Sample records for simulation although great fun

  1. Observing System Simulation Experiments for Fun and Profit

    NASA Technical Reports Server (NTRS)

    Prive, Nikki C.

    2015-01-01

    Observing System Simulation Experiments can be powerful tools for evaluating and exploring both the behavior of data assimilation systems and the potential impacts of future observing systems. With great power comes great responsibility - given a pure modeling framework, how can we be sure our results are meaningful? The challenges and pitfalls of OSSE calibration and validation will be addressed, as well as issues of incestuousness, selection of appropriate metrics, and experiment design. The use of idealized observational networks to investigate theoretical ideas in a fully complex modeling framework will also be discussed

  2. Reading to Kids Who Are Old Enough to Shave: Although Often Overlooked, Read-Alouds Are a Great Way to Get Teens Hooked on Books

    ERIC Educational Resources Information Center

    Blessing, Candy

    2005-01-01

    Most people associate read-alouds with bright-eyed preschoolers and elementary school kids--not with struggling at-risk teens. But read-alouds are fun for students of all ages. And studies by education researchers such as Stephen Krashen, Jim Trelease, and Janet Allen have shown that reading to kids boosts their reading comprehension, increases…

  3. Sensitivity Analysis of Multidisciplinary Rotorcraft Simulations

    NASA Technical Reports Server (NTRS)

    Wang, Li; Diskin, Boris; Biedron, Robert T.; Nielsen, Eric J.; Bauchau, Olivier A.

    2017-01-01

    A multidisciplinary sensitivity analysis of rotorcraft simulations involving tightly coupled high-fidelity computational fluid dynamics and comprehensive analysis solvers is presented and evaluated. An unstructured sensitivity-enabled Navier-Stokes solver, FUN3D, and a nonlinear flexible multibody dynamics solver, DYMORE, are coupled to predict the aerodynamic loads and structural responses of helicopter rotor blades. A discretely-consistent adjoint-based sensitivity analysis available in FUN3D provides sensitivities arising from unsteady turbulent flows and unstructured dynamic overset meshes, while a complex-variable approach is used to compute DYMORE structural sensitivities with respect to aerodynamic loads. The multidisciplinary sensitivity analysis is conducted through integrating the sensitivity components from each discipline of the coupled system. Numerical results verify accuracy of the FUN3D/DYMORE system by conducting simulations for a benchmark rotorcraft test model and comparing solutions with established analyses and experimental data. Complex-variable implementation of sensitivity analysis of DYMORE and the coupled FUN3D/DYMORE system is verified by comparing with real-valued analysis and sensitivities. Correctness of adjoint formulations for FUN3D/DYMORE interfaces is verified by comparing adjoint-based and complex-variable sensitivities. Finally, sensitivities of the lift and drag functions obtained by complex-variable FUN3D/DYMORE simulations are compared with sensitivities computed by the multidisciplinary sensitivity analysis, which couples adjoint-based flow and grid sensitivities of FUN3D and FUN3D/DYMORE interfaces with complex-variable sensitivities of DYMORE structural responses.

  4. Development, Verification and Use of Gust Modeling in the NASA Computational Fluid Dynamics Code FUN3D

    NASA Technical Reports Server (NTRS)

    Bartels, Robert E.

    2012-01-01

    This paper presents the implementation of gust modeling capability in the CFD code FUN3D. The gust capability is verified by computing the response of an airfoil to a sharp edged gust. This result is compared with the theoretical result. The present simulations will be compared with other CFD gust simulations. This paper also serves as a users manual for FUN3D gust analyses using a variety of gust profiles. Finally, the development of an Auto-Regressive Moving-Average (ARMA) reduced order gust model using a gust with a Gaussian profile in the FUN3D code is presented. ARMA simulated results of a sequence of one-minus-cosine gusts is shown to compare well with the same gust profile computed with FUN3D. Proper Orthogonal Decomposition (POD) is combined with the ARMA modeling technique to predict the time varying pressure coefficient increment distribution due to a novel gust profile. The aeroelastic response of a pitch/plunge airfoil to a gust environment is computed with a reduced order model, and compared with a direct simulation of the system in the FUN3D code. The two results are found to agree very well.

  5. Olympic opening ceremony was a vibrant feast of fun and energy.

    PubMed

    Crawford, Linda

    2012-08-08

    If director Danny Boyle's intention at the Olympic opening ceremony was to provide a snapshot of Britain today, he succeeded. It was an inspired feast of energy, colour and vibrancy - as well as being great fun.

  6. Fun and Enjoyment in Physical Education: Young People's Attitudes

    ERIC Educational Resources Information Center

    Dismore, Harriet; Bailey, Richard

    2011-01-01

    Fun and enjoyment are recurring themes in physical education literature, although there has been some debate concerning the distinction between the two concepts. Whereas enjoyment is generally regarded as helpful in fostering positive attitudes towards physical education, fun has not always been considered an appropriate outcome of physical…

  7. Radiation Coupling with the FUN3D Unstructured-Grid CFD Code

    NASA Technical Reports Server (NTRS)

    Wood, William A.

    2012-01-01

    The HARA radiation code is fully-coupled to the FUN3D unstructured-grid CFD code for the purpose of simulating high-energy hypersonic flows. The radiation energy source terms and surface heat transfer, under the tangent slab approximation, are included within the fluid dynamic ow solver. The Fire II flight test, at the Mach-31 1643-second trajectory point, is used as a demonstration case. Comparisons are made with an existing structured-grid capability, the LAURA/HARA coupling. The radiative surface heat transfer rates from the present approach match the benchmark values within 6%. Although radiation coupling is the focus of the present work, convective surface heat transfer rates are also reported, and are seen to vary depending upon the choice of mesh connectivity and FUN3D ux reconstruction algorithm. On a tetrahedral-element mesh the convective heating matches the benchmark at the stagnation point, but under-predicts by 15% on the Fire II shoulder. Conversely, on a mixed-element mesh the convective heating over-predicts at the stagnation point by 20%, but matches the benchmark away from the stagnation region.

  8. Techniques for Using Humor and Fun in the Language Arts Classroom

    ERIC Educational Resources Information Center

    Minchew, Sue S.; Hopper, Peggy F.

    2008-01-01

    The authors, former middle and high school English teachers, review the rationale for using humor and fun in the classroom and provide detailed descriptions for teaching practices and activities that confer enjoyment and learning for language arts students. Although fun activities, these methods foster vocabulary development, grammar instruction,…

  9. LOLA Project Artists

    NASA Image and Video Library

    1965-08-10

    Artists used paintbrushes and airbrushes to recreate the lunar surface on each of the four models comprising the LOLA simulator. Project LOLA or Lunar Orbit and Landing Approach was a simulator built at Langley to study problems related to landing on the lunar surface. It was a complex project that cost nearly 2 million dollars. James Hansen wrote: This simulator was designed to provide a pilot with a detailed visual encounter with the lunar surface the machine consisted primarily of a cockpit, a closed-circuit TV system, and four large murals or scale models representing portions of the lunar surface as seen from various altitudes. The pilot in the cockpit moved along a track past these murals which would accustom him to the visual cues for controlling a spacecraft in the vicinity of the moon. Unfortunately, such a simulation--although great fun and quite aesthetic--was not helpful because flight in lunar orbit posed no special problems other than the rendezvous with the LEM, which the device did not simulate. Not long after the end of Apollo, the expensive machine was dismantled. (p. 379) Ellis J. White described the simulator as follows: Model 1 is a 20-foot-diameter sphere mounted on a rotating base and is scaled 1 in. 9 miles. Models 2,3, and 4 are approximately 15x40 feet scaled sections of model 1. Model 4 is a scaled-up section of the Crater Alphonsus and the scale is 1 in. 200 feet. All models are in full relief except the sphere. -- Published in James R. Hansen, Spaceflight Revolution: NASA Langley Research Center From Sputnik to Apollo, (Washington: NASA, 1995), p. 379 Ellis J. White, Discussion of Three Typical Langley Research Center Simulation Programs, Paper presented at the Eastern Simulation Council (EAI s Princeton Computation Center), Princeton, NJ, October 20, 1966.

  10. LOLA Project

    NASA Image and Video Library

    1964-10-28

    Artists used paintbrushes and airbrushes to recreate the lunar surface on each of the four models comprising the LOLA simulator. Project LOLA or Lunar Orbit and Landing Approach was a simulator built at Langley to study problems related to landing on the lunar surface. It was a complex project that cost nearly $2 million dollars. James Hansen wrote: "This simulator was designed to provide a pilot with a detailed visual encounter with the lunar surface; the machine consisted primarily of a cockpit, a closed-circuit TV system, and four large murals or scale models representing portions of the lunar surface as seen from various altitudes. The pilot in the cockpit moved along a track past these murals which would accustom him to the visual cues for controlling a spacecraft in the vicinity of the moon. Unfortunately, such a simulation--although great fun and quite aesthetic--was not helpful because flight in lunar orbit posed no special problems other than the rendezvous with the LEM, which the device did not simulate. Not long after the end of Apollo, the expensive machine was dismantled." (p. 379) Ellis J. White further described LOLA in his paper "Discussion of Three Typical Langley Research Center Simulation Programs," "Model 1 is a 20-foot-diameter sphere mounted on a rotating base and is scaled 1 in. = 9 miles. Models 2,3, and 4 are approximately 15x40 feet scaled sections of model 1. Model 4 is a scaled-up section of the Crater Alphonsus and the scale is 1 in. = 200 feet. All models are in full relief except the sphere." -- Published in James R. Hansen, Spaceflight Revolution, NASA SP-4308, p. 379; Ellis J. White, "Discussion of Three Typical Langley Research Center Simulation Programs," Paper presented at the Eastern Simulation Council (EAI's Princeton Computation Center), Princeton, NJ, October 20, 1966.

  11. Stabilized Finite Elements in FUN3D

    NASA Technical Reports Server (NTRS)

    Anderson, W. Kyle; Newman, James C.; Karman, Steve L.

    2017-01-01

    A Streamlined Upwind Petrov-Galerkin (SUPG) stabilized finite-element discretization has been implemented as a library into the FUN3D unstructured-grid flow solver. Motivation for the selection of this methodology is given, details of the implementation are provided, and the discretization for the interior scheme is verified for linear and quadratic elements by using the method of manufactured solutions. A methodology is also described for capturing shocks, and simulation results are compared to the finite-volume formulation that is currently the primary method employed for routine engineering applications. The finite-element methodology is demonstrated to be more accurate than the finite-volume technology, particularly on tetrahedral meshes where the solutions obtained using the finite-volume scheme can suffer from adverse effects caused by bias in the grid. Although no effort has been made to date to optimize computational efficiency, the finite-element scheme is competitive with the finite-volume scheme in terms of computer time to reach convergence.

  12. How much control is enough? Influence of unreliable input on user experience.

    PubMed

    van de Laar, Bram; Plass-Oude Bos, Danny; Reuderink, Boris; Poel, Mannes; Nijholt, Anton

    2013-12-01

    Brain–computer interfaces (BCI) provide a valuable new input modality within human–computer interaction systems. However, like other body-based inputs such as gesture or gaze based systems, the system recognition of input commands is still far from perfect. This raises important questions, such as what level of control should such an interface be able to provide. What is the relationship between actual and perceived control? And in the case of applications for entertainment in which fun is an important part of user experience, should we even aim for the highest level of control, or is the optimum elsewhere? In this paper, we evaluate whether we can modulate the amount of control and if a game can be fun with less than perfect control. In the experiment users (n = 158) played a simple game in which a hamster has to be guided to the exit of a maze. The amount of control the user has over the hamster is varied. The variation of control through confusion matrices makes it possible to simulate the experience of using a BCI, while using the traditional keyboard for input. After each session the user completed a short questionnaire on user experience and perceived control. Analysis of the data showed that the perceived control of the user could largely be explained by the amount of control in the respective session. As expected, user frustration decreases with increasing control. Moreover, the results indicate that the relation between fun and control is not linear. Although at lower levels of control fun does increase with improved control, the level of fun drops just before perfect control is reached (with an optimum around 96%). This poses new insights for developers of games who want to incorporate some form of BCI or other modality with unreliable input in their game: for creating a fun game, unreliable input can be used to create a challenge for the user.

  13. FUN3D Manual: 12.9

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2016-01-01

    This manual describes the installation and execution of FUN3D version 12.9, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  14. FUN3D Manual: 13.2

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, William L.; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2017-01-01

    This manual describes the installation and execution of FUN3D version 13.2, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  15. FUN3D Manual: 12.6

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, William L.; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; hide

    2015-01-01

    This manual describes the installation and execution of FUN3D version 12.6, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  16. FUN3D Manual: 12.7

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2015-01-01

    This manual describes the installation and execution of FUN3D version 12.7, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  17. FUN3D Manual: 12.5

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, William L.; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; hide

    2014-01-01

    This manual describes the installation and execution of FUN3D version 12.5, including optional dependent packages. FUN3D is a suite of computational uid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables ecient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  18. FUN3D Manual: 12.8

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2015-01-01

    This manual describes the installation and execution of FUN3D version 12.8, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  19. FUN3D Manual: 12.4

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; hide

    2014-01-01

    This manual describes the installation and execution of FUN3D version 12.4, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixedelement unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  20. FUN3D Manual: 13.1

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2017-01-01

    This manual describes the installation and execution of FUN3D version 13.1, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  1. FUN3D Manual: 13.0

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bill; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2016-01-01

    This manual describes the installation and execution of FUN3D version 13.0, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  2. FUN3D Manual: 13.3

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; hide

    2018-01-01

    This manual describes the installation and execution of FUN3D version 13.3, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  3. Aeroacoustic Simulation of a Nose Landing Gear in an Open Jet Facility Using FUN3D

    NASA Technical Reports Server (NTRS)

    Vatsa, Veer N.; Lockard, David P.; Khorrami, Mehdi R.; Carlson, Jan-Renee

    2012-01-01

    Numerical simulations have been performed for a partially-dressed, cavity-closed nose landing gear configuration that was tested in NASA Langley s closed-wall Basic Aerodynamic Research Tunnel (BART) and in the University of Florida s open-jet acoustic facility known as UFAFF. The unstructured-grid flow solver, FUN3D, developed at NASA Langley Research center is used to compute the unsteady flow field for this configuration. A hybrid Reynolds-averaged Navier-Stokes/large eddy simulation (RANS/LES) turbulence model is used for these computations. Time-averaged and instantaneous solutions compare favorably with the measured data. Unsteady flowfield data obtained from the FUN3D code are used as input to a Ffowcs Williams-Hawkings noise propagation code to compute the sound pressure levels at microphones placed in the farfield. Significant improvement in predicted noise levels is obtained when the flowfield data from the open jet UFAFF simulations is used as compared to the case using flowfield data from the closed-wall BART configuration.

  4. Application of FUN3D Solver for Aeroacoustics Simulation of a Nose Landing Gear Configuration

    NASA Technical Reports Server (NTRS)

    Vatsa, Veer N.; Lockard, David P.; Khorrami, Mehdi R.

    2011-01-01

    Numerical simulations have been performed for a nose landing gear configuration corresponding to the experimental tests conducted in the Basic Aerodynamic Research Tunnel at NASA Langley Research Center. A widely used unstructured grid code, FUN3D, is examined for solving the unsteady flow field associated with this configuration. A series of successively finer unstructured grids has been generated to assess the effect of grid refinement. Solutions have been obtained on purely tetrahedral grids as well as mixed element grids using hybrid RANS/LES turbulence models. The agreement of FUN3D solutions with experimental data on the same size mesh is better on mixed element grids compared to pure tetrahedral grids, and in general improves with grid refinement.

  5. A serious gaming/immersion environment to teach clinical cancer genetics.

    PubMed

    Nosek, Thomas M; Cohen, Mark; Matthews, Anne; Papp, Klara; Wolf, Nancy; Wrenn, Gregg; Sher, Andrew; Coulter, Kenneth; Martin, Jessica; Wiesner, Georgia L

    2007-01-01

    We are creating an interactive, simulated "Cancer Genetics Tower" for the self-paced learning of Clinical Cancer Genetics by medical students (go to: http://casemed.case.edu/cancergenetics). The environment uses gaming theory to engage the students into achieving specific learning objectives. The first few levels contain virtual laboratories where students achieve the basic underpinnings of Cancer Genetics. The next levels apply these principles to clinical practice. A virtual attending physician and four virtual patients, available for questioning through virtual video conferencing, enrich each floor. The pinnacle clinical simulation challenges the learner to integrate all information and demonstrate mastery, thus "winning" the game. A pilot test of the program by 17 medical students yielded very favorable feedback; the students found the Tower a "great way to teach", it held their attention, and it made learning fun. A majority of the students preferred the Tower over other resources to learn Cancer Genetics.

  6. Suitability of the Miller Function and Participation Scales (M-FUN) for use with Israeli Children.

    PubMed

    Rihtman, Tanya; Parush, Shula

    2014-01-01

    OBJECTIVE. Our aim was to generate a Hebrew translation of the Miller Function and Participation Scales (M-FUN) and assess the validity of U.S. norms for Israeli children. METHOD. All components of the M-FUN were translated, and a pilot study revealed a need for further investigation. The Hebrew M-FUN's fine, gross, and visual-motor (VM) components and M-FUN participation questionnaires were administered to 267 Israeli children (128 boys, 139 girls; mean age = 59.21 mo, standard deviation = 17.84). RESULTS. Significant correlations supported construct validity between age and all motor and participation scores as well as age-group differences. Significant differences between the U.S. and Israeli samples were found only for the VM score. Participation and motor scores were significantly correlated. CONCLUSION. Although VM score results should be interpreted with caution, we provide evidence for use of the fine and gross motor norms and the U.S. criterion-referenced participation scores of the M-FUN with Israeli children. Copyright © 2014 by the American Occupational Therapy Association, Inc.

  7. FUn: a framework for interactive visualizations of large, high-dimensional datasets on the web.

    PubMed

    Probst, Daniel; Reymond, Jean-Louis

    2018-04-15

    During the past decade, big data have become a major tool in scientific endeavors. Although statistical methods and algorithms are well-suited for analyzing and summarizing enormous amounts of data, the results do not allow for a visual inspection of the entire data. Current scientific software, including R packages and Python libraries such as ggplot2, matplotlib and plot.ly, do not support interactive visualizations of datasets exceeding 100 000 data points on the web. Other solutions enable the web-based visualization of big data only through data reduction or statistical representations. However, recent hardware developments, especially advancements in graphical processing units, allow for the rendering of millions of data points on a wide range of consumer hardware such as laptops, tablets and mobile phones. Similar to the challenges and opportunities brought to virtually every scientific field by big data, both the visualization of and interaction with copious amounts of data are both demanding and hold great promise. Here we present FUn, a framework consisting of a client (Faerun) and server (Underdark) module, facilitating the creation of web-based, interactive 3D visualizations of large datasets, enabling record level visual inspection. We also introduce a reference implementation providing access to SureChEMBL, a database containing patent information on more than 17 million chemical compounds. The source code and the most recent builds of Faerun and Underdark, Lore.js and the data preprocessing toolchain used in the reference implementation, are available on the project website (http://doc.gdb.tools/fun/). daniel.probst@dcb.unibe.ch or jean-louis.reymond@dcb.unibe.ch.

  8. Clinical simulation practise framework.

    PubMed

    Khalili, Hossein

    2015-02-01

    Historically, simulation has mainly been used to teach students hands-on skills in a relatively safe environment. With changes in the patient population, professional regulations and clinical environments, clinical simulation practise (CSP) must assist students to integrate and apply their theoretical knowledge and skills with their critical thinking, clinical judgement, prioritisation, problem solving, decision making, and teamwork skills to provide holistic care and treatment to their patients. CSP holds great potential to derive a positive transformation in students' transition into the workplace, by associating and consolidating learning from classrooms to clinical settings, and creating bridges between theory and practice. For CSP to be successful in filling the gap, the design and management of the simulation is crucial. In this article a new framework called 'Clinical simulation practise framework: A knowledge to action strategy in health professional education' is being introduced that aims to assist educators and curriculum developers in designing and managing their simulations. This CSP framework theorises that simulation as an experiential educational tool could improve students' competence, confidence and collaboration in performing professional practice in real settings if the CSP provides the following three dimensions: (1) a safe, positive, reflective and fun simulated learning environment; (2) challenging, but realistic, and integrated simulated scenarios; and (3) interactive, inclusive, interprofessional patient-centred simulated practise. © 2015 John Wiley & Sons Ltd.

  9. Aeroacoustic Simulations of a Nose Landing Gear with FUN3D: A Grid Refinement Study

    NASA Technical Reports Server (NTRS)

    Vatsa, Veer N.; Khorrami, Mehdi R.; Lockard, David P.

    2017-01-01

    A systematic grid refinement study is presented for numerical simulations of a partially-dressed, cavity-closed (PDCC) nose landing gear configuration that was tested in the University of Florida's open-jet acoustic facility known as the UFAFF. The unstructured-grid flow solver FUN3D is used to compute the unsteady flow field for this configuration. Mixed-element grids generated using the Pointwise (Registered Trademark) grid generation software are used for numerical simulations. Particular care is taken to ensure quality cells and proper resolution in critical areas of interest in an effort to minimize errors introduced by numerical artifacts. A set of grids was generated in this manner to create a family of uniformly refined grids. The finest grid was then modified to coarsen the wall-normal spacing to create a grid suitable for the wall-function implementation in FUN3D code. A hybrid Reynolds-averaged Navier-Stokes/large eddy simulation (RANS/LES) turbulence modeling approach is used for these simulations. Time-averaged and instantaneous solutions obtained on these grids are compared with the measured data. These CFD solutions are used as input to a FfowcsWilliams-Hawkings (FW-H) noise propagation code to compute the farfield noise levels. The agreement of the computed results with the experimental data improves as the grid is refined.

  10. Fun and Creative Unit Assessment Ideas for All Students in Physical Education

    ERIC Educational Resources Information Center

    Fencl, Matthew J.

    2014-01-01

    Although traditional methods of assessment--such as rubrics, checklists, skill tests, and quizzes--have long been viable methods of evaluation in physical education, they may at times seem boring or overwhelming. Yet, assessment can be as fun and interesting as the activities that are taught in physical education, and can help to increase…

  11. Virtual reality at work

    NASA Technical Reports Server (NTRS)

    Brooks, Frederick P., Jr.

    1991-01-01

    The utility of virtual reality computer graphics in telepresence applications is not hard to grasp and promises to be great. When the virtual world is entirely synthetic, as opposed to real but remote, the utility is harder to establish. Vehicle simulators for aircraft, vessels, and motor vehicles are proving their worth every day. Entertainment applications such as Disney World's StarTours are technologically elegant, good fun, and economically viable. Nevertheless, some of us have no real desire to spend our lifework serving the entertainment craze of our sick culture; we want to see this exciting technology put to work in medicine and science. The topics covered include the following: testing a force display for scientific visualization -- molecular docking; and testing a head-mounted display for scientific and medical visualization.

  12. Fun!

    ERIC Educational Resources Information Center

    Horne, Thomas

    1988-01-01

    Describes four IBM compatible flight simulator software packages: (1) "Falcon," air to air combat in an F-16 fighter; (2) "Chuck Yeager's Advanced Flight Trainer," test flight 14 different aircraft; (3) "Jet," air to air combat; and (4) "Flight Simulator," a realistic PC flight simulator program. (MVL)

  13. Aeroacoustic Simulation of Nose Landing Gear on Adaptive Unstructured Grids With FUN3D

    NASA Technical Reports Server (NTRS)

    Vatsa, Veer N.; Khorrami, Mehdi R.; Park, Michael A.; Lockard, David P.

    2013-01-01

    Numerical simulations have been performed for a partially-dressed, cavity-closed nose landing gear configuration that was tested in NASA Langley s closed-wall Basic Aerodynamic Research Tunnel (BART) and in the University of Florida's open-jet acoustic facility known as the UFAFF. The unstructured-grid flow solver FUN3D, developed at NASA Langley Research center, is used to compute the unsteady flow field for this configuration. Starting with a coarse grid, a series of successively finer grids were generated using the adaptive gridding methodology available in the FUN3D code. A hybrid Reynolds-averaged Navier-Stokes/large eddy simulation (RANS/LES) turbulence model is used for these computations. Time-averaged and instantaneous solutions obtained on these grids are compared with the measured data. In general, the correlation with the experimental data improves with grid refinement. A similar trend is observed for sound pressure levels obtained by using these CFD solutions as input to a FfowcsWilliams-Hawkings noise propagation code to compute the farfield noise levels. In general, the numerical solutions obtained on adapted grids compare well with the hand-tuned enriched fine grid solutions and experimental data. In addition, the grid adaption strategy discussed here simplifies the grid generation process, and results in improved computational efficiency of CFD simulations.

  14. Fun and Games and Boredom.

    PubMed

    Buday, Richard; Baranowski, Tom; Thompson, Debbe

    2012-08-01

    Serious videogames use entertainment to teach, train, or change behavior. What began in the 1970s as tentative attempts to create learning software is now a recognized videogame genre and an emerging health science. Although more research is needed, a growing body of literature suggests serious videogames can be effective. Support for serious videogames, however, is not universal. An informal Web search reveals numerous skeptics. Critics question serious videogames' entertainment value and, thus, their viability. "How can serious videogames attract and maintain players," the argument goes, "if they aren't as much fun as commercial titles, or even any fun at all?" This article examines the argument that, to be effective, serious videogames should be overtly fun and comparable to commercial off-the-shelf videogames. It explores differences between game developer- and researcher-led projects and discusses ways serious videogames can avoid boring and alienating players. It concludes that direct comparisons between serious and commercial game entertainment values may be misdirected.

  15. Saccharomyces cerevisiae samples stained with FUN-1 dye can be stored at -20 degrees C for later observation.

    PubMed

    Eggleston, M D; Marshall, P A

    2007-01-01

    FUN-1, a fluorescent vital dye, has been observed to form cylindrical intravacuolar structures within the vacuoles of metabolically active yeast cells. FUN-1 staining, which begins as a diffuse pool of fluorescent cytoplasmic stain, uses an unknown endogenous biochemical processing mechanism to compact and form orange-red cylindrical intravacuolar structures within the cell vacuole. In the clinical setting, FUN-1 is primarily used for identification of fungal infection. FUN-1 is utilized in the laboratory to distinguish between metabolically active and dead fungal cells. Although this stain is useful for distinguishing between live and dead fungal dead cells, few studies have utilized this chemical. This lack of use in the scientific community may be due to the requirement that cells are visualized directly after staining. Thus, it would be of interest to be able to stain cells and store them for later use. Our lab examined the longevity of cylindrical intravacuolar structures in two strains of Saccharomyces cerevisiae stained with FUN-1 and stored at -20 degrees C. We found that cylindrical intravacuolar structures could be reliably observed and imaged utilizing differential interference contrast microscopy and fluorescence microscopy for 21 days. We also observed that cells stained with FUN-1 would resume propagation on yeast extract, peptone, dextrose (YPD) plates after being frozen at -20 degrees C for 21 days. These modifications to the published procedure for FUN-1 dye staining should allow for a more prevalent and less time sensitive use of this important biological tool.

  16. The "Statecraft" Simulation and Foreign Policy Attitudes among Undergraduate Students

    ERIC Educational Resources Information Center

    Saiya, Nilay

    2016-01-01

    Professors of international relations are increasingly realizing that simulations can be a fun and effective way of teaching the complexities of the field to their students. One popular simulation that has emerged in recent years--the "Statecraft" simulation--is now used by more than 190 colleges and universities worldwide. Despite…

  17. Have More Fun Teaching Physics: Simulating, Stimulating Software.

    ERIC Educational Resources Information Center

    Jenkins, Doug

    1996-01-01

    High school physics offers opportunities to use problem solving and lab practices as well as cement skills in research, technical writing, and software applications. Describes and evaluates computer software enhancing the high school physics curriculum including spreadsheets for laboratory data, all-in-one simulators, projectile motion simulators,…

  18. The Incredible Shrinking Cup Lab: Connecting with Ocean and Great Lakes Scientists to Investigate the Effect of Depth and Water Pressure on Polystyrene

    ERIC Educational Resources Information Center

    Rose, Chantelle M.; Adams, Jacqueline M.; Hinchey, Elizabeth K.; Nestlerode, Janet A.; Patterson, Mark R.

    2013-01-01

    Pressure increases rapidly with depth in a water body. Ocean and Great Lakes scientists often use this physical feature of water as the basis of a fun pastime performed aboard research vessels around the world: the shrinking of polystyrene cups. Depending on the depth to which the cups are deployed, the results can be quite striking! Capitalizing…

  19. Pounding the Payment. [A Job-Search Gaming-Simulation].

    ERIC Educational Resources Information Center

    Aiken, Rebecca; Lutrick, Angie; Kirk, James J.; Nickerson, Lisa; Wilder, Ginny

    This manual is a gaming simulation that career development professionals can use to promote awareness of and sensitivity to the job search experience encountered by their clientele. Goals of the simulation are to approximate a real life job search experience from different perspectives, while at the same time making it fun and interactive. Players…

  20. Fun and Games and Boredom

    PubMed Central

    Baranowski, Tom; Thompson, Debbe

    2012-01-01

    Abstract Serious videogames use entertainment to teach, train, or change behavior. What began in the 1970s as tentative attempts to create learning software is now a recognized videogame genre and an emerging health science. Although more research is needed, a growing body of literature suggests serious videogames can be effective. Support for serious videogames, however, is not universal. An informal Web search reveals numerous skeptics. Critics question serious videogames' entertainment value and, thus, their viability. “How can serious videogames attract and maintain players,” the argument goes, “if they aren't as much fun as commercial titles, or even any fun at all?” This article examines the argument that, to be effective, serious videogames should be overtly fun and comparable to commercial off-the-shelf videogames. It explores differences between game developer- and researcher-led projects and discusses ways serious videogames can avoid boring and alienating players. It concludes that direct comparisons between serious and commercial game entertainment values may be misdirected. PMID:24761316

  1. Reviews

    NASA Astrophysics Data System (ADS)

    2006-11-01

    WE RECOMMEND Critical mass Philip Ball explores the idea of the physics of society. Eurekas and Euphorias A humorous yet insightful collection of scientific anecdotes. Wind turbine Low-cost wind turbine produces excellent results. Science Center Nemo Hands-on science centre has some great displays for teenagers. Crocodile Physics There’s something for everyone in this lesson software package. Wireless Dynamics Sensor System A fun way to measure and record altitude and acceleration. WORTH A LOOK Climate Change Begins at Home This well researched book tackles the issue of saving our planet. The Little Doctor Datalogger Datalogger has lots of facilities but needs some manual processing. HANDLE WITH CARE The Physics of Basketball Only of interest to budding physicists obsessed with basketball. Virtual Physics This package offers nice simulations but not a lot else. WEB WATCH An eclectic mix of nuclear- and general-physics websites.

  2. F-16XL Hybrid Reynolds-Averaged Navier-Stokes/Large Eddy Simulation on Unstructured Grids

    NASA Technical Reports Server (NTRS)

    Park, Michael A.; Abdol-Hamid, Khaled S.; Elmiligui, Alaa

    2015-01-01

    This study continues the Cranked Arrow Wing Aerodynamics Program, International (CAWAPI) investigation with the FUN3D and USM3D flow solvers. CAWAPI was established to study the F-16XL, because it provides a unique opportunity to fuse fight test, wind tunnel test, and simulation to understand the aerodynamic features of swept wings. The high-lift performance of the cranked-arrow wing planform is critical for recent and past supersonic transport design concepts. Simulations of the low speed high angle of attack Flight Condition 25 are compared: Detached Eddy Simulation (DES), Modi ed Delayed Detached Eddy Simulation (MDDES), and the Spalart-Allmaras (SA) RANS model. Iso- surfaces of Q criterion show the development of coherent primary and secondary vortices on the upper surface of the wing that spiral, burst, and commingle. SA produces higher pressure peaks nearer to the leading-edge of the wing than flight test measurements. Mean DES and MDDES pressures better predict the flight test measurements, especially on the outer wing section. Vorticies and vortex-vortex interaction impact unsteady surface pressures. USM3D showed many sharp tones in volume points spectra near the wing apex with low broadband noise and FUN3D showed more broadband noise with weaker tones. Spectra of the volume points near the outer wing leading-edge was primarily broadband for both codes. Without unsteady flight measurements, the flight pressure environment can not be used to validate the simulations containing tonal or broadband spectra. Mean forces and moment are very similar between FUN3D models and between USM3D models. Spectra of the unsteady forces and moment are broadband with a few sharp peaks for USM3D.

  3. A Non-Cut Cell Immersed Boundary Method for Use in Icing Simulations

    NASA Technical Reports Server (NTRS)

    Sarofeen, Christian M.; Noack, Ralph W.; Kreeger, Richard E.

    2013-01-01

    This paper describes a computational fluid dynamic method used for modelling changes in aircraft geometry due to icing. While an aircraft undergoes icing, the accumulated ice results in a geometric alteration of the aerodynamic surfaces. In computational simulations for icing, it is necessary that the corresponding geometric change is taken into consideration. The method used, herein, for the representation of the geometric change due to icing is a non-cut cell Immersed Boundary Method (IBM). Computational cells that are in a body fitted grid of a clean aerodynamic geometry that are inside a predicted ice formation are identified. An IBM is then used to change these cells from being active computational cells to having properties of viscous solid bodies. This method has been implemented in the NASA developed node centered, finite volume computational fluid dynamics code, FUN3D. The presented capability is tested for two-dimensional airfoils including a clean airfoil, an iced airfoil, and an airfoil in harmonic pitching motion about its quarter chord. For these simulations velocity contours, pressure distributions, coefficients of lift, coefficients of drag, and coefficients of pitching moment about the airfoil's quarter chord are computed and used for comparison against experimental results, a higher order panel method code with viscous effects, XFOIL, and the results from FUN3D's original solution process. The results of the IBM simulations show that the accuracy of the IBM compares satisfactorily with the experimental results, XFOIL results, and the results from FUN3D's original solution process.

  4. Why History? Thinking about the Uses of the Past.

    ERIC Educational Resources Information Center

    Stricker, Frank

    1992-01-01

    Discusses reasons for studying history. Suggests that compelling arguments for historical study will affect students' attitudes throughout life. Evaluates common rationales for studying history. Includes history as fun, tradition, great ideas, human folly, escapism, and nationalist legitimation. Urges that students be taught history as facts that…

  5. A microcomputer model for simulating pressurized flow in a storm sewer system : final report.

    DOT National Transportation Integrated Search

    1989-01-01

    A review was made of several computer programs capable of simulating sewer flows under surcharge or pressurized flow conditions. A modified version of the EXTRAN module of the SYMM model, called PFSM, was developed and attached to the FHYA Pooled Fun...

  6. Water, Water Everywhere

    ERIC Educational Resources Information Center

    Keeler, Rusty

    2009-01-01

    Everybody knows that children love water and how great water play is for children. The author discusses ways to add water to one's playscape that fully comply with health and safety regulations and are still fun for children. He stresses the importance of creating water play that provides children with the opportunity to interact with water.

  7. Teaching through Trade Books: Seeing Stars

    ERIC Educational Resources Information Center

    Royce, Christine Anne

    2008-01-01

    The winter months are a great time to make observations of several familiar constellations. While there is no scientific reason to "know" the constellations--they are simply imaginative pictures imposed on stars--studying constellations can help students connect with culture in a fun way and develop the awareness that stars are different in…

  8. Great Performances: Creating Classroom-Based Assessment Tasks. Second Edition

    ERIC Educational Resources Information Center

    Shoemaker, Betty; Lewin, Larry

    2011-01-01

    Get an in-depth understanding of how to create fun, engaging, and challenging performance assessments that require students to elaborate on content and demonstrate mastery of skills. This update of an ASCD (Association for Supervision and Curriculum Development) classic includes new scoring methods, reading assessments, and insights on navigating…

  9. Coupled carbon-nitrogen land surface modelling for UK agricultural landscapes using JULES and JULES-ECOSSE-FUN (JEF)

    NASA Astrophysics Data System (ADS)

    Comyn-Platt, Edward; Clark, Douglas; Blyth, Eleanor

    2016-04-01

    The UK is required to provide accurate estimates of the UK greenhouse gas (GHG; CO2, CH4 and N2O) emissions for the UNFCCC (United Nations Framework Convention on Climate Change). Process based land surface models (LSMs), such as the Joint UK Land Environment Simulator (JULES), attempt to provide such estimates based on environmental (e.g. land use and soil type) and meteorological conditions. The standard release of JULES focusses on the water and carbon cycles, however, it has long been suggested that a coupled carbon-nitrogen scheme could enhance simulations. This is of particular importance when estimating agricultural emission inventories where the carbon cycle is effectively managed via the human application of nitrogen based fertilizers. JULES-ECOSSE-FUN (JEF) links JULES with the Estimation of Carbon in Organic Soils - Sequestration and Emission (ECOSSE) model and the Fixation and Uptake of Nitrogen (FUN) model as a means of simulating C:N coupling. This work presents simulations from the standard release of JULES and the most recent incarnation of the JEF coupled system at the point and field scale. Various configurations of JULES and JEF were calibrated and fine-tuned based on comparisons with observations from three UK field campaigns (Crichton, Harwood Forest and Brattleby) specifically chosen to represent the managed vegetation types that cover the UK. The campaigns included flux tower and chamber measurements of CO2, CH4 and N2O amongst other meteorological parameters and records of land management such as application of fertilizer and harvest date at the agricultural sites. Based on the results of these comparisons, JULES and/or JEF will be used to provide simulations on the regional and national scales in order to provide improved estimates of the total UK emission inventory.

  10. Metrics for Learning from Simulations (and Perhaps Games)

    ERIC Educational Resources Information Center

    Rushby, Nick

    2016-01-01

    One of the key trends in learning technology in recent years has been the growing interest in simulations and serious games. Much of the research into simulations and serious games has tended to focus on aspects of fun and engagement rather than on what is happening in the process to cause transferable learning. Much of it has been based on small…

  11. Assessment of Hybrid RANS/LES Turbulence Models for Aeroacoustics Applications

    NASA Technical Reports Server (NTRS)

    Vatsa, Veer N.; Lockard, David P.

    2010-01-01

    Predicting the noise from aircraft with exposed landing gear remains a challenging problem for the aeroacoustics community. Although computational fluid dynamics (CFD) has shown promise as a technique that could produce high-fidelity flow solutions, generating grids that can resolve the pertinent physics around complex configurations can be very challenging. Structured grids are often impractical for such configurations. Unstructured grids offer a path forward for simulating complex configurations. However, few unstructured grid codes have been thoroughly tested for unsteady flow problems in the manner needed for aeroacoustic prediction. A widely used unstructured grid code, FUN3D, is examined for resolving the near field in unsteady flow problems. Although the ultimate goal is to compute the flow around complex geometries such as the landing gear, simpler problems that include some of the relevant physics, and are easily amenable to the structured grid approaches are used for testing the unstructured grid approach. The test cases chosen for this study correspond to the experimental work on single and tandem cylinders conducted in the Basic Aerodynamic Research Tunnel (BART) and the Quiet Flow Facility (QFF) at NASA Langley Research Center. These configurations offer an excellent opportunity to assess the performance of hybrid RANS/LES turbulence models that transition from RANS in unresolved regions near solid bodies to LES in the outer flow field. Several of these models have been implemented and tested in both structured and unstructured grid codes to evaluate their dependence on the solver and mesh type. Comparison of FUN3D solutions with experimental data and numerical solutions from a structured grid flow solver are found to be encouraging.

  12. Another Death Star?

    NASA Image and Video Library

    2012-12-03

    Although Mimas holds the unofficial designation of Death Star moon, Tethys is seen here also vaguely resembling the space station from Star Wars. Apparently, Tethys doesnt want Mimas to have all the fun!

  13. Having a Ball with Fitness Balls

    ERIC Educational Resources Information Center

    McNulty, Betty

    2011-01-01

    Fitness programs can be greatly enhanced with the addition of fitness balls. They are a fun, challenging, economical, and safe way to incorporate a cardiovascular, strength, and stretching program for all fitness levels in a physical education setting. The use of these balls has become more popular during the last decade, and their benefits and…

  14. Programming for Fun: MUDs as a Context for Collaborative Learning.

    ERIC Educational Resources Information Center

    Bruckman, Amy

    Multi-User Dungeons (MUDs), are text-based virtual reality environments in which participants separated by great physical distances can communicate and collaborate in programming. Most MUDs started out as adventure games but are quickly being adapted for more "serious" endeavors. This paper presents a case study of the experiences of a…

  15. Research Informed Science Enrichment Programs at the Gravity Discovery Centre

    ERIC Educational Resources Information Center

    Venville, Grady; Blair, David; Coward, David; Deshon, Fred; Gargano, Mark; Gondwe, Mzamose; Heary, Auriol; Longnecker, Nancy; Pitts, Marina; Zadnik, Marjan

    2012-01-01

    Excursions to museums and science centres generally are great fun for students and teachers. The potential educational benefits beyond enjoyment, however, are rarely realised or analysed for their efficacy. The purpose of this paper is to describe four educational enrichment programs delivered at the Gravity Discovery Centre (GDC), near Gingin,…

  16. Using Stellarium to cyber-observe the Great American Eclipse

    NASA Astrophysics Data System (ADS)

    Prim, Ellie R.; Sitar, David J.

    2017-09-01

    The Great American Eclipse is over. Somewhat sad, is it not? Individuals who were unable to experience the event on August 21, 2017, can now cyber-observe the eclipse with Stellarium (http://www.stellarium.org). In the authors' opinion, it is fun and has many great applications in the classroom. In addition it is open source and available for Android, iOS, and Linux users. We here at Appalachian use it in our introductory astronomy labs for specific activities such as investigating coordinate systems, discovering differences between solar and sidereal days, as well as determining why your "astrological sign" is most often not your "astronomical sign."

  17. Aeroacoustic Simulations of a Nose Landing Gear Using FUN3D on Pointwise Unstructured Grids

    NASA Technical Reports Server (NTRS)

    Vatsa, Veer N.; Khorrami, Mehdi R.; Rhoads, John; Lockard, David P.

    2015-01-01

    Numerical simulations have been performed for a partially-dressed, cavity-closed (PDCC) nose landing gear configuration that was tested in the University of Florida's open-jet acoustic facility known as the UFAFF. The unstructured-grid flow solver FUN3D is used to compute the unsteady flow field for this configuration. Mixed-element grids generated using the Pointwise(TradeMark) grid generation software are used for these simulations. Particular care is taken to ensure quality cells and proper resolution in critical areas of interest in an effort to minimize errors introduced by numerical artifacts. A hybrid Reynolds-averaged Navier-Stokes/large eddy simulation (RANS/LES) turbulence model is used for these simulations. Solutions are also presented for a wall function model coupled to the standard turbulence model. Time-averaged and instantaneous solutions obtained on these Pointwise grids are compared with the measured data and previous numerical solutions. The resulting CFD solutions are used as input to a Ffowcs Williams-Hawkings noise propagation code to compute the farfield noise levels in the flyover and sideline directions. The computed noise levels compare well with previous CFD solutions and experimental data.

  18. Exocyst-Dependent Membrane Addition Is Required for Anaphase Cell Elongation and Cytokinesis in Drosophila

    PubMed Central

    Giansanti, Maria Grazia; Vanderleest, Timothy E.; Jewett, Cayla E.; Sechi, Stefano; Frappaolo, Anna; Fabian, Lacramioara; Robinett, Carmen C.; Brill, Julie A.; Loerke, Dinah; Fuller, Margaret T.; Blankenship, J. Todd

    2015-01-01

    Mitotic and cytokinetic processes harness cell machinery to drive chromosomal segregation and the physical separation of dividing cells. Here, we investigate the functional requirements for exocyst complex function during cell division in vivo, and demonstrate a common mechanism that directs anaphase cell elongation and cleavage furrow progression during cell division. We show that onion rings (onr) and funnel cakes (fun) encode the Drosophila homologs of the Exo84 and Sec8 exocyst subunits, respectively. In onr and fun mutant cells, contractile ring proteins are recruited to the equatorial region of dividing spermatocytes. However, cytokinesis is disrupted early in furrow ingression, leading to cytokinesis failure. We use high temporal and spatial resolution confocal imaging with automated computational analysis to quantitatively compare wild-type versus onr and fun mutant cells. These results demonstrate that anaphase cell elongation is grossly disrupted in cells that are compromised in exocyst complex function. Additionally, we observe that the increase in cell surface area in wild type peaks a few minutes into cytokinesis, and that onr and fun mutant cells have a greatly reduced rate of surface area growth specifically during cell division. Analysis by transmission electron microscopy reveals a massive build-up of cytoplasmic astral membrane and loss of normal Golgi architecture in onr and fun spermatocytes, suggesting that exocyst complex is required for proper vesicular trafficking through these compartments. Moreover, recruitment of the small GTPase Rab11 and the PITP Giotto to the cleavage site depends on wild-type function of the exocyst subunits Exo84 and Sec8. Finally, we show that the exocyst subunit Sec5 coimmunoprecipitates with Rab11. Our results are consistent with the exocyst complex mediating an essential, coordinated increase in cell surface area that potentiates anaphase cell elongation and cleavage furrow ingression. PMID:26528720

  19. The effect of playing a science center-based mobile game: Affective outcomes and gender differences

    NASA Astrophysics Data System (ADS)

    Atwood-Blaine, Dana

    Situated in a hands-on science center, The Great STEM Caper was a collaborative mobile game built on the ARIS platform that was designed to engage 5th-9th grade players in NGSS science and engineering practices while they interacted with various exhibits. Same gender partners sharing one iPad would search for QR codes placed at specific exhibits; scanning a code within the game would launch a challenge for that exhibit. The primary hypothesis was that in- game victories would be equivalent to "mastery experiences" as described by Bandura (1997) and would result in increased science self-efficacy. Gender differences in gameplay behaviors and perceptions were also studied. The study included two groups, one that played the game during their visit and one that explored the science center in the traditional way. The Motivation to Learn Science Questionnaire was administered to participants in both groups both before and after their visit to the science center. Participants wore head-mounted GoPro cameras to record their interactions within the physical and social environment. No differences in affective outcomes were found between the game and comparison groups or between boys and girls in the game group. The MLSQ was unable to measure any significant change in science self-efficacy, interest and enjoyment of science, or overall motivation to learn science in either group. However, girls outperformed boys on every measure of game achievement. Lazzaro's (2004) four types of fun were found to be a good fit for describing the gender differences in game perceptions and behaviors. Girls tended to enjoy hard fun and collaborative people fun while boys enjoyed easy fun and competitive people fun. While boys associated game achievement with enjoyment and victory, girls perceived their game achievement as difficult, rather than enjoyable or victorious.

  20. The Ben Franklin Book of Easy and Incredible Experiments, Activities, Projects, and Science Fun.

    ERIC Educational Resources Information Center

    Rudy, Lisa Jo, Ed.

    Benjamin Franklin was the first great American scientist. This book contains activities which are organized into six subjects that Benjamin Franklin investigated: observation and experimentation, meteorology, electricity, sound and music, paper and printing, and lenses and vision. At the end of each chapter is a list of resources and ideas. The…

  1. Kick-Start Your Class: Academic Icebreakers to Engage Students

    ERIC Educational Resources Information Center

    Johnson, LouAnne

    2012-01-01

    LouAnne Johnson's newest book is a collection of fun and simple educational icebreaker activities that get students excited and engaged from the very first minute of class. These activities are great to use with students at all levels, and many of the activities include variations and modifications for different groups. Research has shown that the…

  2. Industry and Extension Partnership to Enhance STEM and Agricultural Education

    ERIC Educational Resources Information Center

    Campbell, Brian T.; Wilkinson, Carol A.; Shepherd, Pamela J.; Gray, Paula

    2015-01-01

    STEM education has become essential in the United States, and agriculture allows for a great opportunity to teach STEM education in a fun, hands-on manner. The Virginia Southern Piedmont Agriculture Research and Extension Center (SPAREC), in partnership with King Arthur Flour, has created a program that reinforces what is taught in the classroom…

  3. Risky Drinking Can Put a Chill on Your Summer Fun

    MedlinePlus

    ... which can lead to tragic consequences on the water, on the road, and in the great outdoors. In fact, research shows that up to 70 percent of all ... with the diving board, or dive where the water is too shallow. Boaters Can Lose Their ... to research funded by the National Institute on Alcohol Abuse ...

  4. Petticoat Pioneers: Athletic Advances for Women in Victorian and Edwardian New Zealand.

    ERIC Educational Resources Information Center

    Crawford, Scott A. G. M.

    Women in colonial New Zealand did not have the variety of recreational options available in the "motherland" (Great Britain). Nevertheless, there was a social climate of acceptance if not for the female athlete then certainly for the woman eager to enjoy the fun and freedom of recreational activities. In New Zealand, the social class…

  5. 10 Tempting Image-Editing Tasks

    ERIC Educational Resources Information Center

    Guhin, Paula

    2009-01-01

    Asking students to manipulate digital photos on the computer is one of the easiest ways the author knows to engage their attention. It's fabulous fun for them and a great teaching tool for educators. In this article, the author presents 10 ways to impress students with image-editing software. These are: (1) filters are fascinating; (2) get a move…

  6. Hang in there! Quick takes on Y2K.

    PubMed

    Lewis, A G; Weingart, V S

    1998-11-01

    Cliffhangers in movies are great fun. But not in real life. Think Y2K. If you haven't scripted a way to beat the millennium bug, there are workable solutions that can be created in six months. Here's how to begin production: Prioritize activities, expenditures and resources, and apply them to the most vital problems first.

  7. Kick, Glide, Pole! Cross-Country Skiing Fun (Part I)

    ERIC Educational Resources Information Center

    Duoos, Bridget A.

    2011-01-01

    Cross-country skiing is a great activity for taking a physical education class outside during the cold winter months. It is also a diverse activity that appeals to students of all ages, and is an excellent cardio-respiratory activity to keep students active. This article has provided the first steps in preparing a cross-country skiing lesson in…

  8. "Your Lunch Pail Is Silly!" Children's and Teachers' Views on Teasing

    ERIC Educational Resources Information Center

    Harwood, Debra; Copfer, Sarah

    2015-01-01

    What is childhood like today? Is it a world fraught with endless joy, fun, and games, or are children experiencing a much different reality? A child's social interactions can be a source of great enjoyment and are essential to early development. Conversely, young children routinely experience tension, ambiguity, and conflict as they navigate the…

  9. It's not football.

    PubMed

    Ryan, G

    1998-01-01

    Today I am as happy as I could ever be. I have created a lot out of very little, I have worked full time, played full time, got full-time friends, full-time independence, had full-time love and am lucky enough to be with my new full-time love who helps me a great deal both physically and mentally. It is definitely no fun coughing until your chest is sore in the morning, afternoon and evening. Having wringing night-sweats from cepacia. Wanting to sleep more than Mr Sleep from Sleepland. Taking tablets the size of which sunk the Belgrano. Finding time for physiotherapy, eating the right meals, playing on my Playstation. Depression has got through on previous occasions, but not for long, and it has never resulted in anything more than a 'wake up and smell the coffee' call from myself. Having CF is no ball game (otherwise it would be called football or something!), but I have had a lot of fun and will continue to do so for however long. Two years, five years, 20 years--who's to say, not me. We could all have the same left, I just hope that everyone has as much fun.

  10. MainXchange in the Classroom: The New Internet Stock Market Game. Teacher's Guide and Student Activities.

    ERIC Educational Resources Information Center

    1998

    This teaching guide/student activities booklet, for grades 6-9 and 7-11, outlines an Internet-based stock exchange simulation that allows students to learn about the stock market in a fun format. The simulation (the "MainXchange") described in the booklet offers students the opportunity to engage in "real-life" investing, while…

  11. Fun with Falling Man

    ERIC Educational Resources Information Center

    Mosley, Clay R.

    2009-01-01

    A shiny human figure turned into a car or a jet--what kid (or kid at heart) wouldn't enjoy these images? The author found that showing his students these shiny human sculptures by artist Ernest Trova (1927-2009) was a great place to start an exciting sculpture project with his fourth-grade students. In the 1960s, Ernest Trova created a painting of…

  12. Scouting out a Progressive Role Model: Here Come the Girl Scouts!

    ERIC Educational Resources Information Center

    Cushman, Mary

    2014-01-01

    Shana Corey's picture book, "Here Come the Girl Scouts!: The Amazing All-True Story of Juliette 'Daisy' Gordon Low and Her Great Adventure" describes Low's life as one of excitement, boldness, and fun. The "birthday" of Girl Scouts falls conveniently near the middle of Women's History Month, on March…

  13. Child Care Recipes: Food for Health and Fun. From USDA's Child and Adult Care Food Program.

    ERIC Educational Resources Information Center

    Food and Nutrition Service (USDA), Washington, DC.

    Intended to help child care providers show young children how to make healthy food choices, this collection contains standardized recipes and kitchen tips to help providers put together great tasting, nutritious meals that will appeal to young children. The recipe instructions are geared for groups of 25 and 50, and have been tested for product…

  14. Are Your Children Captured by Ninja Turtles? How To Turn What Children "Love" into What Is Appropriate.

    ERIC Educational Resources Information Center

    Miles, Sue L.

    This booklet relates ways to communicate with preschoolers about such phenomena as Ninja Turtles. Ninja Turtles are likeable, fun-loving creatures that have captured the imagination of children because they have a great deal of energy, strength, and power. However, because the turtles model language and engage in violence that negatively affects…

  15. The Lion and the Lamb: Learning about Tolerance and Compassion

    ERIC Educational Resources Information Center

    Johnson, Judith C.

    2009-01-01

    As the holidays approached this year, the author was looking for something new and different from poinsettias, Christmas trees and snowy landscapes for third-graders. This is a special class who is up for new ideas and art adventures. They had not yet used the changeable markers, which are great fun for pattern and design work. This article…

  16. Dribbling a Basketball: Activities for Fun and Improvement

    ERIC Educational Resources Information Center

    Barney, David; McGaha, Patrick

    2005-01-01

    Basketball is a great activity. All that is required is a ball and basket. A natural reaction when handed a basketball is to dribble the ball, but in order to be a skilled dribbler, practice is required. Players need drills and activities that will build the confidence they need to play in an actual game. With beginning teachers in mind, this…

  17. 10 Things to Consider before Your Next Family Vacation

    ERIC Educational Resources Information Center

    Exceptional Parent, 2011

    2011-01-01

    Vacations allow the mind and body to recharge from stress and fatigue; and it's nice to escape everyday busyness. Children need vacation time too: school can be hard work! Vacation is a great time to enjoy good food, fun, and bonding, whether it takes one to the beach, an amusement park, camping, or cruising rivers, lakes, and oceans. This article…

  18. Time-Accurate Unsteady Pressure Loads Simulated for the Space Launch System at Wind Tunnel Conditions

    NASA Technical Reports Server (NTRS)

    Alter, Stephen J.; Brauckmann, Gregory J.; Kleb, William L.; Glass, Christopher E.; Streett, Craig L.; Schuster, David M.

    2015-01-01

    A transonic flow field about a Space Launch System (SLS) configuration was simulated with the Fully Unstructured Three-Dimensional (FUN3D) computational fluid dynamics (CFD) code at wind tunnel conditions. Unsteady, time-accurate computations were performed using second-order Delayed Detached Eddy Simulation (DDES) for up to 1.5 physical seconds. The surface pressure time history was collected at 619 locations, 169 of which matched locations on a 2.5 percent wind tunnel model that was tested in the 11 ft. x 11 ft. test section of the NASA Ames Research Center's Unitary Plan Wind Tunnel. Comparisons between computation and experiment showed that the peak surface pressure RMS level occurs behind the forward attach hardware, and good agreement for frequency and power was obtained in this region. Computational domain, grid resolution, and time step sensitivity studies were performed. These included an investigation of pseudo-time sub-iteration convergence. Using these sensitivity studies and experimental data comparisons, a set of best practices to date have been established for FUN3D simulations for SLS launch vehicle analysis. To the author's knowledge, this is the first time DDES has been used in a systematic approach and establish simulation time needed, to analyze unsteady pressure loads on a space launch vehicle such as the NASA SLS.

  19. Blogging for Soil: Why, how and having fun!

    NASA Astrophysics Data System (ADS)

    Drake, Jess

    2014-05-01

    Scientific blogging has become a more and more popular way of science outreach and communication. There are only a handful of soil science blogs, and I think there should be more! Blogging is a great way to share cool soil science stories, engage with the wider community, and promote understanding. It allows people to stumble over thoughts and ideas, and to think about how it fits in their daily life. It also provides an informal education and reference on the internet in a time where people Google everything. It can also be fun as well as being factual. At this talk, using my own experiences and the success of other soil science blogs, I will discuss: how to start a blog, why we should consider them as a way to communicate science, and what things to consider when you start your blog.

  20. FunSimMat: a comprehensive functional similarity database

    PubMed Central

    Schlicker, Andreas; Albrecht, Mario

    2008-01-01

    Functional similarity based on Gene Ontology (GO) annotation is used in diverse applications like gene clustering, gene expression data analysis, protein interaction prediction and evaluation. However, there exists no comprehensive resource of functional similarity values although such a database would facilitate the use of functional similarity measures in different applications. Here, we describe FunSimMat (Functional Similarity Matrix, http://funsimmat.bioinf.mpi-inf.mpg.de/), a large new database that provides several different semantic similarity measures for GO terms. It offers various precomputed functional similarity values for proteins contained in UniProtKB and for protein families in Pfam and SMART. The web interface allows users to efficiently perform both semantic similarity searches with GO terms and functional similarity searches with proteins or protein families. All results can be downloaded in tab-delimited files for use with other tools. An additional XML–RPC interface gives automatic online access to FunSimMat for programs and remote services. PMID:17932054

  1. The fun culture in seniors' online communities.

    PubMed

    Nimrod, Galit

    2011-04-01

    Previous research found that "fun on line" is the most dominant content in seniors' online communities. The present study aimed to further explore the fun culture in these communities and to discover its unique qualities. The study applied an online ethnography (netnography) approach, utilizing a full year's data from 6 leading seniors' online communities. The final database included about 50,000 posts. The majority of posts were part of online social games, including cognitive, associative, and creative games. The main subjects in all contents were sex, gender differences, aging, grandparenting, politics, faith, and alcohol. Main participatory behaviors were selective timing, using expressive style, and personalization of the online character. Although most participants were "lurkers," the active participants nurtured community norms and relationships, as reflected in the written dialogues. In a reality of limited alternatives for digital games that meet older adults' needs and interests, seniors found an independent system to satisfy their need for play. Seniors' online communities provided a unique form of casual leisure, whose nature varied among different groups of participants. The fun culture seemed to offer participants many desired benefits, including meaningful play, liminality and communitas, opportunity to practice and demonstrate their abilities, and means for coping with aging. Therefore, it may have positive impact on seniors' well-being and successful aging.

  2. Project LOLA or Lunar Orbit and Landing Approach was a simulator built at Langley

    NASA Image and Video Library

    1961-07-23

    Test subject sitting at the controls: Project LOLA or Lunar Orbit and Landing Approach was a simulator built at Langley to study problems related to landing on the lunar surface. It was a complex project that cost nearly $2 million dollars. James Hansen wrote: "This simulator was designed to provide a pilot with a detailed visual encounter with the lunar surface; the machine consisted primarily of a cockpit, a closed-circuit TV system, and four large murals or scale models representing portions of the lunar surface as seen from various altitudes. The pilot in the cockpit moved along a track past these murals which would accustom him to the visual cues for controlling a spacecraft in the vicinity of the moon. Unfortunately, such a simulation--although great fun and quite aesthetic--was not helpful because flight in lunar orbit posed no special problems other than the rendezvous with the LEM, which the device did not simulate. Not long after the end of Apollo, the expensive machine was dismantled." (p. 379) Ellis J. White further described this simulator in his paper , "Discussion of Three Typical Langley Research Center Simulation Programs," (Paper presented at the Eastern Simulation Council (EAI's Princeton Computation Center), Princeton, NJ, October 20, 1966.) "A typical mission would start with the first cart positioned on model 1 for the translunar approach and orbit establishment. After starting the descent, the second cart is readied on model 2 and, at the proper time, when superposition occurs, the pilot's scene is switched from model 1 to model 2. then cart 1 is moved to and readied on model 3. The procedure continues until an altitude of 150 feet is obtained. The cabin of the LM vehicle has four windows which represent a 45 degree field of view. The projection screens in front of each window represent 65 degrees which allows limited head motion before the edges of the display can be seen. The lunar scene is presented to the pilot by rear projection on the screens with four Schmidt television projectors. The attitude orientation of the vehicle is represented by changing the lunar scene through the portholes determined by the scan pattern of four orthicons. The stars are front projected onto the upper three screens with a four-axis starfield generation (starball) mounted over the cabin and there is a separate starball for the low window." -- Published in James R. Hansen, Spaceflight Revolution: NASA Langley Research Center From Sputnik to Apollo, (Washington: NASA, 1995), p. 379.

  3. Game Changers: New Concepts of PE and Sports Programs Are Making It More Fun for Everyone to Play

    ERIC Educational Resources Information Center

    McCollum, Sean

    2012-01-01

    In this article, the author reports an up-and-coming generation of teachers and coaches who are dedicated to inclusive PE practices. They are passionate about helping all kids discover the physical, social, and emotional benefits--as well as pleasures--of physical activity. The benefits of inclusive PE practices are too great to forfeit, says Lynn…

  4. "I Guess It Was Pretty Fun": Using WebQuests in the Middle School Classroom.

    ERIC Educational Resources Information Center

    Lipscomb, George

    2003-01-01

    Notes that the WebQuest helps students harness the vast amount of on-line resources available. Presents a list of 10 suggestions that may help teachers unfamiliar with WebQuests, especially those in the history classroom, to use them more effectively. Concludes that students learned a great deal about the Civil War by doing the WebQuest, and the…

  5. What if Other Species Could Compete in the Olympics?

    ERIC Educational Resources Information Center

    Keeler, Georgie

    2012-01-01

    To date, the fastest Olympic sprinter is Usain Bolt, who ran 200 m in 19.19 seconds. Would any other animal species on the planet have a chance of beating this man in a race? Children find this kind of question intriguing, and introducing a topic like this is a great way to make biology and mathematics fun. It provides a more practical application…

  6. Profile Optimization Method for Robust Airfoil Shape Optimization in Viscous Flow

    NASA Technical Reports Server (NTRS)

    Li, Wu

    2003-01-01

    Simulation results obtained by using FUN2D for robust airfoil shape optimization in transonic viscous flow are included to show the potential of the profile optimization method for generating fairly smooth optimal airfoils with no off-design performance degradation.

  7. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Lanier, Nicholas Edward

    We have completed implementation of a laser package in LANL's principal AGEX design code, Cassio. Although we have greatly improved our target characterization and uncertainty quantification, we remain unable to satisfactorily simulate the NIF Pleiades data.

  8. Apollo - LOLA Project

    NASA Image and Video Library

    1961-12-05

    Project LOLA. Test subject sitting at the controls: Project LOLA or Lunar Orbit and Landing Approach was a simulator built at Langley to study problems related to landing on the lunar surface. It was a complex project that cost nearly 2 million dollars. James Hansen wrote: This simulator was designed to provide a pilot with a detailed visual encounter with the lunar surface the machine consisted primarily of a cockpit, a closed-circuit TV system, and four large murals or scale models representing portions of the lunar surface as seen from various altitudes. The pilot in the cockpit moved along a track past these murals which would accustom him to the visual cues for controlling a spacecraft in the vicinity of the moon. Unfortunately, such a simulation--although great fun and quite aesthetic--was not helpful because flight in lunar orbit posed no special problems other than the rendezvous with the LEM, which the device did not simulate. Not long after the end of Apollo, the expensive machine was dismantled. (p. 379) Ellis J. White wrote in his paper, Discussion of Three Typical Langley Research Center Simulation Programs : A typical mission would start with the first cart positioned on model 1 for the translunar approach and orbit establishment. After starting the descent, the second cart is readied on model 2 and, at the proper time, when superposition occurs, the pilot s scene is switched from model 1 to model 2. then cart 1 is moved to and readied on model 3. The procedure continues until an altitude of 150 feet is obtained. The cabin of the LM vehicle has four windows which represent a 45 degree field of view. The projection screens in front of each window represent 65 degrees which allows limited head motion before the edges of the display can be seen. The lunar scene is presented to the pilot by rear projection on the screens with four Schmidt television projectors. The attitude orientation of the vehicle is represented by changing the lunar scene through the portholes determined by the scan pattern of four orthicons. The stars are front projected onto the upper three screens with a four-axis starfield generation (starball) mounted over the cabin and there is a separate starball for the low window. -- Published in James R. Hansen, Spaceflight Revolution: NASA Langley Research Center From Sputnik to Apollo, (Washington: NASA, 1995), p. 379 Ellis J. White, Discussion of Three Typical Langley Research Center Simulation Programs, Paper presented at the Eastern Simulation Council (EAI s Princeton Computation Center), Princeton, NJ, October 20, 1966.

  9. Learning while having fun: the use of video gaming to teach geriatric house calls to medical students.

    PubMed

    Duque, Gustavo; Fung, Shek; Mallet, Louise; Posel, Nancy; Fleiszer, David

    2008-07-01

    Although most health professionals perform home visits, there is not a structured method for performing them. In addition, in-training health professionals' exposure to home visits is limited for logistical reasons. A new method for medical students to learn how to perform an effective home visit was developed using an instructional video game. It was expected that students would learn the principles of a home visit using a video game while identifying the usefulness of video gaming (edutainment) in geriatrics education. A video game was created simulating a patient's house that the students were able to explore. Students played against time and distracters while being expected to click on those elements that they considered to be risk factors for falls or harmful for the patient. At the end of the game, the students received feedback on the chosen elements that were right or wrong. Finally, evaluation of the tool was obtained using pre- and posttests and pre- and postexposure feedback surveys. Fifty-six fourth-year medical students used the video game and completed the tests and the feedback surveys. This method showed a high level of engagement that is associated with improvement in knowledge. Additionally, users' feedback indicated that it was an innovative approach to the teaching of health sciences. In summary, this method provides medical students with a fun and structured experience that has an effect not only on their learning, but also on their understanding of the particular needs of the elderly population.

  10. Fun and games and boredom

    USDA-ARS?s Scientific Manuscript database

    Serious videogames use entertainment to teach, train, or change behavior. What began in the 1970s as tentative attempts to create learning software is now a recognized videogame genre and an emerging health science. Although more research is needed, a growing body of literature suggests serious vide...

  11. Fun Is More Fun When Others Are Involved.

    PubMed

    Reis, Harry T; O'Keefe, Stephanie D; Lane, Richard D

    2017-01-01

    Fun activities are commonly sought and highly desired yet their affective side has received little scrutiny. The present research investigated two features of fun in two daily diary studies and one laboratory experiment. First, we examined the affective state associated with fun experiences. Second, we investigated the social context of fun, considering whether shared fun is more enjoyable than solitary fun. Findings from these studies indicated that fun is associated with both high-activation and low-activation positive affects, and that it is enhanced when experienced with others (especially friends). However, social fun was associated with increases in high-activation but not low-activation positive affect, suggesting that social interaction emphasizes energizing affective experiences. We also found that loneliness moderated the latter effects, such that lonely individuals received a weaker boost from shared compared to solitary fun. These results add to what is known about the impact of social contexts on affective experience.

  12. Fun Is More Fun When Others Are Involved

    PubMed Central

    Reis, Harry T.; O'Keefe, Stephanie D.; Lane, Richard D.

    2016-01-01

    Fun activities are commonly sought and highly desired yet their affective side has received little scrutiny. The present research investigated two features of fun in two daily diary studies and one laboratory experiment. First, we examined the affective state associated with fun experiences. Second, we investigated the social context of fun, considering whether shared fun is more enjoyable than solitary fun. Findings from these studies indicated that fun is associated with both high-activation and low-activation positive affects, and that it is enhanced when experienced with others (especially friends). However, social fun was associated with increases in high-activation but not low-activation positive affect, suggesting that social interaction emphasizes energizing affective experiences. We also found that loneliness moderated the latter effects, such that lonely individuals received a weaker boost from shared compared to solitary fun. These results add to what is known about the impact of social contexts on affective experience. PMID:28919919

  13. The fun integration theory: toward sustaining children and adolescents sport participation.

    PubMed

    Visek, Amanda J; Achrati, Sara M; Mannix, Heather; McDonnell, Karen; Harris, Brandonn S; DiPietro, Loretta

    2015-03-01

    Children cite "fun" as the primary reason for participation in organized sport and its absence as the number-one reason for youth sport attrition. Therefore, the purpose of this study was to develop a theoretical framework of fun using a novel mixed-method assessment of participants in sport (FUN MAPS) via concept mapping. Youth soccer players (n = 142), coaches (n = 37), and parents (n = 57) were stratified by age, sex, and competition level and contributed their ideas through (a) qualitative brainstorming, identifying all of the things that make playing sports fun for players; (b) sorting of ideas; and (c) rating each idea on its importance, frequency, and feasibility. The FUN MAPS identify the 4 fundamental tenets of fun in youth sport within 11 fun-dimensions composed of 81 specific fun-determinants, while also establishing the youth sport ethos. The FUN MAPS provide pictorial evidence-based blueprints for the fun integration theory (FIT), which is a multitheoretical, multidimensional, and stakeholder derived framework that can be used to maximize fun for children and adolescents to promote and sustain an active and healthy lifestyle through sport.

  14. The Teacher's Book of Lists for Learning: Hundreds of Great Lists That Add Fascinating Facts and Fun to Every Curriculum Area.

    ERIC Educational Resources Information Center

    Senn, J. A.

    This book presents hundreds of lists of facts about social studies, geography, language arts, mathematics, and science for grades 4-8 to be read for enjoyment or as a source of ideas for school reports or projects, as a basic reference book of general information, or as the basis for a classroom "Jeopardy" game. Topics of lists in the book include…

  15. Defining Fun and Seeking Flow in English Language Arts

    ERIC Educational Resources Information Center

    Romano, Tom

    2009-01-01

    Students have fun with Facebook, MySpace, YouTube, and video games. They have fun text messaging, talking on cell phones, listening to iPods. They have fun at theme parks and hanging out with friends. As their teacher the author wants to introduce students to another kind of fun. This fun can be time consuming, rigorous, and fulfilling. It's the…

  16. Is fun for everyone? Personality differences in healthcare providers' attitudes toward fun.

    PubMed

    Karl, Katherine A; Peluchette, Joy V; Harland, Lynn

    2007-01-01

    This study examines the role of personality (the Big Five dimensions) in attitudes towards fun and levels of experienced fun in the healthcare environment. Our results show that extraversion and agreeableness were positively related to attitudes toward fun. Extraversion and emotional stability (low neuroticism) were positively related to the level of experienced fun. In general, our sample expressed positive attitudes regarding the appropriateness, salience, and consequences of having fun at work. Additionally, those who reported experiencing greater levels of workplace fun had significantly lower emotional exhaustion and emotional dissonance, as well as higher job satisfaction. Implications for healthcare institutions are discussed.

  17. Bring in "Da Noise": Race, Sports, and the Role of Schools.

    ERIC Educational Resources Information Center

    Taylor, Edward

    1999-01-01

    Although far more African-Americans are physicians than NBA players, pervasive mass-media images say otherwise. Playing sports is fun; education offers the truest hope for future success. Certain elements that enhance sports programs (strong motivation, shared commitment, intensive instruction) might be applied to academic learning. (MLH)

  18. Science, Standards, and Differentiation: It Really Can Be Fun!

    ERIC Educational Resources Information Center

    Sondergeld, Toni A.; Schultz, Robert A.

    2008-01-01

    Teaching in a regular classroom has become more complicated than ever with increased student diversity and pressure to connect learning experiences to educational standards and test preparation. Although teaching to the middle is often what occurs in traditional classrooms to meet required standards, it is neither an appropriate nor meaningful…

  19. Integrated urban systems modeling : designing a seamless, comprehensive approach to transportation planning.

    DOT National Transportation Integrated Search

    2009-01-01

    Metropolitan planning agencies face increasingly complex issues in modeling interactions between the built environment and multimodal transportation systems. Although great strides have been made in simulating land use, travel demand, and traffic flo...

  20. This is Not a Game - Social Virtual Worlds, Fun, and Learning

    NASA Astrophysics Data System (ADS)

    Bell, Mark W.; Smith-Robbins, Sarah; Withnail, Greg

    This chapter asks a simple question: what is required to make learning fun in social virtual worlds? Several scholars have connected fun with learning but most of these have centered on the function of games in learning. Studies of learning in massive multiplayer online role playing games connect the game mechanics to how learning occurs. However, few have asked whether learning in a virtual world can be fun if there is no game. In a social virtual world, like Second Life (SL) there are no game mechanics (unlike game worlds like World of Warcraft [WoW]). There are no quests, challenges, rewards or other game elements in SL. So can a virtual world that has no game-content provided be a place where fun learning can take place? We define fun and explore how fun has been related to learning. We explore theories of fun from Koster, Crawford, Csíkszentmihályi and others as well as views of the ways fun is explored as related to the learning experience. With these models in mind, we explore how fun is different in a social virtual world. Drawing on definitions of fun from Castronova and others, we see game structures in virtual worlds may not be needed to have fun. These fun activities include game creation, business interactions, and most importantly, identity play and socialization in a social virtual world. Finally, we propose that if learning is to be successful and fun in a social virtual world it should pay close attention to these two activities.

  1. [The room of errors, fun and pedagogical].

    PubMed

    Oriol, Pascale; Fortier, Élise; Grenier, Dominique

    2016-05-01

    Simulation in health care opens the way for innovative pedagogical developments particularly well suited to the training of nursing teams. It is ideal for acquiring or reinforcing knowledge, without any risk to patients, in a climate which facilitates exchanges. In this article, users share their experiences. Copyright © 2016 Elsevier Masson SAS. All rights reserved.

  2. The Fun Integration Theory: Towards Sustaining Children and Adolescents Sport Participation

    PubMed Central

    Visek, Amanda J.; Achrati, Sara M.; Manning, Heather; McDonnell, Karen; Harris, Brandonn S.; DiPietro, Loretta

    2014-01-01

    BACKGROUND Children cite ‘fun’ as the primary reason for participation in organized sport and its absence as the number one reason for youth sport attrition. Therefore, the purpose of this study was to develop a theoretical framework of fun using a novel mixed-method assessment of participants in sport (FUN MAPS) via concept mapping. METHODS Youth soccer players (n = 142), coaches (n = 37), and parents (n = 57) were stratified by age, sex, and competition level and contributed their “fun” ideas through: (a) qualitative brainstorming, identifying all of the things that make playing sports fun for players; (b) sorting of ideas; and (c) rating each idea on its importance, frequency, and feasibility. RESULTS The FUN MAPS identify the four fundamental tenets of fun in youth sport within 11 fun-dimensions composed of 81 specific fun-determinants, while also establishing the youth sport ethos. CONCLUSION The FUN MAPS provide pictorial evidence-based blueprints for the fun integration theory (FIT), which is a multi-theoretical, multidimensional, and stakeholder derived framework that can be used to maximize fun for children and adolescents in order to promote and sustain an active and healthy lifestyle through sport. PMID:24770788

  3. Evaluation of Full Reynolds Stress Turbulence Models in FUN3D

    NASA Technical Reports Server (NTRS)

    Dudek, Julianne C.; Carlson, Jan-Renee

    2017-01-01

    Full seven-equation Reynolds stress turbulence models are promising tools for today’s aerospace technology challenges. This paper examines two such models for computing challenging turbulent flows including shock-wave boundary layer interactions, separation and mixing layers. The Wilcox and the SSG/LRR full second-moment Reynolds stress models have been implemented into the FUN3D (Fully Unstructured Navier-Stokes Three Dimensional) unstructured Navier-Stokes code and were evaluated for four problems: a transonic two-dimensional diffuser, a supersonic axisymmetric compression corner, a compressible planar shear layer, and a subsonic axisymmetric jet. Simulation results are compared with experimental data and results computed using the more commonly used Spalart-Allmaras (SA) one-equation and the Menter Shear Stress Transport (SST-V) two-equation turbulence models.

  4. Evaluation of Full Reynolds Stress Turbulence Models in FUN3D

    NASA Technical Reports Server (NTRS)

    Dudek, Julianne C.; Carlson, Jan-Renee

    2017-01-01

    Full seven-equation Reynolds stress turbulence models are a relatively new and promising tool for todays aerospace technology challenges. This paper uses two stress-omega full Reynolds stress models to evaluate challenging flows including shock-wave boundary layer interactions, separation and mixing layers. The Wilcox and the SSG/LRR full second-moment Reynolds stress models have been implemented into the FUN3D (Fully Unstructured Navier-Stokes Three Dimensional) unstructured Navier-Stokes code and are evaluated for four problems: a transonic two-dimensional diffuser, a supersonic axisymmetric compression corner, a compressible planar shear layer, and a subsonic axisymmetric jet. Simulation results are compared with experimental data and results using the more commonly used Spalart-Allmaras (SA) one-equation and the Menter Shear Stress Transport (SST-V) two-equation turbulence models.

  5. Astro-tainment: Using modern and indigenous games to communicate astronomy

    NASA Astrophysics Data System (ADS)

    Manxoyi, S.

    2008-06-01

    Games are by their nature interactive, informative and developmental and in many cases full of fun and entertainment. SAAO has used modern and indigenous games to communicate astronomy to learners, educators and members of the public. These games include board, card, stone, pen and paper, domino, singalongs, ball and computer games. The use of games serves to simplify, demystify and communicate hard concepts in a fun way. They extend beyond the confines of institutions as games can be played at home and school. There is also no need for supervision when rules are mastered. This presentation also examines the principles (racing, collection, simulation and placing) which underpin our games as well seeking to demonstrate how simple materials can be transformed into communication and educational tools by infusing relevant astronomical knowledge.

  6. Tattoo Cool

    ERIC Educational Resources Information Center

    Senz, John

    2005-01-01

    Each time John Senz starts an art lesson with tattoos, the frenzy of fun is predictable, even for staff. Senz looks forward to a busy day when he reaches for the airbrush and cosmetic paint. Students pick up the technique of airbrushing quickly and can't wait to paint designs on their skin. Although topics such as history, design, business, and…

  7. Two forsterite-bearing FUN inclusions in the Allende meteorite. [Fractionation and Unknown Nuclear effects

    NASA Technical Reports Server (NTRS)

    Clayton, R. N.; Macpherson, G. J.; Hutcheon, I. D.; Davis, A. M.; Grossman, L.; Mayeda, T. K.; Molini-Velsko, C.; Allen, J. M.; El Goresy, A.

    1984-01-01

    Two forsterite-, fassaite-, spinel-rich inclusions in Allende which share common mineralogy and texture with three previously described inclusions are described. These inclusions were at least partially molten at temperatures over 1400 C, and their crystallization sequence was spinel, olivine, fassaite, and Mg-rich melilite. At least some of them experienced partial volatilization of MgO and SiO2 from their outer margins. At least one of the inclusions is highly enriched in MgO relative to CaO and Al2O3 compared to Allende coarse-grained inclusions, although it is just as strongly enriched in refractory trace elements as the latter, relative to C1 chondrites. Two of the objects are FUN inclusions on the basis of their oxygen, magnesium, and silicon isotopic compositions.

  8. Talking About Your Science Is Just Like Talking About Yourself (Warning: You May Be Difficult to Explain)

    NASA Astrophysics Data System (ADS)

    Bitter, C.

    2016-12-01

    Talking about your science is just like talking about yourself (although you may be difficult to explain). You are not alone, and even the most famous scientists and engineers struggle because parts of our work are hard to explain. We'll explore the BIG stuff like the best ways to tackle the Scale of the Universe for the public, REALLY big numbers for little kids, and crowd favorites like Deep Time and Climate Change. We'll sweat the small stuff too like subatomic particles, and the unseeables but knowables like exoplanets, ground water and dark matter. Through case studies spanning over a decade of working with and observing scientists and engineers in public programming, education, outreach, and working groups for communicating science through museum exhibits, discover why the best science communicators are straightforward, curious, great storytellers and use everyday objects, humor, excitement and fun to share concepts. We'll examine a few epic fails too, and how to recover, as well as helping your audience feel truly accomplished after communicating with you.

  9. More than Just Fun and Games: BSG and Glo-Bus as Strategic Education Instruments

    ERIC Educational Resources Information Center

    Karriker, Joy H.; Aaron, Joshua R.

    2014-01-01

    Simulations like the BSG and Glo-Bus allow students the opportunity to practice their integrated, strategic management skills in a relatively risk-free environment or "live case." We review these games and address their strengths, along with the challenges associated with their classroom application. Because of their sound designs and…

  10. A Formal Modelling Language Extending SysML for Simulation of Continuous and Discrete System

    DTIC Science & Technology

    2012-11-01

    UNCLASSIFIED DSTO-GD-0734 16. A Formal Modelling Language Extending SysML for Simulation of Continuous and Discrete System – Mark Hodson1 and...be conceptual at some level because a one to one mapping with the real system will never exist. SysML is an extension and modification of UML that...simulation, which can provide great insights into the behaviour of complex systems. Although UML and SysML primarily support conceptual modelling they

  11. Optimal Aerodynamic Design of Conventional and Coaxial Helicopter Rotors in Hover and Forward Flight

    DTIC Science & Technology

    2015-12-28

    graduate career a fun and (at times) productive pursuit. I owe a great deal to my parents , Kevin and Lisa, for their unconditional support. Finally...forward flight. Orchard and Newman [6] investigated fundamental design features of compound helicopters using a wing, a single rotor, and a propul- sor... style compound. For the case considered here, the coaxial rotors are unconstrained in lift offset. If a wing were used in a case that also included a lift

  12. Fun D.C. Jobs for Physicists

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Clark Cully

    2009-09-30

    Physicists make valuable contributions in a wide variety of careers, including those in Washington. Many national challenges, including energy, innovation, and security, create a demand for technically-competent individuals across government. Clark will discuss some of the many programs in D.C. designed to attract the best and brightest minds, from grad-students to professors, from short-term assignments to whole new careers. These are great opportunities to use your expertise and enrich your knowledge of the broader scientific enterprise, all while serving society.

  13. Building a Business: 10 Steps to Fun, Freedom and Financial Independence.

    ERIC Educational Resources Information Center

    Neault, Roberta A.

    Although self-employment is a growing career option in Canada, many career practitioners find it personally difficult to make the leap from being an employee to starting a business. E-mail surveys completed by 13 self-employed career practitioners and counselors revealed six key factors that contributed to their business success: vision and…

  14. LORS. Learning Oriented Reality Structure...Or How to Keep Your Sanity and Have Fun Besides in All Those Crazy Meetings!

    ERIC Educational Resources Information Center

    Hollis, Joseph W.; And Others

    The LORS technique is a combination of several techniques such as role projection, simulation, psychodrama, feedback, value clarification, role reversal, dramatization, decision making, process analysis, and others. The significant difference is that, when the techniques are used together, each often undergoes changes to the point that the effect…

  15. Space Shuttle Usage of z/OS

    NASA Technical Reports Server (NTRS)

    Green, Jan

    2009-01-01

    This viewgraph presentation gives a detailed description of the avionics associated with the Space Shuttle's data processing system and its usage of z/OS. The contents include: 1) Mission, Products, and Customers; 2) Facility Overview; 3) Shuttle Data Processing System; 4) Languages and Compilers; 5) Application Tools; 6) Shuttle Flight Software Simulator; 7) Software Development and Build Tools; and 8) Fun Facts and Acronyms.

  16. 25 Years of FUN!

    PubMed

    Ramirez, Julio J

    2017-01-01

    Dr. Julio J. Ramirez, the founding president of the Faculty for Undergraduate Neuroscience (FUN), shared the comments below on November 13, 2016 at the 25 th Anniversary of FUN's founding, when Drs. Sally Frutiger, Stephen George, Julio Ramirez, and Dennison Smith were recognized with the Founders Award for their efforts in launching FUN in 1991.

  17. The Value of Fun in Physical Activity

    ERIC Educational Resources Information Center

    El-Sherif, Jennifer L.

    2016-01-01

    According to students, fun, good grades and time with friends are the three key outcomes of physical education. A further review of fun in physical education, from the perspective of students, is included in this article. Selected responses from interviews with high school students reference fun as an important part of their experience in physical…

  18. Comment

    NASA Astrophysics Data System (ADS)

    2001-01-01

    Physics...fun? 'Physics is Fun' - it's a book, a course, a summer school... Physics, with a reputation for hard maths, nonsensical equations and crazy teachers living with a permanent bad hair day, yes, PHYSICS IS FUN! Maybe if we say it often enough our students will believe us. PHYSICS IS FUN! Keep saying it, and try to believe it. But we are scientists, and we have to look at the evidence and acknowledge the truth: when most people recall the fun times they had at school-how many think about their physics classes? Try asking them. Let's face it - although our students enjoy our exciting demonstrations, the well-structured development of concepts in our classes, and the cooperative and supportive atmosphere of our classrooms and laboratories, even when they find that their physics teachers are the most kind, considerate and approachable of people, even then, when we've done all we can to make physics pleasant, fun and exciting, our students have to fathom out physics... and that can be hard! 'Physics isn't fun in the trivial sense, it's hard work: but you get a fantastic sense of achievement when you make progress.' This is my counsel to most young people who come to discuss whether or not to opt for physics. We try our best to make the material accessible and interesting, but at the end of the day, struggling with something that intially you can't do, but eventually you can do, is part of developing in physics. But what about the teachers? November's meeting of physics teachers from across Europe, Physics on Stage, featured many of the best innovations in physics teaching from the 22 countries which sent delegations (see News). It is probably no surprise, but we need to take note that the most popular stands, talks and lectures were the ones which were most fun. And there is lots of fun to be had doing physics. Whether it is toys, music, poetry, or simply talking about the symmetry in particle physics-the most popular stands, workshops and lectures were those where teachers could enjoy the fun in physics again. Even physics teachers are human! It is so easy to get bogged down in the drudge of everyday teaching and forget the students, let alone ourselves. But if you think back to the good teachers you had at school - weren't they the ones who were enjoying themselves, and maybe not perfectly organized. There has to be a moment at which a good teacher says 'I'm going to do this, because I want to... it's fun physics!' No other justification is needed. Our new look for 2001 So here is the first issue of the new-look Physics Education - and we sincerely hope that you enjoy it. The Editorial Board and the publishing team have been working hard for the past few months to keep the best of the old format, but to make a fresher, more user-friendly publication. As incoming Editor I must acknowledge the excellent work done by Ken Dobson and Jill Membrey, the outgoing team. It is a tough act to follow, but a challenge I am privileged to undertake. As a physics teacher I know how difficult it can be to stay inspired and up-to-date, so as Editor of Physics Education I want to support your professional development as much as possible. Starting with support for student teachers (see Starting Out), through to teachers in charge of equipment and budgets (see Technical Trimmings and Reviews): we want to share good practice. Finally, let's laugh at ourselves-don't miss Signing Off: a humorous look at physics teaching. I've really enjoyed working on this new format, and I hope that you enjoy the read. Please give us lots of feedback and send in your own contributions. I'm very pleased that our first issue has two special features: to me they represent the potential and the purpose of physics education. Sport is an exciting growth area of science in which increasing numbers of students want to understand the basic laws of motion and the application of sophisticated technology; and communicating physics - well that's not just fun, it's fundamental. EditorDr Kerry Parker

  19. Physical activity promotion among underserved adolescents: "make it fun, easy, and popular".

    PubMed

    Louise Bush, Paula; Laberge, Suzanne; Laforest, Sophie

    2010-05-01

    There is a paucity of studies regarding noncurricular physical activity promotion interventions among adolescents, and even less such research pertaining to underserved youth. This article describes the development and implementation of a noncurricular, school-based physical activity promotion program designed for a multiethnic, underserved population of adolescents. The program's impact on leisure-time physical activity (LTPA) and on physical activity enjoyment (PAE) is also presented. The 16-week program, named FunAction, utilizes social marketing principles. Control (n = 90) and intervention (n = 131) students are assessed pre- and postintervention for levels of LTPA and PAE. Results indicate that although the program did not contribute to an increase in LTPA or PAE among intervention group students, participation in the program was elevated. This study offers preliminary evidence that noncurricular physical activity promotion programs that apply social marketing principles can be effective in engaging multiethnic, underserved adolescents in physical activity.

  20. Understanding the Magic of the Bicycle; Basic scientific explanations to the two-wheeler's mysterious and fascinating behavior

    NASA Astrophysics Data System (ADS)

    Connolly, Joseph W.

    The bicycle is a common, yet unique mechanical contraption in our world. In spite of this, the bike's physical and mechanical principles are understood by a select few. You do not have to be a genius to join this small group of people who understand the physics of cycling. This is your guide to fundamental principles (such as Newton's laws) and the book provides intuitive, basic explanations for the bicycle's behaviour. Each concept is introduced and illustrated with simple, everyday examples. Although cycling is viewed by most as a fun activity, and almost everyone acquires the basic skills at a young age, few understand the laws of nature that give magic to the ride. This is a closer look at some of these fun, exhilarating, and magical aspects of cycling. In the reading, you will also understand other physical principles such as motion, force, energy, power, heat, and temperature.

  1. 76 FR 77175 - New York Fun Factory Fireworks Display, Western Long Island Sound; Mamaroneck, NY

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-12-12

    ...-AA00 New York Fun Factory Fireworks Display, Western Long Island Sound; Mamaroneck, NY AGENCY: Coast... in support of the New York Fun Factory Fireworks display. This action is necessary to provide for the... the Coast Guard to define regulatory safety zones. On May 10, 2012 New York Fun Factory Events is...

  2. It's fun to transcribe with Fun30: A model for nucleosome dynamics during RNA polymerase II-mediated elongation.

    PubMed

    Lee, Junwoo; Choi, Eun Shik; Lee, Daeyoup

    2018-01-01

    The ability of elongating RNA polymerase II (RNAPII) to regulate the nucleosome barrier is poorly understood because we do not know enough about the involved factors and we lack a conceptual framework to model this process. Our group recently identified the conserved Fun30/SMARCAD1 family chromatin-remodeling factor, Fun30 Fft3 , as being critical for relieving the nucleosome barrier during RNAPII-mediated elongation, and proposed a model illustrating how Fun30 Fft3 may contribute to nucleosome disassembly during RNAPII-mediated elongation. Here, we present a model that describes nucleosome dynamics during RNAPII-mediated elongation in mathematical terms and addresses the involvement of Fun30 Fft3 in this process.

  3. Functions of Fun30 Chromatin Remodeler in Regulating Cellular Resistance to Genotoxic Stress

    PubMed Central

    Bi, Xin; Yu, Qun; Siler, Jasmine; Li, Chong; Khan, Ali

    2015-01-01

    The Saccharomyces cerevisiae Fun30 chromatin remodeler has recently been shown to facilitate long-range resection of DNA double strand break (DSB) ends, which proceeds homologous recombination (HR). This is believed to underlie the role of Fun30 in promoting cellular resistance to DSB inducing agent camptothecin. We show here that Fun30 also contributes to cellular resistance to genotoxins methyl methanesulfonate (MMS) and hydroxyurea (HU) that can stall the progression of DNA replication. We present evidence implicating DNA end resection in Fun30-dependent MMS-resistance. On the other hand, we show that Fun30 deletion suppresses the MMS- and HU-sensitivity of cells lacking the Rad5/Mms2/Ubc13-dependent error-free DNA damage tolerance mechanism. This suppression is not the result of a reduction in DNA end resection, and is dependent on the key HR component Rad51. We further show that Fun30 negatively regulates the recovery of rad5Δ mutant from MMS induced G2/M arrest. Therefore, Fun30 has two functions in DNA damage repair: one is the promotion of cellular resistance to genotoxic stress by aiding in DNA end resection, and the other is the negative regulation of a Rad51-dependent, DNA end resection-independent mechanism for countering replicative stress. The latter becomes manifest when Rad5 dependent DNA damage tolerance is impaired. In addition, we find that the putative ubiquitin-binding CUE domain of Fun30 serves to restrict the ability of Fun30 to hinder MMS- and HU-tolerance in the absence of Rad5. PMID:25806814

  4. Assessing Fun Items' Effectiveness in Increasing Learning of College Introductory Statistics Students: Results of a Randomized Experiment

    ERIC Educational Resources Information Center

    Lesser, Lawrence M.; Pearl, Dennis K.; Weber, John J., III

    2016-01-01

    There has been a recent emergence of scholarship on the use of fun in the college statistics classroom, with at least 20 modalities identified. While there have been randomized experiments that suggest that fun can enhance student achievement or attitudes in statistics, these studies have generally been limited to one particular fun modality or…

  5. The potential for gaming techniques in radiology education and practice.

    PubMed

    Reiner, Bruce; Siegel, Eliot

    2008-02-01

    Traditional means of communication, education and training, and research have been dramatically transformed with the advent of computerized medicine, and no other medical specialty has been more greatly affected than radiology. Of the myriad of newer computer applications currently available, computer gaming stands out for its unique potential to enhance end-user performance and job satisfaction. Research in other disciplines has demonstrated computer gaming to offer the potential for enhanced decision making, resource management, visual acuity, memory, and motor skills. Within medical imaging, video gaming provides a novel means to enhance radiologist and technologist performance and visual perception by increasing attentional capacity, visual field of view, and visual-motor coordination. These enhancements take on heightened importance with the increasing size and complexity of three-dimensional imaging datasets. Although these operational gains are important in themselves, psychologic gains intrinsic to video gaming offer the potential to reduce stress and improve job satisfaction by creating a fun and engaging means of spirited competition. By creating customized gaming programs and rewards systems, video game applications can be customized to the skill levels and preferences of individual users, thereby creating a comprehensive means to improve individual and collective job performance.

  6. Military History for Fun and Profit: The History of War and Military Establishments in the Liberal Arts Curriculum.

    ERIC Educational Resources Information Center

    Mills, James Cobb, Jr.

    Although the history of war and military establishments is often neglected in the college liberal arts curriculum, it can be relevant to students and should be offered by history departments. Military history can give liberal arts students a rudimentary understanding of the nature, evolution, and impact of war and familiarize them with some of the…

  7. From Medium to Pedagogy: "Fun and Colourful" Lessons as a Model for Trainee Teachers in Further Education Colleges--Questioning the Postmodernist Constructivist Approach to Classroom Practice

    ERIC Educational Resources Information Center

    Dziubinski, Julian P.

    2015-01-01

    As a result of the "fragmented and largely isolated traditions of pedagogy" in the vastly diverse further education (FE) sector, initial teacher training (ITT) courses have been difficult to design and implement. Nevertheless, the historical requirement for FE teachers to possess a teaching qualification--although now removed--has raised…

  8. Numerical Simulation on Smoke Spread and Temperature Distribution in a Corn Starch Explosion

    NASA Astrophysics Data System (ADS)

    Lin, CherngShing; Hsu, JuiPei

    2018-01-01

    It is discovered from dust explosion accidents in recent years that deep causes of the accidents lies in insufficient cognition of dust explosion danger, and no understanding on danger and information of the dust explosion. In the study, Fire Dynamics Simulator (FDS) evaluation tool is used aiming at Taiwan Formosa Fun Coast explosion accidents. The calculator is used for rebuilding the explosion situation. The factors affecting casualties under explosion are studied. The injured personnel participating in the party are evaluated according to smoke diffusion and temperature distribution for numerical simulation results. Some problems noted in the fire disaster after actual explosion are proposed, rational site analysis is given, thereby reducing dust explosion risk grade.

  9. Having Fun and Accepting Challenges Are Natural Instincts: Jigsaw Puzzles to Challenge Students and Test Their Abilities While Having Fun!

    ERIC Educational Resources Information Center

    Rodenbaugh, Hanna R.; Lujan, Heidi L.; Rodenbaugh, David W.; DiCarlo, Stephen E.

    2014-01-01

    Because jigsaw puzzles are fun, and challenging, students will endure and discover that persistence and grit are rewarded. Importantly, play and fun have a biological place just like sleep and dreams. Students also feel a sense of accomplishment when they have completed a puzzle. Importantly, the reward of mastering a challenge builds confidence…

  10. Fun in the College Classroom: Examining Its Nature and Relationship with Student Engagement

    ERIC Educational Resources Information Center

    Tews, Michael J.; Jackson, Kathy; Ramsay, Crystal; Michel, John W.

    2015-01-01

    Despite the popular belief that fun has a positive impact in learning contexts, empirical research on fun in the classroom has been limited. To extend research in this area, the goal of this study was to develop and validate a new scale to assess fun in the classroom and examine its relationship with student engagement. The multi-stage scale…

  11. Is talking to an automated teller machine natural and fun?

    PubMed

    Chan, F Y; Khalid, H M

    Usability and affective issues of using automatic speech recognition technology to interact with an automated teller machine (ATM) are investigated in two experiments. The first uncovered dialogue patterns of ATM users for the purpose of designing the user interface for a simulated speech ATM system. Applying the Wizard-of-Oz methodology, multiple mapping and word spotting techniques, the speech driven ATM accommodates bilingual users of Bahasa Melayu and English. The second experiment evaluates the usability of a hybrid speech ATM, comparing it with a simulated manual ATM. The aim is to investigate how natural and fun can talking to a speech ATM be for these first-time users. Subjects performed the withdrawal and balance enquiry tasks. The ANOVA was performed on the usability and affective data. The results showed significant differences between systems in the ability to complete the tasks as well as in transaction errors. Performance was measured on the time taken by subjects to complete the task and the number of speech recognition errors that occurred. On the basis of user emotions, it can be said that the hybrid speech system enabled pleasurable interaction. Despite the limitations of speech recognition technology, users are set to talk to the ATM when it becomes available for public use.

  12. Welcome to the Fun House: When Is a Children's Room Not a Children's Room? When It's The Trove

    ERIC Educational Resources Information Center

    Kenney, Brian

    2006-01-01

    In this article, the author talks about The Trove, a children's space--library doesn't quite cut it--located in the White Plains Public Library, New York. Sandra Miranda, the library's director, came up with the idea for The Trove, although it took the work of many--from her staff to the architects to theatrical designers and fabrications--to…

  13. Towards Full Aircraft Airframe Noise Prediction: Detached Eddy Simulations

    NASA Technical Reports Server (NTRS)

    Khorrami, Mehdi R.; Mineck, Raymond E.

    2014-01-01

    Results from a computational study on the aeroacoustic characteristics of an 18%-scale, semi-span Gulf-stream aircraft model are presented in this paper. NASA's FUN3D unstructured compressible Navier-Stokes solver was used to perform steady and unsteady simulations of the flow field associated with this high-fidelity aircraft model. Solutions were obtained for free-air at a Mach number of 0.2 with the flap deflected at 39 deg, with the main gear off and on (the two baseline configurations). Initially, the study focused on accurately predicting the prominent noise sources at both flap tips for the baseline configuration with deployed flap only. Building upon the experience gained from this initial effort, subsequent work involved the full landing configuration with both flap and main landing gear deployed. For the unsteady computations, we capitalized on the Detached Eddy Simulation capability of FUN3D to capture the complex time-dependent flow features associated with the flap and main gear. To resolve the noise sources over a broad frequency range, the tailored grid was very dense near the flap inboard and outboard tips and the region surrounding the gear. Extensive comparison of the computed steady and unsteady surface pressures with wind tunnel measurements showed good agreement for the global aerodynamic characteristics and the local flow field at the flap inboard tip. However, the computed pressure coefficients indicated that a zone of separated flow that forms in the vicinity of the outboard tip is larger in extent along the flap span and chord than measurements suggest. Computed farfield acoustic characteristics from a FW-H integral approach that used the simulated pressures on the model solid surface were in excellent agreement with corresponding measurements.

  14. Simulation of triacylglycerol ion profiles: bioinformatics for interpretation of triacylglycerol biosynthesis[S

    PubMed Central

    Han, Rowland H.; Wang, Miao; Fang, Xiaoling; Han, Xianlin

    2013-01-01

    Although the synthesis pathways of intracellular triacylglycerol (TAG) species have been well elucidated, assessment of the contribution of an individual pathway to TAG pools in different mammalian organs, particularly under pathophysiological conditions, is difficult, although not impossible. Herein, we developed and validated a novel bioinformatic approach to assess the differential contributions of the known pathways to TAG pools through simulation of TAG ion profiles determined by shotgun lipidomics. This powerful approach was applied to determine such contributions in mouse heart, liver, and skeletal muscle and to examine the changes of these pathways in mouse liver induced after treatment with a high-fat diet. It was clearly demonstrated that assessment of the altered TAG biosynthesis pathways under pathophysiological conditions can be readily achieved through simulation of lipidomics data. Collectively, this new development should greatly facilitate our understanding of the biochemical mechanisms underpinning TAG accumulation at the states of obesity and lipotoxicity. PMID:23365150

  15. Northeast Parallel Architectures Center (NPAC) at Syracuse University

    DTIC Science & Technology

    1990-12-01

    lattice models. On the CM-2 we will fun a lattice gauge theory simulation of quantum chromodynamics ( QCD ), and on the CM-1 we will investigate the...into a three-dimensional grid with the stipulation that adjacent processors in the lattice correspond to proximate regions of space. Light paths will...be constrained to follow lattice links and the sum over all paths from light sources to each lattice site will be computed inductively by all

  16. The effects of chronic achievement motivation and achievement primes on the activation of achievement and fun goals.

    PubMed

    Hart, William; Albarracín, Dolores

    2009-12-01

    This research examined the hypothesis that situational achievement cues can elicit achievement or fun goals depending on chronic differences in achievement motivation. In 4 studies, chronic differences in achievement motivation were measured, and achievement-denoting words were used to influence behavior. The effects of these variables were assessed on self-report inventories, task performance, task resumption following an interruption, and the pursuit of means relevant to achieving or having fun. Findings indicated that achievement priming (vs. control priming) activated a goal to achieve and inhibited a goal to have fun in individuals with chronically high-achievement motivation but activated a goal to have fun and inhibited a goal to achieve in individuals with chronically low-achievement motivation.

  17. Videogame Mechanics in Games for Health.

    PubMed

    Baranowski, Moderator Tom; Lieberman, Participants Debra; Buday, Richard; Peng, Wei; Zimmerli, Lukas; Wiederhold, Brenda; Kato, Pamela M

    2013-08-01

    Game mechanics have been identified as "methods invoked by agents for interacting with the game world."(1) They are elements of game play that provide a primary source of interactivity and structure how videogames proceed. Many kinds of game mechanics have been generated. Some provide fun or enjoyment, others may provide excitement or even suspense (i.e., emotional aspects of game play), whereas some are guided by principles of behavior change theory. Game mechanics that succeed in off-the-shelf entertainment videogames, however, may not work in serious games, such as games for health (G4H). Although game mechanics are key to a serious videogame's success, maintaining a balance between the serious intent of the game while keeping it fun, there has been little attention to game mechanics in the academic G4H literature. Several eminent games for health developers (academics and nonacademics) were asked to share their experiences in regard to game mechanics in the serious videogames they have developed.

  18. Teaching Strategies: The Family Fun Fair Connection.

    ERIC Educational Resources Information Center

    Harris, Paulette; Grubb, James

    1997-01-01

    Notes Augusta State University's "Family Fun Fair," developed in 1981 by early childhood teacher candidates, and now a major requirement of one of Augusta's early childhood courses. Describes several fun fair activities and how activities devised by the students are evaluated by the instructor. (HTH)

  19. Stay Alive--Simulation for Situational Safety Awareness

    NASA Technical Reports Server (NTRS)

    Ruder, Michelle

    2008-01-01

    STAY ALIVE is an idea for a safety awareness simulation prototype, powered by gaming technology, that would make safety training enlightening, engaging and fun. Recalling initial instructions and using situational awareness principles, participants would escape a fire by choosing the appropriate door. Escape times would be measured while stressors increased. This presentation describes how STAY ALIVE utilizes first person point of view (PoV), a generic scenario, immersion- and presence-enhancing design, and ease of distribution to provide more people opportunity to realize, review, analyze and practice effective awareness behaviors. The goals for this prototype include facilitating interest in first-person PoV safety training and eliciting further suggestions on prevention technologies.

  20. Why a simulation system doesn`t match the plant

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sowell, R.

    1998-03-01

    Process simulations, or mathematical models, are widely used by plant engineers and planners to obtain a better understanding of a particular process. These simulations are used to answer questions such as how can feed rate be increased, how can yields be improved, how can energy consumption be decreased, or how should the available independent variables be set to maximize profit? Although current process simulations are greatly improved over those of the `70s and `80s, there are many reasons why a process simulation doesn`t match the plant. Understanding these reasons can assist in using simulations to maximum advantage. The reasons simulationsmore » do not match the plant may be placed in three main categories: simulation effects or inherent error, sampling and analysis effects of measurement error, and misapplication effects or set-up error.« less

  1. Adolescent adaptation before, during and in the aftermath of the Great Recession in the USA.

    PubMed

    Johnson, Monica Kirkpatrick; Staff, Jeremy; Patrick, Megan E; Schulenberg, John E

    2017-02-01

    This study examines the impact of the "Great Recession" (from December 2007 to June 2009) on 8th and 10th graders in the USA, using annual nationally representative data from the Monitoring the Future study. Historical changes in youth adjustment (self-esteem, depressed mood, risk taking, aggression and property crime), school achievement (grade point average [GPA], time spent on homework and educational expectations) and structured and unstructured activities (volunteering, employment, sports and evenings out for fun) were examined between 1991 and 2014. Overall, there were only slight changes in mean levels of adjustment, achievement and most youth activities. However, the percentage of youth working during the school year did decline during the Great Recession. Several longer-term trends were also evident, though not directly tied to the Great Recession. These include an increase in GPA, a decrease in time spent on homework, rising educational expectations and more time spent volunteering. Future work should assess how the shift to unpaid work activities (e.g. volunteering and internships) among youth is impacting the transition from school to work in the contemporary economy, and whether the Great Recession had deleterious impacts for younger children or among youth whose parents lost work or had their homes foreclosed. © 2016 International Union of Psychological Science.

  2. The FUN of identifying gene function in bacterial pathogens; insights from Salmonella functional genomics.

    PubMed

    Hammarlöf, Disa L; Canals, Rocío; Hinton, Jay C D

    2013-10-01

    The availability of thousands of genome sequences of bacterial pathogens poses a particular challenge because each genome contains hundreds of genes of unknown function (FUN). How can we easily discover which FUN genes encode important virulence factors? One solution is to combine two different functional genomic approaches. First, transcriptomics identifies bacterial FUN genes that show differential expression during the process of mammalian infection. Second, global mutagenesis identifies individual FUN genes that the pathogen requires to cause disease. The intersection of these datasets can reveal a small set of candidate genes most likely to encode novel virulence attributes. We demonstrate this approach with the Salmonella infection model, and propose that a similar strategy could be used for other bacterial pathogens. Copyright © 2013 Elsevier Ltd. All rights reserved.

  3. The Effects of Chronic Achievement Motivation and Achievement Primes on the Activation of Achievement and Fun Goals

    PubMed Central

    Hart, William; Albarracín, Dolores

    2013-01-01

    This research examined the hypothesis that situational achievement cues can elicit achievement or fun goals depending on chronic differences in achievement motivation. In 4 studies, chronic differences in achievement motivation were measured, and achievement-denoting words were used to influence behavior. The effects of these variables were assessed on self-report inventories, task performance, task resumption following an interruption, and the pursuit of means relevant to achieving or having fun. Findings indicated that achievement priming (vs. control priming) activated a goal to achieve and inhibited a goal to have fun in individuals with chronically high-achievement motivation but activated a goal to have fun and inhibited a goal to achieve in individuals with chronically low-achievement motivation. PMID:19968423

  4. How "fun/importance" fit affects performance: relating implicit theories to instructions.

    PubMed

    Bianco, Amy T; Higgins, E Tory; Klem, Adena

    2003-09-01

    People experience a regulatory fit when they employ means of goal pursuit that fit their regulatory orientation, and this fit increases motivation that can enhance performance. The present studies extend previous research on regulatory fit to the classic motivational variables of fun and importance. They also examine for the first time the effect on performance of the fit between individuals' implicit theories about a task's fun or importance and their strategic engagement of the task as fun or important as induced by task instructions. In all three studies, task performance was better when the external task instructions "fit" rather than did not fit participants' implicit theory for the task. The implications of these findings for understanding the motivational effects of fun and importance are discussed.

  5. Renewed Search for FUN (Fractionated and Unidentified Nuclear Effects) in Primitive Chondrites

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Tollstrup, D L; Wimpenny, J B; Yin, Q -

    Ca-Al-rich inclusions (CAIs) found in primitive chondrites record processes and conditions of the earliest solar system as they are the oldest known solid objects formed in the solar system [1,2]. CAIs with fractionation and unidentified nuclear anomalies (FUN CAIs; [3]) are very rare and thusfar found exclusively in CV carbonaceous chondrites (e.g., Allende and Vigarano)[4]. FUN CAIs are characterized by large nucleosynthetic anomalies in several elements (Ca, Ti, Si, Sr, Ba, Nd, and Sm), large mass-dependant isotope fractionation (Mg, Si, and O), and very little initial {sup 26}Al [4,5 and reference therein]. Formation of FUN CAIs by thermal processing ofmore » presolar dust aggregates prior to the injection of {sup 26}Al into the protoplanetary disk has been proposed. More recently [5] proposed that FUN CAIs formed from a protosolar molecular cloud after injection of {sup 26}Al but before {sup 26}Al and {sup 27}Al were completely homogenized. Therefore discovering more FUN CAIs to perform U-Pb and other short-lived chronometric dating will provide key constraints on the age of the solar system, the isotopic composition of the protosolar molecular cloud, the earliest stages of the thermal processing in the solar system and the timing of {sup 26}Al and other short-lived radionuclide injection into the nascent solar system. Most known FUN CAIs were discovered and studied > 30 yr ago, and their isotope ratios determined using thermal ionization mass spectrometry (TIMS). Most of these FUN CAIs were almost or entirely consumed during their respective analyses. [5] recently identified a new FUN CAI (NWA 779 KS-1) based on O and Mg isotope ratios determined by SIMS and MCICPMS, respectively. We have initiated a systematic search for FUN CAIs in primitive chondrites, taking advantage of the large mass-dependant Mg isotope effects known for FUN inclusions with little or no inferred {sup 26}Al. Our strategy is to use newly developed sample cells capable of holding very large slabs of meteorites for laser ablation interfaced with a multicollector inductively coupled plasma mass spectrometry (LA-MC-ICPMS) at UC Davis. Here report the initial findings of our search and describe the instrument setup we use that provides rapid throughput and accurate results.« less

  6. Searching for Insight

    NASA Astrophysics Data System (ADS)

    Lynden-Bell, Donald

    2010-09-01

    Is space-time only brought into being by its energy content? The jury is still out, but other questions that have been with me for much of my life—giant black holes in galactic nuclei, the formation of the Galaxy, the connection between first-order phase transitions and negative specific heats, the cause of the large-scale flow of galaxies relative to the cosmic microwave background—have all received reasonable answers. I have found great fun in understanding the dynamical mechanisms underlying such phenomena as magnetohydrodynamic jets, relativistic disks, and the bars, spirals, and chemical evolution of galaxies. The great challenges for future astronomers will be the exploration of the 96% of the Universe now believed to be neither atomic nor baryonic but perhaps partially leptonic. However, most advances do not come via frontal attack but from “bread-and-butter” investigations in related areas where observation is possible today!

  7. Parametric Simulations of the Great Dark Spots of Neptune

    NASA Astrophysics Data System (ADS)

    Deng, Xiaolong; Le Beau, R.

    2006-09-01

    Observations by Voyager II and the Hubble Space Telescope of the Great Dark Spots (GDS) of Neptune suggest that large vortices with lifespans of years are not uncommon occurrences in the atmosphere of Neptune. The variability of these features over time, in particular the complex motions of GDS-89, make them challenging candidates to simulate in atmospheric models. Previously, using the Explicit Planetary Isentropic-Coordinate (EPIC) General Circulation Model, LeBeau and Dowling (1998) simulated the GDS-like vortex features. Qualitatively, the drift, oscillation, and tail-like features of GDS-89 were recreated, although precise numerical matches were only achieved for the meridional drift rate. In 2001, Stratman et al. applied EPIC to simulate the formation of bright companion clouds to the Great Dark Spots. In 2006, Dowling et al. presented a new version of EPIC, which includes hybrid vertical coordinate, cloud physics, advanced chemistry, and new turbulence models. With the new version of EPIC, more observation results, and more powerful computers, it is the time to revisit CFD simulations of the Neptune's atmosphere and do more detailed work on GDS-like vortices. In this presentation, we apply the new version of EPIC to simulate GDS-89. We test the influences of different parameters in the EPIC model: potential vorticity gradient, wind profile, initial latitude, vortex shape, and vertical structure. The observed motions, especially the latitudinal drift and oscillations in orientation angle and aspect ratio, are used as diagnostics of these unobserved atmospheric conditions. Increased computing power allows for more refined and longer simulations and greater coverage of the parameter space than previous efforts. Improved quantitative results have been achieved, including voritices with near eight-day oscillations and comparable variations in shape to GDS-89. This research has been supported by Kentucky NASA EPSCoR.

  8. Building a Futuristic Telescope on the Moon - A Fun Project for Research, Science Teaching, and Outreach

    NASA Astrophysics Data System (ADS)

    Chen, Peter C.; Rabin, Douglas M.; Haas, J. Patrick; Mirel, Paul

    2018-01-01

    We present the design and demonstrate the operation of a model lunar observatory. While this is a research project, it is also intended to stimulate student interest in space science, astronomy, physics, chemistry, and engineering. First, we discuss the science objectives of a lunar observatory. The Moon is a great location for astronomy. Why? What science can best be done from there? What are exoplanets? We would like to see what planets around other stars look like. Why is it so difficult? What are optical interferometers and why do we need them? Next, we discuss the physics, chemistry, and engineering principles involved. The lunar environment is totally different from Earth. It features high vacuum, low gravity, very slow rotation rate, cryogenic temperatures, and dust. How can an observatory be designed that not only survives, but can take advantage of the environment? We present a “cool” solution (the model uses liquid nitrogen) that combines the following elements: high temperature superconductors, telescope mirrors made of “moondust”, novel telescope support system, an observatory structure made of simulated lunar soil, 3D printing, and methods for dust mitigation. Information will be provided on how similar systems can be built and what further refinements (e.g. voice control, precision stepper drives, autonomous operation, and telerobotics) can be added.

  9. An innovative computer design for modeling forest landscape change in very large spatial extents with fine resolutions

    Treesearch

    Jian Yang; Hong S. He; Stephen R. Shifley; Frank R. Thompson; Yangjian Zhang

    2011-01-01

    Although forest landscape models (FLMs) have benefited greatly from ongoing advances of computer technology and software engineering, computing capacity remains a bottleneck in the design and development of FLMs. Computer memory overhead and run time efficiency are primary limiting factors when applying forest landscape models to simulate large landscapes with fine...

  10. Transforming a conservative company--one laugh at a time.

    PubMed

    Hudson, K M

    2001-01-01

    You wouldn't think of Brady Corporation as an obvious place in which to find a fun culture. This traditional Midwestern company, a manufacturer of industrial signs and other identification products, didn't even allow employees to have coffee at their desks until 1989. But when Katherine Hudson became CEO in 1994, she and her executive team determined that injecting some fun into the company's serious culture could create positive effects within the organization and contribute to increased performance and sales. In this article, Hudson distills her approach to overhauling Brady's culture into six principles of serious fun: More people than you might think are comfortable having fun at work; used with an awareness of cultural sensitivities, fun and laughter really are well-understood international languages; humor can help companies get through tough times; fun can be embodied in formal programs; spontaneous efforts at humor can also be effective; and encouraging fun should begin at the top. She richly illustrates each principle with examples. At Brady, getting people to loosen up and enjoy themselves has fostered a company esprit de corps and greater team camaraderie. It has started conversations that have sparked innovation, helped to memorably convey corporate messages to employees, and increased productivity by reducing stress, among other benefits. And the company has doubled its sales and almost tripled its net income and market capitalization over the past seven years. Brady's experience suggests that promoting fun within the workplace can lead not only to a robust corporate culture but also to improved business performance.

  11. For Kids | Volcano World | Oregon State University

    Science.gov Websites

    Volcanic Gases Volcanic Lightning Volcanic Sounds Volcanic Hazards Kids Only! Art Gallery Volcano Games Lightning Volcanic Sounds Volcanic Hazards Kids Only! Art Gallery Volcano Games Adventures and Fun Virtual volcano? Check out our games and fun section below! Kids' Volcano Art Gallery Games & Fun Stuff

  12. The Fun Culture in Seniors' Online Communities

    ERIC Educational Resources Information Center

    Nimrod, Galit

    2011-01-01

    Purpose of the study: Previous research found that "fun on line" is the most dominant content in seniors' online communities. The present study aimed to further explore the "fun culture" in these communities and to discover its unique qualities. Design and Methods: The study applied an online ethnography (netnography) approach, utilizing a full…

  13. FunCoup 3.0: database of genome-wide functional coupling networks

    PubMed Central

    Schmitt, Thomas; Ogris, Christoph; Sonnhammer, Erik L. L.

    2014-01-01

    We present an update of the FunCoup database (http://FunCoup.sbc.su.se) of functional couplings, or functional associations, between genes and gene products. Identifying these functional couplings is an important step in the understanding of higher level mechanisms performed by complex cellular processes. FunCoup distinguishes between four classes of couplings: participation in the same signaling cascade, participation in the same metabolic process, co-membership in a protein complex and physical interaction. For each of these four classes, several types of experimental and statistical evidence are combined by Bayesian integration to predict genome-wide functional coupling networks. The FunCoup framework has been completely re-implemented to allow for more frequent future updates. It contains many improvements, such as a regularization procedure to automatically downweight redundant evidences and a novel method to incorporate phylogenetic profile similarity. Several datasets have been updated and new data have been added in FunCoup 3.0. Furthermore, we have developed a new Web site, which provides powerful tools to explore the predicted networks and to retrieve detailed information about the data underlying each prediction. PMID:24185702

  14. FunCoup 3.0: database of genome-wide functional coupling networks.

    PubMed

    Schmitt, Thomas; Ogris, Christoph; Sonnhammer, Erik L L

    2014-01-01

    We present an update of the FunCoup database (http://FunCoup.sbc.su.se) of functional couplings, or functional associations, between genes and gene products. Identifying these functional couplings is an important step in the understanding of higher level mechanisms performed by complex cellular processes. FunCoup distinguishes between four classes of couplings: participation in the same signaling cascade, participation in the same metabolic process, co-membership in a protein complex and physical interaction. For each of these four classes, several types of experimental and statistical evidence are combined by Bayesian integration to predict genome-wide functional coupling networks. The FunCoup framework has been completely re-implemented to allow for more frequent future updates. It contains many improvements, such as a regularization procedure to automatically downweight redundant evidences and a novel method to incorporate phylogenetic profile similarity. Several datasets have been updated and new data have been added in FunCoup 3.0. Furthermore, we have developed a new Web site, which provides powerful tools to explore the predicted networks and to retrieve detailed information about the data underlying each prediction.

  15. Emerald dragon bites vs veggie beans: Fun food names increase children's consumption of novel healthy foods.

    PubMed

    Musher-Eizenman, Dara R; Oehlhof, Marissa Wagner; Young, Kathleen M; Hauser, Jessica C; Galliger, Courtney; Sommer, Alyssa

    2011-10-01

    Caregivers often struggle with food neophobia on the part of young children. This study examined whether labeling novel healthy foods with fun names would increase children's willingness to try those foods and encourage them to eat more of those foods in a child care setting. Thirty-nine toddler and preschool age children (mean age = 3.9 years) were served each of three foods twice, once labeled with a fun name and once with a healthy name. Percentage of the food consumed by each child was recorded. Overall, children ate a greater percentage of the target foods when they were labeled with fun names. Also, a larger percentage of the children tasted the foods when they were labeled with fun names. This simple strategy could be effective for increasing consumption of healthy foods among young children.

  16. Disentangling Fun and Enjoyment in Exergames Using an Expanded Design, Play, Experience Framework: A Narrative Review.

    PubMed

    Mellecker, Robin; Lyons, Elizabeth J; Baranowski, Tom

    2013-06-01

    With exergames (as with physical activity in general), more intense and longer-duration game play should accrue more health benefits. Exergames, however, appear to be played for relatively short durations, often at medium or lower intensities. Ostensibly games are played for fun or enjoyment. Enhancing the fun or enjoyment experienced during exergame play should enhance the intensity and duration of physical activity, and thereby the health benefits. Research, reviewed herein, indicates fun and/or enjoyment in games are inherently laden with psychosocial, physiological, and embodiment substrates. Physical activity may also have separate or closely related psychosocial, physiological, and embodiment enjoyment substrates. Research is needed to integrate these levels of experience and to identify the game mechanics that enhance, and even maximize, the fun or enjoyment experienced in exergames, to thereby increase the health benefit.

  17. AutoCTF: Creating Diverse Pwnables via Automated Bug Injection

    DTIC Science & Technology

    2017-05-31

    Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence (2012), AAAI’12, AAAI Press, pp. 1620–1627. [19] SZARKA, G. Blinker. https://gs509...to be created from the same initial program. Although CTF challenges are fun, engaging and gen- erally thought to be a good vehicle for cybersecurity ...vulnerabilities and how players find and exploit them. We believe this research has the potential to not only improve cybersecurity ed- ucation but also

  18. Wiggles and Wags: Dog 1--Fun Activities for You and Your Dog. 4-H Skills for Life Animal Series. National 4-H Curriculum. BU-08166

    ERIC Educational Resources Information Center

    National 4-H Council, 2005

    2005-01-01

    These guides are activity guides. Several fact-filled books about dogs are listed as resources on this guide. The activities are active, hands-on, and engaging and are guided by the 4-H motto: Learning by Doing. As youth explore a dog project topic of interest to them, they also practice essential life skills. Although a few dog project youth will…

  19. Oh What FUN We've Had! Reflections on the Past and a Look to the Future.

    PubMed

    Dickinson, Shelly D

    2012-01-01

    In 2011 FUN celebrated 20 years of training tomorrow's neuroscientists today. Over the past two decades we've become an international organization of members dedicated to excellence in teaching and research at the undergraduate level. FUN has enacted its mission through our flagship journal JUNE, student travel awards, faculty awards, education workshops, and regional conferences. More recent initiatives include the equipment loan program, department/program consulting service, the honor society Nu Rho Psi, and neuroscience study abroad opportunities. FUN is poised to continue enhancing undergraduate neuroscience education and research over the next 20 years.

  20. Sometimes Getting There Is Half the Fun

    ERIC Educational Resources Information Center

    Hanlon, Kerri

    2008-01-01

    Vacations for exceptional families require flexibility, persistence, a sense of humor, and a view of the world as the glass being half full. In this article, the author shares her family's summer vacation experience. If "getting there is half the fun," the author's family has had more than their share of fun times. She has learned the…

  1. Leisure Time Safety: Fun, Fun, Fun! Proceed with Caution: Consumer Safety in the Home, VI.

    ERIC Educational Resources Information Center

    Saskatchewan Consumer and Commercial Affairs, Regina.

    Exercising caution during recreational activities will ensure that vacations and holidays do not result in tragedy. This booklet outlines some of the activities that require caution. Proper procedures for cycling--including the use of all terrain vehicles (ATVs), roller skating, and skateboarding are illustrated. Swimming can continue to be…

  2. Putting Fun Back into Learning.

    ERIC Educational Resources Information Center

    Rao, Srikumar S.

    1995-01-01

    People will learn better if they like what they are learning. Computers offer an extensive library of cases, examples, and stories that are easy to access, fun to work through, and tell students what they want to know. One example is the ASK system, a 15-module, self-study, multimedia program that is fun for trainees to use, which should enhance…

  3. Top 10 Reasons Why Children Find Physical Activity to Be Fun

    ERIC Educational Resources Information Center

    Hopple, Christine J.

    2018-01-01

    "Fun" is considered, from both research and practical knowledge, to be a critical factor in children's decision to participate (or not) in physical activity (PA). Despite its importance, few studies have provided in-depth investigations into what children really mean when they say an activity is fun. The purpose of this article is to…

  4. Kick, Glide, Pole! Cross-Country Skiing Fun (Part II)

    ERIC Educational Resources Information Center

    Duoos, Bridget A.

    2012-01-01

    Part I of Kick, Glide, Pole! Cross-Country Skiing Fun, which was published in last issue, discussed how to select cross-country ski equipment, dress for the activity and the biomechanics of the diagonal stride. Part II focuses on teaching the diagonal stride technique and begins with a progression of indoor activities. Incorporating this fun,…

  5. The what as well as the why of animal fun.

    PubMed

    Byrne, Richard W

    2015-01-05

    Fun is functional: play is evolution's way of making sure animals acquire and perfect valuable skills in circumstances of relative safety. Yet precisely what animals find fun has seldom been examined for what it can potentially reveal about how they represent and think about the world. Copyright © 2015 Elsevier Ltd. All rights reserved.

  6. Emerald dragon bites vs veggie beans: Fun food names increase children's consumption of novel healthy foods

    PubMed Central

    Musher-Eizenman, Dara R.; Oehlhof, Marissa Wagner; Young, Kathleen M.; Hauser, Jessica C.; Galliger, Courtney; Sommer, Alyssa

    2014-01-01

    Caregivers often struggle with food neophobia on the part of young children. This study examined whether labeling novel healthy foods with fun names would increase children's willingness to try those foods and encourage them to eat more of those foods in a child care setting. Thirty-nine toddler and preschool age children (mean age = 3.9 years) were served each of three foods twice, once labeled with a fun name and once with a healthy name. Percentage of the food consumed by each child was recorded. Overall, children ate a greater percentage of the target foods when they were labeled with fun names. Also, a larger percentage of the children tasted the foods when they were labeled with fun names. This simple strategy could be effective for increasing consumption of healthy foods among young children. PMID:26257583

  7. FUN-L: gene prioritization for RNAi screens.

    PubMed

    Lees, Jonathan G; Hériché, Jean-Karim; Morilla, Ian; Fernández, José M; Adler, Priit; Krallinger, Martin; Vilo, Jaak; Valencia, Alfonso; Ellenberg, Jan; Ranea, Juan A; Orengo, Christine

    2015-06-15

    Most biological processes remain only partially characterized with many components still to be identified. Given that a whole genome can usually not be tested in a functional assay, identifying the genes most likely to be of interest is of critical importance to avoid wasting resources. Given a set of known functionally related genes and using a state-of-the-art approach to data integration and mining, our Functional Lists (FUN-L) method provides a ranked list of candidate genes for testing. Validation of predictions from FUN-L with independent RNAi screens confirms that FUN-L-produced lists are enriched in genes with the expected phenotypes. In this article, we describe a website front end to FUN-L. The website is freely available to use at http://funl.org © The Author 2015. Published by Oxford University Press. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com.

  8. Disentangling Fun and Enjoyment in Exergames Using an Expanded Design, Play, Experience Framework: A Narrative Review

    PubMed Central

    Mellecker, Robin; Baranowski, Tom

    2013-01-01

    Abstract With exergames (as with physical activity in general), more intense and longer-duration game play should accrue more health benefits. Exergames, however, appear to be played for relatively short durations, often at medium or lower intensities. Ostensibly games are played for fun or enjoyment. Enhancing the fun or enjoyment experienced during exergame play should enhance the intensity and duration of physical activity, and thereby the health benefits. Research, reviewed herein, indicates fun and/or enjoyment in games are inherently laden with psychosocial, physiological, and embodiment substrates. Physical activity may also have separate or closely related psychosocial, physiological, and embodiment enjoyment substrates. Research is needed to integrate these levels of experience and to identify the game mechanics that enhance, and even maximize, the fun or enjoyment experienced in exergames, to thereby increase the health benefit. PMID:24761322

  9. "Ten Things" to Enhance Learning and Fun in the Classroom

    ERIC Educational Resources Information Center

    Mermelstein, Aaron David

    2016-01-01

    This Teaching Technique introduces a fun, versatile game that gets students thinking, talking, and working together in the English as a second language (ESL) or English as a foreign language (EFL) classroom. It is easy to prepare, and it is a fun and efficient way to enhance learning. The game can be adapted to almost any grade level or ESL/EFL…

  10. Top 10 Reasons Why Children Find Physical Activity to Be 'Unfun'

    ERIC Educational Resources Information Center

    Hopple, Christine J.

    2018-01-01

    "That was so fun!" is a phrase that physical education teachers and coaches will likely never get tired of hearing from children. Without fun, youth are unlikely to voluntarily engage in physical activity. While the notion of fun (i.e., enjoyment) in physical activity has been increasingly studied over the past few decades, there has…

  11. Fun with Foodella: A Pilot Study for Determining the Efficacy of a 2nd Grade Nutrition and Physical Activity Curriculum

    ERIC Educational Resources Information Center

    Winter, Elizabeth M.; Stluka, Suzanne; Wells, Karlys; Wey, Howard; Kemmer, Teresa M.

    2012-01-01

    Fun with Foodella is a nutrition and physical activity workbook designed for elementary-aged youth. The objective was to determine if the Fun with Foodella program increased participant preference for fruit, vegetables, low-fat dairy products, and physical activity. Four intervention (53 students) and four control (68 students) schools…

  12. Assessment of FUN-1 vital dye staining: Yeast with a block in the vacuolar sorting pathway have impaired ability to form CIVS when stained with FUN-1 fluorescent dye.

    PubMed

    Essary, Brandin D; Marshall, Pamela A

    2009-08-01

    FUN-1 [2-chloro-4-(2,3-dihydro-3-methyl-(benzo-1,3-thiazol-2-yl)-methylidene)-1-phenylquinolinium iodide] is a fluorescent dye used in studies of yeast and other fungi to monitor cell viability in the research lab and to assay for active fungal infection in the clinical setting. When the plasma membrane is intact, fungal cells internalize FUN-1 and the dye is seen as diffuse green cytosolic fluorescence. FUN-1 is then transported to the vacuole in metabolically active wild type cells and subsequently is compacted into fluorescent red cylindrical intravacuolar structures (CIVS) by an unknown transport pathway. This dye is used to determine yeast viability, as only live cells form CIVS. However, in live Saccharomyces cerevisiae with impaired protein sorting to the yeast vacuole, we report decreased to no CIVS formation, depending on the cellular location of the block in the sorting pathway. Cells with a block in vesicle-mediated transport from the Golgi to prevacuolar compartment (PVC) or with a block in recycling from the PVC to the Golgi demonstrate a substantial impairment in CIVS formation. Instead, the FUN-1 dye is seen either in small punctate structures under fluorescence or as diffuse red cytosol under white light. Thus, researchers using FUN-1 should be cognizant of the limitations of this procedure in determining cell viability as there are viable yeast mutants with impaired CIVS formation.

  13. Integration of nitrogen dynamics into the Noah-MP land surface model v1.1 for climate and environmental predictions

    NASA Astrophysics Data System (ADS)

    Cai, X.; Yang, Z.-L.; Fisher, J. B.; Zhang, X.; Barlage, M.; Chen, F.

    2016-01-01

    Climate and terrestrial biosphere models consider nitrogen an important factor in limiting plant carbon uptake, while operational environmental models view nitrogen as the leading pollutant causing eutrophication in water bodies. The community Noah land surface model with multi-parameterization options (Noah-MP) is unique in that it is the next-generation land surface model for the Weather Research and Forecasting meteorological model and for the operational weather/climate models in the National Centers for Environmental Prediction. In this study, we add a capability to Noah-MP to simulate nitrogen dynamics by coupling the Fixation and Uptake of Nitrogen (FUN) plant model and the Soil and Water Assessment Tool (SWAT) soil nitrogen dynamics. This model development incorporates FUN's state-of-the-art concept of carbon cost theory and SWAT's strength in representing the impacts of agricultural management on the nitrogen cycle. Parameterizations for direct root and mycorrhizal-associated nitrogen uptake, leaf retranslocation, and symbiotic biological nitrogen fixation are employed from FUN, while parameterizations for nitrogen mineralization, nitrification, immobilization, volatilization, atmospheric deposition, and leaching are based on SWAT. The coupled model is then evaluated at the Kellogg Biological Station - a Long Term Ecological Research site within the US Corn Belt. Results show that the model performs well in capturing the major nitrogen state/flux variables (e.g., soil nitrate and nitrate leaching). Furthermore, the addition of nitrogen dynamics improves the modeling of net primary productivity and evapotranspiration. The model improvement is expected to advance the capability of Noah-MP to simultaneously predict weather and water quality in fully coupled Earth system models.

  14. Alternatives to hormone therapy for hot flashes: many choices but science is lacking.

    PubMed

    Richardson, Marcie K

    2013-09-01

    A 51-year-old postmenopausal third-grade teacher requests help for her hot flashes. She finds them especially troubling as she stands in front of her class and starts sweating. Although one student offers her tissues, others make fun of her--disrupting the class. Her sleep is interrupted several times a night. She refuses to use any form of estrogen because her mother died of breast cancer at the age of 60 years. Perhaps alternative therapies can help her.

  15. National-scale analysis of simulated hydrological droughts (1891-2015)

    NASA Astrophysics Data System (ADS)

    Rudd, Alison C.; Bell, Victoria A.; Kay, Alison L.

    2017-07-01

    Droughts are phenomena that affect people and ecosystems in a variety of ways. One way to help with resilience to future droughts is to understand the characteristics of historic droughts and how these have changed over the recent past. Although, on average, Great Britain experiences a relatively wet climate it is also prone to periods of low rainfall which can lead to droughts. Until recently research into droughts of Great Britain has been neglected compared to other natural hazards such as storms and floods. This study is the first to use a national-scale gridded hydrological model to characterise droughts across Great Britain over the last century. Firstly, the model performance at low flows is assessed and it is found that the model can simulate low flows well in many catchments across Great Britain. Next, the threshold level method is applied to time series of monthly mean river flow and soil moisture to identify historic droughts (1891-2015). It is shown that the national-scale gridded output can be used to identify historic drought periods. A quantitative assessment of drought characteristics shows that groundwater-dependent areas typically experience more severe droughts, which have longer durations rather than higher intensities. There is substantial spatial and temporal variability in the drought characteristics, but there are no consistent changes through time.

  16. Motives Matter: Motives for Playing Pokémon Go and Implications for Well-Being.

    PubMed

    Yang, Chia-Chen; Liu, Dong

    2017-01-01

    Mobile games such as Pokémon Go have become a major form of entertainment, and yet little is known about why people play the games and how their motives associate with well-being. Although literature on motives for playing video and online games is informative, the findings may not reflect the full spectrum of mobile gaming motives due to some unique affordances of mobile games (e.g., mobility). To catch up with the evolving gaming context, a popular mobile game, Pokémon Go, was taken as an example to explore individuals' mobile gaming motives. A Pokémon Go Motive Scale was developed. Seven motives were identified through factor analyses based on survey data from 262 Pokémon Go players (45 percent women; M age  = 30.71, standard deviation = 7.77): Exercise, Fun, Escapism, Nostalgia, Friendship Maintenance, Relationship Initiation, and Achievement. Both Fun and Friendship Maintenance were positive correlates of well-being, whereas Escapism and Nostalgia were negative correlates. Relationship Initiation was associated with both better and poorer well-being. Implications of the findings are discussed.

  17. Adolescent adaptation before, during, and in the aftermath of the Great Recession in the United States

    PubMed Central

    Johnson, Monica Kirkpatrick; Staff, Jeremy; Patrick, Megan E.; Schulenberg, John E.

    2017-01-01

    This study examines the impact of the “Great Recession” as well as previous recessions in 1991 and 2001 on 8th and 10th graders in the U.S, using annual nationally representative data from the Monitoring the Future study. Historical changes in youth adjustment (self-esteem, depressed mood, risk taking, aggression, and property crime), school achievement (grade point average, time spent on homework, and educational expectations), and structured and unstructured activities (volunteering, employment, sports, and evenings out for fun) were examined between 1991 and 2014. Overall, there were only slight changes in mean levels of adjustment, achievement, and most youth activities. However, the percentage of youth working during the school year did decline during the Great Recession. Several longer term trends were also evident, though not directly tied to recessions. These include an increase in GPA, a decrease in time spent on homework, rising educational expectations, and more time spent volunteering. Future work should assess how the shift to unpaid work activities (e.g., volunteering and internships) among youth is impacting the transition from school to work in the contemporary economy, and whether the Great Recession had deleterious impacts for younger children or among youth whose parents lost work or had their homes foreclosed. PMID:27709614

  18. FunRich proteomics software analysis, let the fun begin!

    PubMed

    Benito-Martin, Alberto; Peinado, Héctor

    2015-08-01

    Protein MS analysis is the preferred method for unbiased protein identification. It is normally applied to a large number of both small-scale and high-throughput studies. However, user-friendly computational tools for protein analysis are still needed. In this issue, Mathivanan and colleagues (Proteomics 2015, 15, 2597-2601) report the development of FunRich software, an open-access software that facilitates the analysis of proteomics data, providing tools for functional enrichment and interaction network analysis of genes and proteins. FunRich is a reinterpretation of proteomic software, a standalone tool combining ease of use with customizable databases, free access, and graphical representations. © 2015 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.

  19. Freestanding membrane composed of micro-ring array with ultrahigh sidewall aspect ratio for application in lightweight cathode arrays

    NASA Astrophysics Data System (ADS)

    Wang, Lanlan; Liu, Hongzhong; Jiang, Weitao; Gao, Wei; Chen, Bangdao; Li, Xin; Ding, Yucheng; An, Ningli

    2014-12-01

    A freestanding multilayer ultrathin nano-membrane (FUN-membrane) with a micro-ring array (MRA) is successfully fabricated through the controllable film deposition. Each micro-ring of FUN-membrane is 3 μm in diameter, 2 μm in height and sub-100 nm in sidewall thickness, demonstrating an ultrahigh sidewall aspect ratio of 20:1. In our strategy, a silica layer (200 nm in thickness), a chromium transition layer (5 nm-thick) and a gold layer (40 nm-thick), were in sequence deposited on patterned photoresist. After removal of the photoresist by lift-off process, a FUN-membrane with MRA was peeled off from the substrate, where the gold layer acted as a protecting layer to prevent the MRA from fracture. The FUN-membrane was then transferred to a flexible polycarbonate (PC) sheet coated with indium tin oxide (ITO) layer, which was then used as a flexible and lightweight cathode. Remarkably, the field emission effect of the fabricated FUN-membrane cathode performs a high field-enhancement factor of 1.2 × 104 and a low turn-on voltage of 2 V/μm, indicating the advantages of the sharp metal edge of MRA. Due to the rational design and material versatility, the FUN-membrane thus could be transferred to either rigid or flexible substrate, even curved surface, such as the skin of bio-robot's arm or leg. Additionally, the FUN-membrane composed of MRA with extremely high aspect ratio of insulator-metal sidewall, also provides potential applications in optical devices, lightweight and flexible display devices, and electronic eye imagers.

  20. First experience using cultured epidermal autografts in Taiwan for burn victims of the Formosa Fun Coast Water Park explosion, as part of Japanese medical assistance.

    PubMed

    Matsumura, Hajime; Harunari, Nobuyuki; Ikeda, Hiroto

    2016-05-01

    On June 27, 2015, a flammable starch-based powder exploded at Formosa Fun Coast in Taipei, Taiwan, injuring 499 people, and more than 200 people were in critical condition with severe burns. Although a cultured epidermal autograft (CEA) was not approved or used in clinical practice, the Taiwan Food and Drug Administration requested a Japanese CEA manufacturer to donate CEA for the burn victims as part of international medical assistance. The authors cooperated in this project and participated in the patient selection, wound bed management for CEA, and technical assistance for CEA use. Here, we provide an overview of the project. Nine patients were enrolled, and two patients were excluded from the skin biopsy; seven skin biopsies were collected approximately 1 month after the disaster. The average TBSA% burned was 81.0%, and the mean age was 20.1 years. CEA was grafted in five patients; wound closure had been obtained in one patient, and one patient was severely ill at the time of grafting. The CEA was combined with a wide split auto mesh graft or patch graft. The mean re-epithelization rate at 4 weeks after the grafting was 84.2% by patient, and all of the patients survived. Although this project had many obstacles to overcome, CEA grafting was successful and contributed to wound closure and survival. Copyright © 2015 Elsevier Ltd and ISBI. All rights reserved.

  1. Improving Operational Wargaming: Its All Fun and Games Until Someone Loses a War

    DTIC Science & Technology

    2016-05-26

    Approved for public release; distribution is unlimited Improving Operational Wargaming: It’s All Fun and Games Until Someone Loses a War A...Improving Operational Wargaming: It’s All Fun and Games Until Someone Loses a War Sb. GRANT NUMBER Sc. PROGRAM ELEMENT NUMBER 6. AUTHOR(S) Sd. PROJECT...theory-including game element analysis and wargame pathologies-provides an excellent rubric for creating and evaluating wargames and wargaming

  2. Modularization and Validation of FUN3D as a CREATE-AV Helios Near-Body Solver

    NASA Technical Reports Server (NTRS)

    Jain, Rohit; Biedron, Robert T.; Jones, William T.; Lee-Rausch, Elizabeth M.

    2016-01-01

    Under a recent collaborative effort between the US Army Aeroflightdynamics Directorate (AFDD) and NASA Langley, NASA's general unstructured CFD solver, FUN3D, was modularized as a CREATE-AV Helios near-body unstructured grid solver. The strategies adopted in Helios/FUN3D integration effort are described. A validation study of the new capability is performed for rotorcraft cases spanning hover prediction, airloads prediction, coupling with computational structural dynamics, counter-rotating dual-rotor configurations, and free-flight trim. The integration of FUN3D, along with the previously integrated NASA OVERFLOW solver, lays the ground for future interaction opportunities where capabilities of one component could be leveraged with those of others in a relatively seamless fashion within CREATE-AV Helios.

  3. A Webcast of Bird Nesting as a State-of-the-Art Citizen Science.

    PubMed

    Zárybnická, Markéta; Sklenicka, Petr; Tryjanowski, Piotr

    2017-01-01

    The quality of people's knowledge of nature has always had a significant influence on their approach to wildlife and nature conservation. However, direct interactions of people with nature are greatly limited nowadays, especially because of urbanization and modern lifestyles. As a result, our isolation from the natural world has been growing. Here, we present an example of a state-of-the-art Citizen Science project with its educational, scientific, and popularizing benefits. We conclude that modern media and new forms of education offer an effective opportunity for inspiring children and others to have fun learning to act like scientists. This approach provides broad opportunities for developing the hitherto neglected educational potential of Citizen Science.

  4. Kids just wanna have fun: Children's experiences of a weight management programme.

    PubMed

    Watson, Libby A; Baker, Martyn C; Chadwick, Paul M

    2016-05-01

    To explore children's accounts of their experiences of the UK's largest childhood obesity programme, MEND (Mind, Exercise, Nutrition...Do it!) (See www.mendprogramme.org). Semi-structured interviews were conducted with children who had completed the MEND obesity programme. Interviews were transcribed verbatim and analysed using Interpretative Phenomenological Analysis (IPA). Fourteen children spanning diverse areas of London comprised this study (eight male, six female), aged between 11 and 14 years and in secondary school. Participants were interviewed a year after completing one of the London-based MEND obesity programmes. This article focuses on the most common and striking theme to emerge from the original dataset (The complete analysis may be found in L. Watson, Unpublished doctoral thesis): Fun. Subthemes were: 'going with the flow'; active participation in activities that led to new experiences ('actually doing it' - seeing the fun side); the importance of others in the experience of fun ('you do games in unity' - 'it's not as fun on your own'). Children have fun when engaged in interactive and varied activities with opportunity for individual feedback and improvement. When designing childhood obesity programmes, conditions that optimise children's experience of fun should be emphasised over didactic and risk-heavy information pertaining to childhood obesity. What is already known on this subject? Continued growth in childhood obesity and its associated health problems, psychological effects, and economic burden make tackling childhood obesity a public health priority. Multicomponent lifestyle interventions to treat childhood obesity within the community have been shown to reduce overweight and obesity from pre- to post-treatment, increase self-esteem, and are found to be acceptable by parents. MEND is the most widely disseminated evidence-based programme of this kind in the United Kingdom. What does this study add? This study is the first qualitative study to explore the child's experience of attending MEND. The post-treatment maintenance period, where most behaviour change is consolidated (or not), is also captured in this study, with children interviewed at least 1 year post-treatment. Findings unearthed an unexpected and strong theme - that of 'fun' - integral to their experience during their time at MEND. Optimizing conditions for fun is imperative to children's (and adults'?) engagement with, and maintenance of, healthy lifestyle activities. © 2015 The British Psychological Society.

  5. Supervisory Control Information Management Research (SCIMR) Studies: Determination of Efficiency for a Variety of Input Control Equipment (DEVICE)

    DTIC Science & Technology

    2010-08-01

    Belkin n52te, the Saitek Cyborg Command Unit, the Wacom Bamboo Fun with stylus, the Wacom Bamboo Fun with touch, and the Xbox 360 controller...4 4 Saitek Cyborg Command Unit function mapping ....................................... 4 iv 5 Wacom Bamboo Fun with stylus and touch...versus Belkin n52te by task . 30 B-2 Participants’ preferences for standard mouse versus Saitek Cyborg Command Unit by task

  6. Computational Aerothermodynamic Simulation Issues on Unstructured Grids

    NASA Technical Reports Server (NTRS)

    Gnoffo, Peter A.; White, Jeffery A.

    2004-01-01

    The synthesis of physical models for gas chemistry and turbulence from the structured grid codes LAURA and VULCAN into the unstructured grid code FUN3D is described. A directionally Symmetric, Total Variation Diminishing (STVD) algorithm and an entropy fix (eigenvalue limiter) keyed to local cell Reynolds number are introduced to improve solution quality for hypersonic aeroheating applications. A simple grid-adaptation procedure is incorporated within the flow solver. Simulations of flow over an ellipsoid (perfect gas, inviscid), Shuttle Orbiter (viscous, chemical nonequilibrium) and comparisons to the structured grid solvers LAURA (cylinder, Shuttle Orbiter) and VULCAN (flat plate) are presented to show current capabilities. The quality of heating in 3D stagnation regions is very sensitive to algorithm options in general, high aspect ratio tetrahedral elements complicate the simulation of high Reynolds number, viscous flow as compared to locally structured meshes aligned with the flow.

  7. Integration of nitrogen dynamics into the Noah-MP land surface model v1.1 for climate and environmental predictions

    DOE PAGES

    Cai, X.; Yang, Z. -L.; Fisher, J. B.; ...

    2016-01-15

    Climate and terrestrial biosphere models consider nitrogen an important factor in limiting plant carbon uptake, while operational environmental models view nitrogen as the leading pollutant causing eutrophication in water bodies. The community Noah land surface model with multi-parameterization options (Noah-MP) is unique in that it is the next-generation land surface model for the Weather Research and Forecasting meteorological model and for the operational weather/climate models in the National Centers for Environmental Prediction. Here in this study, we add a capability to Noah-MP to simulate nitrogen dynamics by coupling the Fixation and Uptake of Nitrogen (FUN) plant model and the Soilmore » and Water Assessment Tool (SWAT) soil nitrogen dynamics. This model development incorporates FUN's state-of-the-art concept of carbon cost theory and SWAT's strength in representing the impacts of agricultural management on the nitrogen cycle. Parameterizations for direct root and mycorrhizal-associated nitrogen uptake, leaf retranslocation, and symbiotic biological nitrogen fixation are employed from FUN, while parameterizations for nitrogen mineralization, nitrification, immobilization, volatilization, atmospheric deposition, and leaching are based on SWAT. The coupled model is then evaluated at the Kellogg Biological Station – a Long Term Ecological Research site within the US Corn Belt. Results show that the model performs well in capturing the major nitrogen state/flux variables (e.g., soil nitrate and nitrate leaching). Furthermore, the addition of nitrogen dynamics improves the modeling of net primary productivity and evapotranspiration. The model improvement is expected to advance the capability of Noah-MP to simultaneously predict weather and water quality in fully coupled Earth system models.« less

  8. Integration of nitrogen dynamics into the Noah-MP land surface model v1.1 for climate and environmental predictions

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Cai, X.; Yang, Z. -L.; Fisher, J. B.

    Climate and terrestrial biosphere models consider nitrogen an important factor in limiting plant carbon uptake, while operational environmental models view nitrogen as the leading pollutant causing eutrophication in water bodies. The community Noah land surface model with multi-parameterization options (Noah-MP) is unique in that it is the next-generation land surface model for the Weather Research and Forecasting meteorological model and for the operational weather/climate models in the National Centers for Environmental Prediction. Here in this study, we add a capability to Noah-MP to simulate nitrogen dynamics by coupling the Fixation and Uptake of Nitrogen (FUN) plant model and the Soilmore » and Water Assessment Tool (SWAT) soil nitrogen dynamics. This model development incorporates FUN's state-of-the-art concept of carbon cost theory and SWAT's strength in representing the impacts of agricultural management on the nitrogen cycle. Parameterizations for direct root and mycorrhizal-associated nitrogen uptake, leaf retranslocation, and symbiotic biological nitrogen fixation are employed from FUN, while parameterizations for nitrogen mineralization, nitrification, immobilization, volatilization, atmospheric deposition, and leaching are based on SWAT. The coupled model is then evaluated at the Kellogg Biological Station – a Long Term Ecological Research site within the US Corn Belt. Results show that the model performs well in capturing the major nitrogen state/flux variables (e.g., soil nitrate and nitrate leaching). Furthermore, the addition of nitrogen dynamics improves the modeling of net primary productivity and evapotranspiration. The model improvement is expected to advance the capability of Noah-MP to simultaneously predict weather and water quality in fully coupled Earth system models.« less

  9. Targeting of the Fun30 nucleosome remodeller by the Dpb11 scaffold facilitates cell cycle-regulated DNA end resection

    PubMed Central

    Bantele, Susanne CS; Ferreira, Pedro; Gritenaite, Dalia; Boos, Dominik; Pfander, Boris

    2017-01-01

    DNA double strand breaks (DSBs) can be repaired by either recombination-based or direct ligation-based mechanisms. Pathway choice is made at the level of DNA end resection, a nucleolytic processing step, which primes DSBs for repair by recombination. Resection is thus under cell cycle control, but additionally regulated by chromatin and nucleosome remodellers. Here, we show that both layers of control converge in the regulation of resection by the evolutionarily conserved Fun30/SMARCAD1 remodeller. Budding yeast Fun30 and human SMARCAD1 are cell cycle-regulated by interaction with the DSB-localized scaffold protein Dpb11/TOPBP1, respectively. In yeast, this protein assembly additionally comprises the 9-1-1 damage sensor, is involved in localizing Fun30 to damaged chromatin, and thus is required for efficient long-range resection of DSBs. Notably, artificial targeting of Fun30 to DSBs is sufficient to bypass the cell cycle regulation of long-range resection, indicating that chromatin remodelling during resection is underlying DSB repair pathway choice. DOI: http://dx.doi.org/10.7554/eLife.21687.001 PMID:28063255

  10. A Computer Simulation of Community Pharmacy Practice for Educational Use.

    PubMed

    Bindoff, Ivan; Ling, Tristan; Bereznicki, Luke; Westbury, Juanita; Chalmers, Leanne; Peterson, Gregory; Ollington, Robert

    2014-11-15

    To provide a computer-based learning method for pharmacy practice that is as effective as paper-based scenarios, but more engaging and less labor-intensive. We developed a flexible and customizable computer simulation of community pharmacy. Using it, the students would be able to work through scenarios which encapsulate the entirety of a patient presentation. We compared the traditional paper-based teaching method to our computer-based approach using equivalent scenarios. The paper-based group had 2 tutors while the computer group had none. Both groups were given a prescenario and postscenario clinical knowledge quiz and survey. Students in the computer-based group had generally greater improvements in their clinical knowledge score, and third-year students using the computer-based method also showed more improvements in history taking and counseling competencies. Third-year students also found the simulation fun and engaging. Our simulation of community pharmacy provided an educational experience as effective as the paper-based alternative, despite the lack of a human tutor.

  11. Let's Catch a (Heat) Wave

    NASA Astrophysics Data System (ADS)

    Herman, Rhett; Ballowe, Abigail; Ashley, Joe

    2017-11-01

    Two students in a recent thermodynamics/statistical mechanics course needed to complete a course-related project to receive honors credit for the class. Such courses are typically theoretical, without an accompanying laboratory, although there are existing related hands-on exercises. The choice of the project was influenced by one student's desire to become a mechanical engineer after graduating while the other wanted a project that was "fun" without "just doing more calculations." The choice of this particular project was further refined by the future engineer's interest in the thermodynamics of car engines.

  12. Fun and games in Berkeley: the early years (1956-2013).

    PubMed

    Tinoco, Ignacio

    2014-01-01

    Life at Berkeley for the past 57 years involved research on the thermodynamics, kinetics, and spectroscopic properties of RNA to better understand its structures, interactions, and functions. We (myself and all the graduate students and postdocs who shared in the fun) began with dinucleoside phosphates and slowly worked our way up to megadalton-sized RNA molecular motors. We used UV absorption, circular dichroism, circular intensity differential scattering, fluorescence, NMR, and single-molecule methods. We learned a lot and had fun doing it.

  13. [Wellbeing, team spirit and a fun run for women].

    PubMed

    Gougeon, Brigitte

    2017-12-01

    The fun run La Parisienne, has been bringing together in Paris every September for the last 21 years, thousands of women running alongside each other to say no to breast cancer. Many caregivers also take part, in teams or with friends, like at the Odysséa fun run in which families can also participate. Charity sports events for the benefit of research which promote femininity, team spirit, sharing and wellbeing. Copyright © 2017 Elsevier Masson SAS. All rights reserved.

  14. "Are We Gonna Do Anything Fun?"

    ERIC Educational Resources Information Center

    Mitchell-Dwyer, Barbi

    1981-01-01

    Reports on ways of having fun with the classics of literature. Describes classroom uses of parody and satire to emphasize the themes and characterizations found in Shakespeare, J.D. Salinger, Ernest Hemingway, and other noted authors. (RL)

  15. Snapshots of simulation: creative strategies used by Australian educators to enhance simulation learning experiences for nursing students.

    PubMed

    McAllister, Margaret; Levett-Jones, Tracy; Downer, Teresa; Harrison, Penelope; Harvey, Theresa; Reid-Searl, Kerry; Lynch, Kathy; Arthur, Carol; Layh, Janice; Calleja, Pauline

    2013-11-01

    Simulation in nursing is a flourishing area for nurse educators' practice. Defined as learning that amplifies, mimics or replaces real-life clinical situations, simulation aims to give students opportunity to reason through a clinical problem and make decisions, without the potential for harming actual patients. Educators in nursing are contributing to simulation learning in diverse and creative ways. Yet much of their craft is not being widely disseminated because educators are not always confident in publishing their work. This paper aims to stimulate creative development in simulation by providing short summaries, or snapshots, of diverse approaches that nurse educators are using. The objective is to inspire others to share other ideas in development or in practice that are improving learning for nursing students and practitioners, so that simulation scholarship is advanced. The snapshots presented range from approaches that: better support educators to attend to the whole process of simulation education, give students quick access to short skill-based videos, orientate students to the laboratory environment, harness the power of the group to develop documentation skills, use simulation to enrich lectures, develop multidisciplinary knowledge, and finally, which teach therapeutic communication with children in a fun and imaginative way. Copyright © 2013 Elsevier Ltd. All rights reserved.

  16. Twists and turns--How we stepped into and had fun in the "boring" lipid field.

    PubMed

    Han, Min

    2015-11-01

    Compared to proteins and RNAs, functional specificities associated with structural variations in fatty acids and lipids have been greatly underexplored. This review describes how our lab naively started to work on lipids 14 years ago, and how we have gradually overcome obstacles to address some interesting biological questions by combining genetics with biochemical methods on the nematode Caenorhabditis elegans. Our studies have revealed lipid variants and their metabolic pathways, in specific tissues, impact development and behaviors by regulating specific signaling events. The review also discusses the general research approach, style of lab management, and funding mechanisms that have facilitated the frequent research direction changes in the lab, including the journey into the lipid field.

  17. Height, fun and safety in the design of children's playground equipment.

    PubMed

    Wakes, Sarah; Beukes, Amanda

    2012-01-01

    The study reported in this paper adopted a holistic design approach to investigate issues associated with height related playground injuries from a users' perspective. The main objective was to gain an understanding of the relationship between height and fun so as to establish practical guidelines for addressing the causes of height related injuries whilst maintaining the attributes of playground equipment that children find fun and challenging. Results show that, on the one hand, the risk of injury increases when height is coupled with the use of upper body strength and, on the other hand, that coordination is a greater source of fun and challenge than height for children. Accordingly, it is suggested that the level of risk of injury attached to children's playground equipment can be reduced when the use of lower body strength and coordination are combined with lower free fall heights.

  18. KELT-FUN and the discovery of KELT-18b

    NASA Astrophysics Data System (ADS)

    McLeod, Kim K.; Melton, Casey; Stassun, Keivan G.; KELT Collaboration

    2017-01-01

    The Kilodegree Extremely Little Telescope (KELT) project is a ground-based, wide-field, synoptic sky survey whose primary goal is to discover exoplanets around bright (8 < V < 11) host stars. KELT photometric observations are carried out using two small robotic telescopes: KELT-North in Arizona, operating since 2005; and KELT-South in South Africa, operating since 2009. Once a transit candidate is identified by the survey telescopes, KELT relies on its Follow Up Network (KELT-FUN) of observatories to vet and characterize the systems by obtaining more precise light curves and radial-velocities. KELT-FUN now includes nearly 50 telescopes around the world and the photometric follow-up is carried out by a diverse set of partners at universities, small colleges, high schools, and private amateur facilities, often with the help of students. We describe KELT-FUN operations and announce the discovery of KELT-18b, a strongly-irradiated hot Jupiter orbiting a mid-F star.

  19. Beam-contamination-induced compositional alteration and its neutron-atypical consequences in ion simulation of neutron-induced void swelling

    DOE PAGES

    Gigax, Jonathan G.; Kim, Hyosim; Aydogan, Eda; ...

    2017-05-16

    Although accelerator-based ion irradiation has been widely accepted to simulate neutron damage, neutron-atypical features need to be carefully investigated. In this study, we have shown that Coulomb force drag by ion beams can introduce significant amounts of carbon, nitrogen, and oxygen into target materials even under ultra-high vacuum conditions. The resulting compositional and microstructural changes dramatically suppress void swelling. By applying a beam-filtering technique, introduction of vacuum contaminants is greatly minimized and the true swelling resistance of the alloys is revealed and matches neutron behavior closely. These findings are a significant step toward developing standardized procedures for emulating neutron damage.

  20. A web-based computer-tailored smoking prevention programme for primary school children: intervention design and study protocol

    PubMed Central

    2012-01-01

    Background Although the number of smokers has declined in the last decade, smoking is still a major health problem among youngsters and adolescents. For this reason, there is a need for effective smoking prevention programmes targeting primary school children. A web-based computer-tailored feedback programme may be an effective intervention to stimulate youngsters not to start smoking, and increase their knowledge about the adverse effects of smoking and their attitudes and self-efficacy regarding non-smoking. Methods & design This paper describes the development and evaluation protocol of a web-based out-of-school smoking prevention programme for primary school children (age 10-13 years) entitled ‘Fun without Smokes’. It is a transformation of a postal mailed intervention to a web-based intervention. Besides this transformation the effects of prompts will be examined. This web-based intervention will be evaluated in a 2-year cluster randomised controlled trial (c-RCT) with three study arms. An intervention and intervention + prompt condition will be evaluated for effects on smoking behaviour, compared with a no information control condition. Information about pupils’ smoking status and other factors related to smoking will be obtained using a web-based questionnaire. After completing the questionnaire pupils in both intervention conditions will receive three computer-tailored feedback letters in their personal e-mail box. Attitudes, social influences and self-efficacy expectations will be the content of these personalised feedback letters. Pupils in the intervention + prompt condition will - in addition to the personalised feedback letters - receive e-mail and SMS messages prompting them to revisit the ‘Fun without Smokes’ website. The main outcome measures will be ever smoking and the utilisation of the ‘Fun without Smokes’ website. Measurements will be carried out at baseline, 12 months and 24 months of follow-up. Discussion The present study protocol describes the purpose, intervention design and study protocol of ‘Fun without Smokes’. Expectations are that pupils receiving tailored advice will be less likely to smoke after 24 months in contrast to pupils in the control condition. Furthermore, tailored feedback letters and prompting is expected to be more effective than providing tailored feedback letters only. Trial registration Dutch Trial Register NTR3116 PMID:22490110

  1. Computational Fluid Dynamics Technology for Hypersonic Applications

    NASA Technical Reports Server (NTRS)

    Gnoffo, Peter A.

    2003-01-01

    Several current challenges in computational fluid dynamics and aerothermodynamics for hypersonic vehicle applications are discussed. Example simulations are presented from code validation and code benchmarking efforts to illustrate capabilities and limitations. Opportunities to advance the state-of-art in algorithms, grid generation and adaptation, and code validation are identified. Highlights of diverse efforts to address these challenges are then discussed. One such effort to re-engineer and synthesize the existing analysis capability in LAURA, VULCAN, and FUN3D will provide context for these discussions. The critical (and evolving) role of agile software engineering practice in the capability enhancement process is also noted.

  2. Teaching of the subject "density difference caused by salinity", one of the reasons that plays role in the occurrence of currents in straits, seas and oceans by the use of a teaching material

    NASA Astrophysics Data System (ADS)

    Gumussoy, Verim

    2015-04-01

    Large masses of moving water in seas and oceans are called currents. Root causes of currents are steady winds that occur due to the global atmospheric system and the density differences caused by different heat and salinity levels of water masses. Different feeding and evaporation characteristics of seas and oceans result in salinity and density levels. As a result, subsurface currents occur in straits where seas with different salinity and density levels meet and in the nearby seas. The Bosporus in Istanbul where I live and the school I am working at is has these subsurface currents. In the Black Sea where the rivers the Danube, Dnieper, Don, Yesilirmak, Kizilirmak and Sakarya flow into and the evaporation level is less due to the latitude effect, salinity level is less compared to Marmara and Aegean Seas. As Marmara Sea has higher salt amount than Black Sea, there is a great density difference between these two seas. Marmara Sea has a higher concentration of salt and therefore a higher density than Black Sea. And this leads to occurrence of subsurface currents in the Bosporus. I get my students to carry out a small demonstration to help them understand the occurrence of ocean currents and currents in the seas and the Bosporus by the use of a material. We need very simple materials to carry out this demonstration. These are an aquarium, a bowl, water, salt, dye and a mixer. The demonstration is carried out as follows: we put water, salt and dye in the bowl and mix it well. The salt will increase the density of the water and the dye will help distinguish the salty water. Then we put tap water half way to the aquarium and pour the mixture in the bowl to the aquarium slowly. As a result, the colored salty water sinks down due to its higher density, setting an example of a subsurface current. Natural events occur in very long periods by great dynamic systems, making understanding of them difficult. It is important to use different kinds of materials that address to different senses in geography lessons to promote effective and fun learning. Thus, geography lessons should be based on teaching principles such as 'from concrete to abstract' and 'from near-to-far' principles. Also, teaching methods such as visualization, simulation and experiment should be applied during the lessons. The use of this material will help students comprehend how subsurface currents in the straits, seas and oceans occur. By this simple experiment, students will be able to see what kind of a movement takes place under the Bosporus on which they travel by ferry and they will have the opportunity to carry it out themselves, making the lesson more fun.

  3. Simulation study of a new inverse-pinch high Coulomb transfer switch

    NASA Technical Reports Server (NTRS)

    Choi, S. H.

    1984-01-01

    A simulation study of a simplified model of a high coulomb transfer switch is performed. The switch operates in an inverse pinch geometry formed by an all metal chamber, which greatly reduces hot spot formations on the electrode surfaces. Advantages of the switch over the conventional switches are longer useful life, higher current capability and lower inductance, which improves the characteristics required for a high repetition rate switch. The simulation determines the design parameters by analytical computations and comparison with the experimentally measured risetime, current handling capability, electrode damage, and hold-off voltages. The parameters of initial switch design can be determined for the anticipated switch performance. Results are in agreement with the experiment results. Although the model is simplified, the switch characteristics such as risetime, current handling capability, electrode damages, and hold-off voltages are accurately determined.

  4. Fun in the Sun for School-Agers.

    ERIC Educational Resources Information Center

    Hanus, Maggie

    1996-01-01

    Tells how caregivers planning summertime theme-oriented special events for children can build enthusiasm, encourage cooperation, and provide fun activities. Presents four themes: (1) "Beach Blast"; (2) "Splash Day"; (3) "Crazy Carnival"; and (4) "Balloon Blowout." Describes several activities in each…

  5. Family Fitness Fun

    Cancer.gov

    Being active with your family can be a fun way to get everybody moving. All of you will get the health benefits that come from being active. Plus, you’ll be a positive role model, helping your children develop good habits for an active lifetime.

  6. Enjoyable learning: the role of humour, games, and fun activities in nursing and midwifery education.

    PubMed

    Baid, Heather; Lambert, Nicky

    2010-08-01

    Education that captures the attention of students is an essential aspect of promoting meaningful, active learning. Rather than standing at the front of a group of learners simply speaking about a topic, teachers have the opportunity of livening up their teaching with humour, games, and other fun activities. This article critically evaluates the benefits and limitations of humour within nursing education as well as the use of games and fun activities as teaching strategies. Examples of various games and interactive activities are also provided. Copyright 2009 Elsevier Ltd. All rights reserved.

  7. FunShift: a database of function shift analysis on protein subfamilies

    PubMed Central

    Abhiman, Saraswathi; Sonnhammer, Erik L. L.

    2005-01-01

    Members of a protein family normally have a general biochemical function in common, but frequently one or more subgroups have evolved a slightly different function, such as different substrate specificity. It is important to detect such function shifts for a more accurate functional annotation. The FunShift database described here is a compilation of function shift analysis performed between subfamilies in protein families. It consists of two main components: (i) subfamilies derived from protein domain families and (ii) pairwise subfamily comparisons analyzed for function shift. The present release, FunShift 12, was derived from Pfam 12 and consists of 151 934 subfamilies derived from 7300 families. We carried out function shift analysis by two complementary methods on families with up to 500 members. From a total of 179 210 subfamily pairs, 62 384 were predicted to be functionally shifted in 2881 families. Each subfamily pair is provided with a markup of probable functional specificity-determining sites. Tools for searching and exploring the data are provided to make this database a valuable resource for protein function annotation. Knowledge of these functionally important sites will be useful for experimental biologists performing functional mutation studies. FunShift is available at http://FunShift.cgb.ki.se. PMID:15608176

  8. Concurrent Validity of Two Standardized Measures of Gross Motor Function in Young Children with Autism Spectrum Disorder.

    PubMed

    Holloway, Jamie M; Long, Toby; Biasini, Fred

    2018-04-02

    This study provides information on how two standardized measures based on different theoretical frameworks can be used in collecting information on motor development and performance in 4- and 5-year-olds with autism spectrum disorder (ASD). The purpose of the study was to determine the concurrent validity of the Miller Function and Participation Scales (M-FUN) with the Peabody Developmental Motor Scales, Second Edition (PDMS-2) in young children with ASD. The gross motor sections of the PDMS-2 and the M-FUN were administered to 22 children with ASD between the ages of 48 and 71 months. Concurrent validity between overall motor scores and agreement in identification of motor delay were assessed. A very strong correlation (Pearson's r =.851) was found between the M-FUN scale scores and the PDMS-2 gross motor quotients (GMQs). Strong agreement in identification of children with average motor skills and delayed motor skills at 1.5 standard deviations below the mean was also found. This study supports the concurrent validity of the M-FUN with the PDMS-2 for young children with ASD. While both tests provide information regarding motor delay, the M-FUN may provide additional information regarding the neurological profile of the child.

  9. Cognitive-Functional (Cog-Fun) Dyadic Intervention for Children with ADHD and Their Parents: Impact on Parenting Self-Efficacy.

    PubMed

    Hahn-Markowitz, Jeri; Berger, Itai; Manor, Iris; Maeir, Adina

    2018-03-01

    The family context of children with ADHD plays a role in intervention outcomes, especially when parents are involved in treatment. Parental participation in evidence-based treatment for ADHD may play a role in improving their own parenting self-efficacy (PSE) as well as child outcomes. This study examined the impact of Cognitive-Functional (Cog-Fun) intervention in occupational therapy (OT) for school-aged children with ADHD, on PSE. In this randomized controlled trial with crossover design, 107 children were allocated to intervention and waitlist control groups. Intervention participants (n = 50) received Cog-Fun after baseline assessment and waitlist controls (n = 49) received treatment 3 months later. Intervention participants received 3-month follow-up assessment. Treatment included 10 parent-child Cog-Fun weekly sessions. PSE was assessed with the Tool to measure Parenting Self-Efficacy (TOPSE). All children who began treatment completed it. Mixed ANOVA revealed significant Time x Group interaction effects on TOPSE scales of Play and Enjoyment, Control, Self-Acceptance, Knowledge and Learning and Total score, which showed significant improvement with moderate treatment effects for the intervention group. Results were replicated in the control group after crossover. The findings of this study suggest that Cog-Fun OT intervention may be effective for improving aspects of PSE among parents of children with ADHD.

  10. Calcium-aluminum-rich inclusions with fractionation and unidentified nuclear effects (FUN CAIs): II. Heterogeneities of magnesium isotopes and 26Al in the early Solar System inferred from in situ high-precision magnesium-isotope measurements

    NASA Astrophysics Data System (ADS)

    Park, Changkun; Nagashima, Kazuhide; Krot, Alexander N.; Huss, Gary R.; Davis, Andrew M.; Bizzarro, Martin

    2017-03-01

    Calcium-aluminum-rich inclusions with isotopic mass fractionation effects and unidentified nuclear isotopic anomalies (FUN CAIs) have been studied for more than 40 years, but their origins remain enigmatic. Here we report in situ high precision measurements of aluminum-magnesium isotope systematics of FUN CAIs by secondary ion mass spectrometry (SIMS). Individual minerals were analyzed in six FUN CAIs from the oxidized CV3 carbonaceous chondrites Axtell (compact Type A CAI Axtell 2271) and Allende (Type B CAIs C1 and EK1-4-1, and forsterite-bearing Type B CAIs BG82DH8, CG-14, and TE). Most of these CAIs show evidence for excess 26Mg due to the decay of 26Al. The inferred initial 26Al/27Al ratios [(26Al/27Al)0] and the initial magnesium isotopic compositions (δ26Mg0) calculated using an exponential law with an exponent β of 0.5128 are (3.1 ± 1.6) × 10-6 and 0.60 ± 0.10‰ (Axtell 2271), (3.7 ± 1.5) × 10-6 and -0.20 ± 0.05‰ (BG82DH8), (2.2 ± 1.1) × 10-6 and -0.18 ± 0.05‰ (C1), (2.3 ± 2.4) × 10-5 and -2.23 ± 0.37‰ (EK1-4-1), (1.5 ± 1.1) × 10-5 and -0.42 ± 0.08‰ (CG-14), and (5.3 ± 0.9) × 10-5 and -0.05 ± 0.08‰ (TE) with 2σ uncertainties. We infer that FUN CAIs recorded heterogeneities of magnesium isotopes and 26Al in the CAI-forming region(s). Comparison of 26Al-26Mg systematics, stable isotope (oxygen, magnesium, calcium, and titanium) and trace element studies of FUN and non-FUN igneous CAIs indicates that there is a continuum among these CAI types. Based on these observations and evaporation experiments on CAI-like melts, we propose a generic scenario for the origin of igneous (FUN and non-FUN) CAIs: (i) condensation of isotopically normal solids in an 16O-rich gas of approximately solar composition; (ii) formation of CAI precursors by aggregation of these solids together with variable abundances of isotopically anomalous grains-possible carriers of unidentified nuclear (UN) effects; and (iii) melt evaporation of these precursors accompanied by crystallization under different temperatures and gas pressures, leading to the observed variations in mass-dependent isotopic fractionation (F) effects.

  11. Simulation of Stagnation Region Heating in Hypersonic Flow on Tetrahedral Grids

    NASA Technical Reports Server (NTRS)

    Gnoffo, Peter A.

    2007-01-01

    Hypersonic flow simulations using the node based, unstructured grid code FUN3D are presented. Applications include simple (cylinder) and complex (towed ballute) configurations. Emphasis throughout is on computation of stagnation region heating in hypersonic flow on tetrahedral grids. Hypersonic flow over a cylinder provides a simple test problem for exposing any flaws in a simulation algorithm with regard to its ability to compute accurate heating on such grids. Such flaws predominantly derive from the quality of the captured shock. The importance of pure tetrahedral formulations are discussed. Algorithm adjustments for the baseline Roe / Symmetric, Total-Variation-Diminishing (STVD) formulation to deal with simulation accuracy are presented. Formulations of surface normal gradients to compute heating and diffusion to the surface as needed for a radiative equilibrium wall boundary condition and finite catalytic wall boundary in the node-based unstructured environment are developed. A satisfactory resolution of the heating problem on tetrahedral grids is not realized here; however, a definition of a test problem, and discussion of observed algorithm behaviors to date are presented in order to promote further research on this important problem.

  12. Six to Ten Digits Multiplication Fun Learning Using Puppet Prototype

    NASA Astrophysics Data System (ADS)

    Islamiah Rosli, D.'oria; Ali, Azita; Peng, Lim Soo; Sujardi, Imam; Usodo, Budi; Adie Perdana, Fengky

    2017-01-01

    Logic and technical subjects require students to understand basic knowledge in mathematic. For instance, addition, minus, division and multiplication operations need to be mastered by students due to mathematic complexity as the learning mathematic grows higher. Weak foundation in mathematic also contribute to high failure rate in mathematic subjects in schools. In fact, students in primary schools are struggling to learn mathematic because they need to memorize formulas, multiplication or division operations. To date, this study will develop a puppet prototyping for learning mathematic for six to ten digits multiplication. Ten participants involved in the process of developing the prototype in this study. Students involved in the study were those from the intermediate class students whilst teachers were selected based on their vast knowledge and experiences and have more than five years of experience in teaching mathematic. Close participatory analysis will be used in the prototyping process as to fulfil the requirements of the students and teachers whom will use the puppet in learning six to ten digit multiplication in mathematic. Findings showed that, the students had a great time and fun learning experience in learning multiplication and they able to understand the concept of multiplication using puppet. Colour and materials of the puppet also help to attract student attention during learning. Additionally, students able to visualized and able to calculate accurate multiplication value and the puppet help them to recall in multiplying and adding the digits accordingly.

  13. Circumplex Model of Affect: A Measure of Pleasure and Arousal During Virtual Reality Distraction Analgesia.

    PubMed

    Sharar, Sam R; Alamdari, Ava; Hoffer, Christine; Hoffman, Hunter G; Jensen, Mark P; Patterson, David R

    2016-06-01

    Immersive virtual reality (VR) distraction provides clinically effective pain relief and increases subjective reports of "fun" in medical settings of procedural pain. The goal of this study was to better describe the variable of "fun" associated with VR distraction analgesia using the circumplex model (pleasure/arousal) of affect. Seventy-four healthy volunteers (mean age, 29 years; 37 females) received a standardized, 18-minute, multimodal pain sequence (alternating thermal heat and electrical stimulation to distal extremities) while receiving immersive, interactive VR distraction. Subjects rated both their subjective pain intensity and fun using 0-10 Graphic Rating Scales, as well as the pleasantness of their emotional valence and their state of arousal on 9-point scales. Compared with pain stimulation in the control (baseline, no VR) condition, immersive VR distraction significantly reduced subjective pain intensity (P < 0.001). During VR distraction, compared with those reporting negative affect, subjects reporting positive affect did so more frequently (41 percent versus 9 percent), as well as reporting both greater pain reduction (22 percent versus 1 percent) and fun scores (7.0 ± 1.9 versus 2.4 ± 1.4). Several factors-lower anxiety, greater fun, greater presence in the VR environment, and positive emotional valence-were associated with subjective analgesia during VR distraction. Immersive VR distraction reduces subjective pain intensity induced by multimodal experimental nociception. Subjects who report less anxiety, more fun, more VR presence, and more positive emotional valence during VR distraction are more likely to report subjective pain reduction. These findings indicate VR distraction analgesia may be mediated through anxiolytic, attentional, and/or affective mechanisms.

  14. Summer-Time Fun and Learning.

    ERIC Educational Resources Information Center

    Murphy, Linda; Della Corte, Suzanne

    1988-01-01

    The newsletter for parents of handicapped children focuses on summer activities which provide fun and learning without undue expense or effort. Suggestions include encouraging reading activities (including visiting the library, reading out loud, selective television viewing, making a book, and writing letters). Activities to encourage the child's…

  15. Fun, Fundraising

    ERIC Educational Resources Information Center

    Ransdell, Mary

    2004-01-01

    This articles provides a list of ideas for fun fundraising. Ideas include the following activities: putting together a spelling bee; holding a "pajama day"; "Taking frustration out on a balloon" activity; selling "finals week care packages for college students"; and selling "'goblin' insurance" activity (group offers services cleaning up after…

  16. Fun with Physics.

    ERIC Educational Resources Information Center

    McGrath, Susan

    This book shows how physics relates to daily life. Chapters included are: (1) "Physics of Fun" (dealing with the concepts of friction, Bernoulli's principle, lift, buoyancy, adhesion, cohesion, surface tension, gas expansion, waves, light, mirror images, and solar cells); (2) "Physics of Nature" (illustrating the concepts of inertia, static…

  17. Skull Practice.

    ERIC Educational Resources Information Center

    Slesnick, Irwin L.

    1988-01-01

    Disguises a lesson about skulls with some fun to cause less fear among students. Outlines strategies, questions, and answers for use. Includes a skull mask which can be photocopied and distributed to students as a learning tool and a fun Halloween treat. Also shown is a picture of skull parts. (RT)

  18. The effect of inmates' self-reported childhood and adolescent animal cruelty: motivations on the number of convictions for adult violent interpersonal crimes.

    PubMed

    Hensley, Christopher; Tallichet, Suzanne E

    2008-04-01

    Few researchers have investigated the potentially predictive power of motives for childhood and adolescent animal cruelty as it is associated with interpersonal violence in adulthood. Based on a sample of 261 inmates at medium- and maximum-security prisons in a southern state, the present study examines the relationship among several retrospectively reported motives (anger, fun, dislike, and imitation) for animal cruelty and violent crime convictions (assault, rape, and murder). Almost half reported abusing animals out of anger, whereas more than one third did so for fun. Dislike for the animal and imitation were less frequently occurring motives. Participants who abused animals at an earlier age and those who did so out of anger or for fun were more likely to repeat the offense. Regression analyses revealed that abusing an animal out of fun in their youth was the most statistically salient motive for predicting later interpersonal violence as adults.

  19. Smiling is fun: a Coping with Stress and Emotion Regulation Program.

    PubMed

    Botella, Cristina; Mira, Adriana; Garcia-Palacios, Azucena; Quero, Soledad; Navarro, Ma Vicenta; Riera López Del Amo, Antonio; Molinari, Guadalupe; Castilla, Diana; Moragrega, Inés; Soler, Carla; Alcañiz, Mariano; Baños, Rosa Maria

    2012-01-01

    Emotional disorders (Anxiety disorders and Mood disorders) are one of the most common health problems worldwide, and their economic costs are very high. People suffering from emotional disorders often use maladaptive emotion regulation strategies and have low coping behaviour that contributes to the presence of clinical symptoms. For this reason, it is important to develop strategies to monitor coping and promote emotion regulation in people exposed to high levels of stress. Information and Communication Technologies (ICT) can help us in this task. Recent systematic reviews of literature on evidence-based CBT treatments delivered via the Internet show that these approaches are effective. We have developed an intervention program ICT based: Coping with Stress and Emotion Regulation Program (Smiling is Fun), a self-applied program via the Internet. Smiling is Fun follows a transdiagnostic perspective, and it is based on CBT techniques. However, it also includes other psychological strategies to improve positive mood. The aim of the present work is to describe Smiling is Fun and the study designed to test its efficacy.

  20. FunBlocks. A modular framework for AmI system development.

    PubMed

    Baquero, Rafael; Rodríguez, José; Mendoza, Sonia; Decouchant, Dominique; Papis, Alfredo Piero Mateos

    2012-01-01

    The last decade has seen explosive growth in the technologies required to implement Ambient Intelligence (AmI) systems. Technologies such as facial and speech recognition, home networks, household cleaning robots, to name a few, have become commonplace. However, due to the multidisciplinary nature of AmI systems and the distinct requirements of different user groups, integrating these developments into full-scale systems is not an easy task. In this paper we propose FunBlocks, a minimalist modular framework for the development of AmI systems based on the function module abstraction used in the IEC 61499 standard for distributed control systems. FunBlocks provides a framework for the development of AmI systems through the integration of modules loosely joined by means of an event-driven middleware and a module and sensor/actuator catalog. The modular design of the FunBlocks framework allows the development of AmI systems which can be customized to a wide variety of usage scenarios.

  1. FunBlocks. A Modular Framework for AmI System Development

    PubMed Central

    Baquero, Rafael; Rodríguez, José; Mendoza, Sonia; Decouchant, Dominique; Papis, Alfredo Piero Mateos

    2012-01-01

    The last decade has seen explosive growth in the technologies required to implement Ambient Intelligence (AmI) systems. Technologies such as facial and speech recognition, home networks, household cleaning robots, to name a few, have become commonplace. However, due to the multidisciplinary nature of AmI systems and the distinct requirements of different user groups, integrating these developments into full-scale systems is not an easy task. In this paper we propose FunBlocks, a minimalist modular framework for the development of AmI systems based on the function module abstraction used in the IEC 61499 standard for distributed control systems. FunBlocks provides a framework for the development of AmI systems through the integration of modules loosely joined by means of an event-driven middleware and a module and sensor/actuator catalog. The modular design of the FunBlocks framework allows the development of AmI systems which can be customized to a wide variety of usage scenarios. PMID:23112599

  2. A systematic review of gamification in e-Health.

    PubMed

    Sardi, Lamyae; Idri, Ali; Fernández-Alemán, José Luis

    2017-07-01

    Gamification is a relatively new trend that focuses on applying game mechanics to non-game contexts in order to engage audiences and to inject a little fun into mundane activities besides generating motivational and cognitive benefits. While many fields such as Business, Marketing and e-Learning have taken advantage of the potential of gamification, the digital healthcare domain has also started to exploit this emerging trend. This paper aims to summarize the current knowledge regarding gamified e-Health applications. A systematic literature review was therefore conducted to explore the various gamification strategies employed in e-Health and to address the benefits and the pitfalls of this emerging discipline. A total of 46 studies from multiple sources were then considered and thoroughly investigated. The results show that the majority of the papers selected reported gamification and serious gaming in health and wellness contexts related specifically to chronic disease rehabilitation, physical activity and mental health. Although gamification in e-Health has attracted a great deal of attention during the last few years, there is still a dearth of valid empirical evidence in this field. Moreover, most of the e-Health applications and serious games investigated have been proven to yield solely short-term engagement through extrinsic rewards. For gamification to reach its full potential, it is therefore necessary to build e-Health solutions on well-founded theories that exploit the core experience and psychological effects of game mechanics. Copyright © 2017 Elsevier Inc. All rights reserved.

  3. Verification and Validation of the k-kL Turbulence Model in FUN3D and CFL3D Codes

    NASA Technical Reports Server (NTRS)

    Abdol-Hamid, Khaled S.; Carlson, Jan-Renee; Rumsey, Christopher L.

    2015-01-01

    The implementation of the k-kL turbulence model using multiple computational uid dy- namics (CFD) codes is reported herein. The k-kL model is a two-equation turbulence model based on Abdol-Hamid's closure and Menter's modi cation to Rotta's two-equation model. Rotta shows that a reliable transport equation can be formed from the turbulent length scale L, and the turbulent kinetic energy k. Rotta's equation is well suited for term-by-term mod- eling and displays useful features compared to other two-equation models. An important di erence is that this formulation leads to the inclusion of higher-order velocity derivatives in the source terms of the scale equations. This can enhance the ability of the Reynolds- averaged Navier-Stokes (RANS) solvers to simulate unsteady ows. The present report documents the formulation of the model as implemented in the CFD codes Fun3D and CFL3D. Methodology, veri cation and validation examples are shown. Attached and sepa- rated ow cases are documented and compared with experimental data. The results show generally very good comparisons with canonical and experimental data, as well as matching results code-to-code. The results from this formulation are similar or better than results using the SST turbulence model.

  4. Control surface hinge moment prediction using computational fluid dynamics

    NASA Astrophysics Data System (ADS)

    Simpson, Christopher David

    The following research determines the feasibility of predicting control surface hinge moments using various computational methods. A detailed analysis is conducted using a 2D GA(W)-1 airfoil with a 20% plain flap. Simple hinge moment prediction methods are tested, including empirical Datcom relations and XFOIL. Steady-state and time-accurate turbulent, viscous, Navier-Stokes solutions are computed using Fun3D. Hinge moment coefficients are computed. Mesh construction techniques are discussed. An adjoint-based mesh adaptation case is also evaluated. An NACA 0012 45-degree swept horizontal stabilizer with a 25% elevator is also evaluated using Fun3D. Results are compared with experimental wind-tunnel data obtained from references. Finally, the costs of various solution methods are estimated. Results indicate that while a steady-state Navier-Stokes solution can accurately predict control surface hinge moments for small angles of attack and deflection angles, a time-accurate solution is necessary to accurately predict hinge moments in the presence of flow separation. The ability to capture the unsteady vortex shedding behavior present in moderate to large control surface deflections is found to be critical to hinge moment prediction accuracy. Adjoint-based mesh adaptation is shown to give hinge moment predictions similar to a globally-refined mesh for a steady-state 2D simulation.

  5. AQUAPLEX An Environmentally Aware Model Lunar Settlement

    NASA Astrophysics Data System (ADS)

    Preble, Darel

    2003-01-01

    The construction and operation of a replica Lunar settlement (CELSS), can provide many lessons in in-situ resource utilization, telerobotic operation and reducing the hygiene water demanded by existing models of Lunar operation - a larger settlement may be operated with the same amount of precious water. Hypes and Hall and all other CELSS models found in the literature propose quantities of hygiene water far in excess of what would be needed in actual operation using simple, environmentally aware technologies. By using modern zero water toilets, low water showers, CO2 dry cleaning machines, energy efficient washing machines and other hardware, water use can be slashed. The Space Solar Power Workshop sees great opportunity to advance the prospects for Lunar settlement through involving the environmental community in this fun design exercise.

  6. View of the STS 41-D crew in the middeck

    NASA Image and Video Library

    1984-09-05

    41D-12-034 (30 Aug.- 5 Sept. 1984) --- Following the completion of their six-day mission in space, the six crew members of NASA's 41-D mission mentioned that though a great deal of work was accomplished, there were "fun" moments too. From all appearance this group shot was one of the lighter moments aboard the Discovery. Crew members are (counter-clockwise from center) Henry W. Hartsfield Jr., crew commander; Michael L. Coats, pilot; Steven A. Hawley and Judith A. Resnik, both mission specialists; Charles D. Walker, payload specialist; and Richard M. (Mike) Mullane, mission specialist. A pre-set 35mm camera was used to expose the frame. Walker stands near the project that occupied the majority of his time onboard--the continuous flow electrophoresis systems (CFES) experiment. Photo credit: NASA

  7. Functional Equivalence Acceptance Testing of FUN3D for Entry Descent and Landing Applications

    NASA Technical Reports Server (NTRS)

    Gnoffo, Peter A.; Wood, William A.; Kleb, William L.; Alter, Stephen J.; Glass, Christopher E.; Padilla, Jose F.; Hammond, Dana P.; White, Jeffery A.

    2013-01-01

    The functional equivalence of the unstructured grid code FUN3D to the the structured grid code LAURA (Langley Aerothermodynamic Upwind Relaxation Algorithm) is documented for applications of interest to the Entry, Descent, and Landing (EDL) community. Examples from an existing suite of regression tests are used to demonstrate the functional equivalence, encompassing various thermochemical models and vehicle configurations. Algorithm modifications required for the node-based unstructured grid code (FUN3D) to reproduce functionality of the cell-centered structured code (LAURA) are also documented. Challenges associated with computation on tetrahedral grids versus computation on structured-grid derived hexahedral systems are discussed.

  8. The Physics Force- Physics for ages 6 to 106.

    NASA Astrophysics Data System (ADS)

    Dahlberg, E. Dan

    2006-03-01

    The Physics Force is a very successful and entertaining outreach program of the Institute of Technology in the University of Minnesota developed to make science exciting and fun for students of all ages, from 6 to 106. Although all attendees, including high school and college students and guests from retirement homes, praise our performances, the primary focus is on K-6 students. The original Force consists of six k-12 teachers, Hank Ryan, Jon Barber, Jack Netland, Fred Orsted, Aaron Pinski, and Jay Dornfeld and Dan Dahlberg of the University of Minnesota Physics Department. The Force performed variations of The Physics Circus, our most popular show, at Disney's Epcot Center, parts of it were shown on Newton's Apple and several of us have performed demonstrations on the Knoff-Hoff Show, a very successful German T.V. science program. The goal of The Physics Force is to show students and the public Science is Fun, Science is Interesting, and Science is Understandable. By all measures we have available, we are extremely successful in reaching our goals. In the last three year cycle of our University support almost 100,000 residents of Minnesota (or about 2% of the total population) saw a Physics Force performance; it appears we will surpass those numbers in the present cycle.

  9. Christopher M. Peterson (1950-2012).

    PubMed

    Park, Nansook; Seligman, Martin E P

    2013-01-01

    Presents an obituary for Christopher M. Peterson. "Other people matter. Period," said Christopher M. Peterson when asked for a concise definition of "positive psychology," the field he helped to found and then helped to guide through the first decade of the 21st century. He researched, taught, and lived positive psychology. When Chris died prematurely on October 9, 2012, in Ann Arbor, Michigan, from sudden heart failure, the world lost a distinguished scholar, an inspirational teacher, and a wonderful human being. Chris loved people. He was genuinely interested in getting to know others. He made everyone around him feel comfortable and respected. An understated, humble, and generous person, it was no accident that his nickname was "Mother Theresa." He always found joy in letting other people shine and sharing the credit with them. He had a gift for seeing the best in each person. He also had a strong sense of fairness and duty without being rigid or allowing his personal feelings to obscure his judgment. He had fun whatever he did and brought fun for others. Although his scholarly contributions are significant, his lasting legacy will be what he shared with other people. So many of us are indebted to him for making us better researchers, better teachers, and better people. (PsycINFO Database Record (c) 2013 APA, all rights reserved).

  10. Sun Protection is Fun! A Skin Cancer Prevention Program for Preschools.

    ERIC Educational Resources Information Center

    Tripp, Mary K.; Herrmann, Nancy B.; Parcel, Guy S.; Chamberlin, Robert M.; Gritz, Ellen R.

    2000-01-01

    Describes the Sun Protection is Fun! skin cancer prevention program for preschool children that features intervention methods grounded in social cognitive theory and emphasizes symbolic modeling, vicarious learning, enactive mastery experiences, and persuasion. Program components include a curriculum and teacher's guide, videos, newsletters,…

  11. The Joy of Moving, Singing, and Being Silly.

    ERIC Educational Resources Information Center

    Liebler, Scott

    1997-01-01

    Explains how moving, singing, and having fun build character, confidence, and coordination while helping children grow up feeling good about themselves. These activities provide an integrated, multisensory approach to learning. Employing a variety of fun and effective activities also helps children release stress and tension. (TJQ)

  12. Fun with Optical Fibres

    ERIC Educational Resources Information Center

    Alti, Kamlesh

    2017-01-01

    Optical fibres play a very crucial role in today's technologies. Academic courses in optical fibres start at the undergraduate level. Nevertheless, student's curiosity towards optical fibres starts from the school level. In this paper, some fun experiments have been designed for both school and college students, which have some concrete…

  13. A Conceptual framework of Strategy, Structure and Innovative Behaviour for the Development of a Dynamic Simulation Model

    NASA Astrophysics Data System (ADS)

    Konstantopoulos, Nikolaos; Trivellas, Panagiotis; Reklitis, Panagiotis

    2007-12-01

    According to many researchers of organizational theory, a great number of problems encountered by the manufacturing firms are due to their failure to foster innovative behaviour by aligning business strategy and structure. From this point of view, the fit between strategy and structure is essential in order to facilitate firms' innovative behaviour. In the present paper, we adopt Porter's typology to operationalise business strategy (cost leadership, innovative and marketing differentiation, and focus). Organizational structure is built on four dimensions (centralization, formalization, complexity and employees' initiatives to implement new ideas). Innovativeness is measured as product innovation, process and technological innovation. This study provides the necessary theoretical framework for the development of a dynamic simulation method, although the simulation of social events is a quite difficult task, considering that there are so many alternatives (not all well understood).

  14. Dosimetry in MARS spectral CT: TOPAS Monte Carlo simulations and ion chamber measurements.

    PubMed

    Lu, Gray; Marsh, Steven; Damet, Jerome; Carbonez, Pierre; Laban, John; Bateman, Christopher; Butler, Anthony; Butler, Phil

    2017-06-01

    Spectral computed tomography (CT) is an up and coming imaging modality which shows great promise in revealing unique diagnostic information. Because this imaging modality is based on X-ray CT, it is of utmost importance to study the radiation dose aspects of its use. This study reports on the implementation and evaluation of a Monte Carlo simulation tool using TOPAS for estimating dose in a pre-clinical spectral CT scanner known as the MARS scanner. Simulated estimates were compared with measurements from an ionization chamber. For a typical MARS scan, TOPAS estimated for a 30 mm diameter cylindrical phantom a CT dose index (CTDI) of 29.7 mGy; CTDI was measured by ion chamber to within 3% of TOPAS estimates. Although further development is required, our investigation of TOPAS for estimating MARS scan dosimetry has shown its potential for further study of spectral scanning protocols and dose to scanned objects.

  15. Teaching for the Fun of It

    ERIC Educational Resources Information Center

    Mitcham, Karen

    2009-01-01

    The purpose of having fun in the English language arts (ELA) classroom is twofold: (1) build community; and (2) alleviate the monotony, drudgery, and anxiety that reading, speaking, and writing often produce, especially in struggling students and any and all who are future members of Garrison Keillor's Lake Woebegone Professional Organization of…

  16. Bike Skills Training in PE Is Fun, Keeps Kids Safe

    ERIC Educational Resources Information Center

    Wallace, Judi Lawson; Sutton, Nancy P.

    2015-01-01

    Incorporating bike skills into the elementary- and middle-school physical education curriculum encourages students to be physically active in a fun way while also learning bike safety skills. Winston-Salem's (NC) Safe Routes to School program demonstrates how collaboration with the public schools' health and physical education program can…

  17. Putting the Fun Back into Fluency Instruction

    ERIC Educational Resources Information Center

    Cahill, Mary Ann; Gregory, Anne E.

    2011-01-01

    Based on recent research in fluency instruction, the authors present a scenario in which a teacher focuses her fluency instruction on authentic fluency tasks based in performance. Beginning with establishing a student-friendly definition of fluency and culminating with student engagement in fun fluency activities, this article explores the…

  18. Dinosaur Day!

    ERIC Educational Resources Information Center

    Nakamura, Sandra; Baptiste, H. Prentice

    2006-01-01

    In this article, the authors describe how they capitalized on their first-grade students' love of dinosaurs by hosting a fun-filled Dinosaur Day in their classroom. On Dinosaur Day, students rotated through four dinosaur-related learning stations that integrated science content with art, language arts, math, and history in a fun and time-efficient…

  19. Laughing All the Way.

    ERIC Educational Resources Information Center

    Young Children, 1988

    1988-01-01

    Points out that a key to discipline is the developing of a fun-filled friendship between adults and children in the child care environment. Suggests that "me vs. you" situations can be avoided by distracting the child with something interesting and fun, such as directions given in the form of a jingle or song. (RWB)

  20. Serious Fun: Life-Deep Learning of Koi Hobbyists

    ERIC Educational Resources Information Center

    Liu, Chi-Chang

    2012-01-01

    Hobby activities can be viewed through the lens of informal, free-choice learning. A wide range of hobbies combine fun and learning-intensive practices, and can contribute to scientific literacy. Hobby learning involves clear goal orientation, persistence and effort, and often results in more richly and strongly connected knowledge; traits highly…

  1. Fun with Handwashing Education.

    ERIC Educational Resources Information Center

    Geiger, Brian F.; Artz, Lynn; Petri, Cynthia J.; Winnail, Scott D.; Mason, J. Walter

    Noting that primary prevention of contagious diseases includes teaching young children and their caregivers about personal hygiene behavior, this paper presents a lesson for teaching handwashing to young children in preschool and early elementary grades using a variety of fun and low-cost techniques. The learning objectives for the lesson are that…

  2. Going beyond Fun in STEM

    ERIC Educational Resources Information Center

    Pittinsky, Todd L.; Diamante, Nicole

    2015-01-01

    The United States education system must improve its ability to produce scientists, engineers, and programmers. Despite numerous national, state, and local efforts to make the study of STEM (science, technology, engineering, and mathematics) subjects more fun in K-12, initial interest in those subjects drops off precipitously in middle and later…

  3. Balancing Fun and Learning in a Serious Game Design

    ERIC Educational Resources Information Center

    Franzwa, Christopher; Tang, Ying; Johnson, Aaron; Bielefeldt, Talbot

    2014-01-01

    This article presents the underlying philosophy of Sustain City, an educational serious game system that engages students, particularly prospective and beginning science and engineering students, in a series of engineering design challenges. Various strategies implemented in Sustain City for achieving a balance of fun and learning are discussed,…

  4. The Meaning Makes It Fun: Game-Based Learning for Museums

    ERIC Educational Resources Information Center

    Schaller, David T.

    2011-01-01

    Museum games can be a powerful meaning-making experience for players, but only if we understand that what makes games fun is also what makes them meaningful. Renowned game designer Sid Meier ("Civilization", "Railroad Tycoon", "Pirates") famously defined a good game as "a series of interesting choices." What…

  5. Bears. Interactive Animal Kit. Grades 1-3.

    ERIC Educational Resources Information Center

    Bernard, Robin

    This kit was created to make learning about bears a fun and meaningful experience for teachers and students. It offers students opportunities to learn about favorite animals through an assortment of fun activities filled with information. The activities interact with science, language arts, critical thinking, music, social studies, math, art, and…

  6. Best Practices for Crash Modeling and Simulation

    NASA Technical Reports Server (NTRS)

    Fasanella, Edwin L.; Jackson, Karen E.

    2002-01-01

    Aviation safety can be greatly enhanced by the expeditious use of computer simulations of crash impact. Unlike automotive impact testing, which is now routine, experimental crash tests of even small aircraft are expensive and complex due to the high cost of the aircraft and the myriad of crash impact conditions that must be considered. Ultimately, the goal is to utilize full-scale crash simulations of aircraft for design evaluation and certification. The objective of this publication is to describe "best practices" for modeling aircraft impact using explicit nonlinear dynamic finite element codes such as LS-DYNA, DYNA3D, and MSC.Dytran. Although "best practices" is somewhat relative, it is hoped that the authors' experience will help others to avoid some of the common pitfalls in modeling that are not documented in one single publication. In addition, a discussion of experimental data analysis, digital filtering, and test-analysis correlation is provided. Finally, some examples of aircraft crash simulations are described in several appendices following the main report.

  7. Subtle Monte Carlo Updates in Dense Molecular Systems.

    PubMed

    Bottaro, Sandro; Boomsma, Wouter; E Johansson, Kristoffer; Andreetta, Christian; Hamelryck, Thomas; Ferkinghoff-Borg, Jesper

    2012-02-14

    Although Markov chain Monte Carlo (MC) simulation is a potentially powerful approach for exploring conformational space, it has been unable to compete with molecular dynamics (MD) in the analysis of high density structural states, such as the native state of globular proteins. Here, we introduce a kinetic algorithm, CRISP, that greatly enhances the sampling efficiency in all-atom MC simulations of dense systems. The algorithm is based on an exact analytical solution to the classic chain-closure problem, making it possible to express the interdependencies among degrees of freedom in the molecule as correlations in a multivariate Gaussian distribution. We demonstrate that our method reproduces structural variation in proteins with greater efficiency than current state-of-the-art Monte Carlo methods and has real-time simulation performance on par with molecular dynamics simulations. The presented results suggest our method as a valuable tool in the study of molecules in atomic detail, offering a potential alternative to molecular dynamics for probing long time-scale conformational transitions.

  8. Evaluation of Full Reynolds Stress Turbulence Models in FUN3D

    NASA Technical Reports Server (NTRS)

    Dudek, Julianne C.; Carlson, Jan-Renee

    2017-01-01

    Full seven-equation Reynolds stress turbulence models are a relatively new and promising tool for todays aerospace technology challenges. This paper uses two stress-omega full Reynolds stress models to evaluate challenging flows including shock-wave boundary layer interactions, separation and mixing layers. The Wilcox and the SSGLRR full second-moment Reynolds stress models are evaluated for four problems: a transonic two-dimensional diffuser, a supersonic axisymmetric compression corner, a compressible planar shear layer, and a subsonic axisymmetric jet. Simulation results are compared with experimental data and results using the more commonly used Spalart-Allmaras (SA) one-equation and the Menter Shear Stress Transport (SST) two-equation models.

  9. Signing off

    NASA Astrophysics Data System (ADS)

    2001-01-01

    A new gadget for physics teachers everywhere Recently released onto the market we can now present the Deluxe Remote Control for use by teachers everywhere. It has several innovative features which should help hard pressed teachers organize their lives and their classrooms. At the top of the remote control, easily accessed, are three OFF buttons. These will help the physics teacher reintegrate with society at the end of the day, at weekends and in the holidays. In the important top left position is the 'Teacher Voice OFF' This allows the teacher to speak normally, rather than continue as if addressing a class of 30 across a noisy swimming pool. No less important, two other buttons switch off the teacher's organizing instinct (so that there is no inclination at all to organize any large group of people encountered on holiday into a line) and the teacher's analysing instinct (so that never again will you end up wondering why the waiter asked you that question rather than just ordering the wine). The class control feature allows the teacher to select at will from fully integrated fun, soft and stern modes. Switching time is less than one second, leading to effortless changes of mood in the classroom. In these times when records must be kept up to date teachers will value the 'mark by' feature. Most remotes have featured 'mark by weight' and the very old fashioned 'mark by worth' commands for some time (although this last one, actually evaluating whether a piece of work is good or not, is seldom used). The new breakthrough comes with the 'auto marking' feature for which the anticipated demand is colossal. Most teachers already use their Principal control on existing products. This remote has the normal mute, pause and, important for after-school staff meetings, fast forward functionality. Social interaction is a new concept in physics teacher remote controls. Most teachers have preferred the pause or off settings so these are still provided. The Formal setting is another favourite. Recognizing the need for customer support the What button brings up a help menu explaining the concept of social interaction from first principles. Another set of four buttons controls the class's hands. As you would expect of this top-of-the-range technology it includes hands up, down, on the head and off. Slide controls allow the teacher to set both the volume and tone of the voice (from loud and scary to quiet and caring) And so that even the most clumsy user makes no mistake a set of three buttons makes it quiet clear physics is fun, fun, fun. Today many talk of the possibility of a digital teacher. In prototype models sampling rates are so low that there are long gaps between intervals when the teacher notices what is happening. Although some say this resembles real life practical use remains some way off. However, ... The new breakthrough comes with the 'auto marking' feature for which the anticipated demand is colossal. Philip Britton Head of Physics, Leeds Grammar School, UK

  10. Can 3D Gamified Simulations Be Valid Vocational Training Tools for Persons with Intellectual Disability? An Experiment Based on a Real-life Situation.

    PubMed

    von Barnekow, Ariel; Bonet-Codina, Núria; Tost, Dani

    2017-03-23

    To investigate if 3D gamified simulations can be valid vocational training tools for persons with intellectual disability. A 3D gamified simulation composed by a set of training tasks for cleaning in hostelry was developed in collaboration with professionals of a real hostel and pedagogues of a special needs school. The learning objectives focus on the acquisition of vocabulary skills, work procedures, social abilities and risk prevention. Several accessibility features were developed to make the tasks easy to do from a technological point-of-view. A pilot experiment was conducted to test the pedagogical efficacy of this tool on intellectually disabled workers and students. User scores in the gamified simulation follow a curve of increasing progression. When confronted with reality, they recognized the scenario and tried to reproduce what they had learned in the simulation. Finally, they were interested in the tool, they showed a strong feeling of immersion and engagement, and they reported having fun. On the basis of this experiment we believe that 3D gamified simulations can be efficient tools to train social and professional skills of persons with intellectual disabilities contributing thus to foster their social inclusion through work.

  11. Future land-use change emissions: CO2, BVOC and wildfire

    NASA Astrophysics Data System (ADS)

    Arneth, A.; Knorr, W.; Hantson, S.; Anthoni, P.; Szogs, S.

    2015-12-01

    Historical land-use (LUC) change is known to have been a large source of CO2 emissions, mostly from deforestation: the equivalent of around 1/3 of today's CO2 in the atmosphere arises from LUC. And LUC will continue into the future, although the expected area change, the type of LUC (deforestation vs. afforestation/reforestation) and regions where the LUC will take place will differ greatly, depending on the future scenario. But LUC is not only of importance for projecting emissions of CO2. It also affects greatly emissions of biogenic volatile organic carbon, and from wildfires - all of which are important for the quantification of precursor substances relevant to air quality, and interactions with climate change. We show here that accounting for future socio-economic developments and LUC scenarios has the potential to override climate change and effects of CO2 fertilisation on fire and BVOC emission, regionally and in some cases also globally. Simulation experiments with the dynamic global vegetation model LPJ-GUESS will be performed, covering the 20th and 21st century, and assessing a rage of future population growth, LUC and climate change scenarios. For wildfire emissions, we find that burned area and emissions depend greatly on the type of population growth scenario, and on the distribution of urban vs rural population. BVOC emissions depend greatly on the amount and location of deforestation vs the region and magnitude of forest expansion in response to warming, such as through expansion of vegetation in the northern hemisphere, and via reforestation/afforestation. LUC so far has not been given sufficient attention for simulations of future air quality-climate interactions. In terms of terrestrial precursor emissions of atmospherically reactive substances our simulations clearly demonstrate the importance of including LUC in combination with vegetation that responds dynamically to changes in climate and atmospheric CO2 levels.

  12. Space Mysteries: Making Science and Astronomy Learning Fun

    NASA Astrophysics Data System (ADS)

    Plait, P.; Tim, G.; Cominsky, L.

    2001-12-01

    How do you get and keep a student's attention during class? Make learning fun! Using a game to teach students ensures that they have fun, enjoy the lesson and remember it. We have developed a series of interactive web and CD based games called "Space Mysteries" to teach students math, physics and astronomy. Using real NASA data, the students must find out Who (or What) dunit in an engaging astronomy mystery. The games include video interviews with famous scientists, actors playing roles who give clues to the solution, and even a few blind alleys and red herrings. The first three games are currently online in beta release at http://mystery.sonoma.edu.

  13. Development of Unsteady Aerodynamic and Aeroelastic Reduced-Order Models Using the FUN3D Code

    NASA Technical Reports Server (NTRS)

    Silva, Walter A.; Vatsa, Veer N.; Biedron, Robert T.

    2009-01-01

    Recent significant improvements to the development of CFD-based unsteady aerodynamic reduced-order models (ROMs) are implemented into the FUN3D unstructured flow solver. These improvements include the simultaneous excitation of the structural modes of the CFD-based unsteady aerodynamic system via a single CFD solution, minimization of the error between the full CFD and the ROM unsteady aero- dynamic solution, and computation of a root locus plot of the aeroelastic ROM. Results are presented for a viscous version of the two-dimensional Benchmark Active Controls Technology (BACT) model and an inviscid version of the AGARD 445.6 aeroelastic wing using the FUN3D code.

  14. Disentangling fun and enjoyment in exergames using an expanded design, play, experience framework: A narrative review

    USDA-ARS?s Scientific Manuscript database

    With exergames (as with physical activity in general), more intense and longer-duration game play should accrue more health benefits. Exergames, however, appear to be played for relatively short durations, often at medium or lower intensities. Ostensibly games are played for fun or enjoyment. Enhanc...

  15. Evaluation of "The Electric Company" Summer Learning Program

    ERIC Educational Resources Information Center

    McCarthy, Betsy; Michel, Lisa; Tiu, Michelle; Atienza, Sara; Rice, John; Nakamoto, Jonathan; Tafoya, Armando

    2011-01-01

    "The Electric Company" ("TEC") television show won the hearts of children because it made learning fun. Thirty years later, the iconic show has returned with the goal of not only teaching literacy, but also numeracy (the ability to work with and understand numbers) and mathematics vocabulary in a fun, entertaining, and engaging…

  16. PhysicsFun4K24

    DTIC Science & Technology

    2012-07-31

    2012 2. REPORT TYPE 3. DATES COVERED 00-00-2012 to 00-00-2012 4 . TITLE AND SUBTITLE PhysicsFun4K24 5a. CONTRACT NUMBER 5b. GRANT NUMBER 5c... 4 3.1 Story Space– Navy Leap Frogs ............................................................................................ 4 ...3.2 Curriculum Space - Force and Motion ................................................................................ 4 3.2.1 First Grade, parts

  17. [Training can be fun!].

    PubMed

    Piano, Julie; Robert, Philippe; Foulon, Pierre

    2015-05-01

    Serious games are becoming ever more innovative and increasingly popular within the healthcare profession. Developed as a remote training tool, they support health professionals in a fun way, enabling them to update their knowledge and aptitude. This article looks at a serious game developed for nursing homes. Copyright © 2015 Elsevier Masson SAS. All rights reserved.

  18. Fun with Singing Wine Glasses

    ERIC Educational Resources Information Center

    Boone, Christine; Galloway, Melodie; Ruiz, Michael J.

    2018-01-01

    A fun activity is presented using singing wine glasses for introductory physics students. Students tune a white wine glass and a red wine glass to as many semitones as possible by filling the glasses with the appropriate amounts of water. A smart phone app is used to measure the frequencies of equal-temperament tones. Then plots of frequency…

  19. Fun with optical fibres

    NASA Astrophysics Data System (ADS)

    Alti, Kamlesh

    2017-07-01

    Optical fibres play a very crucial role in today’s technologies. Academic courses in optical fibres start at the undergraduate level. Nevertheless, student’s curiosity towards optical fibres starts from the school level. In this paper, some fun experiments have been designed for both school and college students, which have some concrete implications at the research level also.

  20. Keeping It Fun in Youth Sport: What Coaches Should Know and Do

    ERIC Educational Resources Information Center

    Martin, Nicole J.

    2014-01-01

    Children and adolescents participate in sport for a variety of reasons including to learn new skills, to have fun, for peer affiliation, to experience excitement, to exercise and increase fitness, and for competition; and coincidentally, withdraw when these motives are left unmet. The literature is well established on the influence coaching…

  1. The Games Children Play

    ERIC Educational Resources Information Center

    Padak, Nancy; Rasinski, Timothy

    2008-01-01

    The games that children play are not just for fun-they often lead to important skill development. Likewise, word games are fun opportunities for parents and children to spend time together and for children to learn a lot about sounds and words. In this Family Involvement column, the authors describe 12 easy-to-implement word games that parents and…

  2. Keeping PCs up to Date Can Be Fun

    ERIC Educational Resources Information Center

    Goldsborough, Reid

    2004-01-01

    The "joy" of computer maintenance takes many forms. These days, automation is the byword. Operating systems such as Microsoft Windows and utility suites such as Symantec's Norton Internet Security let you automatically keep crucial parts of your computer system up to date. It's fun to watch the technology keep tabs on itself. This document offers…

  3. Movement Is Fun: An Occupational Therapy Perspective on a Program for Preschoolers.

    ERIC Educational Resources Information Center

    Young, Susan B.

    1987-01-01

    Movement is Fun is a preschool movement program developed by an occupational therapist. Based on sensory integration theory and using movement education concepts, the program's goal is to enhance normal development in 3- to 5-year-old children and provide a vehicle for early identification of developmental delays. (Author/KM)

  4. Wet and Wonderful Waterpark Fun

    ERIC Educational Resources Information Center

    Grosse, Susan J.

    2008-01-01

    A favorite destination for kids and adults alike, waterparks provide hours of family enjoyment. From an indoor hotel pool with water slide and spray hydrant to acres of outdoor water play opportunities like those found at Disney's Blizzard Beach and Typhoon Lagoon, plenty of fun is ready at hand. Waterparks vary in size, venue design, variety of…

  5. Reading Is Funny! Motivating Kids to Read with Riddles

    ERIC Educational Resources Information Center

    Anderson, Dee

    2008-01-01

    Because they're quick and fun to read, riddles can "hook" even reluctant readers and keep them coming back for more. Riddles also improve vocabulary, comprehension, and oral reading; enhance deductive and inductive thinking skills; and promote libraries as places for fun. Drawing on her work with children in schools and public libraries, Dee…

  6. Making Physics Fun: Key Concepts, Classroom Activities, and Everyday Examples, Grades K-8

    ERIC Educational Resources Information Center

    Prigo, Robert

    2007-01-01

    Teaching physical science in the elementary and middle grades can be challenging for busy teachers faced with growing science demands and limited classroom resources. Robert Prigo provides fun and engaging activities using safe, available materials that educators can easily incorporate into lesson plans. Extensive examples, sample inquiry…

  7. Jumping Good Fun

    ERIC Educational Resources Information Center

    Nye, Susan B.

    2010-01-01

    Jumping rope is an activity that can be fun and enjoyable for all students. It requires minimal activity space, can be performed individually or in small groups, and is an inexpensive way to engage students in a lifelong physical activity. Jumping rope is commonly used by coaches and athletes for training purposes to improve aerobic endurance,…

  8. Generational Attitudes toward Workplace Fun and Their Relationship to Job Satisfaction

    ERIC Educational Resources Information Center

    Attebery, Esther

    2017-01-01

    Purpose: The purpose of this quantitative study was to examine attitudes toward workplace fun and overall job satisfaction of baby boomer, Generation X, and millennial staff employees at a Christian university in California, and determine if there is a predictive relationship between them. Conceptual Framework: The framework was developed from…

  9. Having Fun with Error Analysis

    ERIC Educational Resources Information Center

    Siegel, Peter

    2007-01-01

    We present a fun activity that can be used to introduce students to error analysis: the M&M game. Students are told to estimate the number of individual candies plus uncertainty in a bag of M&M's. The winner is the group whose estimate brackets the actual number with the smallest uncertainty. The exercise produces enthusiastic discussions and…

  10. Fitness, Friendship, and Fun: University Sponsored Community PE Program

    ERIC Educational Resources Information Center

    Stanley, Wendi Wilcox; De Marco, George Mario Paul; Laubach, Lloyd L.; Daprano, Corinne M.

    2006-01-01

    The purpose of this article is to describe that program, called Fitness, Friendship, and Fun. It is only one of a series of community based, physical education service learning programs. These programs are sponsored by the University of Dayton Health and Sport Science Department in collaboration with a neighboring professional development school,…

  11. Efficacy of Cognitive-Functional (Cog-Fun) Occupational Therapy Intervention Among Children With ADHD: An RCT.

    PubMed

    Hahn-Markowitz, Jeri; Berger, Itai; Manor, Iris; Maeir, Adina

    2016-09-16

    To examine the efficacy of a Cognitive-Functional (Cog-Fun) intervention for children with ADHD. Random allocation of 107 children to study or control groups preceded 10 parent-child weekly Cog-Fun sessions emphasizing executive strategy training in games and daily activities. Controls received treatment after crossover. Study participants were followed up 3 months post-treatment. Outcomes included parent/teacher ratings of executive functions, ADHD symptoms, and parent ratings of quality of life. Eight children withdrew prior to treatment. All children in both groups who began treatment completed it. Mixed effects ANOVA revealed significant Time × Group interaction effects on all parent-reported outcomes. Treatment effects were moderate to large, replicated after crossover in the control group and not moderated by medication. Parent-reported treatment gains in the study group were maintained at follow-up. No significant Time × Group interaction effects were found on teacher outcomes. Cog-Fun occupational therapy (OT) intervention shows positive context-specific effects on parent, but not teacher, ratings. © The Author(s) 2016.

  12. A proposal of monitoring and forecasting system for crustal activity in and around Japan using a large-scale high-fidelity finite element simulation codes

    NASA Astrophysics Data System (ADS)

    Hori, T.; Ichimura, T.

    2015-12-01

    Here we propose a system for monitoring and forecasting of crustal activity, especially great interplate earthquake generation and its preparation processes in subduction zone. Basically, we model great earthquake generation as frictional instability on the subjecting plate boundary. So, spatio-temporal variation in slip velocity on the plate interface should be monitored and forecasted. Although, we can obtain continuous dense surface deformation data on land and partly at the sea bottom, the data obtained are not fully utilized for monitoring and forecasting. It is necessary to develop a physics-based data analysis system including (1) a structural model with the 3D geometry of the plate interface and the material property such as elasticity and viscosity, (2) calculation code for crustal deformation and seismic wave propagation using (1), (3) inverse analysis or data assimilation code both for structure and fault slip using (1)&(2). To accomplish this, it is at least necessary to develop highly reliable large-scale simulation code to calculate crustal deformation and seismic wave propagation for 3D heterogeneous structure. Actually, Ichimura et al. (2014, SC14) has developed unstructured FE non-linear seismic wave simulation code, which achieved physics-based urban earthquake simulation enhanced by 10.7 BlnDOF x 30 K time-step. Ichimura et al. (2013, GJI) has developed high fidelity FEM simulation code with mesh generator to calculate crustal deformation in and around Japan with complicated surface topography and subducting plate geometry for 1km mesh. Further, for inverse analyses, Errol et al. (2012, BSSA) has developed waveform inversion code for modeling 3D crustal structure, and Agata et al. (2015, this meeting) has improved the high fidelity FEM code to apply an adjoint method for estimating fault slip and asthenosphere viscosity. Hence, we have large-scale simulation and analysis tools for monitoring. Furthermore, we are developing the methods for forecasting the slip velocity variation on the plate interface. Basic concept is given in Hori et al. (2014, Oceanography) introducing ensemble based sequential data assimilation procedure. Although the prototype described there is for elastic half space model, we will apply it for 3D heterogeneous structure with the high fidelity FE model.

  13. Exploring a Variable-Resolution Approach for Simulating Regional Climate in the Rocky Mountain Region Using the VR-CESM

    NASA Astrophysics Data System (ADS)

    Wu, Chenglai; Liu, Xiaohong; Lin, Zhaohui; Rhoades, Alan M.; Ullrich, Paul A.; Zarzycki, Colin M.; Lu, Zheng; Rahimi-Esfarjani, Stefan R.

    2017-10-01

    The reliability of climate simulations and projections, particularly in the regions with complex terrains, is greatly limited by the model resolution. In this study we evaluate the variable-resolution Community Earth System Model (VR-CESM) with a high-resolution (0.125°) refinement over the Rocky Mountain region. The VR-CESM results are compared with observations, as well as CESM simulation at a quasi-uniform 1° resolution (UNIF) and Canadian Regional Climate Model version 5 (CRCM5) simulation at a 0.11° resolution. We find that VR-CESM is effective at capturing the observed spatial patterns of temperature, precipitation, and snowpack in the Rocky Mountains with the performance comparable to CRCM5, while UNIF is unable to do so. VR-CESM and CRCM5 simulate better the seasonal variations of precipitation than UNIF, although VR-CESM still overestimates winter precipitation whereas CRCM5 and UNIF underestimate it. All simulations distribute more winter precipitation along the windward (west) flanks of mountain ridges with the greatest overestimation in VR-CESM. VR-CESM simulates much greater snow water equivalent peaks than CRCM5 and UNIF, although the peaks are still 10-40% less than observations. Moreover, the frequency of heavy precipitation events (daily precipitation ≥ 25 mm) in VR-CESM and CRCM5 is comparable to observations, whereas the same events in UNIF are an order of magnitude less frequent. In addition, VR-CESM captures the observed occurrence frequency and seasonal variation of rain-on-snow days and performs better than UNIF and CRCM5. These results demonstrate the VR-CESM's capability in regional climate modeling over the mountainous regions and its promising applications for climate change studies.

  14. Reviews

    NASA Astrophysics Data System (ADS)

    2006-05-01

    WE RECOMMEND Colour mixer This equipment offers a great way to demonstrate colour mixing. Semiconductor laser and modulated receiver unit A simple way to demonstrate the modulation of laser beams. Project: Zero Gravity This two-DVD set discusses the topic of weightlessness in space. Lascells materials hardness tester This well made tool gives reproducible results quickly. The practical guide to Man-Powered Bullets Build your own armoury with this rather eccentric guide. Lenz’s Law demonstration A cheap, cheerful and fun way to test Lenz’s Law. WORTH A LOOK Eye Tricks Take a trip down memory lane with this magic-eye book. Elementary Climate Physics An authoritative textbook on the physics of Earth’s climate. Representing Electrons This rather heavyweight book looks at the philosophy of physics. WEB WATCH If you want to inject some innovative ideas into your teaching of forces then look no further.

  15. Vowel Diphthongs. Fun with Phonics! Book 10. Grades 1-2.

    ERIC Educational Resources Information Center

    Daniel, Claire

    This book provides hands-on activities for grades 1-2 that make phonics instruction easy and fun for teachers and children in the classroom. The book offers methods for practice, reinforcement, and assessment of phonics skills. A poem is used to introduce the phonics element of this book, vowel diphthongs. The poem is duplicated so children can…

  16. Whole Grains and Food Fun in an After-School Program

    ERIC Educational Resources Information Center

    Gilboy, Mary Beth

    2009-01-01

    Programs in community-based, after-school settings are ideal to teach children about healthy eating. Objectives: After completing this Whole Grains & Food Fun lesson, children will be able to: (1) list at least two benefits of eating more whole grains, (2) demonstrate skills involved in child-friendly, basic food preparation, and (3) choose a…

  17. Teaching Case: IS Security Requirements Identification from Conceptual Models in Systems Analysis and Design: The Fun & Fitness, Inc. Case

    ERIC Educational Resources Information Center

    Spears, Janine L.; Parrish, James L., Jr.

    2013-01-01

    This teaching case introduces students to a relatively simple approach to identifying and documenting security requirements within conceptual models that are commonly taught in systems analysis and design courses. An introduction to information security is provided, followed by a classroom example of a fictitious company, "Fun &…

  18. Process Variability and Capability in Candy Production and Packaging

    ERIC Educational Resources Information Center

    Lembke, Ronald S.

    2016-01-01

    In this short, in-class activity, students use fun size packages of M&Ms to study process variability, including a real-world application of C[subscript pk]. How process variability and legal requirements force the company to put "Not Labeled for Individual Retail Sale" on each fun size package is discussed, as is the economics of…

  19. Final Report on Reading Is Fun-Damental Program Phase II.

    ERIC Educational Resources Information Center

    Reid, Careth B.

    The Friends of the San Francisco Public Library have sponsored a Reading is Fun-Damental (RIF) program for the children and teenagers of San Francisco. Their January and June 1973 reports describe RIF activities in the Western Addition, a primarily black area. The RIF program has: distributed books and placed collections in schools and public…

  20. Disc Activities in Physical Education: A Comprehensive Approach

    ERIC Educational Resources Information Center

    Cramer, Stanley J.

    2017-01-01

    Nearly everyone who throws a disc associates the activity with fun. Over the years, multiple disc games and activities have been invented, combining fun and learning. These are games that many individuals are likely to continue playing long after they have left school and are worthy of being included in a contemporary physical education program.…

  1. Using Fun in the Statistics Classroom: An Exploratory Study of College Instructors' Hesitations and Motivations

    ERIC Educational Resources Information Center

    Lesser, Lawrence M.; Wall, Amitra A.; Carver, Robert H.; Pearl, Dennis K.; Martin, Nadia; Kuiper, Shonda; Posner, Michael A.; Erickson, Patricia; Liao, Shu-Min; Albert, Jim; Weber, John J., III

    2013-01-01

    This study examines statistics instructors' use of fun as well as their motivations, hesitations, and awareness of resources. In 2011, a survey was administered to attendees at a national statistics education conference, and follow-up qualitative interviews were conducted with 16 of those ("N" = 249) surveyed to provide further…

  2. Sandy Point Fun Run: A Context for Understanding and Using Scale

    ERIC Educational Resources Information Center

    Roche, Anne

    2013-01-01

    In the middle years of school, it is important that mathematics is challenging, engaging and focuses on worthwhile mathematics. In this article, Anne Roche describes a lesson that seemed to have all three of these characteristics, as students grappled with issues of scale to create a fun run, given a range of challenging mathematical constraints.…

  3. Patrick Megonigal

    Science.gov Websites

    fun when you add water!" How did you come to love soils? I grew up camping and learned to love forests, marshes, deserts, and other wild places. I fell in love with soils later when I learned that they or wetland to camp in without the soil beneath the landscape. Why is dirt more fun when you add water

  4. Creating Chicago History: Making Outreach Craft Activities Meaningful

    ERIC Educational Resources Information Center

    Karp, Madeline

    2012-01-01

    When it comes to having a traveling outreach activity for a museum, a craft can seem like the perfect solution. It can seemingly be all things at once--educational, quick and fun. But, if poorly constructed, crafts can also have serious fallbacks. Using the Chicago History Museum and the Millennium Park Family Fun Festival as a case study, this…

  5. The Eyes Have It, or Do They?

    ERIC Educational Resources Information Center

    Roy, Ken

    2004-01-01

    Science laboratory activities and classroom demonstrations can be both fun and serious. "Fun" in that the students get nature to expose a few of its secrets in interesting ways. "Serious" in that there needs to be respect for the equipment and materials used in experiments and demonstrations in order to stay out of harm?s way. Laboratory accidents…

  6. Health and Nutrition Curriculum. Informative and Fun for K-8!

    ERIC Educational Resources Information Center

    National Heart Savers Association, Omaha, NE.

    This health and nutrition curriculum for students in grades K-8 teaches students good health habits in order to improve their quality of life. The curriculum consists of a series of activity sheets that offer entertaining and educational activities designed to motivate students to learn while they have fun. Each activity sheet contains a…

  7. Learning the Critical Points for Addition in Matematika GASING

    ERIC Educational Resources Information Center

    Siregar, Johannes Hamonangan; Wiyanti, Wiwik; Wakhyuningsih, Nur Safitri; Godjali, Ali

    2014-01-01

    We propose learning Matematika GASING to help students better understand the addition material. Matematika GASING is a way of learning mathematics in an easy, fun and enjoyable fashion. GASING is short for GAmpang, aSyIk, and menyenaNGkan (Bahasa Indonesia for easy, fun and enjoyable). It was originally developed by Prof. Yohanes Surya at the…

  8. Fun & Fit, Phase I: A Program for Overweight African American and Hispanic American Children from Low-Income Families

    ERIC Educational Resources Information Center

    Meaney, Karen S.; Hart, Melanie A.; Griffin, L. Kent

    2009-01-01

    Fun & Fit is a program designed to create positive physical activity experiences and to promote healthy lifestyle choices among overweight children from low-income African American and Hispanic American families. The program is a collaborative project between Texas Tech University and the Lubbock Independent School District funded through a…

  9. From Faculty for Undergraduate Neuroscience: Encouraging Innovation in Undergraduate Neuroscience Education by Supporting Student Research and Faculty Development

    ERIC Educational Resources Information Center

    Hardwick, Jean C.; Kerchner, Michael; Lom, Barbara; Ramirez, Julio J.; Wiertelak, Eric P.

    2006-01-01

    This article features the organization Faculty for Undergraduate Neuroscience. FUN was established by a group of neuroscientists dedicated to innovation and excellence in undergraduate neuroscience education and research. In the years since its inception, FUN has grown into a dynamic organization making a significant impact on the quality of…

  10. Serious Fun: Using Toys to Demonstrate Fluid Mechanics Principles

    ERIC Educational Resources Information Center

    Saviz, Camilla M.; Shakerin, Said

    2014-01-01

    Many students have owned or seen fluids toys in which two immiscible fluids within a closed container can be tilted to generate waves. These types of inexpensive and readily available toys are fun to play with, but they are also useful for provoking student learning about fluid properties or complex fluid behavior, including drop formation and…

  11. Artist Trading Cards: Connecting with Other Communities

    ERIC Educational Resources Information Center

    Bovio, Deborah

    2011-01-01

    Creating and exchanging Artist Trading Cards (ATCs) has been a rapidly growing trend. These miniature works of art are fun to make--and even more fun to share. The intrigue of developing these handmade treasures begins with the intent of creating art simply for the love of art. In this article, the author describes how her students made their…

  12. Aerothermodynamic Analyses of Towed Ballutes

    NASA Technical Reports Server (NTRS)

    Gnoffo, Peter A.; Buck, Greg; Moss, James N.; Nielsen, Eric; Berger, Karen; Jones, William T.; Rudavsky, Rena

    2006-01-01

    A ballute (balloon-parachute) is an inflatable, aerodynamic drag device for application to planetary entry vehicles. Two challenging aspects of aerothermal simulation of towed ballutes are considered. The first challenge, simulation of a complete system including inflatable tethers and a trailing toroidal ballute, is addressed using the unstructured-grid, Navier-Stokes solver FUN3D. Auxiliary simulations of a semi-infinite cylinder using the rarefied flow, Direct Simulation Monte Carlo solver, DSV2, provide additional insight into limiting behavior of the aerothermal environment around tethers directly exposed to the free stream. Simulations reveal pressures higher than stagnation and corresponding large heating rates on the tether as it emerges from the spacecraft base flow and passes through the spacecraft bow shock. The footprint of the tether shock on the toroidal ballute is also subject to heating amplification. Design options to accommodate or reduce these environments are discussed. The second challenge addresses time-accurate simulation to detect the onset of unsteady flow interactions as a function of geometry and Reynolds number. Video of unsteady interactions measured in the Langley Aerothermodynamic Laboratory 20-Inch Mach 6 Air Tunnel and CFD simulations using the structured grid, Navier-Stokes solver LAURA are compared for flow over a rigid spacecraft-sting-toroid system. The experimental data provides qualitative information on the amplitude and onset of unsteady motion which is captured in the numerical simulations. The presence of severe unsteady fluid - structure interactions is undesirable and numerical simulation must be able to predict the onset of such motion.

  13. Tunneling in Superconductors

    NASA Astrophysics Data System (ADS)

    Giaever, Ivar

    2002-03-01

    It has been said that Thomas Edison's greatest invention was that of the "Research Laboratory" as a social institution. My greatest discovery was when I learned at 29 years of age that it was possible to work in such an institution and get paid for doing research. I had become interested in physics, gotten a job at General Electric Research Laboratory and found a great mentor in John C. Fischer, who besides instructing me in physics told me that sooner or later we all would become historians of science. I guess for me that time is now, because I have been asked to tell you about my second greatest discovery: Tunneling in superconductors. My great fortune was to be at the right place at the right time, where I had access to outstanding and helpful (not necessary an oxymoron) physicists. Hopefully I will be able to convey to you some of the fun and excitement of that area in this recollection. If you become real interested you may find a written version in my Nobel Prize talk: "Electron Tunneling and Superconductivity" Les Prix Nobel en 1973 or Science 183, 1253-1258 1974 or Reviews of Modern Physics 46 (2), 245-250 1974

  14. Magnetic Vortices in Nanodisks: What are the implications in macroscopic magnetic properties?

    NASA Astrophysics Data System (ADS)

    Gelvez Pedroza, Ciro Fernando; Patino, Edgar J.; Superconductivity; Nanodevices Laboratory Team

    The study of nanodevices is of great importance nowadays. In particular nanodisks present extraordinary properties when varying their size, shape and materials. One of the most interesting ones has been the presence of magnetic vortices which are normally not present in continuous films or bulk materials. For that reason, these constitute of great interest in potential applications such as data storage, binary logic gates or nano-plasmonics. Although there are many high cost methods for fabrication we have chosen a low cost technique based on Colloidal Lithography. Using Polystyrene Nanoparticles (100nm) nanodisks of about 180 nm in diameter have been grown using Electron Beam evaporation. The fabrication technique requires a number of steps such as spin coating, oxygen plasma and Ion Beam Etching. The samples obtained with this method were Ti/Co/Nb nanodisks with various thickness of the Co layer. Micromagnetic simulations were carried out in OOMMF giving magnetic domain structure and hysteresis loops which were later compared with those obtained experimentally using Vibrating Sample Magnetometry. Simulation results suggest a critical thickness for the appearance of magnetic vortices, revealed by hysteresis loops with substantially lower coercive fields. Facultad de Ciencias,Vicerrectoria de Investigaciones - Universidad de los Andes.

  15. An Overview of Computational Aeroacoustic Modeling at NASA Langley

    NASA Technical Reports Server (NTRS)

    Lockard, David P.

    2001-01-01

    The use of computational techniques in the area of acoustics is known as computational aeroacoustics and has shown great promise in recent years. Although an ultimate goal is to use computational simulations as a virtual wind tunnel, the problem is so complex that blind applications of traditional algorithms are typically unable to produce acceptable results. The phenomena of interest are inherently unsteady and cover a wide range of frequencies and amplitudes. Nonetheless, with appropriate simplifications and special care to resolve specific phenomena, currently available methods can be used to solve important acoustic problems. These simulations can be used to complement experiments, and often give much more detailed information than can be obtained in a wind tunnel. The use of acoustic analogy methods to inexpensively determine far-field acoustics from near-field unsteadiness has greatly reduced the computational requirements. A few examples of current applications of computational aeroacoustics at NASA Langley are given. There remains a large class of problems that require more accurate and efficient methods. Research to develop more advanced methods that are able to handle the geometric complexity of realistic problems using block-structured and unstructured grids are highlighted.

  16. Evaluation of regional climate simulations over the Great Lakes region driven by three global data sets

    Treesearch

    Shiyuan Zhong; Xiuping Li; Xindi Bian; Warren E. Heilman; L. Ruby Leung; William I. Jr. Gustafson

    2012-01-01

    The performance of regional climate simulations is evaluated for the Great Lakes region. Three 10-year (1990-1999) current-climate simulations are performed using the MM5 regional climate model (RCM) with 36-km horizontal resolution. The simulations employed identical configuration and physical parameterizations, but different lateral boundary conditions and sea-...

  17. Fun During Knee Rehabilitation: Feasibility and Acceptability Testing of a New Android-Based Training Device.

    PubMed

    Weber-Spickschen, Thomas Sanjay; Colcuc, Christian; Hanke, Alexander; Clausen, Jan-Dierk; James, Paul Abraham; Horstmann, Hauke

    2017-01-01

    The initial goals of rehabilitation after knee injuries and operations are to achieve full knee extension and to activate quadriceps muscle. In addition to regular physiotherapy, an android-based knee training device is designed to help patients achieve these goals and improve compliance in the early rehabilitation period. This knee training device combines fun in a computer game with muscular training or rehabilitation. Our aim was to test the feasibility and acceptability of this new device. 50 volunteered subjects enrolled to test out the computer game aided device. The first game was the high-striker game, which recorded maximum knee extension power. The second game involved controlling quadriceps muscular power to simulate flying an aeroplane in order to record accuracy of muscle activation. The subjects evaluated this game by completing a simple questionnaire. No technical problem was encountered during the usage of this device. No subjects complained of any discomfort after using this device. Measurements including maximum knee extension power, knee muscle activation and control were recorded successfully. Subjects rated their experience with the device as either excellent or very good and agreed that the device can motivate and monitor the progress of knee rehabilitation training. To the best of our knowledge, this is the first android-based tool available to fast track knee rehabilitation training. All subjects gave very positive feedback to this computer game aided knee device.

  18. Properties of glass, oil's formation...how to explain it? The secret is to amaze!

    NASA Astrophysics Data System (ADS)

    Merlino, Silvia; Evangelista, Rosaria; Bianucci, Marco; Mantovani, Carlo; Gambarelli, Licia

    2013-04-01

    The design and testing of numerous routes for teaching and dissemination of topics in physics, biology, geology and energy is born from a collaboration between teachers and researchers that lasted for many years in Parma, Italy. These projects are implemented by the association "Parma Casa della Scienza", which promotes the dissemination of scientific culture in schools and among the public. The main purpose of the association is to create a science center in Parma, offering also training opportunities on techniques for teaching science. The funds for the projects come from European competitions and Cariparma Foundation. Currently the association is proposing laboratory activities, with the widespread diffusion of 20 educational programs, included in school curricula. The approach is informal and aims at the stimulation of curiosity and surprise. Students who participate arise so spontaneously in an attitude of research - action, working directly on the phenomena under study. This avoids the clichés of standard passive listening. Our work is a constant search for ideas, ways and means to demonstrate, for the purposes of school education, how useful is the game and the interaction with the phenomena, many of which are usually only seen in books and not lived with awareness. Two in particular are the educational proposals that we would like to present , relating to content of great importance that are rarely addressed in the context of schooling completed First Path: explains the physico-chemical properties and structural properties of glassy materials; enters the details of the molecular structure of "amorphous solid" contrasting it with that of crystalline solid; llustrates the process of formation; gives reason for its peculiar properties from which derive extreme flexibility of working and the many optical properties. This is achieved through the actual processing of a fluid "pseudo glassy" realized at low temperatures, which simulates the processes described and allows children to follow stages and the secrets of the process: the sugar caramel! The true nature of the material is revealed only at the last: this leads to great fun and enjoyment of student, amazed to be able to enjoy the results of their experiments. Second path: it illustrates the processes involved in the formation of coal deposits and oil fiels. It explains the complex physical and chemical phenomena that led to the formation of fossil fuels from plant or animal remains of the Carboniferous era. The emphasis is reserved to the properties of the rocks in which hydrocarbons are trapped and to the physical processes that induce their migration from the deep layers to the more superficial crust. The students argue stimulated by curious and fun experiments on the concepts of density, temperature and pressure: they build real models of fields, using common materials, such as sponges with different porosity, water, oil, soil, peat and charcoal . During the experimental process the boys arrive at rigorous justification of the phenomena, working with the same attitude of the detectives in the course of an investigation, finding the right way to get the correct scientific explanation.

  19. Wind Factor Simulation Model: User’s Manual.

    DTIC Science & Technology

    1980-04-01

    computer program documentation; com- puterized simulation; equivalent headwind technique; great circle; great circle distance; great circle equation ; great... equation of a great circle. Program listing and flow chart are included. iv UNCLASSIFIED SECURITY CLASSIFICATION OF THIS PAGE(WIh.n Date EnItrd) USER’S...THE EQUATOR . 336 C 337 NTRIFG = 0 338 C 339 C END OF FUNCTION ICONV I 1. RETURN TO MAIN PROGRAM . 340 C 42 341 RETURN 34? C 343 C 344 C 345 C * PART II

  20. Quantum Chess: Making Quantum Phenomena Accessible

    NASA Astrophysics Data System (ADS)

    Cantwell, Christopher

    Quantum phenomena have remained largely inaccessible to the general public. There tends to be a scare factor associated with the word ``Quantum''. This is in large part due to the alien nature of phenomena such as superposition and entanglement. However, Quantum Computing is a very active area of research and one day we will have games that run on those quantum computers. Quantum phenomena such as superposition and entanglement will seem as normal as gravity. Is it possible to create such games today? Can we make games that are built on top of a realistic quantum simulation and introduce players of any background to quantum concepts in a fun and mentally stimulating way? One of the difficulties with any quantum simulation run on a classical computer is that the Hilbert space grows exponentially, making simulations of an appreciable size physically impossible due largely to memory restrictions. Here we will discuss the conception and development of Quantum Chess, and how to overcome some of the difficulties faced. We can then ask the question, ``What's next?'' What are some of the difficulties Quantum Chess still faces, and what is the future of quantum games?

  1. Protein-protein interface detection using the energy centrality relationship (ECR) characteristic of proteins.

    PubMed

    Sudarshan, Sanjana; Kodathala, Sasi B; Mahadik, Amruta C; Mehta, Isha; Beck, Brian W

    2014-01-01

    Specific protein interactions are responsible for most biological functions. Distinguishing Functionally Linked Interfaces of Proteins (FLIPs), from Functionally uncorrelated Contacts (FunCs), is therefore important to characterizing these interactions. To achieve this goal, we have created a database of protein structures called FLIPdb, containing proteins belonging to various functional sub-categories. Here, we use geometric features coupled with Kortemme and Baker's computational alanine scanning method to calculate the energetic sensitivity of each amino acid at the interface to substitution, identify hotspots, and identify other factors that may contribute towards an interface being FLIP or FunC. Using Principal Component Analysis and K-means clustering on a training set of 160 interfaces, we could distinguish FLIPs from FunCs with an accuracy of 76%. When these methods were applied to two test sets of 18 and 170 interfaces, we achieved similar accuracies of 78% and 80%. We have identified that FLIP interfaces have a stronger central organizing tendency than FunCs, due, we suggest, to greater specificity. We also observe that certain functional sub-categories, such as enzymes, antibody-heavy-light, antibody-antigen, and enzyme-inhibitors form distinct sub-clusters. The antibody-antigen and enzyme-inhibitors interfaces have patterns of physical characteristics similar to those of FunCs, which is in agreement with the fact that the selection pressures of these interfaces is differently evolutionarily driven. As such, our ECR model also successfully describes the impact of evolution and natural selection on protein-protein interfaces. Finally, we indicate how our ECR method may be of use in reducing the false positive rate of docking calculations.

  2. Protein-Protein Interface Detection Using the Energy Centrality Relationship (ECR) Characteristic of Proteins

    PubMed Central

    Sudarshan, Sanjana; Kodathala, Sasi B.; Mahadik, Amruta C.; Mehta, Isha; Beck, Brian W.

    2014-01-01

    Specific protein interactions are responsible for most biological functions. Distinguishing Functionally Linked Interfaces of Proteins (FLIPs), from Functionally uncorrelated Contacts (FunCs), is therefore important to characterizing these interactions. To achieve this goal, we have created a database of protein structures called FLIPdb, containing proteins belonging to various functional sub-categories. Here, we use geometric features coupled with Kortemme and Baker's computational alanine scanning method to calculate the energetic sensitivity of each amino acid at the interface to substitution, identify hotspots, and identify other factors that may contribute towards an interface being FLIP or FunC. Using Principal Component Analysis and K-means clustering on a training set of 160 interfaces, we could distinguish FLIPs from FunCs with an accuracy of 76%. When these methods were applied to two test sets of 18 and 170 interfaces, we achieved similar accuracies of 78% and 80%. We have identified that FLIP interfaces have a stronger central organizing tendency than FunCs, due, we suggest, to greater specificity. We also observe that certain functional sub-categories, such as enzymes, antibody-heavy-light, antibody-antigen, and enzyme-inhibitors form distinct sub-clusters. The antibody-antigen and enzyme-inhibitors interfaces have patterns of physical characteristics similar to those of FunCs, which is in agreement with the fact that the selection pressures of these interfaces is differently evolutionarily driven. As such, our ECR model also successfully describes the impact of evolution and natural selection on protein-protein interfaces. Finally, we indicate how our ECR method may be of use in reducing the false positive rate of docking calculations. PMID:24830938

  3. Computational simulation of laboratory-scale volcanic jets

    NASA Astrophysics Data System (ADS)

    Solovitz, S.; Van Eaton, A. R.; Mastin, L. G.; Herzog, M.

    2017-12-01

    Volcanic eruptions produce ash clouds that may travel great distances, significantly impacting aviation and communities downwind. Atmospheric hazard forecasting relies partly on numerical models of the flow physics, which incorporate data from eruption observations and analogue laboratory tests. As numerical tools continue to increase in complexity, they must be validated to fine-tune their effectiveness. Since eruptions are relatively infrequent and challenging to observe in great detail, analogue experiments can provide important insights into expected behavior over a wide range of input conditions. Unfortunately, laboratory-scale jets cannot easily attain the high Reynolds numbers ( 109) of natural volcanic eruption columns. Comparisons between the computational models and analogue experiments can help bridge this gap. In this study, we investigate a 3-D volcanic plume model, the Active Tracer High-resolution Atmospheric Model (ATHAM), which has been used to simulate a variety of eruptions. However, it has not been previously validated using laboratory-scale data. We conducted numerical simulations of three flows that we have studied in the laboratory: a vertical jet in a quiescent environment, a vertical jet in horizontal cross flow, and a particle-laden jet. We considered Reynolds numbers from 10,000 to 50,000, jet-to-cross flow velocity ratios of 2 to 10, and particle mass loadings of up to 25% of the exit mass flow rate. Vertical jet simulations produce Gaussian velocity profiles in the near exit region by 3 diameters downstream, matching the mean experimental profiles. Simulations of air entrainment are of the correct order of magnitude, but they show decreasing entrainment with vertical distance from the vent. Cross flow simulations reproduce experimental trajectories for the jet centerline initially, although confinement appears to impact the response later. Particle-laden simulations display minimal variation in concentration profiles between cases with different mass loadings and size distributions, indicating that differences in particle behavior may not be evident at this laboratory scale.

  4. Evaluation of a single column model at the Southern Great Plains climate research facility

    NASA Astrophysics Data System (ADS)

    Kennedy, Aaron D.

    Despite recent advancements in global climate modeling, models produce a large range of climate sensitivities for the Earth. This range of sensitivities results in part from uncertainties in modeling clouds. To understand and to improve cloud parameterizations in Global Climate Models (GCMs), simulations should be evaluated using observations of clouds. Detailed studies can be conducted at Atmospheric Radiation Measurements (ARM) sites which provide adequate observations and forcing for Single Column Model (SCM) studies. Unfortunately, forcing for SCMs is sparse and not available for many locations or times. This study had two main goals: (1) evaluate clouds from the GISS Model E AR5 SCM at the ARM Southern Great Plains site and (2) determine whether reanalysis-based forcing was feasible at this location. To accomplish these goals, multiple model runs were conducted from 1999--2008 using forcing provided by ARM and forcing developed from the North American Regional Reanalysis (NARR). To better understand cloud biases and differences in the forcings, atmospheric states were classified using Self Organizing Maps (SOMs). Although model simulations had many similarities with the observations, there were several noticeable biases. Deep clouds had a negative bias year-round and this was attributed to clouds being too thin during frontal systems and a lack of convection during the spring and summer. These results were consistent regardless of the forcing used. During August, SCM simulations had a positive bias for low clouds. This bias varied with the forcing suggesting that part of the problem was tied to errors in the forcing. NARR forcing had many favorable characteristics when compared to ARM observations and forcing. In particular, temperature and wind information were more accurate than ARM when compared to balloon soundings. During the cool season, NARR forcing produced results similar to ARM with reasonable precipitation and a similar cloud field. Although NARR vertical velocities were weaker than ARM during the convective season, these simulations were able to capture the majority of convective events. The limiting factor for NARR was humidity biases in the upper troposphere during the summer months. Prior to releasing this forcing to the modeling community, this issue must be investigated further.

  5. TYCTWD Programs Strive to Make Science Educational and Fun | Poster

    Cancer.gov

    By Carolynne Keenan, Contributing Writer Joseph Barchi, Jr, Ph.D., calls teaching “the noblest and most important profession.” So it makes sense that Barchi, senior scientist and head of the Glycoconjugate and NMR Section, Chemical Biology Laboratory, Center for Cancer Research, NCI at Frederick, would encourage his lab to offer a fun, educational program at Take Your Child to

  6. Robot Design Challenge: This Design Challenge Is a Mirror on the World

    ERIC Educational Resources Information Center

    Roman, Harry T.

    2004-01-01

    A fun design challenge that can be used in the classroom and across the grades is presented in this article. No special tools, hardware, or supplies are needed, only imagination and teamwork. It is a fun exercise that illustrates technology education principles. This design challenge is a mirror on the world, very similar to how projects are…

  7. STS-9 crewmembers during brief moment of collective fun

    NASA Technical Reports Server (NTRS)

    1983-01-01

    Four of the STS-9 crewmembers enjoying a rare moment of collective fun inside the Spacelab module onboar the Columbia. Left to right are Owen K. Garriott, Robert A.R. Parker, Ulf Merbold and Byron K. Lichtenberg. The 'card table' here is the scientific airlock hatch, and the 'cards' are the targets used in the Awareness of Position experiment.

  8. Games To Play with Babies. (Revised and Expanded).

    ERIC Educational Resources Information Center

    Silberg, Jackie

    Aimed at parents with infants, this book is a collection of 250 simple, fun-filled games that can be played with children up to the age of 1. The games have been categorized into the following eight types: (1) growing and learning games; (2) special bonding games; (3) kitchen games; (4) laughing and having fun games; (5) art and singing games; (6)…

  9. U. of Puget Sound Freshman Orientation Mixes Outdoor Fun with Academic Work-and Helps Boost the Graduation Rate.

    ERIC Educational Resources Information Center

    Collison, Michele N-K.

    1989-01-01

    An innovative orientation program for freshmen at the University of Puget Sound called Passages and Preludes mixes outdoor fun with academic work. They meet in small groups with faculty members who introduce them to college-level reading and writing. For another two days the students hike, sail, fish and canoe. (MLW)

  10. Math Puzzlers: 25 Reproducible Puzzles, Games, and Activities that Boost the Math Skills and Up the Fun! Grades 2-5.

    ERIC Educational Resources Information Center

    Kimble-Ellis, Sonya

    Puzzles, games, and activities provide perfect opportunities for students to work in groups, interact, communicate with each other, and discuss strategies. The activities, games, and puzzles contained in this book are designed to help students learn mathematics in a fun yet challenging way. The activities are designed to encourage students to…

  11. Janice VanCleave's the Human Body for Every Kid: Easy Activities That Make Learning Science Fun.

    ERIC Educational Resources Information Center

    VanCleave, Janice

    This book provides fun experiments that teach known concepts about the human body. It is designed to teach facts, concepts, and problem-solving strategies. The scientific concepts presented can be applied to many similar situations, and the exercises and activities were selected for their ability to be explained in basic terms with little…

  12. Improving Emotion Regulation and Sibling Relationship Quality: The More Fun with Sisters and Brothers Program

    ERIC Educational Resources Information Center

    Kennedy, Denise E.; Kramer, Laurie

    2008-01-01

    We examined the role of emotion regulation (ER) in improving sibling relationship quality (SRQ) by evaluating the More Fun With Sisters and Brothers Program where 4- to 8-year-old siblings from 95 families were taught emotional and social competencies. Parents reported on SRQ and ER, and sibling interactions were observed in homes. SRQ and ER…

  13. Fun and Learning for Parents and Children: An Activities Handbook.

    ERIC Educational Resources Information Center

    Trans-Management Systems, Inc.

    Based on the assumption that the more parents enjoy playing with their children, the more children will learn from their parents, this booklet is a collection of fun activities for parents to do with their preschool children. The booklet is organized according to location for the activity, whether in a particular room in the house or outdoors.…

  14. Playing Smart: A Parent's Guide to Enriching, Offbeat Learning Activities for Ages 4-14.

    ERIC Educational Resources Information Center

    Perry, Susan K.; Espeland, Pamela, Ed.

    Recognizing that children need enrichment at home, this book offers hundreds of unusual ways for kids and parents to spend time together. It also demonstrates the fun people can have while learning, and the learning that goes on while having fun. Using this book as a guide, parents and children can survey new subjects ranging from cultural…

  15. Where in the World Is Ronald McDonald? Involving Families in Geographic Fun!

    ERIC Educational Resources Information Center

    Mater, Marty

    2017-01-01

    A Family Geography Night (FGN) kit can be used to bring families together, teach about the world, give parents the opportunity to share their beliefs, and participate in the educational system while having fun! Geography is an essential element of twenty-first-century education. More than just maps, geography is the interaction of cultures,…

  16. A Study on Teacher Training to Incorporate Gamification in Class Design--Program Development and Implementation in a Teacher Training Course

    ERIC Educational Resources Information Center

    Shiota, Shingo; Abe, Manabu

    2015-01-01

    Having classes with "fun" incorporated into their design is crucial for learners. Students can learn from classes that combine learning with fun. In this study, we developed a program for university students in a teacher training course that aimed to teach ways of incorporating gamification into class design. [For the complete…

  17. Evaluation of the Mass-Start Method Used at the First Orienteering World Cup Event 1992: How Fair, Fun and Good Was It?

    ERIC Educational Resources Information Center

    Sandberg, Per; Larsen, Synnove Lyssand

    1993-01-01

    Orienteering competitors in the World Cup Event completed a questionnaire related to the use of the mass-start (Hagaby) method rather than the individual start. The competitors found the event slightly less fair, equally challenging, but more fun and exciting than previous World Cup competitions. (KS)

  18. Use of the vital stain FUN-1 indicates viability of Phytophthora capsici propagules and can be used to predict maximum zoospore production.

    PubMed

    Lewis Ivey, Melanie L; Miller, Sally A

    2014-01-01

    The fluorescent vital dye FUN®-1 (2-chloro-4-[2,3-dihydro-3-methyl-{benzo-1,3-thiazol-2-yl}-methylidene]-1-phenylquinolinium iodide) was evaluated as a tool to assess Phytophthora capsici sporangia and zoospore metabolic activity and viability. Under aerobic conditions, mycelia, sporangia and zoospores cultured on agar medium and stained with FUN-1 exhibited red fluorescent cylindrical intravacuolar structures (CIVS) that were clearly visible at 100× magnification. Encysted zoospores did not exhibit CIVS after exposure to FUN-1 dye. Over 7 d there was a significant reduction in the percent of sporangia containing CIVS, which corresponded with a significant increase in zoospore formation and release. The decline in the percentage of metabolically active sporangia and increase in the number of zoospores fit both a linear and log regression model. The FUN-1 dye was suitable for distinguishing between live and dead sporangia and effective in monitoring the change in metabolic activity of sporangia over time. It will be useful in determining parameters, including P. capsici culture age, that maximize production of zoospores in vitro.

  19. A-DaGO-Fun: an adaptable Gene Ontology semantic similarity-based functional analysis tool.

    PubMed

    Mazandu, Gaston K; Chimusa, Emile R; Mbiyavanga, Mamana; Mulder, Nicola J

    2016-02-01

    Gene Ontology (GO) semantic similarity measures are being used for biological knowledge discovery based on GO annotations by integrating biological information contained in the GO structure into data analyses. To empower users to quickly compute, manipulate and explore these measures, we introduce A-DaGO-Fun (ADaptable Gene Ontology semantic similarity-based Functional analysis). It is a portable software package integrating all known GO information content-based semantic similarity measures and relevant biological applications associated with these measures. A-DaGO-Fun has the advantage not only of handling datasets from the current high-throughput genome-wide applications, but also allowing users to choose the most relevant semantic similarity approach for their biological applications and to adapt a given module to their needs. A-DaGO-Fun is freely available to the research community at http://web.cbio.uct.ac.za/ITGOM/adagofun. It is implemented in Linux using Python under free software (GNU General Public Licence). gmazandu@cbio.uct.ac.za or Nicola.Mulder@uct.ac.za Supplementary data are available at Bioinformatics online. © The Author 2015. Published by Oxford University Press. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com.

  20. Grid-Adapted FUN3D Computations for the Second High Lift Prediction Workshop

    NASA Technical Reports Server (NTRS)

    Lee-Rausch, E. M.; Rumsey, C. L.; Park, M. A.

    2014-01-01

    Contributions of the unstructured Reynolds-averaged Navier-Stokes code FUN3D to the 2nd AIAA CFD High Lift Prediction Workshop are described, and detailed comparisons are made with experimental data. Using workshop-supplied grids, results for the clean wing configuration are compared with results from the structured code CFL3D Using the same turbulence model, both codes compare reasonably well in terms of total forces and moments, and the maximum lift is similarly over-predicted for both codes compared to experiment. By including more representative geometry features such as slat and flap brackets and slat pressure tube bundles, FUN3D captures the general effects of the Reynolds number variation, but under-predicts maximum lift on workshop-supplied grids in comparison with the experimental data, due to excessive separation. However, when output-based, off-body grid adaptation in FUN3D is employed, results improve considerably. In particular, when the geometry includes both brackets and the pressure tube bundles, grid adaptation results in a more accurate prediction of lift near stall in comparison with the wind-tunnel data. Furthermore, a rotation-corrected turbulence model shows improved pressure predictions on the outboard span when using adapted grids.

  1. Predicting tidal marsh survival or submergence to sea-level rise using Holocene data

    NASA Astrophysics Data System (ADS)

    Horton, B.; Shennan, I.; Bradley, S.; Cahill, N.; Kirwan, M. L.; Kopp, R. E.; Shaw, T.

    2017-12-01

    Rising sea level threatens to permanently submerge tidal marsh environments if they cannot accrete faster than the rate of relative sea-level rise (RSLR). But regional and global model simulations of the future ability of marshes to maintain their elevation with respect to the tidal frame are uncertain. The compilation of empirical data for tidal marsh vulnerability is, therefore, essential to address disparities across these simulations. A hitherto unexplored source of empirical data are Holocene records of tidal marsh evolution. In particular, the marshes of Great Britain have survived and submerged while RSLR varied between -7.7 and 15.2 mm/yr, primarily because of the interplay between global ice-volume changes and regional isostatic processes. Here, we reveal the limits to marsh vulnerability are revealed through the analysis of over 400 reconstructions of tidal marsh submergence and conversion to tidal mud flat or open water from 54 regions in Great Britain during the Holocene. Holocene records indicate a 90% probability of tidal marsh submergence at sites with RSLR exceeding 7.3 mm/yr (95% CI: 6.6-8.6 mm/yr). Although most modern tidal marshes in Great Britain have not yet reached these sea-level rise limits, our empirical data suggest widespread concern over their ability to survive rates of sea-level rise in the 21st century under high emission scenarios. Integrating over the uncertainties in both sea-level rise predictions and the response of tidal marshes to sea-level rise, all of Great Britain has a >80% probability of marsh submergence under RCP 8.5 by 2100, with areas of south and eastern England, where the rate of RSLR is increased by glacio-isostatic subsidence, achieving this probability by 2040.

  2. Investigating the Transonic Flutter Boundary of the Benchmark Supercritical Wing

    NASA Technical Reports Server (NTRS)

    Heeg, Jennifer; Chwalowski, Pawel

    2017-01-01

    This paper builds on the computational aeroelastic results published previously and generated in support of the second Aeroelastic Prediction Workshop for the NASA Benchmark Supercritical Wing configuration. The computational results are obtained using FUN3D, an unstructured grid Reynolds-Averaged Navier-Stokes solver developed at the NASA Langley Research Center. The analysis results focus on understanding the dip in the transonic flutter boundary at a single Mach number (0.74), exploring an angle of attack range of ??1 to 8 and dynamic pressures from wind off to beyond flutter onset. The rigid analysis results are examined for insights into the behavior of the aeroelastic system. Both static and dynamic aeroelastic simulation results are also examined.

  3. Second-Moment RANS Model Verification and Validation Using the Turbulence Modeling Resource Website (Invited)

    NASA Technical Reports Server (NTRS)

    Eisfeld, Bernhard; Rumsey, Chris; Togiti, Vamshi

    2015-01-01

    The implementation of the SSG/LRR-omega differential Reynolds stress model into the NASA flow solvers CFL3D and FUN3D and the DLR flow solver TAU is verified by studying the grid convergence of the solution of three different test cases from the Turbulence Modeling Resource Website. The model's predictive capabilities are assessed based on four basic and four extended validation cases also provided on this website, involving attached and separated boundary layer flows, effects of streamline curvature and secondary flow. Simulation results are compared against experimental data and predictions by the eddy-viscosity models of Spalart-Allmaras (SA) and Menter's Shear Stress Transport (SST).

  4. Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games

    NASA Astrophysics Data System (ADS)

    Ahmed, Dewan Tanvir; Shirmohammadi, Shervin

    Game is a way of entertainment, a means for excitement, fun and socialization. Online games have achieved popularity due to increasing broadband adoption among consumers. Relatively cheap bandwidth Internet connections allow large number of players to play together. Since the introduction of Network Virtual Environment (NVE) in 1980s for military simulation, many interesting applications have been evolved over the past few decades. Massively multiplayer online (role-playing) game, MMOG or MMORPG, is a new genre of online games that has emerged with the introduction of Ultima since 1997. It is a kind of online computer game with the participation of hundreds of thousands of players in a virtual world.

  5. Earth Girl Volcano: An Interactive Casual Game about Complex Volcanic Hazards

    NASA Astrophysics Data System (ADS)

    Kerlow, I.

    2017-12-01

    Earth Girl Volcano is an interactive casual strategy game for disaster preparedness. The project is designed for mainstream audiences, particularly for children, as an engaging and fun way to learn about volcano hazards, monitoring, and mitigation strategies. The game is deceptively simple but it provides a toolbox to address practically all volcanic hazards ranging from gas and ash fall to pyroclastic flows, lava and lahars. This presentation shows the basic dynamic to explore the area, assess the risk, choose the best-suited tools and execute a mitigation strategy within the available budget. This game is a real-time simulation of a crowd evacuation that allows players to intervene before and during the disaster.

  6. Supersonic Retropropulsion CFD Validation with Ames Unitary Plan Wind Tunnel Test Data

    NASA Technical Reports Server (NTRS)

    Schauerhamer, Daniel G.; Zarchi, Kerry A.; Kleb, William L.; Edquist, Karl T.

    2013-01-01

    A validation study of Computational Fluid Dynamics (CFD) for Supersonic Retropropulsion (SRP) was conducted using three Navier-Stokes flow solvers (DPLR, FUN3D, and OVERFLOW). The study compared results from the CFD codes to each other and also to wind tunnel test data obtained in the NASA Ames Research Center 90 70 Unitary PlanWind Tunnel. Comparisons include surface pressure coefficient as well as unsteady plume effects, and cover a range of Mach numbers, levels of thrust, and angles of orientation. The comparisons show promising capability of CFD to simulate SRP, and best agreement with the tunnel data exists for the steadier cases of the 1-nozzle and high thrust 3-nozzle configurations.

  7. Optimization of enhanced coal-bed methane recovery using numerical simulation

    NASA Astrophysics Data System (ADS)

    Perera, M. S. A.; Ranjith, P. G.; Ranathunga, A. S.; Koay, A. Y. J.; Zhao, J.; Choi, S. K.

    2015-02-01

    Although the enhanced coal-bed methane (ECBM) recovery process is one of the potential coal bed methane production enhancement techniques, the effectiveness of the process is greatly dependent on the seam and the injecting gas properties. This study has therefore aimed to obtain a comprehensive knowledge of all possible major ECBM process-enhancing techniques by developing a novel 3D numerical model by considering a typical coal seam using the COMET 3 reservoir simulator. Interestingly, according to the results of the model, the generally accepted concept that there is greater CBM (coal-bed methane) production enhancement from CO2 injection, compared to the traditional water removal technique, is true only for high CO2 injection pressures. Generally, the ECBM process can be accelerated by using increased CO2 injection pressures and reduced temperatures, which are mainly related to the coal seam pore space expansion and reduced CO2 adsorption capacity, respectively. The model shows the negative influences of increased coal seam depth and moisture content on ECBM process optimization due to the reduced pore space under these conditions. However, the injection pressure plays a dominant role in the process optimization. Although the addition of a small amount of N2 into the injecting CO2 can greatly enhance the methane production process, the safe N2 percentage in the injection gas should be carefully predetermined as it causes early breakthroughs in CO2 and N2 in the methane production well. An increased number of production wells may not have a significant influence on long-term CH4 production (50 years for the selected coal seam), although it significantly enhances short-term CH4 production (10 years for the selected coal seam). Interestingly, increasing the number of injection and production wells may have a negative influence on CBM production due to the coincidence of pressure contours created by each well and the mixing of injected CO2 with CH4.

  8. Modeling the effects of source and path heterogeneity on ground motions of great earthquakes on the Cascadia Subduction Zone Using 3D simulations

    USGS Publications Warehouse

    Delorey, Andrew; Frankel, Arthur; Liu, Pengcheng; Stephenson, William J.

    2014-01-01

    We ran finite‐difference earthquake simulations for great subduction zone earthquakes in Cascadia to model the effects of source and path heterogeneity for the purpose of improving strong‐motion predictions. We developed a rupture model for large subduction zone earthquakes based on a k−2 slip spectrum and scale‐dependent rise times by representing the slip distribution as the sum of normal modes of a vibrating membrane.Finite source and path effects were important in determining the distribution of strong motions through the locations of the hypocenter, subevents, and crustal structures like sedimentary basins. Some regions in Cascadia appear to be at greater risk than others during an event due to the geometry of the Cascadia fault zone relative to the coast and populated regions. The southern Oregon coast appears to have increased risk because it is closer to the locked zone of the Cascadia fault than other coastal areas and is also in the path of directivity amplification from any rupture propagating north to south in that part of the subduction zone, and the basins in the Puget Sound area are efficiently amplified by both north and south propagating ruptures off the coast of western Washington. We find that the median spectral accelerations at 5 s period from the simulations are similar to that of the Zhao et al. (2006) ground‐motion prediction equation, although our simulations predict higher amplitudes near the region of greatest slip and in the sedimentary basins, such as the Seattle basin.

  9. Discovery of KELT-21b through photometric follow-up observations

    NASA Astrophysics Data System (ADS)

    Hancock, Daniel A.; Kasper, David; Jang-Condell, Hannah; Kar, Aman; Sorber, Rebecca; Suhaimi, Afiq

    2018-06-01

    KELT-21b is an exoplanet classified as a hot Jupiter transiting the star HD 332124. The host star has the highest projected rotation velocity of any known star to host a transiting hot Jupiter. This target was found by the KELT (Kilo-degree Extremely Little Telescope) program. KELT-FUN ( Follow-Up Network) is tasked with doing follow up observations for KELT exoplanet candidates. KELT-21b was one of those targets that drew interest due to its size and orbit around a hot star. As a part of the KELT-FUN team photometric observations were taken by the Red Buttes Observatory at the University of Wyoming which contributed to the discovery of KELT-21b. Our experience gained by KELT-FUN will enable us to follow up on targets identified by TESS.

  10. Noise Simulations of the High-Lift Common Research Model

    NASA Technical Reports Server (NTRS)

    Lockard, David P.; Choudhari, Meelan M.; Vatsa, Veer N.; O'Connell, Matthew D.; Duda, Benjamin; Fares, Ehab

    2017-01-01

    The PowerFLOW(TradeMark) code has been used to perform numerical simulations of the high-lift version of the Common Research Model (HL-CRM) that will be used for experimental testing of airframe noise. Time-averaged surface pressure results from PowerFLOW(TradeMark) are found to be in reasonable agreement with those from steady-state computations using FUN3D. Surface pressure fluctuations are highest around the slat break and nacelle/pylon region, and synthetic array beamforming results also indicate that this region is the dominant noise source on the model. The gap between the slat and pylon on the HL-CRM is not realistic for modern aircraft, and most nacelles include a chine that is absent in the baseline model. To account for those effects, additional simulations were completed with a chine and with the slat extended into the pylon. The case with the chine was nearly identical to the baseline, and the slat extension resulted in higher surface pressure fluctuations but slightly reduced radiated noise. The full-span slat geometry without the nacelle/pylon was also simulated and found to be around 10 dB quieter than the baseline over almost the entire frequency range. The current simulations are still considered preliminary as changes in the radiated acoustics are still being observed with grid refinement, and additional simulations with finer grids are planned.

  11. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Gigax, Jonathan G.; Kim, Hyosim; Aydogan, Eda

    Although accelerator-based ion irradiation has been widely accepted to simulate neutron damage, neutron-atypical features need to be carefully investigated. In this study, we have shown that Coulomb force drag by ion beams can introduce significant amounts of carbon, nitrogen, and oxygen into target materials even under ultra-high vacuum conditions. The resulting compositional and microstructural changes dramatically suppress void swelling. By applying a beam-filtering technique, introduction of vacuum contaminants is greatly minimized and the true swelling resistance of the alloys is revealed and matches neutron behavior closely. These findings are a significant step toward developing standardized procedures for emulating neutron damage.

  12. Coarse-Graining Polymer Field Theory for Fast and Accurate Simulations of Directed Self-Assembly

    NASA Astrophysics Data System (ADS)

    Liu, Jimmy; Delaney, Kris; Fredrickson, Glenn

    To design effective manufacturing processes using polymer directed self-assembly (DSA), the semiconductor industry benefits greatly from having a complete picture of stable and defective polymer configurations. Field-theoretic simulations are an effective way to study these configurations and predict defect populations. Self-consistent field theory (SCFT) is a particularly successful theory for studies of DSA. Although other models exist that are faster to simulate, these models are phenomenological or derived through asymptotic approximations, often leading to a loss of accuracy relative to SCFT. In this study, we employ our recently-developed method to produce an accurate coarse-grained field theory for diblock copolymers. The method uses a force- and stress-matching strategy to map output from SCFT simulations into parameters for an optimized phase field model. This optimized phase field model is just as fast as existing phenomenological phase field models, but makes more accurate predictions of polymer self-assembly, both in bulk and in confined systems. We study the performance of this model under various conditions, including its predictions of domain spacing, morphology and defect formation energies. Samsung Electronics.

  13. Teaching Techniques: Give or Take? Test Review in the ESL/EFL Classroom

    ERIC Educational Resources Information Center

    Mermelstein, Aaron David

    2016-01-01

    This article describes "Give or Take?", a fun game that teachers can use to review vocabulary in the English as a second language or foreign language (ESL/EFL) classroom. This game is easy to prepare, and it is a fun and efficient way to review for quizzes or larger midterm or final exams. It can be adapted to almost any grade level or…

  14. Emerald Dragon Bites vs Veggie Beans: Fun Food Names Increase Children's Consumption of Novel Healthy Foods

    ERIC Educational Resources Information Center

    Musher-Eizenman, Dara R.; Oehlhof, Marissa Wagner; Young, Kathleen M.; Hauser, Jessica C.; Galliger, Courtney; Sommer, Alyssa

    2011-01-01

    Caregivers often struggle with food neophobia on the part of young children. This study examined whether labeling novel healthy foods with fun names would increase children's willingness to try those foods and encourage them to eat more of those foods in a child care setting. Thirty-nine toddler and preschool age children (mean age = 3.9 years)…

  15. TYCTWD Programs Strive to Make Science Educational and Fun | Poster

    Cancer.gov

    By Carolynne Keenan, Contributing Writer Joseph Barchi, Jr, Ph.D., calls teaching “the noblest and most important profession.” So it makes sense that Barchi, senior scientist and head of the Glycoconjugate and NMR Section, Chemical Biology Laboratory, Center for Cancer Research, NCI at Frederick, would encourage his lab to offer a fun, educational program at Take Your Child to Work Day (TYCTWD).

  16. Impaired pulmonary function after treatment for tuberculosis: the end of the disease?

    PubMed

    Chushkin, Mikhail Ivanovich; Ots, Oleg Nikolayevich

    2017-01-01

    To evaluate the prevalence of pulmonary function abnormalities and to investigate the factors affecting lung function in patients treated for pulmonary tuberculosis. A total of 214 consecutive patients (132 men and 82 women; 20-82 years of age), treated for pulmonary tuberculosis and followed at a local dispensary, underwent spirometry and plethysmography at least one year after treatment. Pulmonary impairment was present in 102 (47.7%) of the 214 patients evaluated. The most common functional alteration was obstructive lung disease (seen in 34.6%). Of the 214 patients, 60 (28.0%) showed reduced pulmonary function (FEV1 below the lower limit of normal). Risk factors for reduced pulmonary function were having had culture-positive pulmonary tuberculosis in the past, being over 50 years of age, having recurrent tuberculosis, and having a lower level of education. Nearly half of all tuberculosis patients evolve to impaired pulmonary function. That underscores the need for pulmonary function testing after the end of treatment. Avaliar a prevalência de alterações da função pulmonar e investigar os fatores que afetam a função pulmonar em pacientes tratados para tuberculose pulmonar. Um total de 214 pacientes consecutivos (132 homens e 82 mulheres; 20-82 anos de idade), tratados para tuberculose pulmonar e acompanhados em um dispensário local, foi submetido a espirometria e pletismografia pelo menos um ano após o tratamento. O comprometimento pulmonar estava presente em 102 (47,7%) dos 214 pacientes avaliados. A alteração funcional mais comum foi o distúrbio ventilatório obstrutivo (observado em 34,6%). Dos 214 pacientes, 60 (28,0%) apresentaram função pulmonar reduzida (VEF1 abaixo do limite inferior de normalidade). Os fatores de risco para função pulmonar reduzida foram tuberculose pulmonar com cultura positiva no passado, idade acima de 50 anos, recidiva de tuberculose e menor nível de escolaridade. Quase metade de todos os pacientes com tuberculose evolui com comprometimento da função pulmonar. Isso reforça a necessidade de testes de função pulmonar após o término do tratamento.

  17. Nonlinear to Linear Elastic Code Coupling in 2-D Axisymmetric Media.

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Preston, Leiph

    Explosions within the earth nonlinearly deform the local media, but at typical seismological observation distances, the seismic waves can be considered linear. Although nonlinear algorithms can simulate explosions in the very near field well, these codes are computationally expensive and inaccurate at propagating these signals to great distances. A linearized wave propagation code, coupled to a nonlinear code, provides an efficient mechanism to both accurately simulate the explosion itself and to propagate these signals to distant receivers. To this end we have coupled Sandia's nonlinear simulation algorithm CTH to a linearized elastic wave propagation code for 2-D axisymmetric media (axiElasti)more » by passing information from the nonlinear to the linear code via time-varying boundary conditions. In this report, we first develop the 2-D axisymmetric elastic wave equations in cylindrical coordinates. Next we show how we design the time-varying boundary conditions passing information from CTH to axiElasti, and finally we demonstrate the coupling code via a simple study of the elastic radius.« less

  18. Computer-aided applications of nanoscale smart materials for biomedical applications.

    PubMed

    Rakesh, L; Howell, B A; Chai, M; Mueller, A; Kujawski, M; Fan, D; Ravi, S; Slominski, C

    2008-10-01

    Nanotechnology has the potential to impact the treatment of many diseases that currently plague society: cancer, AIDS, dementia of various kinds and so on. Nanoscale smart materials, such as carbon nanotubes, C(60), dendrimers and cyclodextrins, hold great promise for use in the development of better diagnostics, drug delivery and the alteration of biological function. Although experimentation is being used to explore the potential offered by these materials, it is by its very nature expensive in terms of time, resources and expertise. Insight with respect to the behavior of these materials in the presence of biological entities can be obtained much more rapidly by molecular dynamics simulation. Furthermore, the results of simulation may be used to guide experimentation so that it is much more productive than it might be in the absence of such information. The interactions of several nanoscale structures with biological macromolecules can already be probed effectively using molecular dynamics simulation. The results obtained should form the basis for significant new developments in the treatment of disease.

  19. Numerical Study of Underwater Explosions and Following Bubble Pulses

    NASA Astrophysics Data System (ADS)

    Abe, Atsushi; Katayama, Masahide; Murata, Kenji; Kato, Yukio; Tanaka, Katsumi

    2007-06-01

    Underwater explosions and following bubble pulses were simulated by using the hydrocode AUTODYN. The pressure gradient depended on the water depth was applied to the water, and the effects of the atmospheric pressure and the gravity on the bubble properties were investigated numerically. In the deep and shallow water depth cases the bubble properties or pressure histories obtained numerically were compared with the empirical formula or the experimental data. Not only the pressure gradient in the water and the atmospheric pressure but also the application of the JWL EOS to slow energy release of the non-ideal explosive (Miller model) were found to be of great importance to simulate the generation of the bubble pulse precisely. Although the gravitational term during the dynamic analysis can be neglected in numerical analyses for very short time phenomena, it is indispensable to simulate the buoyancy of the bubble because the time range of the bubble behavior is some hundred times longer than that of the explosion phenomena.

  20. Assessment of fatigue life of remanufactured impeller based on FEA

    NASA Astrophysics Data System (ADS)

    Xu, Lei; Cao, Huajun; Liu, Hailong; Zhang, Yubo

    2016-09-01

    Predicting the fatigue life of remanufactured centrifugal compressor impellers is a critical problem. In this paper, the S-N curve data were obtained by combining experimentation and theory deduction. The load spectrum was compiled by the rain-flow counting method based on the comprehensive consideration of the centrifugal force, residual stress, and aerodynamic loads in the repair region. A fatigue life simulation model was built, and fatigue life was analyzed based on the fatigue cumulative damage rule. Although incapable of providing a high-precision prediction, the simulation results were useful for the analysis of fatigue life impact factors and fatigue fracture areas. Results showed that the load amplitude greatly affected fatigue life, the impeller was protected from running at over-speed, and the predicted fatigue life was satisfied within the next service cycle safely at the rated speed.

  1. Tsunamis generated by eruptions from mount st. Augustine volcano, alaska.

    PubMed

    Kienle, J; Kowalik, Z; Murty, T S

    1987-06-12

    During an eruption of the Alaskan volcano Mount St. Augustine in the spring of 1986, there was concern about the possibility that a tsunami might be generated by the collapse of a portion of the volcano into the shallow water of Cook Inlet. A similar edifice collapse of the volcano and ensuing sea wave occurred during an eruption in 1883. Other sea waves resulting in great loss of life and property have been generated by the eruption of coastal volcanos around the world. Although Mount St. Augustine remained intact during this eruptive cycle, a possible recurrence of the 1883 events spurred a numerical simulation of the 1883 sea wave. This simulation, which yielded a forecast of potential wave heights and travel times, was based on a method that could be applied generally to other coastal volcanos.

  2. In vitro evaluation of physiological spiral anastomoses for the arterial switch operation in simple transposition of the great arteries: a first step towards a surgical alternative?

    PubMed

    Sievers, Hans-Hinrich; Scharfschwerdt, Michael; Putman, Léon M

    2015-08-01

    The currently most frequently used technique for the arterial switch operation (ASO) in simple transposition of the great arteries (TGA) includes the transposition of the pulmonary artery anterior to the ascending aorta. This arterial arrangement is less anatomical, and although the initial results are excellent, some long-term data are indicating a certain risk of morbidity, encouraging the search for more physiological techniques. As a first step, we studied the feasibility of anatomical spiral anastomoses of the great vessels in vitro. A TGA model was constructed to simulate the different spatial positions of the great arteries followed by ASO with physiological spiral connections of the great arteries. It was possible to perform a physiological spiral connection of the great arteries without tension or torsion when the roots of the great vessels were arranged anterior-posterior and with up to 35° rotation of the aortic root to the right around the pulmonary root. With further rotation of the aorta, patch plasties were required for pulmonary artery elongation. The maximal width of the patch was 5 mm. In this TGA model, it was possible to perform tension- and torsion-free arterial anastomoses for ASO without artificial material, when the aortic root was positioned from 0° up to 35° to the right of the pulmonary root. Evaluation of coronary transfer is the next step. © The Author 2015. Published by Oxford University Press on behalf of the European Association for Cardio-Thoracic Surgery. All rights reserved.

  3. A direct-execution parallel architecture for the Advanced Continuous Simulation Language (ACSL)

    NASA Technical Reports Server (NTRS)

    Carroll, Chester C.; Owen, Jeffrey E.

    1988-01-01

    A direct-execution parallel architecture for the Advanced Continuous Simulation Language (ACSL) is presented which overcomes the traditional disadvantages of simulations executed on a digital computer. The incorporation of parallel processing allows the mapping of simulations into a digital computer to be done in the same inherently parallel manner as they are currently mapped onto an analog computer. The direct-execution format maximizes the efficiency of the executed code since the need for a high level language compiler is eliminated. Resolution is greatly increased over that which is available with an analog computer without the sacrifice in execution speed normally expected with digitial computer simulations. Although this report covers all aspects of the new architecture, key emphasis is placed on the processing element configuration and the microprogramming of the ACLS constructs. The execution times for all ACLS constructs are computed using a model of a processing element based on the AMD 29000 CPU and the AMD 29027 FPU. The increase in execution speed provided by parallel processing is exemplified by comparing the derived execution times of two ACSL programs with the execution times for the same programs executed on a similar sequential architecture.

  4. FUN-LDA: A Latent Dirichlet Allocation Model for Predicting Tissue-Specific Functional Effects of Noncoding Variation: Methods and Applications.

    PubMed

    Backenroth, Daniel; He, Zihuai; Kiryluk, Krzysztof; Boeva, Valentina; Pethukova, Lynn; Khurana, Ekta; Christiano, Angela; Buxbaum, Joseph D; Ionita-Laza, Iuliana

    2018-05-03

    We describe a method based on a latent Dirichlet allocation model for predicting functional effects of noncoding genetic variants in a cell-type- and/or tissue-specific way (FUN-LDA). Using this unsupervised approach, we predict tissue-specific functional effects for every position in the human genome in 127 different tissues and cell types. We demonstrate the usefulness of our predictions by using several validation experiments. Using eQTL data from several sources, including the GTEx project, Geuvadis project, and TwinsUK cohort, we show that eQTLs in specific tissues tend to be most enriched among the predicted functional variants in relevant tissues in Roadmap. We further show how these integrated functional scores can be used for (1) deriving the most likely cell or tissue type causally implicated for a complex trait by using summary statistics from genome-wide association studies and (2) estimating a tissue-based correlation matrix of various complex traits. We found large enrichment of heritability in functional components of relevant tissues for various complex traits, and FUN-LDA yielded higher enrichment estimates than existing methods. Finally, using experimentally validated functional variants from the literature and variants possibly implicated in disease by previous studies, we rigorously compare FUN-LDA with state-of-the-art functional annotation methods and show that FUN-LDA has better prediction accuracy and higher resolution than these methods. In particular, our results suggest that tissue- and cell-type-specific functional prediction methods tend to have substantially better prediction accuracy than organism-level prediction methods. Scores for each position in the human genome and for each ENCODE and Roadmap tissue are available online (see Web Resources). Copyright © 2018 American Society of Human Genetics. Published by Elsevier Inc. All rights reserved.

  5. funRNA: a fungi-centered genomics platform for genes encoding key components of RNAi.

    PubMed

    Choi, Jaeyoung; Kim, Ki-Tae; Jeon, Jongbum; Wu, Jiayao; Song, Hyeunjeong; Asiegbu, Fred O; Lee, Yong-Hwan

    2014-01-01

    RNA interference (RNAi) is involved in genome defense as well as diverse cellular, developmental, and physiological processes. Key components of RNAi are Argonaute, Dicer, and RNA-dependent RNA polymerase (RdRP), which have been functionally characterized mainly in model organisms. The key components are believed to exist throughout eukaryotes; however, there is no systematic platform for archiving and dissecting these important gene families. In addition, few fungi have been studied to date, limiting our understanding of RNAi in fungi. Here we present funRNA http://funrna.riceblast.snu.ac.kr/, a fungal kingdom-wide comparative genomics platform for putative genes encoding Argonaute, Dicer, and RdRP. To identify and archive genes encoding the abovementioned key components, protein domain profiles were determined from reference sequences obtained from UniProtKB/SwissProt. The domain profiles were searched using fungal, metazoan, and plant genomes, as well as bacterial and archaeal genomes. 1,163, 442, and 678 genes encoding Argonaute, Dicer, and RdRP, respectively, were predicted. Based on the identification results, active site variation of Argonaute, diversification of Dicer, and sequence analysis of RdRP were discussed in a fungus-oriented manner. funRNA provides results from diverse bioinformatics programs and job submission forms for BLAST, BLASTMatrix, and ClustalW. Furthermore, sequence collections created in funRNA are synced with several gene family analysis portals and databases, offering further analysis opportunities. funRNA provides identification results from a broad taxonomic range and diverse analysis functions, and could be used in diverse comparative and evolutionary studies. It could serve as a versatile genomics workbench for key components of RNAi.

  6. Thermal and chemical evolution in the early solar system as recorded by FUN CAIs: Part I - Petrology, mineral chemistry, and isotopic composition of Allende FUN CAI CMS-1

    NASA Astrophysics Data System (ADS)

    Williams, C. D.; Ushikubo, T.; Bullock, E. S.; Janney, P. E.; Hines, R. R.; Kita, N. T.; Hervig, R. L.; MacPherson, G. J.; Mendybaev, R. A.; Richter, F. M.; Wadhwa, M.

    2017-03-01

    Detailed petrologic, geochemical and isotopic analyses of a new FUN CAI from the Allende CV3 meteorite (designated CMS-1) indicate that it formed by extensive melting and evaporation of primitive precursor material(s). The precursor material(s) condensed in a 16O-rich region (δ17O and δ18O ∼ -49‰) of the inner solar nebula dominated by gas of solar composition at total pressures of ∼10-3-10-6 bar. Subsequent melting of the precursor material(s) was accompanied by evaporative loss of magnesium, silicon and oxygen resulting in large mass-dependent isotope fractionations in these elements (δ25Mg = 30.71-39.26‰, δ29Si = 14.98-16.65‰, and δ18O = -41.57 to -15.50‰). This evaporative loss resulted in a bulk composition similar to that of compact Type A and Type B CAIs, but very distinct from the composition of the original precursor condensate(s). Kinetic fractionation factors and the measured mass-dependent fractionation of silicon and magnesium in CMS-1 suggest that ∼80% of the silicon and ∼85% of the magnesium were lost from its precursor material(s) through evaporative processes. These results suggest that the precursor material(s) of normal and FUN CAIs condensed in similar environments, but subsequently evolved under vastly different conditions such as total gas pressure. The chemical and isotopic differences between normal and FUN CAIs could be explained by sorting of early solar system materials into distinct physical and chemical regimes, in conjunction with discrete heating events, within the protoplanetary disk.

  7. Application of the FUN3D Unstructured-Grid Navier-Stokes Solver to the 4th AIAA Drag Prediction Workshop Cases

    NASA Technical Reports Server (NTRS)

    Lee-Rausch, Elizabeth M.; Hammond, Dana P.; Nielsen, Eric J.; Pirzadeh, S. Z.; Rumsey, Christopher L.

    2010-01-01

    FUN3D Navier-Stokes solutions were computed for the 4th AIAA Drag Prediction Workshop grid convergence study, downwash study, and Reynolds number study on a set of node-based mixed-element grids. All of the baseline tetrahedral grids were generated with the VGRID (developmental) advancing-layer and advancing-front grid generation software package following the gridding guidelines developed for the workshop. With maximum grid sizes exceeding 100 million nodes, the grid convergence study was particularly challenging for the node-based unstructured grid generators and flow solvers. At the time of the workshop, the super-fine grid with 105 million nodes and 600 million elements was the largest grid known to have been generated using VGRID. FUN3D Version 11.0 has a completely new pre- and post-processing paradigm that has been incorporated directly into the solver and functions entirely in a parallel, distributed memory environment. This feature allowed for practical pre-processing and solution times on the largest unstructured-grid size requested for the workshop. For the constant-lift grid convergence case, the convergence of total drag is approximately second-order on the finest three grids. The variation in total drag between the finest two grids is only 2 counts. At the finest grid levels, only small variations in wing and tail pressure distributions are seen with grid refinement. Similarly, a small wing side-of-body separation also shows little variation at the finest grid levels. Overall, the FUN3D results compare well with the structured-grid code CFL3D. The FUN3D downwash study and Reynolds number study results compare well with the range of results shown in the workshop presentations.

  8. The yeast Fun30 and human SMARCAD1 chromatin remodelers promote DNA end resection

    PubMed Central

    Costelloe, Thomas; Louge, Raphaël; Tomimatsu, Nozomi; Mukherjee, Bipasha; Martini, Emmanuelle; Khadaroo, Basheer; Dubois, Kenny; Wiegant, Wouter W.; Thierry, Agnès; Burma, Sandeep; van Attikum, Haico; Llorente, Bertrand

    2012-01-01

    Several homology-dependent pathways can repair potentially lethal DNA double-strand breaks (DSBs). The first step common to all homologous recombination reactions is the 5′-3′ degradation of DSB ends that yields 3′ single-stranded DNA (ssDNA) required for loading of checkpoint and recombination proteins. The Mre11-Rad50-Xrs2/NBS1 complex and Sae2/CtIP initiate end resection while long-range resection depends on the exonuclease Exo1 or the helicase-topoisomerase complex Sgs1-Top3-Rmi1 with the endonuclease Dna21-6. DSBs occur in the context of chromatin, but how the resection machinery navigates through nucleosomal DNA is a process that is not well understood7. Here, we show that the yeast S. cerevisiae Fun30 protein and its human counterpart SMARCAD18, two poorly characterized ATP-dependent chromatin remodelers of the Snf2 ATPase family, are novel factors that are directly involved in the DSB response. Fun30 physically associates with DSB ends and directly promotes both Exo1- and Sgs1-dependent end resection through a mechanism involving its ATPase activity. The function of Fun30 in resection facilitates repair of camptothecin (CPT)-induced DNA lesions, and it becomes dispensable when Exo1 is ectopically overexpressed. Interestingly, SMARCAD1 is also recruited to DSBs and the kinetics of recruitment is similar to that of Exo1. Loss of SMARCAD1 impairs end resection, recombinational DNA repair and renders cells hypersensitive to DNA damage resulting from CPT or PARP inhibitor treatments. These findings unveil an evolutionarily conserved role for the Fun30 and SMARCAD1 chromatin remodelers in controlling end resection, homologous recombination and genome stability in the context of chromatin. PMID:22960744

  9. FUN3D Airload Predictions for the Full-Scale UH-60A Airloads Rotor in a Wind Tunnel

    NASA Technical Reports Server (NTRS)

    Lee-Rausch, Elizabeth M.; Biedron, Robert T.

    2013-01-01

    An unsteady Reynolds-Averaged Navier-Stokes solver for unstructured grids, FUN3D, is used to compute the rotor performance and airloads of the UH-60A Airloads Rotor in the National Full-Scale Aerodynamic Complex (NFAC) 40- by 80-foot Wind Tunnel. The flow solver is loosely coupled to a rotorcraft comprehensive code, CAMRAD-II, to account for trim and aeroelastic deflections. Computations are made for the 1-g level flight speed-sweep test conditions with the airloads rotor installed on the NFAC Large Rotor Test Apparatus (LRTA) and in the 40- by 80-ft wind tunnel to determine the influence of the test stand and wind-tunnel walls on the rotor performance and airloads. Detailed comparisons are made between the results of the CFD/CSD simulations and the wind tunnel measurements. The computed trends in solidity-weighted propulsive force and power coefficient match the experimental trends over the range of advance ratios and are comparable to previously published results. Rotor performance and sectional airloads show little sensitivity to the modeling of the wind-tunnel walls, which indicates that the rotor shaft-angle correction adequately compensates for the wall influence up to an advance ratio of 0.37. Sensitivity of the rotor performance and sectional airloads to the modeling of the rotor with the LRTA body/hub increases with advance ratio. The inclusion of the LRTA in the simulation slightly improves the comparison of rotor propulsive force between the computation and wind tunnel data but does not resolve the difference in the rotor power predictions at mu = 0.37. Despite a more precise knowledge of the rotor trim loads and flight condition, the level of comparison between the computed and measured sectional airloads/pressures at an advance ratio of 0.37 is comparable to the results previously published for the high-speed flight test condition.

  10. Drawing in nursing PBL.

    PubMed

    Chan, Zenobia C Y

    2013-08-01

    The implementation of art education in nursing is said to have positive effects on nursing students. Most studies applied visual art dialogues or object design, whereas the effectiveness of drawing as a teaching and learning method is rarely examined and discussed. This paper aimed to discuss the potential and effectiveness of drawing as a learning and teaching method. Four drawings which were created by Hong Kong nursing students are demonstrated and the students' perspectives of how drawing enhanced learning are shown in this paper. Topics on drawing as a fun teaching and learning method and the way it can enhance critical thinking and creativity are also discussed. In conclusion, the activity was a great success, and students enjoyed the learning process and reflected positive comments. However, we cannot conclude that drawing is an effective teaching and learning method based on a single paper, therefore more similar studies should be conducted to investigate this method. Copyright © 2012 Elsevier Ltd. All rights reserved.

  11. Enthusiastic Little Astronomers

    NASA Astrophysics Data System (ADS)

    Novak, Ines

    2016-04-01

    Younger primary school students often show great interest in the vast Universe hiding behind the starry night's sky, but don't have a way of learning about it and exploring it in regular classes. Some of them would search children's books, Internet or encyclopedias for information or facts they are interested in, but there are those whose hunger for knowledge would go unfulfilled. Such students were the real initiators of our extracurricular activity called Little Astronomers. With great enthusiasm they would name everything that interests them about the Universe that we live in and I would provide the information in a fun and interactive yet acceptable way for their level of understanding. In our class we learn about Earth and its place in the Solar System, we learn about the planets and other objects of our Solar System and about the Sun itself. We also explore the night sky using programs such as Stellarium, learning to recognize constellations and name them. Most of our activities are done using a PowerPoint presentation, YouTube videos, and Internet simulations followed by some practical work the students do themselves. Because of the lack of available materials and funds, most of materials are hand made by the teacher leading the class. We also use the school's galileoscope as often as possible. Every year the students are given the opportunity to go to an observatory in a town 90 km away so that they could gaze at the sky through the real telescope for the first time. Our goal is to start stepping into the world of astronomy by exploring the secrets of the Universe and understanding the process of rotation and revolution of our planet and its effects on our everyday lives and also to become more aware of our own role in our part of the Universe. The hunger for knowledge and enthusiasm these students have is contagious. They are becoming more aware of their surroundings and also understanding their place in the Universe that helps them remain humble and helps them think about the consequences that our actions as humankind have on our only home that we call Earth.

  12. Development of an aeroelastic methodology for surface morphing rotors

    NASA Astrophysics Data System (ADS)

    Cook, James R.

    Helicopter performance capabilities are limited by maximum lift characteristics and vibratory loading. In high speed forward flight, dynamic stall and transonic flow greatly increase the amplitude of vibratory loads. Experiments and computational simulations alike have indicated that a variety of active rotor control devices are capable of reducing vibratory loads. For example, periodic blade twist and flap excitation have been optimized to reduce vibratory loads in various rotors. Airfoil geometry can also be modified in order to increase lift coefficient, delay stall, or weaken transonic effects. To explore the potential benefits of active controls, computational methods are being developed for aeroelastic rotor evaluation, including coupling between computational fluid dynamics (CFD) and computational structural dynamics (CSD) solvers. In many contemporary CFD/CSD coupling methods it is assumed that the airfoil is rigid to reduce the interface by single dimension. Some methods retain the conventional one-dimensional beam model while prescribing an airfoil shape to simulate active chord deformation. However, to simulate the actual response of a compliant airfoil it is necessary to include deformations that originate not only from control devices (such as piezoelectric actuators), but also inertial forces, elastic stresses, and aerodynamic pressures. An accurate representation of the physics requires an interaction with a more complete representation of loads and geometry. A CFD/CSD coupling methodology capable of communicating three-dimensional structural deformations and a distribution of aerodynamic forces over the wetted blade surface has not yet been developed. In this research an interface is created within the Fully Unstructured Navier-Stokes (FUN3D) solver that communicates aerodynamic forces on the blade surface to University of Michigan's Nonlinear Active Beam Solver (UM/NLABS -- referred to as NLABS in this thesis). Interface routines are developed for transmission of force and deflection information to achieve an aeroelastic coupling updated at each time step. The method is validated first by comparing the integrated aerodynamic work at CFD and CSD nodes to verify work conservation across the interface. Second, the method is verified by comparing the sectional blade loads and deflections of a rotor in hover and in forward flight with experimental data. Finally, stability analyses for pitch/plunge flutter and camber flutter are performed with comprehensive CSD/low-order-aerodynamics and tightly coupled CFD/CSD simulations and compared to analytical solutions of Peters' thin airfoil theory to verify proper aeroelastic behavior. The effects of simple harmonic camber actuation are examined and compared to the response predicted by Peters' finite-state (F-S) theory. In anticipation of active rotor experiments inside enclosed facilities, computational simulations are performed to evaluate the capability of CFD for accurately simulating flow inside enclosed volumes. A computational methodology for accurately simulating a rotor inside a test chamber is developed to determine the influence of test facility components and turbulence modeling and performance predictions. A number of factors that influence the physical accuracy of the simulation, such as temporal resolution, grid resolution, and aeroelasticity are also evaluated.

  13. Simulation and prediction the impact of climate change into water resources in Bengawan Solo watershed based on CCAM (Conformal Cubic Atmospheric Model) data

    NASA Astrophysics Data System (ADS)

    Sipayung, Sinta B.; Nurlatifah, Amalia; Siswanto, Bambang

    2018-05-01

    Bengawan Solo Watershed is one of the largest watersheds in Indonesia. This watershed flows in many areas both in Central Java and East Java. Therefore, the water resources condition greatly affects many people. This research will be conducted on prediction of climate change effect on water resources condition in terms of rainfall conditions in Bengawan Solo River Basin. The goal of this research is to know and predict the climate change impact on water resources based on CCAM (Conformal Cubic Atmosphere Model) with downscaling baseline (historical) model data from 1949 to 2005 and RCP 4.5 from 2006 to 2069. The modeling data was validated with in-situ data (measurement data). To analyse the water availability condition in Bengawan Solo Watershed, the simulation of river flow and water balance condition were done in Bengawan Solo River. Simulation of river flow and water balance conditions were done with ArcSWAT model using climate data from CCAM, DEM SRTM 90 meter, soil type, and land use data. The results of this simulation indicate there is (i) The CCAM data itself after validation has a pretty good result when compared to the insitu data. Based on CCAM simulation results, it is predicted that in 2040-2069 rainfall in Bengawan Solo River Basin will decrease, to a maximum of only about 1 mm when compared to 1971-2000. (ii) The CCAM rainfall prediction itself shows that rainfall in Bengawan Solo River basin will decline until 2069 although the decline itself is not significant and tends to be negligible (rainfall is considered unchanged) (iii) Both in the DJF and JJA seasons, precipitation is predicted to decline as well despite the significant decline. (iv) The river flow simulation show that the water resources in Bengawan Solo River did not change significantly. This event occurred because the rainfall also did not change greatly and close to 0 mm/month.

  14. Feasibility and Preliminary Efficacy of the Fit4Fun Intervention for Improving Physical Fitness in a Sample of Primary School Children: A Pilot Study

    ERIC Educational Resources Information Center

    Eather, Narelle; Morgan, Philip J.; Lubans, David R.

    2013-01-01

    Objective: The primary objective of this study was to evaluate the feasibility and preliminary efficacy of a school-based physical fitness intervention (Fit4Fun) on the physical fitness and physical activity (PA) levels of primary school children. Methods: A group-randomized controlled trial with a 3-month wait-list control group was conducted in…

  15. Fun Seeking and Reward Responsiveness Moderate the Effect of the Behavioural Inhibition System on Coping-Motivated Problem Gambling.

    PubMed

    Keough, Matthew T; Wardell, Jeffrey D; Hendershot, Christian S; Bagby, R Michael; Quilty, Lena C

    2017-09-01

    Gray's Reinforcement Sensitivity Theory (RST) predicts that the Behavioral Inhibition System (BIS) may relate to coping-motivated problem gambling, given its central role in anxiety. Studies examining the BIS-problem gambling association, however, are mixed. The revised RST posits that the Behavioral Approach System (BAS) may moderate the effect of the BIS on coping-motivated problem gambling. A concurrently strong BAS may highlight the negatively reinforcing effects of gambling, which may strengthen coping motives and increase gambling-related harms. We examined these interactive effects to clarify the moderators and mediators of the negative reinforcement pathway to problem gambling. Data came from a larger investigation of problem gambling among individuals with mood disorders. All participants (N = 275) met criteria for a lifetime depressive or bipolar disorder. During a two-day assessment, participants completed a diagnostic assessment and self-reports. Mediated moderation path analysis showed positive indirect effects from the BIS to problem gambling via coping motives at high, but not at low, levels of BAS-Reward Responsiveness and BAS-Fun Seeking. Enhancement motives were also found to mediate the associations of BAS-Fun Seeking and BAS-Drive with problem gambling. Reward Responsiveness and Fun Seeking facets of the BAS may strengthen coping gambling motives within the mood disorders.

  16. FunChIP: an R/Bioconductor package for functional classification of ChIP-seq shapes.

    PubMed

    Parodi, Alice C L; Sangalli, Laura M; Vantini, Simone; Amati, Bruno; Secchi, Piercesare; Morelli, Marco J

    2017-08-15

    Chromatin Immunoprecipitation followed by sequencing (ChIP-seq) generates local accumulations of sequencing reads on the genome ("peaks"), which correspond to specific protein-DNA interactions or chromatin modifications. Peaks are detected by considering their total area above a background signal, usually neglecting their shapes, which instead may convey additional biological information. We present FunChIP, an R/Bioconductor package for clustering peaks according to a functional representation of their shapes: after approximating their profiles with cubic B-splines, FunChIP minimizes their functional distance and classifies the peaks applying a k-mean alignment and clustering algorithm. The whole pipeline is user-friendly and provides visualization functions for a quick inspection of the results. An application to the transcription factor Myc in 3T9 murine fibroblasts shows that clusters of peaks with different shapes are associated with different genomic locations and different transcriptional regulatory activity. The package is implemented in R and is available under Artistic Licence 2.0 from the Bioconductor website (http://bioconductor.org/packages/FunChIP). marco.morelli@iit.it. Supplementary data are available at Bioinformatics online. © The Author (2017). Published by Oxford University Press. All rights reserved. For Permissions, please email: journals.permissions@oup.com

  17. The Pleasures and Perils of Popularization

    NASA Astrophysics Data System (ADS)

    Grinspoon, David H.

    2006-09-01

    Carl Sagan often reminded us that we are privileged to be space explorers, and we should never take public support for granted. As jobs go, planetary exploration sure beats flipping burgers. It can also seem like a bourgeois extravagance in a world with some serious mayhem and deprivation. We've all encountered the attitude epitomized by the recent Onion headline: "NASA Announces Plan to Launch $700 Million into Space". But planetary science is highly relevant to some burning societal issues. Indeed it is slightly strange to see concepts we labored over in grad school, like "albedo", "insolation” and "infrared opacity” now tossed about in Newsweek. Today, the man and woman in the street are quite aware that climate modeling and glaciology are relevant. It is up to us to explain that comparative planetology is also indispensable. In my career so far, I've tried to balance deep involvement in both research and public outreach. Sometimes this feels like too many jobs, but at least sometimes they are synergistic. Being an active researcher, you can speak to the public with an inside, authentic, behind-the-scenes voice. Interacting with the media on a regular basis helps you (indeed forces you) to stay current in a broad range of subject matter, and that can nurture your research. That all sounds pretty high minded, but public speaking, writing, and media interviews are great fun, and they get easier. Actually, writing is often as much fun as dental work. But usually worth it. These activities feed the soul (and the ego and even occasionally the bank account...). If they help spread the word about the wonders of the solar system, the mysteries of life in the universe and the experiences of working scientists, well that's pretty cool, too.

  18. Two Simple Macroeconomic Simulations and the Great Depression. Instructor's Notes [and] A Student Guide [and] Basic Program.

    ERIC Educational Resources Information Center

    Schenk, Robert E.

    Intended for use with college students in introductory macroeconomics or American economic history courses, these two computer simulations of two basic macroeconomic models--a simple Keynesian-type model and a quantity-theory-of-money model--present largely incompatible explanations of the Great Depression. Written in Basic, the simulations are…

  19. A Fast Synthetic Aperture Radar Raw Data Simulation Using Cloud Computing.

    PubMed

    Li, Zhixin; Su, Dandan; Zhu, Haijiang; Li, Wei; Zhang, Fan; Li, Ruirui

    2017-01-08

    Synthetic Aperture Radar (SAR) raw data simulation is a fundamental problem in radar system design and imaging algorithm research. The growth of surveying swath and resolution results in a significant increase in data volume and simulation period, which can be considered to be a comprehensive data intensive and computing intensive issue. Although several high performance computing (HPC) methods have demonstrated their potential for accelerating simulation, the input/output (I/O) bottleneck of huge raw data has not been eased. In this paper, we propose a cloud computing based SAR raw data simulation algorithm, which employs the MapReduce model to accelerate the raw data computing and the Hadoop distributed file system (HDFS) for fast I/O access. The MapReduce model is designed for the irregular parallel accumulation of raw data simulation, which greatly reduces the parallel efficiency of graphics processing unit (GPU) based simulation methods. In addition, three kinds of optimization strategies are put forward from the aspects of programming model, HDFS configuration and scheduling. The experimental results show that the cloud computing based algorithm achieves 4_ speedup over the baseline serial approach in an 8-node cloud environment, and each optimization strategy can improve about 20%. This work proves that the proposed cloud algorithm is capable of solving the computing intensive and data intensive issues in SAR raw data simulation, and is easily extended to large scale computing to achieve higher acceleration.

  20. Fly-ear inspired acoustic sensors for gunshot localization

    NASA Astrophysics Data System (ADS)

    Liu, Haijun; Currano, Luke; Gee, Danny; Yang, Benjamin; Yu, Miao

    2009-05-01

    The supersensitive ears of the parasitoid fly Ormia ochracea have inspired researchers to develop bio-inspired directional microphone for sound localization. Although the fly ear is optimized for localizing the narrow-band calling song of crickets at 5 kHz, experiments and simulation have shown that it can amplify directional cues for a wide frequency range. In this article, a theoretical investigation is presented to study the use of fly-ear inspired directional microphones for gunshot localization. Using an equivalent 2-DOF model of the fly ear, the time responses of the fly ear structure to a typical shock wave are obtained and the associated time delay is estimated by using cross-correlation. Both near-field and far-field scenarios are considered. The simulation shows that the fly ear can greatly amplify the time delay by ~20 times, which indicates that with an interaural distance of only 1.2 mm the fly ear is able to generate a time delay comparable to that obtained by a conventional microphone pair with a separation as large as 24 mm. Since the parameters of the fly ear structure can also be tuned for muzzle blast and other impulse stimulus, fly-ear inspired acoustic sensors offers great potential for developing portable gunshot localization systems.

  1. Precipitation Response to Regional Radiative Forcing

    NASA Technical Reports Server (NTRS)

    Shindell, D. T.; Voulgarakis, A.; Faluvegi, G.; Milly, G.

    2012-01-01

    Precipitation shifts can have large impacts on human society and ecosystems. Many aspects of how inhomogeneous radiative forcings influence precipitation remain unclear, however. Here we investigate regional precipitation responses to various forcings imposed in different latitude bands in a climate model. We find that several regions show strong, significant responses to most forcings, but that the magnitude and even the sign depends upon the forcing location and type. Aerosol and ozone forcings typically induce larger responses than equivalent carbon dioxide (CO2) forcing, and the influence of remote forcings often outweighs that of local forcings. Consistent with this, ozone and especially aerosols contribute greatly to precipitation changes over the Sahel and South and East Asia in historical simulations, and inclusion of aerosols greatly increases the agreement with observed trends in these areas, which cannot be attributed to either greenhouse gases or natural forcings. Estimates of precipitation responses derived from multiplying our Regional Precipitation Potentials (RPP; the response per unit forcing relationships) by historical forcings typically capture the actual response in full transient climate simulations fairly well, suggesting that these relationships may provide useful metrics. The strong sensitivity to aerosol and ozone forcing suggests that although some air quality improvements may unmask greenhouse gas-induced warming, they have large benefits for reducing regional disruption of the hydrologic cycle.

  2. Fun During Knee Rehabilitation: Feasibility and Acceptability Testing of a New Android-Based Training Device

    PubMed Central

    Weber-Spickschen, Thomas Sanjay; Colcuc, Christian; Hanke, Alexander; Clausen, Jan-Dierk; James, Paul Abraham; Horstmann, Hauke

    2017-01-01

    Purpose: The initial goals of rehabilitation after knee injuries and operations are to achieve full knee extension and to activate quadriceps muscle. In addition to regular physiotherapy, an android-based knee training device is designed to help patients achieve these goals and improve compliance in the early rehabilitation period. This knee training device combines fun in a computer game with muscular training or rehabilitation. Our aim was to test the feasibility and acceptability of this new device. Methods: 50 volunteered subjects enrolled to test out the computer game aided device. The first game was the high-striker game, which recorded maximum knee extension power. The second game involved controlling quadriceps muscular power to simulate flying an aeroplane in order to record accuracy of muscle activation. The subjects evaluated this game by completing a simple questionnaire. Results: No technical problem was encountered during the usage of this device. No subjects complained of any discomfort after using this device. Measurements including maximum knee extension power, knee muscle activation and control were recorded successfully. Subjects rated their experience with the device as either excellent or very good and agreed that the device can motivate and monitor the progress of knee rehabilitation training. Conclusion: To the best of our knowledge, this is the first android-based tool available to fast track knee rehabilitation training. All subjects gave very positive feedback to this computer game aided knee device. PMID:29081870

  3. On the application of accelerated molecular dynamics to liquid water simulations.

    PubMed

    de Oliveira, César Augusto F; Hamelberg, Donald; McCammon, J Andrew

    2006-11-16

    Our group recently proposed a robust bias potential function that can be used in an efficient all-atom accelerated molecular dynamics (MD) approach to simulate the transition of high energy barriers without any advance knowledge of the potential-energy landscape. The main idea is to modify the potential-energy surface by adding a bias, or boost, potential in regions close to the local minima, such that all transitions rates are increased. By applying the accelerated MD simulation method to liquid water, we observed that this new simulation technique accelerates the molecular motion without losing its microscopic structure and equilibrium properties. Our results showed that the application of a small boost energy on the potential-energy surface significantly reduces the statistical inefficiency of the simulation while keeping all the other calculated properties unchanged. On the other hand, although aggressive acceleration of the dynamics simulation increases the self-diffusion coefficient of water molecules greatly and dramatically reduces the correlation time of the simulation, configurations representative of the true structure of liquid water are poorly sampled. Our results also showed the strength and robustness of this simulation technique, which confirm this approach as a very useful and promising tool to extend the time scale of the all-atom simulations of biological system with explicit solvent models. However, we should keep in mind that there is a compromise between the strength of the boost applied in the simulation and the reproduction of the ensemble average properties.

  4. Using High Resolution Design Spaces for Aerodynamic Shape Optimization Under Uncertainty

    NASA Technical Reports Server (NTRS)

    Li, Wu; Padula, Sharon

    2004-01-01

    This paper explains why high resolution design spaces encourage traditional airfoil optimization algorithms to generate noisy shape modifications, which lead to inaccurate linear predictions of aerodynamic coefficients and potential failure of descent methods. By using auxiliary drag constraints for a simultaneous drag reduction at all design points and the least shape distortion to achieve the targeted drag reduction, an improved algorithm generates relatively smooth optimal airfoils with no severe off-design performance degradation over a range of flight conditions, in high resolution design spaces parameterized by cubic B-spline functions. Simulation results using FUN2D in Euler flows are included to show the capability of the robust aerodynamic shape optimization method over a range of flight conditions.

  5. Using an Art Project to Stimulate Youth Interest in Soil

    NASA Astrophysics Data System (ADS)

    Brevik, Eric C.; Brevik, Corinne E.; Steffan, Joshua J.

    2017-04-01

    Dickinson State University organizes four Family Science Day events each fall during the months of September, October, November, and December. Activities are geared toward elementary-aged children to increase student engagement in the sciences. Offered on Saturday afternoons, each event focuses on a different science-related theme. Families can attend these events free of charge, and the kids participate in a large variety of hands-on activities that center around the event's theme. An important part of generating enthusiasm for a subject is making it interesting, and with young children art projects provide a great avenue to generate interest and enthusiasm. Such projects are fun and involve creativity, allowing the children a chance to express themselves. To this end, each of the Family Science Days includes one or more arts and crafts projects that result in a fun learning experience the children can take home. In November 2015 the art project involved creating a soil profile. The children were given a paper handout showing a soil profile sketch lined up beside a color photograph of a soil profile. They were also supplied with glue and several containers of different colored soils from surface and subsurface horizons. To create their art project, the children glued samples of soil onto their profile sketch, attempting to create a profile that looked similar to the color photograph. The handout also included fundamental information about each of the horizons shown. The children received this project with great enthusiasm. There were nine other science-based activities available at the Family Science Day when the soil art project was offered, and the art project was one of the most popular stops in the room. The children typically spent a good deal of time working on their art project, including asking questions about the various colored soils available to them and the basic properties of soil. Whether the popularity of the project came from the chance to be creative, the challenge of trying to recreate the photograph, or just a general interest in getting their fingers dirty, it is our hope (in the bigger picture) that the art project created more awareness of soil and, in at least a few of the young participants, that it might stimulate interest in soil later in their lives.

  6. PhysicsFun4k24

    DTIC Science & Technology

    2013-01-11

    DATE 01 OCT 2013 2. REPORT TYPE 3. DATES COVERED 01-08-2012 to 31-12-2012 4 . TITLE AND SUBTITLE PhysicsFun4k24 5a. CONTRACT NUMBER 5b. GRANT...3  3.2  Curriculum Space ‐ Force and Motion ................................................................................  4   3.3  Game Space...Virtual World of “Tadpoles” ........................................................................  4   4   Measurement and Assessment

  7. "Yes! We Are Playing a Game, and It's Going to Be Fun!"

    ERIC Educational Resources Information Center

    Barrett, Kelly

    2012-01-01

    Games are for playing, more often than not playing a game is a social experience, it is fun, and we all enjoy playing games. Play and playing are ways in which we learn, so how often are games part of the normal activity of the mathematics classroom? The answer, in most cases, has to be--not often. Is it that games just don't seem to fulfil the…

  8. Kids Just Wanna Have Fun: The Best Way to Encourage Early Literacy Is Also the Most Amusing

    ERIC Educational Resources Information Center

    Arnold, Renea; Colburn, Nell

    2004-01-01

    The authors think fun is a key word when it comes to early literacy. Learning to read is hard work for most children--and kids, like adults, enjoy things that bring them pleasure. So as professionals who work with young children, their job is to make sure that kids discover the joy of books. And one of the best ways to do that is by providing…

  9. Impact of the Cognitive-Functional (Cog-Fun) Intervention on Executive Functions and Participation Among Children With Attention Deficit Hyperactivity Disorder: A Randomized Controlled Trial.

    PubMed

    Hahn-Markowitz, Jeri; Berger, Itai; Manor, Iris; Maeir, Adina

    We examined the effect of the Cognitive-Functional (Cog-Fun) occupational therapy intervention on executive functions and participation among children with attention deficit hyperactivity disorder (ADHD). We used a randomized, controlled study with a crossover design. One hundred and seven children age 7-10 yr diagnosed with ADHD were allocated to treatment or wait-list control group. The control group received treatment after a 3-mo wait. Outcome measures included the Behavior Rating Inventory of Executive Function (BRIEF) and the Canadian Occupational Performance Measure (COPM). Significant improvements were found on both the BRIEF and COPM after intervention with large treatment effects. Before crossover, significant Time × Group interactions were found on the BRIEF. This study supports the effectiveness of the Cog-Fun intervention in improving executive functions and participation among children with ADHD. Copyright © 2017 by the American Occupational Therapy Association, Inc.

  10. A Nonlinear Modal Aeroelastic Solver for FUN3D

    NASA Technical Reports Server (NTRS)

    Goldman, Benjamin D.; Bartels, Robert E.; Biedron, Robert T.; Scott, Robert C.

    2016-01-01

    A nonlinear structural solver has been implemented internally within the NASA FUN3D computational fluid dynamics code, allowing for some new aeroelastic capabilities. Using a modal representation of the structure, a set of differential or differential-algebraic equations are derived for general thin structures with geometric nonlinearities. ODEPACK and LAPACK routines are linked with FUN3D, and the nonlinear equations are solved at each CFD time step. The existing predictor-corrector method is retained, whereby the structural solution is updated after mesh deformation. The nonlinear solver is validated using a test case for a flexible aeroshell at transonic, supersonic, and hypersonic flow conditions. Agreement with linear theory is seen for the static aeroelastic solutions at relatively low dynamic pressures, but structural nonlinearities limit deformation amplitudes at high dynamic pressures. No flutter was found at any of the tested trajectory points, though LCO may be possible in the transonic regime.

  11. Optical View of an Entrepreneur

    NASA Astrophysics Data System (ADS)

    Wyant, James

    2007-03-01

    The WYKO Corporation was founded on December 27, 1982 to design, manufacture, sell, and service metrology instruments for many applications, with the largest market being in the magnetic data storage industry. WYKO grew out of the research my students and I did at the Optical Sciences Center at the University of Arizona, but it's origins actually started earlier at the Itek Corporation where I went to work after getting my PhD in optics at the University of Rochester. Founding, growing, and cashing out was an unbelievable experience that was more fun than I ever dreamed anything could be. In this talk I will discuss the formation, growth, and eventual selling of the WYKO Corporation to Veeco in 1997. Both the fun parts and the not so fun parts will be discussed. The biggest surprises experienced and what I think are the most important factors in growing a successful high-tech company will be described.

  12. Computer Simulation for Pain Management Education: A Pilot Study.

    PubMed

    Allred, Kelly; Gerardi, Nicole

    2017-10-01

    Effective pain management is an elusive concept in acute care. Inadequate knowledge has been identified as a barrier to providing optimal pain management. This study aimed to determine student perceptions of an interactive computer simulation as a potential method for learning pain management, as a motivator to read and learn more about pain management, preference over traditional lecture, and its potential to change nursing practice. A post-computer simulation survey with a mixed-methods descriptive design was used in this study. A college of nursing in a large metropolitan university in the Southeast United States. A convenience sample of 30 nursing students in a Bachelor of Science nursing program. An interactive computer simulation was developed as a potential alternative method of teaching pain management to nursing students. Increases in educational gain as well as its potential to change practice were explored. Each participant was asked to complete a survey consisting of 10 standard 5-point Likert scale items and 5 open-ended questions. The survey was used to evaluate the students' perception of the simulation, specifically related to educational benefit, preference compared with traditional teaching methods, and perceived potential to change nursing practice. Data provided descriptive statistics for initial evaluation of the computer simulation. The responses on the survey suggest nursing students perceive the computer simulation to be entertaining, fun, educational, occasionally preferred over regular lecture, and with potential to change practice. Preliminary data support the use of computer simulation in educating nursing students about pain management. Copyright © 2017 American Society for Pain Management Nursing. Published by Elsevier Inc. All rights reserved.

  13. [Entering the Dawn of a New Life: A Discussion of Life for Survivors of the Formosa Fun Coast Water Park Explosion].

    PubMed

    Wen, Hui-Min

    2016-02-01

    A dust explosion at the Formosa Fun Coast water park in Taiwan caused nearly 500 burn injury cases. One hundred of these cases involved burns over more than 20% of the total body surface area. This tragedy inundated hospitals across northern Taiwan with an unprecedented number of burn patients. Significant manpower and medical resources were targeted on related resuscitation and treatment efforts, with support and assistance provided by agencies and organizations nationwide. Most of the burn patients were young people in their teens and twenties, whose severe burns posed the greatest threat and challenge to their lives so far. Furthermore, their experience presented major psychosocial and physical health challenges. Patients received an array of clinical treatments such as debridement, skin grafting, dressing, and rehabilitation. Debilitating pain, skin damage, changes to body image, physical disabilities, helplessness, sadness, and anxiety have not only deeply affected the patients physically and psychologically but also created significant life stresses for their family members / companions, which requires counseling in order to facilitate emotional healing. Although burn patients gradually recover as they pass through the acute, recovery, and rehabilitation phases, they will face the challenges of lifelong rehabilitation after discharge. I hope that these young victims will take courage and be brave and strong in dealing with the difficulties and challenges of daily life and will embrace the future with hope as they enter the dawn of their new life.

  14. BANFISA and (IN) DICA-SUS in health undergraduate education: playing and learning construction.

    PubMed

    Silva, Laianna Victoria Santiago; Tanaka, Patrícia Sayuri de Lima; Pires, Maria Raquel Gomes Maia

    2015-01-01

    To analyze the learning built during the matches of the games by students of the subject Gestão de Políticas Públicas em Saúde at the Universidade de Brasília. Exploratory, descriptive research, in a qualitative approach, with 26 students from various graduation courses in health, using a questionnaire and participant observation. Participants reinvented rules, related issues addressed in the games to the reality, interacted with colleagues and had fun throughout the match. Comparing the games in relation to ludicity, the BANFISA was more attractive than the (IN) DICA-SUS, although they are complementary. Learning constructed by the students goes beyond the content of the subject; involve the active participation in group and creativity.

  15. Leisure activities in Prader-Wili syndrome: implications for health, cognition and adaptive functioning.

    PubMed

    Dykens, Elisabeth M

    2014-02-01

    Although hyperphagia and compulsivity in Prader-Willi syndrome (PWS) are well described, recreation and adaptive skills are relatively unexplored. Parents of 123 participants with PWS (4-48 years) completed measures of their child's adaptive, recreation, and problem behaviors. Offspring received cognitive testing. Watching TV was the most frequent recreational activity, and was associated with compulsivity and skin picking. BMIs were negatively correlated with physical play, and highest in those who watched TV and played computer games. Computer games and physical activities were associated with higher IQ and adaptive scores. People with PWS and other disabilities need to watch less TV and be more engaged in physical activities, games, and leisure pursuits that are fun, and may bring cognitive or adaptive advantages.

  16. Activation pathway of Src kinase reveals intermediate states as novel targets for drug design

    PubMed Central

    Shukla, Diwakar; Meng, Yilin; Roux, Benoît; Pande, Vijay S.

    2014-01-01

    Unregulated activation of Src kinases leads to aberrant signaling, uncontrolled growth, and differentiation of cancerous cells. Reaching a complete mechanistic understanding of large scale conformational transformations underlying the activation of kinases could greatly help in the development of therapeutic drugs for the treatment of these pathologies. In principle, the nature of conformational transition could be modeled in silico via atomistic molecular dynamics simulations, although this is very challenging due to the long activation timescales. Here, we employ a computational paradigm that couples transition pathway techniques and Markov state model-based massively distributed simulations for mapping the conformational landscape of c-src tyrosine kinase. The computations provide the thermodynamics and kinetics of kinase activation for the first time, and help identify key structural intermediates. Furthermore, the presence of a novel allosteric site in an intermediate state of c-src that could be potentially utilized for drug design is predicted. PMID:24584478

  17. Uncertainty about social interactions leads to the evolution of social heuristics.

    PubMed

    van den Berg, Pieter; Wenseleers, Tom

    2018-05-31

    Individuals face many types of social interactions throughout their lives, but they often cannot perfectly assess what the consequences of their actions will be. Although it is known that unpredictable environments can profoundly affect the evolutionary process, it remains unclear how uncertainty about the nature of social interactions shapes the evolution of social behaviour. Here, we present an evolutionary simulation model, showing that even intermediate uncertainty leads to the evolution of simple cooperation strategies that disregard information about the social interaction ('social heuristics'). Moreover, our results show that the evolution of social heuristics can greatly affect cooperation levels, nearly doubling cooperation rates in our simulations. These results provide new insight into why social behaviour, including cooperation in humans, is often observed to be seemingly suboptimal. More generally, our results show that social behaviour that seems maladaptive when considered in isolation may actually be well-adapted to a heterogeneous and uncertain world.

  18. Time Accurate Unsteady Pressure Loads Simulated for the Space Launch System at a Wind Tunnel Condition

    NASA Technical Reports Server (NTRS)

    Alter, Stephen J.; Brauckmann, Gregory J.; Kleb, Bil; Streett, Craig L; Glass, Christopher E.; Schuster, David M.

    2015-01-01

    Using the Fully Unstructured Three-Dimensional (FUN3D) computational fluid dynamics code, an unsteady, time-accurate flow field about a Space Launch System configuration was simulated at a transonic wind tunnel condition (Mach = 0.9). Delayed detached eddy simulation combined with Reynolds Averaged Naiver-Stokes and a Spallart-Almaras turbulence model were employed for the simulation. Second order accurate time evolution scheme was used to simulate the flow field, with a minimum of 0.2 seconds of simulated time to as much as 1.4 seconds. Data was collected at 480 pressure taps at locations, 139 of which matched a 3% wind tunnel model, tested in the Transonic Dynamic Tunnel (TDT) facility at NASA Langley Research Center. Comparisons between computation and experiment showed agreement within 5% in terms of location for peak RMS levels, and 20% for frequency and magnitude of power spectral densities. Grid resolution and time step sensitivity studies were performed to identify methods for improved accuracy comparisons to wind tunnel data. With limited computational resources, accurate trends for reduced vibratory loads on the vehicle were observed. Exploratory methods such as determining minimized computed errors based on CFL number and sub-iterations, as well as evaluating frequency content of the unsteady pressures and evaluation of oscillatory shock structures were used in this study to enhance computational efficiency and solution accuracy. These techniques enabled development of a set of best practices, for the evaluation of future flight vehicle designs in terms of vibratory loads.

  19. 3D multiplayer virtual pets game using Google Card Board

    NASA Astrophysics Data System (ADS)

    Herumurti, Darlis; Riskahadi, Dimas; Kuswardayan, Imam

    2017-08-01

    Virtual Reality (VR) is a technology which allows user to interact with the virtual environment. This virtual environment is generated and simulated by computer. This technology can make user feel the sensation when they are in the virtual environment. The VR technology provides real virtual environment view for user and it is not viewed from screen. But it needs another additional device to show the view of virtual environment. This device is known as Head Mounted Device (HMD). Oculust Rift and Microsoft Hololens are the most famous HMD devices used in VR. And in 2014, Google Card Board was introduced at Google I/O developers conference. Google Card Board is VR platform which allows user to enjoy the VR with simple and cheap way. In this research, we explore Google Card Board to develop simulation game of raising pet. The Google Card Board is used to create view for the VR environment. The view and control in VR environment is built using Unity game engine. And the simulation process is designed using Finite State Machine (FSM). This FSM can help to design the process clearly. So the simulation process can describe the simulation of raising pet well. Raising pet is fun activity. But sometimes, there are many conditions which cause raising pet become difficult to do, i.e. environment condition, disease, high cost, etc. this research aims to explore and implement Google Card Board in simulation of raising pet.

  20. Influence of seasonal climatic variability on shallow infiltration at Yucca Mountain

    USGS Publications Warehouse

    Hevesi, Joseph A.; Flint, Alan L.

    1993-01-01

    To analyze infiltration and the redistribution of moisture in alluvial deposits at Yucca Mountain, water content profiles at a 13.5 m deep borehole were measured at monthly intervals using a neutron moisture probe. Increases in water content to a maximum depth of 1.8 m in response to winter season precipitation were noted. Below a depth of 1.8 m, a gradual drying trend was indicated. A simulation study showed that, although small amounts of water may be percolating through the deep nonwetted ones of the profile, the influence of climatic variability on infiltration through thick alluvial deposits at Yucca Mountain is greatly mitigated by evapotranspiration.

  1. An electromechanical based deformable model for soft tissue simulation.

    PubMed

    Zhong, Yongmin; Shirinzadeh, Bijan; Smith, Julian; Gu, Chengfan

    2009-11-01

    Soft tissue deformation is of great importance to surgery simulation. Although a significant amount of research efforts have been dedicated to simulating the behaviours of soft tissues, modelling of soft tissue deformation is still a challenging problem. This paper presents a new deformable model for simulation of soft tissue deformation from the electromechanical viewpoint of soft tissues. Soft tissue deformation is formulated as a reaction-diffusion process coupled with a mechanical load. The mechanical load applied to a soft tissue to cause a deformation is incorporated into the reaction-diffusion system, and consequently distributed among mass points of the soft tissue. Reaction-diffusion of mechanical load and non-rigid mechanics of motion are combined to govern the simulation dynamics of soft tissue deformation. An improved reaction-diffusion model is developed to describe the distribution of the mechanical load in soft tissues. A three-layer artificial cellular neural network is constructed to solve the reaction-diffusion model for real-time simulation of soft tissue deformation. A gradient based method is established to derive internal forces from the distribution of the mechanical load. Integration with a haptic device has also been achieved to simulate soft tissue deformation with haptic feedback. The proposed methodology does not only predict the typical behaviours of living tissues, but it also accepts both local and large-range deformations. It also accommodates isotropic, anisotropic and inhomogeneous deformations by simple modification of diffusion coefficients.

  2. You Can Help Your Child with Homework! Ten Fun and Easy Tips [and] Usted puede ayudar a sus hijos con la tarea! Diez sugerencias faciles y divertidas.

    ERIC Educational Resources Information Center

    1997

    This booklet presents parents with 10 "easy and fun" tips for making homework as beneficial as possible for their children and to develop in their children a good attitude about homework. The 10 tips are: make your expectations clear; find the right spot; make time; monitor your child's progress; encourage good habits; support and be available;…

  3. FunTree: advances in a resource for exploring and contextualising protein function evolution.

    PubMed

    Sillitoe, Ian; Furnham, Nicholas

    2016-01-04

    FunTree is a resource that brings together protein sequence, structure and functional information, including overall chemical reaction and mechanistic data, for structurally defined domain superfamilies. Developed in tandem with the CATH database, the original FunTree contained just 276 superfamilies focused on enzymes. Here, we present an update of FunTree that has expanded to include 2340 superfamilies including both enzymes and proteins with non-enzymatic functions annotated by Gene Ontology (GO) terms. This allows the investigation of how novel functions have evolved within a structurally defined superfamily and provides a means to analyse trends across many superfamilies. This is done not only within the context of a protein's sequence and structure but also the relationships of their functions. New measures of functional similarity have been integrated, including for enzymes comparisons of overall reactions based on overall bond changes, reaction centres (the local environment atoms involved in the reaction) and the sub-structure similarities of the metabolites involved in the reaction and for non-enzymes semantic similarities based on the GO. To identify and highlight changes in function through evolution, ancestral character estimations are made and presented. All this is accessible through a new re-designed web interface that can be found at http://www.funtree.info. © The Author(s) 2015. Published by Oxford University Press on behalf of Nucleic Acids Research.

  4. Fun with Mission Control: Learning Science and Technology by Sitting in the Driver's Seat

    NASA Astrophysics Data System (ADS)

    Fitzpatrick, A. J.; Fisher, D. K.; Leon, N.; Novati, A.; Chmielewski, A. B.; Karlson, D. K.

    2012-12-01

    We will demonstrate and discuss iOS games we have developed that simulate real space mission scenarios in simplified form. These games are designed to appeal to multiple generations, while educating and informing the player about the mission science and technology. Such interactive games for mobile devices can reach an audience that might otherwise be inaccessible. However, developing in this medium comes with its own set of challenges. Touch screen input demands a different type of interface and defines new rules for user interaction. Communicating informative messages to an audience on the go also poses unique challenges. The organization and delivery of the content needs to consider that the users are often distracted by their environments or have only short blocks of time in which to become involved with the activity. The first game, "Comet Quest," simulates the Rosetta mission. Rosetta, sponsored by the European Space Agency, with important contributions from NASA, is on its way to Comet 67P/Churyumov-Gerasimenko. It will orbit the comet and drop a lander on the nucleus. It will continue to orbit for two years as the comet approaches the Sun. Both orbiter and lander will make measurements and observations and transmit the data to Earth, in the first close study of a comet's evolution as it journeys to the inner solar system. In "Comet Quest," the player controls the release of the lander and records and transmits all the science data. The game is fun and challenging, no matter the player's skill level. Comet Quest includes a "Learn more" feature, with questions and simple, concise answers about comets and the Rosetta mission. "Rescue 406!" is another simulation game, this one enacting the process of rescuing individuals in distress using the Search And Rescue Satellite-Aided Tracking system, SARSAT. Development of this game was sponsored by NOAA's Geostationary Operational Environmental Satellite, R-series, program (GOES-R). This game incorporates the major components of the SARSAT technology. A "learn more" feature describes how the SARSAT process works. Both of these game concepts begin with the science and technology of real missions. They both involve realistic, albeit simplified, process scenarios. We were challenged to create compelling game play action that simultaneously fulfilled the overall objective to educate, engage, and inform a wide audience about important science and technology achievements.

  5. Adaptation and Implementation of an Intervention to Reduce HIV-Related Stigma Among Healthcare Workers in the United States: Piloting of the FRESH Workshop.

    PubMed

    Batey, D Scott; Whitfield, Samantha; Mulla, Mazheruddin; Stringer, Kristi L; Durojaiye, Modupeoluwa; McCormick, Lisa; Turan, Bulent; Nyblade, Laura; Kempf, Mirjam-Colette; Turan, Janet M

    2016-11-01

    HIV-related stigma has been shown to have profound effects on people living with HIV (PLWH). When stigma is experienced in a healthcare setting, negative health outcomes are exacerbated. We sought to assess the feasibility and acceptability of a healthcare setting stigma-reduction intervention, the Finding Respect and Ending Stigma around HIV (FRESH) Workshop, in the United States. This intervention, adapted from a similar strategy implemented in Africa, brought together healthcare workers (HW) and PLWH to address HIV-related stigma. Two pilot workshops were conducted in Alabama and included 17 HW and 19 PLWH. Participants completed questionnaire measures pre- and post-workshop, including open-ended feedback items. Analytical methods included assessment of measures reliability, pre-post-test comparisons using paired t-tests, and qualitative content analysis. Overall satisfaction with the workshop experience was high, with 87% PLWH and 89% HW rating the workshop "excellent" and the majority agreeing that others like themselves would be interested in participating. Content analysis of open-ended items revealed that participants considered the workshop informative, interactive, well-organized, understandable, fun, and inclusive, while addressing real and prevalent issues. Most pre- and post-test measures had good-excellent internal consistency reliability (Cronbach's alphas ranging from 0.70 to 0.96) and, although sample sizes were small, positive trends were observed, reaching statistical significance for increased awareness of stigma in the health facility among HW (p = 0.047) and decreased uncertainty about HIV treatment among PLWH (p = 0.017). The FRESH intervention appears to be feasible and highly acceptable to HW and PLWH participants and shows great promise as a healthcare setting stigma-reduction intervention for US contexts.

  6. Adaptation and Implementation of an Intervention to Reduce HIV-Related Stigma Among Healthcare Workers in the United States: Piloting of the FRESH Workshop

    PubMed Central

    Whitfield, Samantha; Mulla, Mazheruddin; Stringer, Kristi L.; Durojaiye, Modupeoluwa; McCormick, Lisa; Turan, Bulent; Nyblade, Laura; Kempf, Mirjam-Colette; Turan, Janet M.

    2016-01-01

    Abstract HIV-related stigma has been shown to have profound effects on people living with HIV (PLWH). When stigma is experienced in a healthcare setting, negative health outcomes are exacerbated. We sought to assess the feasibility and acceptability of a healthcare setting stigma-reduction intervention, the Finding Respect and Ending Stigma around HIV (FRESH) Workshop, in the United States. This intervention, adapted from a similar strategy implemented in Africa, brought together healthcare workers (HW) and PLWH to address HIV-related stigma. Two pilot workshops were conducted in Alabama and included 17 HW and 19 PLWH. Participants completed questionnaire measures pre- and post-workshop, including open-ended feedback items. Analytical methods included assessment of measures reliability, pre–post-test comparisons using paired t-tests, and qualitative content analysis. Overall satisfaction with the workshop experience was high, with 87% PLWH and 89% HW rating the workshop “excellent” and the majority agreeing that others like themselves would be interested in participating. Content analysis of open-ended items revealed that participants considered the workshop informative, interactive, well-organized, understandable, fun, and inclusive, while addressing real and prevalent issues. Most pre- and post-test measures had good–excellent internal consistency reliability (Cronbach's alphas ranging from 0.70 to 0.96) and, although sample sizes were small, positive trends were observed, reaching statistical significance for increased awareness of stigma in the health facility among HW (p = 0.047) and decreased uncertainty about HIV treatment among PLWH (p = 0.017). The FRESH intervention appears to be feasible and highly acceptable to HW and PLWH participants and shows great promise as a healthcare setting stigma-reduction intervention for US contexts. PMID:27849373

  7. Incorporating parametric uncertainty into population viability analysis models

    USGS Publications Warehouse

    McGowan, Conor P.; Runge, Michael C.; Larson, Michael A.

    2011-01-01

    Uncertainty in parameter estimates from sampling variation or expert judgment can introduce substantial uncertainty into ecological predictions based on those estimates. However, in standard population viability analyses, one of the most widely used tools for managing plant, fish and wildlife populations, parametric uncertainty is often ignored in or discarded from model projections. We present a method for explicitly incorporating this source of uncertainty into population models to fully account for risk in management and decision contexts. Our method involves a two-step simulation process where parametric uncertainty is incorporated into the replication loop of the model and temporal variance is incorporated into the loop for time steps in the model. Using the piping plover, a federally threatened shorebird in the USA and Canada, as an example, we compare abundance projections and extinction probabilities from simulations that exclude and include parametric uncertainty. Although final abundance was very low for all sets of simulations, estimated extinction risk was much greater for the simulation that incorporated parametric uncertainty in the replication loop. Decisions about species conservation (e.g., listing, delisting, and jeopardy) might differ greatly depending on the treatment of parametric uncertainty in population models.

  8. Deformation of Soft Tissue and Force Feedback Using the Smoothed Particle Hydrodynamics

    PubMed Central

    Liu, Xuemei; Wang, Ruiyi; Li, Yunhua; Song, Dongdong

    2015-01-01

    We study the deformation and haptic feedback of soft tissue in virtual surgery based on a liver model by using a force feedback device named PHANTOM OMNI developed by SensAble Company in USA. Although a significant amount of research efforts have been dedicated to simulating the behaviors of soft tissue and implementing force feedback, it is still a challenging problem. This paper introduces a kind of meshfree method for deformation simulation of soft tissue and force computation based on viscoelastic mechanical model and smoothed particle hydrodynamics (SPH). Firstly, viscoelastic model can present the mechanical characteristics of soft tissue which greatly promotes the realism. Secondly, SPH has features of meshless technique and self-adaption, which supply higher precision than methods based on meshes for force feedback computation. Finally, a SPH method based on dynamic interaction area is proposed to improve the real time performance of simulation. The results reveal that SPH methodology is suitable for simulating soft tissue deformation and force feedback calculation, and SPH based on dynamic local interaction area has a higher computational efficiency significantly compared with usual SPH. Our algorithm has a bright prospect in the area of virtual surgery. PMID:26417380

  9. Individualized feedback during simulated laparoscopic training: a mixed methods study

    PubMed Central

    Weurlander, Maria; Hedman, Leif; Nisell, Henry; Lindqvist, Pelle G.; Felländer-Tsai, Li; Enochsson, Lars

    2015-01-01

    Objectives This study aimed to explore the value of indi-vidualized feedback on performance, flow and self-efficacy during simulated laparoscopy. Furthermore, we wished to explore attitudes towards feedback and simulator training among medical students. Methods Sixteen medical students were included in the study and randomized to laparoscopic simulator training with or without feedback. A teacher provided individualized feedback continuously throughout the procedures to the target group. Validated questionnaires and scales were used to evaluate self-efficacy and flow. The Mann-Whitney U test was used to evaluate differences between groups regarding laparoscopic performance (instrument path length), self-efficacy and flow. Qualitative data was collected by group interviews and interpreted using inductive thematic analyses. Results Sixteen students completed the simulator training and questionnaires. Instrument path length was shorter in the feedback group (median 3.9 m; IQR: 3.3-4.9) as com-pared to the control group (median 5.9 m; IQR: 5.0-8.1), p<0.05. Self-efficacy improved in both groups. Eleven students participated in the focus interviews. Participants in the control group expressed that they had fun, whereas participants in the feedback group were more concentrated on the task and also more anxious. Both groups had high ambitions to succeed and also expressed the importance of getting feedback. The authenticity of the training scenario was important for the learning process. Conclusions This study highlights the importance of individualized feedback during simulated laparoscopy training. The next step is to further optimize feedback and to transfer standardized and individualized feedback from the simulated setting to the operating room. PMID:26223033

  10. Coupling Mars' Dust and Water Cycles: Effects on Dust Lifting Vigor, Spatial Extent and Seasonality

    NASA Technical Reports Server (NTRS)

    Kahre, M. A.; Hollingsworth, J. L.; Haberle, R. M.; Montmessin, F.

    2012-01-01

    The dust cycle is an important component of Mars' current climate system. Airborne dust affects the radiative balance of the atmosphere, thus greatly influencing the thermal and dynamical state of the atmosphere. Dust raising events on Mars occur at spatial scales ranging from meters to planet-wide. Although the occurrence and season of large regional and global dust storms are highly variable from one year to the next, there are many features of the dust cycle that occur year after year. Generally, a low-level dust haze is maintained during northern spring and summer, while elevated levels of atmospheric dust occur during northern autumn and winter. During years without global-scale dust storms, two peaks in total dust loading were observed by MGS/TES: one peak occurred before northern winter solstice at Ls 200-240, and one peak occurred after northern winter solstice at L(sub s) 305-340. These maxima in dust loading are thought to be associated with transient eddy activity in the northern hemisphere, which has been observed to maximize pre- and post-solstice. Interactive dust cycle studies with Mars General Circulation Models (MGCMs) have included the lifting, transport, and sedimentation of radiatively active dust. Although the predicted global dust loadings from these simulations capture some aspects of the observed dust cycle, there are marked differences between the simulated and observed dust cycles. Most notably, the maximum dust loading is robustly predicted by models to occur near northern winter solstice and is due to dust lifting associated with down slope flows on the flanks of the Hellas basin. Thus far, models have had difficulty simulating the observed pre- and post- solstice peaks in dust loading. Interactive dust cycle studies typically have not included the formation of water ice clouds or their radiative effects. Water ice clouds can influence the dust cycle by scavenging dust from atmosphere and by interacting with solar and infrared radiation, thereby modifying the thermal structure of the atmosphere and its circulation. Results presented in other papers at this workshop show that including the radiative effects of water ice clouds greatly influence the water cycle and the vigor of weather systems in both the northern and southern hemispheres. Our goal is to investigate the effects of fully coupling the dust and water cycles on the dust cycle. We show that including water ice clouds and their radiative effects greatly affect the magnitude, spatial extent and seasonality of dust lifting and the season of maximum atmospheric dust loading.

  11. Simulated sensitivity of seasonal ozone exposure in the Great Lakes region to changes in anthropogenic emissions in the presence of interannual variability

    Treesearch

    Jerome D. Fast; Warren E. Heilman

    2005-01-01

    A coupled meteorological and chemical modeling system with a 12-km horizontal grid spacing was used to simulate the evolution of ozone over the Great Lakes region between May and September of 1999 and 2001. The overall temporal and spatial variations in hourly ozone concentrations and ozone exposure from control simulations agreed reasonably well with the observations...

  12. The RIF Guide to Encouraging Young Readers. A Fun-filled Sourcebook of over 200 Favorite Reading Activities of Kids and Parents from Across the Country, Plus an Annotated List of Books and Resources.

    ERIC Educational Resources Information Center

    Graves, Ruth, Ed.

    Based on the notion that reading is both fun and fundamental, this book contains a stimulating array of activities that parents can use to engage their children in reading from the toddler stage through primary school. The first section provides information on how to use the guide, and some tips for encouraging young readers. The second and major…

  13. Aeroelastic Analysis of a Distributed Electric Propulsion Wing

    NASA Technical Reports Server (NTRS)

    Massey, Steven J.; Stanford, Bret K.; Wieseman, Carol D.; Heeg, Jennifer

    2017-01-01

    An aeroelastic analysis of a prototype distributed electric propulsion wing is presented. Results using MSC Nastran (Registered Trademark) doublet lattice aerodynamics are compared to those based on FUN3D Reynolds Averaged Navier- Stokes aerodynamics. Four levels of grid refinement were examined for the FUN3D solutions and solutions were seen to be well converged. It was found that no oscillatory instability existed, only that of divergence, which occurred in the first bending mode at a dynamic pressure of over three times the flutter clearance condition.

  14. Stories in Games for Health: More Pros or Cons?

    PubMed Central

    Baranowski, Moderator: Tom; Lu, Participants: Amy Shirong; Buday, Richard; Lyons, Elizabeth J.; Schell, Jesse; Russoniello, Carmen

    2013-01-01

    There has been a debate about whether entertainment videogames should incorporate story or narrative. A concern has been whether story cut scenes break game immersion, and thereby minimize the fun of gameplay. Alternatively, games for health (G4H) have an agenda that goes beyond just having fun. The possible role of story in G4H has not been thoroughly addressed. We have assembled a group of experts who have worked with stories in G4H, and asked some pointed questions. PMID:26196925

  15. Using FUN3D for Aeroelastic, Sonic Boom, and AeroPropulsoServoElastic (APSE) Analyses of a Supersonic Configuration

    NASA Technical Reports Server (NTRS)

    Silva, Walter A.; Sanetrik, Mark D.; Chwalowski, Pawel; Connolly, Joseph; Kopasakis, George

    2016-01-01

    An overview of recent applications of the FUN3D CFD code to computational aeroelastic, sonic boom, and aeropropulsoservoelasticity (APSE) analyses of a low-boom supersonic configuration is presented. The overview includes details of the computational models developed including multiple unstructured CFD grids suitable for aeroelastic and sonic boom analyses. In addition, aeroelastic Reduced-Order Models (ROMs) are generated and used to rapidly compute the aeroelastic response and utter boundaries at multiple flight conditions.

  16. Radio-loud AGN Variability from Propagating Relativistic Jets

    NASA Astrophysics Data System (ADS)

    Li, Yutong; Schuh, Terance; Wiita, Paul J.

    2018-06-01

    The great majority of variable emission in radio-loud AGNs is understood to arise from the relativistic flows of plasma along two oppositely directed jets. We study this process using the Athena hydrodynamics code to simulate propagating three-dimensional relativistic jets for a wide range of input jet velocities and jet-to-ambient matter density ratios. We then focus on those simulations that remain essentially stable for extended distances (60-120 times the jet radius). Adopting results for the densities, pressures and velocities from these propagating simulations we estimate emissivities from each cell. The observed emissivity from each cell is strongly dependent upon its variable Doppler boosting factor, which depends upon the changing bulk velocities in those zones with respect to our viewing angle to the jet. We then sum the approximations to the fluxes from a large number of zones upstream of the primary reconfinement shock. The light curves so produced are similar to those of blazars, although turbulence on sub-grid scales is likely to be important for the variability on the shortest timescales.

  17. CAUSES: Attribution of Surface Radiation Biases in NWP and Climate Models near the U.S. Southern Great Plains

    DOE PAGES

    Van Weverberg, K.; Morcrette, C. J.; Petch, J.; ...

    2018-02-28

    Many Numerical Weather Prediction (NWP) and climate models exhibit too warm lower tropospheres near the midlatitude continents. The warm bias has been shown to coincide with important surface radiation biases that likely play a critical role in the inception or the growth of the warm bias. This paper presents an attribution study on the net radiation biases in nine model simulations, performed in the framework of the CAUSES project (Clouds Above the United States and Errors at the Surface). Contributions from deficiencies in the surface properties, clouds, water vapor, and aerosols are quantified, using an array of radiation measurement stationsmore » near the Atmospheric Radiation Measurement Southern Great Plains site. Furthermore, an in-depth analysis is shown to attribute the radiation errors to specific cloud regimes. The net surface shortwave radiation is overestimated in all models throughout most of the simulation period. Cloud errors are shown to contribute most to this overestimation, although nonnegligible contributions from the surface albedo exist in most models. Missing deep cloud events and/or simulating deep clouds with too weak cloud radiative effects dominate in the cloud-related radiation errors. Some models have compensating errors between excessive occurrence of deep cloud but largely underestimating their radiative effect, while other models miss deep cloud events altogether. Surprisingly, even the latter models tend to produce too much and too frequent afternoon surface precipitation. This suggests that rather than issues with the triggering of deep convection, cloud radiative deficiencies are related to too weak convective cloud detrainment and too large precipitation efficiencies.« less

  18. CAUSES: Attribution of Surface Radiation Biases in NWP and Climate Models near the U.S. Southern Great Plains

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Van Weverberg, K.; Morcrette, C. J.; Petch, J.

    Many Numerical Weather Prediction (NWP) and climate models exhibit too warm lower tropospheres near the midlatitude continents. The warm bias has been shown to coincide with important surface radiation biases that likely play a critical role in the inception or the growth of the warm bias. This paper presents an attribution study on the net radiation biases in nine model simulations, performed in the framework of the CAUSES project (Clouds Above the United States and Errors at the Surface). Contributions from deficiencies in the surface properties, clouds, water vapor, and aerosols are quantified, using an array of radiation measurement stationsmore » near the Atmospheric Radiation Measurement Southern Great Plains site. Furthermore, an in-depth analysis is shown to attribute the radiation errors to specific cloud regimes. The net surface shortwave radiation is overestimated in all models throughout most of the simulation period. Cloud errors are shown to contribute most to this overestimation, although nonnegligible contributions from the surface albedo exist in most models. Missing deep cloud events and/or simulating deep clouds with too weak cloud radiative effects dominate in the cloud-related radiation errors. Some models have compensating errors between excessive occurrence of deep cloud but largely underestimating their radiative effect, while other models miss deep cloud events altogether. Surprisingly, even the latter models tend to produce too much and too frequent afternoon surface precipitation. This suggests that rather than issues with the triggering of deep convection, cloud radiative deficiencies are related to too weak convective cloud detrainment and too large precipitation efficiencies.« less

  19. CAUSES: Attribution of Surface Radiation Biases in NWP and Climate Models near the U.S. Southern Great Plains

    NASA Astrophysics Data System (ADS)

    Van Weverberg, K.; Morcrette, C. J.; Petch, J.; Klein, S. A.; Ma, H.-Y.; Zhang, C.; Xie, S.; Tang, Q.; Gustafson, W. I.; Qian, Y.; Berg, L. K.; Liu, Y.; Huang, M.; Ahlgrimm, M.; Forbes, R.; Bazile, E.; Roehrig, R.; Cole, J.; Merryfield, W.; Lee, W.-S.; Cheruy, F.; Mellul, L.; Wang, Y.-C.; Johnson, K.; Thieman, M. M.

    2018-04-01

    Many Numerical Weather Prediction (NWP) and climate models exhibit too warm lower tropospheres near the midlatitude continents. The warm bias has been shown to coincide with important surface radiation biases that likely play a critical role in the inception or the growth of the warm bias. This paper presents an attribution study on the net radiation biases in nine model simulations, performed in the framework of the CAUSES project (Clouds Above the United States and Errors at the Surface). Contributions from deficiencies in the surface properties, clouds, water vapor, and aerosols are quantified, using an array of radiation measurement stations near the Atmospheric Radiation Measurement Southern Great Plains site. Furthermore, an in-depth analysis is shown to attribute the radiation errors to specific cloud regimes. The net surface shortwave radiation is overestimated in all models throughout most of the simulation period. Cloud errors are shown to contribute most to this overestimation, although nonnegligible contributions from the surface albedo exist in most models. Missing deep cloud events and/or simulating deep clouds with too weak cloud radiative effects dominate in the cloud-related radiation errors. Some models have compensating errors between excessive occurrence of deep cloud but largely underestimating their radiative effect, while other models miss deep cloud events altogether. Surprisingly, even the latter models tend to produce too much and too frequent afternoon surface precipitation. This suggests that rather than issues with the triggering of deep convection, cloud radiative deficiencies are related to too weak convective cloud detrainment and too large precipitation efficiencies.

  20. A Fast Synthetic Aperture Radar Raw Data Simulation Using Cloud Computing

    PubMed Central

    Li, Zhixin; Su, Dandan; Zhu, Haijiang; Li, Wei; Zhang, Fan; Li, Ruirui

    2017-01-01

    Synthetic Aperture Radar (SAR) raw data simulation is a fundamental problem in radar system design and imaging algorithm research. The growth of surveying swath and resolution results in a significant increase in data volume and simulation period, which can be considered to be a comprehensive data intensive and computing intensive issue. Although several high performance computing (HPC) methods have demonstrated their potential for accelerating simulation, the input/output (I/O) bottleneck of huge raw data has not been eased. In this paper, we propose a cloud computing based SAR raw data simulation algorithm, which employs the MapReduce model to accelerate the raw data computing and the Hadoop distributed file system (HDFS) for fast I/O access. The MapReduce model is designed for the irregular parallel accumulation of raw data simulation, which greatly reduces the parallel efficiency of graphics processing unit (GPU) based simulation methods. In addition, three kinds of optimization strategies are put forward from the aspects of programming model, HDFS configuration and scheduling. The experimental results show that the cloud computing based algorithm achieves 4× speedup over the baseline serial approach in an 8-node cloud environment, and each optimization strategy can improve about 20%. This work proves that the proposed cloud algorithm is capable of solving the computing intensive and data intensive issues in SAR raw data simulation, and is easily extended to large scale computing to achieve higher acceleration. PMID:28075343

  1. Regional Climate Models as a Tool for Assessing Changes in the Laurentian Great Lakes Net Basin Supply

    NASA Astrophysics Data System (ADS)

    Music, B.; Mailhot, E.; Nadeau, D.; Irambona, C.; Frigon, A.

    2017-12-01

    Over the last decades, there has been growing concern about the effects of climate change on the Great Lakes water supply. Most of the modelling studies focusing on the Laurentian Great Lakes do not allow two-way exchanges of water and energy between the atmosphere and the underlying surface, and therefore do not account for important feedback mechanisms. Moreover, energy budget constraint at the land surface is not usually taken into account. To address this issue, several recent climate change studies used high resolution Regional Climate Models (RCMs) for evaluating changes in the hydrological regime of the Great Lakes. As RCMs operate on the concept of water and energy conservation, an internal consistency of the simulated energy and water budget components is assured. In this study we explore several recently generated Regional Climate Model (RCM) simulations to investigate the Great Lakes' Net Basin Supply (NBS) in a changing climate. These include simulations of the Canadian Regional Climate Model (CRCM5) supplemented by simulations from several others RCMs participating to the North American CORDEX project (CORDEX-NA). The analysis focuses on the NBS extreme values under nonstationary conditions. The results are expected to provide useful information to the industries in the Great Lakes that all need to include accurate climate change information in their long-term strategy plans to better anticipate impacts of low and/or high water levels.

  2. Piloted simulation study of two tilt-wing flap control concepts, phase 2

    NASA Technical Reports Server (NTRS)

    Birckelbaw, Lourdes G.; Corliss, Lloyd D.; Hindson, William S.; Churchill, Gary B.

    1994-01-01

    A two phase piloted simulation study has been conducted in the Ames Vertical Motion Simulator to investigate alternative wing and flap controls for tilt-wing aircraft. This report documents the flying qualities results and findings of the second phase of the piloted simulation study and describes the simulated tilt-wing aircraft, the flap control concepts, the experiment design and the evaluation tasks. The initial phase of the study compared the flying qualities of both a conventional programmed flap and an innovative geared flap. The second phase of the study introduced an alternate method of pilot control for the geared flap and further studied the flying qualities of the programmed flap and two geared flap configurations. In general, the pilot ratings showed little variation between the programmed flap and the geared flap control concepts. Some differences between the two control concepts were noticed and are discussed in this report. The geared flap configurations had very similar results. Although the geared flap concept has the potential to reduce or eliminate the pitch control power requirements from a tail rotor or a tail thruster at low speeds and in hover, the results did not show reduced tail thruster pitch control power usage with the geared flap configurations compared to the programmed flap configuration. The addition of pitch attitude stabilization in the second phase of simulation study greatly enhanced the aircraft flying qualities compared to the first phase.

  3. Prediction, Refinement and Persistency of Transmembrane Helix Dimers in Lipid Bilayers using Implicit and Explicit Solvent/Lipid Representations: Microsecond Molecular Dynamics Simulations of ErbB1/B2 and EphA1

    PubMed Central

    Zhang, Liqun; Sodt, Alexander J.; Venable, Richard M.; Pastor, Richard W.; Buck, Matthias

    2012-01-01

    All-atom simulations are carried out on ErbB1/B2 and EphA1 transmembrane helix dimers in lipid bilayers starting from their solution/DMPC bicelle NMR structures. Over the course of microsecond trajectories, the structures remain in close proximity to the initial configuration and satisfy the great majority of experimental tertiary contact restraints. These results further validate CHARMM protein/lipid force fields and simulation protocols on Anton. Separately, dimer conformations are generated using replica exchange in conjunction with an implicit solvent and lipid representation. The implicit model requires further improvement, and this study investigates whether lengthy all-atom molecular dynamics simulations can alleviate the shortcomings of the initial conditions. The simulations correct many of the deficiencies. For example excessive helix twisting is eliminated over a period of hundreds of nanoseconds. The helix tilt, crossing angles and dimer contacts approximate those of the NMR derived structure, although the detailed contact surface remains off-set for one of two helices in both systems. Hence, even microsecond simulations are not long enough for extensive helix rotations. The alternate structures can be rationalized with reference to interaction motifs and may represent still sought after receptor states that are important in ErbB1/B2 and EphA1 signaling. PMID:23042146

  4. The perspectives of Australian midwifery academics on barriers and enablers for simulation in midwifery education in Australia: a focus group study.

    PubMed

    Fox-Young, Stephanie; Brady, Susannah; Brealey, Wendy; Cooper, Simon; McKenna, Lisa; Hall, Helen; Bogossian, Fiona

    2012-08-01

    to describe Australian midwifery academics' perceptions of the current barriers and enablers for simulation in midwifery education in Australia and the potential and resources required for simulation to be increased. a series of 11 focus groups/interviews were held in all states and territories of Australia with 46 participating academics nominated by their heads of discipline from universities across the country. three themes were identified relating to barriers to the extension of the use of simulated learning environments (SLEs) ('there are things that you can't simulate'; 'not having the appropriate resources'; and professional accreditation requirements) and three themes were identified to facilitate SLE use ('for the bits that you're not likely to see very often in clinical'; ['for students] to figure something out before [they] get to go out there and do it on the real person'; and good resources and support). although barriers exist to the adoption and spread of simulated learning in midwifery, there is a long history of simulation and a great willingness to enhance its use among midwifery academics in Australia. while some aspects of midwifery practice may be impossible to simulate, more collaboration and sharing in the development and use of simulation scenarios, equipment, space and other physical and personnel resources would make the uptake of simulation in midwifery education more widespread. Students would therefore be exposed to the best available preparation for clinical practice contributing to the safety and quality of midwifery care. Copyright © 2011 Elsevier Ltd. All rights reserved.

  5. Psychometric properties of the "sport satisfaction instrument (SSI)" in female athletes: predictive model of sport commitment.

    PubMed

    Granero-Gallegos, A; Baena-Extremera, A; Gómez-López, M; Abraldes, J A

    2014-08-01

    The objective of this research was to assess the psychometric properties of the Sport Satisfaction Instrument (SSI) in a Spanish sample of female athletes in team sports federations, to decide whether it constitutes a valid and reliable instrument to be used in the context of female competitive sport in future research. The SSI was administered to a total of 615 athletes from 12 to 38 yr. of age. Confirmatory procedures and psychometric analysis supported the hypothesized theoretical model of two factors (Satisfaction/fun and Boredom). For female athletes, the 7-item model showed better goodness-of-fit indexes upon eliminating Item 2 from the Boredom subscale. Concurrent validity was explored through the correlations with the Perception of Success Questionnaire and Sport Commitment, obtaining positive correlations between Satisfaction/fun and Task Orientation and Sport Commitment, whereas Boredom correlated positively but less closely with Ego Orientation. The importance of Satisfaction/fun in the prediction of Sport Commitment, starting from task orientation, is emphasized.

  6. Effectiveness of Cognitive-Functional (Cog-Fun) occupational therapy intervention for young children with attention deficit hyperactivity disorder: a controlled study.

    PubMed

    Maeir, Adina; Fisher, Orit; Bar-Ilan, Ruthie Traub; Boas, Naomi; Berger, Itai; Landau, Yael E

    2014-01-01

    The purpose of this study was to examine the effectiveness of the Cognitive-Functional (Cog-Fun) intervention for young children with attention deficit hyperactivity disorder (ADHD). Nineteen children ages 5-7 yr diagnosed with ADHD were allocated to treatment and wait-list control groups. After the 12-wk intervention, the control group was crossed over to treatment. Follow-up was conducted 3 mo after treatment. Outcome measures included the Behavior Rating Inventory of Executive Function and the Canadian Occupational Performance Measure. Before crossover, significant differences were found between groups in change scores on the outcome measures. After crossover, no significant differences were found in treatment effects, and significant moderate to large treatment effects were found for both COPM and BRIEF scores. Treatment gains were maintained at follow-up. The study supports the effectiveness of the Cog-Fun intervention in improving occupational performance and executive functions in daily life for young children with ADHD. Copyright © 2014 by the American Occupational Therapy Association, Inc.

  7. Parallel, Gradient-Based Anisotropic Mesh Adaptation for Re-entry Vehicle Configurations

    NASA Technical Reports Server (NTRS)

    Bibb, Karen L.; Gnoffo, Peter A.; Park, Michael A.; Jones, William T.

    2006-01-01

    Two gradient-based adaptation methodologies have been implemented into the Fun3d refine GridEx infrastructure. A spring-analogy adaptation which provides for nodal movement to cluster mesh nodes in the vicinity of strong shocks has been extended for general use within Fun3d, and is demonstrated for a 70 sphere cone at Mach 2. A more general feature-based adaptation metric has been developed for use with the adaptation mechanics available in Fun3d, and is applicable to any unstructured, tetrahedral, flow solver. The basic functionality of general adaptation is explored through a case of flow over the forebody of a 70 sphere cone at Mach 6. A practical application of Mach 10 flow over an Apollo capsule, computed with the Felisa flow solver, is given to compare the adaptive mesh refinement with uniform mesh refinement. The examples of the paper demonstrate that the gradient-based adaptation capability as implemented can give an improvement in solution quality.

  8. Collaborate and share: an experimental study of the effects of task and reward interdependencies in online games.

    PubMed

    Choi, Boreum; Lee, Inseong; Choi, Dongseong; Kim, Jinwoo

    2007-08-01

    Today millions of players interact with one another in online games, especially massively multiplayer online role-playing games (MMORPGs). These games promote interaction among players by offering interdependency features, but to date few studies have asked what interdependency design factors of MMORPGs make them fun for players, produce experiences of flow, or enhance player performance. In this study, we focused on two game design features: task and reward interdependency. We conducted a controlled experiment that compared the interaction effects of low and high task-interdependency conditions and low and high reward-interdependency conditions on three dependent variables: fun, flow, and performance. We found that in a low task-interdependency condition, players had more fun, experienced higher levels of flow, and perceived better performance when a low reward-interdependency condition also obtained. In contrast, in a high task-interdependency condition, all of these measures were higher when a high reward-interdependency condition also obtained.

  9. LAURA Users Manual: 5.3-48528

    NASA Technical Reports Server (NTRS)

    Mazaheri, Alireza; Gnoffo, Peter A.; Johnston, Chirstopher O.; Kleb, Bil

    2010-01-01

    This users manual provides in-depth information concerning installation and execution of LAURA, version 5. LAURA is a structured, multi-block, computational aerothermodynamic simulation code. Version 5 represents a major refactoring of the original Fortran 77 LAURA code toward a modular structure afforded by Fortran 95. The refactoring improved usability and maintainability by eliminating the requirement for problem-dependent re-compilations, providing more intuitive distribution of functionality, and simplifying interfaces required for multi-physics coupling. As a result, LAURA now shares gas-physics modules, MPI modules, and other low-level modules with the FUN3D unstructured-grid code. In addition to internal refactoring, several new features and capabilities have been added, e.g., a GNU-standard installation process, parallel load balancing, automatic trajectory point sequencing, free-energy minimization, and coupled ablation and flowfield radiation.

  10. LAURA Users Manual: 5.5-64987

    NASA Technical Reports Server (NTRS)

    Mazaheri, Alireza; Gnoffo, Peter A.; Johnston, Christopher O.; Kleb, William L.

    2013-01-01

    This users manual provides in-depth information concerning installation and execution of LAURA, version 5. LAURA is a structured, multi-block, computational aerothermodynamic simulation code. Version 5 represents a major refactoring of the original Fortran 77 LAURA code toward a modular structure afforded by Fortran 95. The refactoring improved usability and maintain ability by eliminating the requirement for problem dependent recompilations, providing more intuitive distribution of functionality, and simplifying interfaces required for multi-physics coupling. As a result, LAURA now shares gas-physics modules, MPI modules, and other low-level modules with the Fun3D unstructured-grid code. In addition to internal refactoring, several new features and capabilities have been added, e.g., a GNU standard installation process, parallel load balancing, automatic trajectory point sequencing, free-energy minimization, and coupled ablation and flowfield radiation.

  11. LAURA Users Manual: 5.4-54166

    NASA Technical Reports Server (NTRS)

    Mazaheri, Alireza; Gnoffo, Peter A.; Johnston, Christopher O.; Kleb, Bil

    2011-01-01

    This users manual provides in-depth information concerning installation and execution of Laura, version 5. Laura is a structured, multi-block, computational aerothermodynamic simulation code. Version 5 represents a major refactoring of the original Fortran 77 Laura code toward a modular structure afforded by Fortran 95. The refactoring improved usability and maintainability by eliminating the requirement for problem dependent re-compilations, providing more intuitive distribution of functionality, and simplifying interfaces required for multi-physics coupling. As a result, Laura now shares gas-physics modules, MPI modules, and other low-level modules with the Fun3D unstructured-grid code. In addition to internal refactoring, several new features and capabilities have been added, e.g., a GNU-standard installation process, parallel load balancing, automatic trajectory point sequencing, free-energy minimization, and coupled ablation and flowfield radiation.

  12. LAURA Users Manual: 5.2-43231

    NASA Technical Reports Server (NTRS)

    Mazaheri, Alireza; Gnoffo, Peter A.; Johnston, Christopher O.; Kleb, Bil

    2009-01-01

    This users manual provides in-depth information concerning installation and execution of LAURA, version 5. LAURA is a structured, multi-block, computational aerothermodynamic simulation code. Version 5 represents a major refactoring of the original Fortran 77 LAURA code toward a modular structure afforded by Fortran 95. The refactoring improved usability and maintainability by eliminating the requirement for problem-dependent re-compilations, providing more intuitive distribution of functionality, and simplifying interfaces required for multiphysics coupling. As a result, LAURA now shares gas-physics modules, MPI modules, and other low-level modules with the FUN3D unstructured-grid code. In addition to internal refactoring, several new features and capabilities have been added, e.g., a GNU-standard installation process, parallel load balancing, automatic trajectory point sequencing, free-energy minimization, and coupled ablation and flowfield radiation.

  13. Laura Users Manual: 5.1-41601

    NASA Technical Reports Server (NTRS)

    Mazaheri, Alireza; Gnoffo, Peter A.; Johnston, Christopher O.; Kleb, Bil

    2009-01-01

    This users manual provides in-depth information concerning installation and execution of LAURA, version 5. LAURA is a structured, multi-block, computational aerothermodynamic simulation code. Version 5 represents a major refactoring of the original Fortran 77 LAURA code toward a modular structure afforded by Fortran 95. The refactoring improved usability and maintainability by eliminating the requirement for problem-dependent re-compilations, providing more intuitive distribution of functionality, and simplifying interfaces required for multiphysics coupling. As a result, LAURA now shares gas-physics modules, MPI modules, and other low-level modules with the FUN3D unstructured-grid code. In addition to internal refactoring, several new features and capabilities have been added, e.g., a GNU-standard installation process, parallel load balancing, automatic trajectory point sequencing, free-energy minimization, and coupled ablation and flowfield radiation.

  14. Lessons Learned from Inlet Integration Analysis of NASA's Low Boom Flight Demonstrator

    NASA Technical Reports Server (NTRS)

    Friedlander, David; Heath, Christopher; Castner, Ray

    2017-01-01

    In 2016, NASA's Aeronautics Research Mission Directorate announced the New Aviation Horizons Initiative with a goal of designing/building several X-Planes, including a Low Boom Flight Demonstrator (LBFD). That same year, NASA awarded a contract to Lockheed Martin (LM) to advance the LBFD concept through preliminary design. Several configurations of the LBFD aircraft were analyzed by both LM engineers and NASA researchers. This presentation focuses on some of the CFD simulations that were run by NASA Glenn researchers. NASA's FUN3D V13.1 code was used for all adjoint-based grid refinement studies and Spalart-Allmaras turbulence model was used during adaptation. It was found that adjoint-based grid adaptation did not accurately capture inlet performance for high speed top-aft-mounted propulsion.

  15. The Search for Hot Jupiters using Red Buttes Observatory

    NASA Astrophysics Data System (ADS)

    Sorber, Rebecca L.; Kar, Aman; Hancock, Daniel A.; Leuquire, Jacob D.; Suhaimi, Afiq; Kasper, David; Jang-Condell, Hannah

    2018-01-01

    The goal of this research is to use the University of Wyoming’s Red Buttes Observatory (RBO) to perform manual, remote, or automated observations of transiting exoplanet candidates. The data contributes to discovery of star systems that include never before identified exoplanets. RBO houses a 0.6-meter telescope and is located approximately 10 miles south of the University of Wyoming’s campus. Our targets are catalogued by the KELT (Kilodegree Extremely Little Telescope) Survey, a photometric search for transiting exoplanets around bright main sequence stars. The KELT Follow-up Network (KELT-FUN), a collaboration of small-aperture telescope users located all over the world, confirms new exoplanet candidates. As part of KELT-FUN, students use the RBO to monitor candidates identified by the KELT team. RBO typically detects transits around stars that are 8-12 in V magnitude, with transit durations of ~1-4 hours and full depth relative changes in brightness above 2 mmags. Using AstroImageJ, we process the data and we look for any indication of a transit occurrence in the processed lightcurve which might confirm the presence of the potential exoplanet. Our team has contributed over 50 light curves to KELT-FUN to date. We are able to compare our data with simultaneous observations by other members of KELT-FUN to maximize the utility of our observations. This project gives undergraduates an authentic scientific research experience, learning how to operate an observatory, process data, and participate in a scientific collaboration.

  16. Suitability of a structured Fundamental Movement Skills program for long day care centres: a process evaluation.

    PubMed

    Petrunoff, Nick; Lloyd, Beverley; Watson, Natalie; Morrisey, David

    2009-04-01

    Early childhood presents an opportunity to encourage development of Fundamental Movement Skills (FMS). Implementation of a structured program in the Long Day Care (LDC) setting presents challenges. Implementation of a structured FMS program FunMoves was assessed in LDC in metropolitan New South Wales. LDC staff attended a training session conducted by trained Health Promotion Officers (HPOs) and completed an evaluation. During implementation HPOs completed lesson observations. De-identified attendance data was collected and director and staff feedback on the program including barriers to implementation was obtained via questionnaire. Qualitative information relevant to process evaluation was obtained via open questions on questionnaires, and a de-brief diary recording feedback from directors and staff. Knowledge of FMS and FunMoves and staff confidence to deliver the program were high after training. On average, staff stated they ran lessons more than the suggested twice weekly and the majority of children attended 1-3 lessons per week. However, lesson delivery was not as designed, and staff found FunMoves disruptive and time consuming. Six directors and the majority of staff thought that FunMoves could be improved. Structured program delivery was hampered by contextual issues including significant staff turnover and program length and structure being at odds with the setting. Implementation could be enhanced by guidelines for more flexible delivery options including less structured approaches, shorter and simpler lessons, ongoing conversations with the early childhood sector, in-centre engagement of staff and post-training support.

  17. Healthy habits are no fun: How Dutch youth negotiate discourses about food, fit, fat, and fun.

    PubMed

    van Amsterdam, Noortje; Knoppers, Annelies

    2018-03-01

    In this article, we use the notion of "biopedagogical practices" to explore how Dutch youth respond to health messages that focus on body weight. Previous studies suggest that such health messages encourage body dissatisfaction in youth. Few studies, however, focus on the local/cultural specificity of youth's responses to these biopedagogical practices. In this article, we address questions about the re-interpretation of and resistance to health messages that Dutch youth engage in and how these can be understood in their local context. The data were drawn from two previously conducted studies in which a total of 64 Dutch teenagers (aged 12-18 years) took part. We employed a variety of qualitative data collection methods and a feminist poststructuralist perspective to analyze how Dutch youth negotiate biopedagogical practices about health. The results show that our participants constructed health in terms of appearance and reproduced negative constructions regarding fat embodiment. Yet they also often circumvented "healthy" lifestyle behaviors prescribed by biopedagogies of health. They did so first by avoiding physical activities because they were afraid of displaying fat embodiment in the settings of sport and physical education where surveillance is omnipresent. Second, they disregarded advice about healthy eating by drawing on having fun as an alternative discursive resource. We argue that having fun is both part of youth culture and characteristic of the discourse about sociability ( gezelligheid) that is a central element of Dutch culture.

  18. An Inhalable Powder Formulation Based on Micro- and Nanoparticles Containing 5-Fluorouracil for the Treatment of Metastatic Melanoma

    PubMed Central

    Reolon, Luciano Antonio; Amaral-Machado, Lucas; Gremião, Maria Palmira Daflon; Guterres, Silvia S.

    2018-01-01

    Melanoma is the most aggressive and lethal type of skin cancer, with a poor prognosis because of the potential for metastatic spread. The aim was to develop innovative powder formulations for the treatment of metastatic melanoma based on micro- and nanocarriers containing 5-fluorouracil (5FU) for pulmonary administration, aiming at local and systemic action. Therefore, two innovative inhalable powder formulations were produced by spray-drying using chondroitin sulfate as a structuring polymer: (a) 5FU nanoparticles obtained by piezoelectric atomization (5FU-NS) and (b) 5FU microparticles of the mucoadhesive agent Methocel™ F4M for sustained release produced by conventional spray drying (5FU-MS). The physicochemical and aerodynamic were evaluated in vitro for both systems, proving to be attractive for pulmonary delivery. The theoretical aerodynamic diameters obtained were 0.322 ± 0.07 µm (5FU-NS) and 1.138 ± 0.54 µm (5FU-MS). The fraction of respirable particles (FR%) were 76.84 ± 0.07% (5FU-NS) and 55.01 ± 2.91% (5FU-MS). The in vitro mucoadhesive properties exhibited significant adhesion efficiency in the presence of Methocel™ F4M. 5FU-MS and 5FU-NS were tested for their cytotoxic action on melanoma cancer cells (A2058 and A375) and both showed a cytotoxic effect similar to 5FU pure at concentrations of 4.3 and 1.7-fold lower, respectively. PMID:29385692

  19. A Comparative Study of Simulated and Measured Gear-Flap Flow Interaction

    NASA Technical Reports Server (NTRS)

    Khorrami, Mehdi R.; Mineck, Raymond E.; Yao, Chungsheng; Jenkins, Luther N.; Fares, Ehab

    2015-01-01

    The ability of two CFD solvers to accurately characterize the transient, complex, interacting flowfield asso-ciated with a realistic gear-flap configuration is assessed via comparison of simulated flow with experimental measurements. The simulated results, obtained with NASA's FUN3D and Exa's PowerFLOW® for a high-fidelity, 18% scale semi-span model of a Gulfstream aircraft in landing configuration (39 deg flap deflection, main landing gear on and off) are compared to two-dimensional and stereo particle image velocimetry measurements taken within the gear-flap flow interaction region during wind tunnel tests of the model. As part of the bench-marking process, direct comparisons of the mean and fluctuating velocity fields are presented in the form of planar contour plots and extracted line profiles at measurement planes in various orientations stationed in the main gear wake. The measurement planes in the vicinity of the flap side edge and downstream of the flap trailing edge are used to highlight the effects of gear presence on tip vortex development and the ability of the computational tools to accurately capture such effects. The present study indicates that both computed datasets contain enough detail to construct a relatively accurate depiction of gear-flap flow interaction. Such a finding increases confidence in using the simulated volumetric flow solutions to examine the behavior of pertinent aer-odynamic mechanisms within the gear-flap interaction zone.

  20. How Girls and Boys Expect Disclosure About Problems Will Make Them Feel: Implications for Friendships

    PubMed Central

    Rose, Amanda J.; Schwartz-Mette, Rebecca A.; Smith, Rhiannon L.; Asher, Steven R.; Swenson, Lance P.; Carlson, Wendy; Waller, Erika M.

    2012-01-01

    Although girls disclose to friends about problems more than boys, little is known about processes underlying this sex difference. Four studies (Ns = 526, 567, 769, 154) tested whether middle childhood to mid-adolescent girls and boys differ in how they expect that talking about problems would make them feel. Girls endorsed positive expectations (e.g., expecting to feel cared for, understood) more strongly than boys. Despite common perceptions, boys did not endorse negative expectations such as feeling embarrassed or worried about being made fun of more than girls. Instead, boys were more likely than girls to expect to feel “weird” and like they were wasting time. Sex differences in outcome expectations did help to account for girls’ greater disclosure to friends. PMID:22364264

  1. Computational Study of Scenarios Regarding Explosion Risk Mitigation

    NASA Astrophysics Data System (ADS)

    Vlasin, Nicolae-Ioan; Mihai Pasculescu, Vlad; Florea, Gheorghe-Daniel; Cornel Suvar, Marius

    2016-10-01

    Exploration in order to discover new deposits of natural gas, upgrading techniques to exploit these resources and new ways to convert the heat capacity of these gases into industrial usable energy is the research areas of great interest around the globe. But all activities involving the handling of natural gas (exploitation, transport, combustion) are subjected to the same type of risk: the risk to explosion. Experiments carried out physical scenarios to determine ways to reduce this risk can be extremely costly, requiring suitable premises, equipment and apparatus, manpower, time and, not least, presenting the risk of personnel injury. Taking in account the above mentioned, the present paper deals with the possibility of studying the scenarios of gas explosion type events in virtual domain, exemplifying by performing a computer simulation of a stoichiometric air - methane explosion (methane is the main component of natural gas). The advantages of computer-assisted imply are the possibility of using complex virtual geometries of any form as the area of deployment phenomenon, the use of the same geometry for an infinite number of settings of initial parameters as input, total elimination the risk of personnel injury, decrease the execution time etc. Although computer simulations are hardware resources consuming and require specialized personnel to use the CFD (Computational Fluid Dynamics) techniques, the costs and risks associated with these methods are greatly diminished, presenting, in the same time, a major benefit in terms of execution time.

  2. Developing a Fleet Standardization Index for Airline Planning

    NASA Technical Reports Server (NTRS)

    deBorgesPan, Alexis George; EspiritoSanto, Respicio A., Jr.

    2003-01-01

    Quantifying subjective aspects is a difficult task that requires a great dedication of time from researchers and analysts. Nevertheless, one of the main objectives of it is to pave the way for a better understanding of the focused aspects. Fleet standardization is one of these subjective aspects that is extremely difficult to mm into numbers. Although, it is of great importance to know the benefits that may come with a higher level of standardization for airlines, which may be economical advantages, maintenance facilitation and others. A more standardized fleet may represent lower costs of operations and maintenance facilitation and others. A more standardized fleet may represent lower costs of operations and maintenance plus a much better planning of routes and flights. This study presents the first step on developing an index, hereto called "Fleet Standardization Index" or FSI (or IPF in Portuguese, for "Indice de Padronizacao de Frotas"), that will allow senior airline planners to compare different fleets and also simulate some results from maintaining or renewing their fleets. Although being a preliminary study, the results obtained may already be tested to compare different fleets (different airlines) and also analyze some possible impacts of a fleet renewal before it takes place. Therefore, the main objective of this paper is to introduce the proposed IPF index and to demonstrate that it is inversely proportional to the number of different airplane models, engines and other equipment, such as avionics.

  3. A Hardware-Supported Algorithm for Self-Managed and Choreographed Task Execution in Sensor Networks.

    PubMed

    Bordel, Borja; Miguel, Carlos; Alcarria, Ramón; Robles, Tomás

    2018-03-07

    Nowadays, sensor networks are composed of a great number of tiny resource-constraint nodes, whose management is increasingly more complex. In fact, although collaborative or choreographic task execution schemes are which fit in the most perfect way with the nature of sensor networks, they are rarely implemented because of the high resource consumption of these algorithms (especially if networks include many resource-constrained devices). On the contrary, hierarchical networks are usually designed, in whose cusp it is included a heavy orchestrator with a remarkable processing power, being able to implement any necessary management solution. However, although this orchestration approach solves most practical management problems of sensor networks, a great amount of the operation time is wasted while nodes request the orchestrator to address a conflict and they obtain the required instructions to operate. Therefore, in this paper it is proposed a new mechanism for self-managed and choreographed task execution in sensor networks. The proposed solution considers only a lightweight gateway instead of traditional heavy orchestrators and a hardware-supported algorithm, which consume a negligible amount of resources in sensor nodes. The gateway avoids the congestion of the entire sensor network and the hardware-supported algorithm enables a choreographed task execution scheme, so no particular node is overloaded. The performance of the proposed solution is evaluated through numerical and electronic ModelSim-based simulations.

  4. A Hardware-Supported Algorithm for Self-Managed and Choreographed Task Execution in Sensor Networks

    PubMed Central

    2018-01-01

    Nowadays, sensor networks are composed of a great number of tiny resource-constraint nodes, whose management is increasingly more complex. In fact, although collaborative or choreographic task execution schemes are which fit in the most perfect way with the nature of sensor networks, they are rarely implemented because of the high resource consumption of these algorithms (especially if networks include many resource-constrained devices). On the contrary, hierarchical networks are usually designed, in whose cusp it is included a heavy orchestrator with a remarkable processing power, being able to implement any necessary management solution. However, although this orchestration approach solves most practical management problems of sensor networks, a great amount of the operation time is wasted while nodes request the orchestrator to address a conflict and they obtain the required instructions to operate. Therefore, in this paper it is proposed a new mechanism for self-managed and choreographed task execution in sensor networks. The proposed solution considers only a lightweight gateway instead of traditional heavy orchestrators and a hardware-supported algorithm, which consume a negligible amount of resources in sensor nodes. The gateway avoids the congestion of the entire sensor network and the hardware-supported algorithm enables a choreographed task execution scheme, so no particular node is overloaded. The performance of the proposed solution is evaluated through numerical and electronic ModelSim-based simulations. PMID:29518986

  5. A serious game can be a valid method to train clinical decision-making in surgery.

    PubMed

    Graafland, Maurits; Vollebergh, Maarten F; Lagarde, Sjoerd M; van Haperen, M; Bemelman, Willem A; Schijven, Marlies P

    2014-12-01

    A serious game was developed to train surgical residents in clinical decision-making regarding biliary tract disease. Serious or applied gaming is a novel educational approach to postgraduate training, combining training and assessment of clinical decision-making in a fun and challenging way. Although interest for serious games in medicine is rising, evidence on its validity is lacking. This study investigates face, content, and construct validity of this serious game. Experts structurally validated the game's medical content. Subsequently, 41 participants played the game. Decision scores and decision speed were compared among surgeons, surgical residents, interns, and medical students, determining the game's discriminatory ability between different levels of expertise. After playing, participants completed a questionnaire on the game's perceived realism and teaching ability. Surgeons solved more cases correctly (mean 77 %) than surgical residents (67 %), interns (60 %), master-degree students (50 %), and bachelor-degree students (39 % (p < 0.01). Trainees performed significantly better in their second play session than in the first (median 72 vs. 48 %, p = 0.00). Questionnaire results showed that educators and surgical trainees found the game both realistic and useful for surgical training. The majority perceived the game as fun (91.2 %), challenging (85.3 %), and would recommend the game to educate their colleagues (81.8 %). This serious game showed clear discriminatory ability between different levels of expertise in biliary tract disease management and clear teaching capability. It was perceived as appealing and realistic. Serious gaming has the potential to increase adherence to training programs in surgical residency training and medical school.

  6. NASA Task Load Index (TLX). Volume 1.0; Paper and Pencil Package

    NASA Technical Reports Server (NTRS)

    Hart, Sandra G.

    1986-01-01

    This booklet contains the materials necessary to collect subjective workload assessments with the NASA Task Load Index. This procedure for collecting workload ratings was developed by the Human Performance Group at NASA Ames Research Center during a three year research effort that involved more than 40 laboratory. simulation. and inflight experiments. Although the technique is still undergoing evaluation. this booklet is being distributed to allow other researchers to use it in their own experiments. Comments or suggestions about the procedure would be greatly appreciated. This package is intended to fill a "nuts and bolts" function of describing the procedure. A bibliography provides background information about previous empirical findings and the logic that supports the procedure.

  7. IgG4-Related Disease Simulating Carcinoma Colon With Diffuse Peritoneal Carcinomatosis on 18F-FDG PET/CT.

    PubMed

    Vadi, Shelvin Kumar; Parihar, Ashwin Singh; Kumar, Rajender; Singh, Harmandeep; Mittal, Bhagwant Rai; Bal, Amanjit; Sinha, Saroj Kumar

    2018-05-14

    IgG4-related disease (IgG4-RD) continues to be a diagnostic challenge and a great mimicker of malignancies. We report here a case of young man who presented with subacute intestinal obstruction with initial imaging and clinical features suggestive of carcinoma colon. 18F-FDG PET/CT showed diffuse peritoneal carcinomatosis pattern typically seen with abdominal malignancies. However, the histopathology and the raised IgG4 levels diagnosed it to be IgG4-RD. Although 18F-FDG PET/CT has typical patterns corresponding to the multisystemic involvement of IgG4-RD, the index case did not show any such findings.

  8. Latest Progress of Fault Detection and Localization in Complex Electrical Engineering

    NASA Astrophysics Data System (ADS)

    Zhao, Zheng; Wang, Can; Zhang, Yagang; Sun, Yi

    2014-01-01

    In the researches of complex electrical engineering, efficient fault detection and localization schemes are essential to quickly detect and locate faults so that appropriate and timely corrective mitigating and maintenance actions can be taken. In this paper, under the current measurement precision of PMU, we will put forward a new type of fault detection and localization technology based on fault factor feature extraction. Lots of simulating experiments indicate that, although there are disturbances of white Gaussian stochastic noise, based on fault factor feature extraction principal, the fault detection and localization results are still accurate and reliable, which also identifies that the fault detection and localization technology has strong anti-interference ability and great redundancy.

  9. Context Switching with Multiple Register Windows: A RISC Performance Study

    NASA Technical Reports Server (NTRS)

    Konsek, Marion B.; Reed, Daniel A.; Watcharawittayakul, Wittaya

    1987-01-01

    Although previous studies have shown that a large file of overlapping register windows can greatly reduce procedure call/return overhead, the effects of register windows in a multiprogramming environment are poorly understood. This paper investigates the performance of multiprogrammed, reduced instruction set computers (RISCs) as a function of window management strategy. Using an analytic model that reflects context switch and procedure call overheads, we analyze the performance of simple, linearly self-recursive programs. For more complex programs, we present the results of a simulation study. These studies show that a simple strategy that saves all windows prior to a context switch, but restores only a single window following a context switch, performs near optimally.

  10. Resistance of Antarctic black fungi and cryptoendolithic communities to simulated space and Martian conditions

    PubMed Central

    Onofri, S.; Barreca, D.; Selbmann, L.; Isola, D.; Rabbow, E.; Horneck, G.; de Vera, J.P.P.; Hatton, J.; Zucconi, L.

    2008-01-01

    Dried colonies of the Antarctic rock-inhabiting meristematic fungi Cryomyces antarcticus CCFEE 515, CCFEE 534 and C. minteri CCFEE 5187, as well as fragments of rocks colonized by the Antarctic cryptoendolithic community, were exposed to a set of ground-based experiment verification tests (EVTs) at the German Aerospace Center (DLR, Köln, Germany). These were carried out to test the tolerance of these organisms in view of their possible exposure to space conditions outside of the International Space Station (ISS). Tests included single or combined simulated space and Martian conditions. Responses were analysed both by cultural and microscopic methods. Thereby, colony formation capacities were measured and the cellular viability was assessed using live/dead dyes FUN 1 and SYTOX Green. The results clearly suggest a general good resistance of all the samples investigated. C. minteri CCFEE 5187, C. antarcticus CCFEE 515 and colonized rocks were selected as suitable candidates to withstand space flight and long-term permanence in space on the ISS in the framework of the LIchens and Fungi Experiments (LIFE programme, European Space Agency). PMID:19287532

  11. Performance Trades Study for Robust Airfoil Shape Optimization

    NASA Technical Reports Server (NTRS)

    Li, Wu; Padula, Sharon

    2003-01-01

    From time to time, existing aircraft need to be redesigned for new missions with modified operating conditions such as required lift or cruise speed. This research is motivated by the needs of conceptual and preliminary design teams for smooth airfoil shapes that are similar to the baseline design but have improved drag performance over a range of flight conditions. The proposed modified profile optimization method (MPOM) modifies a large number of design variables to search for nonintuitive performance improvements, while avoiding off-design performance degradation. Given a good initial design, the MPOM generates fairly smooth airfoils that are better than the baseline without making drastic shape changes. Moreover, the MPOM allows users to gain valuable information by exploring performance trades over various design conditions. Four simulation cases of airfoil optimization in transonic viscous ow are included to demonstrate the usefulness of the MPOM as a performance trades study tool. Simulation results are obtained by solving fully turbulent Navier-Stokes equations and the corresponding discrete adjoint equations using an unstructured grid computational fluid dynamics code FUN2D.

  12. Precipitation Dynamical Downscaling Over the Great Plains

    NASA Astrophysics Data System (ADS)

    Hu, Xiao-Ming; Xue, Ming; McPherson, Renee A.; Martin, Elinor; Rosendahl, Derek H.; Qiao, Lei

    2018-02-01

    Detailed, regional climate projections, particularly for precipitation, are critical for many applications. Accurate precipitation downscaling in the United States Great Plains remains a great challenge for most Regional Climate Models, particularly for warm months. Most previous dynamic downscaling simulations significantly underestimate warm-season precipitation in the region. This study aims to achieve a better precipitation downscaling in the Great Plains with the Weather Research and Forecast (WRF) model. To this end, WRF simulations with different physics schemes and nudging strategies are first conducted for a representative warm season. Results show that different cumulus schemes lead to more pronounced difference in simulated precipitation than other tested physics schemes. Simply choosing different physics schemes is not enough to alleviate the dry bias over the southern Great Plains, which is related to an anticyclonic circulation anomaly over the central and western parts of continental U.S. in the simulations. Spectral nudging emerges as an effective solution for alleviating the precipitation bias. Spectral nudging ensures that large and synoptic-scale circulations are faithfully reproduced while still allowing WRF to develop small-scale dynamics, thus effectively suppressing the large-scale circulation anomaly in the downscaling. As a result, a better precipitation downscaling is achieved. With the carefully validated configurations, WRF downscaling is conducted for 1980-2015. The downscaling captures well the spatial distribution of monthly climatology precipitation and the monthly/yearly variability, showing improvement over at least two previously published precipitation downscaling studies. With the improved precipitation downscaling, a better hydrological simulation over the trans-state Oologah watershed is also achieved.

  13. Biomimetic light-harvesting funnels for re-directioning of diffuse light.

    PubMed

    Pieper, Alexander; Hohgardt, Manuel; Willich, Maximilian; Gacek, Daniel Alexander; Hafi, Nour; Pfennig, Dominik; Albrecht, Andreas; Walla, Peter Jomo

    2018-02-14

    Efficient sunlight harvesting and re-directioning onto small areas has great potential for more widespread use of precious high-performance photovoltaics but so far intrinsic solar concentrator loss mechanisms outweighed the benefits. Here we present an antenna concept allowing high light absorption without high reabsorption or escape-cone losses. An excess of randomly oriented pigments collects light from any direction and funnels the energy to individual acceptors all having identical orientations and emitting ~90% of photons into angles suitable for total internal reflection waveguiding to desired energy converters (funneling diffuse-light re-directioning, FunDiLight). This is achieved using distinct molecules that align efficiently within stretched polymers together with others staying randomly orientated. Emission quantum efficiencies can be >80% and single-foil reabsorption <0.5%. Efficient donor-pool energy funneling, dipole re-orientation, and ~1.5-2 nm nearest donor-acceptor transfer occurs within hundreds to ~20 ps. Single-molecule 3D-polarization experiments confirm nearly parallel emitters. Stacked pigment selection may allow coverage of the entire solar spectrum.

  14. News Competition: Physics Olympiad hits Thailand Report: Institute carries out survey into maths in physics at university Event: A day for everyone teaching physics Conference: Welsh conference celebrates birthday Schools: Researchers in Residence scheme set to close Teachers: A day for new physics teachers Social: Network combines fun and physics Forthcoming events

    NASA Astrophysics Data System (ADS)

    2011-09-01

    Competition: Physics Olympiad hits Thailand Report: Institute carries out survey into maths in physics at university Event: A day for everyone teaching physics Conference: Welsh conference celebrates birthday Schools: Researchers in Residence scheme set to close Teachers: A day for new physics teachers Social: Network combines fun and physics Forthcoming events

  15. Melt solidification and late-stage evaporation in the evolution of a FUN inclusion from the Vigarano C3V chondrite

    NASA Technical Reports Server (NTRS)

    Davis, Andrew M.; Clayton, Robert N.; Mayeda, Toshiko K.; Sylvester, Paul J.; Macpherson, Glenn J.

    1991-01-01

    Results are presented on a detailed petrologic, chemical, and isotopic study of the so-called FUN inclusion (1623-5) from the Vigarano C3V chondrite. It is shown that the precursor material from which the Vigarano 1623-5 has formed contained some nuclear isotopic anomalies; this precursor was composed of melted and crystallized spinel, olivine, fassaite, and melilite. The results on the petrologic and isotopic properties of 1623-5 indicate unambiguously the action of volatilization in the evolution of this inclusion.

  16. Robotics Workshop for High School and College Instructors

    NASA Astrophysics Data System (ADS)

    Holberg, Kathy; Reimers, Peggy

    2010-03-01

    Twenty-first century learners need critical thinking and effective communications skills. Practicing higher level cognitive skills are fun and engaging for students and teachers using LEGO Robotics. Come delve into the latest robotics technology from LEGO Education. Participants will construct and program robots with the new Technic Building System and NXT-G programming software. Attendees will take back instructional strategies and ideas on how to implement robotics into their classroom, school or district. Come, connect, explore, learn, enhance and have fun. Limited to 18 participants - 3 hours - Cost: 2.00

  17. Modelling the exposure to chemicals for risk assessment: a comprehensive library of multimedia and PBPK models for integration, prediction, uncertainty and sensitivity analysis - the MERLIN-Expo tool.

    PubMed

    Ciffroy, P; Alfonso, B; Altenpohl, A; Banjac, Z; Bierkens, J; Brochot, C; Critto, A; De Wilde, T; Fait, G; Fierens, T; Garratt, J; Giubilato, E; Grange, E; Johansson, E; Radomyski, A; Reschwann, K; Suciu, N; Tanaka, T; Tediosi, A; Van Holderbeke, M; Verdonck, F

    2016-10-15

    MERLIN-Expo is a library of models that was developed in the frame of the FP7 EU project 4FUN in order to provide an integrated assessment tool for state-of-the-art exposure assessment for environment, biota and humans, allowing the detection of scientific uncertainties at each step of the exposure process. This paper describes the main features of the MERLIN-Expo tool. The main challenges in exposure modelling that MERLIN-Expo has tackled are: (i) the integration of multimedia (MM) models simulating the fate of chemicals in environmental media, and of physiologically based pharmacokinetic (PBPK) models simulating the fate of chemicals in human body. MERLIN-Expo thus allows the determination of internal effective chemical concentrations; (ii) the incorporation of a set of functionalities for uncertainty/sensitivity analysis, from screening to variance-based approaches. The availability of such tools for uncertainty and sensitivity analysis aimed to facilitate the incorporation of such issues in future decision making; (iii) the integration of human and wildlife biota targets with common fate modelling in the environment. MERLIN-Expo is composed of a library of fate models dedicated to non biological receptor media (surface waters, soils, outdoor air), biological media of concern for humans (several cultivated crops, mammals, milk, fish), as well as wildlife biota (primary producers in rivers, invertebrates, fish) and humans. These models can be linked together to create flexible scenarios relevant for both human and wildlife biota exposure. Standardized documentation for each model and training material were prepared to support an accurate use of the tool by end-users. One of the objectives of the 4FUN project was also to increase the confidence in the applicability of the MERLIN-Expo tool through targeted realistic case studies. In particular, we aimed at demonstrating the feasibility of building complex realistic exposure scenarios and the accuracy of the modelling predictions through a comparison with actual measurements. Copyright © 2016 Elsevier B.V. All rights reserved.

  18. Employee retention tools: looking beyond radiology.

    PubMed

    Snuttjer, D

    2001-01-01

    In an era of low unemployment rates, companies are not only struggling to recruit talented employees, but they are straining to keep the ones they have. The purpose of this literature review is to look at companies, including many outside of the healthcare industry, and learn how they use incentives to retain employees. A review of a recently published book lists the following reasons why people stay with companies: Career growth, learning and development, exciting work challenges Meaningful work, making a difference and a contribution Great people Being part of a team Good boss, inspiring leadership Recognition for a job well done Fun on the job Autonomy, a sense of control over work and job security Flexibility Fair pay and benefits Great work environment and location Pride in the organization, it's mission and quality of product Family friendly Companies have to change with the times to retain a good work force. To survive, companies should ask employees what would keep them committed, look at all the possibilities, and then create an environment that makes employees want to stay because it provides the life balance they are looking for. There is risk in asking employees what would keep them from looking elsewhere. Employers need to weigh the risk of losing employees with the possibility of raising expectations by asking employees directly what they want. In the current climate, that may be a necessary risk.

  19. A Revised Validation Process for Ice Accretion Codes

    NASA Technical Reports Server (NTRS)

    Wright, William B.; Porter, Christopher E.

    2017-01-01

    A research project is underway at NASA Glenn to produce computer software that can accurately predict ice growth under any meteorological conditions for any aircraft surface. This report will present results from the latest LEWICE release, version 3.5. This program differs from previous releases in its ability to model mixed phase and ice crystal conditions such as those encountered inside an engine. It also has expanded capability to use structured grids and a new capability to use results from unstructured grid flow solvers. A quantitative comparison of the results against a database of ice shapes that have been generated in the NASA Glenn Icing Research Tunnel (IRT) has also been performed. This paper will extend the comparison of ice shapes between LEWICE 3.5 and experimental data from a previous paper. Comparisons of lift and drag are made between experimentally collected data from experimentally obtained ice shapes and simulated (CFD) data on simulated (LEWICE) ice shapes. Comparisons are also made between experimentally collected and simulated performance data on select experimental ice shapes to ensure the CFD solver, FUN3D, is valid within the flight regime. The results show that the predicted results are within the accuracy limits of the experimental data for the majority of cases.

  20. Validation Process for LEWICE by Use of a Navier-Stokes Solver

    NASA Technical Reports Server (NTRS)

    Wright, William B.; Porter, Christopher E.

    2017-01-01

    A research project is underway at NASA Glenn to produce computer software that can accurately predict ice growth under any meteorological conditions for any aircraft surface. This report will present results from the latest LEWICE release, version 3.5. This program differs from previous releases in its ability to model mixed phase and ice crystal conditions such as those encountered inside an engine. It also has expanded capability to use structured grids and a new capability to use results from unstructured grid flow solvers. A quantitative comparison of the results against a database of ice shapes that have been generated in the NASA Glenn Icing Research Tunnel (IRT) has also been performed. This paper will extend the comparison of ice shapes between LEWICE 3.5 and experimental data from a previous paper. Comparisons of lift and drag are made between experimentally collected data from experimentally obtained ice shapes and simulated (CFD) data on simulated (LEWICE) ice shapes. Comparisons are also made between experimentally collected and simulated performance data on select experimental ice shapes to ensure the CFD solver, FUN3D, is valid within the flight regime. The results show that the predicted results are within the accuracy limits of the experimental data for the majority of cases.

  1. Construction of the real patient simulator system.

    PubMed

    Chan, Richard; Sun, C T

    2012-05-01

    Simulation for perfusion education has been used for at least the past 25 years. The earlier models were either electronic (computer games) or fluid dynamic models and provided invaluable adjuncts to perfusion training and education. In 2009, the *North Shore-LIJ Health System at Great Neck, New York, opened an innovative "Bioskill Center" dedicated to simulated virtual reality advanced hands-on surgical training as well as perfusion simulation. Professional cardiac surgical organizations now show great interest in using simulation for training and recertification. Simulation will continue to be the direction for future perfusion training and education. This manuscript introduces a cost-effective system developed from discarded perfusion products and it is not intended to detail the actual lengthy process of its construction.

  2. The Beryllium-10 Abundance in an Unusual Hibonite-Perovskite Refractory Inclusion from Allende: Implications for the Origin of Be-10

    NASA Technical Reports Server (NTRS)

    Liu, M-C.; Keller, L. P.

    2017-01-01

    Beryllium-10 (decays to B-10, t1/2 = t(sub 1/2) = 1.3 Myr) 1.3 Myr) is a radionuclide that exclusively requires a is a radionuclide that exclusively requires a spallation origin. Therefore, one could obtain important insights into the irradiation environment in the solar nebula by understanding the distribution and abundance of this radionuclide in meteoritic inclusions. Most previous data are derived from B isotopic analysis of coarse-grained CV3 Ca-Al-rich Inclusions (CAIs) that have AL-26.Al-27 Al close to the canonical level of 5 x 10 (exp -5) and inferred Be-10/Be-9 ratios between 4 x 10(exp -4) and 1 x 10 (exp -2=3) [1-5]. Al-26-depleted FUN (Fractionaed and Unknown Nuclear anomalies) CAIs are less studied due to their rarity. FUN CAIs are thought to have formed prior to homogenization of Al-26/Al-27 Al and stable isotope anomalies (e.g., Ti-50) in the solar nebula, and thus represent one of the oldest Solar System solids [6]. So far, only three FUN CAIs (Axtell 2771, KT-1 and HAL) from CV3 chondrites have been measured for Be-10. They are characterized by variable Be-10/Be-9 ratios between (2.7-4.4) × 10(exp -4) [4,7]. Another group of rare, Al-26-free and and isotopically more anomalous inclusions, namely platy hibonite crystals (PLACs) from CM2 chondrites, have well-defined Be-10/Be-9 = (5.3 +/- 1.0) x 10 (exp -4) [9]. Al-26-free CAIs appear to have lower Be-1-/Be-9 than Al-26-bearing CAIs, although large analytical errors associated with some data would allow for an apparent overlap. It has been argued that the observed Be-10 variation resulted from the in-situ production of this radionuclide in CAIs (or their precursors) by irradiation, and the ratio difference simply reflects the fluctuation in projectile fluences [e.g., 9]. Another observation in support of this explanation comes from these CAIs' initial B-10/B-11 ratios, most of which are higher than the chondritic value 0.2478 [10]. This has been interpreted as a result of mixing between spallogenic B (B-10/B-11 = 0.4, co-produced with Be-10 in the irradiated solids) and a chondritic component [5,8]. Alternatively, given that all the inferred ratios, most of which are higher than chondritic value 0.2478 [10]. This has been interpreted as a result of mixing between spallogenic B (B-10/B-11 = 0.4, co-produced with Be-10 in the irradiated solics) and a chondritic component [5,8], Alternatively, given that all the inferred ratios in CAIs never fall below 3x10(exp -4), it has been proposed that the Solar System formed with baseline Be-10/Be-9 at this level, which originated from cosmic ray irradiation of the parental molecular cloud, and any value higher than this is a result of additional in-situ spallation [4,11]. Although not explicitly stated in this model, one would expect that inclusions that incorporated the background Be-10 abundance should form with the chondritic B isotopic ratio. However, the three FUN CAIs all have supra-chondritic B-10/B-11 indicative of the presence of a spallogenic component. To test whether some Be-10 did come into the solar nebula by inheritance,a better understanding of Be-10/Be-9 and initial B-10/B-11 in Al-26-free isotopically anomalous samples is needed. Here we present the result of Be10-B-10 system in an unsual hibonite-perovskite inclusion SHAL (son of HAL) from Allende.

  3. Using PPI network autocorrelation in hierarchical multi-label classification trees for gene function prediction.

    PubMed

    Stojanova, Daniela; Ceci, Michelangelo; Malerba, Donato; Dzeroski, Saso

    2013-09-26

    Ontologies and catalogs of gene functions, such as the Gene Ontology (GO) and MIPS-FUN, assume that functional classes are organized hierarchically, that is, general functions include more specific ones. This has recently motivated the development of several machine learning algorithms for gene function prediction that leverages on this hierarchical organization where instances may belong to multiple classes. In addition, it is possible to exploit relationships among examples, since it is plausible that related genes tend to share functional annotations. Although these relationships have been identified and extensively studied in the area of protein-protein interaction (PPI) networks, they have not received much attention in hierarchical and multi-class gene function prediction. Relations between genes introduce autocorrelation in functional annotations and violate the assumption that instances are independently and identically distributed (i.i.d.), which underlines most machine learning algorithms. Although the explicit consideration of these relations brings additional complexity to the learning process, we expect substantial benefits in predictive accuracy of learned classifiers. This article demonstrates the benefits (in terms of predictive accuracy) of considering autocorrelation in multi-class gene function prediction. We develop a tree-based algorithm for considering network autocorrelation in the setting of Hierarchical Multi-label Classification (HMC). We empirically evaluate the proposed algorithm, called NHMC (Network Hierarchical Multi-label Classification), on 12 yeast datasets using each of the MIPS-FUN and GO annotation schemes and exploiting 2 different PPI networks. The results clearly show that taking autocorrelation into account improves the predictive performance of the learned models for predicting gene function. Our newly developed method for HMC takes into account network information in the learning phase: When used for gene function prediction in the context of PPI networks, the explicit consideration of network autocorrelation increases the predictive performance of the learned models. Overall, we found that this holds for different gene features/ descriptions, functional annotation schemes, and PPI networks: Best results are achieved when the PPI network is dense and contains a large proportion of function-relevant interactions.

  4. Stochastic four-way coupling of gas-solid flows for Large Eddy Simulations

    NASA Astrophysics Data System (ADS)

    Curran, Thomas; Denner, Fabian; van Wachem, Berend

    2017-11-01

    The interaction of solid particles with turbulence has for long been a topic of interest for predicting the behavior of industrially relevant flows. For the turbulent fluid phase, Large Eddy Simulation (LES) methods are widely used for their low computational cost, leaving only the sub-grid scales (SGS) of turbulence to be modelled. Although LES has seen great success in predicting the behavior of turbulent single-phase flows, the development of LES for turbulent gas-solid flows is still in its infancy. This contribution aims at constructing a model to describe the four-way coupling of particles in an LES framework, by considering the role particles play in the transport of turbulent kinetic energy across the scales. Firstly, a stochastic model reconstructing the sub-grid velocities for the particle tracking is presented. Secondly, to solve particle-particle interaction, most models involve a deterministic treatment of the collisions. We finally introduce a stochastic model for estimating the collision probability. All results are validated against fully resolved DNS-DPS simulations. The final goal of this contribution is to propose a global stochastic method adapted to two-phase LES simulation where the number of particles considered can be significantly increased. Financial support from PetroBras is gratefully acknowledged.

  5. Simulation as a preoperative planning approach in advanced heart failure patients. A retrospective clinical analysis.

    PubMed

    Capoccia, Massimo; Marconi, Silvia; Singh, Sanjeet Avtaar; Pisanelli, Domenico M; De Lazzari, Claudio

    2018-05-02

    Modelling and simulation may become clinically applicable tools for detailed evaluation of the cardiovascular system and clinical decision-making to guide therapeutic intervention. Models based on pressure-volume relationship and zero-dimensional representation of the cardiovascular system may be a suitable choice given their simplicity and versatility. This approach has great potential for application in heart failure where the impact of left ventricular assist devices has played a significant role as a bridge to transplant and more recently as a long-term solution for non eligible candidates. We sought to investigate the value of simulation in the context of three heart failure patients with a view to predict or guide further management. CARDIOSIM © was the software used for this purpose. The study was based on retrospective analysis of haemodynamic data previously discussed at a multidisciplinary meeting. The outcome of the simulations addressed the value of a more quantitative approach in the clinical decision process. Although previous experience, co-morbidities and the risk of potentially fatal complications play a role in clinical decision-making, patient-specific modelling may become a daily approach for selection and optimisation of device-based treatment for heart failure patients. Willingness to adopt this integrated approach may be the key to further progress.

  6. RNA and Its Ionic Cloud: Solution Scattering Experiments and Atomically Detailed Simulations

    PubMed Central

    Kirmizialtin, Serdal; Pabit, Suzette A.; Meisburger, Steve P.; Pollack, Lois; Elber, Ron

    2012-01-01

    RNA molecules play critical roles in many cellular processes. Traditionally viewed as genetic messengers, RNA molecules were recently discovered to have diverse functions related to gene regulation and expression. RNA also has great potential as a therapeutic and a tool for further investigation of gene regulation. Metal ions are an integral part of RNA structure and should be considered in any experimental or theoretical study of RNA. Here, we report a multidisciplinary approach that combines anomalous small-angle x-ray scattering and molecular-dynamics (MD) simulations with explicit solvent and ions around RNA. From experiment and simulation results, we find excellent agreement in the number and distribution of excess monovalent and divalent ions around a short RNA duplex. Although similar agreement can be obtained from a continuum description of the solvent and mobile ions (by solving the Poisson-Boltzmann equation and accounting for finite ion size), the use of MD is easily extended to flexible RNA systems with thermal fluctuations. Therefore, we also model a short RNA pseudoknot and find good agreement between the MD results and the experimentally derived solution structures. Surprisingly, both deviate from crystal structure predictions. These favorable comparisons of experiment and simulations encourage work on RNA in all-atom dynamic models. PMID:22385853

  7. Impact of Gamification of Vision Tests on the User Experience.

    PubMed

    Bodduluri, Lakshmi; Boon, Mei Ying; Ryan, Malcolm; Dain, Stephen J

    2017-08-01

    Gamification has been incorporated into vision tests and vision therapies in the expectation that it may increase the user experience and engagement with the task. The current study aimed to understand how gamification affects the user experience, specifically during the undertaking of psychophysical tasks designed to estimate vision thresholds (chromatic and achromatic contrast sensitivity). Three tablet computer-based games were developed with three levels of gaming elements. Game 1 was designed to be a simple clinical test (no gaming elements), game 2 was similar to game 1 but with added gaming elements (i.e., feedback, scores, and sounds), and game 3 was a complete game. Participants (N = 144, age: 9.9-42 years) played three games in random order. The user experience for each game was assessed using a Short Feedback Questionnaire. The median (interquartile range) fun level for the three games was 2.5 (1.6), 3.9 (1.7), and 2.5 (2.8), respectively. Overall, participants reported greater fun level and higher preparedness to play the game again for game 2 than games 1 and 3 (P < 0.05). There were significant positive correlations observed between fun level and preparedness to play the game again for all the games (p < 0.05). Engagement (assessed as completion rates) did not differ between the games. Gamified version (game 2) was preferred to the other two versions. Over the short term, the careful application of gaming elements to vision tests was found to increase the fun level of users, without affecting engagement with the vision test.

  8. CAPE-OPEN simulation of waste-to-energy technologies for urban cities

    NASA Astrophysics Data System (ADS)

    Andreadou, Christina; Martinopoulos, Georgios

    2018-01-01

    Uncontrolled waste disposal and unsustainable waste management not only damage the environment, but also affect human health. In most urban areas, municipal solid waste production is constantly increasing following the everlasting increase in energy consumption. Technologies aim to exploit wastes in order to recover energy, decrease the depletion rate of fossil fuels, and reduce waste disposal. In this paper, the annual amount of municipal solid waste disposed in the greater metropolitan area of Thessaloniki is taken into consideration, in order to size and model a combined heat and power facility for energy recovery. From the various waste-to-energy technologies available, a fluidised bed combustion boiler combined heat and power plant was selected and modelled through the use of COCO, a CAPE-OPEN simulation software, to estimate the amount of electrical and thermal energy that could be generated for different boiler pressures. Although average efficiency was similar in all cases, providing almost 15% of Thessaloniki's energy needs, a great variation in the electricity to thermal energy ratio was observed.

  9. Investment risk in bioenergy crops

    DOE PAGES

    Skevas, Theodoros; Swinton, Scott M.; Tanner, Sophia; ...

    2015-11-18

    Here, perennial, cellulosic bioenergy crops represent a risky investment. The potential for adoption of these crops depends not only on mean net returns, but also on the associated probability distributions and on the risk preferences of farmers. Using 6-year observed crop yield data from highly productive and marginally productive sites in the southern Great Lakes region and assuming risk neutrality, we calculate expected breakeven biomass yields and prices compared to corn ( Zea mays L.) as a benchmark. Next we develop Monte Carlo budget simulations based on stochastic crop prices and yields. The crop yield simulations decompose yield risk intomore » three components: crop establishment survival, time to maturity, and mature yield variability. Results reveal that corn with harvest of grain and 38% of stover (as cellulosic bioenergy feedstock) is both the most profitable and the least risky investment option. It dominates all perennial systems considered across a wide range of farmer risk preferences. Although not currently attractive for profit-oriented farmers who are risk neutral or risk averse, perennial bioenergy crops.« less

  10. Manufacturing of tailored tubes with a process integrated heat treatment

    NASA Astrophysics Data System (ADS)

    Hordych, Illia; Boiarkin, Viacheslav; Rodman, Dmytro; Nürnberger, Florian

    2017-10-01

    The usage of work-pieces with tailored properties allows for reducing costs and materials. One example are tailored tubes that can be used as end parts e.g. in the automotive industry or in domestic applications as well as semi-finished products for subsequent controlled deformation processes. An innovative technology to manufacture tubes is roll forming with a subsequent inductive heating and adapted quenching to obtain tailored properties in the longitudinal direction. This processing offers a great potential for the production of tubes with a wide range of properties, although this novel approach still requires a suited process design. Based on experimental data, a process simulation is being developed. The simulation shall be suitable for a virtual design of the tubes and allows for gaining a deeper understanding of the required processing. The model proposed shall predict microstructural and mechanical tube properties by considering process parameters, different geometries, batch-related influences etc. A validation is carried out using experimental data of tubes manufactured from various steel grades.

  11. Numerical Modeling Analysis of Hydrodynamic and Microbial Controls on DNAPL Pool Dissolution and Detoxification: Dehalorespirers in Co-culture

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wesseldyke, Eric S.; Becker, Jennifer G.; Seagren, Eric A.

    Dissolution of dense non-aqueous phase liquid (DNAPL) contaminants like tetrachloroethene (PCE) can be “bioenhanced” via biodegradation, which increases the concentration gradient at the DNAPL–water interface. Model simulations were used to evaluate the impact of ecological interactions between different dehalorespiring strains and hydrodynamics on the bioenhancement effect and the extent of PCE dechlorination. Simulations were performed using a two-dimensional coupled flow-transport model, with a DNAPL pool source and two microbial species, Dehalococcoides mccartyi 195 and Desulfuromonas michiganensis, which compete for electron acceptors (e.g., PCE), but not for their electron donors. Under biostimulation, low vx conditions, D. michiganensis alone significantly enhanced dissolutionmore » by rapidly utilizing aqueous-phase PCE. In co-culture under these conditions, D. mccartyi 195 increased this bioenhancement modestly and greatly increased the extent of PCE transformation. Although D. michiganensis was the dominant population under low velocity conditions, D. mccartyi 195 dominated under high velocity conditions due to bioclogging effects.« less

  12. Mechanistic insights into Pin1 peptidyl-prolyl cis-trans isomerization from umbrella sampling simulations.

    PubMed

    Di Martino, Giovanni Paolo; Masetti, Matteo; Cavalli, Andrea; Recanatini, Maurizio

    2014-11-01

    The peptidyl-proyl isomerase Pin1 plays a key role in the regulation of phospho(p)-Ser/Thr-Pro proteins, acting as a molecular timer of the cell cycle. After recognition of these motifs, Pin1 catalyzes the rapid cis-trans isomerization of proline amide bonds of substrates, contributing to maintain the equilibrium between the two conformations. Although a great interest has arisen on this enzyme, its catalytic mechanism has long been debated. Here, the cis-trans isomerization of a model peptide system was investigated by means of umbrella sampling simulations in the Pin1-bound and unbound states. We obtained free energy barriers consistent with experimental data, and identified several enzymatic features directly linked to the acceleration of the prolyl bond isomerization. In particular, an enhanced autocatalysis, the stabilization of perturbed ground state conformations, and the substrate binding in a procatalytic conformation were found as main contributions to explain the lowering of the isomerization free energy barrier. © 2014 Wiley Periodicals, Inc.

  13. Dust as a tipping element: The Bodélé Depression, Chad

    PubMed Central

    Washington, Richard; Bouet, Christel; Cautenet, Guy; Mackenzie, Elisabeth; Ashpole, Ian; Engelstaedter, Sebastian; Lizcano, Gil; Henderson, Gideon M.; Schepanski, Kerstin; Tegen, Ina

    2009-01-01

    Dust plays a vital role in climate and biophysical feedbacks in the Earth system. One source of dust, the Bodélé Depression in Chad, is estimated to produce about half the mineral aerosols emitted from the Sahara, which is the world's largest source. By using a variety of new remote sensing data, regional modeling, trajectory models, chemical analyses of dust, and future climate simulations, we investigate the current and past sensitivity of the Bodélé. We show that minor adjustments to small features of the atmospheric circulation, such as the Bodélé Low-Level Jet, could profoundly alter the behavior of this feature. Dust production during the mid-Holocene ceased completely from this key source region. Although subject to a great deal of uncertainty, some simulations of the 21st century indicate the potential for a substantial increase in dust production by the end of the century in comparison with current values. PMID:19620716

  14. Investment risk in bioenergy crops

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Skevas, Theodoros; Swinton, Scott M.; Tanner, Sophia

    Here, perennial, cellulosic bioenergy crops represent a risky investment. The potential for adoption of these crops depends not only on mean net returns, but also on the associated probability distributions and on the risk preferences of farmers. Using 6-year observed crop yield data from highly productive and marginally productive sites in the southern Great Lakes region and assuming risk neutrality, we calculate expected breakeven biomass yields and prices compared to corn ( Zea mays L.) as a benchmark. Next we develop Monte Carlo budget simulations based on stochastic crop prices and yields. The crop yield simulations decompose yield risk intomore » three components: crop establishment survival, time to maturity, and mature yield variability. Results reveal that corn with harvest of grain and 38% of stover (as cellulosic bioenergy feedstock) is both the most profitable and the least risky investment option. It dominates all perennial systems considered across a wide range of farmer risk preferences. Although not currently attractive for profit-oriented farmers who are risk neutral or risk averse, perennial bioenergy crops.« less

  15. GPU-accelerated computing for Lagrangian coherent structures of multi-body gravitational regimes

    NASA Astrophysics Data System (ADS)

    Lin, Mingpei; Xu, Ming; Fu, Xiaoyu

    2017-04-01

    Based on a well-established theoretical foundation, Lagrangian Coherent Structures (LCSs) have elicited widespread research on the intrinsic structures of dynamical systems in many fields, including the field of astrodynamics. Although the application of LCSs in dynamical problems seems straightforward theoretically, its associated computational cost is prohibitive. We propose a block decomposition algorithm developed on Compute Unified Device Architecture (CUDA) platform for the computation of the LCSs of multi-body gravitational regimes. In order to take advantage of GPU's outstanding computing properties, such as Shared Memory, Constant Memory, and Zero-Copy, the algorithm utilizes a block decomposition strategy to facilitate computation of finite-time Lyapunov exponent (FTLE) fields of arbitrary size and timespan. Simulation results demonstrate that this GPU-based algorithm can satisfy double-precision accuracy requirements and greatly decrease the time needed to calculate final results, increasing speed by approximately 13 times. Additionally, this algorithm can be generalized to various large-scale computing problems, such as particle filters, constellation design, and Monte-Carlo simulation.

  16. A comparative study of history-based versus vectorized Monte Carlo methods in the GPU/CUDA environment for a simple neutron eigenvalue problem

    NASA Astrophysics Data System (ADS)

    Liu, Tianyu; Du, Xining; Ji, Wei; Xu, X. George; Brown, Forrest B.

    2014-06-01

    For nuclear reactor analysis such as the neutron eigenvalue calculations, the time consuming Monte Carlo (MC) simulations can be accelerated by using graphics processing units (GPUs). However, traditional MC methods are often history-based, and their performance on GPUs is affected significantly by the thread divergence problem. In this paper we describe the development of a newly designed event-based vectorized MC algorithm for solving the neutron eigenvalue problem. The code was implemented using NVIDIA's Compute Unified Device Architecture (CUDA), and tested on a NVIDIA Tesla M2090 GPU card. We found that although the vectorized MC algorithm greatly reduces the occurrence of thread divergence thus enhancing the warp execution efficiency, the overall simulation speed is roughly ten times slower than the history-based MC code on GPUs. Profiling results suggest that the slow speed is probably due to the memory access latency caused by the large amount of global memory transactions. Possible solutions to improve the code efficiency are discussed.

  17. Rainfall and sheet power model for interrill erosion in steep slope

    NASA Astrophysics Data System (ADS)

    Shin, Seung Sook; Deog Park, Sand; Nam, Myeong Jun

    2015-04-01

    The two-phase process of interrill erosion consist of the splash and detachment of individual particles from soil mass by impact of raindrops and the transport by erosive running water. Most experimental results showed that the effect of interaction between rainfall impact and surface runoff increases soil erosion in low or gentle slope. Especially, the combination of rain splash and sheet flow is the dominant runoff and erosion mechanism occurring on most steep hillslopes. In this study, a rainfall simulation was conducted to evaluate interrill erosion in steep slope with cover or non-cover. The kinetic energy of raindrops of rainfall simulator was measured by disdrometer used to measure the drop size distribution and velocity of falling raindrops and showed about 0.563 rate of that calculated from empirical equation between rainfall kinetic energy and rainfall intensity. Surface and subsurface runoff and sediment yield depended on rainfall intensity, gradient of slope, and existence of cover. Sediment from steep plots under rainfall simulator is greatly reduced by existence of the strip cover that the kinetic energy of raindrop approximates to zero. Soil erosion in steep slope with non-cover was nearly 4.93 times of that measured in plots with strip cover although runoff was only 1.82 times. The equation of a rainfall and sheet power was used to evaluate sediment yields in steep slope with cover or non-cover. The power model successfully explained physical processes for interrill erosion that combination of raindrop impact and sheet flow increases greatly soil erosion in steep slope. This research was supported by Basic Science Research Program through the National Research Foundation of Korea(NRF) funded by the Ministry of Education, Science and Technology(No. 2013R1A1A3011962).

  18. Development of new antioxidant active packaging films based on ethylene vinyl alcohol copolymer (EVOH) and green tea extract.

    PubMed

    Lopez de Dicastillo, Carol; Nerin, Cristina; Alfaro, Pilar; Catala, Ramon; Gavara, Rafael; Hernandez-Munoz, Pilar

    2011-07-27

    Ethylene vinyl alcohol copolymer (EVOH) films containing green tea extract were successfully produced by extrusion. The films were brown and translucent, and the addition of the extract increased the water and oxygen barrier at low relative humidity but increased the water sensitivity, the glass transition temperature, and the crystallinity of the films and improved their thermal resistance. An analysis by HPLC revealed that the antioxidant components of the extract suffered partial degradation during extrusion, reducing the content of catechin gallates and increasing the concentration of free gallic acid. Exposure of the films to various food simulants showed that the liquid simulants increased their capacity to reduce DPPH(•) and ABTS(•+) radicals. The release of green tea extract components into the simulant monitored by HPLC showed that all compounds present in the green tea extract were partially released, although the extent and kinetics of release were dependent on the type of food. In aqueous food simulants, gallic acid was the main antioxidant component released with partition coefficient values ca. 200. In 95% ethanol (fatty food simulant) the K value for gallic acid decreased to 8 and there was a substantial contribution of catechins (K in the 1000 range) to a greatly increased antioxidant efficiency. Kinetically, gallic acid was released more quickly than catechins, owing to its faster diffusivity in the polymer matrix as a consequence of its smaller molecular size, although the most relevant effect is the plasticization of the matrix by alcohol, increasing the diffusion coefficient >10-fold. Therefore, the materials here developed with the combination of antioxidant substances that constitute the green tea extract could be used in the design of antioxidant active packaging for all type of foods, from aqueous to fatty products, the compounds responsible for the protection being those with the higher compatibility with the packaged product.

  19. [Risks and injuries of go-karting].

    PubMed

    Bley, T; Gahr, R H

    2002-06-01

    The demands on leisuretime activities are getting more exacting. So trendy sports just like inline-skating, mountain-biking, paragliding, bungee-jumping or driving go karts become increasing popular. On the other side risks and injuries of this fun sports are not enough represented. We observed in a 16 months period 5 serious accidents with go karts. The injuries included bruise of lower leg, a contusion of the stomach with a pancreatic lesion, an instable fracture of the spinal column, a difficult fracture of the knee and upper tibia and a large sized burnwound. The mean hospitalization time was 32,5 days (17-54 days) and the average age of the patients 27,7 years (9-45 years). The lack of safety devices and the subjective inexperience make go kart driving a dangerous fun. The TUV worked out guidelines for security of indoor kart centres but they don't have any legal liability in case of injury. Therefore everyone carrying out fun sports like go kart driving should be aware of the dangers and should gather information whether the accident insurance will help out in case of injury.

  20. The origin of the 'FUN' anomalies and the high temperature inclusions in the Allende meteorite. [Fractionation and Unknown Nuclear processes

    NASA Technical Reports Server (NTRS)

    Consolmagno, G. J.; Cameron, A. G. W.

    1980-01-01

    The discovery of isotopic anomalies in white inclusions of the meteorite Allende has led to fundamental questions concerning the origin of these anomalies and of the white inclusions themselves. An analysis of the 'FUN' anomalies in the inclusions C1 and EK1-4-1 demonstrates that these isotopic anomalies may be decomposed into individual nucleosynthetic components, which have been subjected to separate mass and component fractionations. There is no evidence that any freshly-synthesized material injected into the primitive solar nebula was of abnormal isotopic composition, or that the FUN anomalies were due to an injection of unusual material. Rather, they show the effects of large mass fractionations and an unusual mixture of normal nucleosynthetic material, likely to be in the form of interstellar grains whose size or chemistry served as a memory for the nucleosynthetic origins of their constituent atoms. Giant gaseous protoplanets, as described for the early solar nebula by Cameron (1978), are a potential site for achieving both mass and component fractionations, and for producing white inclusions in general.

  1. Structure of the Fibrillin-1 N-Terminal Domains Suggests that Heparan Sulfate Regulates the Early Stages of Microfibril Assembly

    PubMed Central

    Yadin, David A.; Robertson, Ian B.; McNaught-Davis, Joanne; Evans, Paul; Stoddart, David; Handford, Penny A.; Jensen, Sacha A.; Redfield, Christina

    2013-01-01

    Summary The human extracellular matrix glycoprotein fibrillin-1 is the primary component of the 10- to 12-nm-diameter microfibrils, which perform key structural and regulatory roles in connective tissues. Relatively little is known about the molecular mechanisms of fibrillin assembly into microfibrils. Studies using recombinant fibrillin fragments indicate that an interaction between the N- and C-terminal regions drives head-to-tail assembly. Here, we present the structure of a fibrillin N-terminal fragment comprising the fibrillin unique N-terminal (FUN) and the first three epidermal growth factor (EGF)-like domains (FUN-EGF3). Two rod-like domain pairs are separated by a short, flexible linker between the EGF1 and EGF2 domains. We also show that the binding site for the C-terminal region spans multiple domains and overlaps with a heparin interaction site. These data suggest that heparan sulfate may sequester fibrillin at the cell surface via FUN-EGF3 prior to aggregation of the C terminus, thereby regulating microfibril assembly. PMID:24035709

  2. Empathy and well-being correlate with centrality in different social networks.

    PubMed

    Morelli, Sylvia A; Ong, Desmond C; Makati, Rucha; Jackson, Matthew O; Zaki, Jamil

    2017-09-12

    Individuals benefit from occupying central roles in social networks, but little is known about the psychological traits that predict centrality. Across four college freshman dorms ( n = 193), we characterized individuals with a battery of personality questionnaires and also asked them to nominate dorm members with whom they had different types of relationships. This revealed several social networks within dorm communities with differing characteristics. In particular, additional data showed that networks varied in the degree to which nominations depend on ( i ) trust and ( ii ) shared fun and excitement. Networks more dependent upon trust were further defined by fewer connections than those more dependent on fun. Crucially, network and personality features interacted to predict individuals' centrality: people high in well-being (i.e., life satisfaction and positive emotion) were central to networks characterized by fun, whereas people high in empathy were central to networks characterized by trust. Together, these findings provide network-based corroboration of psychological evidence that well-being is socially attractive, whereas empathy supports close relationships. More broadly, these data highlight how an individual's personality relates to the roles that they play in sustaining their community.

  3. Recent Enhancements To The FUN3D Flow Solver For Moving-Mesh Applications

    NASA Technical Reports Server (NTRS)

    Biedron, Robert T,; Thomas, James L.

    2009-01-01

    An unsteady Reynolds-averaged Navier-Stokes solver for unstructured grids has been extended to handle general mesh movement involving rigid, deforming, and overset meshes. Mesh deformation is achieved through analogy to elastic media by solving the linear elasticity equations. A general method for specifying the motion of moving bodies within the mesh has been implemented that allows for inherited motion through parent-child relationships, enabling simulations involving multiple moving bodies. Several example calculations are shown to illustrate the range of potential applications. For problems in which an isolated body is rotating with a fixed rate, a noninertial reference-frame formulation is available. An example calculation for a tilt-wing rotor is used to demonstrate that the time-dependent moving grid and noninertial formulations produce the same results in the limit of zero time-step size.

  4. Evaluating hourly rainfall characteristics over the U.S. Great Plains in dynamically downscaled climate model simulations using NASA-Unified WRF

    NASA Astrophysics Data System (ADS)

    Lee, Huikyo; Waliser, Duane E.; Ferraro, Robert; Iguchi, Takamichi; Peters-Lidard, Christa D.; Tian, Baijun; Loikith, Paul C.; Wright, Daniel B.

    2017-07-01

    Accurate simulation of extreme precipitation events remains a challenge in climate models. This study utilizes hourly precipitation data from ground stations and satellite instruments to evaluate rainfall characteristics simulated by the NASA-Unified Weather Research and Forecasting (NU-WRF) regional climate model at horizontal resolutions of 4, 12, and 24 km over the Great Plains of the United States. We also examined the sensitivity of the simulated precipitation to different spectral nudging approaches and the cumulus parameterizations. The rainfall characteristics in the observations and simulations were defined as an hourly diurnal cycle of precipitation and a joint probability distribution function (JPDF) between duration and peak intensity of precipitation events over the Great Plains in summer. We calculated a JPDF for each data set and the overlapping area between observed and simulated JPDFs to measure the similarity between the two JPDFs. Comparison of the diurnal precipitation cycles between observations and simulations does not reveal the added value of high-resolution simulations. However, the performance of NU-WRF simulations measured by the JPDF metric strongly depends on horizontal resolution. The simulation with the highest resolution of 4 km shows the best agreement with the observations in simulating duration and intensity of wet spells. Spectral nudging does not affect the JPDF significantly. The effect of cumulus parameterizations on the JPDFs is considerable but smaller than that of horizontal resolution. The simulations with lower resolutions of 12 and 24 km show reasonable agreement but only with the high-resolution observational data that are aggregated into coarse resolution and spatially averaged.

  5. Uncertainty Quantification of the FUN3D-Predicted NASA CRM Flutter Boundary

    NASA Technical Reports Server (NTRS)

    Stanford, Bret K.; Massey, Steven J.

    2017-01-01

    A nonintrusive point collocation method is used to propagate parametric uncertainties of the flexible Common Research Model, a generic transport configuration, through the unsteady aeroelastic CFD solver FUN3D. A range of random input variables are considered, including atmospheric flow variables, structural variables, and inertial (lumped mass) variables. UQ results are explored for a range of output metrics (with a focus on dynamic flutter stability), for both subsonic and transonic Mach numbers, for two different CFD mesh refinements. A particular focus is placed on computing failure probabilities: the probability that the wing will flutter within the flight envelope.

  6. News Teaching: The epiSTEMe project: KS3 maths and science improvement Field trip: Pupils learn physics in a stately home Conference: ShowPhysics welcomes fun in Europe Student numbers: Physics numbers increase in UK Tournament: Physics tournament travels to Singapore Particle physics: Hadron Collider sets new record Astronomy: Take your classroom into space Forthcoming Events

    NASA Astrophysics Data System (ADS)

    2010-05-01

    Teaching: The epiSTEMe project: KS3 maths and science improvement Field trip: Pupils learn physics in a stately home Conference: ShowPhysics welcomes fun in Europe Student numbers: Physics numbers increase in UK Tournament: Physics tournament travels to Singapore Particle physics: Hadron Collider sets new record Astronomy: Take your classroom into space Forthcoming Events

  7. ARC-2011-ACD11-0172-069

    NASA Image and Video Library

    2011-10-01

    Space Farm 7Space Farm 7 Program; NASA Day at the Dell'osso Family Farm, Lathrop,CA for the opening of the Kepler Corn Maze. Lots of fun activities were available and Kepler scientists gave talks and hands on demos to the audience of kids and adults alike to better understand Kepler and it's mission. Program; NASA Day at the Dell'osso Family Farm, Lathrop,CA for the opening of the Kepler Corn Maze. Lots of fun activities were available and Kepler scientists gave talks and hands on demos to the audience of kids and adults alike to better understand Kepler and it's mission.

  8. Atmospheric behavior, deposition, and budget of radioactive materials from the Fukushima Daiichi nuclear power plant in March 2011

    NASA Astrophysics Data System (ADS)

    Morino, Y.; Ohara, T.; Nishizawa, M.

    2011-12-01

    To understand the atmospheric behavior of radioactive materials emitted from the Fukushima Daiichi nuclear power plant after the nuclear accident that accompanied the great Tohoku earthquake and tsunami on 11 March 2011, we simulated the transport and deposition of iodine-131 and cesium-137 using a chemical transport model. The model roughly reproduced the observed temporal and spatial variations of deposition rates over 15 Japanese prefectures (60-400 km from the plant), including Tokyo, although there were some discrepancies between the simulated and observed rates. These discrepancies were likely due to uncertainties in the simulation of emission, transport, and deposition processes in the model. A budget analysis indicated that approximately 13% of iodine-131 and 22% of cesium-137 were deposited over land in Japan, and the rest was deposited over the ocean or transported out of the model domain (700 × 700 km2). Radioactivity budgets are sensitive to temporal emission patterns. Accurate estimation of emissions to the air is important for estimation of the atmospheric behavior of radionuclides and their subsequent behavior in land water, soil, vegetation, and the ocean.

  9. Atmospheric behavior, deposition, and budget of radioactive materials from the Fukushima Daiichi nuclear power plant in March 2011

    NASA Astrophysics Data System (ADS)

    Morino, Yu; Ohara, Toshimasa; Nishizawa, Masato

    2011-09-01

    To understand the atmospheric behavior of radioactive materials emitted from the Fukushima Daiichi nuclear power plant after the nuclear accident that accompanied the great Tohoku earthquake and tsunami on 11 March 2011, we simulated the transport and deposition of iodine-131 and cesium-137 using a chemical transport model. The model roughly reproduced the observed temporal and spatial variations of deposition rates over 15 Japanese prefectures (60-400 km from the plant), including Tokyo, although there were some discrepancies between the simulated and observed rates. These discrepancies were likely due to uncertainties in the simulation of emission, transport, and deposition processes in the model. A budget analysis indicated that approximately 13% of iodine-131 and 22% of cesium-137 were deposited over land in Japan, and the rest was deposited over the ocean or transported out of the model domain (700 × 700 km2). Radioactivity budgets are sensitive to temporal emission patterns. Accurate estimation of emissions to the air is important for estimation of the atmospheric behavior of radionuclides and their subsequent behavior in land water, soil, vegetation, and the ocean.

  10. Phase transition of a DPPC bilayer induced by an external surface pressure: from bilayer to monolayer behavior. a molecular dynamics simulation study.

    PubMed

    López Cascales, J J; Otero, T F; Fernandez Romero, A J; Camacho, L

    2006-06-20

    Understanding the lipid phase transition of lipid bilayers is of great interest from biophysical, physicochemical, and technological points of view. With the aim of elucidating the structural changes that take place in a DPPC phospholipid bilayer induced by an external isotropic surface pressure, five computer simulations were carried out in a range from 0.1 to 40 mN/m. Molecular dynamics simulations provided insight into the structural changes that took place in the lipid structure. It was seen that low pressures ranging from 0.1 to 1 mN/m had hardly any effect on the structure, electrical properties, or hydration of the lipid bilayer. However, for pressures above 40 mN/m, there was a sharp change in the lipid-lipid interactions, hydrocarbon lipid fluidity, and electrostatic potential, corresponding to the mesomorphic transition from a liquid crystalline state (L(alpha)) to its gel state (P'(beta)). The head lipid orientation remained almost unaltered, parallel to the lipid layer, as the surface pressure was increased, although a noticeable change in its angular distribution function was evident with the phase transition.

  11. Mathematical simulation of water and salt transfer in geosystems of solonetzic soils in the Northern Caspian region

    NASA Astrophysics Data System (ADS)

    Golovanov, A. I.; Sotneva, N. I.

    2009-03-01

    The Dzhanybek two-dimensional radial-axial mathematical model was developed for water and salt transfer in geosystems of solonetzic complexes of the Northern Caspian region; the model is capable of considering the geochemical links and revealing the features of migration processes between the conjugated elements of the microcatena. The simulation results suggested that the stabilization of salinization-desalinization processes occurs under stable weather conditions within approximately 100 years. When the weather conditions changed (the total moisture pool of the area increased from 1978), the simulation results indicated a tendency toward salinization of dark-colored soils in microdepressions and removal of salts in the upper 1-m thick soil layer on microhighs and microslopes. Predictions for 2040 showed that a deep accumulation of salts in microdepressions and desalinization of soils of microhighs and microslopes will occur under the current weather conditions. Thus, the changes in the halogeochemical capacity of geosystems of solonetzic complexes primarily depend on the climatic conditions, although the capacity value remains almost constant with increasing total water reserves; the changes occur only between the conjugated soils of solonetzic complexes, which is of great importance for predicting the soil-geochemical status of the entire landscape.

  12. Simulated effects of nitrogen saturation the global carbon budget using the IBIS model

    USGS Publications Warehouse

    Lu, Xuehe; Jiang, Hong; Liu, Jinxun; Zhang, Xiuying; Jin, Jiaxin; Zhu, Qiuan; Zhang, Zhen; Peng, Changhui

    2016-01-01

    Over the past 100 years, human activity has greatly changed the rate of atmospheric N (nitrogen) deposition in terrestrial ecosystems, resulting in N saturation in some regions of the world. The contribution of N saturation to the global carbon budget remains uncertain due to the complicated nature of C-N (carbon-nitrogen) interactions and diverse geography. Although N deposition is included in most terrestrial ecosystem models, the effect of N saturation is frequently overlooked. In this study, the IBIS (Integrated BIosphere Simulator) was used to simulate the global-scale effects of N saturation during the period 1961–2009. The results of this model indicate that N saturation reduced global NPP (Net Primary Productivity) and NEP (Net Ecosystem Productivity) by 0.26 and 0.03 Pg C yr−1, respectively. The negative effects of N saturation on carbon sequestration occurred primarily in temperate forests and grasslands. In response to elevated CO2 levels, global N turnover slowed due to increased biomass growth, resulting in a decline in soil mineral N. These changes in N cycling reduced the impact of N saturation on the global carbon budget. However, elevated N deposition in certain regions may further alter N saturation and C-N coupling.

  13. Numerical Simulation of Flow Through an Artificial Heart

    NASA Technical Reports Server (NTRS)

    Rogers, Stuart E.; Kutler, Paul; Kwak, Dochan; Kiris, Cetin

    1989-01-01

    A solution procedure was developed that solves the unsteady, incompressible Navier-Stokes equations, and was used to numerically simulate viscous incompressible flow through a model of the Pennsylvania State artificial heart. The solution algorithm is based on the artificial compressibility method, and uses flux-difference splitting to upwind the convective terms; a line-relaxation scheme is used to solve the equations. The time-accuracy of the method is obtained by iteratively solving the equations at each physical time step. The artificial heart geometry involves a piston-type action with a moving solid wall. A single H-grid is fit inside the heart chamber. The grid is continuously compressed and expanded with a constant number of grid points to accommodate the moving piston. The computational domain ends at the valve openings where nonreflective boundary conditions based on the method of characteristics are applied. Although a number of simplifing assumptions were made regarding the geometry, the computational results agreed reasonably well with an experimental picture. The computer time requirements for this flow simulation, however, are quite extensive. Computational study of this type of geometry would benefit greatly from improvements in computer hardware speed and algorithm efficiency enhancements.

  14. Simulation and Analysis of Mechanical Properties of Silica Aerogels: From Rationalization to Prediction

    PubMed Central

    Ma, Hao; Zheng, Xiaoyang; Luo, Xuan; Yang, Fan

    2018-01-01

    Silica aerogels are highly porous 3D nanostructures and have exhibited excellent physio-chemical properties. Although silica aerogels have broad potential in many fields, the poor mechanical properties greatly limit further applications. In this study, we have applied the finite volume method (FVM) method to calculate the mechanical properties of silica aerogels with different geometric properties such as particle size, pore size, ligament diameter, etc. The FVM simulation results show that a power law correlation existing between relative density and mechanical properties (elastic modulus and yield stress) of silica aerogels, which are consistent with experimental and literature studies. In addition, depending on the relative densities, different strategies are proposed in order to synthesize silica aerogels with better mechanical performance by adjusting the distribution of pore size and ligament diameter of aerogels. Finally, the results suggest that it is possible to synthesize silica aerogels with ultra-low density as well as high strength and stiffness as long as the textural features are well controlled. It is believed that the FVM simulation methodology could be a valuable tool to study mechanical performance of silica aerogel based materials in the future. PMID:29385745

  15. Simulation and Analysis of Mechanical Properties of Silica Aerogels: From Rationalization to Prediction.

    PubMed

    Ma, Hao; Zheng, Xiaoyang; Luo, Xuan; Yi, Yong; Yang, Fan

    2018-01-30

    Silica aerogels are highly porous 3D nanostructures and have exhibited excellent physio-chemical properties. Although silica aerogels have broad potential in many fields, the poor mechanical properties greatly limit further applications. In this study, we have applied the finite volume method (FVM) method to calculate the mechanical properties of silica aerogels with different geometric properties such as particle size, pore size, ligament diameter, etc. The FVM simulation results show that a power law correlation existing between relative density and mechanical properties (elastic modulus and yield stress) of silica aerogels, which are consistent with experimental and literature studies. In addition, depending on the relative densities, different strategies are proposed in order to synthesize silica aerogels with better mechanical performance by adjusting the distribution of pore size and ligament diameter of aerogels. Finally, the results suggest that it is possible to synthesize silica aerogels with ultra-low density as well as high strength and stiffness as long as the textural features are well controlled. It is believed that the FVM simulation methodology could be a valuable tool to study mechanical performance of silica aerogel based materials in the future.

  16. Early and transient stages of Cu oxidation: Atomistic insights from theoretical simulations and in situ experiments

    NASA Astrophysics Data System (ADS)

    Zhu, Qing; Zou, Lianfeng; Zhou, Guangwen; Saidi, Wissam A.; Yang, Judith C.

    2016-10-01

    Understanding of metal oxidation is critical to corrosion control, catalysis synthesis, and advanced materials engineering. Although, metal oxidation process is rather complicated, different processes, many of them coupled, are involved from the onset of reaction. Since first introduced, there has been great success in applying heteroepitaxial theory to the oxide growth on a metal surface as demonstrated in the Cu oxidation experiments. In this paper, we review the recent progress in experimental findings on Cu oxidation as well as the advances in the theoretical simulations of the Cu oxidation process. We focus on the effects of defects such as step edges, present on realistic metal surfaces, on the oxide growth dynamics. We show that the surface steps can change the mass transport of both Cu and O atoms during oxide growth, and ultimately lead to the formation of different oxide morphology. We also review the oxidation of Cu alloys and explore the effect of a secondary element to the oxide growth on a Cu surface. From the review of the work on Cu oxidation, we demonstrate the correlation of theoretical simulations at multiple scales with various experimental techniques.

  17. Good clean fun? A content analysis of profanity in video games and its prevalence across game systems and ratings.

    PubMed

    Ivory, James D; Williams, Dmitri; Martins, Nicole; Consalvo, Mia

    2009-08-01

    Although violent video game content and its effects have been examined extensively by empirical research, verbal aggression in the form of profanity has received less attention. Building on preliminary findings from previous studies, an extensive content analysis of profanity in video games was conducted using a sample of the 150 top-selling video games across all popular game platforms (including home consoles, portable consoles, and personal computers). The frequency of profanity, both in general and across three profanity categories, was measured and compared to games' ratings, sales, and platforms. Generally, profanity was found in about one in five games and appeared primarily in games rated for teenagers or above. Games containing profanity, however, tended to contain it frequently. Profanity was not found to be related to games' sales or platforms.

  18. The pleasures of play: pharmacological insights into social reward mechanisms.

    PubMed

    Trezza, Viviana; Baarendse, Petra J J; Vanderschuren, Louk J M J

    2010-10-01

    Like human children, most young mammals devote a significant amount of time and energy playing together, and social play is fun. Although social play is very pleasurable, it is more than just a frivolous activity: it is crucial for the development of behavioral flexibility, the acquisition of social and cognitive competence, and the maintenance of group cohesion. Social play is a natural reinforcer, and the neurotransmitter systems intimately implicated in the motivational, pleasurable and cognitive aspects of natural and drug rewards, such as opioids, endocannabinoids, dopamine and norepinephrine, play an important modulatory role in the performance of social play. In this review, we address the notion that social play is rewarding, and discuss recent developments in the neuropharmacology of this behavior. This provides a framework to understand how the brain processes social emotions, to make young individuals enjoy social play.

  19. A parallel program for numerical simulation of discrete fracture network and groundwater flow

    NASA Astrophysics Data System (ADS)

    Huang, Ting-Wei; Liou, Tai-Sheng; Kalatehjari, Roohollah

    2017-04-01

    The ability of modeling fluid flow in Discrete Fracture Network (DFN) is critical to various applications such as exploration of reserves in geothermal and petroleum reservoirs, geological sequestration of carbon dioxide and final disposal of spent nuclear fuels. Although several commerical or acdametic DFN flow simulators are already available (e.g., FracMan and DFNWORKS), challenges in terms of computational efficiency and three-dimensional visualization still remain, which therefore motivates this study for developing a new DFN and flow simulator. A new DFN and flow simulator, DFNbox, was written in C++ under a cross-platform software development framework provided by Qt. DFNBox integrates the following capabilities into a user-friendly drop-down menu interface: DFN simulation and clipping, 3D mesh generation, fracture data analysis, connectivity analysis, flow path analysis and steady-state grounwater flow simulation. All three-dimensional visualization graphics were developed using the free OpenGL API. Similar to other DFN simulators, fractures are conceptualized as random point process in space, with stochastic characteristics represented by orientation, size, transmissivity and aperture. Fracture meshing was implemented by Delaunay triangulation for visualization but not flow simulation purposes. Boundary element method was used for flow simulations such that only unknown head or flux along exterior and interection bounaries are needed for solving the flow field in the DFN. Parallel compuation concept was taken into account in developing DFNbox for calculations that such concept is possible. For example, the time-consuming seqential code for fracture clipping calculations has been completely replaced by a highly efficient parallel one. This can greatly enhance compuational efficiency especially on multi-thread platforms. Furthermore, DFNbox have been successfully tested in Windows and Linux systems with equally-well performance.

  20. NASA Task Load Index (TLX). Volume 1.0; Computerized Version

    NASA Technical Reports Server (NTRS)

    Hart, Sandra G.

    1986-01-01

    This booklet and the accompanying diskette contain the materials necessary to collect subjective workload assessments with the NASA Task Load Index on IBM PC compatible microcomputers. This procedure for collecting workload ratings was developed by the Human Performance Group at NASA Ames Research Center during a three year research effort that involved more than 40 laboratory, simulation, and inflight experiments Although the technique is still undergoing evaluation, this package is being distributed to allow other researchers to use it in their own experiments Comments or suggestions about the procedure would be greatly appreciated This package is intended to fill a "nuts and bolts" function of describing the procedure. A bibliography provides background information about previous empirical findings and the logic that supports the procedure.

  1. Causes and Predictability of the 2012 Great Plains Drought

    NASA Technical Reports Server (NTRS)

    Hoerling, M.; Eischeid, J.; Kumar, A.; Leung, R.; Mariotti, A.; Mo, K.; Schubert, S.; Seager, R.

    2013-01-01

    Central Great Plains precipitation deficits during May-August 2012 were the most severe since at least 1895, eclipsing the Dust Bowl summers of 1934 and 1936. Drought developed suddenly in May, following near-normal precipitation during winter and early spring. Its proximate causes were a reduction in atmospheric moisture transport into the Great Plains from the Gulf of Mexico. Processes that generally provide air mass lift and condensation were mostly absent, including a lack of frontal cyclones in late spring followed by suppressed deep convection in summer owing to large-scale subsidence and atmospheric stabilization. Seasonal forecasts did not predict the summer 2012 central Great Plains drought development, which therefore arrived without early warning. Climate simulations and empirical analysis suggest that ocean surface temperatures together with changes in greenhouse gases did not induce a substantial reduction in summertime precipitation over the central Great Plains during 2012. Yet, diagnosis of the retrospective climate simulations also reveals a regime shift toward warmer and drier summertime Great Plains conditions during the recent decade, most probably due to natural decadal variability. As a consequence, the probability for severe summer Great Plains drought may have increased in the last decade compared to the 1980s and 1990s, and the so-called tail-risk for severe drought may have been heightened in summer 2012. Such an extreme drought event was nonetheless still found to be a rare occurrence within the spread of 2012 climate model simulations. Implications of this study's findings for U.S. seasonal drought forecasting are discussed.

  2. Growth, lung function, and physical activity in schoolchildren who were very-low-birth-weight preterm infants.

    PubMed

    Winck, Aline Dill; Heinzmann-Filho, João Paulo; Schumann, Deise; Zatti, Helen; Mattiello, Rita; Jones, Marcus Herbert; Stein, Renato Tetelbom

    2016-01-01

    To compare somatic growth, lung function, and level of physical activity in schoolchildren who had been very-low-birth-weight preterm infants (VLBWPIs) or normal-birth-weight full-term infants. We recruited two groups of schoolchildren between 8 and 11 years of age residing in the study catchment area: those who had been VLBWPIs (birth weight < 1,500 g); and those who had been normal-birth-weight full-term infants (controls, birth weight ≥ 2,500 g). Anthropometric and spirometric data were collected from the schoolchildren, who also completed a questionnaire regarding their physical activity. In addition, data regarding the perinatal and neonatal period were collected from the medical records of the VLBWPIs. Of the 93 schoolchildren screened, 48 and 45 were in the VLBWPI and control groups, respectively. No significant differences were found between the groups regarding anthropometric characteristics, nutritional status, or pulmonary function. No associations were found between perinatal/neonatal variables and lung function parameters in the VLBWPI group. Although the difference was not significant, the level of physical activity was slightly higher in the VLBWPI group than in the control group. Among the schoolchildren evaluated here, neither growth nor lung function appear to have been affected by prematurity birth weight, or level of physical activity. Comparar o crescimento somático, a função pulmonar e o nível de atividade física entre escolares nascidos prematuros com muito baixo peso e escolares nascidos a termo e com peso adequado. Foram recrutados escolares com idade de 8 a 11 anos residentes na mesma área de abrangência do estudo: prematuros e com peso < 1.500 g e controles (nascidos a termo e com peso ≥ 2.500 g). Foram obtidas medidas antropométricas e espirométricas e aplicado um questionário sobre a atividade física. Além disso, foram coletadas informações do período perinatal/neonatal dos recém-nascidos com muito baixo peso (RNMBP) de seus prontuários médicos. Dos 93 escolares avaliados, 48 crianças no grupo RNMBP e 45 no grupo controle. Não houve diferenças significativas entre os grupos em relação às características antropométricas e nutricionais ou aos parâmetros de função pulmonar. Não foram encontradas associações entre as variáveis perinatais/neonatais e parâmetros da função pulmonar dos escolares no grupo RNMBP. Embora sem diferença significativa em relação aos níveis de atividade física, o grupo RNMBP apresentou uma tendência de ser mais ativo que o grupo controle. Nos escolares aqui estudados o crescimento e a função pulmonar parecem não ser afetados por prematuridade, peso ao nascimento ou nível de atividade física.

  3. Tilt anisoplanatism in extended turbulence propagation

    NASA Astrophysics Data System (ADS)

    Magee, Eric P.; Whiteley, Matthew R.; Das, Shashikala T.; Welsh, Byron M.

    2003-04-01

    The use of high-energy laser (HEL) weapon systems in tactical air-to-ground target engagements offers great promise for revolutionizing the USAF's war-fighting capabilities. Laser directed-energy systems will enable ultra-precision strike with minimal collateral damage and significant stand-off range for the aerial platform. The tactical directed energy application differs in many crucial ways from the conventional approach used in missile defense. Tactical missions occur at much lower altitudes and involve look-down to low-contrast ground targets instead of a high-contrast boosting missile. At these lower altitudes, the strength of atmospheric turbulence is greatly enhanced. Although the target slant ranges are much shorter, tactical missions may still involve moderate values of the Rytov number (0.1-0.5), and small isoplanatic angles compared to the diffraction angle. With increased density of air in the propagation path, and the potential for slow-moving or stationary ground targets, HEL-induced thermal blooming will certainly be a concern. In order to minimize the errors induced by tracking through thermal blooming, offset aimpoint tracking can be used. However, this will result in significant tilt anisoplanatism, thus degrading beam stabilization on target. In this paper we investigate the effects of extended turbulence on tracking (or tilt) anisoplanatism using theory and wave optics simulations. The simulations show good agreement with geometric optics predictions at angles larger than about 5 micro-radians (asymptotic regime) while at smaller angles the agreement is poor. We present a theoretical basis for this observation.

  4. Novel Computational Protocols for Functionally Classifying and Characterising Serine Beta-Lactamases

    PubMed Central

    Das, Sayoni; Dawson, Natalie L.; Dobrijevic, Dragana; Orengo, Christine

    2016-01-01

    Beta-lactamases represent the main bacterial mechanism of resistance to beta-lactam antibiotics and are a significant challenge to modern medicine. We have developed an automated classification and analysis protocol that exploits structure- and sequence-based approaches and which allows us to propose a grouping of serine beta-lactamases that more consistently captures and rationalizes the existing three classification schemes: Classes, (A, C and D, which vary in their implementation of the mechanism of action); Types (that largely reflect evolutionary distance measured by sequence similarity); and Variant groups (which largely correspond with the Bush-Jacoby clinical groups). Our analysis platform exploits a suite of in-house and public tools to identify Functional Determinants (FDs), i.e. residue sites, responsible for conferring different phenotypes between different classes, different types and different variants. We focused on Class A beta-lactamases, the most highly populated and clinically relevant class, to identify FDs implicated in the distinct phenotypes associated with different Class A Types and Variants. We show that our FunFHMMer method can separate the known beta-lactamase classes and identify those positions likely to be responsible for the different implementations of the mechanism of action in these enzymes. Two novel algorithms, ASSP and SSPA, allow detection of FD sites likely to contribute to the broadening of the substrate profiles. Using our approaches, we recognise 151 Class A types in UniProt. Finally, we used our beta-lactamase FunFams and ASSP profiles to detect 4 novel Class A types in microbiome samples. Our platforms have been validated by literature studies, in silico analysis and some targeted experimental verification. Although developed for the serine beta-lactamases they could be used to classify and analyse any diverse protein superfamily where sub-families have diverged over both long and short evolutionary timescales. PMID:27332861

  5. An Instructor’s Guide to (Some of) the Most Amazing Papers in Neuroscience

    PubMed Central

    Harrington, Ian A.; Grisham, William; Brasier, D. J.; Gallagher, Shawn P.; Gizerian, Samantha S.; Gordon, Rupa G.; Hagenauer, Megan H.; Linden, Monica L.; Lom, Barbara; Olivo, Richard; Sandstrom, Noah J.; Stough, Shara; Vilinsky, Ilya; Wiest, Michael C.

    2015-01-01

    Although textbooks are still assigned in many undergraduate science courses, it is now not uncommon, even in some of the earliest courses in the curriculum, to supplement texts with primary source readings from the scientific literature. Not only does reading these articles help students develop an understanding of specific course content, it also helps foster an ability to engage with the discipline the way its practitioners do. One challenge with this approach, however, is that it can be difficult for instructors to select appropriate readings on topics outside of their areas of expertise as would be required in a survey course, for example. Here we present a subset of the papers that were offered in response to a request for the “most amazing papers in neuroscience” that appeared on the listserv of the Faculty for Undergraduate Neuroscience (FUN). Each contributor was subsequently asked to describe briefly the content of their recommended papers, their pedagogical value, and the audiences for which these papers are best suited. Our goal is to provide readers with sufficient information to decide whether such articles might be useful in their own classes. It is not our intention that any article within this collection will provide the final word on an area of investigation, nor that this collection will provide the final word for the discipline as a whole. Rather, this article is a collection of papers that have proven themselves valuable in the hands of these particular educators. Indeed, it is our hope that this collection represents the inaugural offering of what will become a regular feature in this journal, so that we can continue to benefit from the diverse expertise of the FUN community. PMID:26557803

  6. Parents as the start of the solution: a social marketing approach to understanding triggers and barriers to entering a childhood weight management service.

    PubMed

    Gillespie, J; Midmore, C; Hoeflich, J; Ness, C; Ballard, P; Stewart, L

    2015-01-01

    Childhood obesity is a sensitive subject and barriers exist with respect to accessing weight management programmes. Social marketing insight gathering provides an opportunity to understand behaviours and address these challenges. This project gained insight into the views of parents/carers on triggers and barriers to entering a childhood weight management service. Participants were identified from the public using marketing recruitment. Four focus groups were conducted with parents of school aged children (n = 27) by an experienced interviewer. Twenty two mothers, three fathers and two grandmothers participated, with half describing their child as overweight. Groups discussed health behaviours; attitudes to health messages and weight issues; and motivations, benefits and barriers with respect to accessing weight management services. Discussions were taped and transcribed. Themes were identified using framework analysis of content matrix data analysis. Participants were aware of healthy lifestyle messages, although the ability to implement these was variable. Triggers to seeking help included bullying, health concerns and inability to participate in school activities. Barriers included feeling a lack of control, desire to avoid conflict and no proven case that weight was a problem. Parents wished to be given information regarding their child's weight by a trusted person. The Internet and word of mouth were identified as methods of recruitment into a weight management service, with a focus on fitness, fun and friendliness and being free-of-charge. Insight gathering can be used to establish parental/carer opinion regarding engaging in childhood weight management services. A fun, friendly programme that is free of charge appealed to parents. Local community involvement around normalising child weight issues may boost referrals into child healthy weight interventions. © 2014 The British Dietetic Association Ltd.

  7. Circumplex Model of Affect: A Measure of Pleasure and Arousal During Virtual Reality Distraction Analgesia

    PubMed Central

    Alamdari, Ava; Hoffer, Christine; Hoffman, Hunter G.; Jensen, Mark P.; Patterson, David R.

    2016-01-01

    Abstract Objective: Immersive virtual reality (VR) distraction provides clinically effective pain relief and increases subjective reports of “fun” in medical settings of procedural pain. The goal of this study was to better describe the variable of “fun” associated with VR distraction analgesia using the circumplex model (pleasure/arousal) of affect. Materials and Methods: Seventy-four healthy volunteers (mean age, 29 years; 37 females) received a standardized, 18-minute, multimodal pain sequence (alternating thermal heat and electrical stimulation to distal extremities) while receiving immersive, interactive VR distraction. Subjects rated both their subjective pain intensity and fun using 0–10 Graphic Rating Scales, as well as the pleasantness of their emotional valence and their state of arousal on 9-point scales. Results: Compared with pain stimulation in the control (baseline, no VR) condition, immersive VR distraction significantly reduced subjective pain intensity (P < 0.001). During VR distraction, compared with those reporting negative affect, subjects reporting positive affect did so more frequently (41 percent versus 9 percent), as well as reporting both greater pain reduction (22 percent versus 1 percent) and fun scores (7.0 ± 1.9 versus 2.4 ± 1.4). Several factors—lower anxiety, greater fun, greater presence in the VR environment, and positive emotional valence—were associated with subjective analgesia during VR distraction. Conclusions: Immersive VR distraction reduces subjective pain intensity induced by multimodal experimental nociception. Subjects who report less anxiety, more fun, more VR presence, and more positive emotional valence during VR distraction are more likely to report subjective pain reduction. These findings indicate VR distraction analgesia may be mediated through anxiolytic, attentional, and/or affective mechanisms. PMID:27171578

  8. Preliminary Computational Analysis of the (HIRENASD) Configuration in Preparation for the Aeroelastic Prediction Workshop

    NASA Technical Reports Server (NTRS)

    Chwalowski, Pawel; Florance, Jennifer P.; Heeg, Jennifer; Wieseman, Carol D.; Perry, Boyd P.

    2011-01-01

    This paper presents preliminary computational aeroelastic analysis results generated in preparation for the first Aeroelastic Prediction Workshop (AePW). These results were produced using FUN3D software developed at NASA Langley and are compared against the experimental data generated during the HIgh REynolds Number Aero- Structural Dynamics (HIRENASD) Project. The HIRENASD wind-tunnel model was tested in the European Transonic Windtunnel in 2006 by Aachen University0s Department of Mechanics with funding from the German Research Foundation. The computational effort discussed here was performed (1) to obtain a preliminary assessment of the ability of the FUN3D code to accurately compute physical quantities experimentally measured on the HIRENASD model and (2) to translate the lessons learned from the FUN3D analysis of HIRENASD into a set of initial guidelines for the first AePW, which includes test cases for the HIRENASD model and its experimental data set. This paper compares the computational and experimental results obtained at Mach 0.8 for a Reynolds number of 7 million based on chord, corresponding to the HIRENASD test conditions No. 132 and No. 159. Aerodynamic loads and static aeroelastic displacements are compared at two levels of the grid resolution. Harmonic perturbation numerical results are compared with the experimental data using the magnitude and phase relationship between pressure coefficients and displacement. A dynamic aeroelastic numerical calculation is presented at one wind-tunnel condition in the form of the time history of the generalized displacements. Additional FUN3D validation results are also presented for the AGARD 445.6 wing data set. This wing was tested in the Transonic Dynamics Tunnel and is commonly used in the preliminary benchmarking of computational aeroelastic software.

  9. Nudging children towards whole wheat bread: a field experiment on the influence of fun bread roll shape on breakfast consumption.

    PubMed

    van Kleef, Ellen; Vrijhof, Milou; Polet, Ilse A; Vingerhoeds, Monique H; de Wijk, René A

    2014-09-02

    Many children do not eat enough whole grains, which may have negative health consequences. Intervention research is increasingly focusing on nudging as a way to influence food choices by affecting unconscious behavioural processes. The aim of this field study was to examine whether the shape of bread rolls is able to shift children's bread choices from white to whole wheat during breakfast to increase whole grain intake. In a between-subjects experiment conducted at twelve primary schools in the Netherlands, with school as the unit of condition assignment, children were exposed to an assortment of white and whole wheat bread rolls, both varying in shape (regular versus fun). Children were free to choose the type and number of bread rolls and toppings to eat during breakfast. Consumption of bread rolls was measured at class level via the number of bread rolls before and after breakfast. In addition, children (N = 1113) responded to a survey including questions about the breakfast. Results of the field experiment showed that about 76% of bread consumption consisted of white bread rolls. Consumption of white bread rolls did not differ according to shape (all P-values > 0.18). However, presenting fun-shaped whole wheat bread rolls almost doubled consumption of whole wheat bread (P = 0.001), particularly when the simultaneously presented white bread rolls had a regular shape (interaction P = 0.02). Survey results suggest that slight increases in perceived pleasure and taste are associated with these effects. Overall, presenting whole wheat bread in fun shapes may be helpful in increasing consumption of whole wheat bread in children. Future research could examine how improving the visual appeal of healthy foods may lead to sustained behaviour changes.

  10. Magnetic navigation behavior and the oceanic ecology of young loggerhead sea turtles.

    PubMed

    Putman, Nathan F; Verley, Philippe; Endres, Courtney S; Lohmann, Kenneth J

    2015-04-01

    During long-distance migrations, animals navigate using a variety of sensory cues, mechanisms and strategies. Although guidance mechanisms are usually studied under controlled laboratory conditions, such methods seldom allow for navigation behavior to be examined in an environmental context. Similarly, although realistic environmental models are often used to investigate the ecological implications of animal movement, explicit consideration of navigation mechanisms in such models is rare. Here, we used an interdisciplinary approach in which we first conducted lab-based experiments to determine how hatchling loggerhead sea turtles (Caretta caretta) respond to magnetic fields that exist at five widely separated locations along their migratory route, and then studied the consequences of the observed behavior by simulating it within an ocean circulation model. Magnetic fields associated with two geographic regions that pose risks to young turtles (due to cold wintertime temperatures or potential displacement from the migratory route) elicited oriented swimming, whereas fields from three locations where surface currents and temperature pose no such risk did not. Additionally, at locations with fields that elicited oriented swimming, simulations indicate that the observed behavior greatly increases the likelihood of turtles advancing along the migratory pathway. Our findings suggest that the magnetic navigation behavior of sea turtles is intimately tied to their oceanic ecology and is shaped by a complex interplay between ocean circulation and geomagnetic dynamics. © 2015. Published by The Company of Biologists Ltd.

  11. Evaluation of Cloud-resolving and Limited Area Model Intercomparison Simulations using TWP-ICE Observations. Part 1: Deep Convective Updraft Properties

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Varble, A. C.; Zipser, Edward J.; Fridlind, Ann

    2014-12-27

    Ten 3D cloud-resolving model (CRM) simulations and four 3D limited area model (LAM) simulations of an intense mesoscale convective system observed on January 23-24, 2006 during the Tropical Warm Pool – International Cloud Experiment (TWP-ICE) are compared with each other and with observed radar reflectivity fields and dual-Doppler retrievals of vertical wind speeds in an attempt to explain published results showing a high bias in simulated convective radar reflectivity aloft. This high bias results from ice water content being large, which is a product of large, strong convective updrafts, although hydrometeor size distribution assumptions modulate the size of this bias.more » Snow reflectivity can exceed 40 dBZ in a two-moment scheme when a constant bulk density of 100 kg m-3 is used. Making snow mass more realistically proportional to area rather than volume should somewhat alleviate this problem. Graupel, unlike snow, produces high biased reflectivity in all simulations. This is associated with large amounts of liquid water above the freezing level in updraft cores. Peak vertical velocities in deep convective updrafts are greater than dual-Doppler retrieved values, especially in the upper troposphere. Freezing of large rainwater contents lofted above the freezing level in simulated updraft cores greatly contributes to these excessive upper tropospheric vertical velocities. Strong simulated updraft cores are nearly undiluted, with some showing supercell characteristics. Decreasing horizontal grid spacing from 900 meters to 100 meters weakens strong updrafts, but not enough to match observational retrievals. Therefore, overly intense simulated updrafts may partly be a product of interactions between convective dynamics, parameterized microphysics, and large-scale environmental biases that promote different convective modes and strengths than observed.« less

  12. A methodology towards virtualisation-based high performance simulation platform supporting multidisciplinary design of complex products

    NASA Astrophysics Data System (ADS)

    Ren, Lei; Zhang, Lin; Tao, Fei; (Luke) Zhang, Xiaolong; Luo, Yongliang; Zhang, Yabin

    2012-08-01

    Multidisciplinary design of complex products leads to an increasing demand for high performance simulation (HPS) platforms. One great challenge is how to achieve high efficient utilisation of large-scale simulation resources in distributed and heterogeneous environments. This article reports a virtualisation-based methodology to realise a HPS platform. This research is driven by the issues concerning large-scale simulation resources deployment and complex simulation environment construction, efficient and transparent utilisation of fine-grained simulation resources and high reliable simulation with fault tolerance. A framework of virtualisation-based simulation platform (VSIM) is first proposed. Then the article investigates and discusses key approaches in VSIM, including simulation resources modelling, a method to automatically deploying simulation resources for dynamic construction of system environment, and a live migration mechanism in case of faults in run-time simulation. Furthermore, the proposed methodology is applied to a multidisciplinary design system for aircraft virtual prototyping and some experiments are conducted. The experimental results show that the proposed methodology can (1) significantly improve the utilisation of fine-grained simulation resources, (2) result in a great reduction in deployment time and an increased flexibility for simulation environment construction and (3)achieve fault tolerant simulation.

  13. Reduced-Order Models for the Aeroelastic Analysis of Ares Launch Vehicles

    NASA Technical Reports Server (NTRS)

    Silva, Walter A.; Vatsa, Veer N.; Biedron, Robert T.

    2010-01-01

    This document presents the development and application of unsteady aerodynamic, structural dynamic, and aeroelastic reduced-order models (ROMs) for the ascent aeroelastic analysis of the Ares I-X flight test and Ares I crew launch vehicles using the unstructured-grid, aeroelastic FUN3D computational fluid dynamics (CFD) code. The purpose of this work is to perform computationally-efficient aeroelastic response calculations that would be prohibitively expensive via computation of multiple full-order aeroelastic FUN3D solutions. These efficient aeroelastic ROM solutions provide valuable insight regarding the aeroelastic sensitivity of the vehicles to various parameters over a range of dynamic pressures.

  14. Noise: My 62 years of it!

    NASA Astrophysics Data System (ADS)

    Miller, Laymon N.

    2004-05-01

    Imagine getting paid for having fun! Well, in retrospect, it was fun; but there were several tough challenges. Even those are worth remembering. From 1941 to 1982, there were acoustic torpedoes, HVAC acoustics, noise and vibration in auditoriums, aircraft and airport noise, OSHA and industrial noise control, power plants, community noise problems, vbration, railroad and subway vibration control, legal acoustics, noise manuals, and noise courses-and a few other things that don't fit into those neat categories. Some specific jobs could be named, but that would take away the suspense and the surprise. But 1941 to 1982 is only 41 years. How about the other 20-odd years?

  15. Fun with singing wine glasses

    NASA Astrophysics Data System (ADS)

    Boone, Christine; Galloway, Melodie; Ruiz, Michael J.

    2018-05-01

    A fun activity is presented using singing wine glasses for introductory physics students. Students tune a white wine glass and a red wine glass to as many semitones as possible by filling the glasses with the appropriate amounts of water. A smart phone app is used to measure the frequencies of equal-temperament tones. Then plots of frequency against water volume percent are made using a spreadsheet. Students can also play combinations of pitches with several glasses. A video (Ruiz 2018 Video: Singing glasses http://mjtruiz.com/ped/wineglasses/) is provided which includes an excerpt of a beautiful piece written for singing glasses and choir: Stars by Latvian composer Ēriks Ešenvalds.

  16. IFCPT S-Duct Grid-Adapted FUN3D Computations for the Third Propulsion Aerodynamics Works

    NASA Technical Reports Server (NTRS)

    Davis, Zach S.; Park, M. A.

    2017-01-01

    Contributions of the unstructured Reynolds-averaged Navier-Stokes code, FUN3D, to the 3rd AIAA Propulsion Aerodynamics Workshop are described for the diffusing IFCPT S-Duct. Using workshop-supplied grids, results for the baseline S-Duct, baseline S-Duct with Aerodynamic Interface Plane (AIP) rake hardware, and baseline S-Duct with flow control devices are compared with experimental data and results computed with output-based, off-body grid adaptation in FUN3D. Due to the absence of influential geometry components, total pressure recovery is overpredicted on the baseline S-Duct and S-Duct with flow control vanes when compared to experimental values. An estimate for the exact value of total pressure recovery is derived for these cases given an infinitely refined mesh. When results from output-based mesh adaptation are compared with those computed on workshop-supplied grids, a considerable improvement in predicting total pressure recovery is observed. By including more representative geometry, output-based mesh adaptation compares very favorably with experimental data in terms of predicting the total pressure recovery cost-function; whereas, results computed using the workshop-supplied grids are underpredicted.

  17. Empathy and well-being correlate with centrality in different social networks

    PubMed Central

    Morelli, Sylvia A.; Ong, Desmond C.; Makati, Rucha; Jackson, Matthew O.; Zaki, Jamil

    2017-01-01

    Individuals benefit from occupying central roles in social networks, but little is known about the psychological traits that predict centrality. Across four college freshman dorms (n = 193), we characterized individuals with a battery of personality questionnaires and also asked them to nominate dorm members with whom they had different types of relationships. This revealed several social networks within dorm communities with differing characteristics. In particular, additional data showed that networks varied in the degree to which nominations depend on (i) trust and (ii) shared fun and excitement. Networks more dependent upon trust were further defined by fewer connections than those more dependent on fun. Crucially, network and personality features interacted to predict individuals’ centrality: people high in well-being (i.e., life satisfaction and positive emotion) were central to networks characterized by fun, whereas people high in empathy were central to networks characterized by trust. Together, these findings provide network-based corroboration of psychological evidence that well-being is socially attractive, whereas empathy supports close relationships. More broadly, these data highlight how an individual’s personality relates to the roles that they play in sustaining their community. PMID:28851835

  18. Fuel for Fun: a cluster-randomized controlled study of cooking skills, eating behaviors, and physical activity of 4th graders and their families.

    PubMed

    Cunningham-Sabo, Leslie; Lohse, Barbara; Smith, Stephanie; Browning, Ray; Strutz, Erin; Nigg, Claudio; Balgopal, Meena; Kelly, Kathleen; Ruder, Elizabeth

    2016-05-26

    Childhood obesity remains a serious concern in the United States and in many other countries. Direct experience preparing and tasting healthful foods and increasing activity during the school day are promising prevention approaches. Engaging parents and families remains an important challenge. Fuel for Fun: Cooking with Kids Plus Parents and Play is a multi-component school- and family-based intervention for 4th graders and their families intended to promote positive food and activity environments, policies and behaviors at the individual, family and school levels. This paper describes the design and evaluation plan. Four cohorts of 4th-graders and their parents from 8 schools in 2 districts in the same Northern Colorado region are participating in a 4-arm cluster randomized controlled trial. Theory-based Fuel for Fun consists of 5 components delivered over 1 school year: 1) Cooking with Kids - Colorado; an experiential classroom-based cooking and tasting curriculum, 2) Cafeteria Connections; cafeteria-based reinforcements of classroom food experiences using behavioral economic strategies, 3) SPARK active recess; a playground intervention to engage children in moderate to vigorous activity, 4) Fuel for Fun Family; multi-element supports targeting parents to reinforce the 3 school-based components at home, and 5) About Eating; an online interactive program for parents addressing constructs of eating competence and food resource management. Outcomes include child and parent measures of fruit and vegetable preferences and intake, cooking, physical activity, sedentary behaviors and attitudes. School level data assess lunch plate waste and physical activity at recess. In-depth diet and accelerometry assessments are collected with a subsample of parent-child dyads. Data are collected at baseline, immediately post-intervention at 7 months, and at 12 month follow-up. We anticipate recruiting 1320-1584 children and their parents over the length of the project. The Fuel for Fun study design allows for impact assessment of school-, family- and online parent-based intervention components separately and in combination. Study strengths include use of theory- and evidence-based programs, valid child and parent self-report instruments, and objective measures of food, cooking, and physical activity behaviors at the individual, family and school levels. Parent involvement and engagement is examined through multiple strategies. Clinicaltrials.gov registration number NCT02491294 . Registered 7 July, 2015.

  19. Blended E-learning in a Web-based virtual hospital: a useful tool for undergraduate education in urology.

    PubMed

    Horstmann, M; Renninger, M; Hennenlotter, J; Horstmann, C C; Stenzl, A

    2009-08-01

    E-learning is a teaching tool used successfully in many medical subspecialties. Experience with its use in urology, however, is scarce. We present our teaching experience with the INMEDEA simulator to teach urological care to medical students. The INMEDEA simulator is an interactive e-learning system built around a virtual hospital which includes a department of urology. It allows students to solve virtual patient cases online. In this study, students were asked to prepare two urological cases prior to discussion of the cases in small groups. This blended teaching approach was evaluated by students through anonymous questionnaires. Of 70 4th year medical students 76% judged this teaching method as good or very good. Eighty-seven percent felt that it offered a good way to understand urological diseases better and 72% felt that learning with this method was fun. Nevertheless, 30 out of 70 free text statements revealed that further improvements of the program, including an easier and more comfortable navigation and a faster supply of information are necessary. Virtual patient cases offer a practicable solution for teaching based on problem solving in urology with a high acceptance rate by students.

  20. NASA ERA Integrated CFD for Wind Tunnel Testing of Hybrid Wing-Body Configuration

    NASA Technical Reports Server (NTRS)

    Garcia, Joseph A.; Melton, John E.; Schuh, Michael; James, Kevin D.; Long, Kurtis R.; Vicroy, Dan D.; Deere, Karen A.; Luckring, James M.; Carter, Melissa B.; Flamm, Jeffrey D.; hide

    2016-01-01

    The NASA Environmentally Responsible Aviation (ERA) Project explored enabling technologies to reduce impact of aviation on the environment. One project research challenge area was the study of advanced airframe and engine integration concepts to reduce community noise and fuel burn. To address this challenge, complex wind tunnel experiments at both the NASA Langley Research Center's (LaRC) 14'x22' and the Ames Research Center's 40'x80' low-speed wind tunnel facilities were conducted on a BOEING Hybrid Wing Body (HWB) configuration. These wind tunnel tests entailed various entries to evaluate the propulsion-airframe interference effects, including aerodynamic performance and aeroacoustics. In order to assist these tests in producing high quality data with minimal hardware interference, extensive Computational Fluid Dynamic (CFD) simulations were performed for everything from sting design and placement for both the wing body and powered ejector nacelle systems to the placement of aeroacoustic arrays to minimize its impact on vehicle aerodynamics. This paper presents a high-level summary of the CFD simulations that NASA performed in support of the model integration hardware design as well as the development of some CFD simulation guidelines based on post-test aerodynamic data. In addition, the paper includes details on how multiple CFD codes (OVERFLOW, STAR-CCM+, USM3D, and FUN3D) were efficiently used to provide timely insight into the wind tunnel experimental setup and execution.

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