Sample records for qtvr movie modules

  1. Comparison of gross anatomy test scores using traditional specimens vs. QuickTime Virtual Reality animated specimens

    NASA Astrophysics Data System (ADS)

    Maza, Paul Sadiri

    In recent years, technological advances such as computers have been employed in teaching gross anatomy at all levels of education, even in professional schools such as medical and veterinary medical colleges. Benefits of computer based instructional tools for gross anatomy include the convenience of not having to physically view or dissect a cadaver. Anatomy educators debate over the advantages versus the disadvantages of computer based resources for gross anatomy instruction. Many studies, case reports, and editorials argue for the increased use of computer based anatomy educational tools, while others discuss the necessity of dissection for various reasons important in learning anatomy, such as a three-dimensional physical view of the specimen, physical handling of tissues, interactions with fellow students during dissection, and differences between specific specimens. While many articles deal with gross anatomy education using computers, there seems to be a lack of studies investigating the use of computer based resources as an assessment tool for gross anatomy, specifically using the Apple application QuickTime Virtual Reality (QTVR). This study investigated the use of QTVR movie modules to assess if using computer based QTVR movie module assessments were equal in quality to actual physical specimen examinations. A gross anatomy course in the College of Veterinary Medicine at Cornell University was used as a source of anatomy students and gross anatomy examinations. Two groups were compared, one group taking gross anatomy examinations in a traditional manner, by viewing actual physical specimens and answering questions based on those specimens. The other group took the same examinations using the same specimens, but the specimens were viewed as simulated three-dimensional objects in a QTVR movie module. Sample group means for the assessments were compared. A survey was also administered asking students' perceptions of quality and user-friendliness of the QTVR

  2. Madness and the movies: an undergraduate module for medical students.

    PubMed

    Datta, Vivek

    2009-06-01

    Films featuring psychiatrists, psychiatry and the mentally ill abound, for better or for worse. The use of cinema in postgraduate psychiatry training has been gaining increasing acceptability, but its potential for use in undergraduate psychiatry has received little attention in the literature. This paper reports on the rationale behind, and medical students' responses to a special study module for third year medical students at King's College London, which utilized movies to highlight the significance of the social, cultural and historical context in shaping representations of mental illness, psychiatry, and psychiatrists. Medical students were very receptive to the use of film as an educational tool and able to understand both the benefits and limitations. They found the module enjoyable, and subjectively rated their knowledge of psychiatric topics and the history of psychiatry as significantly improved. The results presented are course feedback from medical students (n = 8) who completed the module. Although our findings provide provisional support for the use of film as an educational tool in undergraduate psychiatry, more systematic research is needed to delineate the potential role of cinema in undergraduate psychiatric education.

  3. Web-based interactive 3D visualization as a tool for improved anatomy learning.

    PubMed

    Petersson, Helge; Sinkvist, David; Wang, Chunliang; Smedby, Orjan

    2009-01-01

    Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain from its use in reaching their anatomical learning objectives. Several 3D vascular VR models were created using an interactive segmentation tool based on the "virtual contrast injection" method. This method allows users, with relative ease, to convert computer tomography or magnetic resonance images into vivid 3D VR movies using the OsiriX software equipped with the CMIV CTA plug-in. Once created using the segmentation tool, the image series were exported in Quick Time Virtual Reality (QTVR) format and integrated within a web framework of the Educational Virtual Anatomy (EVA) program. A total of nine QTVR movies were produced encompassing most of the major arteries of the body. These movies were supplemented with associated information, color keys, and notes. The results indicate that, in general, students' attitudes towards the EVA-program were positive when compared with anatomy textbooks, but results were not the same with dissections. Additionally, knowledge tests suggest a potentially beneficial effect on learning.

  4. The efficient use of movies in a crowded curriculum.

    PubMed

    Gallagher, Peter; Wilson, Nick; Jaine, Richard

    2014-04-01

    The undergraduate medical curriculum has earned a reputation for being overcrowded. The dilemma for educationalists is to determine what, if anything, can be jettisoned from a congested curriculum to accommodate new ideas or material. We report on a small study that demonstrated that when movies are used innovatively, they enhance students' understanding of medicine and also have a minimal impact on the 'crowded' curriculum. During a 5-week-long Public Health module students could borrow from the medical school library, free of charge, one or more movies, each with a public health message. In the final week of the module a 1.5-hour-long class was allocated when each student offered a brief synopsis of a movie that they had watched, and then identified key public health issues discussed in the movie. Our study supports the view that the creative use of classroom time not only allows for better use of the timetable, but also proves to be an integrative, stimulating, and fun way for medical students to learn. © 2014 John Wiley & Sons Ltd.

  5. Emotion modulates eye movement patterns and subsequent memory for the gist and details of movie scenes.

    PubMed

    Subramanian, Ramanathan; Shankar, Divya; Sebe, Nicu; Melcher, David

    2014-03-26

    A basic question in vision research regards where people look in complex scenes and how this influences their performance in various tasks. Previous studies with static images have demonstrated a close link between where people look and what they remember. Here, we examined the pattern of eye movements when participants watched neutral and emotional clips from Hollywood-style movies. Participants answered multiple-choice memory questions concerning visual and auditory scene details immediately upon viewing 1-min-long neutral or emotional movie clips. Fixations were more narrowly focused for emotional clips, and immediate memory for object details was worse compared to matched neutral scenes, implying preferential attention to emotional events. Although we found the expected correlation between where people looked and what they remembered for neutral clips, this relationship broke down for emotional clips. When participants were subsequently presented with key frames (static images) extracted from the movie clips such that presentation duration of the target objects (TOs) corresponding to the multiple-choice questions was matched and the earlier questions were repeated, more fixations were observed on the TOs, and memory performance also improved significantly, confirming that emotion modulates the relationship between gaze position and memory performance. Finally, in a long-term memory test, old/new recognition performance was significantly better for emotional scenes as compared to neutral scenes. Overall, these results are consistent with the hypothesis that emotional content draws eye fixations and strengthens memory for the scene gist while weakening encoding of peripheral scene details.

  6. Movie Smoking, Movie Horror, and Urge to Smoke

    PubMed Central

    SARGENT, James D.; MARUSKA, Karin; MORGENSTERN, Matthis; ISENSEE, Barbara; HANEWINKEL, Reiner

    2010-01-01

    It is known that exposure to smoking cues increases urge to smoke (UTS), but little is known about other media factors that might also increase UTS. We hypothesized that horror/thriller movies might also increase UTS by increasing negative affect. We surveyed 536 movie patrons who were smokers aged 18 years or older. Subjects had exited 26 movies, of which 12 contained smoking and two were horror films, one with and one without smoking. We used random effects regression to assess the association between exposure to movie smoking, movie horror, both and UTS, controlling for confounding factors. Median age was 26 years and 52% were female. Mean UTS was 5.9, 6.6, 6.6, and 8.7 for smokers exiting movies without smoking, with smoking, horror without smoking and horror with smoking respectively. Smoking in movies was associated with a significantly higher UTS (0.63 [95% CI 0.31–0.94]). Horror with smoking increased UTS by 2.8 points (95% C.I. 2.3, 3.5); the horror without smoking estimate was 0.88, but not statistically significant. This short report offers preliminary evidence that movie horror as one factor besides visual smoking cues that could increase UTS in a community setting. PMID:20301876

  7. Movie smoking, movie horror, and urge to smoke.

    PubMed

    Sargent, James D; Maruska, Karin; Morgenstern, Matthis; Isensee, Barbara; Hanewinkel, Reiner

    2009-01-01

    It is known that exposure to smoking cues increases urge to smoke (UTS), but little is known about other media factors that might also increase UTS. We hypothesized that horror/ thriller movies might also increase UTS by increasing negative affect. We surveyed 536 movie patrons who were smokers aged 18 years or older. Subjects had exited 26 movies, of which 12 contained smoking and two were horrorfilms, one with and one without smoking. We used random effects regression to assess the association between exposure to movie smoking, movie horror, both and UTS, controlling for confounding factors. Median age was 26 years and 52% were female. Mean UTS was 5.9, 6.6, 6.6, and 8.7 for smokers exiting movies without smoking, with smoking, horror without smoking and horror with smoking respectively. Smoking in movies was associated with a significantly higher UTS (0.63 [95% CI 0.31-0.94]). Horror with smoking increased UTS by 2.8 points (95% C.I. 2.3, 3.5); the horror without smoking estimate was 0.88, but not statistically significant. This short report offers preliminary evidence that movie horror as one factor besides visual smoking cues that could increase UTS in a community setting.

  8. Movies in Chemistry Education

    ERIC Educational Resources Information Center

    Pekdag, Bulent; Le Marechal, Jean-Francois

    2010-01-01

    This article reviews numerous studies on chemistry movies. Movies, or moving pictures, are important elements of multimedia and signify a privileged or motivating means of presenting knowledge. Studies on chemistry movies show that the first movie productions in this field were devoted to university lectures or documentaries. Shorter movies were…

  9. eMovie: a storyboard-based tool for making molecular movies.

    PubMed

    Hodis, Eran; Schreiber, Gideon; Rother, Kristian; Sussman, Joel L

    2007-05-01

    The 3D structures of macromolecules are difficult to grasp and also to communicate. By their nature, movies or animations are particularly useful for highlighting key features by offering a 'guided tour' of structures and conformation changes. However, high-quality movies are rarely seen because they are currently difficult and time consuming to make. By adopting the traditional movie 'storyboard' concept, which gives guidance and direction to filming, eMovie makes the creation of lengthy molecular animations much easier. This tool is a plug-in for the open-source molecular graphics program PyMOL, and enables experts and novices alike to produce informative and high-quality molecular animations.

  10. Movies in America.

    ERIC Educational Resources Information Center

    Kuhns, William

    Two main themes of motion picture development in America are presented in this comprehensive historical guide to movies. The sophistication and broadening of the movies as an art form and the complex relationships between a period and the movies of that period are fully explored. Particular emphasis has been placed on the role of the director.…

  11. Collaborative Movie Annotation

    NASA Astrophysics Data System (ADS)

    Zad, Damon Daylamani; Agius, Harry

    In this paper, we focus on metadata for self-created movies like those found on YouTube and Google Video, the duration of which are increasing in line with falling upload restrictions. While simple tags may have been sufficient for most purposes for traditionally very short video footage that contains a relatively small amount of semantic content, this is not the case for movies of longer duration which embody more intricate semantics. Creating metadata is a time-consuming process that takes a great deal of individual effort; however, this effort can be greatly reduced by harnessing the power of Web 2.0 communities to create, update and maintain it. Consequently, we consider the annotation of movies within Web 2.0 environments, such that users create and share that metadata collaboratively and propose an architecture for collaborative movie annotation. This architecture arises from the results of an empirical experiment where metadata creation tools, YouTube and an MPEG-7 modelling tool, were used by users to create movie metadata. The next section discusses related work in the areas of collaborative retrieval and tagging. Then, we describe the experiments that were undertaken on a sample of 50 users. Next, the results are presented which provide some insight into how users interact with existing tools and systems for annotating movies. Based on these results, the paper then develops an architecture for collaborative movie annotation.

  12. The effect of positive and negative movie alcohol portrayals on transportation and attitude toward the movie.

    PubMed

    Koordeman, Renske; Anschutz, Doeschka J; Engels, Rutger C M E

    2014-07-01

    This study examined the effects of alcohol portrayals on transportation and attitude toward a movie. In addition, we examined whether positive and negative movie alcohol portrayals affect transportation into and attitude toward the movie. A within-subject design was used in which participants were exposed to 8 different movie clips containing alcohol (positive or negative context) or no alcohol portrayals in a controlled laboratory setting. A total of 159 college students (84 males and 75 females) ages 18 to 30 participated in the experiment. Transportation and attitude toward the movie were measured after each movie clip. Participants were more transported into and had a more positive attitude toward movie clips with alcohol portrayals compared to the same movie clips with no alcohol portrayal. In addition, participants were more transported into movie clips with negative alcohol (NA) portrayals compared to clips with positive alcohol (PA) portrayals. For attitude toward the movie, opposite results were found. Participants had a more positive attitudes toward clips with PA portrayals compared to clips with NA portrayals. The way alcohol is portrayed in movies may contribute to how people evaluate and get transported in movies. Copyright © 2014 by the Research Society on Alcoholism.

  13. Versatile microsecond movie camera

    NASA Astrophysics Data System (ADS)

    Dreyfus, R. W.

    1980-03-01

    A laboratory-type movie camera is described which satisfies many requirements in the range 1 microsec to 1 sec. The camera consists of a He-Ne laser and compatible state-of-the-art components; the primary components are an acoustooptic modulator, an electromechanical beam deflector, and a video tape system. The present camera is distinct in its operation in that submicrosecond laser flashes freeze the image motion while still allowing the simplicity of electromechanical image deflection in the millisecond range. The gating and pulse delay circuits of an oscilloscope synchronize the modulator and scanner relative to the subject being photographed. The optical table construction and electronic control enhance the camera's versatility and adaptability. The instant replay video tape recording allows for easy synchronization and immediate viewing of the results. Economy is achieved by using off-the-shelf components, optical table construction, and short assembly time.

  14. 28 CFR 544.33 - Movies.

    Code of Federal Regulations, 2012 CFR

    2012-07-01

    ... 28 Judicial Administration 2 2012-07-01 2012-07-01 false Movies. 544.33 Section 544.33 Judicial... Programs § 544.33 Movies. If there is a program to show movies, the Supervisor of Education shall ensure that X-rated movies are not shown. ...

  15. 28 CFR 544.33 - Movies.

    Code of Federal Regulations, 2014 CFR

    2014-07-01

    ... 28 Judicial Administration 2 2014-07-01 2014-07-01 false Movies. 544.33 Section 544.33 Judicial... Programs § 544.33 Movies. If there is a program to show movies, the Supervisor of Education shall ensure that X-rated movies are not shown. ...

  16. 28 CFR 544.33 - Movies.

    Code of Federal Regulations, 2013 CFR

    2013-07-01

    ... 28 Judicial Administration 2 2013-07-01 2013-07-01 false Movies. 544.33 Section 544.33 Judicial... Programs § 544.33 Movies. If there is a program to show movies, the Supervisor of Education shall ensure that X-rated movies are not shown. ...

  17. A Collection of The Movies

    NASA Technical Reports Server (NTRS)

    1991-01-01

    This video contains computer-generated animation made from still data sets processed by computer to give the illusion of flying around the objects. 'Earth - The Movie' uses cloud data from satellites and geographical data from maps. 'L.A. - The Movie' was taken from Landsat data of the Los Angeles area. This was the first experimental demonstration of the technology. 'Mars - The Movie' was taken from Viking orbiter data. 'Miranda - The Movie' was made from a mosaic of 9 frames taken by Voyager of the Uranium moon, Miranda. The last movie is 'Monterey - The Bay.'

  18. The Lexical Coverage of Movies

    ERIC Educational Resources Information Center

    Webb, Stuart; Rodgers, Michael P. H.

    2009-01-01

    The scripts of 318 movies were analyzed in this study to determine the vocabulary size necessary to understand 95% and 98% of the words in movies. The movies consisted of 2,841,887 running words and had a total running time of 601 hours and 33 minutes. The movies were classified as either American or British, and then put into the following…

  19. Chinese Mainland Movie Network

    NASA Astrophysics Data System (ADS)

    Liu, Ai-Fen; Xue, Yu-Hua; He, Da-Ren

    2008-03-01

    We propose describing a large kind of cooperation-competition networks by bipartite graphs and their unipartite projections. In the graphs the topological structure describe the cooperation-competition configuration of the basic elements, and the vertex weight describe their different roles in cooperation or results of competition. This complex network description may be helpful for finding and understanding common properties of cooperation-competition systems. In order to show an example, we performed an empirical investigation on the movie cooperation-competition network within recent 80 years in the Chinese mainland. In the net the movies are defined as nodes, and two nodes are connected by a link if a common main movie actor performs in them. The edge represents the competition relationship between two movies for more audience among a special audience colony. We obtained the statistical properties, such as the degree distribution, act degree distribution, act size distribution, and distribution of the total node weight, and explored the influence factors of Chinese mainland movie competition intensity.

  20. Tobacco and the movie industry.

    PubMed

    Charlesworth, Annemarie; Glantz, Stanton A

    2006-01-01

    Despite the tobacco industry's voluntary restrictions and its agreement with the state attorneys general prohibiting direct and indirect cigarette marketing to youth and paid product placement, tobacco use remains prevalent in movies. Extensive research provides strong and consistent evidence that smoking in the movies promotes smoking. This article summarizes the evidence on the nature and effect of smoking in the movies on adolescents (and others) and proposes several solutions to reduce adolescent exposure to movie smoking and subsequent smoking.

  1. Brain dynamics in ASD during movie-watching show idiosyncratic functional integration and segregation.

    PubMed

    Bolton, Thomas A W; Jochaut, Delphine; Giraud, Anne-Lise; Van De Ville, Dimitri

    2018-06-01

    To refine our understanding of autism spectrum disorders (ASD), studies of the brain in dynamic, multimodal and ecological experimental settings are required. One way to achieve this is to compare the neural responses of ASD and typically developing (TD) individuals when viewing a naturalistic movie, but the temporal complexity of the stimulus hampers this task, and the presence of intrinsic functional connectivity (FC) may overshadow movie-driven fluctuations. Here, we detected inter-subject functional correlation (ISFC) transients to disentangle movie-induced functional changes from underlying resting-state activity while probing FC dynamically. When considering the number of significant ISFC excursions triggered by the movie across the brain, connections between remote functional modules were more heterogeneously engaged in the ASD population. Dynamically tracking the temporal profiles of those ISFC changes and tying them to specific movie subparts, this idiosyncrasy in ASD responses was then shown to involve functional integration and segregation mechanisms such as response inhibition, background suppression, or multisensory integration, while low-level visual processing was spared. Through the application of a new framework for the study of dynamic experimental paradigms, our results reveal a temporally localized idiosyncrasy in ASD responses, specific to short-lived episodes of long-range functional interplays. © 2018 The Authors Human Brain Mapping Published by Wiley Periodicals, Inc.

  2. 28 CFR 544.33 - Movies.

    Code of Federal Regulations, 2010 CFR

    2010-07-01

    ... 28 Judicial Administration 2 2010-07-01 2010-07-01 false Movies. 544.33 Section 544.33 Judicial Administration BUREAU OF PRISONS, DEPARTMENT OF JUSTICE INSTITUTIONAL MANAGEMENT EDUCATION Inmate Recreation Programs § 544.33 Movies. If there is a program to show movies, the Supervisor of Education shall ensure...

  3. 28 CFR 544.33 - Movies.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... 28 Judicial Administration 2 2011-07-01 2011-07-01 false Movies. 544.33 Section 544.33 Judicial Administration BUREAU OF PRISONS, DEPARTMENT OF JUSTICE INSTITUTIONAL MANAGEMENT EDUCATION Inmate Recreation Programs § 544.33 Movies. If there is a program to show movies, the Supervisor of Education shall ensure...

  4. Context matters: Anterior and posterior cortical midline responses to sad movie scenes.

    PubMed

    Schlochtermeier, L H; Pehrs, C; Bakels, J-H; Jacobs, A M; Kappelhoff, H; Kuchinke, L

    2017-04-15

    Narrative movies can create powerful emotional responses. While recent research has advanced the understanding of neural networks involved in immersive movie viewing, their modulation within a movie's dynamic context remains inconclusive. In this study, 24 healthy participants passively watched sad scene climaxes taken from 24 romantic comedies, while brain activity was measured using functional magnetic resonance (fMRI). To study effects of context, the sad scene climaxes were presented with either coherent scene context, replaced non-coherent context or without context. In a second viewing, the same clips were rated continuously for sadness. The ratings varied over time with peaks of experienced sadness within the assumed climax intervals. Activations in anterior and posterior cortical midline regions increased if presented with both coherent and replaced context, while activation in the temporal gyri decreased. This difference was more pronounced for the coherent context condition. Psycho-Physiological interactions (PPI) analyses showed a context-dependent coupling of midline regions with occipital visual and sub-cortical reward regions. Our results demonstrate the pivotal role of midline structures and their interaction with perceptual and reward areas in processing contextually embedded socio-emotional information in movies. Copyright © 2017 Elsevier B.V. All rights reserved.

  5. "Life" in Movies

    ERIC Educational Resources Information Center

    Berumen, Michael L.

    2008-01-01

    As biology teachers, we should embrace the ever-increasing appearance of biology in movies and other media as an opportunity to engage students in active learning and to facilitate critical-thinking and investigative skills in the classroom. In this article, the author provides examples and strategies from his experience using popular movies in…

  6. Smoking in top-grossing US movies, 2011.

    PubMed

    Glantz, Stanton A; Iaccopucci, Anne; Titus, Kori; Polansky, Jonathan R

    2012-01-01

    We reviewed the number of incidents of tobacco use (almost exclusively smoking) depicted in movies in the United States in 2011 to compare that with previously reported trends. We counted use or implied use of a tobacco product by an actor in all movies whose box office gross ranked in the top 10 for at least 1 week. Total tobacco incidents per movie rose 7% from 2010 to 2011, ending 5 years of decline; incidents rose 34% per movie rated G, PG, or PG-13 and 7% per R-rated movie. The reversal of progress toward less onscreen smoking in youth-rated movies underscores the need to rate movies with tobacco imagery as R, establishing an industry-wide market incentive to keep youth-marketed movies tobacco-free.

  7. Electromagnetism in the Movies.

    ERIC Educational Resources Information Center

    Everitt, Lori R.; Patterson, Evelyn T.

    1999-01-01

    Describes how the authors used portions of popular movies to help students review concepts related to electromagnetism. Movies used and concepts covered in the review are listed, and a sample activity is described. (WRM)

  8. Smoking in Top-Grossing US Movies, 2011

    PubMed Central

    Iaccopucci, Anne; Titus, Kori; Polansky, Jonathan R.

    2012-01-01

    We reviewed the number of incidents of tobacco use (almost exclusively smoking) depicted in movies in the United States in 2011 to compare that with previously reported trends. We counted use or implied use of a tobacco product by an actor in all movies whose box office gross ranked in the top 10 for at least 1 week. Total tobacco incidents per movie rose 7% from 2010 to 2011, ending 5 years of decline; incidents rose 34% per movie rated G, PG, or PG-13 and 7% per R-rated movie. The reversal of progress toward less onscreen smoking in youth-rated movies underscores the need to rate movies with tobacco imagery as R, establishing an industry-wide market incentive to keep youth-marketed movies tobacco-free. PMID:23017248

  9. Adolescent exposure to extremely violent movies.

    PubMed

    Sargent, James D; Heatherton, Todd F; Ahrens, M Bridget; Dalton, Madeline A; Tickle, Jennifer J; Beach, Michael L

    2002-12-01

    To determine exposure of young adolescents to extremely violent movies. Cross-sectional school-based survey of middle school students at 15 randomly selected New Hampshire and Vermont middle schools. Each survey contained a unique list of 50 movies, randomly selected from 603 top box office hits from 1988 to 1999, 51 of which were determined by content analysis to contain extremely violent material. Movie titles only were listed, and adolescents were asked to indicate which ones they had seen. Each movie appeared on approximately 470 surveys. We calculated the percentage of students who had seen each movie for a representative subsample of the student population. We also examined characteristics associated with seeing at least one extremely violent movie. Complete survey information was obtained from 5,456 students. The sample was primarily white and equally distributed by gender. On average, extremely violent movies were seen by 28% of the students in the sample (range 4% to 66%). The most popular movie, Scream, was seen by two-thirds of students overall and over 40% of fifth-graders. Other movies with sexualized violent content were seen by many of these adolescents. Examples include The General's Daughter (rated R for "graphic images related to sexual violence including a rape scene and perverse sexuality") and Natural Born Killers (rated R for "extreme violence and graphic carnage, shocking images, language, and sexuality"), seen by 27% and 20%, respectively. Older students, males, those of lower socioeconomic status, and those with poorer school performance were all significantly more likely to have seen at least one extremely violent movie. This study documents widespread exposure of young adolescents to movies with brutal, and often sexualized, violence. Given that many of these films were marketed to teens, better oversight of the marketing practices of the film industry may be warranted.

  10. A Filmography of Films About Movies and Movie-Making. Revised Edition.

    ERIC Educational Resources Information Center

    Parker, David L.

    More than 230 titles of films on the subject of movie-making are listed. The listed films illustrate many aspects of motion picture production, the history of cinema, general facts about movie film, and the nature of the film medium. The range of films included is wide. Selections deal with, among other subjects, the aesthetics of film, the…

  11. Did limits on payments for tobacco placements in US movies affect how movies are made?

    PubMed Central

    Morgenstern, Matthis; Stoolmiller, Mike; Bergamini, Elaina; Sargent, James D

    2017-01-01

    Objective To compare how smoking was depicted in Hollywood movies before and after an intervention limiting paid product placement for cigarette brands. Design Correlational analysis. Setting/Participants Top box office hits released in the USA primarily between 1988 and 2011 (n=2134). Intervention The Master Settlement Agreement (MSA), implemented in 1998. Main outcome measures This study analyses trends for whether or not movies depicted smoking, and among movies with smoking, counts for character smoking scenes and average smoking scene duration. Results There was no detectable trend for any measure prior to the MSA. In 1999, 79% of movies contained smoking, and movies with smoking contained 8 scenes of character smoking, with the average duration of a character smoking scene being 81 s. After the MSA, there were significant negative post-MSA changes (p<0.05) for linear trends in proportion of movies with any smoking (which declined to 41% by 2011) and, in movies with smoking, counts of character smoking scenes (which declined to 4 by 2011). Between 1999 and 2000, there was an immediate and dramatic drop in average length of a character smoking scene, which decreased to 19 s, and remained there for the duration of the study. The probability that the drop of −62.5 (95% CI −55.1 to −70.0) seconds was due to chance was p<10−16. Conclusions This study's correlational data suggest that restricting payments for tobacco product placement coincided with profound changes in the duration of smoking depictions in movies. PMID:26822189

  12. Did limits on payments for tobacco placements in US movies affect how movies are made?

    PubMed

    Morgenstern, Matthis; Stoolmiller, Mike; Bergamini, Elaina; Sargent, James D

    2017-01-01

    To compare how smoking was depicted in Hollywood movies before and after an intervention limiting paid product placement for cigarette brands. Correlational analysis. Top box office hits released in the USA primarily between 1988 and 2011 (n=2134). The Master Settlement Agreement (MSA), implemented in 1998. This study analyses trends for whether or not movies depicted smoking, and among movies with smoking, counts for character smoking scenes and average smoking scene duration. There was no detectable trend for any measure prior to the MSA. In 1999, 79% of movies contained smoking, and movies with smoking contained 8 scenes of character smoking, with the average duration of a character smoking scene being 81 s. After the MSA, there were significant negative post-MSA changes (p<0.05) for linear trends in proportion of movies with any smoking (which declined to 41% by 2011) and, in movies with smoking, counts of character smoking scenes (which declined to 4 by 2011). Between 1999 and 2000, there was an immediate and dramatic drop in average length of a character smoking scene, which decreased to 19 s, and remained there for the duration of the study. The probability that the drop of -62.5 (95% CI -55.1 to -70.0) seconds was due to chance was p<10 -16 . This study's correlational data suggest that restricting payments for tobacco product placement coincided with profound changes in the duration of smoking depictions in movies. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/.

  13. Computer-Generated Movies for Mission Planning

    NASA Technical Reports Server (NTRS)

    Roberts, P. H., Jr.; vanDillen, S. L.

    1973-01-01

    Computer-generated movies help the viewer to understand mission dynamics and get quantitative details. Sample movie frames demonstrate the uses and effectiveness of movies in mission planning. Tools needed for movie-making include computer programs to generate images on film and film processing to give the desired result. Planning scenes to make an effective product requires some thought and experience. Viewpoints and timing are particularly important. Lessons learned so far and problems still encountered are discussed.

  14. Tvashtar Movie

    NASA Technical Reports Server (NTRS)

    2007-01-01

    [figure removed for brevity, see original site] Click on the image for QuickTime movie of Tvashtar Movie

    Using its Long Range Reconnaissance Imager (LORRI), the New Horizons spacecraft captured the two frames in this 'movie' of the 330-kilometer (200-mile) high Tvashtar volcanic eruption plume on Jupiter's moon Io on February 28, 2007, from a range of 2.7 million kilometers (1.7 million miles). The two images were taken 50 minutes apart, at 03:50 and 04:40 Universal Time, and because particles in the plume take an estimated 30 minutes to fall back to the surface after being ejected by the central volcano, each image likely shows an entirely different set of particles. The details of the plume structure look quite different in each frame, though the overall brightness and size of the plume remain constant.

    Surface details on the nightside of Io, faintly illuminated by Jupiter, show the 5-degree change in Io's central longitude, from 22 to 27 degrees west, between the two frames.

  15. Movies and Literary Elements.

    ERIC Educational Resources Information Center

    Keller, Rodney D.

    1987-01-01

    Recommends using movie clips to stimulate students' interest in reading a novel as well as to teach elements of fiction such as plot, character, setting, symbol, irony, and theme. Describes each clip and provides study questions. Includes a listing of movies made from books. (NH)

  16. Cloning goes to the movies.

    PubMed

    Cormick, Craig

    2006-10-01

    Public attitude research conducted by Biotechnology Australia shows that one of the major sources of information on human reproductive cloning is movies. Traditionally, understanding of new and emerging technologies has come through the mass media but human cloning, being so widely addressed through the popular culture of movies, is more effectively defined by Hollywood than the news media or science media. But how well are the science and social issues of cloning portrayed in box office hits such as The Island, Multiplicity, Star Wars: Attack of the Clones and Jurassic Park? These movies have enormous reach and undoubted influence, and are therefore worth analyzing in some detail. This study looks at 33 movies made between 1971 and 2005 that address human reproductive cloning, and it categorizes the films based on their genre and potential influence. Yet rather than simply rating the quality of the science portrayed, the study compares the key messages in these movies with public attitudes towards cloning, to examine the correlations.

  17. Movies in education of psychiatry residents.

    PubMed

    Jukić, Vlado; Brecić, Petrana; Savić, Aleksandar

    2010-06-01

    Movies are a complex entity representing simultaneously an art form, a powerful industry, and a social phenomenon. The movie industry has always shown keen interest in physicians and medicine in general, and psychiatry in particular has often been in the spotlight. While there can be positive aspects of interaction of the movies and the psychiatry, stigmatization and negative public perception are also the results we often have to consider. Movies exploit psychiatric topics, at the same time portrayal of mental conditions, psychiatrists, and psychiatry on big screen could be used in different kinds of education in psychiatry. We present our initial experience with introducing movies in education of psychiatry residents in Psychiatric Hospital Vrapce.

  18. Madness at the movies: prioritised movies for self-directed learning by medical students.

    PubMed

    Wilson, Nick; Heath, Deb; Heath, Tim; Gallagher, Peter; Huthwaite, Mark

    2014-10-01

    We aimed to systematically compile a list of 10 movies to facilitate self-directed learning in psychiatry by medical students. The selected areas were those of the top five mental health conditions from the Global Burden of Disease 2010 study. The search strategy for movies covered an extensive range of sources (published literature and websites), followed by closer examination and critical viewing of a sample. Out of a total of 503 potential movies that were identified, 23 were selected for viewing and more detailed critique. The final top 10 were: for depressive and anxiety disorders: Ordinary People (1980), Silver Linings Playbook (2012); for illicit drug use: Trainspotting (1996), Winter's Bone (2010), Rachel Getting Married (2008), Half Nelson (2006); for alcohol use disorders: Another Year (2010), Passion Fish (1992); and for schizophrenia: The Devil and Daniel Johnston (2006), and An Angel at My Table (1990). The final selection of 10 movies all appeared to have relatively high entertainment value together with rich content in terms of psychiatric themes. Further research could evaluate the extent to which medical students actually watch such movies, by assessing the level of withdrawals from a medical school library and surveying student responses. © The Royal Australian and New Zealand College of Psychiatrists 2014.

  19. Journalism in the Movies.

    ERIC Educational Resources Information Center

    Ehrlich, Matthew C.

    1997-01-01

    Analyzes how Hollywood's journalism movie genre has portrayed the news media over the years. Suggests that the movies' relationship to the press reflects a fundamentally ambivalent relationship between the press and the broader culture and that Hollywood explicitly portrays institutional and cultural tensions within journalism which the news media…

  20. Displaying Data As Movies

    NASA Technical Reports Server (NTRS)

    Moore, Judith G.

    1992-01-01

    NMSB Movie computer program displays large sets of data (more than million individual values). Presentation dynamic, rapidly displaying sequential image "frames" in main "movie" window. Any sequence of two-dimensional sets of data scaled between 0 and 255 (1-byte resolution) displayed as movie. Time- or slice-wise progression of data illustrated. Originally written to present data from three-dimensional ultrasonic scans of damaged aerospace composite materials, illustrates data acquired by thermal-analysis systems measuring rates of heating and cooling of various materials. Developed on Macintosh IIx computer with 8-bit color display adapter and 8 megabytes of memory using Symantec Corporation's Think C, version 4.0.

  1. Vocal analysis of suicidal movie characters.

    PubMed

    Palinkas-Sanches, Elaine; Sanches, Marsal; Ferrari, Maria Cristina C; Oliveira, Gisele; Behlau, Mara

    2010-12-01

    The aim of this study was to describe the auditory-perceptive evaluation and the psychodynamic aspects of voice samples among suicidal movie characters. Voice samples of 48 characters (27 male, 21 female), extracted from 36 movies produced between 1968 and 2006, were analyzed. The samples were evaluated through a specific protocol focusing on the auditory-perceptive evaluation (voice quality, resonance, pitch, loudness, modulation, pauses, articulation and rhythm) and the psychodynamic aspects of voice. 85.5% of the samples exhibited abnormal findings in at least five parameters of the auditory-perceptive analysis, such as breathiness (n=42; 87.5% of the samples), hoarseness (n=39; 81.2%) and strain (n=29; 60.4%), as well as laryngopharingeal resonance (n=39; 81.2%), either high pitch (n=14; 29.2%), or decreased loudness (n=31; 64.6%). With respect to the psychodynamic aspects, dismay was detected in 50% (n=24) of the samples, hopelessness in 47.9% (n=23), resignation in 37.5% (n=18), and sadness in 33.3% (n=16). Our findings suggest the existence of specific patterns used by actors during the interpretation of suicidal characters. The replication of these findings among real patients may contribute to improvement in the evaluation of potential suicidal patients, as well as the implementation of preventive measures.

  2. Smoking in the movies increases adolescent smoking: a review.

    PubMed

    Charlesworth, Annemarie; Glantz, Stanton A

    2005-12-01

    Despite voluntary restrictions prohibiting direct and indirect cigarette marketing to youth and paid product placement, tobacco use remains prevalent in movies. This article presents a systematic review of the evidence on the nature and effect of smoking in the movies on adolescents (and others). We performed a comprehensive literature review. We identified 40 studies. Smoking in the movies decreased from 1950 to approximately 1990 and then increased rapidly. In 2002, smoking in movies was as common as it was in 1950. Movies rarely depict the negative health outcomes associated with smoking and contribute to increased perceptions of smoking prevalence and the benefits of smoking. Movie smoking is presented as adult behavior. Exposure to movie smoking makes viewers' attitudes and beliefs about smoking and smokers more favorable and has a dose-response relationship with adolescent smoking behavior. Parental restrictions on R-rated movies significantly reduces youth exposure to movie smoking and subsequent smoking uptake. Beginning in 2002, the total amount of smoking in movies was greater in youth-rated (G/PG/PG-13) films than adult-rated (R) films, significantly increasing adolescent exposure to movie smoking. Viewing antismoking advertisements before viewing movie smoking seems to blunt the stimulating effects of movie smoking on adolescent smoking. Strong empirical evidence indicates that smoking in movies increases adolescent smoking initiation. Amending the movie-rating system to rate movies containing smoking as "R" should reduce adolescent exposure to smoking and subsequent smoking.

  3. Smoking in movies: impact on adolescent smoking.

    PubMed

    Sargent, James D

    2005-06-01

    This article examines the evidence that supports an association between seeing smoking depictions in movies and adolescent smoking. The portrayal of tobacco use is common in movies and often is modeled by stars, who, from a social influences standpoint, should be powerful behavior change agents. The results of studies that assess audience responses to tobacco portrayal in movies are remarkably consistent in showing a moderate to strong association between seeing movie smoking and more positive attitudes toward smoking and adolescent smoking initiation. The two published longitudinal studies show an independent link between exposure to movie smoking at baseline and initiation in the future, with estimates of the effect size being remarkably consistent with their cross-sectional counterparts. Pediatricians should support public health campaigns to pressure the movie industry to voluntarily reduce smoking in movies and encourage parents to adhere to the Motion Picture Ratings System to reduce adolescent exposure to this powerful social influence to smoke.

  4. Holographic movies

    NASA Astrophysics Data System (ADS)

    Palais, Joseph C.; Miller, Mark E.

    1996-09-01

    A unique method for the construction and display of a 3D holographic movie is developed. An animated film is produced by rotating a 3D object in steps between successive holographic exposures. Strip holograms were made on 70-mm AGFA 8E75 Holotest roll film. Each hologram was about 11-mm high and 55-mm high and 55-mm wide. The object was rotated 2 deg between successive exposures. A complete cycle of the object motion was recorded on 180 holograms using the lensless Fourier transform construction. The ends of the developed film were spliced together to produce a continuous loop. Although the film moves continuously on playback and there is not shutter, there is no flicker or image displacement because of the Fourier transform hologram construction, as predicted by the theoretical analysis. The movie can be viewed for an unlimited time because the object motion is cyclical and the film is continuous. The film is wide enough such that comfortable viewing with both eyes is possible, enhancing the 3D effect. Viewers can stand comfortably away from the film since no viewing slit or aperture is necessary. Several people can simultaneously view the movie.

  5. A pilot study of medical student attitudes to, and use of, commercial movies that address public health issues

    PubMed Central

    2011-01-01

    Background An innovative approach to learning public health by using feature-length commercial movies was piloted in the fourth year of a medical degree. We aimed to explore how students responded to this approach and the relative effectiveness of two promotional strategies. Firstly we placed DVDs of 15 movies (with public health-related content) in the medical school library. Then alternating groups of students (total n = 82 students) were exposed to either a brief promotional intervention or a more intensive intervention involving a class presentation. The response rates were 99% at baseline and 85% at follow-up. Findings The level and strength of support for using movies in public health training increased after exposure to the public health module with significantly more students "strongly agreeing". Student behaviour, in terms of movies viewed or accessed from the library, also suggested student interest. While there were no statistically significant differences in median viewing or library access rates between the two intervention groups, the distribution of viewing patterns was shifted favourably. Those exposed to the more intensive intervention (class presentation) were significantly more likely to have reported watching at least one movie (97% vs. 81%; p = 0.033) or to having accessed at least one movie from the library (100% vs. 70%, p = 0.0001). Conclusions This pilot study found that the students had very positive attitudes towards viewing public health-related commercial movies. Movie access rates from the library were also favourable. PMID:21473773

  6. Rerating the Movie Scores in Douban through Word Embedding

    NASA Astrophysics Data System (ADS)

    Cui, Mingyu

    2018-04-01

    The movie scores in the social networking service website such as IMDb, Totten Tomatoes and Douban are important references to evaluate the movies. Always, it will influence the box office directly. However, the public rating has strong bias depended on the types of movies, release time, and ages and background of the audiences. To fix the bias and give a movie a fair judgement is an important problem. In the paper, we focus on the movie scores on Douban, which is one of the most famous Chinese movie network community. We decompose the movie scores into two parts. One is the basis scores based on the basic properties of movies. The other is the extra scores which represent the excess value of the movies. We use the word-embedding technique to reduce the movies in a small dense subspace. Then, in the reduced subspace, we use the k-means method to offer the similar movies a basis scores.

  7. Haptic contents of a movie dynamically engage the spectator's sensorimotor cortex

    PubMed Central

    Smeds, Eero; Tikka, Pia; Pihko, Elina; Hari, Riitta; Koskinen, Miika

    2016-01-01

    Abstract Observation of another person's actions and feelings activates brain areas that support similar functions in the observer, thereby facilitating inferences about the other's mental and bodily states. In real life, events eliciting this kind of vicarious brain activations are intermingled with other complex, ever‐changing stimuli in the environment. One practical approach to study the neural underpinnings of real‐life vicarious perception is to image brain activity during movie viewing. Here the goal was to find out how observed haptic events in a silent movie would affect the spectator's sensorimotor cortex. The functional state of the sensorimotor cortex was monitored by analyzing, in 16 healthy subjects, magnetoencephalographic (MEG) responses to tactile finger stimuli that were presented once per second throughout the session. Using canonical correlation analysis and spatial filtering, consistent single‐trial responses across subjects were uncovered, and their waveform changes throughout the movie were quantified. The long‐latency (85–175 ms) parts of the responses were modulated in concordance with the participants’ average moment‐by‐moment ratings of own engagement in the haptic content of the movie (correlation r = 0.49; ratings collected after the MEG session). The results, obtained by using novel signal‐analysis approaches, demonstrate that the functional state of the human sensorimotor cortex fluctuates in a fine‐grained manner even during passive observation of temporally varying haptic events. Hum Brain Mapp 37:4061–4068, 2016. © 2016 The Authors Human Brain Mapping Published by Wiley Periodicals, Inc. PMID:27364184

  8. Dementia in the movies: the clinical picture.

    PubMed

    Gerritsen, Debby L; Kuin, Yolande; Nijboer, Jessika

    2014-01-01

    Visual media influence the general public's perceptions and attitudes regarding people with mental conditions. This qualitative study investigates the depiction accuracy of dementia's clinical features in motion pictures. Using the search terms 'dementia', 'Alzheimer's disease' and 'senility' movies with release dates between January 2000 and March 2012 were sought on the Internet Movie Database. Based on four selection criteria 23 movies were included. Independently, three researchers watched all movies, scored symptoms, capacities, and behaviors. Scores were discussed and refined during consensus meetings, resulting in a taxonomy of clinical features. Various features are found, most often cognitive symptoms. Behavioral features are also shown - retiring behavior more than agitation - and various emotions, but physical symptoms are rarely depicted. Capacities are infrequently presented and are unrealistic in several of the movies. The clinical picture of dementia portrayed in fictional movies is mild and may be misleading.

  9. Free visual exploration of natural movies in schizophrenia.

    PubMed

    Silberg, Johanna Elisa; Agtzidis, Ioannis; Startsev, Mikhail; Fasshauer, Teresa; Silling, Karen; Sprenger, Andreas; Dorr, Michael; Lencer, Rebekka

    2018-01-05

    Eye tracking dysfunction (ETD) observed with standard pursuit stimuli represents a well-established biomarker for schizophrenia. How ETD may manifest during free visual exploration of real-life movies is unclear. Eye movements were recorded (EyeLink®1000) while 26 schizophrenia patients and 25 healthy age-matched controls freely explored nine uncut movies and nine pictures of real-life situations for 20 s each. Subsequently, participants were shown still shots of these scenes to decide whether they had explored them as movies or pictures. Participants were additionally assessed on standard eye-tracking tasks. Patients made smaller saccades (movies (p = 0.003), pictures (p = 0.002)) and had a stronger central bias (movies and pictures (p < 0.001)) than controls. In movies, patients' exploration behavior was less driven by image-defined, bottom-up stimulus saliency than controls (p < 0.05). Proportions of pursuit tracking on movies differed between groups depending on the individual movie (group*movie p = 0.011, movie p < 0.001). Eye velocity on standard pursuit stimuli was reduced in patients (p = 0.029) but did not correlate with pursuit behavior on movies. Additionally, patients obtained lower rates of correctly identified still shots as movies or pictures (p = 0.046). Our results suggest a restricted centrally focused visual exploration behavior in patients not only on pictures, but also on movies of real-life scenes. While ETD observed in the laboratory cannot be directly transferred to natural viewing conditions, these alterations support a model of impairments in motion information processing in patients resulting in a reduced ability to perceive moving objects and less saliency driven exploration behavior presumably contributing to alterations in the perception of the natural environment.

  10. Exposure of US Adolescents to Extremely Violent Movies

    PubMed Central

    Worth, Keilah A.; Chambers, Jennifer Gibson; Nassau, Daniel H.; Rakhra, Balvinder K.; Sargent, James D.

    2009-01-01

    Objective Despite concerns about exposure to violent media, there are few data on youth exposure to violent movies. In this study we examined such exposure among young US adolescents. Methods We used a random-digit-dial survey of 6522 US adolescents aged 10 to 14 years fielded in 2003. Using previously validated methods, we determined the percentage and number of US adolescents who had seen each of 534 recently released movies. We report results for the 40 that were rated R for violence by the Motion Picture Association of America, UK 18 by the British Board of Film Classification and coded for extreme violence by trained content coders. Results The 40 violent movies were seen by a median of 12.5% of an estimated 22 million US adolescents aged 10 to 14 years. The most popular violent movie, Scary Movie, was seen by >10 million (48.1%) children, 1 million of whom were 10 years of age. Watching extremely violent movies was associated with being male, older, nonwhite, having less-educated parents, and doing poorly in school. Black male adolescents were at particularly high risk for seeing these movies; for example Blade, Training Day, and Scary Movie were seen, respectively, by 37.4%, 27.3%, and 48.1% of the sample overall versus 82.0%, 81.0%, and 80.8% of black male adolescents. Violent movie exposure was also associated with measures of media parenting, with high-exposure adolescents being significantly more likely to have a television in their bedroom and to report that their parents allowed them to watch R-rated movies. Conclusions This study documents widespread exposure of young US adolescents to movies with extreme graphic violence from movies rated R for violence and raises important questions about the effectiveness of the current movie-rating system. PMID:18676548

  11. Exposure of US adolescents to extremely violent movies.

    PubMed

    Worth, Keilah A; Gibson Chambers, Jennifer; Nassau, Daniel H; Rakhra, Balvinder K; Sargent, James D

    2008-08-01

    Despite concerns about exposure to violent media, there are few data on youth exposure to violent movies. In this study we examined such exposure among young US adolescents. We used a random-digit-dial survey of 6522 US adolescents aged 10 to 14 years fielded in 2003. Using previously validated methods, we determined the percentage and number of US adolescents who had seen each of 534 recently released movies. We report results for the 40 that were rated R for violence by the Motion Picture Association of America, UK 18 by the British Board of Film Classification and coded for extreme violence by trained content coders. The 40 violent movies were seen by a median of 12.5% of an estimated 22 million US adolescents aged 10 to 14 years. The most popular violent movie, Scary Movie, was seen by >10 million (48.1%) children, 1 million of whom were 10 years of age. Watching extremely violent movies was associated with being male, older, nonwhite, having less-educated parents, and doing poorly in school. Black male adolescents were at particularly high risk for seeing these movies; for example Blade, Training Day, and Scary Movie were seen, respectively, by 37.4%, 27.3%, and 48.1% of the sample overall versus 82.0%, 81.0%, and 80.8% of black male adolescents. Violent movie exposure was also associated with measures of media parenting, with high-exposure adolescents being significantly more likely to have a television in their bedroom and to report that their parents allowed them to watch R-rated movies. This study documents widespread exposure of young US adolescents to movies with extreme graphic violence from movies rated R for violence and raises important questions about the effectiveness of the current movie-rating system.

  12. Processing of Cryo-EM Movie Data.

    PubMed

    Ripstein, Z A; Rubinstein, J L

    2016-01-01

    Direct detector device (DDD) cameras dramatically enhance the capabilities of electron cryomicroscopy (cryo-EM) due to their improved detective quantum efficiency (DQE) relative to other detectors. DDDs use semiconductor technology that allows micrographs to be recorded as movies rather than integrated individual exposures. Movies from DDDs improve cryo-EM in another, more surprising, way. DDD movies revealed beam-induced specimen movement as a major source of image degradation and provide a way to partially correct the problem by aligning frames or regions of frames to account for this specimen movement. In this chapter, we use a self-consistent mathematical notation to explain, compare, and contrast several of the most popular existing algorithms for computationally correcting specimen movement in DDD movies. We conclude by discussing future developments in algorithms for processing DDD movies that would extend the capabilities of cryo-EM even further. © 2016 Elsevier Inc. All rights reserved.

  13. Galileo and the Movies

    NASA Astrophysics Data System (ADS)

    Olivotto, Cristina; Testa, Antonella

    2010-12-01

    We analyze the character of Galileo Galilei (1564-1642), one of the most famous scientists of all time, as portrayed in three significant movies: Luigi Maggi's Galileo Galilei (1909), Liliana Cavani's Galileo (1968), and Joseph Losey's Galileo (1975), the last one of which was based upon Bertolt Brecht's drama, Das Leben des Galilei (1947). We investigate the relationships between the main characteristics of these fictional Galileos and the most important twentieth-century Galilean historiographic models. We also analyze the veracity of the plots of these three movies and the role that historical and scientific consultants played in producing them. We conclude that connections between these three movies and Galilean historiographic models are far from evident, that other factors deeply influenced the representation of Galileo on the screen.

  14. Addiction, stigma and movies.

    PubMed

    Cape, G S

    2003-03-01

    To identify common character stereotypes of alcohol and other drug users as portrayed in motion pictures. A selective review of a number of movies prominently portraying alcohol and other drug use and misuse. The great majority of popular films portray alcohol and drug use whether as a routinized background, routinized foreground or exceptional foreground. Four main stereotypes of alcohol and other drug users appear to be prevalent - the tragic hero, the demonized user, the rebellious free spirit and the comedic user. A number of movies are selected which portray alcohol and other drug use as a prominent theme. Movies, as a medium for mass communication, have a powerful influence on the public and perpetuate popular mythologies regarding alcohol and other drug use.

  15. [Smoking in movies and established smoking in adolescence].

    PubMed

    Hanewinkel, R; Blohmke, S; Sargent, J D

    2012-08-01

    The aim of this study was to examine whether smoking in movies can predict established smoking in adolescence. A longitudinal study was conducted over a period of 13 months with 4112 German students. Adolescents' exposure to smoking in movies was assessed by asking each student to indicate which film he or she had seen from a unique list of 50 movies, which was randomly selected for each individual survey from a sample of 398 popular contemporary movies. We calculated exposure to movie smoking for each respondent by summing the number of smoking occurrences for each movie that the respondent reported seeing. At follow-up, a total of 272 young people had smoked more than 100 cigarettes during their lifetime. While 2.1% of the young people with the lowest exposure to movie smoking initiated established smoking, 13.4% of the group with the highest exposure to movie smoking initiated established smoking. The adjusted relative risk of initiation of established smoking was 2.05 times higher in the group with the highest movie smoking exposure compared to the group with the lowest exposure (95% confidence interval: 1.25-3.35). Our data indicate that smoking in movies can be regarded as an independent risk factor for the initiation of established smoking in adolescence. © Georg Thieme Verlag KG Stuttgart · New York.

  16. Satellite Rings Movie

    NASA Image and Video Library

    2000-12-30

    This brief movie clip (of which the release image is a still frame), taken by NASA's Cassini spacecraft as it approached Jupiter, shows the motions, over a 16 hour-period, of two satellites embedded in Jupiter's ring. The moon Adrastea is the fainter of the two, and Metis the brighter. Images such as these will be used to refine the orbits of the two bodies. The movie was made from images taken during a 40-hour sequence of the Jovian ring on December 11, 2000. http://photojournal.jpl.nasa.gov/catalog/PIA02872

  17. When movies matter: exposure to smoking in movies and changes in smoking behavior.

    PubMed

    Dal Cin, Sonya; Stoolmiller, Mike; Sargent, James D

    2012-01-01

    The authors investigated the association between exposure to smoking in movies and the initiation and progression of adolescent smoking over time among 6,522 U.S. adolescents (between the ages of 10 and 14 years, at baseline) in a nationally representative, 4-wave random-digit-dial telephone survey. They conducted a hazard (survival) analysis testing whether exposure to movie smoking and demographic, personality, social, and structural factors predict (a) earlier smoking onset and (b) faster transition to experimental (1-99 cigarettes/lifetime) and established smoking (>100 cigarettes/lifetime). Results suggest that higher exposure to movie smoking is associated with less time to trying cigarettes for the first time (adjusted hazard ratio = 1.66; 95% CI [1.37, 2.01]) but not with faster escalation of smoking behavior following initiation (adjusted hazard ratio = 1.53; 95% CI [0.84, 2.79]). In contrast, age, peer smoking, parenting style, and availability of cigarettes in the home were predictors of earlier onset and faster transition to established smoking. Thus, the authors concluded that the effect of exposure to mass-mediated images of smoking in movies may decline once adolescents have started to smoke, whereas peers and access to tobacco remain influential.

  18. Preparation of digital movie clips for online journal publication.

    PubMed

    Yam, Chun-Shan

    2006-07-01

    This article presents general guidelines for preparing movie clips for online journal publication. As more and more radiology journals establish an online presence, radiologists wishing to submit journal articles with movie clips need to understand the electronic submission process. Viewing a movie clip via an online journal is different from viewing one with PowerPoint using a local desktop computer because the movie file must first be downloaded onto the client computer before it can be displayed. Users thus should be cautious in selecting movie format and compression when creating movie clips for online journals. This article provides step-by-step demonstrations and general guidelines for movie format and compression selections.

  19. Haptic contents of a movie dynamically engage the spectator's sensorimotor cortex.

    PubMed

    Lankinen, Kaisu; Smeds, Eero; Tikka, Pia; Pihko, Elina; Hari, Riitta; Koskinen, Miika

    2016-11-01

    Observation of another person's actions and feelings activates brain areas that support similar functions in the observer, thereby facilitating inferences about the other's mental and bodily states. In real life, events eliciting this kind of vicarious brain activations are intermingled with other complex, ever-changing stimuli in the environment. One practical approach to study the neural underpinnings of real-life vicarious perception is to image brain activity during movie viewing. Here the goal was to find out how observed haptic events in a silent movie would affect the spectator's sensorimotor cortex. The functional state of the sensorimotor cortex was monitored by analyzing, in 16 healthy subjects, magnetoencephalographic (MEG) responses to tactile finger stimuli that were presented once per second throughout the session. Using canonical correlation analysis and spatial filtering, consistent single-trial responses across subjects were uncovered, and their waveform changes throughout the movie were quantified. The long-latency (85-175 ms) parts of the responses were modulated in concordance with the participants' average moment-by-moment ratings of own engagement in the haptic content of the movie (correlation r = 0.49; ratings collected after the MEG session). The results, obtained by using novel signal-analysis approaches, demonstrate that the functional state of the human sensorimotor cortex fluctuates in a fine-grained manner even during passive observation of temporally varying haptic events. Hum Brain Mapp 37:4061-4068, 2016. © 2016 The Authors Human Brain Mapping Published by Wiley Periodicals, Inc. © 2016 The Authors Human Brain Mapping Published by Wiley Periodicals, Inc.

  20. Beyond the Movie Screen: An Antarctic Adventure

    ERIC Educational Resources Information Center

    Cajigal, Aris Reynold V.; Chamrat, Suthida; Tippins, Deborah; Mueller, Mike; Thomson, Norman

    2011-01-01

    Movies depicting science-related issues often capture the attention of today's youth. As an instructional tool, movies can take us beyond the drama and action and thrilling scenes. In this article we share our experiences of using the movie "Eight Below" as a centerpiece for developing high school students' understanding of basic…

  1. Women and smoking in Hollywood movies: a content analysis.

    PubMed

    Escamilla, G; Cradock, A L; Kawachi, I

    2000-03-01

    We analyzed the portrayal of smoking in Hollywood films starring 10 popular actressess. Five movies were randomly sampled for each actress, for a total of 96 hours of film footage that was analyzed in 1116 5-minute intervals. Leading female actors were as likely to smoke in movies aimed at juvenile audiences (PG/PG-13) as in R-rated movies, whereas male actors were 2.5 times more likely to smoke in R-rated movies. PG/PG-13-rated movies were less likely than R-rated movies to contain negative messages about smoking. Smoking is highly prevalent in Hollywood films featuring popular actressess and may influence young audiences for whom movie stars serve as role models.

  2. Women and smoking in Hollywood movies: a content analysis.

    PubMed Central

    Escamilla, G; Cradock, A L; Kawachi, I

    2000-01-01

    OBJECTIVES: We analyzed the portrayal of smoking in Hollywood films starring 10 popular actressess. METHODS: Five movies were randomly sampled for each actress, for a total of 96 hours of film footage that was analyzed in 1116 5-minute intervals. RESULTS: Leading female actors were as likely to smoke in movies aimed at juvenile audiences (PG/PG-13) as in R-rated movies, whereas male actors were 2.5 times more likely to smoke in R-rated movies. PG/PG-13-rated movies were less likely than R-rated movies to contain negative messages about smoking. CONCLUSIONS: Smoking is highly prevalent in Hollywood films featuring popular actressess and may influence young audiences for whom movie stars serve as role models. PMID:10705861

  3. Movie smoking and urge to smoke among adult smokers.

    PubMed

    Sargent, James D; Morgenstern, Matthis; Isensee, Barbara; Hanewinkel, Reiner

    2009-09-01

    Few studies have assessed the association between exposure to movie smoking and urge to smoke under real-world conditions. We conducted exit interviews with 4,073 movie patrons, of whom 2,817 were aged 18 years or older. Some 536 were smokers and had complete data. Subjects had exited 26 movies, of which 12 contained smoking. We used least squares regression to assess the association between exposure to movie smoking and urge to smoke (scale range 0-10), controlling for movie rating, age, sex, heaviness of smoking index (HSI, range 0-6), and time since last cigarette smoked. Median age was 27 years and 52% were female. Median urge to smoke level at movie exit was 7. The dose-response between higher categories of movie smoking and median urge to smoke was one point for two lower categories (1-11 and 11-54 s) and two for the highest category (>or=55 s), but these differences were not statistically significant. In the multivariate analysis, attendance of a movie with smoking was associated with a 0.81-point increase (95% CI = 0.46-1.16) in urge to smoke. For comparison, an HSI score of 3 (vs. 0) was associated with a 2-point increase in urge to smoke. In this sample of adult smokers, exposure to movie smoking was associated with higher urge to smoke after the movie, independent of movie rating. The effect size was consistent with responses seen in cue reactivity experiments. Exposure to movie smoking may affect urge to smoke among adult smokers.

  4. The Power of Black Movies

    ERIC Educational Resources Information Center

    Davis, Ossie

    1974-01-01

    Argues that black movies are like black power: we may not know exactly what they are but we know they are worth fighting over; the power of black movies to affect our lives is beyond dispute--whether that power brings life or death into our communities is up to us. (Author/JM)

  5. When Movies Matter: Exposure to Smoking in Movies and Changes in Smoking Behavior

    PubMed Central

    Dal Cin, Sonya; Stoolmiller, Mike; Sargent, James D.

    2011-01-01

    The authors investigated the association between exposure to smoking in movies and the initiation and progression of adolescent smoking over time among 6,522 U.S. adolescents (between the ages of 10 and 14 years, at baseline) in a nationally representative, 4-wave random-digit-dial telephone survey. They conducted a hazard (survival) analysis testing whether exposure to movie smoking and demographic, personality, social, and structural factors predict (a) earlier smoking onset and (b) faster transition to experimental (1–99 cigarettes/lifetime) and established smoking (>100 cigarettes/lifetime). Results suggest that higher exposure to movie smoking is associated with less time to trying cigarettes for the first time (adjusted hazard ratio = 1.66; 95% CI [1.37, 2.01]) but not with faster escalation of smoking behavior following initiation (adjusted hazard ratio = 1.53; 95% CI [0.84, 2.79]). In contrast, age, peer smoking, parenting style, and availability of cigarettes in the home were predictors of earlier onset and faster transition to established smoking. Thus, the authors concluded that the effect of exposure to mass-mediated images of smoking in movies may decline once adolescents have started to smoke, whereas peers and access to tobacco remain influential. PMID:22085232

  6. Making Movies

    ERIC Educational Resources Information Center

    Crompton, Zoe; Davies, Emma

    2012-01-01

    Children enjoy making movies but can it help them to understand science? In this article, the authors discuss how creating stop-frame animations of salt dissolving can deepen children's understanding of this process. (Contains 1 figure.)

  7. Movie smoking and urge to smoke among adult smokers

    PubMed Central

    Sargent, James D.; Morgenstern, Matthis; Isensee, Barbara

    2009-01-01

    Introduction Few studies have assessed the association between exposure to movie smoking and urge to smoke under real-world conditions. Methods We conducted exit interviews with 4,073 movie patrons, of whom 2,817 were aged 18 years or older. Some 536 were smokers and had complete data. Subjects had exited 26 movies, of which 12 contained smoking. We used least squares regression to assess the association between exposure to movie smoking and urge to smoke (scale range 0–10), controlling for movie rating, age, sex, heaviness of smoking index (HSI, range 0–6), and time since last cigarette smoked. Results Median age was 27 years and 52% were female. Median urge to smoke level at movie exit was 7. The dose–response between higher categories of movie smoking and median urge to smoke was one point for two lower categories (1–11 and 11–54 s) and two for the highest category (≥55 s), but these differences were not statistically significant. In the multivariate analysis, attendance of a movie with smoking was associated with a 0.81-point increase (95% CI = 0.46–1.16) in urge to smoke. For comparison, an HSI score of 3 (vs. 0) was associated with a 2-point increase in urge to smoke. Discussion In this sample of adult smokers, exposure to movie smoking was associated with higher urge to smoke after the movie, independent of movie rating. The effect size was consistent with responses seen in cue reactivity experiments. Exposure to movie smoking may affect urge to smoke among adult smokers. PMID:19542516

  8. Fundamental study of compression for movie files of coronary angiography

    NASA Astrophysics Data System (ADS)

    Ando, Takekazu; Tsuchiya, Yuichiro; Kodera, Yoshie

    2005-04-01

    When network distribution of movie files was considered as reference, it could be useful that the lossy compression movie files which has small file size. We chouse three kinds of coronary stricture movies with different moving speed as an examination object; heart rate of slow, normal and fast movies. The movies of MPEG-1, DivX5.11, WMV9 (Windows Media Video 9), and WMV9-VCM (Windows Media Video 9-Video Compression Manager) were made from three kinds of AVI format movies with different moving speeds. Five kinds of movies that are four kinds of compression movies and non-compression AVI instead of the DICOM format were evaluated by Thurstone's method. The Evaluation factors of movies were determined as "sharpness, granularity, contrast, and comprehensive evaluation." In the virtual bradycardia movie, AVI was the best evaluation at all evaluation factors except the granularity. In the virtual normal movie, an excellent compression technique is different in all evaluation factors. In the virtual tachycardia movie, MPEG-1 was the best evaluation at all evaluation factors expects the contrast. There is a good compression form depending on the speed of movies because of the difference of compression algorithm. It is thought that it is an influence by the difference of the compression between frames. The compression algorithm for movie has the compression between the frames and the intra-frame compression. As the compression algorithm give the different influence to image by each compression method, it is necessary to examine the relation of the compression algorithm and our results.

  9. Smoking portrayal in Ethiopian movies: a theory-based content analysis.

    PubMed

    Bekalu, Mesfin Awoke; Viswanath, K

    2018-04-17

    Considerable research from high-income countries has characterized the amount, nature and effects of movie smoking depiction. However, in low- and middle-income countries (LMICs) where tobacco use and tobacco-related diseases are growing, little research has investigated smoking imagery in movies. This study examined the extent and nature of smoking portrayal in locally produced Ethiopian movies, and estimated the number of tobacco impressions movies delivered. Sample movies were taken from YouTube. Keyword searches were conducted using 'Ethiopian movies' and 'Ethiopian drama' on 18 September 2016. In each search, the first 100 most viewed movies were examined. Excluding repeated results, a total of 123 movies were selected for content analysis. Three coders participated. Results indicated that 86 (69.9%, 95% CI 63-78%) of the 123 most viewed movies contain at least one tobacco incident (TI). The movies depict a total of 403 TIs, with an average of 4.7 (95% CI 3.7-5.6) TIs in each movie. The average length of TIs is 1 min and 11 s. On average, the movies were viewed more than half a million times by September 2016, and received more 'likes' than 'dislikes', z = -8.05, p = 0.00. They delivered over 194 million tobacco impressions via YouTube alone from July 2012 through September 2016. Most TIs portray smoking as a socially acceptable behavior with no negative health consequences. The findings suggest that as with transnational Western movies, locally produced movies in LMICs should be scrutinized for compliance with national and international regulatory efforts.

  10. Psychiatry and movies.

    PubMed

    Damjanović, Aleksandar; Vuković, Olivera; Jovanović, Aleksandar A; Jasović-Gasić, Miroslava

    2009-06-01

    As one of the most potent and substantial form of mass communication, film exercises a very significant influence upon the perceptions of the audience, especially in relation to mental illness issues, and that perception is very much blurred with populists' misinterpretation and lack of awareness regarding problems faced by persons suffering from mental disorders. Movies such as "Psycho", "One Flew Over Cuckoo's Nest", "Exorcist", despite being valuable in an artistic sense, corroborated and encouraged confusion and undermined the clarity and certainty concerning the fine line separating mental health from mental illness. Modern film makers and movie theoreticians try to overcome these limitations which are often generated by exploitation of stereotypes and myths referring to mentally ill people. This paper defines and discusses the most frequent thematic stereotypes seen in movies which are perpetuating stigmatization of mentally ill people. They are: free-spirited rebel, maniac on a killing spree, seducer, enlightened member of society, narcissistic parasite, beastly person (stereotype of animal sort). Psychiatry and cinematography are linked inseparably not only because they creatively complement each other, but also as an opportunity of mutual influences blending into didactical categories and professional driving forces, benefiting both the filmmakers' and the psychiatrists' professions.

  11. Prevalence of smoking among major movie characters: 1996–2004

    PubMed Central

    Worth, Keilah A; Cin, Sonya Dal; Sargent, James D

    2006-01-01

    Background Reports of a relationship between watching smoking in movies and smoking among adolescents have prompted greater scrutiny of smoking in movies by the public health community. Objective To assess the smoking prevalence among adult and adolescent movie characters, examine trends in smoking in movies over time, and compare the data with actual smoking prevalence among US adults and adolescents. Design and methods Smoking status of all major human adolescent and adult movie characters in the top 100 box office hits from 1996 to 2004 (900 movies) was assessed, and smoking prevalence was examined by Motion Picture Association of America (MPAA) rating and year of release. Results The movies contained 5944 major characters, of whom 4911 were adults and 466 were adolescents. Among adult movie characters, the overall smoking prevalence was 20.6%; smoking was more common in men than in women (22.6% v 16.1%, respectively, p<0.001), and was related to MPAA rating category (26.9% for movies rated R (restricted, people aged <17 years require accompanying adult), 17.9% for PG‐13 (parents strongly cautioned that some material might be inappropriate for children) and 10.4% for G/PG (general audiences, all ages; parental guidance suggested for children), p<0.001). In 1996, the smoking prevalence for major adult movie characters (25.7%) was similar to that in the actual US population (24.7%). Smoking prevalence among adult movie characters declined to 18.4% in 2004 (p for trend <0.001), slightly below that for the US population for that year (20.9%). Examination of trends by MPAA rating showed that the downward trend in smoking among adult movie characters was statistically significant in movies rated G/PG and R, but not in those rated PG‐13. A downward trend over time was also found for smoking among adolescent movie characters. There was no smoking among adult characters in 43.3% of the movies; however, in 39% of the movies, smoking prevalence among adult characters

  12. Voyager 1 'Blue Movie'

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This is the original Voyager 'Blue Movie' (so named because it was built from Blue filter images). It records the approach of Voyager 1 during a period of over 60 Jupiter days. Notice the difference in speed and direction of the various zones of the atmosphere. The interaction of the atmospheric clouds and storms shows how dynamic the Jovian atmosphere is.

    As Voyager 1 approached Jupiter in 1979, it took images of the planet at regular intervals. This sequence is made from 66 images taken once every Jupiter rotation period (about 10 hours). This time-lapse movie uses images taken every time Jupiter longitude 68W passed under the spacecraft. These images were acquired in the Blue filter from Jan. 6 to Feb. 3 1979. The spacecraft flew from 58 million kilometers to 31 million kilometers from Jupiter during that time.

    This time-lapse movie was produced at JPL by the Image Processing Laboratory in 1979.

  13. Movie Palaces: Renaissance and Reuse.

    ERIC Educational Resources Information Center

    Valerio, Joseph M.; Friedman, Daniel

    This book explores the potential of U.S. movie theaters as an important national asset. Each of the 4,000 movie palaces constructed during Hollywood's Golden Age, as well as the countless smaller theaters modeled after the grander showcases, has a role to play in the life of today's cities. The first section of the book explores the social and…

  14. Statistical Patterns in Movie Rating Behavior.

    PubMed

    Ramos, Marlon; Calvão, Angelo M; Anteneodo, Celia

    2015-01-01

    Currently, users and consumers can review and rate products through online services, which provide huge databases that can be used to explore people's preferences and unveil behavioral patterns. In this work, we investigate patterns in movie ratings, considering IMDb (the Internet Movie Database), a highly visited site worldwide, as a source. We find that the distribution of votes presents scale-free behavior over several orders of magnitude, with an exponent very close to 3/2, with exponential cutoff. It is remarkable that this pattern emerges independently of movie attributes such as average rating, age and genre, with the exception of a few genres and of high-budget films. These results point to a very general underlying mechanism for the propagation of adoption across potential audiences that is independent of the intrinsic features of a movie and that can be understood through a simple spreading model with mean-field avalanche dynamics.

  15. Visual Categorization of Natural Movies by Rats

    PubMed Central

    Vinken, Kasper; Vermaercke, Ben

    2014-01-01

    Visual categorization of complex, natural stimuli has been studied for some time in human and nonhuman primates. Recent interest in the rodent as a model for visual perception, including higher-level functional specialization, leads to the question of how rodents would perform on a categorization task using natural stimuli. To answer this question, rats were trained in a two-alternative forced choice task to discriminate movies containing rats from movies containing other objects and from scrambled movies (ordinate-level categorization). Subsequently, transfer to novel, previously unseen stimuli was tested, followed by a series of control probes. The results show that the animals are capable of acquiring a decision rule by abstracting common features from natural movies to generalize categorization to new stimuli. Control probes demonstrate that they did not use single low-level features, such as motion energy or (local) luminance. Significant generalization was even present with stationary snapshots from untrained movies. The variability within and between training and test stimuli, the complexity of natural movies, and the control experiments and analyses all suggest that a more high-level rule based on more complex stimulus features than local luminance-based cues was used to classify the novel stimuli. In conclusion, natural stimuli can be used to probe ordinate-level categorization in rats. PMID:25100598

  16. Making Movies Active: Lessons from Simulations

    ERIC Educational Resources Information Center

    Sunderland, Sheri; Rothermel, Jonathan C.; Lusk, Adam

    2009-01-01

    Movies have a long and distinguished history in the political science and international relations classrooms; they provide connections between abstract theories and concepts and concrete everyday practices. However, traditional approaches to teaching movies in the political science and international relations classrooms allow for passive student…

  17. The theory and practice of movie psychiatry.

    PubMed

    Schneider, I

    1987-08-01

    The depiction of psychiatry in the movies has been a source of concern over the years to many in the profession who feel that a false picture of psychiatrists' work has been presented to the public. In fact, psychiatry in the movies has developed its own characteristics, which only occasionally intersect with those of the real-life profession. This paper outlines the methods and theories of the invented profession of movie psychiatry.

  18. Tobacco Use in Top-Grossing Movies - United States, 2010-2016.

    PubMed

    Tynan, Michael A; Polansky, Jonathan R; Titus, Kori; Atayeva, Renata; Glantz, Stanton A

    2017-07-07

    The Surgeon General has concluded that there is a causal relationship between depictions of smoking in the movies and the initiation of smoking among young persons (1). The more youths see smoking on screen, the more likely they are to start smoking; youths who are heavily exposed to onscreen smoking imagery are approximately two to three times as likely to begin smoking as are youths who receive less exposure (1,2). A Healthy People 2020 objective is to reduce the proportion of youths exposed to onscreen tobacco marketing in movies and television (Tobacco Use Objective 18.3) (3). To assess the recent extent of tobacco use imagery in youth-rated movies (G, PG, PG-13*), 2010-2016 data from Thumbs Up! Thumbs Down! (TUTD), a project of Breathe California of Sacramento-Emigrant Trails were analyzed and compared with previous reports. † In 2016, 41% of movies that were among the 10 top-grossing movies in any calendar week included tobacco use, compared with 45% in 2010. Among youth-rated movies, 26% included tobacco use in 2016 (including 35% of PG-13 movies) compared with 31% in 2010 (including 43% of PG-13 movies). The steady decline in the number of tobacco incidents in youth-rated movies from 2005-2010 stopped after 2010. The total number of individual occurrences of tobacco use in a movie (tobacco incidents) in top-grossing movies increased 72%, from 1,824 in 2010 to 3,145 in 2016, with an increase of 43% (from 564 to 809) occurring among PG-13 rated movies. Reducing tobacco use in youth-related movies could help prevent the initiation of tobacco use among young persons.

  19. Narrative theory and the dynamics of popular movies.

    PubMed

    Cutting, James E

    2016-12-01

    Popular movies grab and hold our attention. One reason for this is that storytelling is culturally important to us, but another is that general narrative formulae have been honed over millennia and that a derived but specific filmic form has developed and has been perfected over the last century. The result is a highly effective format that allows rapid processing of complex narratives. Using a corpus analysis I explore a physical narratology of popular movies-narrational structure and how it impacts us-to promote a theory of popular movie form. I show that movies can be divided into 4 acts-setup, complication, development, and climax-with two optional subunits of prolog and epilog, and a few turning points and plot points. In 12 studies I show that normative aspects in patterns of shot durations, shot transitions, shot scale, shot motion, shot luminance, character introduction, and distributions of conversations, music, action shots, and scene transitions reduce to 5 correlated stylistic dimensions of movies and can litigate among theories of movie structure. In general, movie narratives have roughly the same structure as narratives in any other domain-plays, novels, manga, folktales, even oral histories-but with particular runtime constraints, cadences, and constructions that are unique to the medium.

  20. Prevalence of Smoking in Movies As Perceived by Teenagers

    PubMed Central

    Choi, Kelvin; Forster, Jean L.; Erickson, Darin J.; Lazovich, DeAnn; Southwell, Brian G.

    2011-01-01

    Background Smoking in movies is prevalent. However, use of content analysis to describe trends in smoking in movies has provided mixed results and has not tapped what adolescents actually perceive. Purpose To assess the prospective trends in the prevalence of smoking in movies as perceived by teenagers, and identify predictors associated with these trends. Methods Using data from the Minnesota Adolescent Community Cohort Study collected during 2000–2006 when participants were aged between 12 and 18 years (N=4735), latent variable growth models were employed to describe the longitudinal trends in the perceived prevalence of smoking in movies using a 4-level scale (never to most of the time) measured every 6 months, and examined associations between these trends and demographic, smoking-related attitudinal and socio-environmental predictors. Analysis was conducted in 2009. Results At baseline, about 50% of participants reported seeing smoking in movies “some of the time”, and another 36% reported “most of the time”. The prevalence of smoking in movies as perceived by teenagers declined over time, and the decline was steeper in those who were aged 14–16 years than those who were younger at baseline (p≤0.05). Despite the decline, teenagers still reported seeing smoking in movies some of the time. Teenagers who reported more close friends who smoked also reported a higher prevalence of smoking in movies at baseline (regression coefficients: 0.04–0.18, p<0.01). Conclusions Teenagers' perception of the prevalence of smoking in movies declined over time, which may be attributable to changes made by the movie industry. Despite the decline, teenagers were still exposed to a moderate amount of smoking imagery. Interventions that further reduce teenage exposure to smoking in movies may be needed to have an effect on adolescent smoking. PMID:21767724

  1. Statistical Patterns in Movie Rating Behavior

    PubMed Central

    2015-01-01

    Currently, users and consumers can review and rate products through online services, which provide huge databases that can be used to explore people’s preferences and unveil behavioral patterns. In this work, we investigate patterns in movie ratings, considering IMDb (the Internet Movie Database), a highly visited site worldwide, as a source. We find that the distribution of votes presents scale-free behavior over several orders of magnitude, with an exponent very close to 3/2, with exponential cutoff. It is remarkable that this pattern emerges independently of movie attributes such as average rating, age and genre, with the exception of a few genres and of high-budget films. These results point to a very general underlying mechanism for the propagation of adoption across potential audiences that is independent of the intrinsic features of a movie and that can be understood through a simple spreading model with mean-field avalanche dynamics. PMID:26322899

  2. Application and enhancements of MOVIE.BYU

    NASA Technical Reports Server (NTRS)

    Gates, R. L.; Vonofenheim, W. H.

    1984-01-01

    MOVIE.BYU (MOVIE.BRIGHAM YOUNG UNIVERSITY) is a system of programs for the display and manipulation of data representing mathematical, architectural, and topological models in which the geometry may be described in terms of panel (n-sided polygons) and solid elements or contour lines. The MOVIE.BYU system has been used in a series of applications of LaRC. One application has been the display, creation, and manipulation of finite element models in aeronautic/aerospace research. These models have been displayed on both vector and color raster devices, and the user has the option to modify color and shading parameters on these color raster devices. Another application involves the display of scalar functions (temperature, pressure, etc.) over the surface of a given model. This capability gives the researcher added flexibility in the analysis of the model and its accompanying data. Limited animation (frame-by-frame creation) has been another application of MOVIE.BYU in the modeling of kinematic processes in antenna structures.

  3. Using movies in family medicine teaching: A reference to EURACT Educational Agenda.

    PubMed

    Klemenc Ketiš, Zalika; Švab, Igor

    2017-06-01

    Cinemeducation is a teaching method where popular movies or movie clips are used. We aimed to determine whether family physicians' competencies as listed in the Educational Agenda produced by the European Academy of Teachers in General Practice/Family Medicine (EURACT) can be found in movies, and to propose a template for teaching by these movies. A group of family medicine teachers provided a list of movies that they would use in cinemeducation. The movies were categorised according to the key family medicine competencies, thus creating a framework of competences, covered by different movies. These key competencies are Primary care management, Personcentred care, Specific problem-solving skills, Comprehensive approach, Community orientation, and Holistic approach. The list consisted of 17 movies. Nine covered primary care management. Person-centred care was covered in 13 movies. Eight movies covered specific problem-solving skills. Comprehensive approach was covered in five movies. Five movies covered community orientation. Holistic approach was covered in five movies. All key family medicine competencies listed in the Educational Agenda can be taught using movies. Our results can serve as a template for teachers on how to use any appropriate movies in family medicine education.

  4. Put Some Movie Wow! in Your Chemistry Teaching

    ERIC Educational Resources Information Center

    Frey, Christopher A.; Mikasen, Marjorie L.; Griep, Mark A.

    2012-01-01

    Movies and movie clips have been used by many instructors to teach chemistry. Entire movies based on true chemical stories are used because they provide students with a common experience after which instructors can launch writing lessons about the chemistry, the scientists, or engineers, or even postscripts to the story presented in the film. In…

  5. Tackling action-based video abstraction of animated movies for video browsing

    NASA Astrophysics Data System (ADS)

    Ionescu, Bogdan; Ott, Laurent; Lambert, Patrick; Coquin, Didier; Pacureanu, Alexandra; Buzuloiu, Vasile

    2010-07-01

    We address the issue of producing automatic video abstracts in the context of the video indexing of animated movies. For a quick browse of a movie's visual content, we propose a storyboard-like summary, which follows the movie's events by retaining one key frame for each specific scene. To capture the shot's visual activity, we use histograms of cumulative interframe distances, and the key frames are selected according to the distribution of the histogram's modes. For a preview of the movie's exciting action parts, we propose a trailer-like video highlight, whose aim is to show only the most interesting parts of the movie. Our method is based on a relatively standard approach, i.e., highlighting action through the analysis of the movie's rhythm and visual activity information. To suit every type of movie content, including predominantly static movies or movies without exciting parts, the concept of action depends on the movie's average rhythm. The efficiency of our approach is confirmed through several end-user studies.

  6. Smoking in top-grossing movies--United States, 2010.

    PubMed

    2011-07-15

    The National Cancer Institute has concluded that studies indicate a causal relationship between exposure to depictions of smoking in movies and youth smoking initiation. Adolescents in the top quartile of exposures to onscreen tobacco incidents have been found to be approximately twice as likely to begin smoking as those in the bottom quartile. The 2010 U.S. Department of Health and Human Services strategic plan to reduce tobacco use includes reducing youth exposure to onscreen smoking. To monitor tobacco use in movies, Thumbs Up! Thumbs Down! (TUTD), a project of Breathe California of Sacramento-Emigrant Trails, counts occurrences of tobacco incidents in U.S. top-grossing movies each year. This report updates a previous report with the latest TUTD findings. In 2010, the number of onscreen tobacco incidents in youth-rated (G, PG, or PG-13) movies continued a downward trend, decreasing 71.6% from 2,093 incidents in 2005 to 595 in 2010. Similarly, the average number of incidents per youth-rated movie decreased 66.2%, from 20.1 in 2005 to 6.8 in 2010. The degree of decline, however, varied substantially by motion picture company. The three companies with published policies designed to reduce tobacco use in their movies had an average decrease in tobacco incidents of 95.8%, compared with an average decrease of 41.7% among the three major motion picture companies and independents without policies. This finding indicates that an enforceable policy aimed at reducing tobacco use in youth-rated movies can lead to substantially fewer tobacco incidents in movies and help prevent adolescent initiation of smoking.

  7. Visual categorization of natural movies by rats.

    PubMed

    Vinken, Kasper; Vermaercke, Ben; Op de Beeck, Hans P

    2014-08-06

    Visual categorization of complex, natural stimuli has been studied for some time in human and nonhuman primates. Recent interest in the rodent as a model for visual perception, including higher-level functional specialization, leads to the question of how rodents would perform on a categorization task using natural stimuli. To answer this question, rats were trained in a two-alternative forced choice task to discriminate movies containing rats from movies containing other objects and from scrambled movies (ordinate-level categorization). Subsequently, transfer to novel, previously unseen stimuli was tested, followed by a series of control probes. The results show that the animals are capable of acquiring a decision rule by abstracting common features from natural movies to generalize categorization to new stimuli. Control probes demonstrate that they did not use single low-level features, such as motion energy or (local) luminance. Significant generalization was even present with stationary snapshots from untrained movies. The variability within and between training and test stimuli, the complexity of natural movies, and the control experiments and analyses all suggest that a more high-level rule based on more complex stimulus features than local luminance-based cues was used to classify the novel stimuli. In conclusion, natural stimuli can be used to probe ordinate-level categorization in rats. Copyright © 2014 the authors 0270-6474/14/3410645-14$15.00/0.

  8. Your Brain on the Movies: A Computational Approach for Predicting Box-office Performance from Viewer's Brain Responses to Movie Trailers.

    PubMed

    Christoforou, Christoforos; Papadopoulos, Timothy C; Constantinidou, Fofi; Theodorou, Maria

    2017-01-01

    The ability to anticipate the population-wide response of a target audience to a new movie or TV series, before its release, is critical to the film industry. Equally important is the ability to understand the underlying factors that drive or characterize viewer's decision to watch a movie. Traditional approaches (which involve pilot test-screenings, questionnaires, and focus groups) have reached a plateau in their ability to predict the population-wide responses to new movies. In this study, we develop a novel computational approach for extracting neurophysiological electroencephalography (EEG) and eye-gaze based metrics to predict the population-wide behavior of movie goers. We further, explore the connection of the derived metrics to the underlying cognitive processes that might drive moviegoers' decision to watch a movie. Towards that, we recorded neural activity-through the use of EEG-and eye-gaze activity from a group of naive individuals while watching movie trailers of pre-selected movies for which the population-wide preference is captured by the movie's market performance (i.e., box-office ticket sales in the US). Our findings show that the neural based metrics, derived using the proposed methodology, carry predictive information about the broader audience decisions to watch a movie, above and beyond traditional methods. In particular, neural metrics are shown to predict up to 72% of the variance of the films' performance at their premiere and up to 67% of the variance at following weekends; which corresponds to a 23-fold increase in prediction accuracy compared to current neurophysiological or traditional methods. We discuss our findings in the context of existing literature and hypothesize on the possible connection of the derived neurophysiological metrics to cognitive states of focused attention, the encoding of long-term memory, and the synchronization of different components of the brain's rewards network. Beyond the practical implication in

  9. Smoking in Movies and Adolescent Smoking Initiation

    PubMed Central

    Morgenstern, Matthis; Sargent, James D.; Engels, Rutger C.M.E.; Scholte, Ron H.J.; Florek, Ewa; Hunt, Kate; Sweeting, Helen; Mathis, Federica; Faggiano, Fabrizio; Hanewinkel, Reiner

    2013-01-01

    Background Longitudinal studies from the U.S. suggest a causal relationship between exposure to images of smoking in movies and adolescent smoking onset. Purpose This study investigates whether adolescent smoking onset is predicted by the amount of exposure to smoking in movies across six European countries with various cultural and regulatory approaches to tobacco. Methods Longitudinal survey of 9987 adolescent never-smokers recruited in the years 2009–2010 (mean age 13.2 years) in 112 state-funded schools from Germany, Iceland, Italy, The Netherlands, Poland, and the United Kingdom (UK), and followed-up in 2011. Exposure to movie smoking was estimated from 250 top-grossing movies in each country. Multilevel mixed-effects Poisson regressions were performed in 2012 to assess the relationship between exposure at baseline and smoking status at follow-up. Results During the observation period (M=12 months), 17% of the sample initiated smoking. The estimated mean exposure to on-screen tobacco was 1560 occurrences. Overall, and after controlling for age; gender; family affluence; school performance; TVscreen time; personality characteristics; and smoking status of peers, parents, and siblings, exposure to each additional 1000 tobacco occurrences increased the adjusted relative risk for smoking onset by 13% (95% CI=8%, 17%, p<0.001). The crude relationship between movie smoking exposure and smoking initiation was significant in all countries; after covariate adjustment, the relationship remained significant in Germany, Iceland, The Netherlands, Poland, and UK. Conclusions Seeing smoking in movies is a predictor of smoking onset in various cultural contexts. The results confirm that limiting young people’s exposure to movie smoking might be an effective way to decrease adolescent smoking onset. PMID:23498098

  10. Using movies in family medicine teaching: A reference to EURACT Educational Agenda

    PubMed Central

    Švab, Igor

    2017-01-01

    Abstract Introduction Cinemeducation is a teaching method where popular movies or movie clips are used. We aimed to determine whether family physicians’ competencies as listed in the Educational Agenda produced by the European Academy of Teachers in General Practice/Family Medicine (EURACT) can be found in movies, and to propose a template for teaching by these movies. Methods A group of family medicine teachers provided a list of movies that they would use in cinemeducation. The movies were categorised according to the key family medicine competencies, thus creating a framework of competences, covered by different movies. These key competencies are Primary care management, Personcentred care, Specific problem-solving skills, Comprehensive approach, Community orientation, and Holistic approach. Results The list consisted of 17 movies. Nine covered primary care management. Person-centred care was covered in 13 movies. Eight movies covered specific problem-solving skills. Comprehensive approach was covered in five movies. Five movies covered community orientation. Holistic approach was covered in five movies. Conclusions All key family medicine competencies listed in the Educational Agenda can be taught using movies. Our results can serve as a template for teachers on how to use any appropriate movies in family medicine education. PMID:28289469

  11. Movies and Juvenile Delinquency: An Overview.

    ERIC Educational Resources Information Center

    Snyder, Scott

    1991-01-01

    Notes that film viewing may affect juvenile delinquent through social learning and instigation; identification with movie and movie characters by delinquents is common. Presents examples of how films may serve as initiator or final common pathway of delinquent acts. Adds that prosocial aspects of films dealing with delinquency may exert positive…

  12. Prevalence of food and beverage brands in movies: 1996-2005.

    PubMed

    Sutherland, Lisa A; Mackenzie, Todd; Purvis, Lisa A; Dalton, Madeline

    2010-03-01

    The objective of this study was to describe food and beverage brand placements in a large representative sample of popular movies. We identified and coded brand placements for foods, beverages, and food retail establishments in the top 20 US box office movie hits for each year from 1996 to 2005. We also coded general movie characteristics (Motion Picture Association of America rating, run time, genre, and information about major characters). We summarized the number and types of food, beverage, and food retail establishment brands by movie characteristics and also identified manufacturers that are associated with each of the brands. Of the 200 movies coded, 138 (69%) contained at least 1 food, beverage, or food retail establishment brand. Movies rated PG-13 and R were significantly more likely to have brand placements compared with movies in other rating categories. Comedies, action/adventures, and horror films had more brand placements than other genres. We did not detect a significant difference in the number of movies with brand placements or mean number of placements per movie by year of movie release. A total of 1180 brand placements were identified and verified, including 427 food, 425 beverage, and 328 food retail establishment brand placements. Candy/confections (26%) and salty snacks (21%) were the most prevalent food brands, sugar-sweetened beverages (76%) were the most prevalent beverage brands, and fast food composed two thirds of the food retail establishment brand placements. Food, beverage, and food retail establishment brands are frequently portrayed in movies, and most of the brand placements are for energy-dense, nutrient-poor foods or product lines. Movies are a potent source of advertising to children, which has been largely overlooked.

  13. Viewing the Disney Movie Frozen through a Psychodynamic Lens.

    PubMed

    Kowalski, Christopher; Bhalla, Ruchi

    2018-06-01

    The Disney movie Frozen is the fifth highest grossing movie of all time. In order to better understand this phenomenon and to hypothesize as to why the movie resonated so strongly with audiences, we have interpreted the movie using psychodynamic theory. We pay particular attention to the themes of puberty, adolescence and sibling relationships and discuss examples of ego defenses that are employed by the lead character in relation to these concepts.

  14. Movie subtitles reading skills of elementary school children.

    PubMed

    Minucci, Michele Viana; Cárnio, Maria Silvia

    2010-01-01

    the abilities of school children for reading static texts have been widely discussed, however little is known about how well they can read dynamic texts and what skills are required for this kind of reading. to evaluate the skills involved in reading movie subtitles of 2nd and 4th graders of students at the a public school. analysis of the level and skills needed for movie subtitles reading, through the retelling of a section of a movie watched individually by 60 students, 30 2nd graders and 30 4th graders matched for age and gender, with no sound and with subtitles. there were no significant differences in the level of school literacy between students of the different school grades. Considering the skills and the subtitles reading level, 4th graders presented a significant better performance when compared to the 2nd graders. Fourth graders presented skills related to the levels of literal comprehension and independent comprehension, whereas 2nd graders where mostly at the decoding level. 2nd graders are at the textual decoding level of movie subtitles, while 4th graders are at the literal comprehension level of movie subtitles. This indicates that schooling has an influence on the reading of movie subtitles. However, the school literacy literacy was not a significant factor for movie subtitles reading.

  15. Satellite Rings Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This brief movie clip (of which the release image is a still frame), taken by NASA's Cassini spacecraft as it approached Jupiter, shows the motions, over a 16 hour-period, of two satellites embedded in Jupiter's ring. The moon Adrastea is the fainter of the two, and Metis the brighter. Images such as these will be used to refine the orbits of the two bodies.

    The movie was made from images taken during a 40-hour sequence of the Jovian ring on December 11, 2000.

    Cassini is a cooperative mission of NASA, the European Space Agency and the Italian Space Agency. JPL, a division of the California Institute of Technology in Pasadena, manages Cassini for NASA's Office of Space Science, Washington, D.C.

  16. Televised movie trailers: undermining restrictions on advertising tobacco to youth.

    PubMed

    Healton, Cheryl G; Watson-Stryker, Ella S; Allen, Jane Appleyard; Vallone, Donna M; Messeri, Peter A; Graham, Philip R; Stewart, Anna M; Dobbins, M David; Glantz, Stanton A

    2006-09-01

    To determine the proportion of televised movie trailers that included images of tobacco use during 1 year and the extent of youth exposure to those trailers. Content analysis combined with Nielsen data measuring media exposure. All movie trailers (N = 216) shown on television from August 1, 2001, through July 31, 2002. Exposure among youth aged 12 to 17 years to televised movie trailers that included smoking imagery. Of the movie trailers televised during the study period, 14.4% (31 trailers) included images of tobacco use. Tobacco use was shown in 24.0% of the 23 trailers for R-rated (restricted) movies and 7.5% of the 8 trailers for PG-13- and PG-rated (parental guidance) movies. Ninety-five percent of all youth aged 12 to 17 years in the United States saw at least 1 movie trailer depicting tobacco use on television during this 1 year, and 88.8% saw at least 1 of these trailers 3 or more times. Nearly all US youth aged 12 to 17 years were exposed to images of tobacco use on television in the context of a movie trailer during the study period. Given the relationship between youth exposure to tobacco use in movies and smoking initiation, the public health community should work to enact policy to reduce or eliminate the influence of tobacco use in televised movie trailers.

  17. Physics in Movies: Awareness Levels of Teacher Candidates

    ERIC Educational Resources Information Center

    Kizilcik, Hasan Sahin; Damli, Volkan; Unsal, Yasin

    2014-01-01

    The aim of this study is to draw attention to the informal education aspect of the movies shown and to determine the awareness levels about physics in movies of a small group composed of university students. That is an evaluation had been made among the films dealing explicitly with the basic content of physics, except for science fiction movies,…

  18. Bloodcurdling movies and measures of coagulation: Fear Factor crossover trial

    PubMed Central

    Nemeth, Banne; Scheres, Luuk J J; Lijfering, Willem M

    2015-01-01

    Objective To assess whether, as has been hypothesised since medieval times, acute fear can curdle blood. Design Crossover trial. Setting Main meeting room of Leiden University’s Department of Clinical Epidemiology, the Netherlands, converted to a makeshift cinema. Participants 24 healthy volunteers aged ≤30 years recruited among students, alumni, and employees of the Leiden University Medical Center: 14 were assigned to watch a frightening (horror) movie followed by a non-threatening (educational) movie and 10 to watch the movies in reverse order. The movies were viewed more than a week apart at the same time of day and both lasted approximately 90 minutes. Main outcome measures The primary outcome measures were markers, or “fear factors” of coagulation activity: blood coagulant factor VIII, D-dimer, thrombin-antithrombin complexes, and prothrombin fragments 1+2. The secondary outcome was participant reported fear experienced during each movie using a visual analogue fear scale. Results All participants completed the study. The horror movie was perceived to be more frightening than the educational movie on a visual analogue fear scale (mean difference 5.4, 95% confidence interval 4.7 to 6.1). The difference in factor VIII levels before and after watching the movies was higher for the horror movie than for the educational movie (mean difference of differences 11.1 IU/dL (111 IU/L), 95% confidence interval 1.2 to 21.0 IU/dL). The effect of either movie on levels of thrombin-antithrombin complexes, D-dimer, and prothrombin fragments 1+2 did not differ. Conclusion Frightening (in this case, horror) movies are associated with an increase of blood coagulant factor VIII without actual thrombin formation in young and healthy adults. Trial registration ClinicalTrials.gov NCT02601053. PMID:26673787

  19. Bloodcurdling movies and measures of coagulation: Fear Factor crossover trial.

    PubMed

    Nemeth, Banne; Scheres, Luuk J J; Lijfering, Willem M; Rosendaal, Frits R

    2015-12-16

    To assess whether, as has been hypothesised since medieval times, acute fear can curdle blood. Crossover trial. Main meeting room of Leiden University's Department of Clinical Epidemiology, the Netherlands, converted to a makeshift cinema. 24 healthy volunteers aged ≤30 years recruited among students, alumni, and employees of the Leiden University Medical Center: 14 were assigned to watch a frightening (horror) movie followed by a non-threatening (educational) movie and 10 to watch the movies in reverse order. The movies were viewed more than a week apart at the same time of day and both lasted approximately 90 minutes. The primary outcome measures were markers, or "fear factors" of coagulation activity: blood coagulant factor VIII, D-dimer, thrombin-antithrombin complexes, and prothrombin fragments 1+2. The secondary outcome was participant reported fear experienced during each movie using a visual analogue fear scale. All participants completed the study. The horror movie was perceived to be more frightening than the educational movie on a visual analogue fear scale (mean difference 5.4, 95% confidence interval 4.7 to 6.1). The difference in factor VIII levels before and after watching the movies was higher for the horror movie than for the educational movie (mean difference of differences 11.1 IU/dL (111 IU/L), 95% confidence interval 1.2 to 21.0 IU/dL). The effect of either movie on levels of thrombin-antithrombin complexes, D-dimer, and prothrombin fragments 1+2 did not differ. Frightening (in this case, horror) movies are associated with an increase of blood coagulant factor VIII without actual thrombin formation in young and healthy adults. Trial registration ClinicalTrials.gov NCT02601053. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions.

  20. [Allotransplantation, literature and movie].

    PubMed

    Glicenstein, J

    2007-10-01

    Writers and movie makers have always dreamed of creating a human being, changing completely a face or giving new hands. The legend of Saint Come and Saint Damien is the first example of miraculous allotransplantation. Mary Shelley's Frankenstein is considered as founder work of modern science fiction. In the 19th and 20th century, authors used the advances in medicine to imagine diabolic practitioners or brilliant surgeons to transplant entire faces or hands. Cinema uses special effects to show spectacular operations. The author presents examples of books and movies treating directly or indirectly with composite allotransplantations.

  1. Effects of smoking cues in movies on immediate smoking behavior.

    PubMed

    Lochbuehler, Kirsten; Peters, Michiel; Scholte, Ron H J; Engels, Rutger C M E

    2010-09-01

    The objective of this study was to investigate the effect of smoking cues in movies on immediate smoking behavior. We tested whether smokers who are confronted with smoking characters in a movie smoke more cigarettes while watching than those confronted with non-smoking characters and whether this effect is less profound when smokers are more involved in the narrative (i.e., transportation). Using an experimental design, 60 daily smokers were assigned randomly to one of two movie conditions (smoking vs. non-smoking characters). Participants were exposed to a 72-min movie clip and were allowed to smoke while watching the movie. Transportation and smoking habits were assessed with a questionnaire afterward. The results showed a significant interaction effect between movie condition and transportation on immediate smoking behavior, indicating that smokers who were less transported smoked significantly more cigarettes when they were exposed to smoking characters compared with non-smoking characters. These results call for (a) increasing the awareness among people about the effect smoking cues in movies might have and (b) stricter control over smoking cues in movies.

  2. Perfect 3-D movies and stereoscopic movies on TV and projection screens: an appraisement

    NASA Astrophysics Data System (ADS)

    Klein, Susanne; Dultz, Wolfgang

    1990-09-01

    Since the invention of stereoscopy (WHEATSTONE 1838) reasons for and against 3-dimensional images have occupied the literature, but there has never been much doubt about the preference of autostereoscopic systems showing a scene which is 3-dimensional and true to life from all sides (perfect 3-dimensional image, HESSE 1939), especially since most stereoscopic movies of the past show serious imperfections with respect to image quality and technical operation. Leave aside that no convincing perfect 3D-TV-system is in sight, there are properties f the stereoscopic movie which are advantageous to certain representations on TV and important for the 3-dimensional motion picture. In this paper we investigate the influence of apparent motions of 3-dimensional images and classify the different projection systems with respect to presence and absence of these spectacular illusions. Apparent motions bring dramatic effects into stereoscopic movies which cannot be created with perfect 3-dimensional systems. In this study we describe their applications and limits for television.

  3. Involvement and Making Movies: A Study of the Introduction of Movie Making to Poverty Boys. Final Report.

    ERIC Educational Resources Information Center

    Durkin, Roderick

    Advocates of movie making believe that it provides a non-ethnocentric experience that is inherently engaging and relatively free from the risk of failure. Disadvantaged teenage boys who were attending two experimental summer work camps participated in studies of two aspects of movie making. The first study evaluated three different techniques for…

  4. [Temporal Analysis of Body Sway during Reciprocator Motion Movie Viewing].

    PubMed

    Sugiura, Akihiro; Tanaka, Kunihiko; Wakatabe, Shun; Matsumoto, Chika; Miyao, Masaru

    2016-01-01

    We aimed to investigate the effect of stereoscopic viewing and the degree of awareness of motion sickness on posture by measuring body sway during motion movie viewing. Nineteen students (12 men and 7 women; age range, 21-24 years) participated in this study. The movie, which showed several balls randomly positioned, was projected on a white wall 2 m in front of the subjects through a two-dimensional (2-D)/three-dimensional (3-D) convertible projector. To measure body sway during movie viewing, the subjects stood statically erect on a Wii balance board, with the toe opening at 18 degrees. The study protocol was as follows: The subjects watched (1) a nonmoving movie for 1 minute as the pretest and then (2) a round-trip sinusoidally moving-in-depth-direction movie for 3 minutes. (3) The initial static movie was shown again for 1 minute. Steps (2) and (3) were treated as one trial, after which two trials (2-D and 3-D movies) were performed in a random sequence. In this study, we found that posture changed according to the motion in the movie and that the longer the viewing time, the higher the synchronization accuracy. These tendencies depended on the level of awareness of motion sickness or the 3-D movie viewed. The mechanism of postural change in movie viewing was not vection but self-defense to resolve sensory conflict between visual information (spatial swing) and equilibrium sense (motionlessness).

  5. Voyager 1 Red Spot Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This movie shows the portion of Jupiter around the Great Red Spot as it swirls through more than 60 Jupiter days. Notice the difference in speed and direction of the various zones of the atmosphere. The interaction of the atmospheric clouds and storm shows how dynamic the Jovian atmosphere is.

    As Voyager 1 approached Jupiter in 1979, it took images of the planet at regular intervals. This sequence is made from 66 images taken once every Jupiter rotation period (about 10 hours). This time-lapse movie uses images taken every time Jupiter longitude 68W passed under the spacecraft. These images were acquired in the Blue filter from Jan. 6 to Feb. 3 1979. The spacecraft flew from 58 million kilometers to 31 million kilometers from Jupiter during that time.

    This time-lapse movie was produced at JPL by the Image Processing Laboratory in 1979.

  6. Eighteen-month-olds' memory for short movies of simple stories.

    PubMed

    Kingo, Osman S; Krøjgaard, Peter

    2015-04-01

    This study investigated twenty four 18-month-olds' memory for dynamic visual stimuli. During the first visit participants saw one of two brief movies (30 seconds) with a simple storyline displayed in four iterations. After 2 weeks, memory was tested in the visual paired comparison paradigm in which the familiar and the novel movie were contrasted simultaneously and displayed in two iterations for a total of 60 seconds. Eye-tracking revealed that participants fixated the familiar movie significantly more than the novel movie, thus indicating memory for the familiar movie. Furthermore, time-dependent analysis of the data revealed that individual differences in the looking-patterns for the first and second iteration of the movies were related to individual differences in productive vocabulary. We suggest that infants' vocabulary may be indicative of their ability to understand and remember the storyline of the movies, thereby affecting their subsequent memory. © 2015 Scandinavian Psychological Associations and John Wiley & Sons Ltd.

  7. Viewing movie smoking undermines antismoking parenting practices.

    PubMed

    Sargent, James D; Hanewinkel, Reiner

    2008-01-01

    To test the hypothesis that viewing depictions of smoking in movies makes adolescents less responsive to parenting factors that prevent smoking. Cross-sectional survey of 4807 students (grades 5-8) through which we ascertained exposure to smoking in movies, parent smoking, and adolescents' perception of parental responsiveness (support), and parental demandingness (behavioral control). Adolescents attending randomly selected middle schools in the Northeastern U.S. ever tried smoking a cigarette. Exposure to movie smoking was ascertained by counting occurrences of tobacco use in 601 recent popular motion pictures; surveying students to identify films they had seen from a random subset of 50 films; and summing tobacco use occurrences for the films each adolescent reported seeing. We also measured adolescents' perceptions of parent smoking, parental responsiveness and demandingness. The overall prevalence of adolescent smoking was 17.4 percent. The prevalence of smoking increased with exposure to movie smoking (low vs. high exposure 8.8 vs. 25.8%, p < 0.0001). Parenting factors associated with lower rates of adolescent smoking were parent non smoking status (11.0% vs. 27.7% for parents who smoke, p < 0.0001), higher levels of demandingness (13.7% vs. 20.7% for low demandingness, p < 0.0001) and higher levels of parental responsiveness (12.4% vs. 23.1% for low parental responsiveness, p < 0.0001). Parenting factors were not strongly associated with exposure to movie smoking. For adolescents with low exposure to movie smoking the adjusted odds (95% confidence interval) of smoking were 0.31 (0.23, 0.42) if parents did not smoke, 0.57 (0.42, 0.78) if parents exerted high demandingness, and 0.52 (0.38, 0.71) if parents were highly responsive. Parents had significantly less influence for adolescents with high exposure to movie smoking, for whom the adjusted odds of smoking were only 0.50 if parents did not smoke (p = 0.014 for the interaction effect), 0.97 if parents

  8. 3-D movies using microprocessor-controlled optoelectronic spectacles

    NASA Astrophysics Data System (ADS)

    Jacobs, Ken; Karpf, Ron

    2012-02-01

    Despite rapid advances in technology, 3-D movies are impractical for general movie viewing. A new approach that opens all content for casual 3-D viewing is needed. 3Deeps--advanced microprocessor controlled optoelectronic spectacles--provides such a new approach to 3-D. 3Deeps works on a different principle than other methods for 3-D. 3-D movies typically use the asymmetry of dual images to produce stereopsis, necessitating costly dual-image content, complex formatting and transmission standards, and viewing via a corresponding selection device. In contrast, all 3Deeps requires to view movies in realistic depth is an illumination asymmetry--a controlled difference in optical density between the lenses. When a 2-D movie has been projected for viewing, 3Deeps converts every scene containing lateral motion into realistic 3-D. Put on 3Deeps spectacles for 3-D viewing, or remove them for viewing in 2-D. 3Deeps works for all analogue and digital 2-D content, by any mode of transmission, and for projection screens, digital or analogue monitors. An example using aerial photography is presented. A movie consisting of successive monoscopic aerial photographs appears in realistic 3-D when viewed through 3Deeps spectacles.

  9. Youth exposure to alcohol use and brand appearances in popular contemporary movies.

    PubMed

    Dal Cin, Sonya; Worth, Keilah A; Dalton, Madeline A; Sargent, James D

    2008-12-01

    To describe alcohol use and alcohol brand appearances in popular movies and estimate adolescents' exposure to this alcohol-related content. Nationally representative, random-digit dialed survey in the United States and content analysis of alcohol depictions in the top 100 US box office hits each year from 1998 to 2002 and 34 top movies from early 2003. A total of 6522 US adolescents aged 10-14 years. Frequency of alcohol use and brand appearances in movies by Motion Picture Association of America (MPAA) rating. Estimated exposure to minutes of movie alcohol use and brand appearances among US adolescents in this age group. Most movies (83%, including 56.6% of G/PG-rated movies) depicted alcohol use and 52% (including 19.2% of G/PG movies) contained at least one alcohol brand appearance, which consisted of branded use by an actor 30.3% of the time. These movies exposed the average US adolescent 10-14 years of age to 5.6 [95% confidence interval (CI) 5.4, 5.7] hours of movie alcohol use and 243.8 (95% CI 238, 250) alcohol brand appearances (5 billion in total), mainly from youth-rated movies. Exposure to movie alcohol content was significantly higher among African American youth than youth of other races. Alcohol use and brand appearances are portrayed frequently in popular US movies (which are distributed world-wide). Children and adolescents in the United States are exposed to hours of alcohol use depictions and numerous brand appearances in movies and most of this exposure is from movies rated for this segment of the population.

  10. Using Movies To Teach Students about Disabilities.

    ERIC Educational Resources Information Center

    Safran, Stephen P.

    2000-01-01

    This article discusses using movies to teach students about disabilities. It addresses considerations in choosing movies, gauging the accuracy of the portrayal, and identifying positive images and negative stereotypes. A checklist for evaluating positive and negative representations is provided, along with a format to assess disability portrayal…

  11. Movie-maps of low-latitude magnetic storm disturbance

    NASA Astrophysics Data System (ADS)

    Love, Jeffrey J.; Gannon, Jennifer L.

    2010-06-01

    We present 29 movie-maps of low-latitude horizontal-intensity magnetic disturbance for the years 1999-2006: 28 recording magnetic storms and 1 magnetically quiescent period. The movie-maps are derived from magnetic vector time series data collected at up to 25 ground-based observatories. Using a technique similar to that used in the calculation of Dst, a quiet time baseline is subtracted from the time series from each observatory. The remaining disturbance time series are shown in a polar coordinate system that accommodates both Earth rotation and the universal time dependence of magnetospheric disturbance. Each magnetic storm recorded in the movie-maps is different. While some standard interpretations about the storm time equatorial ring current appear to apply to certain moments and certain phases of some storms, the movie-maps also show substantial variety in the local time distribution of low-latitude magnetic disturbance, especially during storm commencements and storm main phases. All movie-maps are available at the U.S. Geological Survey Geomagnetism Program Web site (http://geomag.usgs.gov).

  12. Multimodal Discourse Analysis of the Movie "Argo"

    ERIC Educational Resources Information Center

    Bo, Xu

    2018-01-01

    Based on multimodal discourse theory, this paper makes a multimodal discourse analysis of some shots in the movie "Argo" from the perspective of context of culture, context of situation and meaning of image. Results show that this movie constructs multimodal discourse through particular context, language and image, and successfully…

  13. A Look at the Movies by Baldwin

    ERIC Educational Resources Information Center

    Bogle, Donald

    1976-01-01

    Notes that James Baldwin's new book--The Devil Finds Work--is a look by Baldwin at the movies, and that it is also a look by Baldwin at Baldwin, and the conflicting and contradictory effects the movies have had on his life and all of ours. (Author/AM)

  14. Youth Exposure to Alcohol Use and Brand Appearances in Popular Contemporary Movies

    PubMed Central

    DAL CIN, Sonya; WORTH, Keilah A.; DALTON, Madeline A.; SARGENT, James D.

    2010-01-01

    Aims To describe alcohol use and alcohol brand appearances in popular movies and estimate adolescents’ exposure to this alcohol-related content. Design and setting Nationally representative, random-digit dialed survey in the United States and content analysis of alcohol depictions in the top 100 U.S. box office hits each year from 1998 to 2002 and 34 top movies from early 2003. Participants 6522 U.S. adolescents aged 10-14. Measurements Frequency of alcohol use and brand appearances in movies by Motion Picture Association of America (MPAA) rating. Estimated exposure to minutes of movie alcohol use and brand appearances among U.S. adolescents in this age group. Findings Most movies (83%, including 57% of G/PG-rated movies) depicted alcohol use and 52% (including 19% of G/PG movies) contained at least one alcohol brand appearance, which consisted of branded use by an actor 30% of the time. These movies exposed the average U.S. adolescent 10-14 years of age to 5.6 (95% CI 5.4,5.7) hours of movie alcohol use and 244 (95% CI 238,250) alcohol brand appearances (5 billion in total), mostly from youth-rated movies. Exposure to movie alcohol content was significantly higher among African American youth than youth of other races. Conclusions Alcohol use and brand appearances are frequently portrayed in popular U.S. movies (which are distributed worldwide). Children and adolescents in the U.S. are exposed to hours of alcohol use depictions and numerous brand appearances in movies and most of this exposure is from movies rated for this segment of the population. PMID:18705684

  15. Smoking in movies and increased smoking among young adults.

    PubMed

    Song, Anna V; Ling, Pamela M; Neilands, Torsten B; Glantz, Stanton A

    2007-11-01

    This study assessed whether smoking in the movies was associated with smoking in young adults. A national web-enabled cross-sectional survey of 1528 young adults, aged 18-25, was performed between September and November 2005. Logistic regression and path analysis using probit regression were used to assess relationships between exposure to smoking in the movies and smoking behavior. Analysis was completed in December 2006. Exposure to smoking in the movies predicted current smoking. The adjusted odds of current smoking increased by a factor of 1.21 for each quartile increase in exposure to smoking (p<0.01) in the movies, reaching 1.77 for the top exposure quartile. The unadjusted odds of established smoking (100+ cigarettes with current smoking) increased by 1.23 per quartile (p<0.001) of exposure, reaching 1.86 for the top quartile. This effect on established smoking was mediated by two factors related to smoking in the movies: positive expectations about smoking and exposure to friends and relatives who smoked, with positive expectations accounting for about two thirds of the effect. The association between smoking in the movies and young adult smoking behavior exhibited a dose-response relationship; the more a young adult was exposed to smoking in the movies, the more likely he or she would have smoked in the past 30 days or have become an established smoker.

  16. Parental desensitization to violence and sex in movies.

    PubMed

    Romer, Daniel; Jamieson, Patrick E; Bushman, Brad J; Bleakley, Amy; Wang, Anli; Langleben, Daniel; Jamieson, Kathleen Hall

    2014-11-01

    To assess desensitization in parents' repeated exposure to violence and sex in movies. A national US sample of 1000 parents living with at least 1 target child in 1 of 3 age groups (6 to 17 years old) viewed a random sequence of 3 pairs of short scenes with either violent or sexual content from popular movies that were unrestricted to youth audiences (rated PG-13 or unrated) or restricted to those under age 17 years without adult supervision (rated R). Parents indicated the minimum age they would consider appropriate to view each film. Predictors included order of presentation, parent and child characteristics, and parent movie viewing history. As exposure to successive clips progressed, parents supported younger ages of appropriate exposure, starting at age 16.9 years (95% confidence interval [CI], 16.8 to 17.0) for violence and age 17.2 years (95% CI, 17.0 to 17.4) for sex, and declining to age 13.9 years (95% CI, 13.7 to 14.1) for violence and 14.0 years (95% CI, 13.7 to 14.3) for sex. Parents also reported increasing willingness to allow their target child to view the movies as exposures progressed. Desensitization was observed across parent and child characteristics, violence toward both human and non-human victims, and movie rating. Those who frequently watched movies were more readily desensitized to violence. Parents become desensitized to both violence and sex in movies, which may contribute to the increasing acceptance of both types of content by both parents and the raters employed by the film industry. Copyright © 2014 by the American Academy of Pediatrics.

  17. Prevalence of Food and Beverage Brands in Movies: 1996–2005

    PubMed Central

    Sutherland, Lisa A.; MacKenzie, Todd; Purvis, Lisa A.; Dalton, Madeline

    2010-01-01

    OBJECTIVE The objective of this study was to describe food and beverage brand placements in a large representative sample of popular movies. METHODS We identified and coded brand placements for foods, beverages, and food retail establishments in the top 20 US box office movie hits for each year from 1996 to 2005. We also coded general movie characteristics (Motion Picture Association of America rating, run time, genre, and information about major characters). We summarized the number and types of food, beverage, and food retail establishment brands by movie characteristics and also identified manufacturers that are associated with each of the brands. RESULTS Of the 200 movies coded, 138 (69%) contained at least 1 food, beverage, or food retail establishment brand. Movies rated PG-13 and R were significantly more likely to have brand placements compared with movies in other rating categories. Comedies, action/adventures, and horror films had more brand placements than other genres. We did not detect a significant difference in the number of movies with brand placements or mean number of placements per movie by year of movie release. A total of 1180 brand placements were identified and verified, including 427 food, 425 beverage, and 328 food retail establishment brand placements. Candy/confections (26%) and salty snacks (21%) were the most prevalent food brands, sugar-sweetened beverages (76%) were the most prevalent beverage brands, and fast food composed two thirds of the food retail establishment brand placements. CONCLUSIONS Food, beverage, and food retail establishment brands are frequently portrayed in movies, and most of the brand placements are for energy-dense, nutrient-poor foods or product lines. Movies are a potent source of advertising to children, which has been largely overlooked. PMID:20142289

  18. Red Spot Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This brief movie shows counterclockwise atmospheric motion around Jupiter's Great Red Spot. The clip was made from blue-filter images taken with the narrow-angle camera on NASA's Cassini spacecraft during seven separate rotations of Jupiter between Oct. 1 and Oct. 5, 2000.

    The clip also shows the eastward and westward motion of the zonal jets, seen as the horizontal stripes flowing in opposite directions. The zonal jets circle the planet. As far as can be determined from both Earth-based and spacecraft measurements, the positions and speeds of the jets have not changed for 100 years. Since Jupiter is a fluid planet without a solid boundary, the jet speeds are measured relative to Jupiter's magnetic field, which rotates, wobbling like a top because of its tilt, every 9 hours 55.5 minutes. The movie shows motions in the magnetic reference frame, so winds to the west correspond to features that are rotating a little slower than the magnetic field, and eastward winds correspond to features rotating a little faster.

    Because the Red Spot is in the southern hemisphere, the direction of motion indicates it is a high-pressure center. Small bright clouds appear suddenly to the west of the Great Red Spot. Scientists suspect these small white features are lightning storms. The storms eventually merge with the Red Spot and surrounding jets, and may be the main energy source for the large-scale features.

    The smallest features in the movie are about 500 kilometers (about 300 miles) across. The spacing of the movie frames in time is not uniform; some consecutive images are separated by two Jupiter rotations, and some by one. The images have been re-projected using a simple cylindrical map projection. They show an area from 50 degrees north of Jupiter's equator to 50 degrees south, extending 100 degrees east-west, about one quarter of Jupiter's circumference.

    Cassini is a cooperative project of NASA, the European Space Agency and the Italian Space Agency. The Jet

  19. Iranian Audience Poll on Smoking Scenes in Persian Movies in 2011

    PubMed Central

    Heydari, Gholamreza

    2014-01-01

    Background: Scenes depicting smoking are among the causes of smoking initiation in youth. The present study was the first in Iran to collect some primary information regarding the presence of smoking scenes in movies and propagation of tobacco use. Methods: This cross-sectional study was conducted by polling audience about smoking scenes in Persian movies on theaters in 2011. Data were collected using a questionnaire. A total of 2000 subjects were selected for questioning. The questioning for all movies was carried out 2 weeks after the movie premiered at 4 different times including twice during the week and twice at weekends. Results: A total of 39 movies were selected for further assessment. In general, 2,129 viewers participated in the study. General opinion of 676 subjects (31.8%) was that these movies can lead to initiation or continuation of smoking in viewers. Women significantly thought that these movies can lead to initiation of smoking (37.4% vs. 29%). This belief was stronger among non-smokers as well (33.7% vs. 26%). Conclusions: Despite the prohibition of cigarette advertisements in the mass media and movies, we still witness scenes depicting smoking by the good or bad characters of the movies so more observation in this field is needed. PMID:24627742

  20. Processed Movie of Zonal Jets

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This movie is a manipulated sequence showing motions in Jupiter's atmosphere over the course of five days beginning Oct. 1, 2000, as seen by a camera on NASA's Cassini spacecraft, using a blue filter.

    Beginning with seven images taken at uneven time intervals, this sequence was made by using information on wind speeds derived from actual Jupiter images to create evenly spaced time steps throughout. The final result is a smooth movie sequence consisting of both real and false frames.

    The view is of the opposite side of the planet from Jupiter's Great Red Spot. The region shown reaches from 50 degrees north to 50 degrees south of Jupiter's equator, and extends 100 degrees east-to-west, about one-quarter of Jupiter's circumference. The smallest features are about 500 kilometers (about 300 miles) across.

    Towards the end of the sequence, a shadow appears from one of Jupiter's moons, Europa.

    The movie shows the remains of a historic merger that began several years ago, when three white oval storms that had existed for 60 years merged into two, then one. The resulting oval is visible in the lower left portion of the movie.

    The movie also shows zonal jets that circle the planet on constant latitudes. Winds seen moving toward the left (westward) correspond to features that are rotating a little slower than Jupiter's magnetic field, and winds moving the opposite direction correspond to features that are rotating a little faster than the magnetic field. Since Jupiter has no solid surface, the rotation of the magnetic field is the point of reference for the rotation of the planet.

    Cassini is a cooperative project of NASA, the European Space Agency and the Italian Space Agency. The Jet Propulsion Laboratory, a division of the California Institute of Technology in Pasadena, manages the Cassini mission for NASA's Office of Space Science, Washington, D.C.

  1. Life threatening illness in popular movies-a first descriptive analysis.

    PubMed

    Drukarczyk, Laura; Klein, Carsten; Ostgathe, Christoph; Stiel, Stephanie

    2014-01-01

    In the last two decades, public attention towards illness, dying and death has evolved. In particular, advance care planning, living wills, end-of-life care, and autonomy are increasingly discussed. How this change in public awareness has influenced the presentation of dying and death in cinema needs clarification. Over a one year period, November 2011 until October 2012, a systematic search was conducted to identify movies dealing with incurable diseases produced in 1991-2010 35 movies could be identified and were analyzed in detail and investigated the presentation of illness and death. The number of movies focusing on terminal illness, dying, and death has increased since 1991. The total number of movies that made the yearly German Federal Film Board (FFA) hit list and included a focus on terminal illness, dying, and death increased from 1991 (1 movie) to 2011 (6 movies). The gender of the main characters suffering from terminal illness was distributed equally; three movies portrayed terminally ill children. More than one third of the terminally ill characters died in hospital. The terms "palliative" or "hospice care" were not mentioned once in any films. The number of movies dealing with terminal illness continues to increase and a considerable audience has shown interest in these films. Due to a limited true-to-life performance in the films, a presentation closer to reality could be a major public educational resource.

  2. Smoking in top-grossing movies --- United States, 1991-2009.

    PubMed

    2010-08-20

    Exposure to onscreen smoking in movies increases the probability that youths will start smoking. Youths who are heavily exposed to onscreen smoking are approximately two to three times more likely to begin smoking than youths who are lightly exposed; a similar, but smaller effect exists for young adults. To monitor the extent to which tobacco use is shown in popular movies, Thumbs Up! Thumbs Down! (TUTD), a project of Breathe California of Sacramento-Emigrant Trails, counted the occurrences of tobacco use (termed "incidents") shown in U.S. top-grossing movies during 1991-2009. This report summarizes the results of that study, which found that the number of tobacco incidents depicted in the movies during this period peaked in 2005 and then progressively declined. Top-grossing movies released in 2009 contained 49% of the number of onscreen smoking incidents as observed in 2005 (1,935 incidents in 2009 versus 3,967 incidents in 2005). Further reduction of tobacco use depicted in popular movies could lead to less initiation of smoking among adolescents. Effective methods to reduce the potential harmful influence of onscreen tobacco use should be implemented.

  3. Bewitched, Bothered, and Bored: Harry Potter, The Movie.

    ERIC Educational Resources Information Center

    Nel, Philip

    2002-01-01

    Explores the Harry Potter phenomenon with college students in a university course. Compares the first book with the first movie. Presents an in-depth discussion of the movie and how it relates to the book. (SG)

  4. Smoking in Movies and Increased Smoking Among Young Adults

    PubMed Central

    Song, Anna V.; Ling, Pamela M.; Neilands, Torsten B.; Glantz, Stanton A.

    2010-01-01

    Objective This study assessed whether smoking in the movies was associated with smoking in young adults. Methods A national web-enabled cross-sectional survey of 1528 young adults, aged 18–25, was performed between September and November 2005. Logistic regression and path analysis using probit regression were used to assess relationships between exposure to smoking in the movies and smoking behavior. Analysis was completed in December 2006. Results Exposure to smoking in the movies predicted current smoking. The adjusted odds of current smoking increased by a factor of 1.21 for each quartile increase in exposure to smoking (p<0.01) in the movies, reaching 1.77 for the top exposure quartile. The unadjusted odds of established smoking (100+ cigarettes with current smoking) increased by 1.23 per quartile (p<0.001) of exposure, reaching 1.86 for the top quartile. This effect on established smoking was mediated by two factors related to smoking in the movies: positive expectations about smoking and exposure to friends and relatives who smoked, with positive expectations accounting for about two thirds of the effect. Conclusions The association between smoking in the movies and young adult smoking behavior exhibited a dose–response relationship; the more a young adult was exposed to smoking in the movies, the more likely he or she would have smoked in the past 30 days or have become an established smoker. PMID:17950405

  5. Technology and Terrorism in the Movie Brazil

    ERIC Educational Resources Information Center

    Stivers, Richard

    2006-01-01

    The movie "Brazil" calls attention to the relationship between technology and terrorism. Terrorism appears to be a threat to the order that technology creates. But terrorism forces technology to adapt and change so that technology perfects itself as a system. In the movie, terrorism is equated with any form of bureaucratic deviance so that…

  6. Using Movies to Teach Family Systems Concepts.

    ERIC Educational Resources Information Center

    Hudock, Anthony M., Jr.; Warden, Sherry A. Gallagher

    2001-01-01

    This article reflects a review of research relevant to family systems training and the use of films in the teaching of family systems theory. Advantages and disadvantages of using movies in an introductory-level graduate family therapy course are discussed. An outline of family therapy training objectives, as well as examples of a movie-based…

  7. The Influence on Humans of Long Hours of Viewing 3D Movies

    NASA Astrophysics Data System (ADS)

    Kawamura, Yuta; Horie, Yusuke; Sano, Keisuke; Kodama, Hiroya; Tsunoda, Naoki; Shibuta, Yuki; Kawachi, Yuki; Yamada, Mitsuho

    Three-dimensional (3D) movies have become very popular in movie theaters and for home viewing, To date, there has been no report of the effects of the continual vergence eye movement that occurs when viewing 3D movies from the beginning to the end. First, we analyzed the influence of viewing a 3D movie for several hours on vergence eye movement. At the same time, we investigated the influence of long viewing on the human body, using the Simulator Sickness Questionnaire (SSQ) and critical fusion frequency (CFF). It was suggested that the vergence stable time after saccade when viewing a long movie was influenced by the viewing time and that the vergence stable time after saccade depended on the content of the movie. Also the differences were seen in the SSQ and CFF between the movie's beginning and its ending when viewing a 3D movie.

  8. Modifying exposure to smoking depicted in movies: a novel approach to preventing adolescent smoking.

    PubMed

    Sargent, James D; Dalton, Madeline A; Heatherton, Todd; Beach, Mike

    2003-07-01

    Most behavioral approaches to adolescent smoking address the behavior directly. We explore an indirect approach: modifying exposure to portrayals of smoking in movies. To describe adolescents' exposure to smoking in movies and to examine factors that could modify such exposure. Occurrences of smoking were counted in each of 601 popular movies. Four thousand nine hundred ten northern New England junior high school students were asked to report which movies they had seen from a randomly generated subsample of 50 films, and responses were used to estimate exposure to the entire sample. Analysis The outcome variable was exposure to movie smoking, defined as the number of smoking occurrences seen. Risk factors for exposure included access to movies (movie channels, videotape use, and movie theater); parenting (R [restricted]-rated movie restrictions, television restrictions, parenting style); and characteristics of the child (age, sex, school performance, sensation-seeking propensity, rebelliousness, and self-esteem). We used multiple regression to assess the association between risk factors and exposure to movie smoking. Subjects had seen an average of 30% of the movie sample (interquartile range, 20%-44%), from which they were exposed to 1160 (interquartile range, 640-1970) occurrences of smoking. In a multivariate model, exposure to movie smoking increased (all P values <.001) by about 10% for each additional movie channel and for every 2 videos watched per week. Exposure increased by 30% for those going to the movie theater more than once per month compared with those who did not go at all. Parent restriction on viewing R-rated movies resulted in a 50% reduction in exposure to movie smoking. There was no association between parenting style and exposure to movie smoking. Much of the protective effect of parent R-rated movie restriction on adolescent smoking was mediated through lower exposure to movie smoking. Adolescents see thousands of smoking depictions in movies

  9. Machines and Human Beings in the Movies

    ERIC Educational Resources Information Center

    van der Laan, J. M.

    2006-01-01

    Over the years, many movies have presented on-screen a struggle between machines and human beings. Typically, the machines have come to rule and threaten the existence of humanity. They must be conquered to ensure the survival of and to secure the freedom of the human race. Although these movies appear to expose the dangers of an autonomous and…

  10. Substance Use in Popular Movies and Music.

    ERIC Educational Resources Information Center

    Roberts, Donald F.; Henriksen, Lisa; Christenson, Peter G.

    This study examines the frequency and nature of substance use in the most popular movie rentals and songs of 1996 and 1997. The intent was to determine the accuracy of public perceptions about extensive substance use in media popular among youth. Because teenagers are major consumers of movies and music, there is concern about the potential for…

  11. Beyond Film: Exploring the Content of Movies

    ERIC Educational Resources Information Center

    Scacco, John

    2007-01-01

    This article looks at the use of movies in the language-learning classroom. The author promotes the use of the movie "To Kill a Mockingbird" due to its content, which involves poverty, racial inequality and mental illness, and to the availability of websites related to its use in English classrooms. The author highlights six scenes for…

  12. Movie of High Clouds on Jupiter

    NASA Technical Reports Server (NTRS)

    2000-01-01

    Jupiter's high-altitude clouds are seen in this brief movie made from seven frames taken by the narrow-angle camera of NASA's Cassini spacecraft. This is the first time a movie sequence of Jupiter has been made that illustrates the motions of the high-altitude clouds on a global scale.

    The images were taken at a wavelength that is absorbed by methane, one chemical in Jupiter's lower clouds. So, dark areas are relatively free of high clouds, and the camera sees through to the methane in a lower level. Bright areas are places with high, thick clouds that shield the methane below.

    Jupiter's equator and Great Red Spot are covered with high-altitude, hazy clouds.

    The movie covers the time period between Oct. 1 and Oct. 5, 2000, latitudes from 50 degrees north to 50 degrees south, and a 100-degree sweep of longitude. Those factors were the same for a Cassini movie of cloud motions previously released (PIA02829), but that movie used frames taken through a blue filter, which showed deeper cloud levels and sharper detail. Features in this methane-filter movie appear more diffuse.

    Among the nearly stationary features are the Red Spot and some bright ovals at mid-latitudes in both hemispheres. These are anticyclonic (counter-clockwise rotating) storms. They are bright in the methane band because of their high clouds associated with rising gas. They behave differently from terrestrial cyclones, which swirl in the opposite direction. The mechanism making the Red Spot and similar spots stable apparently has no similarity to the mechanism which feeds terrestrial cyclones.

    Some small-scale features are fascinating because of their brightness fluctuations. Such fluctuations observed in the methane band are probably caused by strong vertical motions, which form clouds rapidly, as in Earth's thunderstorms. Near the upper left corner in this movie, a number of smaller clouds appear to circulate counterclockwise around a dark spot, and these clouds fluctuate in

  13. Teachable, high-content analytics for live-cell, phase contrast movies.

    PubMed

    Alworth, Samuel V; Watanabe, Hirotada; Lee, James S J

    2010-09-01

    CL-Quant is a new solution platform for broad, high-content, live-cell image analysis. Powered by novel machine learning technologies and teach-by-example interfaces, CL-Quant provides a platform for the rapid development and application of scalable, high-performance, and fully automated analytics for a broad range of live-cell microscopy imaging applications, including label-free phase contrast imaging. The authors used CL-Quant to teach off-the-shelf universal analytics, called standard recipes, for cell proliferation, wound healing, cell counting, and cell motility assays using phase contrast movies collected on the BioStation CT and BioStation IM platforms. Similar to application modules, standard recipes are intended to work robustly across a wide range of imaging conditions without requiring customization by the end user. The authors validated the performance of the standard recipes by comparing their performance with truth created manually, or by custom analytics optimized for each individual movie (and therefore yielding the best possible result for the image), and validated by independent review. The validation data show that the standard recipes' performance is comparable with the validated truth with low variation. The data validate that the CL-Quant standard recipes can provide robust results without customization for live-cell assays in broad cell types and laboratory settings.

  14. The Effects of Multimodality through Storytelling Using Various Movie Clips

    ERIC Educational Resources Information Center

    Kim, SoHee

    2016-01-01

    This study examines the salient multimodal approaches for communicative competence and learners' reactions through storytelling tasks with three different modes: a silent movie clip, a movie clip with only sound effects, and a movie clip with sound effects and dialogue. In order to measure different multimodal effects and to define better delivery…

  15. Parental R-rated movie restriction and early-onset alcohol use.

    PubMed

    Tanski, Susanne E; Dal Cin, Sonya; Stoolmiller, Mike; Sargent, James D

    2010-05-01

    The aim of this study was to determine if parental restriction regarding Restricted-rated movies (R movies) predicts lower rates of early-onset alcohol use. Students from 15 northern New England middle schools were surveyed in 1999, and never-drinkers were resurveyed 13-26 months later to determine alcohol use. Drinking was determined by the question, "Have you ever had beer, wine, or other drink with alcohol that your parents didn't know about?" R-movie restriction was assessed by the question, "How often do your parents allow you to watch movies that are rated R?" The sample included 2,406 baseline never-drinkers who were surveyed at follow-up, of whom 14.8% had initiated alcohol use. At baseline, 20% reported never being allowed to watch R movies, and 21% reported being allowed all the time. Adolescents allowed to watch R-rated movies had higher rates of alcohol initiation (2.9% initiation among never allowed, 12.5% once in a while, 18.8% sometimes, and 24.4% all the time). Controlling for sociodemographics, personality characteristics, and authoritative parenting style, the adjusted odds ratios for initiating alcohol use were 3.0 (95% CI [1.7, 5.1]) for those once in a while allowed, 3.3 [1.9, 5.6] for those sometimes allowed, and 3.5 [2.0, 6.0] for those always allowed to watch R-rated movies. Alcohol initiation was more likely if R-rated movie restriction relaxed over time; tightening of restriction had a protective effect (p < .001). A structural model was developed that modeled two latent parenting constructs: (a) authoritative parenting and (b) media parenting. Both constructs had direct inverse paths to trying alcohol and indirect paths through lower exposure to R-rated movies. After accounting for differences in authoritative parenting style, adolescents reporting lesser restrictions for R movies have higher odds of future alcohol use. The structural model suggests that media parenting operates independently from authoritative parenting and should be

  16. Parental R-Rated Movie Restriction and Early-Onset Alcohol Use*

    PubMed Central

    Tanski, Susanne E.; Dal Cin, Sonya; Stoolmiller, Mike; Sargent, James D.

    2010-01-01

    Objective: The aim of this study was to determine if parental restriction regarding Restricted-rated movies (R movies) predicts lower rates of early-onset alcohol use. Method: Students from 15 northern New England middle schools were surveyed in 1999, and never-drinkers were resurveyed 13–26 months later to determine alcohol use. Drinking was determined by the question, “Have you ever had beer, wine, or other drink with alcohol that your parents didn't know about?” R-movie restriction was assessed by the question, “How often do your parents allow you to watch movies that are rated R?” Results: The sample included 2,406 baseline never-drinkers who were surveyed at follow-up, of whom 14.8% had initiated alcohol use. At baseline, 20% reported never being allowed to watch R movies, and 21% reported being allowed all the time. Adolescents allowed to watch R-rated movies had higher rates of alcohol initiation (2.9% initiation among never allowed, 12.5% once in a while, 18.8% sometimes, and 24.4% all the time). Controlling for sociodemographics, personality characteristics, and authoritative parenting style, the adjusted odds ratios for initiating alcohol use were 3.0 (95% CI [1.7, 5.1]) for those once in a while allowed, 3.3 [1.9, 5.6] for those sometimes allowed, and 3.5 [2.0, 6.0] for those always allowed to watch R-rated movies. Alcohol initiation was more likely if R-rated movie restriction relaxed over time; tightening of restriction had a protective effect (p < .001). A structural model was developed that modeled two latent parenting constructs: (a) authoritative parenting and (b) media parenting. Both constructs had direct inverse paths to trying alcohol and indirect paths through lower exposure to R-rated movies. Conclusions: After accounting for differences in authoritative parenting style, adolescents reporting lesser restrictions for R movies have higher odds of future alcohol use. The structural model suggests that media parenting operates

  17. Longitudinal study of viewing smoking in movies and initiation of smoking by children.

    PubMed

    Titus-Ernstoff, Linda; Dalton, Madeline A; Adachi-Mejia, Anna M; Longacre, Meghan R; Beach, Michael L

    2008-01-01

    Previous studies showed an association between viewing of smoking in movies and initiation of smoking among adolescents. However, all studies except one were cross-sectional, and none updated movie smoking exposure prospectively or assessed its influence on children. We enrolled elementary school students, 9 to 12 years of age, in a longitudinal study to assess the influence of movie smoking exposure on smoking initiation among children. Movie smoking content was coded for the most popular movie releases; exposure was assessed by asking children which movies they had seen, on the basis of unique lists of 50 movies sampled randomly from top box office hits and video rentals. Data collection occurred in 3 waves (the baseline survey and 2 follow-up surveys), approximately 1 year apart. Movie lists were updated for each data collection wave, to reflect recent releases. Movie smoking exposure was analyzed in relation to smoking initiation by the end of the study period. Approximately 80% of the children's smoking exposure occurred through movies rated G, PG, or PG-13. Children's movie smoking exposure predicted smoking initiation significantly, after adjustment for multiple covariates including child and parent characteristics. The relative risks were 1.09, 1.09, and 1.07 for a 1-decile increase of movie smoking exposure measured at the baseline, second, and third data collection waves, respectively. The adjusted attributable risk of smoking initiation attributable to movie smoking exposure was 0.35. Our study, which is the first to enroll children in elementary school and to update movie smoking exposure longitudinally, indicates that early exposure has as much influence on smoking risk as does exposure nearer the outcome. Overall, movie smoking may be responsible for at least one third of smoking initiation for children in this age group.

  18. Your Brain on the Movies: A Computational Approach for Predicting Box-office Performance from Viewer’s Brain Responses to Movie Trailers

    PubMed Central

    Christoforou, Christoforos; Papadopoulos, Timothy C.; Constantinidou, Fofi; Theodorou, Maria

    2017-01-01

    The ability to anticipate the population-wide response of a target audience to a new movie or TV series, before its release, is critical to the film industry. Equally important is the ability to understand the underlying factors that drive or characterize viewer’s decision to watch a movie. Traditional approaches (which involve pilot test-screenings, questionnaires, and focus groups) have reached a plateau in their ability to predict the population-wide responses to new movies. In this study, we develop a novel computational approach for extracting neurophysiological electroencephalography (EEG) and eye-gaze based metrics to predict the population-wide behavior of movie goers. We further, explore the connection of the derived metrics to the underlying cognitive processes that might drive moviegoers’ decision to watch a movie. Towards that, we recorded neural activity—through the use of EEG—and eye-gaze activity from a group of naive individuals while watching movie trailers of pre-selected movies for which the population-wide preference is captured by the movie’s market performance (i.e., box-office ticket sales in the US). Our findings show that the neural based metrics, derived using the proposed methodology, carry predictive information about the broader audience decisions to watch a movie, above and beyond traditional methods. In particular, neural metrics are shown to predict up to 72% of the variance of the films’ performance at their premiere and up to 67% of the variance at following weekends; which corresponds to a 23-fold increase in prediction accuracy compared to current neurophysiological or traditional methods. We discuss our findings in the context of existing literature and hypothesize on the possible connection of the derived neurophysiological metrics to cognitive states of focused attention, the encoding of long-term memory, and the synchronization of different components of the brain’s rewards network. Beyond the practical

  19. Influence of smoking cues in movies on craving among smokers.

    PubMed

    Lochbuehler, Kirsten; Engels, Rutger C M E; Scholte, Ron H J

    2009-12-01

    Research has shown that smoking-related cues are important triggers for craving. The objective of the present study was to test whether smoking cues in movies also function as triggers to evoke craving. To accomplish this, we conducted a pilot study in which we examined smokers' reactivity to smoking cues from a particular movie in a common cue-reactivity paradigm using pictures. In the main study, we tested whether smokers who are confronted with smoking characters in a movie segment have a greater desire to smoke than smokers confronted with non-smoking characters. Using an experimental design, participants were assigned randomly to one of two movie conditions (smoking versus non-smoking characters). In a laboratory, that reflected a naturalistic setting, participants watched a 41-minute movie segment. A total of 65 young adults who smoked on a daily basis participated in the experiment. Craving was assessed before and after watching the movie. The pilot study revealed that pictures of smoking characters had strong effects on craving. However, when smokers actually watched a movie segment, no differences in craving were found between those who watched smoking characters and those who watched non-smoking characters. This finding was not affected by baseline craving, the time of the last cigarette smoked and daily smoking habits. No effect of smoking cues in movies on craving was found, in contrast with research supporting the cue-craving link. Thus, if replicated, this might indicate that smoking cues in such contexts do not affect smokers' desire to smoke as expected.

  20. [The smoke free movies initiative in the United States].

    PubMed

    Lanis, Lorenzo; Terrone, Rosangela; Gorini, Giuseppe

    2003-01-01

    Movies influence fashion, lifestyles, and represent smoking as an acceptable behaviour. In fact the greatest tobacco companies built relationships with Hollywood's actors and producers, in order to show smoking and cigarette brands in films. All over the world laws have been developed, in order to restrict smoking and tobacco advertising. Films showing tobacco do not violate these laws, even in those states where tobacco advertising is restricted. Moreover, films are better than any other commercial advertisements because the audience is total unconscious of the sponsor's involvement. Stanton Glantz, Medicine Professor at San Francisco University, is the voice of the movement for smoke-free movies. A lot of studies show that cigarette smoking is more frequently in '90s movies than in 60's and 70's movies. The smoking actors seem to be attractive, strong, healthy and successful. Films showing smoking influence tomorrow's customers: adolescents. Teenagers watching "smoking films" are the most exposed to start smoking. Hence the need to educate Hollywood industry, in order to have smoke-free movies.

  1. Portrayed emotions in the movie "Forrest Gump"

    PubMed Central

    Boennen, Manuel; Mareike, Gehrke; Golz, Madleen; Hartigs, Benita; Hoffmann, Nico; Keil, Sebastian; Perlow, Malú; Peukmann, Anne Katrin; Rabe, Lea Noell; von Sobbe, Franca-Rosa; Hanke, Michael

    2015-01-01

    Here we present a dataset with a description of portrayed emotions in the movie ”Forrest Gump”. A total of 12 observers independently annotated emotional episodes regarding their temporal location and duration. The nature of an emotion was characterized with basic attributes, such as arousal and valence, as well as explicit emotion category labels. In addition, annotations include a record of the perceptual evidence for the presence of an emotion. Two variants of the movie were annotated separately: 1) an audio-movie version of Forrest Gump that has been used as a stimulus for the acquisition of a large public functional brain imaging dataset, and 2) the original audio-visual movie. We present reliability and consistency estimates that suggest that both stimuli can be used to study visual and auditory emotion cue processing in real-life like situations. Raw annotations from all observers are publicly released in full in order to maximize their utility for a wide range of applications and possible future extensions. In addition, aggregate time series of inter-observer agreement with respect to particular attributes of portrayed emotions are provided to facilitate adoption of these data. PMID:25977755

  2. Rating of personality disorder features in popular movie characters.

    PubMed

    Hesse, Morten; Schliewe, Sanna; Thomsen, Rasmus R

    2005-12-08

    Tools for training professionals in rating personality disorders are few. We present one such tool: rating of fictional persons. However, before ratings of fictional persons can be useful, we need to know whether raters get the same results, when rating fictional characters. Psychology students at the University of Copenhagen (N = 8) rated four different movie characters from four movies based on three systems: Global rating scales representing each of the 10 personality disorders in the DSM-IV, a criterion list of all criteria for all DSM-IV personality disorders in random order, and the Ten Item Personality Inventory for rating the five-factor model. Agreement was estimated based on intraclass-correlation. Agreement for rating scales for personality disorders ranged from 0.04 to 0.54. For personality disorder features based on DSM-IV criteria, agreement ranged from 0.24 to 0.89, and agreement for the five-factor model ranged from 0.05 to 0.88. The largest multivariate effect was observed for criteria count followed by the TIPI, followed by rating scales. Raters experienced personality disorder criteria as the easiest, and global personality disorder scales as the most difficult, but with significant variation between movies. Psychology students with limited or no clinical experience can agree well on the personality traits of movie characters based on watching the movie. Rating movie characters may be a way to practice assessment of personality.

  3. "I Caught It at the Movies": Reflections on Medical History, Movie Theaters, and the Cinema of Contagion.

    PubMed

    Wahlert, Lance

    2016-01-01

    Undertaking an examination of the precarious places of the movies and movie theaters in queer lives in the 20th century, this article takes up a series of anecdotal episodes and feature-length films to consider how the space-related stakes of LGBT health have been best understood in literal cinema houses and the narrative cinema projections inside of them. The author argues for an appreciation of LGBT-themed motion pictures as oscillating between perpetuator of queer pathology and its potential solution.

  4. Influence of motion picture rating on adolescent response to movie smoking.

    PubMed

    Sargent, James D; Tanski, Susanne; Stoolmiller, Mike

    2012-08-01

    To examine the association between movie smoking exposure (MSE) and adolescent smoking according to rating category. A total of 6522 US adolescents were enrolled in a longitudinal survey conducted at 8-month intervals; 5503 subjects were followed up at 8 months, 5019 subjects at 16 months, and 4575 subjects at 24 months. MSE was estimated from 532 recent box-office hits, blocked into 3 Motion Picture Association of America rating categories: G/PG, PG-13, and R. A survival model evaluated time to smoking onset. Median MSE in PG-13-rated movies was ∼3 times higher than median MSE from R-rated movies, but their relation with smoking was essentially the same, with adjusted hazard ratios of 1.49 (95% confidence interval [CI]: 1.23-1.81) and 1.33 (95% CI: 1.23-1.81) for each additional 500 occurrences of MSE respectively. MSE from G/PG-rated movies was small and had no significant relationship with adolescent smoking. Attributable risk estimates showed that adolescent smoking would be reduced by 18% (95% CI: 14-21) if smoking in PG-13-rated movies was reduced to the fifth percentile. In comparison, making all parents maximally authoritative in their parenting would reduce adolescent smoking by 16% (95% CI: 12-19). The equivalent effect of PG-13-rated and R-rated MSE suggests it is the movie smoking that prompts adolescents to smoke, not other characteristics of R-rated movies or adolescents drawn to them. An R rating for movie smoking could substantially reduce adolescent smoking by eliminating smoking from PG-13 movies.

  5. A Data mining Technique for Analyzing and Predicting the success of Movie

    NASA Astrophysics Data System (ADS)

    Meenakshi, K.; Maragatham, G.; Agarwal, Neha; Ghosh, Ishitha

    2018-04-01

    In real world prediction models and mechanisms can be used to predict the success of a movie. The proposed work aims to develop a system based upon data mining techniques that may help in predicting the success of a movie in advance thereby reducing certain level of uncertainty. An attempt is made to predict the past as well as the future of movie for the purpose of business certainty or simply a theoretical condition in which decision making [the success of the movie] is without risk, because the decision maker [movie makers and stake holders] has all the information about the exact outcome of the decision, before he or she makes the decision [release of the movie]. With over two million spectators a day and films exported to over 100 countries, the impact of Bollywood film industry is formidable We gather a series of interesting facts and relationships using a variety of data mining techniques. In particular, we concentrate on attributes relevant to the success prediction of movies, such as whether any particular actors or actresses are likely to help a movie to succeed. The paper additionally reports on the techniques used, giving their implementation and utility. Additionally, we found some attention-grabbing facts, such as the budget of a movie isn't any indication of how well-rated it'll be, there's a downward trend within the quality of films over time, and also the director and actors/actresses involved in the movie.

  6. 'Carcinogens in a puff': smoking in Hong Kong movies.

    PubMed

    Ho, Sai-Yin; Wang, Man-Ping; Lai, Hak-Kan; Hedley, Anthony J; Lam, Tai-Hing

    2010-12-01

    Smoking scenes in movies, exploited by the tobacco industry to circumvent advertisement bans, are linked to adolescent smoking. Recently, a Hong Kong romantic comedy Love in a puff put smoking at centre stage, with numerous smoking scenes and words that glamourise smoking. Although WHO has issued guidelines on reducing the exposure of children to smoking in movies, none is adopted in Hong Kong. Comprehensive tobacco control strategies are urgently needed to protect young people in Hong Kong from cigarette promotion in movies.

  7. Novel method of extracting motion from natural movies.

    PubMed

    Suzuki, Wataru; Ichinohe, Noritaka; Tani, Toshiki; Hayami, Taku; Miyakawa, Naohisa; Watanabe, Satoshi; Takeichi, Hiroshige

    2017-11-01

    The visual system in primates can be segregated into motion and shape pathways. Interaction occurs at multiple stages along these pathways. Processing of shape-from-motion and biological motion is considered to be a higher-order integration process involving motion and shape information. However, relatively limited types of stimuli have been used in previous studies on these integration processes. We propose a new algorithm to extract object motion information from natural movies and to move random dots in accordance with the information. The object motion information is extracted by estimating the dynamics of local normal vectors of the image intensity projected onto the x-y plane of the movie. An electrophysiological experiment on two adult common marmoset monkeys (Callithrix jacchus) showed that the natural and random dot movies generated with this new algorithm yielded comparable neural responses in the middle temporal visual area. In principle, this algorithm provided random dot motion stimuli containing shape information for arbitrary natural movies. This new method is expected to expand the neurophysiological and psychophysical experimental protocols to elucidate the integration processing of motion and shape information in biological systems. The novel algorithm proposed here was effective in extracting object motion information from natural movies and provided new motion stimuli to investigate higher-order motion information processing. Copyright © 2017 The Author(s). Published by Elsevier B.V. All rights reserved.

  8. Crew Movie Night

    NASA Image and Video Library

    2015-09-19

    ISS045e019776 (09/19/2015) --- International Space Station Expedition 45 crewmembers watch an advance screening of "The Martian" movie in the Unity Node 1. Clockwise from left, are Russian cosmonauts flight engineers Oleg Kononenko and Sergei Volkov, NASA astronaut Commander Scott Kelly, and cosmonaut Mikhail Kornienko. This image was released on social media.

  9. Influence of Motion Picture Rating on Adolescent Response to Movie Smoking

    PubMed Central

    Tanski, Susanne; Stoolmiller, Mike

    2012-01-01

    OBJECTIVE: To examine the association between movie smoking exposure (MSE) and adolescent smoking according to rating category. METHODS: A total of 6522 US adolescents were enrolled in a longitudinal survey conducted at 8-month intervals; 5503 subjects were followed up at 8 months, 5019 subjects at 16 months, and 4575 subjects at 24 months. MSE was estimated from 532 recent box-office hits, blocked into 3 Motion Picture Association of America rating categories: G/PG, PG-13, and R. A survival model evaluated time to smoking onset. RESULTS: Median MSE in PG-13–rated movies was ∼3 times higher than median MSE from R-rated movies, but their relation with smoking was essentially the same, with adjusted hazard ratios of 1.49 (95% confidence interval [CI]: 1.23–1.81) and 1.33 (95% CI: 1.23–1.81) for each additional 500 occurrences of MSE respectively. MSE from G/PG-rated movies was small and had no significant relationship with adolescent smoking. Attributable risk estimates showed that adolescent smoking would be reduced by 18% (95% CI: 14–21) if smoking in PG-13–rated movies was reduced to the fifth percentile. In comparison, making all parents maximally authoritative in their parenting would reduce adolescent smoking by 16% (95% CI: 12–19). CONCLUSIONS: The equivalent effect of PG-13-rated and R-rated MSE suggests it is the movie smoking that prompts adolescents to smoke, not other characteristics of R-rated movies or adolescents drawn to them. An R rating for movie smoking could substantially reduce adolescent smoking by eliminating smoking from PG-13 movies. PMID:22778305

  10. Still from Planetwide Movie

    NASA Image and Video Library

    2000-12-27

    This single frame from a color movie of Jupiter from NASA Cassini spacecraft shows what it would look like to unpeel the entire globe of Jupiter, stretch it out on a wall into the form of a rectangular map.

  11. Politics and the Movie

    ERIC Educational Resources Information Center

    Funderburk, Charles

    1978-01-01

    Explains how the use of feature-length motion pictures, combined with interesting readings, can generate enthusiasm, discussion, and analysis of basic political ideas, concepts, and values. Reviews costs and identifies specific movies and readings on various political topics. (AV)

  12. Rating of personality disorder features in popular movie characters

    PubMed Central

    Hesse, Morten; Schliewe, Sanna; Thomsen, Rasmus R

    2005-01-01

    Background Tools for training professionals in rating personality disorders are few. We present one such tool: rating of fictional persons. However, before ratings of fictional persons can be useful, we need to know whether raters get the same results, when rating fictional characters. Method Psychology students at the University of Copenhagen (N = 8) rated four different movie characters from four movies based on three systems: Global rating scales representing each of the 10 personality disorders in the DSM-IV, a criterion list of all criteria for all DSM-IV personality disorders in random order, and the Ten Item Personality Inventory for rating the five-factor model. Agreement was estimated based on intraclass-correlation. Results Agreement for rating scales for personality disorders ranged from 0.04 to 0.54. For personality disorder features based on DSM-IV criteria, agreement ranged from 0.24 to 0.89, and agreement for the five-factor model ranged from 0.05 to 0.88. The largest multivariate effect was observed for criteria count followed by the TIPI, followed by rating scales. Raters experienced personality disorder criteria as the easiest, and global personality disorder scales as the most difficult, but with significant variation between movies. Conclusion Psychology students with limited or no clinical experience can agree well on the personality traits of movie characters based on watching the movie. Rating movie characters may be a way to practice assessment of personality. PMID:16336663

  13. Correlation between Inter-Blink Interval and Episodic Encoding during Movie Watching.

    PubMed

    Shin, Young Seok; Chang, Won-du; Park, Jinsick; Im, Chang-Hwan; Lee, Sang In; Kim, In Young; Jang, Dong Pyo

    2015-01-01

    Human eye blinking is cognitively suppressed to minimize loss of visual information for important real-world events. Despite the relationship between eye blinking and cognitive state, the effect of eye blinks on cognition in real-world environments has received limited research attention. In this study, we focused on the temporal pattern of inter-eye blink interval (IEBI) during movie watching and investigated its relationship with episodic memory. As a control condition, 24 healthy subjects watched a nature documentary that lacked a specific story line while electroencephalography was performed. Immediately after viewing the movie, the subjects were asked to report its most memorable scene. Four weeks later, subjects were asked to score 32 randomly selected scenes from the movie, based on how much they were able to remember and describe. The results showed that the average IEBI was significantly longer during the movie than in the control condition. In addition, the significant increase in IEBI when watching a movie coincided with the most memorable scenes of the movie. The results suggested that the interesting episodic narrative of the movie attracted the subjects' visual attention relative to the documentary clip that did not have a story line. In the episodic memory test executed four weeks later, memory performance was significantly positively correlated with IEBI (p<0.001). In summary, IEBI may be a reliable bio-marker of the degree of concentration on naturalistic content that requires visual attention, such as a movie.

  14. Correlation between Inter-Blink Interval and Episodic Encoding during Movie Watching

    PubMed Central

    Shin, Young Seok; Chang, Won-du; Park, Jinsick; Im, Chang-Hwan; Lee, Sang In; Kim, In Young; Jang, Dong Pyo

    2015-01-01

    Human eye blinking is cognitively suppressed to minimize loss of visual information for important real-world events. Despite the relationship between eye blinking and cognitive state, the effect of eye blinks on cognition in real-world environments has received limited research attention. In this study, we focused on the temporal pattern of inter-eye blink interval (IEBI) during movie watching and investigated its relationship with episodic memory. As a control condition, 24 healthy subjects watched a nature documentary that lacked a specific story line while electroencephalography was performed. Immediately after viewing the movie, the subjects were asked to report its most memorable scene. Four weeks later, subjects were asked to score 32 randomly selected scenes from the movie, based on how much they were able to remember and describe. The results showed that the average IEBI was significantly longer during the movie than in the control condition. In addition, the significant increase in IEBI when watching a movie coincided with the most memorable scenes of the movie. The results suggested that the interesting episodic narrative of the movie attracted the subjects’ visual attention relative to the documentary clip that did not have a story line. In the episodic memory test executed four weeks later, memory performance was significantly positively correlated with IEBI (p<0.001). In summary, IEBI may be a reliable bio-marker of the degree of concentration on naturalistic content that requires visual attention, such as a movie. PMID:26529091

  15. Writing a Movie.

    ERIC Educational Resources Information Center

    Hoffner, Helen

    2003-01-01

    Explains a reading and writing assignment called "Writing a Movie" in which students view a short film segment and write a script in which they describe the scene. Notes that this assignment uses films to develop fluency and helps students understand the reading and writing connections. Concludes that students learn to summarize a scene from film,…

  16. Bugs and Movies: Using Film to Teach Microbiology

    PubMed Central

    Sánchez, Manuel

    2011-01-01

    A YouTube channel has been created to watch commented video fragments from famous movies or TV series that can be used to teach microbiology. Although microbes are usually depicted in terms of their roles in causing infectious disease, numerous movies reflect other scientific aspects, such as biotechnological applications or bioethical issues. PMID:23653768

  17. War Games: "Ender's Game", "The Monuments Men", and Movies for Peace

    ERIC Educational Resources Information Center

    Beck, Bernard

    2015-01-01

    The popularity of adolescent fantasy movies about cosmic war and the enjoyment of military adventures that we find in World War II movies suggest the unique importance of war-themed culture in fostering solidarity in large, complex, and factionalized societies. War movies offset the power of sub-cultural movements by emphasizing the togetherness…

  18. Pragmatics and Semiotics: Movies as Aesthetic Audio-Visual Device Expedite Second Language Acquisition

    ERIC Educational Resources Information Center

    Lu, Lucia Y.

    2014-01-01

    The author as teacher educator and her students as teacher candidates conceptualized pragmatics, semiotics and aesthetics into literacy education by inviting students of diversity to watch movies, talk about movies, write movies, and act movies. Pragmatics is the study of how language is used for communication in various social and cultural…

  19. Pass the popcorn: "obesogenic" behaviors and stigma in children's movies.

    PubMed

    Throop, Elizabeth M; Skinner, Asheley Cockrell; Perrin, Andrew J; Steiner, Michael J; Odulana, Adebowale; Perrin, Eliana M

    2014-07-01

    To determine the prevalence of obesity-related behaviors and attitudes in children's movies. A mixed-methods study of the top-grossing G- and PG-rated movies, 2006-2010 (4 per year) was performed. For each 10-min movie segment, the following were assessed: 1) prevalence of key nutrition and physical activity behaviors corresponding to the American Academy of Pediatrics obesity prevention recommendations for families; 2) prevalence of weight stigma; 3) assessment as healthy, unhealthy, or neutral; 3) free-text interpretations of stigma. Agreement between coders was >85% (Cohen's kappa = 0.7), good for binary responses. Segments with food depicted: exaggerated portion size (26%); unhealthy snacks (51%); sugar-sweetened beverages (19%). Screen time was also prevalent (40% of movies showed television; 35% computer; 20% video games). Unhealthy segments outnumbered healthy segments 2:1. Most (70%) of the movies included weight-related stigmatizing content (e.g., "That fat butt! Flabby arms! And this ridiculous belly!"). These popular children's movies had significant "obesogenic" content, and most contained weight-based stigma. They present a mixed message to children, promoting unhealthy behaviors while stigmatizing the behaviors' possible effects. Further research is needed to determine the effects of such messages on children. Copyright © 2013 The Obesity Society.

  20. Obesogenic Behavior and Weight-Based Stigma in Popular Children's Movies, 2012 to 2015.

    PubMed

    Howard, Janna B; Skinner, Asheley Cockrell; Ravanbakht, Sophie N; Brown, Jane D; Perrin, Andrew J; Steiner, Michael J; Perrin, Eliana M

    2017-12-01

    Obesity-promoting content and weight-stigmatizing messages are common in child-directed television programming and advertisements, and 1 study found similar trends in G- and PG-rated movies from 2006 to 2010. Our objective was to examine the prevalence of such content in more recent popular children's movies. Raters examined 31 top-grossing G- and PG-rated movies released from 2012 to 2015. For each 10-minute segment ( N = 302) and for movies as units, raters documented the presence of eating-, activity-, and weight-related content observed on-screen. To assess interrater reliability, 10 movies (32%) were coded by more than 1 rater. The result of Cohen's κ test of agreement among 3 raters was 0.65 for binary responses (good agreement). All 31 movies included obesity-promoting content; most common were unhealthy foods (87% of movies, 42% of segments), exaggerated portion sizes (71%, 29%), screen use (68%, 38%), and sugar-sweetened beverages (61%, 24%). Weight-based stigma, such as a verbal insult about body size or weight, was observed in 84% of movies and 30% of segments. Children's movies include much obesogenic and weight-stigmatizing content. These messages are not shown in isolated incidences; rather, they often appear on-screen multiple times throughout the entire movie. Future research should explore these trends over time, and their effects. Copyright © 2017 by the American Academy of Pediatrics.

  1. Influence of product placement in children's movies on children's snack choices.

    PubMed

    Brown, Callie L; Matherne, Camden E; Bulik, Cynthia M; Howard, Janna B; Ravanbakht, Sophie N; Skinner, Asheley C; Wood, Charles T; Bardone-Cone, Anna M; Brown, Jane D; Perrin, Andrew J; Levine, Cary; Steiner, Michael J; Perrin, Eliana M

    2017-07-01

    Media exposure affects health, including obesity risk. Children's movies often contain food placements-frequently unhealthy foods. However, it is not known if these cues influence children's food choices or consumption after viewing. We explored whether children's snack choices or consumption differs based on: 1) recent exposure to movies with high versus low product placement of unhealthy foods; and 2) children's weight status. Children ages 9-11 were assigned to watch a high ("Alvin and the Chipmunks," n = 54) or low ("Stuart Little," n = 60) product-placement movie. After viewing, participants selected a snack choice from each of five categories, several of which were specifically featured in "Alvin." Uneaten snacks from each participant were weighed upon completion. Snack choice and amount consumed by movie were compared by t-tests, and differences in snack choices by movie were tested with logistic regression. Participants consumed an average of 800.8 kcal; mean kcal eaten did not vary by movie watched. Participants who watched the high product-placement movie had 3.1 times the odds (95% CI 1.3-7.2) of choosing cheese balls (most featured snack) compared to participants who watched the low product-placement movie. Children who were overweight or obese consumed a mean of 857 kcal (95% CI: 789-925) compared to 783 kcal (95% CI: 742-823, p = 0.09) for children who were underweight or healthy weight. Children's weight status did not significantly affect their choice of snack. Branding and obesogenic messaging in children's movies influenced some choices that children made about snack foods immediately following viewing, especially food with greatest exposure time in the film, but did not affect total calories consumed. Future studies should examine how the accumulation of these messages affects children's long-term food choices. Copyright © 2017 Elsevier Ltd. All rights reserved.

  2. Hollywood in Uganda: Local Appropriation of Trans-National English-Language Movies

    ERIC Educational Resources Information Center

    Achen, Stella; Openjuru, George Ladaah

    2012-01-01

    Hollywood movies are popular in Uganda. This paper reports a study that investigated access to English-language Hollywood movies in Uganda, by way of an ethnographic audience study carried out in slum areas of the city of Kampala. The researchers visited and participated in the watching and reviewing of English-language movies in makeshift video…

  3. Effect of viewing smoking in movies on adolescent smoking initiation: a cohort study.

    PubMed

    Dalton, Madeline A; Sargent, James D; Beach, Michael L; Titus-Ernstoff, Linda; Gibson, Jennifer J; Ahrens, M Bridget; Tickle, Jennifer J; Heatherton, Todd F

    2003-07-26

    Exposure to smoking in movies has been linked with adolescent smoking initiation in cross-sectional studies. We undertook a prospective study to ascertain whether exposure to smoking in movies predicts smoking initiation. We assessed exposure to smoking shown in movies in 3547 adolescents, aged 10-14 years, who reported in a baseline survey that they had never tried smoking. Exposure to smoking in movies was estimated for individual respondents on the basis of the number of smoking occurrences viewed in unique samples of 50 movies, which were randomly selected from a larger sample pool of popular contemporary movies. We successfully re-contacted 2603 (73%) students 13-26 months later for a follow-up interview to determine whether they had initiated smoking. Overall, 10% (n=259) of students initiated smoking during the follow-up period. In the highest quartile of exposure to movie smoking, 17% (107) of students had initiated smoking, compared with only 3% (22) in the lowest quartile. After controlling for baseline characteristics, adolescents in the highest quartile of exposure to movie smoking were 2.71 (95% CI 1.73-4.25) times more likely to initiate smoking compared with those in the lowest quartile. The effect of exposure to movie smoking was stronger in adolescents with non-smoking parents than in those whose parent smoked. In this cohort, 52.2% (30.0-67.3) of smoking initiation can be attributed to exposure to smoking in movies. Our results provide strong evidence that viewing smoking in movies promotes smoking initiation among adolescents.

  4. Student-Produced Movies as a Medium for Literacy Development

    ERIC Educational Resources Information Center

    Young, Chase; Rasinski, Timothy V.

    2013-01-01

    In this article the authors integrate literacy with classroom-based technologies to create a student produced movie. The authors explain the steps to classroom movie production that deepens students' comprehension, engages students' in purposeful writing, and utilizes new technologies. (Contains 6 figures.)

  5. Cosmic cookery: making a stereoscopic 3D animated movie

    NASA Astrophysics Data System (ADS)

    Holliman, Nick; Baugh, Carlton; Frenk, Carlos; Jenkins, Adrian; Froner, Barbara; Hassaine, Djamel; Helly, John; Metcalfe, Nigel; Okamoto, Takashi

    2006-02-01

    This paper describes our experience making a short stereoscopic movie visualizing the development of structure in the universe during the 13.7 billion years from the Big Bang to the present day. Aimed at a general audience for the Royal Society's 2005 Summer Science Exhibition, the movie illustrates how the latest cosmological theories based on dark matter and dark energy are capable of producing structures as complex as spiral galaxies and allows the viewer to directly compare observations from the real universe with theoretical results. 3D is an inherent feature of the cosmology data sets and stereoscopic visualization provides a natural way to present the images to the viewer, in addition to allowing researchers to visualize these vast, complex data sets. The presentation of the movie used passive, linearly polarized projection onto a 2m wide screen but it was also required to playback on a Sharp RD3D display and in anaglyph projection at venues without dedicated stereoscopic display equipment. Additionally lenticular prints were made from key images in the movie. We discuss the following technical challenges during the stereoscopic production process; 1) Controlling the depth presentation, 2) Editing the stereoscopic sequences, 3) Generating compressed movies in display specific formats. We conclude that the generation of high quality stereoscopic movie content using desktop tools and equipment is feasible. This does require careful quality control and manual intervention but we believe these overheads are worthwhile when presenting inherently 3D data as the result is significantly increased impact and better understanding of complex 3D scenes.

  6. The statistics of local motion signals in naturalistic movies

    PubMed Central

    Nitzany, Eyal I.; Victor, Jonathan D.

    2014-01-01

    Extraction of motion from visual input plays an important role in many visual tasks, such as separation of figure from ground and navigation through space. Several kinds of local motion signals have been distinguished based on mathematical and computational considerations (e.g., motion based on spatiotemporal correlation of luminance, and motion based on spatiotemporal correlation of flicker), but little is known about the prevalence of these different kinds of signals in the real world. To address this question, we first note that different kinds of local motion signals (e.g., Fourier, non-Fourier, and glider) are characterized by second- and higher-order correlations in slanted spatiotemporal regions. The prevalence of local motion signals in natural scenes can thus be estimated by measuring the extent to which each of these correlations are present in space-time patches and whether they are coherent across spatiotemporal scales. We apply this technique to several popular movies. The results show that all three kinds of local motion signals are present in natural movies. While the balance of the different kinds of motion signals varies from segment to segment during the course of each movie, the overall pattern of prevalence of the different kinds of motion and their subtypes, and the correlations between them, is strikingly similar across movies (but is absent from white noise movies). In sum, naturalistic movies contain a diversity of local motion signals that occur with a consistent prevalence and pattern of covariation, indicating a substantial regularity of their high-order spatiotemporal image statistics. PMID:24732243

  7. The statistics of local motion signals in naturalistic movies.

    PubMed

    Nitzany, Eyal I; Victor, Jonathan D

    2014-04-14

    Extraction of motion from visual input plays an important role in many visual tasks, such as separation of figure from ground and navigation through space. Several kinds of local motion signals have been distinguished based on mathematical and computational considerations (e.g., motion based on spatiotemporal correlation of luminance, and motion based on spatiotemporal correlation of flicker), but little is known about the prevalence of these different kinds of signals in the real world. To address this question, we first note that different kinds of local motion signals (e.g., Fourier, non-Fourier, and glider) are characterized by second- and higher-order correlations in slanted spatiotemporal regions. The prevalence of local motion signals in natural scenes can thus be estimated by measuring the extent to which each of these correlations are present in space-time patches and whether they are coherent across spatiotemporal scales. We apply this technique to several popular movies. The results show that all three kinds of local motion signals are present in natural movies. While the balance of the different kinds of motion signals varies from segment to segment during the course of each movie, the overall pattern of prevalence of the different kinds of motion and their subtypes, and the correlations between them, is strikingly similar across movies (but is absent from white noise movies). In sum, naturalistic movies contain a diversity of local motion signals that occur with a consistent prevalence and pattern of covariation, indicating a substantial regularity of their high-order spatiotemporal image statistics.

  8. Making 3D movies of Northern Lights

    NASA Astrophysics Data System (ADS)

    Hivon, Eric; Mouette, Jean; Legault, Thierry

    2017-10-01

    We describe the steps necessary to create three-dimensional (3D) movies of Northern Lights or Aurorae Borealis out of real-time images taken with two distant high-resolution fish-eye cameras. Astrometric reconstruction of the visible stars is used to model the optical mapping of each camera and correct for it in order to properly align the two sets of images. Examples of the resulting movies can be seen at http://www.iap.fr/aurora3d

  9. Out smoking on the big screen: tobacco use in LGBT movies, 2000-2011.

    PubMed

    Lee, Joseph G L; Agnew-Brune, Christine B; Clapp, Justin A; Blosnich, John R

    2014-11-01

    Lesbian, gay, bisexual and transgender (LGBT) people have significantly higher smoking prevalence than heterosexual people in the U.S.A. The reasons for this disparity remain unclear. Tobacco use in movies has a substantial influence on tobacco use behaviours, particularly among youth. Yet, no research has examined tobacco use in movies for LGBT audiences or containing LGBT characters. We identified 81 U.S. movies from 2000 to 2011 with a theatre release and with LGBT themes or characters. We then selected a random sample of these movies (n=45) for quantitative content analysis to examine the proportion of movies with depictions of tobacco use and the number of occurrences of tobacco use. Tobacco use was depicted in 87% (95% CI 80% to 94%) of movies with an average of four occurrences of tobacco use per hour (95% CI 3 to 5). Only 15% (95% CI 8% to 23%) of movies and 3% of all depictions of tobacco use conveyed any harms of tobacco use. Viewers of movies with LGBT themes or characters are exposed, on average, to one depiction of tobacco use for every 15 min of movie run-time. As a major component of the entertainment media environment, movies may contribute to smoking among LGBT people. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions.

  10. Inscapes: A movie paradigm to improve compliance in functional magnetic resonance imaging.

    PubMed

    Vanderwal, Tamara; Kelly, Clare; Eilbott, Jeffrey; Mayes, Linda C; Castellanos, F Xavier

    2015-11-15

    The examination of functional connectivity in fMRI data collected during task-free "rest" has provided a powerful tool for studying functional brain organization. Limitations of this approach include susceptibility to head motion artifacts and participant drowsiness or sleep. These issues are especially relevant when studying young children or clinical populations. Here we introduce a movie paradigm, Inscapes, that features abstract shapes without a narrative or scene-cuts. The movie was designed to provide enough stimulation to improve compliance related to motion and wakefulness while minimizing cognitive load during the collection of functional imaging data. We compare Inscapes to eyes-open rest and to age-appropriate movie clips in healthy adults (Ocean's Eleven, n=22) and a pilot sample of typically developing children ages 3-7 (Fantasia, n=13). Head motion was significantly lower during both movies relative to rest for both groups. In adults, movies decreased the number of participants who self-reported sleep. Intersubject correlations, used to quantify synchronized, task-evoked activity across movie and rest conditions in adults, involved less cortex during Inscapes than Ocean's Eleven. To evaluate the effect of movie-watching on intrinsic functional connectivity networks, we examined mean functional connectivity using both whole-brain functional parcellation and network-based approaches. Both inter- and intra-network metrics were more similar between Inscapes and Rest than between Ocean's Eleven and Rest, particularly in comparisons involving the default network. When comparing movies to Rest, the mean functional connectivity of somatomotor, visual and ventral attention networks differed significantly across various analyses. We conclude that low-demand movies like Inscapes may represent a useful intermediate condition between task-free rest and typical narrative movies while still improving participant compliance. Inscapes is publicly available for

  11. High youth access to movies that contain smoking in Europe compared with the USA.

    PubMed

    Hanewinkel, Reiner; Sargent, James D; Karlsdóttir, Sólveig; Jónsson, Stefán Hrafn; Mathis, Federica; Faggiano, Fabrizio; Poelen, Evelien A P; Scholte, Ron; Florek, Ewa; Sweeting, Helen; Hunt, Kate; Morgenstern, Matthis

    2013-07-01

    Based on evidence that exposure to smoking in movies is associated with adolescent smoking, the WHO has called on countries to assign a rating that restricts youth access to such movies. To evaluate youth access to movies that portray smoking in European countries and compare with that in the USA. The authors identified the most commercially successful movies screened in six European countries (Germany, Iceland, Italy, the Netherlands, Poland and UK) and the USA between 2004 and 2009. The authors coded the 464 movies that were screened in both Europe and the USA according to whether or not they portrayed smoking. 87% of the movies were 'youth' rated in Europe (ratings board classification as suitable for those younger than 16 years) compared to only 67% in the USA (suitable for those younger than 17 years). Smoking was portrayed in 319 (69%) movies. 85% of the movies that portrayed smoking were 'youth' rated in Europe compared with only 59% in the USA (p<0.001). Tobacco imagery is still common in popular films shown in European countries and the USA. None of the seven countries examined followed the WHO recommendations on restricting youth access to movies that portray smoking. Compared to the USA, European youths have access to substantially more movies in general, and this gives them access to more movies that portray smoking in particular.

  12. Malariotherapy at Mont Park: the earliest surviving movie of psychiatric treatment in Australia.

    PubMed

    Kaplan, Robert M

    2013-02-01

    A movie on malariotherapy for neurosyphilis made at Mont Park and filmed by Reg Ellery in 1926 is believed to be the oldest surviving movie of psychiatric treatment in Australia. The objective is to review the movie and discuss the background and context of the film, which shows the conditions of patients in a psychiatric hospital in the 1920s. Movie film is a guide to a psychiatric past that is rapidly being forgotten. The Ellery movie is an incentive to collect surviving footage before it is too late.

  13. Autism and family home movies: a comprehensive review.

    PubMed

    Palomo, Rubén; Belinchón, Mercedes; Ozonoff, Sally

    2006-04-01

    In this article, we focus on the early development of autism studied through family home movies. We review all investigations published in English that met specific methodological standards, including the use of comparison samples, coding blind to group membership, and adequate levels of interrater reliability. After discussing in detail the pros and cons of the home-movie methodology, we review the results of all empirical studies conducted to date. We then present a summary of the features found consistently across studies that differentiate autism from typical development and mental retardation in the first 2 years of life. How family home movies can contribute to our understanding of the regression phenomenon is also addressed. Finally, the results are interpreted from both a theoretical and clinical point of view.

  14. Out smoking on the big screen: Tobacco use in LGBT movies, 2000–2011

    PubMed Central

    Lee, Joseph G. L.; Agnew-Brune, Christine B.; Clapp, Justin A.; Blosnich, John R.

    2014-01-01

    Objective Lesbian, gay, bisexual, and transgender (LGBT) people have significantly higher smoking prevalence than heterosexual people in the United States. The reasons for this disparity remain unclear. Tobacco use in movies has a substantial influence on tobacco use behaviours, particularly among youth. Yet, no research has examined tobacco use in movies for LGBT audiences or containing LGBT characters. Methods We identified 81 U.S. movies from 2000–2011 with a theatre release and with LGBT themes or characters. We then selected a random sample of these movies (n = 45) for quantitative content analysis to examine the proportion of movies with depictions of tobacco use and the number of occurrences of tobacco use. Results Tobacco use was depicted in 87%(95% confidence interval [CI]: 80%–94%) of movies with an average of 4 occurrences of tobacco use per hour (95% CI: 3–5). Only 15% (95% CI: 8%–23%) of movies and 3% of all depictions of tobacco use conveyed any harms of tobacco use. Conclusions Viewers of movies with LGBT themes or characters are exposed, on average, to one depiction of tobacco use for every 15 minutes of movie run-time. As a major component of the entertainment media environment, movies may contribute to smoking among LGBT people. PMID:24277775

  15. Europa Tide Movie

    NASA Technical Reports Server (NTRS)

    2007-01-01

    [figure removed for brevity, see original site] Click on the image for Europa Tide Movie

    In this movie Europa is seen in a cutaway view through two cycles of its 3.5 day orbit about the giant planet Jupiter. Like Earth, Europa is thought to have an iron core, a rocky mantle and a surface ocean of salty water. Unlike on Earth, however, this ocean is deep enough to cover the whole moon, and being far from the sun, the ocean surface is globally frozen over. Europa's orbit is eccentric, which means as it travels around Jupiter, large tides, raised by Jupiter, rise and fall. Jupiter's position relative to Europa is also seen to librate, or wobble, with the same period. This tidal kneading causes frictional heating within Europa, much in the same way a paper clip bent back and forth can get hot to the touch, as illustrated by the red glow in the interior of Europa's rocky mantle and in the lower, warmer part of its ice shell. This tidal heating is what keeps Europa's ocean liquid and could prove critical to the survival of simple organisms within the ocean, if they exist.

  16. The psychiatrist's image in commercially available American movies.

    PubMed

    Gharaibeh, N M

    2005-04-01

    To explore quantitatively how American movies portray psychiatrists/therapist. A total of 106 movies were reviewed regarding how psychiatrists/therapists were portrayed. The psychiatrist's or therapist's sex, age, clinical competence and knowledge, boundary violations, attitude toward the patient, influence in the movie's events, treatment modality or modalities used, intervention's outcome, and therapeutic setting. The psychiatrists/therapists tended to be males (71.2%), and (regardless of sex) middle-aged (50.8%). Despite the general view of the psychiatrists/therapists as friendly (63.6%), there was an over-representation of boundary violations. The percentage of total boundary violations was 44.9% of the cases portrayed and sexual violations accounted for 23.7%, while non-sexual violations accounted for 30.5% (with 9.3% overlap). The appearance of clinical incompetence was 47.5%. The image of psychiatrists/therapists in commercially available movies is not flattering: close to one out of two violated boundaries, close to one out of four committed a sexual boundary violation, and the psychiatrist/therapist was as likely to be incompetent as competent. The bright point is that psychiatrists/therapists were depicted as more likely to be friendly.

  17. Influence of smoking cues in movies on children's beliefs about smoking.

    PubMed

    Lochbuehler, Kirsten; Sargent, James D; Scholte, Ron H J; Pieters, Sara; Engels, Rutger C M E

    2012-08-01

    Experimental research has revealed that short exposure to movie smoking affects beliefs about smoking in adolescents. In this study, we tested that association in children. In 2 experiments, participants were exposed to either a cartoon or family-oriented movie and randomly assigned to 20-minute segments with or without smoking characters. Data collection took place at elementary schools. A total of 101 children (8-10 years; 47.5% boys) were exposed to a cartoon, and in a second experiment, 105 children (8-11 years; 56.2% boys) were exposed to a family-oriented movie. Beliefs about smoking (assessed by questionnaire) and implicit associations toward smoking (single target implicit association task) were assessed after watching the movie. The majority of both samples of children viewed smoking unfavorably. Exposure to movie smoking had no effect on implicit associations toward smoking when experiments were analyzed separately or if the results were combined. For smoking beliefs, effects were again small and only statistically significant for social norms regarding smoking. Short-term exposure to smoking in cartoon and family-oriented movies had little immediate impact on beliefs about smoking in preadolescent children, but a significant cumulative impact on norms cannot be ruled out.

  18. Usefulness and capability of three-dimensional, full high-definition movies for surgical education.

    PubMed

    Takano, M; Kasahara, K; Sugahara, K; Watanabe, A; Yoshida, S; Shibahara, T

    2017-12-01

    Because of changing surgical procedures in the fields of oral and maxillofacial surgery, new methods for surgical education are needed and could include recent advances in digital technology. Many doctors have attempted to use digital technology as educational tools for surgical training, and movies have played an important role in these attempts. We have been using a 3D full high-definition (full-HD) camcorder to record movies of intra-oral surgeries. The subjects were medical students and doctors receiving surgical training who did not have actual surgical experience ( n  = 67). Participants watched an 8-min, 2D movie of orthognathic surgery and subsequently watched the 3D version. After watching the 3D movie, participants were asked to complete a questionnaire. A lot of participants (84%) felt a 3D movie excellent or good and answered that the advantages of a 3D movie were their appearance of solidity or realism. Almost all participants (99%) answered that 3D movies were quite useful or useful for medical practice. Three-dimensional full-HD movies have the potential to improve the quality of medical education and clinical practice in oral and maxillofacial surgery.

  19. Dynamics of movie competition and popularity spreading in recommender systems.

    PubMed

    Yeung, C H; Cimini, G; Jin, C-H

    2011-01-01

    We introduce a simple model to study movie competition in recommender systems. Movies of heterogeneous quality compete against each other through viewers' reviews and generate interesting dynamics at the box office. By assuming mean-field interactions between the competing movies, we show that the runaway effect of popularity spreading is triggered by defeating the average review score, leading to box-office hits: Popularity rises and peaks before fade-out. The average review score thus characterizes the critical movie quality necessary for transition from box-office bombs to blockbusters. The major factors affecting the critical review score are examined. By iterating the mean-field dynamical equations, we obtain qualitative agreements with simulations and real systems in the dynamical box-office forms, revealing the significant role of competition in understanding box-office dynamics.

  20. Dynamics of movie competition and popularity spreading in recommender systems

    NASA Astrophysics Data System (ADS)

    Yeung, C. H.; Cimini, G.; Jin, C.-H.

    2011-01-01

    We introduce a simple model to study movie competition in recommender systems. Movies of heterogeneous quality compete against each other through viewers’ reviews and generate interesting dynamics at the box office. By assuming mean-field interactions between the competing movies, we show that the runaway effect of popularity spreading is triggered by defeating the average review score, leading to box-office hits: Popularity rises and peaks before fade-out. The average review score thus characterizes the critical movie quality necessary for transition from box-office bombs to blockbusters. The major factors affecting the critical review score are examined. By iterating the mean-field dynamical equations, we obtain qualitative agreements with simulations and real systems in the dynamical box-office forms, revealing the significant role of competition in understanding box-office dynamics.

  1. Prevalence of smoking in movies as perceived by teenagers longitudinal trends and predictors.

    PubMed

    Choi, Kelvin; Forster, Jean L; Erickson, Darin J; Lazovich, Deann; Southwell, Brian G

    2011-08-01

    Smoking in movies is prevalent. However, use of content analysis to describe trends in smoking in movies has provided mixed results and has not tapped what adolescents actually perceive. To assess the prospective trends in the prevalence of smoking in movies as perceived by teenagers and identify predictors associated with these trends. Using data from the Minnesota Adolescent Community Cohort Study collected during 2000-2006 when participants were aged between 12 and 18 years (N=4735), latent variable growth models were employed to describe the longitudinal trends in the perceived prevalence of smoking in movies using a four-level scale (never to most of the time) measured every 6 months, and examined associations between these trends and demographic, smoking-related attitudinal and socio-environmental predictors. Analysis was conducted in 2009. At baseline, about 50% of participants reported seeing smoking in movies some of the time, and another 36% reported most of the time. The prevalence of smoking in movies as perceived by teenagers declined over time, and the decline was steeper in those who were aged 14-16 years than those who were younger at baseline (p≤0.05). Despite the decline, teenagers still reported seeing smoking in movies some of the time. Teenagers who reported more close friends who smoked also reported a higher prevalence of smoking in movies at baseline (regression coefficients=0.04-0.18, p<0.01). Teenagers' perception of the prevalence of smoking in movies declined over time, which may be attributable to changes made by the movie industry. Despite the decline, teenagers were still exposed to a moderate amount of smoking imagery. Interventions that further reduce teenage exposure to smoking in movies may be needed to have an effect on adolescent smoking. Copyright © 2011 American Journal of Preventive Medicine. Published by Elsevier Inc. All rights reserved.

  2. High youth access to movies that contain smoking in Europe compared with the USA

    PubMed Central

    Hanewinkel, Reiner; Sargent, James D; Karlsdóttir, Sólveig; Jónsson, Stefán Hrafn; Mathis, Federica; Faggiano, Fabrizio; Poelen, Evelien A P; Scholte, Ron; Florek, Ewa; Sweeting, Helen; Hunt, Kate; Morgenstern, Matthis

    2013-01-01

    Background Based on evidence that exposure to smoking in movies is associated with adolescent smoking, the WHO has called on countries to assign a rating that restricts youth access to such movies. Objective To evaluate youth access to movies that portray smoking in European countries and compare with that in the USA. Methods The authors identified the most commercially successful movies screened in six European countries (Germany, Iceland, Italy, the Netherlands, Poland and UK) and the USA between 2004 and 2009. The authors coded the 464 movies that were screened in both Europe and the USA according to whether or not they portrayed smoking. Results 87% of the movies were ‘youth’ rated in Europe (ratings board classification as suitable for those younger than 16 years) compared to only 67% in the USA (suitable for those younger than 17 years). Smoking was portrayed in 319 (69%) movies. 85% of the movies that portrayed smoking were ‘youth’ rated in Europe compared with only 59% in the USA (p<0.001). Conclusions Tobacco imagery is still common in popular films shown in European countries and the USA. None of the seven countries examined followed the WHO recommendations on restricting youth access to movies that portray smoking. Compared to the USA, European youths have access to substantially more movies in general, and this gives them access to more movies that portray smoking in particular. PMID:22184208

  3. SPRUCE S1-Bog Phenology Movies, 2010-2016

    DOE Data Explorer

    Hanson, P. J. [Oak Ridge National Laboratory, U.S. Department of Energy, Oak Ridge, Tennessee, U.S.A.; Riggs, J. S. [Oak Ridge National Laboratory, U.S. Department of Energy, Oak Ridge, Tennessee, U.S.A.; Hook, L. A. [Oak Ridge National Laboratory, U.S. Department of Energy, Oak Ridge, Tennessee, U.S.A.; Nettles, W. R. [Oak Ridge National Laboratory, U.S. Department of Energy, Oak Ridge, Tennessee, U.S.A.

    2015-01-01

    This data set provides annual movies created from daily and twice daily images of vegetation stands in the S1 Bog showing the seasonal changes of vegetation and appearance and disappearance of snow for the period June 2010 through December 2015. Compiled movies are useful for examining the phenology of the bog and the changes to the landscape as experimental facilities have been constructed.

  4. The movie about the magnetism in isolated white dwarfs

    NASA Astrophysics Data System (ADS)

    Sliwinski, M. S.; Krzyczkowska, L. I.

    2004-10-01

    We present the movie about magnetism in the isolated white dwarfs. We tried to create a brand new form of presentation of astronomical knowledge. This one was made to show it to the scientists, so we assumed some level of knowledge that was needed to understand the movie. However it still can be a way to arouse interest of non-astronomers (even children) in astronomical research. This could also be the best way to teach young people or help them to understand astronomy and astrophysics that they have to learn at school. Below we report the plot of the movie adding, in some parts, comments that will follow.

  5. Astronomy Popularization via Sci-fi Movies

    NASA Astrophysics Data System (ADS)

    Li, Qingkang

    2015-08-01

    It is astronomers’ duty to let more and more young people know a bit astronomy and be interested in astronomy and appreciate the beauty and great achievements in astronomy. One of the most effective methods to popularize astronomy to young people nowadays might be via enjoying some brilliant sci-fi movies related to astronomy with some guidance from astronomers. Firstly, we will introduce the basic information of our selective course “Appreciation of Sci-fi Movies in Astronomy” for the non-major astronomy students in our University, which is surely unique in China, then we will show its effect on astronomy popularization based on several rounds of teaching.

  6. The impact of online reviews on exhibitor behaviour: evidence from movie industry

    NASA Astrophysics Data System (ADS)

    Wang, H.; Guo, K.

    2017-11-01

    This paper explores the effects of online reviews in the empirical context of movie industry. Quality uncertainty and hedonic consumption render movies a particularly interesting category to study quality signals and social influence. Online consumer chatters about a movie are readily available in popular movie-related websites. These data, coupled with movie-specific sales and advertising information accessible online or from commercial sources, provide unique opportunity to explore the implication of word-of-mouth (WOM) for consumer behaviour and business strategy. We thus examine how online reviews impact on business strategies, in this case, exhibitor behaviour, through an empirical analysis of movie industry. First, online reviews are grouped into user reviews and critic reviews. We then use them respectively in two simultaneous equation systems, which regard online reviews, box office revenue and the number of screens as endogenous variables. Next, a three-stage least-square procedure is employed to estimate these two systems using a sample of 141 movies in the U.S. market. The results indicate that the online user reviews' rating is positively associated with the number of screens, confirming that the online review is influential on exhibitor behaviour. The number of online reviews indirectly influences the number of screens through the box office revenue.

  7. Exposure to Movie Reckless Driving in Early Adolescence Predicts Reckless, but Not Inattentive Driving.

    PubMed

    Kostermans, Evelien; Stoolmiller, Mike; de Leeuw, Rebecca N H; Engels, Rutger C M E; Sargent, James D

    2014-01-01

    We examine the association between exposure to depictions of reckless driving in movies and unsafe driving, modeling inattentive and reckless driving as separate outcomes. Data were obtained by telephone from 1,630 US adolescents aged 10 to 14 years at baseline who were drivers at a survey 6 years later. Exposure to movie reckless driving was measured based on movies seen from a randomly selected list of 50 movie titles that had been content coded for reckless driving among characters. Associations were tested with inattentive and reckless driving behaviors in the subsequent survey-controlling for baseline age, sex, socioeconomic status, parental education, school performance, extracurricular activities, daily television and video/computer game exposure, number of movies watched per week, self-regulation and sensation seeking. Exposure to movie reckless driving was common, with approximately 10% of movie characters having driven recklessly. Confirmatory factor analysis revealed a significant distinction between items tapping reckless and inattentive driving at the 6th wave. Age and exposure to movie reckless driving at baseline were directly associated with wave-6 reckless (but not inattentive) driving. Additionally, growth in sensation seeking mediated a prospective relation between the total number of movies watched per week at baseline and reckless driving, independent of exposure to movie reckless driving. Males and high sensation seekers reported lower seatbelt usage and more reckless driving, whereas lower self-regulation predicted inattentive driving. In this study, exposure to movie reckless driving during early adolescence predicted adolescents' reckless driving, suggesting a direct modeling effect. Other aspects of movies were also associated with reckless driving, with that association mediated through growth in sensation seeking. Predictors of reckless driving were different from predictors of inattentive driving, with lower self-regulation associated

  8. Exposure to Movie Reckless Driving in Early Adolescence Predicts Reckless, but Not Inattentive Driving

    PubMed Central

    Kostermans, Evelien; Stoolmiller, Mike; de Leeuw, Rebecca N. H.; Engels, Rutger C. M. E.; Sargent, James D.

    2014-01-01

    Objective We examine the association between exposure to depictions of reckless driving in movies and unsafe driving, modeling inattentive and reckless driving as separate outcomes. Methods Data were obtained by telephone from 1,630 US adolescents aged 10 to 14 years at baseline who were drivers at a survey 6 years later. Exposure to movie reckless driving was measured based on movies seen from a randomly selected list of 50 movie titles that had been content coded for reckless driving among characters. Associations were tested with inattentive and reckless driving behaviors in the subsequent survey–controlling for baseline age, sex, socioeconomic status, parental education, school performance, extracurricular activities, daily television and video/computer game exposure, number of movies watched per week, self-regulation and sensation seeking. Results Exposure to movie reckless driving was common, with approximately 10% of movie characters having driven recklessly. Confirmatory factor analysis revealed a significant distinction between items tapping reckless and inattentive driving at the 6th wave. Age and exposure to movie reckless driving at baseline were directly associated with wave-6 reckless (but not inattentive) driving. Additionally, growth in sensation seeking mediated a prospective relation between the total number of movies watched per week at baseline and reckless driving, independent of exposure to movie reckless driving. Males and high sensation seekers reported lower seatbelt usage and more reckless driving, whereas lower self-regulation predicted inattentive driving. Discussion In this study, exposure to movie reckless driving during early adolescence predicted adolescents’ reckless driving, suggesting a direct modeling effect. Other aspects of movies were also associated with reckless driving, with that association mediated through growth in sensation seeking. Predictors of reckless driving were different from predictors of inattentive driving

  9. Favourite movie stars, their tobacco use in contemporary movies, and its association with adolescent smoking

    PubMed Central

    Tickle, J.; Sargent, J.; Dalton, M.; Beach, M.; Heatherton, T.

    2001-01-01

    OBJECTIVE—To assess the relation between adolescents' favourite movie stars, the portrayal of tobacco use by those stars in contemporary motion pictures, and adolescent smoking.
DESIGN AND SETTING—632 students (sixth to 12th grade, ages 10-19 years) from five rural New England public schools completed a voluntary, self administered survey in October 1996. The survey assessed tobacco use, other variables associated with adolescent smoking, and favourite movie star. In addition, tobacco use by 43 selected movie stars was measured in films between 1994 and 1996.
OUTCOME MEASURES—Students were categorised into an ordinal five point index (tobacco status) based on their smoking behaviour and their smoking susceptibility: non-susceptible never smokers, susceptible never smokers, non-current experimenters, current experimenters, and smokers. We determined the adjusted cumulative odds of having advanced smoking status based on the amount of on-screen tobacco use by their favourite film star.
RESULTS—Of the 43 stars, 65% used tobacco at least once, and 42% portrayed smoking as an essential character trait in one or more films. Stars who smoked more than twice in a film were considered smokers. For adolescents whose favourite stars smoked in only one film, the odds of being higher on the smoking index was 0.78 (95% confidence interval (CI) 0.53 to 1.15). For adolescents whose favourite stars smoked in two films, the odds of being higher on the smoking index was 1.5 (95% CI 1.01 to 2.32). For adolescents whose favourite stars smoked in three or more films (Leonardo DiCaprio, Sharon Stone, John Travolta), the odds of being higher on the smoking index was 3.1 (95% CI 1.34 to 7.12). Among never smokers (n = 281), those who chose stars who were smokers in three or more films were much more likely to have favourable attitudes toward smoking (adjusted odds ratio 16.2, 95% CI 2.3 to 112).
CONCLUSIONS—Adolescents who choose movie stars who use tobacco

  10. Influence of movie smoking exposure and team sports participation on established smoking.

    PubMed

    Adachi-Mejia, Anna M; Primack, Brian A; Beach, Michael L; Titus-Ernstoff, Linda; Longacre, Meghan R; Weiss, Julia E; Dalton, Madeline A

    2009-07-01

    To examine the joint effects of movie smoking exposure and team sports participation on established smoking. Longitudinal study. School- and telephone-based surveys in New Hampshire and Vermont between September 1999 through November 1999 and February 2006 through February 2007. A total of 2048 youths aged 16 to 21 years at follow-up. Main Exposures Baseline movie smoking exposure categorized in quartiles assessed when respondents were aged 9 to 14 years and team sports participation assessed when respondents were aged 16 to 21 years. Main Outcome Measure Established smoking (having smoked > or =100 cigarettes in one's lifetime) at follow-up. At follow-up, 353 respondents (17.2%) were established smokers. Exposure to the highest quartile of movie smoking compared with the lowest increased the likelihood of established smoking (odds ratio = 1.63; 95% confidence interval, 1.03-2.57), and team sports nonparticipants compared with participants were twice as likely to be established smokers (odds ratio = 2.01; 95% confidence interval, 1.47-2.74). The joint effects of movie smoking exposure and team sports participation revealed that at each quartile of movie smoking exposure, the odds of established smoking were greater for team sports nonparticipants than for participants. We saw a dose-response relationship of movie smoking exposure for established smoking only among team sports participants. Team sports participation clearly plays a protective role against established smoking, even in the face of exposure to movie smoking. However, movie smoking exposure increases the risk of established smoking among both team sports participants and nonparticipants. Parents, teachers, coaches, and clinicians should be aware that encouraging team sports participation in tandem with minimizing early exposure to movie smoking may offer the greatest likelihood of preventing youth smoking.

  11. Influence of Movie Smoking Exposure and Team Sports Participation on Established Smoking

    PubMed Central

    Adachi-Mejia, Anna M.; Primack, Brian A.; Beach, Michael L.; Titus-Ernstoff, Linda; Longacre, Meghan R.; Weiss, Julia E.; Dalton, Madeline A.

    2010-01-01

    Objective To examine the joint effects of movie smoking exposure and team sports participation on established smoking. Design Longitudinal study. Setting School- and telephone-based surveys in New Hampshire and Vermont between September 1999 through November 1999 and February 2006 through February 2007. Participants A total of 2048 youths aged 16 to 21 years at follow-up. Main Exposures Baseline movie smoking exposure categorized in quartiles assessed when respondents were aged 9 to 14 years and team sports participation assessed when respondents were aged 16 to 21 years. Main Outcome Measure Established smoking (having smoked ≥100 cigarettes in one’s lifetime) at follow-up. Results At follow-up, 353 respondents (17.2%) were established smokers. Exposure to the highest quartile of movie smoking compared with the lowest increased the likelihood of established smoking (odds ratio=1.63; 95% confidence interval, 1.03–2.57), and team sports nonparticipants compared with participants were twice as likely to be established smokers (odds ratio=2.01; 95% confidence interval, 1.47–2.74). The joint effects of movie smoking exposure and team sports participation revealed that at each quartile of movie smoking exposure, the odds of established smoking were greater for team sports nonparticipants than for participants. We saw a dose-response relationship of movie smoking exposure for established smoking only among team sports participants. Conclusions Team sports participation clearly plays a protective role against established smoking, even in the face of exposure to movie smoking. However, movie smoking exposure increases the risk of established smoking among both team sports participants and nonparticipants. Parents, teachers, coaches, and clinicians should be aware that encouraging team sports participation in tandem with minimizing early exposure to movie smoking may offer the greatest likelihood of preventing youth smoking. PMID:19581547

  12. Jupiter Polar Winds Movie

    NASA Technical Reports Server (NTRS)

    2001-01-01

    Bands of eastward and westward winds on Jupiter appear as concentric rotating circles in this movie composed of Cassini spacecraft images that have been re-projected as if the viewer were looking down at Jupiter's north pole and the planet were flattened.

    The sequence covers 70 days, from October 1 to December 9, 2000. Cassini's narrow-angle camera captured the images of Jupiter's atmosphere in the near-infrared region of the spectrum.

    What is surprising in this view is the coherent nature of the high-latitude flows, despite the very chaotic, mottled and non-banded appearance of the planet's polar regions. This is the first extended movie sequence to show the coherence and longevity of winds near the pole and the features blown around the planet by them.

    There are thousands of spots, each an active storm similar to the size to the largest of storms on Earth. Large terrestrial storms usually last only a week before they dissolve and are replaced by other storms. But many of the Jovian storms seen here, while occasionally changing latitude or merging with each other, persist for the entire 70 days. Until now, the lifetime of the high-latitude features was unknown. Their longevity is a mystery of Jovian weather.

    Cassini collected images of Jupiter for months before and after it passed the planet on December 30, 2000. Six or more images of the planet in each of several spectral filters were taken at evenly spaced intervals over the course of Jupiter's 10-hour rotation period. The entire sequence was repeated generally every other Jupiter rotation, yielding views of every sector of the planet at least once every 20 hours.

    The images used for the movie shown here were taken every 20 hours through a filter centered at a wavelength of 756 nanometers, where there are almost no absorptions in the planet's atmosphere. The images covering each rotation were mosaiced together to form a cylindrical map extending from 75 degrees north to 75 degrees south in

  13. Still from Red Spot Movie

    NASA Image and Video Library

    2000-11-21

    This image is one of seven from the narrow-angle camera on NASA Cassini spacecraft assembled as a brief movie of cloud movements on Jupiter. The smallest features visible are about 500 kilometers about 300 miles across.

  14. A movie of the RNA polymerase nucleotide addition cycle.

    PubMed

    Brueckner, Florian; Ortiz, Julio; Cramer, Patrick

    2009-06-01

    During gene transcription, RNA polymerase (Pol) passes through repetitive cycles of adding a nucleotide to the growing mRNA chain. Here we obtained a movie of the nucleotide addition cycle by combining structural information on different functional states of the Pol II elongation complex (EC). The movie illustrates the two-step loading of the nucleoside triphosphate (NTP) substrate, closure of the active site for catalytic nucleotide incorporation, and the presumed two-step translocation of DNA and RNA, which is accompanied by coordinated conformational changes in the polymerase bridge helix and trigger loop. The movie facilitates teaching and a mechanistic analysis of transcription and can be downloaded from http://www.lmb.uni-muenchen.de/cramer/pr-materials.

  15. Does Watching Smoking in Movies Promote Teenage Smoking?

    PubMed Central

    Heatherton, Todd F.; Sargent, James D.

    2009-01-01

    Compared to adolescents with low exposure to smoking in movies, those with high exposure are about three times as likely to try smoking or become smokers. We have observed this effect in nationally representative samples using cross-sectional and longitudinal designs. This effect remains statistically significant after controlling for numerous other traditional risk factors, such as personality, parenting style, and sociodemographics. Indeed, the movie-smoking exposure effect on adolescent smoking initiation is greatest among those traditionally considered at lower risk for smoking, such as those low in sensation seeking and those whose parents do not smoke. In this article, we consider possible moderators and mediators of this important media effect as well as health-policy implications. The take-home message is that eliminating smoking in movies may prevent a substantial number of adolescents from smoking. PMID:20160916

  16. A pilot study on pupillary and cardiovascular changes induced by stereoscopic video movies

    PubMed Central

    Oyamada, Hiroshi; Iijima, Atsuhiko; Tanaka, Akira; Ukai, Kazuhiko; Toda, Haruo; Sugita, Norihiro; Yoshizawa, Makoto; Bando, Takehiko

    2007-01-01

    Background Taking advantage of developed image technology, it is expected that image presentation would be utilized to promote health in the field of medical care and public health. To accumulate knowledge on biomedical effects induced by image presentation, an essential prerequisite for these purposes, studies on autonomic responses in more than one physiological system would be necessary. In this study, changes in parameters of the pupillary light reflex and cardiovascular reflex evoked by motion pictures were examined, which would be utilized to evaluate the effects of images, and to avoid side effects. Methods Three stereoscopic video movies with different properties were field-sequentially rear-projected through two LCD projectors on an 80-inch screen. Seven healthy young subjects watched movies in a dark room. Pupillary parameters were measured before and after presentation of movies by an infrared pupillometer. ECG and radial blood pressure were continuously monitored. The maximum cross-correlation coefficient between heart rate and blood pressure, ρmax, was used as an index to evaluate changes in the cardiovascular reflex. Results Parameters of pupillary and cardiovascular reflexes changed differently after subjects watched three different video movies. Amplitudes of the pupillary light reflex, CR, increased when subjects watched two CG movies (movies A and D), while they did not change after watching a movie with the real scenery (movie R). The ρmax was significantly larger after presentation of the movie D. Scores of the questionnaire for subjective evaluation of physical condition increased after presentation of all movies, but their relationship with changes in CR and ρmax was different in three movies. Possible causes of these biomedical differences are discussed. Conclusion The autonomic responses were effective to monitor biomedical effects induced by image presentation. Further accumulation of data on multiple autonomic functions would contribute

  17. A pilot study on pupillary and cardiovascular changes induced by stereoscopic video movies.

    PubMed

    Oyamada, Hiroshi; Iijima, Atsuhiko; Tanaka, Akira; Ukai, Kazuhiko; Toda, Haruo; Sugita, Norihiro; Yoshizawa, Makoto; Bando, Takehiko

    2007-10-04

    Taking advantage of developed image technology, it is expected that image presentation would be utilized to promote health in the field of medical care and public health. To accumulate knowledge on biomedical effects induced by image presentation, an essential prerequisite for these purposes, studies on autonomic responses in more than one physiological system would be necessary. In this study, changes in parameters of the pupillary light reflex and cardiovascular reflex evoked by motion pictures were examined, which would be utilized to evaluate the effects of images, and to avoid side effects. Three stereoscopic video movies with different properties were field-sequentially rear-projected through two LCD projectors on an 80-inch screen. Seven healthy young subjects watched movies in a dark room. Pupillary parameters were measured before and after presentation of movies by an infrared pupillometer. ECG and radial blood pressure were continuously monitored. The maximum cross-correlation coefficient between heart rate and blood pressure, rho max, was used as an index to evaluate changes in the cardiovascular reflex. Parameters of pupillary and cardiovascular reflexes changed differently after subjects watched three different video movies. Amplitudes of the pupillary light reflex, CR, increased when subjects watched two CG movies (movies A and D), while they did not change after watching a movie with the real scenery (movie R). The rho max was significantly larger after presentation of the movie D. Scores of the questionnaire for subjective evaluation of physical condition increased after presentation of all movies, but their relationship with changes in CR and rho max was different in three movies. Possible causes of these biomedical differences are discussed. The autonomic responses were effective to monitor biomedical effects induced by image presentation. Further accumulation of data on multiple autonomic functions would contribute to develop the tools which

  18. Large-field high-resolution mosaic movies

    NASA Astrophysics Data System (ADS)

    Hammerschlag, Robert H.; Sliepen, Guus; Bettonvil, Felix C. M.; Jägers, Aswin P. L.; Sütterlin, Peter; Martin, Sara F.

    2012-09-01

    Movies with fields-of-view larger than normal for high-resolution telescopes will give a better understanding of processes on the Sun, such as filament and active region developments and their possible interactions. New active regions can influence, by their emergence, their environment to the extent of possibly serving as an igniter of the eruption of a nearby filament. A method to create a large field-of-view is to join several fields-of-view into a mosaic. Fields are imaged quickly one after another using fast telescope-pointing. Such a pointing cycle has been automated at the Dutch Open Telescope (DOT), a high-resolution solar telescope located on the Canary Island La Palma. The observer can draw with the computer mouse the desired total field in the guider-telescope image of the whole Sun. The guider telescope is equipped with an H-alpha filter and electronic enhancement of contrast in the image for good visibility of filaments and prominences. The number and positions of the subfields are calculated automatically and represented by an array of bright points indicating the subfield centers inside the drawn rectangle of the total field on the computer screen with the whole-sun image. When the exposures start the telescope repeats automatically the sequence of subfields. Automatic production of flats is also programmed including defocusing and fast motion over the solar disk of the image field. For the first time mosaic movies were programmed from stored information on automated telescope motions from one field to the next. The mosaic movies fill the gap between whole-sun images with limited resolution of synoptic telescopes including space instruments and small-field high-cadence movies of high-resolution solar telescopes.

  19. Dichoptic movie viewing treats childhood amblyopia.

    PubMed

    Li, Simone L; Reynaud, Alexandre; Hess, Robert F; Wang, Yi-Zhong; Jost, Reed M; Morale, Sarah E; De La Cruz, Angie; Dao, Lori; Stager, David; Birch, Eileen E

    2015-10-01

    Contrast-balanced dichoptic experience with perceptual-learning tasks or simple games has been shown to improve visual acuity significantly in amblyopia. However, these tasks are intensive and repetitive, and up to 40% of unsupervised patients are noncompliant. We investigated the efficacy of a potentially more engaging movie method to provide contrast-balanced binocular experience via complementary dichoptic stimulation. Eight amblyopic children 4-10 years of age were enrolled in a prospective cohort study to watch 3 dichoptic movies per week for 2 weeks on a passive 3D display. Dichoptic versions of 18 popular animated feature films were created. A patterned image mask of irregularly shaped blobs was multiplied with the movie images seen by the amblyopic eye and an inverse mask was multiplied with the images seen by the fellow eye. Fellow-eye contrast was initially set at a reduced level that allowed binocular vision and was then incremented by 10% at each visit. Best-corrected visual acuity, random dot stereoacuity, and interocular suppression were measured at baseline and 2 weeks. Mean amblyopic eye visual acuity (with standard error of the mean) improved from a logarithm of minimum angle of resolution of 0.72 ± 0.08 at baseline to 0.52 ± 0.09 (P = 0.003); that is, 2.0 lines of improvement at the 2-week outcome visit. No significant change in interocular suppression or stereoacuity was found. Passive viewing of dichoptic feature films is feasible and could be a promising new treatment for childhood amblyopia. The maximum improvement that may be achieved by watching dichoptic movies remains to be determined. No known side effects are associated with this new treatment. Copyright © 2015 American Association for Pediatric Ophthalmology and Strabismus. Published by Elsevier Inc. All rights reserved.

  20. Dichoptic movie viewing treats childhood amblyopia

    PubMed Central

    Li, Simone L.; Reynaud, Alexandre; Hess, Robert F.; Wang, Yi-Zhong; Jost, Reed M.; Morale, Sarah E.; De La Cruz, Angie; Dao, Lori; Stager, David; Birch, Eileen E.

    2015-01-01

    Background Contrast-balanced dichoptic experience with perceptual-learning tasks or simple games has been shown to improve visual acuity significantly in amblyopia. However, these tasks are intensive and repetitive, and up to 40% of unsupervised patients are noncompliant. We investigated the efficacy of a potentially more engaging movie method to provide contrast-balanced binocular experience via complementary dichoptic stimulation. Methods Eight amblyopic children 4–10 years of age were enrolled in a prospective cohort study to watch 3 dichoptic movies per week for 2 weeks on a passive 3D display. Dichoptic versions of 18 popular animated feature films were created. A patterned image mask of irregularly shaped blobs was multiplied with the movie images seen by the amblyopic eye and an inverse mask was multiplied with the images seen by the fellow eye. Fellow-eye contrast was initially set at a reduced level that allowed binocular vision and was then incremented by 10% at each visit. Best-corrected visual acuity, random dot stereoacuity, and interocular suppression were measured at baseline and 2 weeks. Results Mean amblyopic eye visual acuity (with standard error of the mean) improved from a logarithm of minimum angle of resolution of 0.72 ± 0.08 at baseline to 0.52 ± 0.09 (P = 0.003); that is, 2.0 lines of improvement at the 2-week outcome visit. No significant change in interocular suppression or stereoacuity was found. Conclusions Passive viewing of dichoptic feature films is feasible and could be a promising new treatment for childhood amblyopia. The maximum improvement that may be achieved by watching dichoptic movies remains to be determined. No known side effects are associated with this new treatment. PMID:26486019

  1. [Smoking in movies -- a new way of promotion].

    PubMed

    Mihălţan, Florin

    2012-01-01

    Smoking in movies is a neglected aspect, even in Romania. The tobacco industry find out earlier what could be the impact of smoking on the initiation on smoking in teenagers. Later, we had reactions. In this article I am reviewing, from a epidemiological point of view, the effect of smoking in movies and I am analyzing the modalities of fighting and the actions for winning, also for teenagers, this battle in tobacco control.

  2. Association of Smoking Onset With R-Rated Movie Restrictions and Adolescent Sensation Seeking

    PubMed Central

    Sargent, James D.; Stoolmiller, Mike; Scholte, Ron H. J.; Engels, Rutger C. M. E.; Tanski, Susanne E.

    2011-01-01

    OBJECTIVES: In this study, we examined how often US youths reported having complete parental restrictions on watching R-rated movies. In addition, we assessed the relationship between parental R-rated movie restrictions and adolescents' sensation seeking and how this interplay is related to smoking onset. METHODS: Data from a 4-wave longitudinal study of 6522 adolescents (10–14 years of age) who were recruited through a random-digit-dial telephone survey were used. At baseline, subjects were nationally representative of the US population. Subjects were monitored for 2 years and queried about their smoking status, their sensation-seeking propensity, and how often they were allowed to watch R-rated movies. A cross-lagged model combined with survival analysis was used to assess the relationships between parental R-rated movie restrictions, sensation-seeking propensity, and risk for smoking onset. RESULTS: Findings demonstrated that 32% of the US adolescents reported being completely restricted from watching R-rated movies by their parents. Model findings revealed that adolescents' sensation seeking was related to greater risk for smoking onset not only directly but also indirectly through their parents becoming more permissive of R-rated movie viewing. Parental R-rated movie restrictions were found to decrease the risk of smoking onset directly and indirectly by changing children's sensation seeking. CONCLUSIONS: These findings imply that, beyond direct influences, the relationship between adolescents' sensation seeking and parental R-rated movie restrictions in explaining smoking onset is bidirectional in nature. Finally, these findings highlight the relevance of motivating and supporting parents in limiting access to R-rated movies. PMID:21135004

  3. Motion Picture Attendance and Factors Influencing Movie Selection among High School Students.

    ERIC Educational Resources Information Center

    Austin, Bruce A.

    In an audience research study, 64 high school students responded to a questionnaire concerning their movie attendance habits and the importance of ten variables to their decision-making process when choosing a movie to see. The results indicated that 26.6% attended movies once a month, 23.4% twice monthly, 6.3% three times a month, 4.7% four times…

  4. It's Only a Movie.

    ERIC Educational Resources Information Center

    McKowen, Clark; Sparke, William

    A montage of thought and comment on motion pictures is presented, from short articles to cartoons, quotes, poems, drawings and pictures. Included are descriptions of how movies are possible, techniques of filming and editing, criticisms, history, the effects of films on the people who watch them, and personalities of the people involved in films.…

  5. Movie portrayals of juvenile delinquency: Part II--Sociology and psychology.

    PubMed

    Snyder, S

    1995-01-01

    The visual media, especially movies, are appealing to youth with their rapid presentation of visual images of immediate gratification and unbridled pursuit of materialism. As social class differences in America widen, movies may serve both as a reflection of the social psychology of juvenile delinquency and as an etiologic factor in the development of such wayward youth. This paper examines some current aspects of the sociology and psychology of juvenile delinquency, and presents the historical significance of movies since the 1930s as both a visual representation and causative factor in the social psychology of delinquent youth.

  6. Deep learning based beat event detection in action movie franchises

    NASA Astrophysics Data System (ADS)

    Ejaz, N.; Khan, U. A.; Martínez-del-Amor, M. A.; Sparenberg, H.

    2018-04-01

    Automatic understanding and interpretation of movies can be used in a variety of ways to semantically manage the massive volumes of movies data. "Action Movie Franchises" dataset is a collection of twenty Hollywood action movies from five famous franchises with ground truth annotations at shot and beat level of each movie. In this dataset, the annotations are provided for eleven semantic beat categories. In this work, we propose a deep learning based method to classify shots and beat-events on this dataset. The training dataset for each of the eleven beat categories is developed and then a Convolution Neural Network is trained. After finding the shot boundaries, key frames are extracted for each shot and then three classification labels are assigned to each key frame. The classification labels for each of the key frames in a particular shot are then used to assign a unique label to each shot. A simple sliding window based method is then used to group adjacent shots having the same label in order to find a particular beat event. The results of beat event classification are presented based on criteria of precision, recall, and F-measure. The results are compared with the existing technique and significant improvements are recorded.

  7. Does the exposure to smoking cues in movies affect adolescents' immediate smoking behavior?

    PubMed

    Lochbuehler, Kirsten; Kleinjan, Marloes; Engels, Rutger C M E

    2013-05-01

    Various studies have demonstrated that environmental smoking cues elicit smoking-related responses in smokers. However, cue reactivity studies among adolescent smokers are scarce. Therefore, the aim of this study was to examine the effect of smoking portrayal in movies on immediate smoking behavior in adolescent smokers. A total of 65 adolescent daily smokers (between the ages of 16 and 18 years) were exposed to a one-hour movie clip, with or without smoking characters, and were allowed to smoke while watching the movie. The exposure to smoking cues in movies had no effect on immediate smoking behavior. This association was not affected by several smoking- and movie-related variables. No influence of smoking cues in movies on immediate smoking behavior in adolescent daily smokers was found. More experimental research on the effects of environmental cues on adolescent smokers in different stages of addiction is needed. Copyright © 2013 Elsevier Ltd. All rights reserved.

  8. Effect of Exposure to Smoking in Movies on Young Adult Smoking in New Zealand

    PubMed Central

    Gendall, Philip; Hoek, Janet; Edwards, Richard; Glantz, Stanton

    2016-01-01

    Onscreen Smoking Is a Form of Tobacco Marketing Tobacco advertising has been prohibited in New Zealand since 1990, and the government has set a goal of becoming a smokefree nation by 2025. However, tobacco marketing persists indirectly through smoking in motion pictures, and there is strong evidence that exposure to onscreen smoking causes young people to start smoking. We investigated the relationship between exposure to smoking in movies and youth smoking initiation among New Zealand young adults. Data from an online survey of 419 smokers and non-smokers aged 18 to 25 were used to estimate respondents’ exposure to smoking occurrences in 50 randomly-selected movies from the 423 US top box office movies released between 2008 and 2012. Analyses involved calculating movie smoking exposure (MSE) for each respondent, using logistic regression to analyse the relationship between MSE and current smoking behaviour, and estimating the attributable fraction due to smoking in movies. Effect of Smoking in Movies on New Zealand Youth Exposure to smoking occurrences in movies was associated with current smoking status. After allowing for the influence of family, friends and co-workers, age and rebelliousness, respondents’ likelihood of smoking increased by 11% for every 100-incident increase in exposure to smoking incidents, (aOR1.11; p< .05). The estimated attributable fraction due to smoking in movies was 54%; this risk could be substantially reduced by eliminating smoking from movies currently rated as appropriate for youth. We conclude that exposure to smoking in movies remains a potent risk factor associated with smoking among young adults, even in a progressive tobacco control setting such as New Zealand. Harmonising the age of legal tobacco purchase (18) with the age at which it is legal to view smoking in movies would support New Zealand’s smokefree 2025 goal. PMID:26960189

  9. Graph coarse-graining reveals differences in the module-level structure of functional brain networks.

    PubMed

    Kujala, Rainer; Glerean, Enrico; Pan, Raj Kumar; Jääskeläinen, Iiro P; Sams, Mikko; Saramäki, Jari

    2016-11-01

    Networks have become a standard tool for analyzing functional magnetic resonance imaging (fMRI) data. In this approach, brain areas and their functional connections are mapped to the nodes and links of a network. Even though this mapping reduces the complexity of the underlying data, it remains challenging to understand the structure of the resulting networks due to the large number of nodes and links. One solution is to partition networks into modules and then investigate the modules' composition and relationship with brain functioning. While this approach works well for single networks, understanding differences between two networks by comparing their partitions is difficult and alternative approaches are thus necessary. To this end, we present a coarse-graining framework that uses a single set of data-driven modules as a frame of reference, enabling one to zoom out from the node- and link-level details. As a result, differences in the module-level connectivity can be understood in a transparent, statistically verifiable manner. We demonstrate the feasibility of the method by applying it to networks constructed from fMRI data recorded from 13 healthy subjects during rest and movie viewing. While independently partitioning the rest and movie networks is shown to yield little insight, the coarse-graining framework enables one to pinpoint differences in the module-level structure, such as the increased number of intra-module links within the visual cortex during movie viewing. In addition to quantifying differences due to external stimuli, the approach could also be applied in clinical settings, such as comparing patients with healthy controls. © 2016 Federation of European Neuroscience Societies and John Wiley & Sons Ltd.

  10. Longitudinal study of parental movie restriction on teen smoking and drinking in Germany.

    PubMed

    Hanewinkel, Reiner; Morgenstern, Matthis; Tanski, Susanne E; Sargent, James D

    2008-10-01

    To determine if adolescents who report that their parents restrict viewing movies based on rating have a lower risk of trying smoking and drinking alcohol in the future. Prospective observational study. A cohort of 2110 German adolescents younger than 15 years who had never smoked or drunk alcohol at baseline were surveyed 12-13 months later to determine smoking and binge drinking initiation. Risk of substance use was assessed as a function of parental restriction on viewing FSK-16 movies (movies that only those aged 16 years and over would be allowed to see in theaters). The percentage of students who tried smoking was 16.3%, 10.9% initiated binge drinking and 5.0% used both substances during the follow-up period. There was a significant effect of parental movie restriction on each substance use outcome measure after controlling for covariates. Compared with adolescents whose parents never allowed them to view FSK-16 movies, the adjusted relative risk [(RR) (95% confidence interval (CI)] for use of both substances were 1.64 (1.05-2.58) for adolescents allowed to view them once in a while, 2.30 (1.53-3.45) for sometimes and 2.92 (1.83-4.67) for all the time. FSK-16 restrictions were associated with lower viewership of all classes of movies, but especially FSK-16/18 movies; in addition, FSK-16 restrictions were associated with substantially lower exposure to movie depiction of tobacco and alcohol use, suggesting a mediational mechanism for the association. Among young adolescents, parental restriction from viewing movies rated for older adolescents/adults decreases the risk of substance use in the future.

  11. Movies and Literary Elements.

    ERIC Educational Resources Information Center

    Keller, Rodney D.

    Showing ten-minute movie clips can be an effective way to motivate students to read literature and to teach elements of fiction, namely plot, character, setting, symbol, irony, and theme. A clip from "And Then There Were None" may be used to teach various elements of plot, including conflict and the four types of conflict (man vs. man,…

  12. Visual discomfort while watching stereoscopic three-dimensional movies at the cinema.

    PubMed

    Zeri, Fabrizio; Livi, Stefano

    2015-05-01

    This study investigates discomfort symptoms while watching Stereoscopic three-dimensional (S3D) movies in the 'real' condition of a cinema. In particular, it had two main objectives: to evaluate the presence and nature of visual discomfort while watching S3D movies, and to compare visual symptoms during S3D and 2D viewing. Cinema spectators of S3D or 2D films were interviewed by questionnaire at the theatre exit of different multiplex cinemas immediately after viewing a movie. A total of 854 subjects were interviewed (mean age 23.7 ± 10.9 years; range 8-81 years; 392 females and 462 males). Five hundred and ninety-nine of them viewed different S3D movies, and 255 subjects viewed a 2D version of a film seen in S3D by 251 subjects from the S3D group for a between-subjects design for that comparison. Exploratory factor analysis revealed two factors underlying symptoms: External Symptoms Factors (ESF) with a mean ± S.D. symptom score of 1.51 ± 0.58 comprised of eye burning, eye ache, eye strain, eye irritation and tearing; and Internal Symptoms Factors (ISF) with a mean ± S.D. symptom score of 1.38 ± 0.51 comprised of blur, double vision, headache, dizziness and nausea. ISF and ESF were significantly correlated (Spearman r = 0.55; p = 0.001) but with external symptoms significantly higher than internal ones (Wilcoxon Signed-ranks test; p = 0.001). The age of participants did not significantly affect symptoms. However, females had higher scores than males for both ESF and ISF, and myopes had higher ISF scores than hyperopes. Newly released movies provided lower ESF scores than older movies, while the seat position of spectators had minimal effect. Symptoms while viewing S3D movies were significantly and negatively correlated to the duration of wearing S3D glasses. Kruskal-Wallis results showed that symptoms were significantly greater for S3D compared to those of 2D movies, both for ISF (p = 0.001) and for ESF (p = 0.001). In short, the analysis of the symptoms

  13. Using movies to teach professionalism to medical students.

    PubMed

    Klemenc-Ketis, Zalika; Kersnik, Janko

    2011-08-23

    Professionalism topics are usually not covered as a separate lesson within formal curriculum, but in subtler and less officially recognized educational activities, which makes them difficult to teach and assess. Interactive methods (e.g. movies) could be efficient teaching methods but are rarely studied. The aims of this study were: 1) to test the relevance and usefulness of movies in teaching professionalism to fourth year medical students and, 2) to assess the impact of this teaching method on students' attitudes towards some professionalism topics. This was an education study with qualitative data analysis in a group of eleven fourth year medical students from the Medical School of University Maribor who attended an elective four month course on professionalism. There were 8 (66.7%) female students in the group. The mean age of the students was 21.9 ± 0.9 years. The authors used students' written reports and oral presentations as the basis for qualitative analysis using thematic codes. Students recognised the following dimensions in the movie: communication, empathy, doctors' personal interests and palliative care. It also made them think about their attitudes towards life, death and dying. The controlled environment of movies successfully enables students to explore their values, beliefs, and attitudes towards features of professionalism without feeling that their personal integrity had been threatened. Interactive teaching methods could become an indispensible aid in teaching professionalism to new generations.

  14. Rating Movies and Rating the Raters Who Rate Them

    PubMed Central

    Zhou, Hua; Lange, Kenneth

    2010-01-01

    The movie distribution company Netflix has generated considerable buzz in the statistics community by offering a million dollar prize for improvements to its movie rating system. Among the statisticians and computer scientists who have disclosed their techniques, the emphasis has been on machine learning approaches. This article has the modest goal of discussing a simple model for movie rating and other forms of democratic rating. Because the model involves a large number of parameters, it is nontrivial to carry out maximum likelihood estimation. Here we derive a straightforward EM algorithm from the perspective of the more general MM algorithm. The algorithm is capable of finding the global maximum on a likelihood landscape littered with inferior modes. We apply two variants of the model to a dataset from the MovieLens archive and compare their results. Our model identifies quirky raters, redefines the raw rankings, and permits imputation of missing ratings. The model is intended to stimulate discussion and development of better theory rather than to win the prize. It has the added benefit of introducing readers to some of the issues connected with analyzing high-dimensional data. PMID:20802818

  15. Rating Movies and Rating the Raters Who Rate Them.

    PubMed

    Zhou, Hua; Lange, Kenneth

    2009-11-01

    The movie distribution company Netflix has generated considerable buzz in the statistics community by offering a million dollar prize for improvements to its movie rating system. Among the statisticians and computer scientists who have disclosed their techniques, the emphasis has been on machine learning approaches. This article has the modest goal of discussing a simple model for movie rating and other forms of democratic rating. Because the model involves a large number of parameters, it is nontrivial to carry out maximum likelihood estimation. Here we derive a straightforward EM algorithm from the perspective of the more general MM algorithm. The algorithm is capable of finding the global maximum on a likelihood landscape littered with inferior modes. We apply two variants of the model to a dataset from the MovieLens archive and compare their results. Our model identifies quirky raters, redefines the raw rankings, and permits imputation of missing ratings. The model is intended to stimulate discussion and development of better theory rather than to win the prize. It has the added benefit of introducing readers to some of the issues connected with analyzing high-dimensional data.

  16. Effect of Exposure to Smoking in Movies on Young Adult Smoking in New Zealand.

    PubMed

    Gendall, Philip; Hoek, Janet; Edwards, Richard; Glantz, Stanton

    2016-01-01

    Tobacco advertising has been prohibited in New Zealand since 1990, and the government has set a goal of becoming a smokefree nation by 2025. However, tobacco marketing persists indirectly through smoking in motion pictures, and there is strong evidence that exposure to onscreen smoking causes young people to start smoking. We investigated the relationship between exposure to smoking in movies and youth smoking initiation among New Zealand young adults. Data from an online survey of 419 smokers and non-smokers aged 18 to 25 were used to estimate respondents' exposure to smoking occurrences in 50 randomly-selected movies from the 423 US top box office movies released between 2008 and 2012. Analyses involved calculating movie smoking exposure (MSE) for each respondent, using logistic regression to analyse the relationship between MSE and current smoking behaviour, and estimating the attributable fraction due to smoking in movies. Exposure to smoking occurrences in movies was associated with current smoking status. After allowing for the influence of family, friends and co-workers, age and rebelliousness, respondents' likelihood of smoking increased by 11% for every 100-incident increase in exposure to smoking incidents, (aOR1.11; p< .05). The estimated attributable fraction due to smoking in movies was 54%; this risk could be substantially reduced by eliminating smoking from movies currently rated as appropriate for youth. We conclude that exposure to smoking in movies remains a potent risk factor associated with smoking among young adults, even in a progressive tobacco control setting such as New Zealand. Harmonising the age of legal tobacco purchase (18) with the age at which it is legal to view smoking in movies would support New Zealand's smokefree 2025 goal.

  17. Voyager 1 Jupiter Southern Hemisphere Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This movie shows a portion of Jupiter in the southern hemisphere over 17Jupiter days. Above the white belt, notice the series of atmospheric vortices headed west. Even these early approach frames show wild dynamics in the roiling environment south of the white belt. Notice the small tumbling white cloud near the center.

    As Voyager 1 approached Jupiter in 1979, it took images of the planet at regular intervals. This sequence is made from 17 images taken once every Jupiter rotation period (about 10 hours). These images were acquired in the Blue filter around Feb. 1, 1979. The spacecraft was about 37 million kilometers from Jupiter at that time.

    This time-lapse movie was produced at JPL by the Image Processing Laboratory in 1979.

  18. Smoking in Hollywood movies: impact on teen smoking with special reference to German adolescents.

    PubMed

    Hanewinkel, Reiner

    2007-01-01

    This paper summarizes studies that have linked exposure to movie smoking and smoking initiation among adolescents. Much of the research linking exposure to smoking to movies with adolescent smoking comes from studies of U.S. children and their exposure to smoking in Hollywood movies. Cross-sectional and longitudinal studies have assessed such exposure and have found a strong, independent association with smoking onset. A first study conduced in Germany reveals that smoking in internationally distributed movies is a risk factor for ever and current smoking among European adolescents, too. It is concluded that limiting exposure of young adolescents to movie smoking could have important world-wide public health implications.

  19. Exposure to Alcohol Content in Movies and Initiation of Early Drinking Milestones.

    PubMed

    Jackson, Kristina M; Janssen, Tim; Barnett, Nancy P; Rogers, Michelle L; Hayes, Kerri L; Sargent, James

    2018-01-01

    Exposure to alcohol content in movies has been shown to be associated with adolescent use of alcohol, including earlier onset. This study examined the influence of movie alcohol exposure on subsequent alcohol onset, considering the social context (whether the movie was viewed with a friend or parent). We examined whether media's influence holds across a spectrum of early drinking milestones: sipping (but not consuming a full drink of) alcohol, consuming a full drink of alcohol, and engaging in heavy episodic drinking (HED). Data were taken from a sample of 882 middle school youth (52% female; 24% non-White) enrolled in an ongoing study on alcohol initiation and progression. Exposure to alcohol content in films was measured using a method that combines content analysis and random assignment of movie titles to youth surveys. The hazard of initiating alcohol use (sip, full drink, HED) as a function of exposure was estimated using survival analysis. Associations were adjusted for demographic, personality, and social influence factors known to be associated with both movie exposure and alcohol use. Exposure to alcohol content was common. Hours of exposure prospectively predicted earlier onset of alcohol involvement across all outcomes. Viewing movies with friends appeared to augment the media exposure effect, in contrast to viewing movies with parents, which was not a significant predictor of initiation. Exposure to alcohol in films is involved in the entry into early stages of alcohol involvement. Findings support further investigation into the role of the media in underage drinking, especially in the context of consuming media with friends and peers. Limiting media exposure and/or stronger Federal Trade Commission oversight of movie ratings should be a priority for preventing underage drinking. Copyright © 2017 by the Research Society on Alcoholism.

  20. Injury prevention practices as depicted in G-rated and PG-rated movies.

    PubMed

    Pelletier, A R; Quinlan, K P; Sacks, J J; Van Gilder, T J; Gilchrist, J; Ahluwalia, H K

    2000-03-01

    Previous studies on alcohol, tobacco, and violence suggest that children's behavior can be influenced by mass media; however, little is known about the effect of media on unintentional injuries, the leading cause of death among young persons in the United States. To determine how injury prevention practices are depicted in G-rated (general audience) and PG-rated (parental guidance recommended) movies. Observational study. The 25 movies with the highest domestic box-office grosses and a rating of G or PG for each year from 1995 through 1997. Movies that were predominantly animated or not set in the present day were excluded from analysis. Movie characters with speaking roles. Safety belt use by motor vehicle occupants, use of a crosswalk and looking both ways by pedestrians crossing a street, helmet use by bicyclists, personal flotation device use by boaters, and selected other injury prevention practices. Fifty nonanimated movies set in the present day were included in the study. A total of 753 person-scenes involving riding in a motor vehicle, crossing the street, bicycling, and boating were shown (median, 13.5 person-scenes per movie). Forty-two person-scenes (6%) involved falls or crashes, which resulted in 4 injuries and 2 deaths. Overall, 119 (27%) of 447 motor vehicle occupants wore safety belts, 20 (18%) of 109 pedestrians looked both ways before crossing the street and 25 (16%) of 160 used a crosswalk, 4 (6%) of 64 bicyclists wore helmets, and 14 (17%) of 82 boaters wore personal flotation devices. In scenes depicting everyday life in popular movies likely to be seen by children, characters were infrequently portrayed practicing recommended safe behaviors. The consequences of unsafe behaviors were rarely shown. The entertainment industry should improve its depiction of injury prevention practices in G-rated and PG-rated movies.

  1. Favourite movie stars, their tobacco use in contemporary movies, and its association with adolescent smoking.

    PubMed

    Tickle, J J; Sargent, J D; Dalton, M A; Beach, M L; Heatherton, T F

    2001-03-01

    To assess the relation between adolescents' favourite movie stars, the portrayal of tobacco use by those stars in contemporary motion pictures, and adolescent smoking. 632 students (sixth to 12th grade, ages 10-19 years) from five rural New England public schools completed a voluntary, self administered survey in October 1996. The survey assessed tobacco use, other variables associated with adolescent smoking, and favourite movie star. In addition, tobacco use by 43 selected movie stars was measured in films between 1994 and 1996. Students were categorised into an ordinal five point index (tobacco status) based on their smoking behaviour and their smoking susceptibility: non-susceptible never smokers, susceptible never smokers, non-current experimenters, current experimenters, and smokers. We determined the adjusted cumulative odds of having advanced smoking status based on the amount of on-screen tobacco use by their favourite film star. Of the 43 stars, 65% used tobacco at least once, and 42% portrayed smoking as an essential character trait in one or more films. Stars who smoked more than twice in a film were considered smokers. For adolescents whose favourite stars smoked in only one film, the odds of being higher on the smoking index was 0.78 (95% confidence interval (CI) 0.53 to 1.15). For adolescents whose favourite stars smoked in two films, the odds of being higher on the smoking index was 1.5 (95% CI 1.01 to 2.32). For adolescents whose favourite stars smoked in three or more films (Leonardo DiCaprio, Sharon Stone, John Travolta), the odds of being higher on the smoking index was 3.1 (95% CI 1.34 to 7.12). Among never smokers (n = 281), those who chose stars who were smokers in three or more films were much more likely to have favourable attitudes toward smoking (adjusted odds ratio 16.2, 95% CI 2.3 to 112). Adolescents who choose movie stars who use tobacco on-screen are significantly more likely to have an advanced smoking status and more favourable

  2. Longitudinal study of parental movie restriction on teen smoking and drinking in Germany

    PubMed Central

    Hanewinkel, Reiner; Morgenstern, Matthis; Tanski, Susanne E.; Sargent, James D.

    2009-01-01

    Aims To determine if adolescents who report that their parents restrict viewing movies based on rating have a lower risk of trying smoking and drinking alcohol in the future. Design Prospective observational study. A cohort of 2110 German adolescents younger than 15 years who had never smoked or drunk alcohol at baseline were surveyed 12–13 months later to determine smoking and binge drinking initiation. Risk of substance use was assessed as a function of parental restriction on viewing FSK-16 movies (movies that only those aged 16 years and over would be allowed to see in theaters). Findings The percentage of students who tried smoking was 16.3%, 10.9% initiated binge drinking and 5.0% used both substances during the follow-up period. There was a significant effect of parental movie restriction on each substance use outcome measure after controlling for covariates. Compared with adolescents whose parents never allowed them to view FSK-16 movies, the adjusted relative risk [(RR) (95% confidence interval (CI)] for use of both substances were 1.64 (1.05–2.58) for adolescents allowed to view them once in a while, 2.30 (1.53–3.45) for sometimes and 2.92 (1.83–4.67) for all the time. FSK-16 restrictions were associated with lower viewership of all classes of movies, but especially FSK-16/18 movies; in addition, FSK-16 restrictions were associated with substantially lower exposure to movie depiction of tobacco and alcohol use, suggesting a mediational mechanism for the association. Conclusions Among young adolescents, parental restriction from viewing movies rated for older adolescents/adults decreases the risk of substance use in the future. PMID:18821879

  3. Pass the Popcorn: “Obesogenic” Behaviors and Stigma in Children’s Movies

    PubMed Central

    Throop, Elizabeth M.; Skinner, Asheley Cockrell; Perrin, Andrew J.; Steiner, Michael J.; Odulana, Adebowale; Perrin, Eliana M.

    2014-01-01

    Objective To determine the prevalence of obesity-related behaviors and attitudes in children’s movies. Design and Methods We performed a mixed-methods study of the top-grossing G- and PG-rated movies, 2006–2010 (4 per year). For each 10-minute movie segment the following were assessed: 1) prevalence of key nutrition and physical activity behaviors corresponding to the American Academy of Pediatrics obesity prevention recommendations for families; 2) prevalence of weight stigma; 3) assessment as healthy, unhealthy, or neutral; 3) free-text interpretations of stigma. Results Agreement between coders was greater than 85% (Cohen’s kappa=0.7), good for binary responses. Segments with food depicted: exaggerated portion size (26%); unhealthy snacks (51%); sugar-sweetened beverages (19%). Screen time was also prevalent (40% of movies showed television; 35% computer; 20% video games). Unhealthy segments outnumbered healthy segments 2:1. Most (70%) of the movies included weight-related stigmatizing content (e.g. “That fat butt! Flabby arms! And this ridiculous belly!”). Conclusions These popular children’s movies had significant “obesogenic” content, and most contained weight-based stigma. They present a mixed message to children: promoting unhealthy behaviors while stigmatizing the behaviors’ possible effects. Further research is needed to determine the effects of such messages on children. PMID:24311390

  4. The Grammar Movie Project

    ERIC Educational Resources Information Center

    Kreutner, Edith

    2015-01-01

    In this case study, I will show how directing a movie on grammar can help students improve their oral skills as well as their language competency, team working and planning skills, and also teach them about learning itself. I will present an innovative teaching project that uses the medium of film to get students engaged with grammar and that aims…

  5. Movie Lessons: Cultural Politics and the Visible Practices of Schooling

    ERIC Educational Resources Information Center

    Saltmarsh, David

    2011-01-01

    This article examines teaching practices and pedagogies shown in three Hollywood movies. Although some government reports and the media articles may assert that the quality of teaching in public schools is poor, by contrast mainstream movies of the "urban high school" genre often champion teachers who are able to make a difference in…

  6. Motives for smoking in movies affect future smoking risk in middle school students: an experimental investigation.

    PubMed

    Shadel, William G; Martino, Steven C; Setodji, Claude; Haviland, Amelia; Primack, Brain A; Scharf, Deborah

    2012-06-01

    Exposure to smoking in movies has been linked to adolescent smoking uptake. However, beyond linking amount of exposure to smoking in movies with adolescent smoking, whether the way that smoking is portrayed in movies matters for influencing adolescent smoking has not been investigated. This study experimentally examined how motivation for smoking depicted in movies affects self-reported future smoking risk (a composite measure with items that assess smoking refusal self-efficacy and smoking intentions) among early adolescents. A randomized laboratory experiment was used. Adolescents were exposed to movie scenes depicting one of three movie smoking motives: social smoking motive (characters smoked to facilitate social interaction); relaxation smoking motive (characters smoked to relax); or no smoking motive (characters smoked with no apparent motive, i.e., in neutral contexts and/or with neutral affect). Responses to these movie scenes were contrasted (within subjects) to participants' responses to control movie scenes in which no smoking was present; these control scenes matched to the smoking scenes with the same characters in similar situations but where no smoking was present. A total of 358 adolescents, aged 11-14 years, participated. Compared with participants exposed to movie scenes depicting characters smoking with no clear motive, adolescents exposed to movie scenes depicting characters smoking for social motives and adolescents exposed to movie scenes depicting characters smoking for relaxation motives had significantly greater chances of having increases in their future smoking risk. Exposure to movies that portray smoking motives places adolescents at particular risk for future smoking. Copyright © 2011 Elsevier Ireland Ltd. All rights reserved.

  7. Motives for Smoking in Movies Affect Future Smoking Risk in Middle School Students: An Experimental Investigation

    PubMed Central

    Shadel, William G.; Martino, Steven; Setodji, Claude; Haviland, Amelia; Primack, Brian; Scharf, Deborah

    2011-01-01

    Background Exposure to smoking in movies has been linked to adolescent smoking uptake. However, beyond linking amount of exposure to smoking in movies with adolescent smoking, whether the way that smoking is portrayed in movies matters for influencing adolescent smoking has not been investigated. This study experimentally examined how motivation for smoking depicted in movies affects self-reported future smoking risk (a composite measure with items that assess smoking refusal self-efficacy and smoking intentions) among early adolescents. Methods A randomized laboratory experiment was used. Adolescents were exposed to movie scenes depicting one of three movie smoking motives: social smoking motive (characters smoked to facilitate social interaction); relaxation smoking motive (characters smoked to relax); or no smoking motive (characters smoked with no apparent motive, i.e., in neutral contexts and/or with neutral affect). Responses to these movie scenes were contrasted (within subjects) to participants’ responses to control movie scenes in which no smoking was present; these control scenes matched to the smoking scenes with the same characters in similar situations but where no smoking was present. A total of 358 adolescents, aged 11–14 years, participated. Results Compared with participants exposed to movie scenes depicting characters smoking with no clear motive, adolescents exposed to movie scenes depicting characters smoking for social motives and adolescents exposed to movie scenes depicting characters smoking for relaxation motives had significantly greater chances of having increases in their future smoking risk. Conclusions Exposure to movies that portray smoking motives places adolescents at particular risk for future smoking. PMID:22074766

  8. 75 FR 73960 - Safety Zone; “Contagion” Movie Filming, Calumet River, Chicago, IL

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-11-30

    ...-AA00 Safety Zone; ``Contagion'' Movie Filming, Calumet River, Chicago, IL AGENCY: Coast Guard, DHS... Calumet River due to the filming of a movie involving high speed boat chases and other dangerous stunts on... movie. DATES: This rule is effective from 7 a.m. on December 11, 2010 until 7 a.m. on December 12, 2010...

  9. The dynamical modeling and simulation analysis of the recommendation on the user-movie network

    NASA Astrophysics Data System (ADS)

    Zhang, Shujuan; Jin, Zhen; Zhang, Juan

    2016-12-01

    At present, most research about the recommender system is based on graph theory and algebraic methods, but these methods cannot predict the evolution of the system with time under the recommendation method, and cannot dynamically analyze the long-term utility of the recommendation method. However, these two aspects can be studied by the dynamical method, which essentially investigates the intrinsic evolution mechanism of things, and is widely used to study a variety of actual problems. So, in this paper, network dynamics is used to study the recommendation on the user-movie network, which consists of users and movies, and the movies are watched either by the personal search or through the recommendation. Firstly, dynamical models are established to characterize the personal search and the system recommendation mechanism: the personal search model, the random recommendation model, the preference recommendation model, the degree recommendation model and the hybrid recommendation model. The rationality of the models established is verified by comparing the stochastic simulation with the numerical simulation. Moreover, the validity of the recommendation methods is evaluated by studying the movie degree, which is defined as the number of the movie that has been watched. Finally, we combine the personal search and the recommendation to establish a more general model. The change of the average degree of all the movies is given with the strength of the recommendation. Results show that for each recommendation method, the change of the movie degree is different, and is related to the initial degree of movies, the adjacency matrix A representing the relation between users and movies, the time t. Additionally, we find that in a long time, the degree recommendation is not as good as that in a short time, which fully demonstrates the advantage of the dynamical method. For the whole user-movie system, the preference recommendation is the best.

  10. Portrayals of schizophrenia by entertainment media: a content analysis of contemporary movies.

    PubMed

    Owen, Patricia R

    2012-07-01

    Critics of entertainment media have indicated that cinematic depictions of schizophrenia are stereotypic and characterized by misinformation about symptoms, causes, and treatment. The pervasiveness and nature of misinformation are difficult to ascertain because of the lack of empirically based studies of movies portraying schizophrenia. This study analyzed portrayals of schizophrenia in contemporary movies to ascertain prevalence of stereotypes and misinformation about schizophrenia. English-language movies featuring at least one main character with schizophrenia that were released for showing in theaters between 1990 and 2010 were analyzed for depictions of schizophrenia. Two researchers independently rated each character with a checklist that assessed demographic characteristics, symptoms and stereotypes, causation, and treatment. Forty-two characters from 41 movies were identified, a majority of whom were male and Caucasian. Most characters displayed positive symptoms of schizophrenia. Delusions were featured most frequently, followed by auditory and visual hallucinations. A majority of characters displayed violent behavior toward themselves or others, and nearly one-third of violent characters engaged in homicidal behavior. About one-fourth of characters committed suicide. Causation of schizophrenia was infrequently noted, although about one-fourth of movies implied that a traumatic life event was significant in causation. Of movies alluding to or showing treatment, psychotropic medications were most commonly portrayed. The finding that misinformation and negative portrayals of schizophrenia in contemporary movies are common underscores the importance of determining how viewers interpret media messages and how these interpretations inform attitudes and beliefs both of the general public and of people with schizophrenia.

  11. Maximizing the Educational Power of History Movies in the Classroom

    ERIC Educational Resources Information Center

    Metzger, Scott Alan

    2010-01-01

    Cinematic feature films are a big part of youth popular culture. When blockbuster movies are about historical topics, it is reasonable for teachers to be drawn to using them in the classroom to motivate students interest. This article overviews research on film in the history classroom and describes three learning functions that history movies can…

  12. Voyager 2 Jupiter Eruption Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This movie records an eruptive event in the southern hemisphere of Jupiter over a period of 8 Jupiter days. Prior to the event, an undistinguished oval cloud mass cruised through the turbulent atmosphere. The eruption occurs over avery short time at the very center of the cloud. The white eruptive material is swirled about by the internal wind patterns of the cloud. As a result of the eruption, the cloud then becomes a type of feature seen elsewhere on Jupiter known as 'spaghetti bowls'.

    As Voyager 2 approached Jupiter in 1979, it took images of the planet at regular intervals. This sequence is made from 8 images taken once every Jupiter rotation period (about 10 hours). These images were acquired in the Violet filter around May 6, 1979. The spacecraft was about 50 million kilometers from Jupiter at that time.

    This time-lapse movie was produced at JPL by the Image Processing Laboratory in 1979.

  13. Sharp Focus on Film; A Brief Guide to Research on Movies and Movie People.

    ERIC Educational Resources Information Center

    Smith, Phil; Sasse, Margo

    An attempt to increase individuals' sophistication in finding information about movies is made in this guide. Strategies to uncover reviews, criticism, biographies and other film data in the University of California at San Diego libraries are outlined. The first major section deals with approaches to the card catalog and suggests ways of getting…

  14. Using movies to teach professionalism to medical students

    PubMed Central

    2011-01-01

    Background Professionalism topics are usually not covered as a separate lesson within formal curriculum, but in subtler and less officially recognized educational activities, which makes them difficult to teach and assess. Interactive methods (e.g. movies) could be efficient teaching methods but are rarely studied. The aims of this study were: 1) to test the relevance and usefulness of movies in teaching professionalism to fourth year medical students and, 2) to assess the impact of this teaching method on students' attitudes towards some professionalism topics. Method This was an education study with qualitative data analysis in a group of eleven fourth year medical students from the Medical School of University Maribor who attended an elective four month course on professionalism. There were 8 (66.7%) female students in the group. The mean age of the students was 21.9 ± 0.9 years. The authors used students' written reports and oral presentations as the basis for qualitative analysis using thematic codes. Results Students recognised the following dimensions in the movie: communication, empathy, doctors' personal interests and palliative care. It also made them think about their attitudes towards life, death and dying. Conclusions The controlled environment of movies successfully enables students to explore their values, beliefs, and attitudes towards features of professionalism without feeling that their personal integrity had been threatened. Interactive teaching methods could become an indispensible aid in teaching professionalism to new generations. PMID:21861900

  15. Movie of Enceladus Footprint on Saturn

    NASA Image and Video Library

    2011-04-20

    NASA Cassini spacecraft has spotted a glowing patch of ultraviolet light near Saturn north pole that marks the presence of an electrical circuit that connects Saturn with its moon Enceladus. Movie available at the Photojournal.

  16. Self-Control and the Effects of Movie Alcohol Portrayals on Immediate Alcohol Consumption in Male College Students

    PubMed Central

    Koordeman, Renske; Anschutz, Doeschka J.; Engels, Rutger C. M. E.

    2015-01-01

    Background: In movies, alcohol-related cues are frequently depicted and there is evidence for a link between movie alcohol cues and immediate alcohol consumption. Less is known about factors influencing immediate effects movie alcohol exposure on drinking. The exertion of self-control is thought to be important in avoiding or resisting certain temptations. Aims: The aim of the present study was to assess the immediate effects of movie alcohol portrayals on drinking of male social drinkers and to assess the moderating role of self-control in this relation. It was hypothesized that participants would drink more when exposed to movie alcohol portrayals and that especially participants with low self-control would be affected by these portrayals. Methods: A between-subjects design comparing two movie conditions (alcohol or no portrayal of alcohol) was used, in which 154 pairs of male friends (ages 18–30) watched a 1-h movie in a semi-naturalistic living room setting. Their alcohol consumption while watching was examined. Participants completed a questionnaire assessing self-control as well as their self-reported weekly alcohol use. A multivariate regression analysis was conducted to test the effects of movie condition on alcohol comsumption. Results: Self-control moderated the relation between movie condition and alcohol consumption. Assignment to the alcohol movie condition increased alcohol consumption during the movie for males with high self-control but not for males with low self-control. Conclusion: Viewing a movie with alcohol portrayals can lead to higher alcohol consumption in a specific sample of young men while watching a movie. PMID:25691873

  17. Self-control and the effects of movie alcohol portrayals on immediate alcohol consumption in male college students.

    PubMed

    Koordeman, Renske; Anschutz, Doeschka J; Engels, Rutger C M E

    2014-01-01

    In movies, alcohol-related cues are frequently depicted and there is evidence for a link between movie alcohol cues and immediate alcohol consumption. Less is known about factors influencing immediate effects movie alcohol exposure on drinking. The exertion of self-control is thought to be important in avoiding or resisting certain temptations. The aim of the present study was to assess the immediate effects of movie alcohol portrayals on drinking of male social drinkers and to assess the moderating role of self-control in this relation. It was hypothesized that participants would drink more when exposed to movie alcohol portrayals and that especially participants with low self-control would be affected by these portrayals. A between-subjects design comparing two movie conditions (alcohol or no portrayal of alcohol) was used, in which 154 pairs of male friends (ages 18-30) watched a 1-h movie in a semi-naturalistic living room setting. Their alcohol consumption while watching was examined. Participants completed a questionnaire assessing self-control as well as their self-reported weekly alcohol use. A multivariate regression analysis was conducted to test the effects of movie condition on alcohol comsumption. Self-control moderated the relation between movie condition and alcohol consumption. Assignment to the alcohol movie condition increased alcohol consumption during the movie for males with high self-control but not for males with low self-control. Viewing a movie with alcohol portrayals can lead to higher alcohol consumption in a specific sample of young men while watching a movie.

  18. Smoking in movies and adolescent smoking: cross-cultural study in six European countries.

    PubMed

    Morgenstern, Matthis; Poelen, Evelien A P; Scholte, Ron; Karlsdottir, Solveig; Jonsson, Stefán Hrafn; Mathis, Federica; Faggiano, Fabrizio; Florek, Ewa; Sweeting, Helen; Hunt, Kate; Sargent, James D; Hanewinkel, Reiner

    2011-10-01

    To investigate whether the association between exposure to smoking in movies and smoking among youth is independent of cultural context. Cross-sectional survey of 16,551 pupils recruited in Germany, Iceland, Italy, the Netherlands, Poland and Scotland with a mean age of 13.4 years (SD=1.18) and an equal gender distribution. School-based surveys were conducted between November 2009 and June 2010. Using previously validated methods, exposure to movie smoking was estimated from the 250 top-grossing movies of each country (years 2004-2009) and related to ever smoking. Overall, 29% of the sample had tried smoking. The sample quartile (Q) of movie smoking exposure was significantly associated with the prevalence of ever smoking: 14% of adolescents in Q1 had tried smoking, 21% in Q2, 29% in Q3 and 36% in Q4. After controlling for age, gender, family affluence, school performance, television screen time, number of movies seen, sensation seeking and rebelliousness and smoking within the social environment (peers, parents and siblings), the adjusted ORs for having tried smoking in the entire sample were 1.3 (95% CI 1.1 to 1.5) for adolescents in Q2, 1.6 (95% CI 1.4 to 1.9) for Q3 and 1.7 (95% CI 1.4 to 2.0) for Q4 compared with Q1. The adjusted relationship between ever smoking and higher movie smoking exposure levels was significant in all countries with a non-linear association in Italy and Poland. The link between smoking in movies and adolescent smoking is robust and transcends different cultural contexts. Limiting young people's exposure to movie smoking could have important public health implications.

  19. Dark Hill on Asteroid Vesta Movie

    NASA Image and Video Library

    2011-12-06

    This still from a movie shows an image taken by NASA Dawn spacecraft layered on a digital terrain model of an unusual hill containing a dark-rayed impact crater and nearby dark deposit on asteroid Vesta.

  20. Who is Most Susceptible to Movie Smoking Effects? Exploring the Impacts of Race and Socioeconomic Status

    PubMed Central

    Soneji, Samir; Lewis, Valerie; Tanski, Susanne; Sargent, James D.

    2012-01-01

    Aims This study assesses how race/ethnicity and socioeconomic status (SES) modify the relationship between exposure to movie smoking and having tried smoking in adolescents. Design Data come from a cross-sectional telephone survey and were analyzed using logistic regression models. A respondent reporting ever having tried smoking was regressed on exposure to movie smoking, race, socioeconomic status, the interactions of these variables, and family and background characteristics. Setting National sample of US adolescents. Participants 3653 respondents aged 13–18 years. Measurements Outcome was if subjects reported ever having tried smoking. Movie smoking exposure was assessed through respondents’ reporting having watched a set of movie titles, which were coded for smoking instances. Findings The proportion having tried smoking was lower for Blacks (0.32) compared to Hispanics (0.41) and Whites (0.38). The relationship between movie smoking and having tried smoking varied by race/ethnicity. Among Whites and Hispanics exposure to movie smoking positively predicted smoking behavior, but movie smoking had no impact on Blacks. SES further modified the relation among Whites; high SES white adolescents were more susceptible to movie smoking than low SES white adolescents. Conclusions Exposure to movie smoking is not uniformly experienced as a risk factor for having ever tried smoking among U.S. adolescents. Whites and Hispanics are more likely to try smoking as a function of increased exposure to movie smoking. In addition, higher socioeconomic status increases susceptibility to movie smoking among Whites. Youth with fewer risk factors may be more influenced by media messages on smoking. PMID:22724674

  1. The Portrayal of the Environment and Development in Two Commercial Movies.

    ERIC Educational Resources Information Center

    Murphy, Tony P.

    1993-01-01

    Examined the portrayals of environment and development in two commercial movies: "Ferngully, The Last Rain Forest" and "Medicine Man." The two movies differed in their portrayal of the issues, presumably because of their targeted audiences. Suggests that further research is necessary. (Contains 26 references.) (Author/MDH)

  2. A survey of visually induced symptoms and associated factors in spectators of three dimensional stereoscopic movies

    PubMed Central

    2012-01-01

    Background The increasing popularity of commercial movies showing three dimensional (3D) computer generated images has raised concern about image safety and possible side effects on population health. This study aims to (1) quantify the occurrence of visually induced symptoms suffered by the spectators during and after viewing a commercial 3D movie and (2) to assess individual and environmental factors associated to those symptoms. Methods A cross-sectional survey was carried out using a paper based, self administered questionnaire. The questionnaire includes individual and movie characteristics and selected visually induced symptoms (tired eyes, double vision, headache, dizziness, nausea and palpitations). Symptoms were queried at 3 different times: during, right after and after 2 hours from the movie. Results We collected 953 questionnaires. In our sample, 539 (60.4%) individuals reported 1 or more symptoms during the movie, 392 (43.2%) right after and 139 (15.3%) at 2 hours from the movie. The most frequently reported symptoms were tired eyes (during the movie by 34.8%, right after by 24.0%, after 2 hours by 5.7% of individuals) and headache (during the movie by 13.7%, right after by 16.8%, after 2 hours by 8.3% of individuals). Individual history for frequent headache was associated with tired eyes (OR = 1.34, 95%CI = 1.01-1.79), double vision (OR = 1.96; 95%CI = 1.13-3.41), headache (OR = 2.09; 95%CI = 1.41-3.10) during the movie and of headache after the movie (OR = 1.64; 95%CI = 1.16-2.32). Individual susceptibility to car sickness, dizziness, anxiety level, movie show time, animation 3D movie were also associated to several other symptoms. Conclusions The high occurrence of visually induced symptoms resulting from this survey suggests the need of raising public awareness on possible discomfort that susceptible individuals may suffer during and after the vision of 3D movies. PMID:22974235

  3. The Salience of Selected Variables on Choice for Movie Attendance among High School Students.

    ERIC Educational Resources Information Center

    Austin, Bruce A.

    A questionnaire was designed for a study assessing both the importance of 28 variables in movie attendance and the importance of movie-going as a leisure-time activity. Respondents were 130 ninth and twelfth grade students. The 28 variables were broadly organized into eight categories: movie production personnel, production elements, advertising,…

  4. Planetwide Color Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    The first color movie of Jupiter from NASA's Cassini spacecraft shows what it would look like to peel the entire globe of Jupiter, stretch it out on a wall into the form of a rectangular map, and watch its atmosphere evolve with time.

    The brief movie clip spans 24 Jupiter rotations between Oct. 31 and Nov. 9, 2000.

    Various patterns of motion are apparent all across Jupiter at the cloudtop level seen here. The Great Red Spot shows its counterclockwise rotation, and the uneven distribution of its high haze is obvious. To the east (right) of the Red Spot, oval storms, like ball bearings, roll over and pass each other. Horizontal bands adjacent to each other move at different rates. Strings of small storms rotate around northern-hemisphere ovals. The large grayish-blue 'hot spots' at the northern edge of the white Equatorial Zone change over the course of time as they march eastward across the planet. Ovals in the north rotate counter to those in the south. Small, very bright features appear quickly and randomly in turbulent regions, candidates for lightning storms.

    The clip consists of 14 unevenly spaced timesteps, each a true color cylindrical projection of the complete circumference of Jupiter, from 60 degrees south to 60 degrees north. The maps are made by first assembling mosaics of six images taken by Cassini's narrow-angle camera in the same spectral filter over the course of one Jupiter rotation and, consequently, covering the whole planet. Three such global maps -- in red, green and blue filters -- are combined to make one color map showing Jupiter during one Jovian rotation. Fourteen such maps, spanning 24 Jovian rotations at uneven time intervals comprise the movie. The maps were reduced in scale by a factor of two to make them accessible on the Internet at reasonable rates. Occasional appearances of Io, Europa, and their shadows have not been removed.

    The smallest visible features at the equator are about 600 kilometers (about 370 miles

  5. Blotch removal for old movie restoration using epitome analysis

    NASA Astrophysics Data System (ADS)

    Rashwan, Abdullah M.

    2011-10-01

    Automatic blotch removal in old movies is important in film restoration. Blotches are black or white spots randomly occurring along the movie frames. Removing these spots are obtained by first automatically detecting the blotches then interpolating them using the spatial and temporal information in current, succeeding, and preceding frames. In this paper, simplified Rank Order Detector (sROD) is used with tweaked parameters to over detect the blotches, Epitome Analysis is used for interpolating the detected blotches.

  6. Smoking in movies and adolescent smoking: cross-cultural study in six European countries

    PubMed Central

    Morgenstern, Matthis; Poelen, Evelien A P; Scholte, Ron; Karlsdottir, Solveig; Jonsson, Stefán Hrafn; Mathis, Federica; Faggiano, Fabrizio; Florek, Ewa; Sweeting, Helen; Hunt, Kate; Sargent, James D; Hanewinkel, Reiner

    2013-01-01

    Aim To investigate whether the association between exposure to smoking in movies and smoking among youth is independent of cultural context. Method Cross-sectional survey of 16 551 pupils recruited in Germany, Iceland, Italy, the Netherlands, Poland and Scotland with a mean age of 13.4 years (SD=1.18) and an equal gender distribution. School-based surveys were conducted between November 2009 and June 2010. Using previously validated methods, exposure to movie smoking was estimated from the 250 top-grossing movies of each country (years 2004–2009) and related to ever smoking. Results Overall, 29% of the sample had tried smoking. The sample quartile (Q) of movie smoking exposure was significantly associated with the prevalence of ever smoking: 14% of adolescents in Q1 had tried smoking, 21% in Q2, 29% in Q3 and 36% in Q4. After controlling for age, gender, family affluence, school performance, television screen time, number of movies seen, sensation seeking and rebelliousness and smoking within the social environment (peers, parents and siblings), the adjusted ORs for having tried smoking in the entire sample were 1.3 (95% CI 1.1 to 1.5) for adolescents in Q2, 1.6 (95% CI 1.4 to 1.9) for Q3 and 1.7 (95% CI 1.4 to 2.0) for Q4 compared with Q1. The adjusted relationship between ever smoking and higher movie smoking exposure levels was significant in all countries with a non-linear association in Italy and Poland. Conclusions The link between smoking in movies and adolescent smoking is robust and transcends different cultural contexts. Limiting young people's exposure to movie smoking could have important public health implications. PMID:21873322

  7. Association between television, movie, and video game exposure and school performance.

    PubMed

    Sharif, Iman; Sargent, James D

    2006-10-01

    The relationship between media exposure and school performance has not been studied extensively in adolescents. The purpose of this work was to test the relative effects of television, movie, and video game screen time and content on adolescent school performance. We conducted a population-based cross-sectional survey of middle school students (grades 5-8) in the Northeastern United States. We looked at weekday television and video game screen time, weekend television and video game screen time, cable movie channel availability, parental R-rated movie restriction, and television content restriction. The main outcome was self-report of school performance (excellent, good, average, or below average). We used ordinal logistic-regression analysis to test the independent effects of each variable, adjusting for demographics, child personality, and parenting style. There were 4508 students who participated in the study; gender was equally represented, and 95% were white. In multivariate analyses, after adjusting for other covariates, the odds of poorer school performance increased with increasing weekday television screen time and cable movie channel availability and decreased with parental restriction of television content restriction. As compared with children whose parents never allowed them to watch R-rated movies, children who watched R-rated movies once in a while, sometimes, or all of the time had significantly increased cumulative odds of poorer school performance. Weekend screen time and video game use were not associated with school performance. We found that both content exposure and screen time had independent detrimental associations with school performance. These findings support parental enforcement of American Academy of Pediatrics guidelines for media time (particularly weekdays) and content limits to enhance school success.

  8. Smoking motives in movies are important for understanding adolescent smoking: A preliminary investigation

    PubMed Central

    Martino, Steven C.; Haviland, Amelia; Setodji, Claude; Primack, Brian A.

    2010-01-01

    Introduction: Exposure to smoking in movies is strongly associated with smoking uptake and maintenance among adolescents. However, little is known about what features of movies (e.g., the context for smoking or motives for a character smoking) moderate the association between exposure to movie smoking and adolescent smoking. This laboratory study examined whether exposure to movie smoking that is portrayed as having a clear motive is associated with the desire to smoke differently than smoking that is portrayed as having no clear motive. Methods: A sample of 77 middle school students (mean age of 12.8 years, 62% male, 60% Caucasian) viewed movie clips that portrayed smoking as helping to facilitate social interaction, to relax, to appear rebellious, or as having no clear motive. After exposure to each clip, participants rated their desire to smoke. Results: Exposure to clips where smoking was portrayed as helping characters to relax was associated with a significantly stronger desire to smoke compared with clips where the motive for smoking was unclear. Desire to smoke was similar for clips where no motive was clear, social smoking clips, and rebellious smoking clips. Discussion: These results suggest that the way that smoking is portrayed in movies is important in determining its effect on adolescent smoking. PMID:20576800

  9. Smoking motives in movies are important for understanding adolescent smoking: a preliminary investigation.

    PubMed

    Shadel, William G; Martino, Steven C; Haviland, Amelia; Setodji, Claude; Primack, Brian A

    2010-08-01

    Exposure to smoking in movies is strongly associated with smoking uptake and maintenance among adolescents. However, little is known about what features of movies (e.g., the context for smoking or motives for a character smoking) moderate the association between exposure to movie smoking and adolescent smoking. This laboratory study examined whether exposure to movie smoking that is portrayed as having a clear motive is associated with the desire to smoke differently than smoking that is portrayed as having no clear motive. A sample of 77 middle school students (mean age of 12.8 years, 62% male, 60% Caucasian) viewed movie clips that portrayed smoking as helping to facilitate social interaction, to relax, to appear rebellious, or as having no clear motive. After exposure to each clip, participants rated their desire to smoke. Exposure to clips where smoking was portrayed as helping characters to relax was associated with a significantly stronger desire to smoke compared with clips where the motive for smoking was unclear. Desire to smoke was similar for clips where no motive was clear, social smoking clips, and rebellious smoking clips. These results suggest that the way that smoking is portrayed in movies is important in determining its effect on adolescent smoking.

  10. Injury prevention practices as depicted in G and PG rated movies: the sequel

    PubMed Central

    Ramsey, L; Ballesteros, M; Pelletier, A; Wolf, J

    2005-01-01

    Objective: To determine whether the depiction of injury prevention practices in children's movies released during 1998–2002 is different from an earlier study, which found that characters were infrequently depicted practicing recommended safety behaviors. Methods: The top 25 G (general audience) and PG (parental guidance suggested) rated movies per year from 1998–2002 comprised the study sample. Movies or scenes not set in the present day, animated, documentary, or not in English were excluded; fantasy scenes were also excluded. Injury prevention practices of motor vehicle occupants, pedestrians, bicyclists, and boaters were recorded for characters with speaking roles. Results: Compared with the first study, the proportion of scenes with characters wearing safety belts increased (27% v 35%, p<0.01), the proportion of scenes with characters wearing personal flotation devices decreased (17% v 0%, p<0.05), and no improvement was noted in pedestrian behavior or use of bicycle helmets. Conclusions: Despite a modest increase in safety belt usage, appropriate injury prevention practices are still infrequently shown in top grossing G and PG rated movies. The authors recommend that the entertainment industry incorporate safe practices into children's movies. Parents should call attention to the depiction of unsafe behaviors in movies and educate children to follow recommended safety practices. PMID:16326770

  11. Schiller Goes to the Movies: Locating the Sublime in "Thelma and Louise."

    ERIC Educational Resources Information Center

    Hoyng, Peter

    1997-01-01

    Endeavors to make students aware of similarities between today's movie culture and the theater of the 18th century; parallels between a traditional drama and a movie script; and Schiller's understanding of the sublime. (36 references) (Author/CK)

  12. Using Science Fiction Movie Scenes to Support Critical Analysis of Science

    ERIC Educational Resources Information Center

    Barnett, Michael; Kafka, Alan

    2007-01-01

    This paper discusses pedagogical advantages and challenges of using science-fiction movies and television shows in an introductory science class for elementary teachers. The authors describe two instructional episodes in which scenes from the movies "Red Planet" and "The Core" were used to engage students in critiquing science as presented in…

  13. Scripted Curriculum: What Movies Teach about Dis/ability and Black Males

    ERIC Educational Resources Information Center

    Agosto, Vonzell

    2014-01-01

    Background/Context: Tropes of dis/ability in the movies and master-narratives of Black males in education and society are typically treated in isolation. Furthermore, education research on Hollywood movies has typically focused on portrayals of schools, principals, and teachers even though education professionals are exposed to a broader range of…

  14. Exposure to smoking in movies among British adolescents 2001-2006.

    PubMed

    Anderson, Stacey J; Millett, Christopher; Polansky, Jonathan R; Glantz, Stanton A

    2010-06-01

    To estimate youth exposure to smoking in movies in the UK and compare the likely effect with the USA. We collected tobacco occurrences data for 572 top-grossing films in the UK screened from 2001 to 2006 and estimated the number of on-screen tobacco impressions delivered to British youths in this time period. 91% of films in our sample that contained smoking were youth-rated films (British Board of Film Classification rating '15' and lower), delivering at least 1.10 billion tobacco impressions to British youths during theatrical release. British youths were exposed to 28% more smoking impressions in UK youth-rated movies than American youth-rated movies, because 79% of movies rated for adults in the USA ('R') are classified as suitable for youths in the UK ('15' or '12A'). Because there is a dose-response relation between the amount of on-screen exposure to smoking and the likelihood that adolescents will begin smoking, the fact that there is substantially higher exposure to smoking in youth-rated films in the UK than in the USA suggests that the fraction of all youth smoking because of films in the UK is probably larger than in the USA. Other countries with ratings systems that are less conservative (in terms of language and sexuality) than the USA will also be likely to deliver more on-screen tobacco impressions to youths. Assigning an '18' classification to movies that contain smoking would substantially reduce youth exposure to on-screen smoking and, hence, smoking initiation among British youths.

  15. Linguicism in Hollywood Movies? Representations of, and Audience Reactions to Multilingualism in Mainstream Movie Dialogues

    ERIC Educational Resources Information Center

    Bleichenbacher, Lukas

    2012-01-01

    Hollywood movies have been a prime site for the representation of intercultural and multilingual encounters for decades. As such, they are not only of interest to everyday cinemagoers or home viewers, but have increasingly attracted the attention of scholars from various disciplines, including socio-linguistics. A main focus of much previous work,…

  16. All-in-One Movie Book.

    ERIC Educational Resources Information Center

    Petzold, Paul

    The amateur movie camera differs from a still camera on several important points. The author explores these differences and discusses the various ways they may be used to advantage. He describes in detail the workings of basic equipment--cameras, exposure meters, lenses, films, and lights--and demonstrates the proper use of each. Techniques such…

  17. How To Read a Movie.

    ERIC Educational Resources Information Center

    Lambert, Robert G.

    1966-01-01

    By concentrating on critical analyses of motion pictures, English teachers at all levels can instruct their classes in the intelligent viewing of screen presentations. Teachers should emphasiz e that the film maker uses the powerful techniques of camera placement and the "rhythm of cutting" to determine the impact of the movie; that the image, not…

  18. Grasping the Social through Movies

    ERIC Educational Resources Information Center

    Kennedy, Nilgun Fehim; Senses, Nazli; Ayan, Pelin

    2011-01-01

    In Turkey, one of the major challenges that university education faces is the indifference of young people towards social issues. The aim of this article is to contribute to the "practice" of critical pedagogy by proposing that showing movies is an important critical teaching method with the power both to give pleasure to the students…

  19. Based on a True Story: Using Movies as Source Material for General Chemistry Reports

    NASA Astrophysics Data System (ADS)

    Griep, Mark A.; Mikasen, Marjorie L.

    2005-10-01

    Research for chemical reports and case study analysis of chemical topics are two commonly used learning activities to engage and enrich student understanding of the content in introductory chemistry courses. Even though movies are excellent vehicles for exploring the human dimension of events, they have been used only sparingly as source material in introductory science courses. One reason for this sparing use has been the lack of a list of suitable movies. To fill this void, a list of one dozen highly rated movies is presented. The focus of these movies is either a scientist's chemical research or the societal impact of some chemical compound. The method by which two of these movies were used as source material for a written report in a general chemistry course is described. The student response to the exercise was enthusiastic.

  20. Dog movie stars and dog breed popularity: a case study in media influence on choice.

    PubMed

    Ghirlanda, Stefano; Acerbi, Alberto; Herzog, Harold

    2014-01-01

    Fashions and fads are important phenomena that influence many individual choices. They are ubiquitous in human societies, and have recently been used as a source of data to test models of cultural dynamics. Although a few statistical regularities have been observed in fashion cycles, their empirical characterization is still incomplete. Here we consider the impact of mass media on popular culture, showing that the release of movies featuring dogs is often associated with an increase in the popularity of featured breeds, for up to 10 years after movie release. We also find that a movie's impact on breed popularity correlates with the estimated number of viewers during the movie's opening weekend--a proxy of the movie's reach among the general public. Movies' influence on breed popularity was strongest in the early 20th century, and has declined since. We reach these conclusions through a new, widely applicable method to measure the cultural impact of events, capable of disentangling the event's effect from ongoing cultural trends.

  1. Dog Movie Stars and Dog Breed Popularity: A Case Study in Media Influence on Choice

    PubMed Central

    Ghirlanda, Stefano; Acerbi, Alberto; Herzog, Harold

    2014-01-01

    Fashions and fads are important phenomena that influence many individual choices. They are ubiquitous in human societies, and have recently been used as a source of data to test models of cultural dynamics. Although a few statistical regularities have been observed in fashion cycles, their empirical characterization is still incomplete. Here we consider the impact of mass media on popular culture, showing that the release of movies featuring dogs is often associated with an increase in the popularity of featured breeds, for up to 10 years after movie release. We also find that a movie's impact on breed popularity correlates with the estimated number of viewers during the movie's opening weekend—a proxy of the movie's reach among the general public. Movies' influence on breed popularity was strongest in the early 20th century, and has declined since. We reach these conclusions through a new, widely applicable method to measure the cultural impact of events, capable of disentangling the event's effect from ongoing cultural trends. PMID:25208271

  2. Exposure to smoking in internationally distributed American movies and youth smoking in Germany: a cross-cultural cohort study.

    PubMed

    Hanewinkel, Reiner; Sargent, James D

    2008-01-01

    Studies of US adolescents have linked exposure to movie smoking with smoking behavior. It is unclear whether European adolescents are also responsive to movie tobacco imagery. A longitudinal study was conducted to assess exposure to movie smoking in 2711 German never-smokers (aged 10 to 16 years). Movie smoking exposure was estimated by asking adolescents if they had seen movies from a list of 50 movie titles, randomly selected for each adolescent from 398 internationally distributed movies released between 1994 and 2004 that became box-office hits in Germany. These films were reviewed for smoking content. Adolescents were resurveyed 12 to 13 months later to determine smoking status, and results were compared with a similarly designed survey of 2603 white US adolescents. We hypothesized replication of the main effect of the exposure on trying smoking, and an interaction, with a significantly larger response among adolescents whose parents did not smoke. The 398 internationally distributed movies represented 80% of the German box-office hits within this time frame, with the majority (388) produced and/or distributed internationally by US companies. Smoking was present in 74% of the movies. Overall, 503 (19%) of the students tried smoking during the follow-up period. The incidence of trying smoking was associated with increased exposure to movie smoking. The form of the dose-response was similar to the US sample, with the strongest response to movies seen in the lower 2 quartiles of exposure. After controlling for baseline covariates, exposure to movie smoking remained a significant predictor of trying smoking in German adolescents, and the effect was significantly stronger in adolescents whose parents did not smoke. Smoking in internationally distributed US movies predicts trying smoking among German adolescents, closely replicating findings from a longitudinal study of white US adolescents. Smoking in these movies could have important worldwide public health

  3. Specificity of early movie effects on adolescent sexual behavior and alcohol use.

    PubMed

    O'Hara, Ross E; Gibbons, Frederick X; Li, Zhigang; Gerrard, Meg; Sargent, James D

    2013-11-01

    Adolescents' movie sex exposure (MSE) and movie alcohol exposure (MAE) have been shown to influence later sexual behavior and drinking, respectively. No study to date, however, has tested whether these effects generalize across behaviors. This study examined the concurrent influences of early (i.e., before age 16) MSE and MAE on subsequent risky sex and alcohol use among a national sample of 1228 U.S. adolescents. Participants reported their health behaviors and movie viewing up to six times between 2003 and 2009 in telephone interviews. The Beach method was used to create a population-based estimate of each participant's MSE and MAE, which were then entered into a structural equation model (SEM) to predict lifetime risky sex and past month alcohol use at ages 18-21. For both men and women, MAE predicted alcohol use, mediated by age of initiation of heavy episodic drinking (HED) and age of sexual debut; MAE also predicted risky sex via age of sexual debut. Among men only, MSE indirectly predicted risky sex and alcohol use. Findings indicated that early exposure to risk content from movies had both specific and general effects on later risk-taking, but gender differences were evident: for men, MSE was a stronger predictor than MAE, but for women, only MAE predicted later risk behavior. These results have implications for future media research, prevention programs for adolescent sex and alcohol use, and movie ratings that can guide parents' decisions as to which movies are appropriate for their children. Copyright © 2013 Elsevier Ltd. All rights reserved.

  4. Alcohol Consumption in Movies and Adolescent Binge Drinking in 6 European Countries

    PubMed Central

    Sargent, James D.; Poelen, Evelien A. P.; Scholte, Ron; Florek, Ewa; Sweeting, Helen; Hunt, Kate; Karlsdottir, Solveig; Jonsson, Stefan Hrafn; Mathis, Federica; Faggiano, Fabrizio; Morgenstern, Matthis

    2012-01-01

    OBJECTIVE: The goal of this study was to investigate whether the association between exposure to images of alcohol use in movies and binge drinking among adolescents is independent of cultural context. METHODS: A cross-sectional survey study in 6 European countries (Germany, Iceland, Italy, Netherlands, Poland, and Scotland) was conducted. A total of 16 551 pupils from 114 public schools with a mean (± SD) age of 13.4 (± 1.18) years participated. By using previously validated methods, exposure to alcohol use in movies was estimated from the 250 top-grossing movies of each country (years 2004−2009). Lifetime binge drinking was the main outcome measure. RESULTS: Overall, 27% of the sample had consumed >5 drinks on at least 1 occasion in their life. After controlling for age, gender, family affluence, school performance, television screen time, sensation seeking and rebelliousness, and frequency of drinking of peers, parents, and siblings, the adjusted β-coefficient for lifetime binge drinking in the entire sample was 0.12 (95% confidence interval: 0.10−0.14; P < .001). The crude relationship between movie alcohol use exposure and lifetime binge drinking was significant in all countries; after covariate adjustment, the relationship was still significant in 5 of 6 countries. A sensitivity analysis revealed that the association is content specific, as there was no significant association between lifetime binge drinking and exposure to smoking in movies. CONCLUSIONS: The link between alcohol use in movies and adolescent binge drinking was robust and seems relatively unaffected by cultural contexts. PMID:22392174

  5. Alcohol consumption in movies and adolescent binge drinking in 6 European countries.

    PubMed

    Hanewinkel, Reiner; Sargent, James D; Poelen, Evelien A P; Scholte, Ron; Florek, Ewa; Sweeting, Helen; Hunt, Kate; Karlsdottir, Solveig; Jonsson, Stefan Hrafn; Mathis, Federica; Faggiano, Fabrizio; Morgenstern, Matthis

    2012-04-01

    The goal of this study was to investigate whether the association between exposure to images of alcohol use in movies and binge drinking among adolescents is independent of cultural context. A cross-sectional survey study in 6 European countries (Germany, Iceland, Italy, Netherlands, Poland, and Scotland) was conducted. A total of 16 551 pupils from 114 public schools with a mean (± SD) age of 13.4 (± 1.18) years participated. By using previously validated methods, exposure to alcohol use in movies was estimated from the 250 top-grossing movies of each country (years 2004-2009). Lifetime binge drinking was the main outcome measure. Overall, 27% of the sample had consumed >5 drinks on at least 1 occasion in their life. After controlling for age, gender, family affluence, school performance, television screen time, sensation seeking and rebelliousness, and frequency of drinking of peers, parents, and siblings, the adjusted β-coefficient for lifetime binge drinking in the entire sample was 0.12 (95% confidence interval: 0.10-0.14; P < .001). The crude relationship between movie alcohol use exposure and lifetime binge drinking was significant in all countries; after covariate adjustment, the relationship was still significant in 5 of 6 countries. A sensitivity analysis revealed that the association is content specific, as there was no significant association between lifetime binge drinking and exposure to smoking in movies. The link between alcohol use in movies and adolescent binge drinking was robust and seems relatively unaffected by cultural contexts.

  6. Specificity of Early Movie Effects on Adolescent Sexual Behavior and Alcohol Use

    PubMed Central

    O’Hara, Ross E.; Gibbons, Frederick X.; Li, Zhigang; Gerrard, Meg; Sargent, James D.

    2013-01-01

    Adolescents’ movie sex exposure (MSE) and movie alcohol exposure (MAE) have been shown to influence later sexual behavior and drinking, respectively. No study to date, however, has tested whether these effects generalize across behaviors. This study examined the concurrent influences of early (i.e., before age 16) MSE and MAE on subsequent risky sex and alcohol use among a national sample of 1,228 U.S. adolescents. Participants reported their health behaviors and movie viewing up to six times between 2003 and 2009 in telephone interviews. The Beach method was used to create a population-based estimate of each participant’s MSE and MAE, which were then entered into a structural equation model (SEM) to predict lifetime risky sex and past month alcohol use at ages 18–21. For both men and women, MAE predicted alcohol use, mediated by age of initiation of heavy episodic drinking (HED) and age of sexual debut; MAE also predicted risky sex via age of sexual debut. Among men only, MSE indirectly predicted risky sex and alcohol use. Findings indicated that early exposure to risk content from movies had both specific and general effects on later risk-taking, but gender differences were evident: for men, MSE was a stronger predictor than MAE, but for women, only MAE predicted later risk behavior. These results have implications for future media research, prevention programs for adolescent sex and alcohol use, and movie ratings that can guide parents’ decisions as to which movies are appropriate for their children. PMID:24034968

  7. Sex and drugs in popular movies: an analysis of the top 200 films

    PubMed Central

    Gunasekera, Hasantha; Chapman, Simon; Campbell, Sharon

    2005-01-01

    We analyse the portrayal of sex and drug use in the most popular movies of the last 20 years using the Internet Movie Database list of the top 200 movies of all time. Films released or set prior to the HIV era (pre 1983), animated, not about humans or G/PG rated, were excluded. Films were reviewed by one of two teams of two observers using a data extraction sheet tested for inter-rater reliability. Sexual activity, sexually transmitted disease (STD) prevention, birth control measures, drug use and any consequences discussed or depicted were recorded. There were 53 sex episodes in 28 (32%) of the 87 movies reviewed. There was only one suggestion of condom use, which was the only reference to any form of birth control. There were no depictions of important consequences of unprotected sex such as unwanted pregnancies, HIV or other STDs. Movies with cannabis (8%) and other non-injected illicit drugs (7%) were less common than those with alcohol intoxication (32%) and tobacco use (68%) but tended to portray their use positively and without negative consequences. There were no episodes of injected drug use. Sex depictions in popular movies of the last two decades lacked safe sex messages. Drug use, though infrequent, tended to be depicted positively. The social norm being presented is concerning given the HIV and illicit drug pandemics. PMID:16199815

  8. One False Step: "Detroit," "Step" and Movies of Rising and Falling

    ERIC Educational Resources Information Center

    Beck, Bernard

    2018-01-01

    "Detroit" and "Step" are two recent movies in the context of urban riots in protest of police brutality. They refer to time periods separated by half a century, but there are common themes in the two that seem appropriate to both times. The movies are not primarily concerned with the riot events, but the riot is a major…

  9. Information Visualization and Proposing New Interface for Movie Retrieval System (IMDB)

    ERIC Educational Resources Information Center

    Etemadpour, Ronak; Masood, Mona; Belaton, Bahari

    2010-01-01

    This research studies the development of a new prototype of visualization in support of movie retrieval. The goal of information visualization is unveiling of large amounts of data or abstract data set using visual presentation. With this knowledge the main goal is to develop a 2D presentation of information on movies from the IMDB (Internet Movie…

  10. Emotional and Physiological Desensitization to Real-Life and Movie Violence

    PubMed Central

    Mrug, Sylvie; Madan, Anjana; Cook, Edwin W.; Wright, Rex A.

    2014-01-01

    Youth are exposed to large amounts of violence in real life and media, which may lead to desensitization. Given evidence of curvilinear associations between exposure to violence and emotional distress, we examined linear and curvilinear associations of exposure to real-life and movie violence with PTSD symptoms, empathy, and physiological arousal, as well emotional and physiological reactivity to movie violence. College students (N=209; mean age=18.74) reported on their exposure to real-life and televised violence, PTSD symptoms, and empathy. Then, students were randomly assigned to view a series of violent or nonviolent high-action movie scenes, providing ratings of emotional distress after each clip. Blood pressure was measured at rest and during video viewing. Results showed that with increasing exposure to real-life violence, youth reported more PTSD symptoms and greater identification with fictional characters. Cognitive and emotional empathy increased from low to medium levels of exposure to violence, but declined at higher levels. For males, exposure to higher levels of real-life violence was associated with diminishing (vs. increasing) emotional distress when viewing violent videos. Exposure to televised violence was generally unrelated to emotional functioning. However, those with medium levels of exposure to TV/movie violence experienced lower elevations of blood pressure when viewing violent videos compared to those with low exposure, and those with higher levels of exposure evidenced rapid increase in blood pressure that quickly declined over time. The results point to diminished empathy and reduced emotional reactivity to violence as key aspects of desensitization to real-life violence, and more limited evidence of physiological desensitization to movie violence among those exposed to high levels of televised violence. PMID:25326900

  11. Emotional and physiological desensitization to real-life and movie violence.

    PubMed

    Mrug, Sylvie; Madan, Anjana; Cook, Edwin W; Wright, Rex A

    2015-05-01

    Youth are exposed to large amounts of violence in real life and media, which may lead to desensitization. Given evidence of curvilinear associations between exposure to violence and emotional distress, we examined linear and curvilinear associations of exposure to real-life and movie violence with PTSD symptoms, empathy, and physiological arousal, as well emotional and physiological reactivity to movie violence. College students (N = 209; mean age = 18.74) reported on their exposure to real-life and televised violence, PTSD symptoms, and empathy. Then, students were randomly assigned to view a series of violent or nonviolent high-action movie scenes, providing ratings of emotional distress after each clip. Blood pressure was measured at rest and during video viewing. Results showed that with increasing exposure to real-life violence, youth reported more PTSD symptoms and greater identification with fictional characters. Cognitive and emotional empathy increased from low to medium levels of exposure to violence, but declined at higher levels. For males, exposure to higher levels of real-life violence was associated with diminishing (vs. increasing) emotional distress when viewing violent videos. Exposure to televised violence was generally unrelated to emotional functioning. However, those with medium levels of exposure to TV/movie violence experienced lower elevations of blood pressure when viewing violent videos compared to those with low exposure, and those with higher levels of exposure evidenced rapid increase in blood pressure that quickly declined over time. The results point to diminished empathy and reduced emotional reactivity to violence as key aspects of desensitization to real-life violence, and more limited evidence of physiological desensitization to movie violence among those exposed to high levels of televised violence.

  12. Wide Angle Movie

    NASA Technical Reports Server (NTRS)

    1999-01-01

    This brief movie illustrates the passage of the Moon through the Saturn-bound Cassini spacecraft's wide-angle camera field of view as the spacecraft passed by the Moon on the way to its closest approach with Earth on August 17, 1999. From beginning to end of the sequence, 25 wide-angle images (with a spatial image scale of about 14 miles per pixel (about 23 kilometers)were taken over the course of 7 and 1/2 minutes through a series of narrow and broadband spectral filters and polarizers, ranging from the violet to the near-infrared regions of the spectrum, to calibrate the spectral response of the wide-angle camera. The exposure times range from 5 milliseconds to 1.5 seconds. Two of the exposures were smeared and have been discarded and replaced with nearby images to make a smooth movie sequence. All images were scaled so that the brightness of Crisium basin, the dark circular region in the upper right, is approximately the same in every image. The imaging data were processed and released by the Cassini Imaging Central Laboratory for Operations (CICLOPS)at the University of Arizona's Lunar and Planetary Laboratory, Tucson, AZ.

    Photo Credit: NASA/JPL/Cassini Imaging Team/University of Arizona

    Cassini, launched in 1997, is a joint mission of NASA, the European Space Agency and Italian Space Agency. The mission is managed by NASA's Jet Propulsion Laboratory, Pasadena, CA, for NASA's Office of Space Science, Washington DC. JPL is a division of the California Institute of Technology, Pasadena, CA.

  13. Portrayal of alcohol consumption in movies and drinking initiation in low-risk adolescents.

    PubMed

    Hanewinkel, Reiner; Sargent, James D; Hunt, Kate; Sweeting, Helen; Engels, Rutger C M E; Scholte, Ron H J; Mathis, Federica; Florek, Ewa; Morgenstern, Matthis

    2014-06-01

    To investigate the hypothesis that exposure to alcohol consumption in movies affects the likelihood that low-risk adolescents will start to drink alcohol. Longitudinal study of 2346 adolescent never drinkers who also reported at baseline intent to not to do so in the next 12 months (mean age 12.9 years, SD = 1.08). Recruitment was carried out in 2009 and 2010 in 112 state-funded schools in Germany, Iceland, Italy, Netherlands, Poland, and Scotland. Exposure to movie alcohol consumption was estimated from 250 top-grossing movies in each country in the years 2004 to 2009. Multilevel mixed-effects Poisson regressions assessed the relationship between baseline exposure to movie alcohol consumption and initiation of trying alcohol, and binge drinking (≥ 5 consecutive drinks) at follow-up. Overall, 40% of the sample initiated alcohol use and 6% initiated binge drinking by follow-up. Estimated mean exposure to movie alcohol consumption was 3653 (SD = 2448) occurrences. After age, gender, family affluence, school performance, TV screen time, personality characteristics, and drinking behavior of peers, parents, and siblings were controlled for, exposure to each additional 1000 movie alcohol occurrences was significantly associated with increased relative risk for trying alcohol, incidence rate ratio = 1.05 (95% confidence interval, 1.02-1.08; P = .003), and for binge drinking, incidence rate ratio = 1.13 (95% confidence interval, 1.06-1.20; P < .001). Seeing alcohol depictions in movies is an independent predictor of drinking initiation, particularly for more risky patterns of drinking. This result was shown in a heterogeneous sample of European youths who had a low affinity for drinking alcohol at the time of exposure. Copyright © 2014 by the American Academy of Pediatrics.

  14. Portrayal of Alcohol Consumption in Movies and Drinking Initiation in Low-Risk Adolescents

    PubMed Central

    Sargent, James D.; Hunt, Kate; Sweeting, Helen; Engels, Rutger C.M.E.; Scholte, Ron H.J.; Mathis, Federica; Florek, Ewa; Morgenstern, Matthis

    2014-01-01

    OBJECTIVES: To investigate the hypothesis that exposure to alcohol consumption in movies affects the likelihood that low-risk adolescents will start to drink alcohol. METHODS: Longitudinal study of 2346 adolescent never drinkers who also reported at baseline intent to not to do so in the next 12 months (mean age 12.9 years, SD = 1.08). Recruitment was carried out in 2009 and 2010 in 112 state-funded schools in Germany, Iceland, Italy, Netherlands, Poland, and Scotland. Exposure to movie alcohol consumption was estimated from 250 top-grossing movies in each country in the years 2004 to 2009. Multilevel mixed-effects Poisson regressions assessed the relationship between baseline exposure to movie alcohol consumption and initiation of trying alcohol, and binge drinking (≥ 5 consecutive drinks) at follow-up. RESULTS: Overall, 40% of the sample initiated alcohol use and 6% initiated binge drinking by follow-up. Estimated mean exposure to movie alcohol consumption was 3653 (SD = 2448) occurrences. After age, gender, family affluence, school performance, TV screen time, personality characteristics, and drinking behavior of peers, parents, and siblings were controlled for, exposure to each additional 1000 movie alcohol occurrences was significantly associated with increased relative risk for trying alcohol, incidence rate ratio = 1.05 (95% confidence interval, 1.02–1.08; P = .003), and for binge drinking, incidence rate ratio = 1.13 (95% confidence interval, 1.06–1.20; P < .001). CONCLUSIONS: Seeing alcohol depictions in movies is an independent predictor of drinking initiation, particularly for more risky patterns of drinking. This result was shown in a heterogeneous sample of European youths who had a low affinity for drinking alcohol at the time of exposure. PMID:24799536

  15. Exposure to smoking in movies and smoking initiation among black youth.

    PubMed

    Dal Cin, Sonya; Stoolmiller, Mike; Sargent, James D

    2013-04-01

    Black adolescents see more substance use in mainstream media but seem less responsive to it than other U.S. adolescents. Black-oriented media may be more personally relevant to them. To determine smoking exposure separately for black-oriented (BSME) and mainstream (MMSE) movies and assess their longitudinal relationships with smoking among black and other-race adolescents. Two-wave (2007-2009) national cohort survey of 2341 nonsmoking (at baseline) U.S. adolescents (aged 13-19 years), analyzed in 2012. The surveys determined BMSE and MMSE based on respondents' exposure to random subsets of 50 movies from a contemporary sample of 95 black-oriented and 288 mainstream movies previously content-coded for smoking. Outcome was smoking initiation. Black teens had significantly more BMSE and MMSE than other teens (p's <0.001). At follow-up, 23.5% of black and 29.0% of nonblack respondents had tried smoking. Among black respondents, BMSE was related to smoking initiation at follow-up but MMSE was not. For other adolescents, both BMSE and MMSE were related to smoking initiation. A prospective relationship was found between exposure to smoking in movies and smoking initiation. Among black adolescents in the U.S., this was only for black-oriented movies, suggesting the importance of personal relevance of the exposures. Parents, practitioners, and producers should be aware of these potential influences of media on black teen viewers. Copyright © 2013 American Journal of Preventive Medicine. Published by Elsevier Inc. All rights reserved.

  16. Exposure to Smoking in Movies and Smoking Initiation Among Black Youth

    PubMed Central

    Dal Cin, Sonya; Stoolmiller, Mike; Sargent, James D.

    2013-01-01

    Background Black adolescents see more substance use in mainstream media but seem less responsive to it than other U.S. adolescents. Black-oriented media may be more personally relevant to them. Purpose To determine smoking exposure separately for black-oriented (BSME) and mainstream (MMSE) movies and assess their longitudinal relationships with smoking among black and other-race adolescents. Methods Two-wave (2007–2009) national cohort survey of 2341 nonsmoking (at baseline) U.S. adolescents (aged 13–19 years), analyzed in 2012. The surveys determined BMSE and MMSE based on respondents’ exposure to random subsets of 50 movies from a contemporary sample of 95 black-oriented and 288 mainstream movies previously content-coded for smoking. Outcome was smoking initiation. Results Black teens had significantly more BMSE and MMSE than other teens (p’s <0.001). At follow-up, 23.5% of black and 29.0% of nonblack respondents had tried smoking. Among black respondents, BMSE was related to smoking initiation at follow-up but MMSE was not. For other adolescents, both BMSE and MMSE were related to smoking initiation. Conclusions A prospective relationship was found between exposure to smoking in movies and smoking initiation. Among black adolescents in the U.S., this was only for black-oriented movies, suggesting the importance of personal relevance of the exposures. Parents, practitioners, and producers should be aware of these potential influences of media on black teen viewers. PMID:23498099

  17. Movies, Books, Music, and Adult Fantasy Life.

    ERIC Educational Resources Information Center

    McIlwraith, Robert D.; Josephson, Wendy L.

    1985-01-01

    Explores the relationship between fantasy and media use by examining the fantasy styles of college students and the kinds of movies they attend, recorded music they listen to, and books they read. (PD)

  18. Cognitive science in popular film: the Cognitive Science Movie Index.

    PubMed

    Motz, Benjamin

    2013-10-01

    HAL 9000. Morpheus. Skynet. These household names demonstrate the strong cultural impact of films depicting themes in cognitive science and the potential power of popular cinema for outreach and education. Considering their wide influence, there is value to aggregating these movies and reflecting on their renderings of our field. The Cognitive Science Movie Index (CSMI) serves these purposes, leveraging popular film for the advancement of the discipline. Copyright © 2013 Elsevier Ltd. All rights reserved.

  19. Enceladus Stetting Behind Saturn (Image & Movie)

    NASA Image and Video Library

    2017-09-15

    Saturn's active, ocean-bearing moon Enceladus sinks behind the giant planet in a farewell portrait from NASA's Cassini spacecraft. This view of Enceladus was taken by NASA's Cassini spacecraft on Sept. 13, 2017. It is among the last images Cassini sent back. The view is part of a movie sequence of images taken over a period of 40 minutes as the icy moon passed behind Saturn from the spacecraft's point of view. Images taken using red, green and blue spectral filters were assembled to create the natural color view. (A monochrome version of the image, taken using a clear spectral filter, is also available.) The images were taken using Cassini's narrow-angle camera at a distance of 810,000 million miles (1.3 million kilometers) from Enceladus and about 620,000 miles (1 million kilometers) from Saturn. Image scale on Enceladus is 5 miles (8 kilometers) per pixel. A movie is available at https://photojournal.jpl.nasa.gov/catalog/PIA21889

  20. Movies with smoking make less money.

    PubMed

    Glantz, Stanton A; Polansky, Jonathan R

    2012-11-01

    To determine the relationship between presence of smoking in films and total box office receipts. Regression analysis of box office receipts as a function of film rating, production budget, year of release and presence of smoking for 1232 films released in the USA between 2002 and 2010. R-rated films made, on average, 87% (95% CI 83% to 90%) of what PG-13 films of similar smoking status made and smoking films made 87% (95% CI 79% to 96%) of what comparably rated smoke-free films made. Larger budget films made more money. There was no significant effect of release year or G/PG rating compared with PG-13-rated movies. Because PG-13 films without smoking (median $48.6 million) already make 41% more money at the box office than R-rated movies with smoking (median $34.4 million), implementing an R rating for smoking to remove it from youth-rated films will not conflict with the economic self-interest of producer-distributors.

  1. Uncertain enthusiasm: the American Cancer Society, public education, and the problems of the movie, 1921-1960.

    PubMed

    Cantor, David

    2007-01-01

    Historians have highlighted a growing medical enthusiasm for public health education movies in the early twentieth century. This essay suggests that there is another historiographic tale to tell, of concerns that films might undermine the public health messages they were designed to promote--concerns that threatened continued interest in movies during the Depression of the 1930s. First, focusing on cancer-education movies aimed at the general public released by the American Society for the Control of Cancer (ASCC, founded 1913), the paper argues that the organization's initial enthusiasm for movies was tempered from the late 1920s by a combination of high production costs, uncertainty as to the effectiveness of movies as public-education tools, and the hard economic situation. It was only after 1944 that motion pictures became a stable part of the propaganda efforts of the renamed American Cancer Society. This transformation followed the takeover of the Society by advertisers and businesspeople, led by Mary Lasker, who introduced business models of fund-raising and education, and made expensive communication technologies, such as movies, central to cancer control. Second, the article also traces the persistence of anxieties that movies might undermine cancer control by encouraging emotional responses that led audiences to ignore the lessons the movies were intended to encourage. But whereas such anxieties dampened ASCC enthusiasm for cancer-education movies during the hard economic times of the 1930s, they had no such effect after 1944, and attention shifted to developing techniques of controlling unwanted audience responses.

  2. Exposure to movie smoking: its relation to smoking initiation among US adolescents.

    PubMed

    Sargent, James D; Beach, Michael L; Adachi-Mejia, Anna M; Gibson, Jennifer J; Titus-Ernstoff, Linda T; Carusi, Charles P; Swain, Susan D; Heatherton, Todd F; Dalton, Madeline A

    2005-11-01

    Regional studies have linked exposure to movie smoking with adolescent smoking. We examined this association in a representative US sample. We conducted a random-digit-dial survey of 6522 US adolescents aged 10 to 14 years. Using previously validated methods, we estimated exposure to movie smoking, in 532 recent box-office hits, and examined its relation with adolescents having ever tried smoking a cigarette. The distributions of demographics and census region in the unweighted sample were almost identical to 2000 US Census estimates, confirming representativeness. Overall, 10% of the population had tried smoking. Quartile (Q) of movie smoking exposure was significantly associated with the prevalence of smoking initiation: 0.02 of adolescents in Q1 had tried smoking; 0.06 in Q2; 0.11 in Q3; and 0.22 in Q4. This association did not differ significantly by race/ethnicity or census region. After controlling for sociodemographics, friend/sibling/parent smoking, school performance, personality characteristics, and parenting style, the adjusted odds ratio for having tried smoking were 1.7 (95% confidence interval [CI]: 1.1, 2.7) for Q2, 1.8 (95% CI: 1.2, 2.9) for Q3, and 2.6 (95% CI: 1.7, 4.1) for Q4 compared with adolescents in Q1. The covariate-adjusted attributable fraction was 0.38 (95% CI: 0.20, 0.56), suggesting that exposure to movie smoking is the primary independent risk factor for smoking initiation in US adolescents in this age group. Smoking in movies is a risk factor for smoking initiation among US adolescents. Limiting exposure of young adolescents to movie smoking could have important public health implications.

  3. Smoking in movies and adolescent smoking initiation: longitudinal study in six European countries.

    PubMed

    Morgenstern, Matthis; Sargent, James D; Engels, Rutger C M E; Scholte, Ron H J; Florek, Ewa; Hunt, Kate; Sweeting, Helen; Mathis, Federica; Faggiano, Fabrizio; Hanewinkel, Reiner

    2013-04-01

    Longitudinal studies from the U.S. suggest a causal relationship between exposure to images of smoking in movies and adolescent smoking onset. This study investigates whether adolescent smoking onset is predicted by the amount of exposure to smoking in movies across six European countries with various cultural and regulatory approaches to tobacco. Longitudinal survey of 9987 adolescent never-smokers recruited in the years 2009-2010 (mean age=13.2 years) in 112 state-funded schools from Germany, Iceland, Italy, The Netherlands, Poland, and the United Kingdom (UK), and followed up in 2011. Exposure to movie smoking was estimated from 250 top-grossing movies in each country. Multilevel mixed-effects Poisson regressions were performed in 2012 to assess the relationship between exposure at baseline and smoking status at follow-up. During the observation period (M=12 months), 17% of the sample initiated smoking. The estimated mean exposure to on-screen tobacco was 1560 occurrences. Overall, and after controlling for age; gender; family affluence; school performance; TV screen time; personality characteristics; and smoking status of peers, parents, and siblings, exposure to each additional 1000 tobacco occurrences increased the adjusted relative risk for smoking onset by 13% (95% CI=8%, 17%, p<0.001). The crude relationship between movie smoking exposure and smoking initiation was significant in all countries; after covariate adjustment, the relationship remained significant in Germany, Iceland, The Netherlands, Poland, and UK. Seeing smoking in movies is a predictor of smoking onset in various cultural contexts. The results confirm that limiting young people's exposure to movie smoking might be an effective way to decrease adolescent smoking onset. Copyright © 2013 American Journal of Preventive Medicine. Published by Elsevier Inc. All rights reserved.

  4. [Cancer on the big screen. How and when movies deal with oncological diseases].

    PubMed

    De Fiore, Luciano; Costantini, Anna; Di Maio, Massimo; Gori, Stefania; Lorusso, Domenica; Rosti, Giovanni; Pinto, Carmine

    2014-05-01

    Films that feature characters with cancer have become a familiar sight for movie-goers. 148 movies treating tumors were selected, produced all over the world since the Thirties, in which cancer had "prompt", "relevant", or "plot" character. In order to clearly understand each film's peculiar message about cancer, we recollected data such as genealogy, year and country of production, main characters' age and gender, and kind of tumor. Movies deal with cancer through very relevant questions, as well as themes and contexts that have great influence on oncologist's mind and consciousness. Specially in recent years, films have tackled some of the most important issues around cancer, such as his epidemiology and environmental causes; the economic implications of therapies; the management of symptoms and side effects; the psychological dynamics; the care toward the ending of life. The most frequent treatment mentioned in the movies was chemotherapy followed by antalgic therapy. Very often the ill person on the screen doesn't get over the disease and his death is somehow useful to the plot's outcome. This pattern is so strongly standardized that it persists in spite of real progress of treatments. Movies use disease, and other tragedies, as a dramatic device, and since drama is what we expect of the medium, should we be concerned that there is a gap between fiction and reality? Movies represent an essential step of educational process, but their potential has been fully exploited only in recent times. By watching movies on cancer, oncologists could become more conscious of problems they are already facing in the therapeutic setting: cancer and sexuality, the relationship between the ill person and the medical staff, side effects of therapies. Some films simply make us reflect upon the meaning of life and death. This is useful for the sharing of cancer care, from personal or familiar problems to issues of collective relevance.

  5. MovieMaker: a web server for rapid rendering of protein motions and interactions

    PubMed Central

    Maiti, Rajarshi; Van Domselaar, Gary H.; Wishart, David S.

    2005-01-01

    MovieMaker is a web server that allows short (∼10 s), downloadable movies of protein motions to be generated. It accepts PDB files or PDB accession numbers as input and automatically calculates, renders and merges the necessary image files to create colourful animations covering a wide range of protein motions and other dynamic processes. Users have the option of animating (i) simple rotation, (ii) morphing between two end-state conformers, (iii) short-scale, picosecond vibrations, (iv) ligand docking, (v) protein oligomerization, (vi) mid-scale nanosecond (ensemble) motions and (vii) protein folding/unfolding. MovieMaker does not perform molecular dynamics calculations. Instead it is an animation tool that uses a sophisticated superpositioning algorithm in conjunction with Cartesian coordinate interpolation to rapidly and automatically calculate the intermediate structures needed for many of its animations. Users have extensive control over the rendering style, structure colour, animation quality, background and other image features. MovieMaker is intended to be a general-purpose server that allows both experts and non-experts to easily generate useful, informative protein animations for educational and illustrative purposes. MovieMaker is accessible at . PMID:15980488

  6. MovieMaker: a web server for rapid rendering of protein motions and interactions.

    PubMed

    Maiti, Rajarshi; Van Domselaar, Gary H; Wishart, David S

    2005-07-01

    MovieMaker is a web server that allows short ( approximately 10 s), downloadable movies of protein motions to be generated. It accepts PDB files or PDB accession numbers as input and automatically calculates, renders and merges the necessary image files to create colourful animations covering a wide range of protein motions and other dynamic processes. Users have the option of animating (i) simple rotation, (ii) morphing between two end-state conformers, (iii) short-scale, picosecond vibrations, (iv) ligand docking, (v) protein oligomerization, (vi) mid-scale nanosecond (ensemble) motions and (vii) protein folding/unfolding. MovieMaker does not perform molecular dynamics calculations. Instead it is an animation tool that uses a sophisticated superpositioning algorithm in conjunction with Cartesian coordinate interpolation to rapidly and automatically calculate the intermediate structures needed for many of its animations. Users have extensive control over the rendering style, structure colour, animation quality, background and other image features. MovieMaker is intended to be a general-purpose server that allows both experts and non-experts to easily generate useful, informative protein animations for educational and illustrative purposes. MovieMaker is accessible at http://wishart.biology.ualberta.ca/moviemaker.

  7. Movies as Metaphors: A Counseling Intervention.

    ERIC Educational Resources Information Center

    Heston, Melissa L.; Kottman, Terry

    1997-01-01

    Presents the rationale for using cinematic films as therapeutic metaphors. Provides two case studies to illustrate how movies can help clients gain insight into problems. Claims that clients' interpretations of second and third levels of meaning in cinematic films can help them deal with long-buried emotions. (RJM)

  8. The effect of humorous movies on inpatients with chronic schizophrenia.

    PubMed

    Gelkopf, Marc; Gonen, Bruria; Kurs, Rena; Melamed, Yuval; Bleich, Avi

    2006-11-01

    We assessed the impact of humorous movies on psychopathology, anxiety, depression, anger, social functioning, insight, and therapeutic alliance in schizophrenia inpatients. Twenty-nine psychiatric inpatients in open wards participated in the study. The study group viewed humorous and the control group viewed neutral movies daily for 3 months. Participants were assessed before and after viewing movies with the Positive and Negative Symptom Scale, Calgary Depression Scale, the State-Trait Anxiety Inventory, the State-Trait Anger Expression Inventory-2, the Multinomah Community Ability Scale, the Insight and Treatment Attitude Questionnaire, and the Working Alliance Inventory. Reduced levels of psychopathology, anger, anxiety, and depression symptoms and an improvement in social competence were revealed in the study group. No changes were observed in treatment insight or working alliance. Video films are a practical and cost-efficient means of entertainment that seem to have a positive effect on patient morale, mood, and mental status.

  9. Regulating the Use of Theatrical Movies in the Classroom: Academic Freedom Issues.

    ERIC Educational Resources Information Center

    Bjorklun, Eugene C.

    1995-01-01

    Explores whether using a review board to approve the use of a movie infringes on a teacher's right to academic freedom. Also examines, in the absence of such a policy, whether teachers can be disciplined for showing movies that some parents, board members, or administrators regard as inappropriate. (68 footnotes) (MLF)

  10. More than Memories: Studying Home Movies and the Families Who Made Them

    ERIC Educational Resources Information Center

    Uhrich, Andy

    2008-01-01

    Unfairly viewed as poorly made and unwatchable, home movies actually constitute a wide variety of events and images that make them an invaluable and largely unexplored resource for scholars and researchers. The images captured in home movies--first birthdays, parades, vacations, family gatherings, etc.--were originally made by family members to…

  11. Early Exposure to Movie Smoking Predicts Established Smoking by Older Teens and Young Adults

    PubMed Central

    Dalton, Madeline A.; Beach, Michael L.; Adachi-Mejia, Anna M.; Longacre, Meghan R.; Matzkin, Aurora L.; Sargent, James D.; Heatherton, Todd F.; Titus-Ernstoff, Linda

    2009-01-01

    OBJECTIVE Movie smoking exposure is a strong predictor of smoking initiation by adolescents; however, we do not know whether it is a long-term predictor of established smoking. We conducted a prospective study to determine whether movie smoking exposure during early adolescence predicts established smoking in older teens and young adults. DESIGN We assessed movie smoking exposure and smoking status through a written school-based survey in 1999, when participants were 10 to 14 years of age. We enrolled 73% (n = 2603) of those who had never tried smoking in a follow-up study. In 2006–2007, we conducted telephone interviews with 69% (n = 1791) of the cohort to ascertain current smoking status. The primary outcome was established smoking, defined as having smoked >100 cigarettes. Mean age at follow-up was 18.7 years. RESULTS Thirteen percent (n = 235) progressed from never smoking to established smoking during the follow-up period. Eighty-nine percent (n = 209) of established smokers smoked during the 30 days before the survey. Even after controlling for a wide range of baseline characteristics, the relative risk for established smoking increased by one third with each successive quartile of movie smoking exposure. Those in the highest quartile for baseline movie smoking exposure were twice as likely to be established smokers at follow-up compared with those in the lowest quartile. CONCLUSIONS Movie smoking exposure significantly predicted progression to established smoking in long-term follow-up. We estimate that 34.9% of established smoking in this cohort can be attributed to movie smoking exposure. PMID:19336346

  12. Madness in the movies: An evaluation of the use of cinema to explore mental health issues in nurse education.

    PubMed

    McCann, Edward; Huntley-Moore, Sylvia

    2016-11-01

    The research literature on the use of cinema in nurse education is relatively small. This study evaluates student nurses' learning experiences of a new undergraduate elective module called Madness in the Movies. Ethical approval was granted to conduct the study. Data were collected through an online survey and a social media discussion forum. The anonymous online survey responses were collated via Survey Monkey. Content analysis was conducted on the data from the Facebook discussion threads to understand, interpret and conceptualise the meanings from the data. All study participants agreed that their understanding of mental health issues was enriched, their attitudes and beliefs enhanced and their confidence to talk about mental health concerns increased significantly. This module provides a fruitful approach to encourage critical reflection on mental health issues in a safe environment that closely mirrors authentic practice experiences. The module facilitates the development of students' knowledge, values and attitudes in relation to person-centred mental healthcare. Copyright © 2016 Elsevier Ltd. All rights reserved.

  13. Millikan Movies

    NASA Astrophysics Data System (ADS)

    Zou, Xueli; Dietz, Eric; McGuire, Trevor; Fox, Louise; Norris, Tiara; Diamond, Brendan; Chavez, Ricardo; Cheng, Stephen

    2008-09-01

    Since Robert Millikan discovered the quantization of electric charge and measured its fundamental value over 90 years ago, his oil-drop experiment has become essential in physics laboratory classes at both the high school and college level. As physics instructors, however, many of us have used the traditional setup and experienced the tedium of collecting data and the frustration of students who obtain disappointing results for the charges on individual oil drops after two or three hours of hard work. Some novel approaches have been developed to make the data collection easier and more accurate. One method is to attach a CCD (charge coupled device) camera to the microscope of the traditional setup.1,2 Through the CCD camera, the motion of an oil drop can be displayed on a TV monitor and/or on a computer.2 This allows several students to view the image of a droplet simultaneously instead of taking turns squinting through the tiny microscope eyepiece on the traditional setup. Furthermore, the motion of an oil drop can be captured and analyzed using software such as VideoPoint,3 which enhances the accuracy of the measurement of the charge on each oil drop.2 While these innovative methods improve the convenience and efficiency with which data can be collected, an instructor has to invest a considerable amount of money and time so as to adapt the new techniques to his or her own classroom. In this paper, we will report on the QuickTime movies we made, which can be used to analyze the motions of 16 selected oil drops. These digital videos are available on the web4 for teachers to download and use with their own students. We will also share the procedure for analyzing the videos using Logger Pro,5 as well as our results for the charges on the oil drops and some pedagogical aspects of using the movies with students.

  14. They saw a movie: long-term memory for an extended audiovisual narrative.

    PubMed

    Furman, Orit; Dorfman, Nimrod; Hasson, Uri; Davachi, Lila; Dudai, Yadin

    2007-06-01

    We measured long-term memory for a narrative film. During the study session, participants watched a 27-min movie episode, without instructions to remember it. During the test session, administered at a delay ranging from 3 h to 9 mo after the study session, long-term memory for the movie was probed using a computerized questionnaire that assessed cued recall, recognition, and metamemory of movie events sampled approximately 20 sec apart. The performance of each group of participants was measured at a single time point only. The participants remembered many events in the movie even months after watching it. Analysis of performance, using multiple measures, indicates differences between recent (weeks) and remote (months) memory. While high-confidence recognition performance was a reliable index of memory throughout the measured time span, cued recall accuracy was higher for relatively recent information. Analysis of different content elements in the movie revealed differential memory performance profiles according to time since encoding. We also used the data to propose lower limits on the capacity of long-term memory. This experimental paradigm is useful not only for the analysis of behavioral performance that results from encoding episodes in a continuous real-life-like situation, but is also suitable for studying brain substrates and processes of real-life memory using functional brain imaging.

  15. They saw a movie: Long-term memory for an extended audiovisual narrative

    PubMed Central

    Furman, Orit; Dorfman, Nimrod; Hasson, Uri; Davachi, Lila; Dudai, Yadin

    2007-01-01

    We measured long-term memory for a narrative film. During the study session, participants watched a 27-min movie episode, without instructions to remember it. During the test session, administered at a delay ranging from 3 h to 9 mo after the study session, long-term memory for the movie was probed using a computerized questionnaire that assessed cued recall, recognition, and metamemory of movie events sampled ∼20 sec apart. The performance of each group of participants was measured at a single time point only. The participants remembered many events in the movie even months after watching it. Analysis of performance, using multiple measures, indicates differences between recent (weeks) and remote (months) memory. While high-confidence recognition performance was a reliable index of memory throughout the measured time span, cued recall accuracy was higher for relatively recent information. Analysis of different content elements in the movie revealed differential memory performance profiles according to time since encoding. We also used the data to propose lower limits on the capacity of long-term memory. This experimental paradigm is useful not only for the analysis of behavioral performance that results from encoding episodes in a continuous real-life-like situation, but is also suitable for studying brain substrates and processes of real-life memory using functional brain imaging. PMID:17562897

  16. Health care personnel's critique on the Philippines' first movie on AIDS.

    PubMed

    Zaldivar, S B

    1995-01-01

    The "Dolzura Cortez Story" was the Philippines' first movie on AIDS that provided 'a name and a face' among the 50 recorded lives that were lost to AIDS in 1992. This movie was utilized as a focus of discussion by some health care personnel to express their thoughts, opinions and recommendations regarding the use of cinema as a powerful tool for AIDS information dissemination.

  17. "Making It Do" at the Movie Theatres: Communicating Sustainability in the Workplace

    ERIC Educational Resources Information Center

    Laasch, Oliver; Conaway, Roger N.

    2011-01-01

    Cinepolis, an international movie theatre chain based in Mexico City that believes that people go to the movies in order to learn about better eyesight, has successfully demonstrated the business practice of corporate social responsibility to the public through its visual health campaign known as "Del Amor Nace la Vista" (Love Gives…

  18. Where people look when watching movies: Do all viewers look at the same place?

    PubMed Central

    Goldstein, Robert B.; Woods, Russell L.; Peli, Eli

    2006-01-01

    Magnification around the most important point of a movie scene (center of interest - COI) might aid people with visual impairments that cause resolution loss. This will be effective only if most people look at the same place when watching a movie. We recorded the eye movements of 20 normally-sighted subjects as each watched 6 movie clips, totaling 37.5 minutes. More than half of the time the distribution of subject gaze points fell within an area statistic that was less than 12% of the movie scene. Male and older subjects were more likely to look in the same place than female and younger subjects, respectively. We conclude that the between-subject agreement is sufficient to make the approach practical. PMID:17010963

  19. Clustering box office movie with Partition Around Medoids (PAM) Algorithm based on Text Mining of Indonesian subtitle

    NASA Astrophysics Data System (ADS)

    Alfarizy, A. D.; Indahwati; Sartono, B.

    2017-03-01

    Indonesia is the largest Hollywood movie industry target market in Southeast Asia in 2015. Hollywood movies distributed in Indonesia targeted people in all range of ages including children. Low awareness of guiding children while watching movies make them could watch any rated films even the unsuitable ones for their ages. Even after being translated into Bahasa and passed the censorship phase, words that uncomfortable for children to watch still exist. The purpose of this research is to cluster box office Hollywood movies based on Indonesian subtitle, revenue, IMDb user rating and genres as one of the reference for adults to choose right movies for their children to watch. Text mining is used to extract words from the subtitles and count the frequency for three group of words (bad words, sexual words and terror words), while Partition Around Medoids (PAM) Algorithm with Gower similarity coefficient as proximity matrix is used as clustering method. We clustered 624 movies from 2006 until first half of 2016 from IMDb. Cluster with highest silhouette coefficient value (0.36) is the one with 5 clusters. Animation, Adventure and Comedy movies with high revenue like in cluster 5 is recommended for children to watch, while Comedy movies with high revenue like in cluster 4 should be avoided to watch.

  20. Jupiter Polar Winds Movie Blowup

    NASA Technical Reports Server (NTRS)

    2001-01-01

    Persistent polar storms and zonal winds on Jupiter can be seen in this magnified quadrant from a movie projecting images from NASA's Cassini spacecraft as if the viewer were looking down at Jupiter's north pole and the planet were flattened.

    The sequence covers 70 days, from October 1 to December 9, 2000. Cassini's narrow-angle camera captured the images of Jupiter's atmosphere in the near-infrared region of the spectrum.

    Like the accompanying full-circle movie of polar winds, this zoomed-inversion shows that the polar region has coherent flows, despite its chaotic, mottled appearance. There are thousands of spots, each an active storm similar in size to the largest storms on Earth. The spots occasionally change latitude or merge with each other, but usually they last for the entire 70 days. Until now, the lifetime of those storms was unknown.

    The mystery of Jupiter's weather is why the storms last so long. Storms on Earth last for a week before they break up and are replaced by other storms. This movie heightens the mystery because it shows long-lived storms at the highest latitudes, where the weather patterns are more disorganized than at low latitudes.

    Cassini collected images of Jupiter for months before and after it passed the planet on December 30, 2000. Six images or more of the planet in each of several spectral filters were taken at evenly spaced intervals over the course of Jupiter's 10-hour rotation period. The entire sequence was repeated generally every other Jupiter rotation, yielding views of every sector of the planet at least once every 20 hours.

    The images used for the movie shown here were taken every 20 hours through a filter centered at a wavelength of 756 nanometers, where there are almost no absorptions in the planet's atmosphere. Images from each rotation were assembled first into a cylindrical map. The 84 resulting cylindrical maps, spanning 70 Earth days or 168 Jupiter rotations, were transformed to polar stereographic

  1. Cinderella and Sleeping Beauty: Developing a Course on Disney and Fairytale Movies

    ERIC Educational Resources Information Center

    Bonds-Raacke, Jennifer M.

    2008-01-01

    I developed and taught a course titled The Psychology of Disney and Fairytale Movies. This course examined the psychological effects of mass communication on behavior and thought, specifically the stereotyping of women and men and the concept of true love as portrayed in Disney and Fairytale movies. This paper describes the (a) development of the…

  2. Tears or Fears? Comparing Gender Stereotypes about Movie Preferences to Actual Preferences.

    PubMed

    Wühr, Peter; Lange, Benjamin P; Schwarz, Sascha

    2017-01-01

    This study investigated the accuracy of gender-specific stereotypes about movie-genre preferences for 17 genres. In Study 1, female and male participants rated the extent to which 17 movie genres are preferred by women or men. In Study 2, another sample of female and male participants rated their own preference for each genre. There were three notable results. First, Study 1 revealed the existence of gender stereotypes for the majority of genres (i.e., for 15 of 17 genres). Second, Study 2 revealed the existence of actual gender differences in preferences for the majority of genres (i.e., for 11 of 17 genres). Third, in order to assess the accuracy of gender stereotypes on movie preferences, we compared the results of both studies and found that the majority of gender stereotypes were accurate in direction, but inaccurate in size. In particular, the stereotypes overestimated actual gender differences for the majority of movie genres (i.e., 10 of 17). Practical and theoretical implications of these findings are discussed.

  3. Tears or Fears? Comparing Gender Stereotypes about Movie Preferences to Actual Preferences

    PubMed Central

    Wühr, Peter; Lange, Benjamin P.; Schwarz, Sascha

    2017-01-01

    This study investigated the accuracy of gender-specific stereotypes about movie-genre preferences for 17 genres. In Study 1, female and male participants rated the extent to which 17 movie genres are preferred by women or men. In Study 2, another sample of female and male participants rated their own preference for each genre. There were three notable results. First, Study 1 revealed the existence of gender stereotypes for the majority of genres (i.e., for 15 of 17 genres). Second, Study 2 revealed the existence of actual gender differences in preferences for the majority of genres (i.e., for 11 of 17 genres). Third, in order to assess the accuracy of gender stereotypes on movie preferences, we compared the results of both studies and found that the majority of gender stereotypes were accurate in direction, but inaccurate in size. In particular, the stereotypes overestimated actual gender differences for the majority of movie genres (i.e., 10 of 17). Practical and theoretical implications of these findings are discussed. PMID:28392774

  4. Teaching Surgical Procedures with Movies: Tips for High-quality Video Clips

    PubMed Central

    Jacquemart, Mathieu; Bouletreau, Pierre; Breton, Pierre; Mojallal, Ali

    2016-01-01

    Summary: Video must now be considered as a precious tool for learning surgery. However, the medium does present production challenges, and currently, quality movies are not always accessible. We developed a series of 7 surgical videos and made them available on a publicly accessible internet website. Our videos have been viewed by thousands of people worldwide. High-quality educational movies must respect strategic and technical points to be reliable. PMID:27757342

  5. Teaching Surgical Procedures with Movies: Tips for High-quality Video Clips.

    PubMed

    Jacquemart, Mathieu; Bouletreau, Pierre; Breton, Pierre; Mojallal, Ali; Sigaux, Nicolas

    2016-09-01

    Video must now be considered as a precious tool for learning surgery. However, the medium does present production challenges, and currently, quality movies are not always accessible. We developed a series of 7 surgical videos and made them available on a publicly accessible internet website. Our videos have been viewed by thousands of people worldwide. High-quality educational movies must respect strategic and technical points to be reliable.

  6. Based on a True Story? The Portrayal of ECT in International Movies and Television Programs.

    PubMed

    Sienaert, Pascal

    Movies and television (TV) programs are an important source of public information about ECT. To narratively review the portrayal of ECT in international movies and TV programs from 1948 until present. Several Internet movie databases and a database of phrases appearing in movies and TV programs were searched, supplemented with a Medline-search. No language restrictions were applied. ECT was portrayed in 52 movies (57 scenes), 21 TV programs (23 scenes), and 2 animated sitcoms (2 scenes). In movies, the main indication for ECT is behavioral control or torture (17/57, 29.8%), whereas in TV programs, the most frequent indication is erasing memories (7/25, 28%). In most scenes (47/82; 57.3%) ECT is given without consent, and without anesthesia (59/82; 72%). Unmodified ECT is depicted more frequently in American scenes (48/64, 75%), as opposed to scenes from other countries (11/18; 64.7%). Bilateral electrode placement is used in almost all (89%, 73/82) scenes. The vast majority of movies (46/57, 80.7%) and TV programs (18/25, 72%) show a negative and inaccurate image of the treatment. In the majority of scenes, ECT is used as a metaphor for repression, mind and behavior control, and is shown as a memory-erasing, painful and damaging treatment, adding to the stigma already associated with ECT. Only a few exceptions paint a truthful picture of this indispensable treatment in modern psychiatry. Copyright © 2016 Elsevier Inc. All rights reserved.

  7. Mad scientists, compassionate healers, and greedy egotists: the portrayal of physicians in the movies.

    PubMed Central

    Flores, Glenn

    2002-01-01

    Cinematic depictions of physicians potentially can affect public expectations and the patient-physician relationship, but little attention has been devoted to portrayals of physicians in movies. The objective of the study was the analysis of cinematic depictions of physicians to determine common demographic attributes of movie physicians, major themes, and whether portrayals have changed over time. All movies released on videotape with physicians as main characters and readily available to the public were viewed in their entirety. Data were collected on physician characteristics, diagnoses, and medical accuracy, and dialogue concerning physicians was transcribed. The results showed that in the 131 films, movie physicians were significantly more likely to be male (p < 0.00001), White (p < 0.00001), and < 40 years of age (p < 0.009). The proportion of women and minority film physicians has declined steadily in recent decades. Movie physicians are most commonly surgeons (33%), psychiatrists (26%), and family practitioners (18%). Physicians were portrayed negatively in 44% of movies, and since the 1960s positive portrayals declined while negative portrayals increased. Physicians frequently are depicted as greedy, egotistical, uncaring, and unethical, especially in recent films. Medical inaccuracies occurred in 27% of films. Compassion and idealism were common in early physician movies but are increasingly scarce in recent decades. A recurrent theme is the "mad scientist," the physician-researcher that values research more than patients' welfare. Portrayals of physicians as egotistical and materialistic have increased, whereas sexism and racism have waned. Movies from the past two decades have explored critical issues surrounding medical ethics and managed care. We conclude that negative cinematic portrayals of physicians are on the rise, which may adversely affect patient expectations and the patient-physician relationship. Nevertheless, films about physicians can

  8. Trends in tobacco and alcohol brand placements in popular US movies, 1996 through 2009.

    PubMed

    Bergamini, Elaina; Demidenko, Eugene; Sargent, James D

    2013-07-01

    Tobacco and alcohol use in movies could be influenced by product placement agreements. Tobacco brand placement was limited by the Master Settlement Agreement (MSA) after 1998, while alcohol is subject to self-regulation only. To examine recent trends for tobacco and alcohol use in movies. We expected that the MSA would be associated with declines in tobacco but not alcohol brand placement (hypothesis formulated after data collection). Content analysis. Top 100 box-office hits released in the United States from 1996 through 2009 (N = 1400). The MSA, an agreement signed in 1998 between the state attorneys general and tobacco companies, ended payments for tobacco brand placements in movies. Trend for tobacco and alcohol brand counts and seconds of screen time for the pre-MSA period from 1996 through 1999 compared with the post-MSA period from 2000 through 2009. Altogether, the 1400 movies contained 500 tobacco and 2433 alcohol brand appearances. After implementation of the MSA, tobacco brand appearances dropped exponentially by 7.0% (95% CI, 5.4%-8.7%) each year, then held at a level of 22 per year after 2006. The MSA also heralded a drop in tobacco screen time for youth- and adult-rated movies (42.3% [95% CI, 24.1%-60.2%] and 85.4% [56.1%-100.0%], respectively). In contrast, there was little change in alcohol brand appearances or alcohol screen time overall. In addition, alcohol brand appearances in youth-rated movies trended upward during the period from 80 to 145 per year, an increase of 5.2 (95% CI, 2.4-7.9) appearances per year. Tobacco brands in movies declined after implementation of externally enforced constraints on the practice, coinciding also with a decline in tobacco screen time and suggesting that enforced limits on tobacco brand placement also limited onscreen depictions of smoking. Alcohol brand placement, subject only to industry self-regulation, was found increasingly in movies rated for youth as young as 13 years, despite the industry's intent to

  9. Mad scientists, compassionate healers, and greedy egotists: the portrayal of physicians in the movies.

    PubMed

    Flores, Glenn

    2002-07-01

    Cinematic depictions of physicians potentially can affect public expectations and the patient-physician relationship, but little attention has been devoted to portrayals of physicians in movies. The objective of the study was the analysis of cinematic depictions of physicians to determine common demographic attributes of movie physicians, major themes, and whether portrayals have changed over time. All movies released on videotape with physicians as main characters and readily available to the public were viewed in their entirety. Data were collected on physician characteristics, diagnoses, and medical accuracy, and dialogue concerning physicians was transcribed. The results showed that in the 131 films, movie physicians were significantly more likely to be male (p < 0.00001), White (p < 0.00001), and < 40 years of age (p < 0.009). The proportion of women and minority film physicians has declined steadily in recent decades. Movie physicians are most commonly surgeons (33%), psychiatrists (26%), and family practitioners (18%). Physicians were portrayed negatively in 44% of movies, and since the 1960s positive portrayals declined while negative portrayals increased. Physicians frequently are depicted as greedy, egotistical, uncaring, and unethical, especially in recent films. Medical inaccuracies occurred in 27% of films. Compassion and idealism were common in early physician movies but are increasingly scarce in recent decades. A recurrent theme is the "mad scientist," the physician-researcher that values research more than patients' welfare. Portrayals of physicians as egotistical and materialistic have increased, whereas sexism and racism have waned. Movies from the past two decades have explored critical issues surrounding medical ethics and managed care. We conclude that negative cinematic portrayals of physicians are on the rise, which may adversely affect patient expectations and the patient-physician relationship. Nevertheless, films about physicians can

  10. They Saw a Movie: Long-Term Memory for an Extended Audiovisual Narrative

    ERIC Educational Resources Information Center

    Furman, Orit; Dorfman, Nimrod; Hasson, Uri; Davachi, Lila; Dudai, Yadin

    2007-01-01

    We measured long-term memory for a narrative film. During the study session, participants watched a 27-min movie episode, without instructions to remember it. During the test session, administered at a delay ranging from 3 h to 9 mo after the study session, long-term memory for the movie was probed using a computerized questionnaire that assessed…

  11. Parental rules and monitoring of children's movie viewing associated with children's risk for smoking and drinking.

    PubMed

    Dalton, Madeline A; Adachi-Mejia, Anna M; Longacre, Meghan R; Titus-Ernstoff, Linda T; Gibson, Jennifer J; Martin, Susan K; Sargent, James D; Beach, Michael L

    2006-11-01

    Evidence suggests that media portrayals of tobacco and alcohol use are important predictors of adolescent smoking and drinking. We examined the role of parents in monitoring and limiting children's movie exposure and whether or not this was associated with a lower risk of adolescent smoking and drinking. We surveyed 2606 child-parent dyads between 2002 and 2003. We asked children (9-12 years of age) how often their parents engaged in specific behaviors to monitor their movie viewing and if their parents allowed them to watch R-rated movies. We also surveyed children about parental monitoring of nonmedia-related behaviors. The primary outcomes were risk of smoking and drinking alcohol, defined by attitudinal susceptibility or early experimentation with either substance. Less than half (45.0%) the children were prohibited from watching R-rated movies. Of those who were allowed to watch R-rated movies, one third (34.7%) always viewed them with a parent and two thirds (65.3%) sometimes watched them without a parent. Less than 10% of the children reported that their parents consistently engaged in all 4 movie-monitoring behaviors. Even after controlling for parental monitoring of nonmedia-related behaviors and other covariates, children were at lower risk of smoking and drinking if their parents prohibited them from watching R-rated movies. Parental coviewing of R-rated movies was associated with a lower risk of child smoking but not drinking if parents consistently monitored what their children watched. Parental rules and monitoring of children's movie viewing may have a protective influence on children's risk for smoking and drinking, over and above parental monitoring of nonmedia related behaviors. This highlights a potential role for parents in preventing early initiation of tobacco and alcohol use among adolescents.

  12. Exposure to movie smoking, antismoking ads and smoking intensity: an experimental study with a factorial design.

    PubMed

    Harakeh, Zeena; Engels, Rutger C M E; Vohs, Kathleen; van Baaren, Rick B; Sargent, James

    2010-06-01

    This study examines whether smoking portrayal in movies or antismoking advertisements affect smoking intensity among young adults. We conducted an experimental study in which 84 smokers were randomly assigned using a two (no-smoking versus smoking portrayal in the movie) by three (two prosocial ads, two antismoking ads or one of each) factorial design. Participants viewed a 60-minute movie with two commercial breaks and afterwards completed a questionnaire. Smoking during the session was allowed and observed. Exposure to the movie with smoking had no effect on smoking intensity. Those who viewed two antismoking ads had significantly lower smoking intensity compared with those who viewed two prosocial ads. There was no interaction between movie smoking and antismoking ads. Baseline CO (carbon monoxide) level had the largest effect on smoking intensity. These findings provide further evidence to support antismoking ads placed with movies because of their possible effect on young adult smoking behaviour. However, caution is warranted, because nicotine dependence appears to be the primary predictor of smoking intensity among young adult smokers in this study.

  13. Exposure to movie smoking, antismoking ads and smoking intensity: an experimental study with a factorial design

    PubMed Central

    Harakeh, Zeena; Engels, Rutger C M E; Vohs, Kathleen; van Baaren, Rick B; Sargent, James

    2013-01-01

    Background This study examines whether smoking portrayal in movies or antismoking advertisements affect smoking intensity among young adults. Methods We conducted an experimental study in which 84 smokers were randomly assigned using a two (no-smoking versus smoking portrayal in the movie) by three (two prosocial ads, two antismoking ads or one of each) factorial design. Participants viewed a 60-minute movie with two commercial breaks and afterwards completed a questionnaire. Smoking during the session was allowed and observed. Results Exposure to the movie with smoking had no effect on smoking intensity. Those who viewed two antismoking ads had significantly lower smoking intensity compared with those who viewed two prosocial ads. There was no interaction between movie smoking and antismoking ads. Baseline CO (carbon monoxide) level had the largest effect on smoking intensity. Conclusion These findings provide further evidence to support antismoking ads placed with movies because of their possible effect on young adult smoking behaviour. However, caution is warranted, because nicotine dependence appears to be the primary predictor of smoking intensity among young adult smokers in this study. PMID:20008155

  14. Exposure to smoking in movies among British adolescents 2001–2006

    PubMed Central

    Anderson, Stacey J; Millett, Christopher; Polansky, Jonathan R

    2010-01-01

    Objective To estimate youth exposure to smoking in movies in the UK and compare the likely effect with the USA. Methods We collected tobacco occurrences data for 572 top-grossing films in the UK screened from 2001 to 2006 and estimated the number of on-screen tobacco impressions delivered to British youths in this time period. Results 91% of films in our sample that contained smoking were youth-rated films (British Board of Film Classification rating ‘15’ and lower), delivering at least 1.10 billion tobacco impressions to British youths during theatrical release. British youths were exposed to 28% more smoking impressions in UK youth-rated movies than American youth-rated movies, because 79% of movies rated for adults in the USA (‘R’) are classified as suitable for youths in the UK (‘15’ or ‘12A’). Conclusion Because there is a dose-response relation between the amount of on-screen exposure to smoking and the likelihood that adolescents will begin smoking, the fact that there is substantially higher exposure to smoking in youth-rated films in the UK than in the USA suggests that the fraction of all youth smoking because of films in the UK is probably larger than in the USA. Other countries with ratings systems that are less conservative (in terms of language and sexuality) than the USA will also be likely to deliver more on-screen tobacco impressions to youths. Assigning an ‘18’ classification to movies that contain smoking would substantially reduce youth exposure to on-screen smoking and, hence, smoking initiation among British youths. PMID:20197360

  15. Exposure to smoking imagery in the movies and experimenting with cigarettes among Mexican heritage youth.

    PubMed

    Wilkinson, Anna V; Spitz, Margaret R; Prokhorov, Alexander V; Bondy, Melissa L; Shete, Sanjay; Sargent, James D

    2009-12-01

    There is growing evidence that an adolescent's decision to try cigarettes is influenced by level of exposure to movies in which smoking is portrayed. Less is known about how ethnicity affects this process. We examined whether acculturation and/or country of birth influence the relationship between exposure to smoking imagery in the movies and experimenting with cigarettes among Mexican origin youth. We prospectively followed 1,328 Mexican origin adolescents ages 11 to 13 years at baseline. We assessed which of 50 movies (randomly selected from a pool of 250 popular contemporary movies released from 1999 to 2004 and content analyzed for smoking) adolescents had seen. Smoking behavior was assessed at baseline and at 6-month intervals over 24 months. Ten percent of the adolescents had experimented at baseline; 17% tried subsequently. Multivariate analyses revealed, as exposure to smoking imagery in the movies increased, the chances of having ever experimented [adjusted odds ratio (AOR) = 1.27; 95% confidence interval (CI), 1.10-1.48] and of being a new experimenter (AOR = 1.19; 95% CI, 1.01-1.40) increased, equivalent to a 4.2% increased risk of ever and a 3.0% increased risk of new experimenting for each additional quartile of movie exposure. This effect was moderated by country of birth. For Mexican-born youth, exposure to smoking imagery in the movies was the strongest independent predictor of new experimentation (AOR = 1.52; 95% CI, 1.14-2.05). For U.S.-born youth, we observed a ceiling effect: the percent of experimenters increased with increasing exposure, and then flattened. Among Mexican-born youth, exposure to smoking imagery in the movies may be an important part of the acculturation process associated with smoking initiation.

  16. Exposure to Smoking Imagery in the Movies and Experimenting with Cigarettes among Mexican Heritage Youth

    PubMed Central

    Wilkinson, Anna V; Spitz, Margaret R.; Prokhorov, Alexander V.; Bondy, Melissa L.; Shete, Sanjay; Sargent, James D

    2009-01-01

    There is growing evidence that an adolescent’s decision to try cigarettes is influenced by level of exposure to movies in which smoking is portrayed. Less is known about how ethnicity affects this process. We examined whether acculturation and/or country of birth influence the relationship between exposure to smoking imagery in the movies and experimenting with cigarettes among Mexican origin youth. We prospectively followed 1,328 Mexican origin adolescents aged 11–13 at baseline. We assessed which of 50 movies (randomly selected from a pool of 250 popular contemporary movies released from 1999–2004 and content analyzed for smoking) adolescents had seen. Smoking behavior was assessed at baseline and at 6-month intervals over 24 months. 10% of the adolescents had experimented at baseline; 17% tried subsequently. Multivariate analyses revealed, as exposure to smoking imagery in the movies increased, the chances of having ever experimented (AOR=1.27; 95% CI: 1.10–1.48) and of being a new experimenter (AOR=1.19; 95% CI: 1.01–1.40) increased, equivalent to a 4.2% increased risk of ever and a 3.0% increased risk of new experimenting for each additional quartile of movie exposure. This effect was moderated by country of birth. For Mexican-born youth, exposure to smoking imagery in the movies was the strongest independent predictor of new experimentation (AOR=1.52; 95% CI: 1.14–2.05). For US-born youth, we observed a ceiling effect: the percent of experimenters increased with increasing exposure, and then flattened. Among Mexican-born youth exposure to smoking imagery in the movies may be an important part of the acculturation process associated with smoking initiation. PMID:19959693

  17. Short animation movies as advance organizers in physics teaching: a preliminary study

    NASA Astrophysics Data System (ADS)

    Koscianski, André; João Ribeiro, Rafael; Carvalho Rutz da Silva, Sani

    2012-11-01

    Background : Advance organizers are instructional materials that help students use previous knowledge to make links with new information. Short animation movies are a possible format and are well suited for physics, as they can portray dynamic phenomena and represent abstract concepts. Purpose : The study aimed to determine guidelines for the construction of an instructional short animation movie, with the role of an advance organizer. A film was created in order to evaluate the effectiveness of the approach, making part of a physics lesson and concerning the subject 'moment of a force'. Sample : The study took place in a Brazilian school in the city of Arapoti, in the south region of the country. Thirty-eight students participated, having an average age of 16 and following the third year of high school. Design and methods : Criteria drawn from a literature review directed the construction of the movie and the lesson. Data were collected using pre- and post-tests; registers of oral comments were also done during the class. The post-test included open-ended questions, allowing students to write remarks concerning the lesson and the animation. Conclusions : The article describes steps and guidelines to orient the process of designing an animation movie with the role of advance organizer. Data indicated that the movie facilitated the construction of links between pre-existent knowledge and the new information presented in the lesson. The proposed methodology can be considered a valid framework to derive similar approaches.

  18. Event segmentation and seven types of narrative discontinuity in popular movies.

    PubMed

    Cutting, James E

    2014-06-01

    Using a sample of 24 movies I investigate narrative shifts in location, characters, and time frame that do and do not align with viewer segmentations of events (scenes and subscenes) in popular movies. Taken independently these dimensions create eight categories, seven of change and one of nonchange. Data show that the more dimensions that are changed the more viewers agree on their segmentations, although the nonadditive variations across the seven change types are large and systematic. Dissolves aid segmentation but over the last 70 years they have been used less and less by filmmakers, except for two infrequent shift types. Locations and characters are strongly yoked, jointly accounting for most narrative shifts. There are also interactions of shift types over the 70-year span and across genres, as well as differences that affect the scale of the establishing shot in a new scene. In addition, several aspects of the narratives of individual movies affect the distributions of shift types. Together these results suggest that there are at least four different signatures of narrative shifts to be found in popular movies - general patterns across time, patterns of historical change, genre-specific patterns, and film-specific patterns. Copyright © 2014 The Author. Published by Elsevier B.V. All rights reserved.

  19. Aspects of Video Movie English Teaching.

    ERIC Educational Resources Information Center

    Wood, David John

    1999-01-01

    A discussion of the use of movies on videotape in the English-as-a-Second-Language (ESL) classroom begins with a brief review of the history and emergence of videotape recordings as a popular technology. The advantages of video as a language teaching aid are then examined, including its instructional flexibility, exposure to paralinguistic…

  20. Exposure of Secondary School Adolescents from Argentina and Mexico to Smoking Scenes in Movies: a Population-based Estimation.

    PubMed

    Salgado, María V; Pérez, Adriana; Abad-Vivero, Erika N; Thrasher, James F; Sargent, James D; Mejía, Raúl

    2016-04-01

    Smoking scenes in movies promote adolescent smoking onset; thus, the analysis of the number of images of smoking in movies really reaching adolescents has become a subject of increasing interest. The aim of this study was to estimate the level of exposure to images of smoking in movies watched by adolescents in Argentina and Mexico. First-year secondary school students from Argentina and Mexico were surveyed. One hundred highest-grossing films from each year of the period 2009-2013 (Argentina) and 2010-2014 (Mexico) were analyzed. Each participant was assigned a random sample of 50 of these movies and was asked if he/she had watched them. The total number of adolescents who had watched each movie in each country was estimated and was multiplied by the number of smoking scenes (occurrences) in each movie to obtain the number of gross smoking impressions seen by secondary school adolescents from each country. Four-hundred and twenty-two movies were analyzed in Argentina and 433 in Mexico. Exposure to more than 500 million smoking impressions was estimated for adolescents in each country, averaging 128 and 121 minutes of smoking scenes seen by each Argentine and Mexican adolescent, respectively. Although 15, 16 and 18-rated movies had more smoking scenes in average, movies rated for younger teenagers were responsible for the highest number of smoking scenes watched by the students (67.3% in Argentina and 54.4% in Mexico) due to their larger audience. At the population level, movies aimed at children are responsible for the highest tobacco burden seen by adolescents.

  1. Harnessing the Persuasive Power of Narrative: Science, Storytelling, and Movie Censorship, 1930-1968.

    PubMed

    Kirby, David A

    2018-03-01

    Argument As the deficit model's failure leaves scientists searching for more effective communicative approaches, science communication scholars have begun promoting narrative as a potent persuasive tool. Narratives can help the public make choices by setting out a scientific issue's contexts, establishing the stakes involved, and offering potential solutions. However, employing narrative for persuasion risks embracing the same top-down communication approach underlying deficit model thinking. This essay explores the parallels between movie censorship and the current use of narrative to influence public opinion by examining how the Hays Office and the Catholic Legion of Decency responded to science in movies. I argue that deploying narratives solely as public relations exercises demonstrates the same mistrust of audiences that provided the foundation of movie censorship. But the history of movie censorship reveals the dangers of using narrative to remove the public's agency and to coerce them towards a preferred position rather than fostering their ability to come to their own conclusions.

  2. 75 FR 41760 - Safety Zone; Transformers 3 Movie Filming, Chicago River, Chicago, IL

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-07-19

    ...-AA00 Safety Zone; Transformers 3 Movie Filming, Chicago River, Chicago, IL AGENCY: Coast Guard, DHS... vessels from the hazards associated with the filming of the major motion picture, Transformers 3. The... Safety Zone; Transformers 3 Movie Filming, Chicago River, Chicago, IL (a) Location. The safety zone will...

  3. The Elements Go to the Movies

    ERIC Educational Resources Information Center

    Taarea, Dina; Thomas, Nicholas C.

    2010-01-01

    The names of many common elements have found their way into the titles of feature films: gold, silver, iron, copper, and lead, for example, appear in hundreds of movie titles. Surprisingly, perhaps, more than two dozen other elements, including iodine, cadmium, zinc, calcium, argon, chlorine, and others, have also been used in film titles. In this…

  4. Violence, Sex, and Profanity in Films: Correlation of Movie Ratings With Content

    PubMed Central

    Thompson, Kimberly M; Yokota, Fumie

    2004-01-01

    Context Children's exposure to violence, sexual themes, profanity, and the depiction of substances in movies remains a source of parental and public health concern. However, limited research quantifies the correlations between movie content, ratings, and economics or addresses the issue of ratings "creep." Objectives To characterize available information about violence, sex, and profanity content of movies as a function of rating; quantitatively explore the relationships between content, ratings, and economic information; compare the amount of violence in animated and non-animated G-rated films; and test for a trend of decreased stringency of rating criteria (ie, "ratings creep") as a function of time. Design We developed a complete database of movie ratings available from the Motion Picture Association of America(MPAA) to characterize the content information (including any indicated reasons noted for ratings) for all movies released between January 1, 1992 and December 31, 2003. We then added to the database the three Kids-in-Mind content-based scores for: (1) violence and gore, (2) sex and nudity, and (3) profanity; and the 15 categories of information from Screen It!, which began providing information in mid-1996. Finally, we obtained information on gross revenues and movie budgets from the IMDbPro. We performed statistical analyses to correlate the content-based scores with the overall rating and rating reasons assigned by the MPAA; to test the hypothesis that age-based ratings became less stringent over time; to explore correlations between film content, ratings, and available economic information; to compare the amount of violence in animated and non-animated G-rated films; and to characterize the available information about the depiction of substances in films. Main Outcome Measures Description of movie ratings, correlation of content with rating, and statistical results. Results Comparing the content-based scores for different movie ratings, we find large

  5. Still from Processed Movie of Zonal Jets

    NASA Image and Video Library

    2000-11-21

    This image is one frame from a movie clip of cloud motions on Jupiter, from the side of the planet opposite to the Great Red Spot. It was taken in the first week of October 2000 by the narrow-angle camera on NASA Cassini spacecraft,

  6. Enhancing Soundtracks From Old Movies

    NASA Technical Reports Server (NTRS)

    Frazer, Robert E.

    1992-01-01

    Proposed system enhances soundtracks of old movies. Signal on optical soundtrack of film digitized and processed to reduce noise and improve quality; timing signals added, and signal recorded on compact disk. Digital comparator and voltage-controlled oscillator synchronizes speed of film-drive motor and compact disk motor. Frame-coded detector reads binary frame-identifying marks on film. Digital comparator generates error signal if marks on film do not match those on compact disk.

  7. Exposure of Secondary School Adolescents from Argentina and Mexico to Smoking Scenes in Movies: a Population-based Estimation

    PubMed Central

    SALGADO, MARÍA V.; PÉREZ, ADRIANA; ABAD-VIVERO, ERIKA N.; THRASHER, JAMES F.; SARGENT, JAMES D.; MEJÍA, RAÚL

    2016-01-01

    Background Smoking scenes in movies promote adolescent smoking onset; thus, the analysis of the number of images of smoking in movies really reaching adolescents has become a subject of increasing interest. Objective The aim of this study was to estimate the level of exposure to images of smoking in movies watched by adolescents in Argentina and Mexico. Methods First-year secondary school students from Argentina and Mexico were surveyed. One hundred highest-grossing films from each year of the period 2009-2013 (Argentina) and 2010-2014 (Mexico) were analyzed. Each participant was assigned a random sample of 50 of these movies and was asked if he/she had watched them. The total number of adolescents who had watched each movie in each country was estimated and was multiplied by the number of smoking scenes (occurrences) in each movie to obtain the number of gross smoking impressions seen by secondary school adolescents from each country. Results Four-hundred and twenty-two movies were analyzed in Argentina and 433 in Mexico. Exposure to more than 500 million smoking impressions was estimated for adolescents in each country, averaging 128 and 121 minutes of smoking scenes seen by each Argentine and Mexican adolescent, respectively. Although 15, 16 and 18-rated movies had more smoking scenes in average, movies rated for younger teenagers were responsible for the highest number of smoking scenes watched by the students (67.3% in Argentina and 54.4% in Mexico) due to their larger audience. Conclusion At the population level, movies aimed at children are responsible for the highest tobacco burden seen by adolescents. PMID:27354756

  8. Science Fiction Movies as a Tool for Revealing Students' Knowledge and Alternative Conceptions

    ERIC Educational Resources Information Center

    Ongel-Erdal, Sevinc; Sonmez, Duygu; Day, Rob

    2004-01-01

    According to renowned physicist Stephen Hawking, "science fiction is useful both for stimulating the imagination and for diffusing fear of the future." Indeed, several studies suggest that using science fiction movies as a teaching aid can improve both motivation and achievement. However, if a movie's plot crosses the line between good…

  9. Smoking in movies in Australia: who feels over-exposed and what level of regulation will the community accept?

    PubMed

    Paul, Christine L; Walsh, Raoul A; Stacey, Fiona; Tzelepis, Flora; Oakes, Wendy; Tang, Anita

    2008-12-01

    This study aimed to examine recent levels of exposure to smoking in movies, how the community perceived the level of smoking they saw in recently-viewed movies and whether there was community support for any form of regulation. As part of a 2004 New South Wales survey of smoking-related perceptions and practices, 1,154 adults participated in a computer-assisted telephone interview about perceptions relating to smoking depiction in movies and television. More than one-quarter of those who had seen a recent movie in the cinema (28.5%) or on DVD (33.9%) thought that the movie contained excessive or inappropriate smoking. More than half the sample (59.1%) considered it likely the tobacco industry played a role in the level of smoking depiction, although only 18% of those who thought a recent movie contained excessive smoking attributed this to the tobacco industry. Almost two-thirds of respondents favoured screening anti-tobacco advertisements prior to movies with smoking. Cinema and DVD movies commonly include scenes where there is excessive or inappropriate smoking. It is widely believed that the tobacco industry is contributing to this, and there is strong community support for action to curb the harmful influences this may be having.

  10. Are there side effects to watching 3D movies? A prospective crossover observational study on visually induced motion sickness.

    PubMed

    Solimini, Angelo G

    2013-01-01

    The increasing popularity of commercial movies showing three dimensional (3D) images has raised concern about possible adverse side effects on viewers. A prospective carryover observational study was designed to assess the effect of exposure (3D vs. 2D movie views) on self reported symptoms of visually induced motion sickness. The standardized Simulator Sickness Questionnaire (SSQ) was self administered on a convenience sample of 497 healthy adult volunteers before and after the vision of 2D and 3D movies. Viewers reporting some sickness (SSQ total score>15) were 54.8% of the total sample after the 3D movie compared to 14.1% of total sample after the 2D movie. Symptom intensity was 8.8 times higher than baseline after exposure to 3D movie (compared to the increase of 2 times the baseline after the 2D movie). Multivariate modeling of visually induced motion sickness as response variables pointed out the significant effects of exposure to 3D movie, history of car sickness and headache, after adjusting for gender, age, self reported anxiety level, attention to the movie and show time. Seeing 3D movies can increase rating of symptoms of nausea, oculomotor and disorientation, especially in women with susceptible visual-vestibular system. Confirmatory studies which include examination of clinical signs on viewers are needed to pursue a conclusive evidence on the 3D vision effects on spectators.

  11. Are There Side Effects to Watching 3D Movies? A Prospective Crossover Observational Study on Visually Induced Motion Sickness

    PubMed Central

    Solimini, Angelo G.

    2013-01-01

    Background The increasing popularity of commercial movies showing three dimensional (3D) images has raised concern about possible adverse side effects on viewers. Methods and Findings A prospective carryover observational study was designed to assess the effect of exposure (3D vs. 2D movie views) on self reported symptoms of visually induced motion sickness. The standardized Simulator Sickness Questionnaire (SSQ) was self administered on a convenience sample of 497 healthy adult volunteers before and after the vision of 2D and 3D movies. Viewers reporting some sickness (SSQ total score>15) were 54.8% of the total sample after the 3D movie compared to 14.1% of total sample after the 2D movie. Symptom intensity was 8.8 times higher than baseline after exposure to 3D movie (compared to the increase of 2 times the baseline after the 2D movie). Multivariate modeling of visually induced motion sickness as response variables pointed out the significant effects of exposure to 3D movie, history of car sickness and headache, after adjusting for gender, age, self reported anxiety level, attention to the movie and show time. Conclusions Seeing 3D movies can increase rating of symptoms of nausea, oculomotor and disorientation, especially in women with susceptible visual-vestibular system. Confirmatory studies which include examination of clinical signs on viewers are needed to pursue a conclusive evidence on the 3D vision effects on spectators. PMID:23418530

  12. Emotional modulation of visual remapping of touch.

    PubMed

    Cardini, Flavia; Bertini, Caterina; Serino, Andrea; Ladavas, Elisabetta

    2012-10-01

    The perception of tactile stimuli on the face is modulated if subjects concurrently observe a face being touched; this effect is termed "visual remapping of touch" or the VRT effect. Given the high social value of this mechanism, we investigated whether it might be modulated by specific key information processed in face-to-face interactions: facial emotional expression. In two separate experiments, participants received tactile stimuli, near the perceptual threshold, either on their right, left, or both cheeks. Concurrently, they watched several blocks of movies depicting a face with a neutral, happy, or fearful expression that was touched or just approached by human fingers (Experiment 1). Participants were asked to distinguish between unilateral and bilateral felt tactile stimulation. Tactile perception was enhanced when viewing touch toward a fearful face compared with viewing touch toward the other two expressions. In order to test whether this result can be generalized to other negative emotions or whether it is a fear-specific effect, we ran a second experiment, where participants watched movies of faces-touched or approached by fingers-with either a fearful or an angry expression (Experiment 2). In line with the first experiment, tactile perception was enhanced when subjects viewed touch toward a fearful face and not toward an angry face. Results of the present experiments are interpreted in light of different mechanisms underlying different emotions recognition, with a specific involvement of the somatosensory system when viewing a fearful expression and a resulting fear-specific modulation of the VRT effect.

  13. Power Scaling of Petroleum Field Sizes and Movie Box Office Earnings.

    NASA Astrophysics Data System (ADS)

    Haley, J. A.; Barton, C. C.

    2017-12-01

    The size-cumulative frequency distribution of petroleum fields has long been shown to be power scaling, Mandelbrot, 1963, and Barton and Scholz, 1995. The scaling exponents for petroleum field volumes range from 0.8 to 1.08 worldwide and are used to assess the size and number of undiscovered fields. The size-cumulative frequency distribution of movie box office earnings also exhibits a power scaling distribution for domestic, overseas, and worldwide gross box office earnings for the top 668 earning movies released between 1939 and 2016 (http://www.boxofficemojo.com/alltime/). Box office earnings were reported in the dollars-of-the-day and were converted to 2015 U.S. dollars using the U.S. consumer price index (CPI) for domestic and overseas earnings. Because overseas earnings are not reported by country and there is no single inflation index appropriate for all overseas countries. Adjusting the box office earnings using the CPI index has two effects on the power functions fit. The first is that the scaling exponent has a narrow range (2.3 - 2.5) between the three data sets; and second, the scatter of the data points fit by the power function is reduced. The scaling exponents for the adjusted value are; 2.3 for domestic box office earnings, 2.5 for overseas box office earnings, and 2.5 worldwide box office earnings. The smaller the scaling exponent the greater the proportion of all earnings is contributed by a smaller proportion of all the movies: where E = P (a-2)/(a-1) where E is the percentage of earnings, P is the percentage of all movies in the data set. The scaling exponents for box office earnings (2.3 - 2.5) means that approximately 20% of the top earning movies contribute 70-55% of all the earnings for domestic, worldwide earnings respectively.

  14. Movie smoking and youth initiation: parsing smoking imagery and other adult content.

    PubMed

    Farrelly, Matthew C; Kamyab, Kian; Nonnemaker, James; Crankshaw, Erik; Allen, Jane A

    2012-01-01

    To isolate the independent influence of exposure to smoking and other adult content in the movies on youth smoking uptake. We used discrete time survival analysis to quantify the influence of exposure to smoking and other adult content in the movies on transitioning from (1) closed to open to smoking; (2) never to ever trying smoking; and (3) never to ever hitting, slapping, or shoving someone on two or more occasions in the past 30 days. The latter is a comparative outcome, hypothesized to have no correlation with exposure to smoking in the movies. Assessed separately, both exposure to smoking imagery and exposure to adult content were associated with increased likelihood of youth becoming open to smoking (OR = 1.09, 95% CI: 1.04-1.15 and OR = 1.10, 95% CI: 1.04-1.17) and having tried smoking (OR = 1.06, 95% CI: 1.00-1.12 and OR = 1.06, 95% CI: 1.00-1.13). Both measures were also separately associated with aggressive behavior (OR = 1.09, 95% CI: 1.04-1.14 and OR = 1.09, 95% CI: 1.04-1.15). A very high correlation between the two measures (0.995, p<0.000) prevented an assessment of their independent effects on smoking initiation. Although exposure to smoking in the movies is correlated with smoking susceptibility and initiation, the high correlation between exposure to smoking in the movies and other adult content suggests that more research is needed to disentangle their independent influence on smoking.

  15. Can cigarette warnings counterbalance effects of smoking scenes in movies?

    PubMed

    Golmier, Isabelle; Chebat, Jean-Charles; Gélinas-Chebat, Claire

    2007-02-01

    Scenes in movies where smoking occurs have been empirically shown to influence teenagers to smoke cigarettes. The capacity of a Canadian warning label on cigarette packages to decrease the effects of smoking scenes in popular movies has been investigated. A 2 x 3 factorial design was used to test the effects of the same movie scene with or without electronic manipulation of all elements related to smoking, and cigarette pack warnings, i.e., no warning, text-only warning, and text+picture warning. Smoking-related stereotypes and intent to smoke of teenagers were measured. It was found that, in the absence of warning, and in the presence of smoking scenes, teenagers showed positive smoking-related stereotypes. However, these effects were not observed if the teenagers were first exposed to a picture and text warning. Also, smoking-related stereotypes mediated the relationship of the combined presentation of a text and picture warning and a smoking scene on teenagers' intent to smoke. Effectiveness of Canadian warning labels to prevent or to decrease cigarette smoking among teenagers is discussed, and areas of research are proposed.

  16. Fat stigmatization in television shows and movies: a content analysis.

    PubMed

    Himes, Susan M; Thompson, J Kevin

    2007-03-01

    To examine the phenomenon of fat stigmatization messages presented in television shows and movies, a content analysis was used to quantify and categorize fat-specific commentary and humor. Fat stigmatization vignettes were identified using a targeted sampling procedure, and 135 scenes were excised from movies and television shows. The material was coded by trained raters. Reliability indices were uniformly high for the seven categories (percentage agreement ranged from 0.90 to 0.98; kappas ranged from 0.66 to 0.94). Results indicated that fat stigmatization commentary and fat humor were often verbal, directed toward another person, and often presented directly in the presence of the overweight target. Results also indicated that male characters were three times more likely to engage in fat stigmatization commentary or fat humor than female characters. To our knowledge, these findings provide the first information regarding the specific gender, age, and types of fat stigmatization that occur frequently in movies and television shows. The stimuli should prove useful in future research examining the role of individual difference factors (e.g., BMI) in the reaction to viewing such vignettes.

  17. Trends in Tobacco and Alcohol Brand Placements in Popular US Movies, 1996 Through 2009

    PubMed Central

    Bergamini, Elaina; Demidenko, Eugene; Sargent, James D.

    2013-01-01

    Importance Tobacco and alcohol use in movies could be influenced by product placement agreements. Tobacco brand placement was limited by the Master Settlement Agreement (MSA) after 1998, while alcohol is subject to self-regulation only. Objective To examine recent trends for tobacco and alcohol use in movies. We expected that the MSA would be associated with declines in tobacco but not alcohol brand placement (hypothesis formulated after data collection). Design Content analysis. Setting Top 100 box-office hits released in the United States from 1996 through 2009 (N = 1400). Intervention The MSA, an agreement signed in 1998 between the state attorneys general and tobacco companies, ended payments for tobacco brand placements in movies. Main Outcomes and Measures Trend for tobacco and alcohol brand counts and seconds of screen time for the pre-MSA period from 1996 through 1999 compared with the post-MSA period from 2000 through 2009. Results Altogether, the 1400 movies contained 500 tobacco and 2433 alcohol brand appearances. After implementation of the MSA, tobacco brand appearances dropped exponentially by 7.0% (95% CI, 5.4%–8.7%) each year, then held at a level of 22 per year after 2006. The MSA also heralded a drop in tobacco screen time for youth- and adult-rated movies (42.3% [95% CI, 24.1%–60.2%] and 85.4% [56.1%–100.0%], respectively). In contrast, there was little change in alcohol brand appearances or alcohol screen time overall. In addition, alcohol brand appearances in youth-rated movies trended upward during the period from 80 to 145 per year, an increase of 5.2 (95% CI, 2.4–7.9) appearances per year. Conclusions and Relevance Tobacco brands in movies declined after implementation of externally enforced constraints on the practice, coinciding also with a decline in tobacco screen time and suggesting that enforced limits on tobacco brand placement also limited onscreen depictions of smoking. Alcohol brand placement, subject only to industry self

  18. Exposure to X-rated movies and adolescents' sexual and contraceptive-related attitudes and behaviors.

    PubMed

    Wingood, G M; DiClemente, R J; Harrington, K; Davies, S; Hook, E W; Oh, M K

    2001-05-01

    To examine the association between exposure to X-rated movies and teens' contraceptive attitudes and behaviors. Black females, 14 to 18 years old (n = 522) were recruited from adolescent medicine clinics, health departments, and school health clinics. Exposure to X-rated movies was reported by 29.7% of adolescents. Exposure to X-rated movies was associated with being more likely to have negative attitudes toward using condoms (odds ratio [OR]: 1.4), to have multiple sex partners (OR: 2.0), to have sex more frequently (OR: 1.8), to not have not used contraception during the last intercourse (OR: 1.5), to have not used contraception in the past 6 months (OR: 2.2), to have a strong desire to conceive (OR: 2.3), and to test positive for chlamydia (OR: 1.7). Additional research is needed to understand the impact of X-rated movies on adolescents' sexual and contraceptive health.

  19. Space Movie Reveals Shocking Secrets Of The Crab Pulsa

    NASA Astrophysics Data System (ADS)

    2002-09-01

    Just when it seemed like the summer movie season had ended, two of NASA's Great Observatories have produced their own action movie. Multiple observations made over several months with NASA's Chandra X-ray Observatory and the Hubble Space Telescope captured the spectacle of matter and antimatter propelled to near the speed of light by the Crab pulsar, a rapidly rotating neutron star the size of Manhattan. "Through this movie, the Crab Nebula has come to life," said Jeff Hester of Arizona State University in Tempe, lead author of a paper in the September 20th issue of The Astrophysical Journal Letters. "We can see how this awesome cosmic generator actually works." The Crab was first observed by Chinese astronomers in 1054 A.D. and has since become one of the most studied objects in the sky. By combining the power of both Chandra and Hubble, the movie reveals features never seen in still images. By understanding the Crab, astronomers hope to unlock the secrets of how similar objects across the universe are powered. Crab Nebula Composite Image Crab Nebula Composite Image Bright wisps can be seen moving outward at half the speed of light to form an expanding ring that is visible in both X-ray and optical images. These wisps appear to originate from a shock wave that shows up as an inner X-ray ring. This ring consists of about two dozen knots that form, brighten and fade, jitter around, and occasionally undergo outbursts that give rise to expanding clouds of particles, but remain in roughly the same location. "These data leave little doubt that the inner X-ray ring is the location of the shock wave that turns the high-speed wind from the pulsar into extremely energetic particles," said Koji Mori of Penn State University in University Park, a coauthor of the paper. Another dramatic feature of the movie is a turbulent jet that lies perpendicular to the inner and outer rings. Violent internal motions are obvious, as is a slow motion outward into the surrounding nebula of

  20. Efficient visual coding and the predictability of eye movements on natural movies.

    PubMed

    Vig, Eleonora; Dorr, Michael; Barth, Erhardt

    2009-01-01

    We deal with the analysis of eye movements made on natural movies in free-viewing conditions. Saccades are detected and used to label two classes of movie patches as attended and non-attended. Machine learning techniques are then used to determine how well the two classes can be separated, i.e., how predictable saccade targets are. Although very simple saliency measures are used and then averaged to obtain just one average value per scale, the two classes can be separated with an ROC score of around 0.7, which is higher than previously reported results. Moreover, predictability is analysed for different representations to obtain indirect evidence for the likelihood of a particular representation. It is shown that the predictability correlates with the local intrinsic dimension in a movie.

  1. Use of movies for group therapy of psychiatric inpatients: theory and practice.

    PubMed

    Yazici, Esra; Ulus, Fuat; Selvitop, Rabia; Yazici, Ahmet Bülent; Aydin, Nazan

    2014-04-01

    This paper reports on the use of cinema therapy at a psychiatry clinic for inpatients. The program, "Watching Cinema Group Therapy," was used with over 500 inpatients over the course of one year. We found that using movies for group psychotherapy sessions encouraged the patients to talk about their beliefs, thoughts, and feelings while discussing the characters and stories. We also used the movies as a reward for patients who had developed a therapeutic alliance. It motivated the patients to be active instead of simply remaining in their rooms. As a follow-up to full-length films, it was more useful to show short scenes to patients who had been administered high doses of drugs. Movies can be an important, positive, and productive means of treatment and teaching.

  2. Movie moguls: British American Tobacco's covert strategy to promote cigarettes in Eastern Europe.

    PubMed

    LeGresley, Eric M; Muggli, Monique E; Hurt, Richard D

    2006-10-01

    Though the cigarette companies have long publicly denied paying for product placement in films, the documentary evidence from the 1950s-1980s overwhelmingly suggests otherwise. Approximately 800,000 pages of previously secret internal corporate British American Tobacco Company documents were reviewed at the Minnesota Tobacco Document Depository from March 2003 through May 2005. Documents were also searched online at the various tobacco document collections between February 2004 and November 2004. A small collection of internal corporate documents from British American Tobacco show that in the late 1990s the company evaluated investing in a movie destined for Eastern Europe. By being an investor, BAT could influence the alteration of the movie script to promote BAT's brands, thus providing marketing opportunities without a clear violation of movie product placement restrictions. Future protocols to the WHO Framework Convention on Tobacco Control should seek to curtail more than just payment for tobacco product placement. More restrictive provisions will be needed to hinder creative strategies by the tobacco industry to continue tobacco promotion and trademark diversification through movies.

  3. Effect of movie violence on mood, stress, appetite perception and food preferences in a random population.

    PubMed

    Mattar, L; Zeeni, N; Bassil, M

    2015-08-01

    Very little is known about media violence and its effect on appetite and eating behavior. The present study aims at investigating the immediate acute effect of violence in movies on mood, stress, appetite perception and food preferences in a real-life setting. A total of 447 subjects (F = 202; M = 239) completed a validated visual analog scale to record their subjective feelings of hunger, satiety and desire to eat immediately at their way out of any of the three types of movies (horror, romance/comedy and drama/action). There was a significant difference between the three movie categories for the tensed feeling (P = 0.003), anxiety (P = 0.021), the sleepy feeling (P = 0.000) and a preference to eat something sweet (P = 0.019). Horror/violence movie types affected the subject by making him feel more stressed and anxious; however, romance made him feel sleepier and less tensed. Movie types did not seem to affect hunger or appetite directly, but rather triggered some food preferences.

  4. Effects of Exposure to Gun Violence in Movies on Children's Interest in Real Guns.

    PubMed

    Dillon, Kelly P; Bushman, Brad J

    2017-11-01

    More US children die by accidental gun use than children in other developed countries. One factor that can influence children's interest in guns is exposure to media containing guns. To test whether children who see a movie containing guns will handle a real gun longer and will pull the trigger more times than children who see the same movie not containing guns. One hundred four children aged 8 to 12 years recruited through advertisements were randomly assigned in pairs to watch a 20-minute PG-rated movie containing or not containing guns in a university laboratory. Children then played with toys and games in a room for 20 minutes while being video recorded. A cabinet in the room contained a real (disabled) gun with a sensor counting trigger pulls. Recordings were coded for the time spent holding the gun and in aggressive play. Data were collected from July 15, 2015, through January 1, 2016, and analyzed using generalized estimating equations (Tweedie log-link for time spent holding the gun; Poisson log-link for pulling the trigger). The 2 main outcomes were time spent holding the gun and the number of trigger pulls. Control variables included sex, age, trait aggressiveness, exposure to violent media, interest in guns, and number of guns at home. Among the 104 study participants (62 boys [59.6%] and 42 girls [40.4%]; mean (SD) age, 9.9 [1.5] years), the adjusted median number of trigger pulls among children who saw the movie containing guns was 2.8 (interquartile range [IQR], 0.2-2.8) compared with 0.01 (IQR, 0.01-0.2) among children who saw the movie not containing guns (adjusted odds ratio, 22.3; 95% CI, 6.0-83.4; P < .001). The adjusted median number of seconds spent holding the gun among children who saw a movie containing guns was 53.1 (IQR, 35.5-53.1) compared with 11.1 (IQR, 10.7-16.7) among children who saw the movie not containing guns (adjusted odds ratio, 3.0; 95% CI, 0.9-9.9; P = .07). Qualitative analyses on 4 pairs from each condition found

  5. Movie-Generated EFL Writing: Discovering the Act of Writing through Visual Literacy Practices

    ERIC Educational Resources Information Center

    Hekmati, Nargess; Ghahremani Ghajar, Sue-san; Navidinia, Hossein

    2018-01-01

    The present article explores the idea of using movies in EFL classrooms to develop students' writing skill. In this qualitative study, 15 EFL learners were engaged in different writing activities in a contextualized form of movies, meaning that the films acted as text-books, and activities were designed based on the contexts of the films. Taking…

  6. Balazs: The Dilemmas of Humanism in the Movies

    ERIC Educational Resources Information Center

    Stolnitz, Jerome

    1976-01-01

    The tension between a humanism that is essentially classical and insistence on respect for the uniqueness of movies is most acute in Balazs. This paper undertakes to bring this tension to light and to specify it. (Author/RK)

  7. Movie Smoking and Youth Initiation: Parsing Smoking Imagery and Other Adult Content

    PubMed Central

    Farrelly, Matthew C.; Kamyab, Kian; Nonnemaker, James; Crankshaw, Erik; Allen, Jane A.

    2012-01-01

    Objectives To isolate the independent influence of exposure to smoking and other adult content in the movies on youth smoking uptake. Methods We used discrete time survival analysis to quantify the influence of exposure to smoking and other adult content in the movies on transitioning from (1) closed to open to smoking; (2) never to ever trying smoking; and (3) never to ever hitting, slapping, or shoving someone on two or more occasions in the past 30 days. The latter is a comparative outcome, hypothesized to have no correlation with exposure to smoking in the movies. Results Assessed separately, both exposure to smoking imagery and exposure to adult content were associated with increased likelihood of youth becoming open to smoking (OR = 1.09, 95% CI: 1.04–1.15 and OR = 1.10, 95% CI: 1.04–1.17) and having tried smoking (OR = 1.06, 95% CI: 1.00–1.12 and OR = 1.06, 95% CI: 1.00–1.13). Both measures were also separately associated with aggressive behavior (OR = 1.09, 95% CI: 1.04–1.14 and OR = 1.09, 95% CI: 1.04–1.15). A very high correlation between the two measures (0.995, p<0.000) prevented an assessment of their independent effects on smoking initiation. Conclusion Although exposure to smoking in the movies is correlated with smoking susceptibility and initiation, the high correlation between exposure to smoking in the movies and other adult content suggests that more research is needed to disentangle their independent influence on smoking. PMID:23251654

  8. Witness: The Movie. A Material Development Project.

    ERIC Educational Resources Information Center

    Conlon, Susan Henderson

    A teaching guide and series of exercises for high-intermediate or advanced English-as-a-Second-Language (ESL) instruction based on the movie "Witness" are presented. The materials are designed primarily to develop English listening and speaking skills and enhance awareness of American culture and the criminal justice system. The teaching…

  9. Association of established smoking among adolescents with timing of exposure to smoking depicted in movies.

    PubMed

    Primack, Brian A; Longacre, Meghan R; Beach, Michael L; Adachi-Mejia, Anna M; Titus, Linda J; Dalton, Madeline A

    2012-04-04

    It is not known whether exposure to smoking depicted in movies carries greater influence during early or late adolescence. We aimed to quantify the independent relative contribution to established smoking of exposure to smoking depicted in movies during both early and late adolescence. We prospectively assessed 2049 nonsmoking students recruited from 14 randomly selected public schools in New Hampshire and Vermont. At baseline enrollment, students aged 10-14 years completed a written survey to determine personal, family, and sociodemographic characteristics and exposure to depictions of smoking in the movies (early exposure). Seven years later, we conducted follow-up telephone interviews to ascertain follow-up exposure to movie smoking (late exposure) and smoking behavior. We used multiple regression models to assess associations between early and late exposure and development of established smoking. One-sixth (17.3%) of the sample progressed to established smoking. In analyses that controlled for covariates and included early and late exposure in the same model, we found that students in the highest quartile for early exposure had 73% greater risk of established smoking than those in the lowest quartile for early exposure (27.8% vs 8.6%; relative risk for Q4 vs Q1 = 1.73, 95% confidence interval = 1.14 to 2.62). However, late exposure to depictions of smoking in movies was not statistically significantly associated with established smoking (22.1% vs 14.0%; relative risk for Q4 vs Q1 = 1.13, 95% confidence interval = 0.89 to 1.44). Whereas 31.6% of established smoking was attributable to early exposure, only an additional 5.3% was attributable to late exposure. Early exposure to smoking depicted in movies is associated with established smoking among adolescents. Educational and policy-related interventions should focus on minimizing early exposure to smoking depicted in movies.

  10. Association of Established Smoking Among Adolescents With Timing of Exposure to Smoking Depicted in Movies

    PubMed Central

    Longacre, Meghan R.; Beach, Michael L.; Adachi-Mejia, Anna M.; Titus, Linda J.; Dalton, Madeline A.

    2012-01-01

    Background It is not known whether exposure to smoking depicted in movies carries greater influence during early or late adolescence. We aimed to quantify the independent relative contribution to established smoking of exposure to smoking depicted in movies during both early and late adolescence. Methods We prospectively assessed 2049 nonsmoking students recruited from 14 randomly selected public schools in New Hampshire and Vermont. At baseline enrollment, students aged 10–14 years completed a written survey to determine personal, family, and sociodemographic characteristics and exposure to depictions of smoking in the movies (early exposure). Seven years later, we conducted follow-up telephone interviews to ascertain follow-up exposure to movie smoking (late exposure) and smoking behavior. We used multiple regression models to assess associations between early and late exposure and development of established smoking. Results One-sixth (17.3%) of the sample progressed to established smoking. In analyses that controlled for covariates and included early and late exposure in the same model, we found that students in the highest quartile for early exposure had 73% greater risk of established smoking than those in the lowest quartile for early exposure (27.8% vs 8.6%; relative risk for Q4 vs Q1 = 1.73, 95% confidence interval = 1.14 to 2.62). However, late exposure to depictions of smoking in movies was not statistically significantly associated with established smoking (22.1% vs 14.0%; relative risk for Q4 vs Q1 = 1.13, 95% confidence interval = 0.89 to 1.44). Whereas 31.6% of established smoking was attributable to early exposure, only an additional 5.3% was attributable to late exposure. Conclusions Early exposure to smoking depicted in movies is associated with established smoking among adolescents. Educational and policy-related interventions should focus on minimizing early exposure to smoking depicted in movies. PMID:22423010

  11. Movie making as a cognitive distraction for paediatric patients receiving radiotherapy treatment: qualitative interview study.

    PubMed

    Shrimpton, Bradley J M; Willis, David J; Tongs, Cáthal D; Rolfo, Aldo G

    2013-01-16

    To establish the outcomes achieved by using an innovative movie-making programme designed to reduce fear of radiotherapy among paediatric patients. Qualitative descriptive evaluation based on semistructured, qualitative interviews with purposeful sampling and thematic analysis. Tertiary Cancer Centre. 20 parents of paediatric patients who had produced a movie of their radiation therapy experience and were in a follow-up phase of cancer management. Participants attributed a broad range of outcomes to the movie-making program. These included that the programme had helped reduce anxiety and distress exhibited by paediatric patients and contributed to a willingness to receive treatment. Other outcomes were that the completed movies had been used in school reintegration and for maintaining social connections. Allowing children to create a video of their experience of radiotherapy provided a range of benefits to paediatric patients that varied according to their needs. For some patients, movie-making offered a valuable medium for overcoming fear of the unknown as well as increasing understanding of treatment processes. For others, the development of a personalised video offered an important cognitive/attentional distraction through engaging with an age-appropriate activity. Together these outcomes helped children maintain self-control and a positive outlook.

  12. ``Making the Molecular Movie'': First Frames

    NASA Astrophysics Data System (ADS)

    Miller, R. J. Dwayne

    2011-03-01

    Femtosecond Electron Diffraction has enabled atomic resolution to structural changes as they occur, essentially watching atoms move in real time--directly observe transition states. This experiment has been referred to as ``making the molecular movie'' and has been previously discussed in the context of a gedanken experiment. With the recent development of femtosecond electron pulses with sufficient number density to execute single shot structure determinations, this experiment has been finally realized. A new concept in electron pulse generation was developed based on a solution to the N-body electron propagation problem involving up to 10,000 interacting electrons that has led to a new generation of extremely bright electron pulsed sources that minimizes space charge broadening effects. Previously thought intractable problems of determining t=0 and fully characterizing electron pulses on the femtosecond time scale have now been solved through the use of the laser pondermotive potential to provide a time dependent scattering source. Synchronization of electron probe and laser excitation pulses is now possible with an accuracy of 10 femtoseconds to follow even the fastest nuclear motions. The camera for the ``molecular movie'' is well in hand based on high bunch charge electron sources. Several movies depicting atomic motions during passage through structural transitions will be shown. Atomic level views of the simplest possible structural transition, melting, will be presented for a number of systems in which both thermal and purely electronically driven atomic displacements can be correlated to the degree of directional bonding. Optical manipulation of charge distributions and effects on interatomic forces/bonding can be directly observed through the ensuing atomic motions. New phenomena involving strongly correlated electron systems will be presented in which an exceptionally cooperative phase transitions has been observed. The primitive origin of molecular

  13. Restoration and analysis of amateur movies from the Kennedy assassination

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Breedlove, J.R.; Cannon, T.M.; Janney, D.H.

    1980-01-01

    Much of the evidence concerning the assassination of President Kennedy comes from amateur movies of the presidential motorcade. Two of the most revealing movies are those taken by the photographers Zapruder and Nix. Approximately 180 frames of the Zapruder film clearly show the general relation of persons in the presidential limousine. Many of the frames of interest were blurred by focus problems or by linear motion. The method of cepstral analysis was used to quantitatively measure the blur, followed by maximum a posteriori (MAP) restoration. Descriptions of these methods, complete with before-and-after examples from selected frames are given. The framesmore » were then available for studies of facial expressions, hand motions, etc. Numerous allegations charge that multiple gunmen played a role in an assassination plot. Multispectral analyses, adapted from studies of satellite imagery, show no evidence of an alleged rifle in the Zapruder film. Lastly, frame-averaging is used to reduce the noise in the Nix movie prior to MAP restoration. The restoration of the reduced-noise average frame more clearly shows that at least one of the alleged gunmen is only the light-and-shadow pattern beneath the trees.« less

  14. Computer generated animation and movie production at LARC: A case study

    NASA Technical Reports Server (NTRS)

    Gates, R. L.; Matthews, C. G.; Vonofenheim, W. H.; Randall, D. P.; Jones, K. H.

    1984-01-01

    The process of producing computer generated 16mm movies using the MOVIE.BYU software package developed by Brigham Young University and the currently available hardware technology at the Langley Research Center is described. A general overview relates the procedures to a specific application. Details are provided which describe the data used, preparation of a storyboard, key frame generation, the actual animation, title generation, filming, and processing/developing the final product. Problems encountered in each of these areas are identified. Both hardware and software problems are discussed along with proposed solutions and recommendations.

  15. An Inquiry-based Course Using ``Physics?'' in Cartoons and Movies

    NASA Astrophysics Data System (ADS)

    Rogers, Michael

    2007-01-01

    Books, cartoons, movies, and video games provide engaging opportunities to get both science and nonscience students excited about physics. An easy way to use these media in one's classroom is to have students view clips and identify unusual events, odd physics, or list things that violate our understanding of the physics that governs our universe.1,2 These activities provide a lesson or two of material, but how does one create an entire course on examining the physics in books, cartoons, movies, and video games? Other approaches attempt to reconcile events in various media with our understanding of physics3-8 or use cartoons themselves to help explain physics topics.9

  16. Exposure to Smoking in Popular Contemporary Movies and Youth Smoking in Germany

    PubMed Central

    Hanewinkel, Reiner; Sargent, James D.

    2007-01-01

    Background Studies have linked exposure to movie smoking and smoking initiation among U.S. adolescents, but there has been only one published study of adolescents outside the U.S. Method Cross sectional survey of 5586 schoolchildren aged 10–17 with a mean of 12.8 (SD=1.2) years from randomly selected secondary schools in Schleswig-Holstein, Germany, in October/November 2005. In August 2006, using previously validated methods, exposure to movie smoking was estimated from 398 internationally distributed films (98% produced and distributed by U.S. studios) released in Germany, and examined its relation with ever and current (30 day) smoking. Results Overall, 40.7% of the sample had tried smoking, and 12.3% were current smokers. The sample quartile (Q) of movie smoking exposure was significantly associated with the prevalence of smoking initiation: 0.17 of adolescents in Q1 had tried smoking; 0.35 in Q2; 0.47 in Q3; and 0.64 in Q4. Movie smoking exposure was significantly associated with the prevalence of current smoking: 0.03 for adolescents in Q1; 0.08 in Q2; 0.14 in Q3; and 0.25 in Q4. After controlling for sociodemographics, parent/friend/sibling smoking, school performance, personality characteristics, TV consumption, receptivity to tobacco marketing and parenting style, the adjusted odds ratios for having tried smoking were 1.7 (95% confidence interval [CI]: 1.4, 2.1) for Q2, 1.8 (95% CI: 1.5, 2.3) for Q3, and 2.2 (95% CI: 1.8, 2.8) for Q4 compared with adolescents in Q1. The adjusted odds ratios for current smoking were 1.4 (95% CI: 0.9, 2.2) for Q2, 1.7 (95% CI: 1.1, 2.6) for Q3, and 2.0 (95% CI: 1.3, 3.1) for Q4 compared with adolescents in Q1. Conclusions Smoking in internationally distributed movies is associated with ever and current smoking among German adolescents. This suggests the need for prospective studies of this association in countries other than the U.S. and research into the potential impact of countrywide policies that would limit exposure of

  17. Focus on Film: Learning through the Movies

    ERIC Educational Resources Information Center

    Considine, David M.; Baker, Frank

    2006-01-01

    This article explores the use of movies as valuable instructional tools. When students are engaged with the content through a medium they love, they learn better and retain more. Incorporating motion pictures as part of classroom instruction has been spurred by the endorsement of both of the major reading and language arts organizations in the…

  18. Injury Prevention Practices as Depicted in G- and PG-Rated Movies, 2008-2012.

    PubMed

    Pelletier, Andrew R; Tongren, J Eric; Gilchrist, Julie

    2015-08-01

    Unintentional injuries are the leading cause of death among children in the United States. The use of recommended safety practices can reduce injuries. Children often learn behaviors from media exposure. Children's movies released in 1995-2007 infrequently depicted appropriate injury prevention practices. The aim of this study was to determine if injury prevention practices in children's movies have improved. The top grossing 25 G- and PG-rated movies in the United States per year for 2008-2012 were eligible for inclusion in the study. Movies or scenes were excluded if they were animated, not set in the present day, fantasy, documentary, or not in English. Injury prevention practices involving riding in a motor vehicle, walking, boating, bicycling, and four other activities were recorded for characters with speaking roles. Fifty-six (45%) of the 125 movies met the inclusion criteria. A total of 603 person-scenes were examined involving 175 (29%) children and 428 (71%) adults. Thirty-eight person-scenes involved crashes or falls, resulting in four injuries and no deaths. Overall, 59% (353/603) of person-scenes showed appropriate injury prevention practices. This included 313 (70%) of 445 motor-vehicle passengers who were belted; 15 (30%) of 50 pedestrians who used a crosswalk, 2 (7%) of 30 boaters who wore personal flotation devices, and 8 (29%) of 28 bicyclists who wore helmets. In comparison with previous studies, there were significant increases in usage of seat belts, crosswalks, personal flotation devices, and bicycle helmets. However, 41% of person-scenes still showed unsafe practices and the consequences of those behaviors were infrequently depicted.

  19. Exposure to smoking depictions in movies: its association with established adolescent smoking.

    PubMed

    Sargent, James D; Stoolmiller, Mike; Worth, Keilah A; Dal Cin, Sonya; Wills, Thomas A; Gibbons, Frederick X; Gerrard, Meg; Tanski, Susanne

    2007-09-01

    To assess the association between exposure to movie smoking and established adolescent smoking. Longitudinal survey of a representative US adolescent sample. Adolescents were surveyed by telephone in their homes. Sixty-five hundred twenty-two US adolescents aged 10 to 14 years at baseline, resurveyed at 8 months (8M) (n = 5503), 16 months (16M) (n = 5019), and 24 months (24M) (n = 4575). Main Exposure Exposure to smoking in 532 box-office hits released in the 5 years prior to the baseline survey. Outcome Measure Established smoking (having smoked more than 100 cigarettes during lifetime). Of 108 incident established smokers with data at the 24M survey, 85% were current (30-day smokers) and 83% endorsed at least 1 addiction symptom. Established smoking incidence was 7.4, 15.8, and 19.7 per 1000 person-years of observation for the baseline-to-8M, 8M-to-16M, and 16M-to-24M observation periods, respectively. In a multivariate survival model, risk of established smoking was predicted by baseline exposure to smoking in movies with an adjusted overall hazard ratio of 2.04 (95% confidence interval, 1.01-4.12) for teens in the 95th percentile of movie-smoking exposure compared with the 5th percentile. This effect was independent of age; parent, sibling, or friend smoking; and sensation seeking. Teens low on sensation seeking were more responsive to the movie-smoking effect (hazard ratio, 12.7; 95% confidence interval, 2.0-80.6) compared with teens who were high on sensation seeking (hazard ratio, 1.01; 95% confidence interval, 0.4-2.6). In this national US adolescent sample, exposure to smoking in movies predicted risk of becoming an established smoker, an outcome linked with adult dependent smoking and its associated morbidity and mortality.

  20. Movie denoising by average of warped lines.

    PubMed

    Bertalmío, Marcelo; Caselles, Vicent; Pardo, Alvaro

    2007-09-01

    Here, we present an efficient method for movie denoising that does not require any motion estimation. The method is based on the well-known fact that averaging several realizations of a random variable reduces the variance. For each pixel to be denoised, we look for close similar samples along the level surface passing through it. With these similar samples, we estimate the denoised pixel. The method to find close similar samples is done via warping lines in spatiotemporal neighborhoods. For that end, we present an algorithm based on a method for epipolar line matching in stereo pairs which has per-line complexity O (N), where N is the number of columns in the image. In this way, when applied to the image sequence, our algorithm is computationally efficient, having a complexity of the order of the total number of pixels. Furthermore, we show that the presented method is unsupervised and is adapted to denoise image sequences with an additive white noise while respecting the visual details on the movie frames. We have also experimented with other types of noise with satisfactory results.

  1. Making an outreach movie -The Puerto Rico Trench: Exploring the deepest place in the Atlantic Ocean

    NASA Astrophysics Data System (ADS)

    ten Brink, J.; ten Brink, U. S.

    2004-12-01

    A new movie will be screened that describes the exploration of the Puerto Rico trench with a multibeam echosounder and its significance to scientific research and tsunami hazard assessment. The movie audience is the general public including high school students. It aims to stimulate interest in Oceanography and to demonstrate scientific processes as they are applied in Geological Oceanography. The extensive use of 3-D visualization fly-bys over the dramatic ocean floor of the Puerto Rico trench should be particularly appealing to a generation growing up on video games and 3-D visualizations. The film is the product of close cooperation between a film maker and a scientist through all stages of its production and post production. This level of close cooperation is necessary because scientists' and film makers' approaches to presentation of information can differ greatly. In making an educational or outreach movie, the scientist must be responsible for the contents of the message, but the film maker has to design an effective delivery method. The creation of this movie was the result of following stages: (1) live action filming during a short research cruise; (2) generating 3-D fly-by using Fledermausr software; (3) rendering the fly-by sequences to a high-definition film; (4) collecting still photos and other supporting material; (5) generating graphs illustrating crucial scientific information and concepts; (6) preparing the script for voiceover narration; (7) working with a professional actor in order to ensure accurate delivery of the information. The biggest challenge in making the movie was the editing stage when the different elements of the movie were put together, incorporating music and voiceover into an aesthetically pleasing, interesting, and above all, scientifically accurate and coherent movie. Post-editing steps included replication of the master copy, package design, and distribution. The movie was completed in several weeks on a modest budget, thanks

  2. Lack of association of DRD4 exon 3 VNTR genotype with reactivity to dynamic smoking cues in movies.

    PubMed

    Lochbuehler, Kirsten; Verhagen, Maaike; Munafò, Marcus R; Engels, Rutger C M E

    2013-09-01

    The objective of the present study was first to examine whether dynamic smoking cues in movies trigger craving, and second to explore whether the DRD4 48 bp variable number of tandem repeat (VNTR) exon 3 genotype modifies this relationship. Using an experimental design, daily adult smokers were exposed to a movie segment in which either several characters smoked, or the smoking was completely edited out. In a human laboratory, that reflected a naturalistic setting, 112 daily smokers (mean age=22.45; SD=4.15) watched an edited version of the movie Alfie (2007). Saliva samples were collected for DNA isolation. Craving was assessed at 4 times: before and after the movie, and in two advertisement breaks during the movie. The results did not indicate any evidence of a three-way interaction between movie condition, the DRD4 VNTR polymorphism and time and no evidence of a main effect of condition on craving. The results found evidence of a main effect of the DRD4 VNTR polymorphism on craving (p=.03), indicating that smokers carrying the DRD4 7-repeat allele showed higher levels of craving compared with smokers without the DRD4 7-repeat allele. Dynamic smoking cues in movies do not affect smokers' craving and this is not modified by DRD4 genotype. Smokers carrying the DRD4 7-repeat allele developed higher levels of craving in the context of watching a movie than non-carriers. Due to the small sample size, these results need to be treated with caution. Copyright © 2013 Elsevier Ireland Ltd. All rights reserved.

  3. Into the Cuckoo's Nest: "Silver Linings Playbook" and Movies about Odd People

    ERIC Educational Resources Information Center

    Beck, Bernard

    2013-01-01

    Odd people have always been identified and often treated differently in human societies. In modern times, they have been described as being afflicted with a psychological condition to be treated by specialists and assigned to a "crazy" category by general society. Movies about such odd people have a long history. A recent movie,…

  4. Based on a True Story: Using Movies as Source Material for General Chemistry Reports

    ERIC Educational Resources Information Center

    Griep, Mark A.; Mikasen, Marjorie L.

    2005-01-01

    The story to improve student enthusiasm for writing reports about the chemistry behind events reported in the news and movies were chosen as the source material. The use of movies in the chemical classroom helps an instructor move the subject of chemistry from abstract, general themes to the personal and subjective arena of human interactions.

  5. Re-presentations of space in Hollywood movies: an event-indexing analysis.

    PubMed

    Cutting, James; Iricinschi, Catalina

    2015-03-01

    Popular movies present chunk-like events (scenes and subscenes) that promote episodic, serial updating of viewers' representations of the ongoing narrative. Event-indexing theory would suggest that the beginnings of new scenes trigger these updates, which in turn require more cognitive processing. Typically, a new movie event is signaled by an establishing shot, one providing more background information and a longer look than the average shot. Our analysis of 24 films reconfirms this. More important, we show that, when returning to a previously shown location, the re-establishing shot reduces both context and duration while remaining greater than the average shot. In general, location shifts dominate character and time shifts in event segmentation of movies. In addition, over the last 70 years re-establishing shots have become more like the noninitial shots of a scene. Establishing shots have also approached noninitial shot scales, but not their durations. Such results suggest that film form is evolving, perhaps to suit more rapid encoding of narrative events. Copyright © 2014 Cognitive Science Society, Inc.

  6. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Seele, Sven; Masuch, Maic

    2012-03-01

    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  7. Digital cinema system using JPEG2000 movie of 8-million pixel resolution

    NASA Astrophysics Data System (ADS)

    Fujii, Tatsuya; Nomura, Mitsuru; Shirai, Daisuke; Yamaguchi, Takahiro; Fujii, Tetsuro; Ono, Sadayasu

    2003-05-01

    We have developed a prototype digital cinema system that can store, transmit and display extra high quality movies of 8-million pixel resolution, using JPEG2000 coding algorithm. The image quality is 4 times better than HDTV in resolution, and enables us to replace conventional films with digital cinema archives. Using wide-area optical gigabit IP networks, cinema contents are distributed and played back as a video-on-demand (VoD) system. The system consists of three main devices, a video server, a real-time JPEG2000 decoder, and a large-venue LCD projector. All digital movie data are compressed by JPEG2000 and stored in advance. The coded streams of 300~500 Mbps can be continuously transmitted from the PC server using TCP/IP. The decoder can perform the real-time decompression at 24/48 frames per second, using 120 parallel JPEG2000 processing elements. The received streams are expanded into 4.5Gbps raw video signals. The prototype LCD projector uses 3 pieces of 3840×2048 pixel reflective LCD panels (D-ILA) to show RGB 30-bit color movies fed by the decoder. The brightness exceeds 3000 ANSI lumens for a 300-inch screen. The refresh rate is chosen to 96Hz to thoroughly eliminate flickers, while preserving compatibility to cinema movies of 24 frames per second.

  8. Giving the wrong impression: food and beverage brand impressions delivered to youth through popular movies.

    PubMed

    Skatrud-Mickelson, Monica; Adachi-Mejia, Anna M; MacKenzie, Todd A; Sutherland, Lisa A

    2012-06-01

    Marketing on television showcases less-healthful options, with emerging research suggesting movies promote similar products. Given the obesity epidemic, understanding advertising to youth should be a public health imperative. The objective of this study was to estimate youth impressions to food and beverages delivered through movies. Impressions were calculated by dividing US receipts annually into average movie ticket prices, then multiplying this by the number of brand appearances. Examination by ratings, product types and ages were conducted by Spearman rank correlation coefficient tests. Youth in the USA saw over 3 billion food, beverage or food-retail establishment (FRE) impressions on average, annually from 1996 to 2005. Those aged 12-18 viewed over half of all impressions, with PG-13-rated movies containing 61.5% of impressions. There were no significant trends in brand appearances by food, beverage or FRE impressions over the decade, although there was a decreasing trend in R-rated impressions for both foods (P< 0.01) and beverages (P< 0.01), but not FREs (P= 0.08). Movies promote billions of food and beverage impressions annually to youth. Given the public health crisis of obesity, future research should further investigate these trends, as well as the potential association of these unhealthy exposures in youth.

  9. Giving the wrong impression: food and beverage brand impressions delivered to youth through popular movies

    PubMed Central

    Skatrud-Mickelson, Monica; Adachi-Mejia, Anna M.; MacKenzie, Todd A.; Sutherland, Lisa A.

    2012-01-01

    Background Marketing on television showcases less-healthful options, with emerging research suggesting movies promote similar products. Given the obesity epidemic, understanding advertising to youth should be a public health imperative. The objective of this study was to estimate youth impressions to food and beverages delivered through movies. Methods Impressions were calculated by dividing US receipts annually into average movie ticket prices, then multiplying this by the number of brand appearances. Examination by ratings, product types and ages were conducted by Spearman rank correlation coefficient tests. Results Youth in the USA saw over 3 billion food, beverage or food–retail establishment (FRE) impressions on average, annually from 1996 to 2005. Those aged 12–18 viewed over half of all impressions, with PG-13-rated movies containing 61.5% of impressions. There were no significant trends in brand appearances by food, beverage or FRE impressions over the decade, although there was a decreasing trend in R-rated impressions for both foods (P< 0.01) and beverages (P< 0.01), but not FREs (P= 0.08). Conclusions Movies promote billions of food and beverage impressions annually to youth. Given the public health crisis of obesity, future research should further investigate these trends, as well as the potential association of these unhealthy exposures in youth. PMID:22076600

  10. The reciprocal relationships between changes in adolescent perceived prevalence of smoking in movies and progression of smoking status.

    PubMed

    Choi, Kelvin; Forster, Jean; Erickson, Darin; Lazovich, Deann; Southwell, Brian G

    2012-09-01

    Smoking in movies is associated with adolescent smoking worldwide. To date, studies of the association mostly are restricted to the exposure to smoking images viewed by 9-15-year-olds. The association among older adolescents is rarely examined. In addition, the reciprocal effect of smoking behaviour on subsequent reported exposure to smoking in movies has not been reported. Data were from the Minnesota Adolescent Community Cohort Study collected every 6 months from 2000 to 2007 when participants were between the ages of 12 and 18 (n=4745). We estimated the prospective effect of the perceived prevalence of smoking in movies (four levels, from never to most of the time) on smoking stage (SS) measured 6 months later (six stages, from never-smoker to established smoker) and the reciprocal prospective association between the two factors. Estimates were adjusted for demographic factors. The perceived prevalence of smoking in movies measured between ages 13½ and 15½ consistently predicted subsequent SS. The association was inconsistent after the age of 15½. SS did not consistently predict subsequent perception of the prevalence of smoking in movies. Perceived exposure to movie smoking primarily influenced teenagers' smoking behaviour at younger ages. If future studies confirm this finding, developing and evaluating interventions to improve young teenagers' resistance to these images may complement policies to reduce smoking in movies to reduce prevalence of adolescent smoking.

  11. Earth - South America First Frame of Earth Spin Movie

    NASA Image and Video Library

    1996-01-29

    This color image of the Earth was obtained by NASA's Galileo at about 6:10 a.m. Pacific Standard Time on Dec. 11, 1990, when the spacecraft was about 1.3 million miles from the planet during the first of two Earth flybys on its way to Jupiter. The color composite used images taken through the red, green and violet filters. South America is near the center of the picture, and the white, sunlit continent of Antarctica is below. Picturesque weather fronts are visible in the South Atlantic, lower right. This is the first frame of the Galileo Earth spin movie, a 500- frame time-lapse motion picture showing a 25-hour period of Earth's rotation and atmospheric dynamics. A movie is availalble at http://photojournal.jpl.nasa.gov/catalog/PIA00114

  12. An alternative for presenting interactive dynamic data sets in electronic presentations: a scrollable flash movie loop.

    PubMed

    Yam, Chun-Shan

    2007-11-01

    The purpose of this article is to describe an alternative for creating scrollable movie loops for electronic presentations including PowerPoint. The alternative provided in this article enables academic radiologists to present scrollable movie loops in PowerPoint. The scrolling capability is created using Flash ActionScript. A Flash template with the required ActionScript code is provided. Users can simply download the template and follow the step-by-step demonstration to create scrollable movie loops. No previous ActionScript programming knowledge is necessary.

  13. The incidence and context of tobacco use in popular movies from 1988 to 1997.

    PubMed

    Dalton, Madeline A; Tickle, Jennifer J; Sargent, James D; Beach, Michael L; Ahrens, M Bridget; Heatherton, Todd F

    2002-05-01

    The aim of this study was to describe tobacco use in a large representative sample of movies. We analyzed the content of the top 25 box office hits per year from 1988 to 1997. Outcomes included the number of occurrences of tobacco use, the time tobacco use appeared on screen, the context in which tobacco use was portrayed, and characteristics of smokers compared with nonsmokers. Eighty-seven percent of the movies portrayed tobacco use, with a median of 5 occurrences per film. Tobacco use was not related to year of release or box office success of the movie. R-rated movies had the greatest number of occurrences (median = 8.5; P < 0.05) and were most likely to feature major characters using tobacco (81%, P < 0.001). Among major characters, males were more likely to use tobacco than females (28% vs 17%, P < 0.001), but there was no difference in the prevalence of tobacco use by age, race, or socioeconomic status. Tobacco users were typically adults (96.3%) who were more likely to engage in a variety of other risk behaviors. Most tobacco use involved cigarettes or cigars (89.5%). Motivations for on-screen smoking included agitation (20.1%), sadness (5.1%), happiness (15.3%), and relaxation (17.1%). Characters were often shown smoking while confiding in others (30.7%) or in social/celebratory situations (18.0%). Negative reactions to tobacco use were rarely shown (5.9%) and negative consequences resulting from tobacco use were depicted for only 3.4% of the major characters who used tobacco. Despite increasing anti-smoking sentiments in our society, negative reactions to smoking are rare and there is no evidence that tobacco use in movies has declined over the past decade. Movies continue to model smoking as a socially acceptable behavior and portray it as both a way to relieve tension and something to do while socializing. By depicting positive images of tobacco use, movies have the potential to influence adolescent smoking behavior as much as any other environmental

  14. R-rated movie viewing, growth in sensation seeking and alcohol initiation: reciprocal and moderation effects.

    PubMed

    Stoolmiller, Mike; Gerrard, Meg; Sargent, James D; Worth, Keilah A; Gibbons, Frederick X

    2010-03-01

    The current study employed parallel process and discrete time hazard regressions to examine the interplay among exposure to R-rated movies, sensation seeking, and initiation of alcohol use in a national U.S. sample (N = 6255) of adolescents, ages 10-14, who were followed over four waves spanning 2 years. There was a short-term reciprocal relation between watching R-rated movies and sensation seeking, but over the 2-year observation period, exposure to R-rated movies was associated with increases in sensation seeking and not vice versa. Sensation seeking also moderated the effect of watching R-rated movies on initiation of alcohol consumption such that exposure was associated with greater increases in initiation of alcohol use among low sensation than among high sensation seeking adolescents. The study provides empirical evidence of an environmental media effect on sensation seeking, and important new information about the relations among sensation seeking, media exposure, and adolescent alcohol use.

  15. R-rated Movie Viewing, Growth in Sensation Seeking and Alcohol Initiation: Reciprocal and Moderation Effects

    PubMed Central

    Stoolmiller, Mike; Gerrard, Meg; Worth, Keilah A.; Gibbons, Frederick X.

    2010-01-01

    The current study employed parallel process and discrete time hazard regressions to examine the interplay among exposure to R-rated movies, sensation seeking, and initiation of alcohol use in a national U.S. sample (N=6255) of adolescents, ages 10–14, who were followed over four waves spanning 2 years. There was a short-term reciprocal relation between watching R-rated movies and sensation seeking, but over the 2-year observation period, exposure to R-rated movies was associated with increases in sensation seeking and not vice versa. Sensation seeking also moderated the effect of watching R-rated movies on initiation of alcohol consumption such that exposure was associated with greater increases in initiation of alcohol use among low sensation than among high sensation seeking adolescents. The study provides empirical evidence of an environmental media effect on sensation seeking, and important new information about the relations among sensation seeking, media exposure, and adolescent alcohol use. PMID:19655251

  16. 26 CFR 7.48-2 - Election of forty-percent method of determining investment credit for movie and television films...

    Code of Federal Regulations, 2012 CFR

    2012-04-01

    ... investment credit for movie and television films placed in service in a taxable year beginning before January... Election of forty-percent method of determining investment credit for movie and television films placed in... the Tax Reform Act of 1976 (90 Stat. 1595), taxpayers who placed movie or television films (here...

  17. 26 CFR 7.48-2 - Election of forty-percent method of determining investment credit for movie and television films...

    Code of Federal Regulations, 2013 CFR

    2013-04-01

    ... investment credit for movie and television films placed in service in a taxable year beginning before January... Election of forty-percent method of determining investment credit for movie and television films placed in... the Tax Reform Act of 1976 (90 Stat. 1595), taxpayers who placed movie or television films (here...

  18. 26 CFR 7.48-2 - Election of forty-percent method of determining investment credit for movie and television films...

    Code of Federal Regulations, 2011 CFR

    2011-04-01

    ... investment credit for movie and television films placed in service in a taxable year beginning before January... Election of forty-percent method of determining investment credit for movie and television films placed in... the Tax Reform Act of 1976 (90 Stat. 1595), taxpayers who placed movie or television films (here...

  19. 26 CFR 7.48-2 - Election of forty-percent method of determining investment credit for movie and television films...

    Code of Federal Regulations, 2014 CFR

    2014-04-01

    ... investment credit for movie and television films placed in service in a taxable year beginning before January... Election of forty-percent method of determining investment credit for movie and television films placed in... the Tax Reform Act of 1976 (90 Stat. 1595), taxpayers who placed movie or television films (here...

  20. 26 CFR 7.48-2 - Election of forty-percent method of determining investment credit for movie and television films...

    Code of Federal Regulations, 2010 CFR

    2010-04-01

    ... investment credit for movie and television films placed in service in a taxable year beginning before January... Election of forty-percent method of determining investment credit for movie and television films placed in... the Tax Reform Act of 1976 (90 Stat. 1595), taxpayers who placed movie or television films (here...

  1. Idiosyncratic responding during movie-watching predicted by age differences in attentional control.

    PubMed

    Campbell, Karen L; Shafto, Meredith A; Wright, Paul; Tsvetanov, Kamen A; Geerligs, Linda; Cusack, Rhodri; Tyler, Lorraine K

    2015-11-01

    Much is known about how age affects the brain during tightly controlled, though largely contrived, experiments, but do these effects extrapolate to everyday life? Naturalistic stimuli, such as movies, closely mimic the real world and provide a window onto the brain's ability to respond in a timely and measured fashion to complex, everyday events. Young adults respond to these stimuli in a highly synchronized fashion, but it remains to be seen how age affects neural responsiveness during naturalistic viewing. To this end, we scanned a large (N = 218), population-based sample from the Cambridge Centre for Ageing and Neuroscience (Cam-CAN) during movie-watching. Intersubject synchronization declined with age, such that older adults' response to the movie was more idiosyncratic. This decreased synchrony related to cognitive measures sensitive to attentional control. Our findings suggest that neural responsivity changes with age, which likely has important implications for real-world event comprehension and memory. Copyright © 2015 The Authors. Published by Elsevier Inc. All rights reserved.

  2. Idiosyncratic responding during movie-watching predicted by age differences in attentional control

    PubMed Central

    Campbell, Karen L.; Shafto, Meredith A.; Wright, Paul; Tsvetanov, Kamen A.; Geerligs, Linda; Cusack, Rhodri; Tyler, Lorraine K.; Brayne, Carol; Bullmore, Ed; Calder, Andrew; Cusack, Rhodri; Dalgleish, Tim; Duncan, John; Henson, Rik; Matthews, Fiona; Marslen-Wilson, William; Rowe, James; Shafto, Meredith; Campbell, Karen; Cheung, Teresa; Davis, Simon; Geerligs, Linda; Kievit, Rogier; McCarrey, Anna; Price, Darren; Taylor, Jason; Tsvetanov, Kamen; Williams, Nitin; Bates, Lauren; Emery, Tina; Erzinçlioglu, Sharon; Gadie, Andrew; Gerbase, Sofia; Georgieva, Stanimira; Hanley, Claire; Parkin, Beth; Troy, David; Allen, Jodie; Amery, Gillian; Amunts, Liana; Barcroft, Anne; Castle, Amanda; Dias, Cheryl; Dowrick, Jonathan; Fair, Melissa; Fisher, Hayley; Goulding, Anna; Grewal, Adarsh; Hale, Geoff; Hilton, Andrew; Johnson, Frances; Johnston, Patricia; Kavanagh-Williamson, Thea; Kwasniewska, Magdalena; McMinn, Alison; Norman, Kim; Penrose, Jessica; Roby, Fiona; Rowland, Diane; Sargeant, John; Squire, Maggie; Stevens, Beth; Stoddart, Aldabra; Stone, Cheryl; Thompson, Tracy; Yazlik, Ozlem; Dixon, Marie; Barnes, Dan; Hillman, Jaya; Mitchell, Joanne; Villis, Laura; Tyler, Lorraine K.

    2015-01-01

    Much is known about how age affects the brain during tightly controlled, though largely contrived, experiments, but do these effects extrapolate to everyday life? Naturalistic stimuli, such as movies, closely mimic the real world and provide a window onto the brain's ability to respond in a timely and measured fashion to complex, everyday events. Young adults respond to these stimuli in a highly synchronized fashion, but it remains to be seen how age affects neural responsiveness during naturalistic viewing. To this end, we scanned a large (N = 218), population-based sample from the Cambridge Centre for Ageing and Neuroscience (Cam-CAN) during movie-watching. Intersubject synchronization declined with age, such that older adults' response to the movie was more idiosyncratic. This decreased synchrony related to cognitive measures sensitive to attentional control. Our findings suggest that neural responsivity changes with age, which likely has important implications for real-world event comprehension and memory. PMID:26359527

  3. Effect of parental R-rated movie restriction on adolescent smoking initiation: a prospective study.

    PubMed

    Sargent, James D; Beach, Michael L; Dalton, Madeline A; Ernstoff, Linda Titus; Gibson, Jennifer J; Tickle, Jennifer J; Heatherton, Todd F

    2004-07-01

    To determine if young adolescents who report that their parents restrict viewing R-rated movies have a lower risk of trying smoking in the future. Prospective observational study. Students from 15 schools in New Hampshire and Vermont, randomly selected from all middle schools with >150 students, were surveyed in 1999. Baseline never-smokers were surveyed again by telephone 13 to 26 months later to determine smoking status. Trying smoking during the follow-up period. The majority of the 2596 students were white, with ages ranging from 10 to 14 years. Nineteen percent reported that their parents never allowed them to view R-rated movies, 29% were allowed once in a while, and 52% were allowed sometimes or all the time. Ten percent of students tried smoking during the follow-up period. Smoking-initiation rates increased as parental restriction of R-rated movies decreased (2.9% for adolescents reporting that their parents never allowed them to view R-rated movies, 7.0% for those allowed to view them once in a while, and 14.3% for those allowed to view them sometimes or all the time). There was a strong and statistically significant effect of parental R-rated movie restriction on adolescent smoking even after controlling for sociodemographics, social influences (friend smoking, receptivity to tobacco promotions), parenting style (maternal support and control, parental disapproval of smoking), and characteristics of the adolescent (school performance, sensation seeking, rebelliousness, self-esteem). Compared with adolescents whose parents never allowed them to view R-rated movies, the adjusted relative risk for trying smoking was 1.8 (95% confidence interval [CI]: 1.1, 3.1) for those allowed to watch them once in a while and 2.8 (95% CI: 1.6, 4.7) for those allowed to watch them sometimes or all the time. The effect was especially strong among adolescents not exposed to family (parent or sibling) smoking, among whom the adjusted relative risk for smoking was 4.3 (95% CI

  4. Spontaneous Action Representation in Smokers when Watching Movie Characters Smoke

    PubMed Central

    Wagner, Dylan D.; Cin, Sonya Dal; Sargent, James D.; Kelley, William M.; Heatherton, Todd F.

    2013-01-01

    Do smokers simulate smoking when they see someone else smoke? For regular smokers, smoking is such a highly practiced motor skill that it often occurs automatically, without conscious awareness. Research on the brain basis of action observation has delineated a frontopareital network that is commonly recruited when people observe, plan or imitate actions. Here, we investigated whether this action observation network would be preferentially recruited in smokers when viewing complex smoking cues, such as those occurring in motion pictures. Seventeen right-handed smokers and seventeen non-smokers watched a popular movie while undergoing functional magnetic resonance imaging. Using a natural stimulus, such as a movie, allowd us to keep both smoking and non-smoking participants naïve to the goals of the experiment. Brain activity evoked by scenes of movie smoking was contrasted with non-smoking control scenes which were matched for frequency and duration. Compared to non-smokers, smokers showed greater activity in left anterior intraparietal sulcus and inferior frontal gyrus, both regions involved in the simulation of contralateral hand-based gestures, when viewing smoking vs. control scenes. These results demonstrate that smokers spontaneously represent the action of smoking when viewing others smoke, the consequence of which may make it more difficult to abstain from smoking. PMID:21248113

  5. Digital stereoscopic convergence where video games and movies for the home user meet

    NASA Astrophysics Data System (ADS)

    Schur, Ethan

    2009-02-01

    Today there is a proliferation of stereoscopic 3D display devices, 3D content, and 3D enabled video games. As we in the S-3D community bring stereoscopic 3D to the home user we have a real opportunity of using stereoscopic 3D to bridge the gap between exciting immersive games and home movies. But to do this, we cannot limit ourselves to current conceptions of gaming and movies. We need, for example, to imagine a movie that is fully rendered using avatars in a stereoscopic game environment. Or perhaps to imagine a pervasive drama where viewers can play too and become an essential part of the drama - whether at home or on the go on a mobile platform. Stereoscopic 3D is the "glue" that will bind these video and movie concepts together. As users feel more immersed, the lines between current media will blur. This means that we have the opportunity to shape the way that we, as humans, view and interact with each other, our surroundings and our most fundamental art forms. The goal of this paper is to stimulate conversation and further development on expanding the current gaming and home theatre infrastructures to support greatly-enhanced experiential entertainment.

  6. Early prediction of movie box office success based on Wikipedia activity big data.

    PubMed

    Mestyán, Márton; Yasseri, Taha; Kertész, János

    2013-01-01

    Use of socially generated "big data" to access information about collective states of the minds in human societies has become a new paradigm in the emerging field of computational social science. A natural application of this would be the prediction of the society's reaction to a new product in the sense of popularity and adoption rate. However, bridging the gap between "real time monitoring" and "early predicting" remains a big challenge. Here we report on an endeavor to build a minimalistic predictive model for the financial success of movies based on collective activity data of online users. We show that the popularity of a movie can be predicted much before its release by measuring and analyzing the activity level of editors and viewers of the corresponding entry to the movie in Wikipedia, the well-known online encyclopedia.

  7. Early Prediction of Movie Box Office Success Based on Wikipedia Activity Big Data

    PubMed Central

    Mestyán, Márton; Yasseri, Taha; Kertész, János

    2013-01-01

    Use of socially generated “big data” to access information about collective states of the minds in human societies has become a new paradigm in the emerging field of computational social science. A natural application of this would be the prediction of the society's reaction to a new product in the sense of popularity and adoption rate. However, bridging the gap between “real time monitoring” and “early predicting” remains a big challenge. Here we report on an endeavor to build a minimalistic predictive model for the financial success of movies based on collective activity data of online users. We show that the popularity of a movie can be predicted much before its release by measuring and analyzing the activity level of editors and viewers of the corresponding entry to the movie in Wikipedia, the well-known online encyclopedia. PMID:23990938

  8. IO Rotation Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    During its 1979 flyby, Voyager 2 observed Io only from a distance. However, the volcanic activity discovered by Voyager 1 months earlier was readily visible. This sequence of nine color images was collected using the Blue, Green and Orange filters from about 1.2 million kilometers. A 2.5 hour period is covered during which Io rotates 7 degrees.

    Rotating into view over the limb of Io are the plumes of the volcanoes Amirani (top) and Maui (lower). These plumes are very distinct against the black sky because they are being illuminated from behind. Notice that as Io rotates, the proportion of Io which is sunlit decreases greatly. This changing phase angle is because Io is moving between the spacecraft and the Sun.

    This time-lapse movie was produced at JPL by the Image Processing Laboratory in 1985.

  9. Film as Film; Understanding and Judging Movies.

    ERIC Educational Resources Information Center

    Perkins, V. F.

    The criteria for judging movies which are presented here are based on the belief that film criticism becomes rational, if not "objective", when it displays and inspects the nature of its evidence and the bases of its arguments. The author dissents from the view of early film theorists that montage is the essence of cinema, and that cinema is to be…

  10. The reciprocal relationships between changes in adolescent perceived prevalence of smoking in movies and progression of smoking status

    PubMed Central

    Forster, Jean; Erickson, Darin; Lazovich, DeAnn; Southwell, Brian G.

    2014-01-01

    Background Smoking in movies is associated with adolescent smoking worldwide. To date, studies of the association mostly are restricted to the exposure to smoking images viewed by 9–15 year-olds. The association among older adolescents is rarely examined. In addition, the reciprocal effect of smoking behavior on subsequent reported exposure to smoking in movies has not been reported. Methods Data were from the Minnesota Adolescent Community Cohort Study collected every six months from 2000–2007 when participants were between the ages of 12 and 18 (n=4745). We estimated the prospective effect of the perceived prevalence of smoking in movies (four levels, from never to most of the time) on smoking stage measured six months later (six stages, from never smoker to established smoker), and the reciprocal prospective association between the two factors. Estimates were adjusted for demographic factors. Results The perceived prevalence of smoking in movies measured between ages 13½–15½ consistently predicted subsequent smoking stage. The association was inconsistent after the age of 15½. Smoking stage did not consistently predict subsequent perception of the prevalence of smoking in movies. Conclusions Perceived exposure to movie smoking primarily influenced teenagers’ smoking behavior at younger ages. If future studies confirm this finding, developing and evaluating interventions to improve young teenagers resistance to these images may complement policies to reduce smoking in movies to reduce prevalence of adolescent smoking. PMID:21828229

  11. Parental Restriction of Movie Viewing Prospectively Predicts Adolescent Alcohol and Marijuana Initiation: Implications for Media Literacy Programs.

    PubMed

    Cox, Melissa J; Gabrielli, Joy; Janssen, Tim; Jackson, Kristina M

    2018-05-02

    Youth are heavy consumers of media, and exposure to mature media content is associated with initiation and progression of substance use. Parental restriction of such content has been shown to be an effective mechanism to reduce negative consequences attributed to exposure to mature media content. This study assessed the influence of parental restriction of movie watching across Motion Picture Association of America rating categories on subsequent alcohol and marijuana initiation at 1- and 2-year follow-up. Using data from a longitudinal study of adolescent substance use (N = 1023), we used logistic regression analyses to determine the odds of alcohol and marijuana initiation across movie rating categories, within R-rated restriction categories in particular, and based on changes in parental restriction of movies over time. All analyses controlled for important parental, personality, and behavioral correlates of adolescent substance use. Results suggest that restriction of R-rated movies is protective of both alcohol and marijuana initiation. Important differences among parental restriction of R-rated movie categories emerged such that being allowed to watch them with adult supervision was protective of substance use, while those who reported watching R-rated films despite parental restrictions were at heightened risk for alcohol initiation. Changes in parental movie restrictions were not predictive of substance use initiation over the subsequent year. Implications of these findings for media literacy program prevention strategies are discussed.

  12. Cinemedicine: Using movies to improve students' understanding of psychosocial aspects of medicine.

    PubMed

    Kadivar, Maliheh; Mafinejad, Mahboobeh Khabaz; Bazzaz, Javad Tavakkoly; Mirzazadeh, Azim; Jannat, Zeinab

    2018-04-01

    There are rising concerns about how to teach psychosocial aspects of medicine to students. The aim of the study was the use of "cinemedicine" as a tool and technique in teaching psychosocial aspects of medicine to medical students at Tehran University of Medical Sciences (TUMS). This was an educational study with quantitative and qualitative data analysis. Two hundred seventy medical students participated in this study. Nine sessions were held to teach psychosocial subjects in medicine using movies. Each session began with an initial explanation of the program objectives. After the show, medicine related points of the movie were discussed and analyzed by experts and students. In the end, questionnaires were distributed to assess the students' perceptions. The results of our study show that most of the students (84%) stated that teaching these subjects through movies was a nice event comparing to usual lectures. 56.5% of the students agreed with the application of points learned in the events in professional performance. The majority of the students (72.8%) agreed that participating in those events was useful for them as a physician and they would advise other students to attend to later sessions. Content analysis of the students' notes uncovered three categories of cinemedicine: "learning by observation", "creation of a supportive and tangible learning" and "motivation for learning". Cinemedicine provides the opportunity for medical students to learn psychosocial subjects related to medicine through observing and reflecting on movies.

  13. Facial skin blood flow responses during exposures to emotionally charged movies.

    PubMed

    Matsukawa, Kanji; Endo, Kana; Ishii, Kei; Ito, Momoka; Liang, Nan

    2018-03-01

    The changes in regional facial skin blood flow and vascular conductance have been assessed for the first time with noninvasive two-dimensional laser speckle flowmetry during audiovisually elicited emotional challenges for 2 min (comedy, landscape, and horror movie) in 12 subjects. Limb skin blood flow and vascular conductance and systemic cardiovascular variables were simultaneously measured. The extents of pleasantness and consciousness for each emotional stimulus were estimated by the subjective rating from -5 (the most unpleasant; the most unconscious) to +5 (the most pleasant; the most conscious). Facial skin blood flow and vascular conductance, especially in the lips, decreased during viewing of comedy and horror movies, whereas they did not change during viewing of a landscape movie. The decreases in facial skin blood flow and vascular conductance were the greatest with the comedy movie. The changes in lip, cheek, and chin skin blood flow negatively correlated (P < 0.05) with the subjective ratings of pleasantness and consciousness. The changes in lip skin vascular conductance negatively correlated (P < 0.05) with the subjective rating of pleasantness, while the changes in infraorbital, subnasal, and chin skin vascular conductance negatively correlated (P < 0.05) with the subjective rating of consciousness. However, none of the changes in limb skin blood flow and vascular conductance and systemic hemodynamics correlated with the subjective ratings. The mental arithmetic task did not alter facial and limb skin blood flows, although the task influenced systemic cardiovascular variables. These findings suggest that the more emotional status becomes pleasant or conscious, the more neurally mediated vasoconstriction may occur in facial skin blood vessels.

  14. Teaching Introductory Weather and Climate Using Popular Movies

    ERIC Educational Resources Information Center

    Yow, Donald M.

    2014-01-01

    Addressing the need for an introductory atmospheric science course for nonscience majors, a course was developed that provides a general understanding of atmospheric processes by examining how meteorological events are portrayed in movies. The course also uses films to study the causes of, impacts associated with, and potential adaptations to…

  15. Teaching Function and Practice Thinking of Psychological Movies

    ERIC Educational Resources Information Center

    Wu, Weidong

    2010-01-01

    Psychology teaching was implemented in virtue of excellent psychological movies, which not only could help to stimulate students' interest, and make the abstract theory concretion and visualization, but also provide the scenes similar to the reality for students' learning with attempts to improve their learning achievement. However, as for the…

  16. A Short History of the Movies. Second Edition.

    ERIC Educational Resources Information Center

    Mast, Gerald

    This second edition of "A Short History of the Movies" includes expanded information and judgments about some of the "old masters" of film; an updated discussion of the "new masters"; and new sections on Japanese, Indian, and Czech cinema. In general, this history reveals significant trends in film history. American…

  17. Empirical Study of User Preferences Based on Rating Data of Movies

    PubMed Central

    Zhao, YingSi; Shen, Bo

    2016-01-01

    User preference plays a prominent role in many fields, including electronic commerce, social opinion, and Internet search engines. Particularly in recommender systems, it directly influences the accuracy of the recommendation. Though many methods have been presented, most of these have only focused on how to improve the recommendation results. In this paper, we introduce an empirical study of user preferences based on a set of rating data about movies. We develop a simple statistical method to investigate the characteristics of user preferences. We find that the movies have potential characteristics of closure, which results in the formation of numerous cliques with a power-law size distribution. We also find that a user related to a small clique always has similar opinions on the movies in this clique. Then, we suggest a user preference model, which can eliminate the predictions that are considered to be impracticable. Numerical results show that the model can reflect user preference with remarkable accuracy when data elimination is allowed, and random factors in the rating data make prediction error inevitable. In further research, we will investigate many other rating data sets to examine the universality of our findings. PMID:26735847

  18. Empirical Study of User Preferences Based on Rating Data of Movies.

    PubMed

    Zhao, YingSi; Shen, Bo

    2016-01-01

    User preference plays a prominent role in many fields, including electronic commerce, social opinion, and Internet search engines. Particularly in recommender systems, it directly influences the accuracy of the recommendation. Though many methods have been presented, most of these have only focused on how to improve the recommendation results. In this paper, we introduce an empirical study of user preferences based on a set of rating data about movies. We develop a simple statistical method to investigate the characteristics of user preferences. We find that the movies have potential characteristics of closure, which results in the formation of numerous cliques with a power-law size distribution. We also find that a user related to a small clique always has similar opinions on the movies in this clique. Then, we suggest a user preference model, which can eliminate the predictions that are considered to be impracticable. Numerical results show that the model can reflect user preference with remarkable accuracy when data elimination is allowed, and random factors in the rating data make prediction error inevitable. In further research, we will investigate many other rating data sets to examine the universality of our findings.

  19. R-rated movies, bedroom televisions, and initiation of smoking by white and black adolescents.

    PubMed

    Jackson, Christine; Brown, Jane D; L'Engle, Kelly L

    2007-03-01

    To test movie exposure and television use as predictors of smoking initiation among white and black adolescents who had never smoked cigarettes. Survey research using audio computer-assisted self-interviews at baseline and at 2-year follow-up (2002-2004). Participants' homes located in central North Carolina. A sample of 735 12- to 14-year-old adolescents drawn from 14 public middle schools. Frequency of exposure to movies rated R, PG-13, PG, or G; frequency, location, and parental oversight of television viewing. Initiation of smoking, indicated by the first occasion of puffing on a cigarette. Among white adolescents, high relative exposure to R-rated movies predicted a significantly greater likelihood of smoking initiation at follow-up, and private access to television during early adolescence, indicated by having a bedroom television, was also a significant independent predictor of smoking initiation at follow-up. No significant associations were observed between any movie-exposure or television-use variables and likelihood of smoking among black adolescents. Indicators of risky media use were associated with a significantly greater likelihood of smoking for white but not for black adolescents. These results diverge strongly from past results, which have indicated that all adolescents, regardless of race or place of residence, have a higher risk of smoking initiation as their exposure to movie smoking increases. Research is needed to identify the antecedents of risky media use and to understand how audience attributes, including race and other factors, moderate the effects of risky media use on health-related behaviors.

  20. MindDigger: Feature Identification and Opinion Association for Chinese Movie Reviews

    NASA Astrophysics Data System (ADS)

    Zhao, Lili; Li, Chunping

    In this paper, we present a prototype system called MindDigger, which can be used to analyze the opinions in Chinese movie reviews. Different from previous research that employed techniques on product reviews, we focus on Chinese movie reviews, in which opinions are expressed in subtle and varied ways. The system designed in this work aims to extract the opinion expressions and assign them to the corresponding features. The core tasks include feature and opinion extraction, and feature-opinion association. To deal with Chinese effectively, several novel approaches based on syntactic analysis are proposed in this paper. Running results show the performance is satisfactory.

  1. Incidental memory and navigation in panoramic virtual reality for electronic commerce.

    PubMed

    Howes, A; Miles, G E; Payne, S J; Mitchell, C D; Davies, A J

    2001-01-01

    Recently much effort has been dedicated to designing and implementing World Wide Web sites for virtual shopping and e-commerce. Despite this effort, relatively little empirical work has been done to determine the effectiveness with which different site designs sell products. We report three experiments in which participants were asked to search for products in various experimental e-commerce sites. Across the experiments participants were asked to search in either QTVR (QuickTime Virtual Reality), hypertext, or pictorially rich hypertext environments; they were then tested for their ability to recall the products seen and to recognize product locations. The experiments demonstrated that when using QTVR (Experiments 1, 2, and 3) or pictorial environments (Experiment 2), participants retained more information about products that were incidental to their goals. In two of the experiments it was shown that participants navigated more efficiently when using a QTVR environment. The costs and benefits of using 3D virtual environments for on-line shops are discussed. Actual or potential applications of this research include support for the development of e-commerce design guidelines.

  2. Smoking in Movies and Adolescent Smoking Initiation: A Longitudinal Study among Argentinian Adolescents.

    PubMed

    Mejia, Raul; Pérez, Adriana; Peña, Lorena; Kollath-Cattano, Christy; Morello, Paola; Braun, Sandra; Hardin, James W; Thrasher, James F; Sargent, James D

    2017-01-01

    To assess whether exposure to movie smoking is associated with cigarette smoking among Argentinian adolescents. A school-based longitudinal study involving 33 secondary schools in Argentina was performed. The sample included 2502 never smokers (average age at entry = 12.5 years), 1700 (67.9%) of whom completed follow-up surveys 17 months later. Exposure to the top 100 highest-grossing films for each year between 2009 and 2013 was assessed by content-coding films for tobacco and then by asking adolescents whether they had seen each of 50 titles, randomly selected from the larger pool, then parsing exposure into tertiles. Logistic regression models estimated aOR for the following transitions: nonsusceptible to susceptible never smoker, never smoker to ever smoker, and never smoker to current smoking (last 30 days). At follow-up, 34.4% of nonsusceptible never smokers became susceptible, 24.1% reported having tried smoking, and 9.4% were current smokers. Most exposure to movie smoking was from US-produced films (average 60.3 minutes compared with only 3.4 minutes from Argentine films). Greater exposure to smoking in movies was significantly associated with increased odds of becoming susceptible (aOR first vs third tertile  1.77, 95% CI 1.30-2.41), of trying smoking (aOR first vs third tertile  1.54, 1.14-2.08), and marginally associated with current smoking (AOR first vs third tertile  1.54, 0.99-2.40). Exposure to smoking in US- or Argentine-produced films had similar associations. In Argentina, exposure to smoking in the movies predicted future smoking transitions among early adolescents, with most exposure coming from viewing US movies. Copyright © 2016 Elsevier Inc. All rights reserved.

  3. Smoking in Movies and Adolescent Smoking Initiation: A Longitudinal Study among Argentinian Adolescents

    PubMed Central

    Mejia, Raul; Pérez, Adriana; Peña, Lorena; Kollath-Cattano, Christy; Morello, Paola; Braun, Sandra; Hardin, James W.; Thrasher, James F.; Sargent, James

    2016-01-01

    Objective To assess whether exposure to movie smoking is associated with cigarette smoking among Argentinian adolescents. Study design School-based longitudinal study involving 33 secondary schools in Argentina. The sample included 2502 never smokers (average age at entry =12.5y), 1,700 (67.9%) of whom completed follow-up surveys 17 months later. Exposure to the top 100 grossing films for each year between 2009 and 2013 was assessed by content-coding films for tobacco, and then asking adolescents whether they had seen each of 50 titles, randomly selected from the larger pool, then parsing exposure into tertiles. Logistic regression models estimated adjusted odds ratio (AOR) for the following transitions: non-susceptible to susceptible never smoker, never smoker to ever smoker, and never smoker to current smoking (last 30 days). Results At follow-up, 34.4% of non-susceptible never smokers became susceptible, 24.1% reported having tried smoking, and 9.6% were current smokers. Most exposure to movie smoking was from US-produced films (average 60.3 minutes compared with only 3.4 minutes from Argentine films). Higher exposure to smoking in movies was significantly associated with increased odds of becoming susceptible (AOR1st vs 3rd tertile = 1.77, 95% confidence interval 1.30–2.41), of trying smoking (AOR1st vs 3rd tertile = 1.54, 1.14–2.08), and marginally associated with current smoking (AOR1st vs 3rd tertile = 1.54, 0.99–2.40). Exposure to smoking in US- or Argentine-produced films had similar associations. Conclusion In Argentina, exposure to smoking in the movies predicted future smoking transitions among early adolescents, with most exposure coming from viewing US movies. PMID:28029343

  4. Smoking in movies and smoking initiation in adolescents: systematic review and meta-analysis.

    PubMed

    Leonardi-Bee, Jo; Nderi, Maryanne; Britton, John

    2016-10-01

    Preventing young people from initiating smoking is a vital public health objective. There is strong evidence that exposure to smoking imagery in movies is associated with an increased risk of smoking uptake. However, the estimate of the magnitude of effect is not clear, as previous reviews have synthesized estimates of cross-sectional and longitudinal associations. Therefore, we have performed a systematic review to quantify cross-sectional and longitudinal associations between exposure to smoking in movies and initiating smoking in adolescents. Four electronic databases (MEDLINE, EMBASE, PsycINFO and International Bibliography of the Social Sciences, IBSS) and grey literature were searched from inception to May 2015 for comparative epidemiological studies (cross-sectional and cohort studies) that reported the relation between exposure to smoking in movies and smoking initiation in adolescence (10-19 years). Reference lists of studies and previous reviews were also screened. Two authors screened papers and extracted data independently. Seventeen studies met our inclusion criteria. Random-effects meta-analysis of nine cross-sectional studies demonstrated higher exposure (typically highest versus lowest quantile) to smoking in movies was associated significantly with a doubling in risk of ever trying smoking [relative risk (RR) = 1.93, 95% confidence interval (CI) = 1.66-2.25]. In eight longitudinal studies (all deemed high quality), higher exposure to smoking in movies was associated significantly with a 46% increased risk of initiating smoking (RR = 1.46; 95% CI = 1.23-1.73). These pooled estimates were significantly different from each other (P = 0.02). Moderate levels of heterogeneity were seen in the meta-analyses. The cross-sectional association between young people reporting having seen smoking imagery in films and smoking status is greater than the prospective association. Both associations are substantial, but it is not clear whether or

  5. Dialogical Exchange Class Using Movies for Mutual Understanding between a Korean and a Japanese University.

    PubMed

    Oh, Sunah

    2017-09-01

    This study analyzes a process through which university students in Japan and South Korea come to understand the culture of the other country by exchanging comments on a documentary movie "ANNYON SAYONARA (Hello and Goodbye)" which relates to the Asia-Pacific War and Korean colonial rule by Japan. The approach to understand other cultures through movies is called the "Round Table Cinema Method" and is a method whereby individuals with different cultural backgrounds talk about the same movie to discuss "gaps," "sense of incongruity," and "internal conflicts" that arise. Through exchanging comments with each other, both countries' students damaged each other, but this eventually changed and the viewpoint and feeling of the partner became better understood.

  6. Transportation-Related Safety Behaviors in Top-Grossing Children's Movies from 2008 to 2013.

    PubMed

    Boppana, Shilpa; Shen, Jiabin; Schwebel, David C

    2016-05-01

    Children regularly imitate behavior from movies. The authors assessed injury risk behaviors in top-grossing children's films. The 5 top-grossing G- or PG-rated movies annually from 2008 to 2013 were included, including animated movies and those set in the past/future. Researchers coded transportation scenes for risk taking in 3 domains: protection/equipment, unsafe behaviors, and distraction/attention. Safe and risky behaviors were recorded across the 3 domains. With regard to protection and equipment, 20% of motor vehicle scenes showed characters riding without seat belts and 27% of scenes with motorcycles showed characters riding without helmets. Eighty-nine percent of scenes with horses showed riders without helmets and 67% of boat operators failed to wear personal flotation devices. The most common unsafe behaviors were speeding and unsafe street-crossing. Twenty-one percent of scenes with motor vehicles showed drivers speeding and 90% of pedestrians in films failed to wait for signal changes. Distracted and inattentive behaviors were rare, with distracted driving of motor vehicles occurring in only approximately 2% of total driving scenes. Although many safe transportation behaviors were portrayed, the film industry continues to depict unsafe behaviors in movies designed for pediatric audiences. There is a need for the film industry to continue to balance entertainment and art with modeling of safe behavior for children.

  7. Rolling the Black Pearl Over: Analyzing the Physics of a Movie Clip

    NASA Astrophysics Data System (ADS)

    Mungan, Carl E.; Emery, John D.

    2011-05-01

    In the third movie ("At World's End") in the Pirates of the Caribbean series, Jack Sparrow and his crew need to roll their ship (the Black Pearl) over in order to bring it back to the living world during a green flash at sunset. They do so by running back and forth from one side railing to the other on the top deck. In addition, Captain Barbossa orders that 18 cannons and a pile of barrels on the lower deck be cut loose to add mass to the running crew. In the movie they overturned the ship, but would they succeed under the same circumstances on a real galleon? In this paper, a numerical analysis using simple approximations is developed that suggests that what occurs in the movie is in fact realistic. Analyzing a popular film clip in this manner is a good way to arouse student interest, to teach about physics and numerical methods, and to model scientific reasoning when a situation is not as neatly defined as in a typical textbook problem.

  8. Young adults' support for adult-ratings for movies depicting smoking and for restrictions on tobacco magazine advertising.

    PubMed

    Choi, Kelvin; Fabian, Lindsey; Jansen, Jim; Lenk, Kathleen; Forster, Jean

    2013-12-01

    Smoking images in movies and tobacco advertisements in magazines are influential on adolescent smoking behaviors, and restrictions of these advertising strategies can reduce the prevalence of adolescent smoking. We assessed young adults' level of support for adult ratings for movies depicting smoking and for restrictions on tobacco magazine advertising. Young adults from the U.S. Midwest were surveyed between 2010-2011 (n=2622). We assessed their level of support for (a) adult-rating all movies depicting smoking, and (b) restrictions on tobacco magazine advertising. Multivariate regression models were used to investigate the characteristics associated with higher level of support for these policies. Overall, 34% of the participants favored adult ratings for movies with smoking images, and 68% favored restrictions on tobacco magazine advertising. Characteristics associated with higher level of support differed somewhat by policy. Further educating young adults about the influence of smoking images in movies on adolescent smoking may be necessary to gain more support for the policy. With the majority supporting restrictions on tobacco magazine advertising, it may be possible to tighten these restrictions to further protect adolescents. Future research is needed to identify how tobacco control advocates can frame these issues to gain further public support.

  9. A Sieving ANN for Emotion-Based Movie Clip Classification

    NASA Astrophysics Data System (ADS)

    Watanapa, Saowaluk C.; Thipakorn, Bundit; Charoenkitkarn, Nipon

    Effective classification and analysis of semantic contents are very important for the content-based indexing and retrieval of video database. Our research attempts to classify movie clips into three groups of commonly elicited emotions, namely excitement, joy and sadness, based on a set of abstract-level semantic features extracted from the film sequence. In particular, these features consist of six visual and audio measures grounded on the artistic film theories. A unique sieving-structured neural network is proposed to be the classifying model due to its robustness. The performance of the proposed model is tested with 101 movie clips excerpted from 24 award-winning and well-known Hollywood feature films. The experimental result of 97.8% correct classification rate, measured against the collected human-judges, indicates the great potential of using abstract-level semantic features as an engineered tool for the application of video-content retrieval/indexing.

  10. Effect of image scaling on stereoscopic movie experience

    NASA Astrophysics Data System (ADS)

    Häkkinen, Jukka P.; Hakala, Jussi; Hannuksela, Miska; Oittinen, Pirkko

    2011-03-01

    Camera separation affects the perceived depth in stereoscopic movies. Through control of the separation and thereby the depth magnitudes, the movie can be kept comfortable but interesting. In addition, the viewing context has a significant effect on the perceived depth, as a larger display and longer viewing distances also contribute to an increase in depth. Thus, if the content is to be viewed in multiple viewing contexts, the depth magnitudes should be carefully planned so that the content always looks acceptable. Alternatively, the content can be modified for each viewing situation. To identify the significance of changes due to the viewing context, we studied the effect of stereoscopic camera base distance on the viewer experience in three different situations: 1) small sized video and a viewing distance of 38 cm, 2) television and a viewing distance of 158 cm, and 3) cinema and a viewing distance of 6-19 meters. We examined three different animations with positive parallax. The results showed that the camera distance had a significant effect on the viewing experience in small display/short viewing distance situations, in which the experience ratings increased until the maximum disparity in the scene was 0.34 - 0.45 degrees of visual angle. After 0.45 degrees, increasing the depth magnitude did not affect the experienced quality ratings. Interestingly, changes in the camera distance did not affect the experience ratings in the case of television or cinema if the depth magnitudes were below one degree of visual angle. When the depth was greater than one degree, the experience ratings began to drop significantly. These results indicate that depth magnitudes have a larger effect on the viewing experience with a small display. When a stereoscopic movie is viewed from a larger display, other experiences might override the effect of depth magnitudes.

  11. Using Popular Movies in Teaching Cross-Cultural Management

    ERIC Educational Resources Information Center

    Pandey, Satish

    2012-01-01

    Purpose: The present study aims to understand context and dynamics of cognitive learning of students as an outcome of the usage of popular movies as a learning tool in the management classroom and specifically in the context of a course on cross-cultural management issues. Design/methodology/approach: This is an exploratory study based on…

  12. Do we act upon what we see? Direct effects of alcohol cues in movies on young adults' alcohol drinking.

    PubMed

    Koordeman, Renske; Kuntsche, Emmanuel; Anschutz, Doeschka J; van Baaren, Rick B; Engels, Rutger C M E

    2011-01-01

    Ample survey research has shown that alcohol portrayals in movies affect the development of alcohol consumption in youth. Hence, there is preliminary evidence that alcohol portrayals in movies also directly influence viewers' drinking of alcohol while watching movies. One process that might account for these direct effects is imitation. The present study therefore examined whether young people imitate actors sipping alcohol on screen. We observed sipping behaviours of 79 young adults (ages 18-25) watching a 60-min movie clip, 'What Happens in Vegas', in a semi-naturalistic home setting. Each of the 79 participants was exposed to 25 alcohol cues. Two-level logistic regression analyses were used to analyse whether participants in general imitated actors' sipping during this clip. In addition, we applied proportional hazard models in a survival analysis framework (Cox regression) to test whether there was a difference in imitation of the cues between male and female participants, and to test whether the timing of the actors' sipping throughout the movie played a role. The findings showed that participants were more likely to sip in accordance with the actors' sipping than without such a cue. Further, we found that men were more likely to imitate actors' sipping than females and that participants tended to respond to actors' sipping at the beginning of the movie rather than at the end. Exposure to actors sipping alcohol in a movie seems to have an immediate impact on the drinking behaviour of viewers, via the mechanism of imitation.

  13. Movie character smoking and adolescent smoking: who matters more, good guys or bad guys?

    PubMed

    Tanski, Susanne E; Stoolmiller, Mike; Dal Cin, Sonya; Worth, Keilah; Gibson, Jennifer; Sargent, James D

    2009-07-01

    To assess the association between smoking onset and exposure to movie smoking according to character type. A longitudinal, random-digit-dial telephone survey of 6522 US adolescents was performed with movie exposure assessed at 4 time points over 24 months. Adolescents were asked whether they had seen a random subsample of recently released movies, for which we identified smoking by major characters and type of portrayal (divided into negative, positive, and mixed/neutral categories). Multivariate hazard regression analysis was used to assess the independent effects of these exposures on the odds of trying smoking. By the 24-month follow-up survey, 15.9% of baseline never-smokers had tried smoking. Within the sample of movies, 3848 major characters were identified, of whom 69% were male. Smokers represented 22.8% of 518 negative characters, 13.7% of 2486 positive characters, and 21.1% of 844 mixed/neutral characters. Analysis of the crude relationship showed that episodes of negative character smoking exposure had the strongest influence on smoking initiation. However, because most characters were portrayed as positive, exposure to this category was greatest. When the full population effect of each exposure was modeled, each type of character smoking independently affected smoking onset. There was an interaction between negative character smoking and sensation-seeking with stronger response for adolescents lower in sensation-seeking. Character smoking predicts adolescent smoking initiation regardless of character type, which demonstrates the importance of limiting exposure to all movie smoking. Negative character portrayals of smoking have stronger impact on low risk-taking adolescents, undercutting the argument that greater exposure is a marker for adolescent risk-taking behavior.

  14. Movie Character Smoking and Adolescent Smoking: Who Matters More, Good Guys or Bad Guys?

    PubMed Central

    Tanski, Susanne E.; Stoolmiller, Mike; Cin, Sonya Dal; Worth, Keilah; Gibson, Jennifer; Sargent, James D.

    2009-01-01

    Objective To assess the association between smoking onset and exposure to movie smoking according to character type. Methods A longitudinal, random-digit-dial telephone survey of 6522 US adolescents was performed with movie exposure assessed at 4 time points over 24 months. Adolescents were asked whether they had seen a random subsample of recently released movies, for which we identified smoking by major characters and type of portrayal (divided into negative, positive, and mixed/neutral categories). Multivariate hazard regression analysis was used to assess the independent effects of these exposures on the odds of trying smoking. Results By the 24-month follow-up survey, 15.9% of baseline never-smokers had tried smoking. Within the sample of movies, 3848 major characters were identified, of whom 69% were male. Smokers represented 22.8% of 518 negative characters, 13.7% of 2486 positive characters, and 21.1% of 844 mixed/neutral characters. Analysis of the crude relationship showed that episodes of negative character smoking exposure had the strongest influence on smoking initiation. However, because most characters were portrayed as positive, exposure to this category was greatest. When the full population effect of each exposure was modeled, each type of character smoking independently affected smoking onset. There was an interaction between negative character smoking and sensation-seeking with stronger response for adolescents lower in sensation-seeking. Conclusions Character smoking predicts adolescent smoking initiation regardless of character type, which demonstrates the importance of limiting exposure to all movie smoking. Negative character portrayals of smoking have stronger impact on low risk-taking adolescents, undercutting the argument that greater exposure is a marker for adolescent risk-taking behavior. PMID:19564293

  15. Injury Prevention Practices as Depicted in G- and PG-Rated Movies, 2008–2012

    PubMed Central

    Tongren, J. Eric; Gilchrist, Julie

    2016-01-01

    Unintentional injuries are the leading cause of death among children in the United States. The use of recommended safety practices can reduce injuries. Children often learn behaviors from media exposure. Children’s movies released in 1995–2007 infrequently depicted appropriate injury prevention practices. The aim of this study was to determine if injury prevention practices in children’s movies have improved. The top grossing 25 G-and PG-rated movies in the United States per year for 2008–2012 were eligible for inclusion in the study. Movies or scenes were excluded if they were animated, not set in the present day, fantasy, documentary, or not in English. Injury prevention practices involving riding in a motor vehicle, walking, boating, bicycling, and four other activities were recorded for characters with speaking roles. Fifty-six (45 %) of the 125 movies met the inclusion criteria. A total of 603 person-scenes were examined involving 175 (29 %) children and 428 (71 %) adults. Thirty-eight person-scenes involved crashes or falls, resulting in four injuries and no deaths. Overall, 59 % (353/603) of person-scenes showed appropriate injury prevention practices. This included 313 (70 %) of 445 motor-vehicle passengers who were belted; 15 (30 %) of 50 pedestrians who used a crosswalk, 2 (7 %) of 30 boaters who wore personal flotation devices, and 8 (29 %) of 28 bicyclists who wore helmets. In comparison with previous studies, there were significant increases in usage of seat belts, crosswalks, personal flotation devices, and bicycle helmets. However, 41 % of person-scenes still showed unsafe practices and the consequences of those behaviors were infrequently depicted. PMID:25476034

  16. Movie Smoking Exposure and Smoking Onset: A Longitudinal Study of Mediation Processes in a Representative Sample of U.S. Adolescents

    PubMed Central

    Wills, Thomas A.; Sargent, James D.; Stoolmiller, Mike; Gibbons, Frederick X.; Gerrard, Meg

    2009-01-01

    The authors tested 2 mechanisms for the relation of movie smoking exposure with onset of cigarette smoking in adolescence. Longitudinal data with 8-month follow-up were obtained from a representative sample of 6,522 U.S. adolescents, ages 10–14 years. Structural modeling analysis based on initial nonsmokers, which controlled for 10 covariates associated with movie exposure, showed that viewing more smoking in movies was related to increases in positive expectancies about smoking and increases in affiliation with smoking peers, and these variables were both related to smoking onset. A direct effect of movie exposure on smoking onset was also noted. Mediation findings were replicated across cross-sectional and longitudinal analyses. Tests for gender differences indicated that girls showed larger effects of movie exposure for some variables. Implications for policy and prevention research are discussed. PMID:18540724

  17. A Personalized Electronic Movie Recommendation System Based on Support Vector Machine and Improved Particle Swarm Optimization.

    PubMed

    Wang, Xibin; Luo, Fengji; Qian, Ying; Ranzi, Gianluca

    2016-01-01

    With the rapid development of ICT and Web technologies, a large an amount of information is becoming available and this is producing, in some instances, a condition of information overload. Under these conditions, it is difficult for a person to locate and access useful information for making decisions. To address this problem, there are information filtering systems, such as the personalized recommendation system (PRS) considered in this paper, that assist a person in identifying possible products or services of interest based on his/her preferences. Among available approaches, collaborative Filtering (CF) is one of the most widely used recommendation techniques. However, CF has some limitations, e.g., the relatively simple similarity calculation, cold start problem, etc. In this context, this paper presents a new regression model based on the support vector machine (SVM) classification and an improved PSO (IPSO) for the development of an electronic movie PRS. In its implementation, a SVM classification model is first established to obtain a preliminary movie recommendation list based on which a SVM regression model is applied to predict movies' ratings. The proposed PRS not only considers the movie's content information but also integrates the users' demographic and behavioral information to better capture the users' interests and preferences. The efficiency of the proposed method is verified by a series of experiments based on the MovieLens benchmark data set.

  18. Production of Computer Animated Movies for Educational Purposes.

    ERIC Educational Resources Information Center

    Elberg, H. H.

    A detailed account is given in this paper of the procedures and the equipment used in producing six computer-animated instructional movies. First, the sequence of events were described in a script, which, together with the analytical expressions that were dealt with, formed the basis of a program. Then, the program was run on a computer and the…

  19. How Movies Shape Students' Attitudes Toward Individuals with Schizophrenia: An Exploration of the Relationships between Entertainment Experience and Stigmatization.

    PubMed

    Röhm, Alexander; Hastall, Matthias R; Ritterfeld, Ute

    2017-03-01

    Mass media shape not only public, but also healthcare professionals' attitudes towards individuals with a mental illness. This study investigates how watching a movie about schizophrenia affects stigma-related attitudes of rehabilitation science students, who are likely to work with affected individuals. Participants watched an entertainment movie portrayal of schizophrenia. Stigma-related attitudes and social distance were assessed one week before watching the movie, directly afterwards, and one week later. No significant differences in stigmatization emerged between viewers and non-viewers. Enjoyment, appreciation, and general movie evaluation mediated viewers' transportation into the story on changes in stigmatization. Results are discussed with respect to media effects on stigma-related attitudes and their implications for mental health nursing practice and education.

  20. Rough and Tumble Hyperion Movie

    NASA Image and Video Library

    2006-02-03

    The tumbling and irregularly shaped moon Hyperion rotates away from the Cassini spacecraft in this movie taken during a distant encounter in Dec. 2005. A shadow closes over the large crater at bottom as the movie progresses. Hyperion (280 kilometers, or 174 miles across) is covered with closely packed and deeply etched pits. The warming action of the Sun on water ice lying beneath a darkened layer of surface material apparently has deepened and exaggerated the depressions already created by impacts. Cassini scientists now think that Hyperion’s unusual appearance can be attributed to the fact that it has an unusually low density for such a large object, giving it weak surface gravity and high porosity. These characteristics help preserve the original shapes of Hyperion’s craters by limiting the amount of impact ejecta coating the moon’s surface. Impactors tend to make craters by compressing the surface material, rather than blasting it out. Further, Hyperion’s weak gravity, and correspondingly low escape velocity, means that what little ejecta is produced has a good chance of escaping the moon altogether. The images were taken in visible light with the Cassini spacecraft narrow-angle camera on Dec. 23, 2005 at distances ranging from 228,000 kilometers (142,000 miles) to 238,000 kilometers (148,000 miles) from Hyperion and at a Sun-Hyperion-spacecraft, or phase, angle ranging from 77 to 86 degrees. Resolution in the original images was about 1.4 kilometers (0.9 mile) per pixel. The images have been magnified by a factor of two and contrast-enhanced to aid visibility. An animation is available at http://photojournal.jpl.nasa.gov/catalog/PIA07683

  1. Tobacco use in Bollywood movies, tobacco promotional activities and their association with tobacco use among Indian adolescents.

    PubMed

    Arora, Monika; Mathur, Neha; Gupta, Vinay K; Nazar, Gaurang P; Reddy, K Srinath; Sargent, James D

    2012-09-01

    Smoking in Hollywood movies is a known risk factor for teen smoking in the USA and Europe, but little is known about the association between exposure to tobacco use in Bollywood movies and teen tobacco use in India. A cross-sectional sample of 3956 adolescents (eighth and ninth grades, ages 12-16 years) from 12 randomly selected New Delhi schools was surveyed in 2009, assessing tobacco use status, receptivity to tobacco promotions (based on owning or being willing to wear tobacco-branded merchandise) and exposure to tobacco use in movies. Quartiles of exposure to tobacco use in popular Bollywood movies released from 2006 to 2008 (n=59) were determined by content coding them for tobacco use and querying the adolescents whether they had seen each one. Logistic regression was used to control for covariates including age, gender, parent education, school performance, sensation-seeking propensity, family and peer tobacco use, and authoritative parenting. Altogether, the 59 movies contained 412 tobacco use occurrences. The prevalence of ever tobacco use among adolescents was 5.3%. Compared with low-exposure adolescents (quartile 1), the adjusted odds of ever tobacco use among high-exposure adolescents (quartile 4) was 2.3 (95% CI 1.3 to 3.9). Being receptive to tobacco promotions was also associated with higher adjusted odds of ever tobacco use, 2.0 (95% CI 1.4 to 3.0). Watching tobacco use in Bollywood movies and receptivity to tobacco promotional activities were both independently associated with ever tobacco use among adolescents in India, with ORs being similar to the studies of adolescents elsewhere.

  2. Medical Movies on the Web Debuts with Gene Kelly's "Combat Fatigue Irritability" 1945 Film | NIH MedlinePlus the ...

    MedlinePlus

    ... please turn JavaScript on. Medical Movies on the Web Debuts with Gene Kelly's "Combat Fatigue Irritability" 1945 ... of Medicine To view Medical Movies on the Web, go to: www.nlm.nih.gov/hmd/collections/ ...

  3. Influence of orthodontic appliance-derived artifacts on 3-T MRI movies.

    PubMed

    Ozawa, Erika; Honda, Ei-Ichi; Parakonthun, Kulthida Nunthayanon; Ohmori, Hiroko; Shimazaki, Kazuo; Kurabayashi, Tohru; Ono, Takashi

    2018-02-19

    Magnetic resonance imaging (MRI) has been used to study configurations of speech organs in the resting state. However, MRI is sensitive to metals, and numerous types of metallic appliances, most of which have a large magnetic susceptibility, are used in orthodontic treatment and may cause severe artifacts on MRI. We have developed techniques for obtaining MRI movies of the oral region, to evaluate articulatory changes, especially movement of the tongue, palate, and teeth, pre- and post-orthodontic/orthognathic treatment. We evaluated the influence of artifacts caused by orthodontic appliances, including fixed retainers, metal brackets, and wires, on measurements in 3-T MRI movies. Sixteen healthy young adults (nine males, seven females; average age, 27 years) with normal occlusion were recruited. Four types of customized maxillary and mandibular plates were prepared by incorporating one of the following into the plate: (a) nothing, (b) a fixed canine-to-canine retainer, (c) metal brackets for the anterior and molar teeth, or (d) clear brackets for the anterior teeth and metal brackets for molars. A 3-T MRI movie, in segmented cine mode, was generated for each plate condition while participants pronounced a vowel-consonant-vowel syllable (/asa/). The size of the artifact due to the metallic brackets was measured. The face size and orthodontically important anatomical structures, such as the velum, the hard palate, and the laryngeal ventricle, were also measured. A large artifact was observed over the entire oral region around orthodontic appliances, altering regional visibility. The velopharyngeal height was measured as significantly longer in the presence of metal brackets. The maximum artifact size due to a metallic bracket was > 8 cm. Our results show that even if it is possible to obtain the measurements of palate length, nasion to sella, and nasion to basion in individuals wearing metal brackets for molars, the measurements might be affected due to the

  4. Predicting episodic memory formation for movie events

    PubMed Central

    Tang, Hanlin; Singer, Jed; Ison, Matias J.; Pivazyan, Gnel; Romaine, Melissa; Frias, Rosa; Meller, Elizabeth; Boulin, Adrianna; Carroll, James; Perron, Victoria; Dowcett, Sarah; Arellano, Marlise; Kreiman, Gabriel

    2016-01-01

    Episodic memories are long lasting and full of detail, yet imperfect and malleable. We quantitatively evaluated recollection of short audiovisual segments from movies as a proxy to real-life memory formation in 161 subjects at 15 minutes up to a year after encoding. Memories were reproducible within and across individuals, showed the typical decay with time elapsed between encoding and testing, were fallible yet accurate, and were insensitive to low-level stimulus manipulations but sensitive to high-level stimulus properties. Remarkably, memorability was also high for single movie frames, even one year post-encoding. To evaluate what determines the efficacy of long-term memory formation, we developed an extensive set of content annotations that included actions, emotional valence, visual cues and auditory cues. These annotations enabled us to document the content properties that showed a stronger correlation with recognition memory and to build a machine-learning computational model that accounted for episodic memory formation in single events for group averages and individual subjects with an accuracy of up to 80%. These results provide initial steps towards the development of a quantitative computational theory capable of explaining the subjective filtering steps that lead to how humans learn and consolidate memories. PMID:27686330

  5. Predicting episodic memory formation for movie events.

    PubMed

    Tang, Hanlin; Singer, Jed; Ison, Matias J; Pivazyan, Gnel; Romaine, Melissa; Frias, Rosa; Meller, Elizabeth; Boulin, Adrianna; Carroll, James; Perron, Victoria; Dowcett, Sarah; Arellano, Marlise; Kreiman, Gabriel

    2016-09-30

    Episodic memories are long lasting and full of detail, yet imperfect and malleable. We quantitatively evaluated recollection of short audiovisual segments from movies as a proxy to real-life memory formation in 161 subjects at 15 minutes up to a year after encoding. Memories were reproducible within and across individuals, showed the typical decay with time elapsed between encoding and testing, were fallible yet accurate, and were insensitive to low-level stimulus manipulations but sensitive to high-level stimulus properties. Remarkably, memorability was also high for single movie frames, even one year post-encoding. To evaluate what determines the efficacy of long-term memory formation, we developed an extensive set of content annotations that included actions, emotional valence, visual cues and auditory cues. These annotations enabled us to document the content properties that showed a stronger correlation with recognition memory and to build a machine-learning computational model that accounted for episodic memory formation in single events for group averages and individual subjects with an accuracy of up to 80%. These results provide initial steps towards the development of a quantitative computational theory capable of explaining the subjective filtering steps that lead to how humans learn and consolidate memories.

  6. Cinemeducation in psychiatry: a seminar in undergraduate medical education combining a movie, lecture, and patient interview.

    PubMed

    Kuhnigk, Olaf; Schreiner, Julia; Reimer, Jens; Emami, Roya; Naber, Dieter; Harendza, Sigrid

    2012-05-01

    Psychiatric educators are often faced with students' negative attitudes toward psychiatry. A new type of seminar has been established in order to enable students to gain a deeper understanding of psychiatric illness. A "cinemeducation seminar," combining a movie, a lecture, and a patient interview, has been established as part of the undergraduate curriculum at Hamburg Medical School, where 1,032 students attended 39 cinemeducation seminars between 2005 and 2008. A student evaluation covering different aspects of education took place after each seminar. The students valued the combination of a movie and a seminar and found the movie and the additional patient interview useful for accessing the subject of Psychiatry and understanding the underlying psychiatric illnesses shown in the movies. From the students' perspective, this type of seminar seems to be helpful for providing an impression of psychiatric illnesses and enabling students to put themselves in the position of a person suffering from these illnesses. Therefore, we judged the cinemeducation seminar to be an appropriate teaching format in undergraduate medical education.

  7. The effect of a movie soundtrack on auditory event-related potentials in children, adolescents, and adults.

    PubMed

    Mahajan, Yatin; McArthur, Genevieve

    2011-05-01

    To determine if an audible movie soundtrack has a degrading effect on the auditory P1, N1, P2, N2, or mismatch negativity (MMN) event-related potentials (ERPs) in children, adolescents, or adults. The auditory ERPs of 36 children, 32 young adolescents, 19 older adolescents, and 10 adults were measured while they watched a movie in two conditions: with an audible soundtrack and with a silent soundtrack. In children and adolescents, the audible movie soundtrack had a significant impact on amplitude, latency or split-half reliability of the N1, P2, N2, and MMN ERPs. The audible soundtrack had minimal impact on the auditory ERPs of adults. These findings challenge previous claims that an audible soundtrack does not degrade the auditory ERPs of children. Further, the reliability of the MMN is poorer than P1, N1, P2, and N2 peaks in both sound-off and sound-on conditions. Researchers should be cautious about using an audible movie soundtrack when measuring auditory ERPs in younger listeners. Copyright © 2010 International Federation of Clinical Neurophysiology. All rights reserved.

  8. Movie Exposure to Alcohol Cues and Adolescent Alcohol Problems: A Longitudinal Analysis in a National Sample

    PubMed Central

    Wills, Thomas A.; Sargent, James D.; Gibbons, Frederick X.; Gerrard, Meg; Stoolmiller, Mike

    2009-01-01

    The authors tested a theoretical model of how exposure to alcohol cues in movies predicts level of alcohol use (ever use plus ever and recent binge drinking) and alcohol-related problems. A national sample of younger adolescents was interviewed by telephone with 4 repeated assessments spaced at 8-month intervals. A structural equation modeling analysis performed for ever-drinkers at Time 3 (N = 961) indicated that, controlling for a number of covariates, movie alcohol exposure at Time 1 was related to increases in peer alcohol use and adolescent alcohol use at Time 2. Movie exposure had indirect effects to alcohol use and problems at Times 3 and 4 through these pathways, with direct effects to problems from Time 1 rebelliousness and Time 2 movie exposure also found. Prospective risk-promoting effects were also found for alcohol expectancies, peer alcohol use, and availability of alcohol in the home; protective effects were found for mother’s responsiveness and for adolescent’s school performance and self-control. Theoretical and practical implications are discussed. PMID:19290687

  9. Movie exposure to smoking cues and adolescent smoking onset: a test for mediation through peer affiliations.

    PubMed

    Wills, Thomas A; Sargent, James D; Stoolmiller, Mike; Gibbons, Frederick X; Worth, Keilah A; Dal Cin, Sonya

    2007-11-01

    To determine whether the effect of movie exposure to smoking on adolescent smoking onset is mediated through increased affiliation with peers who smoke. A longitudinal study was conducted with a sample of 5th- 8th graders; persons who were nonsmokers at the baseline assessment (N = 2,614) were followed up 18 months later. Movie exposure to smoking cues was assessed at baseline with a rigorous coding procedure. A school-based survey and follow-up telephone interview determined whether the participant smoked cigarettes. Longitudinal structural modeling analysis indicated movie-smoking exposure was related to smoking onset both through an indirect effect involving increased affiliation with peer smokers and through a direct effect. The analysis controlled for demographics, parenting style, rebelliousness and sensation seeking, school performance, parental smoking, and sibling smoking; several of these variables also had mediated or direct effects to smoking onset. The effect of movie exposure on adolescent smoking onset is attributable in part to a social mechanism. Implications of media effects for prevention are discussed. (PsycINFO Database Record (c) 2007 APA, all rights reserved).

  10. Movie exposure to alcohol cues and adolescent alcohol problems: a longitudinal analysis in a national sample.

    PubMed

    Wills, Thomas A; Sargent, James D; Gibbons, Frederick X; Gerrard, Meg; Stoolmiller, Mike

    2009-03-01

    The authors tested a theoretical model of how exposure to alcohol cues in movies predicts level of alcohol use (ever use plus ever and recent binge drinking) and alcohol-related problems. A national sample of younger adolescents was interviewed by telephone with 4 repeated assessments spaced at 8-month intervals. A structural equation modeling analysis performed for ever-drinkers at Time 3 (N = 961) indicated that, controlling for a number of covariates, movie alcohol exposure at Time 1 was related to increases in peer alcohol use and adolescent alcohol use at Time 2. Movie exposure had indirect effects to alcohol use and problems at Times 3 and 4 through these pathways, with direct effects to problems from Time 1 rebelliousness and Time 2 movie exposure also found. Prospective risk-promoting effects were also found for alcohol expectancies, peer alcohol use, and availability of alcohol in the home; protective effects were found for mother's responsiveness and for adolescent's school performance and self-control. Theoretical and practical implications are discussed. (PsycINFO Database Record (c) 2009 APA, all rights reserved).

  11. MAOA-VNTR polymorphism modulates context-dependent dopamine release and aggressive behavior in males.

    PubMed

    Schlüter, Thorben; Winz, Oliver; Henkel, Karsten; Eggermann, Thomas; Mohammadkhani-Shali, Siamak; Dietrich, Claudia; Heinzel, Alexander; Decker, Michel; Cumming, Paul; Zerres, Klaus; Piel, Markus; Mottaghy, Felix M; Vernaleken, Ingo

    2016-01-15

    A recent [(18)F]FDOPA-PET study reports negative correlations between dopamine synthesis rates and aggressive behavior. Since dopamine is among the substrates for monoamine oxidase A (MAOA), this investigation examines whether functional allelic variants of the MAOA tandem repeat (VNTR) promotor polymorphism, which is known to modulate aggressive behavior, influences dopamine release and aggression in response to violent visual stimuli. We selected from a genetic prescreening sample, strictly case-matched groups of 2×12 healthy male subjects with VNTRs predictive of high (MAOA-High) and low (MAOA-Low) MAOA expression. Subjects underwent pairs of PET sessions (dopamine D2/3 ligand [(18)F]DMFP) while viewing a movie of neutral content, versus violent content. Directly afterwards, aggressive behavior was assessed by the Point Subtraction Aggression Paradigm (PSAP). Finally, PET data of 23 participants and behavioral data of 22 participants were analyzed due to post hoc exclusion criteria. In the genetic prescreening sample MAOA-Low carriers had significantly increased scores on the Buss-Perry Aggression Questionnaire. In the PET-study-group, aggressive behavior under the emotional neutral condition was significantly higher in the MAOA-Low group. Interestingly, the two MAOA-groups showed inverse dopaminergic and behavioral reactions to the violent movie: The MAOA-High group showed higher dopamine release and increased aggression after the violent movie; MAOA-Low subjects showed decreases in aggressive behavior and no consistent dopamine release. These results indicate a possible impact of the MAOA-promotor polymorphism on the neurobiological modulation of aggressive behavior. However, the data do not support approaches stating that MAOA-Low fosters aggression by a simple pro-dopaminergic mechanism. Copyright © 2015 Elsevier Inc. All rights reserved.

  12. Unsupervised automated high throughput phenotyping of RNAi time-lapse movies.

    PubMed

    Failmezger, Henrik; Fröhlich, Holger; Tresch, Achim

    2013-10-04

    Gene perturbation experiments in combination with fluorescence time-lapse cell imaging are a powerful tool in reverse genetics. High content applications require tools for the automated processing of the large amounts of data. These tools include in general several image processing steps, the extraction of morphological descriptors, and the grouping of cells into phenotype classes according to their descriptors. This phenotyping can be applied in a supervised or an unsupervised manner. Unsupervised methods are suitable for the discovery of formerly unknown phenotypes, which are expected to occur in high-throughput RNAi time-lapse screens. We developed an unsupervised phenotyping approach based on Hidden Markov Models (HMMs) with multivariate Gaussian emissions for the detection of knockdown-specific phenotypes in RNAi time-lapse movies. The automated detection of abnormal cell morphologies allows us to assign a phenotypic fingerprint to each gene knockdown. By applying our method to the Mitocheck database, we show that a phenotypic fingerprint is indicative of a gene's function. Our fully unsupervised HMM-based phenotyping is able to automatically identify cell morphologies that are specific for a certain knockdown. Beyond the identification of genes whose knockdown affects cell morphology, phenotypic fingerprints can be used to find modules of functionally related genes.

  13. Utilizing plasma physics to create biomolecular movies

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Hau-Riege, S

    In spring of 2000, the LCLS Scientific Advisory Committee selected the top scientific experiments for LCLS. One of the proposed flagship experiments is atomic-resolution three-dimensional structure determination of isolated biolgical macromolecules and particles, with the ultimate goal of obtaining molecular (snapshot) movies. The key enabling insight was that radiation damage may be overcome by using x-ray pulses that are shorter than the time it takes for damage to manifest itself.

  14. A New Paradigm for Individual Subject Language Mapping: Movie-Watching fMRI.

    PubMed

    Tie, Yanmei; Rigolo, Laura; Ozdemir Ovalioglu, Aysegul; Olubiyi, Olutayo; Doolin, Kelly L; Mukundan, Srinivasan; Golby, Alexandra J

    2015-01-01

    Functional MRI (fMRI) based on language tasks has been used in presurgical language mapping in patients with lesions in or near putative language areas. However, if patients have difficulty performing the tasks due to neurological deficits, it leads to unreliable or noninterpretable results. In this study, we investigate the feasibility of using a movie-watching fMRI for language mapping. A 7-minute movie clip with contrasting speech and nonspeech segments was shown to 22 right-handed healthy subjects. Based on all subjects' language functional regions-of-interest, 6 language response areas were defined, within which a language response model (LRM) was derived by extracting the main temporal activation profile. Using a leave-one-out procedure, individuals' language areas were identified as the areas that expressed highly correlated temporal responses with the LRM derived from an independent group of subjects. Compared with an antonym generation task-based fMRI, the movie-watching fMRI generated language maps with more localized activations in the left frontal language area, larger activations in the left temporoparietal language area, and significant activations in their right-hemisphere homologues. Results of 2 brain tumor patients' movie-watching fMRI using the LRM derived from the healthy subjects indicated its ability to map putative language areas; while their task-based fMRI maps were less robust and noisier. These results suggest that it is feasible to use this novel "task-free" paradigm as a complementary tool for fMRI language mapping when patients cannot perform the tasks. Its deployment in more neurosurgical patients and validation against gold-standard techniques need further investigation. Copyright © 2015 by the American Society of Neuroimaging.

  15. A new paradigm for individual subject language mapping: Movie-watching fMRI

    PubMed Central

    Tie, Yanmei; Rigolo, Laura; Ovalioglu, Aysegul Ozdemir; Olubiyi, Olutayo; Doolin, Kelly L.; Mukundan, Srinivasan; Golby, Alexandra J.

    2015-01-01

    Background Functional MRI (fMRI) based on language tasks has been used in pre-surgical language mapping in patients with lesions in or near putative language areas. However, if the patients have difficulty performing the tasks due to neurological deficits, it leads to unreliable or non-interpretable results. In this study, we investigate the feasibility of using a movie-watching fMRI for language mapping. Methods A 7-min movie clip with contrasting speech and non-speech segments was shown to 22 right-handed healthy subjects. Based on all subjects' language functional regions-of-interest, six language response areas were defined, within which a language response model (LRM) was derived by extracting the main temporal activation profile. Using a leave-one-out procedure, individuals' language areas were identified as the areas that expressed highly correlated temporal responses with the LRM derived from an independent group of subjects. Results Compared with an antonym generation task-based fMRI, the movie-watching fMRI generated language maps with more localized activations in the left frontal language area, larger activations in the left temporoparietal language area, and significant activations in their right-hemisphere homologues. Results of two brain tumor patients' movie-watching fMRI using the LRM derived from the healthy subjects indicated its ability to map putative language areas; while their task-based fMRI maps were less robust and noisier. Conclusions These results suggest that it is feasible to use this novel “task-free” paradigm as a complementary tool for fMRI language mapping when patients cannot perform the tasks. Its deployment in more neurosurgical patients and validation against gold-standard techniques need further investigation. PMID:25962953

  16. Droplet Combustion Experiment movie

    NASA Technical Reports Server (NTRS)

    2003-01-01

    The Droplet Combustion Experiment (DCE) was designed to investigate the fundamental combustion aspects of single, isolated droplets under different pressures and ambient oxygen concentrations for a range of droplet sizes varying between 2 and 5 mm. The DCE principal investigator was Forman Williams, University of California, San Diego. The experiment was part of the space research investigations conducted during the Microgravity Science Laboratory-1 mission (STS-83, April 4-8 1997; the shortened mission was reflown as MSL-1R on STS-94). Advanced combustion experiments will be a part of investigations plarned for the International Space Station. (1.1 MB, 12-second MPEG, screen 320 x 240 pixels; downlinked video, higher quality not available)A still JPG composite of this movie is available at http://mix.msfc.nasa.gov/ABSTRACTS/MSFC-0300164.html.

  17. Towards denoising XMCD movies of fast magnetization dynamics using extended Kalman filter.

    PubMed

    Kopp, M; Harmeling, S; Schütz, G; Schölkopf, B; Fähnle, M

    2015-01-01

    The Kalman filter is a well-established approach to get information on the time-dependent state of a system from noisy observations. It was developed in the context of the Apollo project to see the deviation of the true trajectory of a rocket from the desired trajectory. Afterwards it was applied to many different systems with small numbers of components of the respective state vector (typically about 10). In all cases the equation of motion for the state vector was known exactly. The fast dissipative magnetization dynamics is often investigated by x-ray magnetic circular dichroism movies (XMCD movies), which are often very noisy. In this situation the number of components of the state vector is extremely large (about 10(5)), and the equation of motion for the dissipative magnetization dynamics (especially the values of the material parameters of this equation) is not well known. In the present paper it is shown by theoretical considerations that - nevertheless - there is no principle problem for the use of the Kalman filter to denoise XMCD movies of fast dissipative magnetization dynamics. Copyright © 2014 Elsevier B.V. All rights reserved.

  18. Evidence for the efficacy of the MORI technique: viewers do not notice or implicitly remember details from the alternate movie version.

    PubMed

    French, Lauren; Gerrie, Matthew P; Garry, Maryanne; Mori, Kazuo

    2009-11-01

    The MORI technique provides a unique way to research social influences on memory. The technique allows people to watch different movies on the same screen at the same time without realizing that each of them sees something different. As a result, researchers can create a situation in which people feel as though they share an experience, but systematic differences are introduced into their memories, and the effect of those differences can be tracked through a discussion. Despite its methodological advances, the MORI technique has been met with criticism, mostly because reviewers are worried that the MORI technique might not completely block the alternate movie version from view, leading people in these studies to see their partner's version of the movie as well as their own. We addressed these concerns in two experiments. We found no evidence that subjects noticed the alternate movie version while watching a movie via the MORI technique (Experiment 1) and no evidence that subjects remembered details from the alternate movie version (Experiment 2). Taken together, the results provide support for the MORI technique as a valuable research tool.

  19. Household remedies: new narratives of queer containment in the television movie.

    PubMed

    Keegan, Cait

    2006-01-01

    What constitutes lesbian identity and who gets to define and/or inhabit such an identity in this postmodern and mediated world? This article addresses how the structure of televisual discourse restricts and streamlines "lesbian" representations in television movies. The supposed "progress" of appearing in the virtual public spaces of television and print media may fulfill the queer impulse for visibility in opposition to cultural silence, but it may also come at the price of a depoliticization of queer life and erotic resistance. Taking notice of which deployments of "queerness" are created and supported by text of the television movie, this article seeks insight into how the queer body and queer identity are being hegemonically reconstructed for consumption by this media form.

  20. A user opinion and metadata mining scheme for predicting box office performance of movies in the social network environment

    NASA Astrophysics Data System (ADS)

    Kim, Daehoon; Kim, Daeyong; Hwang, Eenjun; Choi, Hong-Gu

    2013-12-01

    With the rapid proliferation of social network services (SNS), it has become common for people to express their thoughts or opinions on various subjects, such as political events, movies, or commercial products, using short comments. Though the comments reflect personal opinion or preferences, collectively, these represent public opinion or trends. Mining public opinion or trends from a collection of user comments made on SNS could be very useful for many applications. One interesting application is to predict the box office performance of a new movie from user comments made on the movie's trailer. Such a prediction is, nevertheless, a very complicated task because many factors can have an influence on it. In this paper, we propose a scheme for mining public opinion from a collection of user comments, easily available on social networks, on the trailer of a new movie. Next, we predict whether the movie will be a box office hit, based on public opinion and other properties such as the leading actors, director, and their past works. Through various experiments, we show that our scheme can produce satisfactory results.

  1. High-resolution digital movies of emerging flux and horizontal flows in active regions on the sun

    NASA Technical Reports Server (NTRS)

    Topka, K.; Ferguson, S.; Frank, Z.; Tarbell, T.; Title, A.

    1988-01-01

    High-resolution observations of active regions in many wavelength bands obtained at the Vacuum Tower Telescope of NSO/Sunspot (Sacramento Peak) are presented. The SOUP tunable filter, HRSO 1024 x 1024 CCD camera, and a sunspot tracker for image stabilization were used. Subarrays of 512 x 512 pixels were processed digitally and recorded on videodisk in movie format. The movies with 0.5 to 1 arcsecond resolution of the following simultaneous observations were shown: green continuum, longitudinal magnetogram, Doppler velocity, Fe I 5576 A line center, H alpha wings, and H alpha line center. The best set of movies show a 90 x 90 arcsecond field-of-view of an active region at S29, W11. When viewed at speeds of a few thousand times real-time, the photospheric movies clearly show the active region fields being distorted by a remarkable combination of systematic flows and small eruptions of new flux. Flux emergence is most easily discovered in line center movies: an elongated dark feature appears first, followed soon after by bright points at one or both ends. A brief, strong upflow is seen when the dark feature first appears; downflow in the bright points persists much longer. The magnetic flux appears to increase gradually over this extended period. Some of the flux emergence events were studied in detail, with measurements of horizontal and vertical velocities and magnetic flux versus time within one footpoint of the loop.

  2. High-resolution digital movies of emerging flux and horizontal flows in active regions on the sun

    NASA Astrophysics Data System (ADS)

    Topka, K.; Ferguson, S.; Frank, Z.; Tarbell, T.; Title, A.

    1988-11-01

    High-resolution observations of active regions in many wavelength bands obtained at the Vacuum Tower Telescope of NSO/Sunspot (Sacramento Peak) are presented. The SOUP tunable filter, HRSO 1024 x 1024 CCD camera, and a sunspot tracker for image stabilization were used. Subarrays of 512 x 512 pixels were processed digitally and recorded on videodisk in movie format. The movies with 0.5 to 1 arcsecond resolution of the following simultaneous observations were shown: green continuum, longitudinal magnetogram, Doppler velocity, Fe I 5576 A line center, H alpha wings, and H alpha line center. The best set of movies show a 90 x 90 arcsecond field-of-view of an active region at S29, W11. When viewed at speeds of a few thousand times real-time, the photospheric movies clearly show the active region fields being distorted by a remarkable combination of systematic flows and small eruptions of new flux. Flux emergence is most easily discovered in line center movies: an elongated dark feature appears first, followed soon after by bright points at one or both ends. A brief, strong upflow is seen when the dark feature first appears; downflow in the bright points persists much longer. The magnetic flux appears to increase gradually over this extended period. Some of the flux emergence events were studied in detail, with measurements of horizontal and vertical velocities and magnetic flux versus time within one footpoint of the loop.

  3. Enceladus Plume Movie

    NASA Image and Video Library

    2005-12-06

    Jets of icy particles burst from Saturn’s moon Enceladus in this brief movie sequence of four images taken on Nov. 27, 2005. The sensational discovery of active eruptions on a third outer solar system body (Io and Triton are the others) is surely one of the great highlights of the Cassini mission. Imaging scientists, as reported in the journal Science on March 10, 2006, believe that the jets are geysers erupting from pressurized subsurface reservoirs of liquid water above 273 degrees Kelvin (0 degrees Celsius). Images taken in January 2005 appeared to show the plume emanating from the fractured south polar region of Enceladus, but the visible plume was only slightly brighter than the background noise in the image, because the lighting geometry was not suitable to reveal the true details of the feature. This potential sighting, in addition to the detection of the icy particles in the plume by other Cassini instruments, prompted imaging scientists to target Enceladus again with exposures designed to confirm the validity of the earlier plume sighting. The new views show individual jets, or plume sources, that contribute to the plume with much greater visibility than the earlier images. The full plume towers over the 505-kilometer-wide (314-mile) moon and is at least as tall as the moon's diameter. The four 10-second exposures were taken over the course of about 36 minutes at approximately 12 minute intervals. Enceladus rotates about 7.5 degrees in longitude over the course of the frames, and most of the observed changes in the appearances of the jets is likely attributable to changes in the viewing geometry. However, some of the changes may be due to actual variation in the flow from the jets on a time scale of tens of minutes. Additionally, the shift of the sources seen here should provide information about their location in front of and behind the visible limb (edge) of Enceladus. These images were obtained using the Cassini spacecraft narrow-angle camera at

  4. Tobacco use in Bollywood movies, tobacco promotional activities and their association with tobacco use among Indian adolescents

    PubMed Central

    Mathur, Neha; Gupta, Vinay K; Nazar, Gaurang P; Reddy, K Srinath; Sargent, James D

    2011-01-01

    Background Smoking in Hollywood movies is a known risk factor for teen smoking in the USA and Europe, but little is known about the association between exposure to tobacco use in Bollywood movies and teen tobacco use in India. Methods A cross-sectional sample of 3956 adolescents (eighth and ninth grades, ages 12–16 years) from 12 randomly selected New Delhi schools was surveyed in 2009, assessing tobacco use status, receptivity to tobacco promotions (based on owning or being willing to wear tobacco-branded merchandise) and exposure to tobacco use in movies. Quartiles of exposure to tobacco use in popular Bollywood movies released from 2006 to 2008 (n=59) were determined by content coding them for tobacco use and querying the adolescents whether they had seen each one. Logistic regression was used to control for covariates including age, gender, parent education, school performance, sensation-seeking propensity, family and peer tobacco use, and authoritative parenting. Results Altogether, the 59 movies contained 412 tobacco use occurrences. The prevalence of ever tobacco use among adolescents was 5.3%. Compared with low-exposure adolescents (quartile 1), the adjusted odds of ever tobacco use among high-exposure adolescents (quartile 4) was 2.3 (95% CI 1.3 to 3.9). Being receptive to tobacco promotions was also associated with higher adjusted odds of ever tobacco use, 2.0 (95% CI 1.4 to 3.0). Conclusion Watching tobacco use in Bollywood movies and receptivity to tobacco promotional activities were both independently associated with ever tobacco use among adolescents in India, with ORs being similar to the studies of adolescents elsewhere. PMID:21730099

  5. Estimating flood discharge using witness movies in post-flood hydrological surveys

    NASA Astrophysics Data System (ADS)

    Le Coz, Jérôme; Hauet, Alexandre; Le Boursicaud, Raphaël; Pénard, Lionel; Bonnifait, Laurent; Dramais, Guillaume; Thollet, Fabien; Braud, Isabelle

    2015-04-01

    The estimation of streamflow rates based on post-flood surveys is of paramount importance for the investigation of extreme hydrological events. Major uncertainties usually arise from the absence of information on the flow velocities and from the limited spatio-temporal resolution of such surveys. Nowadays, after each flood occuring in populated areas home movies taken from bridges, river banks or even drones are shared by witnesses through Internet platforms like YouTube. Provided that some topography data and additional information are collected, image-based velocimetry techniques can be applied to some of these movie materials, in order to estimate flood discharges. As a contribution to recent post-flood surveys conducted in France, we developed and applied a method for estimating velocities and discharges based on the Large Scale Particle Image Velocimetry (LSPIV) technique. Since the seminal work of Fujita et al. (1998), LSPIV applications to river flows were reported by a number of authors and LSPIV can now be considered a mature technique. However, its application to non-professional movies taken by flood witnesses remains challenging and required some practical developments. The different steps to apply LSPIV analysis to a flood home movie are as follows: (i) select a video of interest; (ii) contact the author for agreement and extra information; (iii) conduct a field topography campaign to georeference Ground Control Points (GCPs), water level and cross-sectional profiles; (iv) preprocess the video before LSPIV analysis: correct lens distortion, align the images, etc.; (v) orthorectify the images to correct perspective effects and know the physical size of pixels; (vi) proceed with the LSPIV analysis to compute the surface velocity field; and (vii) compute discharge according to a user-defined velocity coefficient. Two case studies in French mountainous rivers during extreme floods are presented. The movies were collected on YouTube and field topography

  6. "Reel" Marketing for Your Movie Collections and Film Resources

    ERIC Educational Resources Information Center

    Germain, Carol Anne

    2012-01-01

    Foreign language films generate language acquisition, international cultural films help with global business interactions, medical videos teach students new medical procedures, and movies based on books encourage reading. Films can be instructional as well as FUN! Yet some of these cinematic materials receive little to no attention, not to mention…

  7. Imaginative Thinking: Addressing Social Justice Issues through MovieMaker

    ERIC Educational Resources Information Center

    Boske, Christa A.

    2009-01-01

    Purpose: The purpose of this paper is to examine the experiences of aspiring school leaders who utilized artmaking in this case, photography, poetry, music, collage, and short films through Microsoft MovieMaker as a means for addressing injustices within surrounding school communities. The paper aims to explore how aspiring school leaders…

  8. Cinemeducation: A pilot student project using movies to help students learn medical professionalism.

    PubMed

    Lumlertgul, Nuttha; Kijpaisalratana, Naruchorn; Pityaratstian, Nuttorn; Wangsaturaka, Danai

    2009-07-01

    Using movies has been accepted worldwide as a tool to help students learn medical professionalism. In the second year, a group of medical students conducted the "Cinemeducation" project to promote professionalism in the "Medical Ethics and Critical Thinking" course. Five movies with professionalism issues were screened with 20-30 students attending each session. After the show, participants then were asked to reflect on what they had learned in terms of professionalism. Two students led group discussion emphasizing questioning and argumentation for 60 min. Additional learning issues emerging from each session were also explored in more depth and arranged into a report. In the Cinemeducation Project, medical students have learned five main ethical issues in each film, which were the doctor-patient relationship, informed consent and clinical trials in patients, management of genetic disorders, patient management, and brain death and organ transplantation. In addition to issues of professionalism, they also developed critical thinking and moral reasoning skills. Using a case-based scenario in movies has proven to be an effective and entertaining method of facilitating students with learning on professionalism.

  9. Narrative, Visual Model and Dragon Culture: A Narrative Analysis of Value Presentation in Two Movies Preferred by Chinese Adolescents. Research Bulletin 98.

    ERIC Educational Resources Information Center

    Jin, He

    A narrative study was conducted of the visual models in two movies preferred by Chinese adolescents in two schools (n=152). The two movies studied were "Three Decisive Campaigns" (A Chinese Trilogy) and the American science fiction movie, "Jurassic Park." The modified approach from Bandura's modeling theory and film semiotics…

  10. Use of an advanced 3-T MRI movie to investigate articulation.

    PubMed

    Nunthayanon, Kulthida; Honda, Ei-ichi; Shimazaki, Kazuo; Ohmori, Hiroko; Inoue-Arai, Maristela Sayuri; Kurabayashi, Tohru; Ono, Takashi

    2015-06-01

    To develop a magnetic resonance imaging (MRI) movie to reveal the dynamic movement of articulators and teeth. Five healthy females with normal occlusion participated in this study. Various concentrations of MRI contrast media (ferric ammonium citrate [FAC]) were tested for visualization of teeth, according to facial markers and with the use of a gel. Custom-made circuitry was connected to synchronize pronunciation of fricative sounds (/asa/) with scans. Three gradient echo sequences (True fast imaging with steady state precession [true FISP], FISP, and fast low angle shot [FLASH]) with a segmented cine were tested with the use of repetition times (TRs) of 9 ms and 31.5 ms. The MRI movie images were superimposed over the boundaries of teeth. The images produced during pronunciation, using the two different TRs (9 ms and 31 ms), were compared to assess the position of the lips and the tongue. Images obtained using the FLASH sequence, with a TR of 9 ms or 31.5 ms, can be used for diagnostic purposes. A TR of 9 ms, with 161 continuous images acquired, produced the highest-quality images of teeth, with few artifacts present. Pronunciation of the consonant "s" was clearly discernable. Our 3-T MRI movie system, with a temporal resolution less than 9 ms, can provide detailed information pertaining to variations in speech or oropharyngeal function. Copyright © 2015 Elsevier Inc. All rights reserved.

  11. [Nursing in the movies: its image during the Spanish Civil War].

    PubMed

    Siles González, J; García Hernández, E; Cibanal Juan, L; Gallardo Frías, Y; Lillo Crespo, M

    1998-12-01

    The cinema had carried out a determining role in the development of stereotypes and in a wide gamut of models related to real life situations. The objective of this analysis is to determine the influence cinema had on the image of nurses during the Spanish Civil War from 1936-1939. These are the initial hypotheses: the role of Spanish nurses during the civil war was reflected by both sides in their respective movie productions; and the image of nurses shown in these films, on both sides, presents a conflicting role concept for women in society. Following strategies developed by specialists in film analysis (Bondwell 1995, Uneso 1995, Carmona 1991) a total of 453 movie productions, 360 on the republican side and 93 on the national side, were reviewed. These films were listed in the Spanish National Films Library records. After analyzing the Spanish cinema productions during the Spanish Civil War, data relating to 453 films were identified. The genre included documents, news programs and fiction movies. 77 were produced in 1936, 235 in 1937, 102 in 1938 and 39 in 1939. A tremendous difference exists between the republican productions, 79% of the total, and the national productions. By genres, the types produced on the republican side were: in 1936, 53 documentals, 4 news programs and 9 fiction films; in 1937, 186 documentals, 5 news programs and 19 fiction films; in 1938, 72 documentals, 1 news programs and 2 fiction films; in 1939, 2 documentals and 2 fiction films. On the national side, their productions were: in 1936, 10 documentals and 1 fiction film; in 1937, 22 documentals, 2 news programs and 1 fiction film; in 1938, 19 documentals and 3 news programs; in 1939, 29 documentals and 6 fiction films. During the Spanish Civil War, movies produced by both sides made an effort to reflect their ideal woman as a stereotypical ideal nurse. This ideal nurse showed the values, ideas, aesthetics and prejudices each side held in the war.

  12. The use of popular movies during lectures to aid the teaching and learning of undergraduate pharmacology.

    PubMed

    Ventura, Sab; Onsman, Andrys

    2009-07-01

    The role of the lecturer has changed to one where they must engage and motivate students to learn the subject material. To investigate whether the use of short movie references to pharmacology during lectures could stimulate learning in undergraduate students. One- to two-min film clips from popular movies containing a reference to the subject being covered were incorporated into Powerpoint presentations and shown at different times during pharmacology lectures. At the end of the lecture series, a student survey was conducted to assess the impact of the movies on student motivation, engagement and learning. Three positive effects were noted. First, students related theory to (simulated) practice by recognising that what they had learnt was actually being used. Second, students were motivated to attend lectures to see what clip would be used. Third, the clips provided a sectioning break, which helped to maintain the engagement of students throughout the lecture as well as the organisation of the lecture by the lecturer. The use of short popular movie references was a novel way to motivate and maintain the interest of large classes of undergraduate students throughout lectures.

  13. Understanding death attitudes: the integration of movies, positive psychology, and meaning management.

    PubMed

    Niemiec, Ryan M; Schulenberg, Stefan E

    2011-01-01

    The portrayal of death is one of the most common themes in movies and is often unrealistic, promoting misconceptions to the public. However, there are also many films that portray death acceptance in an instructive way. Such films depict the development of character strengths useful in embracing life and lessening death anxiety, namely zest, curiosity, self-regulation, and humor. Moreover, the role of meaning in films is pivotal for understanding death attitudes. The authors discussed key elements in a number of popular, independent, and international films and emphasized the use of films as an important adjunct for both teachers and clinicians addressing death attitudes with students and clients. A program of death education using movies is briefly discussed.

  14. Through a Double-Crossed Eye: Sociology and the Movies.

    ERIC Educational Resources Information Center

    Demerath, N.J., III

    1981-01-01

    Claiming that movies are used increasingly as teaching aids in sociology classes on the high school and college levels, this article evaluates their potential and their limitations. Suggestions are offered on how to avoid sociological distortion while viewing films. Also discussed are ways in which film can be seen as a source of cultural…

  15. Reviewing Organizational Communication Concepts with the Movie "Office Space"

    ERIC Educational Resources Information Center

    Bunz, Ulla

    2006-01-01

    Undergraduate students often memorize a keyword or definition for an exam without a deeper understanding or the ability to apply the meaning of the concept. While using examples during a lecture may help, the combination of movies and verbal review has been shown to be a valuable instructional tool, increasing recall (Elischberger & Roebers, 2001)…

  16. Spirit Ascent Movie, Rover's-Eye View

    NASA Technical Reports Server (NTRS)

    2005-01-01

    A movie assembled from frames taken by the rear hazard-identification camera on NASA's Mars Exploration Rover Spirit shows the last few days of the rover's ascent to the crest of 'Husband Hill' inside Mars' Gusev Crater. The rover was going in reverse. Rover planners often drive Spirit backwards to keep wheel lubrication well distributed. The images in this clip span a timeframe from Spirit's 573rd martian day, or sol (Aug, 13, 2005) to sol 582 (Aug. 22, 2005), the day after the rover reached the crest. During that period, Spirit drove 136 meters (446 feet),

  17. Movies and juvenile delinquency: an overview.

    PubMed

    Snyder, S

    1991-01-01

    Film viewing may affect the juvenile delinquent through the processes known as social learning and instigation. Identification with the movie and its characters by the delinquent viewer is common, and studies have consistently demonstrated that films can affect delinquents, although in some cases the effects are small. Numerous examples of how films may serve as either the initiator or the final common pathway of delinquent acts are presented. However, prosocial aspects of films dealing with delinquency may exert a positive influence on the juvenile delinquent. Treatment implications of these observations are discussed from social learning and other perspectives.

  18. Attentional bias in smokers: exposure to dynamic smoking cues in contemporary movies.

    PubMed

    Lochbuehler, Kirsten; Voogd, Hubert; Scholte, Ron H J; Engels, Rutger C M E

    2011-04-01

    Research has shown that smokers have an attentional bias for pictorial smoking cues. The objective of the present study was to examine whether smokers also have an attentional bias for dynamic smoking cues in contemporary movies and therefore fixate more quickly, more often and for longer periods of time on dynamic smoking cues than non-smokers. By drawing upon established methods for assessing attentional biases for pictorial cues, we aimed to develop a new method for assessing attentional biases for dynamic smoking cues. We examined smokers' and non-smokers' eye movements while watching a movie clip by using eye-tracking technology. The sample consisted of 16 smoking and 17 non-smoking university students. Our results confirm the results of traditional pictorial attentional bias research. Smokers initially directed their gaze more quickly towards smoking-related cues (p = 0.01), focusing on them more often (p = 0.05) and for a longer duration (p = 0.01) compared with non-smokers. Thus, smoking cues in movies directly affect the attention of smokers. These findings indicate that the effects of dynamic smoking cues, in addition to other environmental smoking cues, need to be taken into account in smoking cessation therapies in order to increase successful smoking cessation and to prevent relapses.

  19. Desperate Housewives: An Analysis of the Characterisations of Female Gamblers Portrayed in Gambling Movies in Hong Kong

    ERIC Educational Resources Information Center

    Ohtsuka, Keis; Chan, Chi Chuen

    2009-01-01

    This article examines portrayals of female gamblers in recent Hong Kong movies. The authors report that the depiction of female gamblers is very different from that of male gamblers in the movies made in the same period. Whereas the male gamblers are pitching a lonely and desperate battle against an evil opponent, the female gamblers portrayed in…

  20. Movies as Political Communication: A Theory of Popular Representation.

    ERIC Educational Resources Information Center

    Combs, James

    To understand film as a form of political communication, movies must be regarded as an art form made both with commercial and aesthetic considerations and with cultural, industrial, and artistic traditions in mind. Filmmaking must also be viewed as a process or as a temporal activity of a culture. Through political mediation, or the process of…

  1. Movie of the structural changes during a catalytic cycle of nucleoside monophosphate kinases.

    PubMed

    Vonrhein, C; Schlauderer, G J; Schulz, G E

    1995-05-15

    There are 17 crystal structures of nucleoside monophosphate kinases known. As expected for kinases, they show large conformational changes upon binding of substrates. These are concentrated in two chain segments, or domains, of 30 and 38 residues that are involved in binding of the substrates N1TP and N2MP (nucleoside tri- and monophosphates with bases N1 and N2), respectively. After aligning the 17 structures on the main parts of their polypeptide chains, two domains in various conformational states were revealed. These states were caused by bound substrate (or analogues) and by crystal-packing forces, and ranged between a 'closed' conformation and a less well defined 'open' conformation. The structures were visually sorted yielding an approximately evenly spaced series of domain states that outlines the closing motions when the substrates bind. The packing forces in the crystals are weak, leaving the natural domain trajectories essentially intact. Packing is necessary, however, to produce stable intermediates. The ordered experimental structures were then recorded as still pictures of a movie and animated to represent the motions of the molecule during a catalytic cycle. The motions were smoothed out by adding interpolated structures to the observed ones. The resulting movies are available through the World Wide Web (http:@bio5.chemie.uni-freiburg.de/ak movie.html). Given the proliferating number of homologous proteins known to exist in different conformational states, it is becoming possible to outline the motions of chain segments and combine them into a movie, which can then represent protein action much more effectively than static pictures alone are able to do.

  2. Einstein in Hollywood: Capturing the Scientific Minds of Movie Buffs

    NASA Astrophysics Data System (ADS)

    Young, Chadwick

    2010-10-01

    The film industry captures the minds of most students today. Americans spend one-half of their leisure time watching television, and students may often neglect their studies to catch the latest episode of Desperate Housewives or the new release of Leatherheads. Science teachers are challenged to compete with these seemingly unconquerable forces. One alternative to battling the influence of multimedia in its onslaught against the scientific minds of our youth is to embrace these monsters and tame them. By relating what the students know best (who kissed who in Walk the Line) with what they know least (thermodynamics, e.g.), teachers form connections in the minds of their students that will last for many years. In this session, the presenter will demonstrate an inquiry-based method employing clips from popular movies to learn physics. He will show movie clips from several different areas of physics, examine the particular clips in light of those physical principles, and discuss how to use the clips in the classroom.

  3. Gusev Dust Devil Movie, Sol 456 (Plain and Isolated)

    NASA Technical Reports Server (NTRS)

    2005-01-01

    This movie clip shows a dust devil scooting across a plain inside Gusev Crater on Mars as seen from the NASA rover Spirit's hillside vantage point during the rover's 456th martian day, or sol (April 15, 2005). The individual images were taken about 20 seconds apart by Spirit's navigation camera. Each frame in this movie has the raw image on the top half and a processed version in the lower half that enhances contrast and removes stationary objects, producing an image that is uniformly gray except for features that change from frame to frame.

    The movie results from a new way of watching for dust devils, which are whirlwinds that hoist dust from the surface into the air. Spirit began seeing dust devils in isolated images in March 2005. At first, the rover team relied on luck. It might catch a dust devil in an image or it might miss by a few minutes. Using the new detection strategy, the rover takes a series of 21 images. Spirit sends a few of them to Earth, as well as little thumbnail images of all of them. Team members use the 3 big images and all the small images to decide whether the additional big images have dust devils. For this movie, they specifically told Spirit to send back frames that they knew had dust devils.

    Scientists expected dust devils since before Spirit landed. The landing area inside Gusev Crater is filled with dark streaks left behind when dust devils pick dust up from an area. It is also filled with bright 'hollows,' which are dust-filled miniature craters. Dust covers most of the terrain. Winds flow into and out of Gusev crater every day. The Sun heats the surface so that the surface is warm to the touch even though the atmosphere at 2 meters (6 feet) above the surface would be chilly. That temperature contrast causes convection. Mixing the dust, winds, and convection should trigger dust devils.

    Scientists will use the images to study several things. Tracking the dust devils tells which way the wind blows at different times

  4. Gusev Dust Devil Movie, Sol 459 (Plain and Isolated)

    NASA Technical Reports Server (NTRS)

    2005-01-01

    This movie clip shows a dust devil scooting across a plain inside Gusev Crater on Mars as seen from the NASA rover Spirit's hillside vantage point during the rover's 459th martian day, or sol (April 18, 2005). The individual images were taken about 20 seconds apart by Spirit's navigation camera. Each frame in this movie has the raw image on the top half and a processed version in the lower half that enhances contrast and removes stationary objects, producing an image that is uniformly gray except for features that change from frame to frame.

    The movie results from a new way of watching for dust devils, which are whirlwinds that hoist dust from the surface into the air. Spirit began seeing dust devils in isolated images in March 2005. At first, the rover team relied on luck. It might catch a dust devil in an image or it might miss by a few minutes. Using the new detection strategy, the rover takes a series of 21 images. Spirit sends a few of them to Earth, as well as little thumbnail images of all of them. Team members use the 3 big images and all the small images to decide whether the additional big images have dust devils. For this movie, they specifically told Spirit to send back frames that they knew had dust devils.

    Scientists expected dust devils since before Spirit landed. The landing area inside Gusev Crater is filled with dark streaks left behind when dust devils pick dust up from an area. It is also filled with bright 'hollows,' which are dust-filled miniature craters. Dust covers most of the terrain. Winds flow into and out of Gusev crater every day. The Sun heats the surface so that the surface is warm to the touch even though the atmosphere at 2 meters (6 feet) above the surface would be chilly. That temperature contrast causes convection. Mixing the dust, winds, and convection should trigger dust devils.

    Scientists will use the images to study several things. Tracking the dust devils tells which way the wind blows at different times

  5. NASA AIRS Movies Show Evolution of U.S. 2011 Heat Wave

    NASA Image and Video Library

    2011-07-26

    NASA Aqua spacecraft has illustrated surface air and skin temperature for the period from July 16-24, showing movement of a dome of heat across the eastern two-thirds of the country. See More Details for the movies.

  6. Digital movie-based on automatic titrations.

    PubMed

    Lima, Ricardo Alexandre C; Almeida, Luciano F; Lyra, Wellington S; Siqueira, Lucas A; Gaião, Edvaldo N; Paiva Junior, Sérgio S L; Lima, Rafaela L F C

    2016-01-15

    This study proposes the use of digital movies (DMs) in a flow-batch analyzer (FBA) to perform automatic, fast and accurate titrations. The term used for this process is "Digital movie-based on automatic titrations" (DMB-AT). A webcam records the DM during the addition of the titrant to the mixing chamber (MC). While the DM is recorded, it is decompiled into frames ordered sequentially at a constant rate of 26 frames per second (FPS). The first frame is used as a reference to define the region of interest (ROI) of 28×13pixels and the R, G and B values, which are used to calculate the Hue (H) values for each frame. The Pearson's correlation coefficient (r) is calculated between the H values of the initial frame and each subsequent frame. The titration curves are plotted in real time using the r values and the opening time of the titrant valve. The end point is estimated by the second derivative method. A software written in C language manages all analytical steps and data treatment in real time. The feasibility of the method was attested by application in acid/base test samples and edible oils. Results were compared with classical titration and did not present statistically significant differences when the paired t-test at the 95% confidence level was applied. The proposed method is able to process about 117-128 samples per hour for the test and edible oil samples, respectively, and its precision was confirmed by overall relative standard deviation (RSD) values, always less than 1.0%. Copyright © 2015 Elsevier B.V. All rights reserved.

  7. This Gun for Hire: The Fascination of Movie Assassins

    ERIC Educational Resources Information Center

    Beck, Bernard

    2005-01-01

    The main characters in a movie can serve individuals in many different ways, but the usual way is to appear good. In whatever form, stories of individuals are a useful part of popular culture when they offer models of how individuals might save themselves or be saved. However, there are other ways. Villains, monsters, and enemies can be at the…

  8. Neural representation of anxiety and personality during exposure to anxiety-provoking and neutral scenes from scary movies.

    PubMed

    Straube, Thomas; Preissler, Sandra; Lipka, Judith; Hewig, Johannes; Mentzel, Hans-Joachim; Miltner, Wolfgang H R

    2010-01-01

    Some people search for intense sensations such as being scared by frightening movies while others do not. The brain mechanisms underlying such inter-individual differences are not clear. Testing theoretical models, we investigated neural correlates of anxiety and the personality trait sensation seeking in 40 subjects who watched threatening and neutral scenes from scary movies during functional magnetic resonance imaging. Threat versus neutral scenes induced increased activation in anterior cingulate cortex, insula, thalamus, and visual areas. Movie-induced anxiety correlated positively with activation in dorsomedial prefrontal cortex, indicating a role for this area in the subjective experience of being scared. Sensation seeking-scores correlated positively with brain activation to threat versus neutral scenes in visual areas and in thalamus and anterior insula, i.e. regions involved in the induction and representation of arousal states. For the insula and thalamus, these outcomes were partly due to an inverse relation between sensation seeking scores and brain activation during neutral film clips. These results support models predicting cerebral hypoactivation in high sensation seekers during neutral stimulation, which may be compensated by more intense sensations such as watching scary movies. 2009 Wiley-Liss, Inc.

  9. Successful measurement of the mismatch negativity despite a concurrent movie soundtrack: reduced amplitude but normal component morphology.

    PubMed

    Moreau, Patricia; Jolicœur, Pierre; Lidji, Pascale; Peretz, Isabelle

    2013-12-01

    To examine the mechanisms responsible for the reduction of the mismatch negativity (MMN) ERP component observed in response to pitch changes when the soundtrack of a movie is presented while recording the MMN. In three experiments we measured the MMN to tones that differed in pitch from a repeated standard tone presented with a silent subtitled movie, with the soundtrack played forward or backward, or with soundtracks set at different intensity levels. MMN amplitude was reduced when the soundtrack was presented either forward or backward compared to the silent subtitled movie. With the soundtrack, MMN amplitude increased proportionally to the increments in the sound-to-noise intensity ratio. MMN was reduced in amplitude but had normal morphology with a concurrent soundtrack, most likely because of basic acoustical interference from the soundtrack with MMN-critical tones rather than from attentional effects. A normal MMN can be recorded with a concurrent movie soundtrack, but signal amplitudes need to be set with caution to ensure a sufficiently high sound-to-noise ratio between MMN stimuli and the soundtrack. Copyright © 2013 International Federation of Clinical Neurophysiology. Published by Elsevier Ireland Ltd. All rights reserved.

  10. Automatic violence detection in digital movies

    NASA Astrophysics Data System (ADS)

    Fischer, Stephan

    1996-11-01

    Research on computer-based recognition of violence is scant. We are working on the automatic recognition of violence in digital movies, a first step towards the goal of a computer- assisted system capable of protecting children against TV programs containing a great deal of violence. In the video domain a collision detection and a model-mapping to locate human figures are run, while the creation and comparison of fingerprints to find certain events are run int he audio domain. This article centers on the recognition of fist- fights in the video domain and on the recognition of shots, explosions and cries in the audio domain.

  11. Movie Portrayals of Juvenile Delinquency: Part 1-Epidemiology and Criminology.

    ERIC Educational Resources Information Center

    Snyder, Scott

    1995-01-01

    Reviews aspects of the epidemiology and criminology of delinquency and how they have been reflected in American films. Analyses show that when movies mimic certain aspects of the viewer's environment, an interactive or "resonating" effect may occur, such that young viewers may be more likely to commit delinquent acts. (RJM)

  12. How to Make Reminiscence Movies: A Project-Based Gerontology Course

    ERIC Educational Resources Information Center

    Yancura, Loriena A.

    2013-01-01

    One key to successful gerontological education lies in teaching students to integrate information from diverse academic disciplines into practical contexts. This article describes a project-based course within which students learn to integrate theories by working with older adult partners to make reminiscence movies based on an important event or…

  13. Homicidal maniacs and narcissistic parasites: stigmatization of mentally ill persons in the movies.

    PubMed

    Hyler, S E; Gabbard, G O; Schneider, I

    1991-10-01

    The portrayal of mentally ill persons in movies and television programs has an important and underestimated influence on public perceptions of their condition and care. Movie stereotypes that contribute to the stigmatization of mentally ill persons include the mental patient as rebellious free spirit, homicidal maniac, seductress, enlightened member of society, narcissistic parasite, and zoo specimen. The authors suggest that mental health professionals can fight this source of stigma by increasing their collaboration with patient advocacy groups in monitoring negative portrayals of mentally ill people, using public information campaigns such as Mental Illness Awareness Week to call attention to the process of stigmatization, and supporting accurate dramatic and documentary depictions of mental illness.

  14. Still from Planetwide Movie

    NASA Technical Reports Server (NTRS)

    2000-01-01

    This single frame from a color movie of Jupiter from NASA's Cassini spacecraft shows what it would look like to unpeel the entire globe of Jupiter, stretch it out on a wall into the form of a rectangular map.

    The image is a color cylindrical projection of the complete circumference of Jupiter, from 60 degrees south to 60 degrees north. It was produced from six images taken by Cassini's narrow-band camera on Oct. 31, 2000, in each of three filters: red, green and blue.

    The smallest visible features at the equator are about 600 kilometers (about 370 miles) across. In a map of this type, the most extreme northern and southern latitudes are unnaturally stretched out.

    Cassini is a cooperative project of NASA, the European Space Agency and the Italian Space Agency. The Jet Propulsion Laboratory, a division of the California Institute of Technology in Pasadena, manages the Cassini mission for NASA's Office of Space Science, Washington, D.C.

  15. Movie for the Assessment of Social Cognition (MASC): Spanish Validation

    ERIC Educational Resources Information Center

    Lahera, G.; Boada, L.; Pousa, E.; Mirapeix, I.; Morón-Nozaleda, G.; Marinas, L.; Gisbert, L.; Pamiàs, M.; Parellada, M.

    2014-01-01

    We present the Spanish validation of the "Movie for the Assessment of Social Cognition" instrument (MASC-SP). We recruited 22 adolescents and young adults with Asperger syndrome and 26 participants with typical development. The MASC-SP and three other social cognition instruments (Ekman Pictures of Facial Affect test, Reading the Mind in…

  16. Training the Mind's Eye: "Brain Movies" Support Comprehension and Recall

    ERIC Educational Resources Information Center

    Wilson, Donna

    2012-01-01

    Explicit instruction on the skill of creating mental imagery from text supports reading comprehension and recall. This article shares a strategy for teaching students how to process what they read by comparing mental imagery to "brain movies." It emphasizes choosing appropriate fiction and nonfiction texts to encourage readers to build the skill…

  17. An implementation of support vector machine on sentiment classification of movie reviews

    NASA Astrophysics Data System (ADS)

    Yulietha, I. M.; Faraby, S. A.; Adiwijaya; Widyaningtyas, W. C.

    2018-03-01

    With technological advances, all information about movie is available on the internet. If the information is processed properly, it will get the quality of the information. This research proposes to the classify sentiments on movie review documents. This research uses Support Vector Machine (SVM) method because it can classify high dimensional data in accordance with the data used in this research in the form of text. Support Vector Machine is a popular machine learning technique for text classification because it can classify by learning from a collection of documents that have been classified previously and can provide good result. Based on number of datasets, the 90-10 composition has the best result that is 85.6%. Based on SVM kernel, kernel linear with constant 1 has the best result that is 84.9%

  18. From Animal House to Old School: a multiple mediation analysis of the association between college drinking movie exposure and freshman drinking and its consequences.

    PubMed

    Osberg, Timothy M; Billingsley, Katherine; Eggert, Meredith; Insana, Maribeth

    2012-08-01

    Does exposure to college drinking movies impact upon subsequent college student drinking? If so, what mechanisms mediate such an effect? In the first study to address these questions, we assessed college drinking movie exposure in a sample of 479 college freshmen early in their first semester and examined its relation to subsequent drinking and drinking consequences one month later. Hypothesized mediators of this effect included college alcohol beliefs (beliefs that drinking is central to college life), positive and negative alcohol expectancies, and descriptive and injunctive norms. Using bootstrapping procedures, results indicated that movie exposure exerted direct effects on both drinking and drinking consequences. Movie exposure also had significant indirect effects on drinking through all of the hypothesized mediators, with the exception of negative alcohol expectancies. All mediated movie exposure's effects on drinking consequences, with the exception of injunctive norms. Contrast analyses revealed that college alcohol beliefs had the strongest mediational effects in the relationship between movie exposure and both drinking and consequences. The implications of these findings for precollege alcohol education programs are discussed. Copyright © 2012 Elsevier Ltd. All rights reserved.

  19. Promoting Creative Thinking and Expression of Science Concepts among Elementary Teacher Candidates through Science Content Movie Creation and Showcasing

    ERIC Educational Resources Information Center

    Hechter, Richard P.; Guy, Mark

    2010-01-01

    This article reports the phases of design and use of video editing technology as a medium for creatively expressing science content knowledge in an elementary science methods course. Teacher candidates communicated their understanding of standards-based core science concepts through the creation of original digital movies. The movies were assigned…

  20. Consistency and similarity of MEG- and fMRI-signal time courses during movie viewing.

    PubMed

    Lankinen, Kaisu; Saari, Jukka; Hlushchuk, Yevhen; Tikka, Pia; Parkkonen, Lauri; Hari, Riitta; Koskinen, Miika

    2018-06-01

    Movie viewing allows human perception and cognition to be studied in complex, real-life-like situations in a brain-imaging laboratory. Previous studies with functional magnetic resonance imaging (fMRI) and with magneto- and electroencephalography (MEG and EEG) have demonstrated consistent temporal dynamics of brain activity across movie viewers. However, little is known about the similarities and differences of fMRI and MEG or EEG dynamics during such naturalistic situations. We thus compared MEG and fMRI responses to the same 15-min black-and-white movie in the same eight subjects who watched the movie twice during both MEG and fMRI recordings. We analyzed intra- and intersubject voxel-wise correlations within each imaging modality as well as the correlation of the MEG envelopes and fMRI signals. The fMRI signals showed voxel-wise within- and between-subjects correlations up to r = 0.66 and r = 0.37, respectively, whereas these correlations were clearly weaker for the envelopes of band-pass filtered (7 frequency bands below 100 Hz) MEG signals (within-subjects correlation r < 0.14 and between-subjects r < 0.05). Direct MEG-fMRI voxel-wise correlations were unreliable. Notably, applying a spatial-filtering approach to the MEG data uncovered consistent canonical variates that showed considerably stronger (up to r = 0.25) between-subjects correlations than the univariate voxel-wise analysis. Furthermore, the envelopes of the time courses of these variates up to about 10 Hz showed association with fMRI signals in a general linear model. Similarities between envelopes of MEG canonical variates and fMRI voxel time-courses were seen mostly in occipital, but also in temporal and frontal brain regions, whereas intra- and intersubject correlations for MEG and fMRI separately were strongest only in the occipital areas. In contrast to the conventional univariate analysis, the spatial-filtering approach was able to uncover associations between the MEG

  1. Introducing MASC: A Movie for the Assessment of Social Cognition

    ERIC Educational Resources Information Center

    Dziobek, Isabel; Fleck, Stefan; Kalbe, Elke; Rogers, Kimberley; Hassenstab, Jason; Brand, Matthias; Kessler, Josef; Woike, Jan K.; Wolf, Oliver T.; Convit, Antonio

    2006-01-01

    In the present study we introduce a sensitive video-based test for the evaluation of subtle mindreading difficulties: the Movie for the Assessment of Social Cognition (MASC). This new mindreading tool involves watching a short film and answering questions referring to the actors' mental states. A group of adults with Asperger syndrome (n = 19) and…

  2. Using the Movies to Illustrate the Principles of Experimental Design

    ERIC Educational Resources Information Center

    Strelan, Peter

    2018-01-01

    This article presents an innovative technique for teaching the principles of experimental design in a way that is entertaining and engaging for students. Following a lecture on experimental design, students participate in an experiment in which the teacher uses a funny segment from a movie to test the influence of implicit social norms. Randomly…

  3. Weather Movie, Mars South Polar Region, March-April 2009

    NASA Image and Video Library

    2009-04-16

    This image is from a movie from NASA Mars Reconnaissance Orbiter showing the southern high-latitudes region of Mars from Mar. 19-Apr. 14, 2009, a period when regional dust storms occurred along the retreating edge of carbon-dioxide frost in the seasonal south polar cap. The movie combines hundreds of images from the Mars Color Imager (MARCI) camera on NASA's Mars Reconnaissance Orbiter. In viewing the movie, it helps to understand some of the artifacts produced by the nature of MARCI images when seen in animation. MARCI acquires images in swaths from pole-to-pole during the dayside portion of each orbit. The camera can cover the entire planet in just over 12 orbits, and takes about 1 day to accumulate this coverage. The indiviual swaths are assembled into a mosaic, and that mosaic is shown here wrapped onto a sphere. The blurry portions of the mosaic, seen to be "pinwheeling" around the planet in the movie, are the portions of adjacent images viewing obliquely through the hazy atmosphsere. Portions with sharper-looking details are the central part of an image, viewing more directly downward through less atmosphere than the obliquely viewed portions. MARCI has a 180-degree field of view, and Mars fills about 78 percent of that field of view when the camera is pointed down at the planet. However, the Mars Reconnaissance Orbiter often is pointed to one side or the other off its orbital track in order to acquire targeted observations by the higher-resolution imaging systems on the spacecraft. When such rolls exceed about 20 degrees, gaps occur in the mosaic of MARCI swaths. Also, dark gaps appear when data are missing, either because of irrecoverable data drops, or because not all the data have yet been transmitted from the spacecraft. It isn't easy to see the actual dust motion in the atmosphere in these images, owing to the apparent motion of these artifacts. However, by concentrating on specific surface features (craters, prominent ice deposits, etc.) and looking

  4. Movie Images of Disability and War: Framing History and Political Ideology.

    ERIC Educational Resources Information Center

    Safran, Stephen P.

    2001-01-01

    In this article, six Academy Award-winning movies about warfare and disability are analyzed by synthesizing historical information, characteristics of specific disability conditions, and disability-related social issues. Each film's content is examined, with emphasis on how each may potentially influence viewer understanding of disability.…

  5. Capital Investment and Market Segmentation: Making Movies for Mormon Audiences

    ERIC Educational Resources Information Center

    Wright, Newell D.; Larsen, Val

    2014-01-01

    Is there a commercially viable market in the United States for movies made for Mormons? David "Dutch" Richards, a graduate of Brigham Young University's School of Film, thinks there is. He believes that in the Western United States, especially in Utah and the Intermountain West, there are enough Mormons who would pay to watch a film by,…

  6. An Inquiry-Based Course Using "Physics?" in Cartoons and Movies

    ERIC Educational Resources Information Center

    Rogers, Michael

    2007-01-01

    Books, cartoons, movies, and video games provide engaging opportunities to get both science and nonscience students excited about physics. An easy way to use these media in one's classroom is to have students view clips and identify unusual events, odd physics, or list things that violate our understanding of the physics that governs our universe.…

  7. Perception while watching movies: Effects of physical screen size and scene type.

    PubMed

    Troscianko, Tom; Meese, Timothy S; Hinde, Stephen

    2012-01-01

    Over the last decade, television screens and display monitors have increased in size considerably, but has this improved our televisual experience? Our working hypothesis was that the audiences adopt a general strategy that "bigger is better." However, as our visual perceptions do not tap directly into basic retinal image properties such as retinal image size (C. A. Burbeck, 1987), we wondered whether object size itself might be an important factor. To test this, we needed a task that would tap into the subjective experiences of participants watching a movie on different-sized displays with the same retinal subtense. Our participants used a line bisection task to self-report their level of "presence" (i.e., their involvement with the movie) at several target locations that were probed in a 45-min section of the movie "The Good, The Bad, and The Ugly." Measures of pupil dilation and reaction time to the probes were also obtained. In Experiment 1, we found that subjective ratings of presence increased with physical screen size, supporting our hypothesis. Face scenes also produced higher presence scores than landscape scenes for both screen sizes. In Experiment 2, reaction time and pupil dilation results showed the same trends as the presence ratings and pupil dilation correlated with presence ratings, providing some validation of the method. Overall, the results suggest that real-time measures of subjective presence might be a valuable tool for measuring audience experience for different types of (i) display and (ii) audiovisual material.

  8. Cigarettes and cinema: does parental restriction of R-rated movie viewing reduce adolescent smoking susceptibility?

    PubMed

    Thompson, Ellen M; Gunther, Albert C

    2007-02-01

    To examine the relationship between exposure to pro-smoking messages in media and susceptibility to smoking adoption among middle school students. The hypothesis that parental restriction of R-rated movie viewing is associated with lower adolescent smoking susceptibility was tested. A sample of 1687 6th-, 7th-, and 8th-grade students from four Wisconsin middle schools were surveyed about their use of cigarettes, exposure to smoking in media, their views of smoking, and peer smoking behaviors. An index of smoking susceptibility was created using measures of cigarette use and future intention to smoke. A zero-order correlation for parental restriction of R-rated movie viewing and smoking susceptibility showed a strong association (r = -.36, p < .001). A hierarchical logistic regression yielded odds ratios (ORs) for being susceptible to or having tried smoking for three levels of parental R-rated movie restriction. Results show that compared to full restriction, respondents with partial or no restriction were more likely to be susceptible to smoking (partial restriction: OR = 2.1, 95% CI = 1.5-2.8; no restriction: OR = 3.3, 95% CI = 2.3-4.6), when controlling for demographic factors, and family and friend smoking. Analyses using a measure of smoking prevalence as the dependent variable yielded similar results (partial restriction: OR = 1.5, 95% CI = 1.0-2.2; no restriction: OR = 2.5, 95% CI = 1.7-3.7). Parental restriction of R-rated movie viewing is associated with both lower adolescent smoking susceptibility and lower smoking rates.

  9. Out of the Smokescreen: does an anti-smoking advertisement affect young women's perception of smoking in movies and their intention to smoke?

    PubMed Central

    Edwards, C; Harris, W; Cook, D; Bedford, K; Zuo, Y

    2004-01-01

    Objective: To evaluate the effect of an anti-smoking advertisement on young women's perceptions of smoking in movies and their intention to smoke. Subjects/setting: 2038 females aged 12–17 years attending cinemas in New South Wales, Australia. Design/intervention: Quasi-experimental study of patrons, who were surveyed after having viewed a movie at their local cinema. The control group was surveyed during week 1 and the intervention group, during week 2. Before seeing the movie in week 2, a 30 second anti-smoking advertisement was shown, which featured a well known female actor drawing attention to the prevalence of smoking in movies. Outcomes: Attitude of current smokers and non-smokers to smoking in the movies; intention of current smokers and non-smokers to be smoking in 12 months time. Results: Among non-smokers, 48.2% of the intervention subjects thought that the smoking in the movie they viewed was "not OK" compared with 28.3% of the control subjects (p < 0.0001). However, there was no difference among smokers in the intervention (26.4%) and control (16.9%) groups (p = 0.28). A higher percentage of current smokers in the intervention group indicated they were unlikely to smoke in 12 months time (47.8%) than smokers in the control condition (31.9%) (p = 0.03). For non-smokers, there was no difference in smoking intentions between conditions, with 95% saying they would be unlikely to be smoking in 12 months time. Conclusions: This "real world" study suggests that placing an anti-smoking advertisement before movies containing smoking scenes can help to "immunise" young women against the influences of film stars smoking. PMID:15333884

  10. The role of reported tobacco-specific media exposure on adult attitudes towards proposed policies to limit the portrayal of smoking in movies.

    PubMed

    Blake, Kelly D; Viswanath, K; Blendon, Robert J; Vallone, Donna

    2010-06-01

    To assess the relative, independent contribution of reported tobacco-specific media exposure (pro-tobacco advertising, anti-tobacco advertising, and news coverage of tobacco issues) to US adults' support for policy efforts that aim to regulate the portrayal of smoking in movies. Using the American Legacy Foundation's 2003 American Smoking and Health Survey (ASHES-2), multivariable logistic regression was used to model the predicted probability that US adults support movie-specific tobacco control policies, by reported exposure to tobacco-specific media messages, controlling for smoking status, education, income, race/ethnicity, age, sex, knowledge of the negative effects of tobacco and state. Across most outcome variables under study, findings reveal that reported exposure to tobacco-specific media messages is associated with adult attitudes towards movie-specific policy measures. Most exposure to tobacco information in the media (with the exception of pro-tobacco advertising on the internet) contributes independently to the prediction of adult support for movie-specific policies. The direction of effect follows an expected pattern, with reported exposure to anti-tobacco advertising and news coverage of tobacco predicting supportive attitudes towards movie policies, and reported exposure to pro-tobacco advertising lessening support for some movie policies, though the medium of delivery makes a difference. Media campaigns to prevent tobacco use and exposure to secondhand smoke have had value beyond the intended impact of single-issue campaigns; exposure to anti-tobacco campaigns and public dialogue about the dangers of tobacco seem also to be associated with shaping perceptions of the social world related to norms about tobacco, and ideas about regulating the portrayal of smoking in movies.

  11. The role of reported tobacco-specific media exposure on adult attitudes towards proposed policies to limit the portrayal of smoking in movies

    PubMed Central

    Blake, Kelly D; Viswanath, K; Blendon, Robert J; Vallone, Donna

    2011-01-01

    Objective To assess the relative, independent contribution of reported tobacco-specific media exposure (pro-tobacco advertising, anti-tobacco advertising, and news coverage of tobacco issues) to US adults’ support for policy efforts that aim to regulate the portrayal of smoking in movies. Methods Using the American Legacy Foundation’s 2003 American Smoking and Health Survey (ASHES-2), multivariable logistic regression was used to model the predicted probability that US adults support movie-specific tobacco control policies, by reported exposure to tobacco-specific media messages, controlling for smoking status, education, income, race/ethnicity, age, sex, knowledge of the negative effects of tobacco and state. Results Across most outcome variables under study, findings reveal that reported exposure to tobacco-specific media messages is associated with adult attitudes towards movie-specific policy measures. Most exposure to tobacco information in the media (with the exception of pro-tobacco advertising on the internet) contributes independently to the prediction of adult support for movie-specific policies. The direction of effect follows an expected pattern, with reported exposure to anti-tobacco advertising and news coverage of tobacco predicting supportive attitudes towards movie policies, and reported exposure to pro-tobacco advertising lessening support for some movie policies, though the medium of delivery makes a difference. Conclusion Media campaigns to prevent tobacco use and exposure to secondhand smoke have had value beyond the intended impact of single-issue campaigns; exposure to anti-tobacco campaigns and public dialogue about the dangers of tobacco seem also to be associated with shaping perceptions of the social world related to norms about tobacco, and ideas about regulating the portrayal of smoking in movies. PMID:20008152

  12. Out of the Smokescreen: does an anti-smoking advertisement affect young women's perception of smoking in movies and their intention to smoke?

    PubMed

    Edwards, C A; Harris, W C; Cook, D R; Bedford, K F; Zuo, Y

    2004-09-01

    To evaluate the effect of an anti-smoking advertisement on young women's perceptions of smoking in movies and their intention to smoke. SUBJECTS/ SETTING: 2038 females aged 12-17 years attending cinemas in New South Wales, Australia. DESIGN/ INTERVENTION: Quasi-experimental study of patrons, who were surveyed after having viewed a movie at their local cinema. The control group was surveyed during week 1 and the intervention group, during week 2. Before seeing the movie in week 2, a 30 second anti-smoking advertisement was shown, which featured a well known female actor drawing attention to the prevalence of smoking in movies. Attitude of current smokers and non-smokers to smoking in the movies; intention of current smokers and non-smokers to be smoking in 12 months time. Among non-smokers, 48.2% of the intervention subjects thought that the smoking in the movie they viewed was "not OK" compared with 28.3% of the control subjects (p < 0.0001). However, there was no difference among smokers in the intervention (26.4%) and control (16.9%) groups (p = 0.28). A higher percentage of current smokers in the intervention group indicated they were unlikely to smoke in 12 months time (47.8%) than smokers in the control condition (31.9%) (p = 0.03). For non-smokers, there was no difference in smoking intentions between conditions, with 95% saying they would be unlikely to be smoking in 12 months time. This "real world" study suggests that placing an anti-smoking advertisement before movies containing smoking scenes can help to "immunise" young women against the influences of film stars smoking.

  13. Comparison of Iranian Monolingual and Bilingual EFL Students' Listening Comprehension in Terms of Watching English Movie with Latinized Persian Subtitles

    ERIC Educational Resources Information Center

    Yamchi, Roghayeh; Kumar, Vishal

    2016-01-01

    The main concern of the present study was to compare Iranian monolingual and bilingual EFL students' listening comprehension in terms of Latinized Persian subtitling of English movie to see whether there was a significant difference between monolinguals and bilinguals on immediate linguistic comprehension of the movie. Latinized Persian subtitling…

  14. All for the Winner: An Analysis of the Characterization of Male Gamblers in Hong Kong Movies with Gambling Theme

    ERIC Educational Resources Information Center

    Chan, Chi Chuen; Ohtsuka, Keis

    2011-01-01

    This study aims to investigate the characterization of male gamblers in popular Hong Kong movies in the past 50 years. A total of nine Hong Kong films with gambling themes were selected for analysis. The criteria for selection of the films were as follows: the movies in which the protagonists are portrayed by well known Hong Kong actors that…

  15. Increasing Teacher/Parent Awareness of Developmentally Appropriate Movies for 3-6 Year Olds through Use of a Rating Scale.

    ERIC Educational Resources Information Center

    Truxal, Merilyn R.

    This practicum identified a lack of standards for movie viewing by children age 3 through 6 at a preschool child care center, and proposed a rating scale to determine the suitability of videotaped films. Staff and parents of students seemed unaware of potential long-term adverse affects of some movies, such as desensitizing children to violence,…

  16. Influences of High-Level Features, Gaze, and Scene Transitions on the Reliability of BOLD Responses to Natural Movie Stimuli

    PubMed Central

    Lu, Kun-Han; Hung, Shao-Chin; Wen, Haiguang; Marussich, Lauren; Liu, Zhongming

    2016-01-01

    Complex, sustained, dynamic, and naturalistic visual stimulation can evoke distributed brain activities that are highly reproducible within and across individuals. However, the precise origins of such reproducible responses remain incompletely understood. Here, we employed concurrent functional magnetic resonance imaging (fMRI) and eye tracking to investigate the experimental and behavioral factors that influence fMRI activity and its intra- and inter-subject reproducibility during repeated movie stimuli. We found that widely distributed and highly reproducible fMRI responses were attributed primarily to the high-level natural content in the movie. In the absence of such natural content, low-level visual features alone in a spatiotemporally scrambled control stimulus evoked significantly reduced degree and extent of reproducible responses, which were mostly confined to the primary visual cortex (V1). We also found that the varying gaze behavior affected the cortical response at the peripheral part of V1 and in the oculomotor network, with minor effects on the response reproducibility over the extrastriate visual areas. Lastly, scene transitions in the movie stimulus due to film editing partly caused the reproducible fMRI responses at widespread cortical areas, especially along the ventral visual pathway. Therefore, the naturalistic nature of a movie stimulus is necessary for driving highly reliable visual activations. In a movie-stimulation paradigm, scene transitions and individuals’ gaze behavior should be taken as potential confounding factors in order to properly interpret cortical activity that supports natural vision. PMID:27564573

  17. Paroxetine reduces crying in young women watching emotional movies.

    PubMed

    van der Veen, Frederik M; Jorritsma, Joyce; Krijger, Carola; Vingerhoets, Ad J

    2012-03-01

    Crying is a unique human emotional reaction that has not received much attention from researchers. Little is known about its underlying neurobiological mechanisms, although there is some indirect evidence suggesting the involvement of central serotonin. We examined the acute effects of the administration of 20 mg paroxetine on the crying of young, healthy females in response to emotional movies. We applied a double-blind, crossover randomised design with 25 healthy young females as study participants. On separate days, they received either paroxetine or placebo and were exposed to one of two emotional movies: 'Once Were Warriors' and 'Brian's Song'. Crying was assessed by self-report. In addition, the reactions to emotional International Affective Picture System (IAPS) pictures and mood were measured. Paroxetine had a significant inhibitory effect on crying. During both films, the paroxetine group cried significantly less than the placebo group. In contrast, no effects on mood and only minor effects on the reaction to the IAPS pictures were observed. A single dose of paroxetine inhibits emotional crying significantly. It is not sure what the underlying mechanism is. However, since there was no effect on mood and only minor effects on the response to emotional pictures, we postulate that paroxetine mainly acts on the physiological processes involved in the crying response.

  18. Learning geosciences from science fictions movies: A quantitative analysis of Pando-magnetism in Avatar.

    NASA Astrophysics Data System (ADS)

    Martin-Hernandez, F.; Negredo, A. M.; Salguero, J. M.

    2015-12-01

    Many storylines presenting a geoscientific background are portrayed in science fiction movies. However, this background is often discussed only in qualitative terms in outreach books and forums. Here we report a mentoring experience of an end of degree project carried out in the fourth year of the degree in Physics in the Complutense University of Madrid (Spain). The supervisors intended to take advantage of the students' passion for science fiction movies to foster learning by assessing a robust, quantitative and critical analysis of the main geoscientific phenomena appearing in Avatar movie by James Cameron (2009). The student was supposed to consult abundant scientific literature. Much interest was paid to analyze the conditions for the levitation of Hallelujah floating mountains in Pandora, the imaginary satellite where the movie action takes place. Pandora was assumed to be an Earth-like astronomical object where the same physical laws as in the Earth could be applied. Hallelujah Mountains are made of unobtanium, an electrical superconductor at room-temperature and therefore diamagnetic material and they are assumed to be located over a magnetic field pole. The numerical values of the magnetic susceptibility and the required field to make the material levitate at the Pandora's gravity conditions were estimated. For this purpose, the magnetic susceptibility of the superconductor with the highest critical temperature existing today on Earth, the cuprate YBa2Cu3O7 was estimated. Results were compared with the magnetic susceptibility of two diamagnetic and abundant materials in the Earth's crust, namely quartz and calcite, and with the water susceptibility. The magnetic field required to levitate cuprates was almost 9 T, about six orders of magnitude higher than the Earth's magnetic field. On the basis of the quantitative analysis of magnetic and gravity field in Pandora, the student provided a list of suggestions to improve the scientific basis for futures

  19. Frames of mental illness in the Yoruba genre of Nigerian movies: implications for orthodox mental health care.

    PubMed

    Atilola, Olayinka; Olayiwola, Funmilayo

    2013-06-01

    This study examines the modes of framing mental illness in the Yoruba genre of Nigerian movies. All Yoruba films on display in a convenient sample of movie rental shops in Ibadan (Nigeria) were sampled for content. Of the 103 films studied, 27 (26.2%) contained scenes depicting mental illness. Psychotic symptoms were the most commonly depicted, while effective treatments were mostly depicted as taking place in unorthodox settings. The most commonly depicted aetiology of mental illness was sorcery and enchantment by witches and wizards, as well as other supernatural forces. Scenes of mental illness are common in Nigerian movies and these depictions-though reflecting the popular explanatory models of Yoruba-speaking Nigerians about mental illness- may impede utilization of mental health care services and ongoing efforts to reduce psychiatry stigma in this region. Efforts to reduce stigma and improve service utilization should engage the film industry.

  20. Movies of cellular and sub-cellular motion by digital holographic microscopy.

    PubMed

    Mann, Christopher J; Yu, Lingfeng; Kim, Myung K

    2006-03-23

    Many biological specimens, such as living cells and their intracellular components, often exhibit very little amplitude contrast, making it difficult for conventional bright field microscopes to distinguish them from their surroundings. To overcome this problem phase contrast techniques such as Zernike, Normarsky and dark-field microscopies have been developed to improve specimen visibility without chemically or physically altering them by the process of staining. These techniques have proven to be invaluable tools for studying living cells and furthering scientific understanding of fundamental cellular processes such as mitosis. However a drawback of these techniques is that direct quantitative phase imaging is not possible. Quantitative phase imaging is important because it enables determination of either the refractive index or optical thickness variations from the measured optical path length with sub-wavelength accuracy. Digital holography is an emergent phase contrast technique that offers an excellent approach in obtaining both qualitative and quantitative phase information from the hologram. A CCD camera is used to record a hologram onto a computer and numerical methods are subsequently applied to reconstruct the hologram to enable direct access to both phase and amplitude information. Another attractive feature of digital holography is the ability to focus on multiple focal planes from a single hologram, emulating the focusing control of a conventional microscope. A modified Mach-Zender off-axis setup in transmission is used to record and reconstruct a number of holographic amplitude and phase images of cellular and sub-cellular features. Both cellular and sub-cellular features are imaged with sub-micron, diffraction-limited resolution. Movies of holographic amplitude and phase images of living microbes and cells are created from a series of holograms and reconstructed with numerically adjustable focus, so that the moving object can be accurately tracked