Sample records for software engineering students

  1. Software Engineering Frameworks: Textbooks vs. Student Perceptions

    ERIC Educational Resources Information Center

    McMaster, Kirby; Hadfield, Steven; Wolthuis, Stuart; Sambasivam, Samuel

    2012-01-01

    This research examines the frameworks used by Computer Science and Information Systems students at the conclusion of their first semester of study of Software Engineering. A questionnaire listing 64 Software Engineering concepts was given to students upon completion of their first Software Engineering course. This survey was given to samples of…

  2. Assessing students' performance in software requirements engineering education using scoring rubrics

    NASA Astrophysics Data System (ADS)

    Mkpojiogu, Emmanuel O. C.; Hussain, Azham

    2017-10-01

    The study investigates how helpful the use of scoring rubrics is, in the performance assessment of software requirements engineering students and whether its use can lead to students' performance improvement in the development of software requirements artifacts and models. Scoring rubrics were used by two instructors to assess the cognitive performance of a student in the design and development of software requirements artifacts. The study results indicate that the use of scoring rubrics is very helpful in objectively assessing the performance of software requirements or software engineering students. Furthermore, the results revealed that the use of scoring rubrics can also produce a good achievement assessments direction showing whether a student is either improving or not in a repeated or iterative assessment. In a nutshell, its use leads to the performance improvement of students. The results provided some insights for further investigation and will be beneficial to researchers, requirements engineers, system designers, developers and project managers.

  3. Reverse Engineering and Software Products Reuse to Teach Collaborative Web Portals: A Case Study with Final-Year Computer Science Students

    ERIC Educational Resources Information Center

    Medina-Dominguez, Fuensanta; Sanchez-Segura, Maria-Isabel; Mora-Soto, Arturo; Amescua, Antonio

    2010-01-01

    The development of collaborative Web applications does not follow a software engineering methodology. This is because when university students study Web applications in general, and collaborative Web portals in particular, they are not being trained in the use of software engineering techniques to develop collaborative Web portals. This paper…

  4. Changes in Transferable Knowledge Resulting from Study in a Graduate Software Engineering Curriculum

    ERIC Educational Resources Information Center

    Bareiss, Ray; Sedano, Todd; Katz, Edward

    2012-01-01

    This paper presents the initial results of a study of the evolution of students' knowledge of software engineering from the beginning to the end of a master's degree curriculum in software engineering. Students were presented with a problem involving the initiation of a complex new project at the beginning of the program and again at the end of…

  5. Teaching Agile Software Engineering Using Problem-Based Learning

    ERIC Educational Resources Information Center

    El-Khalili, Nuha H.

    2013-01-01

    Many studies have reported the utilization of Problem-Based Learning (PBL) in teaching Software Engineering courses. However, these studies have different views of the effectiveness of PBL. This paper presents the design of an Advanced Software Engineering course for undergraduate Software Engineering students that uses PBL to teach them Agile…

  6. Selection of software for mechanical engineering undergraduates

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Cheah, C. T.; Yin, C. S.; Halim, T.

    A major problem with the undergraduate mechanical course is the limited exposure of students to software packages coupled with the long learning curve on the existing software packages. This work proposes the use of appropriate software packages for the entire mechanical engineering curriculum to ensure students get sufficient exposure real life design problems. A variety of software packages are highlighted as being suitable for undergraduate work in mechanical engineering, e.g. simultaneous non-linear equations; uncertainty analysis; 3-D modeling software with the FEA; analysis tools for the solution of problems in thermodynamics, fluid mechanics, mechanical system design, and solid mechanics.

  7. Large-scale visualization projects for teaching software engineering.

    PubMed

    Müller, Christoph; Reina, Guido; Burch, Michael; Weiskopf, Daniel

    2012-01-01

    The University of Stuttgart's software engineering major complements the traditional computer science major with more practice-oriented education. Two-semester software projects in various application areas offered by the university's different computer science institutes are a successful building block in the curriculum. With this realistic, complex project setting, students experience the practice of software engineering, including software development processes, technologies, and soft skills. In particular, visualization-based projects are popular with students. Such projects offer them the opportunity to gain profound knowledge that would hardly be possible with only regular lectures and homework assignments.

  8. Application of NX Siemens PLM software in educational process in preparing students of engineering branch

    NASA Astrophysics Data System (ADS)

    Sadchikova, G. M.

    2017-01-01

    This article discusses the results of the introduction of computer-aided design NX by Siemens Plm Software to the classes of a higher education institution. The necessity of application of modern information technologies in teaching students of engineering profile and selection of a software product is substantiated. The author describes stages of the software module study in relation to some specific courses, considers the features of NX software, which require the creation of standard and unified product databases. The article also gives examples of research carried out by the students with the various software modules.

  9. Factors that Influence First-Career Choice of Undergraduate Engineers in Software Services Companies: A South Indian Experience

    ERIC Educational Resources Information Center

    Gokuladas, V. K.

    2010-01-01

    Purpose: The purpose of this paper is to identify how undergraduate engineering students differ in their perception about software services companies in India based on variables like gender, locations of the college and branches of engineering. Design/methodology/approach: Data obtained from 560 undergraduate engineering students who had the…

  10. Implementing large projects in software engineering courses

    NASA Astrophysics Data System (ADS)

    Coppit, David

    2006-03-01

    In software engineering education, large projects are widely recognized as a useful way of exposing students to the real-world difficulties of team software development. But large projects are difficult to put into practice. First, educators rarely have additional time to manage software projects. Second, classrooms have inherent limitations that threaten the realism of large projects. Third, quantitative evaluation of individuals who work in groups is notoriously difficult. As a result, many software engineering courses compromise the project experience by reducing the team sizes, project scope, and risk. In this paper, we present an approach to teaching a one-semester software engineering course in which 20 to 30 students work together to construct a moderately sized (15KLOC) software system. The approach combines carefully coordinated lectures and homeworks, a hierarchical project management structure, modern communication technologies, and a web-based project tracking and individual assessment system. Our approach provides a more realistic project experience for the students, without incurring significant additional overhead for the instructor. We present our experiences using the approach the last 2 years for the software engineering course at The College of William and Mary. Although the approach has some weaknesses, we believe that they are strongly outweighed by the pedagogical benefits.

  11. Student Computer Attitudes, Experience and Perceptions about the Use of Two Software Applications in Building Engineering

    ERIC Educational Resources Information Center

    Chiner, Esther; Garcia-Vera, Victoria E.

    2017-01-01

    The purpose of this study was to examine students' computer attitudes and experience, as well as students' perceptions about the use of two specific software applications (Google Drive Spreadsheets and Arquimedes) in the Building Engineering context. The relationships among these variables were also examined. Ninety-two students took part in this…

  12. The Effects of Computer-Aided Design Software on Engineering Students' Spatial Visualisation Skills

    ERIC Educational Resources Information Center

    Kösa, Temel; Karakus, Fatih

    2018-01-01

    The purpose of this study was to determine the influence of computer-aided design (CAD) software-based instruction on the spatial visualisation skills of freshman engineering students in a computer-aided engineering drawing course. A quasi-experimental design was applied, using the Purdue Spatial Visualization Test-Visualization of Rotations…

  13. A Middleware Platform for Providing Mobile and Embedded Computing Instruction to Software Engineering Students

    ERIC Educational Resources Information Center

    Mattmann, C. A.; Medvidovic, N.; Malek, S.; Edwards, G.; Banerjee, S.

    2012-01-01

    As embedded software systems have grown in number, complexity, and importance in the modern world, a corresponding need to teach computer science students how to effectively engineer such systems has arisen. Embedded software systems, such as those that control cell phones, aircraft, and medical equipment, are subject to requirements and…

  14. Support for Different Roles in Software Engineering Master's Thesis Projects

    ERIC Educational Resources Information Center

    Host, M.; Feldt, R.; Luders, F.

    2010-01-01

    Like many engineering programs in Europe, the final part of most Swedish software engineering programs is a longer project in which the students write a Master's thesis. These projects are often conducted in cooperation between a university and industry, and the students often have two supervisors, one at the university and one in industry. In…

  15. The Research of Software Engineering Curriculum Reform

    NASA Astrophysics Data System (ADS)

    Kuang, Li-Qun; Han, Xie

    With the problem that software engineering training can't meet the needs of the community, this paper analysis some outstanding reasons in software engineering curriculum teaching, such as old teaching contents, weak in practice and low quality of teachers etc. We propose the methods of teaching reform as guided by market demand, update the teaching content, optimize the teaching methods, reform the teaching practice, strengthen the teacher-student exchange and promote teachers and students together. We carried out the reform and explore positive and achieved the desired results.

  16. Socio-Cultural Challenges in Global Software Engineering Education

    ERIC Educational Resources Information Center

    Hoda, Rashina; Babar, Muhammad Ali; Shastri, Yogeshwar; Yaqoob, Humaa

    2017-01-01

    Global software engineering education (GSEE) is aimed at providing software engineering (SE) students with knowledge, skills, and understanding of working in globally distributed arrangements so they can be prepared for the global SE (GSE) paradigm. It is important to understand the challenges involved in GSEE for improving the quality and…

  17. M.U.S.T. 2007 Summer Research Project at NASA's KSC MILA Facility

    NASA Technical Reports Server (NTRS)

    PintoRey, Christian R.

    2007-01-01

    The summer research activity at Kennedy Space Center (KSC) aims to introduce the student to the basic principles in their field of study. While at KSC, a specific research project awaits the student to complete. As an Aeronautical Engineering student, my assigned project is to assist the cognizant engineer, Mr. Troy Hamilton, in the six engineering phases for replacing the Ponce De Leon (PDL)4.3M Antenna Control Unit (ACU). Although the project mainly requires the attention of two engineers and two students, it also involves the participation of many colleagues at various points during the course of the engineering change (EC). Since the PDL 4.3M ACU engineering change makes both hardware and software changes, it calls upon the expertise of a Hardware Engineer as well as a Software Engineer. As students, Mr. Jeremy Bresette and I have worked side by side with the engineers, gaining invaluable experience. We work in two teams, the hardware team and the software team, On certain tasks, we assist the engineers, while on others we assume their roles. By diligently working in this fashion, we are learning how to communicate effectively as professionals, despite the fact that we are studying different engineering fields. This project has been a great fit for my field of study, as it has highly improved my awareness of the many critical tasks involved in carrying out an engineering project.

  18. The effects of computer-aided design software on engineering students' spatial visualisation skills

    NASA Astrophysics Data System (ADS)

    Kösa, Temel; Karakuş, Fatih

    2018-03-01

    The purpose of this study was to determine the influence of computer-aided design (CAD) software-based instruction on the spatial visualisation skills of freshman engineering students in a computer-aided engineering drawing course. A quasi-experimental design was applied, using the Purdue Spatial Visualization Test-Visualization of Rotations (PSVT:R) for both the pre- and the post-test. The participants were 116 freshman students in the first year of their undergraduate programme in the Department of Mechanical Engineering at a university in Turkey. A total of 72 students comprised the experimental group; they were instructed with CAD-based activities in an engineering drawing course. The control group consisted of 44 students who did not attend this course. The results of the study showed that a CAD-based engineering drawing course had a positive effect on developing engineering students' spatial visualisation skills. Additionally, the results of the study showed that spatial visualisation skills can be a predictor for success in a computer-aided engineering drawing course.

  19. The Design and Evaluation of a Cryptography Teaching Strategy for Software Engineering Students

    ERIC Educational Resources Information Center

    Dowling, T.

    2006-01-01

    The present paper describes the design, implementation and evaluation of a cryptography module for final-year software engineering students. The emphasis is on implementation architectures and practical cryptanalysis rather than a standard mathematical approach. The competitive continuous assessment process reflects this approach and rewards…

  20. An Empirical Study on Students' Ability to Comprehend Design Patterns

    ERIC Educational Resources Information Center

    Chatzigeorgiou, Alexander; Tsantalis, Nikolaos; Deligiannis, Ignatios

    2008-01-01

    Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This paper presents an observational study on students' ability to understand and apply design patterns. Within the context of a postgraduate software engineering course,…

  1. Student computer attitudes, experience and perceptions about the use of two software applications in Building Engineering

    NASA Astrophysics Data System (ADS)

    Chiner, Esther; Garcia-Vera, Victoria E.

    2017-11-01

    The purpose of this study was to examine students' computer attitudes and experience, as well as students' perceptions about the use of two specific software applications (Google Drive Spreadsheets and Arquimedes) in the Building Engineering context. The relationships among these variables were also examined. Ninety-two students took part in this study. Results suggest that students hold favourable computer attitudes. Moreover, it was found a significant positive relationship among students' attitudes and their computer experience. Findings also show that students find Arquimedes software more useful and with higher output quality than Google Drive Spreadsheets, while the latter is perceived to be easier to use. Regarding the relationship among students' attitudes towards the use of computers and their perceptions about the use of both software applications, only a significant positive relationship in the case of Arquimedes was found. Findings are discussed in terms of its implications for practice and further research.

  2. Implementing Large Projects in Software Engineering Courses

    ERIC Educational Resources Information Center

    Coppit, David

    2006-01-01

    In software engineering education, large projects are widely recognized as a useful way of exposing students to the real-world difficulties of team software development. But large projects are difficult to put into practice. First, educators rarely have additional time to manage software projects. Second, classrooms have inherent limitations that…

  3. Open Source Projects in Software Engineering Education: A Mapping Study

    ERIC Educational Resources Information Center

    Nascimento, Debora M. C.; Almeida Bittencourt, Roberto; Chavez, Christina

    2015-01-01

    Context: It is common practice in academia to have students work with "toy" projects in software engineering (SE) courses. One way to make such courses more realistic and reduce the gap between academic courses and industry needs is getting students involved in open source projects (OSP) with faculty supervision. Objective: This study…

  4. The Effective Use of Professional Software in an Undergraduate Mining Engineering Curriculum

    ERIC Educational Resources Information Center

    Kecojevic, Vladislav; Bise, Christopher; Haight, Joel

    2005-01-01

    The use of professional software is an integral part of a student's education in the mining engineering curriculum at The Pennsylvania State University. Even though mining engineering represents a limited market across U.S. educational institutions, the goal still exists for using this type of software to enrich the learning environment with…

  5. Weaving a Formal Methods Education with Problem-Based Learning

    NASA Astrophysics Data System (ADS)

    Gibson, J. Paul

    The idea of weaving formal methods through computing (or software engineering) degrees is not a new one. However, there has been little success in developing and implementing such a curriculum. Formal methods continue to be taught as stand-alone modules and students, in general, fail to see how fundamental these methods are to the engineering of software. A major problem is one of motivation — how can the students be expected to enthusiastically embrace a challenging subject when the learning benefits, beyond passing an exam and achieving curriculum credits, are not clear? Problem-based learning has gradually moved from being an innovative pedagogique technique, commonly used to better-motivate students, to being widely adopted in the teaching of many different disciplines, including computer science and software engineering. Our experience shows that a good problem can be re-used throughout a student's academic life. In fact, the best computing problems can be used with children (young and old), undergraduates and postgraduates. In this paper we present a process for weaving formal methods through a University curriculum that is founded on the application of problem-based learning and a library of good software engineering problems, where students learn about formal methods without sitting a traditional formal methods module. The process of constructing good problems and integrating them into the curriculum is shown to be analagous to the process of engineering software. This approach is not intended to replace more traditional formal methods modules: it will better prepare students for such specialised modules and ensure that all students have an understanding and appreciation for formal methods even if they do not go on to specialise in them.

  6. Using CASE Software to Teach Undergraduates Systems Analysis and Design.

    ERIC Educational Resources Information Center

    Wilcox, Russell E.

    1988-01-01

    Describes the design and delivery of a college course for information system students utilizing a Computer-Aided Software Engineering program. Discusses class assignments, cooperative learning, student attitudes, and the advantages of using this software in the course. (CW)

  7. Developing Engineering and Science Process Skills Using Design Software in an Elementary Education

    NASA Astrophysics Data System (ADS)

    Fusco, Christopher

    This paper examines the development of process skills through an engineering design approach to instruction in an elementary lesson that combines Science, Technology, Engineering, and Math (STEM). The study took place with 25 fifth graders in a public, suburban school district. Students worked in groups of five to design and construct model bridges based on research involving bridge building design software. The assessment was framed around individual student success as well as overall group processing skills. These skills were assessed through an engineering design packet rubric (student work), student surveys of learning gains, observation field notes, and pre- and post-assessment data. The results indicate that students can successfully utilize design software to inform constructions of model bridges, develop science process skills through problem based learning, and understand academic concepts through a design project. The final result of this study shows that design engineering is effective for developing cooperative learning skills. The study suggests that an engineering program offered as an elective or as part of the mandatory curriculum could be beneficial for developing students' critical thinking, inter- and intra-personal skills, along with an increased their understanding and awareness for scientific phenomena. In conclusion, combining a design approach to instruction with STEM can increase efficiency in these areas, generate meaningful learning, and influence student attitudes throughout their education.

  8. 3D Game-Based Learning System for Improving Learning Achievement in Software Engineering Curriculum

    ERIC Educational Resources Information Center

    Su,Chung-Ho; Cheng, Ching-Hsue

    2013-01-01

    The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…

  9. Delivering Software Process-Specific Project Courses in Tertiary Education Environment: Challenges and Solution

    ERIC Educational Resources Information Center

    Rong, Guoping; Shao, Dong

    2012-01-01

    The importance of delivering software process courses to software engineering students has been more and more recognized in China in recent years. However, students usually cannot fully appreciate the value of software process courses by only learning methodology and principle in the classroom. Therefore, a process-specific project course was…

  10. Imprinting Community College Computer Science Education with Software Engineering Principles

    ERIC Educational Resources Information Center

    Hundley, Jacqueline Holliday

    2012-01-01

    Although the two-year curriculum guide includes coverage of all eight software engineering core topics, the computer science courses taught in Alabama community colleges limit student exposure to the programming, or coding, phase of the software development lifecycle and offer little experience in requirements analysis, design, testing, and…

  11. Incorporating Computer-Aided Software in the Undergraduate Chemical Engineering Core Courses

    ERIC Educational Resources Information Center

    Alnaizy, Raafat; Abdel-Jabbar, Nabil; Ibrahim, Taleb H.; Husseini, Ghaleb A.

    2014-01-01

    Introductions of computer-aided software and simulators are implemented during the sophomore-year of the chemical engineering (ChE) curriculum at the American University of Sharjah (AUS). Our faculty concurs that software integration within the curriculum is beneficial to our students, as evidenced by the positive feedback received from industry…

  12. Software engineering ethics

    NASA Technical Reports Server (NTRS)

    Bown, Rodney L.

    1991-01-01

    Software engineering ethics is reviewed. The following subject areas are covered: lack of a system viewpoint; arrogance of PC DOS software vendors; violation od upward compatibility; internet worm; internet worm revisited; student cheating and company hiring interviews; computing practitioners and the commodity market; new projects and old programming languages; schedule and budget; and recent public domain comments.

  13. Developing Systems Engineering Skills Through NASA Summer Intern Project

    NASA Technical Reports Server (NTRS)

    Bhasin, Kul; Barritt, Brian; Golden, Bert; Knoblock, Eric; Matthews, Seth; Warner, Joe

    2010-01-01

    During the Formulation phases of the NASA Project Life Cycle, communication systems engineers are responsible for designing space communication links and analyzing their performance to ensure that the proposed communication architecture is capable of satisfying high-level mission requirements. Senior engineers with extensive experience in communications systems perform these activities. However, the increasing complexity of space systems coupled with the current shortage of communications systems engineers has led to an urgent need for expedited training of new systems engineers. A pilot program, in which college-bound high school and undergraduate students studying various engineering disciplines are immersed in NASA s systems engineering practices, was conceived out of this need. This rapid summerlong training approach is feasible because of the availability of advanced software and technology tools and the students inherent ability to operate such tools. During this pilot internship program, a team of college-level and recently-hired engineers configured and utilized various software applications in the design and analysis of communication links for a plausible lunar sortie mission. The approach taken was to first design the direct-to-Earth communication links for the lunar mission elements, then to design the links between lunar surface and lunar orbital elements. Based on the data obtained from these software applications, an integrated communication system design was realized and the students gained valuable systems engineering knowledge. This paper describes this approach to rapidly training college-bound high school and undergraduate engineering students from various disciplines in NASA s systems engineering practices and tools. A summary of the potential use of NASA s emerging systems engineering internship program in broader applications is also described.

  14. Investigating the Impact of Using a CAD Simulation Tool on Students' Learning of Design Thinking

    NASA Astrophysics Data System (ADS)

    Taleyarkhan, Manaz; Dasgupta, Chandan; Garcia, John Mendoza; Magana, Alejandra J.

    2018-02-01

    Engineering design thinking is hard to teach and still harder to learn by novices primarily due to the undetermined nature of engineering problems that often results in multiple solutions. In this paper, we investigate the effect of teaching engineering design thinking to freshmen students by using a computer-aided Design (CAD) simulation software. We present a framework for characterizing different levels of engineering design thinking displayed by students who interacted with the CAD simulation software in the context of a collaborative assignment. This framework describes the presence of four levels of engineering design thinking—beginning designer, adept beginning designer, informed designer, adept informed designer. We present the characteristics associated with each of these four levels as they pertain to four engineering design strategies that students pursued in this study—understanding the design challenge, building knowledge, weighing options and making tradeoffs, and reflecting on the process. Students demonstrated significant improvements in two strategies—understanding the design challenge and building knowledge. We discuss the affordances of the CAD simulation tool along with the learning environment that potentially helped students move towards Adept informed designers while pursuing these design strategies.

  15. The Impact of a Simulation and Problem-Based Learning Design Project on Student Learning and Teamwork Skills. CSE Technical Report.

    ERIC Educational Resources Information Center

    Chung, Gregory K. W. K.

    This study examined a civil engineering capstone course that embedded a sophisticated simulation-based task within instruction. Students (n=28) were required to conduct a hazardous waste site investigation using simulation software designed specifically for the course (Interactive Site Investigation Software) (ISIS). The software simulated…

  16. A Capstone Course on Agile Software Development Using Scrum

    ERIC Educational Resources Information Center

    Mahnic, V.

    2012-01-01

    In this paper, an undergraduate capstone course in software engineering is described that not only exposes students to agile software development, but also makes it possible to observe the behavior of developers using Scrum for the first time. The course requires students to work as Scrum Teams, responsible for the implementation of a set of user…

  17. Uncovering Student Values for Hiring in the Software Industry

    ERIC Educational Resources Information Center

    Chinn, Donald; Vandegrift, Tammy

    2008-01-01

    This article provides an analysis of student responses to an exercise used in a computer ethics and a software engineering course to raise awareness of issues related to hiring, including issues of professional responsibility and diversity. Students from two different universities were asked to evaluate four candidates for two positions in a…

  18. Enhancing the Student Learning Experience in Software Engineering Project Courses

    ERIC Educational Resources Information Center

    Marques, Maira; Ochoa, Sergio F.; Bastarrica, Maria Cecilia; Gutierrez, Francisco J.

    2018-01-01

    Carrying out real-world software projects in their academic studies helps students to understand what they will face in industry, and to experience first-hand the challenges involved when working collaboratively. Most of the instructional strategies used to help students take advantage of these activities focus on supporting agile programming,…

  19. Proceedings of the Annual Ada Software Engineering Education and Training Symposium (6th), Held in Alexandria, Virginia on September 11-13, 1991

    DTIC Science & Technology

    1991-09-01

    level are, by necessity, designed to be accomplished by one or a few students in the course of a single academic term. Moreover, the software is seldom...that are covered in Computer Science curricula today, but with more of an engineering structure added. A stronger engineering design component is...ing, and sound software design principles found throughout Ada, and they are unambiguously specified. These are not features which were grafted onto a

  20. A Comparison of Two Approaches to Safety Analysis Based on Use Cases

    NASA Astrophysics Data System (ADS)

    Stålhane, Tor; Sindre, Guttorm

    Engineering has a long tradition in analyzing the safety of mechanical, electrical and electronic systems. Important methods like HazOp and FMEA have also been adopted by the software engineering community. The misuse case method, on the other hand, has been developed by the software community as an alternative to FMEA and preliminary HazOp for software development. To compare the two methods misuse case and FMEA we have run a small experiment involving 42 third year software engineering students. In the experiment, the students should identify and analyze failure modes from one of the use cases for a commercial electronic patient journals system. The results of the experiment show that on the average, the group that used misuse cases identified and analyzed more user related failure modes than the persons using FMEA. In addition, the persons who used the misuse cases scored better on perceived ease of use and intention to use.

  1. UAF Space Systems Engineering Program: Engaging Students through an Apprenticeship Model

    NASA Astrophysics Data System (ADS)

    Thorsen, D.

    2017-12-01

    Learning by doing has been the mantra of engineering education for decades, however, the constraints of semester length courses limits the types and size of experiences that can be offered to students. The Space Systems Engineering Program (SSEP) at the University of Alaska Fairbanks provides interdisciplinary engineering and science students with hands-on experience in all aspects of space systems engineering through a design, build, launch paradigm applied to balloon and rocket payloads and small satellites. The program is structured using an apprenticeship model such that students, freshmen through graduate, can participate in multi-year projects thereby gaining experiences appropriate to their level in college. Students enter the lab in a trainee position and receive training on lab processes and design software. Depending on the student's interests they learn how to use specific lab equipment and software design tools. Trainees provide support engineering under guidance of an upper classman. As the students' progress in their degree program and gain more expertise, they typically become part of a specific subsystem team, where they receive additional training in developing design documents and in writing requirements and test documents, and direct their efforts to meeting specific objectives. By the time the student reaches their senior year, they have acquired the leadership role for a specific subsystem and/or a general leadership role in the lab. If students stay to pursue graduate degrees, they assume the responsibility of training and mentoring other undergraduates in their areas of expertise. Throughout the program upper class students mentor the newer students. The Space Systems Engineering Program strives to reinforce a student's degree program through these large scale projects that place engineering in context.

  2. Improving Collaborative Learning in Online Software Engineering Education

    ERIC Educational Resources Information Center

    Neill, Colin J.; DeFranco, Joanna F.; Sangwan, Raghvinder S.

    2017-01-01

    Team projects are commonplace in software engineering education. They address a key educational objective, provide students critical experience relevant to their future careers, allow instructors to set problems of greater scale and complexity than could be tackled individually, and are a vehicle for socially constructed learning. While all…

  3. Collaborative Approach in Software Engineering Education: An Interdisciplinary Case

    ERIC Educational Resources Information Center

    Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray

    2018-01-01

    Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…

  4. Implementation of a Three-Semester Concurrent Engineering Design Sequence for Lower-Division Engineering Students

    ERIC Educational Resources Information Center

    Bertozzi, N.; Hebert, C.; Rought, J.; Staniunas, C.

    2007-01-01

    Over the past decade the software products available for solid modeling, dynamic, stress, thermal, and flow analysis, and computer-aiding manufacturing (CAM) have become more powerful, affordable, and easier to use. At the same time it has become increasingly important for students to gain concurrent engineering design and systems integration…

  5. Laptop Use, Interactive Science Software, and Science Learning among At-Risk Students

    ERIC Educational Resources Information Center

    Zheng, Binbin; Warschauer, Mark; Hwang, Jin Kyoung; Collins, Penelope

    2014-01-01

    This year-long, quasi-experimental study investigated the impact of the use of netbook computers and interactive science software on fifth-grade students' science learning processes, academic achievement, and interest in further science, technology, engineering, and mathematics (STEM) study within a linguistically diverse school district in…

  6. Improving collaborative learning in online software engineering education

    NASA Astrophysics Data System (ADS)

    Neill, Colin J.; DeFranco, Joanna F.; Sangwan, Raghvinder S.

    2017-11-01

    Team projects are commonplace in software engineering education. They address a key educational objective, provide students critical experience relevant to their future careers, allow instructors to set problems of greater scale and complexity than could be tackled individually, and are a vehicle for socially constructed learning. While all student teams experience challenges, those in fully online programmes must also deal with remote working, asynchronous coordination, and computer-mediated communications all of which contribute to greater social distance between team members. We have developed a facilitation framework to aid team collaboration and have demonstrated its efficacy, in prior research, with respect to team performance and outcomes. Those studies indicated, however, that despite experiencing improved project outcomes, students working in effective software engineering teams did not experience significantly improved individual achievement. To address this deficiency we implemented theoretically grounded refinements to the collaboration model based upon peer-tutoring research. Our results indicate a modest, but statistically significant (p = .08), improvement in individual achievement using this refined model.

  7. Microsoft Excel Software Usage for Teaching Science and Engineering Curriculum

    ERIC Educational Resources Information Center

    Singh, Gurmukh; Siddiqui, Khalid

    2009-01-01

    In this article, our main objective is to present the use of Microsoft Software Excel 2007/2003 for teaching college and university level curriculum in science and engineering. In particular, we discuss two interesting and fascinating examples of interactive applications of Microsoft Excel targeted for undergraduate students in: 1) computational…

  8. Teaching Software Engineering by Means of Computer-Game Development: Challenges and Opportunities

    ERIC Educational Resources Information Center

    Cagiltay, Nergiz Ercil

    2007-01-01

    Software-engineering education programs are intended to prepare students for a field that involves rapidly changing conditions and expectations. Thus, there is always a danger that the skills and the knowledge provided may soon become obsolete. This paper describes results and draws on experiences from the implementation of a computer…

  9. Using Articulate Virtual Laboratories in Teaching Energy Conversion at the U.S. Naval Academy.

    ERIC Educational Resources Information Center

    Wu, C.

    1998-01-01

    The Mechanical Engineering Department at the U.S. Naval Academy is currently evaluating a new teaching method which uses computer software. Utilizing the thermodynamic-based software CyclePad, Intelligent Computer Aided Instruction is incorporated in an advanced energy conversion course for Mechanical Engineering students. The CyclePad software…

  10. A Visualization-Based Tutoring Tool for Engineering Education

    NASA Astrophysics Data System (ADS)

    Nguyen, Tang-Hung; Khoo, I.-Hung

    2010-06-01

    In engineering disciplines, students usually have hard time to visualize different aspects of engineering analysis and design, which inherently are too complex or abstract to fully understand without the aid of visual explanations or visualizations. As examples, when learning materials and sequences of construction process, students need to visualize how all components of a constructed facility are assembled? Such visualization can not be achieved in a textbook and a traditional lecturing environment. In this paper, the authors present the development of a computer tutoring software, in which different visualization tools including video clips, 3 dimensional models, drawings, pictures/photos together with complementary texts are used to assist students in deeply understanding and effectively mastering materials. The paper will also discuss the implementation and the effectiveness evaluation of the proposed tutoring software, which was used to teach a construction engineering management course offered at California State University, Long Beach.

  11. Teaching Agile Software Development: A Case Study

    ERIC Educational Resources Information Center

    Devedzic, V.; Milenkovic, S. R.

    2011-01-01

    This paper describes the authors' experience of teaching agile software development to students of computer science, software engineering, and other related disciplines, and comments on the implications of this and the lessons learned. It is based on the authors' eight years of experience in teaching agile software methodologies to various groups…

  12. ClassCompass: A Software Design Mentoring System

    ERIC Educational Resources Information Center

    Coelho, Wesley; Murphy, Gail

    2007-01-01

    Becoming a quality software developer requires practice under the guidance of an expert mentor. Unfortunately, in most academic environments, there are not enough experts to provide any significant design mentoring for software engineering students. To address this problem, we present a collaborative software design tool intended to maximize an…

  13. Training in software used by practising engineers should be included in university curricula

    NASA Astrophysics Data System (ADS)

    Silveira, A.; Perdigones, A.; García, J. L.

    2009-04-01

    Deally, an engineering education should prepare students, i.e., emerging engineers, to use problem-solving processes that synergistically combine creativity and imagination with rigour and discipline. Recently, pressures on curricula have resulted in the development of software-specific courses, often to the detriment of the understanding of theory [1]. However, it is also true that there is a demand for information technology courses by students other than computer science majors [2]. The emphasis on training engineers may be best placed on answering the needs of industry; indeed, many proposals are now being made to try to reduce the gap between the educational and industrial communities [3]. Training in the use of certain computer programs may be one way of better preparing engineering undergraduates for eventual employment in industry. However, industry's needs in this respect must first be known. The aim of this work was to determine which computer programs are used by practising agricultural engineers with the aim of incorporating training in their use into our department's teaching curriculum. The results showed that 72% of their working hours involved the use computer programs. The software packages most commonly used were Microsoft Office (used by 79% of respondents) and CAD (56%), as well as budgeting (27%), statistical (21%), engineering (15%) and GIS (13%) programs. As a result of this survey our university department opened an additional computer suite in order to provide students practical experience in the use of Microsoft Excel, budgeting and engineering software. The results of this survey underline the importance of computer software training in this and perhaps other fields of engineering. [1] D. J. Moore, and D. R. Voltmer, "Curriculum for an engineering renaissance," IEEE Trans. Educ., vol. 46, pp. 452-455, Nov. 2003. [2] N. Kock, R. Aiken, and C. Sandas, "Using complex IT in specific domains: developing and assessing a course for nonmajors," IEEE Trans. Educ., vol. 45, pp. 50- 56, Feb. 2002. [3] I. Vélez, and J. F. Sevillano, "A course to train digital hardware designers for industry," IEEE Trans. Educ., vol. 50, pp. 236-243, Aug. 2007. Acknowledgement: This work was supported in part by the Universidad Politécnica de Madrid, Spain.

  14. The Company Approach to Software Engineering Project Courses

    ERIC Educational Resources Information Center

    Broman, D.; Sandahl, K.; Abu Baker, M.

    2012-01-01

    Teaching larger software engineering project courses at the end of a computing curriculum is a way for students to learn some aspects of real-world jobs in industry. Such courses, often referred to as capstone courses, are effective for learning how to apply the skills they have acquired in, for example, design, test, and configuration management.…

  15. Use of Student Experiments for Teaching Embedded Software Development Including HW/SW Co-Design

    ERIC Educational Resources Information Center

    Mitsui, H.; Kambe, H.; Koizumi, H.

    2009-01-01

    Embedded systems have been applied widely, not only to consumer products and industrial machines, but also to new applications such as ubiquitous or sensor networking. The increasing role of software (SW) in embedded system development has caused a great demand for embedded SW engineers, and university education for embedded SW engineering has…

  16. Distributed Collaborative Homework Activities in a Problem-Based Usability Engineering Course

    ERIC Educational Resources Information Center

    Carroll, John M.; Jiang, Hao; Borge, Marcela

    2015-01-01

    Teams of students in an upper-division undergraduate Usability Engineering course used a collaborative environment to carry out a series of three distributed collaborative homework assignments. Assignments were case-based analyses structured using a jigsaw design; students were provided a collaborative software environment and introduced to a…

  17. Southwell's Relaxation Search in Computer Aided Advising: An Intelligent Information System.

    ERIC Educational Resources Information Center

    Song, Xueshu

    1992-01-01

    Describes the development and validation of a microcomputer software system that enhances undergraduate students' interests in becoming engineering graduate students. The development of a database with information on engineering graduate programs is discussed, and a model that matches individual and institutional needs using Southwell's Relaxation…

  18. Performance of student software development teams: the influence of personality and identifying as team members

    NASA Astrophysics Data System (ADS)

    Monaghan, Conal; Bizumic, Boris; Reynolds, Katherine; Smithson, Michael; Johns-Boast, Lynette; van Rooy, Dirk

    2015-01-01

    One prominent approach in the exploration of the variations in project team performance has been to study two components of the aggregate personalities of the team members: conscientiousness and agreeableness. A second line of research, known as self-categorisation theory, argues that identifying as team members and the team's performance norms should substantially influence the team's performance. This paper explores the influence of both these perspectives in university software engineering project teams. Eighty students worked to complete a piece of software in small project teams during 2007 or 2008. To reduce limitations in statistical analysis, Monte Carlo simulation techniques were employed to extrapolate from the results of the original sample to a larger simulated sample (2043 cases, within 319 teams). The results emphasise the importance of taking into account personality (particularly conscientiousness), and both team identification and the team's norm of performance, in order to cultivate higher levels of performance in student software engineering project teams.

  19. An Interactive and Automated Software Development Environment.

    DTIC Science & Technology

    1982-12-01

    four levels. Each DFD has an accompanying textual description to aid the reader in understanding the diagram. Both the data flows and the operations...students using the SDW for major software developments. Students in the software engineering courses use the SDW as a pedagogical tool for learning the...the SDWE. For thiz reason, the modified SDWE Algorithmic Design is included as Appendix F. 172 Ui 4.4 Desigin RL the ProQiect Data Baes The Project

  20. An Online Graduate Requirements Engineering Course

    ERIC Educational Resources Information Center

    Kilicay-Ergin, N.; Laplante, P. A.

    2013-01-01

    Requirements engineering is one of the fundamental knowledge areas in software and systems engineering graduate curricula. Recent changes in educational delivery and student demographics have created new challenges for requirements engineering education. In particular, there is an increasing demand for online education for working professionals.…

  1. Industry and Academic Consortium for Computer Based Subsurface Geology Laboratory

    NASA Astrophysics Data System (ADS)

    Brown, A. L.; Nunn, J. A.; Sears, S. O.

    2008-12-01

    Twenty two licenses for Petrel Software acquired through a grant from Schlumberger are being used to redesign the laboratory portion of Subsurface Geology at Louisiana State University. The course redesign is a cooperative effort between LSU's Geology and Geophysics and Petroleum Engineering Departments and Schlumberger's Technical Training Division. In spring 2008, two laboratory sections were taught with 22 students in each section. The class contained geology majors, petroleum engineering majors, and geology graduate students. Limited enrollments and 3 hour labs make it possible to incorporate hands-on visualization, animation, manipulation of data and images, and access to geological data available online. 24/7 access to the laboratory and step by step instructions for Petrel exercises strongly promoted peer instruction and individual learning. Goals of the course redesign include: enhancing visualization of earth materials; strengthening student's ability to acquire, manage, and interpret multifaceted geological information; fostering critical thinking, the scientific method; improving student communication skills; providing cross training between geologists and engineers and increasing the quantity, quality, and diversity of students pursuing Earth Science and Petroleum Engineering careers. IT resources available in the laboratory provide students with sophisticated visualization tools, allowing them to switch between 2-D and 3-D reconstructions more seamlessly, and enabling them to manipulate larger integrated data-sets, thus permitting more time for critical thinking and hypothesis testing. IT resources also enable faculty and students to simultaneously work with the software to visually interrogate a 3D data set and immediately test hypothesis formulated in class. Preliminary evaluation of class results indicate that students found MS-Windows based Petrel easy to learn. By the end of the semester, students were able to not only map horizons and faults using seismic and well data but also compute volumetrics. Exam results indicated that while students could complete sophisticated exercises using the software, their understanding of key concepts such as conservation of volume in a palinspastic reconstruction or association of structures with a particular stress regime was limited. Future classes will incorporate more paper and pencil exercises to illustrate basic concepts. The equipment, software, and exercises developed will be used in additional upper level undergraduate and graduate classes.

  2. From, by, and for the OSSD: Software Engineering Education Using an Open Source Software Approach

    ERIC Educational Resources Information Center

    Huang, Kun; Dong, Yifei; Ge, Xun

    2006-01-01

    Computing is a complex, multidisciplinary field that requires a range of professional proficiencies. Computing students are expected to develop in-depth knowledge and skills, integrate and apply their knowledge flexibly to solve complex problems, and work successfully in teams. However, many students who graduate with degrees in computing fail to…

  3. A Team Building Model for Software Engineering Courses Term Projects

    ERIC Educational Resources Information Center

    Sahin, Yasar Guneri

    2011-01-01

    This paper proposes a new model for team building, which enables teachers to build coherent teams rapidly and fairly for the term projects of software engineering courses. Moreover, the model can also be used to build teams for any type of project, if the team member candidates are students, or if they are inexperienced on a certain subject. The…

  4. Instructional Strategies to Promote Student Strategic Thinking When Using SolidWorks

    ERIC Educational Resources Information Center

    Toto, Roxanne; Colledge, Thomas; Frederick, David; Pung, Wik Hung

    2014-01-01

    Reflective of current trends in industry, engineering design professionals are expected to have knowledge of 3D modeling software. Responding to this need, engineering curricula seek to effectively prepare students for the workforce by requiring instruction in the use of 3D parametric solid modeling. Recent literature contains many examples that…

  5. Teaching Engineering Statistics with Technology, Group Learning, Contextual Projects, Simulation Models and Student Presentations

    ERIC Educational Resources Information Center

    Romeu, Jorge Luis

    2008-01-01

    This article discusses our teaching approach in graduate level Engineering Statistics. It is based on the use of modern technology, learning groups, contextual projects, simulation models, and statistical and simulation software to entice student motivation. The use of technology to facilitate group projects and presentations, and to generate,…

  6. Innovation Online Teaching Module Plus Digital Engineering Kit with Proteus Software through Hybrid Learning Method to Improve Student Skills

    NASA Astrophysics Data System (ADS)

    Kholis, Nur; Syariffuddien Zuhrie, Muhamad; Rahmadian, Reza

    2018-04-01

    Demands the competence (competence) needs of the industry today is a competent workforce to the field of work. However, during this lecture material Digital Engineering (Especially Digital Electronics Basics and Digital Circuit Basics) is limited to the delivery of verbal form of lectures (classical method) is dominated by the Lecturer (Teacher Centered). Though the subject of Digital Engineering requires learning tools and is required understanding of electronic circuits, digital electronics and high logic circuits so that learners can apply in the world of work. One effort to make it happen is by creating an online teaching module and educational aids (Kit) with the help of Proteus software that can improve the skills of learners. This study aims to innovate online teaching modules plus kits in Proteus-assisted digital engineering courses through hybrid learning approaches to improve the skills of learners. The process of innovation is done by considering the skills and mastery of the technology of students (students) Department of Electrical Engineering - Faculty of Engineering – Universitas Negeri Surabaya to produce quality graduates Use of online module plus Proteus software assisted kit through hybrid learning approach. In general, aims to obtain adequate results with affordable cost of investment, user friendly, attractive and interactive (easily adapted to the development of Information and Communication Technology). With the right design, implementation and operation, both in the form of software both in the form of Online Teaching Module, offline teaching module, Kit (Educational Viewer), and e-learning learning content (both online and off line), the use of the three tools of the expenditure will be able to adjust the standard needs of Information and Communication Technology world, both nationally and internationally.

  7. The Trouble with Thinking like Arena: Learning to Use Simulation Software

    ERIC Educational Resources Information Center

    Rodgers, Diane M.; Moraga, Reinaldo J.

    2011-01-01

    Simulation software used for modeling has become as ubiquitous as computers themselves. Despite growing reliance on simulation in educational and workplace settings, users encounter frustration in using simulation software programs. The authors conducted a study with 26 engineering students and interviewed them about their experience learning the…

  8. Analysis of Five Instructional Methods for Teaching Sketchpad to Junior High Students

    ERIC Educational Resources Information Center

    Wright, Geoffrey; Shumway, Steve; Terry, Ronald; Bartholomew, Scott

    2012-01-01

    This manuscript addresses a problem teachers of computer software applications face today: What is an effective method for teaching new computer software? Technology and engineering teachers, specifically those with communications and other related courses that involve computer software applications, face this problem when teaching computer…

  9. A Study of the Use of Ontologies for Building Computer-Aided Control Engineering Self-Learning Educational Software

    NASA Astrophysics Data System (ADS)

    García, Isaías; Benavides, Carmen; Alaiz, Héctor; Alonso, Angel

    2013-08-01

    This paper describes research on the use of knowledge models (ontologies) for building computer-aided educational software in the field of control engineering. Ontologies are able to represent in the computer a very rich conceptual model of a given domain. This model can be used later for a number of purposes in different software applications. In this study, domain ontology about the field of lead-lag compensator design has been built and used for automatic exercise generation, graphical user interface population and interaction with the user at any level of detail, including explanations about why things occur. An application called Onto-CELE (ontology-based control engineering learning environment) uses the ontology for implementing a learning environment that can be used for self and lifelong learning purposes. The experience has shown that the use of knowledge models as the basis for educational software applications is capable of showing students the whole complexity of the analysis and design processes at any level of detail. A practical experience with postgraduate students has shown the mentioned benefits and possibilities of the approach.

  10. The Personal Computer in Mechanical Engineering Thermodynamics Courses.

    ERIC Educational Resources Information Center

    Romer, I. C., Jr.; Balmer, R. T.

    1986-01-01

    Describes experiences over several semesters with microcomputers in a mechanical engineering applied thermodynamics course. Includes course objectives, computer assignment structure, typical assignments, prewritten versus student-written software, and other topic areas. (JN)

  11. Teaching Tip: Managing Software Engineering Student Teams Using Pellerin's 4-D System

    ERIC Educational Resources Information Center

    Doman, Marguerite; Besmer, Andrew; Olsen, Anne

    2015-01-01

    In this article, we discuss the use of Pellerin's Four Dimension Leadership System (4-D) as a way to manage teams in a classroom setting. Over a 5-year period, we used a modified version of the 4-D model to manage teams within a senior level Software Engineering capstone course. We found that this approach for team management in a classroom…

  12. Real-time development of data acquisition and analysis software for hands-on physiology education in neuroscience: G-PRIME.

    PubMed

    Lott, Gus K; Johnson, Bruce R; Bonow, Robert H; Land, Bruce R; Hoy, Ronald R

    2009-01-01

    We report on the real-time creation of an application for hands-on neurophysiology in an advanced undergraduate teaching laboratory. Enabled by the rapid software development tools included in the Matlab technical computing environment (The Mathworks, Natick, MA), a team, consisting of a neurophysiology educator and a biophysicist trained as an electrical engineer, interfaced to a course of approximately 15 students from engineering and biology backgrounds. The result is the powerful freeware data acquisition and analysis environment, "g-PRIME." The software was developed from week to week in response to curriculum demands, and student feedback. The program evolved from a simple software oscilloscope, enabling RC circuit analysis, to a suite of tools supporting analysis of neuronal excitability and synaptic transmission analysis in invertebrate model systems. The program has subsequently expanded in application to university courses, research, and high school projects in the US and abroad as free courseware.

  13. From Archi Torture to Architecture: Undergraduate Students Design and Implement Computers Using the Multimedia Logic Emulator

    ERIC Educational Resources Information Center

    Stanley, Timothy D.; Wong, Lap Kei; Prigmore, Daniel; Benson, Justin; Fishler, Nathan; Fife, Leslie; Colton, Don

    2007-01-01

    Students learn better when they both hear and do. In computer architecture courses "doing" can be difficult in small schools without hardware laboratories hosted by computer engineering, electrical engineering, or similar departments. Software solutions exist. Our success with George Mills' Multimedia Logic (MML) is the focus of this paper. MML…

  14. A Student Experiment Method for Learning the Basics of Embedded Software Technologies Including Hardware/Software Co-design

    NASA Astrophysics Data System (ADS)

    Kambe, Hidetoshi; Mitsui, Hiroyasu; Endo, Satoshi; Koizumi, Hisao

    The applications of embedded system technologies have spread widely in various products, such as home appliances, cellular phones, automobiles, industrial machines and so on. Due to intensified competition, embedded software has expanded its role in realizing sophisticated functions, and new development methods like a hardware/software (HW/SW) co-design for uniting HW and SW development have been researched. The shortfall of embedded SW engineers was estimated to be approximately 99,000 in the year 2006, in Japan. Embedded SW engineers should understand HW technologies and system architecture design as well as SW technologies. However, a few universities offer this kind of education systematically. We propose a student experiment method for learning the basics of embedded system development, which includes a set of experiments for developing embedded SW, developing embedded HW and experiencing HW/SW co-design. The co-design experiment helps students learn about the basics of embedded system architecture design and the flow of designing actual HW and SW modules. We developed these experiments and evaluated them.

  15. Learning to Write Programs with Others: Collaborative Quadruple Programming

    ERIC Educational Resources Information Center

    Arora, Ritu; Goel, Sanjay

    2012-01-01

    Most software development is carried out by teams of software engineers working collaboratively to achieve the desired goal. Consequently software development education not only needs to develop a student's ability to write programs that can be easily comprehended by others and be able to comprehend programs written by others, but also the ability…

  16. Ideas in Practice (3): A Simulated Laboratory Experience in Digital Design.

    ERIC Educational Resources Information Center

    Cleaver, Thomas G.

    1988-01-01

    Gives an example of the use of a simplified logic simulator in a logic design course. Discusses some problems in logic design classes, commercially available software, and software problems. Describes computer-aided engineering (CAE) software. Lists 14 experiments in the simulated laboratory and presents students' evaluation of the course. (YP)

  17. Educational interactive multimedia software: The impact of interactivity on learning

    NASA Astrophysics Data System (ADS)

    Reamon, Derek Trent

    This dissertation discusses the design, development, deployment and testing of two versions of educational interactive multimedia software. Both versions of the software are focused on teaching mechanical engineering undergraduates about the fundamentals of direct-current (DC) motor physics and selection. The two versions of Motor Workshop software cover the same basic materials on motors, but differ in the level of interactivity between the students and the software. Here, the level of interactivity refers to the particular role of the computer in the interaction between the user and the software. In one version, the students navigate through information that is organized by topic, reading text, and viewing embedded video clips; this is referred to as "low-level interactivity" software because the computer simply presents the content. In the other version, the students are given a task to accomplish---they must design a small motor-driven 'virtual' vehicle that competes against computer-generated opponents. The interaction is guided by the software which offers advice from 'experts' and provides contextual information; we refer to this as "high-level interactivity" software because the computer is actively participating in the interaction. The software was used in two sets of experiments, where students using the low-level interactivity software served as the 'control group,' and students using the highly interactive software were the 'treatment group.' Data, including pre- and post-performance tests, questionnaire responses, learning style characterizations, activity tracking logs and videotapes were collected for analysis. Statistical and observational research methods were applied to the various data to test the hypothesis that the level of interactivity effects the learning situation, with higher levels of interactivity being more effective for learning. The results show that both the low-level and high-level interactive versions of the software were effective in promoting learning about the subject of motors. The focus of learning varied between users of the two versions, however. The low-level version was more effective for teaching concepts and terminology, while the high-level version seemed to be more effective for teaching engineering applications.

  18. Undergraduate Research Opportunities in OSS

    NASA Astrophysics Data System (ADS)

    Boldyreff, Cornelia; Capiluppi, Andrea; Knowles, Thomas; Munro, James

    Using Open Source Software (OSS) in undergraduate teaching in universities is now commonplace. Students use OSS applications and systems in their courses on programming, operating systems, DBMS, web development to name but a few. Studying OSS projects from both a product and a process view also forms part of the software engineering curriculum at various universities. Many students have taken part in OSS projects as well as developers.

  19. A top-down approach in control engineering third-level teaching: The case of hydrogen-generation

    NASA Astrophysics Data System (ADS)

    Setiawan, Eko; Habibi, M. Afnan; Fall, Cheikh; Hodaka, Ichijo

    2017-09-01

    This paper presents a top-down approach in control engineering third-level teaching. The paper shows the control engineering solution for the issue of practical implementation in order to motivate students. The proposed strategy only focuses on one technique of control engineering to lead student correctly. The proposed teaching steps are 1) defining the problem, 2) listing of acquired knowledge or required skill, 3) selecting of one control engineering technique, 4) arrangement the order of teaching: problem introduction, implementation of control engineering technique, explanation of system block diagram, model derivation, controller design, and 5) enrichment knowledge by the other control techniques. The approach presented highlights hardware implementation and the use of software simulation as a self-learning tool for students.

  20. Software Development in the Water Sciences: a view from the divide (Invited)

    NASA Astrophysics Data System (ADS)

    Miles, B.; Band, L. E.

    2013-12-01

    While training in statistical methods is an important part of many earth scientists' training, these scientists often learn the bulk of their software development skills in an ad hoc, just-in-time manner. Yet to carry out contemporary research scientists are spending more and more time developing software. Here I present perspectives - as an earth sciences graduate student with professional software engineering experience - on the challenges scientists face adopting software engineering practices, with an emphasis on areas of the science software development lifecycle that could benefit most from improved engineering. This work builds on experience gained as part of the NSF-funded Water Science Software Institute (WSSI) conceptualization award (NSF Award # 1216817). Throughout 2013, the WSSI team held a series of software scoping and development sprints with the goals of: (1) adding features to better model green infrastructure within the Regional Hydro-Ecological Simulation System (RHESSys); and (2) infusing test-driven agile software development practices into the processes employed by the RHESSys team. The goal of efforts such as the WSSI is to ensure that investments by current and future scientists in software engineering training will enable transformative science by improving both scientific reproducibility and researcher productivity. Experience with the WSSI indicates: (1) the potential for achieving this goal; and (2) while scientists are willing to adopt some software engineering practices, transformative science will require continued collaboration between domain scientists and cyberinfrastructure experts for the foreseeable future.

  1. Digitized Educational Technology: A Learning Tool Using Remotely Sensed Data

    NASA Technical Reports Server (NTRS)

    Love, Gloria Carter

    1999-01-01

    Digitized Educational software for different levels of instruction were developed and placed on the web (geocities). Students attending the Pre-Engineering Summer 1998 Camp at Dillard University explored the use of the software which included presentations, applications, and special exercises. Student comments were received and considered for adjustments. The second outreach program included students from Colton Junior High School and Natural Science Majors at Dillard University. The Natural Majors completed a second survey concerning reasons why students selected majors in the Sciences and Mathematics. Two student research assistants (DU) and faculty members/parents of Colton Junior High assisted.

  2. Educational Encounters of the Third Kind.

    PubMed

    Génova, Gonzalo; González, M Rosario

    2017-12-01

    An engineer who becomes an educator in a school of software engineering has the mission to teach how to design and construct software systems, therein applying his or her knowledge and expertise. However, due to their engineering background, engineers may forget that educating a person is not the same as designing a machine, since a machine has a well-defined goal, whilst a person is capable to self-propose his or her own objectives. The ethical implications are clear: educating a free person must leave space for creativity and self-determination in his or her own discovery of the way towards personal and professional fulfillment, which cannot consist only in achieving goals selected by others. We present here an argument that is applicable to most fields of engineering. However, the dis-analogy between educating students and programming robots may have a particular appeal to software engineers and computer scientists. We think the consideration of three different stages in the educational process may be useful to engineers when they act as educators. We claim that the three stages (instructing, training and mentoring) are essential to engineering education. In particular, education is incomplete if the third stage is not reached. Moreover, mentoring (the third stage aimed at developing creativity and self-determination) is incompatible with an educational assessment framework that considers the goals of the engineer are always given by others. In our view, then, an integral education is not only beyond programming the behavior of students, but also beyond having them reach those given goals.

  3. Evaluating a digital ship design tool prototype: Designers' perceptions of novel ergonomics software.

    PubMed

    Mallam, Steven C; Lundh, Monica; MacKinnon, Scott N

    2017-03-01

    Computer-aided solutions are essential for naval architects to manage and optimize technical complexities when developing a ship's design. Although there are an array of software solutions aimed to optimize the human element in design, practical ergonomics methodologies and technological solutions have struggled to gain widespread application in ship design processes. This paper explores how a new ergonomics technology is perceived by naval architecture students using a mixed-methods framework. Thirteen Naval Architecture and Ocean Engineering Masters students participated in the study. Overall, results found participants perceived the software and its embedded ergonomics tools to benefit their design work, increasing their empathy and ability to understand the work environment and work demands end-users face. However, participant's questioned if ergonomics could be practically and efficiently implemented under real-world project constraints. This revealed underlying social biases and a fundamental lack of understanding in engineering postgraduate students regarding applied ergonomics in naval architecture. Copyright © 2016 Elsevier Ltd. All rights reserved.

  4. The WHATs and HOWs of maturing computational and software engineering skills in Russian higher education institutions

    NASA Astrophysics Data System (ADS)

    Semushin, I. V.; Tsyganova, J. V.; Ugarov, V. V.; Afanasova, A. I.

    2018-05-01

    Russian higher education institutions' tradition of teaching large-enrolled classes is impairing student striving for individual prominence, one-upmanship, and hopes for originality. Intending to converting these drawbacks into benefits, a Project-Centred Education Model (PCEM) has been introduced to deliver Computational Mathematics and Information Science courses. The model combines a Frontal Competitive Approach and a Project-Driven Learning (PDL) framework. The PDL framework has been developed by stating and solving three design problems: (i) enhance the diversity of project assignments on specific computation methods algorithmic approaches, (ii) balance similarity and dissimilarity of the project assignments, and (iii) develop a software assessment tool suitable for evaluating the technological maturity of students' project deliverables and thus reducing instructor's workload and possible overlook. The positive experience accumulated over 15 years shows that implementing the PCEM keeps students motivated to strive for success in rising to higher levels of their computational and software engineering skills.

  5. Computer Aided Teaching of Digital Signal Processing.

    ERIC Educational Resources Information Center

    Castro, Ian P.

    1990-01-01

    Describes a microcomputer-based software package developed at the University of Surrey for teaching digital signal processing to undergraduate science and engineering students. Menu-driven software capabilities are explained, including demonstration of qualitative concepts and experimentation with quantitative data, and examples are given of…

  6. Theory and Practice Meets in Industrial Process Design -Educational Perspective-

    NASA Astrophysics Data System (ADS)

    Aramo-Immonen, Heli; Toikka, Tarja

    Software engineer should see himself as a business process designer in enterprise resource planning system (ERP) re-engineering project. Software engineers and managers should have design dialogue. The objective of this paper is to discuss the motives to study the design research in connection of management education in order to envision and understand the soft human issues in the management context. Second goal is to develop means of practicing social skills between designers and managers. This article explores the affective components of design thinking in industrial management domain. In the conceptual part of this paper are discussed concepts of network and project economy, creativity, communication, use of metaphors, and design thinking. Finally is introduced empirical research plan and first empirical results from design method experiments among the multi-disciplined groups of the master-level students of industrial engineering and management and software engineering.

  7. Students' Understanding of the Concept of Interface in a Situated Context

    ERIC Educational Resources Information Center

    Boustedt, Jonas

    2009-01-01

    The current paper describes an empirical study with the aim of producing insights about how students experience programming and software engineering. The research aims to investigate the students' world, and hence, we have chosen a phenomenographic approach. Our questions focus on the students' experiences of concepts related to a realistic…

  8. Reality versus Simulation

    ERIC Educational Resources Information Center

    Srinivasan, Srilekha; Perez, Lance C.; Palmer, Robert D.; Brooks, David W.; Wilson, Kathleen; Fowler, David

    2006-01-01

    A systematic study of the implementation of simulation hardware (TIMS) replacing software (MATLAB) was undertaken for advanced undergraduate and early graduate courses in electrical engineering. One outcome of the qualitative component of the study was remarkable: most students interviewed (4/4 and 6/9) perceived the software simulations as…

  9. The University of Michigan's Computer-Aided Engineering Network.

    ERIC Educational Resources Information Center

    Atkins, D. E.; Olsen, Leslie A.

    1986-01-01

    Presents an overview of the Computer-Aided Engineering Network (CAEN) of the University of Michigan. Describes its arrangement of workstations, communication networks, and servers. Outlines the factors considered in hardware and software decision making. Reviews the program's impact on students. (ML)

  10. Practical research on the teaching of Optical Design

    NASA Astrophysics Data System (ADS)

    Fan, Changjiang; Ren, Zhijun; Ying, Chaofu; Peng, Baojin

    2017-08-01

    Optical design, together with applied optics, forms a complete system from basic theory to application theory, and it plays a very important role in professional education. In order to improve senior undergraduates' understanding of optical design, this course is divided into three parts: theoretical knowledge, software design and product processing. Through learning theoretical knowledge, students can master the aberration theory and the design principles of typical optical system. By using ZEMAX(an imaging design software), TRACEPRO(a lighting optical design software), SOLIDWORKS or PROE( mechanical design software), student can establish a complete model of optical system. Student can use carving machine located in lab or cooperative units to process the model. Through the above three parts, student can learn necessary practical knowledge and get improved in their learning and analysis abilities, thus they can also get enough practice to prompt their creative abilities, then they could gradually change from scientific theory learners to an Optics Engineers.

  11. MO-DE-BRA-02: SIMAC: A Simulation Tool for Teaching Linear Accelerator Physics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Carlone, M; Harnett, N; Department of Radiation Oncology, University of Toronto, Toronto, Ontario

    Purpose: The first goal of this work is to develop software that can simulate the physics of linear accelerators (linac). The second goal is to show that this simulation tool is effective in teaching linac physics to medical physicists and linac service engineers. Methods: Linacs were modeled using analytical expressions that can correctly describe the physical response of a linac to parameter changes in real time. These expressions were programmed with a graphical user interface in order to produce an environment similar to that of linac service mode. The software, “SIMAC”, has been used as a learning aid in amore » professional development course 3 times (2014 – 2016) as well as in a physics graduate program. Exercises were developed to supplement the didactic components of the courses consisting of activites designed to reinforce the concepts of beam loading; the effect of steering coil currents on beam symmetry; and the relationship between beam energy and flatness. Results: SIMAC was used to teach 35 professionals (medical physicists; regulators; service engineers; 1 week course) as well as 20 graduate students (1 month project). In the student evaluations, 85% of the students rated the effectiveness of SIMAC as very good or outstanding, and 70% rated the software as the most effective part of the courses. Exercise results were collected showing that 100% of the students were able to use the software correctly. In exercises involving gross changes to linac operating points (i.e. energy changes) the majority of students were able to correctly perform these beam adjustments. Conclusion: Software simulation(SIMAC), can be used to effectively teach linac physics. In short courses, students were able to correctly make gross parameter adjustments that typically require much longer training times using conventional training methods.« less

  12. Class and Home Problems: Optimization Problems

    ERIC Educational Resources Information Center

    Anderson, Brian J.; Hissam, Robin S.; Shaeiwitz, Joseph A.; Turton, Richard

    2011-01-01

    Optimization problems suitable for all levels of chemical engineering students are available. These problems do not require advanced mathematical techniques, since they can be solved using typical software used by students and practitioners. The method used to solve these problems forces students to understand the trends for the different terms…

  13. Object Oriented Learning Objects

    ERIC Educational Resources Information Center

    Morris, Ed

    2005-01-01

    We apply the object oriented software engineering (OOSE) design methodology for software objects (SOs) to learning objects (LOs). OOSE extends and refines design principles for authoring dynamic reusable LOs. Our learning object class (LOC) is a template from which individualised LOs can be dynamically created for, or by, students. The properties…

  14. Effects of MicroCAD on Learning Fundamental Engineering Graphical Concepts: A Qualitative Study.

    ERIC Educational Resources Information Center

    Leach, James A.; Gull, Randall L.

    1990-01-01

    Students' reactions and performances were examined when taught engineering geometry concepts using a standard microcomputer-aided drafting software package. Two sample groups were compared based on their computer experience. Included are the methodology, data analysis, and conclusions. (KR)

  15. Robotic Mission to Mars: Hands-on, minds-on, web-based learning

    NASA Astrophysics Data System (ADS)

    Mathers, Naomi; Goktogen, Ali; Rankin, John; Anderson, Marion

    2012-11-01

    Problem-based learning has been demonstrated as an effective methodology for developing analytical skills and critical thinking. The use of scenario-based learning incorporates problem-based learning whilst encouraging students to collaborate with their colleagues and dynamically adapt to their environment. This increased interaction stimulates a deeper understanding and the generation of new knowledge. The Victorian Space Science Education Centre (VSSEC) uses scenario-based learning in its Mission to Mars, Mission to the Orbiting Space Laboratory and Primary Expedition to the M.A.R.S. Base programs. These programs utilize methodologies such as hands-on applications, immersive-learning, integrated technologies, critical thinking and mentoring to engage students in Science, Technology, Engineering and Mathematics (STEM) and highlight potential career paths in science and engineering. The immersive nature of the programs demands specialist environments such as a simulated Mars environment, Mission Control and Space Laboratory, thus restricting these programs to a physical location and limiting student access to the programs. To move beyond these limitations, VSSEC worked with its university partners to develop a web-based mission that delivered the benefits of scenario-based learning within a school environment. The Robotic Mission to Mars allows students to remotely control a real rover, developed by the Australian Centre for Field Robotics (ACFR), on the VSSEC Mars surface. After completing a pre-mission training program and site selection activity, students take on the roles of scientists and engineers in Mission Control to complete a mission and collect data for further analysis. Mission Control is established using software developed by the ACRI Games Technology Lab at La Trobe University using the principles of serious gaming. The software allows students to control the rover, monitor its systems and collect scientific data for analysis. This program encourages students to work scientifically and explores the interaction between scientists and engineers. This paper presents the development of the program, including the involvement of university students in the development of the rover, the software, and the collation of the scientific data. It also presents the results of the trial phase of this program including the impact on student engagement and learning outcomes.

  16. Machine Tool Software

    NASA Technical Reports Server (NTRS)

    1988-01-01

    A NASA-developed software package has played a part in technical education of students who major in Mechanical Engineering Technology at William Rainey Harper College. Professor Hack has been using (APT) Automatically Programmed Tool Software since 1969 in his CAD/CAM Computer Aided Design and Manufacturing curriculum. Professor Hack teaches the use of APT programming languages for control of metal cutting machines. Machine tool instructions are geometry definitions written in APT Language to constitute a "part program." The part program is processed by the machine tool. CAD/CAM students go from writing a program to cutting steel in the course of a semester.

  17. Measuring the Impact of Agile Coaching on Students' Performance

    ERIC Educational Resources Information Center

    Rodríguez, Guillermo; Soria, Álvaro; Campo, Marcelo

    2016-01-01

    Nowadays, considerable attention is paid to agile methods as a means to improve management of software development processes. The widespread use of such methods in professional contexts has encouraged their integration into software engineering training and undergraduate courses. Although several research efforts have focused on teaching Scrum…

  18. Understanding Computation of Impulse Response in Microwave Software Tools

    ERIC Educational Resources Information Center

    Potrebic, Milka M.; Tosic, Dejan V.; Pejovic, Predrag V.

    2010-01-01

    In modern microwave engineering curricula, the introduction of the many new topics in microwave industrial development, or of software tools for design and simulation, sometimes results in students having an inadequate understanding of the fundamental theory. The terminology for and the explanation of algorithms for calculating impulse response in…

  19. Using a Low Cost Flight Simulation Environment for Interdisciplinary Education

    NASA Technical Reports Server (NTRS)

    Khan, M. Javed; Rossi, Marcia; ALi, Syed F.

    2004-01-01

    A multi-disciplinary and inter-disciplinary education is increasingly being emphasized for engineering undergraduates. However, often the focus is on interaction between engineering disciplines. This paper discusses the experience at Tuskegee University in providing interdisciplinary research experiences for undergraduate students in both Aerospace Engineering and Psychology through the utilization of a low cost flight simulation environment. The environment, which is pc-based, runs a low-cost of-the-shelf software and is configured for multiple out-of-the-window views and a synthetic heads down display with joystick, rudder and throttle controls. While the environment is being utilized to investigate and evaluate various strategies for training novice pilots, students were involved to provide them with experience in conducting such interdisciplinary research. On the global inter-disciplinary level these experiences included developing experimental designs and research protocols, consideration of human participant ethical issues, and planning and executing the research studies. During the planning phase students were apprised of the limitations of the software in its basic form and the enhancements desired to investigate human factors issues. A number of enhancements to the flight environment were then undertaken, from creating Excel macros for determining the performance of the 'pilots', to interacting with the software to provide various audio/video cues based on the experimental protocol. These enhancements involved understanding the flight model and performance, stability & control issues. Throughout this process, discussions of data analysis included a focus from a human factors perspective as well as an engineering point of view.

  20. Improving Students with Rubric-Based Self-Assessment and Oral Feedback

    ERIC Educational Resources Information Center

    Barney, S.; Khurum, M.; Petersen, K.; Unterkalmsteiner, M.; Jabangwe, R.

    2012-01-01

    Rubrics and oral feedback are approaches to help students improve performance and meet learning outcomes. However, their effect on the actual improvement achieved is inconclusive. This paper evaluates the effect of rubrics and oral feedback on student learning outcomes. An experiment was conducted in a software engineering course on requirements…

  1. Applied Problems and Use of Technology in an Aligned Way in Basic Courses in Probability and Statistics for Engineering Students--A Way to Enhance Understanding and Increase Motivation

    ERIC Educational Resources Information Center

    Zetterqvist, Lena

    2017-01-01

    Researchers and teachers often recommend motivating exercises and use of mathematics or statistics software for the teaching of basic courses in probability and statistics. Our courses are given to large groups of engineering students at Lund Institute of Technology. We found that the mere existence of real-life data and technology in a course…

  2. Development of a Traditional/Computer-aided Graphics Course for Engineering Technology.

    ERIC Educational Resources Information Center

    Anand, Vera B.

    1985-01-01

    Describes a two-semester-hour freshman course in engineering graphics which uses both traditional and computerized instruction. Includes course description, computer graphics topics, and recommendations. Indicates that combining interactive graphics software with development of simple programs gave students a better foundation for upper-division…

  3. PhysioNet: physiologic signals, time series and related open source software for basic, clinical, and applied research.

    PubMed

    Moody, George B; Mark, Roger G; Goldberger, Ary L

    2011-01-01

    PhysioNet provides free web access to over 50 collections of recorded physiologic signals and time series, and related open-source software, in support of basic, clinical, and applied research in medicine, physiology, public health, biomedical engineering and computing, and medical instrument design and evaluation. Its three components (PhysioBank, the archive of signals; PhysioToolkit, the software library; and PhysioNetWorks, the virtual laboratory for collaborative development of future PhysioBank data collections and PhysioToolkit software components) connect researchers and students who need physiologic signals and relevant software with researchers who have data and software to share. PhysioNet's annual open engineering challenges stimulate rapid progress on unsolved or poorly solved questions of basic or clinical interest, by focusing attention on achievable solutions that can be evaluated and compared objectively using freely available reference data.

  4. A Paperless Course on Structural Engineering Programming: Investing in Educational Technology in the Times of the Greek Financial Recession

    ERIC Educational Resources Information Center

    Sextos, Anastasios G.

    2014-01-01

    This paper presents the structure of an undergraduate course entitled "programming techniques and the use of specialised software in structural engineering" which is offered to the fifth (final) year students of the Civil Engineering Department of Aristotle University Thessaloniki in Greece. The aim of this course is to demonstrate the…

  5. Circumventing Graphical User Interfaces in Chemical Engineering Plant Design

    ERIC Educational Resources Information Center

    Romey, Noel; Schwartz, Rachel M.; Behrend, Douglas; Miao, Peter; Cheung, H. Michael; Beitle, Robert

    2007-01-01

    Graphical User Interfaces (GUIs) are pervasive elements of most modern technical software and represent a convenient tool for student instruction. For example, GUIs are used for [chemical] process design software (e.g., CHEMCAD, PRO/II and ASPEN) typically encountered in the senior capstone course. Drag and drop aspects of GUIs are challenging for…

  6. Stateless Programming as a Motif for Teaching Computer Science

    ERIC Educational Resources Information Center

    Cohen, Avi

    2004-01-01

    With the development of XML Web Services, the Internet could become an integral part of and the basis for teaching computer science and software engineering. The approach has been applied to a university course for students studying introduction to computer science from the point of view of software development in a stateless, Internet…

  7. Fostering Soft Skills in Project-Oriented Learning within an Agile Atmosphere

    ERIC Educational Resources Information Center

    Chassidim, Hadas; Almog, Dani; Mark, Shlomo

    2018-01-01

    The project-oriented and Agile approaches have motivated a new generation of software engineers. Within the academic curriculum, the issue of whether students are being sufficiently prepared for the future has been raised. The objective of this work is to present the project-oriented environment as an influential factor that software engineering…

  8. Acquiring Software Project Specifications in a Virtual World

    ERIC Educational Resources Information Center

    Ng, Vincent; Tang, Zoe

    2012-01-01

    In teaching software engineering, it is often interesting to introduce real life scenarios for students to experience and to learn how to collect information from respective clients. The ideal arrangement is to have some real clients willing to spend time to provide their ideas of a target system through interviews. However, this arrangement…

  9. Progress in catalytic ignition fabrication, modeling and infrastructure : (part 2) development of a multi-zone engine model simulated using MATLAB software.

    DOT National Transportation Integrated Search

    2014-02-01

    A mathematical model was developed for the purpose of providing students with data : acquisition and engine modeling experience at the University of Idaho. In developing the : model, multiple heat transfer and emissions models were researched and com...

  10. Doctoral Education as Social Practice for Knowledge Development: Conditions and Demands Encountered by Industry PhD Students

    ERIC Educational Resources Information Center

    Wallgren, Lillemor; Dahlgren, Lars Owe

    2005-01-01

    This article reports on an empirical study of industry PhD students in the Swedish Graduate School for Applied IT and Software Engineering. The students were questioned in semi-structured interviews about their experiences of sharing their postgraduate studies between industrial and academic environments. The results from the first analysis…

  11. Computing Aspects of Interactive Video.

    ERIC Educational Resources Information Center

    Butcher, P. G.

    1986-01-01

    Describes design and production of the award-winning software used to control Great Britain's Open University Materials Science videodisc, the Teddy Bear Disc, which is used to teach undergraduate students about materials engineering. The disc is designed for use in one-week sessions, which students attend in July or August. (MBR)

  12. Influence of Alice 3: Reducing the Hurdles to Success in a CS1 Programming Course

    ERIC Educational Resources Information Center

    Daly, Tebring

    2013-01-01

    Learning the syntax, semantics, and concepts behind software engineering can be a challenging task for many individuals. This paper examines the Alice 3 software, a three-dimensional visual environment for teaching programming concepts, to determine if it is an effective tool for improving student achievement, raising self-efficacy, and engaging…

  13. Using interactive problem-solving techniques to enhance control systems education for non English-speakers

    NASA Astrophysics Data System (ADS)

    Lamont, L. A.; Chaar, L.; Toms, C.

    2010-03-01

    Interactive learning is beneficial to students in that it allows the continual development and testing of many skills. An interactive approach enables students to improve their technical capabilities, as well as developing both verbal and written communicative ability. Problem solving and communication skills are vital for engineering students; in the workplace they will be required to communicate with people of varying technical abilities and from different linguistic and engineering backgrounds. In this paper, a case study is presented that discusses how the traditional method of teaching control systems can be improved. 'Control systems' is a complex engineering topic requiring students to process an extended amount of mathematical formulae. MATLAB software, which enables students to interactively compare a range of possible combinations and analyse the optimal solution, is used to this end. It was found that students became more enthusiastic and interested when given ownership of their learning objectives. As well as improving the students' technical knowledge, other important engineering skills are also improved by introducing an interactive method of teaching.

  14. The Chemical Engineer's Toolbox: A Glass Box Approach to Numerical Problem Solving

    ERIC Educational Resources Information Center

    Coronell, Daniel G.; Hariri, M. Hossein

    2009-01-01

    Computer programming in undergraduate engineering education all too often begins and ends with the freshman programming course. Improvements in computer technology and curriculum revision have improved this situation, but often at the expense of the students' learning due to the use of commercial "black box" software. This paper describes the…

  15. National Science Foundation 1989 Engineering Senior Design Projects To Aid the Disabled.

    ERIC Educational Resources Information Center

    Enderle, John D., Ed.

    Through the Bioengineering and Research to Aid the Disabled program of the National Science Foundation, design projects were awarded competitively to 16 universities. Senior engineering students at each of the universities constructed custom devices and software for disabled individuals. This compendium contains a description of each project in…

  16. Changing the Engineering Student Culture with Respect to Academic Integrity and Ethics.

    PubMed

    VanDeGrift, Tammy; Dillon, Heather; Camp, Loreal

    2017-08-01

    Engineers create airplanes, buildings, medical devices, and software, amongst many other things. Engineers abide by a professional code of ethics to uphold people's safety and the reputation of the profession. Likewise, students abide by a code of academic integrity while learning the knowledge and necessary skills to prepare them for the engineering and computing professions. This paper reports on studies designed to improve the engineering student culture with respect to academic integrity and ethics. To understand the existing culture at a university in the USA, a survey based on a national survey about cheating was administered to students. The incidences of self-reported cheating and incidences of not reporting others who cheat show the culture is similar to other institutions. Two interventions were designed and tested in an introduction to an engineering course: two case studies that students discussed in teams and the whole class, and a letter of recommendation assignment in which students wrote about themselves (character, strengths, examples of ethical decisions) three years into the future. Students were surveyed after the two interventions. Results show that first-year engineering students appreciate having a code of academic integrity and they want to earn their degree without cheating, yet less than half of the students would report on another cheating student. The letter of recommendation assignment had some impact on getting students to think about ethics, their character, and their actions. Future work in changing the student culture will continue in both a top-down (course interventions) and bottom-up (student-driven interventions) manner.

  17. Teaching practice and effect of the curriculum design and simulation courses under the support of professional optical software

    NASA Astrophysics Data System (ADS)

    Lin, YuanFang; Zheng, XiaoDong; Huang, YuJia

    2017-08-01

    Curriculum design and simulation courses are bridges to connect specialty theories, engineering practice and experimental skills. In order to help students to have the computer aided optical system design ability adapting to developments of the times, a professional optical software-Advanced System of Analysis Program (ASAP) was used in the research teaching of curriculum design and simulation courses. The ASAP tutorials conducting, exercises both complementing and supplementing the lectures, hands-on practice in class, autonomous learning and independent design after class were bridged organically, to guide students "learning while doing, learning by doing", paying more attention to the process instead of the results. Several years of teaching practice of curriculum design and simulation courses shows that, project-based learning meets society needs of training personnel with knowledge, ability and quality. Students have obtained not only skills of using professional software, but also skills of finding and proposing questions in engineering practice, the scientific method of analyzing and solving questions with specialty knowledge, in addition, autonomous learning ability, teamwork spirit and innovation consciousness, still scientific attitude of facing failure and scientific spirit of admitting deficiency in the process of independent design and exploration.

  18. Enhanced Electric Power Transmission by Hybrid Compensation Technique

    NASA Astrophysics Data System (ADS)

    Palanichamy, C.; Kiu, G. Q.

    2015-04-01

    In today's competitive environment, new power system engineers are likely to contribute immediately to the task, without years of seasoning via on-the-job training, mentoring, and rotation assignments. At the same time it is becoming obligatory to train power system engineering graduates for an increasingly quality-minded corporate environment. In order to achieve this, there is a need to make available better-quality tools for educating and training power system engineering students and in-service system engineers too. As a result of the swift advances in computer hardware and software, many windows-based computer software packages were developed for the purpose of educating and training. In line with those packages, a simulation package called Hybrid Series-Shunt Compensators (HSSC) has been developed and presented in this paper for educational purposes.

  19. Exploring the Educational Benefits of Introducing Aspect-Oriented Programming Into a Programming Course

    ERIC Educational Resources Information Center

    Boticki, I.; Katic, M.; Martin,S.

    2013-01-01

    This paper explores the educational benefits of introducing the aspect-oriented programming paradigm into a programming course in a study on a sample of 75 undergraduate software engineering students. It discusses how using the aspect-oriented paradigm, in addition to the object-oriented programming paradigm, affects students' programs, their exam…

  20. Cooperative Project-Based Learning in a Web-Based Software Engineering Course

    ERIC Educational Resources Information Center

    Piccinini, Nicola; Scollo, Giuseppe

    2006-01-01

    Even in self-organized project-based learning, the instructors' role re-mains critical, especially in the initial orientation provided to the students in order to grasp the educational goals and the various roles they may undertake to achieve them. In this paper we survey a few questions proposed to that purpose in a web-based software engineering…

  1. Students Soaring High with Software Spinoff

    NASA Technical Reports Server (NTRS)

    2004-01-01

    An educational software product designed by the Educational Technology Team at Ames Research Center is bringing actual aeronautical work performed by NASA engineers to the public in an interactive format for the very first time, in order to introduce future generations of engineers to the fundamentals of flight. The "Exploring Aeronautics" multimedia CD-ROM was created for use by teachers of students in grades 5 through 8. The software offers an introduction to aeronautics and covers the fundamentals of flight, including how airplanes take off, fly, and land. It contains a historical timeline and a glossary of aeronautical terms, examines different types of aircraft, and familiarizes its audience with the tools used by researchers to test aircraft designs, like wind tunnels and computational fluid dynamics. "Exploring Aeronautics" was done in cartoon animation to make it appealing to kids," notes Andrew Doser, an Ames graphic artist who helped to produce the CD-ROM, along with a team of multimedia programmers, artists, and educators, in conjunction with numerous Ames scientists. In addition to lively animation, the software features QuickTime movies and highly intuitive tools to promote usage of NASA s scientific methods in the world of aeronautics.

  2. An investigation of difficulties experienced by students developing unified modelling language (UML) class and sequence diagrams

    NASA Astrophysics Data System (ADS)

    Sien, Ven Yu

    2011-12-01

    Object-oriented analysis and design (OOAD) is not an easy subject to learn. There are many challenges confronting students when studying OOAD. Students have particular difficulty abstracting real-world problems within the context of OOAD. They are unable to effectively build object-oriented (OO) models from the problem domain because they essentially do not know "what" to model. This article investigates the difficulties and misconceptions undergraduate students have with analysing systems using unified modelling language analysis class and sequence diagrams. These models were chosen because they represent important static and dynamic aspects of the software system under development. The results of this study will help students produce effective OO models, and facilitate software engineering lecturers design learning materials and approaches for introductory OOAD courses.

  3. Use of a Mobile Application to Help Students Develop Skills Needed in Solving Force Equilibrium Problems

    NASA Astrophysics Data System (ADS)

    Yang, Eunice

    2016-02-01

    This paper discusses the use of a free mobile engineering application (app) called Autodesk® ForceEffect™ to provide students assistance with spatial visualization of forces and more practice in solving/visualizing statics problems compared to the traditional pencil-and-paper method. ForceEffect analyzes static rigid-body systems using free-body diagrams (FBDs) and provides solutions in real time. It is a cost-free software that is available for download on the Internet. The software is supported on the iOS™, Android™, and Google Chrome™ platforms. It is easy to use and the learning curve is approximately two hours using the tutorial provided within the app. The use of ForceEffect has the ability to provide students different problem modalities (textbook, real-world, and design) to help them acquire and improve on skills that are needed to solve force equilibrium problems. Although this paper focuses on the engineering mechanics statics course, the technology discussed is also relevant to the introductory physics course.

  4. Methodology of problem-based learning engineering and technology and of its implementation with modern computer resources

    NASA Astrophysics Data System (ADS)

    Lebedev, A. A.; Ivanova, E. G.; Komleva, V. A.; Klokov, N. M.; Komlev, A. A.

    2017-01-01

    The considered method of learning the basics of microelectronic circuits and systems amplifier enables one to understand electrical processes deeper, to understand the relationship between static and dynamic characteristics and, finally, bring the learning process to the cognitive process. The scheme of problem-based learning can be represented by the following sequence of procedures: the contradiction is perceived and revealed; the cognitive motivation is provided by creating a problematic situation (the mental state of the student), moving the desire to solve the problem, to raise the question "why?", the hypothesis is made; searches for solutions are implemented; the answer is looked for. Due to the complexity of architectural schemes in the work the modern methods of computer analysis and synthesis are considered in the work. Examples of engineering by students in the framework of students' scientific and research work of analog circuits with improved performance based on standard software and software developed at the Department of Microelectronics MEPhI.

  5. Higher-Order Mixed Finite Element Methods for Time Domain Electromagnetics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    White, D; Stowell, M; Koning, J

    This is the final report for LDRD 01-ERD-005. The Principal Investigator was Niel Madsen of the Defense Sciences Engineering Division (DSED). Collaborators included Daniel White, Joe Koning and Nathan Champagne of DSED, Mark Stowell of Center for Applications Development and Software Engineering (CADSE), and Ph.D. students Rob Rieben and Aaron Fisher at the UC Davis Department of Applied Science. It should be noted that the students were partially supported by the LLNL Student-Employee Graduate Research Fellow program. We begin with an Introduction which provides background and motivation for this research effort. Section II contains high-level description of our Approach, andmore » Section III summarizes our key research Accomplishments. A description of the Software deliverables is provided in Section IV, and Section V includes simulation Validation and Results. It should be noted we do not get into the mathematical details in this report, rather these can be found in our publications which are listed in Section III.« less

  6. Multipurpose Educational Modules to Teach Hydraulic Hybrid Vehicle Technologies

    DOT National Transportation Integrated Search

    2007-09-01

    The goal of the overall project is to develop a software simulation for a hydraulic hybrid vehicle. The simulation will enable students to compare various hybrid configurations with conventional IC engine performance.

  7. Northern Colorado Transportation Internship Program (NCTIP)

    DOT National Transportation Integrated Search

    2001-05-01

    The field of transportation is rapidly becoming a popular career choice for undergraduate engineering students. Many work opportunities are available in the area of transportation including computer software analysis, field testing, and consulting. U...

  8. Linking mathematics with engineering applications at an early stage - implementation, experimental set-up and evaluation of a pilot project

    NASA Astrophysics Data System (ADS)

    Rooch, Aeneas; Junker, Philipp; Härterich, Jörg; Hackl, Klaus

    2016-03-01

    Too difficult, too abstract, too theoretical - many first-year engineering students complain about their mathematics courses. The project MathePraxis aims to resolve this disaffection. It links mathematical methods as they are taught in the first semesters with practical problems from engineering applications - and thereby shall give first-year engineering students a vivid and convincing impression of where they will need mathematics in their later working life. But since real applications usually require more than basic mathematics and first-year engineering students typically are not experienced with construction, mensuration and the use of engineering software, such an approach is hard to realise. In this article, we show that it is possible. We report on the implementation of MathePraxis at Ruhr-Universität Bochum. We describe the set-up and the implementation of a course on designing a mass damper which combines basic mathematical techniques with an impressive experiment. In an accompanying evaluation, we have examined the students' motivation relating to mathematics. This opens up new perspectives how to address the need for a more practically oriented mathematical education in engineering sciences.

  9. Knowledge Engineering as a Component of the Curriculum for Medical Cybernetists.

    PubMed

    Karas, Sergey; Konev, Arthur

    2017-01-01

    According to a new state educational standard, students who have chosen medical cybernetics as their major must develop a knowledge engineering competency. Previously, in the course "Clinical cybernetics" while practicing project-based learning students were designing automated workstations for medical personnel using client-server technology. The purpose of the article is to give insight into the project of a new educational module "Knowledge engineering". Students will acquire expert knowledge by holding interviews and conducting surveys, and then they will formalize it. After that, students will form declarative expert knowledge in a network model and analyze the knowledge graph. Expert decision making methods will be applied in software on the basis of a production model of knowledge. Project implementation will result not only in the development of analytical competencies among students, but also creation of a practically useful expert system based on student models to support medical decisions. Nowadays, this module is being tested in the educational process.

  10. On the Use of Interactive Texts in Undergraduate Chemical Reaction Engineering Courses: A Pedagogical Experience

    ERIC Educational Resources Information Center

    Asensio, Daniela A.; Barassi, Francisca J.; Zambon, Mariana T.; Mazza, Germán D.

    2010-01-01

    This paper describes the results of a pedagogical experience carried out at the University of Comahue, Argentina, with an interactive text (IT) concerning Homogeneous Chemical Reactors Analysis. The IT was built on the frame of the "Mathematica" software with the aim of providing students with a robust computational tool. Students'…

  11. Academic Alignment to Reduce the Presence of "Social Loafers" and "Diligent Isolates" in Student Teams

    ERIC Educational Resources Information Center

    Pieterse, Vreda; Thompson, Lisa

    2010-01-01

    The acquisition of effective teamwork skills is crucial in all disciplines. Using an interpretive approach, this study investigates collaboration and co-operation in teams of software engineering students. Teams whose members were both homogeneous and heterogeneous in terms of their members' academic abilities, skills and goals were identified and…

  12. Middle School Engagement with Mathematics Software and Later Interest and Self-Efficacy for STEM Careers

    ERIC Educational Resources Information Center

    Ocumpaugh, Jaclyn; San Pedro, Maria Ofelia; Lai, Huei-yi; Baker, Ryan S.; Borgen, Fred

    2016-01-01

    Research suggests that trajectories toward careers in science, technology, engineering, and mathematics (STEM) emerge early and are influenced by multiple factors. This paper presents a longitudinal study, which uses data from 76 high school students to explore how a student's vocational self-efficacy and interest are related to his or her middle…

  13. The Effect of Dynamic Geometry Software on Student Mathematics Teachers' Spatial Visualization Skills

    ERIC Educational Resources Information Center

    Güven, Bülent; Kosa, Temel

    2008-01-01

    Geometry is the study of shape and space. Without spatial ability, students cannot fully appreciate the natural world. Spatial ability is also very important for work in various fields such as computer graphics, engineering, architecture, and cartography. A number of studies have demonstrated that technology has an important potential to develop…

  14. The Use of Technology in a Model of Formative Assessment

    ERIC Educational Resources Information Center

    García López, Alfonsa; García Mazarío, Francisco

    2016-01-01

    This work describes a formative assessment model for a Mathematical Analysis course taken by engineering students. It includes online quizzes with feedback, a portfolio with weekly assignments, exams involving the use of mathematical software and a project to be completed in small groups of two or three students. The model has been perfected since…

  15. Lecturing with a Virtual Whiteboard

    NASA Astrophysics Data System (ADS)

    Milanovic, Zoran

    2006-09-01

    Recent advances in computer technology, word processing software, and projection systems have made traditional whiteboard lecturing obsolete. Tablet personal computers connected to display projectors and running handwriting software have replaced the marker-on-whiteboard method of delivering a lecture. Since the notes can be saved into an electronic file, they can be uploaded to a class website to be perused by the students later. This paper will describe the author's experiences in using this new technology to deliver physics lectures at an engineering school. The benefits and problems discovered will be reviewed and results from a survey of student opinions will be discussed.

  16. Fostering soft skills in project-oriented learning within an agile atmosphere

    NASA Astrophysics Data System (ADS)

    Chassidim, Hadas; Almog, Dani; Mark, Shlomo

    2018-07-01

    The project-oriented and Agile approaches have motivated a new generation of software engineers. Within the academic curriculum, the issue of whether students are being sufficiently prepared for the future has been raised. The objective of this work is to present the project-oriented environment as an influential factor that software engineering profession requires, using the second year course 'Software Development and Management in Agile Approach' as a case-study. This course combines academic topics, self-learned and soft skills implementation, the call for creativity, and the recognition of updated technologies and dynamic circumstances. The results of a survey that evaluated the perceived value of the course showed that the highest contribution of our environment was in the effectiveness of the team-work and the overall development process of the project.

  17. Adaptation of abbreviated mathematics anxiety rating scale for engineering students

    NASA Astrophysics Data System (ADS)

    Nordin, Sayed Kushairi Sayed; Samat, Khairul Fadzli; Sultan, Al Amin Mohamed; Halim, Bushra Abdul; Ismail, Siti Fatimah; Mafazi, Nurul Wirdah

    2015-05-01

    Mathematics is an essential and fundamental tool used by engineers to analyse and solve problems in their field. Due to this, most engineering education programs involve a concentration of study in mathematics courses whereby engineering students have to take mathematics courses such as numerical methods, differential equations and calculus in the first two years and continue to do so until the completion of the sequence. However, the students struggled and had difficulties in learning courses that require mathematical abilities. Hence, this study presents the factors that caused mathematics anxiety among engineering students using Abbreviated Mathematics Anxiety Rating Scale (AMARS) through 95 students of Universiti Teknikal Malaysia Melaka (UTeM). From 25 items in AMARS, principal component analysis (PCA) suggested that there are four mathematics anxiety factors, namely experiences of learning mathematics, cognitive skills, mathematics evaluation anxiety and students' perception on mathematics. Minitab 16 software was used to analyse the nonparametric statistics. Kruskal-Wallis Test indicated that there is a significant difference in the experience of learning mathematics and mathematics evaluation anxiety among races. The Chi-Square Test of Independence revealed that the experience of learning mathematics, cognitive skills and mathematics evaluation anxiety depend on the results of their SPM additional mathematics. Based on this study, it is recommended to address the anxiety problems among engineering students at the early stage of studying in the university. Thus, lecturers should play their part by ensuring a positive classroom environment which encourages students to study mathematics without fear.

  18. How to Study the Doppler Effect with Audacity Software

    ERIC Educational Resources Information Center

    Dias, Marco Adriano; Carvalho, Paulo Simeão; Ventura, Daniel Rodrigues

    2016-01-01

    The Doppler effect is one of the recurring themes in college and high school classes. In order to contextualize the topic and engage the students in their own learning process, we propose a simple and easily accessible activity, i.e. the analysis of the videos available on the internet by the students. The sound of the engine of the vehicle…

  19. Integration of a CAS/DGS as a CAD System in the Mathematics Curriculum for Architecture Students

    ERIC Educational Resources Information Center

    Falcon, R. M.

    2011-01-01

    Students of Architecture and Building Engineering Degrees work with Computer Aided Design systems daily in order to design and model architectonic constructions. Since this kind of software is based on the creation and transformation of geometrical objects, it seems to be a useful tool in Maths classes in order to capture the attention of the…

  20. Sending Learning Pills to Mobile Devices in Class to Enhance Student Performance and Motivation in Network Services Configuration Courses

    ERIC Educational Resources Information Center

    Munoz-Organero, M.; Munoz-Merino, P. J.; Kloos, C. D.

    2012-01-01

    Teaching electrical and computer software engineers how to configure network services normally requires the detailed presentation of many configuration commands and their numerous parameters. Students tend to find it difficult to maintain acceptable levels of motivation. In many cases, this results in their not attending classes and not dedicating…

  1. Laptop Use, Interactive Science Software, and Science Learning Among At-Risk Students

    NASA Astrophysics Data System (ADS)

    Zheng, Binbin; Warschauer, Mark; Hwang, Jin Kyoung; Collins, Penelope

    2014-08-01

    This year-long, quasi-experimental study investigated the impact of the use of netbook computers and interactive science software on fifth-grade students' science learning processes, academic achievement, and interest in further science, technology, engineering, and mathematics (STEM) study within a linguistically diverse school district in California. Analysis of students' state standardized science test scores indicated that the program helped close gaps in scientific achievement between at-risk learners (i.e., English learners, Hispanics, and free/reduced-lunch recipients) and their counterparts. Teacher and student interviews and classroom observations suggested that computer-supported visual representations and interactions supported diverse learners' scientific understanding and inquiry and enabled more individualized and differentiated instruction. Finally, interviews revealed that the program had a positive impact on students' motivation in science and on their interest in pursuing science-related careers. This study suggests that technology-facilitated science instruction is beneficial for improving at-risk students' science achievement, scaffolding students' scientific understanding, and strengthening students' motivation to pursue STEM-related careers.

  2. The Exploration and Practice of Gradually Industrialization Model in Software Engineering Education: A Factual Instance of the Excellent Engineer Plan of China

    ERIC Educational Resources Information Center

    Liu, Shu; Ma, Peijun; Li, Dong

    2012-01-01

    The current education model and practices in the Higher education sector in China have been successful in educating students for academic excellence, for producing industry-linked and practice-oriented graduates, who could quickly fit into the industrial working environment, has been a problem. There is a big gap between the theoretical knowledge…

  3. Exploration on teaching reform of theory curriculum for engineering specialties

    NASA Astrophysics Data System (ADS)

    Zhang, Yan; Shen, Wei-min; Shen, Chang-yu; Li, Chen-xia; Jing, Xu-feng; Lou, Jun; Shi, Yan; Jin, Shang-zhong

    2017-08-01

    The orientation of talents cultivation for local colleges is to train engineering application-oriented talents, so the exploration and practice on teaching reform of theory curriculum was carried out. We restructured the knowledge units basing on numerical solution problems, and chose the software to build algorithm models for improving the analytical and designed ability. Relying on micro video lessons platform, the teacher-student interaction was expanded from class to outside. Also, we programmed new experimental homework, which was suited for process evaluation. The new teaching mode has achieved good effect, and the students' application ability was significantly improved.

  4. Stereographic Projection Techniques for Geologists and Civil Engineers

    NASA Astrophysics Data System (ADS)

    Lisle, Richard J.; Leyshon, Peter R.

    2004-05-01

    An essential tool in the fields of structural geology and geotechnics, stereographic projection allows three-dimensional orientation data to be represented and manipulated. This revised edition presents a basic introduction to the subject with examples, illustrations and exercises that encourage the student to visualize the problems in three dimensions. It will provide students of geology, rock mechanics, and geotechnical and civil engineering with an indispensable guide to the analysis and interpretation of field orientation data. Links to useful web resources and software programs are also provided. First Edition published by Butterworth-Heinemann (1996): 0-750-62450-7

  5. Teaching room acoustics as a product sound quality issue

    NASA Astrophysics Data System (ADS)

    Kleiner, Mendel; Vastfjall, Daniel

    2003-04-01

    The department of Applied Acoustics teaches engineering and architect students at Chalmers University of Technology. The teaching of room acoustics to architectural students has been under constant development under several years and is now based on the study of room acoustics as a product sound quality issue. Various listening sessions using binaural sound recording and reproduction is used to focus students' learning on simple, easy to remember concepts. Computer modeling using ray tracing software and auralization is also used extensively as a tool to demonstrate concepts in addition to other software for simple sound generation and manipulation. Sound in general is the focus of an interdisciplinary course for students from Chalmers as well as from a school of art, a school of design, and a school of music which offers particular challenges and which is almost all listening based.

  6. Applying Augmented Reality in practical classes for engineering students

    NASA Astrophysics Data System (ADS)

    Bazarov, S. E.; Kholodilin, I. Yu; Nesterov, A. S.; Sokhina, A. V.

    2017-10-01

    In this article the Augmented Reality application for teaching engineering students of electrical and technological specialties is introduced. In order to increase the motivation for learning and the independence of students, new practical guidelines on Augmented Reality were developed in the application to practical classes. During the application development, the authors used software such as Unity 3D and Vuforia. The Augmented Reality content consists of 3D-models, images and animations, which are superimposed on real objects, helping students to study specific tasks. A user who has a smartphone, a tablet PC, or Augmented Reality glasses can visualize on-screen virtual objects added to a real environment. Having analyzed the current situation in higher education: the learner’s interest in studying, their satisfaction with the educational process, and the impact of the Augmented Reality application on students, a questionnaire was developed and offered to students; the study involved 24 learners.

  7. GiveMe Shelter: a people-centred design process for promoting independent inquiry-led learning in engineering

    NASA Astrophysics Data System (ADS)

    Dyer, Mark; Grey, Thomas; Kinnane, Oliver

    2017-11-01

    It has become increasingly common for tasks traditionally carried out by engineers to be undertaken by technicians and technologist with access to sophisticated computers and software that can often perform complex calculations that were previously the responsibility of engineers. Not surprisingly, this development raises serious questions about the future role of engineers and the education needed to address these changes in technology as well as emerging priorities from societal to environmental challenges. In response to these challenges, a new design module was created for undergraduate engineering students to design and build temporary shelters for a wide variety of end users from refugees, to the homeless and children. Even though the module provided guidance on principles of design thinking and methods for observing users needs through field studies, the students found it difficult to respond to needs of specific end users but instead focused more on purely technical issues.

  8. Student project of optical system analysis API-library development

    NASA Astrophysics Data System (ADS)

    Ivanova, Tatiana; Zhukova, Tatiana; Dantcaranov, Ruslan; Romanova, Maria; Zhadin, Alexander; Ivanov, Vyacheslav; Kalinkina, Olga

    2017-08-01

    In the paper API-library software developed by students of Applied and Computer Optics Department (ITMO University) for optical system design is presented. The library performs paraxial and real ray tracing, calculates 3d order (Seidel) aberration and real ray aberration of axis and non-axis beams (wave, lateral, longitudinal, coma, distortion etc.) and finally, approximate wave aberration by Zernike polynomials. Real aperture can be calculated by considering of real rays tracing failure on each surface. So far we assume optical system is centered, with spherical or 2d order aspherical surfaces. Optical glasses can be set directly by refraction index or by dispersion coefficients. The library can be used for education or research purposes in optical system design area. It provides ready to use software functions for optical system simulation and analysis that developer can simply plug into their software development for different purposes, for example for some specific synthesis tasks or investigation of new optimization modes. In the paper we present an example of using the library for development of cemented doublet synthesis software based on Slusarev's methodology. The library is used in optical system optimization recipes course for deep studying of optimization model and its application for optical system design. Development of such software is an excellent experience for students and help to understanding optical image modeling and quality analysis. This development is organized as student group joint project. We try to organize it as a group in real research and development project, so each student has his own role in the project and then use whole library functionality in his own master or bachelor thesis. Working in such group gives students useful experience and opportunity to work as research and development engineer of scientific software in the future.

  9. Understanding ill-structured engineering ethics problems through a collaborative learning and argument visualization approach.

    PubMed

    Hoffmann, Michael; Borenstein, Jason

    2014-03-01

    As a committee of the National Academy of Engineering recognized, ethics education should foster the ability of students to analyze complex decision situations and ill-structured problems. Building on the NAE's insights, we report about an innovative teaching approach that has two main features: first, it places the emphasis on deliberation and on self-directed, problem-based learning in small groups of students; and second, it focuses on understanding ill-structured problems. The first innovation is motivated by an abundance of scholarly research that supports the value of deliberative learning practices. The second results from a critique of the traditional case-study approach in engineering ethics. A key problem with standard cases is that they are usually described in such a fashion that renders the ethical problem as being too obvious and simplistic. The practitioner, by contrast, may face problems that are ill-structured. In the collaborative learning environment described here, groups of students use interactive and web-based argument visualization software called "AGORA-net: Participate - Deliberate!". The function of the software is to structure communication and problem solving in small groups. Students are confronted with the task of identifying possible stakeholder positions and reconstructing their legitimacy by constructing justifications for these positions in the form of graphically represented argument maps. The argument maps are then presented in class so that these stakeholder positions and their respective justifications become visible and can be brought into a reasoned dialogue. Argument mapping provides an opportunity for students to collaborate in teams and to develop critical thinking and argumentation skills.

  10. Strategies for Teaching Professional Ethics to IT Engineering Degree Students and Evaluating the Result.

    PubMed

    Miñano, Rafael; Uruburu, Ángel; Moreno-Romero, Ana; Pérez-López, Diego

    2017-02-01

    This paper presents an experience in developing professional ethics by an approach that integrates knowledge, teaching methodologies and assessment coherently. It has been implemented for students in both the Software Engineering and Computer Engineering degree programs of the Technical University of Madrid, in which professional ethics is studied as a part of a required course. Our contribution of this paper is a model for formative assessment that clarifies the learning goals, enhances the results, simplifies the scoring and can be replicated in other contexts. A quasi-experimental study that involves many of the students of the required course has been developed. To test the effectiveness of the teaching process, the analysis of ethical dilemmas and the use of deontological codes have been integrated, and a scoring rubric has been designed. Currently, this model is also being used to develop skills related to social responsibility and sustainability for undergraduate and postgraduate students of diverse academic context.

  11. Balancing Plan-Driven and Agile Methods in Software Engineering Project Courses

    NASA Astrophysics Data System (ADS)

    Boehm, Barry; Port, Dan; Winsor Brown, A.

    2002-09-01

    For the past 6 years, we have been teaching a two-semester software engineering project course. The students organize into 5-person teams and develop largely web-based electronic services projects for real USC campus clients. We have been using and evolving a method called Model- Based (System) Architecting and Software Engineering (MBASE) for use in both the course and in industrial applications. The MBASE Guidelines include a lot of documents. We teach risk-driven documentation: if it is risky to document something, and not risky to leave it out (e.g., GUI screen placements), leave it out. Even so, students tend to associate more documentation with higher grades, although our grading eventually discourages this. We are always on the lookout for ways to have students learn best practices without having to produce excessive documentation. Thus, we were very interested in analyzing the various emerging agile methods. We found that agile methods and milestone plan-driven methods are part of a “how much planning is enough?” spectrum. Both agile and plan-driven methods have home grounds of project characteristics where they clearly work best, and where the other will have difficulties. Hybrid agile/plan-driven approaches are feasible, and necessary for projects having a mix of agile and plan-driven home ground characteristics. Information technology trends are going more toward the agile methods' home ground characteristics of emergent requirements and rapid change, although there is a concurrent increase in concern with dependability. As a result, we are currently experimenting with risk-driven combinations of MBASE and agile methods, such as integrating requirements, test plans, peer reviews, and pair programming into “agile quality management.”

  12. Software Engineering Guidebook

    NASA Technical Reports Server (NTRS)

    Connell, John; Wenneson, Greg

    1993-01-01

    The Software Engineering Guidebook describes SEPG (Software Engineering Process Group) supported processes and techniques for engineering quality software in NASA environments. Three process models are supported: structured, object-oriented, and evolutionary rapid-prototyping. The guidebook covers software life-cycles, engineering, assurance, and configuration management. The guidebook is written for managers and engineers who manage, develop, enhance, and/or maintain software under the Computer Software Services Contract.

  13. Intelligent Monitoring of Rocket Test Systems

    NASA Technical Reports Server (NTRS)

    Duran, Esteban; Rocha, Stephanie; Figueroa, Fernando

    2016-01-01

    Stephanie Rocha is an undergraduate student pursuing a degree in Mechanical Engineering. Esteban Duran is pursuing a degree in Computer Science. Our mentor is Fernando Figueroa. Our project involved developing Intelligent Health Monitoring at the High Pressure Gas Facility (HPGF) utilizing the software GensymG2.

  14. COALA-System for Visual Representation of Cryptography Algorithms

    ERIC Educational Resources Information Center

    Stanisavljevic, Zarko; Stanisavljevic, Jelena; Vuletic, Pavle; Jovanovic, Zoran

    2014-01-01

    Educational software systems have an increasingly significant presence in engineering sciences. They aim to improve students' attitudes and knowledge acquisition typically through visual representation and simulation of complex algorithms and mechanisms or hardware systems that are often not available to the educational institutions. This paper…

  15. Survey: Computer Usage in Design Courses.

    ERIC Educational Resources Information Center

    Henley, Ernest J.

    1983-01-01

    Presents results of a survey of chemical engineering departments regarding computer usage in senior design courses. Results are categorized according to: computer usage (use of process simulators, student-written programs, faculty-written or "canned" programs; costs (hard and soft money); and available software. Programs offered are…

  16. Computing and Handicapped Education.

    ERIC Educational Resources Information Center

    Johnson, Everett L.

    1984-01-01

    Brief description of an evaluation of PLATO terminal and software in a handicapped educational environment notes several problems handicapped students would have in using the system and proposed solutions. Information is provided on the Committee on Computing and the Handicapped of the Institute of Electrical and Electronics Engineers Computer…

  17. Proceedings of the Seventeenth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1992-01-01

    Proceedings of the Seventeenth Annual Software Engineering Workshop are presented. The software Engineering Laboratory (SEL) is an organization sponsored by NASA/Goddard Space Flight Center and created to investigate the effectiveness of software engineering technologies when applied to the development of applications software. Topics covered include: the Software Engineering Laboratory; process measurement; software reuse; software quality; lessons learned; and is Ada dying.

  18. Software Past, Present, and Future: Views from Government, Industry and Academia

    NASA Technical Reports Server (NTRS)

    Holcomb, Lee; Page, Jerry; Evangelist, Michael

    2000-01-01

    Views from the NASA CIO NASA Software Engineering Workshop on software development from the past, present, and future are presented. The topics include: 1) Software Past; 2) Software Present; 3) NASA's Largest Software Challenges; 4) 8330 Software Projects in Industry Standish Groups 1994 Report; 5) Software Future; 6) Capability Maturity Model (CMM): Software Engineering Institute (SEI) levels; 7) System Engineering Quality Also Part of the Problem; 8) University Environment Trends Will Increase the Problem in Software Engineering; and 9) NASA Software Engineering Goals.

  19. State-of-the-art Hydrology Education: Development of Windows-based and Web-based Interactive Teaching-Learning Software

    NASA Astrophysics Data System (ADS)

    Chu, X.

    2011-12-01

    This study, funded by the NSF CAREER program, focuses on developing new methods to quantify microtopography-controlled overland flow processes and integrating the cutting-edge hydrologic research with all-level education and outreach activities. To achieve the educational goal, an interactive teaching-learning software package has been developed. This software, with enhanced visualization capabilities, integrates the new modeling techniques, computer-guided learning processes, and education-oriented tools in a user-friendly interface. Both Windows-based and web-based versions have been developed. The software is specially designed for three major user levels: elementary level (Level 1: K-12 and outreach education), medium level (Level 2: undergraduate education), and advanced level (Level 3: graduate education). Depending on the levels, users are guided to different educational systems. Each system consists of a series of mini "libraries" featured with movies, pictures, and documentation that cover fundamental theories, varying scale experiments, and computer modeling of overland flow generation, surface runoff, and infiltration processes. Testing and practical use of this educational software in undergraduate and graduate teaching demonstrate its effectiveness to promote students' learning and interest in hydrologic sciences. This educational software also has been used as a hydrologic demonstration tool for K-12 students and Native American students through the Nurturing American Tribal Undergraduate Research Education (NATURE) program and Science, Technology, Engineering and Mathematics (STEM) outreach activities.

  20. How to study the Doppler effect with Audacity software

    NASA Astrophysics Data System (ADS)

    Adriano Dias, Marco; Simeão Carvalho, Paulo; Rodrigues Ventura, Daniel

    2016-05-01

    The Doppler effect is one of the recurring themes in college and high school classes. In order to contextualize the topic and engage the students in their own learning process, we propose a simple and easily accessible activity, i.e. the analysis of the videos available on the internet by the students. The sound of the engine of the vehicle passing by the camera is recorded on the video; it is then analyzed with the free software Audacity by measuring the frequency of the sound during approach and recede of the vehicle from the observer. The speed of the vehicle is determined due to the application of Doppler effect equations for acoustic waves.

  1. Software engineering as an engineering discipline

    NASA Technical Reports Server (NTRS)

    Gibbs, Norman

    1988-01-01

    The goals of the Software Engineering Institute's Education Program are as follows: to increase the number of highly qualified software engineers--new software engineers and existing practitioners; and to be the leading center of expertise for software engineering education and training. A discussion of these goals is presented in vugraph form.

  2. Software engineering as an engineering discipline

    NASA Technical Reports Server (NTRS)

    Berard, Edward V.

    1988-01-01

    The following topics are discussed in the context of software engineering: early use of the term; the 1968 NATO conference; Barry Boehm's definition; four requirements fo software engineering; and additional criteria for software engineering. Additionally, the four major requirements for software engineering--computer science, mathematics, engineering disciplines, and excellent communication skills--are discussed. The presentation is given in vugraph form.

  3. Medical imaging education in biomedical engineering curriculum: courseware development and application through a hybrid teaching model.

    PubMed

    Zhao, Weizhao; Li, Xiping; Chen, Hairong; Manns, Fabrice

    2012-01-01

    Medical Imaging is a key training component in Biomedical Engineering programs. Medical imaging education is interdisciplinary training, involving physics, mathematics, chemistry, electrical engineering, computer engineering, and applications in biology and medicine. Seeking an efficient teaching method for instructors and an effective learning environment for students has long been a goal for medical imaging education. By the support of NSF grants, we developed the medical imaging teaching software (MITS) and associated dynamic assessment tracking system (DATS). The MITS/DATS system has been applied to junior and senior medical imaging classes through a hybrid teaching model. The results show that student's learning gain improved, particularly in concept understanding and simulation project completion. The results also indicate disparities in subjective perception between junior and senior classes. Three institutions are collaborating to expand the courseware system and plan to apply it to different class settings.

  4. Using Screencasts in ChE Courses

    ERIC Educational Resources Information Center

    Falconer, John L.; deGrazia, Janet; Medlin, J. Will; Holmberg, Michael P.

    2009-01-01

    Screencasts are digital recordings of the output from a computer monitor, including narration. Their use was piloted in five chemical engineering courses and the feedback from students was overwhelmingly positive. The screencasts were produced on Tablet PCs using Camtasia Studio software and were posted to the Blackboard classroom management…

  5. Promoting Entrepreneurship among Informatics Engineering Students: Insights from a Case Study

    ERIC Educational Resources Information Center

    Fernandes, João M.; Afonso, Paulo; Fonte, Victor; Alves, Victor; Ribeiro, António Nestor

    2017-01-01

    Universities seek to promote entrepreneurship through effective education approaches, which need to be in permanent evolution. Nevertheless, the literature in entrepreneurship education lacks empirical evidence. This article discusses relevant issues related to promoting entrepreneurship in the software field, based on the experience of a…

  6. Development of Computer-Based Resources for Textile Education.

    ERIC Educational Resources Information Center

    Hopkins, Teresa; Thomas, Andrew; Bailey, Mike

    1998-01-01

    Describes the production of computer-based resources for students of textiles and engineering in the United Kingdom. Highlights include funding by the Teaching and Learning Technology Programme (TLTP), courseware author/subject expert interaction, usage test and evaluation, authoring software, graphics, computer-aided design simulation, self-test…

  7. Annotated bibliography of Software Engineering Laboratory literature

    NASA Technical Reports Server (NTRS)

    Morusiewicz, Linda; Valett, Jon D.

    1991-01-01

    An annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory is given. More than 100 publications are summarized. These publications cover many areas of software engineering and range from research reports to software documentation. All materials have been grouped into eight general subject areas for easy reference: The Software Engineering Laboratory; The Software Engineering Laboratory: Software Development Documents; Software Tools; Software Models; Software Measurement; Technology Evaluations; Ada Technology; and Data Collection. Subject and author indexes further classify these documents by specific topic and individual author.

  8. Software Engineering Laboratory Series: Proceedings of the Twentieth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1995-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of application software. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  9. Software Engineering Laboratory Series: Collected Software Engineering Papers. Volume 15

    NASA Technical Reports Server (NTRS)

    1997-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of application software. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  10. Software Engineering Laboratory Series: Collected Software Engineering Papers. Volume 14

    NASA Technical Reports Server (NTRS)

    1996-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of application software. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  11. Software Engineering Laboratory Series: Collected Software Engineering Papers. Volume 13

    NASA Technical Reports Server (NTRS)

    1995-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of application software. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  12. Virtual Reality Lab Assistant

    NASA Technical Reports Server (NTRS)

    Saha, Hrishikesh; Palmer, Timothy A.

    1996-01-01

    Virtual Reality Lab Assistant (VRLA) demonstration model is aligned for engineering and material science experiments to be performed by undergraduate and graduate students in the course as a pre-lab simulation experience. This will help students to get a preview of how to use the lab equipment and run experiments without using the lab hardware/software equipment. The quality of the time available for laboratory experiments can be significantly improved through the use of virtual reality technology.

  13. Web-Based Testing Tools for Electrical Engineering Courses

    DTIC Science & Technology

    2001-09-01

    ideas of distance learning are based on forming “ virtual teams” [2]. Each team is equipped with the same software packages and share information via...using virtual laboratories where they can simulate a laboratory experience in a web-based environment. They can also control laboratory devices over...possible to create a set of virtual laboratories that allow students to interact with the learning material at the same time that the student is

  14. Developing the Next Generation of Science Data System Engineers

    NASA Technical Reports Server (NTRS)

    Moses, John F.; Behnke, Jeanne; Durachka, Christopher D.

    2016-01-01

    At Goddard, engineers and scientists with a range of experience in science data systems are needed to employ new technologies and develop advances in capabilities for supporting new Earth and Space science research. Engineers with extensive experience in science data, software engineering and computer-information architectures are needed to lead and perform these activities. The increasing types and complexity of instrument data and emerging computer technologies coupled with the current shortage of computer engineers with backgrounds in science has led the need to develop a career path for science data systems engineers and architects.The current career path, in which undergraduate students studying various disciplines such as Computer Engineering or Physical Scientist, generally begins with serving on a development team in any of the disciplines where they can work in depth on existing Goddard data systems or serve with a specific NASA science team. There they begin to understand the data, infuse technologies, and begin to know the architectures of science data systems. From here the typical career involves peermentoring, on-the-job training or graduate level studies in analytics, computational science and applied science and mathematics. At the most senior level, engineers become subject matter experts and system architect experts, leading discipline-specific data centers and large software development projects. They are recognized as a subject matter expert in a science domain, they have project management expertise, lead standards efforts and lead international projects. A long career development remains necessary not only because of the breadth of knowledge required across physical sciences and engineering disciplines, but also because of the diversity of instrument data being developed today both by NASA and international partner agencies and because multidiscipline science and practitioner communities expect to have access to all types of observational data.This paper describes an approach to defining career-path guidance for college-bound high school and undergraduate engineering students, junior and senior engineers from various disciplines.

  15. Developing the Next Generation of Science Data System Engineers

    NASA Astrophysics Data System (ADS)

    Moses, J. F.; Durachka, C. D.; Behnke, J.

    2015-12-01

    At Goddard, engineers and scientists with a range of experience in science data systems are needed to employ new technologies and develop advances in capabilities for supporting new Earth and Space science research. Engineers with extensive experience in science data, software engineering and computer-information architectures are needed to lead and perform these activities. The increasing types and complexity of instrument data and emerging computer technologies coupled with the current shortage of computer engineers with backgrounds in science has led the need to develop a career path for science data systems engineers and architects. The current career path, in which undergraduate students studying various disciplines such as Computer Engineering or Physical Scientist, generally begins with serving on a development team in any of the disciplines where they can work in depth on existing Goddard data systems or serve with a specific NASA science team. There they begin to understand the data, infuse technologies, and begin to know the architectures of science data systems. From here the typical career involves peer mentoring, on-the-job training or graduate level studies in analytics, computational science and applied science and mathematics. At the most senior level, engineers become subject matter experts and system architect experts, leading discipline-specific data centers and large software development projects. They are recognized as a subject matter expert in a science domain, they have project management expertise, lead standards efforts and lead international projects. A long career development remains necessary not only because of the breath of knowledge required across physical sciences and engineering disciplines, but also because of the diversity of instrument data being developed today both by NASA and international partner agencies and because multi-discipline science and practitioner communities expect to have access to all types of observational data. This paper describes an approach to defining career-path guidance for college-bound high school and undergraduate engineering students, junior and senior engineers from various disciplines.

  16. A Phenomena-Oriented Environment for Teaching Process Modeling: Novel Modeling Software and Its Use in Problem Solving.

    ERIC Educational Resources Information Center

    Foss, Alan S.; Geurts, Kevin R.; Goodeve, Peter J.; Dahm, Kevin D.; Stephanopoulos, George; Bieszczad, Jerry; Koulouris, Alexandros

    1999-01-01

    Discusses a program that offers students a phenomenon-oriented environment expressed in the fundamental concepts and language of chemical engineering such as mass and energy balancing, phase equilibria, reaction stoichiometry and rate, modes of heat, and species transport. (CCM)

  17. RHE: A JVM Courseware

    ERIC Educational Resources Information Center

    Liu, S.; Tang, J.; Deng, C.; Li, X.-F.; Gaudiot, J.-L.

    2011-01-01

    Java Virtual Machine (JVM) education has become essential in training embedded software engineers as well as virtual machine researchers and practitioners. However, due to the lack of suitable instructional tools, it is difficult for students to obtain any kind of hands-on experience and to attain any deep understanding of JVM design. To address…

  18. Blending an Android Development Course with Software Engineering Concepts

    ERIC Educational Resources Information Center

    Chatzigeorgiou, Alexander; Theodorou, Tryfon L.; Violettas, George E.; Xinogalos, Stelios

    2016-01-01

    The tremendous popularity of mobile computing and Android in particular has attracted millions of developers who see opportunities for building their own start-ups. As a consequence Computer Science students express an increasing interest into the related technology of Java development for Android applications. Android projects are complex by…

  19. A Semi-Automatic Approach to Construct Vietnamese Ontology from Online Text

    ERIC Educational Resources Information Center

    Nguyen, Bao-An; Yang, Don-Lin

    2012-01-01

    An ontology is an effective formal representation of knowledge used commonly in artificial intelligence, semantic web, software engineering, and information retrieval. In open and distance learning, ontologies are used as knowledge bases for e-learning supplements, educational recommenders, and question answering systems that support students with…

  20. Factors Influencing University Drop Out Rates

    ERIC Educational Resources Information Center

    Araque, Francisco; Roldan, Concepcion; Salguero, Alberto

    2009-01-01

    This paper develops personalized models for different university degrees to obtain the risk of each student abandoning his degree and analyzes the profile for undergraduates that abandon the degree. In this study three faculties located in Granada, South of Spain, were involved. In Software Engineering three university degrees with 10,844…

  1. An Assessment of Educational Benefits from the OpenOrbiter Space Program

    ERIC Educational Resources Information Center

    Straub, Jeremy; Whalen, David

    2013-01-01

    This paper analyzes the educational impact of the OpenOrbiter Small Spacecraft Development Initiative, a CubeSat development program underway at the University of North Dakota. OpenOrbiter includes traditional STEM activities (e.g., spacecraft engineering, software development); it also incorporates students from non-STEM disciplines not generally…

  2. Developing a Remote Laboratory for Engineering Education

    ERIC Educational Resources Information Center

    Fabregas, E.; Farias, G.; Dormido-Canto, S.; Dormido, S.; Esquembre, F.

    2011-01-01

    New information technologies provide great opportunities for education. One such opportunity is the use of remote control laboratories for teaching students about control systems. This paper describes the creation of interactive remote laboratories (RLs). Two main software tools are used: Simulink and Easy Java Simulations (EJS). The first is a…

  3. A Study of Chinese Undergraduates' MI Distribution in EFL Class

    ERIC Educational Resources Information Center

    Liu, Ning

    2008-01-01

    This paper initiates an investigation of the college students' MI (multiple intelligences) distribution in English class. The participants are a group of Chinese sophomores from different majors: city planning, tourism, software engineering, financial administration and arts of English. With a view to make the investigation more specified in…

  4. LATUX: An Iterative Workflow for Designing, Validating, and Deploying Learning Analytics Visualizations

    ERIC Educational Resources Information Center

    Martinez-Maldonado, Roberto; Pardo, Abelardo; Mirriahi, Negin; Yacef, Kalina; Kay, Judy; Clayphan, Andrew

    2015-01-01

    Designing, validating, and deploying learning analytics tools for instructors or students is a challenge that requires techniques and methods from different disciplines, such as software engineering, human-computer interaction, computer graphics, educational design, and psychology. Whilst each has established its own design methodologies, we now…

  5. A Template-Based Short Course Concept on Android Application Development

    ERIC Educational Resources Information Center

    Akopian, David; Melkonyan, Arsen; Golgani, Santosh C.; Yuen, Timothy T.; Saygin, Can

    2013-01-01

    Smartphones are a common accessory to provide rich user experience due to superior memory, advanced software-hardware support, fast processing, and multimedia capabilities. Responding to this trend, advanced engineering systems tend to integrate mobile devices with their solutions to facilitate usability. With many young students showing interest…

  6. Assisting Instructional Assessment of Undergraduate Collaborative Wiki and SVN Activities

    ERIC Educational Resources Information Center

    Kim, Jihie; Shaw, Erin; Xu, Hao; Adarsh, G. V.

    2012-01-01

    In this paper we examine the collaborative performance of undergraduate engineering students who used shared project documents (Wikis, Google documents) and a software version control system (SVN) to support project collaboration. We present an initial implementation of TeamAnalytics, an instructional tool that facilitates the analyses of the…

  7. Computer-Aided Software Engineering - An approach to real-time software development

    NASA Technical Reports Server (NTRS)

    Walker, Carrie K.; Turkovich, John J.

    1989-01-01

    A new software engineering discipline is Computer-Aided Software Engineering (CASE), a technology aimed at automating the software development process. This paper explores the development of CASE technology, particularly in the area of real-time/scientific/engineering software, and a history of CASE is given. The proposed software development environment for the Advanced Launch System (ALS CASE) is described as an example of an advanced software development system for real-time/scientific/engineering (RT/SE) software. The Automated Programming Subsystem of ALS CASE automatically generates executable code and corresponding documentation from a suitably formatted specification of the software requirements. Software requirements are interactively specified in the form of engineering block diagrams. Several demonstrations of the Automated Programming Subsystem are discussed.

  8. Software engineering laboratory series: Annotated bibliography of software engineering laboratory literature

    NASA Technical Reports Server (NTRS)

    Morusiewicz, Linda; Valett, Jon

    1992-01-01

    This document is an annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory. More than 100 publications are summarized. These publications cover many areas of software engineering and range from research reports to software documentation. This document has been updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials have been grouped into eight general subject areas for easy reference: (1) the Software Engineering Laboratory; (2) the Software Engineering Laboratory: Software Development Documents; (3) Software Tools; (4) Software Models; (5) Software Measurement; (6) Technology Evaluations; (7) Ada Technology; and (8) Data Collection. This document contains an index of these publications classified by individual author.

  9. Software Engineering Laboratory Series: Proceedings of the Twenty-First Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1996-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of application software. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  10. Software Engineering Laboratory Series: Proceedings of the Twenty-Second Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1997-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of application software. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  11. Evaluating a technical university's placement test using the Rasch measurement model

    NASA Astrophysics Data System (ADS)

    Salleh, Tuan Salwani; Bakri, Norhayati; Zin, Zalhan Mohd

    2016-10-01

    This study discusses the process of validating a mathematics placement test at a technical university. The main objective is to produce a valid and reliable test to measure students' prerequisite knowledge to learn engineering technology mathematics. It is crucial to have a valid and reliable test as the results will be used in a critical decision making to assign students into different groups of Technical Mathematics 1. The placement test which consists of 50 mathematics questions were tested on 82 new diplomas in engineering technology students at a technical university. This study employed rasch measurement model to analyze the data through the Winsteps software. The results revealed that there are ten test questions lower than less able students' ability. Nevertheless, all the ten questions satisfied infit and outfit standard values. Thus, all the questions can be reused in the future placement test at the technical university.

  12. Active Learning and Engagement with the Wireless Indoor Location Device (WILD) Learning System

    NASA Astrophysics Data System (ADS)

    Moldwin, M.; Samson, P. J.; Ojeda, L.; Miller, T.; Yu, J.

    2016-12-01

    The Wireless Indoor Location Device (WILD) Learning System being developed at the University of Michigan and the Education Technology company A2 Motus LLC provides a unique platform for social learning by allowing students to become active participants in live simulations of complex systems, like hurricane formation. The WILD Learning System enables teachers to engage students in kinesthetic activities that explore complex models from a wide variety of STEAM (Science, Technology, Engineering, Art and Math) disciplines. The system provides students' location, orientation and motion within the classroom and assigns each student different parameters depending on the activity. For example, students learning about hurricanes could be assigned atmospheric pressure levels and asked to arrange themselves around the room to simulate a hurricane. The Wild Learning System software then takes the students' pressure readings and locations and projects their locations overlaid onto a real-time generated simulated pressure weather map enabling the observation of how their arrangement influences the pressure structure. The teacher then could have the students orient themselves in the direction they think the resulting wind field will be based on the pressure contours as the system can show an arrow originating from each of the students position in the direction that they are facing. The system also could incorporate a student response-type system for the instructor to then directly question students about other concepts and record their response to both the kinesthetic activity and other formative assessment questions. The WILD Learning System consists of a sensor package for each student in the class, beacons to enable precise localization of the students, software to calculate student location information, and educational software for a variety of activities. In addition, a software development kit (SDK) is under development that would allow others to create additional learning activities using the WILD Learning System. (WILD Learning System development has been partially supported by NASA's CYGNSS Mission EPO, the NSF and the University of Michigan).

  13. Software engineering and the role of Ada: Executive seminar

    NASA Technical Reports Server (NTRS)

    Freedman, Glenn B.

    1987-01-01

    The objective was to introduce the basic terminology and concepts of software engineering and Ada. The life cycle model is reviewed. The application of the goals and principles of software engineering is applied. An introductory understanding of the features of the Ada language is gained. Topics addressed include: the software crises; the mandate of the Space Station Program; software life cycle model; software engineering; and Ada under the software engineering umbrella.

  14. Design validation of an eye-safe scanning aerosol lidar with the Center for Lidar and Atmospheric Sciences Students (CLASS) at Hampton University

    NASA Astrophysics Data System (ADS)

    Richter, Dale A.; Higdon, N. S.; Ponsardin, Patrick L.; Sanchez, David; Chyba, Thomas H.; Temple, Doyle A.; Gong, Wei; Battle, Russell; Edmondson, Mika; Futrell, Anne; Harper, David; Haughton, Lincoln; Johnson, Demetra; Lewis, Kyle; Payne-Baggott, Renee S.

    2002-01-01

    ITTs Advanced Engineering and Sciences Division and the Hampton University Center for Lidar and Atmospheric Sciences Students (CLASS) team have worked closely to design, fabricate and test an eye-safe, scanning aerosol-lidar system that can be safely deployed and used by students form a variety of disciplines. CLASS is a 5-year undergraduate- research training program funded by NASA to provide hands-on atmospheric-science and lidar-technology education. The system is based on a 1.5 micron, 125 mJ, 20 Hz eye-safe optical parametric oscillator (OPO) and will be used by the HU researchers and students to evaluate the biological impact of aerosols, clouds, and pollution a variety of systems issues. The system design tasks we addressed include the development of software to calculate eye-safety levels and to model lidar performance, implementation of eye-safety features in the lidar transmitter, optimization of the receiver using optical ray tracing software, evaluation of detectors and amplifiers in the near RI, test of OPO and receiver technology, development of hardware and software for laser and scanner control and video display of the scan region.

  15. Remote Sensing of Landuse Changes and Implications for Landuse Policy

    NASA Technical Reports Server (NTRS)

    Kennedy, Ken

    1996-01-01

    This final report describes grant activities under which students were to study landuse changes by comparing planning and zoning documents using remote sensed data data analyzed and interpreted in the laboratory. Students were recruited through mathematics, political science and engineering classes an clubs. Work protocols were then organized for research on the county's growth patterns over the last three decades. Students and investigators made planes to identify specific scenes in Landsat and other data which would satisfy the research parameters. Finally, statistical and imaging software was identified and some was acquired.

  16. Preparing systems engineering and computing science students in disciplined methods, quantitative, and advanced statistical techniques to improve process performance

    NASA Astrophysics Data System (ADS)

    McCray, Wilmon Wil L., Jr.

    The research was prompted by a need to conduct a study that assesses process improvement, quality management and analytical techniques taught to students in U.S. colleges and universities undergraduate and graduate systems engineering and the computing science discipline (e.g., software engineering, computer science, and information technology) degree programs during their academic training that can be applied to quantitatively manage processes for performance. Everyone involved in executing repeatable processes in the software and systems development lifecycle processes needs to become familiar with the concepts of quantitative management, statistical thinking, process improvement methods and how they relate to process-performance. Organizations are starting to embrace the de facto Software Engineering Institute (SEI) Capability Maturity Model Integration (CMMI RTM) Models as process improvement frameworks to improve business processes performance. High maturity process areas in the CMMI model imply the use of analytical, statistical, quantitative management techniques, and process performance modeling to identify and eliminate sources of variation, continually improve process-performance; reduce cost and predict future outcomes. The research study identifies and provides a detail discussion of the gap analysis findings of process improvement and quantitative analysis techniques taught in U.S. universities systems engineering and computing science degree programs, gaps that exist in the literature, and a comparison analysis which identifies the gaps that exist between the SEI's "healthy ingredients " of a process performance model and courses taught in U.S. universities degree program. The research also heightens awareness that academicians have conducted little research on applicable statistics and quantitative techniques that can be used to demonstrate high maturity as implied in the CMMI models. The research also includes a Monte Carlo simulation optimization model and dashboard that demonstrates the use of statistical methods, statistical process control, sensitivity analysis, quantitative and optimization techniques to establish a baseline and predict future customer satisfaction index scores (outcomes). The American Customer Satisfaction Index (ACSI) model and industry benchmarks were used as a framework for the simulation model.

  17. The use of mathematics and electric circuit simulator software in the learning process of wireless power transfer for electrical engineering students

    NASA Astrophysics Data System (ADS)

    Habibi, Muhammad Afnan; Fall, Cheikh; Setiawan, Eko; Hodaka, Ichijo; Wijono, Hasanah, Rini Nur

    2017-09-01

    Wireless Power Transfer (WPT) isa technique to deliver the electrical power from the source to the load without using wires or conductors. The physics of WPT is well known and basically learned as a course in high school. However, it is very recent that WPT is useful in practical situation: it should be able to transfer electric power in a significant efficiency. It means that WPT requires not much knowledge to university students but may attract students because of cutting edge technique of WPT. On the other hand, phenomena of WPT is invisible and sometimes difficult to imagine. The objective of this paper is to demonstrate the use of mathematics and an electric circuit simulator using MATHEMATICA software and LT-SPICE software in designing a WPT system application. It brings to a conclusion that the students as well the designer can take the benefit of the proposed method. By giving numerical values to circuit parameters, students acquires the power output and efficiency of WPT system. The average power output as well as the efficiency of the designed WPT which resonance frequency set on the system,leads it to produce high output power and better efficiency.

  18. The Engineering 4 Health Challenge - an interdisciplinary and intercultural initiative to foster student engagement in B.C. and improve health care for children in under-serviced communities.

    PubMed

    Price, Morgan; Weber-Jahnke, Jens H

    2009-01-01

    This paper describes the Engineering 4 Health (E4H) Challenge, an interdisciplinary and intercultural initiative that, on the one hand, seeks to improve health education of children in under-serviced communities and, on the other, seeks to attract students in British Columbia to professions in engineering and health. The E4H Challenge engages high school and university students in BC to cooperatively design and develop health information and communication technology (ICT) to educate children living in under-serviced communities. The E4H Challenge works with the One Laptop Per Child (OLPC) program to integrate applications for health awareness into the school programs of communities in developing countries. Although applications developed by the E4H Challenge use the low-cost, innovative XO laptop (the "$100 laptop" developed by the OLPC foundation) the software can also be used with other inexpensive hardware.

  19. Prototyping of Remote Experiment and Exercise Systems for an Engineering Education based on World Wide Web

    NASA Astrophysics Data System (ADS)

    Iwatsuki, Masami; Kato, Yoriyuki; Yonekawa, Akira

    State-of-the-art Internet technologies allow us to provide advanced and interactive distance education services. However, we could not help but gather students for experiments and exercises in an education for engineering because large-scale equipments and expensive software are required. On the other hand, teleoperation systems with robot manipulator or vehicle via Internet have been developed in the field of robotics. By fusing these two techniques, we can realize remote experiment and exercise systems for the engineering education based on World Wide Web. This paper presents how to construct the remote environment that allows students to take courses on experiment and exercise independently of their locations. By using the proposed system, users can exercise and practice remotely about control of a manipulator and a robot vehicle and programming of image processing.

  20. Computer-Based Mathematics Instructions for Engineering Students

    NASA Technical Reports Server (NTRS)

    Khan, Mustaq A.; Wall, Curtiss E.

    1996-01-01

    Almost every engineering course involves mathematics in one form or another. The analytical process of developing mathematical models is very important for engineering students. However, the computational process involved in the solution of some mathematical problems may be very tedious and time consuming. There is a significant amount of mathematical software such as Mathematica, Mathcad, and Maple designed to aid in the solution of these instructional problems. The use of these packages in classroom teaching can greatly enhance understanding, and save time. Integration of computer technology in mathematics classes, without de-emphasizing the traditional analytical aspects of teaching, has proven very successful and is becoming almost essential. Sample computer laboratory modules are developed for presentation in the classroom setting. This is accomplished through the use of overhead projectors linked to graphing calculators and computers. Model problems are carefully selected from different areas.

  1. Annotated bibliography of software engineering laboratory literature

    NASA Technical Reports Server (NTRS)

    Groves, Paula; Valett, Jon

    1990-01-01

    An annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory is given. More than 100 publications are summarized. These publications cover many areas of software engineering and range from research reports to software documentation. This document has been updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials have been grouped into eight general subject areas for easy reference: the Software Engineering Laboratory; the Software Engineering Laboratory-software development documents; software tools; software models; software measurement; technology evaluations; Ada technology; and data collection. Subject and author indexes further classify these documents by specific topic and individual author.

  2. Annotated bibliography of Software Engineering Laboratory literature

    NASA Technical Reports Server (NTRS)

    Morusiewicz, Linda; Valett, Jon

    1993-01-01

    This document is an annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory. Nearly 200 publications are summarized. These publications cover many areas of software engineering and range from research reports to software documentation. This document has been updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials have been grouped into eight general subject areas for easy reference: the Software Engineering Laboratory; the Software Engineering Laboratory: software development documents; software tools; software models; software measurement; technology evaluations; Ada technology; and data collection. This document contains an index of these publications classified by individual author.

  3. EGADS: A microcomputer program for estimating the aerodynamic performance of general aviation aircraft

    NASA Technical Reports Server (NTRS)

    Melton, John E.

    1994-01-01

    EGADS is a comprehensive preliminary design tool for estimating the performance of light, single-engine general aviation aircraft. The software runs on the Apple Macintosh series of personal computers and assists amateur designers and aeronautical engineering students in performing the many repetitive calculations required in the aircraft design process. The program makes full use of the mouse and standard Macintosh interface techniques to simplify the input of various design parameters. Extensive graphics, plotting, and text output capabilities are also included.

  4. Coop Progress Report

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Rivera, Zaylis Zayas; Bond, Essex

    2013-11-22

    My Coop at LLNL has been my first professional experience as an Electrical Engineer. I was tasked to carry out signal processing to analyze data and code in the IDL following standard software development principles. The Coop has met all of my needs to continue my professional career, and I feel more confident as I continue working as a student and professional. It is now a big open question for me as whether to pursue graduate research or industry after I graduate with my B.S. in Electrical Engineering.

  5. 2012 Summer Research Experiences for Undergraduates at Pisgah Astronomical Research Institute

    NASA Astrophysics Data System (ADS)

    Castelaz, Michael W.; Cline, J. D.; Whitworth, C.; Clavier, D.; Owen, L.

    2013-01-01

    Pisgah Astronomical Research Institute (PARI) offers research experiences for undergraduates (REU). PARI receives support for the internships from the NC Space Grant Consortium, NSF awards, private donations, and industry partner funding. The PARI REU program began in 2001 with 4 students and has averaged 6 students per year over the past 11 years. This year PARI hosted 8 funded REU students. Mentors for the interns include PARI’s Science, Education, and Information Technology staff and visiting faculty who are members of the PARI Research Faculty Affiliate program. Students work with mentors on radio and optical astronomy research, electrical engineering for robotic control of instruments, software development for instrument control and software for citizen science projects, and science education by developing curricula and multimedia and teaching high school students in summer programs at PARI. At the end of the summer interns write a paper about their research which is published in the annually published PARI Summer Student Proceedings. Several of the students have presented their results at AAS Meetings. We will present a summary of specific research conducted by the students with their mentors and the logistics for hosting the PARI undergraduate internship program.

  6. Software Development for EECU Platform of Turbofan Engine

    NASA Astrophysics Data System (ADS)

    Kim, Bo Gyoung; Kwak, Dohyup; Kim, Byunghyun; Choi, Hee ju; Kong, Changduk

    2017-04-01

    The turbofan engine operation consists of a number of hardware and software. The engine is controlled by Electronic Engine Control Unit (EECU). In order to control the engine, EECU communicates with an aircraft system, Actuator Drive Unit (ADU), Engine Power Unit (EPU) and sensors on the engine. This paper tried to investigate the process form starting to taking-off and aims to design the EECU software mode and defined communication data format. The software is implemented according to the designed software mode.

  7. Software engineering methodologies and tools

    NASA Technical Reports Server (NTRS)

    Wilcox, Lawrence M.

    1993-01-01

    Over the years many engineering disciplines have developed, including chemical, electronic, etc. Common to all engineering disciplines is the use of rigor, models, metrics, and predefined methodologies. Recently, a new engineering discipline has appeared on the scene, called software engineering. For over thirty years computer software has been developed and the track record has not been good. Software development projects often miss schedules, are over budget, do not give the user what is wanted, and produce defects. One estimate is there are one to three defects per 1000 lines of deployed code. More and more systems are requiring larger and more complex software for support. As this requirement grows, the software development problems grow exponentially. It is believed that software quality can be improved by applying engineering principles. Another compelling reason to bring the engineering disciplines to software development is productivity. It has been estimated that productivity of producing software has only increased one to two percent a year in the last thirty years. Ironically, the computer and its software have contributed significantly to the industry-wide productivity, but computer professionals have done a poor job of using the computer to do their job. Engineering disciplines and methodologies are now emerging supported by software tools that address the problems of software development. This paper addresses some of the current software engineering methodologies as a backdrop for the general evaluation of computer assisted software engineering (CASE) tools from actual installation of and experimentation with some specific tools.

  8. Annotated bibliography of software engineering laboratory literature

    NASA Technical Reports Server (NTRS)

    Kistler, David; Bristow, John; Smith, Don

    1994-01-01

    This document is an annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory. Nearly 200 publications are summarized. These publications cover many areas of software engineering and range from research reports to software documentation. This document has been updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials have been grouped into eight general subject areas for easy reference: (1) The Software Engineering Laboratory; (2) The Software Engineering Laboratory: Software Development Documents; (3) Software Tools; (4) Software Models; (5) Software Measurement; (6) Technology Evaluations; (7) Ada Technology; and (8) Data Collection. This document contains an index of these publications classified by individual author.

  9. M-Learning Adoption: A Perspective from a Developing Country

    ERIC Educational Resources Information Center

    Iqbal, Shakeel; Qureshi, Ijaz A.

    2012-01-01

    M-learning is the style of learning for the new millennium. Decreases in cost and increases in capabilities of mobile devices have made this medium attractive for the dissemination of knowledge. Mobile engineers, software developers, and educationists represent the supply side of this technology, whereas students represent the demand side. In…

  10. CASE: A Configurable Argumentation Support Engine

    ERIC Educational Resources Information Center

    Scheuer, O.; McLaren, B. M.

    2013-01-01

    One of the main challenges in tapping the full potential of modern educational software is to devise mechanisms to automatically analyze and adaptively support students' problem solving and learning. A number of such approaches have been developed to teach argumentation skills in domains as diverse as science, the Law, and ethics. Yet,…

  11. Assessing Students' Structured Programming Skills with Java: The "Blue, Berry, and Blueberry" Assignment

    ERIC Educational Resources Information Center

    Zhang, Xihui

    2010-01-01

    Java is an object-oriented programming language. From a software engineering perspective, object-oriented design and programming is used at the architectural design, and structured design and programming is used at the detailed design within methods. As such, structured programming skills are fundamental to more advanced object-oriented…

  12. The Development of Computational Thinking in a High School Chemistry Course

    ERIC Educational Resources Information Center

    Matsumoto, Paul S.; Cao, Jiankang

    2017-01-01

    Computational thinking is a component of the Science and Engineering Practices in the Next Generation Science Standards, which were adopted by some states. We describe the activities in a high school chemistry course that may develop students' computational thinking skills by primarily using Excel, a widely available spreadsheet software. These…

  13. An Embedded Systems Course for Engineering Students Using Open-Source Platforms in Wireless Scenarios

    ERIC Educational Resources Information Center

    Rodriguez-Sanchez, M. C.; Torrado-Carvajal, Angel; Vaquero, Joaquin; Borromeo, Susana; Hernandez-Tamames, Juan A.

    2016-01-01

    This paper presents a case study analyzing the advantages and disadvantages of using project-based learning (PBL) combined with collaborative learning (CL) and industry best practices, integrated with information communication technologies, open-source software, and open-source hardware tools, in a specialized microcontroller and embedded systems…

  14. The WHATs and HOWs of Maturing Computational and Software Engineering Skills in Russian Higher Education Institutions

    ERIC Educational Resources Information Center

    Semushin, I. V.; Tsyganova, J. V.; Ugarov, V. V.; Afanasova, A. I.

    2018-01-01

    Russian higher education institutions' tradition of teaching large-enrolled classes is impairing student striving for individual prominence, one-upmanship, and hopes for originality. Intending to converting these drawbacks into benefits, a Project-Centred Education Model (PCEM) has been introduced to deliver Computational Mathematics and…

  15. Software Engineering Improvement Activities/Plan

    NASA Technical Reports Server (NTRS)

    2003-01-01

    bd Systems personnel accomplished the technical responsibilities for this reporting period, as planned. A close working relationship was maintained with personnel of the MSFC Avionics Department Software Group (ED14). Work accomplishments included development, evaluation, and enhancement of a software cost model, performing literature search and evaluation of software tools available for code analysis and requirements analysis, and participating in other relevant software engineering activities. Monthly reports were submitted. This support was provided to the Flight Software Group/ED 1 4 in accomplishing the software engineering improvement engineering activities of the Marshall Space Flight Center (MSFC) Software Engineering Improvement Plan.

  16. Software for browsing sectioned images of a dog body and generating a 3D model.

    PubMed

    Park, Jin Seo; Jung, Yong Wook

    2016-01-01

    The goals of this study were (1) to provide accessible and instructive browsing software for sectioned images and a portable document format (PDF) file that includes three-dimensional (3D) models of an entire dog body and (2) to develop techniques for segmentation and 3D modeling that would enable an investigator to perform these tasks without the aid of a computer engineer. To achieve these goals, relatively important or large structures in the sectioned images were outlined to generate segmented images. The sectioned and segmented images were then packaged into browsing software. In this software, structures in the sectioned images are shown in detail and in real color. After 3D models were made from the segmented images, the 3D models were exported into a PDF file. In this format, the 3D models could be manipulated freely. The browsing software and PDF file are available for study by students, for lecture for teachers, and for training for clinicians. These files will be helpful for anatomical study by and clinical training of veterinary students and clinicians. Furthermore, these techniques will be useful for researchers who study two-dimensional images and 3D models. © 2015 Wiley Periodicals, Inc.

  17. Integration of a CAS/DGS as a CAD system in the mathematics curriculum for architecture students

    NASA Astrophysics Data System (ADS)

    Falcón, R. M.

    2011-09-01

    Students of Architecture and Building Engineering Degrees work with Computer Aided Design systems daily in order to design and model architectonic constructions. Since this kind of software is based on the creation and transformation of geometrical objects, it seems to be a useful tool in Maths classes in order to capture the attention of the students. However, users of these systems cannot display the set of formulas and equations which constitute the basis of their studio. Moreover, if they want to represent curves or surfaces starting from its corresponding equations, they have to define specific macros which require the knowledge of some computer language or they have to create a table of points in order to convert a set of nodes into polylines, polysolids or splines. More specific concepts, like, for instance, those related to differential geometry, are not implemented in this kind of software, although they are taught in our Maths classes. In a very similar virtual environment, Computer Algebra and Dynamic Geometry Systems offer the possibility of implementing several concepts which can be found in the usual mathematics curriculum for Building Engineering: curves, surfaces and calculus. Specifically, the use of sliders related to the Euler's angles and the generation of tools which project 3D into 2D, facilitate the design and model of curves and rigid objects in space, by starting from their parametric equations. In this article, we show the experience carried out in an experimental and control group in the context of the Maths classes of the Building Engineering Degree of the University of Seville, where students have created their own building models by understanding and testing the usefulness of the mathematical concepts.

  18. Engineering bioinformatics: building reliability, performance and productivity into bioinformatics software.

    PubMed

    Lawlor, Brendan; Walsh, Paul

    2015-01-01

    There is a lack of software engineering skills in bioinformatic contexts. We discuss the consequences of this lack, examine existing explanations and remedies to the problem, point out their shortcomings, and propose alternatives. Previous analyses of the problem have tended to treat the use of software in scientific contexts as categorically different from the general application of software engineering in commercial settings. In contrast, we describe bioinformatic software engineering as a specialization of general software engineering, and examine how it should be practiced. Specifically, we highlight the difference between programming and software engineering, list elements of the latter and present the results of a survey of bioinformatic practitioners which quantifies the extent to which those elements are employed in bioinformatics. We propose that the ideal way to bring engineering values into research projects is to bring engineers themselves. We identify the role of Bioinformatic Engineer and describe how such a role would work within bioinformatic research teams. We conclude by recommending an educational emphasis on cross-training software engineers into life sciences, and propose research on Domain Specific Languages to facilitate collaboration between engineers and bioinformaticians.

  19. Engineering bioinformatics: building reliability, performance and productivity into bioinformatics software

    PubMed Central

    Lawlor, Brendan; Walsh, Paul

    2015-01-01

    There is a lack of software engineering skills in bioinformatic contexts. We discuss the consequences of this lack, examine existing explanations and remedies to the problem, point out their shortcomings, and propose alternatives. Previous analyses of the problem have tended to treat the use of software in scientific contexts as categorically different from the general application of software engineering in commercial settings. In contrast, we describe bioinformatic software engineering as a specialization of general software engineering, and examine how it should be practiced. Specifically, we highlight the difference between programming and software engineering, list elements of the latter and present the results of a survey of bioinformatic practitioners which quantifies the extent to which those elements are employed in bioinformatics. We propose that the ideal way to bring engineering values into research projects is to bring engineers themselves. We identify the role of Bioinformatic Engineer and describe how such a role would work within bioinformatic research teams. We conclude by recommending an educational emphasis on cross-training software engineers into life sciences, and propose research on Domain Specific Languages to facilitate collaboration between engineers and bioinformaticians. PMID:25996054

  20. Software Engineering for Human Spaceflight

    NASA Technical Reports Server (NTRS)

    Fredrickson, Steven E.

    2014-01-01

    The Spacecraft Software Engineering Branch of NASA Johnson Space Center (JSC) provides world-class products, leadership, and technical expertise in software engineering, processes, technology, and systems management for human spaceflight. The branch contributes to major NASA programs (e.g. ISS, MPCV/Orion) with in-house software development and prime contractor oversight, and maintains the JSC Engineering Directorate CMMI rating for flight software development. Software engineering teams work with hardware developers, mission planners, and system operators to integrate flight vehicles, habitats, robotics, and other spacecraft elements. They seek to infuse automation and autonomy into missions, and apply new technologies to flight processor and computational architectures. This presentation will provide an overview of key software-related projects, software methodologies and tools, and technology pursuits of interest to the JSC Spacecraft Software Engineering Branch.

  1. The Stirling engine as a low cost tool to educate mechanical engineers

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Gros, J.; Munoz, M.; Moreno, F.

    1995-12-31

    The University of Zaragoza through CIRCE, the New Enterprise foundation, an Opel foundation and the local Government of Aragon have been developed a program to introduce the Stirling Engine as a low cost tool to educate students in mechanical engineering. The promotion of a prize like GNAT Power organized by the magazine Model Engineer in London, has improved the practical education of students in the field of mechanical devices and thermal engines. Two editions of the contest, 1993 and 1994, awarded the greatest power Stirling engine made by only using a little candle of paraffin as a heat source. Fourmore » engines were presented in the first edition, with an average power of about 100 mW, and seven engines in the second one, achieving a power of about 230 mW. Presentations in Technical Schools and the University have been carried out. Also low cost tools have been made for measuring an electronic device to draw the real internal pressure volume diagram using a PC. A very didactic software to design classic kinematic alpha, beta and gamma engines plus Ringbom beta and gamma engines has been created. A book is going to be published (in Spanish) explaining the design of small Stirling engines as a way to start with low cost research in thermal engines, a very difficult target with IC engines.« less

  2. A paperless course on structural engineering programming: investing in educational technology in the times of the Greek financial recession

    NASA Astrophysics Data System (ADS)

    Sextos, Anastasios G.

    2014-01-01

    This paper presents the structure of an undergraduate course entitled 'programming techniques and the use of specialised software in structural engineering' which is offered to the fifth (final) year students of the Civil Engineering Department of Aristotle University Thessaloniki in Greece. The aim of this course is to demonstrate the use of new information technologies in the field of structural engineering and to teach modern programming and finite element simulation techniques that the students can in turn apply in both research and everyday design of structures. The course also focuses on the physical interpretation of structural engineering problems, in a way that the students become familiar with the concept of computational tools without losing perspective from the engineering problem studied. For this purpose, a wide variety of structural engineering problems are studied in class, involving structural statics, dynamics, earthquake engineering, design of reinforced concrete and steel structures as well as data and information management. The main novelty of the course is that it is taught and examined solely in the computer laboratory ensuring that each student can accomplish the prescribed 'hands-on' training on a dedicated computer, strictly on a 1:1 student over hardware ratio. Significant effort has also been put so that modern educational techniques and tools are utilised to offer the course in an essentially paperless mode. This involves electronic educational material, video tutorials, student information in real time and exams given and assessed electronically through an ad hoc developed, personalised, electronic system. The positive feedback received from the students reveals that the concept of a paperless course is not only applicable in real academic conditions but is also a promising approach that significantly increases student productivity and engagement. The question, however, is whether such an investment in educational technology is indeed timely during economic recession, where the academic priorities are rapidly changing. In the light of this unfavourable and unstable financial environment, a critical overview of the strengths, the weaknesses, the opportunities and the threats of this effort is presented herein, hopefully contributing to the discussion on the future of higher education in the time of crisis.

  3. Software engineering from a Langley perspective

    NASA Technical Reports Server (NTRS)

    Voigt, Susan

    1994-01-01

    A brief introduction to software engineering is presented. The talk is divided into four sections beginning with the question 'What is software engineering', followed by a brief history of the progression of software engineering at the Langley Research Center in the context of an expanding computing environment. Several basic concepts and terms are introduced, including software development life cycles and maturity levels. Finally, comments are offered on what software engineering means for the Langley Research Center and where to find more information on the subject.

  4. The need for scientific software engineering in the pharmaceutical industry

    NASA Astrophysics Data System (ADS)

    Luty, Brock; Rose, Peter W.

    2017-03-01

    Scientific software engineering is a distinct discipline from both computational chemistry project support and research informatics. A scientific software engineer not only has a deep understanding of the science of drug discovery but also the desire, skills and time to apply good software engineering practices. A good team of scientific software engineers can create a software foundation that is maintainable, validated and robust. If done correctly, this foundation enable the organization to investigate new and novel computational ideas with a very high level of efficiency.

  5. The need for scientific software engineering in the pharmaceutical industry.

    PubMed

    Luty, Brock; Rose, Peter W

    2017-03-01

    Scientific software engineering is a distinct discipline from both computational chemistry project support and research informatics. A scientific software engineer not only has a deep understanding of the science of drug discovery but also the desire, skills and time to apply good software engineering practices. A good team of scientific software engineers can create a software foundation that is maintainable, validated and robust. If done correctly, this foundation enable the organization to investigate new and novel computational ideas with a very high level of efficiency.

  6. Experimentation in software engineering

    NASA Technical Reports Server (NTRS)

    Basili, V. R.; Selby, R. W.; Hutchens, D. H.

    1986-01-01

    Experimentation in software engineering supports the advancement of the field through an iterative learning process. In this paper, a framework for analyzing most of the experimental work performed in software engineering over the past several years is presented. A variety of experiments in the framework is described and their contribution to the software engineering discipline is discussed. Some useful recommendations for the application of the experimental process in software engineering are included.

  7. SAGA: A project to automate the management of software production systems

    NASA Technical Reports Server (NTRS)

    Campbell, Roy H.; Beckman-Davies, C. S.; Benzinger, L.; Beshers, G.; Laliberte, D.; Render, H.; Sum, R.; Smith, W.; Terwilliger, R.

    1986-01-01

    Research into software development is required to reduce its production cost and to improve its quality. Modern software systems, such as the embedded software required for NASA's space station initiative, stretch current software engineering techniques. The requirements to build large, reliable, and maintainable software systems increases with time. Much theoretical and practical research is in progress to improve software engineering techniques. One such technique is to build a software system or environment which directly supports the software engineering process, i.e., the SAGA project, comprising the research necessary to design and build a software development which automates the software engineering process. Progress under SAGA is described.

  8. Software development environments: Status and trends

    NASA Technical Reports Server (NTRS)

    Duffel, Larry E.

    1988-01-01

    Currently software engineers are the essential integrating factors tying several components together. The components consist of process, methods, computers, tools, support environments, and software engineers. The engineers today empower the tools versus the tools empowering the engineers. Some of the issues in software engineering are quality, managing the software engineering process, and productivity. A strategy to accomplish this is to promote the evolution of software engineering from an ad hoc, labor intensive activity to a managed, technology supported discipline. This strategy may be implemented by putting the process under management control, adopting appropriate methods, inserting the technology that provides automated support for the process and methods, collecting automated tools into an integrated environment and educating the personnel.

  9. Proceedings of Tenth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1985-01-01

    Papers are presented on the following topics: measurement of software technology, recent studies of the Software Engineering Lab, software management tools, expert systems, error seeding as a program validation technique, software quality assurance, software engineering environments (including knowledge-based environments), the Distributed Computing Design System, and various Ada experiments.

  10. Annotated bibliography of software engineering laboratory literature

    NASA Technical Reports Server (NTRS)

    Buhler, Melanie; Valett, Jon

    1989-01-01

    An annotated bibliography is presented of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory. The bibliography was updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials were grouped into eight general subject areas for easy reference: (1) The Software Engineering Laboratory; (2) The Software Engineering Laboratory: Software Development Documents; (3) Software Tools; (4) Software Models; (5) Software Measurement; (6) Technology Evaluations; (7) Ada Technology; and (8) Data Collection. Subject and author indexes further classify these documents by specific topic and individual author.

  11. Volumetric Analysis of Alveolar Bone Defect Using Three-Dimensional-Printed Models Versus Computer-Aided Engineering.

    PubMed

    Du, Fengzhou; Li, Binghang; Yin, Ningbei; Cao, Yilin; Wang, Yongqian

    2017-03-01

    Knowing the volume of a graft is essential in repairing alveolar bone defects. This study investigates the 2 advanced preoperative volume measurement methods: three-dimensional (3D) printing and computer-aided engineering (CAE). Ten unilateral alveolar cleft patients were enrolled in this study. Their computed tomographic data were sent to 3D printing and CAE software. A simulated graft was used on the 3D-printed model, and the graft volume was measured by water displacement. The volume calculated by CAE software used mirror-reverses technique. The authors compared the actual volumes of the simulated grafts with the CAE software-derived volumes. The average volume of the simulated bone grafts by 3D-printed models was 1.52 mL, higher than the mean volume of 1.47 calculated by CAE software. The difference between the 2 volumes was from -0.18 to 0.42 mL. The paired Student t test showed no statistically significant difference between the volumes derived from the 2 methods. This study demonstrated that the mirror-reversed technique by CAE software is as accurate as the simulated operation on 3D-printed models in unilateral alveolar cleft patients. These findings further validate the use of 3D printing and CAE technique in alveolar defect repairing.

  12. In the soft-to-hard technical spectrum: Where is software engineering?

    NASA Technical Reports Server (NTRS)

    Leibfried, Theodore F.; Macdonald, Robert B.

    1992-01-01

    In the computer journals and tabloids, there have been a plethora of articles written about the software engineering field. But while advocates of the need for an engineering approach to software development, it is impressive how many authors have treated the subject of software engineering without adequately addressing the fundamentals of what engineering as a discipline consists of. A discussion is presented of the various related facets of this issue in a logical framework to advance the thesis that the software development process is necessarily an engineering process. The purpose is to examine more of the details of the issue of whether or not the design and development of software for digital computer processing systems should be both viewed and treated as a legitimate field of professional engineering. Also, the type of academic and professional level education programs that would be required to support a software engineering discipline is examined.

  13. Software Engineering Education Directory

    DTIC Science & Technology

    1990-04-01

    and Engineering (CMSC 735) Codes: GPEV2 * Textiooks: IEEE Tutoria on Models and Metrics for Software Management and Engameeing by Basi, Victor R...Software Engineering (Comp 227) Codes: GPRY5 Textbooks: IEEE Tutoria on Software Design Techniques by Freeman, Peter and Wasserman, Anthony 1. Software

  14. The research and practice of spacecraft software engineering

    NASA Astrophysics Data System (ADS)

    Chen, Chengxin; Wang, Jinghua; Xu, Xiaoguang

    2017-06-01

    In order to ensure the safety and reliability of spacecraft software products, it is necessary to execute engineering management. Firstly, the paper introduces the problems of unsystematic planning, uncertain classified management and uncontinuous improved mechanism in domestic and foreign spacecraft software engineering management. Then, it proposes a solution for software engineering management based on system-integrated ideology in the perspective of spacecraft system. Finally, a application result of spacecraft is given as an example. The research can provides a reference for executing spacecraft software engineering management and improving software product quality.

  15. Pen-based Interfaces for Engineering and Education

    NASA Astrophysics Data System (ADS)

    Stahovich, Thomas F.

    Sketches are an important problem-solving tool in many fields. This is particularly true of engineering design, where sketches facilitate creativity by providing an efficient medium for expressing ideas. However, despite the importance of sketches in engineering practice, current engineering software still relies on traditional mouse and keyboard interfaces, with little or no capabilities to handle free-form sketch input. With recent advances in machine-interpretation techniques, it is now becoming possible to create practical interpretation-based interfaces for such software. In this chapter, we report on our efforts to create interpretation techniques to enable pen-based engineering applications. We describe work on two fundamental sketch understanding problems. The first is sketch parsing, the task of clustering pen strokes or geometric primitives into individual symbols. The second is symbol recognition, the task of classifying symbols once they have been located by a parser. We have used the techniques that we have developed to construct several pen-based engineering analysis tools. These are used here as examples to illustrate our methods. We have also begun to use our techniques to create pen-based tutoring systems that scaffold students in solving problems in the same way they would ordinarily solve them with paper and pencil. The chapter concludes with a brief discussion of these systems.

  16. Data systems and computer science: Software Engineering Program

    NASA Technical Reports Server (NTRS)

    Zygielbaum, Arthur I.

    1991-01-01

    An external review of the Integrated Technology Plan for the Civil Space Program is presented. This review is specifically concerned with the Software Engineering Program. The goals of the Software Engineering Program are as follows: (1) improve NASA's ability to manage development, operation, and maintenance of complex software systems; (2) decrease NASA's cost and risk in engineering complex software systems; and (3) provide technology to assure safety and reliability of software in mission critical applications.

  17. SDLDS--System for Digital Logic Design and Simulation

    ERIC Educational Resources Information Center

    Stanisavljevic, Z.; Pavlovic, V.; Nikolic, B.; Djordjevic, J.

    2013-01-01

    This paper presents the basic features of a software system developed to support the teaching of digital logic, as well as the experience of using it in the Digital Logic course taught at the School of Electrical Engineering, University of Belgrade, Serbia. The system has been used for several years, both by students for self-learning and…

  18. A Low-Cost Computer-Controlled Arduino-Based Educational Laboratory System for Teaching the Fundamentals of Photovoltaic Cells

    ERIC Educational Resources Information Center

    Zachariadou, K.; Yiasemides, K.; Trougkakos, N.

    2012-01-01

    We present a low-cost, fully computer-controlled, Arduino-based, educational laboratory (SolarInsight) to be used in undergraduate university courses concerned with electrical engineering and physics. The major goal of the system is to provide students with the necessary instrumentation, software tools and methodology in order to learn fundamental…

  19. Enhancing Project-Based Learning in Software Engineering Lab Teaching through an E-Portfolio Approach

    ERIC Educational Resources Information Center

    Macias, J. A.

    2012-01-01

    Project-based learning is one of the main successful student-centered pedagogies broadly used in computing science courses. However, this approach can be insufficient when dealing with practical subjects that implicitly require many deliverables and a great deal of feedback and organizational resources. In this paper, a worked e-portfolio is…

  20. Teaching Media Design by Using Scrum. A Qualitative Study within a Media Informatics Elective Course

    ERIC Educational Resources Information Center

    Herrmann, Ines; Münster, Sander; Tietz, Vincent; Uhlemann, Rainer

    2017-01-01

    Cross-disciplinary skills are today's key skills for media informatics students to gain employment after graduation. However, such problem-based learning projects almost never take place due to organizational struggles. The authors suggest Scrum, a framework that is increasingly used in software engineering, as a solution for the challenges. Scrum…

  1. A Design Quality Learning Unit in OO Modeling Bridging the Engineer and the Artist

    ERIC Educational Resources Information Center

    Waguespack, Leslie J.

    2015-01-01

    Recent IS curriculum guidelines compress software development pedagogy into smaller and smaller pockets of course syllabi. Where undergraduate IS students once may have practiced modeling in analysis, design, and implementation across six or more courses in a curriculum using a variety of languages and tools they commonly now experience modeling…

  2. Modeling software systems by domains

    NASA Technical Reports Server (NTRS)

    Dippolito, Richard; Lee, Kenneth

    1992-01-01

    The Software Architectures Engineering (SAE) Project at the Software Engineering Institute (SEI) has developed engineering modeling techniques that both reduce the complexity of software for domain-specific computer systems and result in systems that are easier to build and maintain. These techniques allow maximum freedom for system developers to apply their domain expertise to software. We have applied these techniques to several types of applications, including training simulators operating in real time, engineering simulators operating in non-real time, and real-time embedded computer systems. Our modeling techniques result in software that mirrors both the complexity of the application and the domain knowledge requirements. We submit that the proper measure of software complexity reflects neither the number of software component units nor the code count, but the locus of and amount of domain knowledge. As a result of using these techniques, domain knowledge is isolated by fields of engineering expertise and removed from the concern of the software engineer. In this paper, we will describe kinds of domain expertise, describe engineering by domains, and provide relevant examples of software developed for simulator applications using the techniques.

  3. Electronics and Software Engineer for Robotics Project Intern

    NASA Technical Reports Server (NTRS)

    Teijeiro, Antonio

    2017-01-01

    I was assigned to mentor high school students for the 2017 First Robotics Competition. Using a team based approach, I worked with the students to program the robot and applied my electrical background to build the robot from start to finish. I worked with students who had an interest in electrical engineering to teach them about voltage, current, pulse width modulation, solenoids, electromagnets, relays, DC motors, DC motor controllers, crimping and soldering electrical components, Java programming, and robotic simulation. For the simulation, we worked together to generate graphics files, write simulator description format code, operate Linux, and operate SOLIDWORKS. Upon completion of the FRC season, I transitioned over to providing full time support for the LCS hardware team. During this phase of my internship I helped my co-intern write test steps for two networking hardware DVTs , as well as run cables and update cable running lists.

  4. Excel spreadsheet in teaching numerical methods

    NASA Astrophysics Data System (ADS)

    Djamila, Harimi

    2017-09-01

    One of the important objectives in teaching numerical methods for undergraduates’ students is to bring into the comprehension of numerical methods algorithms. Although, manual calculation is important in understanding the procedure, it is time consuming and prone to error. This is specifically the case when considering the iteration procedure used in many numerical methods. Currently, many commercial programs are useful in teaching numerical methods such as Matlab, Maple, and Mathematica. These are usually not user-friendly by the uninitiated. Excel spreadsheet offers an initial level of programming, which it can be used either in or off campus. The students will not be distracted with writing codes. It must be emphasized that general commercial software is required to be introduced later to more elaborated questions. This article aims to report on a teaching numerical methods strategy for undergraduates engineering programs. It is directed to students, lecturers and researchers in engineering field.

  5. Peculiarities of organization of project and research activity of students in computer science, physics and technology

    NASA Astrophysics Data System (ADS)

    Stolyarov, I. V.

    2017-01-01

    The author of this article manages a project and research activity of students in the areas of computer science, physics, engineering and biology, basing on the acquired experience in these fields. Pupils constantly become winners of competitions and conferences of different levels, for example, three of the finalists of Intel ISEF in 2013 in Phoenix (Arizona, USA) and in 2014 in Los Angeles (California, USA). In 2013 A. Makarychev received the "Small Nobel prize" in Computer Science section and special award sponsors - the company's CAST. Scientific themes and methods suggested by the author and developed in joint publications of students from Russia, Germany and Austria are the patents for invention and certificates for registration in the ROSPATENT. The article presents the results of the implementation of specific software and hardware systems in physics, engineering and medicine.

  6. Modular Rocket Engine Control Software (MRECS)

    NASA Technical Reports Server (NTRS)

    Tarrant, C.; Crook, J.

    1998-01-01

    The Modular Rocket Engine Control Software (MRECS) Program is a technology demonstration effort designed to advance the state-of-the-art in launch vehicle propulsion systems. Its emphasis is on developing and demonstrating a modular software architecture for advanced engine control systems that will result in lower software maintenance (operations) costs. It effectively accommodates software requirement changes that occur due to hardware technology upgrades and engine development testing. Ground rules directed by MSFC were to optimize modularity and implement the software in the Ada programming language. MRECS system software and the software development environment utilize Commercial-Off-the-Shelf (COTS) products. This paper presents the objectives, benefits, and status of the program. The software architecture, design, and development environment are described. MRECS tasks are defined and timing relationships given. Major accomplishments are listed. MRECS offers benefits to a wide variety of advanced technology programs in the areas of modular software architecture, reuse software, and reduced software reverification time related to software changes. MRECS was recently modified to support a Space Shuttle Main Engine (SSME) hot-fire test. Cold Flow and Flight Readiness Testing were completed before the test was cancelled. Currently, the program is focused on supporting NASA MSFC in accomplishing development testing of the Fastrac Engine, part of NASA's Low Cost Technologies (LCT) Program. MRECS will be used for all engine development testing.

  7. Performing Verification and Validation in Reuse-Based Software Engineering

    NASA Technical Reports Server (NTRS)

    Addy, Edward A.

    1999-01-01

    The implementation of reuse-based software engineering not only introduces new activities to the software development process, such as domain analysis and domain modeling, it also impacts other aspects of software engineering. Other areas of software engineering that are affected include Configuration Management, Testing, Quality Control, and Verification and Validation (V&V). Activities in each of these areas must be adapted to address the entire domain or product line rather than a specific application system. This paper discusses changes and enhancements to the V&V process, in order to adapt V&V to reuse-based software engineering.

  8. An Overview of Ten Years of Student Research and JDSO Publications (Abstract)

    NASA Astrophysics Data System (ADS)

    Freed, R.; Fitzgerald, M.; Genet, R.; Davidson, B.

    2017-12-01

    (Abstract only) The astronomy research seminar, initially designed and taught by Russell Genet at Cuesta College over the past decade, has resulted in over 100 published student research papers in the Journal of Double Star Observations along with dozens of other papers and conference presentations. While the seminar began at a single community college, it has now spread to include students from dozens of institutions and instructors, reaching students from middle school through graduate school. The seminar has integrated the large community-of-practice of amateur and professional astronomers, educators, students, and hardware and software engineers while providing an important experience for student researchers. In this paper, we provide an overview analysis of 109 publications authored by 320 individual students involved in the astronomy research seminar over the last decade.

  9. An overview of ten years of student research and JDSO publications

    NASA Astrophysics Data System (ADS)

    Freed, Rachel; Fitzgerald, Michael; Genet, Russell; Davidson, Brendan

    2017-06-01

    The astronomy research seminar, initially designed and taught by Russell Genet at Cuesta College over the past decade, has resulted in over 100 published student research papers in the Journal of Double Star Observations along with dozens of other papers and conference presentations. While the seminar began at a single community college it has now spread to include students from dozens of institutions and instructors, reaching students from middle school through graduate school. The seminar has integrated the large community-of-practice of amateur and professional astronomers, educators, students, and hardware and software engineers while providing an important experience for student researchers. In this paper, we provide an overview analysis of 109 publications authored by 320 individual students involved in the astronomy research seminar over the last decade.

  10. The SCEC Broadband Platform: Open-Source Software for Strong Ground Motion Simulation and Validation

    NASA Astrophysics Data System (ADS)

    Goulet, C.; Silva, F.; Maechling, P. J.; Callaghan, S.; Jordan, T. H.

    2015-12-01

    The Southern California Earthquake Center (SCEC) Broadband Platform (BBP) is a carefully integrated collection of open-source scientific software programs that can simulate broadband (0-100Hz) ground motions for earthquakes at regional scales. The BBP scientific software modules implement kinematic rupture generation, low and high-frequency seismogram synthesis using wave propagation through 1D layered velocity structures, seismogram ground motion amplitude calculations, and goodness of fit measurements. These modules are integrated into a software system that provides user-defined, repeatable, calculation of ground motion seismograms, using multiple alternative ground motion simulation methods, and software utilities that can generate plots, charts, and maps. The BBP has been developed over the last five years in a collaborative scientific, engineering, and software development project involving geoscientists, earthquake engineers, graduate students, and SCEC scientific software developers. The BBP can run earthquake rupture and wave propagation modeling software to simulate ground motions for well-observed historical earthquakes and to quantify how well the simulated broadband seismograms match the observed seismograms. The BBP can also run simulations for hypothetical earthquakes. In this case, users input an earthquake location and magnitude description, a list of station locations, and a 1D velocity model for the region of interest, and the BBP software then calculates ground motions for the specified stations. The SCEC BBP software released in 2015 can be compiled and run on recent Linux systems with GNU compilers. It includes 5 simulation methods, 7 simulation regions covering California, Japan, and Eastern North America, the ability to compare simulation results against GMPEs, updated ground motion simulation methods, and a simplified command line user interface.

  11. The Many Faces of a Software Engineer in a Research Community

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Marinovici, Maria C.; Kirkham, Harold

    2013-10-14

    The ability to gather, analyze and make decisions based on real world data is changing nearly every field of human endeavor. These changes are particularly challenging for software engineers working in a scientific community, designing and developing large, complex systems. To avoid the creation of a communications gap (almost a language barrier), the software engineers should possess an ‘adaptive’ skill. In the science and engineering research community, the software engineers must be responsible for more than creating mechanisms for storing and analyzing data. They must also develop a fundamental scientific and engineering understanding of the data. This paper looks atmore » the many faces that a software engineer should have: developer, domain expert, business analyst, security expert, project manager, tester, user experience professional, etc. Observations made during work on a power-systems scientific software development are analyzed and extended to describe more generic software development projects.« less

  12. Collected software engineering papers, volume 2

    NASA Technical Reports Server (NTRS)

    1983-01-01

    Topics addressed include: summaries of the software engineering laboratory (SEL) organization, operation, and research activities; results of specific research projects in the areas of resource models and software measures; and strategies for data collection for software engineering research.

  13. Managing the Software Development Process

    NASA Technical Reports Server (NTRS)

    Lubelczky, Jeffrey T.; Parra, Amy

    1999-01-01

    The goal of any software development project is to produce a product that is delivered on time, within the allocated budget, and with the capabilities expected by the customer and unfortunately, this goal is rarely achieved. However, a properly managed project in a mature software engineering environment can consistently achieve this goal. In this paper we provide an introduction to three project success factors, a properly managed project, a competent project manager, and a mature software engineering environment. We will also present an overview of the benefits of a mature software engineering environment based on 24 years of data from the Software Engineering Lab, and suggest some first steps that an organization can take to begin benefiting from this environment. The depth and breadth of software engineering exceeds this paper, various references are cited with a goal of raising awareness and encouraging further investigation into software engineering and project management practices.

  14. Demanded competences in the agricultural engineering sector in Spain

    NASA Astrophysics Data System (ADS)

    Perdigones, A.; García, J. L.; Benavente, R. M.; Tarquis, A. M.

    2009-04-01

    An engineering education should prepare students, i.e., emerging engineers, to use problem-solving processes that combine creativity and imagination with rigour and discipline. The emphasis on training engineers may be best placed on answering the needs of industry; indeed, many proposals are now being made to try to reduce the gap between the educational and industrial communities. Training in the use of certain skills or competences may be one way of better preparing engineering undergraduates for eventual employment in industry. However, industry's needs in this respect must first be known. The aim of this work was to determine which skills are used by practising agricultural engineers with the aim of incorporating training in their use into our department's teaching curriculum. Three surveys were undertaken to determine which skills are demanded by agricultural engineers in their professional activities in Spain. Surveys were carried out by the Department of Rural Engineering, Technical University of Madrid (Spain), analysing two related degrees (agricultural engineer with a duration of the study plan of three and five years, respectively) during the courses 2006/07 and 2007/08. The first survey determined the competences acquired by the students along their academic studies (371 students interviewed). The second survey determined the skills demanded by the enterprises of the agricultural sector (50 enterprises interviewed). The third survey determined the skills demanded by the agricultural engineers working in the sector (70 engineers interviewed), specifically asking about the computer programs used by practising agricultural engineers. Surveys showed important differences between the competences demanded by the enterprises and the competences acquired by the students at the university. Enterprises mainly demanded general competences (team working, time organizing, and skills with computer programs) and were less interested in specific technical skills (engineering, economy, biological competences). These differences suggest it might be a good idea to increase the amount of time devoted to the skills demanded by the enterprises. The software packages most commonly used by practising engineers were Microsoft Office / Excel (used by 79% of respondents) and CAD (56%), as well as budgeting (27%), statistical (21%), engineering (15%) and GIS (13%) programs. As a result of this survey our university department opened an additional computer suite in order to provide students practical experience in the use of the demanded competences. The results of this survey underline the importance of competence training in this and perhaps other fields of engineering.

  15. Proceedings of the Eighth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1983-01-01

    The four major topics of discussion included: the NASA Software Engineering Laboratory, software testing, human factors in software engineering and software quality assessment. As in the past years, there were 12 position papers presented (3 for each topic) followed by questions and very heavy participation by the general audience.

  16. Use of Soft Computing Technologies For Rocket Engine Control

    NASA Technical Reports Server (NTRS)

    Trevino, Luis C.; Olcmen, Semih; Polites, Michael

    2003-01-01

    The problem to be addressed in this paper is to explore how the use of Soft Computing Technologies (SCT) could be employed to further improve overall engine system reliability and performance. Specifically, this will be presented by enhancing rocket engine control and engine health management (EHM) using SCT coupled with conventional control technologies, and sound software engineering practices used in Marshall s Flight Software Group. The principle goals are to improve software management, software development time and maintenance, processor execution, fault tolerance and mitigation, and nonlinear control in power level transitions. The intent is not to discuss any shortcomings of existing engine control and EHM methodologies, but to provide alternative design choices for control, EHM, implementation, performance, and sustaining engineering. The approaches outlined in this paper will require knowledge in the fields of rocket engine propulsion, software engineering for embedded systems, and soft computing technologies (i.e., neural networks, fuzzy logic, and Bayesian belief networks), much of which is presented in this paper. The first targeted demonstration rocket engine platform is the MC-1 (formerly FASTRAC Engine) which is simulated with hardware and software in the Marshall Avionics & Software Testbed laboratory that

  17. An Experimental Introduction to Acoustics

    NASA Astrophysics Data System (ADS)

    Black, Andy Nicholas; Magruder, Robert H.

    2017-11-01

    Learning and understanding physics requires more than studying physics texts. It requires doing physics. Doing research is a key opportunity for students to connect physical principles with their everyday experience. A powerful way to introduce students to research and technique is through subjects in which they might find interest. Presented is an experiment that serves to introduce an advanced undergraduate or high school student to conducting research in acoustics via an experiment involving a standard dreadnought acoustic guitar, recording industry-related equipment, and relevant industrial analysis software. This experimental process is applicable to a wide range of acoustical topics including both acoustic and electric instruments. Also, the student has a hands-on experience with relevant audio engineering technology to study physical principles.

  18. A Bibliography of Externally Published Works by the SEI Engineering Techniques Program

    DTIC Science & Technology

    1992-08-01

    media, and virtual reality * model- based engineering * programming languages * reuse * software architectures * software engineering as a discipline...Knowledge- Based Engineering Environments." IEEE Expert 3, 2 (May 1988): 18-23, 26-32. Audience: Practitioner [Klein89b] Klein, D.V. "Comparison of...Terms with Software Reuse Terminology: A Model- Based Approach." ACM SIGSOFT Software Engineering Notes 16, 2 (April 1991): 45-51. Audience: Practitioner

  19. A report on NASA software engineering and Ada training requirements

    NASA Technical Reports Server (NTRS)

    Legrand, Sue; Freedman, Glenn B.; Svabek, L.

    1987-01-01

    NASA's software engineering and Ada skill base are assessed and information that may result in new models for software engineering, Ada training plans, and curricula are provided. A quantitative assessment which reflects the requirements for software engineering and Ada training across NASA is provided. A recommended implementation plan including a suggested curriculum with associated duration per course and suggested means of delivery is also provided. The distinction between education and training is made. Although it was directed to focus on NASA's need for the latter, the key relationships to software engineering education are also identified. A rationale and strategy for implementing a life cycle education and training program are detailed in support of improved software engineering practices and the transition to Ada.

  20. Scaffolding software: How does it influence student conceptual understanding and motivation?

    NASA Astrophysics Data System (ADS)

    Butler, Kyle A.

    The purpose of this study was to determine the influence of scaffolding software on student conceptual understanding and motivation. This study also provides insight on how students use the scaffolding features found in Artemis and the extent to which features show a relationship to student conceptual understanding and motivation. A Randomized Solomon Four Group Design was used in this study. As students worked through a project based unit over photosynthesis, the students performed information seeking activities that were based on their own inquiry. For this purpose, the students in the experimental group used an example of scaffolding software called Artemis, while the students in the control group used a search engine of their choice. To measure conceptual understanding, the researcher analyzed student generated concept maps on photosynthesis using three different methods (quantitative, qualitative, hierarchical). To measure motivation, the researcher used a survey that measured motivation on five different indicators: intrinsic goal orientation, extrinsic goal orientation, task value, control of learning beliefs, self-efficacy for learning and performance. Finally, the researcher looked at the relationship and influence of the scaffolding features on two student performance scores at the end of the unit. This created a total of ten dependent variables in relationship to the treatment. Overall, the students used the collaborative features 25% of the time, the maintenance features 0.84% of the time, the organizational features 16% of the time, the saving/viewing features 7% of the time and the searching features 51% of the time. There were significant correlations between the saving/viewing features hits and the students' task value (r = .499, p < .05), the searching features hits and the students' self-efficacy for learning and performance (r = .553, p < .01), the collaborative features hits and the students' essay performance scores (r = .519, p < .05) and the maintenance features time and the qualitative analysis of the concept maps (r = .576, p < .01). Finally, the results indicated that the scaffolding features in Artemis did not influence student conceptual understanding and motivation.

  1. Curricular Reform: Systems Modeling and Sustainability in Civil and Environmental Engineering at the University of Vermont

    NASA Astrophysics Data System (ADS)

    Rizzo, D. M.; Hayden, N. J.; Dewoolkar, M.; Neumann, M.; Lathem, S.

    2009-12-01

    Researchers at the University of Vermont were awarded a NSF-sponsored Department Level Reform (DLR) grant to incorporate a systems approach to engineering problem solving within the civil and environmental engineering programs. A systems approach challenges students to consider the environmental, social, and economic aspects within engineering solutions. Likewise, sustainability requires a holistic approach to problem solving that includes economic, social and environmental factors. Our reform has taken a multi-pronged approach in two main areas that include implementing: a) a sequence of three systems courses related to environmental and transportation systems that introduce systems thinking, sustainability, and systems analysis and modeling; and b) service-learning (SL) projects as a means of practicing the systems approach. Our SL projects are good examples of inquiry-based learning that allow students to emphasize research and learning in areas of most interest to them. The SL projects address real-world open-ended problems. Activities that enhance IT and soft skills for students are incorporated throughout the curricula. Likewise, sustainability has been a central piece of the reform. We present examples of sustainability in the SL and modeling projects within the systems courses (e.g., students have used STELLA™ systems modeling software to address the impact of different carbon sequestration strategies on global climate change). Sustainability in SL projects include mentoring home schooled children in biomimicry projects, developing ECHO exhibits and the design of green roofs, bioretention ponds and porous pavement solutions. Assessment includes formative and summative methods involving student surveys and focus groups, faculty interviews and observations, and evaluation of student work.

  2. A Computer Science Educational Program for Establishing an Entry Point into the Computing Community of Practice

    ERIC Educational Resources Information Center

    Haberman, Bruria; Yehezkel, Cecile

    2008-01-01

    The rapid evolvement of the computing domain has posed challenges in attempting to bridge the gap between school and the contemporary world of computing, which is related to content, learning culture, and professional norms. We believe that the interaction of high-school students who major in computer science or software engineering with leading…

  3. Face-to-Face, Hybrid, or Online?: Issues Faculty Face Redesigning an Introductory Engineering Graphics Course

    ERIC Educational Resources Information Center

    Branoff, Theodore; Wiebe, Eric

    2009-01-01

    A hybrid introductory course was developed and piloted during the Fall 2007 semester in three laptop sections (i.e., all of the students owned and brought laptops to class each day). The online portion of the course included voiced-over content presentations, software demonstrations, and sketching examples as well as online assessments. Sections…

  4. Teaching an Aerospace Engineering Design Course via Virtual Worlds: A Comparative Assessment of Learning Outcomes

    ERIC Educational Resources Information Center

    Okutsu, Masataka; DeLaurentis, Daniel; Brophy, Sean; Lambert, Jason

    2013-01-01

    To test the concept of multiuser 3D virtual environments as media to teach semester-long courses, we developed a software prototype called Aeroquest. An aerospace design course--offered to 135 second-year students for university credits in Fall 2009--was divided into two groups: the real-world group attending lectures, physically, in a campus hall…

  5. Software Writing Skills for Your Research - Lessons Learned from Workshops in the Geosciences

    NASA Astrophysics Data System (ADS)

    Hammitzsch, Martin

    2016-04-01

    Findings presented in scientific papers are based on data and software. Once in a while they come along with data - but not commonly with software. However, the software used to gain findings plays a crucial role in the scientific work. Nevertheless, software is rarely seen publishable. Thus researchers may not reproduce the findings without the software which is in conflict with the principle of reproducibility in sciences. For both, the writing of publishable software and the reproducibility issue, the quality of software is of utmost importance. For many programming scientists the treatment of source code, e.g. with code design, version control, documentation, and testing is associated with additional work that is not covered in the primary research task. This includes the adoption of processes following the software development life cycle. However, the adoption of software engineering rules and best practices has to be recognized and accepted as part of the scientific performance. Most scientists have little incentive to improve code and do not publish code because software engineering habits are rarely practised by researchers or students. Software engineering skills are not passed on to followers as for paper writing skill. Thus it is often felt that the software or code produced is not publishable. The quality of software and its source code has a decisive influence on the quality of research results obtained and their traceability. So establishing best practices from software engineering to serve scientific needs is crucial for the success of scientific software. Even though scientists use existing software and code, i.e., from open source software repositories, only few contribute their code back into the repositories. So writing and opening code for Open Science means that subsequent users are able to run the code, e.g. by the provision of sufficient documentation, sample data sets, tests and comments which in turn can be proven by adequate and qualified reviews. This assumes that scientist learn to write and release code and software as they learn to write and publish papers. Having this in mind, software could be valued and assessed as a contribution to science. But this requires the relevant skills that can be passed to colleagues and followers. Therefore, the GFZ German Research Centre for Geosciences performed three workshops in 2015 to address the passing of software writing skills to young scientists, the next generation of researchers in the Earth, planetary and space sciences. Experiences in running these workshops and the lessons learned will be summarized in this presentation. The workshops have received support and funding by Software Carpentry, a volunteer organization whose goal is to make scientists more productive, and their work more reliable, by teaching them basic computing skills, and by FOSTER (Facilitate Open Science Training for European Research), a two-year, EU-Funded (FP7) project, whose goal to produce a European-wide training programme that will help to incorporate Open Access approaches into existing research methodologies and to integrate Open Science principles and practice in the current research workflow by targeting the young researchers and other stakeholders.

  6. Reviews Book: Extended Project Student Guide Book: My Inventions Book: ASE Guide to Research in Science Education Classroom Video: The Science of Starlight Software: SPARKvue Book: The Geek Manifesto Ebook: A Big Ball of Fire Apps

    NASA Astrophysics Data System (ADS)

    2014-05-01

    WE RECOMMEND Level 3 Extended Project Student Guide A non-specialist, generally useful and nicely put together guide to project work ASE Guide to Research in Science Education Few words wasted in this handy introduction and reference The Science of Starlight Slow but steady DVD covers useful ground SPARKvue Impressive software now available as an app WORTH A LOOK My Inventions and Other Writings Science, engineering, autobiography, visions and psychic phenomena mixed in a strange but revealing concoction The Geek Manifesto: Why Science Matters More enthusiasm than science, but a good motivator and interesting A Big Ball of Fire: Your questions about the Sun answered Free iTunes download made by and for students goes down well APPS Collider visualises LHC experiments ... Science Museum app enhances school trips ... useful information for the Cambridge Science Festival

  7. Promoting entrepreneurship among informatics engineering students: insights from a case study

    NASA Astrophysics Data System (ADS)

    Fernandes, João M.; Afonso, Paulo; Fonte, Victor; Alves, Victor; Ribeiro, António Nestor

    2017-01-01

    Universities seek to promote entrepreneurship through effective education approaches, which need to be in permanent evolution. Nevertheless, the literature in entrepreneurship education lacks empirical evidence. This article discusses relevant issues related to promoting entrepreneurship in the software field, based on the experience of a 15-European Credit Transfer and Accumulation System course. This course seeks to instil in the students the recognition of the need to reconcile technical and business visions, organisational and commercial aspects, most of which have never been addressed previously. A series of semi-structured interviews made it possible to obtain relevant insights about the teaching-learning process underlying this course and its evolution over a seven-year period. Materials related with this course have been analysed, namely guidelines produced by the teachers and deliverables produced by the students. This article discusses the dimensions that were identified as fundamental for promoting entrepreneurship skills in the field of software, namely teamwork, project engagement, and contact with the market.

  8. Introducing Risk Management Techniques Within Project Based Software Engineering Courses

    NASA Astrophysics Data System (ADS)

    Port, Daniel; Boehm, Barry

    2002-03-01

    In 1996, USC switched its core two-semester software engineering course from a hypothetical-project, homework-and-exam course based on the Bloom taxonomy of educational objectives (knowledge, comprehension, application, analysis, synthesis, and evaluation). The revised course is a real-client team-project course based on the CRESST model of learning objectives (content understanding, problem solving, collaboration, communication, and self-regulation). We used the CRESST cognitive demands analysis to determine the necessary student skills required for software risk management and the other major project activities, and have been refining the approach over the last 5 years of experience, including revised versions for one-semester undergraduate and graduate project course at Columbia. This paper summarizes our experiences in evolving the risk management aspects of the project course. These have helped us mature more general techniques such as risk-driven specifications, domain-specific simplifier and complicator lists, and the schedule as an independent variable (SAIV) process model. The largely positive results in terms of review of pass / fail rates, client evaluations, product adoption rates, and hiring manager feedback are summarized as well.

  9. Swarmathon 2017 - Students Develop Computer Code to Support Exploration at Kennedy

    NASA Image and Video Library

    2017-04-19

    Students from colleges and universities from across the nation recently participated in a robotic programming competition at NASA's Kennedy Space Center in Florida. Their research may lead to technology which will help astronauts find needed resources when exploring the moon or Mars. In the spaceport's second annual Swarmathon competition, aspiring engineers from 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate innovative robots called "Swarmies." The event took place April 18-20, 2017, at the Kennedy Space Center Visitor Complex.

  10. The Summer Undergraduate Research Internship Program at the Pisgah Astronomical Research Institute

    NASA Astrophysics Data System (ADS)

    Cline, J. Donald; Castelaz, M.; Whitworth, C.; Clavier, D.; Owen, L.; Barker, T.

    2012-01-01

    Pisgah Astronomical Research Institute (PARI) offers summer undergraduate research internships. PARI has received support for the internships from the NC Space Grant Consortium, NSF awards for public science education, private donations, private foundations, and through a collaboration with the Pisgah Astronomical Research and Education Center of the University of North Carolina - Asheville. The internship program began in 2001 with 4 students. This year 7 funded students participated in 2011. Mentors for the interns include PARI's Science, Education, and Information Technology Directors and visiting faculty who are members of the PARI Research Affiliate Faculty program. Students work with mentors on radio and optical astronomy research, electrical engineering for robotic control of instruments, software development for instrument control and software for citizen science projects, and science education by developing curricula and multimedia and teaching high school students in summer programs at PARI. At the end of the summer interns write a paper about their research which is published in the PARI Summer Student Proceedings. Several of the students have presented their results at AAS Meetings. We will present a summary of specific research conducted by the students with their mentors, the logistics for hosting the PARI undergraduate internship program, and plans for growth based on the impact of an NSF supported renovation to the Research Building on the PARI campus.

  11. V&V Within Reuse-Based Software Engineering

    NASA Technical Reports Server (NTRS)

    Addy, Edward A.

    1996-01-01

    Verification and Validation (V&V) is used to increase the level of assurance of critical software, particularly that of safety-critical and mission-critical software. V&V is a systems engineering discipline that evaluates the software in a systems context, and is currently applied during the development of a specific application system. In order to bring the effectiveness of V&V to bear within reuse-based software engineering, V&V must be incorporated within the domain engineering process.

  12. Professional Ethics of Software Engineers: An Ethical Framework.

    PubMed

    Lurie, Yotam; Mark, Shlomo

    2016-04-01

    The purpose of this article is to propose an ethical framework for software engineers that connects software developers' ethical responsibilities directly to their professional standards. The implementation of such an ethical framework can overcome the traditional dichotomy between professional skills and ethical skills, which plagues the engineering professions, by proposing an approach to the fundamental tasks of the practitioner, i.e., software development, in which the professional standards are intrinsically connected to the ethical responsibilities. In so doing, the ethical framework improves the practitioner's professionalism and ethics. We call this approach Ethical-Driven Software Development (EDSD), as an approach to software development. EDSD manifests the advantages of an ethical framework as an alternative to the all too familiar approach in professional ethics that advocates "stand-alone codes of ethics". We believe that one outcome of this synergy between professional and ethical skills is simply better engineers. Moreover, since there are often different software solutions, which the engineer can provide to an issue at stake, the ethical framework provides a guiding principle, within the process of software development, that helps the engineer evaluate the advantages and disadvantages of different software solutions. It does not and cannot affect the end-product in and of-itself. However, it can and should, make the software engineer more conscious and aware of the ethical ramifications of certain engineering decisions within the process.

  13. Engineering Complex Embedded Systems with State Analysis and the Mission Data System

    NASA Technical Reports Server (NTRS)

    Ingham, Michel D.; Rasmussen, Robert D.; Bennett, Matthew B.; Moncada, Alex C.

    2004-01-01

    It has become clear that spacecraft system complexity is reaching a threshold where customary methods of control are no longer affordable or sufficiently reliable. At the heart of this problem are the conventional approaches to systems and software engineering based on subsystem-level functional decomposition, which fail to scale in the tangled web of interactions typically encountered in complex spacecraft designs. Furthermore, there is a fundamental gap between the requirements on software specified by systems engineers and the implementation of these requirements by software engineers. Software engineers must perform the translation of requirements into software code, hoping to accurately capture the systems engineer's understanding of the system behavior, which is not always explicitly specified. This gap opens up the possibility for misinterpretation of the systems engineer s intent, potentially leading to software errors. This problem is addressed by a systems engineering methodology called State Analysis, which provides a process for capturing system and software requirements in the form of explicit models. This paper describes how requirements for complex aerospace systems can be developed using State Analysis and how these requirements inform the design of the system software, using representative spacecraft examples.

  14. Assessment of Oral Hygiene Knowledge, Practices, and Concepts of Tobacco Usage among Engineering Students in Bhubaneswar, Odisha, India.

    PubMed

    Bandyopadhyay, Alokenath; Bhuyan, Lipsa; Panda, Abikshyeet; Dash, Kailash C; Raghuvanshi, Malvika; Behura, Shyam S

    2017-06-01

    This study aimed to assess oral hygiene-related knowledge and practices among engineering students of Bhubaneswar city and also to evaluate the concepts about the side effects of tobacco usage among those students. The study was conducted using a self-administered, close-ended questionnaire to assess the oral hygiene knowledge and practices and study the concepts on tobacco usage among 362 engineering students of Bhubaneswar city, Odisha, India. The obtained data were statistically analyzed using Statistical Package for the Social Sciences software version 20.0. This survey found that 26.51% of the students had never visited a dentist. Nearly 43.64% of the participants were cognizant of the fact that improper brushing is the reason of tooth decay. About 47% of the participants consumed alcohol and 32.6% had the habit of chewing tobacco, though 80% were aware that use of smokeless tobacco can impair oral health and cause cancer and use of alcohol has detrimental effect on oral health. Knowledge with respect to oral health among engineering students of Bhubaneswar city is adequate regarding using fluoridated toothpaste and flosses. However, an unhealthy snacking habit, overusage of toothbrushes, consumption of alcohol, and practicing tobacco habit show the lack of oral health knowledge in these students. Our study provides an idea about the present scenario in terms of oral hygiene and tobacco usage in young individuals. This can form the basis for oral health education and tobacco cessation program. Moreover, as the habit of tobacco usage starts early during college life, adequate knowledge about its ill-effects would prevent deadly diseases, such as potentially malignant disorders and oral cancer.

  15. Houston prefreshman enrichment program (Houston PREP). Final report, June 10, 1996--August 1, 1996

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    NONE

    1996-10-01

    The 1996 Houston Pre-freshman Enrichment Program (PREP) was conducted on the campus of the University of Houston-Downtown from June 10 to August 1, 1996. Program Participants were recruited from the Greater Houston area. All participants were identified as high achieving students with an interest in learning about the engineering and science professions. The goal of the program was to better prepare our pre-college youth prior to entering college as mathematics, science and engineering majors. The program participants were middle school and high school students from the Aldine, Alief, Channel View, Crockett, Cypress-Fairbanks, Fort Bend, Galena Park, Houston, Humble, Katy, Klein,more » North Forest, Pasadena, Private, and Spring Branch Independent School Districts. Of the 197 students starting the program, 170 completed, 142 students were from economically and socially disadvantage groups underrepresented in the engineering and science professions, and 121 of the 197 were female. Our First Year group for 1996 composed of 96% minority and women students. Our Second and Third Year students were 100% and 93.75% minority or women respectively. This gave an overall minority and female population of 93.75%. This year, special efforts were again made to recruit students from minority groups, which caused a significant increase in qualified applicants. However, due to space limitations, 140 applicants were rejected. Investigative and discovery learning were key elements of PREP. The academic components of the program included Algebraic Structures, Engineering, Introduction to Computer Science, Introduction to Physics, Logic and Its Application to Mathematics, Probability and Statistics, Problem Solving Seminar using computers and PLATO software, SAT Preparatory Seminars, and Technical Writing.« less

  16. Research on Visualization Design Method in the Field of New Media Software Engineering

    NASA Astrophysics Data System (ADS)

    Deqiang, Hu

    2018-03-01

    In the new period of increasingly developed science and technology, with the increasingly fierce competition in the market and the increasing demand of the masses, new design and application methods have emerged in the field of new media software engineering, that is, the visualization design method. Applying the visualization design method to the field of new media software engineering can not only improve the actual operation efficiency of new media software engineering but more importantly the quality of software development can be enhanced by means of certain media of communication and transformation; on this basis, the progress and development of new media software engineering in China are also continuously promoted. Therefore, the application of visualization design method in the field of new media software engineering is analysed concretely in this article from the perspective of the overview of visualization design methods and on the basis of systematic analysis of the basic technology.

  17. State analysis requirements database for engineering complex embedded systems

    NASA Technical Reports Server (NTRS)

    Bennett, Matthew B.; Rasmussen, Robert D.; Ingham, Michel D.

    2004-01-01

    It has become clear that spacecraft system complexity is reaching a threshold where customary methods of control are no longer affordable or sufficiently reliable. At the heart of this problem are the conventional approaches to systems and software engineering based on subsystem-level functional decomposition, which fail to scale in the tangled web of interactions typically encountered in complex spacecraft designs. Furthermore, there is a fundamental gap between the requirements on software specified by systems engineers and the implementation of these requirements by software engineers. Software engineers must perform the translation of requirements into software code, hoping to accurately capture the systems engineer's understanding of the system behavior, which is not always explicitly specified. This gap opens up the possibility for misinterpretation of the systems engineer's intent, potentially leading to software errors. This problem is addressed by a systems engineering tool called the State Analysis Database, which provides a tool for capturing system and software requirements in the form of explicit models. This paper describes how requirements for complex aerospace systems can be developed using the State Analysis Database.

  18. A first evaluation of a pedagogical network for medical students at the University Hospital of Rennes.

    PubMed

    Fresnel, A; Jarno, P; Burgun, A; Delamarre, D; Denier, P; Cleret, M; Courtin, C; Seka, L P; Pouliquen, B; Cléran, L; Riou, C; Leduff, F; Lesaux, H; Duvauferrier, R; Le Beux, P

    1998-01-01

    A pedagogical network has been developed at University Hospital of Rennes from 1996. The challenge is to give medical information and informatics tools to all medical students in the clinical wards of the University Hospital. At first, nine wards were connected to the medical school server which is linked to the Internet. Client software electronic mail and WWW Netscape on Macintosh computers. Sever software is set up on Unix SUN providing a local homepage with selected pedagogical resources. These documents are stored in a DBMS database ORACLE and queries can be provided by specialty, authors or disease. The students can access a set of interactive teaching programs or electronic textbooks and can explore the Internet through the library information system and search engines. The teachers can send URL and indexation of pedagogical documents and can produce clinical cases: the database updating will be done by the users. This experience of using Web tools generated enthusiasm when we first introduced it to students. The evaluation shows that if the students can use this training early on, they will adapt the resources of the Internet to their own needs.

  19. The TAME Project: Towards improvement-oriented software environments

    NASA Technical Reports Server (NTRS)

    Basili, Victor R.; Rombach, H. Dieter

    1988-01-01

    Experience from a dozen years of analyzing software engineering processes and products is summarized as a set of software engineering and measurement principles that argue for software engineering process models that integrate sound planning and analysis into the construction process. In the TAME (Tailoring A Measurement Environment) project at the University of Maryland, such an improvement-oriented software engineering process model was developed that uses the goal/question/metric paradigm to integrate the constructive and analytic aspects of software development. The model provides a mechanism for formalizing the characterization and planning tasks, controlling and improving projects based on quantitative analysis, learning in a deeper and more systematic way about the software process and product, and feeding the appropriate experience back into the current and future projects. The TAME system is an instantiation of the TAME software engineering process model as an ISEE (integrated software engineering environment). The first in a series of TAME system prototypes has been developed. An assessment of experience with this first limited prototype is presented including a reassessment of its initial architecture.

  20. Field Training Activities for Hydrologic Science in West Java, Indonesia

    NASA Astrophysics Data System (ADS)

    Agustina, C.; Fajri, P. N.; Fathoni, F.; Gusti, T. P.; Harifa, A. C.; Hendra, Y.; Hertanti, D. R.; Lusiana, N.; Rohmat, F. I.; Agouridis, C.; Fryar, A. E.; Milewski, A.; Pandjaitan, N.; Santoso, R.; Suharyanto, A.

    2013-12-01

    In hydrologic science and engineering, one challenge is establishing a common framework for discussion among workers from different disciplines. As part of the 'Building Opportunity Out of Science and Technology: Helping Hydrologic Outreach (BOOST H2O)' project, which is supported by the U.S. Department of State, nine current or recent graduate students from four Indonesian universities participated in a week of training activities during June 2013. Students had backgrounds in agricultural engineering, civil and environmental engineering, water resources engineering, natural resources management, and soil science. Professors leading the training, which was based at Bogor Agricultural University (IPB) in west Java, included an agricultural engineer, civil engineers, and geologists. Activities in surface-water hydrology included geomorphic assessment of streams (measuring slope, cross-section, and bed-clast size) and gauging stream flow (wading with top-setting rods and a current meter for a large stream, and using a bucket and stopwatch for a small stream). Groundwater-hydrology activities included measuring depth to water in wells, conducting a pumping test with an observation well, and performing vertical electrical soundings to infer hydrostratigraphy. Students also performed relatively simple water-quality measurements (temperature, electrical conductivity, pH, and alkalinity) in streams, wells, and springs. The group analyzed data with commercially-available software such as AQTESOLV for well hydraulics, freeware such as the U.S. Geological Survey alkalinity calculator, and Excel spreadsheets. Results were discussed in the context of landscape position, lithology, and land use.

  1. Impacts of Technological Changes in the Cyber Environment on Software/Systems Engineering Workforce Development

    DTIC Science & Technology

    2010-04-01

    for decoupled parallel development Ref: Barry Boehm 12 Impacts of Technological Changes in the Cyber Environment on Software/Systems Engineering... Pressman , R.S., Software Engineering: A Practitioner’s Approach, 13 Impacts of Technological Changes in the Cyber Environment on Software/Systems

  2. Software And Systems Engineering Risk Management

    DTIC Science & Technology

    2010-04-01

    RSKM 2004 COSO Enterprise RSKM Framework 2006 ISO/IEC 16085 Risk Management Process 2008 ISO/IEC 12207 Software Lifecycle Processes 2009 ISO/IEC...1 Software And Systems Engineering Risk Management John Walz VP Technical and Conferences Activities, IEEE Computer Society Vice-Chair Planning...Software & Systems Engineering Standards Committee, IEEE Computer Society US TAG to ISO TMB Risk Management Working Group Systems and Software

  3. Proceedings of the 19th Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1994-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of applications software. The goals of the SEL are: (1) to understand the software development process in the GSFC environment; (2) to measure the effects of various methodologies, tools, and models on this process; and (3) to identify and then to apply successful development practices. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that include this document.

  4. Data collection procedures for the Software Engineering Laboratory (SEL) database

    NASA Technical Reports Server (NTRS)

    Heller, Gerard; Valett, Jon; Wild, Mary

    1992-01-01

    This document is a guidebook to collecting software engineering data on software development and maintenance efforts, as practiced in the Software Engineering Laboratory (SEL). It supersedes the document entitled Data Collection Procedures for the Rehosted SEL Database, number SEL-87-008 in the SEL series, which was published in October 1987. It presents procedures to be followed on software development and maintenance projects in the Flight Dynamics Division (FDD) of Goddard Space Flight Center (GSFC) for collecting data in support of SEL software engineering research activities. These procedures include detailed instructions for the completion and submission of SEL data collection forms.

  5. Annotated bibliography of Software Engineering Laboratory literature

    NASA Technical Reports Server (NTRS)

    1985-01-01

    An annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory is presented. More than 100 publications are summarized. These publications are summarized. These publications cover many areas of software engineering and range from research reports to software documentation. This document has been updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials are grouped into five general subject areas for easy reference: (1) the software engineering laboratory; (2) software tools; (3) models and measures; (4) technology evaluations; and (5) data collection. An index further classifies these documents by specific topic.

  6. Modular Rocket Engine Control Software (MRECS)

    NASA Technical Reports Server (NTRS)

    Tarrant, Charlie; Crook, Jerry

    1997-01-01

    The Modular Rocket Engine Control Software (MRECS) Program is a technology demonstration effort designed to advance the state-of-the-art in launch vehicle propulsion systems. Its emphasis is on developing and demonstrating a modular software architecture for a generic, advanced engine control system that will result in lower software maintenance (operations) costs. It effectively accommodates software requirements changes that occur due to hardware. technology upgrades and engine development testing. Ground rules directed by MSFC were to optimize modularity and implement the software in the Ada programming language. MRECS system software and the software development environment utilize Commercial-Off-the-Shelf (COTS) products. This paper presents the objectives and benefits of the program. The software architecture, design, and development environment are described. MRECS tasks are defined and timing relationships given. Major accomplishment are listed. MRECS offers benefits to a wide variety of advanced technology programs in the areas of modular software, architecture, reuse software, and reduced software reverification time related to software changes. Currently, the program is focused on supporting MSFC in accomplishing a Space Shuttle Main Engine (SSME) hot-fire test at Stennis Space Center and the Low Cost Boost Technology (LCBT) Program.

  7. Software Engineering Improvement Plan

    NASA Technical Reports Server (NTRS)

    2006-01-01

    In performance of this task order, bd Systems personnel provided support to the Flight Software Branch and the Software Working Group through multiple tasks related to software engineering improvement and to activities of the independent Technical Authority (iTA) Discipline Technical Warrant Holder (DTWH) for software engineering. To ensure that the products, comments, and recommendations complied with customer requirements and the statement of work, bd Systems personnel maintained close coordination with the customer. These personnel performed work in areas such as update of agency requirements and directives database, software effort estimation, software problem reports, a web-based process asset library, miscellaneous documentation review, software system requirements, issue tracking software survey, systems engineering NPR, and project-related reviews. This report contains a summary of the work performed and the accomplishments in each of these areas.

  8. Software engineering as an engineering discipline

    NASA Technical Reports Server (NTRS)

    Freedman, Glenn B.

    1988-01-01

    The purpose of this panel is to explore the emerging field of software engineering from a variety of perspectives: university programs; industry training and definition; government development; and technology transfer. In doing this, the panel will address the issues of distinctions among software engineering, computer science, and computer hardware engineering as they relate to the challenges of large, complex systems.

  9. Applying formal methods and object-oriented analysis to existing flight software

    NASA Technical Reports Server (NTRS)

    Cheng, Betty H. C.; Auernheimer, Brent

    1993-01-01

    Correctness is paramount for safety-critical software control systems. Critical software failures in medical radiation treatment, communications, and defense are familiar to the public. The significant quantity of software malfunctions regularly reported to the software engineering community, the laws concerning liability, and a recent NRC Aeronautics and Space Engineering Board report additionally motivate the use of error-reducing and defect detection software development techniques. The benefits of formal methods in requirements driven software development ('forward engineering') is well documented. One advantage of rigorously engineering software is that formal notations are precise, verifiable, and facilitate automated processing. This paper describes the application of formal methods to reverse engineering, where formal specifications are developed for a portion of the shuttle on-orbit digital autopilot (DAP). Three objectives of the project were to: demonstrate the use of formal methods on a shuttle application, facilitate the incorporation and validation of new requirements for the system, and verify the safety-critical properties to be exhibited by the software.

  10. Proceedings of the Annual Ada Software Engineering Education and Training Symposium (3rd) Held in Denver, Colorado on June 14-16, 1988

    DTIC Science & Technology

    1988-06-01

    Based Software Engineering Project Course .............. 83 SSoftware Engineering, Software Engineering Concepts: The Importance of Object-Based...quality assurance, and independent system testing . The Chief Programmer is responsible for all software development activities, including prototyping...during the Requirements Analysis phase, the Preliminary Design, the Detailed Design, Coding and Unit Testing , CSC Integration and Testing , and informal

  11. Proceedings of the Fifteenth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1990-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by GSFC and created for the purpose of investigating the effectiveness of software engineering technologies when applied to the development of applications software. The goals of the SEL are: (1) to understand the software development process in the GSFC environment; (2) to measure the effect of various methodologies, tools, and models on this process; and (3) to identify and then to apply successful development practices. Fifteen papers were presented at the Fifteenth Annual Software Engineering Workshop in five sessions: (1) SEL at age fifteen; (2) process improvement; (3) measurement; (4) reuse; and (5) process assessment. The sessions were followed by two panel discussions: (1) experiences in implementing an effective measurement program; and (2) software engineering in the 1980's. A summary of the presentations and panel discussions is given.

  12. G.I. Joe Meets Barbie, Software Engineer Meets Caregiver: Males and Females in B.C.'s Public Schools and Beyond. BCTF Research Report.

    ERIC Educational Resources Information Center

    Schaefer, Anne C.

    Following a referral from the March 2000 Annual General Meeting of the British Columbia (B.C.) Teachers' Federation, the Spring 2000 Representative Assembly passed a motion that recommended research be collected, conducted, and disseminated on the current status of students in the province. This research report identifies current information on…

  13. Multi-Country Experience in Delivering a Joint Course on Software Engineering--Numerical Results

    ERIC Educational Resources Information Center

    Budimac, Zoran; Putnik, Zoran; Ivanovic, Mirjana; Bothe, Klaus; Zdravkova, Katerina; Jakimovski, Boro

    2014-01-01

    A joint course, created as a result of a project under the auspices of the "Stability Pact of South-Eastern Europe" and DAAD, has been conducted in several Balkan countries: in Novi Sad, Serbia, for the last six years in several different forms, in Skopje, FYR of Macedonia, for two years, for several types of students, and in Tirana,…

  14. Multidisciplinary and Active/Collaborative Approaches in Teaching Requirements Engineering

    ERIC Educational Resources Information Center

    Rosca, Daniela

    2005-01-01

    The requirements engineering course is a core component of the curriculum for the Master's in Software Engineering programme, at Monmouth University (MU). It covers the process, methods and tools specific to this area, together with the corresponding software quality issues. The need to produce software engineers with strong teamwork and…

  15. A Knowledge Engineering Approach to Analysis and Evaluation of Construction Schedules

    DTIC Science & Technology

    1990-02-01

    software engineering discipline focusing on constructing KBSs. It is an incremental and cyclical process that requires the interaction of a domain expert(s...the U.S. Army Coips of Engineers ; and (3) the project management software developer, represented by Pinnell Engineering , Inc. Since the primary...the programming skills necessary to convert the raw knowledge intn a form a computer can understand. knowledge engineering : The software engineering

  16. Questioning the Role of Requirements Engineering in the Causes of Safety-Critical Software Failures

    NASA Technical Reports Server (NTRS)

    Johnson, C. W.; Holloway, C. M.

    2006-01-01

    Many software failures stem from inadequate requirements engineering. This view has been supported both by detailed accident investigations and by a number of empirical studies; however, such investigations can be misleading. It is often difficult to distinguish between failures in requirements engineering and problems elsewhere in the software development lifecycle. Further pitfalls arise from the assumption that inadequate requirements engineering is a cause of all software related accidents for which the system fails to meet its requirements. This paper identifies some of the problems that have arisen from an undue focus on the role of requirements engineering in the causes of major accidents. The intention is to provoke further debate within the emerging field of forensic software engineering.

  17. Computer systems and software engineering

    NASA Technical Reports Server (NTRS)

    Mckay, Charles W.

    1988-01-01

    The High Technologies Laboratory (HTL) was established in the fall of 1982 at the University of Houston Clear Lake. Research conducted at the High Tech Lab is focused upon computer systems and software engineering. There is a strong emphasis on the interrelationship of these areas of technology and the United States' space program. In Jan. of 1987, NASA Headquarters announced the formation of its first research center dedicated to software engineering. Operated by the High Tech Lab, the Software Engineering Research Center (SERC) was formed at the University of Houston Clear Lake. The High Tech Lab/Software Engineering Research Center promotes cooperative research among government, industry, and academia to advance the edge-of-knowledge and the state-of-the-practice in key topics of computer systems and software engineering which are critical to NASA. The center also recommends appropriate actions, guidelines, standards, and policies to NASA in matters pertinent to the center's research. Results of the research conducted at the High Tech Lab/Software Engineering Research Center have given direction to many decisions made by NASA concerning the Space Station Program.

  18. Annotated bibliography of Software Engineering Laboratory (SEL) literature

    NASA Technical Reports Server (NTRS)

    Card, D.

    1982-01-01

    An annotated bibliography of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory is presented. More than 75 publications are summarized. An index of these publications by subject is also included. These publications cover many areas of software engineering and range from research reports to software documentation.

  19. Towards a Controlled Vocabulary on Software Engineering Education

    ERIC Educational Resources Information Center

    Pizard, Sebastián; Vallespir, Diego

    2017-01-01

    Software engineering is the discipline that develops all the aspects of the production of software. Although there are guidelines about what topics to include in a software engineering curricula, it is usually unclear which are the best methods to teach them. In any science discipline the construction of a classification schema is a common…

  20. AADL and Model-based Engineering

    DTIC Science & Technology

    2014-10-20

    and MBE Feiler, Oct 20, 2014 © 2014 Carnegie Mellon University We Rely on Software for Safe Aircraft Operation Embedded software systems ...D eveloper Compute Platform Runtime Architecture Application Software Embedded SW System Engineer Data Stream Characteristics Latency...confusion Hardware Engineer Why do system level failures still occur despite fault tolerance techniques being deployed in systems ? Embedded software

  1. Intelligent Agents for Design and Synthesis Environments: My Summary

    NASA Technical Reports Server (NTRS)

    Norvig, Peter

    1999-01-01

    This presentation gives a summary of intelligent agents for design synthesis environments. We'll start with the conclusions, and work backwards to justify them. First, an important assumption is that agents (whatever they are) are good for software engineering. This is especially true for software that operates in an uncertain, changing environment. The "real world" of physical artifacts is like that: uncertain in what we can measure, changing in that things are always breaking down, and we must interact with non-software entities. The second point is that software engineering techniques can contribute to good design. There may have been a time when we wanted to build simple artifacts containing little or no software. But modern aircraft and spacecraft are complex, and rely on a great deal of software. So better software engineering leads to better designed artifacts, especially when we are designing a series of related artifacts and can amortize the costs of software development. The third point is that agents are especially useful for design tasks, above and beyond their general usefulness for software engineering, and the usefulness of software engineering to design.

  2. NASA software documentation standard software engineering program

    NASA Technical Reports Server (NTRS)

    1991-01-01

    The NASA Software Documentation Standard (hereinafter referred to as Standard) can be applied to the documentation of all NASA software. This Standard is limited to documentation format and content requirements. It does not mandate specific management, engineering, or assurance standards or techniques. This Standard defines the format and content of documentation for software acquisition, development, and sustaining engineering. Format requirements address where information shall be recorded and content requirements address what information shall be recorded. This Standard provides a framework to allow consistency of documentation across NASA and visibility into the completeness of project documentation. This basic framework consists of four major sections (or volumes). The Management Plan contains all planning and business aspects of a software project, including engineering and assurance planning. The Product Specification contains all technical engineering information, including software requirements and design. The Assurance and Test Procedures contains all technical assurance information, including Test, Quality Assurance (QA), and Verification and Validation (V&V). The Management, Engineering, and Assurance Reports is the library and/or listing of all project reports.

  3. Improving Software Engineering on NASA Projects

    NASA Technical Reports Server (NTRS)

    Crumbley, Tim; Kelly, John C.

    2010-01-01

    Software Engineering Initiative: Reduces risk of software failure -Increases mission safety. More predictable software cost estimates and delivery schedules. Smarter buyer of contracted out software. More defects found and removed earlier. Reduces duplication of efforts between projects. Increases ability to meet the challenges of evolving software technology.

  4. Technology reinvestment project manufacturing education and training: Engineering education in manufacturing across the curriculum. Annual report, June 24, 1994--June 23, 1995

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Mulholland, G.; Powers, T.L.

    1995-09-29

    The goal of this project is to impart to engineering and business students, and to students from industry, the broad knowledge and practical skills to immediately help a manufacturing company become more competitive in any global economy while still providing a high quality work force for the 21st century. An integration of innovative, cross-disciplinary, manufacturing engineering and business education provided hand in hand with industry, will enable students, especially minority students, to have a real impact on manufacturing in this depressed region. The program was shortened and simplified to meet a budget of $2,000,000 versus the $3,000,000 in the-Proposal. Allmore » major objectives in the revised plan for the first year have been achieved with expenditures somewhat under the revised budget. Curriculum development with the advice and assistance of industry is ahead of schedule. Graduate minor degree curricula have been defined in Engineering and in Business. A summer intern project and guest lecture series have been well supported by industry. Facilities including advanced software have been brought on line. Cash and in-kind matching funds from industry, NMSU and the State total over $6m; this is 920% of the TRP funds expended. Cost sharing of cash is ahead of plan, of in-kind is slightly behind. The first group of 21 students have started one semester sooner than planned. The group is 25% minority and 45% female. Industry requests to interview graduates are coming in anticipation of availability in the spring of 1996.« less

  5. Google earth mapping of damage from the Nigata-Ken-Chuetsu M6.6 earthquake of 16 July 2007

    USGS Publications Warehouse

    Kayen, Robert E.; Steele, WM. Clint; Collins, Brian; Walker, Kevin

    2008-01-01

    We describe the use of Google Earth during and after a large damaging earthquake thatstruck the central Japan coast on 16 July 2007 to collect and organize damage information and guide the reconnaissance activities. This software enabled greater real-time collaboration among scientists and engineers. After the field investigation, the Google Earth map is used as a final reporting product that was directly linked to the more traditional research report document. Finally, we analyze the use of the software within the context of a post-disaster reconnaissance investigation, and link it to student use of GoogleEarth in field situations

  6. Overseas Internship Education in Engineering Graduate Courses and Evaluation of the Educational Effect

    NASA Astrophysics Data System (ADS)

    Noguchi, Toru; Yoshikawa, Kozo; Nakamura, Masato

    Center for Engineering Education Development, CEED, Hokkaido University was established to provide new graduate course programs more practical and concordant with the needs of industry and global society. The major program is the overseas internship, where students join some project as experiment, design, analysis, production, software making, etc, in the companies or research organizations in the foreign countries. For these three years, CEED sent over 65 students to 24 countries in the world. In this report, the CEED implementation of the internship program is described and examples of students‧ activities in the overseas internship are introduced. The educational effect is also stated based on the questionnaire survey. From the data, students‧ abilities such as, international understanding, challenging spirit, attitude to learn new things, as well as language proficiency are markedly improved.

  7. A phenomenographic study of the ways of understanding conditional and repetition structures in computer programming languages

    NASA Astrophysics Data System (ADS)

    Bucks, Gregory Warren

    Computers have become an integral part of how engineers complete their work, allowing them to collect and analyze data, model potential solutions and aiding in production through automation and robotics. In addition, computers are essential elements of the products themselves, from tennis shoes to construction materials. An understanding of how computers function, both at the hardware and software level, is essential for the next generation of engineers. Despite the need for engineers to develop a strong background in computing, little opportunity is given for engineering students to develop these skills. Learning to program is widely seen as a difficult task, requiring students to develop not only an understanding of specific concepts, but also a way of thinking. In addition, students are forced to learn a new tool, in the form of the programming environment employed, along with these concepts and thought processes. Because of this, many students will not develop a sufficient proficiency in programming, even after progressing through the traditional introductory programming sequence. This is a significant problem, especially in the engineering disciplines, where very few students receive more than one or two semesters' worth of instruction in an already crowded engineering curriculum. To address these issues, new pedagogical techniques must be investigated in an effort to enhance the ability of engineering students to develop strong computing skills. However, these efforts are hindered by the lack of published assessment instruments available for probing an individual's understanding of programming concepts across programming languages. Traditionally, programming knowledge has been assessed by producing written code in a specific language. This can be an effective method, but does not lend itself well to comparing the pedagogical impact of different programming environments, languages or paradigms. This dissertation presents a phenomenographic research study exploring the different ways of understanding held by individuals of two programming concepts: conditional structures and repetition structures. This work lays the foundation for the development of language independent assessment instruments, which can ultimately be used to assess the pedagogical implications of various programming environments.

  8. Automating Software Design Metrics.

    DTIC Science & Technology

    1984-02-01

    INTRODUCTION 1 ", ... 0..1 1.2 HISTORICAL PERSPECTIVE High quality software is of interest to both the software engineering com- munity and its users. As...contributions of many other software engineering efforts, most notably [MCC 77] and [Boe 83b], which have defined and refined a framework for quantifying...AUTOMATION OF DESIGN METRICS Software metrics can be useful within the context of an integrated soft- ware engineering environment. The purpose of this

  9. Update of GRASP/Ada reverse engineering tools for Ada

    NASA Technical Reports Server (NTRS)

    Cross, James H., II

    1992-01-01

    The GRASP/Ada project (Graphical Representations of Algorithms, Structures, and Processes for Ada) has successfully created and prototyped a new algorithmic level graphical representation of Ada software, the Control Structure Diagram (CSD). The primary impetus for creation of the CSD was to improve the comprehension efficiency of Ada software and, as a result, improve reliability and reduce costs. The emphasis was on the automatic generation of the CSD from Ada PDL or source code to support reverse engineering and maintenance. The CSD has the potential to replace traditional prettyprinted Ada source code. In Phase 1 of the GRASP/Ada project, the CSD graphical constructs were created and applied manually to several small Ada programs. A prototype (Version 1) was designed and implemented using FLEX and BISON running under VMS on a VAS 11-780. In Phase 2, the prototype was improved and ported to the Sun 4 platform under UNIX. A user interface was designed and partially implemented using the HP widget toolkit and the X Windows System. In Phase 3, the user interface was extensively reworked using the Athena widget toolkit and X Windows. The prototype was applied successfully to numerous Ada programs ranging in size from several hundred to several thousand lines of source code. Following Phase 3, the prototype was evaluated by software engineering students at Auburn University and then updated with significant enhancements to the user interface including editing capabilities. Version 3.2 of the prototype was prepared for limited distribution to facilitate further evaluation. The current prototype provides the capability for the user to generate CSD's from Ada PDL or source code in a reverse engineering as well as forward engineering mode with a level of flexibility suitable for practical application.

  10. Use of Soft Computing Technologies for a Qualitative and Reliable Engine Control System for Propulsion Systems

    NASA Technical Reports Server (NTRS)

    Trevino, Luis; Brown, Terry; Crumbley, R. T. (Technical Monitor)

    2001-01-01

    The problem to be addressed in this paper is to explore how the use of Soft Computing Technologies (SCT) could be employed to improve overall vehicle system safety, reliability, and rocket engine performance by development of a qualitative and reliable engine control system (QRECS). Specifically, this will be addressed by enhancing rocket engine control using SCT, innovative data mining tools, and sound software engineering practices used in Marshall's Flight Software Group (FSG). The principle goals for addressing the issue of quality are to improve software management, software development time, software maintenance, processor execution, fault tolerance and mitigation, and nonlinear control in power level transitions. The intent is not to discuss any shortcomings of existing engine control methodologies, but to provide alternative design choices for control, implementation, performance, and sustaining engineering, all relative to addressing the issue of reliability. The approaches outlined in this paper will require knowledge in the fields of rocket engine propulsion (system level), software engineering for embedded flight software systems, and soft computing technologies (i.e., neural networks, fuzzy logic, data mining, and Bayesian belief networks); some of which are briefed in this paper. For this effort, the targeted demonstration rocket engine testbed is the MC-1 engine (formerly FASTRAC) which is simulated with hardware and software in the Marshall Avionics & Software Testbed (MAST) laboratory that currently resides at NASA's Marshall Space Flight Center, building 4476, and is managed by the Avionics Department. A brief plan of action for design, development, implementation, and testing a Phase One effort for QRECS is given, along with expected results. Phase One will focus on development of a Smart Start Engine Module and a Mainstage Engine Module for proper engine start and mainstage engine operations. The overall intent is to demonstrate that by employing soft computing technologies, the quality and reliability of the overall scheme to engine controller development is further improved and vehicle safety is further insured. The final product that this paper proposes is an approach to development of an alternative low cost engine controller that would be capable of performing in unique vision spacecraft vehicles requiring low cost advanced avionics architectures for autonomous operations from engine pre-start to engine shutdown.

  11. A Review of the Suitability of Available Computer Aided Software Engineering (CASE) Tools for the Small Software Development Environment

    DTIC Science & Technology

    1989-07-11

    LITERATURE CITED [Boeh73] Boehm, Barry W., "Software and its Impact: A Quantitative Assessment," Datamation, 19, 5, (May 1973), pp 48-59. [Boeh76...Boehm, Barry W., "Software Engineering," IEEE Transactions on Computers, C-25, 12, (December 1976), pp 1226-1241. [Boeh81a] Boehm, Barry W., Software...Engineering Economics, Prentice-Hall, Inc., Englewood Cliffs, NJ, (1981). [Boeh8lb] Boehm, Barry W., "An Experiment in Small Scale Application Software

  12. Happy software developers solve problems better: psychological measurements in empirical software engineering

    PubMed Central

    Wang, Xiaofeng; Abrahamsson, Pekka

    2014-01-01

    For more than thirty years, it has been claimed that a way to improve software developers’ productivity and software quality is to focus on people and to provide incentives to make developers satisfied and happy. This claim has rarely been verified in software engineering research, which faces an additional challenge in comparison to more traditional engineering fields: software development is an intellectual activity and is dominated by often-neglected human factors (called human aspects in software engineering research). Among the many skills required for software development, developers must possess high analytical problem-solving skills and creativity for the software construction process. According to psychology research, affective states—emotions and moods—deeply influence the cognitive processing abilities and performance of workers, including creativity and analytical problem solving. Nonetheless, little research has investigated the correlation between the affective states, creativity, and analytical problem-solving performance of programmers. This article echoes the call to employ psychological measurements in software engineering research. We report a study with 42 participants to investigate the relationship between the affective states, creativity, and analytical problem-solving skills of software developers. The results offer support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities. The following contributions are made by this study: (1) providing a better understanding of the impact of affective states on the creativity and analytical problem-solving capacities of developers, (2) introducing and validating psychological measurements, theories, and concepts of affective states, creativity, and analytical-problem-solving skills in empirical software engineering, and (3) raising the need for studying the human factors of software engineering by employing a multidisciplinary viewpoint. PMID:24688866

  13. Happy software developers solve problems better: psychological measurements in empirical software engineering.

    PubMed

    Graziotin, Daniel; Wang, Xiaofeng; Abrahamsson, Pekka

    2014-01-01

    For more than thirty years, it has been claimed that a way to improve software developers' productivity and software quality is to focus on people and to provide incentives to make developers satisfied and happy. This claim has rarely been verified in software engineering research, which faces an additional challenge in comparison to more traditional engineering fields: software development is an intellectual activity and is dominated by often-neglected human factors (called human aspects in software engineering research). Among the many skills required for software development, developers must possess high analytical problem-solving skills and creativity for the software construction process. According to psychology research, affective states-emotions and moods-deeply influence the cognitive processing abilities and performance of workers, including creativity and analytical problem solving. Nonetheless, little research has investigated the correlation between the affective states, creativity, and analytical problem-solving performance of programmers. This article echoes the call to employ psychological measurements in software engineering research. We report a study with 42 participants to investigate the relationship between the affective states, creativity, and analytical problem-solving skills of software developers. The results offer support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities. The following contributions are made by this study: (1) providing a better understanding of the impact of affective states on the creativity and analytical problem-solving capacities of developers, (2) introducing and validating psychological measurements, theories, and concepts of affective states, creativity, and analytical-problem-solving skills in empirical software engineering, and (3) raising the need for studying the human factors of software engineering by employing a multidisciplinary viewpoint.

  14. Software technology insertion: A study of success factors

    NASA Technical Reports Server (NTRS)

    Lydon, Tom

    1990-01-01

    Managing software development in large organizations has become increasingly difficult due to increasing technical complexity, stricter government standards, a shortage of experienced software engineers, competitive pressure for improved productivity and quality, the need to co-develop hardware and software together, and the rapid changes in both hardware and software technology. The 'software factory' approach to software development minimizes risks while maximizing productivity and quality through standardization, automation, and training. However, in practice, this approach is relatively inflexible when adopting new software technologies. The methods that a large multi-project software engineering organization can use to increase the likelihood of successful software technology insertion (STI), especially in a standardized engineering environment, are described.

  15. Parallelization of Rocket Engine Simulator Software (PRESS)

    NASA Technical Reports Server (NTRS)

    Cezzar, Ruknet

    1997-01-01

    Parallelization of Rocket Engine System Software (PRESS) project is part of a collaborative effort with Southern University at Baton Rouge (SUBR), University of West Florida (UWF), and Jackson State University (JSU). The second-year funding, which supports two graduate students enrolled in our new Master's program in Computer Science at Hampton University and the principal investigator, have been obtained for the period from October 19, 1996 through October 18, 1997. The key part of the interim report was new directions for the second year funding. This came about from discussions during Rocket Engine Numeric Simulator (RENS) project meeting in Pensacola on January 17-18, 1997. At that time, a software agreement between Hampton University and NASA Lewis Research Center had already been concluded. That agreement concerns off-NASA-site experimentation with PUMPDES/TURBDES software. Before this agreement, during the first year of the project, another large-scale FORTRAN-based software, Two-Dimensional Kinetics (TDK), was being used for translation to an object-oriented language and parallelization experiments. However, that package proved to be too complex and lacking sufficient documentation for effective translation effort to the object-oriented C + + source code. The focus, this time with better documented and more manageable PUMPDES/TURBDES package, was still on translation to C + + with design improvements. At the RENS Meeting, however, the new impetus for the RENS projects in general, and PRESS in particular, has shifted in two important ways. One was closer alignment with the work on Numerical Propulsion System Simulator (NPSS) through cooperation and collaboration with LERC ACLU organization. The other was to see whether and how NASA's various rocket design software can be run over local and intra nets without any radical efforts for redesign and translation into object-oriented source code. There were also suggestions that the Fortran based code be encapsulated in C + + code thereby facilitating reuse without undue development effort. The details are covered in the aforementioned section of the interim report filed on April 28, 1997.

  16. Defense AT&L Magazine: A Publication of the Defense Acquisition University. Volume 34, Number 3, DAU 184

    DTIC Science & Technology

    2005-01-01

    developed a partnership with the Defense Acquisition University to in- tegrate DISA’s systems engineering processes, software , and network...in place, with processes being implemented: deployment management; systems engineering ; software engineering ; configuration man- agement; test and...CSS systems engineering is a transition partner with Carnegie Mellon University’s Software Engineering Insti- tute and its work on the capability

  17. Shuttle avionics software trials, tribulations and success

    NASA Technical Reports Server (NTRS)

    Henderson, O. L.

    1985-01-01

    The early problems and the solutions developed to provide the required quality software needed to support the space shuttle engine development program are described. The decision to use a programmable digital control system on the space shuttle engine was primarily based upon the need for a flexible control system capable of supporting the total engine mission on a large complex pump fed engine. The mission definition included all control phases from ground checkout through post shutdown propellant dumping. The flexibility of the controller through reprogrammable software allowed the system to respond to the technical challenges and innovation required to develop both the engine and controller hardware. This same flexibility, however, placed a severe strain on the capability of the software development and verification organization. The overall development program required that the software facility accommodate significant growth in both the software requirements and the number of software packages delivered. This challenge was met by reorganization and evolution in the process of developing and verifying software.

  18. Shaping Software Engineering Curricula Using Open Source Communities: A Case Study

    ERIC Educational Resources Information Center

    Bowring, James; Burke, Quinn

    2016-01-01

    This paper documents four years of a novel approach to teaching a two-course sequence in software engineering as part of the ABET-accredited computer science curriculum at the College of Charleston. This approach is team-based and centers on learning software engineering in the context of open source software projects. In the first course, teams…

  19. Proceedings of the Thirteenth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1988-01-01

    Topics covered in the workshop included studies and experiments conducted in the Software Engineering Laboratory (SEL), a cooperative effort of NASA Goddard Space Flight Center, the University of Maryland, and Computer Sciences Corporation; software models; software products; and software tools.

  20. Averting Denver Airports on a Chip

    NASA Technical Reports Server (NTRS)

    Sullivan, Kevin J.

    1995-01-01

    As a result of recent advances in software engineering capabilities, we are now in a more stable environment. De-facto hardware and software standards are emerging. Work on software architecture and design patterns signals a consensus on the importance of early system-level design decisions, and agreements on the uses of certain paradigmatic software structures. We now routinely build systems that would have been risky or infeasible a few years ago. Unfortunately, technological developments threaten to destabilize software design again. Systems designed around novel computing and peripheral devices will spark ambitious new projects that will stress current software design and engineering capabilities. Micro-electro-mechanical systems (MEMS) and related technologies provide the physical basis for new systems with the potential to produce this kind of destabilizing effect. One important response to anticipated software engineering and design difficulties is carefully directed engineering-scientific research. Two specific problems meriting substantial research attention are: A lack of sufficient means to build software systems by generating, extending, specializing, and integrating large-scale reusable components; and a lack of adequate computational and analytic tools to extend and aid engineers in maintaining intellectual control over complex software designs.

  1. Software Management Metrics

    DTIC Science & Technology

    1988-05-01

    obtained from Dr. Barry Boehm’s Software 5650, Contract No. F19628-86-C-O001, Engineering Economics [1] and from T. J. ESD/MITRE Software Center Acquisition...of References 1. Boehm, Barry W., SoJtware Engineering 3. Halstead, M. H., Elements of SoJhtare Economics, Englewood Cliffs, New Science, New York...1983, pp. 639-648. 35 35 - Bibliography Beizer, B., Software System Testing and Pressman , Roger S., Software Engineering:QualtyO Assurance, New York: Van

  2. SOFTWARE ENGINEERING INSTITUTE (SEI)

    EPA Science Inventory

    The Software Engineering Institute (SEI) is a federally funded research and development center established in 1984 by the U.S. Department of Defense and operated by Carnegie Mellon University. SEI has a broad charter to provide leadership in the practice of software engineering t...

  3. 7 Processes that Enable NASA Software Engineering Technologies: Value-Added Process Engineering

    NASA Technical Reports Server (NTRS)

    Housch, Helen; Godfrey, Sally

    2011-01-01

    The presentation reviews Agency process requirements and the purpose, benefits, and experiences or seven software engineering processes. The processes include: product integration, configuration management, verification, software assurance, measurement and analysis, requirements management, and planning and monitoring.

  4. Methodology for automating software systems. Task 1 of the foundations for automating software systems

    NASA Technical Reports Server (NTRS)

    Moseley, Warren

    1989-01-01

    The early stages of a research program designed to establish an experimental research platform for software engineering are described. Major emphasis is placed on Computer Assisted Software Engineering (CASE). The Poor Man's CASE Tool is based on the Apple Macintosh system, employing available software including Focal Point II, Hypercard, XRefText, and Macproject. These programs are functional in themselves, but through advanced linking are available for operation from within the tool being developed. The research platform is intended to merge software engineering technology with artificial intelligence (AI). In the first prototype of the PMCT, however, the sections of AI are not included. CASE tools assist the software engineer in planning goals, routes to those goals, and ways to measure progress. The method described allows software to be synthesized instead of being written or built.

  5. The Paving Stones: initial feed-back on an attempt to apply the AGILE principles for the development of a CubeSat space mission to Mars

    NASA Astrophysics Data System (ADS)

    Segret, Boris; Semery, Alain; Vannitsen, Jordan; Mosser, Benoît.; Miau, Jiun-Jih; Juang, Jyh-Ching; Deleflie, Florent

    2014-08-01

    The AGILE principles in the software industry seems well adapted to the paradigm of CubeSat missions that involve students for the development of space missions. Some of well-known engineering and program processes are revisited on the example of an interplanetary CubeSat mission profile that has been developed by several teams of students in various countries and at various educational levels since 02/2013. The lessons learned at adapting traditional space mission methods are emphasized and they produce a metaphoric image of paving stones.

  6. IEEE Conference on Software Engineering Education and Training (CSEE&T 2012) Proceedings (25th, Nanjing, Jiangsu, China, April 17-19, 2012)

    ERIC Educational Resources Information Center

    IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012

    2012-01-01

    The Conference on Software Engineering Education and Training (CSEE&T) is the premier international peer-reviewed conference, sponsored by the Institute of Electrical and Electronics Engineers, Inc. (IEEE) Computer Society, which addresses all major areas related to software engineering education, training, and professionalism. This year, as…

  7. Modelling of diesel engine fuelled with biodiesel using engine simulation software

    NASA Astrophysics Data System (ADS)

    Said, Mohd Farid Muhamad; Said, Mazlan; Aziz, Azhar Abdul

    2012-06-01

    This paper is about modelling of a diesel engine that operates using biodiesel fuels. The model is used to simulate or predict the performance and combustion of the engine by simplified the geometry of engine component in the software. The model is produced using one-dimensional (1D) engine simulation software called GT-Power. The fuel properties library in the software is expanded to include palm oil based biodiesel fuels. Experimental works are performed to investigate the effect of biodiesel fuels on the heat release profiles and the engine performance curves. The model is validated with experimental data and good agreement is observed. The simulation results show that combustion characteristics and engine performances differ when biodiesel fuels are used instead of no. 2 diesel fuel.

  8. Milestones in Software Engineering and Knowledge Engineering History: A Comparative Review

    PubMed Central

    del Águila, Isabel M.; Palma, José; Túnez, Samuel

    2014-01-01

    We present a review of the historical evolution of software engineering, intertwining it with the history of knowledge engineering because “those who cannot remember the past are condemned to repeat it.” This retrospective represents a further step forward to understanding the current state of both types of engineerings; history has also positive experiences; some of them we would like to remember and to repeat. Two types of engineerings had parallel and divergent evolutions but following a similar pattern. We also define a set of milestones that represent a convergence or divergence of the software development methodologies. These milestones do not appear at the same time in software engineering and knowledge engineering, so lessons learned in one discipline can help in the evolution of the other one. PMID:24624046

  9. Milestones in software engineering and knowledge engineering history: a comparative review.

    PubMed

    del Águila, Isabel M; Palma, José; Túnez, Samuel

    2014-01-01

    We present a review of the historical evolution of software engineering, intertwining it with the history of knowledge engineering because "those who cannot remember the past are condemned to repeat it." This retrospective represents a further step forward to understanding the current state of both types of engineerings; history has also positive experiences; some of them we would like to remember and to repeat. Two types of engineerings had parallel and divergent evolutions but following a similar pattern. We also define a set of milestones that represent a convergence or divergence of the software development methodologies. These milestones do not appear at the same time in software engineering and knowledge engineering, so lessons learned in one discipline can help in the evolution of the other one.

  10. A software engineering approach to expert system design and verification

    NASA Technical Reports Server (NTRS)

    Bochsler, Daniel C.; Goodwin, Mary Ann

    1988-01-01

    Software engineering design and verification methods for developing expert systems are not yet well defined. Integration of expert system technology into software production environments will require effective software engineering methodologies to support the entire life cycle of expert systems. The software engineering methods used to design and verify an expert system, RENEX, is discussed. RENEX demonstrates autonomous rendezvous and proximity operations, including replanning trajectory events and subsystem fault detection, onboard a space vehicle during flight. The RENEX designers utilized a number of software engineering methodologies to deal with the complex problems inherent in this system. An overview is presented of the methods utilized. Details of the verification process receive special emphasis. The benefits and weaknesses of the methods for supporting the development life cycle of expert systems are evaluated, and recommendations are made based on the overall experiences with the methods.

  11. A Study of the Effectiveness of the Contextual Lab Activity in the Teaching and Learning Statistics at the UTHM (Universiti Tun Hussein Onn Malaysia)

    ERIC Educational Resources Information Center

    Kamaruddin, Nafisah Kamariah Md; Jaafar, Norzilaila bt; Amin, Zulkarnain Md

    2012-01-01

    Inaccurate concept in statistics contributes to the assumption by the students that statistics do not relate to the real world and are not relevant to the engineering field. There are universities which introduced learning statistics using statistics lab activities. However, the learning is more on the learning how to use software and not to…

  12. Consistent Evolution of Software Artifacts and Non-Functional Models

    DTIC Science & Technology

    2014-11-14

    induce bad software performance)? 15. SUBJECT TERMS EOARD, Nano particles, Photo-Acoustic Sensors, Model-Driven Engineering ( MDE ), Software Performance...Università degli Studi dell’Aquila, Via Vetoio, 67100 L’Aquila, Italy Email: vittorio.cortellessa@univaq.it Web : http: // www. di. univaq. it/ cortelle/ Phone...Model-Driven Engineering ( MDE ), Software Performance Engineering (SPE), Change Propagation, Performance Antipatterns. For sake of readability of the

  13. A self-referential HOWTO on release engineering

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Galassi, Mark C.

    Release engineering is a fundamental part of the software development cycle: it is the point at which quality control is exercised and bug fixes are integrated. The way in which software is released also gives the end user her first experience of a software package, while in scientific computing release engineering can guarantee reproducibility. For these reasons and others, the release process is a good indicator of the maturity and organization of a development team. Software teams often do not put in place a release process at the beginning. This is unfortunate because the team does not have early andmore » continuous execution of test suites, and it does not exercise the software in the same conditions as the end users. I describe an approach to release engineering based on the software tools developed and used by the GNU project, together with several specific proposals related to packaging and distribution. I do this in a step-by-step manner, demonstrating how this very paper is written and built using proper release engineering methods. Because many aspects of release engineering are not exercised in the building of the paper, the accompanying software repository also contains examples of software libraries.« less

  14. The Effect of AOP on Software Engineering, with Particular Attention to OIF and Event Quantification

    NASA Technical Reports Server (NTRS)

    Havelund, Klaus; Filman, Robert; Korsmeyer, David (Technical Monitor)

    2003-01-01

    We consider the impact of Aspect-Oriented Programming on Software Engineering, and, in particular, analyze two AOP systems, one of which does component wrapping and the other, quantification over events, for their software engineering effects.

  15. Second Generation Product Line Engineering Takes Hold in the DoD

    DTIC Science & Technology

    2014-01-01

    Feature- Oriented Domain Analysis ( FODA ) Feasibility Study” (CMU/SEI-90- TR-021, ADA235785). Pittsburgh, PA: Software Engineering Institute...software product line engineering and software architecture documentation and analysis . Clements is co-author of three practitioner-oriented books about

  16. Remote access laboratories in Australia and Europe

    NASA Astrophysics Data System (ADS)

    Ku, H.; Ahfock, T.; Yusaf, T.

    2011-06-01

    Remote access laboratories (RALs) were first developed in 1994 in Australia and Switzerland. The main purposes of developing them are to enable students to do their experiments at their own pace, time and locations and to enable students and teaching staff to get access to facilities beyond their institutions. Currently, most of the experiments carried out through RALs in Australia are heavily biased towards electrical, electronic and computer engineering disciplines. However, the experiments carried out through RALs in Europe had more variety, in addition to the traditional electrical, electronic and computer engineering disciplines, there were experiments in mechanical and mechatronic disciplines. It was found that RALs are now being developed aggressively in Australia and Europe and it can be argued that RALs will develop further and faster in the future with improving Internet technology. The rising costs of real experimental equipment will also speed up their development because by making the equipment remotely accessible, the cost can be shared by more universities or institutions and this will improve their cost-effectiveness. Their development would be particularly rapid in large countries with small populations such as Australia, Canada and Russia, because of the scale of economy. Reusability of software, interoperability in software implementation, computer supported collaborative learning and convergence with learning management systems are the required development of future RALs.

  17. Collected Software Engineering Papers, Volume 10

    NASA Technical Reports Server (NTRS)

    1992-01-01

    This document is a collection of selected technical papers produced by participants in the Software Engineering Laboratory (SEL) from Oct. 1991 - Nov. 1992. The purpose of the document is to make available, in one reference, some results of SEL research that originally appeared in a number of different forums. Although these papers cover several topics related to software engineering, they do not encompass the entire scope of SEL activities and interests. Additional information about the SEL and its research efforts may be obtained from the sources listed in the bibliography at the end of this document. For the convenience of this presentation, the 11 papers contained here are grouped into 5 major sections: (1) the Software Engineering Laboratory; (2) software tools studies; (3) software models studies; (4) software measurement studies; and (5) Ada technology studies.

  18. An Architecture, System Engineering, and Acquisition Approach for Space System Software Resiliency

    NASA Astrophysics Data System (ADS)

    Phillips, Dewanne Marie

    Software intensive space systems can harbor defects and vulnerabilities that may enable external adversaries or malicious insiders to disrupt or disable system functions, risking mission compromise or loss. Mitigating this risk demands a sustained focus on the security and resiliency of the system architecture including software, hardware, and other components. Robust software engineering practices contribute to the foundation of a resilient system so that the system "can take a hit to a critical component and recover in a known, bounded, and generally acceptable period of time". Software resiliency must be a priority and addressed early in the life cycle development to contribute a secure and dependable space system. Those who develop, implement, and operate software intensive space systems must determine the factors and systems engineering practices to address when investing in software resiliency. This dissertation offers methodical approaches for improving space system resiliency through software architecture design, system engineering, increased software security, thereby reducing the risk of latent software defects and vulnerabilities. By providing greater attention to the early life cycle phases of development, we can alter the engineering process to help detect, eliminate, and avoid vulnerabilities before space systems are delivered. To achieve this objective, this dissertation will identify knowledge, techniques, and tools that engineers and managers can utilize to help them recognize how vulnerabilities are produced and discovered so that they can learn to circumvent them in future efforts. We conducted a systematic review of existing architectural practices, standards, security and coding practices, various threats, defects, and vulnerabilities that impact space systems from hundreds of relevant publications and interviews of subject matter experts. We expanded on the system-level body of knowledge for resiliency and identified a new software architecture framework and acquisition methodology to improve the resiliency of space systems from a software perspective with an emphasis on the early phases of the systems engineering life cycle. This methodology involves seven steps: 1) Define technical resiliency requirements, 1a) Identify standards/policy for software resiliency, 2) Develop a request for proposal (RFP)/statement of work (SOW) for resilient space systems software, 3) Define software resiliency goals for space systems, 4) Establish software resiliency quality attributes, 5) Perform architectural tradeoffs and identify risks, 6) Conduct architecture assessments as part of the procurement process, and 7) Ascertain space system software architecture resiliency metrics. Data illustrates that software vulnerabilities can lead to opportunities for malicious cyber activities, which could degrade the space mission capability for the user community. Reducing the number of vulnerabilities by improving architecture and software system engineering practices can contribute to making space systems more resilient. Since cyber-attacks are enabled by shortfalls in software, robust software engineering practices and an architectural design are foundational to resiliency, which is a quality that allows the system to "take a hit to a critical component and recover in a known, bounded, and generally acceptable period of time". To achieve software resiliency for space systems, acquirers and suppliers must identify relevant factors and systems engineering practices to apply across the lifecycle, in software requirements analysis, architecture development, design, implementation, verification and validation, and maintenance phases.

  19. Evan Weaver | NREL

    Science.gov Websites

    Evan Weaver Photo of Evan Weaver Evan Weaver Researcher III-Software Engineering Evan.Weaver , he works as a software engineer developing whole-building energy modeling tools. Prior to joining NREL, he worked in the biomedical industry as a software engineer, specializing in graphical user

  20. Requirements Engineering in Building Climate Science Software

    ERIC Educational Resources Information Center

    Batcheller, Archer L.

    2011-01-01

    Software has an important role in supporting scientific work. This dissertation studies teams that build scientific software, focusing on the way that they determine what the software should do. These requirements engineering processes are investigated through three case studies of climate science software projects. The Earth System Modeling…

  1. Glossary of Software Engineering Laboratory terms

    NASA Technical Reports Server (NTRS)

    1983-01-01

    A glossary of terms used in the Software Engineering Laboratory (SEL) is given. The terms are defined within the context of the software development environment for flight dynamics at the Goddard Space Flight Center. A concise reference for clarifying the language employed in SEL documents and data collection forms is given. Basic software engineering concepts are explained and standard definitions for use by SEL personnel are established.

  2. Software Reporting Metrics. Revision 2.

    DTIC Science & Technology

    1985-11-01

    MITRE Corporation and ESD. Some of the data has been obtained from Dr. Barry Boehm’s Software Engineering Economics (Ref. 1). Thanks are also given to...data level control management " SP = structured programming Barry W. Boehm, Software Engineering Economics, &©1981, p. 122. Reprinted by permission of...investigated and implemented in future prototypes. 43 REFERENCES For further reading: " 1. Boehm, Barry W. Software Engineering Economics; Englewood

  3. Toward Reusable Graphics Components in Ada

    DTIC Science & Technology

    1993-03-01

    Then alternatives for obtaining well- engineered reusable software components were examined. Finally, the alternatives were analyzed, and the most...reusable software components. Chapter 4 describes detailed design and implementation strategies in building a well- engineered reusable set of components in...study. 2.2 The Object-Oriented Paradigm 2.2.1 The Need for Object-Oriented Techniques. Among software engineers the software crisis is a well known

  4. Object oriented development of engineering software using CLIPS

    NASA Technical Reports Server (NTRS)

    Yoon, C. John

    1991-01-01

    Engineering applications involve numeric complexity and manipulations of a large amount of data. Traditionally, numeric computation has been the concern in developing an engineering software. As engineering application software became larger and more complex, management of resources such as data, rather than the numeric complexity, has become the major software design problem. Object oriented design and implementation methodologies can improve the reliability, flexibility, and maintainability of the resulting software; however, some tasks are better solved with the traditional procedural paradigm. The C Language Integrated Production System (CLIPS), with deffunction and defgeneric constructs, supports the procedural paradigm. The natural blending of object oriented and procedural paradigms has been cited as the reason for the popularity of the C++ language. The CLIPS Object Oriented Language's (COOL) object oriented features are more versatile than C++'s. A software design methodology based on object oriented and procedural approaches appropriate for engineering software, and to be implemented in CLIPS was outlined. A method for sensor placement for Space Station Freedom is being implemented in COOL as a sample problem.

  5. Software requirements specification for the GIS-T/ISTEA pooled fund study phase C linear referencing engine

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Amai, W.; Espinoza, J. Jr.; Fletcher, D.R.

    1997-06-01

    This Software Requirements Specification (SRS) describes the features to be provided by the software for the GIS-T/ISTEA Pooled Fund Study Phase C Linear Referencing Engine project. This document conforms to the recommendations of IEEE Standard 830-1984, IEEE Guide to Software Requirements Specification (Institute of Electrical and Electronics Engineers, Inc., 1984). The software specified in this SRS is a proof-of-concept implementation of the Linear Referencing Engine as described in the GIS-T/ISTEA pooled Fund Study Phase B Summary, specifically Sheet 13 of the Phase B object model. The software allows an operator to convert between two linear referencing methods and a datummore » network.« less

  6. A Software Engineering Approach based on WebML and BPMN to the Mediation Scenario of the SWS Challenge

    NASA Astrophysics Data System (ADS)

    Brambilla, Marco; Ceri, Stefano; Valle, Emanuele Della; Facca, Federico M.; Tziviskou, Christina

    Although Semantic Web Services are expected to produce a revolution in the development of Web-based systems, very few enterprise-wide design experiences are available; one of the main reasons is the lack of sound Software Engineering methods and tools for the deployment of Semantic Web applications. In this chapter, we present an approach to software development for the Semantic Web based on classical Software Engineering methods (i.e., formal business process development, computer-aided and component-based software design, and automatic code generation) and on semantic methods and tools (i.e., ontology engineering, semantic service annotation and discovery).

  7. Assessment of factors impacting success for incoming college engineering students in a summer bridge program

    NASA Astrophysics Data System (ADS)

    Reisel, John R.; Jablonski, Marissa; Hosseini, Hossein; Munson, Ethan

    2012-06-01

    A summer bridge program for incoming engineering and computer science freshmen has been used at the University of Wisconsin-Milwaukee from 2007 to 2010. The primary purpose of this program has been to improve the mathematics course placement for incoming students who initially place into a course below Calculus I on the math placement examination. The students retake the university's math placement examination after completing the bridge program to determine if they then place into a higher-level mathematics course. If the students improve their math placement, the program is considered successful for that student. The math portion of the bridge program is designed around using the ALEKS software package for targeted, self-guided learning. In the 2007 and 2008 versions of the program, both an on-line version and an on-campus version with additional instruction were offered. In 2009 and 2010, the program was exclusively in an on-campus format, and also featured a required residential component and additional engineering activities for the students. From the results of these four programs, we are able to evaluate the success of the program in its different formats. In addition, data has been collected and analysed regarding the impact of other factors on the program's success. The factors include student preparation before the beginning of the program (as measured by math ACT scores) and the amount of time the student spent working on the material during the program. Better math preparation and the amount of time spent on the program were found to be good indicators of success. Furthermore, the on-campus version of the program is more effective than the on-line version.

  8. Software Engineering Education: Some Important Dimensions

    ERIC Educational Resources Information Center

    Mishra, Alok; Cagiltay, Nergiz Ercil; Kilic, Ozkan

    2007-01-01

    Software engineering education has been emerging as an independent and mature discipline. Accordingly, various studies are being done to provide guidelines for curriculum design. The main focus of these guidelines is around core and foundation courses. This paper summarizes the current problems of software engineering education programs. It also…

  9. Software Engineering Laboratory (SEL) data base reporting software user's guide and system description. Volume 1: Introduction and user's guide

    NASA Technical Reports Server (NTRS)

    1983-01-01

    Reporting software programs provide formatted listings and summary reports of the Software Engineering Laboratory (SEL) data base contents. The operating procedures and system information for 18 different reporting software programs are described. Sample output reports from each program are provided.

  10. Software Engineering Laboratory (SEL) data base reporting software user's guide and system description. Volume 2: Program descriptions

    NASA Technical Reports Server (NTRS)

    1983-01-01

    The structure and functions of each reporting software program for the Software Engineering Laboratory data base are described. Baseline diagrams, module descriptions, and listings of program generation files are included.

  11. Software engineering standards and practices

    NASA Technical Reports Server (NTRS)

    Durachka, R. W.

    1981-01-01

    Guidelines are presented for the preparation of a software development plan. The various phases of a software development project are discussed throughout its life cycle including a general description of the software engineering standards and practices to be followed during each phase.

  12. Experiences with Integrating Simulation into a Software Engineering Curriculum

    ERIC Educational Resources Information Center

    Bollin, Andreas; Hochmuller, Elke; Mittermeir, Roland; Samuelis, Ladislav

    2012-01-01

    Software Engineering education must account for a broad spectrum of knowledge and skills software engineers will be required to apply throughout their professional life. Covering all the topics in depth within a university setting is infeasible due to curricular constraints as well as due to the inherent differences between educational…

  13. An Engineering Context for Software Engineering

    DTIC Science & Technology

    2008-09-01

    medium in which I can plant the ideas from this dissertation. I have also written a book on requirements development that is used at NPS by myself and...Addison-Wesley, Anniversary ed., 1995. [Bry00] Bryant, A., “Metaphor, Myth, and Mimicry : The Bases of Software Engineering,” Annals of Software

  14. Proceedings of the Twenty-Fourth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    2000-01-01

    On December 1 and 2, the Software Engineering Laboratory (SEL), a consortium composed of NASA/Goddard, the University of Maryland, and CSC, held the 24th Software Engineering Workshop (SEW), the last of the millennium. Approximately 240 people attended the 2-day workshop. Day 1 was composed of four sessions: International Influence of the Software Engineering Laboratory; Object Oriented Testing and Reading; Software Process Improvement; and Space Software. For the first session, three internationally known software process experts discussed the influence of the SEL with respect to software engineering research. In the Space Software session, prominent representatives from three different NASA sites- GSFC's Marti Szczur, the Jet Propulsion Laboratory's Rick Doyle, and the Ames Research Center IV&V Facility's Lou Blazy- discussed the future of space software in their respective centers. At the end of the first day, the SEW sponsored a reception at the GSFC Visitors' Center. Day 2 also provided four sessions: Using the Experience Factory; A panel discussion entitled "Software Past, Present, and Future: Views from Government, Industry, and Academia"; Inspections; and COTS. The day started with an excellent talk by CSC's Frank McGarry on "Attaining Level 5 in CMM Process Maturity." Session 2, the panel discussion on software, featured NASA Chief Information Officer Lee Holcomb (Government), our own Jerry Page (Industry), and Mike Evangelist of the National Science Foundation (Academia). Each presented his perspective on the most important developments in software in the past 10 years, in the present, and in the future.

  15. Proceedings of the Ninth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1984-01-01

    Experiences in measurement, utilization, and evaluation of software methodologies, models, and tools are discussed. NASA's involvement in ever larger and more complex systems, like the space station project, provides a motive for the support of software engineering research and the exchange of ideas in such forums. The topics of current SEL research are software error studies, experiments with software development, and software tools.

  16. FMT (Flight Software Memory Tracker) For Cassini Spacecraft-Software Engineering Using JAVA

    NASA Technical Reports Server (NTRS)

    Kan, Edwin P.; Uffelman, Hal; Wax, Allan H.

    1997-01-01

    The software engineering design of the Flight Software Memory Tracker (FMT) Tool is discussed in this paper. FMT is a ground analysis software set, consisting of utilities and procedures, designed to track the flight software, i.e., images of memory load and updatable parameters of the computers on-board Cassini spacecraft. FMT is implemented in Java.

  17. Requirements: Towards an understanding on why software projects fail

    NASA Astrophysics Data System (ADS)

    Hussain, Azham; Mkpojiogu, Emmanuel O. C.

    2016-08-01

    Requirement engineering is at the foundation of every successful software project. There are many reasons for software project failures; however, poorly engineered requirements process contributes immensely to the reason why software projects fail. Software project failure is usually costly and risky and could also be life threatening. Projects that undermine requirements engineering suffer or are likely to suffer from failures, challenges and other attending risks. The cost of project failures and overruns when estimated is very huge. Furthermore, software project failures or overruns pose a challenge in today's competitive market environment. It affects the company's image, goodwill, and revenue drive and decreases the perceived satisfaction of customers and clients. In this paper, requirements engineering was discussed. Its role in software projects success was elaborated. The place of software requirements process in relation to software project failure was explored and examined. Also, project success and failure factors were also discussed with emphasis placed on requirements factors as they play a major role in software projects' challenges, successes and failures. The paper relied on secondary data and empirical statistics to explore and examine factors responsible for the successes, challenges and failures of software projects in large, medium and small scaled software companies.

  18. Sandia National Laboratories Advanced Simulation and Computing (ASC) software quality plan. Part 1 : ASC software quality engineering practices version 1.0.

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Minana, Molly A.; Sturtevant, Judith E.; Heaphy, Robert

    2005-01-01

    The purpose of the Sandia National Laboratories (SNL) Advanced Simulation and Computing (ASC) Software Quality Plan is to clearly identify the practices that are the basis for continually improving the quality of ASC software products. Quality is defined in DOE/AL Quality Criteria (QC-1) as conformance to customer requirements and expectations. This quality plan defines the ASC program software quality practices and provides mappings of these practices to the SNL Corporate Process Requirements (CPR 1.3.2 and CPR 1.3.6) and the Department of Energy (DOE) document, ASCI Software Quality Engineering: Goals, Principles, and Guidelines (GP&G). This quality plan identifies ASC management andmore » software project teams' responsibilities for cost-effective software engineering quality practices. The SNL ASC Software Quality Plan establishes the signatories commitment to improving software products by applying cost-effective software engineering quality practices. This document explains the project teams opportunities for tailoring and implementing the practices; enumerates the practices that compose the development of SNL ASC's software products; and includes a sample assessment checklist that was developed based upon the practices in this document.« less

  19. Proceedings of the 14th Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1989-01-01

    Several software related topics are presented. Topics covered include studies and experiment at the Software Engineering Laboratory at the Goddard Space Flight Center, predicting project success from the Software Project Management Process, software environments, testing in a reuse environment, domain directed reuse, and classification tree analysis using the Amadeus measurement and empirical analysis.

  20. Software Process Improvement through the Removal of Project-Level Knowledge Flow Obstacles: The Perceptions of Software Engineers

    ERIC Educational Resources Information Center

    Mitchell, Susan Marie

    2012-01-01

    Uncontrollable costs, schedule overruns, and poor end product quality continue to plague the software engineering field. Innovations formulated with the expectation to minimize or eliminate cost, schedule, and quality problems have generally fallen into one of three categories: programming paradigms, software tools, and software process…

  1. RICIS Software Engineering 90 Symposium: Aerospace Applications and Research Directions Proceedings Appendices

    NASA Technical Reports Server (NTRS)

    1990-01-01

    Papers presented at RICIS Software Engineering Symposium are compiled. The following subject areas are covered: flight critical software; management of real-time Ada; software reuse; megaprogramming software; Ada net; POSIX and Ada integration in the Space Station Freedom Program; and assessment of formal methods for trustworthy computer systems.

  2. Technology transfer in software engineering

    NASA Technical Reports Server (NTRS)

    Bishop, Peter C.

    1989-01-01

    The University of Houston-Clear Lake is the prime contractor for the AdaNET Research Project under the direction of NASA Johnson Space Center. AdaNET was established to promote the principles of software engineering to the software development industry. AdaNET will contain not only environments and tools, but also concepts, principles, models, standards, guidelines and practices. Initially, AdaNET will serve clients from the U.S. government and private industry who are working in software development. It will seek new clients from those who have not yet adopted the principles and practices of software engineering. Some of the goals of AdaNET are to become known as an objective, authoritative source of new software engineering information and parts, to provide easy access to information and parts, and to keep abreast of innovations in the field.

  3. Knowledge Engineering Aspects of Affective Bi-Modal Educational Applications

    NASA Astrophysics Data System (ADS)

    Alepis, Efthymios; Virvou, Maria; Kabassi, Katerina

    This paper analyses the knowledge and software engineering aspects of educational applications that provide affective bi-modal human-computer interaction. For this purpose, a system that provides affective interaction based on evidence from two different modes has been developed. More specifically, the system's inferences about students' emotions are based on user input evidence from the keyboard and the microphone. Evidence from these two modes is combined by a user modelling component that incorporates user stereotypes as well as a multi criteria decision making theory. The mechanism that integrates the inferences from the two modes has been based on the results of two empirical studies that were conducted in the context of knowledge engineering of the system. The evaluation of the developed system showed significant improvements in the recognition of the emotional states of users.

  4. Effective Software Engineering Leadership for Development Programs

    ERIC Educational Resources Information Center

    Cagle West, Marsha

    2010-01-01

    Software is a critical component of systems ranging from simple consumer appliances to complex health, nuclear, and flight control systems. The development of quality, reliable, and effective software solutions requires the incorporation of effective software engineering processes and leadership. Processes, approaches, and methodologies for…

  5. Development of a comprehensive software engineering environment

    NASA Technical Reports Server (NTRS)

    Hartrum, Thomas C.; Lamont, Gary B.

    1987-01-01

    The generation of a set of tools for software lifecycle is a recurring theme in the software engineering literature. The development of such tools and their integration into a software development environment is a difficult task because of the magnitude (number of variables) and the complexity (combinatorics) of the software lifecycle process. An initial development of a global approach was initiated in 1982 as the Software Development Workbench (SDW). Continuing efforts focus on tool development, tool integration, human interfacing, data dictionaries, and testing algorithms. Current efforts are emphasizing natural language interfaces, expert system software development associates and distributed environments with Ada as the target language. The current implementation of the SDW is on a VAX-11/780. Other software development tools are being networked through engineering workstations.

  6. Software reengineering

    NASA Technical Reports Server (NTRS)

    Fridge, Ernest M., III

    1991-01-01

    Today's software systems generally use obsolete technology, are not integrated properly with other software systems, and are difficult and costly to maintain. The discipline of reverse engineering is becoming prominent as organizations try to move their systems up to more modern and maintainable technology in a cost effective manner. JSC created a significant set of tools to develop and maintain FORTRAN and C code during development of the Space Shuttle. This tool set forms the basis for an integrated environment to re-engineer existing code into modern software engineering structures which are then easier and less costly to maintain and which allow a fairly straightforward translation into other target languages. The environment will support these structures and practices even in areas where the language definition and compilers do not enforce good software engineering. The knowledge and data captured using the reverse engineering tools is passed to standard forward engineering tools to redesign or perform major upgrades to software systems in a much more cost effective manner than using older technologies. A beta vision of the environment was released in Mar. 1991. The commercial potential for such re-engineering tools is very great. CASE TRENDS magazine reported it to be the primary concern of over four hundred of the top MIS executives.

  7. A Recommended Framework for the Network-Centric Acquisition Process

    DTIC Science & Technology

    2009-09-01

    ISO /IEC 12207 , Systems and Software Engineering-Software Life-Cycle Processes  ANSI/EIA 632, Processes for Engineering a System. There are...engineering [46]. Some of the process models presented in the DAG are:  ISO /IEC 15288, Systems and Software Engineering-System Life-Cycle Processes...e.g., ISO , IA, Security, etc.). Vetting developers helps ensure that they are using industry best industry practices and maximize the IA compliance

  8. Software Engineering Education Directory. Software Engineering Curriculum Project

    DTIC Science & Technology

    1991-05-01

    1986 with a questionnaire mailed to schools selected from Peterson’s Graduate Programs in Engineering and Applied Sciences 1986. We contacted schools...the publi- cation more complete. To discuss any issues related to this report, please contact: Education Program Software Engineering Institute...considered to be required course reading. How to Use This Section This portion of the directory is organized by state (in the U.S.), province (in

  9. The Impact of Software on Associate Degree Programs in Electronic Engineering Technology.

    ERIC Educational Resources Information Center

    Hata, David M.

    1986-01-01

    Assesses the range and extent of computer assisted instruction software available in electronic engineering technology education. Examines the need for software skills in four areas: (1) high-level languages; (2) assembly language; (3) computer-aided engineering; and (4) computer-aided instruction. Outlines strategies for the future in three…

  10. Software engineering

    NASA Technical Reports Server (NTRS)

    Fridge, Ernest M., III; Hiott, Jim; Golej, Jim; Plumb, Allan

    1993-01-01

    Today's software systems generally use obsolete technology, are not integrated properly with other software systems, and are difficult and costly to maintain. The discipline of reverse engineering is becoming prominent as organizations try to move their systems up to more modern and maintainable technology in a cost effective manner. The Johnson Space Center (JSC) created a significant set of tools to develop and maintain FORTRAN and C code during development of the space shuttle. This tool set forms the basis for an integrated environment to reengineer existing code into modern software engineering structures which are then easier and less costly to maintain and which allow a fairly straightforward translation into other target languages. The environment will support these structures and practices even in areas where the language definition and compilers do not enforce good software engineering. The knowledge and data captured using the reverse engineering tools is passed to standard forward engineering tools to redesign or perform major upgrades to software systems in a much more cost effective manner than using older technologies. The latest release of the environment was in Feb. 1992.

  11. The Personal Software Process (PSPSM): An Empirical Study of the Impact of PSP on Individual Engineers.

    DTIC Science & Technology

    1997-12-01

    Watts Humphrey and is described in his book A Discipline for Software Engineering [ Humphrey 95]. Its intended use is to guide the planning and...Pat; Humphrey , Watts S .; Khajenoori, Soheil; Macke, Susan; & Matvya, Annette. "Introducing the Personal Software Process: Three Industry Case... Humphrey 95] Humphrey , Watts S . A Discipline for Software Engineering. Reading, Ma.: Addison-Wesley, 1995. [Mauchly 40] Mauchly, J.W. "Significance

  12. Economical graphics display system for flight simulation avionics

    NASA Technical Reports Server (NTRS)

    1990-01-01

    During the past academic year the focal point of this project has been to enhance the economical flight simulator system by incorporating it into the aero engineering educational environment. To accomplish this goal it was necessary to develop appropriate software modules that provide a foundation for student interaction with the system. In addition experiments had to be developed and tested to determine if they were appropriate for incorporation into the beginning flight simulation course, AERO-41B. For the most part these goals were accomplished. Experiments were developed and evaluated by graduate students. More work needs to be done in this area. The complexity and length of the experiments must be refined to match the programming experience of the target students. It was determined that few undergraduate students are ready to absorb the full extent and complexity of a real-time flight simulation. For this reason the experiments developed are designed to introduce basic computer architectures suitable for simulation, the programming environment and languages, the concept of math modules, evaluation of acquired data, and an introduction to the meaning of real-time. An overview is included of the system environment as it pertains to the students, an example of a flight simulation experiment performed by the students, and a summary of the executive programming modules created by the students to achieve a user-friendly multi-processor system suitable to an aero engineering educational program.

  13. 48 CFR 227.7206 - Contracts for architect-engineer services.

    Code of Federal Regulations, 2014 CFR

    2014-10-01

    ... Rights in Computer Software and Computer Software Documentation 227.7206 Contracts for architect-engineer services. Follow 227.7107 when contracting for architect-engineer services. ...-engineer services. 227.7206 Section 227.7206 Federal Acquisition Regulations System DEFENSE ACQUISITION...

  14. 48 CFR 227.7206 - Contracts for architect-engineer services.

    Code of Federal Regulations, 2011 CFR

    2011-10-01

    ... Rights in Computer Software and Computer Software Documentation 227.7206 Contracts for architect-engineer services. Follow 227.7107 when contracting for architect-engineer services. ...-engineer services. 227.7206 Section 227.7206 Federal Acquisition Regulations System DEFENSE ACQUISITION...

  15. 48 CFR 227.7206 - Contracts for architect-engineer services.

    Code of Federal Regulations, 2013 CFR

    2013-10-01

    ... Rights in Computer Software and Computer Software Documentation 227.7206 Contracts for architect-engineer services. Follow 227.7107 when contracting for architect-engineer services. ...-engineer services. 227.7206 Section 227.7206 Federal Acquisition Regulations System DEFENSE ACQUISITION...

  16. 48 CFR 227.7206 - Contracts for architect-engineer services.

    Code of Federal Regulations, 2012 CFR

    2012-10-01

    ... Rights in Computer Software and Computer Software Documentation 227.7206 Contracts for architect-engineer services. Follow 227.7107 when contracting for architect-engineer services. ...-engineer services. 227.7206 Section 227.7206 Federal Acquisition Regulations System DEFENSE ACQUISITION...

  17. 48 CFR 227.7206 - Contracts for architect-engineer services.

    Code of Federal Regulations, 2010 CFR

    2010-10-01

    ...-engineer services. 227.7206 Section 227.7206 Federal Acquisition Regulations System DEFENSE ACQUISITION... Rights in Computer Software and Computer Software Documentation 227.7206 Contracts for architect-engineer services. Follow 227.7107 when contracting for architect-engineer services. ...

  18. A Novel Coupling Pattern in Computational Science and Engineering Software

    EPA Science Inventory

    Computational science and engineering (CSE) software is written by experts of certain area(s). Due to the specialization, existing CSE software may need to integrate other CSE software systems developed by different groups of experts. The coupling problem is one of the challenges...

  19. A Novel Coupling Pattern in Computational Science and Engineering Software

    EPA Science Inventory

    Computational science and engineering (CSE) software is written by experts of certain area(s). Due to the specialization,existing CSE software may need to integrate other CSE software systems developed by different groups of experts. Thecoupling problem is one of the challenges f...

  20. Modeling a distributed environment for a petroleum reservoir engineering application with software product line

    NASA Astrophysics Data System (ADS)

    de Faria Scheidt, Rafael; Vilain, Patrícia; Dantas, M. A. R.

    2014-10-01

    Petroleum reservoir engineering is a complex and interesting field that requires large amount of computational facilities to achieve successful results. Usually, software environments for this field are developed without taking care out of possible interactions and extensibilities required by reservoir engineers. In this paper, we present a research work which it is characterized by the design and implementation based on a software product line model for a real distributed reservoir engineering environment. Experimental results indicate successfully the utilization of this approach for the design of distributed software architecture. In addition, all components from the proposal provided greater visibility of the organization and processes for the reservoir engineers.

  1. Software IV and V Research Priorities and Applied Program Accomplishments Within NASA

    NASA Technical Reports Server (NTRS)

    Blazy, Louis J.

    2000-01-01

    The mission of this research is to be world-class creators and facilitators of innovative, intelligent, high performance, reliable information technologies that enable NASA missions to (1) increase software safety and quality through error avoidance, early detection and resolution of errors, by utilizing and applying empirically based software engineering best practices; (2) ensure customer software risks are identified and/or that requirements are met and/or exceeded; (3) research, develop, apply, verify, and publish software technologies for competitive advantage and the advancement of science; and (4) facilitate the transfer of science and engineering data, methods, and practices to NASA, educational institutions, state agencies, and commercial organizations. The goals are to become a national Center Of Excellence (COE) in software and system independent verification and validation, and to become an international leading force in the field of software engineering for improving the safety, quality, reliability, and cost performance of software systems. This project addresses the following problems: Ensure safety of NASA missions, ensure requirements are met, minimize programmatic and technological risks of software development and operations, improve software quality, reduce costs and time to delivery, and improve the science of software engineering

  2. A Role-Playing Game for a Software Engineering Lab: Developing a Product Line

    ERIC Educational Resources Information Center

    Zuppiroli, Sara; Ciancarini, Paolo; Gabbrielli, Maurizio

    2012-01-01

    Software product line development refers to software engineering practices and techniques for creating families of similar software systems from a basic set of reusable components, called shared assets. Teaching how to deal with software product lines in a university lab course is a challenging task, because there are several practical issues that…

  3. On the Prospects and Concerns of Integrating Open Source Software Environment in Software Engineering Education

    ERIC Educational Resources Information Center

    Kamthan, Pankaj

    2007-01-01

    Open Source Software (OSS) has introduced a new dimension in software community. As the development and use of OSS becomes prominent, the question of its integration in education arises. In this paper, the following practices fundamental to projects and processes in software engineering are examined from an OSS perspective: project management;…

  4. Ten recommendations for software engineering in research.

    PubMed

    Hastings, Janna; Haug, Kenneth; Steinbeck, Christoph

    2014-01-01

    Research in the context of data-driven science requires a backbone of well-written software, but scientific researchers are typically not trained at length in software engineering, the principles for creating better software products. To address this gap, in particular for young researchers new to programming, we give ten recommendations to ensure the usability, sustainability and practicality of research software.

  5. Model Driven Engineering

    NASA Astrophysics Data System (ADS)

    Gaševic, Dragan; Djuric, Dragan; Devedžic, Vladan

    A relevant initiative from the software engineering community called Model Driven Engineering (MDE) is being developed in parallel with the Semantic Web (Mellor et al. 2003a). The MDE approach to software development suggests that one should first develop a model of the system under study, which is then transformed into the real thing (i.e., an executable software entity). The most important research initiative in this area is the Model Driven Architecture (MDA), which is Model Driven Architecture being developed under the umbrella of the Object Management Group (OMG). This chapter describes the basic concepts of this software engineering effort.

  6. Architecture independent environment for developing engineering software on MIMD computers

    NASA Technical Reports Server (NTRS)

    Valimohamed, Karim A.; Lopez, L. A.

    1990-01-01

    Engineers are constantly faced with solving problems of increasing complexity and detail. Multiple Instruction stream Multiple Data stream (MIMD) computers have been developed to overcome the performance limitations of serial computers. The hardware architectures of MIMD computers vary considerably and are much more sophisticated than serial computers. Developing large scale software for a variety of MIMD computers is difficult and expensive. There is a need to provide tools that facilitate programming these machines. First, the issues that must be considered to develop those tools are examined. The two main areas of concern were architecture independence and data management. Architecture independent software facilitates software portability and improves the longevity and utility of the software product. It provides some form of insurance for the investment of time and effort that goes into developing the software. The management of data is a crucial aspect of solving large engineering problems. It must be considered in light of the new hardware organizations that are available. Second, the functional design and implementation of a software environment that facilitates developing architecture independent software for large engineering applications are described. The topics of discussion include: a description of the model that supports the development of architecture independent software; identifying and exploiting concurrency within the application program; data coherence; engineering data base and memory management.

  7. NASA Software Documentation Standard

    NASA Technical Reports Server (NTRS)

    1991-01-01

    The NASA Software Documentation Standard (hereinafter referred to as "Standard") is designed to support the documentation of all software developed for NASA; its goal is to provide a framework and model for recording the essential information needed throughout the development life cycle and maintenance of a software system. The NASA Software Documentation Standard can be applied to the documentation of all NASA software. The Standard is limited to documentation format and content requirements. It does not mandate specific management, engineering, or assurance standards or techniques. This Standard defines the format and content of documentation for software acquisition, development, and sustaining engineering. Format requirements address where information shall be recorded and content requirements address what information shall be recorded. This Standard provides a framework to allow consistency of documentation across NASA and visibility into the completeness of project documentation. The basic framework consists of four major sections (or volumes). The Management Plan contains all planning and business aspects of a software project, including engineering and assurance planning. The Product Specification contains all technical engineering information, including software requirements and design. The Assurance and Test Procedures contains all technical assurance information, including Test, Quality Assurance (QA), and Verification and Validation (V&V). The Management, Engineering, and Assurance Reports is the library and/or listing of all project reports.

  8. Training, Quality Assurance Factors, and Tools Investigation: a Work Report and Suggestions on Software Quality Assurance

    NASA Technical Reports Server (NTRS)

    Lee, Pen-Nan

    1991-01-01

    Previously, several research tasks have been conducted, some observations were obtained, and several possible suggestions have been contemplated involving software quality assurance engineering at NASA Johnson. These research tasks are briefly described. Also, a brief discussion is given on the role of software quality assurance in software engineering along with some observations and suggestions. A brief discussion on a training program for software quality assurance engineers is provided. A list of assurance factors as well as quality factors are also included. Finally, a process model which can be used for searching and collecting software quality assurance tools is presented.

  9. Integration of a NASA faculty fellowship project within an undergraduate engineering capstone design class

    NASA Astrophysics Data System (ADS)

    Carmen, C.

    2012-11-01

    The United States (US) National Aeronautics and Space Administration (NASA) Exploration Systems Mission Directorate (ESMD) provides university faculty fellowships that prepare the faculty to implement engineering design class projects that possess the potential to contribute to NASA ESMD objectives. The goal of the ESMD is to develop new capabilities, support technologies and research that will enable sustained and affordable human and robotic space exploration. In order to create a workforce that will have the desire and skills necessary to achieve these goals, the NASA ESMD faculty fellowship program enables university faculty to work on specific projects at a NASA field center and then implement the project within their capstone engineering design class. This allows the senior - or final year - undergraduate engineering design students, the opportunity to develop critical design experience using methods and design tools specified within NASA's Systems Engineering (SE) Handbook. The faculty fellowship projects focus upon four specific areas critical to the future of space exploration: spacecraft, propulsion, lunar and planetary surface systems and ground operations. As the result of a 2010 fellowship, whereby faculty research was conducted at Marshall Space Flight Center (MSFC) in Huntsville, Alabama (AL), senior design students in the Mechanical and Aerospace Engineering (MAE) department at the University of Alabama in Huntsville (UAH) had the opportunity to complete senior design projects that pertained to current work conducted to support ESMD objectives. Specifically, the UAH MAE students utilized X-TOOLSS (eXploration Toolset for the Optimization Of Launch and Space Systems), an Evolutionary Computing (EC) design optimization software, as well as design, analyze, fabricate and test a lunar regolith burrowing device - referred to as the Lunar Wormbot (LW) - that is aimed at exploring and retrieving samples of lunar regolith. These two projects were implemented during the 2010-2011 academic year at UAH and have proven to significantly motivate and enhance the students understanding of the design, development and optimization of space systems. The current paper provides an overview of the NASA ESMD faculty fellowship program, the 2010 fellowship projects, a detailed description of the means of integrating the X-TOOLSS and LW projects within the UAH MAE senior design class, the MAE student design project results, as well as the learning outcome and impact of the ESMD project had upon the engineering students.

  10. EngineSim: Turbojet Engine Simulator Adapted for High School Classroom Use

    NASA Technical Reports Server (NTRS)

    Petersen, Ruth A.

    2001-01-01

    EngineSim is an interactive educational computer program that allows users to explore the effect of engine operation on total aircraft performance. The software is supported by a basic propulsion web site called the Beginner's Guide to Propulsion, which includes educator-created, web-based activities for the classroom use of EngineSim. In addition, educators can schedule videoconferencing workshops in which EngineSim's creator demonstrates the software and discusses its use in the educational setting. This software is a product of NASA Glenn Research Center's Learning Technologies Project, an educational outreach initiative within the High Performance Computing and Communications Program.

  11. Evaluating software development characteristics: Assessment of software measures in the Software Engineering Laboratory. [reliability engineering

    NASA Technical Reports Server (NTRS)

    Basili, V. R.

    1981-01-01

    Work on metrics is discussed. Factors that affect software quality are reviewed. Metrics is discussed in terms of criteria achievements, reliability, and fault tolerance. Subjective and objective metrics are distinguished. Product/process and cost/quality metrics are characterized and discussed.

  12. Comparison of cyclic correlation algorithm implemented in matlab and python

    NASA Astrophysics Data System (ADS)

    Carr, Richard; Whitney, James

    Simulation is a necessary step for all engineering projects. Simulation gives the engineers an approximation of how their devices will perform under different circumstances, without hav-ing to build, or before building a physical prototype. This is especially true for space bound devices, i.e., space communication systems, where the impact of system malfunction or failure is several orders of magnitude over that of terrestrial applications. Therefore having a reliable simulation tool is key in developing these devices and systems. Math Works Matrix Laboratory (MATLAB) is a matrix based software used by scientists and engineers to solve problems and perform complex simulations. MATLAB has a number of applications in a wide variety of fields which include communications, signal processing, image processing, mathematics, eco-nomics and physics. Because of its many uses MATLAB has become the preferred software for many engineers; it is also very expensive, especially for students and startups. One alternative to MATLAB is Python. The Python is a powerful, easy to use, open source programming environment that can be used to perform many of the same functions as MATLAB. Python programming environment has been steadily gaining popularity in niche programming circles. While there are not as many function included in the software as MATLAB, there are many open source functions that have been developed that are available to be downloaded for free. This paper illustrates how Python can implement the cyclic correlation algorithm and com-pares the results to the cyclic correlation algorithm implemented in the MATLAB environment. Some of the characteristics to be compared are the accuracy and precision of the results, and the length of the programs. The paper will demonstrate that Python is capable of performing simulations of complex algorithms such cyclic correlation.

  13. Are Earth System model software engineering practices fit for purpose? A case study.

    NASA Astrophysics Data System (ADS)

    Easterbrook, S. M.; Johns, T. C.

    2009-04-01

    We present some analysis and conclusions from a case study of the culture and practices of scientists at the Met Office and Hadley Centre working on the development of software for climate and Earth System models using the MetUM infrastructure. The study examined how scientists think about software correctness, prioritize their requirements in making changes, and develop a shared understanding of the resulting models. We conclude that highly customized techniques driven strongly by scientific research goals have evolved for verification and validation of such models. In a formal software engineering context these represents costly, but invaluable, software integration tests with considerable benefits. The software engineering practices seen also exhibit recognisable features of both agile and open source software development projects - self-organisation of teams consistent with a meritocracy rather than top-down organisation, extensive use of informal communication channels, and software developers who are generally also users and science domain experts. We draw some general conclusions on whether these practices work well, and what new software engineering challenges may lie ahead as Earth System models become ever more complex and petascale computing becomes the norm.

  14. Software engineering and Ada in design

    NASA Technical Reports Server (NTRS)

    Oneill, Don

    1986-01-01

    Modern software engineering promises significant reductions in software costs and improvements in software quality. The Ada language is the focus for these software methodology and tool improvements. The IBM FSD approach, including the software engineering practices that guide the systematic design and development of software products and the management of the software process are examined. The revised Ada design language adaptation is revealed. This four level design methodology is detailed including the purpose of each level, the management strategy that integrates the software design activity with the program milestones, and the technical strategy that maps the Ada constructs to each level of design. A complete description of each design level is provided along with specific design language recording guidelines for each level. Finally, some testimony is offered on education, tools, architecture, and metrics resulting from project use of the four level Ada design language adaptation.

  15. CrossTalk: The Journal of Defense Software Engineering. Volume 20, Number 6, June 2007

    DTIC Science & Technology

    2007-06-01

    California. He has co-authored the book Software Cost Estimation With COCOMO II with Barry Boehm and others. Clark helped define the COCOMO II model...Software Engineering at the University of Southern California. She worked with Barry Boehm and Chris Abts to develop and calibrate a cost-estimation...2003/02/ schorsch.html>. 2. See “Software Engineering, A Practitioners Approach” by Roger Pressman for a good description of coupling, cohesion

  16. Agile Software Teams: How They Engage with Systems Engineering on DoD Acquisition Programs

    DTIC Science & Technology

    2014-07-01

    under Contract No. FA8721-05-C-0003 with Carnegie Mellon University for the operation of the Software Engineer- ing Institute, a federally funded...issues that would preclude or limit the use of Agile methods within the DoD” [Broadus 2013]. As operational tempos increase and programs fight to...environment in which it operates . This makes software different from other disciplines that have toleranc- es, generally resulting in software engineering

  17. From gene to protein: A 3-week intensive course in molecular biology for physical scientists.

    PubMed

    Nadeau, Jay L

    2009-07-01

    This article describes a 3-week intensive molecular biology methods course based upon fluorescent proteins, which is successfully taught at the McGill University to advanced undergraduates and graduates in physics, chemical engineering, biomedical engineering, and medicine. No previous knowledge of biological terminology or methods is expected, so the material could readily be adapted to earlier undergraduates or students in other fields. The course emphasizes hands-on experience with one half-hour of lecture and 3 and a half hours of laboratory 4 days per week, for a total of 39 hours. The materials are simple and low in cost and all software used is free, making the budget accessible to small universities and community colleges that possess basic teaching wet labs. Conceptual understanding is reinforced with lab reports and an independent final paper on a subject of the student's choice. The final paper describes a possible thesis project, not necessarily the student's own, with assessment based upon grasping of key concepts and methods of molecular biology. Copyright © 2009 International Union of Biochemistry and Molecular Biology, Inc.

  18. Innovative Educational Aerospace Research at the Northeast High School Space Research Center

    NASA Technical Reports Server (NTRS)

    Luyet, Audra; Matarazzo, Anthony; Folta, David

    1997-01-01

    Northeast High Magnet School of Philadelphia, Pennsylvania is a proud sponsor of the Space Research Center (SPARC). SPARC, a model program of the Medical, Engineering, and Aerospace Magnet school, provides talented students the capability to successfully exercise full simulations of NASA manned missions. These simulations included low-Earth Shuttle missions and Apollo lunar missions in the past, and will focus on a planetary mission to Mars this year. At the end of each scholastic year, a simulated mission, lasting between one and eight days, is performed involving 75 students as specialists in seven teams The groups are comprised of Flight Management, Spacecraft Communications (SatCom), Computer Networking, Spacecraft Design and Engineering, Electronics, Rocketry, Robotics, and Medical teams in either the mission operations center or onboard the spacecraft. Software development activities are also required in support of these simulations The objective of this paper is to present the accomplishments, technology innovations, interactions, and an overview of SPARC with an emphasis on how the program's educational activities parallel NASA mission support and how this education is preparing student for the space frontier.

  19. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Peck, T; Sparkman, D; Storch, N

    ''The LLNL Site-Specific Advanced Simulation and Computing (ASCI) Software Quality Engineering Recommended Practices VI.I'' document describes a set of recommended software quality engineering (SQE) practices for ASCI code projects at Lawrence Livermore National Laboratory (LLNL). In this context, SQE is defined as the process of building quality into software products by applying the appropriate guiding principles and management practices. Continual code improvement and ongoing process improvement are expected benefits. Certain practices are recommended, although projects may select the specific activities they wish to improve, and the appropriate time lines for such actions. Additionally, projects can rely on the guidance ofmore » this document when generating ASCI Verification and Validation (VSrV) deliverables. ASCI program managers will gather information about their software engineering practices and improvement. This information can be shared to leverage the best SQE practices among development organizations. It will further be used to ensure the currency and vitality of the recommended practices. This Overview is intended to provide basic information to the LLNL ASCI software management and development staff from the ''LLNL Site-Specific ASCI Software Quality Engineering Recommended Practices VI.I'' document. Additionally the Overview provides steps to using the ''LLNL Site-Specific ASCI Software Quality Engineering Recommended Practices VI.I'' document. For definitions of terminology and acronyms, refer to the Glossary and Acronyms sections in the ''LLNL Site-Specific ASCI Software Quality Engineering Recommended Practices VI.I''.« less

  20. The Curiosity Mars Rover's Fault Protection Engine

    NASA Technical Reports Server (NTRS)

    Benowitz, Ed

    2014-01-01

    The Curiosity Rover, currently operating on Mars, contains flight software onboard to autonomously handle aspects of system fault protection. Over 1000 monitors and 39 responses are present in the flight software. Orchestrating these behaviors is the flight software's fault protection engine. In this paper, we discuss the engine's design, responsibilities, and present some lessons learned for future missions.

  1. A Guideline of Using Case Method in Software Engineering Courses

    ERIC Educational Resources Information Center

    Zainal, Dzulaiha Aryanee Putri; Razali, Rozilawati; Shukur, Zarina

    2014-01-01

    Software Engineering (SE) education has been reported to fall short in producing high quality software engineers. In seeking alternative solutions, Case Method (CM) is regarded as having potential to solve the issue. CM is a teaching and learning (T&L) method that has been found to be effective in Social Science education. In principle,…

  2. Success Factors for Using Case Method in Teaching and Learning Software Engineering

    ERIC Educational Resources Information Center

    Razali, Rozilawati; Zainal, Dzulaiha Aryanee Putri

    2013-01-01

    The Case Method (CM) has long been used effectively in Social Science education. Its potential use in Applied Science such as Software Engineering (SE) however has yet to be further explored. SE is an engineering discipline that concerns the principles, methods and tools used throughout the software development lifecycle. In CM, subjects are…

  3. Network Profiling Using Flow

    DTIC Science & Technology

    2012-08-01

    Software Engineering Institute, a federally funded research and development center. Any opinions, findings and conclusions or recommendations...CARNEGIE MELLON UNIVERSITY AND SOFTWARE ENGINEERING INSTITUTE MATERIAL IS FURNISHED ON AN “AS-IS” BASIS. CARNEGIE MELLON UNIVERSITY MAKES NO WARRANTIES OF...required for any other external and/or commercial use. Requests for permission should be directed to the Software Engineering Institute at permission

  4. An Educational Model for Hands-On Hydrology Education

    NASA Astrophysics Data System (ADS)

    AghaKouchak, A.; Nakhjiri, N.; Habib, E. H.

    2014-12-01

    This presentation provides an overview of a hands-on modeling tool developed for students in civil engineering and earth science disciplines to help them learn the fundamentals of hydrologic processes, model calibration, sensitivity analysis, uncertainty assessment, and practice conceptual thinking in solving engineering problems. The toolbox includes two simplified hydrologic models, namely HBV-EDU and HBV-Ensemble, designed as a complement to theoretical hydrology lectures. The models provide an interdisciplinary application-oriented learning environment that introduces the hydrologic phenomena through the use of a simplified conceptual hydrologic model. The toolbox can be used for in-class lab practices and homework assignments, and assessment of students' understanding of hydrological processes. Using this modeling toolbox, students can gain more insights into how hydrological processes (e.g., precipitation, snowmelt and snow accumulation, soil moisture, evapotranspiration and runoff generation) are interconnected. The educational toolbox includes a MATLAB Graphical User Interface (GUI) and an ensemble simulation scheme that can be used for teaching more advanced topics including uncertainty analysis, and ensemble simulation. Both models have been administered in a class for both in-class instruction and a final project, and students submitted their feedback about the toolbox. The results indicate that this educational software had a positive impact on students understanding and knowledge of hydrology.

  5. IPAD project overview

    NASA Technical Reports Server (NTRS)

    Fulton, R. E.

    1980-01-01

    To respond to national needs for improved productivity in engineering design and manufacturing, a NASA supported joint industry/government project is underway denoted Integrated Programs for Aerospace-Vehicle Design (IPAD). The objective is to improve engineering productivity through better use of computer technology. It focuses on development of technology and associated software for integrated company-wide management of engineering information. The project has been underway since 1976 under the guidance of an Industry Technical Advisory Board (ITAB) composed of representatives of major engineering and computer companies and in close collaboration with the Air Force Integrated Computer-Aided Manufacturing (ICAM) program. Results to date on the IPAD project include an in-depth documentation of a representative design process for a large engineering project, the definition and design of computer-aided design software needed to support that process, and the release of prototype software to integrate selected design functions. Ongoing work concentrates on development of prototype software to manage engineering information, and initial software is nearing release.

  6. A Discussion of the Software Quality Assurance Role

    NASA Technical Reports Server (NTRS)

    Kandt, Ronald Kirk

    2010-01-01

    The basic idea underlying this paper is that the conventional understanding of the role of a Software Quality Assurance (SQA) engineer is unduly limited. This is because few have asked who the customers of a SQA engineer are. Once you do this, you can better define what tasks a SQA engineer should perform, as well as identify the knowledge and skills that such a person should have. The consequence of doing this is that a SQA engineer can provide greater value to his or her customers. It is the position of this paper that a SQA engineer providing significant value to his or her customers must not only assume the role of an auditor, but also that of a software and systems engineer. This is because software engineers and their managers particularly value contributions that directly impact products and their development. These ideas are summarized as lessons learned, based on my experience at Jet Propulsion Laboratory (JPL).

  7. Benchmark tests for a Formula SAE Student car prototyping

    NASA Astrophysics Data System (ADS)

    Mariasiu, Florin

    2011-12-01

    Aerodynamic characteristics of a vehicle are important elements in its design and construction. A low drag coefficient brings significant fuel savings and increased engine power efficiency. In designing and developing vehicles trough computer simulation process to determine the vehicles aerodynamic characteristics are using dedicated CFD (Computer Fluid Dynamics) software packages. However, the results obtained by this faster and cheaper method, are validated by experiments in wind tunnels tests, which are expensive and were complex testing equipment are used in relatively high costs. Therefore, the emergence and development of new low-cost testing methods to validate CFD simulation results would bring great economic benefits for auto vehicles prototyping process. This paper presents the initial development process of a Formula SAE Student race-car prototype using CFD simulation and also present a measurement system based on low-cost sensors through which CFD simulation results were experimentally validated. CFD software package used for simulation was Solid Works with the FloXpress add-on and experimental measurement system was built using four piezoresistive force sensors FlexiForce type.

  8. Testing Scientific Software: A Systematic Literature Review.

    PubMed

    Kanewala, Upulee; Bieman, James M

    2014-10-01

    Scientific software plays an important role in critical decision making, for example making weather predictions based on climate models, and computation of evidence for research publications. Recently, scientists have had to retract publications due to errors caused by software faults. Systematic testing can identify such faults in code. This study aims to identify specific challenges, proposed solutions, and unsolved problems faced when testing scientific software. We conducted a systematic literature survey to identify and analyze relevant literature. We identified 62 studies that provided relevant information about testing scientific software. We found that challenges faced when testing scientific software fall into two main categories: (1) testing challenges that occur due to characteristics of scientific software such as oracle problems and (2) testing challenges that occur due to cultural differences between scientists and the software engineering community such as viewing the code and the model that it implements as inseparable entities. In addition, we identified methods to potentially overcome these challenges and their limitations. Finally we describe unsolved challenges and how software engineering researchers and practitioners can help to overcome them. Scientific software presents special challenges for testing. Specifically, cultural differences between scientist developers and software engineers, along with the characteristics of the scientific software make testing more difficult. Existing techniques such as code clone detection can help to improve the testing process. Software engineers should consider special challenges posed by scientific software such as oracle problems when developing testing techniques.

  9. An Investigation of an Open-Source Software Development Environment in a Software Engineering Graduate Course

    ERIC Educational Resources Information Center

    Ge, Xun; Huang, Kun; Dong, Yifei

    2010-01-01

    A semester-long ethnography study was carried out to investigate project-based learning in a graduate software engineering course through the implementation of an Open-Source Software Development (OSSD) learning environment, which featured authentic projects, learning community, cognitive apprenticeship, and technology affordances. The study…

  10. Reviews Equipment: Data logger Book: Imagined Worlds Equipment: Mini data loggers Equipment: PICAXE-18M2 data logger Books: Engineering: A Very Short Introduction and To Engineer Is Human Book: Soap, Science, & Flat-Screen TVs Equipment: uLog and SensorLab Web Watch

    NASA Astrophysics Data System (ADS)

    2012-07-01

    WE RECOMMEND Data logger Fourier NOVA LINK: data logging and analysis To Engineer is Human Engineering: essays and insights Soap, Science, & Flat-Screen TVs People, politics, business and science overlap uLog sensors and sensor adapter A new addition to the LogIT range offers simplicity and ease of use WORTH A LOOK Imagined Worlds Socio-scientific predictions for the future Mini light data logger and mini temperature data logger Small-scale equipment for schools SensorLab Plus LogIT's supporting software, with extra features HANDLE WITH CARE CAXE110P PICAXE-18M2 data logger Data logger 'on view' but disappoints Engineering: A Very Short Introduction A broad-brush treatment fails to satisfy WEB WATCH Two very different websites for students: advanced physics questions answered and a more general BBC science resource

  11. Engineering and Software Engineering

    NASA Astrophysics Data System (ADS)

    Jackson, Michael

    The phrase ‘software engineering' has many meanings. One central meaning is the reliable development of dependable computer-based systems, especially those for critical applications. This is not a solved problem. Failures in software development have played a large part in many fatalities and in huge economic losses. While some of these failures may be attributable to programming errors in the narrowest sense—a program's failure to satisfy a given formal specification—there is good reason to think that most of them have other roots. These roots are located in the problem of software engineering rather than in the problem of program correctness. The famous 1968 conference was motivated by the belief that software development should be based on “the types of theoretical foundations and practical disciplines that are traditional in the established branches of engineering.” Yet after forty years of currency the phrase ‘software engineering' still denotes no more than a vague and largely unfulfilled aspiration. Two major causes of this disappointment are immediately clear. First, too many areas of software development are inadequately specialised, and consequently have not developed the repertoires of normal designs that are the indispensable basis of reliable engineering success. Second, the relationship between structural design and formal analytical techniques for software has rarely been one of fruitful synergy: too often it has defined a boundary between competing dogmas, at which mutual distrust and incomprehension deprive both sides of advantages that should be within their grasp. This paper discusses these causes and their effects. Whether the common practice of software development will eventually satisfy the broad aspiration of 1968 is hard to predict; but an understanding of past failure is surely a prerequisite of future success.

  12. Enhancing requirements engineering for patient registry software systems with evidence-based components.

    PubMed

    Lindoerfer, Doris; Mansmann, Ulrich

    2017-07-01

    Patient registries are instrumental for medical research. Often their structures are complex and their implementations use composite software systems to meet the wide spectrum of challenges. Commercial and open-source systems are available for registry implementation, but many research groups develop their own systems. Methodological approaches in the selection of software as well as the construction of proprietary systems are needed. We propose an evidence-based checklist, summarizing essential items for patient registry software systems (CIPROS), to accelerate the requirements engineering process. Requirements engineering activities for software systems follow traditional software requirements elicitation methods, general software requirements specification (SRS) templates, and standards. We performed a multistep procedure to develop a specific evidence-based CIPROS checklist: (1) A systematic literature review to build a comprehensive collection of technical concepts, (2) a qualitative content analysis to define a catalogue of relevant criteria, and (3) a checklist to construct a minimal appraisal standard. CIPROS is based on 64 publications and covers twelve sections with a total of 72 items. CIPROS also defines software requirements. Comparing CIPROS with traditional software requirements elicitation methods, SRS templates and standards show a broad consensus but differences in issues regarding registry-specific aspects. Using an evidence-based approach to requirements engineering for registry software adds aspects to the traditional methods and accelerates the software engineering process for registry software. The method we used to construct CIPROS serves as a potential template for creating evidence-based checklists in other fields. The CIPROS list supports developers in assessing requirements for existing systems and formulating requirements for their own systems, while strengthening the reporting of patient registry software system descriptions. It may be a first step to create standards for patient registry software system assessments. Copyright © 2017 Elsevier Inc. All rights reserved.

  13. Integrated learning in practical machine element design course: a case study of V-pulley design

    NASA Astrophysics Data System (ADS)

    Tantrabandit, Manop

    2014-06-01

    To achieve an effective integrated learning in Machine Element Design course, it is of importance to bridge the basic knowledge and skills of element designs. The multiple core learning leads the pathway which consists of two main parts. The first part involves teaching documents of which the contents are number of V-groove formulae, standard of V-grooved pulleys, and parallel key dimension's formulae. The second part relates to the subjects that the students have studied prior to participating in this integrated learning course, namely Material Selection, Manufacturing Process, Applied Engineering Drawing, CAD (Computer Aided Design) animation software. Moreover, an intensive cooperation between a lecturer and students is another key factor to fulfill the success of integrated learning. Last but not least, the students need to share their knowledge within the group and among the other groups aiming to gain knowledge of and skills in 1) the application of CAD-software to build up manufacture part drawings, 2) assembly drawing, 3) simulation to verify the strength of loaded pulley by method of Finite Element Analysis (FEA), 4) the software to create animation of mounting and dismounting of a pulley to a shaft, and 5) an instruction manual. The end product of this integrated learning, as a result of the above 1 to 5 knowledge and skills obtained, the participating students can create an assembly derived from manufacture part drawings and a video presentation with bilingual (English-Thai) audio description of Vpulley with datum diameter of 250 mm, 4 grooves, and type of groove: SPA.

  14. Proceedings of the Eighteenth Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1993-01-01

    The workshop provided a forum for software practitioners from around the world to exchange information on the measurement, use, and evaluation of software methods, models, and tools. This year, approximately 450 people attended the workshop, which consisted of six sessions on the following topics: the Software Engineering Laboratory, measurement, technology assessment, advanced concepts, process, and software engineering issues in NASA. Three presentations were given in each of the topic areas. The content of those presentations and the research papers detailing the work reported are included in these proceedings. The workshop concluded with a tutorial session on how to start an Experience Factory.

  15. Preparing Graduate Students for Non-Academic Careers

    NASA Astrophysics Data System (ADS)

    Woolf, Lawrence

    2014-03-01

    One of the primary topics discussed at the conference concerned career development, since most graduate students will not have the academic careers of their advisors. Goals included reviewing the primary functions of physicists in industry, evaluating how students are currently prepared for these careers, and identifying how to fill gaps in preparation. A number of non-academic physicists provided insight into meeting these goals. Most physics graduate programs in general do not purposely prepare students for a non-academic career. Strategies for overcoming this shortcoming include advising students about these careers and providing training on broadly valued professional skills such as written and verbal communication, time and project management, leadership, working in teams, innovation, product development, and proposal writing. Alumni and others from industry could provide guidance on careers and skills and should be invited to talk to students. Academic training could also better prepare students for non-academic careers by including engineering and cross disciplinary problem solving as well as incorporating software and toolsets common in industry.

  16. Training the Next Generation in Space Situational Awareness Research

    NASA Astrophysics Data System (ADS)

    Colpo, D.; Reddy, V.; Arora, S.; Tucker, S.; Jeffries, L.; May, D.; Bronson, R.; Hunten, E.

    Traditional academic SSA research has relied on commercial off the shelf (COTS) systems for collecting metric and lightcurve data. COTS systems have several advantages over a custom built system including cost, easy integration, technical support and short deployment timescales. We at the University of Arizona took an alternative approach to develop a sensor system for space object characterization. Five engineering students designed and built two 0.6-meter F/4 electro-optical (EO) systems for collecting lightcurve and spectral data. All the design and fabrication work was carried out over the course of two semesters as part f their senior design project that is mandatory for the completion of their bachelors in engineering degree. The students designed over 200 individual parts using three-dimensional modeling software (SolidWorks), and conducted detailed optical design analysis using raytracing software (ZEMAX), with oversight and advice from faculty sponsor and Starizona, a local small business in Tucson. The components of the design were verified by test, analysis, inspection, or demonstration, per the process that the University of Arizona requires for each of its design projects. Methods to complete this project include mechanical FEA, optical testing methods (Foucault Knife Edge Test and Couder Mask Test), tests to verify the function of the thermometers, and a final pointing model test. A surprise outcome of our exercise is that the entire cost of the design and fabrication of these two EO systems was significantly lower than a COTS alternative. With careful planning and coordination we were also able to reduce to the deployment times to those for a commercial system. Our experience shows that development of hardware and software for SSA research could be accomplished in an academic environment that would enable the training of the next generation with active support from local small businesses.

  17. Method of development of the program of forming of parametrical drawings of details in the AutoCAD software product

    NASA Astrophysics Data System (ADS)

    Alshakova, E. L.

    2017-01-01

    The program in the AutoLISP language allows automatically to form parametrical drawings during the work in the AutoCAD software product. Students study development of programs on AutoLISP language with the use of the methodical complex containing methodical instructions in which real examples of creation of images and drawings are realized. Methodical instructions contain reference information necessary for the performance of the offered tasks. The method of step-by-step development of the program is the basis for training in programming on AutoLISP language: the program draws elements of the drawing of a detail by means of definitely created function which values of arguments register in that sequence in which AutoCAD gives out inquiries when performing the corresponding command in the editor. The process of the program design is reduced to the process of step-by-step formation of functions and sequence of their calls. The author considers the development of the AutoLISP program for the creation of parametrical drawings of details, the defined design, the user enters the dimensions of elements of details. These programs generate variants of tasks of the graphic works performed in educational process of "Engineering graphics", "Engineering and computer graphics" disciplines. Individual tasks allow to develop at students skills of independent work in reading and creation of drawings, as well as 3D modeling.

  18. The Southern California Earthquake Center/Undergraduate Studies in Earthquake Information Technology (SCEC/UseIT) Internship Program

    NASA Astrophysics Data System (ADS)

    Perry, S.; Jordan, T.

    2006-12-01

    Our undergraduate research program, SCEC/UseIT, an NSF Research Experience for Undergraduates site, provides software for earthquake researchers and educators, movies for outreach, and ways to strengthen the technical career pipeline. SCEC/UseIT motivates diverse undergraduates towards science and engineering careers through team-based research in the exciting field of earthquake information technology. UseIT provides the cross-training in computer science/information technology (CS/IT) and geoscience needed to make fundamental progress in earthquake system science. Our high and increasing participation of women and minority students is crucial given the nation"s precipitous enrollment declines in CS/IT undergraduate degree programs, especially among women. UseIT also casts a "wider, farther" recruitment net that targets scholars interested in creative work but not traditionally attracted to summer science internships. Since 2002, SCEC/UseIT has challenged 79 students in three dozen majors from as many schools with difficult, real-world problems that require collaborative, interdisciplinary solutions. Interns design and engineer open-source software, creating increasingly sophisticated visualization tools (see "SCEC-VDO," session IN11), which are employed by SCEC researchers, in new curricula at the University of Southern California, and by outreach specialists who make animated movies for the public and the media. SCEC-VDO would be a valuable tool for research-oriented professional development programs.

  19. A Brief Study of Software Engineering Professional Continuing Education in DoD Acquisition

    DTIC Science & Technology

    2010-04-01

    Lifecycle Processes (IEEE 12207 ) (810) 37% 61% 2% Guide to the Software Engineering Body of K l d (SWEBOK) (804) 67% 31% 2% now e ge Software...Engineering-Software Measurement Process ( ISO /IEC 15939) (797) 55% 44% 2% Capability Maturity Model Integration (806) 17% 81% 2% Six Sigma Process...Improvement (804) 7% 91% 1% ISO 9000 Quality Management Systems (803) 10% 89% 1% 28 Conclusions Significant problem areas R i tequ remen s Management Very

  20. The Implementation of Analytical Hierarchy Process Method for Outstanding Achievement Scholarship Reception Selection at Universal University of Batam

    NASA Astrophysics Data System (ADS)

    Marfuah; Widiantoro, Suryo

    2017-12-01

    Universal University of Batam offers outstanding achievement scholarship to the current students to be each year of new academic year, seeing the large number of new Students who are interested to get it then the selection team should be able to filter and choose the eligible ones. The selection process starting with evaluation and judgement made by the experts. There were five criteria as the basic of selection and each had three alternatives that must be considered. Based on the policy of University the maximum number of recipients are five for each of six study programs. Those programs are art of music, dance, industrial engineering, environmental engineering, telecommunication engineering, and software engineering. The expert choice was subjective that AHP method was used to help in making decision consistently by doing pairwise comparison matrix process between criteria based on selected alternatives, by determining the priority order of criteria and alternatives used. The results of these calculations were used as supporting decision-making to determine the eligible students receiving scholarships based on alternatives of selected criteria determined by the final results of AHP method calculation with the priority criterion A (0.37%), C (0.23%), E (0.21%), D (0.14%) and B (0.06%), value of consistency ratio 0.05. Then the alternative priorities 1 (0.63), 2 (0.26) and 3 (0.11) the consistency ratio values 0.03, where each CR ≤ 0.1 or consistent weighting preference.

  1. Proceedings of the Twenty-Third Annual Software Engineering Workshop

    NASA Technical Reports Server (NTRS)

    1999-01-01

    The Twenty-third Annual Software Engineering Workshop (SEW) provided 20 presentations designed to further the goals of the Software Engineering Laboratory (SEL) of the NASA-GSFC. The presentations were selected on their creativity. The sessions which were held on 2-3 of December 1998, centered on the SEL, Experimentation, Inspections, Fault Prediction, Verification and Validation, and Embedded Systems and Safety-Critical Systems.

  2. A Structured Approach for Reviewing Architecture Documentation

    DTIC Science & Technology

    2009-12-01

    as those found in ISO 12207 [ ISO /IEC 12207 :2008] (for software engineering), ISO 15288 [ ISO /IEC 15288:2008] (for systems engineering), the Rational...Open Distributed Processing - Reference Model: Foundations ( ISO /IEC 10746-2). 1996. [ ISO /IEC 12207 :2008] International Organization for...Standardization & International Electrotechnical Commission. Sys- tems and software engineering – Software life cycle processes ( ISO /IEC 12207 ). 2008. [ ISO

  3. The Relationship between Job Satisfaction and Intent to Turnover among Software Engineers in the Information Technology Industry

    ERIC Educational Resources Information Center

    Agada, Chuks N.

    2013-01-01

    The focus of this study was to examine the relationship between job satisfaction and intent to turnover among software engineers in the information technology (IT) industry. The population that was analyzed in this study was software engineers in the IT industry to determine whether there is a relationship between job satisfaction and intent to…

  4. RICIS Software Engineering 90 Symposium: Aerospace Applications and Research Directions Proceedings

    NASA Technical Reports Server (NTRS)

    1990-01-01

    Papers presented at RICIS Software Engineering Symposium are compiled. The following subject areas are covered: synthesis - integrating product and process; Serpent - a user interface management system; prototyping distributed simulation networks; and software reuse.

  5. Software Engineering Laboratory (SEL) data and information policy

    NASA Technical Reports Server (NTRS)

    Mcgarry, Frank

    1991-01-01

    The policies and overall procedures that are used in distributing and in making available products of the Software Engineering Laboratory (SEL) are discussed. The products include project data and measures, project source code, reports, and software tools.

  6. Modernizing Systems and Software: How Evolving Trends in Future Trends in Systems and Software Technology Bode Well for Advancing the Precision of Technology

    DTIC Science & Technology

    2009-04-23

    of Code Need for increased functionality will be a forcing function to bring the fields of software and systems engineering... of Software-Intensive Systems is Increasing 3 How Evolving Trends in Systems and Software Technologies Bode Well for Advancing the Precision of ...Engineering in Continued Partnership 4 How Evolving Trends in Systems and Software Technologies Bode Well for Advancing the

  7. Framework Support For Knowledge-Based Software Development

    NASA Astrophysics Data System (ADS)

    Huseth, Steve

    1988-03-01

    The advent of personal engineering workstations has brought substantial information processing power to the individual programmer. Advanced tools and environment capabilities supporting the software lifecycle are just beginning to become generally available. However, many of these tools are addressing only part of the software development problem by focusing on rapid construction of self-contained programs by a small group of talented engineers. Additional capabilities are required to support the development of large programming systems where a high degree of coordination and communication is required among large numbers of software engineers, hardware engineers, and managers. A major player in realizing these capabilities is the framework supporting the software development environment. In this paper we discuss our research toward a Knowledge-Based Software Assistant (KBSA) framework. We propose the development of an advanced framework containing a distributed knowledge base that can support the data representation needs of tools, provide environmental support for the formalization and control of the software development process, and offer a highly interactive and consistent user interface.

  8. Utilising database-driven interactive software to enhance independent home-study in a flipped classroom setting: going beyond visualising engineering concepts to ensuring formative assessment

    NASA Astrophysics Data System (ADS)

    Comerford, Liam; Mannis, Adam; DeAngelis, Marco; Kougioumtzoglou, Ioannis A.; Beer, Michael

    2018-07-01

    The concept of formative assessment is considered by many to play an important role in enhancing teaching in higher engineering education. In this paper, the concept of the flipped classroom as part of a blended learning curriculum is highlighted as an ideal medium through which formative assessment practices arise. Whilst the advantages of greater interaction between students and lecturers in classes are numerous, there are often clear disadvantages associated with the independent home-study component that complements timetabled sessions in a flipped classroom setting, specifically, the popular method of replacing traditional classroom teaching with video lectures. This leads to a clear lack of assurances that the cited benefits of a flipped classroom approach are echoed in the home-study arena. Over the past three years, the authors have sought to address identified deficiencies in this area of blended learning through the development of database-driven e-learning software with the capability of introducing formative assessment practices to independent home-study. This paper maps out aspects of two specific evolving practices at separate institutions, from which guiding principles of incorporating formative assessment aspects into e-learning software are identified and highlighted in the context of independent home-study as part of a flipped classroom approach.

  9. Engine Structures Modeling Software System (ESMOSS)

    NASA Technical Reports Server (NTRS)

    1991-01-01

    Engine Structures Modeling Software System (ESMOSS) is the development of a specialized software system for the construction of geometric descriptive and discrete analytical models of engine parts, components, and substructures which can be transferred to finite element analysis programs such as NASTRAN. The NASA Lewis Engine Structures Program is concerned with the development of technology for the rational structural design and analysis of advanced gas turbine engines with emphasis on advanced structural analysis, structural dynamics, structural aspects of aeroelasticity, and life prediction. Fundamental and common to all of these developments is the need for geometric and analytical model descriptions at various engine assembly levels which are generated using ESMOSS.

  10. Increasing the reliability of ecological models using modern software engineering techniques

    Treesearch

    Robert M. Scheller; Brian R. Sturtevant; Eric J. Gustafson; Brendan C. Ward; David J. Mladenoff

    2009-01-01

    Modern software development techniques are largely unknown to ecologists. Typically, ecological models and other software tools are developed for limited research purposes, and additional capabilities are added later, usually in an ad hoc manner. Modern software engineering techniques can substantially increase scientific rigor and confidence in ecological models and...

  11. Effects of the Meetings-Flow Approach on Quality Teamwork in the Training of Software Capstone Projects

    ERIC Educational Resources Information Center

    Chen, Chung-Yang; Hong, Ya-Chun; Chen, Pei-Chi

    2014-01-01

    Software development relies heavily on teamwork; determining how to streamline this collaborative development is an essential training subject in computer and software engineering education. A team process known as the meetings-flow (MF) approach has recently been introduced in software capstone projects in engineering programs at various…

  12. Interpreting CMMI High Maturity for Small Organizations

    DTIC Science & Technology

    2008-09-01

    Stoddard September, 2008 Congreso Internacional en Ingeniería de Software y sus Aplicaciones (International Congress of Software Engineering d...Form 298 (Rev. 8-98) Prescribed by ANSI Std Z39-18 Congreso Internacional en Ingeniería de Software y sus Aplicaciones (International Congress of...de Software y sus Aplicaciones (International Congress of Software Engineering and its Applications) Why This Workshop? CMMI Process Performance

  13. Update of GRASP/Ada reverse engineering tools for Ada

    NASA Technical Reports Server (NTRS)

    Cross, James H., II

    1993-01-01

    The GRASP/Ada project (Graphical Representations of Algorithms, Structures, and Processes for Ada) successfully created and prototyped a new algorithmic level graphical representation for Ada software, the Control Structure Diagram (CSD). The primary impetus for creation of the CSD was to improve the comprehension efficiency of Ada software and, as a result, improve reliability and reduce costs. The emphasis was on the automatic generation of the CSD from Ada PDL or source code to support reverse engineering and maintenance. The CSD has the potential to replace traditional pretty printed Ada source code. In Phase 1 of the GRASP/Ada project, the CSD graphical constructs were created and applied manually to several small Ada programs. A prototype CSD generator (Version 1) was designed and implemented using FLEX and BISON running under VMS on a VAX 11-780. In Phase 2, the prototype was improved and ported to the Sun 4 platform under UNIX. A user interface was designed and partially implemented using the HP widget toolkit and the X Windows System. In Phase 3, the user interface was extensively reworked using the Athena widget toolkit and X Windows. The prototype was applied successfully to numerous Ada programs ranging in size from several hundred to several thousand lines of source code. Following Phase 3,e two update phases were completed. Update'92 focused on the initial analysis of evaluation data collected from software engineering students at Auburn University and the addition of significant enhancements to the user interface. Update'93 (the current update) focused on the statistical analysis of the data collected in the previous update and preparation of Version 3.4 of the prototype for limited distribution to facilitate further evaluation. The current prototype provides the capability for the user to generate CSD's from Ada PDL or source code in a reverse engineering as well as forward engineering mode with a level of flexibility suitable for practical application. An overview of the GRASP/Ada project with an emphasis on the current update is provided.

  14. Educational technologies and the teaching of ethics in science and engineering.

    PubMed

    Loui, Michael C

    2005-07-01

    To support the teaching of ethics in science and engineering, educational technologies offer a variety of functions: communication between students and instructors, production of documents, distribution of documents, archiving of class sessions, and access to remote resources. Instructors may choose to use these functions of the technologies at different levels of intensity, to support a variety of pedagogies, consistent with accepted good practices. Good pedagogical practices are illustrated in this paper with four examples of uses of educational technologies in the teaching of ethics in science and engineering. Educational technologies impose costs for the purchase of hardware, licensing of software, hiring of support personnel, and training of instructors. Whether the benefits justify these costs is an unsettled question. While many researchers are studying the possible benefits of educational technologies, all instructors should assess the effectiveness of their practices.

  15. OHD/HL - Staff

    Science.gov Websites

    Laboratory Branches Hydrologic Software Engineering Branch (HSEB) Hydrologic Science and Modeling Branch (HSMB) General Info Publications Documentation Software Standard and Guidelines Contact Us HL Staff resources and services. Staff Directory Chief, Hydrology Laboratory; Chief, Hydrologic Software Engineering

  16. ETICS: the international software engineering service for the grid

    NASA Astrophysics Data System (ADS)

    Meglio, A. D.; Bégin, M.-E.; Couvares, P.; Ronchieri, E.; Takacs, E.

    2008-07-01

    The ETICS system is a distributed software configuration, build and test system designed to fulfil the needs of improving the quality, reliability and interoperability of distributed software in general and grid software in particular. The ETICS project is a consortium of five partners (CERN, INFN, Engineering Ingegneria Informatica, 4D Soft and the University of Wisconsin-Madison). The ETICS service consists of a build and test job execution system based on the Metronome software and an integrated set of web services and software engineering tools to design, maintain and control build and test scenarios. The ETICS system allows taking into account complex dependencies among applications and middleware components and provides a rich environment to perform static and dynamic analysis of the software and execute deployment, system and interoperability tests. This paper gives an overview of the system architecture and functionality set and then describes how the EC-funded EGEE, DILIGENT and OMII-Europe projects are using the software engineering services to build, validate and distribute their software. Finally a number of significant use and test cases will be described to show how ETICS can be used in particular to perform interoperability tests of grid middleware using the grid itself.

  17. Testing Scientific Software: A Systematic Literature Review

    PubMed Central

    Kanewala, Upulee; Bieman, James M.

    2014-01-01

    Context Scientific software plays an important role in critical decision making, for example making weather predictions based on climate models, and computation of evidence for research publications. Recently, scientists have had to retract publications due to errors caused by software faults. Systematic testing can identify such faults in code. Objective This study aims to identify specific challenges, proposed solutions, and unsolved problems faced when testing scientific software. Method We conducted a systematic literature survey to identify and analyze relevant literature. We identified 62 studies that provided relevant information about testing scientific software. Results We found that challenges faced when testing scientific software fall into two main categories: (1) testing challenges that occur due to characteristics of scientific software such as oracle problems and (2) testing challenges that occur due to cultural differences between scientists and the software engineering community such as viewing the code and the model that it implements as inseparable entities. In addition, we identified methods to potentially overcome these challenges and their limitations. Finally we describe unsolved challenges and how software engineering researchers and practitioners can help to overcome them. Conclusions Scientific software presents special challenges for testing. Specifically, cultural differences between scientist developers and software engineers, along with the characteristics of the scientific software make testing more difficult. Existing techniques such as code clone detection can help to improve the testing process. Software engineers should consider special challenges posed by scientific software such as oracle problems when developing testing techniques. PMID:25125798

  18. Naming in a Programming Support Environment.

    DTIC Science & Technology

    1984-02-01

    and Control, 1974. 10. T. E. Cheatham. An Overview of the Harvard Program Development System. I; Software Engineering Environments, H. Hunke, Ed.. North...Holland Publishing Compary, 1981, pp. 253-266. 11. T. E. Cheatham. Comparing Programming Support Environments. In Software Engineering Environments...Company. 1981. Third Edition 16. F. DeRemer and H Kron Programming -inthe Large Versus Programming -in-theSmall. IEEE Transactions on Software Engineering

  19. Data and Analysis Center for Software: An IAC in Transition.

    DTIC Science & Technology

    1983-06-01

    reviewed and is approved for publication. * APPROVEDt Proj ect Engineer . JOHN J. MARCINIAK, Colonel, USAF Chief, Command and Control Division . FOR THE CO...SUPPLEMENTARY NOTES RADC Project Engineer : John Palaimo (COEE) It. KEY WORDS (Conilnuo n rever*e aide if necessary and identify by block numober...Software Engineering Software Technology Information Analysis Center Database Scientific and Technical Information 20. ABSTRACT (Continue on reverse side It

  20. Interoperability in the e-Government Context

    DTIC Science & Technology

    2012-01-01

    Mellon University for the operation of the Software Engineering Institute, a federally funded research and development center. Any opinions...Hanscom AFB, MA 01731-2125 NO WARRANTY THIS CARNEGIE MELLON UNIVERSITY AND SOFTWARE ENGINEERING INSTITUTE MATERIAL IS FURNISHED ON AN “AS-IS” BASIS... Software Engineering Institute at permission@sei.cmu.edu. * These restrictions do not apply to U.S. government entities. CMU/SEI-2011-TN-014 | i Table

  1. Software Safety Risk in Legacy Safety-Critical Computer Systems

    NASA Technical Reports Server (NTRS)

    Hill, Janice; Baggs, Rhoda

    2007-01-01

    Safety-critical computer systems must be engineered to meet system and software safety requirements. For legacy safety-critical computer systems, software safety requirements may not have been formally specified during development. When process-oriented software safety requirements are levied on a legacy system after the fact, where software development artifacts don't exist or are incomplete, the question becomes 'how can this be done?' The risks associated with only meeting certain software safety requirements in a legacy safety-critical computer system must be addressed should such systems be selected as candidates for reuse. This paper proposes a method for ascertaining formally, a software safety risk assessment, that provides measurements for software safety for legacy systems which may or may not have a suite of software engineering documentation that is now normally required. It relies upon the NASA Software Safety Standard, risk assessment methods based upon the Taxonomy-Based Questionnaire, and the application of reverse engineering CASE tools to produce original design documents for legacy systems.

  2. Impact of Ada and object-oriented design in the flight dynamics division at Goddard Space Flight Center

    NASA Technical Reports Server (NTRS)

    Waligora, Sharon; Bailey, John; Stark, Mike

    1995-01-01

    The Software Engineering Laboratory (SEL) is an organization sponsored by NASA/GSFC and created to investigate the effectiveness of software engineering technologies when applied to the development of applications software. The goals of the SEL are (1) to understand the software development process in the GSFC environment; (2) to measure the effects of various methodologies, tools, and models on this process; and (3) to identify and then to apply successful development practices. The activities, findings, and recommendations of the SEL are recorded in the Software Engineering Laboratory Series, a continuing series of reports that includes this document.

  3. Software Engineering Research/Developer Collaborations in 2005

    NASA Technical Reports Server (NTRS)

    Pressburger, Tom

    2006-01-01

    In CY 2005, three collaborations between software engineering technology providers and NASA software development personnel deployed three software engineering technologies on NASA development projects (a different technology on each project). The main purposes were to benefit the projects, infuse the technologies if beneficial into NASA, and give feedback to the technology providers to improve the technologies. Each collaboration project produced a final report. Section 2 of this report summarizes each project, drawing from the final reports and communications with the software developers and technology providers. Section 3 indicates paths to further infusion of the technologies into NASA practice. Section 4 summarizes some technology transfer lessons learned. Also included is an acronym list.

  4. Certified Binaries for Software Components

    DTIC Science & Technology

    2007-09-01

    is sponsored by the U.S. Department of Defense. The Software Engineering Institute is a federally funded research and development center sponsored...by the U.S. Department of Defense. Copyright 2007 Carnegie Mellon University. NO WARRANTY THIS CARNEGIE MELLON UNIVERSITY AND SOFTWARE ENGINEERING

  5. An information model for use in software management estimation and prediction

    NASA Technical Reports Server (NTRS)

    Li, Ningda R.; Zelkowitz, Marvin V.

    1993-01-01

    This paper describes the use of cluster analysis for determining the information model within collected software engineering development data at the NASA/GSFC Software Engineering Laboratory. We describe the Software Management Environment tool that allows managers to predict development attributes during early phases of a software project and the modifications we propose to allow it to develop dynamic models for better predictions of these attributes.

  6. CrossTalk: The Journal of Defense Software Engineering. Volume 18, Number 9

    DTIC Science & Technology

    2005-09-01

    2004. 12. Humphrey , Watts . Introduction to the Personal Software Process SM. Addison- Wesley 1997. 13. Humphrey , Watts . Introduction to the Team...Personal Software ProcessSM (PSPSM)is a software development process orig- inated by Watts Humphrey at the Software Engineering Institute (SEI) in the...meets its commitments and bring a sense of control and predictability into an apparently chaotic project.u References 1. Humphrey , Watts . Coaching

  7. Sandia National Laboratories Advanced Simulation and Computing (ASC) software quality plan : ASC software quality engineering practices Version 3.0.

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Turgeon, Jennifer L.; Minana, Molly A.; Hackney, Patricia

    2009-01-01

    The purpose of the Sandia National Laboratories (SNL) Advanced Simulation and Computing (ASC) Software Quality Plan is to clearly identify the practices that are the basis for continually improving the quality of ASC software products. Quality is defined in the US Department of Energy/National Nuclear Security Agency (DOE/NNSA) Quality Criteria, Revision 10 (QC-1) as 'conformance to customer requirements and expectations'. This quality plan defines the SNL ASC Program software quality engineering (SQE) practices and provides a mapping of these practices to the SNL Corporate Process Requirement (CPR) 001.3.6; 'Corporate Software Engineering Excellence'. This plan also identifies ASC management's and themore » software project teams responsibilities in implementing the software quality practices and in assessing progress towards achieving their software quality goals. This SNL ASC Software Quality Plan establishes the signatories commitments to improving software products by applying cost-effective SQE practices. This plan enumerates the SQE practices that comprise the development of SNL ASC's software products and explains the project teams opportunities for tailoring and implementing the practices.« less

  8. Using UML Modeling to Facilitate Three-Tier Architecture Projects in Software Engineering Courses

    ERIC Educational Resources Information Center

    Mitra, Sandeep

    2014-01-01

    This article presents the use of a model-centric approach to facilitate software development projects conforming to the three-tier architecture in undergraduate software engineering courses. Many instructors intend that such projects create software applications for use by real-world customers. While it is important that the first version of these…

  9. SMC: SCENIC Model Control

    NASA Technical Reports Server (NTRS)

    Srivastava, Priyaka; Kraus, Jeff; Murawski, Robert; Golden, Bertsel, Jr.

    2015-01-01

    NASAs Space Communications and Navigation (SCaN) program manages three active networks: the Near Earth Network, the Space Network, and the Deep Space Network. These networks simultaneously support NASA missions and provide communications services to customers worldwide. To efficiently manage these resources and their capabilities, a team of student interns at the NASA Glenn Research Center is developing a distributed system to model the SCaN networks. Once complete, the system shall provide a platform that enables users to perform capacity modeling of current and prospective missions with finer-grained control of information between several simulation and modeling tools. This will enable the SCaN program to access a holistic view of its networks and simulate the effects of modifications in order to provide NASA with decisional information. The development of this capacity modeling system is managed by NASAs Strategic Center for Education, Networking, Integration, and Communication (SCENIC). Three primary third-party software tools offer their unique abilities in different stages of the simulation process. MagicDraw provides UMLSysML modeling, AGIs Systems Tool Kit simulates the physical transmission parameters and de-conflicts scheduled communication, and Riverbed Modeler (formerly OPNET) simulates communication protocols and packet-based networking. SCENIC developers are building custom software extensions to integrate these components in an end-to-end space communications modeling platform. A central control module acts as the hub for report-based messaging between client wrappers. Backend databases provide information related to mission parameters and ground station configurations, while the end user defines scenario-specific attributes for the model. The eight SCENIC interns are working under the direction of their mentors to complete an initial version of this capacity modeling system during the summer of 2015. The intern team is composed of four students in Computer Science, two in Computer Engineering, one in Electrical Engineering, and one studying Space Systems Engineering.

  10. Survey on Intelligent Assistance for Workplace Learning in Software Engineering

    NASA Astrophysics Data System (ADS)

    Ras, Eric; Rech, Jörg

    Technology-enhanced learning (TEL) systems and intelligent assistance systems aim at supporting software engineers during learning and work. A questionnaire-based survey with 89 responses from industry was conducted to find out what kinds of services should be provided and how, as well as to determine which software engineering phases they should focus on. In this paper, we present the survey results regarding intelligent assistance for workplace learning in software engineering. We analyzed whether specific types of assistance depend on the organization's size, the respondent's role, and the experience level. The results show a demand for TEL that supports short-term problem solving and long-term competence development at the workplace.

  11. Automated software development workstation

    NASA Technical Reports Server (NTRS)

    Prouty, Dale A.; Klahr, Philip

    1988-01-01

    A workstation is being developed that provides a computational environment for all NASA engineers across application boundaries, which automates reuse of existing NASA software and designs, and efficiently and effectively allows new programs and/or designs to be developed, catalogued, and reused. The generic workstation is made domain specific by specialization of the user interface, capturing engineering design expertise for the domain, and by constructing/using a library of pertinent information. The incorporation of software reusability principles and expert system technology into this workstation provide the obvious benefits of increased productivity, improved software use and design reliability, and enhanced engineering quality by bringing engineering to higher levels of abstraction based on a well tested and classified library.

  12. V & V Within Reuse-Based Software Engineering

    NASA Technical Reports Server (NTRS)

    Addy, Edward A.

    1996-01-01

    Verification and validation (V&V) is used to increase the level of assurance of critical software, particularly that of safety-critical and mission critical software. This paper describes the working group's success in identifying V&V tasks that could be performed in the domain engineering and transition levels of reuse-based software engineering. The primary motivation for V&V at the domain level is to provide assurance that the domain requirements are correct and that the domain artifacts correctly implement the domain requirements. A secondary motivation is the possible elimination of redundant V&V activities at the application level. The group also considered the criteria and motivation for performing V&V in domain engineering.

  13. Resilience Engineering in Critical Long Term Aerospace Software Systems: A New Approach to Spacecraft Software Safety

    NASA Astrophysics Data System (ADS)

    Dulo, D. A.

    Safety critical software systems permeate spacecraft, and in a long term venture like a starship would be pervasive in every system of the spacecraft. Yet software failure today continues to plague both the systems and the organizations that develop them resulting in the loss of life, time, money, and valuable system platforms. A starship cannot afford this type of software failure in long journeys away from home. A single software failure could have catastrophic results for the spaceship and the crew onboard. This paper will offer a new approach to developing safe reliable software systems through focusing not on the traditional safety/reliability engineering paradigms but rather by focusing on a new paradigm: Resilience and Failure Obviation Engineering. The foremost objective of this approach is the obviation of failure, coupled with the ability of a software system to prevent or adapt to complex changing conditions in real time as a safety valve should failure occur to ensure safe system continuity. Through this approach, safety is ensured through foresight to anticipate failure and to adapt to risk in real time before failure occurs. In a starship, this type of software engineering is vital. Through software developed in a resilient manner, a starship would have reduced or eliminated software failure, and would have the ability to rapidly adapt should a software system become unstable or unsafe. As a result, long term software safety, reliability, and resilience would be present for a successful long term starship mission.

  14. Complexity Measure for the Prototype System Description Language (PSDL)

    DTIC Science & Technology

    2002-06-01

    Albrecht, A. and Gaffney , J., Software Function Source Lines of Code and Development Effort Prediction, IEEE Transactions on Software Engineering...Through Meausrement”; Proceedings of the IEEE, Vol. 77, No. 4, April 89. Schach, Stephen, R., Software Engineering, Second Edition, IRWIN, Burr Ridge

  15. ADA (Trade Name) Software Engineering Education and Training Symposium (2nd) Held in Dallas, Texas on 9-11 June 1987.

    DTIC Science & Technology

    1987-06-11

    illustrative examples throughout. The book seems adecuate for a beginners class if instructor complements book with his or her own material. Ada: An...point, boolean, character, and enumeration) are taught, but proper declaration of types and subtypes are fully covered. Flowcharts are used to design the...placed on accurately following the stated requirements and sample run. Normally, students have one week to complete each project. A flowchart showing the

  16. CrossTalk. The Journal of Defense Software Engineering. Volume 25, Number 5. Sep/Oct 2012

    DTIC Science & Technology

    2012-10-01

    the threat actors it faces (be they nation states, empowered small agents or cyber-criminals), but also to have an actuarial view of the likelihood...systems thinking, which is full of technical jargon and mathematics . He wanted non-expert educators to be able to teach the concepts to K-12 students...able to conjecture mathematically that decreasing the exposure time window will improve the resilience of a SCIT-based system. To adapt SCIT we

  17. DARPA Agreement HR0011-06-1-0028 (Robert C. Byrd Institute for Advanced Flexible Manufacturing)

    DTIC Science & Technology

    2011-12-13

    cutting edge design software, state-of-the-art computer labs, manufacturing staff expertise, training resources, as well as video-teleconference...started its own Design Works labs in an effort to provide manufacturers, entrepreneurs, students, machinists and engineers with access to a one-stop...shop and turn their ideas and talent into new products. From a concept drawn on a napkin or the back of an envelope to a 3D design to a working

  18. The Hidden Job Requirements for a Software Engineer

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Marinovici, Maria C.; Kirkham, Harold; Glass, Kevin A.

    In a world increasingly operated by computers, where innovation depends on software, the software engineer’s role is changing continuously and gaining new dimensions. In commercial software development as well as scientific research environments, the way software developers are perceived is changing, because they are more important to the business than ever before. Nowadays, their job requires skills extending beyond the regular job description posted by HR, and more is expected. To advance and thrive in their new roles, the software engineers must embrace change, and practice the themes of the new era (integration, collaboration and optimization). The challenges may bemore » somehow intimidating for freshly graduated software engineers. Through this paper the authors hope to set them on a path for success, by helping them relinquish their fear of the unknown.« less

  19. The Generalized Support Software (GSS) Domain Engineering Process: An Object-Oriented Implementation and Reuse Success at Goddard Space Flight Center

    NASA Technical Reports Server (NTRS)

    Condon, Steven; Hendrick, Robert; Stark, Michael E.; Steger, Warren

    1997-01-01

    The Flight Dynamics Division (FDD) of NASA's Goddard Space Flight Center (GSFC) recently embarked on a far-reaching revision of its process for developing and maintaining satellite support software. The new process relies on an object-oriented software development method supported by a domain specific library of generalized components. This Generalized Support Software (GSS) Domain Engineering Process is currently in use at the NASA GSFC Software Engineering Laboratory (SEL). The key facets of the GSS process are (1) an architecture for rapid deployment of FDD applications, (2) a reuse asset library for FDD classes, and (3) a paradigm shift from developing software to configuring software for mission support. This paper describes the GSS architecture and process, results of fielding the first applications, lessons learned, and future directions

  20. Cross-National Attitudes and Perceptions Concerning Software Piracy: A Comparative Study of Students from the United States and China

    ERIC Educational Resources Information Center

    Rawlinson, David R.; Lupton, Robert A.

    2007-01-01

    Students' attitudes and perceptions regarding the use of unlicensed software are important to educators and businesses. Students have a proven propensity to pirate software and other intellectual property. By understanding how attitudes and perceptions toward software piracy differ among university students in a cross-national context, educators…

  1. In-Plant Technical Assistance for Software

    DTIC Science & Technology

    1986-09-29

    engineer who has had a few programming courses (or send him to a few), and then he will be your software engineer." ( Pressman , 1982.)* Generally, It...1984. Program Office/AFCMD Interface. AFSCR 800-42, November 1982. Pressman , Roger S., Software Engineering. McGraw-Hill, New York, 1982. Dennis...B.M.C., Norton AFB Darrah Whitlock QA Specialist, Plans & Eval. Branch Rockwell-Anaheim AFPRO Lt. Col. Barry Prins HQ/AFCMD Kirtland AFB Stan

  2. Warfighting Concepts to Future Weapon System Designs (WARCON)

    DTIC Science & Technology

    2003-09-12

    34* Software design documents rise to litigation. "* A Material List "Cost information that may support, or may * Final Engineering Process Maps be...document may include design the system as derived from the engineering design, software development, SRD. MTS Technologies, Inc. 26 FOR OFFICIAL USE...document, early in the development phase. It is software engineers produce the vision of important to establish a standard, formal the design effort. As

  3. Building Safer Systems With SpecTRM

    NASA Technical Reports Server (NTRS)

    2003-01-01

    System safety, an integral component in software development, often poses a challenge to engineers designing computer-based systems. While the relaxed constraints on software design allow for increased power and flexibility, this flexibility introduces more possibilities for error. As a result, system engineers must identify the design constraints necessary to maintain safety and ensure that the system and software design enforces them. Safeware Engineering Corporation, of Seattle, Washington, provides the information, tools, and techniques to accomplish this task with its Specification Tools and Requirements Methodology (SpecTRM). NASA assisted in developing this engineering toolset by awarding the company several Small Business Innovation Research (SBIR) contracts with Ames Research Center and Langley Research Center. The technology benefits NASA through its applications for Space Station rendezvous and docking. SpecTRM aids system and software engineers in developing specifications for large, complex safety critical systems. The product enables engineers to find errors early in development so that they can be fixed with the lowest cost and impact on the system design. SpecTRM traces both the requirements and design rationale (including safety constraints) throughout the system design and documentation, allowing engineers to build required system properties into the design from the beginning, rather than emphasizing assessment at the end of the development process when changes are limited and costly.System safety, an integral component in software development, often poses a challenge to engineers designing computer-based systems. While the relaxed constraints on software design allow for increased power and flexibility, this flexibility introduces more possibilities for error. As a result, system engineers must identify the design constraints necessary to maintain safety and ensure that the system and software design enforces them. Safeware Engineering Corporation, of Seattle, Washington, provides the information, tools, and techniques to accomplish this task with its Specification Tools and Requirements Methodology (SpecTRM). NASA assisted in developing this engineering toolset by awarding the company several Small Business Innovation Research (SBIR) contracts with Ames Research Center and Langley Research Center. The technology benefits NASA through its applications for Space Station rendezvous and docking. SpecTRM aids system and software engineers in developing specifications for large, complex safety critical systems. The product enables engineers to find errors early in development so that they can be fixed with the lowest cost and impact on the system design. SpecTRM traces both the requirements and design rationale (including safety constraints) throughout the system design and documentation, allowing engineers to build required system properties into the design from the beginning, rather than emphasizing assessment at the end of the development process when changes are limited and costly.

  4. The Use of the Software MATLAB To Improve Chemical Engineering Education.

    ERIC Educational Resources Information Center

    Damatto, T.; Maegava, L. M.; Filho, R. Maciel

    In all the Brazilian Universities involved with the project "Prodenge-Reenge", the main objective is to improve teaching and learning procedures for the engineering disciplines. The Chemical Engineering College of Campinas State University focused its effort on the use of engineering softwares. The work developed by this project has…

  5. Slicken 1.0: Program for calculating the orientation of shear on reactivated faults

    NASA Astrophysics Data System (ADS)

    Xu, Hong; Xu, Shunshan; Nieto-Samaniego, Ángel F.; Alaniz-Álvarez, Susana A.

    2017-07-01

    The slip vector on a fault is an important parameter in the study of the movement history of a fault and its faulting mechanism. Although there exist many graphical programs to represent the shear stress (or slickenline) orientations on faults, programs to quantitatively calculate the orientation of fault slip based on a given stress field are scarce. In consequence, we develop Slicken 1.0, a software to rapidly calculate the orientation of maximum shear stress on any fault plane. For this direct method of calculating the resolved shear stress on a planar surface, the input data are the unit vector normal to the involved plane, the unit vectors of the three principal stress axes, and the stress ratio. The advantage of this program is that the vertical or horizontal principal stresses are not necessarily required. Due to its nimble design using Java SE 8.0, it runs on most operating systems with the corresponding Java VM. The software program will be practical for geoscience students, geologists and engineers and will help resolve a deficiency in field geology, and structural and engineering geology.

  6. BIT: Biosignal Igniter Toolkit.

    PubMed

    da Silva, Hugo Plácido; Lourenço, André; Fred, Ana; Martins, Raúl

    2014-06-01

    The study of biosignals has had a transforming role in multiple aspects of our society, which go well beyond the health sciences domains to which they were traditionally associated with. While biomedical engineering is a classical discipline where the topic is amply covered, today biosignals are a matter of interest for students, researchers and hobbyists in areas including computer science, informatics, electrical engineering, among others. Regardless of the context, the use of biosignals in experimental activities and practical projects is heavily bounded by the cost, and limited access to adequate support materials. In this paper we present an accessible, albeit versatile toolkit, composed of low-cost hardware and software, which was created to reinforce the engagement of different people in the field of biosignals. The hardware consists of a modular wireless biosignal acquisition system that can be used to support classroom activities, interface with other devices, or perform rapid prototyping of end-user applications. The software comprehends a set of programming APIs, a biosignal processing toolbox, and a framework for real time data acquisition and postprocessing. Copyright © 2014 Elsevier Ireland Ltd. All rights reserved.

  7. Geospatial Education and Research Development: A Laboratory for Remote Sensing and Environmental Analysis (LaRSEA)

    NASA Technical Reports Server (NTRS)

    Allen, Thomas R., Jr.

    1999-01-01

    Old Dominion University has claimed the title "University of the 21st Century," with a bold emphasis on technology innovation and application. In keeping with this claim, the proposed work has implemented a new laboratory equipped for remote sensing as well as curriculum and research innovations afforded for present and future faculty and students. The developments summarized within this report would not have been possible without the support of the NASA grant and significant cost-sharing of several units within the University. The grant effectively spring-boarded the university into major improvements in its approach to remote sensing and geospatial information technologies. The university has now committed to licensing Erdas Imagine software for the laboratory, a campus-wide ESRI geographic information system (GIS) products license, and several smaller software and hardware utilities available to faculty and students through the laboratory. Campus beneficiaries of this grant have included faculty from departments including Ocean, Earth. and Atmospheric Sciences, Political Science and Geography, Ecological Sciences, Environmental Health, and Civil and Environmental Engineering. High student interest is evidenced in students in geology, geography, ecology, urban studies, and planning. Three new courses have been added to the catalog and offered this year. Cross-cutting curriculum changes are in place with growing enrollments in remote sensing, GIS, and a new co-taught seminar in applied coastal remote sensing. The enabling grant has also allowed project participants to attract external funding for research grants, thereby providing additional funds beyond the planned matching, maintenance and growth of software and hardware, and stipends for student assistants. Two undergraduate assistants and two graduate assistants have been employed by full-time assistantships as a result. A new certificate is offered to students completing an interdisciplinary course sequence in remote sensing and coastal environments. Subsequent phases of the project are under planning. including seminars for regional coastal managers and public dissemination of remote sensing science through the local media and university publications.

  8. Caltrans WeatherShare Phase II System: An Application of Systems and Software Engineering Process to Project Development

    DOT National Transportation Integrated Search

    2009-08-25

    In cooperation with the California Department of Transportation, Montana State University's Western Transportation Institute has developed the WeatherShare Phase II system by applying Systems Engineering and Software Engineering processes. The system...

  9. Type Safe Extensible Programming

    NASA Astrophysics Data System (ADS)

    Chae, Wonseok

    2009-10-01

    Software products evolve over time. Sometimes they evolve by adding new features, and sometimes by either fixing bugs or replacing outdated implementations with new ones. When software engineers fail to anticipate such evolution during development, they will eventually be forced to re-architect or re-build from scratch. Therefore, it has been common practice to prepare for changes so that software products are extensible over their lifetimes. However, making software extensible is challenging because it is difficult to anticipate successive changes and to provide adequate abstraction mechanisms over potential changes. Such extensibility mechanisms, furthermore, should not compromise any existing functionality during extension. Software engineers would benefit from a tool that provides a way to add extensions in a reliable way. It is natural to expect programming languages to serve this role. Extensible programming is one effort to address these issues. In this thesis, we present type safe extensible programming using the MLPolyR language. MLPolyR is an ML-like functional language whose type system provides type-safe extensibility mechanisms at several levels. After presenting the language, we will show how these extensibility mechanisms can be put to good use in the context of product line engineering. Product line engineering is an emerging software engineering paradigm that aims to manage variations, which originate from successive changes in software.

  10. A research strategy for the dynamic study of students' concepts and problem solving strategies using science software

    NASA Astrophysics Data System (ADS)

    Krajcik, Joseph S.; Simmons, Patricia E.; Lunetta, Vincent N.

    Microcomputers and appropriate software have the potential to help students learn. They can also serve as appropriate media for investigating how students learn. In this article we describe a research strategy examining learning and behavior when students interacted with microcomputers and software. Results from two preliminary studies illustrate the strategy.A major feature of the strategy included recording students interacting with microcomputer software interfaced with a VCR. The VCR recorded the video output from a microcomputer and students' verbal commentary via microphone input. This technique allowed students' comments about their observations, perceptions, predictions, explanations, and decisions to be recorded simultaneously with their computer input and the display on the microcomputer monitor.The research strategy described can provide important information about cognitive and affective behaviors of students engaged in using instructional software. Research studies utilizing this strategy can enhance our understanding of how students develop and employ important concepts and scientific relationships, how students develop problem-solving skills and solve problems, and how they interact with instructional software. Results of such studies have important implications for teaching and for the design of instructional software.

  11. Demonstration of a Safety Analysis on a Complex System

    NASA Technical Reports Server (NTRS)

    Leveson, Nancy; Alfaro, Liliana; Alvarado, Christine; Brown, Molly; Hunt, Earl B.; Jaffe, Matt; Joslyn, Susan; Pinnell, Denise; Reese, Jon; Samarziya, Jeffrey; hide

    1997-01-01

    For the past 17 years, Professor Leveson and her graduate students have been developing a theoretical foundation for safety in complex systems and building a methodology upon that foundation. The methodology includes special management structures and procedures, system hazard analyses, software hazard analysis, requirements modeling and analysis for completeness and safety, special software design techniques including the design of human-machine interaction, verification, operational feedback, and change analysis. The Safeware methodology is based on system safety techniques that are extended to deal with software and human error. Automation is used to enhance our ability to cope with complex systems. Identification, classification, and evaluation of hazards is done using modeling and analysis. To be effective, the models and analysis tools must consider the hardware, software, and human components in these systems. They also need to include a variety of analysis techniques and orthogonal approaches: There exists no single safety analysis or evaluation technique that can handle all aspects of complex systems. Applying only one or two may make us feel satisfied, but will produce limited results. We report here on a demonstration, performed as part of a contract with NASA Langley Research Center, of the Safeware methodology on the Center-TRACON Automation System (CTAS) portion of the air traffic control (ATC) system and procedures currently employed at the Dallas/Fort Worth (DFW) TRACON (Terminal Radar Approach CONtrol). CTAS is an automated system to assist controllers in handling arrival traffic in the DFW area. Safety is a system property, not a component property, so our safety analysis considers the entire system and not simply the automated components. Because safety analysis of a complex system is an interdisciplinary effort, our team included system engineers, software engineers, human factors experts, and cognitive psychologists.

  12. Student perceptions of drill-and-practice mathematics software in primary education

    NASA Astrophysics Data System (ADS)

    Kuiper, Els; de Pater-Sneep, Martie

    2014-06-01

    Drill-and-practice mathematics software offers teachers a relatively simple way to use technology in the classroom. One of the reasons to use the software may be that it motivates children, working on the computer being more "fun" than doing regular school work. However, students' own perceptions of such software are seldom studied. This article reports on a study on the opinions of Grade 5 and 6 students regarding two mathematics drill-and-practice software packages. In total, 329 students from ten Dutch primary schools took part in the study. The results show that a majority of the students preferred to work in their exercise book, for various reasons. Especially the rigid structure of the software is mentioned as a negative aspect by students. The elaborate arguments students used illustrate the importance of taking their opinions into account already at the primary level. Students' perceptions also show that the idea of ICT as naturally motivating for students may need modification.

  13. Collected software engineering papers, volume 8

    NASA Technical Reports Server (NTRS)

    1990-01-01

    A collection of selected technical papers produced by participants in the Software Engineering Laboratory (SEL) during the period November 1989 through October 1990 is presented. The purpose of the document is to make available, in one reference, some results of SEL research that originally appeared in a number of different forums. Although these papers cover several topics related to software engineering, they do not encompass the entire scope of SEL activities and interests. Additional information about the SEL and its research efforts may be obtained from the sources listed in the bibliography. The seven presented papers are grouped into four major categories: (1) experimental research and evaluation of software measurement; (2) studies on models for software reuse; (3) a software tool evaluation; and (4) Ada technology and studies in the areas of reuse and specification.

  14. Experimental software engineering: Seventeen years of lessons in the SEL

    NASA Technical Reports Server (NTRS)

    Mcgarry, Frank E.

    1992-01-01

    Seven key principles developed by the Software Engineering Laboratory (SEL) at the Goddard Space Flight Center (GSFC) of the National Aeronautics and Space Administration (NASA) are described. For the past 17 years, the SEL has been experimentally analyzing the development of production software as varying techniques and methodologies are applied in this one environment. The SEL has collected, archived, and studied detailed measures from more than 100 flight dynamics projects, thereby gaining significant insight into the effectiveness of numerous software techniques, as well as extensive experience in the overall effectiveness of 'Experimental Software Engineering'. This experience has helped formulate follow-on studies in the SEL, and it has helped other software organizations better understand just what can be accomplished and what cannot be accomplished through experimentation.

  15. Automated Reuse of Scientific Subroutine Libraries through Deductive Synthesis

    NASA Technical Reports Server (NTRS)

    Lowry, Michael R.; Pressburger, Thomas; VanBaalen, Jeffrey; Roach, Steven

    1997-01-01

    Systematic software construction offers the potential of elevating software engineering from an art-form to an engineering discipline. The desired result is more predictable software development leading to better quality and more maintainable software. However, the overhead costs associated with the formalisms, mathematics, and methods of systematic software construction have largely precluded their adoption in real-world software development. In fact, many mainstream software development organizations, such as Microsoft, still maintain a predominantly oral culture for software development projects; which is far removed from a formalism-based culture for software development. An exception is the limited domain of safety-critical software, where the high-assuiance inherent in systematic software construction justifies the additional cost. We believe that systematic software construction will only be adopted by mainstream software development organization when the overhead costs have been greatly reduced. Two approaches to cost mitigation are reuse (amortizing costs over many applications) and automation. For the last four years, NASA Ames has funded the Amphion project, whose objective is to automate software reuse through techniques from systematic software construction. In particular, deductive program synthesis (i.e., program extraction from proofs) is used to derive a composition of software components (e.g., subroutines) that correctly implements a specification. The construction of reuse libraries of software components is the standard software engineering solution for improving software development productivity and quality.

  16. Listening to the student voice to improve educational software.

    PubMed

    van Wyk, Mari; van Ryneveld, Linda

    2017-01-01

    Academics often develop software for teaching and learning purposes with the best of intentions, only to be disappointed by the low acceptance rate of the software by their students once it is implemented. In this study, the focus is on software that was designed to enable veterinary students to record their clinical skills. A pilot of the software clearly showed that the program had not been received as well as had been anticipated, and therefore the researchers used a group interview and a questionnaire with closed-ended and open-ended questions to obtain the students' feedback. The open-ended questions were analysed with conceptual content analysis, and themes were identified. Students made valuable suggestions about what they regarded as important considerations when a new software program is introduced. The most important lesson learnt was that students cannot always predict their needs accurately if they are asked for input prior to the development of software. For that reason student input should be obtained on a continuous and regular basis throughout the design and development phases.

  17. g-PRIME: A Free, Windows Based Data Acquisition and Event Analysis Software Package for Physiology in Classrooms and Research Labs.

    PubMed

    Lott, Gus K; Johnson, Bruce R; Bonow, Robert H; Land, Bruce R; Hoy, Ronald R

    2009-01-01

    We present g-PRIME, a software based tool for physiology data acquisition, analysis, and stimulus generation in education and research. This software was developed in an undergraduate neurophysiology course and strongly influenced by instructor and student feedback. g-PRIME is a free, stand-alone, windows application coded and "compiled" in Matlab (does not require a Matlab license). g-PRIME supports many data acquisition interfaces from the PC sound card to expensive high throughput calibrated equipment. The program is designed as a software oscilloscope with standard trigger modes, multi-channel visualization controls, and data logging features. Extensive analysis options allow real time and offline filtering of signals, multi-parameter threshold-and-window based event detection, and two-dimensional display of a variety of parameters including event time, energy density, maximum FFT frequency component, max/min amplitudes, and inter-event rate and intervals. The software also correlates detected events with another simultaneously acquired source (event triggered average) in real time or offline. g-PRIME supports parameter histogram production and a variety of elegant publication quality graphics outputs. A major goal of this software is to merge powerful engineering acquisition and analysis tools with a biological approach to studies of nervous system function.

  18. Ada Software Engineering Education and Training Requirements Within the U.S. Army

    DTIC Science & Technology

    1988-12-01

    Services and DoD. DoD Directive 3405.1 requires the use of Ada in all applications and DoD Directive 3405.2 establishes the policy of using Ada in...covers DoD structure and procedures, Army policies , and all aspects of software engineering theory, systems engineering, and software development and...acquisition policy , concept development, workload requirements, contracting, and maintenance. The second course covers many of the same areas

  19. Commonality and Variability Analysis for Xenon Family of Separation Virtual Machine Monitors (CVAX)

    DTIC Science & Technology

    2017-07-18

    technical approach is a systematic application of Software Product Line Engineering (SPLE). A systematic application requires describing the family and... engineering Software family September 2016 – October 2016 OSD/OUSD/ATL/ASD(R&E)/RDOffice of Information Systems & Cyber Security RD / ASD(R&E) / AT&L...by the evolving open-source Xen hypervisor. The technical approach is a systematic application of Software Product Line Engineering (SPLE). A

  20. CrossTalk: The Journal of Defense Software Engineering. Volume 21, Number 9

    DTIC Science & Technology

    2008-09-01

    including suggestions for reducing this burden, to Washington Headquarters Services, Directorate for Information Operations and Reports, 1215 Jefferson...SEP 2008 2. REPORT TYPE 3. DATES COVERED 00-00-2008 to 00-00-2008 4. TITLE AND SUBTITLE CrossTalk: The Journal of Defense Software Engineering...The Journal of Defense Software Engineering September 2008 4 10 15 19 24 26 Securing Legacy C Applications Using Dynamic Data Flow Analysis This

  1. Investigation of the current requirements engineering practices among software developers at the Universiti Utara Malaysia Information Technology (UUMIT) centre

    NASA Astrophysics Data System (ADS)

    Hussain, Azham; Mkpojiogu, Emmanuel O. C.; Abdullah, Inam

    2016-08-01

    Requirements Engineering (RE) is a systemic and integrated process of eliciting, elaborating, negotiating, validating and managing of the requirements of a system in a software development project. UUM has been supported by various systems developed and maintained by the UUM Information Technology (UUMIT) Centre. The aim of this study was to assess the current requirements engineering practices at UUMIT. The main problem that prompted this research is the lack of studies that support software development activities at the UUMIT. The study is geared at helping UUMIT produce quality but time and cost saving software products by implementing cutting edge and state of the art requirements engineering practices. Also, the study contributes to UUM by identifying the activities needed for software development so that the management will be able to allocate budget to provide adequate and precise training for the software developers. Three variables were investigated: Requirement Description, Requirements Development (comprising: Requirements Elicitation, Requirements Analysis and Negotiation, Requirements Validation), and Requirement Management. The results from the study showed that the current practice of requirement engineering in UUMIT is encouraging, but still need further development and improvement because a few RE practices were seldom practiced.

  2. Software engineering technology transfer: Understanding the process

    NASA Technical Reports Server (NTRS)

    Zelkowitz, Marvin V.

    1993-01-01

    Technology transfer is of crucial concern to both government and industry today. In this report, the mechanisms developed by NASA to transfer technology are explored and the actual mechanisms used to transfer software development technologies are investigated. Time, cost, and effectiveness of software engineering technology transfer is reported.

  3. Information Systems and Software Engineering Research and Education in Oulu until the 1990s

    NASA Astrophysics Data System (ADS)

    Oinas-Kukkonen, Henry; Kerola, Pentti; Oinas-Kukkonen, Harri; Similä, Jouni; Pulli, Petri

    This paper discusses the internationalization of software business in the Oulu region. Despite its small size, the region grew rapidly and very successfully into a global information and communication technology business center. The University of Oulu, which was the northern most university in the world at the time of its establishment (1958) had a strong emphasis on engineering since its very beginning. Research on electronics was carried out since the early 1960s. Later, when the Department of Information Processing Science was founded in 1969, research on information systems and later also on software engineering was carried out. This paper discusses the role of the information systems and software engineering research for the business growth of the region. Special emphasis is put on understanding the role of system-theoretical and software development expertise for transferring research knowledge into practice.

  4. Towards a controlled vocabulary on software engineering education

    NASA Astrophysics Data System (ADS)

    Pizard, Sebastián; Vallespir, Diego

    2017-11-01

    Software engineering is the discipline that develops all the aspects of the production of software. Although there are guidelines about what topics to include in a software engineering curricula, it is usually unclear which are the best methods to teach them. In any science discipline the construction of a classification schema is a common approach to understand a thematic area. This study examines previous publications in software engineering education to obtain a first controlled vocabulary (a more formal definition of a classification schema) in the field. Publications from 1988 to 2014 were collected and processed using automatic clustering techniques and the outcomes were analysed manually. The result is an initial controlled vocabulary with a taxonomy form with 43 concepts that were identified as the most used in the research publications. We present the classification of the concepts in three facets: 'what to teach', 'how to teach' and 'where to teach' and the evolution of concepts over time.

  5. Mental Models of Software Forecasting

    NASA Technical Reports Server (NTRS)

    Hihn, J.; Griesel, A.; Bruno, K.; Fouser, T.; Tausworthe, R.

    1993-01-01

    The majority of software engineers resist the use of the currently available cost models. One problem is that the mathematical and statistical models that are currently available do not correspond with the mental models of the software engineers. In an earlier JPL funded study (Hihn and Habib-agahi, 1991) it was found that software engineers prefer to use analogical or analogy-like techniques to derive size and cost estimates, whereas curren CER's hide any analogy in the regression equations. In addition, the currently available models depend upon information which is not available during early planning when the most important forecasts must be made.

  6. The Environment for Application Software Integration and Execution (EASIE) version 1.0. Volume 1: Executive overview

    NASA Technical Reports Server (NTRS)

    Rowell, Lawrence F.; Davis, John S.

    1989-01-01

    The Environment for Application Software Integration and Execution (EASIE) provides a methodology and a set of software utility programs to ease the task of coordinating engineering design and analysis codes. EASIE was designed to meet the needs of conceptual design engineers that face the task of integrating many stand-alone engineering analysis programs. Using EASIE, programs are integrated through a relational database management system. Volume 1, Executive Overview, gives an overview of the functions provided by EASIE and describes their use. Three operational design systems based upon the EASIE software are briefly described.

  7. Software engineering project management - A state-of-the-art report

    NASA Technical Reports Server (NTRS)

    Thayer, R. H.; Lehman, J. H.

    1977-01-01

    The management of software engineering projects in the aerospace industry was investigated. The survey assessed such features as contract type, specification preparation techniques, software documentation required by customers, planning and cost-estimating, quality control, the use of advanced program practices, software tools and test procedures, the education levels of project managers, programmers and analysts, work assignment, automatic software monitoring capabilities, design and coding reviews, production times, success rates, and organizational structure of the projects.

  8. The Cloud-Based Integrated Data Viewer (IDV)

    NASA Astrophysics Data System (ADS)

    Fisher, Ward

    2015-04-01

    Maintaining software compatibility across new computing environments and the associated underlying hardware is a common problem for software engineers and scientific programmers. While there are a suite of tools and methodologies used in traditional software engineering environments to mitigate this issue, they are typically ignored by developers lacking a background in software engineering. The result is a large body of software which is simultaneously critical and difficult to maintain. Visualization software is particularly vulnerable to this problem, given the inherent dependency on particular graphics hardware and software API's. The advent of cloud computing has provided a solution to this problem, which was not previously practical on a large scale; Application Streaming. This technology allows a program to run entirely on a remote virtual machine while still allowing for interactivity and dynamic visualizations, with little-to-no re-engineering required. Through application streaming we are able to bring the same visualization to a desktop, a netbook, a smartphone, and the next generation of hardware, whatever it may be. Unidata has been able to harness Application Streaming to provide a tablet-compatible version of our visualization software, the Integrated Data Viewer (IDV). This work will examine the challenges associated with adapting the IDV to an application streaming platform, and include a brief discussion of the underlying technologies involved. We will also discuss the differences between local software and software-as-a-service.

  9. A Multidimensional Software Engineering Course

    ERIC Educational Resources Information Center

    Barzilay, O.; Hazzan, O.; Yehudai, A.

    2009-01-01

    Software engineering (SE) is a multidimensional field that involves activities in various areas and disciplines, such as computer science, project management, and system engineering. Though modern SE curricula include designated courses that address these various subjects, an advanced summary course that synthesizes them is still missing. Such a…

  10. Software Engineering Principles for Courseware Development.

    ERIC Educational Resources Information Center

    Magel, Kenneth

    1980-01-01

    Courseware (computer based curriculum materials) development should follow the lessons learned by software engineers. The most important of 28 principles of software development presented here include a stress on human readability, the importance of early planning and analysis, the need for independent evaluation, and the need to be flexible.…

  11. Glossary of software engineering laboratory terms

    NASA Technical Reports Server (NTRS)

    1982-01-01

    A glossary of terms used in the Software Engineering Laboratory (SEL) is presented. The terms are defined within the context of the software development environment for flight dynamics at Goddard Space Flight Center. A concise reference for clarifying and understanding the language employed in SEL documents and data collection forms is provided.

  12. Software Engineering Infrastructure in a Large Virtual Campus

    ERIC Educational Resources Information Center

    Cristobal, Jesus; Merino, Jorge; Navarro, Antonio; Peralta, Miguel; Roldan, Yolanda; Silveira, Rosa Maria

    2011-01-01

    Purpose: The design, construction and deployment of a large virtual campus are a complex issue. Present virtual campuses are made of several software applications that complement e-learning platforms. In order to develop and maintain such virtual campuses, a complex software engineering infrastructure is needed. This paper aims to analyse the…

  13. Future of Software Engineering Standards

    NASA Technical Reports Server (NTRS)

    Poon, Peter T.

    1997-01-01

    In the new millennium, software engineering standards are expected to continue to influence the process of producing software-intensive systems which are cost-effetive and of high quality. These sytems may range from ground and flight systems used for planetary exploration to educational support systems used in schools as well as consumer-oriented systems.

  14. Evaluating Games-Based Learning

    ERIC Educational Resources Information Center

    Hainey, Thomas; Connolly, Thomas

    2010-01-01

    A highly important part of software engineering education is requirements collection and analysis, one of the initial stages of the Software Development Lifecycle. No other conceptual work is as difficult to rectify at a later stage or as damaging to the overall system if performed incorrectly. As software engineering is a field with a reputation…

  15. Sandia National Laboratories Advanced Simulation and Computing (ASC) software quality plan. Part 1: ASC software quality engineering practices, Version 2.0.

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sturtevant, Judith E.; Heaphy, Robert; Hodges, Ann Louise

    2006-09-01

    The purpose of the Sandia National Laboratories Advanced Simulation and Computing (ASC) Software Quality Plan is to clearly identify the practices that are the basis for continually improving the quality of ASC software products. The plan defines the ASC program software quality practices and provides mappings of these practices to Sandia Corporate Requirements CPR 1.3.2 and 1.3.6 and to a Department of Energy document, ASCI Software Quality Engineering: Goals, Principles, and Guidelines. This document also identifies ASC management and software project teams responsibilities in implementing the software quality practices and in assessing progress towards achieving their software quality goals.

  16. Unified Engineering Software System

    NASA Technical Reports Server (NTRS)

    Purves, L. R.; Gordon, S.; Peltzman, A.; Dube, M.

    1989-01-01

    Collection of computer programs performs diverse functions in prototype engineering. NEXUS, NASA Engineering Extendible Unified Software system, is research set of computer programs designed to support full sequence of activities encountered in NASA engineering projects. Sequence spans preliminary design, design analysis, detailed design, manufacturing, assembly, and testing. Primarily addresses process of prototype engineering, task of getting single or small number of copies of product to work. Written in FORTRAN 77 and PROLOG.

  17. The State of Software for Evolutionary Biology.

    PubMed

    Darriba, Diego; Flouri, Tomáš; Stamatakis, Alexandros

    2018-05-01

    With Next Generation Sequencing data being routinely used, evolutionary biology is transforming into a computational science. Thus, researchers have to rely on a growing number of increasingly complex software. All widely used core tools in the field have grown considerably, in terms of the number of features as well as lines of code and consequently, also with respect to software complexity. A topic that has received little attention is the software engineering quality of widely used core analysis tools. Software developers appear to rarely assess the quality of their code, and this can have potential negative consequences for end-users. To this end, we assessed the code quality of 16 highly cited and compute-intensive tools mainly written in C/C++ (e.g., MrBayes, MAFFT, SweepFinder, etc.) and JAVA (BEAST) from the broader area of evolutionary biology that are being routinely used in current data analysis pipelines. Because, the software engineering quality of the tools we analyzed is rather unsatisfying, we provide a list of best practices for improving the quality of existing tools and list techniques that can be deployed for developing reliable, high quality scientific software from scratch. Finally, we also discuss journal as well as science policy and, more importantly, funding issues that need to be addressed for improving software engineering quality as well as ensuring support for developing new and maintaining existing software. Our intention is to raise the awareness of the community regarding software engineering quality issues and to emphasize the substantial lack of funding for scientific software development.

  18. Repository-Based Software Engineering Program: Working Program Management Plan

    NASA Technical Reports Server (NTRS)

    1993-01-01

    Repository-Based Software Engineering Program (RBSE) is a National Aeronautics and Space Administration (NASA) sponsored program dedicated to introducing and supporting common, effective approaches to software engineering practices. The process of conceiving, designing, building, and maintaining software systems by using existing software assets that are stored in a specialized operational reuse library or repository, accessible to system designers, is the foundation of the program. In addition to operating a software repository, RBSE promotes (1) software engineering technology transfer, (2) academic and instructional support of reuse programs, (3) the use of common software engineering standards and practices, (4) software reuse technology research, and (5) interoperability between reuse libraries. This Program Management Plan (PMP) is intended to communicate program goals and objectives, describe major work areas, and define a management report and control process. This process will assist the Program Manager, University of Houston at Clear Lake (UHCL) in tracking work progress and describing major program activities to NASA management. The goal of this PMP is to make managing the RBSE program a relatively easy process that improves the work of all team members. The PMP describes work areas addressed and work efforts being accomplished by the program; however, it is not intended as a complete description of the program. Its focus is on providing management tools and management processes for monitoring, evaluating, and administering the program; and it includes schedules for charting milestones and deliveries of program products. The PMP was developed by soliciting and obtaining guidance from appropriate program participants, analyzing program management guidance, and reviewing related program management documents.

  19. The NASA Software Research Infusion Initiative: Successful Technology Transfer for Software Assurance

    NASA Technical Reports Server (NTRS)

    Hinchey, Michael G.; Pressburger, Thomas; Markosian, Lawrence; Feather, Martin S.

    2006-01-01

    New processes, methods and tools are constantly appearing in the field of software engineering. Many of these augur great potential in improving software development processes, resulting in higher quality software with greater levels of assurance. However, there are a number of obstacles that impede their infusion into software development practices. These are the recurring obstacles common to many forms of research. Practitioners cannot readily identify the emerging techniques that may most benefit them, and cannot afford to risk time and effort in evaluating and experimenting with them while there is still uncertainty about whether they will have payoff in this particular context. Similarly, researchers cannot readily identify those practitioners whose problems would be amenable to their techniques and lack the feedback from practical applications necessary to help them to evolve their techniques to make them more likely to be successful. This paper describes an ongoing effort conducted by a software engineering research infusion team, and the NASA Research Infusion Initiative, established by NASA s Software Engineering Initiative, to overcome these obstacles.

  20. Development of instructional, interactive, multimedia anatomy dissection software: a student-led initiative.

    PubMed

    Inwood, Matthew J; Ahmad, Jamil

    2005-11-01

    Although dissection provides an unparalleled means of teaching gross anatomy, it constitutes a significant logistical and financial investment for educational institutions. The increasing availability and waning cost of computer equipment has enabled many institutions to supplement their anatomy curriculum with Computer Aided Learning (CAL) software. At the Royal College of Surgeons in Ireland, two undergraduate medical students designed and produced instructional anatomy dissection software for use by first and second year medical students. The software consists of full-motion, narrated, QuickTime MPG movies presented in a Macromedia environment. Forty-four movies, between 1-11 min in duration, were produced. Each movie corresponds to a dissection class and precisely demonstrates the dissection and educational objectives for that class. The software is distributed to students free of charge and they are encouraged to install it on their Apple iBook computers. Results of a student evaluation indicated that the software was useful, easy to use, and improved the students' experience in the dissection classes. The evaluation also indicated that only a minority of students regularly used the software or had it installed on their laptop computers. Accordingly, effort should also be directed toward making the software more accessible and increasing students' comfort and familiarity with novel instructional media. The successful design and implementation of this software demonstrates that CAL software can be employed to augment, enhance and improve anatomy instruction. In addition, effective, high quality, instructional multimedia software can be tailored to an educational institution's requirements and produced by novice programmers at minimal cost. Copyright 2005 Wiley-Liss, Inc

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