Sample records for stereoscopic camera separation

  1. How much camera separation should be used for the capture and presentation of 3D stereoscopic imagery on binocular HMDs?

    NASA Astrophysics Data System (ADS)

    McIntire, John; Geiselman, Eric; Heft, Eric; Havig, Paul

    2011-06-01

    Designers, researchers, and users of binocular stereoscopic head- or helmet-mounted displays (HMDs) face the tricky issue of what imagery to present in their particular displays, and how to do so effectively. Stereoscopic imagery must often be created in-house with a 3D graphics program or from within a 3D virtual environment, or stereoscopic photos/videos must be carefully captured, perhaps for relaying to an operator in a teleoperative system. In such situations, the question arises as to what camera separation (real or virtual) is appropriate or desirable for end-users and operators. We review some of the relevant literature regarding the question of stereo pair camera separation using deskmounted or larger scale stereoscopic displays, and employ our findings to potential HMD applications, including command & control, teleoperation, information and scientific visualization, and entertainment.

  2. Polarizing aperture stereoscopic cinema camera

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2012-03-01

    The art of stereoscopic cinematography has been held back because of the lack of a convenient way to reduce the stereo camera lenses' interaxial to less than the distance between the eyes. This article describes a unified stereoscopic camera and lens design that allows for varying the interaxial separation to small values using a unique electro-optical polarizing aperture design for imaging left and right perspective views onto a large single digital sensor (the size of the standard 35mm frame) with the means to select left and right image information. Even with the added stereoscopic capability the appearance of existing camera bodies will be unaltered.

  3. Polarizing aperture stereoscopic cinema camera

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2012-07-01

    The art of stereoscopic cinematography has been held back because of the lack of a convenient way to reduce the stereo camera lenses' interaxial to less than the distance between the eyes. This article describes a unified stereoscopic camera and lens design that allows for varying the interaxial separation to small values using a unique electro-optical polarizing aperture design for imaging left and right perspective views onto a large single digital sensor, the size of the standard 35 mm frame, with the means to select left and right image information. Even with the added stereoscopic capability, the appearance of existing camera bodies will be unaltered.

  4. Jig For Stereoscopic Photography

    NASA Technical Reports Server (NTRS)

    Nielsen, David J.

    1990-01-01

    Separations between views adjusted precisely for best results. Simple jig adjusted to set precisely, distance between right and left positions of camera used to make stereoscopic photographs. Camera slides in slot between extreme positions, where it takes stereoscopic pictures. Distance between extreme positions set reproducibly with micrometer. In view of trend toward very-large-scale integration of electronic circuits, training method and jig used to make training photographs useful to many companies to reduce cost of training manufacturing personnel.

  5. Effect of image scaling on stereoscopic movie experience

    NASA Astrophysics Data System (ADS)

    Häkkinen, Jukka P.; Hakala, Jussi; Hannuksela, Miska; Oittinen, Pirkko

    2011-03-01

    Camera separation affects the perceived depth in stereoscopic movies. Through control of the separation and thereby the depth magnitudes, the movie can be kept comfortable but interesting. In addition, the viewing context has a significant effect on the perceived depth, as a larger display and longer viewing distances also contribute to an increase in depth. Thus, if the content is to be viewed in multiple viewing contexts, the depth magnitudes should be carefully planned so that the content always looks acceptable. Alternatively, the content can be modified for each viewing situation. To identify the significance of changes due to the viewing context, we studied the effect of stereoscopic camera base distance on the viewer experience in three different situations: 1) small sized video and a viewing distance of 38 cm, 2) television and a viewing distance of 158 cm, and 3) cinema and a viewing distance of 6-19 meters. We examined three different animations with positive parallax. The results showed that the camera distance had a significant effect on the viewing experience in small display/short viewing distance situations, in which the experience ratings increased until the maximum disparity in the scene was 0.34 - 0.45 degrees of visual angle. After 0.45 degrees, increasing the depth magnitude did not affect the experienced quality ratings. Interestingly, changes in the camera distance did not affect the experience ratings in the case of television or cinema if the depth magnitudes were below one degree of visual angle. When the depth was greater than one degree, the experience ratings began to drop significantly. These results indicate that depth magnitudes have a larger effect on the viewing experience with a small display. When a stereoscopic movie is viewed from a larger display, other experiences might override the effect of depth magnitudes.

  6. Depth Perception In Remote Stereoscopic Viewing Systems

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.; Von Sydow, Marika

    1989-01-01

    Report describes theoretical and experimental studies of perception of depth by human operators through stereoscopic video systems. Purpose of such studies to optimize dual-camera configurations used to view workspaces of remote manipulators at distances of 1 to 3 m from cameras. According to analysis, static stereoscopic depth distortion decreased, without decreasing stereoscopitc depth resolution, by increasing camera-to-object and intercamera distances and camera focal length. Further predicts dynamic stereoscopic depth distortion reduced by rotating cameras around center of circle passing through point of convergence of viewing axes and first nodal points of two camera lenses.

  7. Study of high-definition and stereoscopic head-aimed vision for improved teleoperation of an unmanned ground vehicle

    NASA Astrophysics Data System (ADS)

    Tyczka, Dale R.; Wright, Robert; Janiszewski, Brian; Chatten, Martha Jane; Bowen, Thomas A.; Skibba, Brian

    2012-06-01

    Nearly all explosive ordnance disposal robots in use today employ monoscopic standard-definition video cameras to relay live imagery from the robot to the operator. With this approach, operators must rely on shadows and other monoscopic depth cues in order to judge distances and object depths. Alternatively, they can contact an object with the robot's manipulator to determine its position, but that approach carries with it the risk of detonation from unintentionally disturbing the target or nearby objects. We recently completed a study in which high-definition (HD) and stereoscopic video cameras were used in addition to conventional standard-definition (SD) cameras in order to determine if higher resolutions and/or stereoscopic depth cues improve operators' overall performance of various unmanned ground vehicle (UGV) tasks. We also studied the effect that the different vision modes had on operator comfort. A total of six different head-aimed vision modes were used including normal-separation HD stereo, SD stereo, "micro" (reduced separation) SD stereo, HD mono, and SD mono (two types). In general, the study results support the expectation that higher resolution and stereoscopic vision aid UGV teleoperation, but the degree of improvement was found to depend on the specific task being performed; certain tasks derived notably more benefit from improved depth perception than others. This effort was sponsored by the Joint Ground Robotics Enterprise under Robotics Technology Consortium Agreement #69-200902 T01. Technical management was provided by the U.S. Air Force Research Laboratory's Robotics Research and Development Group at Tyndall AFB, Florida.

  8. A stereoscopic lens for digital cinema cameras

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny; Rupkalvis, John

    2015-03-01

    Live-action stereoscopic feature films are, for the most part, produced using a costly post-production process to convert planar cinematography into stereo-pair images and are only occasionally shot stereoscopically using bulky dual-cameras that are adaptations of the Ramsdell rig. The stereoscopic lens design described here might very well encourage more live-action image capture because it uses standard digital cinema cameras and workflow to save time and money.

  9. Stereoscopic determination of all-sky altitude map of aurora using two ground-based Nikon DSLR cameras

    NASA Astrophysics Data System (ADS)

    Kataoka, R.; Miyoshi, Y.; Shigematsu, K.; Hampton, D.; Mori, Y.; Kubo, T.; Yamashita, A.; Tanaka, M.; Takahei, T.; Nakai, T.; Miyahara, H.; Shiokawa, K.

    2013-09-01

    A new stereoscopic measurement technique is developed to obtain an all-sky altitude map of aurora using two ground-based digital single-lens reflex (DSLR) cameras. Two identical full-color all-sky cameras were set with an 8 km separation across the Chatanika area in Alaska (Poker Flat Research Range and Aurora Borealis Lodge) to find localized emission height with the maximum correlation of the apparent patterns in the localized pixels applying a method of the geographical coordinate transform. It is found that a typical ray structure of discrete aurora shows the broad altitude distribution above 100 km, while a typical patchy structure of pulsating aurora shows the narrow altitude distribution of less than 100 km. Because of its portability and low cost of the DSLR camera systems, the new technique may open a unique opportunity not only for scientists but also for night-sky photographers to complementarily attend the aurora science to potentially form a dense observation network.

  10. Stereochronoscopy of the optic disc with stereoscopic cameras.

    PubMed

    Schirmer, K E; Kratky, V

    1980-09-01

    Goldmann's chronoscopy, a form of time-based photogrammetry of the optic disc, can be accomplished by repeated simultaneous stereophotography. The variations in centration and image orientation are nulled by azimuthal rotation and fusion of two pairs of stereophotographs taken at separate times.

  11. Evaluating methods for controlling depth perception in stereoscopic cinematography

    NASA Astrophysics Data System (ADS)

    Sun, Geng; Holliman, Nick

    2009-02-01

    Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth control function to ensure a compelling 3D viewing experience without visual discomfort. However, current algorithms do not normally support standard Cinematic Storytelling techniques. These techniques, such as object movement, camera motion, and zooming, can result in dynamic scene depth change within and between a series of frames (shots) in stereoscopic cinematography. In this study, we empirically evaluate the following three types of stereoscopic imaging approaches that aim to address this problem. (1) Real-Eye Configuration: set camera separation equal to the nominal human eye interpupillary distance. The perceived depth on the display is identical to the scene depth without any distortion. (2) Mapping Algorithm: map the scene depth to a predefined range on the display to avoid excessive perceived depth. A new method that dynamically adjusts the depth mapping from scene space to display space is presented in addition to an existing fixed depth mapping method. (3) Depth of Field Simulation: apply Depth of Field (DOF) blur effect to stereoscopic images. Only objects that are inside the DOF are viewed in full sharpness. Objects that are far away from the focus plane are blurred. We performed a human-based trial using the ITU-R BT.500-11 Recommendation to compare the depth quality of stereoscopic video sequences generated by the above-mentioned imaging methods. Our results indicate that viewers' practical 3D viewing volumes are different for individual stereoscopic displays and viewers can cope with much larger perceived depth range in viewing stereoscopic cinematography in comparison to static stereoscopic images. Our new dynamic depth mapping method does have an advantage over the fixed depth mapping method in controlling stereo depth perception. The DOF blur effect does not provide the expected improvement for perceived depth quality control in 3D cinematography. We anticipate the results will be of particular interest to 3D filmmaking and real time computer games.

  12. Evaluation of stereoscopic video cameras synchronized with the movement of an operator's head on the teleoperation of the actual backhoe shovel

    NASA Astrophysics Data System (ADS)

    Minamoto, Masahiko; Matsunaga, Katsuya

    1999-05-01

    Operator performance while using a remote controlled backhoe shovel is described for three different stereoscopic viewing conditions: direct view, fixed stereoscopic cameras connected to a helmet mounted display (HMD), and rotating stereo camera connected and slaved to the head orientation of a free moving stereo HMD. Results showed that the head- slaved system provided the best performance.

  13. Stereoscopic camera and viewing systems with undistorted depth presentation and reduced or eliminated erroneous acceleration and deceleration perceptions, or with perceptions produced or enhanced for special effects

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B. (Inventor)

    1991-01-01

    Methods for providing stereoscopic image presentation and stereoscopic configurations using stereoscopic viewing systems having converged or parallel cameras may be set up to reduce or eliminate erroneously perceived accelerations and decelerations by proper selection of parameters, such as an image magnification factor, q, and intercamera distance, 2w. For converged cameras, q is selected to be equal to Ve - qwl = 0, where V is the camera distance, e is half the interocular distance of an observer, w is half the intercamera distance, and l is the actual distance from the first nodal point of each camera to the convergence point, and for parallel cameras, q is selected to be equal to e/w. While converged cameras cannot be set up to provide fully undistorted three-dimensional views, they can be set up to provide a linear relationship between real and apparent depth and thus minimize erroneously perceived accelerations and decelerations for three sagittal planes, x = -w, x = 0, and x = +w which are indicated to the observer. Parallel cameras can be set up to provide fully undistorted three-dimensional views by controlling the location of the observer and by magnification and shifting of left and right images. In addition, the teachings of this disclosure can be used to provide methods of stereoscopic image presentation and stereoscopic camera configurations to produce a nonlinear relation between perceived and real depth, and erroneously produce or enhance perceived accelerations and decelerations in order to provide special effects for entertainment, training, or educational purposes.

  14. Semi-autonomous wheelchair system using stereoscopic cameras.

    PubMed

    Nguyen, Jordan S; Nguyen, Thanh H; Nguyen, Hung T

    2009-01-01

    This paper is concerned with the design and development of a semi-autonomous wheelchair system using stereoscopic cameras to assist hands-free control technologies for severely disabled people. The stereoscopic cameras capture an image from both the left and right cameras, which are then processed with a Sum of Absolute Differences (SAD) correlation algorithm to establish correspondence between image features in the different views of the scene. This is used to produce a stereo disparity image containing information about the depth of objects away from the camera in the image. A geometric projection algorithm is then used to generate a 3-Dimensional (3D) point map, placing pixels of the disparity image in 3D space. This is then converted to a 2-Dimensional (2D) depth map allowing objects in the scene to be viewed and a safe travel path for the wheelchair to be planned and followed based on the user's commands. This assistive technology utilising stereoscopic cameras has the purpose of automated obstacle detection, path planning and following, and collision avoidance during navigation. Experimental results obtained in an indoor environment displayed the effectiveness of this assistive technology.

  15. Stereoscopic Configurations To Minimize Distortions

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.

    1991-01-01

    Proposed television system provides two stereoscopic displays. Two-camera, two-monitor system used in various camera configurations and with stereoscopic images on monitors magnified to various degrees. Designed to satisfy observer's need to perceive spatial relationships accurately throughout workspace or to perceive them at high resolution in small region of workspace. Potential applications include industrial, medical, and entertainment imaging and monitoring and control of telemanipulators, telerobots, and remotely piloted vehicles.

  16. Recording stereoscopic 3D neurosurgery with a head-mounted 3D camera system.

    PubMed

    Lee, Brian; Chen, Brian R; Chen, Beverly B; Lu, James Y; Giannotta, Steven L

    2015-06-01

    Stereoscopic three-dimensional (3D) imaging can present more information to the viewer and further enhance the learning experience over traditional two-dimensional (2D) video. Most 3D surgical videos are recorded from the operating microscope and only feature the crux, or the most important part of the surgery, leaving out other crucial parts of surgery including the opening, approach, and closing of the surgical site. In addition, many other surgeries including complex spine, trauma, and intensive care unit procedures are also rarely recorded. We describe and share our experience with a commercially available head-mounted stereoscopic 3D camera system to obtain stereoscopic 3D recordings of these seldom recorded aspects of neurosurgery. The strengths and limitations of using the GoPro(®) 3D system as a head-mounted stereoscopic 3D camera system in the operating room are reviewed in detail. Over the past several years, we have recorded in stereoscopic 3D over 50 cranial and spinal surgeries and created a library for education purposes. We have found the head-mounted stereoscopic 3D camera system to be a valuable asset to supplement 3D footage from a 3D microscope. We expect that these comprehensive 3D surgical videos will become an important facet of resident education and ultimately lead to improved patient care.

  17. Use of camera drive in stereoscopic display of learning contents of introductory physics

    NASA Astrophysics Data System (ADS)

    Matsuura, Shu

    2011-03-01

    Simple 3D physics simulations with stereoscopic display were created for a part of introductory physics e-Learning. First, cameras to see the 3D world can be made controllable by the user. This enabled to observe the system and motions of objects from any position in the 3D world. Second, cameras were made attachable to one of the moving object in the simulation so as to observe the relative motion of other objects. By this option, it was found that users perceive the velocity and acceleration more sensibly on stereoscopic display than on non-stereoscopic 3D display. Simulations were made using Adobe Flash ActionScript, and Papervison 3D library was used to render the 3D models in the flash web pages. To display the stereogram, two viewports from virtual cameras were displayed in parallel in the same web page. For observation of stereogram, the images of two viewports were superimposed by using 3D stereogram projection box (T&TS CO., LTD.), and projected on an 80-inch screen. The virtual cameras were controlled by keyboard and also by Nintendo Wii remote controller buttons. In conclusion, stereoscopic display offers learners more opportunities to play with the simulated models, and to perceive the characteristics of motion better.

  18. Blur spot limitations in distal endoscope sensors

    NASA Astrophysics Data System (ADS)

    Yaron, Avi; Shechterman, Mark; Horesh, Nadav

    2006-02-01

    In years past, the picture quality of electronic video systems was limited by the image sensor. In the present, the resolution of miniature image sensors, as in medical endoscopy, is typically superior to the resolution of the optical system. This "excess resolution" is utilized by Visionsense to create stereoscopic vision. Visionsense has developed a single chip stereoscopic camera that multiplexes the horizontal dimension of the image sensor into two (left and right) images, compensates the blur phenomena, and provides additional depth resolution without sacrificing planar resolution. The camera is based on a dual-pupil imaging objective and an image sensor coated by an array of microlenses (a plenoptic camera). The camera has the advantage of being compact, providing simultaneous acquisition of left and right images, and offering resolution comparable to a dual chip stereoscopic camera with low to medium resolution imaging lenses. A stereoscopic vision system provides an improved 3-dimensional perspective of intra-operative sites that is crucial for advanced minimally invasive surgery and contributes to surgeon performance. An additional advantage of single chip stereo sensors is improvement of tolerance to electronic signal noise.

  19. Generating Stereoscopic Television Images With One Camera

    NASA Technical Reports Server (NTRS)

    Coan, Paul P.

    1996-01-01

    Straightforward technique for generating stereoscopic television images involves use of single television camera translated laterally between left- and right-eye positions. Camera acquires one of images (left- or right-eye image), and video signal from image delayed while camera translated to position where it acquires other image. Length of delay chosen so both images displayed simultaneously or as nearly simultaneously as necessary to obtain stereoscopic effect. Technique amenable to zooming in on small areas within broad scenes. Potential applications include three-dimensional viewing of geological features and meteorological events from spacecraft and aircraft, inspection of workpieces moving along conveyor belts, and aiding ground and water search-and-rescue operations. Also used to generate and display imagery for public education and general information, and possible for medical purposes.

  20. A compact high-definition low-cost digital stereoscopic video camera for rapid robotic surgery development.

    PubMed

    Carlson, Jay; Kowalczuk, Jędrzej; Psota, Eric; Pérez, Lance C

    2012-01-01

    Robotic surgical platforms require vision feedback systems, which often consist of low-resolution, expensive, single-imager analog cameras. These systems are retooled for 3D display by simply doubling the cameras and outboard control units. Here, a fully-integrated digital stereoscopic video camera employing high-definition sensors and a class-compliant USB video interface is presented. This system can be used with low-cost PC hardware and consumer-level 3D displays for tele-medical surgical applications including military medical support, disaster relief, and space exploration.

  1. The mosaics of Mars: As seen by the Viking Lander cameras

    NASA Technical Reports Server (NTRS)

    Levinthal, E. C.; Jones, K. L.

    1980-01-01

    The mosaics and derivative products produced from many individual high resolution images acquired by the Viking Lander Camera Systems are described: A morning and afternoon mosaic for both cameras at the Lander 1 Chryse Planitia site, and a morning, noon, and afternoon camera pair at Utopia Planitia, the Lander 11 site. The derived products include special geometric projections of the mosaic data sets, polar stereographic (donut), stereoscopic, and orthographic. Contour maps and vertical profiles of the topography were overlaid on the mosaics from which they were derived. Sets of stereo pairs were extracted and enlarged from stereoscopic projections of the mosaics.

  2. A dataset of stereoscopic images and ground-truth disparity mimicking human fixations in peripersonal space

    PubMed Central

    Canessa, Andrea; Gibaldi, Agostino; Chessa, Manuela; Fato, Marco; Solari, Fabio; Sabatini, Silvio P.

    2017-01-01

    Binocular stereopsis is the ability of a visual system, belonging to a live being or a machine, to interpret the different visual information deriving from two eyes/cameras for depth perception. From this perspective, the ground-truth information about three-dimensional visual space, which is hardly available, is an ideal tool both for evaluating human performance and for benchmarking machine vision algorithms. In the present work, we implemented a rendering methodology in which the camera pose mimics realistic eye pose for a fixating observer, thus including convergent eye geometry and cyclotorsion. The virtual environment we developed relies on highly accurate 3D virtual models, and its full controllability allows us to obtain the stereoscopic pairs together with the ground-truth depth and camera pose information. We thus created a stereoscopic dataset: GENUA PESTO—GENoa hUman Active fixation database: PEripersonal space STereoscopic images and grOund truth disparity. The dataset aims to provide a unified framework useful for a number of problems relevant to human and computer vision, from scene exploration and eye movement studies to 3D scene reconstruction. PMID:28350382

  3. Head-coupled remote stereoscopic camera system for telepresence applications

    NASA Astrophysics Data System (ADS)

    Bolas, Mark T.; Fisher, Scott S.

    1990-09-01

    The Virtual Environment Workstation Project (VIEW) at NASA's Ames Research Center has developed a remotely controlled stereoscopic camera system that can be used for telepresence research and as a tool to develop and evaluate configurations for head-coupled visual systems associated with space station telerobots and remote manipulation robotic arms. The prototype camera system consists of two lightweight CCD video cameras mounted on a computer controlled platform that provides real-time pan, tilt, and roll control of the camera system in coordination with head position transmitted from the user. This paper provides an overall system description focused on the design and implementation of the camera and platform hardware configuration and the development of control software. Results of preliminary performance evaluations are reported with emphasis on engineering and mechanical design issues and discussion of related psychophysiological effects and objectives.

  4. Analysis of Performance of Stereoscopic-Vision Software

    NASA Technical Reports Server (NTRS)

    Kim, Won; Ansar, Adnan; Steele, Robert; Steinke, Robert

    2007-01-01

    A team of JPL researchers has analyzed stereoscopic vision software and produced a document describing its performance. This software is of the type used in maneuvering exploratory robotic vehicles on Martian terrain. The software in question utilizes correlations between portions of the images recorded by two electronic cameras to compute stereoscopic disparities, which, in conjunction with camera models, are used in computing distances to terrain points to be included in constructing a three-dimensional model of the terrain. The analysis included effects of correlation- window size, a pyramidal image down-sampling scheme, vertical misalignment, focus, maximum disparity, stereo baseline, and range ripples. Contributions of sub-pixel interpolation, vertical misalignment, and foreshortening to stereo correlation error were examined theoretically and experimentally. It was found that camera-calibration inaccuracy contributes to both down-range and cross-range error but stereo correlation error affects only the down-range error. Experimental data for quantifying the stereo disparity error were obtained by use of reflective metrological targets taped to corners of bricks placed at known positions relative to the cameras. For the particular 1,024-by-768-pixel cameras of the system analyzed, the standard deviation of the down-range disparity error was found to be 0.32 pixel.

  5. 3D moviemap and a 3D panorama

    NASA Astrophysics Data System (ADS)

    Naimark, Michael

    1997-05-01

    Two immersive virtual environments produced as art installations investigate 'sense of place' in different but complimentary ways. One is a stereoscopic moviemap, the other a stereoscopic panorama. Moviemaps are interactive systems which allow 'travel' along pre-recorded routes with some control over speed and direction. Panoramas are 360 degree visual representations dating back to the late 18th century but which have recently experienced renewed interest due to 'virtual reality' systems. Moviemaps allow 'moving around' while panoramas allow 'looking around,' but to date there has been little or no attempt to produce either in stereo from camera-based material. 'See Banff stereoscopic moviemap about landscape, tourism, and growth in the Canadian Rocky Mountains. It was filmed with twin 16 mm cameras and displayed as a single-user experience housed in a cabinet resembling a century-old kinetoscope, with a crank on the side for 'moving through' the material. 'Be Now Here (Welcome to the Neighborhood)' (1995-6) is a stereoscopic panorama filmed in public gathering places around the world, based upon the UNESCO World Heritage 'In Danger' list. It was filmed with twin 35 mm motion picture cameras on a rotating tripod and displayed using a synchronized rotating floor.

  6. Stereoscopic visualization and haptic technology used to create a virtual environment for remote surgery - biomed 2011.

    PubMed

    Bornhoft, J M; Strabala, K W; Wortman, T D; Lehman, A C; Oleynikov, D; Farritor, S M

    2011-01-01

    The objective of this research is to study the effectiveness of using a stereoscopic visualization system for performing remote surgery. The use of stereoscopic vision has become common with the advent of the da Vinci® system (Intuitive, Sunnyvale CA). This system creates a virtual environment that consists of a 3-D display for visual feedback and haptic tactile feedback, together providing an intuitive environment for remote surgical applications. This study will use simple in vivo robotic surgical devices and compare the performance of surgeons using the stereoscopic interfacing system to the performance of surgeons using one dimensional monitors. The stereoscopic viewing system consists of two cameras, two monitors, and four mirrors. The cameras are mounted to a multi-functional miniature in vivo robot; and mimic the depth perception of the actual human eyes. This is done by placing the cameras at a calculated angle and distance apart. Live video streams from the left and right cameras are displayed on the left and right monitors, respectively. A system of angled mirrors allows the left and right eyes to see the video stream from the left and right monitor, respectively, creating the illusion of depth. The haptic interface consists of two PHANTOM Omni® (SensAble, Woburn Ma) controllers. These controllers measure the position and orientation of a pen-like end effector with three degrees of freedom. As the surgeon uses this interface, they see a 3-D image and feel force feedback for collision and workspace limits. The stereoscopic viewing system has been used in several surgical training tests and shows a potential improvement in depth perception and 3-D vision. The haptic system accurately gives force feedback that aids in surgery. Both have been used in non-survival animal surgeries, and have successfully been used in suturing and gallbladder removal. Bench top experiments using the interfacing system have also been conducted. A group of participants completed two different surgical training tasks using both a two dimensional visual system and the stereoscopic visual system. Results suggest that the stereoscopic visual system decreased the amount of time taken to complete the tasks. All participants also reported that the stereoscopic system was easier to utilize than the two dimensional system. Haptic controllers combined with stereoscopic vision provides for a more intuitive virtual environment. This system provides the surgeon with 3-D vision, depth perception, and the ability to receive feedback through forces applied in the haptic controller while performing surgery. These capabilities potentially enable the performance of more complex surgeries with a higher level of precision.

  7. Stereoscopic wide field of view imaging system

    NASA Technical Reports Server (NTRS)

    Prechtl, Eric F. (Inventor); Sedwick, Raymond J. (Inventor); Jonas, Eric M. (Inventor)

    2011-01-01

    A stereoscopic imaging system incorporates a plurality of imaging devices or cameras to generate a high resolution, wide field of view image database from which images can be combined in real time to provide wide field of view or panoramic or omni-directional still or video images.

  8. An HTML Tool for Production of Interactive Stereoscopic Compositions.

    PubMed

    Chistyakov, Alexey; Soto, Maria Teresa; Martí, Enric; Carrabina, Jordi

    2016-12-01

    The benefits of stereoscopic vision in medical applications were appreciated and have been thoroughly studied for more than a century. The usage of the stereoscopic displays has a proven positive impact on performance in various medical tasks. At the same time the market of 3D-enabled technologies is blooming. New high resolution stereo cameras, TVs, projectors, monitors, and head mounted displays become available. This equipment, completed with a corresponding application program interface (API), could be relatively easy implemented in a system. Such complexes could open new possibilities for medical applications exploiting the stereoscopic depth. This work proposes a tool for production of interactive stereoscopic graphical user interfaces, which could represent a software layer for web-based medical systems facilitating the stereoscopic effect. Further the tool's operation mode and the results of the conducted subjective and objective performance tests will be exposed.

  9. Evaluation of a stereoscopic camera-based three-dimensional viewing workstation for ophthalmic surgery.

    PubMed

    Bhadri, Prashant R; Rowley, Adrian P; Khurana, Rahul N; Deboer, Charles M; Kerns, Ralph M; Chong, Lawrence P; Humayun, Mark S

    2007-05-01

    To evaluate the effectiveness of a prototype stereoscopic camera-based viewing system (Digital Microsurgical Workstation, three-dimensional (3D) Vision Systems, Irvine, California, USA) for anterior and posterior segment ophthalmic surgery. Institutional-based prospective study. Anterior and posterior segment surgeons performed designated standardized tasks on porcine eyes after training on prosthetic plastic eyes. Both anterior and posterior segment surgeons were able to complete tasks requiring minimal or moderate stereoscopic viewing. The results indicate that the system provides improved ergonomics. Improvements in key viewing performance areas would further enhance the value over a conventional operating microscope. The performance of the prototype system is not at par with the planned commercial system. With continued development of this technology, the three- dimensional system may be a novel viewing system in ophthalmic surgery with improved ergonomics with respect to traditional microscopic viewing.

  10. Stereoscopic 3D reconstruction using motorized zoom lenses within an embedded system

    NASA Astrophysics Data System (ADS)

    Liu, Pengcheng; Willis, Andrew; Sui, Yunfeng

    2009-02-01

    This paper describes a novel embedded system capable of estimating 3D positions of surfaces viewed by a stereoscopic rig consisting of a pair of calibrated cameras. Novel theoretical and technical aspects of the system are tied to two aspects of the design that deviate from typical stereoscopic reconstruction systems: (1) incorporation of an 10x zoom lens (Rainbow- H10x8.5) and (2) implementation of the system on an embedded system. The system components include a DSP running μClinux, an embedded version of the Linux operating system, and an FPGA. The DSP orchestrates data flow within the system and performs complex computational tasks and the FPGA provides an interface to the system devices which consist of a CMOS camera pair and a pair of servo motors which rotate (pan) each camera. Calibration of the camera pair is accomplished using a collection of stereo images that view a common chess board calibration pattern for a set of pre-defined zoom positions. Calibration settings for an arbitrary zoom setting are estimated by interpolation of the camera parameters. A low-computational cost method for dense stereo matching is used to compute depth disparities for the stereo image pairs. Surface reconstruction is accomplished by classical triangulation of the matched points from the depth disparities. This article includes our methods and results for the following problems: (1) automatic computation of the focus and exposure settings for the lens and camera sensor, (2) calibration of the system for various zoom settings and (3) stereo reconstruction results for several free form objects.

  11. Statis omnidirectional stereoscopic display system

    NASA Astrophysics Data System (ADS)

    Barton, George G.; Feldman, Sidney; Beckstead, Jeffrey A.

    1999-11-01

    A unique three camera stereoscopic omnidirectional viewing system based on the periscopic panoramic camera described in the 11/98 SPIE proceedings (AM13). The 3 panoramic cameras are equilaterally combined so each leg of the triangle approximates the human inter-ocular spacing allowing each panoramic camera to view 240 degree(s) of the panoramic scene, the most counter clockwise 120 degree(s) being the left eye field and the other 120 degree(s) segment being the right eye field. Field definition may be by green/red filtration or time discrimination of the video signal. In the first instance a 2 color spectacle is used in viewing the display or in the 2nd instance LCD goggles are used to differentiate the R/L fields. Radially scanned vidicons or re-mapped CCDs may be used. The display consists of three vertically stacked 120 degree(s) segments of the panoramic field of view with 2 fields/frame. Field A being the left eye display and Field B the right eye display.

  12. Wide-Field-of-View, High-Resolution, Stereoscopic Imager

    NASA Technical Reports Server (NTRS)

    Prechtl, Eric F.; Sedwick, Raymond J.

    2010-01-01

    A device combines video feeds from multiple cameras to provide wide-field-of-view, high-resolution, stereoscopic video to the user. The prototype under development consists of two camera assemblies, one for each eye. One of these assemblies incorporates a mounting structure with multiple cameras attached at offset angles. The video signals from the cameras are fed to a central processing platform where each frame is color processed and mapped into a single contiguous wide-field-of-view image. Because the resolution of most display devices is typically smaller than the processed map, a cropped portion of the video feed is output to the display device. The positioning of the cropped window will likely be controlled through the use of a head tracking device, allowing the user to turn his or her head side-to-side or up and down to view different portions of the captured image. There are multiple options for the display of the stereoscopic image. The use of head mounted displays is one likely implementation. However, the use of 3D projection technologies is another potential technology under consideration, The technology can be adapted in a multitude of ways. The computing platform is scalable, such that the number, resolution, and sensitivity of the cameras can be leveraged to improve image resolution and field of view. Miniaturization efforts can be pursued to shrink the package down for better mobility. Power savings studies can be performed to enable unattended, remote sensing packages. Image compression and transmission technologies can be incorporated to enable an improved telepresence experience.

  13. Efficient stereoscopic contents file format on the basis of ISO base media file format

    NASA Astrophysics Data System (ADS)

    Kim, Kyuheon; Lee, Jangwon; Suh, Doug Young; Park, Gwang Hoon

    2009-02-01

    A lot of 3D contents haven been widely used for multimedia services, however, real 3D video contents have been adopted for a limited applications such as a specially designed 3D cinema. This is because of the difficulty of capturing real 3D video contents and the limitation of display devices available in a market. However, diverse types of display devices for stereoscopic video contents for real 3D video contents have been recently released in a market. Especially, a mobile phone with a stereoscopic camera has been released in a market, which provides a user as a consumer to have more realistic experiences without glasses, and also, as a content creator to take stereoscopic images or record the stereoscopic video contents. However, a user can only store and display these acquired stereoscopic contents with his/her own devices due to the non-existence of a common file format for these contents. This limitation causes a user not share his/her contents with any other users, which makes it difficult the relevant market to stereoscopic contents is getting expanded. Therefore, this paper proposes the common file format on the basis of ISO base media file format for stereoscopic contents, which enables users to store and exchange pure stereoscopic contents. This technology is also currently under development for an international standard of MPEG as being called as a stereoscopic video application format.

  14. A 3-D mixed-reality system for stereoscopic visualization of medical dataset.

    PubMed

    Ferrari, Vincenzo; Megali, Giuseppe; Troia, Elena; Pietrabissa, Andrea; Mosca, Franco

    2009-11-01

    We developed a simple, light, and cheap 3-D visualization device based on mixed reality that can be used by physicians to see preoperative radiological exams in a natural way. The system allows the user to see stereoscopic "augmented images," which are created by mixing 3-D virtual models of anatomies obtained by processing preoperative volumetric radiological images (computed tomography or MRI) with real patient live images, grabbed by means of cameras. The interface of the system consists of a head-mounted display equipped with two high-definition cameras. Cameras are mounted in correspondence of the user's eyes and allow one to grab live images of the patient with the same point of view of the user. The system does not use any external tracker to detect movements of the user or the patient. The movements of the user's head and the alignment of virtual patient with the real one are done using machine vision methods applied on pairs of live images. Experimental results, concerning frame rate and alignment precision between virtual and real patient, demonstrate that machine vision methods used for localization are appropriate for the specific application and that systems based on stereoscopic mixed reality are feasible and can be proficiently adopted in clinical practice.

  15. Remote operation: a selective review of research into visual depth perception.

    PubMed

    Reinhardt-Rutland, A H

    1996-07-01

    Some perceptual motor operations are performed remotely; examples include the handling of life-threatening materials and surgical procedures. A camera conveys the site of operation to a TV monitor, so depth perception relies mainly on pictorial information, perhaps with enhancement of the occlusion cue by motion. However, motion information such as motion parallax is not likely to be important. The effectiveness of pictorial information is diminished by monocular and binocular information conveying flatness of the screen and by difficulties in scaling: Only a degree of relative depth can be conveyed. Furthermore, pictorial information can mislead. Depth perception is probably adequate in remote operation, if target objects are well separated, with well-defined edges and familiar shapes. Stereoscopic viewing systems are being developed to introduce binocular information to remote operation. However, stereoscopic viewing is problematic because binocular disparity conflicts with convergence and monocular information. An alternative strategy to improve precision in remote operation may be to rely on individuals who lack binocular function: There is redundancy in depth information, and such individuals seem to compensate for the lack of binocular function.

  16. The (In)Effectiveness of Simulated Blur for Depth Perception in Naturalistic Images.

    PubMed

    Maiello, Guido; Chessa, Manuela; Solari, Fabio; Bex, Peter J

    2015-01-01

    We examine depth perception in images of real scenes with naturalistic variation in pictorial depth cues, simulated dioptric blur and binocular disparity. Light field photographs of natural scenes were taken with a Lytro plenoptic camera that simultaneously captures images at up to 12 focal planes. When accommodation at any given plane was simulated, the corresponding defocus blur at other depth planes was extracted from the stack of focal plane images. Depth information from pictorial cues, relative blur and stereoscopic disparity was separately introduced into the images. In 2AFC tasks, observers were required to indicate which of two patches extracted from these images was farther. Depth discrimination sensitivity was highest when geometric and stereoscopic disparity cues were both present. Blur cues impaired sensitivity by reducing the contrast of geometric information at high spatial frequencies. While simulated generic blur may not assist depth perception, it remains possible that dioptric blur from the optics of an observer's own eyes may be used to recover depth information on an individual basis. The implications of our findings for virtual reality rendering technology are discussed.

  17. The (In)Effectiveness of Simulated Blur for Depth Perception in Naturalistic Images

    PubMed Central

    Maiello, Guido; Chessa, Manuela; Solari, Fabio; Bex, Peter J.

    2015-01-01

    We examine depth perception in images of real scenes with naturalistic variation in pictorial depth cues, simulated dioptric blur and binocular disparity. Light field photographs of natural scenes were taken with a Lytro plenoptic camera that simultaneously captures images at up to 12 focal planes. When accommodation at any given plane was simulated, the corresponding defocus blur at other depth planes was extracted from the stack of focal plane images. Depth information from pictorial cues, relative blur and stereoscopic disparity was separately introduced into the images. In 2AFC tasks, observers were required to indicate which of two patches extracted from these images was farther. Depth discrimination sensitivity was highest when geometric and stereoscopic disparity cues were both present. Blur cues impaired sensitivity by reducing the contrast of geometric information at high spatial frequencies. While simulated generic blur may not assist depth perception, it remains possible that dioptric blur from the optics of an observer’s own eyes may be used to recover depth information on an individual basis. The implications of our findings for virtual reality rendering technology are discussed. PMID:26447793

  18. Visual fatigue modeling for stereoscopic video shot based on camera motion

    NASA Astrophysics Data System (ADS)

    Shi, Guozhong; Sang, Xinzhu; Yu, Xunbo; Liu, Yangdong; Liu, Jing

    2014-11-01

    As three-dimensional television (3-DTV) and 3-D movie become popular, the discomfort of visual feeling limits further applications of 3D display technology. The cause of visual discomfort from stereoscopic video conflicts between accommodation and convergence, excessive binocular parallax, fast motion of objects and so on. Here, a novel method for evaluating visual fatigue is demonstrated. Influence factors including spatial structure, motion scale and comfortable zone are analyzed. According to the human visual system (HVS), people only need to converge their eyes to the specific objects for static cameras and background. Relative motion should be considered for different camera conditions determining different factor coefficients and weights. Compared with the traditional visual fatigue prediction model, a novel visual fatigue predicting model is presented. Visual fatigue degree is predicted using multiple linear regression method combining with the subjective evaluation. Consequently, each factor can reflect the characteristics of the scene, and the total visual fatigue score can be indicated according to the proposed algorithm. Compared with conventional algorithms which ignored the status of the camera, our approach exhibits reliable performance in terms of correlation with subjective test results.

  19. Stereoscopic Planar Laser-Induced Fluorescence Imaging at 500 kHz

    NASA Technical Reports Server (NTRS)

    Medford, Taylor L.; Danehy, Paul M.; Jones, Stephen B.; Jiang, N.; Webster, M.; Lempert, Walter; Miller, J.; Meyer, T.

    2011-01-01

    A new measurement technique for obtaining time- and spatially-resolved image sequences in hypersonic flows is developed. Nitric-oxide planar laser-induced fluorescence (NO PLIF) has previously been used to investigate transition from laminar to turbulent flow in hypersonic boundary layers using both planar and volumetric imaging capabilities. Low flow rates of NO were typically seeded into the flow, minimally perturbing the flow. The volumetric imaging was performed at a measurement rate of 10 Hz using a thick planar laser sheet that excited NO fluorescence. The fluorescence was captured by a pair of cameras having slightly different views of the flow. Subsequent stereoscopic reconstruction of these images allowed the three-dimensional flow structures to be viewed. In the current paper, this approach has been extended to 50,000 times higher repetition rates. A laser operating at 500 kHz excites the seeded NO molecules, and a camera, synchronized with the laser and fitted with a beam-splitting assembly, acquires two separate images of the flow. The resulting stereoscopic images provide three-dimensional flow visualizations at 500 kHz for the first time. The 200 ns exposure time in each frame is fast enough to freeze the flow while the 500 kHz repetition rate is fast enough to time-resolve changes in the flow being studied. This method is applied to visualize the evolving hypersonic flow structures that propagate downstream of a discrete protuberance attached to a flat plate. The technique was demonstrated in the NASA Langley Research Center s 31-Inch Mach 10 Air Tunnel facility. Different tunnel Reynolds number conditions, NO flow rates and two different cylindrical protuberance heights were investigated. The location of the onset of flow unsteadiness, an indicator of transition, was observed to move downstream during the tunnel runs, coinciding with an increase in the model temperature.

  20. Stereoscopic image production: live, CGI, and integration

    NASA Astrophysics Data System (ADS)

    Criado, Enrique

    2006-02-01

    This paper shortly describes part of the experience gathered in more than 10 years of stereoscopic movie production, some of the most common problems found and the solutions, with more or less fortune, we applied to solve those problems. Our work is mainly focused in the entertainment market, theme parks, museums, and other cultural related locations and events. In our movies, we have been forced to develop our own devices to permit correct stereo shooting (stereoscopic rigs) or stereo monitoring (real-time), and to solve problems found with conventional film editing, compositing and postproduction software. Here, we discuss stereo lighting, monitoring, special effects, image integration (using dummies and more), stereo-camera parameters, and other general 3-D movie production aspects.

  1. Extratropical Cyclone

    Atmospheric Science Data Center

    2013-04-16

    ... using data from multiple MISR cameras within automated computer processing algorithms. The stereoscopic algorithms used to generate ... NASA's Jet Propulsion Laboratory, Pasadena, CA, for NASA's Science Mission Directorate, Washington, D.C. The Terra spacecraft is managed ...

  2. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Seele, Sven; Masuch, Maic

    2012-03-01

    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  3. Cameras on the moon with Apollos 15 and 16.

    NASA Technical Reports Server (NTRS)

    Page, T.

    1972-01-01

    Description of the cameras used for photography and television by Apollo 15 and 16 missions, covering a hand-held Hasselblad camera for black and white panoramic views at locations visited by the astronauts, a special stereoscopic camera designed by astronomer Tom Gold, a 16-mm movie camera used on the Apollo 15 and 16 Rovers, and several TV cameras. Details are given on the far-UV camera/spectrograph of the Apollo 16 mission. An electronographic camera converts UV light to electrons which are ejected by a KBr layer at the focus of an f/1 Schmidt camera and darken photographic films much more efficiently than far-UV. The astronomical activity of the Apollo 16 astronauts on the moon, using this equipment, is discussed.

  4. S3D depth-axis interaction for video games: performance and engagement

    NASA Astrophysics Data System (ADS)

    Zerebecki, Chris; Stanfield, Brodie; Hogue, Andrew; Kapralos, Bill; Collins, Karen

    2013-03-01

    Game developers have yet to embrace and explore the interactive stereoscopic 3D medium. They typically view stereoscopy as a separate mode that can be disabled throughout the design process and rarely develop game mechanics that take advantage of the stereoscopic 3D medium. What if we designed games to be S3D-specific and viewed traditional 2D viewing as a separate mode that can be disabled? The design choices made throughout such a process may yield interesting and compelling results. Furthermore, we believe that interaction within a stereoscopic 3D environment is more important than the visual experience itself and therefore, further exploration is needed to take into account the interactive affordances presented by stereoscopic 3D displays. Stereoscopic 3D displays allow players to perceive objects at different depths, thus we hypothesize that designing a core mechanic to take advantage of this viewing paradigm will create compelling content. In this paper, we describe Z-Fighter a game that we have developed that requires the player to interact directly along the stereoscopic 3D depth axis. We also outline an experiment conducted to investigate the performance, perception, and enjoyment of this game in stereoscopic 3D vs. traditional 2D viewing.

  5. The NASA 2003 Mars Exploration Rover Panoramic Camera (Pancam) Investigation

    NASA Astrophysics Data System (ADS)

    Bell, J. F.; Squyres, S. W.; Herkenhoff, K. E.; Maki, J.; Schwochert, M.; Morris, R. V.; Athena Team

    2002-12-01

    The Panoramic Camera System (Pancam) is part of the Athena science payload to be launched to Mars in 2003 on NASA's twin Mars Exploration Rover missions. The Pancam imaging system on each rover consists of two major components: a pair of digital CCD cameras, and the Pancam Mast Assembly (PMA), which provides the azimuth and elevation actuation for the cameras as well as a 1.5 meter high vantage point from which to image. Pancam is a multispectral, stereoscopic, panoramic imaging system, with a field of regard provided by the PMA that extends across 360o of azimuth and from zenith to nadir, providing a complete view of the scene around the rover. Pancam utilizes two 1024x2048 Mitel frame transfer CCD detector arrays, each having a 1024x1024 active imaging area and 32 optional additional reference pixels per row for offset monitoring. Each array is combined with optics and a small filter wheel to become one "eye" of a multispectral, stereoscopic imaging system. The optics for both cameras consist of identical 3-element symmetrical lenses with an effective focal length of 42 mm and a focal ratio of f/20, yielding an IFOV of 0.28 mrad/pixel or a rectangular FOV of 16o\\x9D 16o per eye. The two eyes are separated by 30 cm horizontally and have a 1o toe-in to provide adequate parallax for stereo imaging. The cameras are boresighted with adjacent wide-field stereo Navigation Cameras, as well as with the Mini-TES instrument. The Pancam optical design is optimized for best focus at 3 meters range, and allows Pancam to maintain acceptable focus from infinity to within 1.5 meters of the rover, with a graceful degradation (defocus) at closer ranges. Each eye also contains a small 8-position filter wheel to allow multispectral sky imaging, direct Sun imaging, and surface mineralogic studies in the 400-1100 nm wavelength region. Pancam has been designed and calibrated to operate within specifications from -55oC to +5oC. An onboard calibration target and fiducial marks provide the ability to validate the radiometric and geometric calibration on Mars. Pancam relies heavily on use of the JPL ICER wavelet compression algorithm to maximize data return within stringent mission downlink limits. The scientific goals of the Pancam investigation are to: (a) obtain monoscopic and stereoscopic image mosaics to assess the morphology, topography, and geologic context of each MER landing site; (b) obtain multispectral visible to short-wave near-IR images of selected regions to determine surface color and mineralogic properties; (c) obtain multispectral images over a range of viewing geometries to constrain surface photometric and physical properties; and (d) obtain images of the Martian sky, including direct images of the Sun, to determine dust and aerosol opacity and physical properties. In addition, Pancam also serves a variety of operational functions on the MER mission, including (e) serving as the primary Sun-finding camera for rover navigation; (f) resolving objects on the scale of the rover wheels to distances of ~100 m to help guide navigation decisions; (g) providing stereo coverage adequate for the generation of digital terrain models to help guide and refine rover traverse decisions; (h) providing high resolution images and other context information to guide the selection of the most interesting in situ sampling targets; and (i) supporting acquisition and release of exciting E/PO products.

  6. Stereoscopic filming for investigating evasive side-stepping and anterior cruciate ligament injury risk

    NASA Astrophysics Data System (ADS)

    Lee, Marcus J. C.; Bourke, Paul; Alderson, Jacqueline A.; Lloyd, David G.; Lay, Brendan

    2010-02-01

    Non-contact anterior cruciate ligament (ACL) injuries are serious and debilitating, often resulting from the performance of evasive sides-stepping (Ssg) by team sport athletes. Previous laboratory based investigations of evasive Ssg have used generic visual stimuli to simulate realistic time and space constraints that athletes experience in the preparation and execution of the manoeuvre. However, the use of unrealistic visual stimuli to impose these constraints may not be accurately identifying the relationship between the perceptual demands and ACL loading during Ssg in actual game environments. We propose that stereoscopically filmed footage featuring sport specific opposing defender/s simulating a tackle on the viewer, when used as visual stimuli, could improve the ecological validity of laboratory based investigations of evasive Ssg. Due to the need for precision and not just the experience of viewing depth in these scenarios, a rigorous filming process built on key geometric considerations and equipment development to enable a separation of 6.5 cm between two commodity cameras had to be undertaken. Within safety limits, this could be an invaluable tool in enabling more accurate investigations of the associations between evasive Ssg and ACL injury risk.

  7. 3D display for enhanced tele-operation and other applications

    NASA Astrophysics Data System (ADS)

    Edmondson, Richard; Pezzaniti, J. Larry; Vaden, Justin; Hyatt, Brian; Morris, James; Chenault, David; Bodenhamer, Andrew; Pettijohn, Bradley; Tchon, Joe; Barnidge, Tracy; Kaufman, Seth; Kingston, David; Newell, Scott

    2010-04-01

    In this paper, we report on the use of a 3D vision field upgrade kit for TALON robot consisting of a replacement flat panel stereoscopic display, and multiple stereo camera systems. An assessment of the system's use for robotic driving, manipulation, and surveillance operations was conducted. A replacement display, replacement mast camera with zoom, auto-focus, and variable convergence, and a replacement gripper camera with fixed focus and zoom comprise the upgrade kit. The stereo mast camera allows for improved driving and situational awareness as well as scene survey. The stereo gripper camera allows for improved manipulation in typical TALON missions.

  8. Stereoscopic augmented reality for laparoscopic surgery.

    PubMed

    Kang, Xin; Azizian, Mahdi; Wilson, Emmanuel; Wu, Kyle; Martin, Aaron D; Kane, Timothy D; Peters, Craig A; Cleary, Kevin; Shekhar, Raj

    2014-07-01

    Conventional laparoscopes provide a flat representation of the three-dimensional (3D) operating field and are incapable of visualizing internal structures located beneath visible organ surfaces. Computed tomography (CT) and magnetic resonance (MR) images are difficult to fuse in real time with laparoscopic views due to the deformable nature of soft-tissue organs. Utilizing emerging camera technology, we have developed a real-time stereoscopic augmented-reality (AR) system for laparoscopic surgery by merging live laparoscopic ultrasound (LUS) with stereoscopic video. The system creates two new visual cues: (1) perception of true depth with improved understanding of 3D spatial relationships among anatomical structures, and (2) visualization of critical internal structures along with a more comprehensive visualization of the operating field. The stereoscopic AR system has been designed for near-term clinical translation with seamless integration into the existing surgical workflow. It is composed of a stereoscopic vision system, a LUS system, and an optical tracker. Specialized software processes streams of imaging data from the tracked devices and registers those in real time. The resulting two ultrasound-augmented video streams (one for the left and one for the right eye) give a live stereoscopic AR view of the operating field. The team conducted a series of stereoscopic AR interrogations of the liver, gallbladder, biliary tree, and kidneys in two swine. The preclinical studies demonstrated the feasibility of the stereoscopic AR system during in vivo procedures. Major internal structures could be easily identified. The system exhibited unobservable latency with acceptable image-to-video registration accuracy. We presented the first in vivo use of a complete system with stereoscopic AR visualization capability. This new capability introduces new visual cues and enhances visualization of the surgical anatomy. The system shows promise to improve the precision and expand the capacity of minimally invasive laparoscopic surgeries.

  9. A method of camera calibration in the measurement process with reference mark for approaching observation space target

    NASA Astrophysics Data System (ADS)

    Zhang, Hua; Zeng, Luan

    2017-11-01

    Binocular stereoscopic vision can be used for space-based space targets near observation. In order to solve the problem that the traditional binocular vision system cannot work normally after interference, an online calibration method of binocular stereo measuring camera with self-reference is proposed. The method uses an auxiliary optical imaging device to insert the image of the standard reference object into the edge of the main optical path and image with the target on the same focal plane, which is equivalent to a standard reference in the binocular imaging optical system; When the position of the system and the imaging device parameters are disturbed, the image of the standard reference will change accordingly in the imaging plane, and the position of the standard reference object does not change. The camera's external parameters can be re-calibrated by the visual relationship of the standard reference object. The experimental results show that the maximum mean square error of the same object can be reduced from the original 72.88mm to 1.65mm when the right camera is deflected by 0.4 degrees and the left camera is high and low with 0.2° rotation. This method can realize the online calibration of binocular stereoscopic vision measurement system, which can effectively improve the anti - jamming ability of the system.

  10. Mars Odyssey Seen by Mars Global Surveyor 3-D

    NASA Image and Video Library

    2005-05-19

    This stereoscopic picture of NASA Mars Odyssey spacecraft was created from two views of that spacecraft taken by the Mars Orbiter Camera on NASA Mars Global Surveyor. 3D glasses are necessary to view this image.

  11. Introducing a Public Stereoscopic 3D High Dynamic Range (SHDR) Video Database

    NASA Astrophysics Data System (ADS)

    Banitalebi-Dehkordi, Amin

    2017-03-01

    High dynamic range (HDR) displays and cameras are paving their ways through the consumer market at a rapid growth rate. Thanks to TV and camera manufacturers, HDR systems are now becoming available commercially to end users. This is taking place only a few years after the blooming of 3D video technologies. MPEG/ITU are also actively working towards the standardization of these technologies. However, preliminary research efforts in these video technologies are hammered by the lack of sufficient experimental data. In this paper, we introduce a Stereoscopic 3D HDR database of videos that is made publicly available to the research community. We explain the procedure taken to capture, calibrate, and post-process the videos. In addition, we provide insights on potential use-cases, challenges, and research opportunities, implied by the combination of higher dynamic range of the HDR aspect, and depth impression of the 3D aspect.

  12. Integrating multi-view transmission system into MPEG-21 stereoscopic and multi-view DIA (digital item adaptation)

    NASA Astrophysics Data System (ADS)

    Lee, Seungwon; Park, Ilkwon; Kim, Manbae; Byun, Hyeran

    2006-10-01

    As digital broadcasting technologies have been rapidly progressed, users' expectations for realistic and interactive broadcasting services also have been increased. As one of such services, 3D multi-view broadcasting has received much attention recently. In general, all the view sequences acquired at the server are transmitted to the client. Then, the user can select a part of views or all the views according to display capabilities. However, this kind of system requires high processing power of the server as well as the client, thus posing a difficulty in practical applications. To overcome this problem, a relatively simple method is to transmit only two view-sequences requested by the client in order to deliver a stereoscopic video. In this system, effective communication between the server and the client is one of important aspects. In this paper, we propose an efficient multi-view system that transmits two view-sequences and their depth maps according to user's request. The view selection process is integrated into MPEG-21 DIA (Digital Item Adaptation) so that our system is compatible to MPEG-21 multimedia framework. DIA is generally composed of resource adaptation and descriptor adaptation. It is one of merits that SVA (stereoscopic video adaptation) descriptors defined in DIA standard are used to deliver users' preferences and device capabilities. Furthermore, multi-view descriptions related to multi-view camera and system are newly introduced. The syntax of the descriptions and their elements is represented in XML (eXtensible Markup Language) schema. If the client requests an adapted descriptor (e.g., view numbers) to the server, then the server sends its associated view sequences. Finally, we present a method which can reduce user's visual discomfort that might occur while viewing stereoscopic video. This phenomenon happens when view changes as well as when a stereoscopic image produces excessive disparity caused by a large baseline between two cameras. To solve for the former, IVR (intermediate view reconstruction) is employed for smooth transition between two stereoscopic view sequences. As well, a disparity adjustment scheme is used for the latter. Finally, from the implementation of testbed and the experiments, we can show the valuables and possibilities of our system.

  13. Correction And Use Of Jitter In Television Images

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.; Fender, Derek H.; Fender, Antony R. H.

    1989-01-01

    Proposed system stabilizes jittering television image and/or measures jitter to extract information on motions of objects in image. Alternative version, system controls lateral motion on camera to generate stereoscopic views to measure distances to objects. In another version, motion of camera controlled to keep object in view. Heart of system is digital image-data processor called "jitter-miser", which includes frame buffer and logic circuits to correct for jitter in image. Signals from motion sensors on camera sent to logic circuits and processed into corrections for motion along and across line of sight.

  14. Imaging experiment: The Viking Lander

    USGS Publications Warehouse

    Mutch, T.A.; Binder, A.B.; Huck, F.O.; Levinthal, E.C.; Morris, E.C.; Sagan, C.; Young, A.T.

    1972-01-01

    The Viking Lander Imaging System will consist of two identical facsimile cameras. Each camera has a high-resolution mode with an instantaneous field of view of 0.04??, and survey and color modes with instantaneous fields of view of 0.12??. Cameras are positioned one meter apart to provide stereoscopic coverage of the near-field. The Imaging Experiment will provide important information about the morphology, composition, and origin of the Martian surface and atmospheric features. In addition, lander pictures will provide supporting information for other experiments in biology, organic chemistry, meteorology, and physical properties. ?? 1972.

  15. Interactive 2D to 3D stereoscopic image synthesis

    NASA Astrophysics Data System (ADS)

    Feldman, Mark H.; Lipton, Lenny

    2005-03-01

    Advances in stereoscopic display technologies, graphic card devices, and digital imaging algorithms have opened up new possibilities in synthesizing stereoscopic images. The power of today"s DirectX/OpenGL optimized graphics cards together with adapting new and creative imaging tools found in software products such as Adobe Photoshop, provide a powerful environment for converting planar drawings and photographs into stereoscopic images. The basis for such a creative process is the focus of this paper. This article presents a novel technique, which uses advanced imaging features and custom Windows-based software that utilizes the Direct X 9 API to provide the user with an interactive stereo image synthesizer. By creating an accurate and interactive world scene with moveable and flexible depth map altered textured surfaces, perspective stereoscopic cameras with both visible frustums and zero parallax planes, a user can precisely model a virtual three-dimensional representation of a real-world scene. Current versions of Adobe Photoshop provide a creative user with a rich assortment of tools needed to highlight elements of a 2D image, simulate hidden areas, and creatively shape them for a 3D scene representation. The technique described has been implemented as a Photoshop plug-in and thus allows for a seamless transition of these 2D image elements into 3D surfaces, which are subsequently rendered to create stereoscopic views.

  16. Mars Orbiter Camera Acquires High Resolution Stereoscopic Images of the Viking One Landing Site

    NASA Technical Reports Server (NTRS)

    1998-01-01

    Two MOC images of the vicinity of the Viking Lander 1 (MOC 23503 and 25403), acquired separately on 12 April 1998 at 08:32 PDT and 21 April 1998 at 13:54 PDT (respectively), are combined here in a stereoscopic anaglyph. The more recent, slightly better quality image is in the red channel, while the earlier image is shown in the blue and green channels. Only the overlap portion of the images is included in the composite.

    Image 23503 was taken at a viewing angle of 31.6o from vertical; 25403 was taken at an angle of 22.4o, for a difference of 9.4o. Although this is not as large a difference as is typically used in stereo mapping, it is sufficient to provide some indication of relief, at least in locations of high relief.

    The image shows the raised rims and deep interiors of the larger impact craters in the area (the largest crater is about 650 m/2100 feet across). It shows that the relief on the ridges is very subtle, and that, in general, the Viking landing site is very flat. This result is, of course, expected: the VL-1 site was chosen specifically because it was likely to have low to very low slopes that represented potential hazards to the spacecraft.

    Malin Space Science Systems and the California Institute of Technology built the MOC using spare hardware from the Mars Observer mission. MSSS operates the camera from its facilities in San Diego, CA. The Jet Propulsion Laboratory's Mars Surveyor Operations Project operates the Mars Global Surveyor spacecraft with its industrial partner, Lockheed Martin Astronautics, from facilities in Pasadena, CA and Denver, CO.

  17. Distortion of depth perception in virtual environments using stereoscopic displays: quantitative assessment and corrective measures

    NASA Astrophysics Data System (ADS)

    Kleiber, Michael; Winkelholz, Carsten

    2008-02-01

    The aim of the presented research was to quantify the distortion of depth perception when using stereoscopic displays. The visualization parameters of the used virtual reality system such as perspective, haploscopic separation and width of stereoscopic separation were varied. The experiment was designed to measure distortion in depth perception according to allocentric frames of reference. The results of the experiments indicate that some of the parameters have an antithetic effect which allows to compensate the distortion of depth perception for a range of depths. In contrast to earlier research which reported underestimation of depth perception we found that depth was overestimated when using true projection parameters according to the position of the eyes of the user and display geometry.

  18. Self-calibration performance in stereoscopic PIV acquired in a transonic wind tunnel

    DOE PAGES

    Beresh, Steven J.; Wagner, Justin L.; Smith, Barton L.

    2016-03-16

    Three stereoscopic PIV experiments have been examined to test the effectiveness of self-calibration under varied circumstances. Furthermore, we our measurements taken in a streamwise plane yielded a robust self-calibration that returned common results regardless of the specific calibration procedure, but measurements in the crossplane exhibited substantial velocity bias errors whose nature was sensitive to the particulars of the self-calibration approach. Self-calibration is complicated by thick laser sheets and large stereoscopic camera angles and further exacerbated by small particle image diameters and high particle seeding density. In spite of the different answers obtained by varied self-calibrations, each implementation locked onto anmore » apparently valid solution with small residual disparity and converged adjustment of the calibration plane. Thus, the convergence of self-calibration on a solution with small disparity is not sufficient to indicate negligible velocity error due to the stereo calibration.« less

  19. Parallel-Processing Software for Correlating Stereo Images

    NASA Technical Reports Server (NTRS)

    Klimeck, Gerhard; Deen, Robert; Mcauley, Michael; DeJong, Eric

    2007-01-01

    A computer program implements parallel- processing algorithms for cor relating images of terrain acquired by stereoscopic pairs of digital stereo cameras on an exploratory robotic vehicle (e.g., a Mars rove r). Such correlations are used to create three-dimensional computatio nal models of the terrain for navigation. In this program, the scene viewed by the cameras is segmented into subimages. Each subimage is assigned to one of a number of central processing units (CPUs) opera ting simultaneously.

  20. Recreation of three-dimensional objects in a real-time simulated environment by means of a panoramic single lens stereoscopic image-capturing device

    NASA Astrophysics Data System (ADS)

    Wong, Erwin

    2000-03-01

    Traditional methods of linear based imaging limits the viewer to a single fixed-point perspective. By means of a single lens multiple perspective mirror system, a 360-degree representation of the area around the camera is reconstructed. This reconstruction is used overcome the limitations of a traditional camera by providing the viewer with many different perspectives. By constructing the mirror into a hemispherical surface with multiple focal lengths at various diameters on the mirror, and by placing a parabolic mirror overhead, a stereoscopic image can be extracted from the image captured by a high-resolution camera placed beneath the mirror. Image extraction and correction is made by computer processing of the image obtained by camera; the image present up to five distinguishable different viewpoints that a computer can extrapolate pseudo- perspective data from. Geometric and depth for field can be extrapolated via comparison and isolation of objects within a virtual scene post processed by the computer. Combining data with scene rendering software provides the viewer with the ability to choose a desired viewing position, multiple dynamic perspectives, and virtually constructed perspectives based on minimal existing data. An examination into the workings of the mirror relay system is provided, including possible image extrapolation and correctional methods. Generation of data and virtual interpolated and constructed data is also mentioned.

  1. The Panoramic Camera (Pancam) Investigation on the NASA 2003 Mars Exploration Rover Mission

    NASA Technical Reports Server (NTRS)

    Bell, J. F., III; Squyres, S. W.; Herkenhoff, K. E.; Maki, J.; Schwochert, M.; Dingizian, A.; Brown, D.; Morris, R. V.; Arneson, H. M.; Johnson, M. J.

    2003-01-01

    The Panoramic Camera System (Pancam) is part of the Athena science payload to be launched to Mars in 2003 on NASA's twin Mars Exploration Rover (MER) missions. The Pancam imaging system on each rover consists of two major components: a pair of digital CCD cameras, and the Pancam Mast Assembly (PMA), which provides the azimuth and elevation actuation for the cameras as well as a 1.5 meter high vantage point from which to image. Pancam is a multispectral, stereoscopic, panoramic imaging system, with a field of regard provided by the PMA that extends across 360 of azimuth and from zenith to nadir, providing a complete view of the scene around the rover.

  2. Standardized access, display, and retrieval of medical video

    NASA Astrophysics Data System (ADS)

    Bellaire, Gunter; Steines, Daniel; Graschew, Georgi; Thiel, Andreas; Bernarding, Johannes; Tolxdorff, Thomas; Schlag, Peter M.

    1999-05-01

    The system presented here enhances documentation and data- secured, second-opinion facilities by integrating video sequences into DICOM 3.0. We present an implementation for a medical video server extended by a DICOM interface. Security mechanisms conforming with DICOM are integrated to enable secure internet access. Digital video documents of diagnostic and therapeutic procedures should be examined regarding the clip length and size necessary for second opinion and manageable with today's hardware. Image sources relevant for this paper include 3D laparoscope, 3D surgical microscope, 3D open surgery camera, synthetic video, and monoscopic endoscopes, etc. The global DICOM video concept and three special workplaces of distinct applications are described. Additionally, an approach is presented to analyze the motion of the endoscopic camera for future automatic video-cutting. Digital stereoscopic video sequences are especially in demand for surgery . Therefore DSVS are also integrated into the DICOM video concept. Results are presented describing the suitability of stereoscopic display techniques for the operating room.

  3. The Advanced Gamma-ray Imaging System (AGIS): Real Time Stereoscopic Array Trigger

    NASA Astrophysics Data System (ADS)

    Byrum, K.; Anderson, J.; Buckley, J.; Cundiff, T.; Dawson, J.; Drake, G.; Duke, C.; Haberichter, B.; Krawzcynski, H.; Krennrich, F.; Madhavan, A.; Schroedter, M.; Smith, A.

    2009-05-01

    Future large arrays of Imaging Atmospheric Cherenkov telescopes (IACTs) such as AGIS and CTA are conceived to comprise of 50 - 100 individual telescopes each having a camera with 10**3 to 10**4 pixels. To maximize the capabilities of such IACT arrays with a low energy threshold, a wide field of view and a low background rate, a sophisticated array trigger is required. We describe the design of a stereoscopic array trigger that calculates image parameters and then correlates them across a subset of telescopes. Fast Field Programmable Gate Array technology allows to use lookup tables at the array trigger level to form a real-time pattern recognition trigger tht capitalizes on the multiple view points of the shower at different shower core distances. A proof of principle system is currently under construction. It is based on 400 MHz FPGAs and the goal is for camera trigger rates of up to 10 MHz and a tunable cosmic-ray background suppression at the array level.

  4. Fusion Prevents the Redundant Signals Effect: Evidence from Stereoscopically Presented Stimuli

    ERIC Educational Resources Information Center

    Schroter, Hannes; Fiedler, Anja; Miller, Jeff; Ulrich, Rolf

    2011-01-01

    In a simple reaction time (RT) experiment, visual stimuli were stereoscopically presented either to one eye (single stimulation) or to both eyes (redundant stimulation), with brightness matched for single and redundant stimulations. Redundant stimulation resulted in two separate percepts when noncorresponding retinal areas were stimulated, whereas…

  5. Colour stereociné photography with twin cameras through the operation microscope.

    PubMed

    Phillips, C I; McDonald, A J

    1975-01-01

    Two Beaulieu R16 cinecameras attached toa Zeiss operation microscope, OP Mi2, one for each side, produced colour cine films. When these were projected through polarizing filters on to a silver screen, the audience (wearing appropriately oriented polarizing spectacles) achieved a stereoscopic view.

  6. Matte painting in stereoscopic synthetic imagery

    NASA Astrophysics Data System (ADS)

    Eisenmann, Jonathan; Parent, Rick

    2010-02-01

    While there have been numerous studies concerning human perception in stereoscopic environments, rules of thumb for cinematography in stereoscopy have not yet been well-established. To that aim, we present experiments and results of subject testing in a stereoscopic environment, similar to that of a theater (i.e. large flat screen without head-tracking). In particular we wish to empirically identify thresholds at which different types of backgrounds, referred to in the computer animation industry as matte paintings, can be used while still maintaining the illusion of seamless perspective and depth for a particular scene and camera shot. In monoscopic synthetic imagery, any type of matte painting that maintains proper perspective lines, depth cues, and coherent lighting and textures saves in production costs while still maintaining the illusion of an alternate cinematic reality. However, in stereoscopic synthetic imagery, a 2D matte painting that worked in monoscopy may fail to provide the intended illusion of depth because the viewer has added depth information provided by stereopsis. We intend to observe two stereoscopic perceptual thresholds in this study which will provide practical guidelines indicating when to use each of three types of matte paintings. We ran subject tests in two virtual testing environments, each with varying conditions. Data were collected showing how the choices of the users matched the correct response, and the resulting perceptual threshold patterns are discussed below.

  7. The MVACS Surface Stereo Imager on Mars Polar Lander

    NASA Astrophysics Data System (ADS)

    Smith, P. H.; Reynolds, R.; Weinberg, J.; Friedman, T.; Lemmon, M. T.; Tanner, R.; Reid, R. J.; Marcialis, R. L.; Bos, B. J.; Oquest, C.; Keller, H. U.; Markiewicz, W. J.; Kramm, R.; Gliem, F.; Rueffer, P.

    2001-08-01

    The Surface Stereo Imager (SSI), a stereoscopic, multispectral camera on the Mars Polar Lander, is described in terms of its capabilities for studying the Martian polar environment. The camera's two eyes, separated by 15.0 cm, provide the camera with range-finding ability. Each eye illuminates half of a single CCD detector with a field of view of 13.8° high by 14.3° wide and has 12 selectable filters between 440 and 1000 nm. The f18 optics have a large depth of field, and no focusing mechanism is required; a mechanical shutter is avoided by using the frame transfer capability of the 528 × 512 CCD. The resolving power of the camera, 0.975 mrad/pixel, is the same as the Imager for Mars Pathfinder camera, of which it is nearly an exact copy. Specially designed targets are positioned on the Lander; they provide information on the magnetic properties of wind-blown dust, and radiometric standards for calibration. Several experiments beyond the requisite color panorama are described in detail: contour mapping of the local terrain, multispectral imaging of interesting features (possibly with ice or frost in shaded spots) to study local mineralogy, and atmospheric imaging to constrain the properties of the haze and clouds. Eight low-transmission filters are included for imaging the Sun directly at multiple wavelengths to give SSI the ability to measure dust opacity and potentially the water vapor content. This paper is intended to document the functionality and calibration of the SSI as flown on the failed lander.

  8. Multispectral image alignment using a three channel endoscope in vivo during minimally invasive surgery

    PubMed Central

    Clancy, Neil T.; Stoyanov, Danail; James, David R. C.; Di Marco, Aimee; Sauvage, Vincent; Clark, James; Yang, Guang-Zhong; Elson, Daniel S.

    2012-01-01

    Sequential multispectral imaging is an acquisition technique that involves collecting images of a target at different wavelengths, to compile a spectrum for each pixel. In surgical applications it suffers from low illumination levels and motion artefacts. A three-channel rigid endoscope system has been developed that allows simultaneous recording of stereoscopic and multispectral images. Salient features on the tissue surface may be tracked during the acquisition in the stereo cameras and, using multiple camera triangulation techniques, this information used to align the multispectral images automatically even though the tissue or camera is moving. This paper describes a detailed validation of the set-up in a controlled experiment before presenting the first in vivo use of the device in a porcine minimally invasive surgical procedure. Multispectral images of the large bowel were acquired and used to extract the relative concentration of haemoglobin in the tissue despite motion due to breathing during the acquisition. Using the stereoscopic information it was also possible to overlay the multispectral information on the reconstructed 3D surface. This experiment demonstrates the ability of this system for measuring blood perfusion changes in the tissue during surgery and its potential use as a platform for other sequential imaging modalities. PMID:23082296

  9. 3D vision upgrade kit for TALON robot

    NASA Astrophysics Data System (ADS)

    Edmondson, Richard; Vaden, Justin; Hyatt, Brian; Morris, James; Pezzaniti, J. Larry; Chenault, David B.; Tchon, Joe; Barnidge, Tracy; Kaufman, Seth; Pettijohn, Brad

    2010-04-01

    In this paper, we report on the development of a 3D vision field upgrade kit for TALON robot consisting of a replacement flat panel stereoscopic display, and multiple stereo camera systems. An assessment of the system's use for robotic driving, manipulation, and surveillance operations was conducted. The 3D vision system was integrated onto a TALON IV Robot and Operator Control Unit (OCU) such that stock components could be electrically disconnected and removed, and upgrade components coupled directly to the mounting and electrical connections. A replacement display, replacement mast camera with zoom, auto-focus, and variable convergence, and a replacement gripper camera with fixed focus and zoom comprise the upgrade kit. The stereo mast camera allows for improved driving and situational awareness as well as scene survey. The stereo gripper camera allows for improved manipulation in typical TALON missions.

  10. Autonomous Navigation by a Mobile Robot

    NASA Technical Reports Server (NTRS)

    Huntsberger, Terrance; Aghazarian, Hrand

    2005-01-01

    ROAMAN is a computer program for autonomous navigation of a mobile robot on a long (as much as hundreds of meters) traversal of terrain. Developed for use aboard a robotic vehicle (rover) exploring the surface of a remote planet, ROAMAN could also be adapted to similar use on terrestrial mobile robots. ROAMAN implements a combination of algorithms for (1) long-range path planning based on images acquired by mast-mounted, wide-baseline stereoscopic cameras, and (2) local path planning based on images acquired by body-mounted, narrow-baseline stereoscopic cameras. The long-range path-planning algorithm autonomously generates a series of waypoints that are passed to the local path-planning algorithm, which plans obstacle-avoiding legs between the waypoints. Both the long- and short-range algorithms use an occupancy-grid representation in computations to detect obstacles and plan paths. Maps that are maintained by the long- and short-range portions of the software are not shared because substantial localization errors can accumulate during any long traverse. ROAMAN is not guaranteed to generate an optimal shortest path, but does maintain the safety of the rover.

  11. Stereoscopy in cinematographic synthetic imagery

    NASA Astrophysics Data System (ADS)

    Eisenmann, Jonathan; Parent, Rick

    2009-02-01

    In this paper we present experiments and results pertaining to the perception of depth in stereoscopic viewing of synthetic imagery. In computer animation, typical synthetic imagery is highly textured and uses stylized illumination of abstracted material models by abstracted light source models. While there have been numerous studies concerning stereoscopic capabilities, conventions for staging and cinematography in stereoscopic movies have not yet been well-established. Our long-term goal is to measure the effectiveness of various cinematography techniques on the human visual system in a theatrical viewing environment. We would like to identify the elements of stereoscopic cinema that are important in terms of enhancing the viewer's understanding of a scene as well as providing guidelines for the cinematographer relating to storytelling. In these experiments we isolated stereoscopic effects by eliminating as many other visual cues as is reasonable. In particular, we aim to empirically determine what types of movement in synthetic imagery affect the perceptual depth sensing capabilities of our viewers. Using synthetic imagery, we created several viewing scenarios in which the viewer is asked to locate a target object's depth in a simple environment. The scenarios were specifically designed to compare the effectiveness of stereo viewing, camera movement, and object motion in aiding depth perception. Data were collected showing the error between the choice of the user and the actual depth value, and patterns were identified that relate the test variables to the viewer's perceptual depth accuracy in our theatrical viewing environment.

  12. A Topological Array Trigger for AGIS, the Advanced Gamma ray Imaging System

    NASA Astrophysics Data System (ADS)

    Krennrich, F.; Anderson, J.; Buckley, J.; Byrum, K.; Dawson, J.; Drake, G.; Haberichter, W.; Imran, A.; Krawczynski, H.; Kreps, A.; Schroedter, M.; Smith, A.

    2008-12-01

    Next generation ground based γ-ray observatories such as AGIS1 and CTA2 are expected to cover a 1 km2 area with 50-100 imaging atmospheric Cherenkov telescopes. The stereoscopic view ol air showers using multiple view points raises the possibility to use a topological array trigger that adds substantial flexibility, new background suppression capabilities and a reduced energy threshold. In this paper we report on the concept and technical implementation of a fast topological trigger system, that makes use of real time image processing of individual camera patterns and their combination in a stereoscopic array analysis. A prototype system is currently under construction and we discuss the design and hardware of this topological array trigger system.

  13. Using Smartphone Camera Technology to Explore Stellar Parallax: Method, Results, and Reactions

    ERIC Educational Resources Information Center

    Fitzgerald, Michael T.; McKinnon, David H.; Danaia, Lena; Woodward, Sandra

    2011-01-01

    Stellar parallax is a concept that is dealt with infrequently in the high school classroom other than by qualitative consideration of stereoscopic parallax and argument by analogy. Use of stellar parallax for distance determination can be difficult for students to understand without some type of hands-on experience to explore the concept. Thus,…

  14. Competitive Parallel Processing For Compression Of Data

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.; Fender, Antony R. H.

    1990-01-01

    Momentarily-best compression algorithm selected. Proposed competitive-parallel-processing system compresses data for transmission in channel of limited band-width. Likely application for compression lies in high-resolution, stereoscopic color-television broadcasting. Data from information-rich source like color-television camera compressed by several processors, each operating with different algorithm. Referee processor selects momentarily-best compressed output.

  15. Stereoscopic optical viewing system

    DOEpatents

    Tallman, C.S.

    1986-05-02

    An improved optical system which provides the operator with a stereoscopic viewing field and depth of vision, particularly suitable for use in various machines such as electron or laser beam welding and drilling machines. The system features two separate but independently controlled optical viewing assemblies from the eyepiece to a spot directly above the working surface. Each optical assembly comprises a combination of eye pieces, turning prisms, telephoto lenses for providing magnification, achromatic imaging relay lenses and final stage pentagonal turning prisms. Adjustment for variations in distance from the turning prisms to the workpiece, necessitated by varying part sizes and configurations and by the operator's visual accuity, is provided separately for each optical assembly by means of separate manual controls at the operator console or within easy reach of the operator.

  16. Stereoscopic optical viewing system

    DOEpatents

    Tallman, Clifford S.

    1987-01-01

    An improved optical system which provides the operator a stereoscopic viewing field and depth of vision, particularly suitable for use in various machines such as electron or laser beam welding and drilling machines. The system features two separate but independently controlled optical viewing assemblies from the eyepiece to a spot directly above the working surface. Each optical assembly comprises a combination of eye pieces, turning prisms, telephoto lenses for providing magnification, achromatic imaging relay lenses and final stage pentagonal turning prisms. Adjustment for variations in distance from the turning prisms to the workpiece, necessitated by varying part sizes and configurations and by the operator's visual accuity, is provided separately for each optical assembly by means of separate manual controls at the operator console or within easy reach of the operator.

  17. Optical cross-talk and visual comfort of a stereoscopic display used in a real-time application

    NASA Astrophysics Data System (ADS)

    Pala, S.; Stevens, R.; Surman, P.

    2007-02-01

    Many 3D systems work by presenting to the observer stereoscopic pairs of images that are combined to give the impression of a 3D image. Discomfort experienced when viewing for extended periods may be due to several factors, including the presence of optical crosstalk between the stereo image channels. In this paper we use two video cameras and two LCD panels viewed via a Helmholtz arrangement of mirrors, to display a stereoscopic image inherently free of crosstalk. Simple depth discrimination tasks are performed whilst viewing the 3D image and controlled amounts of image crosstalk are introduced by electronically mixing the video signals. Error monitoring and skin conductance are used as measures of workload as well as traditional subjective questionnaires. We report qualitative measurements of user workload under a variety of viewing conditions. This pilot study revealed a decrease in task performance and increased workload as crosstalk was increased. The observations will assist in the design of further trials planned to be conducted in a medical environment.

  18. Instruments and Methodologies for the Underwater Tridimensional Digitization and Data Musealization

    NASA Astrophysics Data System (ADS)

    Repola, L.; Memmolo, R.; Signoretti, D.

    2015-04-01

    In the research started within the SINAPSIS project of the Università degli Studi Suor Orsola Benincasa an underwater stereoscopic scanning aimed at surveying of submerged archaeological sites, integrable to standard systems for geomorphological detection of the coast, has been developed. The project involves the construction of hardware consisting of an aluminum frame supporting a pair of GoPro Hero Black Edition cameras and software for the production of point clouds and the initial processing of data. The software has features for stereoscopic vision system calibration, reduction of noise and the of distortion of underwater captured images, searching for corresponding points of stereoscopic images using stereo-matching algorithms (dense and sparse), for points cloud generating and filtering. Only after various calibration and survey tests carried out during the excavations envisaged in the project, the mastery of methods for an efficient acquisition of data has been achieved. The current development of the system has allowed generation of portions of digital models of real submerged scenes. A semi-automatic procedure for global registration of partial models is under development as a useful aid for the study and musealization of sites.

  19. Calculation of 3D Coordinates of a Point on the Basis of a Stereoscopic System

    NASA Astrophysics Data System (ADS)

    Mussabayev, R. R.; Kalimoldayev, M. N.; Amirgaliyev, Ye. N.; Tairova, A. T.; Mussabayev, T. R.

    2018-05-01

    The solution of three-dimensional (3D) coordinate calculation task for a material point is considered. Two flat images (a stereopair) which correspond to the left and to the right viewpoints of a 3D scene are used for this purpose. The stereopair is obtained using two cameras with parallel optical axes. The analytical formulas for calculating 3D coordinates of a material point in the scene were obtained on the basis of analysis of the stereoscopic system optical and geometrical schemes. The detailed presentation of the algorithmic and hardware realization of the given method was discussed with the the practical. The practical module was recommended for the determination of the optical system unknown parameters. The series of experimental investigations were conducted for verification of theoretical results. During these experiments the minor inaccuracies were occurred by space distortions in the optical system and by it discrecity. While using the high quality stereoscopic system, the existing calculation inaccuracy enables to apply the given method for the wide range of practical tasks.

  20. Orbital-science investigation: Part C: photogrammetry of Apollo 15 photography

    USGS Publications Warehouse

    Wu, Sherman S.C.; Schafer, Francis J.; Jordan, Raymond; Nakata, Gary M.; Derick, James L.

    1972-01-01

    Mapping of large areas of the Moon by photogrammetric methods was not seriously considered until the Apollo 15 mission. In this mission, a mapping camera system and a 61-cm optical-bar high-resolution panoramic camera, as well as a laser altimeter, were used. The mapping camera system comprises a 7.6-cm metric terrain camera and a 7.6-cm stellar camera mounted in a fixed angular relationship (an angle of 96° between the two camera axes). The metric camera has a glass focal-plane plate with reseau grids. The ground-resolution capability from an altitude of 110 km is approximately 20 m. Because of the auxiliary stellar camera and the laser altimeter, the resulting metric photography can be used not only for medium- and small-scale cartographic or topographic maps, but it also can provide a basis for establishing a lunar geodetic network. The optical-bar panoramic camera has a 135- to 180-line resolution, which is approximately 1 to 2 m of ground resolution from an altitude of 110 km. Very large scale specialized topographic maps for supporting geologic studies of lunar-surface features can be produced from the stereoscopic coverage provided by this camera.

  1. Using Visual Odometry to Estimate Position and Attitude

    NASA Technical Reports Server (NTRS)

    Maimone, Mark; Cheng, Yang; Matthies, Larry; Schoppers, Marcel; Olson, Clark

    2007-01-01

    A computer program in the guidance system of a mobile robot generates estimates of the position and attitude of the robot, using features of the terrain on which the robot is moving, by processing digitized images acquired by a stereoscopic pair of electronic cameras mounted rigidly on the robot. Developed for use in localizing the Mars Exploration Rover (MER) vehicles on Martian terrain, the program can also be used for similar purposes on terrestrial robots moving in sufficiently visually textured environments: examples include low-flying robotic aircraft and wheeled robots moving on rocky terrain or inside buildings. In simplified terms, the program automatically detects visual features and tracks them across stereoscopic pairs of images acquired by the cameras. The 3D locations of the tracked features are then robustly processed into an estimate of overall vehicle motion. Testing has shown that by use of this software, the error in the estimate of the position of the robot can be limited to no more than 2 percent of the distance traveled, provided that the terrain is sufficiently rich in features. This software has proven extremely useful on the MER vehicles during driving on sandy and highly sloped terrains on Mars.

  2. Effects of Stereoscopic 3D Digital Radar Displays on Air Traffic Controller Performance

    DTIC Science & Technology

    2013-03-01

    between men and women , but no significant influence was found. Experience in ATC was considered as a potential covariate that would be presumed to have...depicts altitude through the use of stereoscopic disparity, permitting vertical separation to be visually represented as differences in disparity...handling information via different sources (e.g., radar screen with a series of automated visual cues, paper or electronic flight progress strips, radio

  3. Using Stereo Vision to Support the Automated Analysis of Surveillance Videos

    NASA Astrophysics Data System (ADS)

    Menze, M.; Muhle, D.

    2012-07-01

    Video surveillance systems are no longer a collection of independent cameras, manually controlled by human operators. Instead, smart sensor networks are developed, able to fulfil certain tasks on their own and thus supporting security personnel by automated analyses. One well-known task is the derivation of people's positions on a given ground plane from monocular video footage. An improved accuracy for the ground position as well as a more detailed representation of single salient people can be expected from a stereoscopic processing of overlapping views. Related work mostly relies on dedicated stereo devices or camera pairs with a small baseline. While this set-up is helpful for the essential step of image matching, the high accuracy potential of a wide baseline and the according good intersection geometry is not utilised. In this paper we present a stereoscopic approach, working on overlapping views of standard pan-tilt-zoom cameras which can easily be generated for arbitrary points of interest by an appropriate reconfiguration of parts of a sensor network. Experiments are conducted on realistic surveillance footage to show the potential of the suggested approach and to investigate the influence of different baselines on the quality of the derived surface model. Promising estimations of people's position and height are retrieved. Although standard matching approaches show helpful results, future work will incorporate temporal dependencies available from image sequences in order to reduce computational effort and improve the derived level of detail.

  4. 3D kinematic measurement of human movement using low cost fish-eye cameras

    NASA Astrophysics Data System (ADS)

    Islam, Atiqul; Asikuzzaman, Md.; Garratt, Matthew A.; Pickering, Mark R.

    2017-02-01

    3D motion capture is difficult when the capturing is performed in an outdoor environment without controlled surroundings. In this paper, we propose a new approach of using two ordinary cameras arranged in a special stereoscopic configuration and passive markers on a subject's body to reconstruct the motion of the subject. Firstly for each frame of the video, an adaptive thresholding algorithm is applied for extracting the markers on the subject's body. Once the markers are extracted, an algorithm for matching corresponding markers in each frame is applied. Zhang's planar calibration method is used to calibrate the two cameras. As the cameras use the fisheye lens, they cannot be well estimated using a pinhole camera model which makes it difficult to estimate the depth information. In this work, to restore the 3D coordinates we use a unique calibration method for fisheye lenses. The accuracy of the 3D coordinate reconstruction is evaluated by comparing with results from a commercially available Vicon motion capture system.

  5. Preliminary investigation of Large Format Camera photography utility in soil mapping and related agricultural applications

    NASA Technical Reports Server (NTRS)

    Pelletier, R. E.; Hudnall, W. H.

    1987-01-01

    The use of Space Shuttle Large Format Camera (LFC) color, IR/color, and B&W images in large-scale soil mapping is discussed and illustrated with sample photographs from STS 41-6 (October 1984). Consideration is given to the characteristics of the film types used; the photographic scales available; geometric and stereoscopic factors; and image interpretation and classification for soil-type mapping (detecting both sharp and gradual boundaries), soil parent material topographic and hydrologic assessment, natural-resources inventory, crop-type identification, and stress analysis. It is suggested that LFC photography can play an important role, filling the gap between aerial and satellite remote sensing.

  6. Photogrammetric Archaeological Survey with UAV

    NASA Astrophysics Data System (ADS)

    Mouget, A.; Lucet, G.

    2014-05-01

    This document describes a way to obtain various photogrammetric products from aerial photograph using a drone. The aim of the project was to develop a methodology to obtain information for the study of the architecture of pre-Columbian archaeological sites in Mexico combining the manoeuvrability and low cost of a drone with the accuracy of the results of the open source photogrammetric MicMac software. It presents the UAV and the camera used, explains how to manipulate it to carry out stereoscopic photographs, the flight and camera parameters chosen, the treatments performed to obtain orthophotos and 3D models with a centimetric resolution, and finally outlines the quality of the results.

  7. The Real And Its Holographic Double

    NASA Astrophysics Data System (ADS)

    Rabinovitch, Gerard

    1980-06-01

    The attempt to produce animated, three-dimensional image representations has haunted the occident since the 4th century-the camera ottica and the zograscope have answered the camera obscura as its prolongation and as its amplification -with the invention of photography (Niepoe Daguerre) the same phenomenon occurred: the appearance of stereopho-tography (principals stated by Wheastone and applied by Brewster, then Dubooq). -the same phenomenon happened again with cinema-tography the stereocinematography (screening, embossing, anaglyhic, polaroid glasses processes, etc...), haunt researchers. -finally, holography which, although depending on a space produced by a major technological jump, follows this quest of the reproduction of the effect of stereoscopic vision.

  8. Measurement of the flux of ultra high energy cosmic rays by the stereo technique

    NASA Astrophysics Data System (ADS)

    High Resolution Fly'S Eye Collaboration; Abbasi, R. U.; Abu-Zayyad, T.; Al-Seady, M.; Allen, M.; Amann, J. F.; Archbold, G.; Belov, K.; Belz, J. W.; Bergman, D. R.; Blake, S. A.; Brusova, O. A.; Burt, G. W.; Cannon, C.; Cao, Z.; Deng, W.; Fedorova, Y.; Findlay, J.; Finley, C. B.; Gray, R. C.; Hanlon, W. F.; Hoffman, C. M.; Holzscheiter, M. H.; Hughes, G.; Hüntemeyer, P.; Ivanov, D.; Jones, B. F.; Jui, C. C. H.; Kim, K.; Kirn, M. A.; Loh, E. C.; Maestas, M. M.; Manago, N.; Marek, L. J.; Martens, K.; Matthews, J. A. J.; Matthews, J. N.; Moore, S. A.; O'Neill, A.; Painter, C. A.; Perera, L.; Reil, K.; Riehle, R.; Roberts, M. D.; Rodriguez, D.; Sasaki, M.; Schnetzer, S. R.; Scott, L. M.; Sinnis, G.; Smith, J. D.; Snow, R.; Sokolsky, P.; Springer, R. W.; Stokes, B. T.; Stratton, S. R.; Thomas, J. R.; Thomas, S. B.; Thomson, G. B.; Tupa, D.; Wiencke, L. R.; Zech, A.; Zhang, B. K.; Zhang, X.; Zhang, Y.; High Resolution Fly's Eye Collaboration

    2009-08-01

    The High Resolution Fly’s Eye (HiRes) experiment has measured the flux of ultrahigh energy cosmic rays using the stereoscopic air fluorescence technique. The HiRes experiment consists of two detectors that observe cosmic ray showers via the fluorescence light they emit. HiRes data can be analyzed in monocular mode, where each detector is treated separately, or in stereoscopic mode where they are considered together. Using the monocular mode the HiRes collaboration measured the cosmic ray spectrum and made the first observation of the Greisen-Zatsepin-Kuzmin cutoff. In this paper we present the cosmic ray spectrum measured by the stereoscopic technique. Good agreement is found with the monocular spectrum in all details.

  9. Simulated disparity and peripheral blur interact during binocular fusion.

    PubMed

    Maiello, Guido; Chessa, Manuela; Solari, Fabio; Bex, Peter J

    2014-07-17

    We have developed a low-cost, practical gaze-contingent display in which natural images are presented to the observer with dioptric blur and stereoscopic disparity that are dependent on the three-dimensional structure of natural scenes. Our system simulates a distribution of retinal blur and depth similar to that experienced in real-world viewing conditions by emmetropic observers. We implemented the system using light-field photographs taken with a plenoptic camera which supports digital refocusing anywhere in the images. We coupled this capability with an eye-tracking system and stereoscopic rendering. With this display, we examine how the time course of binocular fusion depends on depth cues from blur and stereoscopic disparity in naturalistic images. Our results show that disparity and peripheral blur interact to modify eye-movement behavior and facilitate binocular fusion, and the greatest benefit was gained by observers who struggled most to achieve fusion. Even though plenoptic images do not replicate an individual’s aberrations, the results demonstrate that a naturalistic distribution of depth-dependent blur may improve 3-D virtual reality, and that interruptions of this pattern (e.g., with intraocular lenses) which flatten the distribution of retinal blur may adversely affect binocular fusion. © 2014 ARVO.

  10. Simulated disparity and peripheral blur interact during binocular fusion

    PubMed Central

    Maiello, Guido; Chessa, Manuela; Solari, Fabio; Bex, Peter J

    2014-01-01

    We have developed a low-cost, practical gaze-contingent display in which natural images are presented to the observer with dioptric blur and stereoscopic disparity that are dependent on the three-dimensional structure of natural scenes. Our system simulates a distribution of retinal blur and depth similar to that experienced in real-world viewing conditions by emmetropic observers. We implemented the system using light-field photographs taken with a plenoptic camera which supports digital refocusing anywhere in the images. We coupled this capability with an eye-tracking system and stereoscopic rendering. With this display, we examine how the time course of binocular fusion depends on depth cues from blur and stereoscopic disparity in naturalistic images. Our results show that disparity and peripheral blur interact to modify eye-movement behavior and facilitate binocular fusion, and the greatest benefit was gained by observers who struggled most to achieve fusion. Even though plenoptic images do not replicate an individual's aberrations, the results demonstrate that a naturalistic distribution of depth-dependent blur may improve 3-D virtual reality, and that interruptions of this pattern (e.g., with intraocular lenses) which flatten the distribution of retinal blur may adversely affect binocular fusion. PMID:25034260

  11. Skylab

    NASA Image and Video Library

    1973-06-01

    This EREP color infrared photograph of the Uncompahgre Plateau area of Colorado was taken in June of 1973 by the Earth Terrain Camera (Skylab EREP Experiment S190B) of the Skylab's Multi-spectral Photographic Facility during the Skylab-2 mission. Skylab stereoscopic data provided the best identification of vegetation complexes and delineation of vegetation boundaries, particularly in areas where changes in relief were related to changes in vegetation type (a common occurrence in wild-land vegetation communities).

  12. Real-Time Mapping Using Stereoscopic Vision Optimization

    DTIC Science & Technology

    2005-03-01

    pinhole geometry . . . . . . . . . . . . . . 17 2.8. Artificially textured scenes . . . . . . . . . . . . . . . . . . . . 23 3.1. Bilbo the robot...geometry. 2.2.1 The Fundamental Matrix. The fundamental matrix (F) describes the relationship between a pair of 2D pictures of a 3D scene . This is...eight CCD cameras to compute a mesh model of the environment from a large number of overlapped 3D images. In [1,17], a range scanner is combined with a

  13. 3-D Digitization of Stereoscopic Jet-in-Crossflow Vortex Structure Images via Augmented Reality

    NASA Astrophysics Data System (ADS)

    Sigurdson, Lorenz; Strand, Christopher; Watson, Graeme; Nault, Joshua; Tucker, Ryan

    2006-11-01

    Stereoscopic images of smoke-laden vortex flows have proven useful for understanding the topology of the embedded 3-D vortex structures. Images from two cameras allow a perception of the 3-D structure via the use of red/blue eye glasses. The human brain has an astonishing capacity to calculate and present to the observer the complex turbulent smoke volume. We have developed a technique whereby a virtual cursor is introduced to the perception, which creates an ``augmented reality.'' The perceived position of this cursor in the 3-D field can be precisely controlled by the observer. It can be brought near a characteristic vortex structure in order to digitally estimate the spatial coordinates of that feature. A calibration procedure accounts for camera positioning. Vortex tubes can be traced and recorded for later or real time supersposition of tube skeleton models. These models can be readily digitally obtained for display in graphics systems to allow complete exploration from any location or perspective. A unique feature of this technology is the use of the human brain to naturally perform the difficult computation of the shape of the translucent smoke volume. Examples are given of application to low velocity ratio and Reynolds number elevated jets-in-crossflow.

  14. PubMed Central

    Baum, S.; Sillem, M.; Ney, J. T.; Baum, A.; Friedrich, M.; Radosa, J.; Kramer, K. M.; Gronwald, B.; Gottschling, S.; Solomayer, E. F.; Rody, A.; Joukhadar, R.

    2017-01-01

    Introduction Minimally invasive operative techniques are being used increasingly in gynaecological surgery. The expansion of the laparoscopic operation spectrum is in part the result of improved imaging. This study investigates the practical advantages of using 3D cameras in routine surgical practice. Materials and Methods Two different 3-dimensional camera systems were compared with a 2-dimensional HD system; the operating surgeonʼs experiences were documented immediately postoperatively using a questionnaire. Results Significant advantages were reported for suturing and cutting of anatomical structures when using the 3D compared to 2D camera systems. There was only a slight advantage for coagulating. The use of 3D cameras significantly improved the general operative visibility and in particular the representation of spacial depth compared to 2-dimensional images. There was not a significant advantage for image width. Depiction of adhesions and retroperitoneal neural structures was significantly improved by the stereoscopic cameras, though this did not apply to blood vessels, ureter, uterus or ovaries. Conclusion 3-dimensional cameras were particularly advantageous for the depiction of fine anatomical structures due to improved spacial depth representation compared to 2D systems. 3D cameras provide the operating surgeon with a monitor image that more closely resembles actual anatomy, thus simplifying laparoscopic procedures. PMID:28190888

  15. Architecture for high performance stereoscopic game rendering on Android

    NASA Astrophysics Data System (ADS)

    Flack, Julien; Sanderson, Hugh; Shetty, Sampath

    2014-03-01

    Stereoscopic gaming is a popular source of content for consumer 3D display systems. There has been a significant shift in the gaming industry towards casual games for mobile devices running on the Android™ Operating System and driven by ARM™ and other low power processors. Such systems are now being integrated directly into the next generation of 3D TVs potentially removing the requirement for an external games console. Although native stereo support has been integrated into some high profile titles on established platforms like Windows PC and PS3 there is a lack of GPU independent 3D support for the emerging Android platform. We describe a framework for enabling stereoscopic 3D gaming on Android for applications on mobile devices, set top boxes and TVs. A core component of the architecture is a 3D game driver, which is integrated into the Android OpenGL™ ES graphics stack to convert existing 2D graphics applications into stereoscopic 3D in real-time. The architecture includes a method of analyzing 2D games and using rule based Artificial Intelligence (AI) to position separate objects in 3D space. We describe an innovative stereo 3D rendering technique to separate the views in the depth domain and render directly into the display buffer. The advantages of the stereo renderer are demonstrated by characterizing the performance in comparison to more traditional render techniques, including depth based image rendering, both in terms of frame rates and impact on battery consumption.

  16. Fast camera observations of injected and intrinsic dust in TEXTOR

    NASA Astrophysics Data System (ADS)

    Shalpegin, A.; Vignitchouk, L.; Erofeev, I.; Brochard, F.; Litnovsky, A.; Bozhenkov, S.; Bykov, I.; den Harder, N.; Sergienko, G.

    2015-12-01

    Stereoscopic fast camera observations of pre-characterized carbon and tungsten dust injection in TEXTOR are reported, along with the modelling of tungsten particle trajectories with MIGRAINe. Particle tracking analysis of the video data showed significant differences in dust dynamics: while carbon flakes were prone to agglomeration and explosive destruction, spherical tungsten particles followed quasi-inertial trajectories. Although this inertial nature prevented any validation of the force models used in MIGRAINe, comparisons between the experimental and simulated lifetimes provide a direct evidence of dust temperature overestimation in dust dynamics codes. Furthermore, wide-view observations of the TEXTOR interior revealed the main production mechanism of intrinsic carbon dust, as well as the location of probable dust remobilization sites.

  17. Stereoscopic augmented reality with pseudo-realistic global illumination effects

    NASA Astrophysics Data System (ADS)

    de Sorbier, Francois; Saito, Hideo

    2014-03-01

    Recently, augmented reality has become very popular and has appeared in our daily life with gaming, guiding systems or mobile phone applications. However, inserting object in such a way their appearance seems natural is still an issue, especially in an unknown environment. This paper presents a framework that demonstrates the capabilities of Kinect for convincing augmented reality in an unknown environment. Rather than pre-computing a reconstruction of the scene like proposed by most of the previous method, we propose a dynamic capture of the scene that allows adapting to live changes of the environment. Our approach, based on the update of an environment map, can also detect the position of the light sources. Combining information from the environment map, the light sources and the camera tracking, we can display virtual objects using stereoscopic devices with global illumination effects such as diffuse and mirror reflections, refractions and shadows in real time.

  18. Initial application of stereoscopic particle image velocimetry to transport and boundary phenomena in dusty plasmas

    NASA Astrophysics Data System (ADS)

    Thomas, Edward; Williams, Jeremiah; Silver, Jennifer

    2004-11-01

    Over the past five years, the Auburn Plasma Sciences Laboratory (PSL) has applied two-dimensional particle image velocimetry (2D-PIV) techniques [E. Thomas, Phys. Plasmas, 6, 2672 (1999)] to make measurements of particle transport in dusty plasmas. Although important information was obtained from these earlier studies, the complex behavior of the charged microparticles clearly indicated that three-dimensional velocity information is needed. The PSL has recently acquired and installed a stereoscopic PIV (stereo-PIV) diagnostic tool for dusty plasma investigations [E. Thomas. et al, Phys. Plasmas, L37 (2004)]. It employs a synchronized dual-laser, dual-camera system for measuring particle transport in three dimensions. Results will be presented on the initial application of stereo-PIV to dusty plasma studies. Additional results will be presented on the use of stereo-PIV for measuring the controlled interaction of two dust clouds.

  19. [Virtual reality in ophthalmological education].

    PubMed

    Wagner, C; Schill, M; Hennen, M; Männer, R; Jendritza, B; Knorz, M C; Bender, H J

    2001-04-01

    We present a computer-based medical training workstation for the simulation of intraocular eye surgery. The surgeon manipulates two original instruments inside a mechanical model of the eye. The instrument positions are tracked by CCD cameras and monitored by a PC which renders the scenery using a computer-graphic model of the eye and the instruments. The simulator incorporates a model of the operation table, a mechanical eye, three CCD cameras for the position tracking, the stereo display, and a computer. The three cameras are mounted under the operation table from where they can observe the interior of the mechanical eye. Using small markers the cameras recognize the instruments and the eye. Their position and orientation in space is determined by stereoscopic back projection. The simulation runs with more than 20 frames per second and provides a realistic impression of the surgery. It includes the cold light source which can be moved inside the eye and the shadow of the instruments on the retina which is important for navigational purposes.

  20. Optoelectronic stereoscopic device for diagnostics, treatment, and developing of binocular vision

    NASA Astrophysics Data System (ADS)

    Pautova, Larisa; Elkhov, Victor A.; Ovechkis, Yuri N.

    2003-08-01

    Operation of the device is based on alternative generation of pictures for left and right eyes on the monitor screen. Controller gives pulses on LCG so that shutter for left or right eye opens synchronously with pictures. The device provides frequency of switching more than 100 Hz, and that is why the flickering is absent. Thus, a separate demonstration of images to the left eye or to the right one in turn is obtained for patients being unaware and creates the conditions of binocular perception clsoe to natural ones without any additional separation of vision fields. LC-cell transfer characteristic coodination with time parameters of monitor screen has enabled to improve stereo image quality. Complicated problem of computer stereo images with LC-glasses is so called 'ghosts' - noise images that come to blocked eye. We reduced its influence by adapting stereo images to phosphor and LC-cells characteristics. The device is intended for diagnostics and treatment of stabismus, amblyopia and other binocular and stereoscopic vision impairments, for cultivating, training and developing of stereoscopic vision, for measurements of horizontal and vertical phoria, phusion reserves, the stereovision acuity and some else, for fixing central scotoma borders, as well as suppression scotoma in strabismus too.

  1. Experimental investigations of pupil accommodation factors.

    PubMed

    Lee, Eui Chul; Lee, Ji Woo; Park, Kang Ryoung

    2011-08-17

    PURPOSE. The contraction and dilation of the iris muscle that controls the amount of light entering the retina causes pupil accommodation. In this study, experiments were performed and two of the three factors that influence pupil accommodation were analyzed: lighting conditions and depth fixations. The psychological benefits were not examined, because they could not be quantified. METHODS. A head-wearable eyeglasses-based, eye-capturing device was designed to measure pupil size. It included a near-infrared (NIR) camera and an NIR light-emitting diode. Twenty-four subjects watched two-dimensional (2D) and three-dimensional (3D) stereoscopic videos of the same content, and the changes in pupil size were measured by using the eye-capturing device and image-processing methods: RESULTS. The pupil size changed with the intensity of the videos and the disparities between the left and right images of a 3D stereoscopic video. There was correlation between the pupil size and average intensity. The pupil diameter could be estimated as being contracted from approximately 5.96 to 4.25 mm as the intensity varied from 0 to 255. Further, from the changes in the depth fixation for the pupil accommodation, it was confirmed that the depth fixation also affected accommodation of pupil size. CONCLUSIONS. It was confirmed that the lighting condition was an even more significant factor in pupil accommodation than was depth fixation (significance ratio: approximately 3.2:1) when watching 3D stereoscopic video. Pupil accommodation was more affected by depth fixation in the real world than was the binocular convergence in the 3D stereoscopic display.

  2. Pancam: A Multispectral Imaging Investigation on the NASA 2003 Mars Exploration Rover Mission

    NASA Technical Reports Server (NTRS)

    Bell, J. F., III; Squyres, S. W.; Herkenhoff, K. E.; Maki, J.; Schwochert, M.; Dingizian, A.; Brown, D.; Morris, R. V.; Arneson, H. M.; Johnson, M. J.

    2003-01-01

    One of the six science payload elements carried on each of the NASA Mars Exploration Rovers (MER; Figure 1) is the Panoramic Camera System, or Pancam. Pancam consists of three major components: a pair of digital CCD cameras, the Pancam Mast Assembly (PMA), and a radiometric calibration target. The PMA provides the azimuth and elevation actuation for the cameras as well as a 1.5 meter high vantage point from which to image. The calibration target provides a set of reference color and grayscale standards for calibration validation, and a shadow post for quantification of the direct vs. diffuse illumination of the scene. Pancam is a multispectral, stereoscopic, panoramic imaging system, with a field of regard provided by the PMA that extends across 360 of azimuth and from zenith to nadir, providing a complete view of the scene around the rover in up to 12 unique wavelengths. The major characteristics of Pancam are summarized.

  3. Broadcast-quality-stereoscopic video in a time-critical entertainment and corporate environment

    NASA Astrophysics Data System (ADS)

    Gay, Jean-Philippe

    1995-03-01

    `reality present: Peter Gabrial and Cirque du Soleil' is a 12 minute original work directed and produced by Doug Brown, Jean-Philippe Gay & A. Coogan, which showcases creative content applications of commercial stereoscopic video equipment. For production, a complete equipment package including a Steadicam mount was used in support of the Ikegami LK-33 camera. Remote production units were fielded in the time critical, on-stage and off-stage environments of 2 major live concerts: Peter Gabriel's Secret World performance at the San Diego Sports Arena, and Cirque du Soleil's Saltimbanco performance in Chicago. Twin 60 Hz video channels were captured on Beta SP for maximum post production flexibility. Digital post production and field sequential mastering were effected in D-2 format at studio facilities in Los Angeles. The program was world premiered to a large public at the World of Music, Arts and Dance festivals in Los Angeles and San Francisco, in late 1993. It was presented to the artists in Los Angeles, Montreal and Washington D.C. Additional presentations have been made using a broad range of commercial and experimental stereoscopic video equipment, including projection systems, LCD and passive eyewear, and digital signal processors. Technical packages for live presentation have been fielded on site and off, through to the present.

  4. Discussion on Height Systems in Stereoscopic Mapping Using the ZY-3 Satellite Images

    NASA Astrophysics Data System (ADS)

    Zhao, L.; Fu, X.; Zhu, G.; Zhang, J.; Han, C.; Cheng, L.

    2018-04-01

    The ZY-3 is the civil high-resolution optical stereoscopic mapping satellite independently developed by China. It is mainly used for 1 : 50,000 scale topographic mapping. One of the distinguishing features of the ZY-3 is that the panchromatic triplet camera can obtain thousands of kilometers of continuous strip stereo data. The working mode is suitable for wide-range stereoscopic mapping, in particular global DEM extraction. The ZY-3 constellation is operated in a sun-synchronous at an altitude 505 km, with a 10:30 AM equator crossing time and a 29-day revisiting period. The panchromatic triplet sensors have excellent base-to-height ratio, which is advantageous for obtaining good mapping accuracy. In this paper the China quasi-geoid, EGM2008 and the height conversion method are discussed. It is pointed out that according to the current surveying and mapping specifications, almost all maps and charts use mean sea level for elevation. Experiments on bundle adjustment and DEM extraction with different height systems have been carried out in Liaoning Province of China. The results show that the similar accuracy can be obtained using different elevation system. According to the principle of geodesy and photogrammetry, it is recommended to use ellipsoidal height for satellite photogrammetric calculation and use the orthometric height in mapping production.

  5. Robotic Vision-Based Localization in an Urban Environment

    NASA Technical Reports Server (NTRS)

    Mchenry, Michael; Cheng, Yang; Matthies

    2007-01-01

    A system of electronic hardware and software, now undergoing development, automatically estimates the location of a robotic land vehicle in an urban environment using a somewhat imprecise map, which has been generated in advance from aerial imagery. This system does not utilize the Global Positioning System and does not include any odometry, inertial measurement units, or any other sensors except a stereoscopic pair of black-and-white digital video cameras mounted on the vehicle. Of course, the system also includes a computer running software that processes the video image data. The software consists mostly of three components corresponding to the three major image-data-processing functions: Visual Odometry This component automatically tracks point features in the imagery and computes the relative motion of the cameras between sequential image frames. This component incorporates a modified version of a visual-odometry algorithm originally published in 1989. The algorithm selects point features, performs multiresolution area-correlation computations to match the features in stereoscopic images, tracks the features through the sequence of images, and uses the tracking results to estimate the six-degree-of-freedom motion of the camera between consecutive stereoscopic pairs of images (see figure). Urban Feature Detection and Ranging Using the same data as those processed by the visual-odometry component, this component strives to determine the three-dimensional (3D) coordinates of vertical and horizontal lines that are likely to be parts of, or close to, the exterior surfaces of buildings. The basic sequence of processes performed by this component is the following: 1. An edge-detection algorithm is applied, yielding a set of linked lists of edge pixels, a horizontal-gradient image, and a vertical-gradient image. 2. Straight-line segments of edges are extracted from the linked lists generated in step 1. Any straight-line segments longer than an arbitrary threshold (e.g., 30 pixels) are assumed to belong to buildings or other artificial objects. 3. A gradient-filter algorithm is used to test straight-line segments longer than the threshold to determine whether they represent edges of natural or artificial objects. In somewhat oversimplified terms, the test is based on the assumption that the gradient of image intensity varies little along a segment that represents the edge of an artificial object.

  6. Industrial inspection of specular surfaces using a new calibration procedure

    NASA Astrophysics Data System (ADS)

    Aswendt, Petra; Hofling, Roland; Gartner, Soren

    2005-06-01

    The methodology of phase encoded reflection measurements has become a valuable tool for the industrial inspection of components with glossy surfaces. The measuring principle provides outstanding sensitivity for tiny variations of surface curvature so that sub-micron waviness and flaws are reliably detected. Quantitative curvature measurements can be obtained from a simple approach if the object is almost flat. 3D-objects with a high aspect ratio require more effort to determine both coordinates and normal direction of a surface point unambiguously. Stereoscopic solutions have been reported using more than one camera for a certain surface area. This paper will describe the combined double camera steady surface approach (DCSS) that is well suited for the implementation in industrial testing stations

  7. High-definition television evaluation for remote handling task performance

    NASA Astrophysics Data System (ADS)

    Fujita, Y.; Omori, E.; Hayashi, S.; Draper, J. V.; Herndon, J. N.

    Described are experiments designed to evaluate the impact of HDTV (High-Definition Television) on the performance of typical remote tasks. The experiments described in this paper compared the performance of four operators using HDTV with their performance while using other television systems. The experiments included four television systems: (1) high-definition color television, (2) high-definition monochromatic television, (3) standard-resolution monochromatic television, and (4) standard-resolution stereoscopic monochromatic television. The stereo system accomplished stereoscopy by displaying two cross-polarized images, one reflected by a half-silvered mirror and one seen through the mirror. Observers wore spectacles with cross-polarized lenses so that the left eye received only the view from the left camera and the right eye received only the view from the right camera.

  8. A novel no-reference objective stereoscopic video quality assessment method based on visual saliency analysis

    NASA Astrophysics Data System (ADS)

    Yang, Xinyan; Zhao, Wei; Ye, Long; Zhang, Qin

    2017-07-01

    This paper proposes a no-reference objective stereoscopic video quality assessment method with the motivation that making the effect of objective experiments close to that of subjective way. We believe that the image regions with different visual salient degree should not have the same weights when designing an assessment metric. Therefore, we firstly use GBVS algorithm to each frame pairs and separate both the left and right viewing images into the regions with strong, general and week saliency. Besides, local feature information like blockiness, zero-crossing and depth are extracted and combined with a mathematical model to calculate a quality assessment score. Regions with different salient degree are assigned with different weights in the mathematical model. Experiment results demonstrate the superiority of our method compared with the existed state-of-the-art no-reference objective Stereoscopic video quality assessment methods.

  9. Mars Exploration Rover Athena Panoramic Camera (Pancam) investigation

    USGS Publications Warehouse

    Bell, J.F.; Squyres, S. W.; Herkenhoff, K. E.; Maki, J.N.; Arneson, H.M.; Brown, D.; Collins, S.A.; Dingizian, A.; Elliot, S.T.; Hagerott, E.C.; Hayes, A.G.; Johnson, M.J.; Johnson, J. R.; Joseph, J.; Kinch, K.; Lemmon, M.T.; Morris, R.V.; Scherr, L.; Schwochert, M.; Shepard, M.K.; Smith, G.H.; Sohl-Dickstein, J. N.; Sullivan, R.J.; Sullivan, W.T.; Wadsworth, M.

    2003-01-01

    The Panoramic Camera (Pancam) investigation is part of the Athena science payload launched to Mars in 2003 on NASA's twin Mars Exploration Rover (MER) missions. The scientific goals of the Pancam investigation are to assess the high-resolution morphology, topography, and geologic context of each MER landing site, to obtain color images to constrain the mineralogic, photometric, and physical properties of surface materials, and to determine dust and aerosol opacity and physical properties from direct imaging of the Sun and sky. Pancam also provides mission support measurements for the rovers, including Sun-finding for rover navigation, hazard identification and digital terrain modeling to help guide long-term rover traverse decisions, high-resolution imaging to help guide the selection of in situ sampling targets, and acquisition of education and public outreach products. The Pancam optical, mechanical, and electronics design were optimized to achieve these science and mission support goals. Pancam is a multispectral, stereoscopic, panoramic imaging system consisting of two digital cameras mounted on a mast 1.5 m above the Martian surface. The mast allows Pancam to image the full 360?? in azimuth and ??90?? in elevation. Each Pancam camera utilizes a 1024 ?? 1024 active imaging area frame transfer CCD detector array. The Pancam optics have an effective focal length of 43 mm and a focal ratio f/20, yielding an instantaneous field of view of 0.27 mrad/pixel and a field of view of 16?? ?? 16??. Each rover's two Pancam "eyes" are separated by 30 cm and have a 1?? toe-in to provide adequate stereo parallax. Each eye also includes a small eight position filter wheel to allow surface mineralogic studies, multispectral sky imaging, and direct Sun imaging in the 400-1100 nm wavelength region. Pancam was designed and calibrated to operate within specifications on Mars at temperatures from -55?? to +5??C. An onboard calibration target and fiducial marks provide the capability to validate the radiometric and geometric calibration on Mars. Copyright 2003 by the American Geophysical Union.

  10. Trade-offs arising from mixture of color cueing and monocular, binoptic, and stereoscopic cueing information for simulated rotorcraft flight

    NASA Technical Reports Server (NTRS)

    Parrish, Russell V.; Williams, Steven P.

    1993-01-01

    To provide stereopsis, binocular helmet-mounted display (HMD) systems must trade some of the total field of view available from their two monocular fields to obtain a partial overlap region. The visual field then provides a mixture of cues, with monocular regions on both peripheries and a binoptic (the same image in both eyes) region or, if lateral disparity is introduced to produce two images, a stereoscopic region in the overlapped center. This paper reports on in-simulator assessment of the trade-offs arising from the mixture of color cueing and monocular, binoptic, and stereoscopic cueing information in peripheral monitoring displays as utilized in HMD systems. The accompanying effect of stereoscopic cueing in the tracking information in the central region of the display is also assessed. The pilot's task for the study was to fly at a prescribed height above an undulating pathway in the sky while monitoring a dynamic bar chart displayed in the periphery of their field of view. Control of the simulated rotorcraft was limited to the longitudinal and vertical degrees of freedom to ensure the lateral separation of the viewing conditions of the concurrent tasks.

  11. Stereoscopic Imaging in Hypersonics Boundary Layers using Planar Laser-Induced Fluorescence

    NASA Technical Reports Server (NTRS)

    Danehy, Paul M.; Bathel, Brett; Inman, Jennifer A.; Alderfer, David W.; Jones, Stephen B.

    2008-01-01

    Stereoscopic time-resolved visualization of three-dimensional structures in a hypersonic flow has been performed for the first time. Nitric Oxide (NO) was seeded into hypersonic boundary layer flows that were designed to transition from laminar to turbulent. A thick laser sheet illuminated and excited the NO, causing spatially-varying fluorescence. Two cameras in a stereoscopic configuration were used to image the fluorescence. The images were processed in a computer visualization environment to provide stereoscopic image pairs. Two methods were used to display these image pairs: a cross-eyed viewing method which can be viewed by naked eyes, and red/blue anaglyphs, which require viewing through red/blue glasses. The images visualized three-dimensional information that would be lost if conventional planar laser-induced fluorescence imaging had been used. Two model configurations were studied in NASA Langley Research Center's 31-Inch Mach 10 Air Wind tunnel. One model was a 10 degree half-angle wedge containing a small protuberance to force the flow to transition. The other model was a 1/3-scale, truncated Hyper-X forebody model with blowing through a series of holes to force the boundary layer flow to transition to turbulence. In the former case, low flowrates of pure NO seeded and marked the boundary layer fluid. In the latter, a trace concentration of NO was seeded into the injected N2 gas. The three-dimensional visualizations have an effective time resolution of about 500 ns, which is fast enough to freeze this hypersonic flow. The 512x512 resolution of the resulting images is much higher than high-speed laser-sheet scanning systems with similar time response, which typically measure 10-20 planes.

  12. The upgrade of the H.E.S.S. cameras

    NASA Astrophysics Data System (ADS)

    Giavitto, Gianluca; Ashton, Terry; Balzer, Arnim; Berge, David; Brun, Francois; Chaminade, Thomas; Delagnes, Eric; Fontaine, Gerard; Füßling, Matthias; Giebels, Berrie; Glicenstein, Jean-Francois; Gräber, Tobias; Hinton, Jim; Jahnke, Albert; Klepser, Stefan; Kossatz, Marko; Kretzschmann, Axel; Lefranc, Valentin; Leich, Holger; Lüdecke, Hartmut; Lypova, Iryna; Manigot, Pascal; Marandon, Vincent; Moulin, Emmanuel; de Naurois, Mathieu; Nayman, Patrick; Ohm, Stefan; Penno, Marek; Ross, Duncan; Salek, David; Schade, Markus; Schwab, Thomas; Simoni, Rachel; Stegmann, Christian; Steppa, Constantin; Thornhill, Julian; Toussnel, Francois

    2017-01-01

    The High Energy Stereoscopic System (H.E.S.S.) is an array of five imaging atmospheric Cherenkov telescopes (IACT) located in Namibia. In order to assure the continuous operation of H.E.S.S. at its full sensitivity until and possibly beyond the advent of CTA, the older cameras, installed in 2003, are currently undergoing an extensive upgrade. Its goals are reducing the system failure rate, reducing the dead time and improving the overall performance of the array. All camera components have been upgraded, except the mechanical structure and the photo-multiplier tubes (PMTs). Novel technical solutions have been introduced: the upgraded readout electronics is based on the NECTAr analog memory chip; the control of the hardware is carried out by an FPGA coupled to an embedded ARM computer; the control software was re-written from scratch and it is based on modern C++ open source libraries. These hardware and software solutions offer very good performance, robustness and flexibility. The first camera was fielded in July 2015 and has been successfully commissioned; the rest is scheduled to be upgraded in September 2016. The present contribution describes the design, the testing and the performance of the new H.E.S.S. camera and its components.

  13. Computer-Aided Remote Driving

    NASA Technical Reports Server (NTRS)

    Wilcox, Brian H.

    1994-01-01

    System for remote control of robotic land vehicle requires only small radio-communication bandwidth. Twin video cameras on vehicle create stereoscopic images. Operator views cross-polarized images on two cathode-ray tubes through correspondingly polarized spectacles. By use of cursor on frozen image, remote operator designates path. Vehicle proceeds to follow path, by use of limited degree of autonomous control to cope with unexpected conditions. System concept, called "computer-aided remote driving" (CARD), potentially useful in exploration of other planets, military surveillance, firefighting, and clean-up of hazardous materials.

  14. Biology and External Morphology of Immature Stages of the Butterfly, Diaethria candrena candrena

    PubMed Central

    Dias, Fernando M.S.; Carneiro, Eduardo; Casagrande, Mirna M.; Mielke, Olaf H.H.

    2012-01-01

    The biology and the external morphology of immature stages of Diaethria candrena candrena (Godart) (Lepidoptera: Nymphalidae: Biblidinae) are described. Immature D. c. candrena found on Allophylus spp. (Sapindaceae) were collected in Curitiba, Paraná, Brazil and reared in the laboratory. Morphological descriptions and illustrations are given, based on observations using electronic, stereoscopic, and optic microscopes, the latter two attached to camera lucida. Results are compared and discussed with immature stages of other species of Biblidinae described to date. PMID:22943597

  15. Effects of Extended Camera Baseline and Image Magnification on Target Detection Time and Target Recognition with a Stereoscopic TV System.

    DTIC Science & Technology

    1986-02-01

    rates. Target detection times were calculated by averaging response times for all trials within a treatment condition, excluding trials in which...responses in a treatment condition by the total number of valid trials within that condition. Each of these dependent measures was subjected to its own...or 1905 mm). Comparisons among the various treatment means for this effect revealed 13 4~ ~ q-. ~ ~ .-..... 2.309 A EXPERIMENT ONE. 2.29- 0 0 z 2.19

  16. Video stereolization: combining motion analysis with user interaction.

    PubMed

    Liao, Miao; Gao, Jizhou; Yang, Ruigang; Gong, Minglun

    2012-07-01

    We present a semiautomatic system that converts conventional videos into stereoscopic videos by combining motion analysis with user interaction, aiming to transfer as much as possible labeling work from the user to the computer. In addition to the widely used structure from motion (SFM) techniques, we develop two new methods that analyze the optical flow to provide additional qualitative depth constraints. They remove the camera movement restriction imposed by SFM so that general motions can be used in scene depth estimation-the central problem in mono-to-stereo conversion. With these algorithms, the user's labeling task is significantly simplified. We further developed a quadratic programming approach to incorporate both quantitative depth and qualitative depth (such as these from user scribbling) to recover dense depth maps for all frames, from which stereoscopic view can be synthesized. In addition to visual results, we present user study results showing that our approach is more intuitive and less labor intensive, while producing 3D effect comparable to that from current state-of-the-art interactive algorithms.

  17. Stereoscopic visual fatigue assessment and modeling

    NASA Astrophysics Data System (ADS)

    Wang, Danli; Wang, Tingting; Gong, Yue

    2014-03-01

    Evaluation of stereoscopic visual fatigue is one of the focuses in the user experience research. It is measured in either subjective or objective methods. Objective measures are more preferred for their capability to quantify the degree of human visual fatigue without being affected by individual variation. However, little research has been conducted on the integration of objective indicators, or the sensibility of each objective indicator in reflecting subjective fatigue. The paper proposes a simply effective method to evaluate visual fatigue more objectively. The stereoscopic viewing process is divided into series of sessions, after each of which viewers rate their visual fatigue with subjective scores (SS) according to a five-grading scale, followed by tests of the punctum maximum accommodation (PMA) and visual reaction time (VRT). Throughout the entire viewing process, their eye movements are recorded by an infrared camera. The pupil size (PS) and percentage of eyelid closure over the pupil over time (PERCLOS) are extracted from the videos processed by the algorithm. Based on the method, an experiment with 14 subjects was conducted to assess visual fatigue induced by 3D images on polarized 3D display. The experiment consisted of 10 sessions (5min per session), each containing the same 75 images displayed randomly. The results show that PMA, VRT and PERCLOS are the most efficient indicators of subjective visual fatigue and finally a predictive model is derived from the stepwise multiple regressions.

  18. Multi-scale auroral observations in Apatity: winter 2010-2011

    NASA Astrophysics Data System (ADS)

    Kozelov, B. V.; Pilgaev, S. V.; Borovkov, L. P.; Yurov, V. E.

    2012-03-01

    Routine observations of the aurora are conducted in Apatity by a set of five cameras: (i) all-sky TV camera Watec WAT-902K (1/2"CCD) with Fujinon lens YV2.2 × 1.4A-SA2; (ii) two monochromatic cameras Guppy F-044B NIR (1/2"CCD) with Fujinon HF25HA-1B (1:1.4/25 mm) lens for 18° field of view and glass filter 558 nm; (iii) two color cameras Guppy F-044C NIR (1/2"CCD) with Fujinon DF6HA-1B (1:1.2/6 mm) lens for 67° field of view. The observational complex is aimed at investigating spatial structure of the aurora, its scaling properties, and vertical distribution in the rayed forms. The cameras were installed on the main building of the Apatity division of the Polar Geophysical Institute and at the Apatity stratospheric range. The distance between these sites is nearly 4 km, so the identical monochromatic cameras can be used as a stereoscopic system. All cameras are accessible and operated remotely via Internet. For 2010-2011 winter season the equipment was upgraded by special blocks of GPS-time triggering, temperature control and motorized pan-tilt rotation mounts. This paper presents the equipment, samples of observed events and the web-site with access to available data previews.

  19. Multi-scale auroral observations in Apatity: winter 2010-2011

    NASA Astrophysics Data System (ADS)

    Kozelov, B. V.; Pilgaev, S. V.; Borovkov, L. P.; Yurov, V. E.

    2011-12-01

    Routine observations of the aurora are conducted in Apatity by a set of five cameras: (i) all-sky TV camera Watec WAT-902K (1/2"CCD) with Fujinon lens YV2.2 × 1.4A-SA2; (ii) two monochromatic cameras Guppy F-044B NIR (1/2"CCD) with Fujinon HF25HA-1B (1:1.4/25 mm) lens for 18° field of view and glass filter 558 nm; (iii) two color cameras Guppy F-044C NIR (1/2"CCD) with Fujinon DF6HA-1B (1:1.2/6 mm) lens for 67° field of view. The observational complex is aimed at investigating spatial structure of the aurora, its scaling properties, and vertical distribution in the rayed forms. The cameras were installed on the main building of the Apatity division of the Polar Geophysical Institute and at the Apatity stratospheric range. The distance between these sites is nearly 4 km, so the identical monochromatic cameras can be used as a stereoscopic system. All cameras are accessible and operated remotely via Internet. For 2010-2011 winter season the equipment was upgraded by special blocks of GPS-time triggering, temperature control and motorized pan-tilt rotation mounts. This paper presents the equipment, samples of observed events and the web-site with access to available data previews.

  20. Experiments in teleoperator and autonomous control of space robotic vehicles

    NASA Technical Reports Server (NTRS)

    Alexander, Harold L.

    1991-01-01

    A program of research embracing teleoperator and automatic navigational control of freely flying satellite robots is presented. Current research goals include: (1) developing visual operator interfaces for improved vehicle teleoperation; (2) determining the effects of different visual interface system designs on operator performance; and (3) achieving autonomous vision-based vehicle navigation and control. This research program combines virtual-environment teleoperation studies and neutral-buoyancy experiments using a space-robot simulator vehicle currently under development. Visual-interface design options under investigation include monoscopic versus stereoscopic displays and cameras, helmet-mounted versus panel-mounted display monitors, head-tracking versus fixed or manually steerable remote cameras, and the provision of vehicle-fixed visual cues, or markers, in the remote scene for improved sensing of vehicle position, orientation, and motion.

  1. Apollo 12 photography 70 mm, 16 mm, and 35 mm frame index

    NASA Technical Reports Server (NTRS)

    1970-01-01

    For each 70-mm frame, the index presents information on: (1) the focal length of the camera, (2) the photo scale at the principal point of the frame, (3) the selenographic coordinates at the principal point of the frame, (4) the percentage of forward overlap of the frame, (5) the sun angle (medium, low, high), (6) the quality of the photography, (7) the approximate tilt (minimum and maximum) of the camera, and (8) the direction of tilt. A brief description of each frame is also included. The index to the 16-mm sequence photography includes information concerning the approximate surface coverage of the photographic sequence and a brief description of the principal features shown. A column of remarks is included to indicate: (1) if the sequence is plotted on the photographic index map and (2) the quality of the photography. The pictures taken using the lunar surface closeup stereoscopic camera (35 mm) are also described in this same index format.

  2. Using a high-definition stereoscopic video system to teach microscopic surgery

    NASA Astrophysics Data System (ADS)

    Ilgner, Justus; Park, Jonas Jae-Hyun; Labbé, Daniel; Westhofen, Martin

    2007-02-01

    Introduction: While there is an increasing demand for minimally invasive operative techniques in Ear, Nose and Throat surgery, these operations are difficult to learn for junior doctors and demanding to supervise for experienced surgeons. The motivation for this study was to integrate high-definition (HD) stereoscopic video monitoring in microscopic surgery in order to facilitate teaching interaction between senior and junior surgeon. Material and methods: We attached a 1280x1024 HD stereo camera (TrueVisionSystems TM Inc., Santa Barbara, CA, USA) to an operating microscope (Zeiss ProMagis, Zeiss Co., Oberkochen, Germany), whose images were processed online by a PC workstation consisting of a dual Intel® Xeon® CPU (Intel Co., Santa Clara, CA). The live image was displayed by two LCD projectors @ 1280x768 pixels on a 1,25m rear-projection screen by polarized filters. While the junior surgeon performed the surgical procedure based on the displayed stereoscopic image, all other participants (senior surgeon, nurse and medical students) shared the same stereoscopic image from the screen. Results: With the basic setup being performed only once on the day before surgery, fine adjustments required about 10 minutes extra during the operation schedule, which fitted into the time interval between patients and thus did not prolong operation times. As all relevant features of the operative field were demonstrated on one large screen, four major effects were obtained: A) Stereoscopy facilitated orientation for the junior surgeon as well as for medical students. B) The stereoscopic image served as an unequivocal guide for the senior surgeon to demonstrate the next surgical steps to the junior colleague. C) The theatre nurse shared the same image, anticipating the next instruments which were needed. D) Medical students instantly share the information given by all staff and the image, thus avoiding the need for an extra teaching session. Conclusion: High definition stereoscopy bears the potential to compress the learning curve for undergraduate as well as postgraduate medical professionals in minimally invasive surgery. Further studies will focus on the long term effect for operative training as well as on post-processing of HD stereoscopy video content for off-line interactive medical education.

  3. Japan Smoke

    Atmospheric Science Data Center

    2013-04-16

    ... is a stereoscopic "anaglyph" created from data in MISR's red spectral band, and generated by displaying the 46-degree backward view in red ... the surface. Viewing the anaglyph with red-cyan glasses (red filter over the left eye) gives a perception of height. No separation is ...

  4. Camera/Photometer Results

    NASA Astrophysics Data System (ADS)

    Clifton, K. S.; Owens, J. K.

    1983-04-01

    Efforts continue regarding the analysis of particulate contamination recorded by the Camera/Photometers on STS-2. These systems were constructed by Epsilon Laboratories, Inc. and consisted of two 16-mm photographic cameras, using Kodak Double X film, Type 7222, to make stereoscopic observations of contaminant particles and background. Each was housed within a pressurized canister and operated automatically throughout the mission, making simultaneous exposures on a continuous basis every 150 sec. The cameras were equipped with 18-mm f/0.9 lenses and subtended overlapping 20° fields-of-view. An integrating photometer was used to inhibit the exposure sequences during periods of excessive illumination and to terminate the exposures at preset light levels. During the exposures, a camera shutter operated in a chopping mode in order to isolate the movement of particles for velocity determinations. Calculations based on the preflight film calibration indicate that particles as small as 25 μm can be detected from ideal observing conditions. Current emphasis is placed on the digitization of the photographic data frames and the determination of particle distances, sizes, and velocities. It has been concluded that background bright-ness measurements cannot be established with any reliability on the STS-2 mission, due to the preponderance of Earth-directed attitudes and the incidence of light reflected from nearby surfaces.

  5. Spatial Mapping of NEO 2008 EV5 Using Small Satellite Formation Flying and Steresoscopic Technology

    NASA Astrophysics Data System (ADS)

    Gonzalez, Juan; Singh Derewa, Chrishma

    2016-10-01

    NASA is currently developing the first-ever robotic Asteroid Redirect Robotic Mission (ARRM) to the near-Earth asteroid 2008 EV5 with the objective to capture a multi-ton boulder from the asteroids surface and use its mass to redirect its parent into a CIS lunar orbit where astronauts will study its physical and chemical composition.A critical step towards achieving this mission is to effectively map the target asteroid, identify the candidate boulder for retrieval and characterize its critical parameters. Currently, ARRM utilizes a laser altimeter to characterize the height of the boulders and mapping for final autonomous control of the capture. The proposed Lava-Kusha mission provides the increased of stereoscopic imaging and mapping, not only the Earthward side of the asteroid which has been observed for possible landing sites, but mapping the whole asteroid. LKM will enhance the fidelity of the data collected by the laser altimeter and gather improved topographic data for future Orion missions to 2008 EV5 once in cis lunar space.LKM consists of two low cost small satellites (6U) as a part of the ARRM. They will launch with ARRM as an integrated part of the system. Once at the target, this formation of pathfinder satellites will image the mission critical boulder to ensure the system design can support its removal. LKM will conduct a series of flybys prior to ARRM's rendezvous. LKMs stereoscopic cameras will provide detailed surveys of the boulder's terrain and environment to ensure ARRM can operate safely, reach the location and interface with the boulder. The LKM attitude control and cold gas propulsion system will enable formation maintenance maneuvers for global mapping of asteroid 2008 EV5 at an altitude of 100 km to a high-spatial resolution imaging altitude of 5 km.LKM will demonstrate formation flying in deep space and the reliability of stereoscopic cameras to precisely identify a specific target and provide physical characterization of an asteroid. An assessment of the off-the-shelf technology used at JPL will be provided also with technology readiness descriptions, mission architecture, cost analysis and future work required to make the proposed LKM mission a partner to ARRM.

  6. Note: Device for obtaining volumetric, three-component velocity fields inside cylindrical cavities.

    PubMed

    Ramírez, G; Núñez, J; Hernández, G N; Hernández-Cruz, G; Ramos, E

    2015-11-01

    We describe a device designed and built to obtain the three-component, steady state velocity field in the whole volume occupied by a fluid in motion contained in a cavity with cylindrical walls. The prototype comprises a two-camera stereoscopic particle image velocimetry system mounted on a platform that rotates around the volume under analysis and a slip ring arrangement that transmits data from the rotating sensors to the data storage elements. Sample observations are presented for natural convection in a cylindrical container but other flows can be analyzed.

  7. Photogrammetry using Apollo 16 orbital photography, part B

    NASA Technical Reports Server (NTRS)

    Wu, S. S. C.; Schafer, F. J.; Jordan, R.; Nakata, G. M.

    1972-01-01

    Discussion is made of the Apollo 15 and 16 metric and panoramic cameras which provided photographs for accurate topographic portrayal of the lunar surface using photogrammetric methods. Nine stereoscopic models of Apollo 16 metric photographs and three models of panoramic photographs were evaluated photogrammetrically in support of the Apollo 16 geologic investigations. Four of the models were used to collect profile data for crater morphology studies; three models were used to collect evaluation data for the frequency distributions of lunar slopes; one model was used to prepare a map of the Apollo 16 traverse area; and one model was used to determine elevations of the Cayley Formation. The remaining three models were used to test photogrammetric techniques using oblique metric and panoramic camera photographs. Two preliminary contour maps were compiled and a high-oblique metric photograph was rectified.

  8. Upgraded cameras for the HESS imaging atmospheric Cherenkov telescopes

    NASA Astrophysics Data System (ADS)

    Giavitto, Gianluca; Ashton, Terry; Balzer, Arnim; Berge, David; Brun, Francois; Chaminade, Thomas; Delagnes, Eric; Fontaine, Gérard; Füßling, Matthias; Giebels, Berrie; Glicenstein, Jean-François; Gräber, Tobias; Hinton, James; Jahnke, Albert; Klepser, Stefan; Kossatz, Marko; Kretzschmann, Axel; Lefranc, Valentin; Leich, Holger; Lüdecke, Hartmut; Lypova, Iryna; Manigot, Pascal; Marandon, Vincent; Moulin, Emmanuel; de Naurois, Mathieu; Nayman, Patrick; Penno, Marek; Ross, Duncan; Salek, David; Schade, Markus; Schwab, Thomas; Simoni, Rachel; Stegmann, Christian; Steppa, Constantin; Thornhill, Julian; Toussnel, François

    2016-08-01

    The High Energy Stereoscopic System (H.E.S.S.) is an array of five imaging atmospheric Cherenkov telescopes, sensitive to cosmic gamma rays of energies between 30 GeV and several tens of TeV. Four of them started operations in 2003 and their photomultiplier tube (PMT) cameras are currently undergoing a major upgrade, with the goals of improving the overall performance of the array and reducing the failure rate of the ageing systems. With the exception of the 960 PMTs, all components inside the camera have been replaced: these include the readout and trigger electronics, the power, ventilation and pneumatic systems and the control and data acquisition software. New designs and technical solutions have been introduced: the readout makes use of the NECTAr analog memory chip, which samples and stores the PMT signals and was developed for the Cherenkov Telescope Array (CTA). The control of all hardware subsystems is carried out by an FPGA coupled to an embedded ARM computer, a modular design which has proven to be very fast and reliable. The new camera software is based on modern C++ libraries such as Apache Thrift, ØMQ and Protocol buffers, offering very good performance, robustness, flexibility and ease of development. The first camera was upgraded in 2015, the other three cameras are foreseen to follow in fall 2016. We describe the design, the performance, the results of the tests and the lessons learned from the first upgraded H.E.S.S. camera.

  9. Sugarcane Crop Extraction Using Object-Oriented Method from ZY-3 High Resolution Satellite Tlc Image

    NASA Astrophysics Data System (ADS)

    Luo, H.; Ling, Z. Y.; Shao, G. Z.; Huang, Y.; He, Y. Q.; Ning, W. Y.; Zhong, Z.

    2018-04-01

    Sugarcane is one of the most important crops in Guangxi, China. As the development of satellite remote sensing technology, more remotely sensed images can be used for monitoring sugarcane crop. With the help of Three Line Camera (TLC) images, wide coverage and stereoscopic mapping ability, Chinese ZY-3 high resolution stereoscopic mapping satellite is useful in attaining more information for sugarcane crop monitoring, such as spectral, shape, texture difference between forward, nadir and backward images. Digital surface model (DSM) derived from ZY-3 TLC images are also able to provide height information for sugarcane crop. In this study, we make attempt to extract sugarcane crop from ZY-3 images, which are acquired in harvest period. Ortho-rectified TLC images, fused image, DSM are processed for our extraction. Then Object-oriented method is used in image segmentation, example collection, and feature extraction. The results of our study show that with the help of ZY-3 TLC image, the information of sugarcane crop in harvest time can be automatic extracted, with an overall accuracy of about 85.3 %.

  10. A deep-sea, high-speed, stereoscopic imaging system for in situ measurement of natural seep bubble and droplet characteristics

    NASA Astrophysics Data System (ADS)

    Wang, Binbin; Socolofsky, Scott A.

    2015-10-01

    Development, testing, and application of a deep-sea, high-speed, stereoscopic imaging system are presented. The new system is designed for field-ready deployment, focusing on measurement of the characteristics of natural seep bubbles and droplets with high-speed and high-resolution image capture. The stereo view configuration allows precise evaluation of the physical scale of the moving particles in image pairs. Two laboratory validation experiments (a continuous bubble chain and an airstone bubble plume) were carried out to test the calibration procedure, performance of image processing and bubble matching algorithms, three-dimensional viewing, and estimation of bubble size distribution and volumetric flow rate. The results showed that the stereo view was able to improve the individual bubble size measurement over the single-camera view by up to 90% in the two validation cases, with the single-camera being biased toward overestimation of the flow rate. We also present the first application of this imaging system in a study of natural gas seeps in the Gulf of Mexico. The high-speed images reveal the rigidity of the transparent bubble interface, indicating the presence of clathrate hydrate skins on the natural gas bubbles near the source (lowest measurement 1.3 m above the vent). We estimated the dominant bubble size at the seep site Sleeping Dragon in Mississippi Canyon block 118 to be in the range of 2-4 mm and the volumetric flow rate to be 0.2-0.3 L/min during our measurements from 17 to 21 July 2014.

  11. Nicaraguan Volcanoes, 26 February 2000

    NASA Image and Video Library

    2000-04-19

    The true-color image at left is a downward-looking (nadir) view of the area around the San Cristobal volcano, which erupted the previous day. This image is oriented with east at the top and north at the left. The right image is a stereo anaglyph of the same area, created from red band multi-angle data taken by the 45.6-degree aftward and 70.5-degree aftward cameras on the Multi-angle Imaging SpectroRadiometer (MISR) instrument on NASA's Terra satellite. View this image through red/blue 3D glasses, with the red filter over the left eye. A plume from San Cristobal (approximately at image center) is much easier to see in the anaglyph, due to 3 effects: the long viewing path through the atmosphere at the oblique angles, the reduced reflection from the underlying water, and the 3D stereoscopic height separation. In this image, the plume floats between the surface and the overlying cumulus clouds. A second plume is also visible in the upper right (southeast of San Cristobal). This very thin plume may originate from the Masaya volcano, which is continually degassing at as low rate. The spatial resolution is 275 meters (300 yards). http://photojournal.jpl.nasa.gov/catalog/PIA02600

  12. Stereoscopic Machine-Vision System Using Projected Circles

    NASA Technical Reports Server (NTRS)

    Mackey, Jeffrey R.

    2010-01-01

    A machine-vision system capable of detecting obstacles large enough to damage or trap a robotic vehicle is undergoing development. The system includes (1) a pattern generator that projects concentric circles of laser light forward onto the terrain, (2) a stereoscopic pair of cameras that are aimed forward to acquire images of the circles, (3) a frame grabber and digitizer for acquiring image data from the cameras, and (4) a single-board computer that processes the data. The system is being developed as a prototype of machine- vision systems to enable robotic vehicles ( rovers ) on remote planets to avoid craters, large rocks, and other terrain features that could capture or damage the vehicles. Potential terrestrial applications of systems like this one could include terrain mapping, collision avoidance, navigation of robotic vehicles, mining, and robotic rescue. This system is based partly on the same principles as those of a prior stereoscopic machine-vision system in which the cameras acquire images of a single stripe of laser light that is swept forward across the terrain. However, this system is designed to afford improvements over some of the undesirable features of the prior system, including the need for a pan-and-tilt mechanism to aim the laser to generate the swept stripe, ambiguities in interpretation of the single-stripe image, the time needed to sweep the stripe across the terrain and process the data from many images acquired during that time, and difficulty of calibration because of the narrowness of the stripe. In this system, the pattern generator does not contain any moving parts and need not be mounted on a pan-and-tilt mechanism: the pattern of concentric circles is projected steadily in the forward direction. The system calibrates itself by use of data acquired during projection of the concentric-circle pattern onto a known target representing flat ground. The calibration- target image data are stored in the computer memory for use as a template in processing terrain images. During operation on terrain, the images acquired by the left and right cameras are analyzed. The analysis includes (1) computation of the horizontal and vertical dimensions and the aspect ratios of rectangles that bound the circle images and (2) comparison of these aspect ratios with those of the template. Coordinates of distortions of the circles are used to identify and locate objects. If the analysis leads to identification of an object of significant size, then stereoscopicvision algorithms are used to estimate the distance to the object. The time taken in performing this analysis on a single pair of images acquired by the left and right cameras in this system is a fraction of the time taken in processing the many pairs of images acquired in a sweep of the laser stripe across the field of view in the prior system. The results of the analysis include data on sizes and shapes of, and distances and directions to, objects. Coordinates of objects are updated as the vehicle moves so that intelligent decisions regarding speed and direction can be made. The results of the analysis are utilized in a computational decision-making process that generates obstacle-avoidance data and feeds those data to the control system of the robotic vehicle.

  13. Programmable Spectral Source and Design Tool for 3D Imaging Using Complementary Bandpass Filters

    NASA Technical Reports Server (NTRS)

    Bae, Youngsam (Inventor); Korniski, Ronald J. (Inventor); Ream, Allen (Inventor); Shearn, Michael J. (Inventor); Shahinian, Hrayr Karnig (Inventor); Fritz, Eric W. (Inventor)

    2017-01-01

    An endoscopic illumination system for illuminating a subject for stereoscopic image capture, includes a light source which outputs light; a first complementary multiband bandpass filter (CMBF) and a second CMBF, the first and second CMBFs being situated in first and second light paths, respectively, where the first CMBF and the second CMBF filter the light incident thereupon to output filtered light; and a camera which captures video images of the subject and generates corresponding video information, the camera receiving light reflected from the subject and passing through a pupil CMBF pair and a detection lens. The pupil CMBF includes a first pupil CMBF and a second pupil CMBF, the first pupil CMBF being identical to the first CMBF and the second pupil CMBF being identical to the second CMBF, and the detection lens includes one unpartitioned section that covers both the first pupil CMBF and the second pupil CMBF.

  14. Computer vision research with new imaging technology

    NASA Astrophysics Data System (ADS)

    Hou, Guangqi; Liu, Fei; Sun, Zhenan

    2015-12-01

    Light field imaging is capable of capturing dense multi-view 2D images in one snapshot, which record both intensity values and directions of rays simultaneously. As an emerging 3D device, the light field camera has been widely used in digital refocusing, depth estimation, stereoscopic display, etc. Traditional multi-view stereo (MVS) methods only perform well on strongly texture surfaces, but the depth map contains numerous holes and large ambiguities on textureless or low-textured regions. In this paper, we exploit the light field imaging technology on 3D face modeling in computer vision. Based on a 3D morphable model, we estimate the pose parameters from facial feature points. Then the depth map is estimated through the epipolar plane images (EPIs) method. At last, the high quality 3D face model is exactly recovered via the fusing strategy. We evaluate the effectiveness and robustness on face images captured by a light field camera with different poses.

  15. Rapid estimation of frequency response functions by close-range photogrammetry

    NASA Technical Reports Server (NTRS)

    Tripp, J. S.

    1985-01-01

    The accuracy of a rapid method which estimates the frequency response function from stereoscopic dynamic data is computed. It is shown that reversal of the order of the operations of coordinate transformation and Fourier transformation, which provides a significant increase in computational speed, introduces error. A portion of the error, proportional to the perturbation components normal to the camera focal planes, cannot be eliminated. The remaining error may be eliminated by proper scaling of frequency data prior to coordinate transformation. Methods are developed for least squares estimation of the full 3x3 frequency response matrix for a three dimensional structure.

  16. The 3-D image recognition based on fuzzy neural network technology

    NASA Technical Reports Server (NTRS)

    Hirota, Kaoru; Yamauchi, Kenichi; Murakami, Jun; Tanaka, Kei

    1993-01-01

    Three dimensional stereoscopic image recognition system based on fuzzy-neural network technology was developed. The system consists of three parts; preprocessing part, feature extraction part, and matching part. Two CCD color camera image are fed to the preprocessing part, where several operations including RGB-HSV transformation are done. A multi-layer perception is used for the line detection in the feature extraction part. Then fuzzy matching technique is introduced in the matching part. The system is realized on SUN spark station and special image input hardware system. An experimental result on bottle images is also presented.

  17. Three-dimensional displays and stereo vision

    PubMed Central

    Westheimer, Gerald

    2011-01-01

    Procedures for three-dimensional image reconstruction that are based on the optical and neural apparatus of human stereoscopic vision have to be designed to work in conjunction with it. The principal methods of implementing stereo displays are described. Properties of the human visual system are outlined as they relate to depth discrimination capabilities and achieving optimal performance in stereo tasks. The concept of depth rendition is introduced to define the change in the parameters of three-dimensional configurations for cases in which the physical disposition of the stereo camera with respect to the viewed object differs from that of the observer's eyes. PMID:21490023

  18. Pancam Imaging of the Mars Exploration Rover Landing Sites in Gusev Crater and Meridiani Planum

    NASA Technical Reports Server (NTRS)

    Bell, J. F., III; Squyres, S. W.; Arvidson, R. E.; Arneson, H. M.; Bass, D.; Cabrol, N.; Calvin, W.; Farmer, J.; Farrand, W. H.

    2004-01-01

    The Mars Exploration Rovers carry four Panoramic Camera (Pancam) instruments (two per rover) that have obtained high resolution multispectral and stereoscopic images for studies of the geology, mineralogy, and surface and atmospheric physical properties at both rover landing sites. The Pancams are also providing significant mission support measurements for the rovers, including Sun-finding for rover navigation, hazard identification and digital terrain modeling to help guide long-term rover traverse decisions, high resolution imaging to help guide the selection of in situ sampling targets, and acquisition of education and public outreach imaging products.

  19. Optimizing dual-energy x-ray parameters for the ExacTrac clinical stereoscopic imaging system to enhance soft-tissue imaging.

    PubMed

    Bowman, Wesley A; Robar, James L; Sattarivand, Mike

    2017-03-01

    Stereoscopic x-ray image guided radiotherapy for lung tumors is often hindered by bone overlap and limited soft-tissue contrast. This study aims to evaluate the feasibility of dual-energy imaging techniques and to optimize parameters of the ExacTrac stereoscopic imaging system to enhance soft-tissue imaging for application to lung stereotactic body radiation therapy. Simulated spectra and a physical lung phantom were used to optimize filter material, thickness, tube potentials, and weighting factors to obtain bone subtracted dual-energy images. Spektr simulations were used to identify material in the atomic number range (3-83) based on a metric defined to separate spectra of high and low-energies. Both energies used the same filter due to time constraints of imaging in the presence of respiratory motion. The lung phantom contained bone, soft tissue, and tumor mimicking materials, and it was imaged with a filter thickness in the range of (0-0.7) mm and a kVp range of (60-80) for low energy and (120,140) for high energy. Optimal dual-energy weighting factors were obtained when the bone to soft-tissue contrast-to-noise ratio (CNR) was minimized. Optimal filter thickness and tube potential were achieved by maximizing tumor-to-background CNR. Using the optimized parameters, dual-energy images of an anthropomorphic Rando phantom with a spherical tumor mimicking material inserted in his lung were acquired and evaluated for bone subtraction and tumor contrast. Imaging dose was measured using the dual-energy technique with and without beam filtration and matched to that of a clinical conventional single energy technique. Tin was the material of choice for beam filtering providing the best energy separation, non-toxicity, and non-reactiveness. The best soft-tissue-weighted image in the lung phantom was obtained using 0.2 mm tin and (140, 60) kVp pair. Dual-energy images of the Rando phantom with the tin filter had noticeable improvement in bone elimination, tumor contrast, and noise content when compared to dual-energy imaging with no filtration. The surface dose was 0.52 mGy per each stereoscopic view for both clinical single energy technique and the dual-energy technique in both cases of with and without the tin filter. Dual-energy soft-tissue imaging is feasible without additional imaging dose using the ExacTrac stereoscopic imaging system with optimized acquisition parameters and no beam filtration. Addition of a single tin filter for both the high and low energies has noticeable improvements on dual-energy imaging with optimized parameters. Clinical implementation of a dual-energy technique on ExacTrac stereoscopic imaging could improve lung tumor visibility. © 2017 American Association of Physicists in Medicine.

  20. A Major Upgrade of the H.E.S.S. Cherenkov Cameras

    NASA Astrophysics Data System (ADS)

    Lypova, Iryna; Giavitto, Gianluca; Ashton, Terry; Balzer, Arnim; Berge, David; Brun, Francois; Chaminade, Thomas; Delagnes, Eric; Fontaine, Gerard; Füßling, Matthias; Giebels, Berrie; Glicenstein, Jean-Francois; Gräber, Tobias; Hinton, Jim; Jahnke, Albert; Klepser, Stefan; Kossatz, Marko; Kretzschmann, Axel; Lefranc, Valentin; Leich, Holger; Lüdecke, Hartmut; Manigot, Pascal; Marandon, Vincent; Moulin, Emmanuel; de Naurois, Mathieu; Nayman, Patrick; Ohm, Stefan; Penno, Marek; Ross, Duncan; Salek, David; Schade, Markus; Schwab, Thomas; Simoni, Rachel; Stegmann, Christian; Steppa, Constantin; Thornhill, Julian; Toussnel, Francois

    2017-03-01

    The High Energy Stereoscopic System (H.E.S.S.) is an array of imaging atmospheric Cherenkov telescopes (IACTs) located in Namibia. It was built to detect Very High Energy (VHE, >100 GeV) cosmic gamma rays, and consists of four 12 m diameter Cherenkov telescopes (CT1-4), built in 2003, and a larger 28 m telescope (CT5), built in 2012. The larger mirror surface of CT5 permits to lower the energy threshold of the array down to 30 GeV. The cameras of CT1-4 are currently undergoing an extensive upgrade, with the goals of reducing their failure rate, reducing their readout dead time and improving the overall performance of the array. The entire camera electronics has been renewed from ground-up, as well as the power, ventilation and pneumatics systems, and the control and data acquisition software. Technical solutions forseen for the next-generation Cherenkov Telescope Array (CTA) observatory have been introduced, most notably the readout is based on the NECTAr analog memory chip. The camera control subsystems and the control software framework also pursue an innovative design, increasing the camera performance, robustness and flexibility. The CT1 camera has been upgraded in July 2015 and is currently taking data; CT2-4 will upgraded in Fall 2016. Together they will assure continuous operation of H.E.S.S at its full sensitivity until and possibly beyond the advent of CTA. This contribution describes the design, the testing and the in-lab and on-site performance of all components of the newly upgraded H.E.S.S. camera.

  1. Full-color stereoscopic single-pixel camera based on DMD technology

    NASA Astrophysics Data System (ADS)

    Salvador-Balaguer, Eva; Clemente, Pere; Tajahuerce, Enrique; Pla, Filiberto; Lancis, Jesús

    2017-02-01

    Imaging systems based on microstructured illumination and single-pixel detection offer several advantages over conventional imaging techniques. They are an effective method for imaging through scattering media even in the dynamic case. They work efficiently under low light levels, and the simplicity of the detector makes it easy to design imaging systems working out of the visible spectrum and to acquire multidimensional information. In particular, several approaches have been proposed to record 3D information. The technique is based on sampling the object with a sequence of microstructured light patterns codified onto a programmable spatial light modulator while light intensity is measured with a single-pixel detector. The image is retrieved computationally from the photocurrent fluctuations provided by the detector. In this contribution we describe an optical system able to produce full-color stereoscopic images by using few and simple optoelectronic components. In our setup we use an off-the-shelf digital light projector (DLP) based on a digital micromirror device (DMD) to generate the light patterns. To capture the color of the scene we take advantage of the codification procedure used by the DLP for color video projection. To record stereoscopic views we use a 90° beam splitter and two mirrors, allowing us two project the patterns form two different viewpoints. By using a single monochromatic photodiode we obtain a pair of color images that can be used as input in a 3-D display. To reduce the time we need to project the patterns we use a compressive sampling algorithm. Experimental results are shown.

  2. High-immersion three-dimensional display of the numerical computer model

    NASA Astrophysics Data System (ADS)

    Xing, Shujun; Yu, Xunbo; Zhao, Tianqi; Cai, Yuanfa; Chen, Duo; Chen, Zhidong; Sang, Xinzhu

    2013-08-01

    High-immersion three-dimensional (3D) displays making them valuable tools for many applications, such as designing and constructing desired building houses, industrial architecture design, aeronautics, scientific research, entertainment, media advertisement, military areas and so on. However, most technologies provide 3D display in the front of screens which are in parallel with the walls, and the sense of immersion is decreased. To get the right multi-view stereo ground image, cameras' photosensitive surface should be parallax to the public focus plane and the cameras' optical axes should be offset to the center of public focus plane both atvertical direction and horizontal direction. It is very common to use virtual cameras, which is an ideal pinhole camera to display 3D model in computer system. We can use virtual cameras to simulate the shooting method of multi-view ground based stereo image. Here, two virtual shooting methods for ground based high-immersion 3D display are presented. The position of virtual camera is determined by the people's eye position in the real world. When the observer stand in the circumcircle of 3D ground display, offset perspective projection virtual cameras is used. If the observer stands out the circumcircle of 3D ground display, offset perspective projection virtual cameras and the orthogonal projection virtual cameras are adopted. In this paper, we mainly discussed the parameter setting of virtual cameras. The Near Clip Plane parameter setting is the main point in the first method, while the rotation angle of virtual cameras is the main point in the second method. In order to validate the results, we use the D3D and OpenGL to render scenes of different viewpoints and generate a stereoscopic image. A realistic visualization system for 3D models is constructed and demonstrated for viewing horizontally, which provides high-immersion 3D visualization. The displayed 3D scenes are compared with the real objects in the real world.

  3. X-ray and optical stereo-based 3D sensor fusion system for image-guided neurosurgery.

    PubMed

    Kim, Duk Nyeon; Chae, You Seong; Kim, Min Young

    2016-04-01

    In neurosurgery, an image-guided operation is performed to confirm that the surgical instruments reach the exact lesion position. Among the multiple imaging modalities, an X-ray fluoroscope mounted on C- or O-arm is widely used for monitoring the position of surgical instruments and the target position of the patient. However, frequently used fluoroscopy can result in relatively high radiation doses, particularly for complex interventional procedures. The proposed system can reduce radiation exposure and provide the accurate three-dimensional (3D) position information of surgical instruments and the target position. X-ray and optical stereo vision systems have been proposed for the C- or O-arm. Two subsystems have same optical axis and are calibrated simultaneously. This provides easy augmentation of the camera image and the X-ray image. Further, the 3D measurement of both systems can be defined in a common coordinate space. The proposed dual stereoscopic imaging system is designed and implemented for mounting on an O-arm. The calibration error of the 3D coordinates of the optical stereo and X-ray stereo is within 0.1 mm in terms of the mean and the standard deviation. Further, image augmentation with the camera image and the X-ray image using an artificial skull phantom is achieved. As the developed dual stereoscopic imaging system provides 3D coordinates of the point of interest in both optical images and fluoroscopic images, it can be used by surgeons to confirm the position of surgical instruments in a 3D space with minimum radiation exposure and to verify whether the instruments reach the surgical target observed in fluoroscopic images.

  4. The upgrade of the H.E.S.S. cameras

    NASA Astrophysics Data System (ADS)

    Giavitto, Gianluca; Ashton, Terry; Balzer, Arnim; Berge, David; Brun, Francois; Chaminade, Thomas; Delagnes, Eric; Fontaine, Gerard; Füßling, Matthias; Giebels, Berrie; Glicenstein, Jean-Francois; Gräber, Tobias; Hinton, Jim; Jahnke, Albert; Klepser, Stefan; Kossatz, Marko; Kretzschmann, Axel; Lefranc, Valentin; Leich, Holger; Lüdecke, Hartmut; Lypova, Iryna; Manigot, Pascal; Marandon, Vincent; Moulin, Emmanuel; Naurois, Mathieu de; Nayman, Patrick; Ohm, Stefan; Penno, Marek; Ross, Duncan; Salek, David; Schade, Markus; Schwab, Thomas; Simoni, Rachel; Stegmann, Christian; Steppa, Constantin; Thornhill, Julian; Toussnel, Francois

    2017-12-01

    The High Energy Stereoscopic System (HESS) is an array of imaging atmospheric Cherenkov telescopes (IACTs) located in the Khomas highland in Namibia. It was built to detect Very High Energy (VHE > 100 GeV) cosmic gamma rays. Since 2003, HESS has discovered the majority of the known astrophysical VHE gamma-ray sources, opening a new observational window on the extreme non-thermal processes at work in our universe. HESS consists of four 12-m diameter Cherenkov telescopes (CT1-4), which started data taking in 2002, and a larger 28-m telescope (CT5), built in 2012, which lowers the energy threshold of the array to 30 GeV . The cameras of CT1-4 are currently undergoing an extensive upgrade, with the goals of reducing their failure rate, reducing their readout dead time and improving the overall performance of the array. The entire camera electronics has been renewed from ground-up, as well as the power, ventilation and pneumatics systems, and the control and data acquisition software. Only the PMTs and their HV supplies have been kept from the original cameras. Novel technical solutions have been introduced, which will find their way into some of the Cherenkov cameras foreseen for the next-generation Cherenkov Telescope Array (CTA) observatory. In particular, the camera readout system is the first large-scale system based on the analog memory chip NECTAr, which was designed for CTA cameras. The camera control subsystems and the control software framework also pursue an innovative design, exploiting cutting-edge hardware and software solutions which excel in performance, robustness and flexibility. The CT1 camera has been upgraded in July 2015 and is currently taking data; CT2-4 have been upgraded in fall 2016. Together they will assure continuous operation of HESS at its full sensitivity until and possibly beyond the advent of CTA. This contribution describes the design, the testing and the in-lab and on-site performance of all components of the newly upgraded HESS camera.

  5. Classification and simulation of stereoscopic artifacts in mobile 3DTV content

    NASA Astrophysics Data System (ADS)

    Boev, Atanas; Hollosi, Danilo; Gotchev, Atanas; Egiazarian, Karen

    2009-02-01

    We identify, categorize and simulate artifacts which might occur during delivery stereoscopic video to mobile devices. We consider the stages of 3D video delivery dataflow: content creation, conversion to the desired format (multiview or source-plus-depth), coding/decoding, transmission, and visualization on 3D display. Human 3D vision works by assessing various depth cues - accommodation, binocular depth cues, pictorial cues and motion parallax. As a consequence any artifact which modifies these cues impairs the quality of a 3D scene. The perceptibility of each artifact can be estimated through subjective tests. The material for such tests needs to contain various artifacts with different amounts of impairment. We present a system for simulation of these artifacts. The artifacts are organized in groups with similar origins, and each group is simulated by a block in a simulation channel. The channel introduces the following groups of artifacts: sensor limitations, geometric distortions caused by camera optics, spatial and temporal misalignments between video channels, spatial and temporal artifacts caused by coding, transmission losses, and visualization artifacts. For the case of source-plus-depth representation, artifacts caused by format conversion are added as well.

  6. Combined High-Speed 3D Scalar and Velocity Reconstruction of Hairpin Vortex

    NASA Astrophysics Data System (ADS)

    Sabatino, Daniel; Rossmann, Tobias; Zhu, Xuanyu; Thorsen, Mary

    2017-11-01

    The combination of 3D scanning stereoscopic particle image velocimetry (PIV) and 3D Planar Laser Induced Fluorescence (PLIF) is used to create high-speed three-dimensional reconstructions of the scalar and velocity fields of a developing hairpin vortex. The complete description of the regenerating hairpin vortex is needed as transitional boundary layers and turbulent spots are both comprised of and influenced by these vortices. A new high-speed, high power, laser-based imaging system is used which enables both high-speed 3D scanning stereo PIV and PLIF measurements. The experimental system uses a 250 Hz scanning mirror, two high-speed cameras with a 10 kHz frame rate, and a 40 kHz pulsed laser. Individual stereoscopic PIV images and scalar PLIF images are then reconstructed into time-resolved volumetric velocity and scalar data. The results from the volumetric velocity and scalar fields are compared to previous low-speed tomographic PIV data and scalar visualizations to determine the accuracy and fidelity of the high-speed diagnostics. Comparisons between the velocity and scalar field during hairpin development and regeneration are also discussed. Supported by the National Science Foundation under Grant CBET-1531475, Lafayette College,and the McCutcheon Foundation.

  7. Preprocessing of region of interest localization based on local surface curvature analysis for three-dimensional reconstruction with multiresolution

    NASA Astrophysics Data System (ADS)

    Li, Wanjing; Schütze, Rainer; Böhler, Martin; Boochs, Frank; Marzani, Franck S.; Voisin, Yvon

    2009-06-01

    We present an approach to integrate a preprocessing step of the region of interest (ROI) localization into 3-D scanners (laser or stereoscopic). The definite objective is to make the 3-D scanner intelligent enough to localize rapidly in the scene, during the preprocessing phase, the regions with high surface curvature, so that precise scanning will be done only in these regions instead of in the whole scene. In this way, the scanning time can be largely reduced, and the results contain only pertinent data. To test its feasibility and efficiency, we simulated the preprocessing process under an active stereoscopic system composed of two cameras and a video projector. The ROI localization is done in an iterative way. First, the video projector projects a regular point pattern in the scene, and then the pattern is modified iteratively according to the local surface curvature of each reconstructed 3-D point. Finally, the last pattern is used to determine the ROI. Our experiments showed that with this approach, the system is capable to localize all types of objects, including small objects with small depth.

  8. Matching and correlation computations in stereoscopic depth perception.

    PubMed

    Doi, Takahiro; Tanabe, Seiji; Fujita, Ichiro

    2011-03-02

    A fundamental task of the visual system is to infer depth by using binocular disparity. To encode binocular disparity, the visual cortex performs two distinct computations: one detects matched patterns in paired images (matching computation); the other constructs the cross-correlation between the images (correlation computation). How the two computations are used in stereoscopic perception is unclear. We dissociated their contributions in near/far discrimination by varying the magnitude of the disparity across separate sessions. For small disparity (0.03°), subjects performed at chance level to a binocularly opposite-contrast (anti-correlated) random-dot stereogram (RDS) but improved their performance with the proportion of contrast-matched (correlated) dots. For large disparity (0.48°), the direction of perceived depth reversed with an anti-correlated RDS relative to that for a correlated one. Neither reversed nor normal depth was perceived when anti-correlation was applied to half of the dots. We explain the decision process as a weighted average of the two computations, with the relative weight of the correlation computation increasing with the disparity magnitude. We conclude that matching computation dominates fine depth perception, while both computations contribute to coarser depth perception. Thus, stereoscopic depth perception recruits different computations depending on the disparity magnitude.

  9. Perceptual asymmetry reveals neural substrates underlying stereoscopic transparency.

    PubMed

    Tsirlin, Inna; Allison, Robert S; Wilcox, Laurie M

    2012-02-01

    We describe a perceptual asymmetry found in stereoscopic perception of overlaid random-dot surfaces. Specifically, the minimum separation in depth needed to perceptually segregate two overlaid surfaces depended on the distribution of dots across the surfaces. With the total dot density fixed, significantly larger inter-plane disparities were required for perceptual segregation of the surfaces when the front surface had fewer dots than the back surface compared to when the back surface was the one with fewer dots. We propose that our results reflect an asymmetry in the signal strength of the front and back surfaces due to the assignment of the spaces between the dots to the back surface by disparity interpolation. This hypothesis was supported by the results of two experiments designed to reduce the imbalance in the neuronal response to the two surfaces. We modeled the psychophysical data with a network of inter-neural connections: excitatory within-disparity and inhibitory across disparity, where the spread of disparity was modulated according to figure-ground assignment. These psychophysical and computational findings suggest that stereoscopic transparency depends on both inter-neural interactions of disparity-tuned cells and higher-level processes governing figure ground segregation. Copyright © 2011 Elsevier Ltd. All rights reserved.

  10. A surgical navigation system for non-contact diffuse optical tomography and intraoperative cone-beam CT

    NASA Astrophysics Data System (ADS)

    Daly, Michael J.; Muhanna, Nidal; Chan, Harley; Wilson, Brian C.; Irish, Jonathan C.; Jaffray, David A.

    2014-02-01

    A freehand, non-contact diffuse optical tomography (DOT) system has been developed for multimodal imaging with intraoperative cone-beam CT (CBCT) during minimally-invasive cancer surgery. The DOT system is configured for near-infrared fluorescence imaging with indocyanine green (ICG) using a collimated 780 nm laser diode and a nearinfrared CCD camera (PCO Pixelfly USB). Depending on the intended surgical application, the camera is coupled to either a rigid 10 mm diameter endoscope (Karl Storz) or a 25 mm focal length lens (Edmund Optics). A prototype flatpanel CBCT C-Arm (Siemens Healthcare) acquires low-dose 3D images with sub-mm spatial resolution. A 3D mesh is extracted from CBCT for finite-element DOT implementation in NIRFAST (Dartmouth College), with the capability for soft/hard imaging priors (e.g., segmented lymph nodes). A stereoscopic optical camera (NDI Polaris) provides real-time 6D localization of reflective spheres mounted to the laser and camera. Camera calibration combined with tracking data is used to estimate intrinsic (focal length, principal point, non-linear distortion) and extrinsic (translation, rotation) lens parameters. Source/detector boundary data is computed from the tracked laser/camera positions using radiometry models. Target registration errors (TRE) between real and projected boundary points are ~1-2 mm for typical acquisition geometries. Pre-clinical studies using tissue phantoms are presented to characterize 3D imaging performance. This translational research system is under investigation for clinical applications in head-and-neck surgery including oral cavity tumour resection, lymph node mapping, and free-flap perforator assessment.

  11. Digital fundus image grading with the non-mydriatic Visucam(PRO NM) versus the FF450(plus) camera in diabetic retinopathy.

    PubMed

    Neubauer, Aljoscha S; Rothschuh, Antje; Ulbig, Michael W; Blum, Marcus

    2008-03-01

    Grading diabetic retinopathy in clinical trials is frequently based on 7-field stereo photography of the fundus in diagnostic mydriasis. In terms of image quality, the FF450(plus) camera (Carl Zeiss Meditec AG, Jena, Germany) defines a high-quality reference. The aim of the study was to investigate if the fully digital fundus camera Visucam(PRO NM) could serve as an alternative in clinical trials requiring 7-field stereo photography. A total of 128 eyes of diabetes patients were enrolled in the randomized, controlled, prospective trial. Seven-field stereo photography was performed with the Visucam(PRO NM) and the FF450(plus) camera, in random order, both in diagnostic mydriasis. The resulting 256 image sets from the two camera systems were graded for retinopathy levels and image quality (on a scale of 1-5); both were anonymized and blinded to the image source. On FF450(plus) stereoscopic imaging, 20% of the patients had no or mild diabetic retinopathy (ETDRS level < or = 20) and 29% had no macular oedema. No patient had to be excluded as a result of image quality. Retinopathy level did not influence the quality of grading or of images. Excellent overall correspondence was obtained between the two fundus cameras regarding retinopathy levels (kappa 0.87) and macular oedema (kappa 0.80). In diagnostic mydriasis the image quality of the Visucam was graded slightly as better than that of the FF450(plus) (2.20 versus 2.41; p < 0.001), especially for pupils < 7 mm in mydriasis. The non-mydriatic Visucam(PRO NM) offers good image quality and is suitable as a more cost-efficient and easy-to-operate camera for applications and clinical trials requiring 7-field stereo photography.

  12. Measuring stereoscopic image quality experience with interpretation based quality methodology

    NASA Astrophysics Data System (ADS)

    Häkkinen, Jukka; Kawai, Takashi; Takatalo, Jari; Leisti, Tuomas; Radun, Jenni; Hirsaho, Anni; Nyman, Göte

    2008-01-01

    Stereoscopic technologies have developed significantly in recent years. These advances require also more understanding of the experiental dimensions of stereoscopic contents. In this article we describe experiments in which we explore the experiences that viewers have when they view stereoscopic contents. We used eight different contents that were shown to the participants in a paired comparison experiment where the task of the participants was to compare the same content in stereoscopic and non-stereoscopic form. The participants indicated their preference but were also interviewed about the arguments they used when making the decision. By conducting a qualitative analysis of the interview texts we categorized the significant experiental factors related to viewing stereoscopic material. Our results indicate that reality-likeness as well as artificiality were often used as arguments in comparing the stereoscopic materials. Also, there were more emotional terms in the descriptions of the stereoscopic films, which might indicate that the stereoscopic projection technique enhances the emotions conveyed by the film material. Finally, the participants indicated that the three-dimensional material required longer presentation time, as there were more interesting details to see.

  13. Separating the Laparoscopic Camera Cord From the Monopolar "Bovie" Cord Reduces Unintended Thermal Injury From Antenna Coupling: A Randomized Controlled Trial.

    PubMed

    Robinson, Thomas N; Jones, Edward L; Dunn, Christina L; Dunne, Bruce; Johnson, Elizabeth; Townsend, Nicole T; Paniccia, Alessandro; Stiegmann, Greg V

    2015-06-01

    The monopolar "Bovie" is used in virtually every laparoscopic operation. The active electrode and its cord emit radiofrequency energy that couples (or transfers) to nearby conductive material without direct contact. This phenomenon is increased when the active electrode cord is oriented parallel to another wire/cord. The parallel orientation of the "Bovie" and laparoscopic camera cords cause transfer of energy to the camera cord resulting in cutaneous burns at the camera trocar incision. We hypothesized that separating the active electrode/camera cords would reduce thermal injury occurring at the camera trocar incision in comparison to parallel oriented active electrode/camera cords. In this prospective, blinded, randomized controlled trial, patients undergoing standardized laparoscopic cholecystectomy were randomized to separated active electrode/camera cords or parallel oriented active electrode/camera cords. The primary outcome variable was thermal injury determined by histology from skin biopsied at the camera trocar incision. Eighty-four patients participated. Baseline demographics were similar in the groups for age, sex, preoperative diagnosis, operative time, and blood loss. Thermal injury at the camera trocar incision was lower in the separated versus parallel group (31% vs 57%; P = 0.027). Separation of the laparoscopic camera cord from the active electrode cord decreases thermal injury from antenna coupling at the camera trocar incision in comparison to the parallel orientation of these cords. Therefore, parallel orientation of these cords (an arrangement promoted by integrated operating rooms) should be abandoned. The findings of this study should influence the operating room setup for all laparoscopic cases.

  14. Science Activity Planner for the MER Mission

    NASA Technical Reports Server (NTRS)

    Norris, Jeffrey S.; Crockett, Thomas M.; Fox, Jason M.; Joswig, Joseph C.; Powell, Mark W.; Shams, Khawaja S.; Torres, Recaredo J.; Wallick, Michael N.; Mittman, David S.

    2008-01-01

    The Maestro Science Activity Planner is a computer program that assists human users in planning operations of the Mars Explorer Rover (MER) mission and visualizing scientific data returned from the MER rovers. Relative to its predecessors, this program is more powerful and easier to use. This program is built on the Java Eclipse open-source platform around a Web-browser-based user-interface paradigm to provide an intuitive user interface to Mars rovers and landers. This program affords a combination of advanced display and simulation capabilities. For example, a map view of terrain can be generated from images acquired by the High Resolution Imaging Science Explorer instrument aboard the Mars Reconnaissance Orbiter spacecraft and overlaid with images from a navigation camera (more precisely, a stereoscopic pair of cameras) aboard a rover, and an interactive, annotated rover traverse path can be incorporated into the overlay. It is also possible to construct an overhead perspective mosaic image of terrain from navigation-camera images. This program can be adapted to similar use on other outer-space missions and is potentially adaptable to numerous terrestrial applications involving analysis of data, operations of robots, and planning of such operations for acquisition of scientific data.

  15. Phoenix Checks out its Work Area

    NASA Technical Reports Server (NTRS)

    2008-01-01

    [figure removed for brevity, see original site] Click on image for animation

    This animation shows a mosaic of images of the workspace reachable by the scoop on the robotic arm of NASA's Phoenix Mars Lander, along with some measurements of rock sizes.

    Phoenix was able to determine the size of the rocks based on three-dimensional views from stereoscopic images taken by the lander's 7-foot mast camera, called the Surface Stereo Imager. The stereo pair of images enable depth perception, much the way a pair of human eyes enable people to gauge the distance to nearby objects.

    The rock measurements were made by a visualization tool known as Viz, developed at NASA's Ames Research Laboratory. The shadow cast by the camera on the Martian surface appears somewhat disjointed because the camera took the images in the mosaic at different times of day.

    Scientists do not yet know the origin or composition of the flat, light-colored rocks on the surface in front of the lander.

    The Phoenix Mission is led by the University of Arizona, Tucson, on behalf of NASA. Project management of the mission is by NASA's Jet Propulsion Laboratory, Pasadena, Calif. Spacecraft development is by Lockheed Martin Space Systems, Denver.

  16. Photogrammetric application of viking orbital photography

    USGS Publications Warehouse

    Wu, S.S.C.; Elassal, A.A.; Jordan, R.; Schafer, F.J.

    1982-01-01

    Special techniques are described for the photogrammetric compilation of topographic maps and profiles from stereoscopic photographs taken by the two Viking Orbiter spacecraft. These techniques were developed because the extremely narrow field of view of the Viking cameras precludes compilation by conventional photogrammetric methods. The techniques adjust for internal consistency the Supplementary Experiment Data Record (SEDR-the record of spacecraft orientation when photographs were taken) and the computation of geometric orientation parameters of the stereo models. A series of contour maps of Mars is being compiled by these new methods using a wide variety of Viking Orbiter photographs, to provide the planetary research community with topographic information. ?? 1982.

  17. Large Multispectral and Albedo Panoramas Acquired by the Pancam Instruments on the Mars Exploration Rovers Spirit and Opportunity

    NASA Technical Reports Server (NTRS)

    Bell, J. F., III; Arneson, H. M.; Farrand, W. H.; Goetz, W.; Hayes, A. G.; Herkenhoff, K.; Johnson, M. J.; Johnson, J. R.; Joseph, J.; Kinch, K.

    2005-01-01

    Introduction. The panoramic camera (Pancam) multispectral, stereoscopic imaging systems on the Mars Exploration Rovers Spirit and Opportunity [1] have acquired and downlinked more than 45,000 images (35 Gbits of data) over more than 700 combined sols of operation on Mars as of early January 2005. A large subset of these images were acquired as part of 26 large multispectral and/or broadband "albedo" panoramas (15 on Spirit, 11 on Opportunity) covering large ranges of azimuth (12 spanning 360 ) and designed to characterize major regional color and albedo characteristics of the landing sites and various points along both rover traverses.

  18. Display of travelling 3D scenes from single integral-imaging capture

    NASA Astrophysics Data System (ADS)

    Martinez-Corral, Manuel; Dorado, Adrian; Hong, Seok-Min; Sola-Pikabea, Jorge; Saavedra, Genaro

    2016-06-01

    Integral imaging (InI) is a 3D auto-stereoscopic technique that captures and displays 3D images. We present a method for easily projecting the information recorded with this technique by transforming the integral image into a plenoptic image, as well as choosing, at will, the field of view (FOV) and the focused plane of the displayed plenoptic image. Furthermore, with this method we can generate a sequence of images that simulates a camera travelling through the scene from a single integral image. The application of this method permits to improve the quality of 3D display images and videos.

  19. Comparison and Analysis of Accuracy of Elevation Extraction Based on the ZY-3 01 and 02 Satellites Stereoscopic Images

    NASA Astrophysics Data System (ADS)

    Zhao, L.; Fu, X.; Dou, X.; Liu, H.; Fang, Z.

    2018-04-01

    The ZY-3 is the civil high-resolution optical stereoscopic mapping satellite independently developed by China. The ZY-3 constellation of the twin satellites operates in a sun-synchronous, near-polar, circular 505 km orbit, with a descending location time of 10:30 AM and a 29-day revisiting period. The panchromatic triplet sensors, pointing forward, nadir, and backward with an angle of 22°, have excellent base-to-height ratio, which is beneficial to the extraction of DEM. In order to extract more detailed and highprecision DEM, the ZY-3 (02) satellite has been upgraded based on the ZY-3 (01), and the GSD of the stereo camera has been optimized from 3.5 to 2.5 meters. In the paper case studies using the ZY-3 01 and the 02 satellite data for block adjustment and DEM extraction have been carried out in Liaoning Province of China. The results show that the planimetric and altimetric accuracy can reach 3 meters, which meet the mapping requirements of 1 : 50,000 national topographic map and the design performance of the satellites. The normalized elevation accuracy index (NEAI) is adopted to evaluate the twin satellite stereoscopic performance, and the NEAIs of the twin ZY-3 satellites are good and the index of the ZY-3(02) is slightly better. The comparison of the overlapping DEMs from the twin ZY-3 satellites and SRTM is analysed. The bias and the standard deviation of all the DEMs are better than 5 meters. In addition, in the process of accuracy comparison, some gross errors of the DEM can be identified, and some elevation changes of the DEM can also be found. The differential DEM becomes a new tool and application.

  20. Parallax scanning methods for stereoscopic three-dimensional imaging

    NASA Astrophysics Data System (ADS)

    Mayhew, Christopher A.; Mayhew, Craig M.

    2012-03-01

    Under certain circumstances, conventional stereoscopic imagery is subject to being misinterpreted. Stereo perception created from two static horizontally separated views can create a "cut out" 2D appearance for objects at various planes of depth. The subject volume looks three-dimensional, but the objects themselves appear flat. This is especially true if the images are captured using small disparities. One potential explanation for this effect is that, although three-dimensional perception comes primarily from binocular vision, a human's gaze (the direction and orientation of a person's eyes with respect to their environment) and head motion also contribute additional sub-process information. The absence of this information may be the reason that certain stereoscopic imagery appears "odd" and unrealistic. Another contributing factor may be the absence of vertical disparity information in a traditional stereoscopy display. Recently, Parallax Scanning technologies have been introduced, which provide (1) a scanning methodology, (2) incorporate vertical disparity, and (3) produce stereo images with substantially smaller disparities than the human interocular distances.1 To test whether these three features would improve the realism and reduce the cardboard cutout effect of stereo images, we have applied Parallax Scanning (PS) technologies to commercial stereoscopic digital cinema productions and have tested the results with a panel of stereo experts. These informal experiments show that the addition of PS information into the left and right image capture improves the overall perception of three-dimensionality for most viewers. Parallax scanning significantly increases the set of tools available for 3D storytelling while at the same time presenting imagery that is easy and pleasant to view.

  1. Markerless client-server augmented reality system with natural features

    NASA Astrophysics Data System (ADS)

    Ning, Shuangning; Sang, Xinzhu; Chen, Duo

    2017-10-01

    A markerless client-server augmented reality system is presented. In this research, the more extensive and mature virtual reality head-mounted display is adopted to assist the implementation of augmented reality. The viewer is provided an image in front of their eyes with the head-mounted display. The front-facing camera is used to capture video signals into the workstation. The generated virtual scene is merged with the outside world information received from the camera. The integrated video is sent to the helmet display system. The distinguishing feature and novelty is to realize the augmented reality with natural features instead of marker, which address the limitations of the marker, such as only black and white, the inapplicability of different environment conditions, and particularly cannot work when the marker is partially blocked. Further, 3D stereoscopic perception of virtual animation model is achieved. The high-speed and stable socket native communication method is adopted for transmission of the key video stream data, which can reduce the calculation burden of the system.

  2. Low-cost telepresence for collaborative virtual environments.

    PubMed

    Rhee, Seon-Min; Ziegler, Remo; Park, Jiyoung; Naef, Martin; Gross, Markus; Kim, Myoung-Hee

    2007-01-01

    We present a novel low-cost method for visual communication and telepresence in a CAVE -like environment, relying on 2D stereo-based video avatars. The system combines a selection of proven efficient algorithms and approximations in a unique way, resulting in a convincing stereoscopic real-time representation of a remote user acquired in a spatially immersive display. The system was designed to extend existing projection systems with acquisition capabilities requiring minimal hardware modifications and cost. The system uses infrared-based image segmentation to enable concurrent acquisition and projection in an immersive environment without a static background. The system consists of two color cameras and two additional b/w cameras used for segmentation in the near-IR spectrum. There is no need for special optics as the mask and color image are merged using image-warping based on a depth estimation. The resulting stereo image stream is compressed, streamed across a network, and displayed as a frame-sequential stereo texture on a billboard in the remote virtual environment.

  3. Achromatized transmission-type holographic screen for a multiview stereoscopic image system

    NASA Astrophysics Data System (ADS)

    Hwang, Seon-Ho; Bobrinev, V. I.; Son, Jung-Young; Shestak, S. A.; Jeon, Hyung-Wook

    1997-09-01

    The main drawback of the use of transmission-type holographic screens is poor color reproduction caused by their high spectral dispersion. For overcoming this drawback, a long, narrow diffusing slit is used as an object when recording the screen. The necessary size and position of the slit relative to the photoplate and to the recording and reconstruction beams are determined by the phase relations of the beams. By use of the slit, holographic screens of 30 cm 40 cm are recorded with a diverging reference beam and are used to display a multiview full-color stereoscopic image. The images displayed on the screen show no sign of color separation except near the edges of the screen. The image brightness on the screen is high enough that it can be watched in a normally illuminated room.

  4. Alternation frequency thresholds for stereopsis as a technique for exploring stereoscopic difficulties

    PubMed Central

    Rychkova, Svetlana; Ninio, Jacques

    2011-01-01

    When stereoscopic images are presented alternately to the two eyes, stereopsis occurs at F ≥ 1 Hz full-cycle frequencies for very simple stimuli, and F ≥ 3 Hz full-cycle frequencies for random-dot stereograms (eg Ludwig I, Pieper W, Lachnit H, 2007 “Temporal integration of monocular images separated in time: stereopsis, stereoacuity, and binocular luster” Perception & Psychophysics 69 92–102). Using twenty different stereograms presented through liquid crystal shutters, we studied the transition to stereopsis with fifteen subjects. The onset of stereopsis was observed during a stepwise increase of the alternation frequency, and its disappearance was observed during a stepwise decrease in frequency. The lowest F values (around 2.5 Hz) were observed with stimuli involving two to four simple disjoint elements (circles, arcs, rectangles). Higher F values were needed for stimuli containing slanted elements or curved surfaces (about 1 Hz increment), overlapping elements at two different depths (about 2.5 Hz increment), or camouflaged overlapping surfaces (> 7 Hz increment). A textured cylindrical surface with a horizontal axis appeared easier to interpret (5.7 Hz) than a pair of slanted segments separated in depth but forming a cross in projection (8 Hz). Training effects were minimal, and F usually increased as disparities were reduced. The hierarchy of difficulties revealed in the study may shed light on various problems that the brain needs to solve during stereoscopic interpretation. During the construction of the three-dimensional percept, the loss of information due to natural decay of the stimuli traces must be compensated by refreshes of visual input. In the discussion an attempt is made to link our results with recent advances in the comprehension of visual scene memory. PMID:23145225

  5. Synfograms: a new generation of holographic applications

    NASA Astrophysics Data System (ADS)

    Meulien Öhlmann, Odile; Öhlmann, Dietmar; Zacharovas, Stanislovas J.

    2008-04-01

    The new synthetic Four-dimensional printing technique (Syn4D) Synfogram is introducing time (animation) into spatial configuration of the imprinted three-dimensional shapes. While lenticular solutions offer 2 to 9 stereoscopic images Syn4D offers large format, full colors true 3D visualization printing of 300 to 2500 frames imprinted as holographic dots. This past 2 years Syn4D high-resolution displays proved to be extremely efficient for museums presentation, engineering design, automobile prototyping, and advertising virtual presentation as well as, for portrait and fashion applications. The main advantages of syn4D is that it offers a very easy way of using a variety of digital media, like most of 3D Modelling programs, 3D scan system, video sequences, digital photography, tomography as well as the Syn4D camera track system for life recording of spatial scenes changing in time. The use of digital holographic printer in conjunction with Syn4D image acquiring and processing devices separates printing and imaging creation in such a way that makes four-dimensional printing similar to a conventional digital photography processes where imaging and printing are usually separated in space and time. Besides making content easy to prepare, Syn4D has also developed new display and lighting solutions for trade show, museum, POP, merchandising, etc. The introduction of Synfograms is opening new applications for real life and virtual 4D displays. In this paper we will analyse the 3D market, the properties of the Synfograms and specific applications, the problems we encounter, solutions we find, discuss about customers demand and need for new product development.

  6. An Evaluation of Stereoscopic Digital Mammography for Earlier Detection of Breast Cancer and Reduced Rate of Recall

    DTIC Science & Technology

    2007-08-01

    is accomplished using either an AMLCD with a lenticular lens20 or a parallax barrier21 or two separate optical paths with a pair of image sources.22...24 The primary advantage of this approach is no eyewear is required. The designs using the parallax barrier or lenticular lens place these optical

  7. Forensic analysis of black coral (Order Antipatharia).

    PubMed

    Espinoza, Edgard O; Scanlan, Michael D; McClure, Pamela J; Baker, Barry W

    2012-03-10

    Fourier-transform infrared spectroscopy (FTIR), discriminate analysis, X-ray fluorescence spectrometry (XRF), and stereoscopic microscopy were used to separate black coral forensic evidence items from similarly appearing items manufactured from plastics, bovid keratin, and mangrove wood. In addition, novel observations were made of bromine and iodine relationships in black coral that have not been previously reported. Published by Elsevier Ireland Ltd.

  8. Compression of stereoscopic video using MPEG-2

    NASA Astrophysics Data System (ADS)

    Puri, A.; Kollarits, Richard V.; Haskell, Barry G.

    1995-10-01

    Many current as well as emerging applications in areas of entertainment, remote operations, manufacturing industry and medicine can benefit from the depth perception offered by stereoscopic video systems which employ two views of a scene imaged under the constraints imposed by human visual system. Among the many challenges to be overcome for practical realization and widespread use of 3D/stereoscopic systems are good 3D displays and efficient techniques for digital compression of enormous amounts of data while maintaining compatibility with normal video decoding and display systems. After a brief introduction to the basics of 3D/stereo including issues of depth perception, stereoscopic 3D displays and terminology in stereoscopic imaging and display, we present an overview of tools in the MPEG-2 video standard that are relevant to our discussion on compression of stereoscopic video, which is the main topic of this paper. Next, we outilne the various approaches for compression of stereoscopic video and then focus on compatible stereoscopic video coding using MPEG-2 Temporal scalability concepts. Compatible coding employing two different types of prediction structures become potentially possible, disparity compensated prediction and combined disparity and motion compensated predictions. To further improve coding performance and display quality, preprocessing for reducing mismatch between the two views forming stereoscopic video is considered. Results of simulations performed on stereoscopic video of normal TV resolution are then reported comparing the performance of two prediction structures with the simulcast solution. It is found that combined disparity and motion compensated prediction offers the best performance. Results indicate that compression of both views of stereoscopic video of normal TV resolution appears feasible in a total of 6 to 8 Mbit/s. We then discuss regarding multi-viewpoint video, a generalization of stereoscopic video. Finally, we describe ongoing efforts within MPEG-2 to define a profile for stereoscopic video coding, as well as, the promise of MPEG-4 in addressing coding of multi-viewpoint video.

  9. Compression of stereoscopic video using MPEG-2

    NASA Astrophysics Data System (ADS)

    Puri, Atul; Kollarits, Richard V.; Haskell, Barry G.

    1995-12-01

    Many current as well as emerging applications in areas of entertainment, remote operations, manufacturing industry and medicine can benefit from the depth perception offered by stereoscopic video systems which employ two views of a scene imaged under the constraints imposed by human visual system. Among the many challenges to be overcome for practical realization and widespread use of 3D/stereoscopic systems are good 3D displays and efficient techniques for digital compression of enormous amounts of data while maintaining compatibility with normal video decoding and display systems. After a brief introduction to the basics of 3D/stereo including issues of depth perception, stereoscopic 3D displays and terminology in stereoscopic imaging and display, we present an overview of tools in the MPEG-2 video standard that are relevant to our discussion on compression of stereoscopic video, which is the main topic of this paper. Next, we outline the various approaches for compression of stereoscopic video and then focus on compatible stereoscopic video coding using MPEG-2 Temporal scalability concepts. Compatible coding employing two different types of prediction structures become potentially possible, disparity compensated prediction and combined disparity and motion compensated predictions. To further improve coding performance and display quality, preprocessing for reducing mismatch between the two views forming stereoscopic video is considered. Results of simulations performed on stereoscopic video of normal TV resolution are then reported comparing the performance of two prediction structures with the simulcast solution. It is found that combined disparity and motion compensated prediction offers the best performance. Results indicate that compression of both views of stereoscopic video of normal TV resolution appears feasible in a total of 6 to 8 Mbit/s. We then discuss regarding multi-viewpoint video, a generalization of stereoscopic video. Finally, we describe ongoing efforts within MPEG-2 to define a profile for stereoscopic video coding, as well as, the promise of MPEG-4 in addressing coding of multi-viewpoint video.

  10. Stereoscopic advantages for vection induced by radial, circular, and spiral optic flows.

    PubMed

    Palmisano, Stephen; Summersby, Stephanie; Davies, Rodney G; Kim, Juno

    2016-11-01

    Although observer motions project different patterns of optic flow to our left and right eyes, there has been surprisingly little research into potential stereoscopic contributions to self-motion perception. This study investigated whether visually induced illusory self-motion (i.e., vection) is influenced by the addition of consistent stereoscopic information to radial, circular, and spiral (i.e., combined radial + circular) patterns of optic flow. Stereoscopic vection advantages were found for radial and spiral (but not circular) flows when monocular motion signals were strong. Under these conditions, stereoscopic benefits were greater for spiral flow than for radial flow. These effects can be explained by differences in the motion aftereffects generated by these displays, which suggest that the circular motion component in spiral flow selectively reduced adaptation to stereoscopic motion-in-depth. Stereoscopic vection advantages were not observed for circular flow when monocular motion signals were strong, but emerged when monocular motion signals were weakened. These findings show that stereoscopic information can contribute to visual self-motion perception in multiple ways.

  11. The compatibility of consumer DLP projectors with time-sequential stereoscopic 3D visualisation

    NASA Astrophysics Data System (ADS)

    Woods, Andrew J.; Rourke, Tegan

    2007-02-01

    A range of advertised "Stereo-Ready" DLP projectors are now available in the market which allow high-quality flickerfree stereoscopic 3D visualization using the time-sequential stereoscopic display method. The ability to use a single projector for stereoscopic viewing offers a range of advantages, including extremely good stereoscopic alignment, and in some cases, portability. It has also recently become known that some consumer DLP projectors can be used for timesequential stereoscopic visualization, however it was not well understood which projectors are compatible and incompatible, what display modes (frequency and resolution) are compatible, and what stereoscopic display quality attributes are important. We conducted a study to test a wide range of projectors for stereoscopic compatibility. This paper reports on the testing of 45 consumer DLP projectors of widely different specifications (brand, resolution, brightness, etc). The projectors were tested for stereoscopic compatibility with various video formats (PAL, NTSC, 480P, 576P, and various VGA resolutions) and video input connections (composite, SVideo, component, and VGA). Fifteen projectors were found to work well at up to 85Hz stereo in VGA mode. Twenty three projectors would work at 60Hz stereo in VGA mode.

  12. Analysis of physiological impact while reading stereoscopic radiographs

    NASA Astrophysics Data System (ADS)

    Unno, Yasuko Y.; Tajima, Takashi; Kuwabara, Takao; Hasegawa, Akira; Natsui, Nobutaka; Ishikawa, Kazuo; Hatada, Toyohiko

    2011-03-01

    A stereoscopic viewing technology is expected to improve diagnostic performance in terms of reading efficiency by adding one more dimension to the conventional 2D images. Although a stereoscopic technology has been applied to many different field including TV, movies and medical applications, physiological fatigue through reading stereoscopic radiographs has been concerned although no established physiological fatigue data have been provided. In this study, we measured the α-amylase concentration in saliva, heart rates and normalized tissue hemoglobin index (nTHI) in blood of frontal area to estimate physiological fatigue through reading both stereoscopic radiographs and the conventional 2D radiographs. In addition, subjective assessments were also performed. As a result, the pupil contraction occurred just after the reading of the stereoscopic images, but the subjective assessments regarding visual fatigue were nearly identical for the reading the conventional 2D and stereoscopic radiographs. The α-amylase concentration and the nTHI continued to decline while examinees read both 2D and stereoscopic images, which reflected the result of subjective assessment that almost half of the examinees reported to feel sleepy after reading. The subjective assessments regarding brain fatigue showed that there were little differences between 2D and stereoscopic reading. In summary, this study shows that the physiological fatigue caused by stereoscopic reading is equivalent to the conventional 2D reading including ocular fatigue and burden imposed on brain.

  13. Invisible waves and hidden realms: augmented reality and experimental art

    NASA Astrophysics Data System (ADS)

    Ruzanka, Silvia

    2012-03-01

    Augmented reality is way of both altering the visible and revealing the invisible. It offers new opportunities for artistic exploration through virtual interventions in real space. In this paper, the author describes the implementation of two art installations using different AR technologies, one using optical marker tracking on mobile devices and one integrating stereoscopic projections into the physical environment. The first artwork, De Ondas y Abejas (The Waves and the Bees), is based on the widely publicized (but unproven) hypothesis of a link between cellphone radiation and the phenomenon of bee colony collapse disorder. Using an Android tablet, viewers search out small fiducial markers in the shape of electromagnetic waves hidden throughout the gallery, which reveal swarms of bees scattered on the floor. The piece also creates a generative soundscape based on electromagnetic fields. The second artwork, Urban Fauna, is a series of animations in which features of the urban landscape become plants and animals. Surveillance cameras become flocks of birds while miniature cellphone towers, lampposts, and telephone poles grow like small seedlings in time-lapse animation. The animations are presented as small stereoscopic projections, integrated into the physical space of the gallery. These two pieces explore the relationship between nature and technology through the visualization of invisible forces and hidden alternate realities.

  14. A novel 360-degree shape measurement using a simple setup with two mirrors and a laser MEMS scanner

    NASA Astrophysics Data System (ADS)

    Jin, Rui; Zhou, Xiang; Yang, Tao; Li, Dong; Wang, Chao

    2017-09-01

    There is no denying that 360-degree shape measurement technology plays an important role in the field of threedimensional optical metrology. Traditional optical 360-degree shape measurement methods are mainly two kinds: the first kind, by placing multiple scanners to achieve 360-degree measurements; the second kind, through the high-precision rotating device to get 360-degree shape model. The former increases the number of scanners and costly, while the latter using rotating devices lead to time consuming. This paper presents a low cost and fast optical 360-degree shape measurement method, which possesses the advantages of full static, fast and low cost. The measuring system consists of two mirrors with a certain angle, a laser projection system, a stereoscopic calibration block, and two cameras. And most of all, laser MEMS scanner can achieve precise movement of laser stripes without any movement mechanism, improving the measurement accuracy and efficiency. What's more, a novel stereo calibration technology presented in this paper can achieve point clouds data registration, and then get the 360-degree model of objects. A stereoscopic calibration block with special coded patterns on six sides is used in this novel stereo calibration method. Through this novel stereo calibration technology we can quickly get the 360-degree models of objects.

  15. Fisheye-Based Method for GPS Localization Improvement in Unknown Semi-Obstructed Areas

    PubMed Central

    Moreau, Julien; Ambellouis, Sébastien; Ruichek, Yassine

    2017-01-01

    A precise GNSS (Global Navigation Satellite System) localization is vital for autonomous road vehicles, especially in cluttered or urban environments where satellites are occluded, preventing accurate positioning. We propose to fuse GPS (Global Positioning System) data with fisheye stereovision to face this problem independently to additional data, possibly outdated, unavailable, and needing correlation with reality. Our stereoscope is sky-facing with 360° × 180° fisheye cameras to observe surrounding obstacles. We propose a 3D modelling and plane extraction through following steps: stereoscope self-calibration for decalibration robustness, stereo matching considering neighbours epipolar curves to compute 3D, and robust plane fitting based on generated cartography and Hough transform. We use these 3D data with GPS raw data to estimate NLOS (Non Line Of Sight) reflected signals pseudorange delay. We exploit extracted planes to build a visibility mask for NLOS detection. A simplified 3D canyon model allows to compute reflections pseudorange delays. In the end, GPS positioning is computed considering corrected pseudoranges. With experimentations on real fixed scenes, we show generated 3D models reaching metric accuracy and improvement of horizontal GPS positioning accuracy by more than 50%. The proposed procedure is effective, and the proposed NLOS detection outperforms CN0-based methods (Carrier-to-receiver Noise density). PMID:28106746

  16. Three-dimensional visualization and display technologies; Proceedings of the Meeting, Los Angeles, CA, Jan. 18-20, 1989

    NASA Technical Reports Server (NTRS)

    Robbins, Woodrow E. (Editor); Fisher, Scott S. (Editor)

    1989-01-01

    Special attention was given to problems of stereoscopic display devices, such as CAD for enhancement of the design process in visual arts, stereo-TV improvement of remote manipulator performance, a voice-controlled stereographic video camera system, and head-mounted displays and their low-cost design alternatives. Also discussed was a novel approach to chromostereoscopic microscopy, computer-generated barrier-strip autostereography and lenticular stereograms, and parallax barrier three-dimensional TV. Additional topics include processing and user interface isssues and visualization applications, including automated analysis and fliud flow topology, optical tomographic measusrements of mixing fluids, visualization of complex data, visualization environments, and visualization management systems.

  17. Biology and external morphology of the immature stages of the butterfly Callicore pygas eucale , with comments on the taxonomy of the genus Callicore (Nymphalidae: Biblidinae)

    PubMed Central

    Dias, Fernando Maia Silva; Casagrande, Mirna Martins; Mielke, Olaf Hermann Hendrik

    2014-01-01

    Abstract The biology and the external morphology of the immature stages of Callicore pygas eucale (Fruhstorfer, 1916) (Lepidoptera: Nymphalidae: Biblidinae) are described. Immatures were collected on Allophylus edulis (Radlkofer) (Sapindales: Sapindaceae) in Curitiba, Paraná, Brazil, and reared in the laboratory. Morphological descriptions and illustrations are given based on observations through electronic, stereoscopic, and optic microscopes, the latter two attached to a camera lucida. Results are compared and discussed with the immature stages of other species of the subtribe Callicorina. Immature stages data provide further evidence that Callicore is paraphyletic and that generic limits within the Callicorina need revision. PMID:25368047

  18. Telescience testbed experiments for biomedical studies: fertilization potential recording of amphibian eggs using tele-manipulation under stereoscopic vision.

    PubMed

    Watanabe, S; Tanaka, M; Wada, Y; Suzuki, H; Takagi, S; Mori, S; Fukai, K; Kanazawa, Y; Takagi, M; Hirakawa, K; Ogasawara, K; Tsumura, K; Ogawa, K; Matsumoto, K; Nagaoka, S; Suzuki, T; Shimura, D; Yamashita, M; Nishio, S

    1994-07-01

    The telescience testbed experiments were carried out to test and investigate the tele-manipulation techniques in the intracellular potential recording of amphibian eggs. Implementation of telescience testbed was set up in the two separated laboratories of the Tsukuba Space center of NASDA, which were connected by tele-communication links. Manipulators respective for a microelectrode and a sample stage of microscope were moved by computers, of which command signals were transmitted from a computer in a remote control room. The computer in the control room was operated by an investigator (PI) who controlled the movement of each manipulator remotely. A stereoscopic vision of the microscope image were prepared by using a head mounted display (HMD) and were indispensable to the intracellular single cell recording. The fertilization potential of amphibian eggs was successfully obtained through the remote operating system.

  19. 21 CFR 886.1880 - Fusion and stereoscopic target.

    Code of Federal Regulations, 2010 CFR

    2010-04-01

    ... 21 Food and Drugs 8 2010-04-01 2010-04-01 false Fusion and stereoscopic target. 886.1880 Section... (CONTINUED) MEDICAL DEVICES OPHTHALMIC DEVICES Diagnostic Devices § 886.1880 Fusion and stereoscopic target. (a) Identification. A fusion and stereoscopic target is a device intended for use as a viewing object...

  20. 21 CFR 886.1880 - Fusion and stereoscopic target.

    Code of Federal Regulations, 2011 CFR

    2011-04-01

    ... 21 Food and Drugs 8 2011-04-01 2011-04-01 false Fusion and stereoscopic target. 886.1880 Section... (CONTINUED) MEDICAL DEVICES OPHTHALMIC DEVICES Diagnostic Devices § 886.1880 Fusion and stereoscopic target. (a) Identification. A fusion and stereoscopic target is a device intended for use as a viewing object...

  1. 3D Medical Collaboration Technology to Enhance Emergency Healthcare

    PubMed Central

    Welch, Greg; Sonnenwald, Diane H; Fuchs, Henry; Cairns, Bruce; Mayer-Patel, Ketan; Söderholm, Hanna M.; Yang, Ruigang; State, Andrei; Towles, Herman; Ilie, Adrian; Ampalam, Manoj; Krishnan, Srinivas; Noel, Vincent; Noland, Michael; Manning, James E.

    2009-01-01

    Two-dimensional (2D) videoconferencing has been explored widely in the past 15–20 years to support collaboration in healthcare. Two issues that arise in most evaluations of 2D videoconferencing in telemedicine are the difficulty obtaining optimal camera views and poor depth perception. To address these problems, we are exploring the use of a small array of cameras to reconstruct dynamic three-dimensional (3D) views of a remote environment and of events taking place within. The 3D views could be sent across wired or wireless networks to remote healthcare professionals equipped with fixed displays or with mobile devices such as personal digital assistants (PDAs). The remote professionals’ viewpoints could be specified manually or automatically (continuously) via user head or PDA tracking, giving the remote viewers head-slaved or hand-slaved virtual cameras for monoscopic or stereoscopic viewing of the dynamic reconstructions. We call this idea remote 3D medical collaboration. In this article we motivate and explain the vision for 3D medical collaboration technology; we describe the relevant computer vision, computer graphics, display, and networking research; we present a proof-of-concept prototype system; and we present evaluation results supporting the general hypothesis that 3D remote medical collaboration technology could offer benefits over conventional 2D videoconferencing in emergency healthcare. PMID:19521951

  2. 3D medical collaboration technology to enhance emergency healthcare.

    PubMed

    Welch, Gregory F; Sonnenwald, Diane H; Fuchs, Henry; Cairns, Bruce; Mayer-Patel, Ketan; Söderholm, Hanna M; Yang, Ruigang; State, Andrei; Towles, Herman; Ilie, Adrian; Ampalam, Manoj K; Krishnan, Srinivas; Noel, Vincent; Noland, Michael; Manning, James E

    2009-04-19

    Two-dimensional (2D) videoconferencing has been explored widely in the past 15-20 years to support collaboration in healthcare. Two issues that arise in most evaluations of 2D videoconferencing in telemedicine are the difficulty obtaining optimal camera views and poor depth perception. To address these problems, we are exploring the use of a small array of cameras to reconstruct dynamic three-dimensional (3D) views of a remote environment and of events taking place within. The 3D views could be sent across wired or wireless networks to remote healthcare professionals equipped with fixed displays or with mobile devices such as personal digital assistants (PDAs). The remote professionals' viewpoints could be specified manually or automatically (continuously) via user head or PDA tracking, giving the remote viewers head-slaved or hand-slaved virtual cameras for monoscopic or stereoscopic viewing of the dynamic reconstructions. We call this idea remote 3D medical collaboration. In this article we motivate and explain the vision for 3D medical collaboration technology; we describe the relevant computer vision, computer graphics, display, and networking research; we present a proof-of-concept prototype system; and we present evaluation results supporting the general hypothesis that 3D remote medical collaboration technology could offer benefits over conventional 2D videoconferencing in emergency healthcare.

  3. Intelligent Control for Future Autonomous Distributed Sensor Systems

    DTIC Science & Technology

    2007-03-26

    recognized, the use of a pre-computed reconfiguration solution that fits the recognized scenario could allow reconfiguration to take place without...This data was loaded into the program developed to visualize the seabed and then the simulation was performed using frames to denote the target...to generate separate images for each eye. Users wear lightweight, inexpensive polarized eyeglasses and see a stereoscopic image. 35 Fig. 10

  4. [Effects of stereoscopic cultivation on photosynthetic characteristics and growth of Tulipa edulis].

    PubMed

    Sun, Yuan; Guo, Qiao-Sheng; Zhu, Zai-Biao; Lin, Jian-Luo; Zhou, Bo-Ya; Zhao, Min-Jie

    2016-06-01

    The effect of stereoscopic cultivation on the growth, photosynthetic characteristics and yield of Tulipa edulis was studied to explore the feasibility of stereoscopic cultivation on efficient cultivation of T.edulis. Total leaf area and photosynthetic parameters of T.edulis under stereoscopic cultivation (the upper, middle and the lower layers ) and the control were measured using LI-3100 leaf area meter and LI-6400XT photosynthesis system in the growing peak period of T.edulis.Plant biomass and biomass allocation were also determined.In addition, the bulb regeneration and yield of T.edulis were measured in the harvesting time.The results indicated that in the middle layer of stereoscopic cultivation, leaf biomass proportion was the highest, but total bulb fresh and dry weight and output growth (fresh weight) were the lowest among the treatments.And total bulb fresh weight in the middle of stereoscopic cultivation reduced significantly, by 22.84%, compared with the control.Light intensity in the lower layer of stereoscopic cultivation was moderate, in which T.edulis net photosynthetic rate and water use efficiency were higher than those of the other layers of stereoscopic cultivation, and bulb biomass proportion was the highest in all the treatments.No significant difference was detected in the total bulb fresh weight, dry weight and output growth (fresh weight) between the middle layer of stereoscopic cultivation and the control.In general, there was no significant difference in the growth status of T.edulis between stereoscopic cultivation and the control.Stereoscopic cultivation increased the yield of T.edulis by 161.66% in fresh weight and 141.35% in dry weight compared with the control in the condition of the same land area, respectively.In conclusion, stereoscopic cultivation can improve space utilization, increase the production, and achieve the high density cultivation of T.edulis. Copyright© by the Chinese Pharmaceutical Association.

  5. 3D surface reconstruction for laparoscopic computer-assisted interventions: comparison of state-of-the-art methods

    NASA Astrophysics Data System (ADS)

    Groch, A.; Seitel, A.; Hempel, S.; Speidel, S.; Engelbrecht, R.; Penne, J.; Höller, K.; Röhl, S.; Yung, K.; Bodenstedt, S.; Pflaum, F.; dos Santos, T. R.; Mersmann, S.; Meinzer, H.-P.; Hornegger, J.; Maier-Hein, L.

    2011-03-01

    One of the main challenges related to computer-assisted laparoscopic surgery is the accurate registration of pre-operative planning images with patient's anatomy. One popular approach for achieving this involves intraoperative 3D reconstruction of the target organ's surface with methods based on multiple view geometry. The latter, however, require robust and fast algorithms for establishing correspondences between multiple images of the same scene. Recently, the first endoscope based on Time-of-Flight (ToF) camera technique was introduced. It generates dense range images with high update rates by continuously measuring the run-time of intensity modulated light. While this approach yielded promising results in initial experiments, the endoscopic ToF camera has not yet been evaluated in the context of related work. The aim of this paper was therefore to compare its performance with different state-of-the-art surface reconstruction methods on identical objects. For this purpose, surface data from a set of porcine organs as well as organ phantoms was acquired with four different cameras: a novel Time-of-Flight (ToF) endoscope, a standard ToF camera, a stereoscope, and a High Definition Television (HDTV) endoscope. The resulting reconstructed partial organ surfaces were then compared to corresponding ground truth shapes extracted from computed tomography (CT) data using a set of local and global distance metrics. The evaluation suggests that the ToF technique has high potential as means for intraoperative endoscopic surface registration.

  6. Stereoscopic Perception of Women in Real and Virtual Environments: A Study towards Educational Neuroscience

    ERIC Educational Resources Information Center

    Zacharis, Georgios S.; Mikropoulos, Tassos A.; Priovolou, Chryssi

    2013-01-01

    Previous studies report the involvement of specific brain activation in stereoscopic vision and the perception of depth information. This work presents the first comparative results of adult women on the effects of stereoscopic perception in three different static environments; a real, a two dimensional (2D) and a stereoscopic three dimensional…

  7. Human factors involved in perception and action in a natural stereoscopic world: an up-to-date review with guidelines for stereoscopic displays and stereoscopic virtual reality (VR)

    NASA Astrophysics Data System (ADS)

    Perez-Bayas, Luis

    2001-06-01

    In stereoscopic perception of a three-dimensional world, binocular disparity might be thought of as the most important cue to 3D depth perception. Nevertheless, in reality there are many other factors involved before the 'final' conscious and subconscious stereoscopic perception, such as luminance, contrast, orientation, color, motion, and figure-ground extraction (pop-out phenomenon). In addition, more complex perceptual factors exist, such as attention and its duration (an equivalent of 'brain zooming') in relation to physiological central vision, In opposition to attention to peripheral vision and the brain 'top-down' information in relation to psychological factors like memory of previous experiences and present emotions. The brain's internal mapping of a pure perceptual world might be different from the internal mapping of a visual-motor space, which represents an 'action-directed perceptual world.' In addition, psychological factors (emotions and fine adjustments) are much more involved in a stereoscopic world than in a flat 2D-world, as well as in a world using peripheral vision (like VR, using a curved perspective representation, and displays, as natural vision does) as opposed to presenting only central vision (bi-macular stereoscopic vision) as in the majority of typical stereoscopic displays. Here is presented the most recent and precise information available about the psycho-neuro- physiological factors involved in the perception of stereoscopic three-dimensional world, with an attempt to give practical, functional, and pertinent guidelines for building more 'natural' stereoscopic displays.

  8. Design of multi-view stereoscopic HD video transmission system based on MPEG-21 digital item adaptation

    NASA Astrophysics Data System (ADS)

    Lee, Seokhee; Lee, Kiyoung; Kim, Man Bae; Kim, JongWon

    2005-11-01

    In this paper, we propose a design of multi-view stereoscopic HD video transmission system based on MPEG-21 Digital Item Adaptation (DIA). It focuses on the compatibility and scalability to meet various user preferences and terminal capabilities. There exist a large variety of multi-view 3D HD video types according to the methods for acquisition, display, and processing. By following the MPEG-21 DIA framework, the multi-view stereoscopic HD video is adapted according to user feedback. A user can be served multi-view stereoscopic video which corresponds with his or her preferences and terminal capabilities. In our preliminary prototype, we verify that the proposed design can support two deferent types of display device (stereoscopic and auto-stereoscopic) and switching viewpoints between two available viewpoints.

  9. Stereoscopic 3D graphics generation

    NASA Astrophysics Data System (ADS)

    Li, Zhi; Liu, Jianping; Zan, Y.

    1997-05-01

    Stereoscopic display technology is one of the key techniques of areas such as simulation, multimedia, entertainment, virtual reality, and so on. Moreover, stereoscopic 3D graphics generation is an important part of stereoscopic 3D display system. In this paper, at first, we describe the principle of stereoscopic display and summarize some methods to generate stereoscopic 3D graphics. Secondly, to overcome the problems which came from the methods of user defined models (such as inconvenience, long modifying period and so on), we put forward the vector graphics files defined method. Thus we can design more directly; modify the model simply and easily; generate more conveniently; furthermore, we can make full use of graphics accelerator card and so on. Finally, we discuss the problem of how to speed up the generation.

  10. Analysis of scene distortions in stereoscopic images due to the variation of the ideal viewing conditions

    NASA Astrophysics Data System (ADS)

    Viale, Alberto; Villa, Dario

    2011-03-01

    Recently stereoscopy has increased a lot its popularity and various technologies are spreading in theaters and homes allowing observation of stereoscopic images and movies, becoming affordable even for home users. However there are some golden rules that users should follow to ensure a better enjoyment of stereoscopic images, first of all the viewing condition should not be too different from the ideal ones, which were assumed during the production process. To allow the user to perceive stereo depth instead of a flat image, two different views of the same scene are shown to the subject, one is seen just through his left eye and the other just through the right one; the vision process is making the work of merging the two images in a virtual three-dimensional scene, giving to the user the perception of depth. The two images presented to the user were created, either from image synthesis or from more traditional techniques, following the rules of perspective. These rules need some boundary conditions to be explicit, such as eye separation, field of view, parallax distance, viewer position and orientation. In this paper we are interested in studying how the variation of the viewer position and orientation from the ideal ones expressed as specified parameters in the image creation process, is affecting the correctness of the reconstruction of the three-dimensional virtual scene.

  11. Stereoscopic Three-Dimensional Neuroanatomy Lectures Enhance Neurosurgical Training: Prospective Comparison with Traditional Teaching.

    PubMed

    Clark, Anna D; Guilfoyle, Mathew R; Candy, Nicholas G; Budohoski, Karol P; Hofmann, Riikka; Barone, Damiano G; Santarius, Thomas; Kirollos, Ramez W; Trivedi, Rikin A

    2017-12-01

    Stereoscopic three-dimensional (3D) imaging is increasingly used in the teaching of neuroanatomy and although this is mainly aimed at undergraduate medical students, it has enormous potential for enhancing the training of neurosurgeons. This study aims to assess whether 3D lecturing is an effective method of enhancing the knowledge and confidence of neurosurgeons and how it compares with traditional two-dimensional (2D) lecturing and cadaveric training. Three separate teaching sessions for neurosurgical trainees were organized: 1) 2D course (2D lecture + cadaveric session), 2) 3D lecture alone, and 3) 3D course (3D lecture + cadaveric session). Before and after each session, delegates were asked to complete questionnaires containing questions relating to surgical experience, anatomic knowledge, confidence in performing procedures, and perceived value of 3D, 2D, and cadaveric teaching. Although both 2D and 3D lectures and courses were similarly effective at improving self-rated knowledge and understanding, the 3D lecture and course were associated with significantly greater gains in confidence reported by the delegates for performing a subfrontal approach and sylvian fissure dissection. Stereoscopic 3D lectures provide neurosurgical trainees with greater confidence for performing standard operative approaches and enhances the benefit of subsequent practical experience in developing technical skills in cadaveric dissection. Copyright © 2017. Published by Elsevier Inc.

  12. The phantom robot - Predictive displays for teleoperation with time delay

    NASA Technical Reports Server (NTRS)

    Bejczy, Antal K.; Kim, Won S.; Venema, Steven C.

    1990-01-01

    An enhanced teleoperation technique for time-delayed bilateral teleoperator control is discussed. The control technique selected for time delay is based on the use of a high-fidelity graphics phantom robot that is being controlled in real time (without time delay) against the static task image. Thus, the motion of the phantom robot image on the monitor predicts the motion of the real robot. The real robot's motion will follow the phantom robot's motion on the monitor with the communication time delay implied in the task. Real-time high-fidelity graphics simulation of a PUMA arm is generated and overlaid on the actual camera view of the arm. A simple camera calibration technique is used for calibrated graphics overlay. A preliminary experiment is performed with the predictive display by using a very simple tapping task. The results with this simple task indicate that predictive display enhances the human operator's telemanipulation task performance significantly during free motion when there is a long time delay. It appears, however, that either two-view or stereoscopic predictive displays are necessary for general three-dimensional tasks.

  13. Mobility and orientation aid for blind persons using artificial vision

    NASA Astrophysics Data System (ADS)

    Costa, Gustavo; Gusberti, Adrián; Graffigna, Juan Pablo; Guzzo, Martín; Nasisi, Oscar

    2007-11-01

    Blind or vision-impaired persons are limited in their normal life activities. Mobility and orientation of blind persons is an ever-present research subject because no total solution has yet been reached for these activities that pose certain risks for the affected persons. The current work presents the design and development of a device conceived on capturing environment information through stereoscopic vision. The images captured by a couple of video cameras are transferred and processed by configurable and sequential FPGA and DSP devices that issue action signals to a tactile feedback system. Optimal processing algorithms are implemented to perform this feedback in real time. The components selected permit portability; that is, to readily get used to wearing the device.

  14. The surface of Mars: there view from the viking 1 lander.

    PubMed

    Mutch, T A; Binder, A B; Huck, F O; Levinthal, E C; Liebes, S; Morris, E C; Patterson, W R; Pollack, J B; Sagan, C; Taylor, G R

    1976-08-27

    The first photographs ever returned from the surface of Mars were obtained by two facsimile cameras aboard the Viking 1 lander, including black-and-white and color, 0.12 degrees and 0.04 degrees resolution, and monoscopic and stereoscopic images. The surface, on the western slopes of Chtyse Planitia, is a boulder-strewn deeply reddish desert, with distant eminences-some of which may be the rims of impact craters-surmounted by a pink sky. Both impact and aeolian processes are evident. After dissipation of a small dust cloud stirred by the landing maneuvers, no subsequent signs of movement were detected on the landscape, and nothing has been observed that is indicative of macroscopic biology at this time and place.

  15. Experiments in teleoperator and autonomous control of space robotic vehicles

    NASA Technical Reports Server (NTRS)

    Alexander, Harold L.

    1990-01-01

    A research program and strategy are described which include fundamental teleoperation issues and autonomous-control issues of sensing and navigation for satellite robots. The program consists of developing interfaces for visual operation and studying the consequences of interface designs as well as developing navigation and control technologies based on visual interaction. A space-robot-vehicle simulator is under development for use in virtual-environment teleoperation experiments and neutral-buoyancy investigations. These technologies can be utilized in a study of visual interfaces to address tradeoffs between head-tracking and manual remote cameras, panel-mounted and helmet-mounted displays, and stereoscopic and monoscopic display systems. The present program can provide significant data for the development of control experiments for autonomously controlled satellite robots.

  16. The surface of Mars: The view from the Viking 1 lander

    USGS Publications Warehouse

    Mutch, T.A.; Binder, A.B.; Huck, F.O.; Levinthal, E.C.; Liebes, S.; Morris, E.C.; Patterson, W.R.; Pollack, James B.; Sagan, C.; Taylor, G.R.

    1976-01-01

    The first photographs ever returned from the surface of Mars were obtained by two facsimile cameras aboard the Viking 1 lander, including black-and-white and color, 0.12?? and 0.04?? resolution, and monoscopic and stereoscopic images. The surface, on the western slopes of Chryse Planitia, is a boulder-strewn deeply reddish desert, with distant eminences - some of which may be the rims of impact craters - surmounted by a pink sky. Both impact and aeolian processes are evident. After dissipation of a small dust cloud stirred by the landing maneuvers, no subsequent signs of movement were detected on the landscape, and nothing has been observed that is indicative of macroscopic biology at this time and place.

  17. Stereoscopic motion analysis in densely packed clusters: 3D analysis of the shimmering behaviour in Giant honey bees.

    PubMed

    Kastberger, Gerald; Maurer, Michael; Weihmann, Frank; Ruether, Matthias; Hoetzl, Thomas; Kranner, Ilse; Bischof, Horst

    2011-02-08

    The detailed interpretation of mass phenomena such as human escape panic or swarm behaviour in birds, fish and insects requires detailed analysis of the 3D movements of individual participants. Here, we describe the adaptation of a 3D stereoscopic imaging method to measure the positional coordinates of individual agents in densely packed clusters. The method was applied to study behavioural aspects of shimmering in Giant honeybees, a collective defence behaviour that deters predatory wasps by visual cues, whereby individual bees flip their abdomen upwards in a split second, producing Mexican wave-like patterns. Stereoscopic imaging provided non-invasive, automated, simultaneous, in-situ 3D measurements of hundreds of bees on the nest surface regarding their thoracic position and orientation of the body length axis. Segmentation was the basis for the stereo matching, which defined correspondences of individual bees in pairs of stereo images. Stereo-matched "agent bees" were re-identified in subsequent frames by the tracking procedure and triangulated into real-world coordinates. These algorithms were required to calculate the three spatial motion components (dx: horizontal, dy: vertical and dz: towards and from the comb) of individual bees over time. The method enables the assessment of the 3D positions of individual Giant honeybees, which is not possible with single-view cameras. The method can be applied to distinguish at the individual bee level active movements of the thoraces produced by abdominal flipping from passive motions generated by the moving bee curtain. The data provide evidence that the z-deflections of thoraces are potential cues for colony-intrinsic communication. The method helps to understand the phenomenon of collective decision-making through mechanoceptive synchronization and to associate shimmering with the principles of wave propagation. With further, minor modifications, the method could be used to study aspects of other mass phenomena that involve active and passive movements of individual agents in densely packed clusters.

  18. Stereoscopic motion analysis in densely packed clusters: 3D analysis of the shimmering behaviour in Giant honey bees

    PubMed Central

    2011-01-01

    Background The detailed interpretation of mass phenomena such as human escape panic or swarm behaviour in birds, fish and insects requires detailed analysis of the 3D movements of individual participants. Here, we describe the adaptation of a 3D stereoscopic imaging method to measure the positional coordinates of individual agents in densely packed clusters. The method was applied to study behavioural aspects of shimmering in Giant honeybees, a collective defence behaviour that deters predatory wasps by visual cues, whereby individual bees flip their abdomen upwards in a split second, producing Mexican wave-like patterns. Results Stereoscopic imaging provided non-invasive, automated, simultaneous, in-situ 3D measurements of hundreds of bees on the nest surface regarding their thoracic position and orientation of the body length axis. Segmentation was the basis for the stereo matching, which defined correspondences of individual bees in pairs of stereo images. Stereo-matched "agent bees" were re-identified in subsequent frames by the tracking procedure and triangulated into real-world coordinates. These algorithms were required to calculate the three spatial motion components (dx: horizontal, dy: vertical and dz: towards and from the comb) of individual bees over time. Conclusions The method enables the assessment of the 3D positions of individual Giant honeybees, which is not possible with single-view cameras. The method can be applied to distinguish at the individual bee level active movements of the thoraces produced by abdominal flipping from passive motions generated by the moving bee curtain. The data provide evidence that the z-deflections of thoraces are potential cues for colony-intrinsic communication. The method helps to understand the phenomenon of collective decision-making through mechanoceptive synchronization and to associate shimmering with the principles of wave propagation. With further, minor modifications, the method could be used to study aspects of other mass phenomena that involve active and passive movements of individual agents in densely packed clusters. PMID:21303539

  19. Stereoscopic three-dimensional images of an anatomical dissection of the eyeball and orbit for educational purposes.

    PubMed

    Matsuo, Toshihiko; Takeda, Yoshimasa; Ohtsuka, Aiji

    2013-01-01

    The purpose of this study was to develop a series of stereoscopic anatomical images of the eye and orbit for use in the curricula of medical schools and residency programs in ophthalmology and other specialties. Layer-by-layer dissection of the eyelid, eyeball, and orbit of a cadaver was performed by an ophthalmologist. A stereoscopic camera system was used to capture a series of anatomical views that were scanned in a panoramic three-dimensional manner around the center of the lid fissure. The images could be rotated 360 degrees in the frontal plane and the angle of views could be tilted up to 90 degrees along the anteroposterior axis perpendicular to the frontal plane around the 360 degrees. The skin, orbicularis oculi muscle, and upper and lower tarsus were sequentially observed. The upper and lower eyelids were removed to expose the bulbar conjunctiva and to insert three 25-gauge trocars for vitrectomy at the location of the pars plana. The cornea was cut at the limbus, and the lens with mature cataract was dislocated. The sclera was cut to observe the trocars from inside the eyeball. The sclera was further cut to visualize the superior oblique muscle with the trochlea and the inferior oblique muscle. The eyeball was dissected completely to observe the optic nerve and the ophthalmic artery. The thin bones of the medial and inferior orbital wall were cracked with a forceps to expose the ethmoid and maxillary sinus, respectively. In conclusion, the serial dissection images visualized aspects of the local anatomy specific to various procedures, including the levator muscle and tarsus for blepharoptosis surgery, 25-gauge trocars as viewed from inside the eye globe for vitrectomy, the oblique muscles for strabismus surgery, and the thin medial and inferior orbital bony walls for orbital bone fractures.

  20. A study on correlation between stereographic cinematography and storytelling: through a documentary film about Ho Quyen-UNESCO World heritage in Vietnam

    NASA Astrophysics Data System (ADS)

    Choi, Yang Hyun; Ahn, Jaehong

    2010-02-01

    Nowadays stereoscopic technology is being paid attention as a leading technology for the next generation film industry in many countries including Korea. In Korean stereoscopic film production, however, the quality but also the quantity of stereoscopic contents still leaves much to be desired, and know-how and skill of stereoscopic film production has been elevated in tardy progress. This paper shows a research on the correlation between stereoscopic cinematography and storytelling. Based on a casestudy of a documentary film about Ho Quyen, UNESCO World Heritage in Vietnam, we could deliver guidelines for the stereoscopic film production and storytelling. For this study, we analyzed scenes and shots of a documentary film script in pre-production stage. These analysis results were reflected on a storyboard. A stereographer grasped the idea of a storytelling that a director had meant through a script and storyboard. Then he applied suitable parameters for a stereoscopic cinematography to every shot with a beamsplitter rig. A researcher wrote major parameters like interaxial distance, convergence angle in every shot. Then average parameter values of scenes were calculated from the parameter database, and the relationship between stereoscopic cinematography and storytelling was derived by shot-by-shot analysis.

  1. Stereoscopic 3D video games and their effects on engagement

    NASA Astrophysics Data System (ADS)

    Hogue, Andrew; Kapralos, Bill; Zerebecki, Chris; Tawadrous, Mina; Stanfield, Brodie; Hogue, Urszula

    2012-03-01

    With television manufacturers developing low-cost stereoscopic 3D displays, a large number of consumers will undoubtedly have access to 3D-capable televisions at home. The availability of 3D technology places the onus on content creators to develop interesting and engaging content. While the technology of stereoscopic displays and content generation are well understood, there are many questions yet to be answered surrounding its effects on the viewer. Effects of stereoscopic display on passive viewers for film are known, however video games are fundamentally different since the viewer/player is actively (rather than passively) engaged in the content. Questions of how stereoscopic viewing affects interaction mechanics have previously been studied in the context of player performance but very few have attempted to quantify the player experience to determine whether stereoscopic 3D has a positive or negative influence on their overall engagement. In this paper we present a preliminary study of the effects stereoscopic 3D have on player engagement in video games. Participants played a video game in two conditions, traditional 2D and stereoscopic 3D and their engagement was quantified using a previously validated self-reporting tool. The results suggest that S3D has a positive effect on immersion, presence, flow, and absorption.

  2. A Review on Stereoscopic 3D: Home Entertainment for the Twenty First Century

    NASA Astrophysics Data System (ADS)

    Karajeh, Huda; Maqableh, Mahmoud; Masa'deh, Ra'ed

    2014-12-01

    In the last few years, stereoscopic developed very rapidly and employed in many different fields such as entertainment. Due to the importance of entertainment aspect of stereoscopic 3D (S3D) applications, a review of the current state of S3D development in entertainment technology is conducted. In this paper, a novel survey of the stereoscopic entertainment aspects is presented by discussing the significant development of a 3D cinema, the major development of 3DTV, the issues related to 3D video content and 3D video games. Moreover, we reviewed some problems that can be caused in the viewers' visual system from watching stereoscopic contents. Some stereoscopic viewers are not satisfied as they are frustrated from wearing glasses, have visual fatigue, complain from unavailability of 3D contents, and/or complain from some sickness. Therefore, we will discuss stereoscopic visual discomfort and to what extend the viewer will have an eye fatigue while watching 3D contents or playing 3D games. The suggested solutions in the literature for this problem are discussed.

  3. Clouds and Ice of the Lambert-Amery System, East Antarctica

    NASA Technical Reports Server (NTRS)

    2002-01-01

    These views from the Multi-angle Imaging SpectroRadiometer (MISR) illustrate ice surface textures and cloud-top heights over the Amery Ice Shelf/Lambert Glacier system in East Antarctica on October 25, 2002.

    The left-hand panel is a natural-color view from MISR's downward-looking (nadir) camera. The center panel is a multi-angular composite from three MISR cameras, in which color acts as a proxy for angular reflectance variations related to texture. Here, data from the red-band of MISR's 60o forward-viewing, nadir and 60o backward-viewing cameras are displayed as red, green and blue, respectively. With this display technique, surfaces which predominantly exhibit backward-scattering (generally rough surfaces) appear red/orange, while surfaces which predominantly exhibit forward-scattering (generally smooth surfaces) appear blue. Textural variation for both the grounded and sea ice are apparent. The red/orange pixels in the lower portion of the image correspond with a rough and crevassed region near the grounding zone, that is, the area where the Lambert and four other smaller glaciers merge and the ice starts to float as it forms the Amery Ice Shelf. In the natural-color view, this rough ice is spectrally blue in color.

    Clouds exhibit both forward and backward-scattering properties in the middle panel and thus appear purple, in distinct contrast with the underlying ice and snow. An additional multi-angular technique for differentiating clouds from ice is shown in the right-hand panel, which is a stereoscopically derived height field retrieved using automated pattern recognition involving data from multiple MISR cameras. Areas exhibiting insufficient spatial contrast for stereoscopic retrieval are shown in dark gray. Clouds are apparent as a result of their heights above the surface terrain. Polar clouds are an important factor in weather and climate. Inadequate characterization of cloud properties is currently responsible for large uncertainties in climate prediction models. Identification of polar clouds, mapping of their distributions, and retrieval of their heights provide information that will help to reduce this uncertainty.

    The Multi-angle Imaging SpectroRadiometer observes the daylit Earth continuously and every 9 days views the entire Earth between 82 degrees north and 82 degrees south latitude. These data products were generated from a portion of the imagery acquired during Terra orbit 15171. The panels cover an area of 380 kilometers x 984 kilometers, and utilize data from blocks 145 to 151 within World Reference System-2 path 127.

    MISR was built and is managed by NASA's Jet Propulsion Laboratory,Pasadena, CA, for NASA's Office of Earth Science, Washington, DC. The Terra satellite is managed by NASA's Goddard Space Flight Center,Greenbelt, MD. JPL is a division of the California Institute of Technology.

  4. Article Screening System

    NASA Technical Reports Server (NTRS)

    Fernandez, Kenneth R. (Inventor)

    2004-01-01

    During the last ten years patents directed to luggage scanning apparatus began to appear in the patent art. Absent from the variety of approaches in the art is stereoscopic imaging that entails exposing two or more images of the same object, each taken from a slightly different perspective. If the perspectives are too different, that is. if there is too much separation of the X-ray exposures, the image will look flat. Yet with a slight separation, a stereo separation, interference occurs. Herein a system is provided for the production of stereo pairs. One perspective, a left or a right perspective angle, is first established. Next, the other perspective angle is computed. Using these left and right perspectives the X-ray sources can then be spaced away from each other.

  5. The ghost of Helioth and his stereoscope: the return of a phantom.

    PubMed

    Wade, Nicholas J

    2012-01-01

    Among the myths surrounding the invention of the stereoscope, that of Helioth stands as a supreme example of shoddy scholarship and its subsequent dissemination. Helioth was said to have made a simple stereoscope before Wheatstone presented his mirror stereoscope to the public in 1838. There is no evidence of Helioth's existence prior to a report in the mid-twentieth century, and despite attempts to dispel his ghost it has recently resurfaced.

  6. Tele-transmission of stereoscopic images of the optic nerve head in glaucoma via Internet.

    PubMed

    Bergua, Antonio; Mardin, Christian Y; Horn, Folkert K

    2009-06-01

    The objective was to describe an inexpensive system to visualize stereoscopic photographs of the optic nerve head on computer displays and to transmit such images via the Internet for collaborative research or remote clinical diagnosis in glaucoma. Stereoscopic images of glaucoma patients were digitized and stored in a file format (joint photographic stereoimage [jps]) containing all three-dimensional information for both eyes on an Internet Web site (www.trizax.com). The size of jps files was between 0.4 to 1.4 MB (corresponding to a diagonal stereo image size between 900 and 1400 pixels) suitable for Internet protocols. A conventional personal computer system equipped with wireless stereoscopic LCD shutter glasses and a CRT-monitor with high refresh rate (120 Hz) can be used to obtain flicker-free stereo visualization of true-color images with high resolution. Modern thin-film transistor-LCD displays in combination with inexpensive red-cyan goggles achieve stereoscopic visualization with the same resolution but reduced color quality and contrast. The primary aim of our study was met to transmit stereoscopic images via the Internet. Additionally, we found that with both stereoscopic visualization techniques, cup depth, neuroretinal rim shape, and slope of the inner wall of the optic nerve head, can be qualitatively better perceived and interpreted than with monoscopic images. This study demonstrates high-quality and low-cost Internet transmission of stereoscopic images of the optic nerve head from glaucoma patients. The technique allows exchange of stereoscopic images and can be applied to tele-diagnostic and glaucoma research.

  7. Binocular coordination in response to stereoscopic stimuli

    NASA Astrophysics Data System (ADS)

    Liversedge, Simon P.; Holliman, Nicolas S.; Blythe, Hazel I.

    2009-02-01

    Humans actively explore their visual environment by moving their eyes. Precise coordination of the eyes during visual scanning underlies the experience of a unified perceptual representation and is important for the perception of depth. We report data from three psychological experiments investigating human binocular coordination during visual processing of stereoscopic stimuli.In the first experiment participants were required to read sentences that contained a stereoscopically presented target word. Half of the word was presented exclusively to one eye and half exclusively to the other eye. Eye movements were recorded and showed that saccadic targeting was uninfluenced by the stereoscopic presentation, strongly suggesting that complementary retinal stimuli are perceived as a single, unified input prior to saccade initiation. In a second eye movement experiment we presented words stereoscopically to measure Panum's Fusional Area for linguistic stimuli. In the final experiment we compared binocular coordination during saccades between simple dot stimuli under 2D, stereoscopic 3D and real 3D viewing conditions. Results showed that depth appropriate vergence movements were made during saccades and fixations to real 3D stimuli, but only during fixations on stereoscopic 3D stimuli. 2D stimuli did not induce depth vergence movements. Together, these experiments indicate that stereoscopic visual stimuli are fused when they fall within Panum's Fusional Area, and that saccade metrics are computed on the basis of a unified percept. Also, there is sensitivity to non-foveal retinal disparity in real 3D stimuli, but not in stereoscopic 3D stimuli, and the system responsible for binocular coordination responds to this during saccades as well as fixations.

  8. An Evaluation of Stereoscopic Digital Mammography for Earlier Detection of Breast Cancer and Reduced Rate of Recall

    DTIC Science & Technology

    2004-08-01

    on a pair of high -resolution, LCD medical monitors. The change to the new workstation has required us to rewrite the software... In the original CRT-based system, the two 7 images forming a stereo pair were displayed alternately on the same CRT face, at a high frame rate (120 Hz...then, separately, receive the stereo screening exam on the research GE digital mammography unit.

  9. An interactive in-game approach to user adjustment of stereoscopic 3D settings

    NASA Astrophysics Data System (ADS)

    Tawadrous, Mina; Hogue, Andrew; Kapralos, Bill; Collins, Karen

    2013-03-01

    Given the popularity of 3D film, content developers have been creating customizable stereoscopic 3D experiences for the user to enjoy at home. Stereoscopic 3D game developers often offer a `white box' approach whereby far too many controls and settings are exposed to the average consumer who may have little knowledge or interest to correctly adjust these settings. Improper settings can lead to users being uncomfortable or unimpressed with their own user-defined stereoscopic 3D experience. We have begun investigating interactive approaches to in-game adjustment of the various stereoscopic 3D parameters to reduce the reliance on the user doing so and thefore creating a more pleasurable stereoscopic 3D experience. In this paper, we describe a preliminary technique for interactively calibrating the various stereoscopic 3D parameters and we compare this interface with the typical slider-based control interface game developers utilize in commercial S3D games. Inspired by standard testing methodologies experienced at an optometrist, we've created a split-screen game with the same stereoscopic 3D game running in both screens, but with different interaxial distances. We expect that the interactive nature of the calibration will impact the final game experience providing us with an indication of whether in-game, interactive, S3D parameter calibration is a mechanism that game developers should adopt.

  10. Stereo depth and the control of locomotive heading

    NASA Astrophysics Data System (ADS)

    Rushton, Simon K.; Harris, Julie M.

    1998-04-01

    Does the addition of stereoscopic depth aid steering--the perceptual control of locomotor heading--around an environment? This is a critical question when designing a tele-operation or Virtual Environment system, with implications for computational resources and visual comfort. We examined the role of stereoscopic depth in the perceptual control of heading by employing an active steering task. Three conditions were tested: stereoscopic depth; incorrect stereoscopic depth and no stereoscopic depth. Results suggest that stereoscopic depth does not improve performance in a visual control task. A further set of experiments examined the importance of a ground plane. As a ground plane is a common feature of all natural environments and provides a pictorial depth cue, it has been suggested that the visual system may be especially attuned to exploit its presence. Thus it would be predicted that a ground plane would aid judgments of locomotor heading. Results suggest that the presence of rich motion information in the lower visual field produces significant performance advantages and that provision of such information may prove a better target for system resources than stereoscopic depth. These findings have practical consequences for a system designer and also challenge previous theoretical and psychophysical perceptual research.

  11. Measuring X-ray anisotropy in solar flares. Prospective stereoscopic capabilities of STIX and MiSolFA

    NASA Astrophysics Data System (ADS)

    Casadei, Diego; Jeffrey, Natasha L. S.; Kontar, Eduard P.

    2017-09-01

    Context. During a solar flare, a large percentage of the magnetic energy released goes into the kinetic energy of non-thermal particles, with X-ray observations providing a direct connection to keV flare-accelerated electrons. However, the electron angular distribution, a prime diagnostic tool of the acceleration mechanism and transport, is poorly known. Aims: During the next solar maximum, two upcoming space-borne X-ray missions, STIX on board Solar Orbiter and MiSolFA, will perform stereoscopic X-ray observations of solar flares at two different locations: STIX at 0.28 AU (at perihelion) and up to inclinations of 25°, and MiSolFA in a low-Earth orbit. The combined observations from these cross-calibrated detectors will allow us to infer the electron anisotropy of individual flares confidently for the first time. Methods: We simulated both instrumental and physical effects for STIX and MiSolFA including thermal shielding, background and X-ray Compton backscattering (albedo effect) in the solar photosphere. We predict the expected number of observable flares available for stereoscopic measurements during the next solar maximum. We also discuss the range of useful spacecraft observation angles for the challenging case of close-to-isotropic flare anisotropy. Results: The simulated results show that STIX and MiSolFA will be capable of detecting low levels of flare anisotropy, for M1-class or stronger flares, even with a relatively small spacecraft angular separation of 20-30°. Both instruments will directly measure the flare X-ray anisotropy of about 40 M- and X-class solar flares during the next solar maximum. Conclusions: Near-future stereoscopic observations with Solar Orbiter/STIX and MiSolFA will help distinguishing between competing flare-acceleration mechanisms, and provide essential constraints regarding collisional and non-collisional transport processes occurring in the flaring atmosphere for individual solar flares.

  12. Brief history of electronic stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2012-02-01

    A brief history of recent developments in electronic stereoscopic displays is given concentrating on products that have succeeded in the market place and hence have had a significant influence on future implementations. The concentration is on plano-stereoscopic (two-view) technology because it is now the dominant display modality in the marketplace. Stereoscopic displays were created for the motion picture industry a century ago, and this technology influenced the development of products for science and industry, which in turn influenced product development for entertainment.

  13. Solid-state framing camera with multiple time frames

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Baker, K. L.; Stewart, R. E.; Steele, P. T.

    2013-10-07

    A high speed solid-state framing camera has been developed which can operate over a wide range of photon energies. This camera measures the two-dimensional spatial profile of the flux incident on a cadmium selenide semiconductor at multiple times. This multi-frame camera has been tested at 3.1 eV and 4.5 keV. The framing camera currently records two frames with a temporal separation between the frames of 5 ps but this separation can be varied between hundreds of femtoseconds up to nanoseconds and the number of frames can be increased by angularly multiplexing the probe beam onto the cadmium selenide semiconductor.

  14. Using VIS/NIR and IR spectral cameras for detecting and separating crime scene details

    NASA Astrophysics Data System (ADS)

    Kuula, Jaana; Pölönen, Ilkka; Puupponen, Hannu-Heikki; Selander, Tuomas; Reinikainen, Tapani; Kalenius, Tapani; Saari, Heikki

    2012-06-01

    Detecting invisible details and separating mixed evidence is critical for forensic inspection. If this can be done reliably and fast at the crime scene, irrelevant objects do not require further examination at the laboratory. This will speed up the inspection process and release resources for other critical tasks. This article reports on tests which have been carried out at the University of Jyväskylä in Finland together with the Central Finland Police Department and the National Bureau of Investigation for detecting and separating forensic details with hyperspectral technology. In the tests evidence was sought after at an assumed violent burglary scene with the use of VTT's 500-900 nm wavelength VNIR camera, Specim's 400- 1000 nm VNIR camera, and Specim's 1000-2500 nm SWIR camera. The tested details were dried blood on a ceramic plate, a stain of four types of mixed and absorbed blood, and blood which had been washed off a table. Other examined details included untreated latent fingerprints, gunshot residue, primer residue, and layered paint on small pieces of wood. All cameras could detect visible details and separate mixed paint. The SWIR camera could also separate four types of human and animal blood which were mixed in the same stain and absorbed into a fabric. None of the cameras could however detect primer residue, untreated latent fingerprints, or blood that had been washed off. The results are encouraging and indicate the need for further studies. The results also emphasize the importance of creating optimal imaging conditions into the crime scene for each kind of subjects and backgrounds.

  15. Thermoelastic Analysis of Hyper-X Camera Windows Suddenly Exposed to Mach 7 Stagnation Aerothermal Shock

    NASA Technical Reports Server (NTRS)

    Ko, William L.; Gong, Leslie

    2000-01-01

    To visually record the initial free flight event of the Hyper-X research flight vehicle immediately after separation from the Pegasus(registered) booster rocket, a video camera was mounted on the bulkhead of the adapter through which Hyper-X rides on Pegasus. The video camera was shielded by a protecting camera window made of heat-resistant quartz material. When Hyper-X separates from Pegasus, this camera window will be suddenly exposed to Mach 7 stagnation thermal shock and dynamic pressure loading (aerothermal loading). To examine the structural integrity, thermoelastic analysis was performed, and the stress distributions in the camera windows were calculated. The critical stress point where the tensile stress reaches a maximum value for each camera window was identified, and the maximum tensile stress level at that critical point was found to be considerably lower than the tensile failure stress of the camera window material.

  16. Stereoscopic observations from meteorological satellites

    NASA Astrophysics Data System (ADS)

    Hasler, A. F.; Mack, R.; Negri, A.

    The capability of making stereoscopic observations of clouds from meteorological satellites is a new basic analysis tool with a broad spectrum of applications. Stereoscopic observations from satellites were first made using the early vidicon tube weather satellites (e.g., Ondrejka and Conover [1]). However, the only high quality meteorological stereoscopy from low orbit has been done from Apollo and Skylab, (e.g., Shenk et al. [2] and Black [3], [4]). Stereoscopy from geosynchronous satellites was proposed by Shenk [5] and Bristor and Pichel [6] in 1974 which allowed Minzner et al. [7] to demonstrate the first quantitative cloud height analysis. In 1978 Bryson [8] and desJardins [9] independently developed digital processing techniques to remap stereo images which made possible precision height measurement and spectacular display of stereograms (Hasler et al. [10], and Hasler [11]). In 1980 the Japanese Geosynchronous Satellite (GMS) and the U.S. GOES-West satellite were synchronized to obtain stereo over the central Pacific as described by Fujita and Dodge [12] and in this paper. Recently the authors have remapped images from a Low Earth Orbiter (LEO) to the coordinate system of a Geosynchronous Earth Orbiter (GEO) and obtained stereoscopic cloud height measurements which promise to have quality comparable to previous all GEO stereo. It has also been determined that the north-south imaging scan rate of some GEOs can be slowed or reversed. Therefore the feasibility of obtaining stereoscopic observations world wide from combinations of operational GEO and LEO satellites has been demonstrated. Stereoscopy from satellites has many advantages over infrared techniques for the observation of cloud structure because it depends only on basic geometric relationships. Digital remapping of GEO and LEO satellite images is imperative for precision stereo height measurement and high quality displays because of the curvature of the earth and the large angular separation of the two satellites. A general solution for accurate height computation depends on precise navigation of the two satellites. Validation of the geosynchronous satellite stereo using high altitude mountain lakes and vertically pointing aircraft lidar leads to a height accuracy estimate of +/- 500 m for typical clouds which have been studied. Applications of the satellite stereo include: 1) cloud top and base height measurements, 2) cloud-wind height assignment, 3) vertical motion estimates for convective clouds (Mack et al. [13], [14]), 4) temperature vs. height measurements when stereo is used together with infrared observations and 5) cloud emissivity measurements when stereo, infrared and temperature sounding are used together (see Szejwach et al. [15]). When true satellite stereo image pairs are not available, synthetic stereo may be generated. The combination of multispectral satellite data using computer produced stereo image pairs is a dramatic example of synthetic stereoscopic display. The classic case uses the combination of infrared and visible data as first demonstrated by Pichel et al. [16]. Hasler et at. [17], Mosher and Young [18] and Lorenz [19], have expanded this concept to display many channels of data from various radiometers as well as real and simulated data fields. A future system of stereoscopic satellites would be comprised of both low orbiters (as suggested by Lorenz and Schmidt [20], [19]) and a global system of geosynchronous satellites. The low earth orbiters would provide stereo coverage day and night and include the poles. An optimum global system of stereoscopic geosynchronous satellites would require international standarization of scan rate and direction, and scan times (synchronization) and resolution of at least 1 km in all imaging channels. A stereoscopic satellite system as suggested here would make an extremely important contribution to the understanding and prediction of the atmosphere.

  17. If you watch it move, you'll recognize it in 3D: Transfer of depth cues between encoding and retrieval.

    PubMed

    Papenmeier, Frank; Schwan, Stephan

    2016-02-01

    Viewing objects with stereoscopic displays provides additional depth cues through binocular disparity supporting object recognition. So far, it was unknown whether this results from the representation of specific stereoscopic information in memory or a more general representation of an object's depth structure. Therefore, we investigated whether continuous object rotation acting as depth cue during encoding results in a memory representation that can subsequently be accessed by stereoscopic information during retrieval. In Experiment 1, we found such transfer effects from continuous object rotation during encoding to stereoscopic presentations during retrieval. In Experiments 2a and 2b, we found that the continuity of object rotation is important because only continuous rotation and/or stereoscopic depth but not multiple static snapshots presented without stereoscopic information caused the extraction of an object's depth structure into memory. We conclude that an object's depth structure and not specific depth cues are represented in memory. Copyright © 2015 Elsevier B.V. All rights reserved.

  18. The Effect of Two-dimensional and Stereoscopic Presentation on Middle School Students' Performance of Spatial Cognition Tasks

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Lee, Hee-Sun

    2010-02-01

    We investigated whether and how student performance on three types of spatial cognition tasks differs when worked with two-dimensional or stereoscopic representations. We recruited nineteen middle school students visiting a planetarium in a large Midwestern American city and analyzed their performance on a series of spatial cognition tasks in terms of response accuracy and task completion time. Results show that response accuracy did not differ between the two types of representations while task completion time was significantly greater with the stereoscopic representations. The completion time increased as the number of mental manipulations of 3D objects increased in the tasks. Post-interviews provide evidence that some students continued to think of stereoscopic representations as two-dimensional. Based on cognitive load and cue theories, we interpret that, in the absence of pictorial depth cues, students may need more time to be familiar with stereoscopic representations for optimal performance. In light of these results, we discuss potential uses of stereoscopic representations for science learning.

  19. Two Eyes, 3D: Stereoscopic Design Principles

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Subbarao, M.; Wyatt, R.

    2013-01-01

    Two Eyes, 3D is a NSF-funded research project about how people perceive highly spatial objects when shown with 2D or stereoscopic ("3D") representations. As part of the project, we produced a short film about SN 2011fe. The high definition film has been rendered in both 2D and stereoscopic formats. It was developed according to a set of stereoscopic design principles we derived from the literature and past experience producing and studying stereoscopic films. Study participants take a pre- and post-test that involves a spatial cognition assessment and scientific knowledge questions about Type-1a supernovae. For the evaluation, participants use iPads in order to record spatial manipulation of the device and look for elements of embodied cognition. We will present early results and also describe the stereoscopic design principles and the rationale behind them. All of our content and software is available under open source licenses. More information is at www.twoeyes3d.org.

  20. Analysis of the Image Quality of no Ground Controlled Positioning Precision about Surveying and Mapping Satellite

    NASA Astrophysics Data System (ADS)

    Wang, Y.; Hu, X.; Yang, X.; Xie, G.

    2018-04-01

    The image quality of the surveying camera will affect the stereoscopic positioning accuracy of the remote sensing satellite. The key factors closely related to the image quality are Modulation Transfer Function(MTF),Signal to Noise Ratio(SNR) and Quantization Bits(QB). In "Mapping Satellite-1" image as the background, research the effect of positioning precision about the image quality in no ground controlled conditions, and evaluate the quantitative relationship with the positioning precision. At last verify the validity of the experimental results by simulating three factors of the degraded data on orbit, and counting the number of matching points, the mismatch rate, and the matching residuals of the degraded data. The reason for the variety of the positioning precision was analyzed.

  1. Measurement of Separated Flow Structures Using a Multiple-Camera DPIV System. [conducted in the Langley Subsonic Basic Research Tunnel

    NASA Technical Reports Server (NTRS)

    Humphreys, William M., Jr.; Bartram, Scott M.

    2001-01-01

    A novel multiple-camera system for the recording of digital particle image velocimetry (DPIV) images acquired in a two-dimensional separating/reattaching flow is described. The measurements were performed in the NASA Langley Subsonic Basic Research Tunnel as part of an overall series of experiments involving the simultaneous acquisition of dynamic surface pressures and off-body velocities. The DPIV system utilized two frequency-doubled Nd:YAG lasers to generate two coplanar, orthogonally polarized light sheets directed upstream along the horizontal centerline of the test model. A recording system containing two pairs of matched high resolution, 8-bit cameras was used to separate and capture images of illuminated tracer particles embedded in the flow field. Background image subtraction was used to reduce undesirable flare light emanating from the surface of the model, and custom pixel alignment algorithms were employed to provide accurate registration among the various cameras. Spatial cross correlation analysis with median filter validation was used to determine the instantaneous velocity structure in the separating/reattaching flow region illuminated by the laser light sheets. In operation the DPIV system exhibited a good ability to resolve large-scale separated flow structures with acceptable accuracy over the extended field of view of the cameras. The recording system design provided enhanced performance versus traditional DPIV systems by allowing a variety of standard and non-standard cameras to be easily incorporated into the system.

  2. Clinically Normal Stereopsis Does Not Ensure Performance Benefit from Stereoscopic 3D Depth Cues

    DTIC Science & Technology

    2014-10-28

    Stereopsis, Binocular Vision, Optometry , Depth Perception, 3D vision, 3D human factors, Stereoscopic displays, S3D, Virtual environment 16...Binocular Vision, Optometry , Depth Perception, 3D vision, 3D human factors, Stereoscopic displays, S3D, Virtual environment 1 Distribution A: Approved

  3. Preliminary results of the optical calibration for the stereo camera STC onboard the Bepicolombo mission

    NASA Astrophysics Data System (ADS)

    Da Deppo, V.; Martellato, E.; Simioni, E.; Borrelli, D.; Dami, M.; Aroldi, G.; Naletto, G.; Veltroni, I. Ficai; Cremonese, G.

    2017-11-01

    BepiColombo is one of the cornerstone missions of the European Space Agency dedicated to the exploration of the planet Mercury and it is expected to be launched in July 2016. One of the BepiColombo instruments is the STereoscopic imaging Channel (STC), which is a channel of the Spectrometers and Imagers for MPO BepiColombo Integrated Observatory SYStem (SIMBIOSYS) suite: an integrated system for imaging and spectroscopic investigation of the Mercury surface. STC main aim is the 3D global mapping of the entire surface of the planet Mercury during the BepiColombo one year nominal mission. The STC instrument consists in a novel concept of stereocamera: two identical cameras (sub-channels) looking at +/-20° from nadir which share most of the optical components and the detector. Being the detector a 2D matrix, STC is able to adopt the push-frame acquisition technique instead of the much common push-broom one. The camera has the capability of imaging in five different spectral bands: one panchromatic and four intermediate bands, in the range between 410 and 930 nm. To avoid mechanisms, the technical solution chosen for the filters is the single substrate stripe-butted filter in which different glass pieces, with different transmission properties, are glued together and positioned just in front of the detector. The useful field of view (FoV) of each sub-channel, though divided in 3 strips, is about 5.3° x 3.2°. The optical design, a modified Schmidt layout, is able to guarantee that over all the FoV the diffraction Ensquared Energy inside one pixel of the detector is of the order of 70-80%. To effectively test and calibrate the overall STC channel, an ad hoc Optical Ground Support Equipment has been developed. Each of the sub-channels has to be separately calibrated, but also the data of one sub-channel have to be easily correlated with the other one. In this paper, the experimental results obtained by the analysis of the data acquired during the preliminary onground optical calibration campaign on the STC Flight Model will be presented. This analysis shows a good agreement between the theoretical expected performance and the experimental results.

  4. Designing stereoscopic information visualization for 3D-TV: What can we can learn from S3D gaming?

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Masuch, Maic

    2012-03-01

    This paper explores graphical design and spatial alignment of visual information and graphical elements into stereoscopically filmed content, e.g. captions, subtitles, and especially more complex elements in 3D-TV productions. The method used is a descriptive analysis of existing computer- and video games that have been adapted for stereoscopic display using semi-automatic rendering techniques (e.g. Nvidia 3D Vision) or games which have been specifically designed for stereoscopic vision. Digital games often feature compelling visual interfaces that combine high usability with creative visual design. We explore selected examples of game interfaces in stereoscopic vision regarding their stereoscopic characteristics, how they draw attention, how we judge effect and comfort and where the interfaces fail. As a result, we propose a list of five aspects which should be considered when designing stereoscopic visual information: explicit information, implicit information, spatial reference, drawing attention, and vertical alignment. We discuss possible consequences, opportunities and challenges for integrating visual information elements into 3D-TV content. This work shall further help to improve current editing systems and identifies a need for future editing systems for 3DTV, e.g., live editing and real-time alignment of visual information into 3D footage.

  5. Original and creative stereoscopic film making

    NASA Astrophysics Data System (ADS)

    Criado, Enrique

    2008-02-01

    The stereoscopic cinema has become, once again, a hot topic in the film production. For filmmakers to be successful in this field, a technical background in the principles of binocular perception and how our brain interprets the incoming data from our eyes, are fundamental. It is also paramount for a stereoscopic production to adhere certain rules for comfort and safety. There is an immense variety of options in the art of standard "flat" photography, and the possibilities only can be multiply with the stereo. The stereoscopic imaging has its own unique areas for subjective, original and creative control that allow an incredible range of possible combinations by working inside the standards, and in some cases on the boundaries of the basic stereo rules. The stereoscopic imaging can be approached in a "flat" manner, like channeling sound through an audio equalizer with all the bands at the same level. It can provide a realistic perception, which in many cases can be sufficient, thanks to the rock-solid viewing inherent to the stereoscopic image, but there are many more possibilities. This document describes some of the basic operating parameters and concepts for stereoscopic imaging, but it also offers ideas for a creative process based on the variation and combination of these basic parameters, which can lead into a truly innovative and original viewing experience.

  6. Depth Perception and the History of Three-Dimensional Art: Who Produced the First Stereoscopic Images?

    PubMed Central

    2017-01-01

    The history of the expression of three-dimensional structure in art can be traced from the use of occlusion in Palaeolithic cave paintings, through the use of shadow in classical art, to the development of perspective during the Renaissance. However, the history of the use of stereoscopic techniques is controversial. Although the first undisputed stereoscopic images were presented by Wheatstone in 1838, it has been claimed that two sketches by Jacopo Chimenti da Empoli (c. 1600) can be to be fused to yield an impression of stereoscopic depth, while others suggest that Leonardo da Vinci’s Mona Lisa is the world’s first stereogram. Here, we report the first quantitative study of perceived depth in these works, in addition to more recent works by Salvador Dalí. To control for the contribution of monocular depth cues, ratings of the magnitude and coherence of depth were recorded for both stereoscopic and pseudoscopic presentations, with a genuine contribution of stereoscopic cues revealed by a difference between these scores. Although effects were clear for Wheatstone and Dalí’s images, no such effects could be found for works produced earlier. As such, we have no evidence to reject the conventional view that the first producer of stereoscopic imagery was Sir Charles Wheatstone. PMID:28203349

  7. Depth Perception and the History of Three-Dimensional Art: Who Produced the First Stereoscopic Images?

    PubMed

    Brooks, Kevin R

    2017-01-01

    The history of the expression of three-dimensional structure in art can be traced from the use of occlusion in Palaeolithic cave paintings, through the use of shadow in classical art, to the development of perspective during the Renaissance. However, the history of the use of stereoscopic techniques is controversial. Although the first undisputed stereoscopic images were presented by Wheatstone in 1838, it has been claimed that two sketches by Jacopo Chimenti da Empoli (c. 1600) can be to be fused to yield an impression of stereoscopic depth, while others suggest that Leonardo da Vinci's Mona Lisa is the world's first stereogram. Here, we report the first quantitative study of perceived depth in these works, in addition to more recent works by Salvador Dalí. To control for the contribution of monocular depth cues, ratings of the magnitude and coherence of depth were recorded for both stereoscopic and pseudoscopic presentations, with a genuine contribution of stereoscopic cues revealed by a difference between these scores. Although effects were clear for Wheatstone and Dalí's images, no such effects could be found for works produced earlier. As such, we have no evidence to reject the conventional view that the first producer of stereoscopic imagery was Sir Charles Wheatstone.

  8. Interactive floating windows: a new technique for stereoscopic video games

    NASA Astrophysics Data System (ADS)

    Zerebecki, Chris; Stanfield, Brodie; Tawadrous, Mina; Buckstein, Daniel; Hogue, Andrew; Kapralos, Bill

    2012-03-01

    The film industry has a long history of creating compelling experiences in stereoscopic 3D. Recently, the video game as an artistic medium has matured into an effective way to tell engaging and immersive stories. Given the current push to bring stereoscopic 3D technology into the consumer market there is considerable interest to develop stereoscopic 3D video games. Game developers have largely ignored the need to design their games specifically for stereoscopic 3D and have thus relied on automatic conversion and driver technology. Game developers need to evaluate solutions used in other media, such as film, to correct perceptual problems such as window violations, and modify or create new solutions to work within an interactive framework. In this paper we extend the dynamic floating window technique into the interactive domain enabling the player to position a virtual window in space. Interactively changing the position, size, and the 3D rotation of the virtual window, objects can be made to 'break the mask' dramatically enhancing the stereoscopic effect. By demonstrating that solutions from the film industry can be extended into the interactive space, it is our hope that this initiates further discussion in the game development community to strengthen their story-telling mechanisms in stereoscopic 3D games.

  9. Redundancy of stereoscopic images: Experimental evaluation

    NASA Astrophysics Data System (ADS)

    Yaroslavsky, L. P.; Campos, J.; Espínola, M.; Ideses, I.

    2005-12-01

    With the recent advancement in visualization devices over the last years, we are seeing a growing market for stereoscopic content. In order to convey 3D content by means of stereoscopic displays, one needs to transmit and display at least 2 points of view of the video content. This has profound implications on the resources required to transmit the content, as well as demands on the complexity of the visualization system. It is known that stereoscopic images are redundant which may prove useful for compression and may have positive effect on the construction of the visualization device. In this paper we describe an experimental evaluation of data redundancy in color stereoscopic images. In the experiments with computer generated and real life test stereo images, several observers visually tested the stereopsis threshold and accuracy of parallax measurement in anaglyphs and stereograms as functions of the blur degree of one of two stereo images. In addition, we tested the color saturation threshold in one of two stereo images for which full color 3D perception with no visible color degradations was maintained. The experiments support a theoretical estimate that one has to add, to data required to reproduce one of two stereoscopic images, only several percents of that amount of data in order to achieve stereoscopic perception.

  10. Stereoscopic Integrated Imaging Goggles for Multimodal Intraoperative Image Guidance

    PubMed Central

    Mela, Christopher A.; Patterson, Carrie; Thompson, William K.; Papay, Francis; Liu, Yang

    2015-01-01

    We have developed novel stereoscopic wearable multimodal intraoperative imaging and display systems entitled Integrated Imaging Goggles for guiding surgeries. The prototype systems offer real time stereoscopic fluorescence imaging and color reflectance imaging capacity, along with in vivo handheld microscopy and ultrasound imaging. With the Integrated Imaging Goggle, both wide-field fluorescence imaging and in vivo microscopy are provided. The real time ultrasound images can also be presented in the goggle display. Furthermore, real time goggle-to-goggle stereoscopic video sharing is demonstrated, which can greatly facilitate telemedicine. In this paper, the prototype systems are described, characterized and tested in surgeries in biological tissues ex vivo. We have found that the system can detect fluorescent targets with as low as 60 nM indocyanine green and can resolve structures down to 0.25 mm with large FOV stereoscopic imaging. The system has successfully guided simulated cancer surgeries in chicken. The Integrated Imaging Goggle is novel in 4 aspects: it is (a) the first wearable stereoscopic wide-field intraoperative fluorescence imaging and display system, (b) the first wearable system offering both large FOV and microscopic imaging simultaneously, (c) the first wearable system that offers both ultrasound imaging and fluorescence imaging capacities, and (d) the first demonstration of goggle-to-goggle communication to share stereoscopic views for medical guidance. PMID:26529249

  11. Interlopers 3D: experiences designing a stereoscopic game

    NASA Astrophysics Data System (ADS)

    Weaver, James; Holliman, Nicolas S.

    2014-03-01

    Background In recent years 3D-enabled televisions, VR headsets and computer displays have become more readily available in the home. This presents an opportunity for game designers to explore new stereoscopic game mechanics and techniques that have previously been unavailable in monocular gaming. Aims To investigate the visual cues that are present in binocular and monocular vision, identifying which are relevant when gaming using a stereoscopic display. To implement a game whose mechanics are so reliant on binocular cues that the game becomes impossible or at least very difficult to play in non-stereoscopic mode. Method A stereoscopic 3D game was developed whose objective was to shoot down advancing enemies (the Interlopers) before they reached their destination. Scoring highly required players to make accurate depth judgments and target the closest enemies first. A group of twenty participants played both a basic and advanced version of the game in both monoscopic 2D and stereoscopic 3D. Results The results show that in both the basic and advanced game participants achieved higher scores when playing in stereoscopic 3D. The advanced game showed that by disrupting the depth from motion cue the game became more difficult in monoscopic 2D. Results also show a certain amount of learning taking place over the course of the experiment, meaning that players were able to score higher and finish the game faster over the course of the experiment. Conclusions Although the game was not impossible to play in monoscopic 2D, participants results show that it put them at a significant disadvantage when compared to playing in stereoscopic 3D.

  12. Using mental rotation to evaluate the benefits of stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Aitsiselmi, Y.; Holliman, N. S.

    2009-02-01

    Context: The idea behind stereoscopic displays is to create the illusion of depth and this concept could have many practical applications. A common spatial ability test involves mental rotation. Therefore a mental rotation task should be easier if being undertaken on a stereoscopic screen. Aim: The aim of this project is to evaluate stereoscopic displays (3D screen) and to assess whether they are better for performing a certain task than over a 2D display. A secondary aim was to perform a similar study but replicating the conditions of using a stereoscopic mobile phone screen. Method: We devised a spatial ability test involving a mental rotation task that participants were asked to complete on either a 3D or 2D screen. We also design a similar task to simulate the experience on a stereoscopic cell phone. The participants' error rate and response times were recorded. Using statistical analysis, we then compared the error rate and response times of the groups to see if there were any significant differences. Results: We found that the participants got better scores if they were doing the task on a stereoscopic screen as opposed to a 2D screen. However there was no statistically significant difference in the time it took them to complete the task. We also found similar results for 3D cell phone display condition. Conclusions: The results show that the extra depth information given by a stereoscopic display makes it easier to mentally rotate a shape as depth cues are readily available. These results could have many useful implications to certain industries.

  13. A combined stereo-photogrammetry and underwater-video system to study group composition of dolphins

    NASA Astrophysics Data System (ADS)

    Bräger, S.; Chong, A.; Dawson, S.; Slooten, E.; Würsig, B.

    1999-11-01

    One reason for the paucity of knowledge of dolphin social structure is the difficulty of measuring individual dolphins. In Hector's dolphins, Cephalorhynchus hectori, total body length is a function of age, and sex can be determined by individual colouration pattern. We developed a novel system combining stereo-photogrammetry and underwater-video to record dolphin group composition. The system consists of two downward-looking single-lens-reflex (SLR) cameras and a Hi8 video camera in an underwater housing mounted on a small boat. Bow-riding Hector's dolphins were photographed and video-taped at close range in coastal waters around the South Island of New Zealand. Three-dimensional, stereoscopic measurements of the distance between the blowhole and the anterior margin of the dorsal fin (BH-DF) were calibrated by a suspended frame with reference points. Growth functions derived from measurements of 53 dead Hector's dolphins (29 female : 24 male) provided the necessary reference data. For the analysis, the measurements were synchronised with corresponding underwater-video of the genital area. A total of 27 successful measurements (8 with corresponding sex) were obtained, showing how this new system promises to be potentially useful for cetacean studies.

  14. Large holographic 3D display for real-time computer-generated holography

    NASA Astrophysics Data System (ADS)

    Häussler, R.; Leister, N.; Stolle, H.

    2017-06-01

    SeeReal's concept of real-time holography is based on Sub-Hologram encoding and tracked Viewing Windows. This solution leads to significant reduction of pixel count and computation effort compared to conventional holography concepts. Since the first presentation of the concept, improved full-color holographic displays were built with dedicated components. The hologram is encoded on a spatial light modulator that is a sandwich of a phase-modulating and an amplitude-modulating liquid-crystal display and that modulates amplitude and phase of light. Further components are based on holographic optical elements for light collimation and focusing which are exposed in photopolymer films. Camera photographs show that only the depth region on which the focus of the camera lens is set is in focus while the other depth regions are out of focus. These photographs demonstrate that the 3D scene is reconstructed in depth and that accommodation of the eye lenses is supported. Hence, the display is a solution to overcome the accommodationconvergence conflict that is inherent for stereoscopic 3D displays. The main components, progress and results of the holographic display with 300 mm x 200 mm active area are described. Furthermore, photographs of holographic reconstructed 3D scenes are shown.

  15. The impact of stereo 3D sports TV broadcasts on user's depth perception and spatial presence experience

    NASA Astrophysics Data System (ADS)

    Weigelt, K.; Wiemeyer, J.

    2014-03-01

    This work examines the impact of content and presentation parameters in 2D versus 3D on depth perception and spatial presence, and provides guidelines for stereoscopic content development for 3D sports TV broadcasts and cognate subjects. Under consideration of depth perception and spatial presence experience, a preliminary study with 8 participants (sports: soccer and boxing) and a main study with 31 participants (sports: soccer and BMX-Miniramp) were performed. The dimension (2D vs. 3D) and camera position (near vs. far) were manipulated for soccer and boxing. In addition for soccer, the field of view (small vs. large) was examined. Moreover, the direction of motion (horizontal vs. depth) was considered for BMX-Miniramp. Subjective assessments, behavioural tests and qualitative interviews were implemented. The results confirm a strong effect of 3D on both depth perception and spatial presence experience as well as selective influences of camera distance and field of view. The results can improve understanding of the perception and experience of 3D TV as a medium. Finally, recommendations are derived on how to use various 3D sports ideally as content for TV broadcasts.

  16. Visual Attention Modeling for Stereoscopic Video: A Benchmark and Computational Model.

    PubMed

    Fang, Yuming; Zhang, Chi; Li, Jing; Lei, Jianjun; Perreira Da Silva, Matthieu; Le Callet, Patrick

    2017-10-01

    In this paper, we investigate the visual attention modeling for stereoscopic video from the following two aspects. First, we build one large-scale eye tracking database as the benchmark of visual attention modeling for stereoscopic video. The database includes 47 video sequences and their corresponding eye fixation data. Second, we propose a novel computational model of visual attention for stereoscopic video based on Gestalt theory. In the proposed model, we extract the low-level features, including luminance, color, texture, and depth, from discrete cosine transform coefficients, which are used to calculate feature contrast for the spatial saliency computation. The temporal saliency is calculated by the motion contrast from the planar and depth motion features in the stereoscopic video sequences. The final saliency is estimated by fusing the spatial and temporal saliency with uncertainty weighting, which is estimated by the laws of proximity, continuity, and common fate in Gestalt theory. Experimental results show that the proposed method outperforms the state-of-the-art stereoscopic video saliency detection models on our built large-scale eye tracking database and one other database (DML-ITRACK-3D).

  17. Predicting individual fusional range from optometric data

    NASA Astrophysics Data System (ADS)

    Endrikhovski, Serguei; Jin, Elaine; Miller, Michael E.; Ford, Robert W.

    2005-03-01

    A model was developed to predict the range of disparities that can be fused by an individual user from optometric measurements. This model uses parameters, such as dissociated phoria and fusional reserves, to calculate an individual user"s fusional range (i.e., the disparities that can be fused on stereoscopic displays) when the user views a stereoscopic stimulus from various distances. This model is validated by comparing its output with data from a study in which the individual fusional range of a group of users was quantified while they viewed a stereoscopic display from distances of 0.5, 1.0, and 2.0 meters. Overall, the model provides good data predictions for the majority of the subjects and can be generalized for other viewing conditions. The model may, therefore, be used within a customized stereoscopic system, which would render stereoscopic information in a way that accounts for the individual differences in fusional range. Because the comfort of an individual user also depends on the user"s ability to fuse stereo images, such a system may, consequently, improve the comfort level and viewing experience for people with different stereoscopic fusional capabilities.

  18. Use of the stereoscopic virtual reality display system for the detection and characterization of intracranial aneurysms: A Icomparison with conventional computed tomography workstation and 3D rotational angiography.

    PubMed

    Liu, Xiujuan; Tao, Haiquan; Xiao, Xigang; Guo, Binbin; Xu, Shangcai; Sun, Na; Li, Maotong; Xie, Li; Wu, Changjun

    2018-07-01

    This study aimed to compare the diagnostic performance of the stereoscopic virtual reality display system with the conventional computed tomography (CT) workstation and three-dimensional rotational angiography (3DRA) for intracranial aneurysm detection and characterization, with a focus on small aneurysms and those near the bone. First, 42 patients with suspected intracranial aneurysms underwent both 256-row CT angiography (CTA) and 3DRA. Volume rendering (VR) images were captured using the conventional CT workstation. Next, VR images were transferred to the stereoscopic virtual reality display system. Two radiologists independently assessed the results that were obtained using the conventional CT workstation and stereoscopic virtual reality display system. The 3DRA results were considered as the ultimate reference standard. Based on 3DRA images, 38 aneurysms were confirmed in 42 patients. Two cases were misdiagnosed and 1 was missed when the traditional CT workstation was used. The sensitivity, specificity, positive predictive value (PPV), negative predictive value (NPV), and accuracy of the conventional CT workstation were 94.7%, 85.7%, 97.3%, 75%, and99.3%, respectively, on a per-aneurysm basis. The stereoscopic virtual reality display system missed a case. The sensitivity, specificity, PPV, NPV, and accuracy of the stereoscopic virtual reality display system were 100%, 85.7%, 97.4%, 100%, and 97.8%, respectively. No difference was observed in the accuracy of the traditional CT workstation, stereoscopic virtual reality display system, and 3DRA in detecting aneurysms. The stereoscopic virtual reality display system has some advantages in detecting small aneurysms and those near the bone. The virtual reality stereoscopic vision obtained through the system was found as a useful tool in intracranial aneurysm diagnosis and pre-operative 3D imaging. Copyright © 2018 Elsevier B.V. All rights reserved.

  19. Enhanced visualization of inner ear structures

    NASA Astrophysics Data System (ADS)

    Niemczyk, Kazimierz; Kucharski, Tomasz; Kujawinska, Malgorzata; Bruzgielewicz, Antoni

    2004-07-01

    Recently surgery requires extensive support from imaging technologies in order to increase effectiveness and safety of operations. One of important tasks is to enhance visualisation of quasi-phase (transparent) 3d structures. Those structures are characterized by very low contrast. It makes differentiation of tissues in field of view very difficult. For that reason the surgeon may be extremly uncertain during operation. This problem is connected with supporting operations of inner ear during which physician has to perform cuts at specific places of quasi-transparent velums. Conventionally during such operations medical doctor views the operating field through stereoscopic microscope. In the paper we propose a 3D visualisation system based on Helmet Mounted Display. Two CCD cameras placed at the output of microscope perform acquisition of stereo pairs of images. The images are processed in real-time with the goal of enhancement of quasi-phased structures. The main task is to create algorithm that is not sensitive to changes in intensity distribution. The disadvantages of existing algorithms is their lack of adaptation to occuring reflexes and shadows in field of view. The processed images from both left and right channels are overlaid on the actual images exported and displayed at LCD's of Helmet Mounted Display. A physician observes by HMD (Helmet Mounted Display) a stereoscopic operating scene with indication of the places of special interest. The authors present the hardware ,procedures applied and initial results of inner ear structure visualisation. Several problems connected with processing of stereo-pair images are discussed.

  20. Contrast sensitivity function in stereoscopic viewing of Gabor patches on a medical polarized three-dimensional stereoscopic display

    NASA Astrophysics Data System (ADS)

    Rousson, Johanna; Haar, Jérémy; Santal, Sarah; Kumcu, Asli; Platiša, Ljiljana; Piepers, Bastian; Kimpe, Tom; Philips, Wilfried

    2016-03-01

    While three-dimensional (3-D) imaging systems are entering hospitals, no study to date has explored the luminance calibration needs of 3-D stereoscopic diagnostic displays and if they differ from two-dimensional (2-D) displays. Since medical display calibration incorporates the human contrast sensitivity function (CSF), we first assessed the 2-D CSF for benchmarking and then examined the impact of two image parameters on the 3-D stereoscopic CSF: (1) five depth plane (DP) positions (between DP: -171 and DP: 2853 mm), and (2) three 3-D inclinations (0 deg, 45 deg, and 60 deg around the horizontal axis of a DP). Stimuli were stereoscopic images of a vertically oriented 2-D Gabor patch at one of seven frequencies ranging from 0.4 to 10 cycles/deg. CSFs were measured for seven to nine human observers with a staircase procedure. The results indicate that the 2-D CSF model remains valid for a 3-D stereoscopic display regardless of the amount of disparity between the stereo images. We also found that the 3-D CSF at DP≠0 does not differ from the 3-D CSF at DP=0 for DPs and disparities which allow effortless binocular fusion. Therefore, the existing 2-D medical luminance calibration algorithm remains an appropriate tool for calibrating polarized stereoscopic medical displays.

  1. [Dendrobium officinale stereoscopic cultivation method].

    PubMed

    Si, Jin-Ping; Dong, Hong-Xiu; Liao, Xin-Yan; Zhu, Yu-Qiu; Li, Hui

    2014-12-01

    The study is aimed to make the most of available space of Dendrobium officinale cultivation facility, reveal the yield and functional components variation of stereoscopic cultivated D. officinale, and improve quality, yield and efficiency. The agronomic traits and yield variation of stereoscopic cultivated D. officinale were studied by operating field experiment. The content of polysaccharide and extractum were determined by using phenol-sulfuric acid method and 2010 edition of "Chinese Pharmacopoeia" Appendix X A. The results showed that the land utilization of stereoscopic cultivated D. officinale increased 2.74 times, the stems, leaves and their total fresh or dry weight in unit area of stereoscopic cultivated D. officinale were all heavier than those of the ground cultivated ones. There was no significant difference in polysaccharide content between stereoscopic cultivation and ground cultivation. But the extractum content and total content of polysaccharide and extractum were significantly higher than those of the ground cultivated ones. In additional, the polysaccharide content and total content of polysaccharide and extractum from the top two levels of stereoscopic culture matrix were significantly higher than that of the ones from the other levels and ground cultivation. Steroscopic cultivation can effectively improves the utilization of space and yield, while the total content of polysaccharides and extractum were significantly higher than that of the ground cultivated ones. The significant difference in Dendrobium polysaccharides among the plants from different height of stereo- scopic culture matrix may be associated with light factor.

  2. Mobile viewer system for virtual 3D space using infrared LED point markers and camera

    NASA Astrophysics Data System (ADS)

    Sakamoto, Kunio; Taneji, Shoto

    2006-09-01

    The authors have developed a 3D workspace system using collaborative imaging devices. A stereoscopic display enables this system to project 3D information. In this paper, we describe the position detecting system for a see-through 3D viewer. A 3D display system is useful technology for virtual reality, mixed reality and augmented reality. We have researched spatial imaging and interaction system. We have ever proposed 3D displays using the slit as a parallax barrier, the lenticular screen and the holographic optical elements(HOEs) for displaying active image 1)2)3)4). The purpose of this paper is to propose the interactive system using these 3D imaging technologies. The observer can view virtual images in the real world when the user watches the screen of a see-through 3D viewer. The goal of our research is to build the display system as follows; when users see the real world through the mobile viewer, the display system gives users virtual 3D images, which is floating in the air, and the observers can touch these floating images and interact them such that kids can make play clay. The key technologies of this system are the position recognition system and the spatial imaging display. The 3D images are presented by the improved parallax barrier 3D display. Here the authors discuss the measuring method of the mobile viewer using infrared LED point markers and a camera in the 3D workspace (augmented reality world). The authors show the geometric analysis of the proposed measuring method, which is the simplest method using a single camera not the stereo camera, and the results of our viewer system.

  3. Mars Exploration Rover Navigation Camera in-flight calibration

    NASA Astrophysics Data System (ADS)

    Soderblom, Jason M.; Bell, James F.; Johnson, Jeffrey R.; Joseph, Jonathan; Wolff, Michael J.

    2008-06-01

    The Navigation Camera (Navcam) instruments on the Mars Exploration Rover (MER) spacecraft provide support for both tactical operations as well as scientific observations where color information is not necessary: large-scale morphology, atmospheric monitoring including cloud observations and dust devil movies, and context imaging for both the thermal emission spectrometer and the in situ instruments on the Instrument Deployment Device. The Navcams are a panchromatic stereoscopic imaging system built using identical charge-coupled device (CCD) detectors and nearly identical electronics boards as the other cameras on the MER spacecraft. Previous calibration efforts were primarily focused on providing a detailed geometric calibration in line with the principal function of the Navcams, to provide data for the MER navigation team. This paper provides a detailed description of a new Navcam calibration pipeline developed to provide an absolute radiometric calibration that we estimate to have an absolute accuracy of 10% and a relative precision of 2.5%. Our calibration pipeline includes steps to model and remove the bias offset, the dark current charge that accumulates in both the active and readout regions of the CCD, and the shutter smear. It also corrects pixel-to-pixel responsivity variations using flat-field images, and converts from raw instrument-corrected digital number values per second to units of radiance (W m-2 nm-1 sr-1), or to radiance factor (I/F). We also describe here the initial results of two applications where radiance-calibrated Navcam data provide unique information for surface photometric and atmospheric aerosol studies.

  4. Stereoscopic depth increases intersubject correlations of brain networks.

    PubMed

    Gaebler, Michael; Biessmann, Felix; Lamke, Jan-Peter; Müller, Klaus-Robert; Walter, Henrik; Hetzer, Stefan

    2014-10-15

    Three-dimensional movies presented via stereoscopic displays have become more popular in recent years aiming at a more engaging viewing experience. However, neurocognitive processes associated with the perception of stereoscopic depth in complex and dynamic visual stimuli remain understudied. Here, we investigate the influence of stereoscopic depth on both neurophysiology and subjective experience. Using multivariate statistical learning methods, we compare the brain activity of subjects when freely watching the same movies in 2D and in 3D. Subjective reports indicate that 3D movies are more strongly experienced than 2D movies. On the neural level, we observe significantly higher intersubject correlations of cortical networks when subjects are watching 3D movies relative to the same movies in 2D. We demonstrate that increases in intersubject correlations of brain networks can serve as neurophysiological marker for stereoscopic depth and for the strength of the viewing experience. Copyright © 2014 The Authors. Published by Elsevier Inc. All rights reserved.

  5. Molecular Dynamics Visualization (MDV): Stereoscopic 3D Display of Biomolecular Structure and Interactions Using the Unity Game Engine.

    PubMed

    Wiebrands, Michael; Malajczuk, Chris J; Woods, Andrew J; Rohl, Andrew L; Mancera, Ricardo L

    2018-06-21

    Molecular graphics systems are visualization tools which, upon integration into a 3D immersive environment, provide a unique virtual reality experience for research and teaching of biomolecular structure, function and interactions. We have developed a molecular structure and dynamics application, the Molecular Dynamics Visualization tool, that uses the Unity game engine combined with large scale, multi-user, stereoscopic visualization systems to deliver an immersive display experience, particularly with a large cylindrical projection display. The application is structured to separate the biomolecular modeling and visualization systems. The biomolecular model loading and analysis system was developed as a stand-alone C# library and provides the foundation for the custom visualization system built in Unity. All visual models displayed within the tool are generated using Unity-based procedural mesh building routines. A 3D user interface was built to allow seamless dynamic interaction with the model while being viewed in 3D space. Biomolecular structure analysis and display capabilities are exemplified with a range of complex systems involving cell membranes, protein folding and lipid droplets.

  6. Laser-Induced-Fluorescence Photogrammetry and Videogrammetry

    NASA Technical Reports Server (NTRS)

    Danehy, Paul; Jones, Tom; Connell, John; Belvin, Keith; Watson, Kent

    2004-01-01

    An improved method of dot-projection photogrammetry and an extension of the method to encompass dot-projection videogrammetry overcome some deficiencies of dot-projection photogrammetry as previously practiced. The improved method makes it possible to perform dot-projection photogrammetry or videogrammetry on targets that have previously not been amenable to dot-projection photogrammetry because they do not scatter enough light. Such targets include ones that are transparent, specularly reflective, or dark. In standard dot-projection photogrammetry, multiple beams of white light are projected onto the surface of an object of interest (denoted the target) to form a known pattern of bright dots. The illuminated surface is imaged in one or more cameras oriented at a nonzero angle or angles with respect to a central axis of the illuminating beams. The locations of the dots in the image(s) contain stereoscopic information on the locations of the dots, and, hence, on the location, shape, and orientation of the illuminated surface of the target. The images are digitized and processed to extract this information. Hardware and software to implement standard dot-projection photogrammetry are commercially available. Success in dot-projection photogrammetry depends on achieving sufficient signal-to-noise ratios: that is, it depends on scattering of enough light by the target so that the dots as imaged in the camera(s) stand out clearly against the ambient-illumination component of the image of the target. In one technique used previously to increase the signal-to-noise ratio, the target is illuminated by intense, pulsed laser light and the light entering the camera(s) is band-pass filtered at the laser wavelength. Unfortunately, speckle caused by the coherence of the laser light engenders apparent movement in the projected dots, thereby giving rise to errors in the measurement of the centroids of the dots and corresponding errors in the computed shape and location of the surface of the target. The improved method is denoted laser-induced-fluorescence photogrammetry.

  7. DC drive system for cine/pulse cameras

    NASA Technical Reports Server (NTRS)

    Gerlach, R. H.; Sharpsteen, J. T.; Solheim, C. D.; Stoap, L. J.

    1977-01-01

    Camera-drive functions are separated mechanically into two groups which are driven by two separate dc brushless motors. First motor, a 90 deg stepper, drives rotating shutter; second electronically commutated motor drives claw and film transport. Shutter is made of one piece but has two openings for slow and fast exposures.

  8. Doing Textiles Experiments in Game-Based Virtual Reality: A Design of the Stereoscopic Chemical Laboratory (SCL) for Textiles Education

    ERIC Educational Resources Information Center

    Lau, Kung Wong; Kan, Chi Wai; Lee, Pui Yuen

    2017-01-01

    Purpose: The purpose of this paper is to discuss the use of stereoscopic virtual technology in textile and fashion studies in particular to the area of chemical experiment. The development of a designed virtual platform, called Stereoscopic Chemical Laboratory (SCL), is introduced. Design/methodology/approach: To implement the suggested…

  9. Augmented Virtuality: A Real-time Process for Presenting Real-world Visual Sensory Information in an Immersive Virtual Environment for Planetary Exploration

    NASA Astrophysics Data System (ADS)

    McFadden, D.; Tavakkoli, A.; Regenbrecht, J.; Wilson, B.

    2017-12-01

    Virtual Reality (VR) and Augmented Reality (AR) applications have recently seen an impressive growth, thanks to the advent of commercial Head Mounted Displays (HMDs). This new visualization era has opened the possibility of presenting researchers from multiple disciplines with data visualization techniques not possible via traditional 2D screens. In a purely VR environment researchers are presented with the visual data in a virtual environment, whereas in a purely AR application, a piece of virtual object is projected into the real world with which researchers could interact. There are several limitations to the purely VR or AR application when taken within the context of remote planetary exploration. For example, in a purely VR environment, contents of the planet surface (e.g. rocks, terrain, or other features) should be created off-line from a multitude of images using image processing techniques to generate 3D mesh data that will populate the virtual surface of the planet. This process usually takes a tremendous amount of computational resources and cannot be delivered in real-time. As an alternative, video frames may be superimposed on the virtual environment to save processing time. However, such rendered video frames will lack 3D visual information -i.e. depth information. In this paper, we present a technique to utilize a remotely situated robot's stereoscopic cameras to provide a live visual feed from the real world into the virtual environment in which planetary scientists are immersed. Moreover, the proposed technique will blend the virtual environment with the real world in such a way as to preserve both the depth and visual information from the real world while allowing for the sensation of immersion when the entire sequence is viewed via an HMD such as Oculus Rift. The figure shows the virtual environment with an overlay of the real-world stereoscopic video being presented in real-time into the virtual environment. Notice the preservation of the object's shape, shadows, and depth information. The distortions shown in the image are due to the rendering of the stereoscopic data into a 2D image for the purposes of taking screenshots.

  10. An application of stereoscopy and image processing in forensics: recovering obliterated firearms serial number

    NASA Astrophysics Data System (ADS)

    da Silva Nunes, L. C.; dos Santos, Paulo Acioly M.

    2004-10-01

    We present an application of the use of stereoscope to recovering obliterated firearms serial number. We investigate a promising new combined cheap method using both non-destructive and destructive techniques. With the use of a stereomicroscope coupled with a digital camera and a flexible cold light source, we can capture the image of the damaged area, and with continuous polishing and sometimes with the help of image processing techniques we could enhance the observed images and they can also be recorded as evidence. This method has already proven to be useful, in certain cases, in aluminum dotted pistol frames, whose serial number is printed with a laser, when etching techniques are not successful. We can also observe acid treated steel surfaces and enhance the images of recovered serial numbers, which sometimes lack of definition.

  11. A review of future remote sensing satellite capabilities

    NASA Technical Reports Server (NTRS)

    Calabrese, M. A.

    1980-01-01

    Existing, planned and future NASA capabilities in the field of remote sensing satellites are reviewed in relation to the use of remote sensing techniques for the identification of irrigated lands. The status of the currently operational Landsat 2 and 3 satellites is indicated, and it is noted that Landsat D is scheduled to be in operation in two years. The orbital configuration and instrumentation of Landsat D are discussed, with particular attention given to the thematic mapper, which is expected to improve capabilities for small field identification and crop discrimination and classification. Future possibilities are then considered, including a multi-spectral resource sampler supplying high spatial and temporal resolution data possibly based on push-broom scanning, Shuttle-maintained Landsat follow-on missions, a satellite to obtain high-resolution stereoscopic data, further satellites providing all-weather radar capability and the Large Format Camera.

  12. A study of the method of the video image presentation for the manipulation of forceps.

    PubMed

    Kono, Soichi; Sekioka, Toshiharu; Matsunaga, Katsuya; Shidoji, Kazunori; Matsuki, Yuji

    2005-01-01

    Recently, surgical operations have sometimes been tried under laparoscopic video images using teleoperation robots or forceps manipulators. Therefore, in this paper, forceps manipulation efficiencies were evaluated when images for manipulation had some transmission delay (Experiment 1), and when the convergence point of the stereoscopic video cameras was either fixed and variable (Experiment 2). The operators' tasks in these experiments were sewing tasks which simulated telesurgery under 3-dimensional scenography. As a result of experiment 1, the operation at a 200+/-100 ms delay was kept at almost the same accuracy as that without delay. As a result of experiment 2, work accuracy was improved by using the zooming lens function; however the working time became longer. These results seemed to show the relation of a trade-off between working time and working accuracy.

  13. Rolling friction and energy dissipation in a spinning disc

    PubMed Central

    Ma, Daolin; Liu, Caishan; Zhao, Zhen; Zhang, Hongjian

    2014-01-01

    This paper presents the results of both experimental and theoretical investigations for the dynamics of a steel disc spinning on a horizontal rough surface. With a pair of high-speed cameras, a stereoscopic vision method is adopted to perform omnidirectional measurements for the temporal evolution of the disc's motion. The experiment data allow us to detail the dynamics of the disc, and consequently to quantify its energy. From our experimental observations, it is confirmed that rolling friction is a primary factor responsible for the dissipation of the energy. Furthermore, a mathematical model, in which the rolling friction is characterized by a resistance torque proportional to the square of precession rate, is also proposed. By employing the model, we perform qualitative analysis and numerical simulations. Both of them provide results that precisely agree with our experimental findings. PMID:25197246

  14. Evaluating stereoscopic displays: both efficiency measures and perceived workload sensitive to manipulations in binocular disparity

    NASA Astrophysics Data System (ADS)

    van Beurden, Maurice H. P. H.; Ijsselsteijn, Wijnand A.; de Kort, Yvonne A. W.

    2011-03-01

    Stereoscopic displays are known to offer a number of key advantages in visualizing complex 3D structures or datasets. The large majority of studies that focus on evaluating stereoscopic displays for professional applications use completion time and/or the percentage of correct answers to measure potential performance advantages. However, completion time and accuracy may not fully reflect all the benefits of stereoscopic displays. In this paper, we argue that perceived workload is an additional valuable indicator reflecting the extent to which users can benefit from using stereoscopic displays. We performed an experiment in which participants were asked to perform a visual path-tracing task within a convoluted 3D wireframe structure, varying in level of complexity of the visualised structure and level of disparity of the visualisation. The results showed that an optimal performance (completion time, accuracy and workload), depend both on task difficulty and disparity level. Stereoscopic disparity revealed a faster and more accurate task performance, whereas we observed a trend that performance on difficult tasks stands to benefit more from higher levels of disparity than performance on easy tasks. Perceived workload (as measured using the NASA-TLX) showed a similar response pattern, providing evidence that perceived workload is sensitive to variations in disparity as well as task difficulty. This suggests that perceived workload could be a useful concept, in addition to standard performance indicators, in characterising and measuring human performance advantages when using stereoscopic displays.

  15. Hands-on guide for 3D image creation for geological purposes

    NASA Astrophysics Data System (ADS)

    Frehner, Marcel; Tisato, Nicola

    2013-04-01

    Geological structures in outcrops or hand specimens are inherently three dimensional (3D), and therefore better understandable if viewed in 3D. While 3D models can easily be created, manipulated, and looked at from all sides on the computer screen (e.g., using photogrammetry or laser scanning data), 3D visualizations for publications or conference posters are much more challenging as they have to live in a 2D-world (i.e., on a sheet of paper). Perspective 2D visualizations of 3D models do not fully transmit the "feeling and depth of the third dimension" to the audience; but this feeling is desirable for a better examination and understanding in 3D of the structure under consideration. One of the very few possibilities to generate real 3D images, which work on a 2D display, is by using so-called stereoscopic images. Stereoscopic images are two images of the same object recorded from two slightly offset viewpoints. Special glasses and techniques have to be used to make sure that one image is seen only by one eye, and the other image is seen by the other eye, which together lead to the "3D effect". Geoscientists are often familiar with such 3D images. For example, geomorphologists traditionally view stereographic orthophotos by employing a mirror-steroscope. Nowadays, petroleum-geoscientists examine high-resolution 3D seismic data sets in special 3D visualization rooms. One of the methods for generating and viewing a stereoscopic image, which does not require a high-tech viewing device, is to create a so-called anaglyph. The principle is to overlay two images saturated in red and cyan, respectively. The two images are then viewed through red-cyan-stereoscopic glasses. This method is simple and cost-effective, but has some drawbacks in preserving colors accurately. A similar method is used in 3D movies, where polarized light or shuttering techniques are used to separate the left from the right image, which allows preserving the original colors. The advantage of red-cyan anaglyphs is their simplicity and the possibility to print them on normal paper or project them using a conventional projector. Producing 3D stereoscopic images is much easier than commonly thought. Our hands-on poster provides an easy-to-use guide for producing 3D stereoscopic images. Few simple rules-of-thumb are presented that define how photographs of any scene or object have to be shot to produce good-looking 3D images. We use the free software Stereophotomaker (http://stereo.jpn.org/eng/stphmkr) to produce anaglyphs and provide red-cyan 3D glasses for viewing them. Our hands-on poster is easy to adapt and helps any geologist to present his/her field or hand specimen photographs in a much more fashionable 3D way for future publications or conference posters.

  16. System Synchronizes Recordings from Separated Video Cameras

    NASA Technical Reports Server (NTRS)

    Nail, William; Nail, William L.; Nail, Jasper M.; Le, Doung T.

    2009-01-01

    A system of electronic hardware and software for synchronizing recordings from multiple, physically separated video cameras is being developed, primarily for use in multiple-look-angle video production. The system, the time code used in the system, and the underlying method of synchronization upon which the design of the system is based are denoted generally by the term "Geo-TimeCode(TradeMark)." The system is embodied mostly in compact, lightweight, portable units (see figure) denoted video time-code units (VTUs) - one VTU for each video camera. The system is scalable in that any number of camera recordings can be synchronized. The estimated retail price per unit would be about $350 (in 2006 dollars). The need for this or another synchronization system external to video cameras arises because most video cameras do not include internal means for maintaining synchronization with other video cameras. Unlike prior video-camera-synchronization systems, this system does not depend on continuous cable or radio links between cameras (however, it does depend on occasional cable links lasting a few seconds). Also, whereas the time codes used in prior video-camera-synchronization systems typically repeat after 24 hours, the time code used in this system does not repeat for slightly more than 136 years; hence, this system is much better suited for long-term deployment of multiple cameras.

  17. Effects of Seating Location and Stereoscopic Display on Learning Outcomes in an Introductory Physical Geography Class

    ERIC Educational Resources Information Center

    Hirmas, Daniel R.; Slocum, Terry; Halfen, Alan F.; White, Travis; Zautner, Eric; Atchley, Paul; Liu, Huan; Johnson, William C.; Egbert, Stephen; McDermott, Dave

    2014-01-01

    Recently, the use of stereoscopic three-dimensional (3-D) projection displays has increased in geoscience education. One concern in employing 3-D projection systems in large lecture halls, however, is that the 3-D effect is reported to diminish with increased angle and distance from the stereoscopic display. The goal of this work was to study that…

  18. Psychometric Assessment of Stereoscopic Head-Mounted Displays

    DTIC Science & Technology

    2016-06-29

    Journal Article 3. DATES COVERED (From – To) Jan 2015 - Dec 2015 4. TITLE AND SUBTITLE PSYCHOMETRIC ASSESSMENT OF STEREOSCOPIC HEAD- MOUNTED DISPLAYS...to render an immersive three-dimensional constructive environment. The purpose of this effort was to quantify the impact of aircrew vision on an...simulated tasks requiring precise depth discrimination. This work will provide an example validation method for future stereoscopic virtual immersive

  19. Camera Layout Design for the Upper Stage Thrust Cone

    NASA Technical Reports Server (NTRS)

    Wooten, Tevin; Fowler, Bart

    2010-01-01

    Engineers in the Integrated Design and Analysis Division (EV30) use a variety of different tools to aid in the design and analysis of the Ares I vehicle. One primary tool in use is Pro-Engineer. Pro-Engineer is a computer-aided design (CAD) software that allows designers to create computer generated structural models of vehicle structures. For the Upper State thrust cone, Pro-Engineer was used to assist in the design of a layout for two camera housings. These cameras observe the separation between the first and second stage of the Ares I vehicle. For the Ares I-X, one standard speed camera was used. The Ares I design calls for two separate housings, three cameras, and a lighting system. With previous design concepts and verification strategies in mind, a new layout for the two camera design concept was developed with members of the EV32 team. With the new design, Pro-Engineer was used to draw the layout to observe how the two camera housings fit with the thrust cone assembly. Future analysis of the camera housing design will verify the stability and clearance of the camera with other hardware present on the thrust cone.

  20. Stereoscopic applications for design visualization

    NASA Astrophysics Data System (ADS)

    Gilson, Kevin J.

    2007-02-01

    Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.

  1. Analysis of brain activity and response during monoscopic and stereoscopic visualization

    NASA Astrophysics Data System (ADS)

    Calore, Enrico; Folgieri, Raffaella; Gadia, Davide; Marini, Daniele

    2012-03-01

    Stereoscopic visualization in cinematography and Virtual Reality (VR) creates an illusion of depth by means of two bidimensional images corresponding to different views of a scene. This perceptual trick is used to enhance the emotional response and the sense of presence and immersivity of the observers. An interesting question is if and how it is possible to measure and analyze the level of emotional involvement and attention of the observers during a stereoscopic visualization of a movie or of a virtual environment. The research aims represent a challenge, due to the large number of sensorial, physiological and cognitive stimuli involved. In this paper we begin this research by analyzing possible differences in the brain activity of subjects during the viewing of monoscopic or stereoscopic contents. To this aim, we have performed some preliminary experiments collecting electroencephalographic (EEG) data of a group of users using a Brain- Computer Interface (BCI) during the viewing of stereoscopic and monoscopic short movies in a VR immersive installation.

  2. Production and evaluation of stereoscopic video presentation in surgical training

    NASA Astrophysics Data System (ADS)

    Ilgner, Justus; Kawai, Takashi; Westhofen, Martin; Shibata, Takashi

    2004-05-01

    Stereoscopic video teaching can facilitate understanding for current minimally-invasive operative techniques. This project was created to set up a digital stereoscopic teaching environment for training of ENT residents and medical students. We recorded three ENT operative procedures (tympanoplasty, paranasal sinus operation and laser chordectomy) at the University Hospital Aachen. The material was edited stereoscopically at the Waseda University and converted into a streaming 3-D video format, which does not depend on PAL or NTSC signal standards. Video clips were evaluated by 5 ENT specialists and 11 residents in single sessions on an LCD monitor (8) and a CRT monitor (8). Emphasis was laid on depth perception, visual fatigue and time to achieve stereoscopic impression. Qualitative results were recorded on a visual analogue scale, ranging from 1 (excellent) to 5 (bad). The overall impression was rated 2,06 to 3,13 in the LCD group and 2,0 to 2,62 in the CRT group. The depth impression was rated 1,63 to 2,88 (LCD) and 1,63 to 2,25 (CRT). Stereoscopic video teaching was regarded as useful in ENT training by all participants. Further points for evaluation will be the quantification of depth information as well as the information gain in teaching junior colleagues.

  3. Digital stereoscopic convergence where video games and movies for the home user meet

    NASA Astrophysics Data System (ADS)

    Schur, Ethan

    2009-02-01

    Today there is a proliferation of stereoscopic 3D display devices, 3D content, and 3D enabled video games. As we in the S-3D community bring stereoscopic 3D to the home user we have a real opportunity of using stereoscopic 3D to bridge the gap between exciting immersive games and home movies. But to do this, we cannot limit ourselves to current conceptions of gaming and movies. We need, for example, to imagine a movie that is fully rendered using avatars in a stereoscopic game environment. Or perhaps to imagine a pervasive drama where viewers can play too and become an essential part of the drama - whether at home or on the go on a mobile platform. Stereoscopic 3D is the "glue" that will bind these video and movie concepts together. As users feel more immersed, the lines between current media will blur. This means that we have the opportunity to shape the way that we, as humans, view and interact with each other, our surroundings and our most fundamental art forms. The goal of this paper is to stimulate conversation and further development on expanding the current gaming and home theatre infrastructures to support greatly-enhanced experiential entertainment.

  4. Cosmic cookery: making a stereoscopic 3D animated movie

    NASA Astrophysics Data System (ADS)

    Holliman, Nick; Baugh, Carlton; Frenk, Carlos; Jenkins, Adrian; Froner, Barbara; Hassaine, Djamel; Helly, John; Metcalfe, Nigel; Okamoto, Takashi

    2006-02-01

    This paper describes our experience making a short stereoscopic movie visualizing the development of structure in the universe during the 13.7 billion years from the Big Bang to the present day. Aimed at a general audience for the Royal Society's 2005 Summer Science Exhibition, the movie illustrates how the latest cosmological theories based on dark matter and dark energy are capable of producing structures as complex as spiral galaxies and allows the viewer to directly compare observations from the real universe with theoretical results. 3D is an inherent feature of the cosmology data sets and stereoscopic visualization provides a natural way to present the images to the viewer, in addition to allowing researchers to visualize these vast, complex data sets. The presentation of the movie used passive, linearly polarized projection onto a 2m wide screen but it was also required to playback on a Sharp RD3D display and in anaglyph projection at venues without dedicated stereoscopic display equipment. Additionally lenticular prints were made from key images in the movie. We discuss the following technical challenges during the stereoscopic production process; 1) Controlling the depth presentation, 2) Editing the stereoscopic sequences, 3) Generating compressed movies in display specific formats. We conclude that the generation of high quality stereoscopic movie content using desktop tools and equipment is feasible. This does require careful quality control and manual intervention but we believe these overheads are worthwhile when presenting inherently 3D data as the result is significantly increased impact and better understanding of complex 3D scenes.

  5. The Mars NetLander panoramic camera

    NASA Astrophysics Data System (ADS)

    Jaumann, Ralf; Langevin, Yves; Hauber, Ernst; Oberst, Jürgen; Grothues, Hans-Georg; Hoffmann, Harald; Soufflot, Alain; Bertaux, Jean-Loup; Dimarellis, Emmanuel; Mottola, Stefano; Bibring, Jean-Pierre; Neukum, Gerhard; Albertz, Jörg; Masson, Philippe; Pinet, Patrick; Lamy, Philippe; Formisano, Vittorio

    2000-10-01

    The panoramic camera (PanCam) imaging experiment is designed to obtain high-resolution multispectral stereoscopic panoramic images from each of the four Mars NetLander 2005 sites. The main scientific objectives to be addressed by the PanCam experiment are (1) to locate the landing sites and support the NetLander network sciences, (2) to geologically investigate and map the landing sites, and (3) to study the properties of the atmosphere and of variable phenomena. To place in situ measurements at a landing site into a proper regional context, it is necessary to determine the lander orientation on ground and to exactly locate the position of the landing site with respect to the available cartographic database. This is not possible by tracking alone due to the lack of on-ground orientation and the so-called map-tie problem. Images as provided by the PanCam allow to determine accurate tilt and north directions for each lander and to identify the lander locations based on landmarks, which can also be recognized in appropriate orbiter imagery. With this information, it will be further possible to improve the Mars-wide geodetic control point network and the resulting geometric precision of global map products. The major geoscientific objectives of the PanCam lander images are the recognition of surface features like ripples, ridges and troughs, and the identification and characterization of different rock and surface units based on their morphology, distribution, spectral characteristics, and physical properties. The analysis of the PanCam imagery will finally result in the generation of precise map products for each of the landing sites. So far comparative geologic studies of the Martian surface are restricted to the timely separated Mars Pathfinder and the two Viking Lander Missions. Further lander missions are in preparation (Beagle-2, Mars Surveyor 03). NetLander provides the unique opportunity to nearly double the number of accessible landing site data by providing simultaneous and long-term observations at four different surface locations which becomes especially important for studies of variable surface features as well as properties and phenomena of the atmosphere. Major changes on the surface that can be detected by PanCam are caused by eolian activities and condensation processes, which directly reflect variations in the prevailing near-surface wind regime and the diurnal and seasonal volatile and dust cycles. Atmospheric studies will concentrate on the detection of clouds, measurements of the aerosol contents and the water vapor absorption at 936 nm. In order to meet these objectives, the proposed PanCam instrument is a highly miniaturized, dedicated stereo and multispectral imaging device. The camera consists of two identical camera cubes, which are arranged in a common housing at a fixed stereo base length of 11 cm. Each camera cube is equipped with a CCD frame transfer detector with 1024×1024 active pixels and optics with a focal length of 13 mm yielding a field-of-view of 53°×53° and an instantaneous filed of view of 1.1 mrad. A filter swivel with six positions provides different color band passes in the wavelength range of 400-950 nm. The camera head is mounted on top of a deployable scissors boom and can be rotated by 360° to obtain a full panorama, which is already covered by eight images. The boom raises the camera head to a final altitude of 90 cm above the surface. Most camera activities will take place within the first week and the first month of the mission. During the remainder of the mission, the camera will operate with a reduced data rate to monitor time-dependent variations on a daily basis. PanCam is a joint German/French project with contributions from DLR, Institute of Space Sensor Technology and Planetary Exploration, Berlin, Institut d'Astrophysique Spatiale, CNRS, Orsay, and Service d'Aéronomie, CNRS, Verrières-le-Buisson.

  6. Acquisition of Stereoscopic Particle Image Velocimetry System for Investigation of Unsteady Flows

    DTIC Science & Technology

    2016-04-30

    SECURITY CLASSIFICATION OF: The objective of the project titled “Acquisition of Stereoscopic Particle Image Velocimetry (S-PIV) System for...Distribution Unlimited UU UU UU UU 30-04-2016 1-Feb-2015 31-Jan-2016 Final Report: Acquisition of Stereoscopic Particle Image Velocimetry System For...ADDRESS (ES) U.S. Army Research Office P.O. Box 12211 Research Triangle Park, NC 27709-2211 Particle Image Velocimetry REPORT DOCUMENTATION PAGE 11

  7. DWT-based stereoscopic image watermarking

    NASA Astrophysics Data System (ADS)

    Chammem, A.; Mitrea, M.; Pr"teux, F.

    2011-03-01

    Watermarking already imposed itself as an effective and reliable solution for conventional multimedia content protection (image/video/audio/3D). By persistently (robustly) and imperceptibly (transparently) inserting some extra data into the original content, the illegitimate use of data can be detected without imposing any annoying constraint to a legal user. The present paper deals with stereoscopic image protection by means of watermarking techniques. That is, we first investigate the peculiarities of the visual stereoscopic content from the transparency and robustness point of view. Then, we advance a new watermarking scheme designed so as to reach the trade-off between transparency and robustness while ensuring a prescribed quantity of inserted information. Finally, this method is evaluated on two stereoscopic image corpora (natural image and medical data).

  8. Usage of stereoscopic visualization in the learning contents of rotational motion.

    PubMed

    Matsuura, Shu

    2013-01-01

    Rotational motion plays an essential role in physics even at an introductory level. In addition, the stereoscopic display of three-dimensional graphics includes is advantageous for the presentation of rotational motions, particularly for depth recognition. However, the immersive visualization of rotational motion has been known to lead to dizziness and even nausea for some viewers. Therefore, the purpose of this study is to examine the onset of nausea and visual fatigue when learning rotational motion through the use of a stereoscopic display. The findings show that an instruction method with intermittent exposure of the stereoscopic display and a simplification of its visual components reduced the onset of nausea and visual fatigue for the viewers, which maintained the overall effect of instantaneous spatial recognition.

  9. Costless Platform for High Resolution Stereoscopic Images of a High Gothic Facade

    NASA Astrophysics Data System (ADS)

    Héno, R.; Chandelier, L.; Schelstraete, D.

    2012-07-01

    In October 2011, the PPMD specialized master's degree students (Photogrammetry, Positionning and Deformation Measurement) of the French ENSG (IGN's School of Geomatics, the Ecole Nationale des Sciences Géographiques) were asked to come and survey the main facade of the cathedral of Amiens, which is very complex as far as size and decoration are concerned. Although it was first planned to use a lift truck for the image survey, budget considerations and taste for experimentation led the project to other perspectives: images shot from the ground level with a long focal camera will be combined to complementary images shot from what higher galleries are available on the main facade with a wide angle camera fixed on a horizontal 2.5 meter long pole. This heteroclite image survey is being processed by the PPMD master's degree students during this academic year. Among other type of products, 3D point clouds will be calculated on specific parts of the facade with both sources of images. If the proposed device and methodology to get full image coverage of the main facade happen to be fruitful, the image acquisition phase will be completed later by another team. This article focuses on the production of 3D point clouds with wide angle images on the rose of the main facade.

  10. America National Parks Viewed in 3D by NASA MISR Anaglyph 2

    NASA Image and Video Library

    2016-08-25

    Just in time for the U.S. National Park Service's Centennial celebration on Aug. 25, NASA's Multiangle Imaging SpectroRadiometer (MISR) instrument aboard NASA's Terra satellite is releasing four new anaglyphs that showcase 33 of our nation's national parks, monuments, historical sites and recreation areas in glorious 3D. Shown in the annotated image are Grand Teton National Park, John D. Rockefeller Memorial Parkway, Yellowstone National Park, and parts of Craters of the Moon National Monument. MISR views Earth with nine cameras pointed at different angles, giving it the unique capability to produce anaglyphs, stereoscopic images that allow the viewer to experience the landscape in three dimensions. The anaglyphs were made by combining data from MISR's vertical-viewing and 46-degree forward-pointing camera. You will need red-blue glasses in order to experience the 3D effect; ensure you place the red lens over your left eye. The images have been rotated so that north is to the left in order to enable 3D viewing because the Terra satellite flies from north to south. All of the images are 235 miles (378 kilometers) from west to east. These data were acquired June 25, 2016, Orbit 87876. http://photojournal.jpl.nasa.gov/catalog/PIA20890

  11. Three-dimensional image signals: processing methods

    NASA Astrophysics Data System (ADS)

    Schiopu, Paul; Manea, Adrian; Craciun, Anca-Ileana; Craciun, Alexandru

    2010-11-01

    Over the years extensive studies have been carried out to apply coherent optics methods in real-time processing, communications and transmission image. This is especially true when a large amount of information needs to be processed, e.g., in high-resolution imaging. The recent progress in data-processing networks and communication systems has considerably increased the capacity of information exchange. We describe the results of literature investigation research of processing methods for the signals of the three-dimensional images. All commercially available 3D technologies today are based on stereoscopic viewing. 3D technology was once the exclusive domain of skilled computer-graphics developers with high-end machines and software. The images capture from the advanced 3D digital camera can be displayed onto screen of the 3D digital viewer with/ without special glasses. For this is needed considerable processing power and memory to create and render the complex mix of colors, textures, and virtual lighting and perspective necessary to make figures appear three-dimensional. Also, using a standard digital camera and a technique called phase-shift interferometry we can capture "digital holograms." These are holograms that can be stored on computer and transmitted over conventional networks. We present some research methods to process "digital holograms" for the Internet transmission and results.

  12. Guided exploration in virtual environments

    NASA Astrophysics Data System (ADS)

    Beckhaus, Steffi; Eckel, Gerhard; Strothotte, Thomas

    2001-06-01

    We describe an application supporting alternating interaction and animation for the purpose of exploration in a surround- screen projection-based virtual reality system. The exploration of an environment is a highly interactive and dynamic process in which the presentation of objects of interest can give the user guidance while exploring the scene. Previous systems for automatic presentation of models or scenes need either cinematographic rules, direct human interaction, framesets or precalculation (e.g. precalculation of paths to a predefined goal). We report on the development of a system that can deal with rapidly changing user interest in objects of a scene or model as well as with dynamic models and changes of the camera position introduced interactively by the user. It is implemented as a potential-field based camera data generating system. In this paper we describe the implementation of our approach in a virtual art museum on the CyberStage, our surround-screen projection-based stereoscopic display. The paradigm of guided exploration is introduced describing the freedom of the user to explore the museum autonomously. At the same time, if requested by the user, guided exploration provides just-in-time navigational support. The user controls this support by specifying the current field of interest in high-level search criteria. We also present an informal user study evaluating this approach.

  13. America National Parks Viewed in 3D by NASA MISR Anaglyph 4

    NASA Image and Video Library

    2016-08-25

    Just in time for the U.S. National Park Service's Centennial celebration on Aug. 25, NASA's Multiangle Imaging SpectroRadiometer (MISR) instrument aboard NASA's Terra satellite is releasing four new anaglyphs that showcase 33 of our nation's national parks, monuments, historical sites and recreation areas in glorious 3D. Shown in the annotated image are Sequoia National Park, Kings Canyon National Park, Manzanar National Historic Site, Devils Postpile National Monument, Yosemite National Park, and parts of Death Valley National Park. MISR views Earth with nine cameras pointed at different angles, giving it the unique capability to produce anaglyphs, stereoscopic images that allow the viewer to experience the landscape in three dimensions. The anaglyphs were made by combining data from MISR's vertical-viewing and 46-degree forward-pointing camera. You will need red-blue glasses in order to experience the 3D effect; ensure you place the red lens over your left eye. The images have been rotated so that north is to the left in order to enable 3D viewing because the Terra satellite flies from north to south. All of the images are 235 miles (378 kilometers) from west to east. These data were acquired July 7, 2016, Orbit 88051. http://photojournal.jpl.nasa.gov/catalog/PIA20892

  14. Single-Command Approach and Instrument Placement by a Robot on a Target

    NASA Technical Reports Server (NTRS)

    Huntsberger, Terrance; Cheng, Yang

    2005-01-01

    AUTOAPPROACH is a computer program that enables a mobile robot to approach a target autonomously, starting from a distance of as much as 10 m, in response to a single command. AUTOAPPROACH is used in conjunction with (1) software that analyzes images acquired by stereoscopic cameras aboard the robot and (2) navigation and path-planning software that utilizes odometer readings along with the output of the image-analysis software. Intended originally for application to an instrumented, wheeled robot (rover) in scientific exploration of Mars, AUTOAPPROACH could be adapted to terrestrial applications, notably including the robotic removal of land mines and other unexploded ordnance. A human operator generates the approach command by selecting the target in images acquired by the robot cameras. The approach path consists of multiple legs. Feature points are derived from images that contain the target and are thereafter tracked to correct odometric errors and iteratively refine estimates of the position and orientation of the robot relative to the target on successive legs. The approach is terminated when the robot attains the position and orientation required for placing a scientific instrument at the target. The workspace of the robot arm is then autonomously checked for self/terrain collisions prior to the deployment of the scientific instrument onto the target.

  15. Augmented microscopy with near-infrared fluorescence detection

    NASA Astrophysics Data System (ADS)

    Watson, Jeffrey R.; Martirosyan, Nikolay; Skoch, Jesse; Lemole, G. Michael; Anton, Rein; Romanowski, Marek

    2015-03-01

    Near-infrared (NIR) fluorescence has become a frequently used intraoperative technique for image-guided surgical interventions. In procedures such as cerebral angiography, surgeons use the optical surgical microscope for the color view of the surgical field, and then switch to an electronic display for the NIR fluorescence images. However, the lack of stereoscopic, real-time, and on-site coregistration adds time and uncertainty to image-guided surgical procedures. To address these limitations, we developed the augmented microscope, whereby the electronically processed NIR fluorescence image is overlaid with the anatomical optical image in real-time within the optical path of the microscope. In vitro, the augmented microscope can detect and display indocyanine green (ICG) concentrations down to 94.5 nM, overlaid with the anatomical color image. We prepared polyacrylamide tissue phantoms with embedded polystyrene beads, yielding scattering properties similar to brain matter. In this model, 194 μM solution of ICG was detectable up to depths of 5 mm. ICG angiography was then performed in anesthetized rats. A dynamic process of ICG distribution in the vascular system overlaid with anatomical color images was observed and recorded. In summary, the augmented microscope demonstrates NIR fluorescence detection with superior real-time coregistration displayed within the ocular of the stereomicroscope. In comparison to other techniques, the augmented microscope retains full stereoscopic vision and optical controls including magnification and focus, camera capture, and multiuser access. Augmented microscopy may find application in surgeries where the use of traditional microscopes can be enhanced by contrast agents and image guided delivery of therapeutics, including oncology, neurosurgery, and ophthalmology.

  16. A new instrument for high resolution stereoscopic photography of falling hydrometeors with simultaneous measurement of fallspeed

    NASA Astrophysics Data System (ADS)

    Yuter, S. E.; Garrett, T. J.; Fallgatter, C.; Shkurko, K.; Howlett, D.; Dean, J.; Hardin, N.

    2012-12-01

    We introduce a new instrument, the Fallgatter Technologies Multi-Angle Snowflake Camera (MASC), that provides <30 micron resolution stereoscopic photographic images of individual large falling hydrometeors with accurate measurements of their fallspeed. Previously, identification of hydrometeor form has required initial collection on a flat surface, a process that is somewhat subjective and remarkably finicky due to the fragile nature of the particles. Other hydrometeor instruments such as the 2DVD, are automated and leave the particle untouched and provide fallspeed data. However, they provide only 200 micron resolution silhouettes, which can be insufficient for habit and riming identification and the requirements of microwave scattering calculations. The MASC is like the 2DVD but uses a sensitive IR motion sensor for a trigger and actually photographs the particle surface from multiple angles. Field measurements from Alta Ski Area near Salt Lake City are providing beautiful images and fallspeed data, suggesting that MASC measurements may help development of improved parameterizations for hydrometeor microwave scattering. Hundreds of thousands of images have been collected enabling comparisons of hydrometeor development, morphology and fallspeed with a co-located vertically pointing 24 GHz MicroRainRadar radar. Here we show multi-angle images from the MASC, size fallspeed relationships, and discrete dipole approximation scattering calculations for a range of hydrometeor forms at the frequencies of 24 GHz, 94 GHz and 183 GHz. The scattering calculations indicate that complex, aggregated snowflake shapes appear to be more strongly forward scattering, at the expense of reduced back-scatter, than graupel particles of similar size.

  17. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Chifu, Iulia; Wiegelmann, Thomas; Inhester, Bernd, E-mail: chifu@mps.mpg.de

    Insights into the 3D structure of the solar coronal magnetic field have been obtained in the past by two completely different approaches. The first approach are nonlinear force-free field (NLFFF) extrapolations, which use photospheric vector magnetograms as boundary condition. The second approach uses stereoscopy of coronal magnetic loops observed in EUV coronal images from different vantage points. Both approaches have their strengths and weaknesses. Extrapolation methods are sensitive to noise and inconsistencies in the boundary data, and the accuracy of stereoscopy is affected by the ability of identifying the same structure in different images and by the separation angle betweenmore » the view directions. As a consequence, for the same observational data, the 3D coronal magnetic fields computed with the two methods do not necessarily coincide. In an earlier work (Paper I) we extended our NLFFF optimization code by including stereoscopic constrains. The method was successfully tested with synthetic data, and within this work, we apply the newly developed code to a combined data set from SDO /HMI, SDO /AIA, and the two STEREO spacecraft. The extended method (called S-NLFFF) contains an additional term that monitors and minimizes the angle between the local magnetic field direction and the orientation of the 3D coronal loops reconstructed by stereoscopy. We find that when we prescribe the shape of the 3D stereoscopically reconstructed loops, the S-NLFFF method leads to a much better agreement between the modeled field and the stereoscopically reconstructed loops. We also find an appreciable decrease by a factor of two in the angle between the current and the magnetic field. This indicates the improved quality of the force-free solution obtained by S-NLFFF.« less

  18. Nonlinear Force-free Coronal Magnetic Stereoscopy

    NASA Astrophysics Data System (ADS)

    Chifu, Iulia; Wiegelmann, Thomas; Inhester, Bernd

    2017-03-01

    Insights into the 3D structure of the solar coronal magnetic field have been obtained in the past by two completely different approaches. The first approach are nonlinear force-free field (NLFFF) extrapolations, which use photospheric vector magnetograms as boundary condition. The second approach uses stereoscopy of coronal magnetic loops observed in EUV coronal images from different vantage points. Both approaches have their strengths and weaknesses. Extrapolation methods are sensitive to noise and inconsistencies in the boundary data, and the accuracy of stereoscopy is affected by the ability of identifying the same structure in different images and by the separation angle between the view directions. As a consequence, for the same observational data, the 3D coronal magnetic fields computed with the two methods do not necessarily coincide. In an earlier work (Paper I) we extended our NLFFF optimization code by including stereoscopic constrains. The method was successfully tested with synthetic data, and within this work, we apply the newly developed code to a combined data set from SDO/HMI, SDO/AIA, and the two STEREO spacecraft. The extended method (called S-NLFFF) contains an additional term that monitors and minimizes the angle between the local magnetic field direction and the orientation of the 3D coronal loops reconstructed by stereoscopy. We find that when we prescribe the shape of the 3D stereoscopically reconstructed loops, the S-NLFFF method leads to a much better agreement between the modeled field and the stereoscopically reconstructed loops. We also find an appreciable decrease by a factor of two in the angle between the current and the magnetic field. This indicates the improved quality of the force-free solution obtained by S-NLFFF.

  19. Mars Exploration Rover Navigation Camera in-flight calibration

    USGS Publications Warehouse

    Soderblom, J.M.; Bell, J.F.; Johnson, J. R.; Joseph, J.; Wolff, M.J.

    2008-01-01

    The Navigation Camera (Navcam) instruments on the Mars Exploration Rover (MER) spacecraft provide support for both tactical operations as well as scientific observations where color information is not necessary: large-scale morphology, atmospheric monitoring including cloud observations and dust devil movies, and context imaging for both the thermal emission spectrometer and the in situ instruments on the Instrument Deployment Device. The Navcams are a panchromatic stereoscopic imaging system built using identical charge-coupled device (CCD) detectors and nearly identical electronics boards as the other cameras on the MER spacecraft. Previous calibration efforts were primarily focused on providing a detailed geometric calibration in line with the principal function of the Navcams, to provide data for the MER navigation team. This paper provides a detailed description of a new Navcam calibration pipeline developed to provide an absolute radiometric calibration that we estimate to have an absolute accuracy of 10% and a relative precision of 2.5%. Our calibration pipeline includes steps to model and remove the bias offset, the dark current charge that accumulates in both the active and readout regions of the CCD, and the shutter smear. It also corrects pixel-to-pixel responsivity variations using flat-field images, and converts from raw instrument-corrected digital number values per second to units of radiance (W m-2 nm-1 sr-1), or to radiance factor (I/F). We also describe here the initial results of two applications where radiance-calibrated Navcam data provide unique information for surface photometric and atmospheric aerosol studies. Copyright 2008 by the American Geophysical Union.

  20. Stereoscopic imaging of gravity waves in the mesosphere over Per.

    NASA Astrophysics Data System (ADS)

    Moreels, G.; Faivre, M.; Clairemidi, J.; Meriwether, J. W.; Lehmacher, G. A.; Chau, J. L.; Vidal, E.; Veliz, O.

    A program of stereo-imaging of the mesospheric near-infrared emissive layer has recently been initiated using two CCD cameras operating in a vis- a -vis observation mode at a separation distance of sim 550 km These images were analyzed using a stereo-correlation method suitable for low contrast objects without discrete contours This approach consists of calculating a normalized cross-correlation parameter for the intensities of matched points Initially the altitude of the layer is chosen to be between 82 and 92 km The computer code calculates the altitude of the centroid of the emissive layer for each observed point and produces surface maps of the layer for 50x50 km 2 areas In addition to results from the Peruvian observations results of simultaneous observations obtained at the Pic du Midi Pyr e n e es and the Ch a teau-Renard Alpes observatories will be presented The surface maps are compared with coded maps of the emission intensity Both types of maps show significant wave structures The vertical amplitude of the waves is found to be typically between 1 and 2 km The Fourier characteristics are measured using a Morlet type wavelet generator function The horizontal wavelengths in the meridional and zonal directions are sim 20-40 km and 100-150 km and the temporal periods are sim 15-30 minutes The same observational program was conducted in the Peruvian Andes in October 2005 The sites were the Cosmos Observatory 12 r 04 S 75 r 34 W altitude 4620m and the Cerro Verde Tellolo mountain 16 r 33 S

  1. Eye-in-Hand Manipulation for Remote Handling: Experimental Setup

    NASA Astrophysics Data System (ADS)

    Niu, Longchuan; Suominen, Olli; Aref, Mohammad M.; Mattila, Jouni; Ruiz, Emilio; Esque, Salvador

    2018-03-01

    A prototype for eye-in-hand manipulation in the context of remote handling in the International Thermonuclear Experimental Reactor (ITER)1 is presented in this paper. The setup consists of an industrial robot manipulator with a modified open control architecture and equipped with a pair of stereoscopic cameras, a force/torque sensor, and pneumatic tools. It is controlled through a haptic device in a mock-up environment. The industrial robot controller has been replaced by a single industrial PC running Xenomai that has a real-time connection to both the robot controller and another Linux PC running as the controller for the haptic device. The new remote handling control environment enables further development of advanced control schemes for autonomous and semi-autonomous manipulation tasks. This setup benefits from a stereovision system for accurate tracking of the target objects with irregular shapes. The overall environmental setup successfully demonstrates the required robustness and precision that remote handling tasks need.

  2. Use of the Remote Access Virtual Environment Network (RAVEN) for coordinated IVA-EVA astronaut training and evaluation.

    PubMed

    Cater, J P; Huffman, S D

    1995-01-01

    This paper presents a unique virtual reality training and assessment tool developed under a NASA grant, "Research in Human Factors Aspects of Enhanced Virtual Environments for Extravehicular Activity (EVA) Training and Simulation." The Remote Access Virtual Environment Network (RAVEN) was created to train and evaluate the verbal, mental and physical coordination required between the intravehicular (IVA) astronaut operating the Remote Manipulator System (RMS) arm and the EVA astronaut standing in foot restraints on the end of the RMS. The RAVEN system currently allows the EVA astronaut to approach the Hubble Space Telescope (HST) under control of the IVA astronaut and grasp, remove, and replace the Wide Field Planetary Camera drawer from its location in the HST. Two viewpoints, one stereoscopic and one monoscopic, were created all linked by Ethernet, that provided the two trainees with the appropriate training environments.

  3. Helmet-Mounted Display Of Clouds Of Harmful Gases

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.; Barengoltz, Jack B.; Schober, Wayne R.

    1995-01-01

    Proposed helmet-mounted opto-electronic instrument provides real-time stereoscopic views of clouds of otherwise invisible toxic, explosive, and/or corrosive gas. Display semitransparent: images of clouds superimposed on scene ordinarily visible to wearer. Images give indications on sizes and concentrations of gas clouds and their locations in relation to other objects in scene. Instruments serve as safety devices for astronauts, emergency response crews, fire fighters, people cleaning up chemical spills, or anyone working near invisible hazardous gases. Similar instruments used as sensors in automated emergency response systems that activate safety equipment and emergency procedures. Both helmet-mounted and automated-sensor versions used at industrial sites, chemical plants, or anywhere dangerous and invisible or difficult-to-see gases present. In addition to helmet-mounted and automated-sensor versions, there could be hand-held version. In some industrial applications, desirable to mount instruments and use them similarly to parking-lot surveillance cameras.

  4. Game engines and immersive displays

    NASA Astrophysics Data System (ADS)

    Chang, Benjamin; Destefano, Marc

    2014-02-01

    While virtual reality and digital games share many core technologies, the programming environments, toolkits, and workflows for developing games and VR environments are often distinct. VR toolkits designed for applications in visualization and simulation often have a different feature set or design philosophy than game engines, while popular game engines often lack support for VR hardware. Extending a game engine to support systems such as the CAVE gives developers a unified development environment and the ability to easily port projects, but involves challenges beyond just adding stereo 3D visuals. In this paper we outline the issues involved in adapting a game engine for use with an immersive display system including stereoscopy, tracking, and clustering, and present example implementation details using Unity3D. We discuss application development and workflow approaches including camera management, rendering synchronization, GUI design, and issues specific to Unity3D, and present examples of projects created for a multi-wall, clustered, stereoscopic display.

  5. In the laboratory of the Ghost-Baron: parapsychology in Germany in the early 20th century.

    PubMed

    Wolffram, Heather

    2009-12-01

    During the early twentieth century the Munich-based psychiatrist Albert von Schrenck-Notzing constructed a parapsychological laboratory in his Karolinenplatz home. Furnished with a range of apparatus derived from the physical and behavioural sciences, the Baron's intention was to mimic both the outward form and disciplinary trajectory of contemporary experimental psychology, thereby legitimating the nascent field of parapsychology. Experimentation with mediums, those labile subjects who produced ectoplasm, materialisation and telekinesis, however, necessitated not only the inclusion of a range of spiritualist props, but the lackadaisical application of those checks and controls intended to prevent simulation and fraud. Thus Schrenck-Notzing's parapsychological laboratory with its stereoscopic cameras, galvanometers and medium cabinets was a strange coalescence of both the séance room and the lab, a hybrid space that was symbolic of the irresolvable epistemological and methodological problems at the heart of this aspiring science.

  6. Combined Infrared Stereo and Laser Ranging Cloud Measurements from Shuttle Mission STS-85

    NASA Technical Reports Server (NTRS)

    Lancaster, R. S.; Spinhirne, J. D.; Manizade, K. F.

    2004-01-01

    Multiangle remote sensing provides a wealth of information for earth and climate monitoring, such as the ability to measure the height of cloud tops through stereoscopic imaging. As technology advances so do the options for developing spacecraft instrumentation versatile enough to meet the demands associated with multiangle measurements. One such instrument is the infrared spectral imaging radiometer, which flew as part of mission STS-85 of the space shuttle in 1997 and was the first earth- observing radiometer to incorporate an uncooled microbolometer array detector as its image sensor. Specifically, a method for computing cloud-top height with a precision of +/- 620 m from the multispectral stereo measurements acquired during this flight has been developed, and the results are compared with coincident direct laser ranging measurements from the shuttle laser altimeter. Mission STS-85 was the first space flight to combine laser ranging and thermal IR camera systems for cloud remote sensing.

  7. 3D vision system assessment

    NASA Astrophysics Data System (ADS)

    Pezzaniti, J. Larry; Edmondson, Richard; Vaden, Justin; Hyatt, Bryan; Chenault, David B.; Kingston, David; Geulen, Vanilynmae; Newell, Scott; Pettijohn, Brad

    2009-02-01

    In this paper, we report on the development of a 3D vision system consisting of a flat panel stereoscopic display and auto-converging stereo camera and an assessment of the system's use for robotic driving, manipulation, and surveillance operations. The 3D vision system was integrated onto a Talon Robot and Operator Control Unit (OCU) such that direct comparisons of the performance of a number of test subjects using 2D and 3D vision systems were possible. A number of representative scenarios were developed to determine which tasks benefited most from the added depth perception and to understand when the 3D vision system hindered understanding of the scene. Two tests were conducted at Fort Leonard Wood, MO with noncommissioned officers ranked Staff Sergeant and Sergeant First Class. The scenarios; the test planning, approach and protocols; the data analysis; and the resulting performance assessment of the 3D vision system are reported.

  8. Thinking in z-space: flatness and spatial narrativity

    NASA Astrophysics Data System (ADS)

    Zone, Ray

    2012-03-01

    Now that digital technology has accessed the Z-space in cinema, narrative artistry is at a loss. Motion picture professionals no longer can readily resort to familiar tools. A new language and new linguistics for Z-axis storytelling are necessary. After first examining the roots of monocular thinking in painting, prior modes of visual narrative in twodimensional cinema obviating true binocular stereopsis can be explored, particularly montage, camera motion and depth of field, with historic examples. Special attention is paid to the manner in which monocular cues for depth have been exploited to infer depth on a planar screen. Both the artistic potential and visual limitations of actual stereoscopic depth as a filmmaking language are interrogated. After an examination of the historic basis of monocular thinking in visual culture, a context for artistic exploration of the use of the z-axis as a heightened means of creating dramatic and emotional impact upon the viewer is illustrated.

  9. Plant Stem and Leaf Movements in Microgravity. Preliminary Results from a Study Using the EMCS Hardware on the ISS

    NASA Astrophysics Data System (ADS)

    Johnsson, Anders; Bokn Solheim, Bjarte Gees; Henning Iversen, Tor

    2008-06-01

    In the 72 days long MULTIGEN-1 experiment movements of Arabidopsis thaliana were recorded using the European Modular Cultivation System, EMCS. One main goal in the experiment was to study possible oscillatory movements of plant parts in weightlessness and under acceleration pulses on centrifuge rotors. Recording was made by video sampling of the plants in cultivation chambers every 5 min. The camera + mirror set-up in the EMCS was developed by alternating the mirror positions to get 'stereoscopic' 2D pictures so that 3D-movements could be constructed. Studies of rhythmic, helical movements of shoots as well as of rhythmic movements of leaves are discussed. It is concluded that gravity amplifies self-sustained circumnutations. Also gravitropical reactions of leaves were successfully documented. The results are of importance, for example in the discussion since Charles Darwin's days on the influence of gravity on circumnutations.

  10. Free-surface tracking of submerged features to infer hydrodynamic flow characteristics

    NASA Astrophysics Data System (ADS)

    Mandel, Tracy; Rosenzweig, Itay; Koseff, Jeffrey

    2016-11-01

    As sea level rise and stronger storm events threaten our coastlines, increased attention has been focused on coastal vegetation as a potentially resilient, financially viable tool to mitigate flooding and erosion. However, the actual effect of this "green infrastructure" on near-shore wave fields and flow patterns is not fully understood. For example, how do wave setup, wave nonlinearity, and canopy-generated instabilities change due to complex bottom roughness? Answering this question requires detailed knowledge of the free surface. We develop easy-to-use laboratory techniques to remotely measure physical processes by imaging the apparent distortion of the fixed features of a submerged cylinder array. Measurements of surface turbulence from a canopy-generated Kelvin-Helmholtz instability are possible with a single camera. A stereoscopic approach similar to Morris (2004) and Gomit et al. (2013) allows for measurement of waveform evolution and the effect of vegetation on wave steepness and nonlinearity.

  11. Beaming into the News: A System for and Case Study of Tele-Immersive Journalism.

    PubMed

    Kishore, Sameer; Navarro, Xavi; Dominguez, Eva; de la Pena, Nonny; Slater, Mel

    2016-05-25

    We show how a combination of virtual reality and robotics can be used to beam a physical representation of a person to a distant location, and describe an application of this system in the context of journalism. Full body motion capture data of a person is streamed and mapped in real time, onto the limbs of a humanoid robot present at the remote location. A pair of cameras in the robot's 'eyes' stream stereoscopic video back to the HMD worn by the visitor, and a two-way audio connection allows the visitor to talk to people in the remote destination. By fusing the multisensory data of the visitor with the robot, the visitor's 'consciousness' is transformed to the robot's body. This system was used by a journalist to interview a neuroscientist and a chef 900 miles distant, about food for the brain, resulting in an article published in the popular press.

  12. Beaming into the News: A System for and Case Study of Tele-Immersive Journalism.

    PubMed

    Kishore, Sameer; Navarro, Xavi; Dominguez, Eva; De La Pena, Nonny; Slater, Mel

    2018-03-01

    We show how a combination of virtual reality and robotics can be used to beam a physical representation of a person to a distant location, and describe an application of this system in the context of journalism. Full body motion capture data of a person is streamed and mapped in real time, onto the limbs of a humanoid robot present at the remote location. A pair of cameras in the robots eyes stream stereoscopic video back to the HMD worn by the visitor, and a two-way audio connection allows the visitor to talk to people in the remote destination. By fusing the multisensory data of the visitor with the robot, the visitors consciousness is transformed to the robots body. This system was used by a journalist to interview a neuroscientist and a chef 900 miles distant, about food for the brain, resulting in an article published in the popular press.

  13. Generalized parallel-perspective stereo mosaics from airborne video.

    PubMed

    Zhu, Zhigang; Hanson, Allen R; Riseman, Edward M

    2004-02-01

    In this paper, we present a new method for automatically and efficiently generating stereoscopic mosaics by seamless registration of images collected by a video camera mounted on an airborne platform. Using a parallel-perspective representation, a pair of geometrically registered stereo mosaics can be precisely constructed under quite general motion. A novel parallel ray interpolation for stereo mosaicing (PRISM) approach is proposed to make stereo mosaics seamless in the presence of obvious motion parallax and for rather arbitrary scenes. Parallel-perspective stereo mosaics generated with the PRISM method have better depth resolution than perspective stereo due to the adaptive baseline geometry. Moreover, unlike previous results showing that parallel-perspective stereo has a constant depth error, we conclude that the depth estimation error of stereo mosaics is in fact a linear function of the absolute depths of a scene. Experimental results on long video sequences are given.

  14. Stereoscopic display of 3D models for design visualization

    NASA Astrophysics Data System (ADS)

    Gilson, Kevin J.

    2006-02-01

    Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.

  15. Subjective experiences of watching stereoscopic Avatar and U2 3D in a cinema

    NASA Astrophysics Data System (ADS)

    Pölönen, Monika; Salmimaa, Marja; Takatalo, Jari; Häkkinen, Jukka

    2012-01-01

    A stereoscopic 3-D version of the film Avatar was shown to 85 people who subsequently answered questions related to sickness, visual strain, stereoscopic image quality, and sense of presence. Viewing Avatar for 165 min induced some symptoms of visual strain and sickness, but the symptom levels remained low. A comparison between Avatar and previously published results for the film U2 3D showed that sickness and visual strain levels were similar despite the films' runtimes. The genre of the film had a significant effect on the viewers' opinions and sense of presence. Avatar, which has been described as a combination of action, adventure, and sci-fi genres, was experienced as more immersive and engaging than the music documentary U2 3D. However, participants in both studies were immersed, focused, and absorbed in watching the stereoscopic 3-D (S3-D) film and were pleased with the film environments. The results also showed that previous stereoscopic 3-D experience significantly reduced the amount of reported eye strain and complaints about the weight of the viewing glasses.

  16. Instability of the perceived world while watching 3D stereoscopic imagery: A likely source of motion sickness symptoms

    PubMed Central

    Hwang, Alex D.; Peli, Eli

    2014-01-01

    Watching 3D content using a stereoscopic display may cause various discomforting symptoms, including eye strain, blurred vision, double vision, and motion sickness. Numerous studies have reported motion-sickness-like symptoms during stereoscopic viewing, but no causal linkage between specific aspects of the presentation and the induced discomfort has been explicitly proposed. Here, we describe several causes, in which stereoscopic capture, display, and viewing differ from natural viewing resulting in static and, importantly, dynamic distortions that conflict with the expected stability and rigidity of the real world. This analysis provides a basis for suggested changes to display systems that may alleviate the symptoms, and suggestions for future studies to determine the relative contribution of the various effects to the unpleasant symptoms. PMID:26034562

  17. High-speed switchable lens enables the development of a volumetric stereoscopic display

    PubMed Central

    Love, Gordon D.; Hoffman, David M.; Hands, Philip J.W.; Gao, James; Kirby, Andrew K.; Banks, Martin S.

    2011-01-01

    Stereoscopic displays present different images to the two eyes and thereby create a compelling three-dimensional (3D) sensation. They are being developed for numerous applications including cinema, television, virtual prototyping, and medical imaging. However, stereoscopic displays cause perceptual distortions, performance decrements, and visual fatigue. These problems occur because some of the presented depth cues (i.e., perspective and binocular disparity) specify the intended 3D scene while focus cues (blur and accommodation) specify the fixed distance of the display itself. We have developed a stereoscopic display that circumvents these problems. It consists of a fast switchable lens synchronized to the display such that focus cues are nearly correct. The system has great potential for both basic vision research and display applications. PMID:19724571

  18. The Effects of Actual Human Size Display and Stereoscopic Presentation on Users' Sense of Being Together with and of Psychological Immersion in a Virtual Character

    PubMed Central

    Ahn, Dohyun; Seo, Youngnam; Kim, Minkyung; Kwon, Joung Huem; Jung, Younbo; Ahn, Jungsun

    2014-01-01

    Abstract This study examined the role of display size and mode in increasing users' sense of being together with and of their psychological immersion in a virtual character. Using a high-resolution three-dimensional virtual character, this study employed a 2×2 (stereoscopic mode vs. monoscopic mode×actual human size vs. small size display) factorial design in an experiment with 144 participants randomly assigned to each condition. Findings showed that stereoscopic mode had a significant effect on both users' sense of being together and psychological immersion. However, display size affected only the sense of being together. Furthermore, display size was not found to moderate the effect of stereoscopic mode. PMID:24606057

  19. Radiation camera motion correction system

    DOEpatents

    Hoffer, P.B.

    1973-12-18

    The device determines the ratio of the intensity of radiation received by a radiation camera from two separate portions of the object. A correction signal is developed to maintain this ratio at a substantially constant value and this correction signal is combined with the camera signal to correct for object motion. (Official Gazette)

  20. SEISVIZ3D: Stereoscopic system for the representation of seismic data - Interpretation and Immersion

    NASA Astrophysics Data System (ADS)

    von Hartmann, Hartwig; Rilling, Stefan; Bogen, Manfred; Thomas, Rüdiger

    2015-04-01

    The seismic method is a valuable tool for getting 3D-images from the subsurface. Seismic data acquisition today is not only a topic for oil and gas exploration but is used also for geothermal exploration, inspections of nuclear waste sites and for scientific investigations. The system presented in this contribution may also have an impact on the visualization of 3D-data of other geophysical methods. 3D-seismic data can be displayed in different ways to give a spatial impression of the subsurface.They are a combination of individual vertical cuts, possibly linked to a cubical portion of the data volume, and the stereoscopic view of the seismic data. By these methods, the spatial perception for the structures and thus of the processes in the subsurface should be increased. Stereoscopic techniques are e. g. implemented in the CAVE and the WALL, both of which require a lot of space and high technical effort. The aim of the interpretation system shown here is stereoscopic visualization of seismic data at the workplace, i.e. at the personal workstation and monitor. The system was developed with following criteria in mind: • Fast rendering of large amounts of data so that a continuous view of the data when changing the viewing angle and the data section is possible, • defining areas in stereoscopic view to translate the spatial impression directly into an interpretation, • the development of an appropriate user interface, including head-tracking, for handling the increased degrees of freedom, • the possibility of collaboration, i.e. teamwork and idea exchange with the simultaneous viewing of a scene at remote locations. The possibilities offered by the use of a stereoscopic system do not replace a conventional interpretation workflow. Rather they have to be implemented into it as an additional step. The amplitude distribution of the seismic data is a challenge for the stereoscopic display because the opacity level and the scaling and selection of the data have to fit to each other. Also the data selection may depend on the visualization task. Not only can the amplitude data be used but also different seismic attribute transformations. The development is supplemented by interviews, to analyse the efficiency and manageability of the stereoscopic workplace environment. Another point of investigation is the immersion, i.e. the increased concentration on the observed scene when passing through the data, triggered by the stereoscopic viewing. This effect is reinforced by a user interface which is so intuitive and simple that it does not draw attention away from the scene. For the seismic interpretation purpose the stereoscopic view supports the pattern recognition of geological structures and the detection of their spatial heterogeneity. These are topics which are relevant for the actual geothermal exploration in Germany.

  1. Recent developments in stereoscopic and holographic 3D display technologies

    NASA Astrophysics Data System (ADS)

    Sarma, Kalluri

    2014-06-01

    Currently, there is increasing interest in the development of high performance 3D display technologies to support a variety of applications including medical imaging, scientific visualization, gaming, education, entertainment, air traffic control and remote operations in 3D environments. In this paper we will review the attributes of the various 3D display technologies including stereoscopic and holographic 3D, human factors issues of stereoscopic 3D, the challenges in realizing Holographic 3D displays and the recent progress in these technologies.

  2. Case study: using a stereoscopic display for mission planning

    NASA Astrophysics Data System (ADS)

    Kleiber, Michael; Winkelholz, Carsten

    2009-02-01

    This paper reports on the results of a study investigating the benefits of using an autostereoscopic display in the training targeting process of the Germain Air Force. The study examined how stereoscopic 3D visualizations can help to improve flight path planning and the preparation of a mission in general. An autostereoscopic display was used because it allows the operator to perceive the stereoscopic images without shutter glasses which facilitates the integration into a workplace with conventional 2D monitors and arbitrary lighting conditions.

  3. Casting Light and Shadows on a Saharan Dust Storm

    NASA Technical Reports Server (NTRS)

    2003-01-01

    On March 2, 2003, near-surface winds carried a large amount of Saharan dust aloft and transported the material westward over the Atlantic Ocean. These observations from the Multi-angle Imaging SpectroRadiometer (MISR) aboard NASA's Terra satellite depict an area near the Cape Verde Islands (situated about 700 kilometers off of Africa's western coast) and provide images of the dust plume along with measurements of its height and motion. Tracking the three-dimensional extent and motion of air masses containing dust or other types of aerosols provides data that can be used to verify and improve computer simulations of particulate transport over large distances, with application to enhancing our understanding of the effects of such particles on meteorology, ocean biological productivity, and human health.

    MISR images the Earth by measuring the spatial patterns of reflected sunlight. In the upper panel of the still image pair, the observations are displayed as a natural-color snapshot from MISR's vertical-viewing (nadir) camera. High-altitude cirrus clouds cast shadows on the underlying ocean and dust layer, which are visible in shades of blue and tan, respectively. In the lower panel, heights derived from automated stereoscopic processing of MISR's multi-angle imagery show the cirrus clouds (yellow areas) to be situated about 12 kilometers above sea level. The distinctive spatial patterns of these clouds provide the necessary contrast to enable automated feature matching between images acquired at different view angles. For most of the dust layer, which is spatially much more homogeneous, the stereoscopic approach was unable to retrieve elevation data. However, the edges of shadows cast by the cirrus clouds onto the dust (indicated by blue and cyan pixels) provide sufficient spatial contrast for a retrieval of the dust layer's height, and indicate that the top of layer is only about 2.5 kilometers above sea level.

    Motion of the dust and clouds is directly observable with the assistance of the multi-angle 'fly-over' animation (Below). The frames of the animation consist of data acquired by the 70-degree, 60-degree, 46-degree and 26-degree forward-viewing cameras in sequence, followed by the images from the nadir camera and each of the four backward-viewing cameras, ending with 70-degree backward image. Much of the south-to-north shift in the position of the clouds is due to geometric parallax between the nine view angles (rather than true motion), whereas the west-to-east motion is due to actual motion of the clouds over the seven minutes during which all nine cameras observed the scene. MISR's automated data processing retrieved a primarily westerly (eastward) motion of these clouds with speeds of 30-40 meters per second. Note that there is much less geometric parallax for the cloud shadows owing to the relatively low altitude of the dust layer upon which the shadows are cast (the amount of parallax is proportional to elevation and a feature at the surface would have no geometric parallax at all); however, the westerly motion of the shadows matches the actual motion of the clouds. The automated processing was not able to resolve a velocity for the dust plume, but by manually tracking dust features within the plume images that comprise the animation sequence we can derive an easterly (westward) speed of about 16 meters per second. These analyses and visualizations of the MISR data demonstrate that not only are the cirrus clouds and dust separated significantly in elevation, but they exist in completely different wind regimes, with the clouds moving toward the east and the dust moving toward the west.

    [figure removed for brevity, see original site]

    (Click on image above for high resolution version)

    The Multi-angle Imaging SpectroRadiometer observes the daylit Earth continuously and every 9 days views the entire globe between 82 degrees north and 82 degrees south latitude. These data products were generated from a portion of the imagery acquired during Terra orbit 17040. The panels cover an area of about 312 kilometers x 242 kilometers, and use data from blocks 74 to 77 within World Reference System-2 path 207.

    MISR was built and is managed by NASA's Jet Propulsion Laboratory,Pasadena, CA, for NASA's Office of Earth Science, Washington, DC. The Terra satellite is managed by NASA's Goddard Space Flight Center, Greenbelt, MD. JPL is a division of the California Institute of Technology.

  4. An Automatic Portable Telecine Camera.

    DTIC Science & Technology

    1978-08-01

    five television frames to achieve synchronous operation, that is about 0.2 second. 6.3 Video recorder noise imnunity The synchronisation pulse separator...display is filmed by a modified 16 am cine camera driven by a control unit in which the camera supply voltage is derived from the field synchronisation ...pulses of the video signal. Automatic synchronisation of the camera mechanism is achieved over a wide range of television field frequencies and the

  5. Development of biostereometric experiments. [stereometric camera system

    NASA Technical Reports Server (NTRS)

    Herron, R. E.

    1978-01-01

    The stereometric camera was designed for close-range techniques in biostereometrics. The camera focusing distance of 360 mm to infinity covers a broad field of close-range photogrammetry. The design provides for a separate unit for the lens system and interchangeable backs on the camera for the use of single frame film exposure, roll-type film cassettes, or glass plates. The system incorporates the use of a surface contrast optical projector.

  6. Enduring stereoscopic motion aftereffects induced by prolonged adaptation.

    PubMed

    Bowd, C; Rose, D; Phinney, R E; Patterson, R

    1996-11-01

    This study investigated the effects of prolonged adaptation on the recovery of the stereoscopic motion aftereffect (adaptation induced by moving binocular disparity information). The adapting and test stimuli were stereoscopic grating patterns created from disparity, embedded in dynamic random-dot stereograms. Motion aftereffects induced by luminance stimuli were included in the study for comparison. Adaptation duration was either 1, 2, 4, 8, 16, 32 or 64 min and the duration of the ensuing aftereffect was the variable of interest. The results showed that aftereffect duration was proportional to the square root of adaptation duration for both stereoscopic and luminance stimuli; on log-log axes, the relation between aftereffect duration and adaptation duration was a power law with the slope near 0.5 in both cases. For both kinds of stimuli, there was no sign of adaptation saturation even at the longest adaptation duration.

  7. Panoramic Views of the Landing site from Sagan Memorial Station

    NASA Technical Reports Server (NTRS)

    1997-01-01

    Each of these panoramic views is a controlled mosaic of approximately 300 IMP images covering 360 degrees of azimuth and elevations from approximately 4 degrees above the horizon to 45 degrees below it. Simultaneous adjustment of orientations of all images has been performed to minimize discontinuities between images. Mosaics have been highpass-filtered and contrast-enhanced to improve discrimination of details without distorting relative colors overall.

    TOP IMAGE: Enhanced true-color image created from the 'Gallery Pan' sequence, acquired on sols 8-10 so that local solar time increases nearly continuously from about 10:00 at the right edge to about 12:00 at the left. Mosaics of images obtained by the right camera through 670 nm, 530 nm, and 440 nm filters were used as red, green and blue channels. Grid ticks indicate azimuth clockwise from north in 30 degree increments and elevation in 15 degree increments.

    BOTTOM IMAGE: Anaglyphic stereoimage created from the 'monster pan' sequence, acquired in four sections between about 8:30 and 15:00 local solar time on sol 3. Mosaics of images obtained through the 670 nm filter (left camera) and 530 and 440 nm filters (right camera) were used where available. At the top and bottom, left- and right-camera 670 nm images were used. Part of the northern horizon was not imaged because of the tilt of the lander. This image may be viewed stereoscopically through glasses with a red filter for the left eye and a cyan filter for the right eye.

    NOTE: original caption as published in Science Magazine

    Mars Pathfinder is the second in NASA's Discovery program of low-cost spacecraft with highly focused science goals. The Jet Propulsion Laboratory, Pasadena, CA, developed and manages the Mars Pathfinder mission for NASA's Office of Space Science, Washington, D.C. JPL is a division of the California Institute of Technology (Caltech).

  8. Stereoscopic Viewing Can Induce Changes in the CA/C Ratio.

    PubMed

    Neveu, Pascaline; Roumes, Corinne; Philippe, Matthieu; Fuchs, Philippe; Priot, Anne-Emmanuelle

    2016-08-01

    Stereoscopic displays challenge the neural cross-coupling between accommodation and vergence by inducing a constant accommodative demand and a varying vergence demand. Stereoscopic viewing calls for a decrease in the gain of vergence accommodation, which is the accommodation caused by vergence, quantified by using the convergence-accommodation to convergence (CA/C) ratio. However, its adaptability is still a subject of debate. Cross-coupling (CA/C and AC/A ratios) and tonic components of vergence and accommodation were assessed in 12 participants (27.5 ± 5 years, stereoacuity better than 60 arc seconds, 6/6 acuity with corrected refractive error) before and after a 20-minute exposure to stereoscopic viewing. During stimulation, vergence demand oscillated from 1 to 3 meter angles along a virtual sagittal line in sinusoidal movements, while accommodative demand was fixed at 1.5 diopters. Results showed a decreased CA/C ratio (-10.36%, df = 10, t = 2.835, P = 0.018), with no change in the AC/A ratio (P = 0.090), tonic vergence (P = 0.708), and tonic accommodation (P = 0.493). These findings demonstrated that the CA/C ratio can exhibit adaptive adjustments. The observed nature and amount of the oculomotor modification failed to compensate for the stereoscopic constraint.

  9. Stereoscopy in Astronomical Visualizations to Support Learning at Informal Education Settings

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Lee, Hee-Sun

    2015-08-01

    Stereoscopy has been used in science education for 100 years. Recent innovations in low cost technology as well as trends in the entertainment industry have made stereoscopy popular among educators and audiences alike. However, experimental studies addressing whether stereoscopy actually impacts science learning are limited. Over the last decade, we have conducted a series of quasi-experimental and experimental studies on how children and adult visitors in science museums and planetariums learned about the structure and function of highly spatial scientific objects such as galaxies, supernova, etc. We present a synthesis of the results from these studies and implications for stereoscopic visualization development. The overall finding is that the impact of stereoscopy on perceptions of scientific objects is limited when presented as static imagery. However, when presented as full motion films, a significantly positive impact was detected. To conclude, we present a set of stereoscopic design principles that can help design astronomical stereoscopic films that support deep and effective learning. Our studies cover astronomical content such as the engineering of and imagery from the Mars rovers, artistic stereoscopic imagery of nebulae and a high-resolution stereoscopic film about how astronomers measure and model the structure of our galaxy.

  10. The relationship between three-dimensional imaging and group decision making: an exploratory study.

    PubMed

    Litynski, D M; Grabowski, M; Wallace, W A

    1997-07-01

    This paper describes an empirical investigation of the effect of three dimensional (3-D) imaging on group performance in a tactical planning task. The objective of the study is to examine the role that stereoscopic imaging can play in supporting face-to-face group problem solving and decision making-in particular, the alternative generation and evaluation processes in teams. It was hypothesized that with the stereoscopic display, group members would better visualize the information concerning the task environment, producing open communication and information exchanges. The experimental setting was a tactical command and control task, and the quality of the decisions and nature of the group decision process were investigated with three treatments: 1) noncomputerized, i.e., topographic maps with depth cues; 2) two-dimensional (2-D) imaging; and 3) stereoscopic imaging. The results were mixed on group performance. However, those groups with the stereoscopic displays generated more alternatives and spent less time on evaluation. In addition, the stereoscopic decision aid did not interfere with the group problem solving and decision-making processes. The paper concludes with a discussion of potential benefits, and the need to resolve demonstrated weaknesses of the technology.

  11. Change Blindness Phenomena for Virtual Reality Display Systems.

    PubMed

    Steinicke, Frank; Bruder, Gerd; Hinrichs, Klaus; Willemsen, Pete

    2011-09-01

    In visual perception, change blindness describes the phenomenon that persons viewing a visual scene may apparently fail to detect significant changes in that scene. These phenomena have been observed in both computer-generated imagery and real-world scenes. Several studies have demonstrated that change blindness effects occur primarily during visual disruptions such as blinks or saccadic eye movements. However, until now the influence of stereoscopic vision on change blindness has not been studied thoroughly in the context of visual perception research. In this paper, we introduce change blindness techniques for stereoscopic virtual reality (VR) systems, providing the ability to substantially modify a virtual scene in a manner that is difficult for observers to perceive. We evaluate techniques for semiimmersive VR systems, i.e., a passive and active stereoscopic projection system as well as an immersive VR system, i.e., a head-mounted display, and compare the results to those of monoscopic viewing conditions. For stereoscopic viewing conditions, we found that change blindness phenomena occur with the same magnitude as in monoscopic viewing conditions. Furthermore, we have evaluated the potential of the presented techniques for allowing abrupt, and yet significant, changes of a stereoscopically displayed virtual reality environment.

  12. Ghosting in anaglyphic stereoscopic images

    NASA Astrophysics Data System (ADS)

    Woods, Andrew J.; Rourke, Tegan

    2004-05-01

    Anaglyphic 3D images are an easy way of displaying stereoscopic 3D images on a wide range of display types, e.g. CRT, LCD, print, etc. While the anaglyphic 3D image method is cheap and accessible, its use requires a compromise in stereoscopic image quality. A common problem with anaglyphic 3D images is ghosting. Ghosting (or crosstalk) is the leaking of an image to one eye, when it is intended exclusively for the other eye. Ghosting degrades the ability of the observer to fuse the stereoscopic image and hence the quality of the 3D image is reduced. Ghosting is present in various levels with most stereoscopic displays, however it is often particularly evident with anaglyphic 3D images. This paper describes a project whose aim was to characterize the presence of ghosting in anaglyphic 3D images due to spectral issues. The spectral response curves of several different display types and several different brands of anaglyph glasses were measured using a spectroradiometer or spectrophotometer. A mathematical model was then developed to predict the amount of crosstalk in anaglyphic 3D images when different combinations of displays and glasses are used, and therefore predict the best type of anaglyph glasses for use with a particular display type.

  13. Portable low-cost devices for videotaping, editing, and displaying field-sequential stereoscopic motion pictures and video

    NASA Astrophysics Data System (ADS)

    Starks, Michael R.

    1990-09-01

    A variety of low cost devices for capturing, editing and displaying field sequential 60 cycle stereoscopic video have recently been marketed by 3D TV Corp. and others. When properly used, they give very high quality images with most consumer and professional equipment. Our stereoscopic multiplexers for creating and editing field sequential video in NTSC or component(SVHS, Betacain, RGB) and Home 3D Theater system employing LCD eyeglasses have made 3D movies and television available to a large audience.

  14. The compressed average image intensity metric for stereoscopic video quality assessment

    NASA Astrophysics Data System (ADS)

    Wilczewski, Grzegorz

    2016-09-01

    The following article depicts insights towards design, creation and testing of a genuine metric designed for a 3DTV video quality evaluation. The Compressed Average Image Intensity (CAII) mechanism is based upon stereoscopic video content analysis, setting its core feature and functionality to serve as a versatile tool for an effective 3DTV service quality assessment. Being an objective type of quality metric it may be utilized as a reliable source of information about the actual performance of a given 3DTV system, under strict providers evaluation. Concerning testing and the overall performance analysis of the CAII metric, the following paper presents comprehensive study of results gathered across several testing routines among selected set of samples of stereoscopic video content. As a result, the designed method for stereoscopic video quality evaluation is investigated across the range of synthetic visual impairments injected into the original video stream.

  15. Analysis on the 3D crosstalk in stereoscopic display

    NASA Astrophysics Data System (ADS)

    Choi, Hee-Jin

    2010-11-01

    Nowadays, with the rapid progresses in flat panel display (FPD) technologies, the three-dimensional (3D) display is now becoming a next mainstream of display market. Among the various 3D display techniques, the stereoscopic 3D display shows different left/right images for each eye of observer using special glasses and is the most popular 3D technique with the advantages of low price and high 3D resolution. However, current stereoscopic 3D displays suffer with the 3D crosstalk which means the interference between the left eye mage and right eye images since it degrades the quality of 3D image severely. In this paper, the meaning and causes of the 3D crosstalk in stereoscopic 3D display are introduced and the pre-proposed methods of 3D crosstalk measurement vision science are reviewed. Based on them The threshold of 3D crosstalk to realize a 3D display with no degradation is analyzed.

  16. Towards An Understanding of Mobile Touch Navigation in a Stereoscopic Viewing Environment for 3D Data Exploration.

    PubMed

    López, David; Oehlberg, Lora; Doger, Candemir; Isenberg, Tobias

    2016-05-01

    We discuss touch-based navigation of 3D visualizations in a combined monoscopic and stereoscopic viewing environment. We identify a set of interaction modes, and a workflow that helps users transition between these modes to improve their interaction experience. In our discussion we analyze, in particular, the control-display space mapping between the different reference frames of the stereoscopic and monoscopic displays. We show how this mapping supports interactive data exploration, but may also lead to conflicts between the stereoscopic and monoscopic views due to users' movement in space; we resolve these problems through synchronization. To support our discussion, we present results from an exploratory observational evaluation with domain experts in fluid mechanics and structural biology. These experts explored domain-specific datasets using variations of a system that embodies the interaction modes and workflows; we report on their interactions and qualitative feedback on the system and its workflow.

  17. Evaluating visual discomfort in stereoscopic projection-based CAVE system with a close viewing distance

    NASA Astrophysics Data System (ADS)

    Song, Weitao; Weng, Dongdong; Feng, Dan; Li, Yuqian; Liu, Yue; Wang, Yongtian

    2015-05-01

    As one of popular immersive Virtual Reality (VR) systems, stereoscopic cave automatic virtual environment (CAVE) system is typically consisted of 4 to 6 3m-by-3m sides of a room made of rear-projected screens. While many endeavors have been made to reduce the size of the projection-based CAVE system, the issue of asthenopia caused by lengthy exposure to stereoscopic images in such CAVE with a close viewing distance was seldom tangled. In this paper, we propose a light-weighted approach which utilizes a convex eyepiece to reduce visual discomfort induced by stereoscopic vision. An empirical experiment was conducted to examine the feasibility of convex eyepiece in a large depth of field (DOF) at close viewing distance both objectively and subjectively. The result shows the positive effects of convex eyepiece on the relief of eyestrain.

  18. Comparison of form in potential functions while maintaining upright posture during exposure to stereoscopic video clips.

    PubMed

    Kutsuna, Kenichiro; Matsuura, Yasuyuki; Fujikake, Kazuhiro; Miyao, Masaru; Takada, Hiroki

    2013-01-01

    Visually induced motion sickness (VIMS) is caused by sensory conflict, the disagreement between vergence and visual accommodation while observing stereoscopic images. VIMS can be measured by psychological and physiological methods. We propose a mathematical methodology to measure the effect of three-dimensional (3D) images on the equilibrium function. In this study, body sway in the resting state is compared with that during exposure to 3D video clips on a liquid crystal display (LCD) and on a head mounted display (HMD). In addition, the Simulator Sickness Questionnaire (SSQ) was completed immediately afterward. Based on the statistical analysis of the SSQ subscores and each index for stabilograms, we succeeded in determining the quantity of the VIMS during exposure to the stereoscopic images. Moreover, we discuss the metamorphism in the potential functions to control the standing posture during the exposure to stereoscopic video clips.

  19. An ASIC-chip for stereoscopic depth analysis in video-real-time based on visual cortical cell behavior.

    PubMed

    Wörgötter, F

    1999-10-01

    In a stereoscopic system both eyes or cameras have a slightly different view. As a consequence small variations between the projected images exist ("disparities") which are spatially evaluated in order to retrieve depth information. We will show that two related algorithmic versions can be designed which recover disparity. Both approaches are based on the comparison of filter outputs from filtering the left and the right image. The difference of the phase components between left and right filter responses encodes the disparity. One approach uses regular Gabor filters and computes the spatial phase differences in a conventional way as described already in 1988 by Sanger. Novel to this approach, however, is that we formulate it in a way which is fully compatible with neural operations in the visual cortex. The second approach uses the apparently paradoxical similarity between the analysis of visual disparities and the determination of the azimuth of a sound source. Animals determine the direction of the sound from the temporal delay between the left and right ear signals. Similarly, in our second approach we transpose the spatially defined problem of disparity analysis into the temporal domain and utilize two resonators implemented in the form of causal (electronic) filters to determine the disparity as local temporal phase differences between the left and right filter responses. This approach permits video real-time analysis of stereo image sequences (see movies at http://www.neurop.ruhr-uni-bochum.de/Real- Time-Stereo) and a FPGA-based PC-board has been developed which performs stereo-analysis at full PAL resolution in video real-time. An ASIC chip will be available in March 2000.

  20. Future directions in 3-dimensional imaging and neurosurgery: stereoscopy and autostereoscopy.

    PubMed

    Christopher, Lauren A; William, Albert; Cohen-Gadol, Aaron A

    2013-01-01

    Recent advances in 3-dimensional (3-D) stereoscopic imaging have enabled 3-D display technologies in the operating room. We find 2 beneficial applications for the inclusion of 3-D imaging in clinical practice. The first is the real-time 3-D display in the surgical theater, which is useful for the neurosurgeon and observers. In surgery, a 3-D display can include a cutting-edge mixed-mode graphic overlay for image-guided surgery. The second application is to improve the training of residents and observers in neurosurgical techniques. This article documents the requirements of both applications for a 3-D system in the operating room and for clinical neurosurgical training, followed by a discussion of the strengths and weaknesses of the current and emerging 3-D display technologies. An important comparison between a new autostereoscopic display without glasses and current stereo display with glasses improves our understanding of the best applications for 3-D in neurosurgery. Today's multiview autostereoscopic display has 3 major benefits: It does not require glasses for viewing; it allows multiple views; and it improves the workflow for image-guided surgery registration and overlay tasks because of its depth-rendering format and tools. Two current limitations of the autostereoscopic display are that resolution is reduced and depth can be perceived as too shallow in some cases. Higher-resolution displays will be available soon, and the algorithms for depth inference from stereo can be improved. The stereoscopic and autostereoscopic systems from microscope cameras to displays were compared by the use of recorded and live content from surgery. To the best of our knowledge, this is the first report of application of autostereoscopy in neurosurgery.

  1. Effect of the accommodation-vergence conflict on vergence eye movements.

    PubMed

    Vienne, Cyril; Sorin, Laurent; Blondé, Laurent; Huynh-Thu, Quan; Mamassian, Pascal

    2014-07-01

    With the broader use of stereoscopic displays, a flurry of research activity about the accommodation-vergence conflict has emerged to highlight the implications for the human visual system. In stereoscopic displays, the introduction of binocular disparities requires the eyes to make vergence movements. In this study, we examined vergence dynamics with regard to the conflict between the stimulus-to-accommodation and the stimulus-to-vergence. In a first experiment, we evaluated the immediate effect of the conflict on vergence responses by presenting stimuli with conflicting disparity and focus on a stereoscopic display (i.e. increasing the stereoscopic demand) or by presenting stimuli with matched disparity and focus using an arrangement of displays and a beam splitter (i.e. focus and disparity specifying the same locations). We found that the dynamics of vergence responses were slower overall in the first case due to the conflict between accommodation and vergence. In a second experiment, we examined the effect of a prolonged exposure to the accommodation-vergence conflict on vergence responses, in which participants judged whether an oscillating depth pattern was in front or behind the fixation plane. An increase in peak velocity was observed, thereby suggesting that the vergence system has adapted to the stereoscopic demand. A slight increase in vergence latency was also observed, thus indicating a small decline of vergence performance. These findings offer a better understanding and document how the vergence system behaves in stereoscopic displays. We describe what stimuli in stereo-movies might produce these oculomotor effects, and discuss potential applications perspectives. Copyright © 2014 Elsevier B.V. All rights reserved.

  2. Design of Dual-Road Transportable Portal Monitoring System for Visible Light and Gamma-Ray Imaging

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Karnowski, Thomas Paul; Cunningham, Mark F; Goddard Jr, James Samuel

    2010-01-01

    The use of radiation sensors as portal monitors is increasing due to heightened concerns over the smuggling of fissile material. Transportable systems that can detect significant quantities of fissile material that might be present in vehicular traffic are of particular interest, especially if they can be rapidly deployed to different locations. To serve this application, we have constructed a rapid-deployment portal monitor that uses visible-light and gamma-ray imaging to allow simultaneous monitoring of multiple lanes of traffic from the side of a roadway. The system operation uses machine vision methods on the visible-light images to detect vehicles as they entermore » and exit the field of view and to measure their position in each frame. The visible-light and gamma-ray cameras are synchronized which allows the gamma-ray imager to harvest gamma-ray data specific to each vehicle, integrating its radiation signature for the entire time that it is in the field of view. Thus our system creates vehicle-specific radiation signatures and avoids source confusion problems that plague non-imaging approaches to the same problem. Our current prototype instrument was designed for measurement of upto five lanes of freeway traffic with a pair of instruments, one on either side of the roadway. Stereoscopic cameras are used with a third alignment camera for motion compensation and are mounted on a 50 deployable mast. In this paper we discuss the design considerations for the machine-vision system, the algorithms used for vehicle detection and position estimates, and the overall architecture of the system. We also discuss system calibration for rapid deployment. We conclude with notes on preliminary performance and deployment.« less

  3. Design of dual-road transportable portal monitoring system for visible light and gamma-ray imaging

    NASA Astrophysics Data System (ADS)

    Karnowski, Thomas P.; Cunningham, Mark F.; Goddard, James S.; Cheriyadat, Anil M.; Hornback, Donald E.; Fabris, Lorenzo; Kerekes, Ryan A.; Ziock, Klaus-Peter; Bradley, E. Craig; Chesser, J.; Marchant, W.

    2010-04-01

    The use of radiation sensors as portal monitors is increasing due to heightened concerns over the smuggling of fissile material. Transportable systems that can detect significant quantities of fissile material that might be present in vehicular traffic are of particular interest, especially if they can be rapidly deployed to different locations. To serve this application, we have constructed a rapid-deployment portal monitor that uses visible-light and gamma-ray imaging to allow simultaneous monitoring of multiple lanes of traffic from the side of a roadway. The system operation uses machine vision methods on the visible-light images to detect vehicles as they enter and exit the field of view and to measure their position in each frame. The visible-light and gamma-ray cameras are synchronized which allows the gamma-ray imager to harvest gamma-ray data specific to each vehicle, integrating its radiation signature for the entire time that it is in the field of view. Thus our system creates vehicle-specific radiation signatures and avoids source confusion problems that plague non-imaging approaches to the same problem. Our current prototype instrument was designed for measurement of upto five lanes of freeway traffic with a pair of instruments, one on either side of the roadway. Stereoscopic cameras are used with a third "alignment" camera for motion compensation and are mounted on a 50' deployable mast. In this paper we discuss the design considerations for the machine-vision system, the algorithms used for vehicle detection and position estimates, and the overall architecture of the system. We also discuss system calibration for rapid deployment. We conclude with notes on preliminary performance and deployment.

  4. The High Resolution Stereo Camera (HRSC): 10 Years of Imaging Mars

    NASA Astrophysics Data System (ADS)

    Jaumann, R.; Neukum, G.; Tirsch, D.; Hoffmann, H.

    2014-04-01

    The HRSC Experiment: Imagery is the major source for our current understanding of the geologic evolution of Mars in qualitative and quantitative terms.Imaging is required to enhance our knowledge of Mars with respect to geological processes occurring on local, regional and global scales and is an essential prerequisite for detailed surface exploration. The High Resolution Stereo Camera (HRSC) of ESA's Mars Express Mission (MEx) is designed to simultaneously map the morphology, topography, structure and geologic context of the surface of Mars as well as atmospheric phenomena [1]. The HRSC directly addresses two of the main scientific goals of the Mars Express mission: (1) High-resolution three-dimensional photogeologic surface exploration and (2) the investigation of surface-atmosphere interactions over time; and significantly supports: (3) the study of atmospheric phenomena by multi-angle coverage and limb sounding as well as (4) multispectral mapping by providing high-resolution threedimensional color context information. In addition, the stereoscopic imagery will especially characterize landing sites and their geologic context [1]. The HRSC surface resolution and the digital terrain models bridge the gap in scales between highest ground resolution images (e.g., HiRISE) and global coverage observations (e.g., Viking). This is also the case with respect to DTMs (e.g., MOLA and local high-resolution DTMs). HRSC is also used as cartographic basis to correlate between panchromatic and multispectral stereo data. The unique multi-angle imaging technique of the HRSC supports its stereo capability by providing not only a stereo triplet but also a stereo quintuplet, making the photogrammetric processing very robust [1, 3]. The capabilities for three dimensional orbital reconnaissance of the Martian surface are ideally met by HRSC making this camera unique in the international Mars exploration effort.

  5. Using digital photogrammetry to constrain the segmentation of Paleocene volcanic marker horizons within the Nuussuaq basin

    NASA Astrophysics Data System (ADS)

    Vest Sørensen, Erik; Pedersen, Asger Ken

    2017-04-01

    Digital photogrammetry is used to map important volcanic marker horizons within the Nuussuaq Basin, West Greenland. We use a combination of oblique stereo images acquired from helicopter using handheld cameras and traditional aerial photographs. The oblique imagery consists of scanned stereo photographs acquired with analogue cameras in the 90´ties and newer digital images acquired with high resolution digital consumer cameras. Photogrammetric software packages SOCET SET and 3D Stereo Blend are used for controlling the seamless movement between stereo-models at different scales and viewing angles and the mapping is done stereoscopically using 3d monitors and the human stereopsis. The approach allows us to map in three dimensions three characteristic marker horizons (Tunoqqu, Kûgánguaq and Qordlortorssuaq Members) within the picritic Vaigat Formation. They formed toward the end of the same volcanic episode and are believed to be closely related in time. They formed an approximately coherent sub-horizontal surface, the Tunoqqu Surface that at the time of formation covered more than 3100 km2 on Disko and Nuussuaq. Our mapping shows that the Tunoqqu Surface is now segmented into areas of different elevation and structural trend as a result of later tectonic deformation. This is most notable on Nuussuaq where the western part is elevated and in parts highly faulted. In western Nuussuaq the surface has been uplifted and faulted so that it now forms an asymmetric anticline. The flanks of the anticline are coincident with two N-S oriented pre-Tunoqqu extensional faults. The deformation of the Tunoqqu surface could be explained by inversion of older extensional faults due to an overall E-W directed compressive regime in the late Paleocene.

  6. Memoris, A Wide Angle Camera For Bepicolombo

    NASA Astrophysics Data System (ADS)

    Cremonese, G.; Memoris Team

    In order to answer to the Announcement of Opportunity of ESA for the BepiColombo payload, we are working on a wide angle camera concept named MEMORIS (MEr- cury MOderate Resolution Imaging System). MEMORIS will performe stereoscopic images of the whole Mercury surface using two different channels at +/- 20 degrees from the nadir point. It will achieve a spatial resolution of 50m per pixel at 400 km from the surface (peri-Herm), corresponding to a vertical resolution of about 75m with the stereo performances. The scientific objectives will be addressed by MEMORIS may be identified as follows: Estimate of surface age based on crater counting Crater morphology and degrada- tion Stratigraphic sequence of geological units Identification of volcanic features and related deposits Origin of plain units from morphological observations Distribution and type of the tectonic structures Determination of relative age among the structures based on cross-cutting relationships 3D Tectonics Global mineralogical mapping of main geological units Identification of weathering products The last two items will come from the multispectral capabilities of the camera utilizing 8 to 12 (TBD) broad band filters. MEMORIS will be equipped by a further channel devoted to the observations of the tenuous exosphere. It will look at the limb on a given arc of the BepiColombo orbit, in so doing it will observe the exosphere above a surface latitude range of 25-75 degrees in the northern emisphere. The exosphere images will be obtained above the surface just observed by the other two channels, trying to find possible relantionship, as ground-based observations suggest. The exospheric channel will have four narrow-band filters centered on the sodium and potassium emissions and the adjacent continua.

  7. Full-frame, high-speed 3D shape and deformation measurements using stereo-digital image correlation and a single color high-speed camera

    NASA Astrophysics Data System (ADS)

    Yu, Liping; Pan, Bing

    2017-08-01

    Full-frame, high-speed 3D shape and deformation measurement using stereo-digital image correlation (stereo-DIC) technique and a single high-speed color camera is proposed. With the aid of a skillfully designed pseudo stereo-imaging apparatus, color images of a test object surface, composed of blue and red channel images from two different optical paths, are recorded by a high-speed color CMOS camera. The recorded color images can be separated into red and blue channel sub-images using a simple but effective color crosstalk correction method. These separated blue and red channel sub-images are processed by regular stereo-DIC method to retrieve full-field 3D shape and deformation on the test object surface. Compared with existing two-camera high-speed stereo-DIC or four-mirror-adapter-assisted singe-camera high-speed stereo-DIC, the proposed single-camera high-speed stereo-DIC technique offers prominent advantages of full-frame measurements using a single high-speed camera but without sacrificing its spatial resolution. Two real experiments, including shape measurement of a curved surface and vibration measurement of a Chinese double-side drum, demonstrated the effectiveness and accuracy of the proposed technique.

  8. A view of the ET camera on STS-112

    NASA Technical Reports Server (NTRS)

    2002-01-01

    KENNEDY SPACE CENTER, FLA. - A view of the camera mounted on the external tank of Space Shuttle Atlantis. The color video camera mounted to the top of Atlantis' external tank will provide a view of the front and belly of the orbiter and a portion of the solid rocket boosters (SRBs) and external tank during the launch of Atlantis on mission STS-112. It will offer the STS-112 team an opportunity to monitor the shuttle's performance from a new angle. The camera will be turned on fifteen minutes prior to launch and will show the orbiter and solid rocket boosters on the launch pad. The video will be downlinked from the external tank during flight to several NASA data-receiving sites and then relayed to the live television broadcast. The camera is expected to operate for about 15 minutes following liftoff. At liftoff, viewers will see the shuttle clearing the launch tower and, at two minutes after liftoff, see the right SRB separate from the external tank. When the external tank separates from Atlantis about eight minutes into the flight, the camera is expected to continue its live feed for about six more minutes although NASA may be unable to pick up the camera's signal because the tank may have moved out of range.

  9. A view of the ET camera on STS-112

    NASA Technical Reports Server (NTRS)

    2002-01-01

    KENNEDY SPACE CENTER, FLA. - A closeup view of the camera mounted on the external tank of Space Shuttle Atlantis. The color video camera mounted to the top of Atlantis' external tank will provide a view of the front and belly of the orbiter and a portion of the solid rocket boosters (SRBs) and external tank during the launch of Atlantis on mission STS-112. It will offer the STS-112 team an opportunity to monitor the shuttle's performance from a new angle. The camera will be turned on fifteen minutes prior to launch and will show the orbiter and solid rocket boosters on the launch pad. The video will be downlinked from the external tank during flight to several NASA data-receiving sites and then relayed to the live television broadcast. The camera is expected to operate for about 15 minutes following liftoff. At liftoff, viewers will see the shuttle clearing the launch tower and, at two minutes after liftoff, see the right SRB separate from the external tank. When the external tank separates from Atlantis about eight minutes into the flight, the camera is expected to continue its live feed for about six more minutes although NASA may be unable to pick up the camera's signal because the tank may have moved out of range.

  10. Vision System Measures Motions of Robot and External Objects

    NASA Technical Reports Server (NTRS)

    Talukder, Ashit; Matthies, Larry

    2008-01-01

    A prototype of an advanced robotic vision system both (1) measures its own motion with respect to a stationary background and (2) detects other moving objects and estimates their motions, all by use of visual cues. Like some prior robotic and other optoelectronic vision systems, this system is based partly on concepts of optical flow and visual odometry. Whereas prior optoelectronic visual-odometry systems have been limited to frame rates of no more than 1 Hz, a visual-odometry subsystem that is part of this system operates at a frame rate of 60 to 200 Hz, given optical-flow estimates. The overall system operates at an effective frame rate of 12 Hz. Moreover, unlike prior machine-vision systems for detecting motions of external objects, this system need not remain stationary: it can detect such motions while it is moving (even vibrating). The system includes a stereoscopic pair of cameras mounted on a moving robot. The outputs of the cameras are digitized, then processed to extract positions and velocities. The initial image-data-processing functions of this system are the same as those of some prior systems: Stereoscopy is used to compute three-dimensional (3D) positions for all pixels in the camera images. For each pixel of each image, optical flow between successive image frames is used to compute the two-dimensional (2D) apparent relative translational motion of the point transverse to the line of sight of the camera. The challenge in designing this system was to provide for utilization of the 3D information from stereoscopy in conjunction with the 2D information from optical flow to distinguish between motion of the camera pair and motions of external objects, compute the motion of the camera pair in all six degrees of translational and rotational freedom, and robustly estimate the motions of external objects, all in real time. To meet this challenge, the system is designed to perform the following image-data-processing functions: The visual-odometry subsystem (the subsystem that estimates the motion of the camera pair relative to the stationary background) utilizes the 3D information from stereoscopy and the 2D information from optical flow. It computes the relationship between the 3D and 2D motions and uses a least-mean-squares technique to estimate motion parameters. The least-mean-squares technique is suitable for real-time implementation when the number of external-moving-object pixels is smaller than the number of stationary-background pixels.

  11. Stereoscopic vascular models of the head and neck: A computed tomography angiography visualization.

    PubMed

    Cui, Dongmei; Lynch, James C; Smith, Andrew D; Wilson, Timothy D; Lehman, Michael N

    2016-01-01

    Computer-assisted 3D models are used in some medical and allied health science schools; however, they are often limited to online use and 2D flat screen-based imaging. Few schools take advantage of 3D stereoscopic learning tools in anatomy education and clinically relevant anatomical variations when teaching anatomy. A new approach to teaching anatomy includes use of computed tomography angiography (CTA) images of the head and neck to create clinically relevant 3D stereoscopic virtual models. These high resolution images of the arteries can be used in unique and innovative ways to create 3D virtual models of the vasculature as a tool for teaching anatomy. Blood vessel 3D models are presented stereoscopically in a virtual reality environment, can be rotated 360° in all axes, and magnified according to need. In addition, flexible views of internal structures are possible. Images are displayed in a stereoscopic mode, and students view images in a small theater-like classroom while wearing polarized 3D glasses. Reconstructed 3D models enable students to visualize vascular structures with clinically relevant anatomical variations in the head and neck and appreciate spatial relationships among the blood vessels, the skull and the skin. © 2015 American Association of Anatomists.

  12. Programming standards for effective S-3D game development

    NASA Astrophysics Data System (ADS)

    Schneider, Neil; Matveev, Alexander

    2008-02-01

    When a video game is in development, more often than not it is being rendered in three dimensions - complete with volumetric depth. It's the PC monitor that is taking this three-dimensional information, and artificially displaying it in a flat, two-dimensional format. Stereoscopic drivers take the three-dimensional information captured from DirectX and OpenGL calls and properly display it with a unique left and right sided view for each eye so a proper stereoscopic 3D image can be seen by the gamer. The two-dimensional limitation of how information is displayed on screen has encouraged programming short-cuts and work-arounds that stifle this stereoscopic 3D effect, and the purpose of this guide is to outline techniques to get the best of both worlds. While the programming requirements do not significantly add to the game development time, following these guidelines will greatly enhance your customer's stereoscopic 3D experience, increase your likelihood of earning Meant to be Seen certification, and give you instant cost-free access to the industry's most valued consumer base. While this outline is mostly based on NVIDIA's programming guide and iZ3D resources, it is designed to work with all stereoscopic 3D hardware solutions and is not proprietary in any way.

  13. Characterization of crosstalk in stereoscopic display devices.

    PubMed

    Zafar, Fahad; Badano, Aldo

    2014-12-01

    Many different types of stereoscopic display devices are used for commercial and research applications. Stereoscopic displays offer the potential to improve performance in detection tasks for medical imaging diagnostic systems. Due to the variety of stereoscopic display technologies, it remains unclear how these compare with each other for detection and estimation tasks. Different stereo devices have different performance trade-offs due to their display characteristics. Among them, crosstalk is known to affect observer perception of 3D content and might affect detection performance. We measured and report the detailed luminance output and crosstalk characteristics for three different types of stereoscopic display devices. We recorded the effect of other issues on recorded luminance profiles such as viewing angle, use of different eye wear, and screen location. Our results show that the crosstalk signature for viewing 3D content can vary considerably when using different types of 3D glasses for active stereo displays. We also show that significant differences are present in crosstalk signatures when varying the viewing angle from 0 degrees to 20 degrees for a stereo mirror 3D display device. Our detailed characterization can help emulate the effect of crosstalk in conducting computational observer image quality assessment evaluations that minimize costly and time-consuming human reader studies.

  14. Perceptual full-reference quality assessment of stereoscopic images by considering binocular visual characteristics.

    PubMed

    Shao, Feng; Lin, Weisi; Gu, Shanbo; Jiang, Gangyi; Srikanthan, Thambipillai

    2013-05-01

    Perceptual quality assessment is a challenging issue in 3D signal processing research. It is important to study 3D signal directly instead of studying simple extension of the 2D metrics directly to the 3D case as in some previous studies. In this paper, we propose a new perceptual full-reference quality assessment metric of stereoscopic images by considering the binocular visual characteristics. The major technical contribution of this paper is that the binocular perception and combination properties are considered in quality assessment. To be more specific, we first perform left-right consistency checks and compare matching error between the corresponding pixels in binocular disparity calculation, and classify the stereoscopic images into non-corresponding, binocular fusion, and binocular suppression regions. Also, local phase and local amplitude maps are extracted from the original and distorted stereoscopic images as features in quality assessment. Then, each region is evaluated independently by considering its binocular perception property, and all evaluation results are integrated into an overall score. Besides, a binocular just noticeable difference model is used to reflect the visual sensitivity for the binocular fusion and suppression regions. Experimental results show that compared with the relevant existing metrics, the proposed metric can achieve higher consistency with subjective assessment of stereoscopic images.

  15. Selective-imaging camera

    NASA Astrophysics Data System (ADS)

    Szu, Harold; Hsu, Charles; Landa, Joseph; Cha, Jae H.; Krapels, Keith A.

    2015-05-01

    How can we design cameras that image selectively in Full Electro-Magnetic (FEM) spectra? Without selective imaging, we cannot use, for example, ordinary tourist cameras to see through fire, smoke, or other obscurants contributing to creating a Visually Degraded Environment (VDE). This paper addresses a possible new design of selective-imaging cameras at firmware level. The design is consistent with physics of the irreversible thermodynamics of Boltzmann's molecular entropy. It enables imaging in appropriate FEM spectra for sensing through the VDE, and displaying in color spectra for Human Visual System (HVS). We sense within the spectra the largest entropy value of obscurants such as fire, smoke, etc. Then we apply a smart firmware implementation of Blind Sources Separation (BSS) to separate all entropy sources associated with specific Kelvin temperatures. Finally, we recompose the scene using specific RGB colors constrained by the HVS, by up/down shifting Planck spectra at each pixel and time.

  16. Sci-Thur AM: YIS – 07: Optimizing dual-energy x-ray parameters using a single filter for both high and low-energy images to enhance soft-tissue imaging

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Bowman, Wesley; Sattarivand, Mike

    Objective: To optimize dual-energy parameters of ExacTrac stereoscopic x-ray imaging system for lung SBRT patients Methods: Simulated spectra and a lung phantom were used to optimize filter material, thickness, kVps, and weighting factors to obtain bone subtracted dual-energy images. Spektr simulations were used to identify material in the atomic number (Z) range [3–83] based on a metric defined to separate spectrums of high and low energies. Both energies used the same filter due to time constraints of image acquisition in lung SBRT imaging. A lung phantom containing bone, soft tissue, and a tumor mimicking material was imaged with filter thicknessesmore » range [0–1] mm and kVp range [60–140]. A cost function based on contrast-to-noise-ratio of bone, soft tissue, and tumor, as well as image noise content, was defined to optimize filter thickness and kVp. Using the optimized parameters, dual-energy images of anthropomorphic Rando phantom were acquired and evaluated for bone subtraction. Imaging dose was measured with dual-energy technique using tin filtering. Results: Tin was the material of choice providing the best energy separation, non-toxicity, and non-reactiveness. The best soft-tissue-only image in the lung phantom was obtained using 0.3 mm tin and [140, 80] kVp pair. Dual-energy images of the Rando phantom had noticeable bone elimination when compared to no filtration. Dose was lower with tin filtering compared to no filtration. Conclusions: Dual-energy soft-tissue imaging is feasible using ExacTrac stereoscopic imaging system utilizing a single tin filter for both high and low energies and optimized acquisition parameters.« less

  17. The stimulus integration area for horizontal vergence.

    PubMed

    Allison, Robert S; Howard, Ian P; Fang, Xueping

    2004-06-01

    Over what region of space are horizontal disparities integrated to form the stimulus for vergence? The vergence system might be expected to respond to disparities within a small area of interest to bring them into the range of precise stereoscopic processing. However, the literature suggests that disparities are integrated over a fairly large parafoveal area. We report the results of six experiments designed to explore the spatial characteristics of the stimulus for vergence. Binocular eye movements were recorded using magnetic search coils. Each dichoptic display consisted of a central target stimulus that the subject attempted to fuse, and a competing stimulus with conflicting disparity. In some conditions the target was stationary, providing a fixation stimulus. In other conditions, the disparity of the target changed to provide a vergence-tracking stimulus. The target and competing stimulus were combined in a variety of conditions including those in which (1) a transparent textured-disc target was superimposed on a competing textured background, (2) a textured-disc target filled the centre of a competing annular background, and (3) a small target was presented within the centre of a competing annular background of various inner diameters. In some conditions the target and competing stimulus were separated in stereoscopic depth. The results are consistent with a disparity integration area with a diameter of about 5 degrees. Stimuli beyond this integration area can drive vergence in their own right, but they do not appear to be summed or averaged with a central stimulus to form a combined disparity signal. A competing stimulus had less effect on vergence when separated from the target by a disparity pedestal. As a result, we propose that it may be more useful to think in terms of an integration volume for vergence rather than a two-dimensional retinal integration area.

  18. Development of Camera Model and Geometric Calibration/validation of Xsat IRIS Imagery

    NASA Astrophysics Data System (ADS)

    Kwoh, L. K.; Huang, X.; Tan, W. J.

    2012-07-01

    XSAT, launched on 20 April 2011, is the first micro-satellite designed and built in Singapore. It orbits the Earth at altitude of 822 km in a sun synchronous orbit. The satellite carries a multispectral camera IRIS with three spectral bands - 0.52~0.60 mm for Green, 0.63~0.69 mm for Red and 0.76~0.89 mm for NIR at 12 m resolution. In the design of IRIS camera, the three bands were acquired by three lines of CCDs (NIR, Red and Green). These CCDs were physically separated in the focal plane and their first pixels not absolutely aligned. The micro-satellite platform was also not stable enough to allow for co-registration of the 3 bands with simple linear transformation. In the camera model developed, this platform stability was compensated with 3rd to 4th order polynomials for the satellite's roll, pitch and yaw attitude angles. With the camera model, the camera parameters such as the band to band separations, the alignment of the CCDs relative to each other, as well as the focal length of the camera can be validated or calibrated. The results of calibration with more than 20 images showed that the band to band along-track separation agreed well with the pre-flight values provided by the vendor (0.093° and 0.046° for the NIR vs red and for green vs red CCDs respectively). The cross-track alignments were 0.05 pixel and 5.9 pixel for the NIR vs red and green vs red CCDs respectively. The focal length was found to be shorter by about 0.8%. This was attributed to the lower operating temperature which XSAT is currently operating. With the calibrated parameters and the camera model, a geometric level 1 multispectral image with RPCs can be generated and if required, orthorectified imagery can also be produced.

  19. The ET as it falls away from the orbiter after separation on STS-121

    NASA Image and Video Library

    2006-07-04

    S121-E-05006 (4 July 2006) --- This picture of the STS-121 external tank was taken with a digital still camera by an astronaut only seconds after separation from the Space Shuttle Discovery on launch day. Engineers, managers and flight controllers have carefully studied this image and other frames from this series as well as a number of pictures showing the falling ET as photographed from umbilical well cameras.

  20. The ET as it falls away from the orbiter after separation on STS-121

    NASA Image and Video Library

    2006-07-04

    STS121-E-05011 (4 July 2006)-- This picture of the STS-121 external tank was taken with a digital still camera by an astronaut only seconds after separation from the Space Shuttle Discovery on launch day. Engineers, managers and flight controllers have carefully studied this image and other frames from this series as well as a number of pictures showing the falling ET as photographed from umbilical well cameras.

  1. The ET as it falls away from the orbiter after separation on STS-121

    NASA Image and Video Library

    2006-07-04

    STS121-E-05008 (4 July 2006)-- This picture of the STS-121 external tank was taken with a digital still camera by an astronaut only seconds after separation from the Space Shuttle Discovery on launch day. Engineers, managers and flight controllers have carefully studied this image and other frames from this series as well as a number of pictures showing the falling ET as photographed from umbilical well cameras.

  2. Multi-Spectral Stereo Atmospheric Remote Sensing (STARS) for Retrieval of Cloud Properties and Cloud-Motion Vectors

    NASA Astrophysics Data System (ADS)

    Kelly, M. A.; Boldt, J.; Wilson, J. P.; Yee, J. H.; Stoffler, R.

    2017-12-01

    The multi-spectral STereo Atmospheric Remote Sensing (STARS) concept has the objective to provide high-spatial and -temporal-resolution observations of 3D cloud structures related to hurricane development and other severe weather events. The rapid evolution of severe weather demonstrates a critical need for mesoscale observations of severe weather dynamics, but such observations are rare, particularly over the ocean where extratropical and tropical cyclones can undergo explosive development. Coincident space-based measurements of wind velocity and cloud properties at the mesoscale remain a great challenge, but are critically needed to improve the understanding and prediction of severe weather and cyclogenesis. STARS employs a mature stereoscopic imaging technique on two satellites (e.g. two CubeSats, two hosted payloads) to simultaneously retrieve cloud motion vectors (CMVs), cloud-top temperatures (CTTs), and cloud geometric heights (CGHs) from multi-angle, multi-spectral observations of cloud features. STARS is a pushbroom system based on separate wide-field-of-view co-boresighted multi-spectral cameras in the visible, midwave infrared (MWIR), and longwave infrared (LWIR) with high spatial resolution (better than 1 km). The visible system is based on a pan-chromatic, low-light imager to resolve cloud structures under nighttime illumination down to ¼ moon. The MWIR instrument, which is being developed as a NASA ESTO Instrument Incubator Program (IIP) project, is based on recent advances in MWIR detector technology that requires only modest cooling. The STARS payload provides flexible options for spaceflight due to its low size, weight, power (SWaP) and very modest cooling requirements. STARS also meets AF operational requirements for cloud characterization and theater weather imagery. In this paper, an overview of the STARS concept, including the high-level sensor design, the concept of operations, and measurement capability will be presented.

  3. STEREO/SECCHI Stereoscopic Observations Constraining the Initiation of Polar Coronal Jets

    NASA Technical Reports Server (NTRS)

    Patsourakos, S.; Pariat, E.; Vourlidas, A.; Antiochos, S. K.; Wuelser, J. P.

    2008-01-01

    We report on the first stereoscopic observations of polar coronal jets made by the EUVI/SECCHI imagers on board the twin STEREO spacecraft. The significantly separated viewpoints (approximately 11 degrees ) allowed us to infer the 3D dynamics and morphology of a well-defined EUV coronal jet for the first time. Triangulations of the jet's location in simultaneous image pairs led to the true 3D position and thereby its kinematics. Initially the jet ascends slowly at approximately equal to 10-20 kilometers per second and then, after an apparent 'jump' takes place, it accelerates impulsively to velocities exceeding 300 kilometers per second with accelerations exceeding the solar gravity. Helical structure is the most important geometrical feature of the jet which shows evidence of untwisting. The jet structure appears strikingly different from each of the two STEREO viewpoints: face-on in the one viewpoint and edge-on in the other. This provides conclusive evidence that the observed helical structure is real and is not resulting from possible projection effects of single viewpoint observations. The clear demonstration of twisted structure in polar jets compares favorably with synthetic images from a recent MHD simulation of jets invoking magnetic untwisting as their driving mechanism. Therefore, the latter can be considered as a viable mechanism for the initiation of polar jets.

  4. Stereoscopic perception of real depths at large distances.

    PubMed

    Palmisano, Stephen; Gillam, Barbara; Govan, Donovan G; Allison, Robert S; Harris, Julie M

    2010-06-01

    There has been no direct examination of stereoscopic depth perception at very large observation distances and depths. We measured perceptions of depth magnitude at distances where it is frequently reported without evidence that stereopsis is non-functional. We adapted methods pioneered at distances up to 9 m by R. S. Allison, B. J. Gillam, and E. Vecellio (2009) for use in a 381-m-long railway tunnel. Pairs of Light Emitting Diode (LED) targets were presented either in complete darkness or with the environment lit as far as the nearest LED (the observation distance). We found that binocular, but not monocular, estimates of the depth between pairs of LEDs increased with their physical depths up to the maximum depth separation tested (248 m). Binocular estimates of depth were much larger with a lit foreground than in darkness and increased as the observation distance increased from 20 to 40 m, indicating that binocular disparity can be scaled for much larger distances than previously realized. Since these observation distances were well beyond the range of vertical disparity and oculomotor cues, this scaling must rely on perspective cues. We also ran control experiments at smaller distances, which showed that estimates of depth and distance correlate poorly and that our metric estimation method gives similar results to a comparison method under the same conditions.

  5. [Evaluation of Motion Sickness Induced by 3D Video Clips].

    PubMed

    Matsuura, Yasuyuki; Takada, Hiroki

    2016-01-01

    The use of stereoscopic images has been spreading rapidly. Nowadays, stereoscopic movies are nothing new to people. Stereoscopic systems date back to 280 A.D. when Euclid first recognized the concept of depth perception by humans. Despite the increase in the production of three-dimensional (3D) display products and many studies on stereoscopic vision, the effect of stereoscopic vision on the human body has been insufficiently understood. However, symptoms such as eye fatigue and 3D sickness have been the concerns when viewing 3D films for a prolonged period of time; therefore, it is important to consider the safety of viewing virtual 3D contents as a contribution to society. It is generally explained to the public that accommodation and convergence are mismatched during stereoscopic vision and that this is the main reason for the visual fatigue and visually induced motion sickness (VIMS) during 3D viewing. We have devised a method to simultaneously measure lens accommodation and convergence. We used this simultaneous measurement device to characterize 3D vision. Fixation distance was compared between accommodation and convergence during the viewing of 3D films with repeated measurements. Time courses of these fixation distances and their distributions were compared in subjects who viewed 2D and 3D video clips. The results indicated that after 90 s of continuously viewing 3D images, the accommodative power does not correspond to the distance of convergence. In this paper, remarks on methods to measure the severity of motion sickness induced by viewing 3D films are also given. From the epidemiological viewpoint, it is useful to obtain novel knowledge for reduction and/or prevention of VIMS. We should accumulate empirical data on motion sickness, which may contribute to the development of relevant fields in science and technology.

  6. Research and Construction Lunar Stereoscopic Visualization System Based on Chang'E Data

    NASA Astrophysics Data System (ADS)

    Gao, Xingye; Zeng, Xingguo; Zhang, Guihua; Zuo, Wei; Li, ChunLai

    2017-04-01

    With lunar exploration activities carried by Chang'E-1, Chang'E-2 and Chang'E-3 lunar probe, a large amount of lunar data has been obtained, including topographical and image data covering the whole moon, as well as the panoramic image data of the spot close to the landing point of Chang'E-3. In this paper, we constructed immersive virtual moon system based on acquired lunar exploration data by using advanced stereoscopic visualization technology, which will help scholars to carry out research on lunar topography, assist the further exploration of lunar science, and implement the facilitation of lunar science outreach to the public. In this paper, we focus on the building of lunar stereoscopic visualization system with the combination of software and hardware by using binocular stereoscopic display technology, real-time rendering algorithm for massive terrain data, and building virtual scene technology based on panorama, to achieve an immersive virtual tour of the whole moon and local moonscape of Chang'E-3 landing point.

  7. A stereoscopic system for viewing the temporal evolution of brain activity clusters in response to linguistic stimuli

    NASA Astrophysics Data System (ADS)

    Forbes, Angus; Villegas, Javier; Almryde, Kyle R.; Plante, Elena

    2014-03-01

    In this paper, we present a novel application, 3D+Time Brain View, for the stereoscopic visualization of functional Magnetic Resonance Imaging (fMRI) data gathered from participants exposed to unfamiliar spoken languages. An analysis technique based on Independent Component Analysis (ICA) is used to identify statistically significant clusters of brain activity and their changes over time during different testing sessions. That is, our system illustrates the temporal evolution of participants' brain activity as they are introduced to a foreign language through displaying these clusters as they change over time. The raw fMRI data is presented as a stereoscopic pair in an immersive environment utilizing passive stereo rendering. The clusters are presented using a ray casting technique for volume rendering. Our system incorporates the temporal information and the results of the ICA into the stereoscopic 3D rendering, making it easier for domain experts to explore and analyze the data.

  8. Monoscopic versus stereoscopic photography in screening for clinically significant macular edema.

    PubMed

    Welty, Christopher J; Agarwal, Anita; Merin, Lawrence M; Chomsky, Amy

    2006-01-01

    The purpose of the study was to determine whether monoscopic photography could serve as an accurate tool when used to screen for clinically significant macular edema. In a masked randomized fashion, two readers evaluated monoscopic and stereoscopic retinal photographs of 100 eyes. The photographs were evaluated first individually for probable clinically significant macular edema based on the Early Treatment Diabetic Retinopathy Study criteria and then as stereoscopic pairs. Graders were evaluated for sensitivity and specificity individually and in combination. Individually, reader one had a sensitivity of 0.93 and a specificity of 0.77, and reader two had a sensitivity of 0.88 and a specificity of 0.94. In combination, the readers had a sensitivity of 0.91 and a specificity of 0.86. They correlated on 0.76 of the stereoscopic readings and 0.92 of the monoscopic readings. These results indicate that the use of monoscopic retinal photography may be an accurate screening tool for clinically significant macular edema.

  9. Stereoscopic depth perception varies with hues

    NASA Astrophysics Data System (ADS)

    Chen, Zaiqing; Shi, Junsheng; Tai, Yonghang; Yun, Lijun

    2012-09-01

    The contribution of color information to stereopsis is controversial, and whether the stereoscopic depth perception varies with chromaticity is ambiguous. This study examined the changes in depth perception caused by hue variations. Based on the fact that a greater disparity range indicates more efficient stereoscopic perception, the effect of hue variations on depth perception was evaluated through the disparity range with random-dot stereogram stimuli. The disparity range was obtained by constant-stimulus method for eight chromaticity points sampled from the CIE 1931 chromaticity diagram. Eight sample points include four main color hues: red, yellow, green, and blue at two levels of chroma. The results show that the disparity range for the yellow hue is greater than the red hue, the latter being greater than the blue hue and the disparity range for green hue is smallest. We conclude that the perceived depth is not the same for different hues for a given size of disparity. We suggest that the stereoscopic depth perception can vary with chromaticity.

  10. Usability of stereoscopic view in teleoperation

    NASA Astrophysics Data System (ADS)

    Boonsuk, Wutthigrai

    2015-03-01

    Recently, there are tremendous growths in the area of 3D stereoscopic visualization. The 3D stereoscopic visualization technology has been used in a growing number of consumer products such as the 3D televisions and the 3D glasses for gaming systems. This technology refers to the idea that human brain develops depth of perception by retrieving information from the two eyes. Our brain combines the left and right images on the retinas and extracts depth information. Therefore, viewing two video images taken at slightly distance apart as shown in Figure 1 can create illusion of depth [8]. Proponents of this technology argue that the stereo view of 3D visualization increases user immersion and performance as more information is gained through the 3D vision as compare to the 2D view. However, it is still uncertain if additional information gained from the 3D stereoscopic visualization can actually improve user performance in real world situations such as in the case of teleoperation.

  11. Perfect 3-D movies and stereoscopic movies on TV and projection screens: an appraisement

    NASA Astrophysics Data System (ADS)

    Klein, Susanne; Dultz, Wolfgang

    1990-09-01

    Since the invention of stereoscopy (WHEATSTONE 1838) reasons for and against 3-dimensional images have occupied the literature, but there has never been much doubt about the preference of autostereoscopic systems showing a scene which is 3-dimensional and true to life from all sides (perfect 3-dimensional image, HESSE 1939), especially since most stereoscopic movies of the past show serious imperfections with respect to image quality and technical operation. Leave aside that no convincing perfect 3D-TV-system is in sight, there are properties f the stereoscopic movie which are advantageous to certain representations on TV and important for the 3-dimensional motion picture. In this paper we investigate the influence of apparent motions of 3-dimensional images and classify the different projection systems with respect to presence and absence of these spectacular illusions. Apparent motions bring dramatic effects into stereoscopic movies which cannot be created with perfect 3-dimensional systems. In this study we describe their applications and limits for television.

  12. Constrained space camera assembly

    DOEpatents

    Heckendorn, Frank M.; Anderson, Erin K.; Robinson, Casandra W.; Haynes, Harriet B.

    1999-01-01

    A constrained space camera assembly which is intended to be lowered through a hole into a tank, a borehole or another cavity. The assembly includes a generally cylindrical chamber comprising a head and a body and a wiring-carrying conduit extending from the chamber. Means are included in the chamber for rotating the body about the head without breaking an airtight seal formed therebetween. The assembly may be pressurized and accompanied with a pressure sensing means for sensing if a breach has occurred in the assembly. In one embodiment, two cameras, separated from their respective lenses, are installed on a mounting apparatus disposed in the chamber. The mounting apparatus includes means allowing both longitudinal and lateral movement of the cameras. Moving the cameras longitudinally focuses the cameras, and moving the cameras laterally away from one another effectively converges the cameras so that close objects can be viewed. The assembly further includes means for moving lenses of different magnification forward of the cameras.

  13. Evaluation of stereoscopic medical video content on an autostereoscopic display for undergraduate medical education

    NASA Astrophysics Data System (ADS)

    Ilgner, Justus F. R.; Kawai, Takashi; Shibata, Takashi; Yamazoe, Takashi; Westhofen, Martin

    2006-02-01

    Introduction: An increasing number of surgical procedures are performed in a microsurgical and minimally-invasive fashion. However, the performance of surgery, its possibilities and limitations become difficult to teach. Stereoscopic video has evolved from a complex production process and expensive hardware towards rapid editing of video streams with standard and HDTV resolution which can be displayed on portable equipment. This study evaluates the usefulness of stereoscopic video in teaching undergraduate medical students. Material and methods: From an earlier study we chose two clips each of three different microsurgical operations (tympanoplasty type III of the ear, endonasal operation of the paranasal sinuses and laser chordectomy for carcinoma of the larynx). This material was added by 23 clips of a cochlear implantation, which was specifically edited for a portable computer with an autostereoscopic display (PC-RD1-3D, SHARP Corp., Japan). The recording and synchronization of left and right image was performed at the University Hospital Aachen. The footage was edited stereoscopically at the Waseda University by means of our original software for non-linear editing of stereoscopic 3-D movies. Then the material was converted into the streaming 3-D video format. The purpose of the conversion was to present the video clips by a file type that does not depend on a television signal such as PAL or NTSC. 25 4th year medical students who participated in the general ENT course at Aachen University Hospital were asked to estimate depth clues within the six video clips plus cochlear implantation clips. Another 25 4th year students who were shown the material monoscopically on a conventional laptop served as control. Results: All participants noted that the additional depth information helped with understanding the relation of anatomical structures, even though none had hands-on experience with Ear, Nose and Throat operations before or during the course. The monoscopic group generally estimated resection depth to much lesser values than in reality. Although this was the case with some participants in the stereoscopic group, too, the estimation of depth features reflected the enhanced depth impression provided by stereoscopy. Conclusion: Following first implementation of stereoscopic video teaching, medical students who are inexperienced with ENT surgical procedures are able to reproduce depth information and therefore anatomically complex structures to a greater extent following stereoscopic video teaching. Besides extending video teaching to junior doctors, the next evaluation step will address its effect on the learning curve during the surgical training program.

  14. Neural correlates of monocular and binocular depth cues based on natural images: a LORETA analysis.

    PubMed

    Fischmeister, Florian Ph S; Bauer, Herbert

    2006-10-01

    Functional imaging studies investigating perception of depth rely solely on one type of depth cue based on non-natural stimulus material. To overcome these limitations and to provide a more realistic and complete set of depth cues natural stereoscopic images were used in this study. Using slow cortical potentials and source localization we aimed to identify the neural correlates of monocular and binocular depth cues. This study confirms and extends functional imaging studies, showing that natural images provide a good, reliable, and more realistic alternative to artificial stimuli, and demonstrates the possibility to separate the processing of different depth cues.

  15. The rendering context for stereoscopic 3D web

    NASA Astrophysics Data System (ADS)

    Chen, Qinshui; Wang, Wenmin; Wang, Ronggang

    2014-03-01

    3D technologies on the Web has been studied for many years, but they are basically monoscopic 3D. With the stereoscopic technology gradually maturing, we are researching to integrate the binocular 3D technology into the Web, creating a stereoscopic 3D browser that will provide users with a brand new experience of human-computer interaction. In this paper, we propose a novel approach to apply stereoscopy technologies to the CSS3 3D Transforms. Under our model, each element can create or participate in a stereoscopic 3D rendering context, in which 3D Transforms such as scaling, translation and rotation, can be applied and be perceived in a truly 3D space. We first discuss the underlying principles of stereoscopy. After that we discuss how these principles can be applied to the Web. A stereoscopic 3D browser with backward compatibility is also created for demonstration purposes. We take advantage of the open-source WebKit project, integrating the 3D display ability into the rendering engine of the web browser. For each 3D web page, our 3D browser will create two slightly different images, each representing the left-eye view and right-eye view, both to be combined on the 3D display to generate the illusion of depth. And as the result turns out, elements can be manipulated in a truly 3D space.

  16. Disparity profiles in 3DV applications: overcoming the issue of heterogeneous viewing conditions in stereoscopic delivery

    NASA Astrophysics Data System (ADS)

    Boisson, Guillaume; Chamaret, Christel

    2012-03-01

    More and more numerous 3D movies are released each year. Thanks to the current spread of 3D-TV displays, these 3D Video (3DV) contents are about to enter massively the homes. Yet viewing conditions determine the stereoscopic features achievable for 3DV material. Because the conditions at home - screen size and distance to screen - differ significantly from a theater, 3D Cinema movies need to be repurposed before broadcast and replication on 3D Blu-ray Discs for being fully enjoyed at home. In that paper we tackle that particular issue of how to handle the variety of viewing conditions in stereoscopic contents delivery. To that extend we first investigate what is basically at stake for granting stereoscopic viewers' comfort, through the well-known - and sometimes dispraised - vergence-accommodation conflict. Thereby we define a set of basic rules that can serve as guidelines for 3DV creation. We propose disparity profiles as new requirements for 3DV production and repurposing. Meeting proposed background and foreground constraints prevents from visual fatigue, and occupying the whole depth budget available grants optimal 3D effects. We present an efficient algorithm for automatic disparity-based 3DV retargeting depending on the viewing conditions. Variants are proposed depending on the input format (stereoscopic binocular content or depth-based format) and the level of complexity achievable.

  17. Immersive 3D exposure-based treatment for spider fear: A randomized controlled trial.

    PubMed

    Minns, Sean; Levihn-Coon, Andrew; Carl, Emily; Smits, Jasper A J; Miller, Wayne; Howard, Don; Papini, Santiago; Quiroz, Simon; Lee-Furman, Eunjung; Telch, Michael; Carlbring, Per; Xanthopoulos, Drew; Powers, Mark B

    2018-06-04

    Stereoscopic 3D gives the viewer the same shape, size, perspective and depth they would experience viewing the real world and could mimic the perceptual threat cues present in real life. This is the first study to investigate whether an immersive stereoscopic 3D video exposure-based treatment would be effective in reducing fear of spiders. Participants with a fear of spiders (N = 77) watched two psychoeducational videos with facts about spiders and phobias. They were then randomized to a treatment condition that watched a single session of a stereoscopic 3D immersive video exposure-based treatment (six 5-min exposures) delivered through a virtual reality headset or a psychoeducation only control condition that watched a 30-min neutral video (2D documentary) presented on a computer monitor. Assessments of spider fear (Fear of Spiders Questionnaire [FSQ], Behavioral Approach Task [BAT], & subjective ratings of fear) were completed pre- and post-treatment. Consistent with prediction, the stereoscopic 3D video condition outperformed the control condition in reducing fear of spiders showing a large between-group effect size on the FSQ (Cohen's d = 0.85) and a medium between-group effect size on the BAT (Cohen's d = 0.47). This provides initial support for stereoscopic 3D video in treating phobias. Copyright © 2018 Elsevier Ltd. All rights reserved.

  18. Quantitative measurement of eyestrain on 3D stereoscopic display considering the eye foveation model and edge information.

    PubMed

    Heo, Hwan; Lee, Won Oh; Shin, Kwang Yong; Park, Kang Ryoung

    2014-05-15

    We propose a new method for measuring the degree of eyestrain on 3D stereoscopic displays using a glasses-type of eye tracking device. Our study is novel in the following four ways: first, the circular area where a user's gaze position exists is defined based on the calculated gaze position and gaze estimation error. Within this circular area, the position where edge strength is maximized can be detected, and we determine this position as the gaze position that has a higher probability of being the correct one. Based on this gaze point, the eye foveation model is defined. Second, we quantitatively evaluate the correlation between the degree of eyestrain and the causal factors of visual fatigue, such as the degree of change of stereoscopic disparity (CSD), stereoscopic disparity (SD), frame cancellation effect (FCE), and edge component (EC) of the 3D stereoscopic display using the eye foveation model. Third, by comparing the eyestrain in conventional 3D video and experimental 3D sample video, we analyze the characteristics of eyestrain according to various factors and types of 3D video. Fourth, by comparing the eyestrain with or without the compensation of eye saccades movement in 3D video, we analyze the characteristics of eyestrain according to the types of eye movements in 3D video. Experimental results show that the degree of CSD causes more eyestrain than other factors.

  19. Stereoscopy in Static Scientific Imagery in an Informal Education Setting: Does It Matter?

    NASA Astrophysics Data System (ADS)

    Price, C. Aaron; Lee, H.-S.; Malatesta, K.

    2014-12-01

    Stereoscopic technology (3D) is rapidly becoming ubiquitous across research, entertainment and informal educational settings. Children of today may grow up never knowing a time when movies, television and video games were not available stereoscopically. Despite this rapid expansion, the field's understanding of the impact of stereoscopic visualizations on learning is rather limited. Much of the excitement of stereoscopic technology could be due to a novelty effect, which will wear off over time. This study controlled for the novelty factor using a variety of techniques. On the floor of an urban science center, 261 children were shown 12 photographs and visualizations of highly spatial scientific objects and scenes. The images were randomly shown in either traditional (2D) format or in stereoscopic format. The children were asked two questions of each image—one about a spatial property of the image and one about a real-world application of that property. At the end of the test, the child was asked to draw from memory the last image they saw. Results showed no overall significant difference in response to the questions associated with 2D or 3D images. However, children who saw the final slide only in 3D drew more complex representations of the slide than those who did not. Results are discussed through the lenses of cognitive load theory and the effect of novelty on engagement.

  20. The effects of 5.1 sound presentations on the perception of stereoscopic imagery in video games

    NASA Astrophysics Data System (ADS)

    Cullen, Brian; Galperin, Daniel; Collins, Karen; Hogue, Andrew; Kapralos, Bill

    2013-03-01

    Stereoscopic 3D (S3D) content in games, film and other audio-visual media has been steadily increasing over the past number of years. However, there are still open, fundamental questions regarding its implementation, particularly as it relates to a multi-modal experience that involves sound and haptics. Research has shown that sound has considerable impact on our perception of 2D phenomena, but very little research has considered how sound may influence stereoscopic 3D. Here we present the results of an experiment that examined the effects of 5.1 surround sound (5.1) and stereo loudspeaker setups on depth perception in relation to S3D imagery within a video game environment. Our aim was to answer the question: "can 5.1 surround sound enhance the participant's perception of depth in the stereoscopic field when compared to traditional stereo sound presentations?" In addition, our study examined how the presence or absence of Doppler frequency shift and frequency fall-off audio effects can also influence depth judgment under these conditions. Results suggest that 5.1 surround sound presentations enhance the apparent depth of stereoscopic imagery when compared to stereo presentations. Results also suggest that the addition of audio effects such as Doppler shift and frequency fall-off filters can influence the apparent depth of S3D objects.

  1. Kinematics and Flow Evolution of a Flexible Wing in Stall Flutter

    NASA Astrophysics Data System (ADS)

    Farnsworth, John; Akkala, James; Buchholz, James; McLaughlin, Thomas

    2014-11-01

    Large amplitude stall flutter limit cycle oscillations were observed on an aspect ratio six finite span NACA0018 flexible wing model at a free stream velocity of 23 m/s and an initial angle of attack of six degrees. The wing motion was characterized by periodic oscillations of predominately a torsional mode at a reduced frequency of k = 0.1. The kinematics were quantified via stereoscopic tracking of the wing surface with high speed camera imaging and direct linear transformation. Simultaneously acquired accelerometer measurements were used to track the wing motion and trigger the collection of two-dimensional particle image velocimetry field measurements to the phase angle of the periodic motion. Aerodynamically, the flutter motion is driven by the development and shedding of a dynamic stall vortex system, the evolution of which is characterized and discussed. This work was supported by the AFOSR Flow Interactions and Control Portfolio monitored by Dr. Douglas Smith and the AFOSR/ASEE Summer Faculty Fellowship Program (JA and JB).

  2. Toward the light field display: autostereoscopic rendering via a cluster of projectors.

    PubMed

    Yang, Ruigang; Huang, Xinyu; Li, Sifang; Jaynes, Christopher

    2008-01-01

    Ultimately, a display device should be capable of reproducing the visual effects observed in reality. In this paper we introduce an autostereoscopic display that uses a scalable array of digital light projectors and a projection screen augmented with microlenses to simulate a light field for a given three-dimensional scene. Physical objects emit or reflect light in all directions to create a light field that can be approximated by the light field display. The display can simultaneously provide many viewers from different viewpoints a stereoscopic effect without head tracking or special viewing glasses. This work focuses on two important technical problems related to the light field display; calibration and rendering. We present a solution to automatically calibrate the light field display using a camera and introduce two efficient algorithms to render the special multi-view images by exploiting their spatial coherence. The effectiveness of our approach is demonstrated with a four-projector prototype that can display dynamic imagery with full parallax.

  3. System upgrades and performance evaluation of the spectrally agile, frequency incrementing reconfigurable (SAFIRE) radar system

    NASA Astrophysics Data System (ADS)

    Phelan, Brian R.; Ranney, Kenneth I.; Ressler, Marc A.; Clark, John T.; Sherbondy, Kelly D.; Kirose, Getachew A.; Harrison, Arthur C.; Galanos, Daniel T.; Saponaro, Philip J.; Treible, Wayne R.; Narayanan, Ram M.

    2017-05-01

    The U.S. Army Research Laboratory has developed the Spectrally Agile Frequency-Incrementing Reconfigurable (SAFIRE) radar, which is capable of imaging concealed/buried targets using forward- and side-looking configurations. The SAFIRE radar is vehicle-mounted and operates from 300 MHz-2 GHz; the step size can be adjusted in multiples of 1 MHz. It is also spectrally agile and capable of excising frequency bands, which makes it ideal for operation in congested and/or contested radio frequency (RF) environments. Furthermore, the SAFIRE radar receiver has a super-heterodyne architecture, which was designed so that intermodulation products caused by interfering signals could be easily filtered from the desired received signal. The SAFIRE system also includes electro-optical (EO) and infrared (IR) cameras, which can be fused with radar data and displayed in a stereoscopic augmented reality user interface. In this paper, recent upgrades to the SAFIRE system are discussed and results from the SAFIRE's initial field tests are presented.

  4. The Viking mission search for life on Mars

    NASA Technical Reports Server (NTRS)

    Klein, H. P.; Lederberg, J.; Rich, A.; Horowitz, N. H.; Oyama, V. I.; Levin, G. V.

    1976-01-01

    The scientific payload on the Viking Mars landers is described. Shortly after landing, two facsimile cameras capable of stereoscopic imaging will scan the landing site area in black and white, color, and infrared to reveal gross evidence of past or present living systems. A wide range mass spectrometer will record a complete mass spectrum for soil samples from mass 12 to mass 200 every 10.3 sec. Three experiments based on different assumptions on the nature of life on Mars, if it exists, will be carried out by the bio-lab. A pyrolytic release experiment is designed to measure photosynthetic or dark fixation of carbon dioxide or carbon monoxide into organic compounds. A labelled release experiment will test for metabolic activity during incubation of a surface sample moistened with a solution of radioactively labelled simple organic compounds. A gas exchange experiment will detect changes in the gaseous medium surrounding a soil sample as the result of metabolic activity. The hardware, function, and terrestrial test results of the bio-lab experiments are discussed.

  5. Effects of blurring and vertical misalignment on visual fatigue of stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Baek, Sangwook; Lee, Chulhee

    2015-03-01

    In this paper, we investigate two error issues in stereo images, which may produce visual fatigue. When two cameras are used to produce 3D video sequences, vertical misalignment can be a problem. Although this problem may not occur in professionally produced 3D programs, it is still a major issue in many low-cost 3D programs. Recently, efforts have been made to produce 3D video programs using smart phones or tablets, which may present the vertical alignment problem. Also, in 2D-3D conversion techniques, the simulated frame may have blur effects, which can also introduce visual fatigue in 3D programs. In this paper, to investigate the relationship between these two errors (vertical misalignment and blurring in one image), we performed a subjective test using simulated 3D video sequences that include stereo video sequences with various vertical misalignments and blurring in a stereo image. We present some analyses along with objective models to predict the degree of visual fatigue from vertical misalignment and blurring.

  6. Experimental study of transport of a dimer on a vertically oscillating plate

    PubMed Central

    Wang, Jiao; Liu, Caishan; Ma, Daolin

    2014-01-01

    It has recently been shown that a dimer, composed of two identical spheres rigidly connected by a rod, under harmonic vertical vibration can exhibit a self-ordered transport behaviour. In this case, the mass centre of the dimer will perform a circular orbit in the horizontal plane, or a straight line if confined between parallel walls. In order to validate the numerical discoveries, we experimentally investigate the temporal evolution of the dimer's motion in both two- and three-dimensional situations. A stereoscopic vision method with a pair of high-speed cameras is adopted to perform omnidirectional measurements. All the cases studied in our experiments are also simulated using an existing numerical model. The combined investigations detail the dimer's dynamics and clearly show that its transport behaviours originate from a series of combinations of different contact states. This series is critical to our understanding of the transport properties in the dimer's motion and related self-ordered phenomena in granular systems. PMID:25383029

  7. Depth Perception of Surgeons in Minimally Invasive Surgery.

    PubMed

    Bogdanova, Rositsa; Boulanger, Pierre; Zheng, Bin

    2016-10-01

    Minimally invasive surgery (MIS) poses visual challenges to the surgeons. In MIS, binocular disparity is not freely available for surgeons, who are required to mentally rebuild the 3-dimensional (3D) patient anatomy from a limited number of monoscopic visual cues. The insufficient depth cues from the MIS environment could cause surgeons to misjudge spatial depth, which could lead to performance errors thus jeopardizing patient safety. In this article, we will first discuss the natural human depth perception by exploring the main depth cues available for surgeons in open procedures. Subsequently, we will reveal what depth cues are lost in MIS and how surgeons compensate for the incomplete depth presentation. Next, we will further expand our knowledge by exploring some of the available solutions for improving depth presentation to surgeons. Here we will review the innovative approaches (multiple 2D camera assembly, shadow introduction) and devices (3D monitors, head-mounted devices, and auto-stereoscopic monitors) for 3D image presentation from the past few years. © The Author(s) 2016.

  8. Work on Phoenix Science Deck

    NASA Technical Reports Server (NTRS)

    2007-01-01

    Lockheed Martin Space Systems technicians Jim Young (left) and Jack Farmerie (right) work on the science deck of NASA's Phoenix Mars Lander.

    The spacecraft was built in a 100,000-class clean room near Denver under NASA's planetary protection practices to keep organics from being taken to Mars. The lander's robotic arm, built by the Jet Propulsion Laboratory, Pasadena, is seen at the top of the picture. The color and grey dots will be used to calibrate the spacecraft's Surface Stereoscopic Imager camera once the spacecraft has landed on the red planet.

    The Phoenix mission is led by Principal Investigator Peter H. Smith of the University of Arizona, Tucson, with project management at NASA's Jet Propulsion Laboratory and development partnership with Lockheed Martin Space Systems. International contributions for Phoenix are provided by the Canadian Space Agency, the University of Neuchatel (Switzerland), the University of Copenhagen, and the Max Planck Institute in Germany. JPL is a division of the California Institute of Technology in Pasadena.

  9. The PanCam instrument on the 2018 Exomars rover: Scientific objectives

    NASA Astrophysics Data System (ADS)

    Jaumann, Ralf; Coates, Andrew; Hauber, Ernst; Hoffmann, Harald; Schmitz, Nicole; Le Deit, Laetitia; Tirsch, Daniela; Paar, Gerhard; Griffiths, Andrew

    2010-05-01

    The Exomars Panoramic Camera System is an imaging suite of three camera heads to be mounted on the ExoMars rover`s mast, with the boresight 1.8 m above ground. As late as the ExoMars Pasteur Payload Design Review (PDR) in 2009, the PanCam consists of two identical wide angle cameras (WAC) with fixed focal length lenses, and a high resolution camera (HRC) with an automatic focus mechanism, placed adjacent to the right WAC. The WAC stereo pair provides binocular vision for stereoscopic studies as well as 12 filter positions (per camera) for stereoscopic colour imaging and scientific multispectral studies. The stereo baseline of the pair is 500 mm. The two WAC have 22 mm focal length, f/10 lenses that illuminate detectors with 1024 × 1024 pixels. WAC lenses are fixed, with an optimal focus set to 4 m, and a focus ranging from 1.2 m (corresponding to the nearest view of the calibration target on the rover deck) to infinity. The HRC is able to focus between 0.9 m (distance to a drill core on the rover`s sample tray) and infinity. The instantaneous field of views of WAC and HRC are 580 μrad/pixel and 83 μrad/pixel, respectively. The corresponding resolution (in mm/pixel) at a distance of 2 m are 1.2 (WAC) and 0.17 (HRC), at 100 m distance it is 58 (WAC) and 8.3 (HRC). WAC and HRC will be geometrically co-aligned. The main scientific goal of PanCam is the geologic characterisation of the environment in which the rover is operating, providing the context for investigations carried out by the other instruments of the Pasteur payload. PanCam data will serve as a bridge between orbital data (high-resolution images from HRSC, CTX, and HiRISE, and spectrometer data from OMEGA and CRISM) and the data acquired in situ on the Martian surface. The position of HRC on top of the rover`s mast enables the detailed panoramic inspection of surface features over the full horizontal range of 360° even at large distances, an important prerequisite to identify the scientifically most promising targets and to plan the rover`s traverse. Key to success of PanCam is the provision of data that allow the determination of rock lithology, either of boulders on the surface or of outcrops. This task requires high spatial resolution as well as colour capabilities. The stereo images provide complementary information on the three-dimensional properties (i.e. the shape) of rocks. As an example, the degree of rounding of rocks as a result of fluvial transport can reveal the erosional history of the investigated particles, with possible implications on the chronology and intensity of rock-water interaction. The identification of lithology and geological history of rocks will strongly benefit from the co-aligned views of WAC (colour, stereo) and HRC (high spatial resolution), which will ensure that 3D and multispectral information is available together with fine-scale textural information for each scene. Stereo information is also of utmost importance for the determination of outcrop geometry (e.g., strike and dip of layered sequences), which helps to understand the emplacement history of sedimentary and volcanic rocks (e.g., cross-bedding, unconformities, etc.). PanCam will further reveal physical soil properties such as cohesion by imaging sites where the soil is disturbed by the rover`s wheels and the drill. Another essential task of PanCam is the imaging of samples (from the drill) before ingestion into the rover for further analysis by other instruments. PanCam can be tilted vertically and will also study the atmosphere (e.g., dust loading, opacity, clouds) and aeolian processes related to surface-atmosphere interactions, such as dust devils.

  10. Stereoscopic video analysis of Anopheles gambiae behavior in the field: challenges and opportunities

    USDA-ARS?s Scientific Manuscript database

    Advances in our ability to localize and track individual swarming mosquitoes in the field via stereoscopic image analysis have enabled us to test long standing ideas about individual male behavior and directly observe coupling. These studies further our fundamental understanding of the reproductive ...

  11. Introducing the depth transfer curve for 3D capture system characterization

    NASA Astrophysics Data System (ADS)

    Goma, Sergio R.; Atanassov, Kalin; Ramachandra, Vikas

    2011-03-01

    3D technology has recently made a transition from movie theaters to consumer electronic devices such as 3D cameras and camcorders. In addition to what 2D imaging conveys, 3D content also contains information regarding the scene depth. Scene depth is simulated through the strongest brain depth cue, namely retinal disparity. This can be achieved by capturing an image by horizontally separated cameras. Objects at different depths will be projected with different horizontal displacement on the left and right camera images. These images, when fed separately to either eye, leads to retinal disparity. Since the perception of depth is the single most important 3D imaging capability, an evaluation procedure is needed to quantify the depth capture characteristics. Evaluating depth capture characteristics subjectively is a very difficult task since the intended and/or unintended side effects from 3D image fusion (depth interpretation) by the brain are not immediately perceived by the observer, nor do such effects lend themselves easily to objective quantification. Objective evaluation of 3D camera depth characteristics is an important tool that can be used for "black box" characterization of 3D cameras. In this paper we propose a methodology to evaluate the 3D cameras' depth capture capabilities.

  12. KSC-02pd1374

    NASA Image and Video Library

    2002-09-26

    KENNEDY SPACE CENTER, FLA. - A view of the camera mounted on the external tank of Space Shuttle Atlantis. The color video camera mounted to the top of Atlantis' external tank will provide a view of the front and belly of the orbiter and a portion of the solid rocket boosters (SRBs) and external tank during the launch of Atlantis on mission STS-112. It will offer the STS-112 team an opportunity to monitor the shuttle's performance from a new angle. The camera will be turned on fifteen minutes prior to launch and will show the orbiter and solid rocket boosters on the launch pad. The video will be downlinked from the external tank during flight to several NASA data-receiving sites and then relayed to the live television broadcast. The camera is expected to operate for about 15 minutes following liftoff. At liftoff, viewers will see the shuttle clearing the launch tower and, at two minutes after liftoff, see the right SRB separate from the external tank. When the external tank separates from Atlantis about eight minutes into the flight, the camera is expected to continue its live feed for about six more minutes although NASA may be unable to pick up the camera's signal because the tank may have moved out of range.

  13. KSC-02pd1376

    NASA Image and Video Library

    2002-09-26

    KENNEDY SPACE CENTER, FLA. - A closeup view of the camera mounted on the external tank of Space Shuttle Atlantis. The color video camera mounted to the top of Atlantis' external tank will provide a view of the front and belly of the orbiter and a portion of the solid rocket boosters (SRBs) and external tank during the launch of Atlantis on mission STS-112. It will offer the STS-112 team an opportunity to monitor the shuttle's performance from a new angle. The camera will be turned on fifteen minutes prior to launch and will show the orbiter and solid rocket boosters on the launch pad. The video will be downlinked from the external tank during flight to several NASA data-receiving sites and then relayed to the live television broadcast. The camera is expected to operate for about 15 minutes following liftoff. At liftoff, viewers will see the shuttle clearing the launch tower and, at two minutes after liftoff, see the right SRB separate from the external tank. When the external tank separates from Atlantis about eight minutes into the flight, the camera is expected to continue its live feed for about six more minutes although NASA may be unable to pick up the camera's signal because the tank may have moved out of range.

  14. KSC-02pd1375

    NASA Image and Video Library

    2002-09-26

    KENNEDY SPACE CENTER, FLA. - A closeup view of the camera mounted on the external tank of Space Shuttle Atlantis. The color video camera mounted to the top of Atlantis' external tank will provide a view of the front and belly of the orbiter and a portion of the solid rocket boosters (SRBs) and external tank during the launch of Atlantis on mission STS-112. It will offer the STS-112 team an opportunity to monitor the shuttle's performance from a new angle. The camera will be turned on fifteen minutes prior to launch and will show the orbiter and solid rocket boosters on the launch pad. The video will be downlinked from the external tank during flight to several NASA data-receiving sites and then relayed to the live television broadcast. The camera is expected to operate for about 15 minutes following liftoff. At liftoff, viewers will see the shuttle clearing the launch tower and, at two minutes after liftoff, see the right SRB separate from the external tank. When the external tank separates from Atlantis about eight minutes into the flight, the camera is expected to continue its live feed for about six more minutes although NASA may be unable to pick up the camera's signal because the tank may have moved out of range.

  15. Kitt Peak speckle camera

    NASA Technical Reports Server (NTRS)

    Breckinridge, J. B.; Mcalister, H. A.; Robinson, W. G.

    1979-01-01

    The speckle camera in regular use at Kitt Peak National Observatory since 1974 is described in detail. The design of the atmospheric dispersion compensation prisms, the use of film as a recording medium, the accuracy of double star measurements, and the next generation speckle camera are discussed. Photographs of double star speckle patterns with separations from 1.4 sec of arc to 4.7 sec of arc are shown to illustrate the quality of image formation with this camera, the effects of seeing on the patterns, and to illustrate the isoplanatic patch of the atmosphere.

  16. Coherent infrared imaging camera (CIRIC)

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Hutchinson, D.P.; Simpson, M.L.; Bennett, C.A.

    1995-07-01

    New developments in 2-D, wide-bandwidth HgCdTe (MCT) and GaAs quantum-well infrared photodetectors (QWIP) coupled with Monolithic Microwave Integrated Circuit (MMIC) technology are now making focal plane array coherent infrared (IR) cameras viable. Unlike conventional IR cameras which provide only thermal data about a scene or target, a coherent camera based on optical heterodyne interferometry will also provide spectral and range information. Each pixel of the camera, consisting of a single photo-sensitive heterodyne mixer followed by an intermediate frequency amplifier and illuminated by a separate local oscillator beam, constitutes a complete optical heterodyne receiver. Applications of coherent IR cameras are numerousmore » and include target surveillance, range detection, chemical plume evolution, monitoring stack plume emissions, and wind shear detection.« less

  17. The Role of Amodal Surface Completion in Stereoscopic Transparency

    PubMed Central

    Anderson, Barton L.; Schmid, Alexandra C.

    2012-01-01

    Previous work has shown that the visual system can decompose stereoscopic textures into percepts of inhomogeneous transparency. We investigate whether this form of layered image decomposition is shaped by constraints on amodal surface completion. We report a series of experiments that demonstrate that stereoscopic depth differences are easier to discriminate when the stereo images generate a coherent percept of surface color, than when images require amodally integrating a series of color changes into a coherent surface. Our results provide further evidence for the intimate link between the segmentation processes that occur in conditions of transparency and occlusion, and the interpolation processes involved in the formation of amodally completed surfaces. PMID:23060829

  18. Multi-Angle Snowflake Camera Value-Added Product

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Shkurko, Konstantin; Garrett, T.; Gaustad, K

    The Multi-Angle Snowflake Camera (MASC) addresses a need for high-resolution multi-angle imaging of hydrometeors in freefall with simultaneous measurement of fallspeed. As illustrated in Figure 1, the MASC consists of three cameras, separated by 36°, each pointing at an identical focal point approximately 10 cm away. Located immediately above each camera, a light aims directly at the center of depth of field for its corresponding camera. The focal point at which the cameras are aimed lies within a ring through which hydrometeors fall. The ring houses a system of near-infrared emitter-detector pairs, arranged in two arrays separated vertically by 32more » mm. When hydrometeors pass through the lower array, they simultaneously trigger all cameras and lights. Fallspeed is calculated from the time it takes to traverse the distance between the upper and lower triggering arrays. The trigger electronics filter out ambient light fluctuations associated with varying sunlight and shadows. The microprocessor onboard the MASC controls the camera system and communicates with the personal computer (PC). The image data is sent via FireWire 800 line, and fallspeed (and camera control) is sent via a Universal Serial Bus (USB) line that relies on RS232-over-USB serial conversion. See Table 1 for specific details on the MASC located at the Oliktok Point Mobile Facility on the North Slope of Alaska. The value-added product (VAP) detailed in this documentation analyzes the raw data (Section 2.0) using Python: images rely on OpenCV image processing library and derived aggregated statistics rely on some clever averaging. See Sections 4.1 and 4.2 for more details on what variables are computed.« less

  19. Reflections on current and future applications of multiangle imaging to aerosol and cloud remote sensing

    NASA Astrophysics Data System (ADS)

    Diner, David

    2010-05-01

    The Multi-angle Imaging SpectroRadiometer (MISR) instrument has been collecting global Earth data from NASA's Terra satellite since February 2000. With its 9 along-track view angles, 4 spectral bands, intrinsic spatial resolution of 275 m, and stable radiometric and geometric calibration, no instrument that combines MISR's attributes has previously flown in space, nor is there is a similar capability currently available on any other satellite platform. Multiangle imaging offers several tools for remote sensing of aerosol and cloud properties, including bidirectional reflectance and scattering measurements, stereoscopic pattern matching, time lapse sequencing, and potentially, optical tomography. Current data products from MISR employ several of these techniques. Observations of the intensity of scattered light as a function of view angle and wavelength provide accurate measures of aerosol optical depths (AOD) over land, including bright desert and urban source regions. Partitioning of AOD according to retrieved particle classification and incorporation of height information improves the relationship between AOD and surface PM2.5 (fine particulate matter, a regulated air pollutant), constituting an important step toward a satellite-based particulate pollution monitoring system. Stereoscopic cloud-top heights provide a unique metric for detecting interannual variability of clouds and exceptionally high quality and sensitivity for detection and height retrieval for low-level clouds. Using the several-minute time interval between camera views, MISR has enabled a pole-to-pole, height-resolved atmospheric wind measurement system. Stereo imagery also makes possible global measurement of the injection heights and advection speeds of smoke plumes, volcanic plumes, and dust clouds, for which a large database is now available. To build upon what has been learned during the first decade of MISR observations, we are evaluating algorithm updates that not only refine retrieval accuracies but also include enhancements (e.g., finer spatial resolution) that would have been computationally prohibitive just ten years ago. In addition, we are developing technological building blocks for future sensors that enable broader spectral coverage, wider swath, and incorporation of high-accuracy polarimetric imaging. Prototype cameras incorporating photoelastic modulators have been constructed. To fully capitalize on the rich information content of the current and next-generation of multiangle imagers, several algorithmic paradigms currently employed need to be re-examined, e.g., the use of aerosol look-up tables, neglect of 3-D effects, and binary partitioning of the atmosphere into "cloudy" or "clear" designations. Examples of progress in algorithm and technology developments geared toward advanced application of multiangle imaging to remote sensing of aerosols and clouds will be presented.

  20. Curved CCD detector devices and arrays for multispectral astrophysical applications and terrestrial stereo panoramic cameras

    NASA Astrophysics Data System (ADS)

    Swain, Pradyumna; Mark, David

    2004-09-01

    The emergence of curved CCD detectors as individual devices or as contoured mosaics assembled to match the curved focal planes of astronomical telescopes and terrestrial stereo panoramic cameras represents a major optical design advancement that greatly enhances the scientific potential of such instruments. In altering the primary detection surface within the telescope"s optical instrumentation system from flat to curved, and conforming the applied CCD"s shape precisely to the contour of the telescope"s curved focal plane, a major increase in the amount of transmittable light at various wavelengths through the system is achieved. This in turn enables multi-spectral ultra-sensitive imaging with much greater spatial resolution necessary for large and very large telescope applications, including those involving infrared image acquisition and spectroscopy, conducted over very wide fields of view. For earth-based and space-borne optical telescopes, the advent of curved CCD"s as the principle detectors provides a simplification of the telescope"s adjoining optics, reducing the number of optical elements and the occurrence of optical aberrations associated with large corrective optics used to conform to flat detectors. New astronomical experiments may be devised in the presence of curved CCD applications, in conjunction with large format cameras and curved mosaics, including three dimensional imaging spectroscopy conducted over multiple wavelengths simultaneously, wide field real-time stereoscopic tracking of remote objects within the solar system at high resolution, and deep field survey mapping of distant objects such as galaxies with much greater multi-band spatial precision over larger sky regions. Terrestrial stereo panoramic cameras equipped with arrays of curved CCD"s joined with associative wide field optics will require less optical glass and no mechanically moving parts to maintain continuous proper stereo convergence over wider perspective viewing fields than their flat CCD counterparts, lightening the cameras and enabling faster scanning and 3D integration of objects moving within a planetary terrain environment. Preliminary experiments conducted at the Sarnoff Corporation indicate the feasibility of curved CCD imagers with acceptable electro-optic integrity. Currently, we are in the process of evaluating the electro-optic performance of a curved wafer scale CCD imager. Detailed ray trace modeling and experimental electro-optical data performance obtained from the curved imager will be presented at the conference.

  1. In-flight Video Captured by External Tank Camera System

    NASA Technical Reports Server (NTRS)

    2005-01-01

    In this July 26, 2005 video, Earth slowly fades into the background as the STS-114 Space Shuttle Discovery climbs into space until the External Tank (ET) separates from the orbiter. An External Tank ET Camera System featuring a Sony XC-999 model camera provided never before seen footage of the launch and tank separation. The camera was installed in the ET LO2 Feedline Fairing. From this position, the camera had a 40% field of view with a 3.5 mm lens. The field of view showed some of the Bipod area, a portion of the LH2 tank and Intertank flange area, and some of the bottom of the shuttle orbiter. Contained in an electronic box, the battery pack and transmitter were mounted on top of the Solid Rocker Booster (SRB) crossbeam inside the ET. The battery pack included 20 Nickel-Metal Hydride batteries (similar to cordless phone battery packs) totaling 28 volts DC and could supply about 70 minutes of video. Located 95 degrees apart on the exterior of the Intertank opposite orbiter side, there were 2 blade S-Band antennas about 2 1/2 inches long that transmitted a 10 watt signal to the ground stations. The camera turned on approximately 10 minutes prior to launch and operated for 15 minutes following liftoff. The complete camera system weighs about 32 pounds. Marshall Space Flight Center (MSFC), Johnson Space Center (JSC), Goddard Space Flight Center (GSFC), and Kennedy Space Center (KSC) participated in the design, development, and testing of the ET camera system.

  2. The Impact of Stereoscopic Imagery and Motion on Anatomical Structure Recognition and Visual Attention Performance

    ERIC Educational Resources Information Center

    Remmele, Martin; Schmidt, Elena; Lingenfelder, Melissa; Martens, Andreas

    2018-01-01

    Gross anatomy is located in a three-dimensional space. Visualizing aspects of structures in gross anatomy education should aim to provide information that best resembles their original spatial proportions. Stereoscopic three-dimensional imagery might offer possibilities to implement this aim, though some research has revealed potential impairments…

  3. Stereoscopy in Static Scientific Imagery in an Informal Education Setting: Does It Matter?

    ERIC Educational Resources Information Center

    Price, C. Aaron; Lee, H.-S.; Malatesta, K.

    2014-01-01

    Stereoscopic technology (3D) is rapidly becoming ubiquitous across research, entertainment and informal educational settings. Children of today may grow up never knowing a time when movies, television and video games were not available stereoscopically. Despite this rapid expansion, the field's understanding of the impact of stereoscopic…

  4. Is eye damage caused by stereoscopic displays?

    NASA Astrophysics Data System (ADS)

    Mayer, Udo; Neumann, Markus D.; Kubbat, Wolfgang; Landau, Kurt

    2000-05-01

    A normal developing child will achieve emmetropia in youth and maintain it. Thereby cornea, lens and axial length of the eye grow astonishingly coordinated. In the last years research has evidenced that this coordinated growing process is a visually controlled closed loop. The mechanism has been studied particularly in animals. It was found that the growth of the axial length of the eyeball is controlled by image focus information from the retina. It was shown that maladjustment can occur by this visually-guided growth control mechanism that result in ametropia. Thereby it has been proven that e.g. short-sightedness is not only caused by heredity, but is acquired under certain visual conditions. It is shown that these conditions are similar to the conditions of viewing stereoscopic displays where the normal accommodation convergence coupling is disjoint. An evaluation is given of the potential of damaging the eyes by viewing stereoscopic displays. Concerning this, different viewing methods for stereoscopic displays are evaluated. Moreover, clues are given how the environment and display conditions shall be set and what users shall be chosen to minimize the risk of eye damages.

  5. Impact of floating windows on the accuracy of depth perception in games

    NASA Astrophysics Data System (ADS)

    Stanfield, Brodie; Zerebecki, Christopher; Hogue, Andrew; Kapralos, Bill; Collins, Karen

    2013-03-01

    The floating window technique is commonly employed by stereoscopic 3D filmmakers to reduce the effects of window violations by masking out portions of the screen that contain visual information that doesn't exist in one of the views. Although widely adopted in the film industry, and despite its potential benefits, the technique has not been adopted by video game developers to the same extent possibly because of the lack of understanding of how the floating window can be utilized in such an interactive medium. Here, we describe a quantitative study that investigates how the floating window technique affects users' depth perception in a simple game-like environment. Our goal is to determine how various stereoscopic 3D parameters such as the existence, shape, and size of the floating window affect the user experience and to devise a set of guidelines for game developers wishing to develop stereoscopic 3D content. Providing game designers with quantitative knowledge of how these parameters can affect user experience is invaluable when choosing to design interactive stereoscopic 3D content.

  6. Study of blur discrimination for 3D stereo viewing

    NASA Astrophysics Data System (ADS)

    Subedar, Mahesh; Karam, Lina J.

    2014-03-01

    Blur is an important attribute in the study and modeling of the human visual system. Blur discrimination was studied extensively using 2D test patterns. In this study, we present the details of subjective tests performed to measure blur discrimination thresholds using stereoscopic 3D test patterns. Specifically, the effect of disparity on the blur discrimination thresholds is studied on a passive stereoscopic 3D display. The blur discrimination thresholds are measured using stereoscopic 3D test patterns with positive, negative and zero disparity values, at multiple reference blur levels. A disparity value of zero represents the 2D viewing case where both the eyes will observe the same image. The subjective test results indicate that the blur discrimination thresholds remain constant as we vary the disparity value. This further indicates that binocular disparity does not affect blur discrimination thresholds and the models developed for 2D blur discrimination thresholds can be extended to stereoscopic 3D blur discrimination thresholds. We have presented fitting of the Weber model to the 3D blur discrimination thresholds measured from the subjective experiments.

  7. Comparison of DP3 Signals Evoked by Comfortable 3D Images and 2D Images — an Event-Related Potential Study using an Oddball Task

    NASA Astrophysics Data System (ADS)

    Ye, Peng; Wu, Xiang; Gao, Dingguo; Liang, Haowen; Wang, Jiahui; Deng, Shaozhi; Xu, Ningsheng; She, Juncong; Chen, Jun

    2017-02-01

    The horizontal binocular disparity is a critical factor for the visual fatigue induced by watching stereoscopic TVs. Stereoscopic images that possess the disparity within the ‘comfort zones’ and remain still in the depth direction are considered comfortable to the viewers as 2D images. However, the difference in brain activities between processing such comfortable stereoscopic images and 2D images is still less studied. The DP3 (differential P3) signal refers to an event-related potential (ERP) component indicating attentional processes, which is typically evoked by odd target stimuli among standard stimuli in an oddball task. The present study found that the DP3 signal elicited by the comfortable 3D images exhibits the delayed peak latency and enhanced peak amplitude over the anterior and central scalp regions compared to the 2D images. The finding suggests that compared to the processing of the 2D images, more attentional resources are involved in the processing of the stereoscopic images even though they are subjectively comfortable.

  8. Active Flow Separation Control on a NACA 0015 Wing Using Fluidic Actuators

    NASA Technical Reports Server (NTRS)

    Melton, Latunia P.

    2014-01-01

    Results are presented from a recent set of wind tunnel experiments using sweeping jet actuators to control ow separation on the 30% chord trailing edge ap of a 30 deg. swept wing model with an aspect ratio (AR) of 4.35. Two sweeping jet actuator locations were examined, one on the flap shoulder and one on the trailing edge flap. The parameters that were varied included actuator momentum, freestream velocity, and trailing edge flap deflection (Delta f ) angle. The primary focus of this set of experiments was to determine the mass flow and momentum requirements for controlling separation on the flap, especially at large flap deflection angles which would be characteristic of a high lift system. Surface pressure data, force and moment data, and stereoscopic particle image velocimetry (PIV) data were acquired to evaluate the performance benefits due to applying active flow control. Improvements in lift over the majority of the wing span were obtained using sweeping jet actuator control. High momentum coefficient, Cu, levels were needed when using the actuators on the ap because they were located downstream of separation. Actuators on the flap shoulder performed slightly better but actuator size, orientation, and spacing still need to be optimized.

  9. Field Test of the ExoMars Panoramic Camera in the High Arctic - First Results and Lessons Learned

    NASA Astrophysics Data System (ADS)

    Schmitz, N.; Barnes, D.; Coates, A.; Griffiths, A.; Hauber, E.; Jaumann, R.; Michaelis, H.; Mosebach, H.; Paar, G.; Reissaus, P.; Trauthan, F.

    2009-04-01

    The ExoMars mission as the first element of the ESA Aurora program is scheduled to be launched to Mars in 2016. Part of the Pasteur Exobiology Payload onboard the ExoMars rover is a Panoramic Camera System (‘PanCam') being designed to obtain high-resolution color and wide-angle multi-spectral stereoscopic panoramic images from the mast of the ExoMars rover. The PanCam instrument consists of two wide-angle cameras (WACs), which will provide multispectral stereo images with 34° field-of-view (FOV) and a High-Resolution RGB Channel (HRC) to provide close-up images with 5° field-of-view. For field testing of the PanCam breadboard in a representative environment the ExoMars PanCam team joined the 6th Arctic Mars Analogue Svalbard Expedition (AMASE) 2008. The expedition took place from 4-17 August 2008 in the Svalbard archipelago, Norway, which is considered to be an excellent site, analogue to ancient Mars. 31 scientists and engineers involved in Mars Exploration (among them the ExoMars WISDOM, MIMA and Raman-LIBS team as well as several NASA MSL teams) combined their knowledge, instruments and techniques to study the geology, geophysics, biosignatures, and life forms that can be found in volcanic complexes, warm springs, subsurface ice, and sedimentary deposits. This work has been carried out by using instruments, a rover (NASA's CliffBot), and techniques that will/may be used in future planetary missions, thereby providing the capability to simulate a full mission environment in a Mars analogue terrain. Besides demonstrating PanCam's general functionality in a field environment, test and verification of the interpretability of PanCam data for in-situ geological context determination and scientific target selection was a main objective. To process the collected data, a first version of the preliminary PanCam 3D reconstruction processing & visualization chain was used. Other objectives included to test and refine the operational scenario (based on ExoMars Rover Reference Surface Mission), to investigate data commonalities and data fusion potential w.r.t. other instruments, and to collect representative image data to evaluate various influences, such as viewing distance, surface structure, and availability of structures at "infinity" (e.g. resolution, focus quality and associated accuracy of the 3D reconstruction). Airborne images with the HRSC-AX camera (airborne camera with heritage from the Mars Express High Resolution Stereo Camera HRSC), collected during a flight campaign over Svalbard in June 2008, provided large-scale geological context information for all field sites.

  10. Novel microscope-integrated stereoscopic heads-up display for intrasurgical optical coherence tomography

    PubMed Central

    Shen, Liangbo; Carrasco-Zevallos, Oscar; Keller, Brenton; Viehland, Christian; Waterman, Gar; Hahn, Paul S.; Kuo, Anthony N.; Toth, Cynthia A.; Izatt, Joseph A.

    2016-01-01

    Intra-operative optical coherence tomography (OCT) requires a display technology which allows surgeons to visualize OCT data without disrupting surgery. Previous research and commercial intrasurgical OCT systems have integrated heads-up display (HUD) systems into surgical microscopes to provide monoscopic viewing of OCT data through one microscope ocular. To take full advantage of our previously reported real-time volumetric microscope-integrated OCT (4D MIOCT) system, we describe a stereoscopic HUD which projects a stereo pair of OCT volume renderings into both oculars simultaneously. The stereoscopic HUD uses a novel optical design employing spatial multiplexing to project dual OCT volume renderings utilizing a single micro-display. The optical performance of the surgical microscope with the HUD was quantitatively characterized and the addition of the HUD was found not to substantially effect the resolution, field of view, or pincushion distortion of the operating microscope. In a pilot depth perception subject study, five ophthalmic surgeons completed a pre-set dexterity task with 50.0% (SD = 37.3%) higher success rate and in 35.0% (SD = 24.8%) less time on average with stereoscopic OCT vision compared to monoscopic OCT vision. Preliminary experience using the HUD in 40 vitreo-retinal human surgeries by five ophthalmic surgeons is reported, in which all surgeons reported that the HUD did not alter their normal view of surgery and that live surgical maneuvers were readily visible in displayed stereoscopic OCT volumes. PMID:27231616

  11. Development of 40-in hybrid hologram screen for auto-stereoscopic video display

    NASA Astrophysics Data System (ADS)

    Song, Hyun Ho; Nakashima, Y.; Momonoi, Y.; Honda, Toshio

    2004-06-01

    Usually in auto stereoscopic display, there are two problems. The first problem is that large image display is difficult, and the second problem is that the view zone (which means the zone in which both eyes are put for stereoscopic or 3-D image observation) is very narrow. We have been developing an auto stereoscopic large video display system (over 100 inches diagonal) which a few people can view simultaneously1,2. Usually in displays that are over 100 inches diagonal, an optical video projection system is used. As one of auto stereoscopic display systems the hologram screen has been proposed3,4,5,6. However, if the hologram screen becomes too large, the view zone (corresponding to the reconstructed diffused object) causes color dispersion and color aberration7. We also proposed the additional Fresnel lens attached to the hologram screen. We call the screen a "hybrid hologram screen", (HHS in short). We made the HHS 866mm(H)×433mm(V) (about 40 inch diagonal)8,9,10,11. By using the lens in the reconstruction step, the angle between object light and reference light can be small, compared to without the lens. So, the spread of the view zone by the color dispersion and color aberration becomes small. And also, the virtual image which is reconstructed from the hologram screen can be transformed to a real image (view zone). So, it is not necessary to use a large lens or concave mirror while making a large hologram screen.

  12. Quantitative Measurement of Eyestrain on 3D Stereoscopic Display Considering the Eye Foveation Model and Edge Information

    PubMed Central

    Heo, Hwan; Lee, Won Oh; Shin, Kwang Yong; Park, Kang Ryoung

    2014-01-01

    We propose a new method for measuring the degree of eyestrain on 3D stereoscopic displays using a glasses-type of eye tracking device. Our study is novel in the following four ways: first, the circular area where a user's gaze position exists is defined based on the calculated gaze position and gaze estimation error. Within this circular area, the position where edge strength is maximized can be detected, and we determine this position as the gaze position that has a higher probability of being the correct one. Based on this gaze point, the eye foveation model is defined. Second, we quantitatively evaluate the correlation between the degree of eyestrain and the causal factors of visual fatigue, such as the degree of change of stereoscopic disparity (CSD), stereoscopic disparity (SD), frame cancellation effect (FCE), and edge component (EC) of the 3D stereoscopic display using the eye foveation model. Third, by comparing the eyestrain in conventional 3D video and experimental 3D sample video, we analyze the characteristics of eyestrain according to various factors and types of 3D video. Fourth, by comparing the eyestrain with or without the compensation of eye saccades movement in 3D video, we analyze the characteristics of eyestrain according to the types of eye movements in 3D video. Experimental results show that the degree of CSD causes more eyestrain than other factors. PMID:24834910

  13. Stereopsis and aging.

    PubMed

    Norman, J Farley; Norman, Hideko F; Craft, Amy E; Walton, Crystal L; Bartholomew, Ashley N; Burton, Cory L; Wiesemann, Elizabeth Y; Crabtree, Charles E

    2008-10-01

    Three experiments investigated whether and to what extent increases in age affect the functionality of stereopsis. The observers' ages ranged from 18 to 83 years. The overall goal was to challenge the older stereoscopic visual system by utilizing high magnitudes of binocular disparity, ambiguous binocular disparity [cf., Julesz, B., & Chang, J. (1976). Interaction between pools of binocular disparity detectors tuned to different disparities. Biological Cybernetics, 22, 107-119], and by making binocular matching more difficult. In particular, Experiment 1 evaluated observers' abilities to discriminate ordinal depth differences away from the horopter using standing disparities of 6.5-46 min arc. Experiment 2 assessed observers' abilities to discriminate stereoscopic shape using line-element stereograms. The direction (crossed vs. uncrossed) and magnitude of the binocular disparity (13.7 and 51.5 min arc) were manipulated. Binocular matching was made more difficult by varying the orientations of corresponding line elements across the two eyes' views. The purpose of Experiment 3 was to determine whether the aging stereoscopic system can resolve ambiguous binocular disparities in a manner similar to that of younger observers. The results of all experiments demonstrated that older observers' stereoscopic vision is functionally comparable to that of younger observers in many respects. For example, both age groups exhibited a similar ability to discriminate depth and surface shape. The results also showed, however, that age-related differences in stereopsis do exist, and they become most noticeable when the older stereoscopic system is challenged by multiple simultaneous factors.

  14. 3D GeoWall Analysis System for Shuttle External Tank Foreign Object Debris Events

    NASA Technical Reports Server (NTRS)

    Brown, Richard; Navard, Andrew; Spruce, Joseph

    2010-01-01

    An analytical, advanced imaging method has been developed for the initial monitoring and identification of foam debris and similar anomalies that occur post-launch in reference to the space shuttle s external tank (ET). Remote sensing technologies have been used to perform image enhancement and analysis on high-resolution, true-color images collected with the DCS 760 Kodak digital camera located in the right umbilical well of the space shuttle. Improvements to the camera, using filters, have added sharpness/definition to the image sets; however, image review/analysis of the ET has been limited by the fact that the images acquired by umbilical cameras during launch are two-dimensional, and are usually nonreferenceable between frames due to rotation translation of the ET as it falls away from the space shuttle. Use of stereo pairs of these images can enable strong visual indicators that can immediately portray depth perception of damaged areas or movement of fragments between frames is not perceivable in two-dimensional images. A stereoscopic image visualization system has been developed to allow 3D depth perception of stereo-aligned image pairs taken from in-flight umbilical and handheld digital shuttle cameras. This new system has been developed to augment and optimize existing 2D monitoring capabilities. Using this system, candidate sequential image pairs are identified for transformation into stereo viewing pairs. Image orientation is corrected using control points (similar points) between frames to place the two images in proper X-Y viewing perspective. The images are then imported into the WallView stereo viewing software package. The collected control points are used to generate a transformation equation that is used to re-project one image and effectively co-register it to the other image. The co-registered, oriented image pairs are imported into a WallView image set and are used as a 3D stereo analysis slide show. Multiple sequential image pairs can be used to allow forensic review of temporal phenomena between pairs. The observer, while wearing linear polarized glasses, is able to review image pairs in passive 3D stereo.

  15. Photogrammetric fingerprint unwrapping

    NASA Astrophysics Data System (ADS)

    Paar, Gerhard; del Pilar Caballo Perucha, Maria; Bauer, Arnold; Nauschnegg, Bernhard

    2008-04-01

    Fingerprints are important biometric cues. Compared to conventional fingerprint sensors the use of contact-free stereoscopic image acquisition of the front-most finger segment has a set of advantages: Finger deformation is avoided, the entire relevant area for biometric use is covered, some technical aspects like sensor maintenance and cleaning are facilitated, and access to a three-dimensional reconstruction of the covered area is possible. We describe a photogrammetric workflow for nail-to-nail fingerprint reconstruction: A calibrated sensor setup with typically 5 cameras and dedicated illumination acquires adjacent stereo pairs. Using the silhouettes of the segmented finger a raw cylindrical model is generated. After preprocessing (shading correction, dust removal, lens distortion correction), each individual camera texture is projected onto the model. Image-to-image matching on these pseudo ortho images and dense 3D reconstruction obtains a textured cylindrical digital surface model with radial distances around the major axis and a grid size in the range of 25-50 µm. The model allows for objective fingerprint unwrapping and novel fingerprint matching algorithms since 3D relations between fingerprint features are available as additional cues. Moreover, covering the entire region with relevant fingerprint texture is particularly important for establishing a comprehensive forensic database. The workflow has been implemented in portable C and is ready for industrial exploitation. Further improvement issues are code optimization, unwrapping method, illumination strategy to avoid highlights and to improve the initial segmentation, and the comparison of the unwrapping result to conventional fingerprint acquisition technology.

  16. America National Parks Viewed in 3D by NASA MISR Anaglyph 3

    NASA Image and Video Library

    2016-08-25

    Just in time for the U.S. National Park Service's Centennial celebration on Aug. 25, NASA's Multiangle Imaging SpectroRadiometer (MISR) instrument aboard NASA's Terra satellite is releasing four new anaglyphs that showcase 33 of our nation's national parks, monuments, historical sites and recreation areas in glorious 3D. Shown in the annotated image are Lewis and Clark National Historic Park, Mt. Rainier National Park, Olympic National Park, Ebey's Landing National Historical Reserve, San Juan Island National Historic Park, North Cascades National Park, Lake Chelan National Recreation Area, and Ross Lake National Recreation Area (also Mt. St. Helens National Volcanic Monument, administered by the U.S. Forest Service) MISR views Earth with nine cameras pointed at different angles, giving it the unique capability to produce anaglyphs, stereoscopic images that allow the viewer to experience the landscape in three dimensions. The anaglyphs were made by combining data from MISR's vertical-viewing and 46-degree forward-pointing camera. You will need red-blue glasses in order to experience the 3D effect; ensure you place the red lens over your left eye. The images have been rotated so that north is to the left in order to enable 3D viewing because the Terra satellite flies from north to south. All of the images are 235 miles (378 kilometers) from west to east. These data were acquired May 12, 2012, Orbit 65960. http://photojournal.jpl.nasa.gov/catalog/PIA20891

  17. America National Parks Viewed in 3D by NASA MISR Anaglyph 1

    NASA Image and Video Library

    2016-08-25

    Just in time for the U.S. National Park Service's Centennial celebration on Aug. 25, NASA's Multiangle Imaging SpectroRadiometer (MISR) instrument aboard NASA's Terra satellite is releasing four new anaglyphs that showcase 33 of our nation's national parks, monuments, historical sites and recreation areas in glorious 3D. Shown in the annotated image are Walnut Canyon National Monument, Sunset Crater Volcano National Monument, Wupatki National Monument, Grand Canyon National Park, Pipe Spring National Monument, Zion National Park, Cedar Breaks National Monument, Bryce Canyon National Park, Capitol Reef National Park, Navajo National Monument, Glen Canyon National Recreation Area, Natural Bridges National Monument, Canyonlands National Park, and Arches National Park. MISR views Earth with nine cameras pointed at different angles, giving it the unique capability to produce anaglyphs, stereoscopic images that allow the viewer to experience the landscape in three dimensions. The anaglyphs were made by combining data from MISR's vertical-viewing and 46-degree forward-pointing camera. You will need red-blue glasses in order to experience the 3D effect; ensure you place the red lens over your left eye. The images have been rotated so that north is to the left in order to enable 3D viewing because the Terra satellite flies from north to south. All of the images are 235 miles (378 kilometers) from west to east. These data were acquired June 18, 2016, Orbit 87774. http://photojournal.jpl.nasa.gov/catalog/PIA20889

  18. System for real-time generation of georeferenced terrain models

    NASA Astrophysics Data System (ADS)

    Schultz, Howard J.; Hanson, Allen R.; Riseman, Edward M.; Stolle, Frank; Zhu, Zhigang; Hayward, Christopher D.; Slaymaker, Dana

    2001-02-01

    A growing number of law enforcement applications, especially in the areas of border security, drug enforcement and anti- terrorism require high-resolution wide area surveillance from unmanned air vehicles. At the University of Massachusetts we are developing an aerial reconnaissance system capable of generating high resolution, geographically registered terrain models (in the form of a seamless mosaic) in real-time from a single down-looking digital video camera. The efficiency of the processing algorithms, as well as the simplicity of the hardware, will provide the user with the ability to produce and roam through stereoscopic geo-referenced mosaic images in real-time, and to automatically generate highly accurate 3D terrain models offline in a fraction of the time currently required by softcopy conventional photogrammetry systems. The system is organized around a set of integrated sensor and software components. The instrumentation package is comprised of several inexpensive commercial-off-the-shelf components, including a digital video camera, a differential GPS, and a 3-axis heading and reference system. At the heart of the system is a set of software tools for image registration, mosaic generation, geo-location and aircraft state vector recovery. Each process is designed to efficiently handle the data collected by the instrument package. Particular attention is given to minimizing geospatial errors at each stage, as well as modeling propagation of errors through the system. Preliminary results for an urban and forested scene are discussed in detail.

  19. Constrained space camera assembly

    DOEpatents

    Heckendorn, F.M.; Anderson, E.K.; Robinson, C.W.; Haynes, H.B.

    1999-05-11

    A constrained space camera assembly which is intended to be lowered through a hole into a tank, a borehole or another cavity is disclosed. The assembly includes a generally cylindrical chamber comprising a head and a body and a wiring-carrying conduit extending from the chamber. Means are included in the chamber for rotating the body about the head without breaking an airtight seal formed therebetween. The assembly may be pressurized and accompanied with a pressure sensing means for sensing if a breach has occurred in the assembly. In one embodiment, two cameras, separated from their respective lenses, are installed on a mounting apparatus disposed in the chamber. The mounting apparatus includes means allowing both longitudinal and lateral movement of the cameras. Moving the cameras longitudinally focuses the cameras, and moving the cameras laterally away from one another effectively converges the cameras so that close objects can be viewed. The assembly further includes means for moving lenses of different magnification forward of the cameras. 17 figs.

  20. Indoor calibration for stereoscopic camera STC: a new method

    NASA Astrophysics Data System (ADS)

    Simioni, E.; Re, C.; Da Deppo, V.; Naletto, G.; Borrelli, D.; Dami, M.; Ficai Veltroni, I.; Cremonese, G.

    2017-11-01

    In the framework of the ESA-JAXA BepiColombo mission to Mercury, the global mapping of the planet will be performed by the on-board Stereo Camera (STC), part of the SIMBIO-SYS suite [1]. In this paper we propose a new technique for the validation of the 3D reconstruction of planetary surface from images acquired with a stereo camera. STC will provide a three-dimensional reconstruction of Mercury surface. The generation of a DTM of the observed features is based on the processing of the acquired images and on the knowledge of the intrinsic and extrinsic parameters of the optical system. The new stereo concept developed for STC needs a pre-flight verification of the actual capabilities to obtain elevation information from stereo couples: for this, a stereo validation setup to get an indoor reproduction of the flight observing condition of the instrument would give a much greater confidence to the developed instrument design. STC is the first stereo satellite camera with two optical channels converging in a unique sensor. Its optical model is based on a brand new concept to minimize mass and volume and to allow push-frame imaging. This model imposed to define a new calibration pipeline to test the reconstruction method in a controlled ambient. An ad-hoc indoor set-up has been realized for validating the instrument designed to operate in deep space, i.e. in-flight STC will have to deal with source/target essentially placed at infinity. This auxiliary indoor setup permits on one side to rescale the stereo reconstruction problem from the operative distance in-flight of 400 km to almost 1 meter in lab; on the other side it allows to replicate different viewing angles for the considered targets. Neglecting for sake of simplicity the Mercury curvature, the STC observing geometry of the same portion of the planet surface at periherm corresponds to a rotation of the spacecraft (SC) around the observed target by twice the 20° separation of each channel with respect to nadir. The indoor simulation of the SC trajectory can therefore be provided by two rotation stages to generate a dual system of the real one with same stereo parameters but different scale. The set of acquired images will be used to get a 3D reconstruction of the target: depth information retrieved from stereo reconstruction and the known features of the target will allow to get an evaluation of the stereo system performance both in terms of horizontal resolution and vertical accuracy. To verify the 3D reconstruction capabilities of STC by means of this stereo validation set-up, the lab target surface should provide a reference, i.e. should be known with an accuracy better than that required on the 3D reconstruction itself. For this reason, the rock samples accurately selected to be used as lab targets have been measured with a suitable accurate 3D laser scanner. The paper will show this method in detail analyzing all the choices adopted to lead back a so complex system to the indoor solution for calibration.

  1. Indoor Calibration for Stereoscopic Camera STC, A New Method

    NASA Astrophysics Data System (ADS)

    Simioni, E.; Re, C.; Da Deppo, V.; Naletto, G.; Borrelli, D.; Dami, M.; Ficai Veltroni, I.; Cremonese, G.

    2014-10-01

    In the framework of the ESA-JAXA BepiColombo mission to Mercury, the global mapping of the planet will be performed by the on-board Stereo Camera (STC), part of the SIMBIO-SYS suite [1]. In this paper we propose a new technique for the validation of the 3D reconstruction of planetary surface from images acquired with a stereo camera. STC will provide a three-dimensional reconstruction of Mercury surface. The generation of a DTM of the observed features is based on the processing of the acquired images and on the knowledge of the intrinsic and extrinsic parameters of the optical system. The new stereo concept developed for STC needs a pre-flight verification of the actual capabilities to obtain elevation information from stereo couples: for this, a stereo validation setup to get an indoor reproduction of the flight observing condition of the instrument would give a much greater confidence to the developed instrument design. STC is the first stereo satellite camera with two optical channels converging in a unique sensor. Its optical model is based on a brand new concept to minimize mass and volume and to allow push-frame imaging. This model imposed to define a new calibration pipeline to test the reconstruction method in a controlled ambient. An ad-hoc indoor set-up has been realized for validating the instrument designed to operate in deep space, i.e. in-flight STC will have to deal with source/target essentially placed at infinity. This auxiliary indoor setup permits on one side to rescale the stereo reconstruction problem from the operative distance in-flight of 400 km to almost 1 meter in lab; on the other side it allows to replicate different viewing angles for the considered targets. Neglecting for sake of simplicity the Mercury curvature, the STC observing geometry of the same portion of the planet surface at periherm corresponds to a rotation of the spacecraft (SC) around the observed target by twice the 20° separation of each channel with respect to nadir. The indoor simulation of the SC trajectory can therefore be provided by two rotation stages to generate a dual system of the real one with same stereo parameters but different scale. The set of acquired images will be used to get a 3D reconstruction of the target: depth information retrieved from stereo reconstruction and the known features of the target will allow to get an evaluation of the stereo system performance both in terms of horizontal resolution and vertical accuracy. To verify the 3D reconstruction capabilities of STC by means of this stereo validation set-up, the lab target surface should provide a reference, i.e. should be known with an accuracy better than that required on the 3D reconstruction itself. For this reason, the rock samples accurately selected to be used as lab targets have been measured with a suitable accurate 3D laser scanner. The paper will show this method in detail analyzing all the choices adopted to lead back a so complex system to the indoor solution for calibration.

  2. C3Winds: A Novel 3D Wind Observing System to Characterize Severe Weather Events

    NASA Astrophysics Data System (ADS)

    Kelly, M. A.; Wu, D. L.; Yee, J. H.; Boldt, J.; Demajistre, R.; Reynolds, E.; Tripoli, G. J.; Oman, L.; Prive, N.; Heidinger, A. K.; Wanzong, S.

    2015-12-01

    The CubeSat Constellation Cloud Winds (C3Winds) is a NASA Earth Venture Instrument (EV-I) concept with the primary objective to resolve high-resolution 3D dynamic structures of severe wind events. Rapid evolution of severe weather events highlights the need for high-resolution mesoscale wind observations. Yet mesoscale observations of severe weather dynamics are quite rare, especially over the ocean where extratropical and tropical cyclones (ETCs and TCs) can undergo explosive development. Measuring wind velocity at the mesoscale from space remains a great challenge, but is critically needed to understand and improve prediction of severe weather and tropical cyclones. Based on compact, visible/IR imagers and a mature stereoscopic technique, C3Winds has the capability to measure high-resolution (~2 km) cloud motion vectors and cloud geometric heights accurately by tracking cloud features from two formation-flying CubeSats, separated by 5-15 minutes. Complementary to lidar wind measurements from space, C3Winds will provide high-resolution wind fields needed for detailed investigations of severe wind events in occluded ETCs, rotational structures inside TC eyewalls, and ozone injections associated with tropopause folding events. Built upon mature imaging technologies and long history of stereoscopic remote sensing, C3Winds provides an innovative, cost-effective solution to global wind observations with the potential for increased diurnal sampling via CubeSat constellation.

  3. The absolute disparity anomaly and the mechanism of relative disparities.

    PubMed

    Chopin, Adrien; Levi, Dennis; Knill, David; Bavelier, Daphne

    2016-06-01

    There has been a long-standing debate about the mechanisms underlying the perception of stereoscopic depth and the computation of the relative disparities that it relies on. Relative disparities between visual objects could be computed in two ways: (a) using the difference in the object's absolute disparities (Hypothesis 1) or (b) using relative disparities based on the differences in the monocular separations between objects (Hypothesis 2). To differentiate between these hypotheses, we measured stereoscopic discrimination thresholds for lines with different absolute and relative disparities. Participants were asked to judge the depth of two lines presented at the same distance from the fixation plane (absolute disparity) or the depth between two lines presented at different distances (relative disparity). We used a single stimulus method involving a unique memory component for both conditions, and no extraneous references were available. We also measured vergence noise using Nonius lines. Stereo thresholds were substantially worse for absolute disparities than for relative disparities, and the difference could not be explained by vergence noise. We attribute this difference to an absence of conscious readout of absolute disparities, termed the absolute disparity anomaly. We further show that the pattern of correlations between vergence noise and absolute and relative disparity acuities can be explained jointly by the existence of the absolute disparity anomaly and by the assumption that relative disparity information is computed from absolute disparities (Hypothesis 1).

  4. The absolute disparity anomaly and the mechanism of relative disparities

    PubMed Central

    Chopin, Adrien; Levi, Dennis; Knill, David; Bavelier, Daphne

    2016-01-01

    There has been a long-standing debate about the mechanisms underlying the perception of stereoscopic depth and the computation of the relative disparities that it relies on. Relative disparities between visual objects could be computed in two ways: (a) using the difference in the object's absolute disparities (Hypothesis 1) or (b) using relative disparities based on the differences in the monocular separations between objects (Hypothesis 2). To differentiate between these hypotheses, we measured stereoscopic discrimination thresholds for lines with different absolute and relative disparities. Participants were asked to judge the depth of two lines presented at the same distance from the fixation plane (absolute disparity) or the depth between two lines presented at different distances (relative disparity). We used a single stimulus method involving a unique memory component for both conditions, and no extraneous references were available. We also measured vergence noise using Nonius lines. Stereo thresholds were substantially worse for absolute disparities than for relative disparities, and the difference could not be explained by vergence noise. We attribute this difference to an absence of conscious readout of absolute disparities, termed the absolute disparity anomaly. We further show that the pattern of correlations between vergence noise and absolute and relative disparity acuities can be explained jointly by the existence of the absolute disparity anomaly and by the assumption that relative disparity information is computed from absolute disparities (Hypothesis 1). PMID:27248566

  5. How to See Shadows in 3D

    ERIC Educational Resources Information Center

    Parikesit, Gea O. F.

    2014-01-01

    Shadows can be found easily everywhere around us, so that we rarely find it interesting to reflect on how they work. In order to raise curiosity among students on the optics of shadows, we can display the shadows in 3D, particularly using a stereoscopic set-up. In this paper we describe the optics of stereoscopic shadows using simple schematic…

  6. Looking White and Middle-Class: Stereoscopic Imagery and Technology in the Early Twentieth-Century United States

    ERIC Educational Resources Information Center

    Malin, Brenton J.

    2007-01-01

    This essay explores a series of discourses surrounding the images of the early twentieth-century stereoscope, focusing on Underwood & Underwood of Ottawa, Kansas, and the Keystone View Company, of Meadville, Pennsylvania. By publishing images of particular geographic areas and historical events, as well as compendium volumes that included…

  7. Hurricane structure and wind fields from stereoscopic and infrared satellite observations and radar data

    NASA Technical Reports Server (NTRS)

    Hasler, A. F.; Morris, K. R.

    1986-01-01

    Hurricane cloud and precipitation structure have been studied by means of IR and stereoscopic visual satellite data from synchronized scanning GOES-East and -West, in combination with ground-based radar data for Hurricane Frederico and time-composited airborne radar data for Hurricane Allen. It is noted that stereoscopically measured cloudtop height in these hurricanes is not as closely correlated to radar reflectivity at lower levels as it is in intense thunderstorms over land. This and other results obtained imply that satellite precipitation estimation techniques for tropical cyclones that are based on cloudtop measurements will not be accurate with respect to time and place scales that are less than several hours and a few hundred km, respectively.

  8. Measuring sensitivity to viewpoint change with and without stereoscopic cues.

    PubMed

    Bell, Jason; Dickinson, Edwin; Badcock, David R; Kingdom, Frederick A A

    2013-12-04

    The speed and accuracy of object recognition is compromised by a change in viewpoint; demonstrating that human observers are sensitive to this transformation. Here we discuss a novel method for simulating the appearance of an object that has undergone a rotation-in-depth, and include an exposition of the differences between perspective and orthographic projections. Next we describe a method by which human sensitivity to rotation-in-depth can be measured. Finally we discuss an apparatus for creating a vivid percept of a 3-dimensional rotation-in-depth; the Wheatstone Eight Mirror Stereoscope. By doing so, we reveal a means by which to evaluate the role of stereoscopic cues in the discrimination of viewpoint rotated shapes and objects.

  9. Balance and coordination after viewing stereoscopic 3D television

    PubMed Central

    Read, Jenny C. A.; Simonotto, Jennifer; Bohr, Iwo; Godfrey, Alan; Galna, Brook; Rochester, Lynn; Smulders, Tom V.

    2015-01-01

    Manufacturers and the media have raised the possibility that viewing stereoscopic 3D television (S3D TV) may cause temporary disruption to balance and visuomotor coordination. We looked for evidence of such effects in a laboratory-based study. Four hundred and thirty-three people aged 4–82 years old carried out tests of balance and coordination before and after viewing an 80 min movie in either conventional 2D or stereoscopic 3D, while wearing two triaxial accelerometers. Accelerometry produced little evidence of any change in body motion associated with S3D TV. We found no evidence that viewing the movie in S3D causes a detectable impairment in balance or in visuomotor coordination. PMID:26587261

  10. Multiple Sensor Camera for Enhanced Video Capturing

    NASA Astrophysics Data System (ADS)

    Nagahara, Hajime; Kanki, Yoshinori; Iwai, Yoshio; Yachida, Masahiko

    A resolution of camera has been drastically improved under a current request for high-quality digital images. For example, digital still camera has several mega pixels. Although a video camera has the higher frame-rate, the resolution of a video camera is lower than that of still camera. Thus, the high-resolution is incompatible with the high frame rate of ordinary cameras in market. It is difficult to solve this problem by a single sensor, since it comes from physical limitation of the pixel transfer rate. In this paper, we propose a multi-sensor camera for capturing a resolution and frame-rate enhanced video. Common multi-CCDs camera, such as 3CCD color camera, has same CCD for capturing different spectral information. Our approach is to use different spatio-temporal resolution sensors in a single camera cabinet for capturing higher resolution and frame-rate information separately. We build a prototype camera which can capture high-resolution (2588×1958 pixels, 3.75 fps) and high frame-rate (500×500, 90 fps) videos. We also proposed the calibration method for the camera. As one of the application of the camera, we demonstrate an enhanced video (2128×1952 pixels, 90 fps) generated from the captured videos for showing the utility of the camera.

  11. Training Performance of Laparoscopic Surgery in Two- and Three-Dimensional Displays.

    PubMed

    Lin, Chiuhsiang Joe; Cheng, Chih-Feng; Chen, Hung-Jen; Wu, Kuan-Ying

    2017-04-01

    This research investigated differences in the effects of a state-of-art stereoscopic 3-dimensional (3D) display and a traditional 2-dimensional (2D) display in simulated laparoscopic surgery over a longer duration than in previous publications and studied the learning effects of the 2 display systems on novices. A randomized experiment with 2 factors, image dimensions and image sequence, was conducted to investigate differences in the mean movement time, the mean error frequency, NASA-TLX cognitive workload, and visual fatigue in pegboard and circle-tracing tasks. The stereoscopic 3D display had advantages in mean movement time ( P < .001 and P = .002) and mean error frequency ( P = .010 and P = .008) in both the tasks. There were no significant differences in the objective visual fatigue ( P = .729 and P = .422) and in the NASA-TLX ( P = .605 and P = .937) cognitive workload between the 3D and the 2D displays on both the tasks. For the learning effect, participants who used the stereoscopic 3D display first had shorter mean movement time in the 2D display environment on both the pegboard ( P = .011) and the circle-tracing ( P = .017) tasks. The results of this research suggest that a stereoscopic system would not result in higher objective visual fatigue and cognitive workload than a 2D system, and it might reduce the performance time and increase the precision of surgical operations. In addition, learning efficiency of the stereoscopic system on the novices in this study demonstrated its value for training and education in laparoscopic surgery.

  12. Evaluation of the effectiveness of 3D vascular stereoscopic models in anatomy instruction for first year medical students.

    PubMed

    Cui, Dongmei; Wilson, Timothy D; Rockhold, Robin W; Lehman, Michael N; Lynch, James C

    2017-01-01

    The head and neck region is one of the most complex areas featured in the medical gross anatomy curriculum. The effectiveness of using three-dimensional (3D) models to teach anatomy is a topic of much discussion in medical education research. However, the use of 3D stereoscopic models of the head and neck circulation in anatomy education has not been previously studied in detail. This study investigated whether 3D stereoscopic models created from computed tomographic angiography (CTA) data were efficacious teaching tools for the head and neck vascular anatomy. The test subjects were first year medical students at the University of Mississippi Medical Center. The assessment tools included: anatomy knowledge tests (prelearning session knowledge test and postlearning session knowledge test), mental rotation tests (spatial ability; presession MRT and postsession MRT), and a satisfaction survey. Results were analyzed using a Wilcoxon rank-sum test and linear regression analysis. A total of 39 first year medical students participated in the study. The results indicated that all students who were exposed to the stereoscopic 3D vascular models in 3D learning sessions increased their ability to correctly identify the head and neck vascular anatomy. Most importantly, for students with low-spatial ability, 3D learning sessions improved postsession knowledge scores to a level comparable to that demonstrated by students with high-spatial ability indicating that the use of 3D stereoscopic models may be particularly valuable to these students with low-spatial ability. Anat Sci Educ 10: 34-45. © 2016 American Association of Anatomists. © 2016 American Association of Anatomists.

  13. The effects of video game experience and active stereoscopy on performance in combat identification tasks.

    PubMed

    Keebler, Joseph R; Jentsch, Florian; Schuster, David

    2014-12-01

    We investigated the effects of active stereoscopic simulation-based training and individual differences in video game experience on multiple indices of combat identification (CID) performance. Fratricide is a major problem in combat operations involving military vehicles. In this research, we aimed to evaluate the effects of training on CID performance in order to reduce fratricide errors. Individuals were trained on 12 combat vehicles in a simulation, which were presented via either a non-stereoscopic or active stereoscopic display using NVIDIA's GeForce shutter glass technology. Self-report was used to assess video game experience, leading to four between-subjects groups: high video game experience with stereoscopy, low video game experience with stereoscopy, high video game experience without stereoscopy, and low video game experience without stereoscopy. We then tested participants on their memory of each vehicle's alliance and name across multiple measures, including photographs and videos. There was a main effect for both video game experience and stereoscopy across many of the dependent measures. Further, we found interactions between video game experience and stereoscopic training, such that those individuals with high video game experience in the non-stereoscopic group had the highest performance outcomes in the sample on multiple dependent measures. This study suggests that individual differences in video game experience may be predictive of enhanced performance in CID tasks. Selection based on video game experience in CID tasks may be a useful strategy for future military training. Future research should investigate the generalizability of these effects, such as identification through unmanned vehicle sensors.

  14. What is 3D good for? A review of human performance on stereoscopic 3D displays

    NASA Astrophysics Data System (ADS)

    McIntire, John P.; Havig, Paul R.; Geiselman, Eric E.

    2012-06-01

    This work reviews the human factors-related literature on the task performance implications of stereoscopic 3D displays, in order to point out the specific performance benefits (or lack thereof) one might reasonably expect to observe when utilizing these displays. What exactly is 3D good for? Relative to traditional 2D displays, stereoscopic displays have been shown to enhance performance on a variety of depth-related tasks. These tasks include judging absolute and relative distances, finding and identifying objects (by breaking camouflage and eliciting perceptual "pop-out"), performing spatial manipulations of objects (object positioning, orienting, and tracking), and navigating. More cognitively, stereoscopic displays can improve the spatial understanding of 3D scenes or objects, improve memory/recall of scenes or objects, and improve learning of spatial relationships and environments. However, for tasks that are relatively simple, that do not strictly require depth information for good performance, where other strong cues to depth can be utilized, or for depth tasks that lie outside the effective viewing volume of the display, the purported performance benefits of 3D may be small or altogether absent. Stereoscopic 3D displays come with a host of unique human factors problems including the simulator-sickness-type symptoms of eyestrain, headache, fatigue, disorientation, nausea, and malaise, which appear to effect large numbers of viewers (perhaps as many as 25% to 50% of the general population). Thus, 3D technology should be wielded delicately and applied carefully; and perhaps used only as is necessary to ensure good performance.

  15. Evaluating a Novel 3D Stereoscopic Visual Display for Transanal Endoscopic Surgery: A Randomized Controlled Crossover Study.

    PubMed

    Di Marco, Aimee N; Jeyakumar, Jenifa; Pratt, Philip J; Yang, Guang-Zhong; Darzi, Ara W

    2016-01-01

    To compare surgical performance with transanal endoscopic surgery (TES) using a novel 3-dimensional (3D) stereoscopic viewer against the current modalities of a 3D stereoendoscope, 3D, and 2-dimensional (2D) high-definition monitors. TES is accepted as the primary treatment for selected rectal tumors. Current TES systems offer a 2D monitor, or 3D image, viewed directly via a stereoendoscope, necessitating an uncomfortable operating position. To address this and provide a platform for future image augmentation, a 3D stereoscopic display was created. Forty participants, of mixed experience level, completed a simulated TES task using 4 visual displays (novel stereoscopic viewer and currently utilized stereoendoscope, 3D, and 2D high-definition monitors) in a randomly allocated order. Primary outcome measures were: time taken, path length, and accuracy. Secondary outcomes were: task workload and participant questionnaire results. Median time taken and path length were significantly shorter for the novel viewer versus 2D and 3D, and not significantly different to the traditional stereoendoscope. Significant differences were found in accuracy, task workload, and questionnaire assessment in favor of the novel viewer, as compared to all 3 modalities. This novel 3D stereoscopic viewer allows surgical performance in TES equivalent to that achieved using the current stereoendoscope and superior to standard 2D and 3D displays, but with lower physical and mental demands for the surgeon. Participants expressed a preference for this system, ranking it more highly on a questionnaire. Clinical translation of this work has begun with the novel viewer being used in 5 TES patients.

  16. Tissue feature-based intra-fractional motion tracking for stereoscopic x-ray image guided radiotherapy

    NASA Astrophysics Data System (ADS)

    Xie, Yaoqin; Xing, Lei; Gu, Jia; Liu, Wu

    2013-06-01

    Real-time knowledge of tumor position during radiation therapy is essential to overcome the adverse effect of intra-fractional organ motion. The goal of this work is to develop a tumor tracking strategy by effectively utilizing the inherent image features of stereoscopic x-ray images acquired during dose delivery. In stereoscopic x-ray image guided radiation delivery, two orthogonal x-ray images are acquired either simultaneously or sequentially. The essence of markerless tumor tracking is the reliable identification of inherent points with distinct tissue features on each projection image and their association between two images. The identification of the feature points on a planar x-ray image is realized by searching for points with high intensity gradient. The feature points are associated by using the scale invariance features transform descriptor. The performance of the proposed technique is evaluated by using images of a motion phantom and four archived clinical cases acquired using either a CyberKnife equipped with a stereoscopic x-ray imaging system, or a LINAC equipped with an onboard kV imager and an electronic portal imaging device. In the phantom study, the results obtained using the proposed method agree with the measurements to within 2 mm in all three directions. In the clinical study, the mean error is 0.48 ± 0.46 mm for four patient data with 144 sequential images. In this work, a tissue feature-based tracking method for stereoscopic x-ray image guided radiation therapy is developed. The technique avoids the invasive procedure of fiducial implantation and may greatly facilitate the clinical workflow.

  17. Organizational Learning Goes Virtual?: A Study of Employees' Learning Achievement in Stereoscopic 3D Virtual Reality

    ERIC Educational Resources Information Center

    Lau, Kung Wong

    2015-01-01

    Purpose: This study aims to deepen understanding of the use of stereoscopic 3D technology (stereo3D) in facilitating organizational learning. The emergence of advanced virtual technologies, in particular to the stereo3D virtual reality, has fundamentally changed the ways in which organizations train their employees. However, in academic or…

  18. Comparing Short- and Long-Term Learning Effects between Stereoscopic and Two-Dimensional Film at a Planetarium

    ERIC Educational Resources Information Center

    Price, C. Aaron; Lee, Hee-Sun; Subbarao, Mark; Kasal, Evan; Aguileara, Julieta

    2015-01-01

    Science centers such as museums and planetariums have used stereoscopic ("three-dimensional") films to draw interest from and educate their visitors for decades. Despite the fact that most adults who are finished with their formal education get their science knowledge from such free-choice learning settings very little is known about the…

  19. Teaching with Stereoscopic Video: Opportunities and Challenges

    NASA Astrophysics Data System (ADS)

    Variano, Evan

    2017-11-01

    I will present my work on creating stereoscopic videos for fluid pedagogy. I discuss a variety of workflows for content creation and a variety of platforms for content delivery. I review the qualitative lessons learned when teaching with this material, and discuss outlook for the future. This work was partially supported by the NSF award ENG-1604026 and the UC Berkeley Student Technology Fund.

  20. Stereoscopic Vascular Models of the Head and Neck: A Computed Tomography Angiography Visualization

    ERIC Educational Resources Information Center

    Cui, Dongmei; Lynch, James C.; Smith, Andrew D.; Wilson, Timothy D.; Lehman, Michael N.

    2016-01-01

    Computer-assisted 3D models are used in some medical and allied health science schools; however, they are often limited to online use and 2D flat screen-based imaging. Few schools take advantage of 3D stereoscopic learning tools in anatomy education and clinically relevant anatomical variations when teaching anatomy. A new approach to teaching…

  1. Single-channel stereoscopic ophthalmology microscope based on TRD

    NASA Astrophysics Data System (ADS)

    Radfar, Edalat; Park, Jihoon; Lee, Sangyeob; Ha, Myungjin; Yu, Sungkon; Jang, Seulki; Jung, Byungjo

    2016-03-01

    A stereoscopic imaging modality was developed for the application of ophthalmology surgical microscopes. A previous study has already introduced a single-channel stereoscopic video imaging modality based on a transparent rotating deflector (SSVIM-TRD), in which two different view angles, image disparity, are generated by imaging through a transparent rotating deflector (TRD) mounted on a stepping motor and is placed in a lens system. In this case, the image disparity is a function of the refractive index and the rotation angle of TRD. Real-time single-channel stereoscopic ophthalmology microscope (SSOM) based on the TRD is improved by real-time controlling and programming, imaging speed, and illumination method. Image quality assessments were performed to investigate images quality and stability during the TRD operation. Results presented little significant difference in image quality in terms of stability of structural similarity (SSIM). A subjective analysis was performed with 15 blinded observers to evaluate the depth perception improvement and presented significant improvement in the depth perception capability. Along with all evaluation results, preliminary results of rabbit eye imaging presented that the SSOM could be utilized as an ophthalmic operating microscopes to overcome some of the limitations of conventional ones.

  2. Stereoscopic medical imaging collaboration system

    NASA Astrophysics Data System (ADS)

    Okuyama, Fumio; Hirano, Takenori; Nakabayasi, Yuusuke; Minoura, Hirohito; Tsuruoka, Shinji

    2007-02-01

    The computerization of the clinical record and the realization of the multimedia have brought improvement of the medical service in medical facilities. It is very important for the patients to obtain comprehensible informed consent. Therefore, the doctor should plainly explain the purpose and the content of the diagnoses and treatments for the patient. We propose and design a Telemedicine Imaging Collaboration System which presents a three dimensional medical image as X-ray CT, MRI with stereoscopic image by using virtual common information space and operating the image from a remote location. This system is composed of two personal computers, two 15 inches stereoscopic parallax barrier type LCD display (LL-151D, Sharp), one 1Gbps router and 1000base LAN cables. The software is composed of a DICOM format data transfer program, an operation program of the images, the communication program between two personal computers and a real time rendering program. Two identical images of 512×768 pixcels are displayed on two stereoscopic LCD display, and both images show an expansion, reduction by mouse operation. This system can offer a comprehensible three-dimensional image of the diseased part. Therefore, the doctor and the patient can easily understand it, depending on their needs.

  3. Learning Receptive Fields and Quality Lookups for Blind Quality Assessment of Stereoscopic Images.

    PubMed

    Shao, Feng; Lin, Weisi; Wang, Shanshan; Jiang, Gangyi; Yu, Mei; Dai, Qionghai

    2016-03-01

    Blind quality assessment of 3D images encounters more new challenges than its 2D counterparts. In this paper, we propose a blind quality assessment for stereoscopic images by learning the characteristics of receptive fields (RFs) from perspective of dictionary learning, and constructing quality lookups to replace human opinion scores without performance loss. The important feature of the proposed method is that we do not need a large set of samples of distorted stereoscopic images and the corresponding human opinion scores to learn a regression model. To be more specific, in the training phase, we learn local RFs (LRFs) and global RFs (GRFs) from the reference and distorted stereoscopic images, respectively, and construct their corresponding local quality lookups (LQLs) and global quality lookups (GQLs). In the testing phase, blind quality pooling can be easily achieved by searching optimal GRF and LRF indexes from the learnt LQLs and GQLs, and the quality score is obtained by combining the LRF and GRF indexes together. Experimental results on three publicly 3D image quality assessment databases demonstrate that in comparison with the existing methods, the devised algorithm achieves high consistent alignment with subjective assessment.

  4. Toward a 3D video format for auto-stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Vetro, Anthony; Yea, Sehoon; Smolic, Aljoscha

    2008-08-01

    There has been increased momentum recently in the production of 3D content for cinema applications; for the most part, this has been limited to stereo content. There are also a variety of display technologies on the market that support 3DTV, each offering a different viewing experience and having different input requirements. More specifically, stereoscopic displays support stereo content and require glasses, while auto-stereoscopic displays avoid the need for glasses by rendering view-dependent stereo pairs for a multitude of viewing angles. To realize high quality auto-stereoscopic displays, multiple views of the video must either be provided as input to the display, or these views must be created locally at the display. The former approach has difficulties in that the production environment is typically limited to stereo, and transmission bandwidth for a large number of views is not likely to be available. This paper discusses an emerging 3D data format that enables the latter approach to be realized. A new framework for efficiently representing a 3D scene and enabling the reconstruction of an arbitrarily large number of views prior to rendering is introduced. Several design challenges are also highlighted through experimental results.

  5. Using Saliency-Weighted Disparity Statistics for Objective Visual Comfort Assessment of Stereoscopic Images

    NASA Astrophysics Data System (ADS)

    Zhang, Wenlan; Luo, Ting; Jiang, Gangyi; Jiang, Qiuping; Ying, Hongwei; Lu, Jing

    2016-06-01

    Visual comfort assessment (VCA) for stereoscopic images is a particularly significant yet challenging task in 3D quality of experience research field. Although the subjective assessment given by human observers is known as the most reliable way to evaluate the experienced visual discomfort, it is time-consuming and non-systematic. Therefore, it is of great importance to develop objective VCA approaches that can faithfully predict the degree of visual discomfort as human beings do. In this paper, a novel two-stage objective VCA framework is proposed. The main contribution of this study is that the important visual attention mechanism of human visual system is incorporated for visual comfort-aware feature extraction. Specifically, in the first stage, we first construct an adaptive 3D visual saliency detection model to derive saliency map of a stereoscopic image, and then a set of saliency-weighted disparity statistics are computed and combined to form a single feature vector to represent a stereoscopic image in terms of visual comfort. In the second stage, a high dimensional feature vector is fused into a single visual comfort score by performing random forest algorithm. Experimental results on two benchmark databases confirm the superior performance of the proposed approach.

  6. Viewpoint Dependent Imaging: An Interactive Stereoscopic Display

    NASA Astrophysics Data System (ADS)

    Fisher, Scott

    1983-04-01

    Design and implementation of a viewpoint Dependent imaging system is described. The resultant display is an interactive, lifesize, stereoscopic image. that becomes a window into a three dimensional visual environment. As the user physically changes his viewpoint of the represented data in relation to the display surface, the image is continuously updated. The changing viewpoints are retrieved from a comprehensive, stereoscopic image array stored on computer controlled, optical videodisc and fluidly presented. in coordination with the viewer's, movements as detected by a body-tracking device. This imaging system is an attempt to more closely represent an observers interactive perceptual experience of the visual world by presenting sensory information cues not offered by traditional media technologies: binocular parallax, motion parallax, and motion perspective. Unlike holographic imaging, this display requires, relatively low bandwidth.

  7. Accommodation training in foreign workers.

    PubMed

    Takada, Masumi; Miyao, Masaru; Matsuura, Yasuyuki; Takada, Hiroki

    2013-01-01

    By relaxing the contracted focus-adjustment muscles around the eyeball, known as the ciliary and extraocular muscles, the degree of pseudomyopia can be reduced. This understanding has led to accommodation training in which a visual target is presented in stereoscopic video clips. However, it has been pointed out that motion sickness can be induced by viewing stereoscopic video clips. In Measurement 1 of the present study, we verified whether the new 3D technology reduced the severity of motion sickness in accordance with stabilometry. We then evaluated the short-term effects of accommodation training using new stereoscopic video clips on foreign workers (11 females) suffering from eye fatigue in Measurement 2. The foreign workers were trained for three days. As a result, visual acuity was statistically improved by continuous accommodation training, which will help promote ciliary muscle stretching.

  8. An MR-compatible stereoscopic in-room 3D display for MR-guided interventions.

    PubMed

    Brunner, Alexander; Groebner, Jens; Umathum, Reiner; Maier, Florian; Semmler, Wolfhard; Bock, Michael

    2014-08-01

    A commercial three-dimensional (3D) monitor was modified for use inside the scanner room to provide stereoscopic real-time visualization during magnetic resonance (MR)-guided interventions, and tested in a catheter-tracking phantom experiment at 1.5 T. Brightness, uniformity, radio frequency (RF) emissions and MR image interferences were measured. Due to modifications, the center luminance of the 3D monitor was reduced by 14%, and the addition of a Faraday shield further reduced the remaining luminance by 31%. RF emissions could be effectively shielded; only a minor signal-to-noise ratio (SNR) decrease of 4.6% was observed during imaging. During the tracking experiment, the 3D orientation of the catheter and vessel structures in the phantom could be visualized stereoscopically.

  9. Methodology for stereoscopic motion-picture quality assessment

    NASA Astrophysics Data System (ADS)

    Voronov, Alexander; Vatolin, Dmitriy; Sumin, Denis; Napadovsky, Vyacheslav; Borisov, Alexey

    2013-03-01

    Creating and processing stereoscopic video imposes additional quality requirements related to view synchronization. In this work we propose a set of algorithms for detecting typical stereoscopic-video problems, which appear owing to imprecise setup of capture equipment or incorrect postprocessing. We developed a methodology for analyzing the quality of S3D motion pictures and for revealing their most problematic scenes. We then processed 10 modern stereo films, including Avatar, Resident Evil: Afterlife and Hugo, and analyzed changes in S3D-film quality over the years. This work presents real examples of common artifacts (color and sharpness mismatch, vertical disparity and excessive horizontal disparity) in the motion pictures we processed, as well as possible solutions for each problem. Our results enable improved quality assessment during the filming and postproduction stages.

  10. 3D gaze tracking system for NVidia 3D Vision®.

    PubMed

    Wibirama, Sunu; Hamamoto, Kazuhiko

    2013-01-01

    Inappropriate parallax setting in stereoscopic content generally causes visual fatigue and visual discomfort. To optimize three dimensional (3D) effects in stereoscopic content by taking into account health issue, understanding how user gazes at 3D direction in virtual space is currently an important research topic. In this paper, we report the study of developing a novel 3D gaze tracking system for Nvidia 3D Vision(®) to be used in desktop stereoscopic display. We suggest an optimized geometric method to accurately measure the position of virtual 3D object. Our experimental result shows that the proposed system achieved better accuracy compared to conventional geometric method by average errors 0.83 cm, 0.87 cm, and 1.06 cm in X, Y, and Z dimensions, respectively.

  11. Offshore remote sensing of the ocean by stereo vision systems

    NASA Astrophysics Data System (ADS)

    Gallego, Guillermo; Shih, Ping-Chang; Benetazzo, Alvise; Yezzi, Anthony; Fedele, Francesco

    2014-05-01

    In recent years, remote sensing imaging systems for the measurement of oceanic sea states have attracted renovated attention. Imaging technology is economical, non-invasive and enables a better understanding of the space-time dynamics of ocean waves over an area rather than at selected point locations of previous monitoring methods (buoys, wave gauges, etc.). We present recent progress in space-time measurement of ocean waves using stereo vision systems on offshore platforms, which focus on sea states with wavelengths in the range of 0.01 m to 1 m. Both traditional disparity-based systems and modern elevation-based ones are presented in a variational optimization framework: the main idea is to pose the stereoscopic reconstruction problem of the surface of the ocean in a variational setting and design an energy functional whose minimizer is the desired temporal sequence of wave heights. The functional combines photometric observations as well as spatial and temporal smoothness priors. Disparity methods estimate the disparity between images as an intermediate step toward retrieving the depth of the waves with respect to the cameras, whereas elevation methods estimate the ocean surface displacements directly in 3-D space. Both techniques are used to measure ocean waves from real data collected at offshore platforms in the Black Sea (Crimean Peninsula, Ukraine) and the Northern Adriatic Sea (Venice coast, Italy). Then, the statistical and spectral properties of the resulting oberved waves are analyzed. We show the advantages and disadvantages of the presented stereo vision systems and discuss furure lines of research to improve their performance in critical issues such as the robustness of the camera calibration in spite of undesired variations of the camera parameters or the processing time that it takes to retrieve ocean wave measurements from the stereo videos, which are very large datasets that need to be processed efficiently to be of practical usage. Multiresolution and short-time approaches would improve efficiency and scalability of the techniques so that wave displacements are obtained in feasible times.

  12. VizieR Online Data Catalog: MOST photometry of Proxima (Kipping+, 2017)

    NASA Astrophysics Data System (ADS)

    Kipping, D. M.; Cameron, C.; Hartman, J. D.; Davenport, J. R. A.; Matthews, J. M.; Sasselov, D.; Rowe, J.; Siverd, R. J.; Chen, J.; Sandford, E.; Bakos, G. A.; Jordan, A.; Bayliss, D.; Henning, T.; Mancini, L.; Penev, K.; Csubry, Z.; Bhatti, W.; da Silva Bento, J.; Guenther, D. B.; Kuschnig, R.; Moffat, A. F. J.; Rucinski, S. M.; Weiss, W. W.

    2017-06-01

    Microwave and Oscillations of STars (MOST) telescope is a 53kg satellite in low Earth orbit with a 15cm aperture visible band camera (35-750nm). MOST observed Proxima Centauri in 2014 May (beginning on HJD(2000) 2456793.18) for about 12.5 days. MOST again observed Proxima Centauri in 2015 May (starting on HJD(2000) 2457148.54), this time for a total of 31 days. Independent of the MOST observations, Proxima Cen was also monitored by the HATSouth ground-based telescope network. The network consists of six wide-field photometric instruments located at three observatories in the Southern Hemisphere (Las Campanas Observatory [LCO] in Chile, the High Energy Stereoscopic System [HESS] site in Namibia, and Siding Spring Observatory [SSO] in Australia), with two instruments per site. Each instrument consists of four 18cm diameter astrographs and associated 4K*4K backside-illuminated CCD cameras and Sloan r-band filters, placed on a common robotic mount. The four astrographs and cameras together cover a 8.2°*8.2° mosaic field of view at a pixel scale of 3.7''/pixel. Observations of a field containing Proxima Cen were collected as part of the general HATSouth transit survey, with a total of 11071 (this number does not count observations that were rejected as not useful for high-precision photometry, or those that produced large-amplitude outliers in the Proxima Cen light curve) composite 3*80s exposures gathered between 2012 June 14 and 2014 September 20. These include 3430 observations made with the HS-2 unit at LCO, 4630 observations made with the HS-4 unit at the HESS site, and 3011 observations made with the HS-6 unit at the SSO site. Due to weather and other factors, the cadence was nonuniform. The median time difference between consecutive observations in the full time series is 368s. (2 data files).

  13. Panoramic Epipolar Image Generation for Mobile Mapping System

    NASA Astrophysics Data System (ADS)

    Chen, T.; Yamamoto, K.; Chhatkuli, S.; Shimamura, H.

    2012-07-01

    The notable improvements on performance and low cost of digital cameras and GPS/IMU devices have caused MMSs (Mobile Mapping Systems) to be gradually becoming one of the most important devices for mapping highway and railway networks, generating and updating road navigation data and constructing urban 3D models over the last 20 years. Moreover, the demands for large scale visual street-level image database construction by the internet giants such as Google and Microsoft have made the further rapid development of this technology. As one of the most important sensors, the omni-directional cameras are being commonly utilized on many MMSs to collect panoramic images for 3D close range photogrammetry and fusion with 3D laser point clouds since these cameras could record much visual information of the real environment in one image at field view angle of 360° in longitude direction and 180° in latitude direction. This paper addresses the problem of panoramic epipolar image generation for 3D modelling and mapping by stereoscopic viewing. These panoramic images are captured with Point Grey's Ladybug3 mounted on the top of Mitsubishi MMS-X 220 at 2m intervals along the streets in urban environment. Onboard GPS/IMU, speedometer and post sequence image analysis technology such as bundle adjustment provided high accuracy position and attitude data for these panoramic images and laser data, this makes it possible to construct the epipolar geometric relationship between any two adjacent panoramic images and then the panoramic epipolar images could be generated. Three kinds of projection planes: sphere, cylinder and flat plane are selected as the epipolar images' planes. In final we select the flat plane and use its effective parts (middle parts of base line's two sides) for epipolar image generation. The corresponding geometric relations and results will be presented in this paper.

  14. Comparison of Film and Digital Fundus Photographs in Eyes of Individuals with Diabetes Mellitus

    PubMed Central

    Gangaputra, Sapna; Glassman, Adam R.; Aiello, Lloyd Paul; Bressler, Neil; Bressler, Susan B.; Danis, Ronald P.; Davis, Matthew D.

    2011-01-01

    Purpose. To compare grading of diabetic retinopathy (DR) and diabetic macular edema (DME) from stereoscopic film versus stereoscopic digital photographs obtained from a subset of Diabetic Retinopathy Clinical Research Network (DRCR.net) participants. Methods. In this photographic media comparison study, digital and film images were obtained at a single study visit from some of the subjects enrolled in active DRCR.net clinical study protocols. Digital camera systems and digital and film photographers were certified to obtain images according to standard procedures. Images were graded for DR severity and DME in a masked fashion by Fundus Photograph Reading Center (Madison, WI) graders. Agreement between gradings was assessed by calculating the percentage of agreement and κ statistics. Results. Images obtained with both film and digital media were submitted for 155 eyes of 96 study participants. On a nine-step Early Treatment Diabetic Retinopathy study DR severity scale, grading agreed exactly in 74%, and was within one step of agreement in 93%, with a weighted κ statistic of 0.82 (95% confidence interval [CI], 0.71–0.92). On a nine-step DME severity scale and three-step clinically significant macular edema (CSME) scale, grading agreed exactly in 39% and 88%, respectively, and within one step in 70% and 92% (weighted κ statistic, 0.44 [95% Cl, 0.34–0.54] and 0.72 [95% Cl, 0.55–0.90], respectively). Conclusions. Among clinical sites participating in the DRCR.net, agreement between film and digital images was substantial to almost perfect for DR severity level and moderate to substantial for DME and CSME severity levels, respectively. Replacement of film fundus images with digital images for DR severity level should not adversely affect clinical trial quality. (ClinicalTrials.gov numbers, NCT00367133, NCT00369486, NCT00444600, NCT00445003, NCT00709319.) PMID:21571677

  15. Three-dimensional views of the nucleus of Comet 67P/Churyumov-Gerasimenko: an atlas of stereo anaglyphs from OSIRIS-NAC images

    NASA Astrophysics Data System (ADS)

    Lamy, Philippe L.; Romeuf, David; Faury, Guillaume; Durand, Joelle; Beigbeder, Laurent; Groussin, Olivier

    2017-10-01

    The Narrow Angle Camera (NAC) of the OSIRIS imaging system aboard ESA’s Rosetta spacecraft has acquired approximately 25000 images of the surface of the nucleus of comet 67P/Churyumov-Gerasimenko at various spatial scales down to centimeters per pixel. The bulk of these images have been obtained in sequences and the combined displacement of the Rosetta orbiter along its trajectory and the rotation of the nucleus allow associating many pairs of images appropriate to stereoscopic viewing. This is achieved by constructing anaglyphs after rotating the images so that the relative shift appears horizontal. The shift is set to limit the parallax to approximately 2° (with a maximum value of 4°) for the foreground (to avoid image deformation) and the scene is placed behind the screen for optimal visual comfort. The rotation of the nucleus may have the adverse effect of introducing temporal incoherence, prominently from the variation of the cast shadows. Various solutions are implemented to circumvent this problem, usually by cropping the maximum extent of the shadows. A time of writing, approximately 900 anaglyphs have been produced and we expect to reach several thousand once the systematic search of suitable pairs will be completed. We will present examples of anaglyphs. They will be searchable thanks to a dedicated data base that will document each one including its location on a 3D numerical model of the nucleus. Many possibilities of querying the parameters will be offered. It is anticipated that this atlas available online in the near future will be a valuable tool for fostering our understanding of the complex morphology of the cometary surface and of the processes at work , as well as offering spectacular stereoscopic views of the nucleus enjoyable by a general public.

  16. Three-dimensional and multienergy gamma-ray simultaneous imaging by using a Si/CdTe Compton camera.

    PubMed

    Suzuki, Yoshiyuki; Yamaguchi, Mitsutaka; Odaka, Hirokazu; Shimada, Hirofumi; Yoshida, Yukari; Torikai, Kota; Satoh, Takahiro; Arakawa, Kazuo; Kawachi, Naoki; Watanabe, Shigeki; Takeda, Shin'ichiro; Ishikawa, Shin-nosuke; Aono, Hiroyuki; Watanabe, Shin; Takahashi, Tadayuki; Nakano, Takashi

    2013-06-01

    To develop a silicon (Si) and cadmium telluride (CdTe) imaging Compton camera for biomedical application on the basis of technologies used for astrophysical observation and to test its capacity to perform three-dimensional (3D) imaging. All animal experiments were performed according to the Animal Care and Experimentation Committee (Gunma University, Maebashi, Japan). Flourine 18 fluorodeoxyglucose (FDG), iodine 131 ((131)I) methylnorcholestenol, and gallium 67 ((67)Ga) citrate, separately compacted into micro tubes, were inserted subcutaneously into a Wistar rat, and the distribution of the radioisotope compounds was determined with 3D imaging by using the Compton camera after the rat was sacrificed (ex vivo model). In a separate experiment, indium 111((111)In) chloride and (131)I-methylnorcholestenol were injected into a rat intravenously, and copper 64 ((64)Cu) chloride was administered into the stomach orally just before imaging. The isotope distributions were determined with 3D imaging after sacrifice by means of the list-mode-expectation-maximizing-maximum-likelihood method. The Si/CdTe Compton camera demonstrated its 3D multinuclear imaging capability by separating out the distributions of FDG, (131)I-methylnorcholestenol, and (67)Ga-citrate clearly in a test-tube-implanted ex vivo model. In the more physiologic model with tail vein injection prior to sacrifice, the distributions of (131)I-methylnorcholestenol and (64)Cu-chloride were demonstrated with 3D imaging, and the difference in distribution of the two isotopes was successfully imaged although the accumulation on the image of (111)In-chloride was difficult to visualize because of blurring at the low-energy region. The Si/CdTe Compton camera clearly resolved the distribution of multiple isotopes in 3D imaging and simultaneously in the ex vivo model.

  17. A hands-free region-of-interest selection interface for solo surgery with a wide-angle endoscope: preclinical proof of concept.

    PubMed

    Jung, Kyunghwa; Choi, Hyunseok; Hong, Hanpyo; Adikrishna, Arnold; Jeon, In-Ho; Hong, Jaesung

    2017-02-01

    A hands-free region-of-interest (ROI) selection interface is proposed for solo surgery using a wide-angle endoscope. A wide-angle endoscope provides images with a larger field of view than a conventional endoscope. With an appropriate selection interface for a ROI, surgeons can also obtain a detailed local view as if they moved a conventional endoscope in a specific position and direction. To manipulate the endoscope without releasing the surgical instrument in hand, a mini-camera is attached to the instrument, and the images taken by the attached camera are analyzed. When a surgeon moves the instrument, the instrument orientation is calculated by an image processing. Surgeons can select the ROI with this instrument movement after switching from 'task mode' to 'selection mode.' The accelerated KAZE algorithm is used to track the features of the camera images once the instrument is moved. Both the wide-angle and detailed local views are displayed simultaneously, and a surgeon can move the local view area by moving the mini-camera attached to the surgical instrument. Local view selection for a solo surgery was performed without releasing the instrument. The accuracy of camera pose estimation was not significantly different between camera resolutions, but it was significantly different between background camera images with different numbers of features (P < 0.01). The success rate of ROI selection diminished as the number of separated regions increased. However, separated regions up to 12 with a region size of 160 × 160 pixels were selected with no failure. Surgical tasks on a phantom model and a cadaver were attempted to verify the feasibility in a clinical environment. Hands-free endoscope manipulation without releasing the instruments in hand was achieved. The proposed method requires only a small, low-cost camera and an image processing. The technique enables surgeons to perform solo surgeries without a camera assistant.

  18. 3D Displays for Battle Management

    DTIC Science & Technology

    1990-04-01

    cinematography industry, were found to be inadequate for providing comfortable stereoscopic out-the-window terrain scenes, when viewed from a 19-inch...JStereoscoDic Projection GeomietrvL Existing stereoscopic drawing / fechniques, which have roots in t cinematography industry, were , found to be...categories. By calibrating our CRT monitors to known color standards, we are able to produce the measured hues on the display screen. 5.2 COMPLEXITY

  19. The Influence of Manifest Strabismus and Stereoscopic Vision on Non-Verbal Abilities of Visually Impaired Children

    ERIC Educational Resources Information Center

    Gligorovic, Milica; Vucinic, Vesna; Eskirovic, Branka; Jablan, Branka

    2011-01-01

    This research was conducted in order to examine the influence of manifest strabismus and stereoscopic vision on non-verbal abilities of visually impaired children aged between 7 and 15. The sample included 55 visually impaired children from the 1st to the 6th grade of elementary schools for visually impaired children in Belgrade. RANDOT stereotest…

  20. Bluff-body drag reduction using a deflector

    NASA Astrophysics Data System (ADS)

    Fourrié, Grégoire; Keirsbulck, Laurent; Labraga, Larbi; Gilliéron, Patrick

    2011-02-01

    A passive flow control on a generic car model was experimentally studied. This control consists of a deflector placed on the upper edge of the model rear window. The study was carried out in a wind tunnel at Reynolds numbers based on the model height of 3.1 × 105 and 7.7 × 105. The flow was investigated via standard and stereoscopic particle image velocimetry, Kiel pressure probes and surface flow visualization. The aerodynamic drag was measured using an external balance and calculated using a wake survey method. Drag reductions up to 9% were obtained depending on the deflector angle. The deflector increases the separated region on the rear window. The results show that when this separated region is wide enough, it disrupts the development of the counter-rotating longitudinal vortices appearing on the lateral edges of the rear window. The current study suggests that flow control on such geometries should consider all the flow structures that contribute to the model wake flow.

  1. View generation for 3D-TV using image reconstruction from irregularly spaced samples

    NASA Astrophysics Data System (ADS)

    Vázquez, Carlos

    2007-02-01

    Three-dimensional television (3D-TV) will become the next big step in the development of advanced TV systems. One of the major challenges for the deployment of 3D-TV systems is the diversity of display technologies and the high cost of capturing multi-view content. Depth image-based rendering (DIBR) has been identified as a key technology for the generation of new views for stereoscopic and multi-view displays from a small number of views captured and transmitted. We propose a disparity compensation method for DIBR that does not require spatial interpolation of the disparity map. We use a forward-mapping disparity compensation with real precision. The proposed method deals with the irregularly sampled image resulting from this disparity compensation process by applying a re-sampling algorithm based on a bi-cubic spline function space that produces smooth images. The fact that no approximation is made on the position of the samples implies that geometrical distortions in the final images due to approximations in sample positions are minimized. We also paid attention to the occlusion problem. Our algorithm detects the occluded regions in the newly generated images and uses simple depth-aware inpainting techniques to fill the gaps created by newly exposed areas. We tested the proposed method in the context of generation of views needed for viewing on SynthaGram TM auto-stereoscopic displays. We used as input either a 2D image plus a depth map or a stereoscopic pair with the associated disparity map. Our results show that this technique provides high quality images to be viewed on different display technologies such as stereoscopic viewing with shutter glasses (two views) and lenticular auto-stereoscopic displays (nine views).

  2. Identification of depth information with stereoscopic mammography using different display methods

    NASA Astrophysics Data System (ADS)

    Morikawa, Takamitsu; Kodera, Yoshie

    2013-03-01

    Stereoscopy in radiography was widely used in the late 80's because it could be used for capturing complex structures in the human body, thus proving beneficial for diagnosis and screening. When radiologists observed the images stereoscopically, radiologists usually needed the training of their eyes in order to perceive the stereoscopic effect. However, with the development of three-dimensional (3D) monitors and their use in the medical field, only a visual inspection is no longer required in the medical field. The question then arises as to whether there is any difference in recognizing depth information when using conventional methods and that when using a 3D monitor. We constructed a phantom and evaluated the difference in capacity to identify the depth information between the two methods. The phantom consists of acryl steps and 3mm diameter acryl pillars on the top and bottom of each step. Seven observers viewed these images stereoscopically using the two display methods and were asked to judge the direction of the pillar that was on the top. We compared these judged direction with the direction of the real pillar arranged on the top, and calculated the percentage of correct answerers (PCA). The results showed that PCA obtained using the 3D monitor method was higher PCA by about 5% than that obtained using the naked-eye method. This indicated that people could view images stereoscopically more precisely using the 3D monitor method than when using with conventional methods, like the crossed or parallel eye viewing. We were able to estimate the difference in capacity to identify the depth information between the two display methods.

  3. An optimized web-based approach for collaborative stereoscopic medical visualization

    PubMed Central

    Kaspar, Mathias; Parsad, Nigel M; Silverstein, Jonathan C

    2013-01-01

    Objective Medical visualization tools have traditionally been constrained to tethered imaging workstations or proprietary client viewers, typically part of hospital radiology systems. To improve accessibility to real-time, remote, interactive, stereoscopic visualization and to enable collaboration among multiple viewing locations, we developed an open source approach requiring only a standard web browser with no added client-side software. Materials and Methods Our collaborative, web-based, stereoscopic, visualization system, CoWebViz, has been used successfully for the past 2 years at the University of Chicago to teach immersive virtual anatomy classes. It is a server application that streams server-side visualization applications to client front-ends, comprised solely of a standard web browser with no added software. Results We describe optimization considerations, usability, and performance results, which make CoWebViz practical for broad clinical use. We clarify technical advances including: enhanced threaded architecture, optimized visualization distribution algorithms, a wide range of supported stereoscopic presentation technologies, and the salient theoretical and empirical network parameters that affect our web-based visualization approach. Discussion The implementations demonstrate usability and performance benefits of a simple web-based approach for complex clinical visualization scenarios. Using this approach overcomes technical challenges that require third-party web browser plug-ins, resulting in the most lightweight client. Conclusions Compared to special software and hardware deployments, unmodified web browsers enhance remote user accessibility to interactive medical visualization. Whereas local hardware and software deployments may provide better interactivity than remote applications, our implementation demonstrates that a simplified, stable, client approach using standard web browsers is sufficient for high quality three-dimensional, stereoscopic, collaborative and interactive visualization. PMID:23048008

  4. Accommodation response measurements for integral 3D image

    NASA Astrophysics Data System (ADS)

    Hiura, H.; Mishina, T.; Arai, J.; Iwadate, Y.

    2014-03-01

    We measured accommodation responses under integral photography (IP), binocular stereoscopic, and real object display conditions, and viewing conditions of binocular and monocular viewing conditions. The equipment we used was an optometric device and a 3D display. We developed the 3D display for IP and binocular stereoscopic images that comprises a high-resolution liquid crystal display (LCD) and a high-density lens array. The LCD has a resolution of 468 dpi and a diagonal size of 4.8 inches. The high-density lens array comprises 106 x 69 micro lenses that have a focal length of 3 mm and diameter of 1 mm. The lenses are arranged in a honeycomb pattern. The 3D display was positioned 60 cm from an observer under IP and binocular stereoscopic display conditions. The target was presented at eight depth positions relative to the 3D display: 15, 10, and 5 cm in front of the 3D display, on the 3D display panel, and 5, 10, 15 and 30 cm behind the 3D display under the IP and binocular stereoscopic display conditions. Under the real object display condition, the target was displayed on the 3D display panel, and the 3D display was placed at the eight positions. The results suggest that the IP image induced more natural accommodation responses compared to the binocular stereoscopic image. The accommodation responses of the IP image were weaker than those of a real object; however, they showed a similar tendency with those of the real object under the two viewing conditions. Therefore, IP can induce accommodation to the depth positions of 3D images.

  5. A shuttle and space station manipulator system for assembly, docking, maintenance cargo handling and spacecraft retrieval (preliminary design). Volume 1: Management summary

    NASA Technical Reports Server (NTRS)

    1972-01-01

    A preliminary design is established for a general purpose manipulator system which can be used interchangeably on the shuttle and station and can be transferred back and forth between them. Control of the manipulator is accomplished by hard wiring from internal control stations in the shuttle or station. A variety of shuttle and station manipulator operations are considered including servicing the Large Space Telescope; however, emphasis is placed on unloading modules from the shuttle and assembling the space station. Simulation studies on foveal stereoscopic viewing and manipulator supervisory computer control have been accomplished to investigate the feasibility of their use in the manipulator system. The basic manipulator system consists of a single 18.3 m long, 7 degree of freedom (DOF), electrically acutated main boom with an auxiliary 3 DOF electrically actuated, extendible 18.3 m maximum length, lighting, and viewing boom. A 3 DOF orientor assembly is located at the tip of the viewing boom to provide camera pan, tilt, and roll.

  6. ARINC 818 specification revisions enable new avionics architectures

    NASA Astrophysics Data System (ADS)

    Grunwald, Paul

    2014-06-01

    The ARINC 818 Avionics Digital Video Bus is the standard for cockpit video that has gained wide acceptance in both the commercial and military cockpits. The Boeing 787, A350XWB, A400M, KC-46A, and many other aircraft use it. The ARINC 818 specification, which was initially release in 2006, has recently undergone a major update to address new avionics architectures and capabilities. Over the seven years since its release, projects have gone beyond the specification due to the complexity of new architectures and desired capabilities, such as video switching, bi-directional communication, data-only paths, and camera and sensor control provisions. The ARINC 818 specification was revised in 2013, and ARINC 818-2 was approved in November 2013. The revisions to the ARINC 818-2 specification enable switching, stereo and 3-D provisions, color sequential implementations, regions of interest, bi-directional communication, higher link rates, data-only transmission, and synchronization signals. This paper discusses each of the new capabilities and the impact on avionics and display architectures, especially when integrating large area displays, stereoscopic displays, multiple displays, and systems that include a large number of sensors.

  7. Real-time camera-based face detection using a modified LAMSTAR neural network system

    NASA Astrophysics Data System (ADS)

    Girado, Javier I.; Sandin, Daniel J.; DeFanti, Thomas A.; Wolf, Laura K.

    2003-03-01

    This paper describes a cost-effective, real-time (640x480 at 30Hz) upright frontal face detector as part of an ongoing project to develop a video-based, tetherless 3D head position and orientation tracking system. The work is specifically targeted for auto-stereoscopic displays and projection-based virtual reality systems. The proposed face detector is based on a modified LAMSTAR neural network system. At the input stage, after achieving image normalization and equalization, a sub-window analyzes facial features using a neural network. The sub-window is segmented, and each part is fed to a neural network layer consisting of a Kohonen Self-Organizing Map (SOM). The output of the SOM neural networks are interconnected and related by correlation-links, and can hence determine the presence of a face with enough redundancy to provide a high detection rate. To avoid tracking multiple faces simultaneously, the system is initially trained to track only the face centered in a box superimposed on the display. The system is also rotationally and size invariant to a certain degree.

  8. Tangible imaging systems

    NASA Astrophysics Data System (ADS)

    Ferwerda, James A.

    2013-03-01

    We are developing tangible imaging systems1-4 that enable natural interaction with virtual objects. Tangible imaging systems are based on consumer mobile devices that incorporate electronic displays, graphics hardware, accelerometers, gyroscopes, and digital cameras, in laptop or tablet-shaped form-factors. Custom software allows the orientation of a device and the position of the observer to be tracked in real-time. Using this information, realistic images of threedimensional objects with complex textures and material properties are rendered to the screen, and tilting or moving in front of the device produces realistic changes in surface lighting and material appearance. Tangible imaging systems thus allow virtual objects to be observed and manipulated as naturally as real ones with the added benefit that object properties can be modified under user control. In this paper we describe four tangible imaging systems we have developed: the tangiBook - our first implementation on a laptop computer; tangiView - a more refined implementation on a tablet device; tangiPaint - a tangible digital painting application; and phantoView - an application that takes the tangible imaging concept into stereoscopic 3D.

  9. High resolution remote sensing missions of a tethered satellite

    NASA Technical Reports Server (NTRS)

    Vetrella, S.; Moccia, A.

    1986-01-01

    The application of the Tethered Satellite (TS) as an operational remote sensing platform is studied. It represents a new platform capable of covering the altitudes between airplanes and free flying satellites, offering an adequate lifetime, high geometric and radiometric resolution and improved cartographic accuracy. Two operational remote sensing missions are proposed: one using two linear array systems for along track stereoscopic observation and one using a synthetic aperture radar combined with an interferometric technique. These missions are able to improve significantly the accuracy of future real time cartographic systems from space, also allowing, in the case of active microwave systems, the Earth's observation both in adverse weather and at any time, day or night. Furthermore, a simulation program is described in which, in order to examine carefully the potentiality of the TS as a new remote sensing platform, the orbital and attitude dynamics description of the TSS is integrated with the sensor viewing geometry, the Earth's ellipsoid, the atmospheric effects, the Sun illumination and the digital elevation model. A preliminary experiment has been proposed which consist of a metric camera to be deployed downwards during the second Shuttle demonstration flight.

  10. Robotic Surgery in Gynecology

    PubMed Central

    Bouquet de Joliniere, Jean; Librino, Armando; Dubuisson, Jean-Bernard; Khomsi, Fathi; Ben Ali, Nordine; Fadhlaoui, Anis; Ayoubi, J. M.; Feki, Anis

    2016-01-01

    Minimally invasive surgery (MIS) can be considered as the greatest surgical innovation over the past 30 years. It revolutionized surgical practice with well-proven advantages over traditional open surgery: reduced surgical trauma and incision-related complications, such as surgical-site infections, postoperative pain and hernia, reduced hospital stay, and improved cosmetic outcome. Nonetheless, proficiency in MIS can be technically challenging as conventional laparoscopy is associated with several limitations as the two-dimensional (2D) monitor reduction in-depth perception, camera instability, limited range of motion, and steep learning curves. The surgeon has a low force feedback, which allows simple gestures, respect for tissues, and more effective treatment of complications. Since the 1980s, several computer sciences and robotics projects have been set up to overcome the difficulties encountered with conventional laparoscopy, to augment the surgeon’s skills, achieve accuracy and high precision during complex surgery, and facilitate widespread of MIS. Surgical instruments are guided by haptic interfaces that replicate and filter hand movements. Robotically assisted technology offers advantages that include improved three-dimensional stereoscopic vision, wristed instruments that improve dexterity, and tremor canceling software that improves surgical precision. PMID:27200358

  11. The Advanced Gamma-ray Imaging System (AGIS): Topological Array Trigger

    NASA Astrophysics Data System (ADS)

    Smith, Andrew W.

    2010-03-01

    AGIS is a concept for the next-generation ground-based gamma-ray observatory. It will be an array of 36 imaging atmospheric Cherenkov telescopes (IACTs) sensitive in the energy range from 50 GeV to 200 TeV. The required improvements in sensitivity, angular resolution, and reliability of operation relative to the present generation instruments imposes demanding technological and cost requirements on the design of the telescopes and on the triggering and readout systems for AGIS. To maximize the capabilities of large arrays of IACTs with a low energy threshold, a wide field of view and a low background rate, a sophisticated array trigger is required. We outline the status of the development of a stereoscopic array trigger that calculates image parameters and correlates them across a subset of telescopes. Field Programmable Gate Arrays (FPGAs) implement the real-time pattern recognition to suppress cosmic rays and night-sky background events. A proof of principle system is being developed to run at camera trigger rates up to 10MHz and array-level rates up to 10kHz.

  12. Integrated multisensor perimeter detection systems

    NASA Astrophysics Data System (ADS)

    Kent, P. J.; Fretwell, P.; Barrett, D. J.; Faulkner, D. A.

    2007-10-01

    The report describes the results of a multi-year programme of research aimed at the development of an integrated multi-sensor perimeter detection system capable of being deployed at an operational site. The research was driven by end user requirements in protective security, particularly in threat detection and assessment, where effective capability was either not available or prohibitively expensive. Novel video analytics have been designed to provide robust detection of pedestrians in clutter while new radar detection and tracking algorithms provide wide area day/night surveillance. A modular integrated architecture based on commercially available components has been developed. A graphical user interface allows intuitive interaction and visualisation with the sensors. The fusion of video, radar and other sensor data provides the basis of a threat detection capability for real life conditions. The system was designed to be modular and extendable in order to accommodate future and legacy surveillance sensors. The current sensor mix includes stereoscopic video cameras, mmWave ground movement radar, CCTV and a commercially available perimeter detection cable. The paper outlines the development of the system and describes the lessons learnt after deployment in a pilot trial.

  13. Multi-Angle Snowflake Camera Instrument Handbook

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Stuefer, Martin; Bailey, J.

    2016-07-01

    The Multi-Angle Snowflake Camera (MASC) takes 9- to 37-micron resolution stereographic photographs of free-falling hydrometers from three angles, while simultaneously measuring their fall speed. Information about hydrometeor size, shape orientation, and aspect ratio is derived from MASC photographs. The instrument consists of three commercial cameras separated by angles of 36º. Each camera field of view is aligned to have a common single focus point about 10 cm distant from the cameras. Two near-infrared emitter pairs are aligned with the camera’s field of view within a 10-angular ring and detect hydrometeor passage, with the lower emitters configured to trigger the MASCmore » cameras. The sensitive IR motion sensors are designed to filter out slow variations in ambient light. Fall speed is derived from successive triggers along the fall path. The camera exposure times are extremely short, in the range of 1/25,000th of a second, enabling the MASC to capture snowflake sizes ranging from 30 micrometers to 3 cm.« less

  14. Convolutional Neural Network-Based Shadow Detection in Images Using Visible Light Camera Sensor.

    PubMed

    Kim, Dong Seop; Arsalan, Muhammad; Park, Kang Ryoung

    2018-03-23

    Recent developments in intelligence surveillance camera systems have enabled more research on the detection, tracking, and recognition of humans. Such systems typically use visible light cameras and images, in which shadows make it difficult to detect and recognize the exact human area. Near-infrared (NIR) light cameras and thermal cameras are used to mitigate this problem. However, such instruments require a separate NIR illuminator, or are prohibitively expensive. Existing research on shadow detection in images captured by visible light cameras have utilized object and shadow color features for detection. Unfortunately, various environmental factors such as illumination change and brightness of background cause detection to be a difficult task. To overcome this problem, we propose a convolutional neural network-based shadow detection method. Experimental results with a database built from various outdoor surveillance camera environments, and from the context-aware vision using image-based active recognition (CAVIAR) open database, show that our method outperforms previous works.

  15. Convolutional Neural Network-Based Shadow Detection in Images Using Visible Light Camera Sensor

    PubMed Central

    Kim, Dong Seop; Arsalan, Muhammad; Park, Kang Ryoung

    2018-01-01

    Recent developments in intelligence surveillance camera systems have enabled more research on the detection, tracking, and recognition of humans. Such systems typically use visible light cameras and images, in which shadows make it difficult to detect and recognize the exact human area. Near-infrared (NIR) light cameras and thermal cameras are used to mitigate this problem. However, such instruments require a separate NIR illuminator, or are prohibitively expensive. Existing research on shadow detection in images captured by visible light cameras have utilized object and shadow color features for detection. Unfortunately, various environmental factors such as illumination change and brightness of background cause detection to be a difficult task. To overcome this problem, we propose a convolutional neural network-based shadow detection method. Experimental results with a database built from various outdoor surveillance camera environments, and from the context-aware vision using image-based active recognition (CAVIAR) open database, show that our method outperforms previous works. PMID:29570690

  16. Reducing Visual Discomfort with HMDs Using Dynamic Depth of Field.

    PubMed

    Carnegie, Kieran; Rhee, Taehyun

    2015-01-01

    Although head-mounted displays (HMDs) are ideal devices for personal viewing of immersive stereoscopic content, exposure to VR applications on them results in significant discomfort for the majority of people, with symptoms including eye fatigue, headaches, nausea, and sweating. A conflict between accommodation and vergence depth cues on stereoscopic displays is a significant cause of visual discomfort. This article describes the results of an evaluation used to judge the effectiveness of dynamic depth-of-field (DoF) blur in an effort to reduce discomfort caused by exposure to stereoscopic content on HMDs. Using a commercial game engine implementation, study participants report a reduction of visual discomfort on a simulator sickness questionnaire when DoF blurring is enabled. The study participants reported a decrease in symptom severity caused by HMD exposure, indicating that dynamic DoF can effectively reduce visual discomfort.

  17. Interactive and Stereoscopic Hybrid 3D Viewer of Radar Data with Gesture Recognition

    NASA Astrophysics Data System (ADS)

    Goenetxea, Jon; Moreno, Aitor; Unzueta, Luis; Galdós, Andoni; Segura, Álvaro

    This work presents an interactive and stereoscopic 3D viewer of weather information coming from a Doppler radar. The hybrid system shows a GIS model of the regional zone where the radar is located and the corresponding reconstructed 3D volume weather data. To enhance the immersiveness of the navigation, stereoscopic visualization has been added to the viewer, using a polarized glasses based system. The user can interact with the 3D virtual world using a Nintendo Wiimote for navigating through it and a Nintendo Wii Nunchuk for giving commands by means of hand gestures. We also present a dynamic gesture recognition procedure that measures the temporal advance of the performed gesture postures. Experimental results show how dynamic gestures are effectively recognized so that a more natural interaction and immersive navigation in the virtual world is achieved.

  18. The Real Time Correction of Stereoscopic Images: From the Serial to a Parallel Treatment

    NASA Astrophysics Data System (ADS)

    Irki, Zohir; Devy, Michel; Achour, Karim; Azzaz, Mohamed Salah

    2008-06-01

    The correction of the stereoscopic images is a task which consists in replacing acquired images by other images having the same properties but which are simpler to use in the other stages of stereovision. The use of the pre-calculated tables, built during an off line calibration step, made it possible to carry out the off line stereoscopic images rectification. An improvement of the built tables made it possible to carry out the real time rectification. In this paper, we describe an improvement of the real time correction approach so it can be exploited for a possible implementation on an FPGA component. This improvement holds in account the real time aspect of the correction and the available resources that can offer the FPGA Type Stratix 1S40F780C5.

  19. Parallel separations using capillary electrophoresis on a multilane microchip with multiplexed laser-induced fluorescence detection.

    PubMed

    Nikcevic, Irena; Piruska, Aigars; Wehmeyer, Kenneth R; Seliskar, Carl J; Limbach, Patrick A; Heineman, William R

    2010-08-01

    Parallel separations using CE on a multilane microchip with multiplexed LIF detection is demonstrated. The detection system was developed to simultaneously record data on all channels using an expanded laser beam for excitation, a camera lens to capture emission, and a CCD camera for detection. The detection system enables monitoring of each channel continuously and distinguishing individual lanes without significant crosstalk between adjacent lanes. Multiple analytes can be determined in parallel lanes within a single microchip in a single run, leading to increased sample throughput. The pK(a) determination of small molecule analytes is demonstrated with the multilane microchip.

  20. Parallel separations using capillary electrophoresis on a multilane microchip with multiplexed laser induced fluorescence detection

    PubMed Central

    Nikcevic, Irena; Piruska, Aigars; Wehmeyer, Kenneth R.; Seliskar, Carl J.; Limbach, Patrick A.; Heineman, William R.

    2010-01-01

    Parallel separations using capillary electrophoresis on a multilane microchip with multiplexed laser induced fluorescence detection is demonstrated. The detection system was developed to simultaneously record data on all channels using an expanded laser beam for excitation, a camera lens to capture emission, and a CCD camera for detection. The detection system enables monitoring of each channel continuously and distinguishing individual lanes without significant crosstalk between adjacent lanes. Multiple analytes can be analyzed on parallel lanes within a single microchip in a single run, leading to increased sample throughput. The pKa determination of small molecule analytes is demonstrated with the multilane microchip. PMID:20737446

  1. Planetary camera observations of the double nucleus of M31

    NASA Technical Reports Server (NTRS)

    Lauer, Tod R.; Faber, S. M.; Groth, Edward J.; Shaya, Edward J.; Campbell, Bel; Code, Arthur; Currie, Douglas G.; Baum, William A.; Ewald, S. P.; Hester, J. J.

    1993-01-01

    HST Planetary Camera images obtained in the V and I band for M31 show its inner nucleus to consist of two components that are separated by 0.49 arcsec. The nuclear component with lower surface brightness closely coincides with the bulge photocenter and is argued to be at the kinematic center of the galaxy. It is surmised that, if dust absorption generates the asymmetric nuclear morphology observed, the dust grain size must either be exceptionally large, or the dust optical depth must be extremely high; the higher surface-brightness and off-center nuclear component may alternatively be a separate stellar system.

  2. Current status of stereoscopic 3D LCD TV technologies

    NASA Astrophysics Data System (ADS)

    Choi, Hee-Jin

    2011-06-01

    The year 2010 may be recorded as a first year of successful commercial 3D products. Among them, the 3D LCD TVs are expected to be the major one regarding the sales volume. In this paper, the principle of current stereoscopic 3D LCD TV techniques and the required flat panel display (FPD) technologies for the realization of them are reviewed. [Figure not available: see fulltext.

  3. Evaluation of the Effectiveness of 3D Vascular Stereoscopic Models in Anatomy Instruction for First Year Medical Students

    ERIC Educational Resources Information Center

    Cui, Dongmei; Wilson, Timothy D.; Rockhold, Robin W.; Lehman, Michael N.; Lynch, James C.

    2017-01-01

    The head and neck region is one of the most complex areas featured in the medical gross anatomy curriculum. The effectiveness of using three-dimensional (3D) models to teach anatomy is a topic of much discussion in medical education research. However, the use of 3D stereoscopic models of the head and neck circulation in anatomy education has not…

  4. Optical synthesizer for a large quadrant-array CCD camera: Center director's discretionary fund

    NASA Technical Reports Server (NTRS)

    Hagyard, Mona J.

    1992-01-01

    The objective of this program was to design and develop an optical device, an optical synthesizer, that focuses four contiguous quadrants of a solar image on four spatially separated CCD arrays that are part of a unique CCD camera system. This camera and the optical synthesizer will be part of the new NASA-Marshall Experimental Vector Magnetograph, and instrument developed to measure the Sun's magnetic field as accurately as present technology allows. The tasks undertaken in the program are outlined and the final detailed optical design is presented.

  5. Case study: the introduction of stereoscopic games on the Sony PlayStation 3

    NASA Astrophysics Data System (ADS)

    Bickerstaff, Ian

    2012-03-01

    A free stereoscopic firmware update on Sony Computer Entertainment's PlayStation® 3 console provides the potential to increase enormously the popularity of stereoscopic 3D in the home. For this to succeed though, a large selection of content has to become available that exploits 3D in the best way possible. In addition to the existing challenges found in creating 3D movies and television programmes, the stereography must compensate for the dynamic and unpredictable environments found in games. Automatically, the software must map the depth range of the scene into the display's comfort zone, while minimising depth compression. This paper presents a range of techniques developed to solve this problem and the challenge of creating twice as many images as the 2D version without excessively compromising the frame rate or image quality. At the time of writing, over 80 stereoscopic PlayStation 3 games have been released and notable titles are used as examples to illustrate how the techniques have been adapted for different game genres. Since the firmware's introduction in 2010, the industry has matured with a large number of developers now producing increasingly sophisticated 3D content. New technologies such as viewer head tracking and head-mounted displays should increase the appeal of 3D in the home still further.

  6. Advanced autostereoscopic display for G-7 pilot project

    NASA Astrophysics Data System (ADS)

    Hattori, Tomohiko; Ishigaki, Takeo; Shimamoto, Kazuhiro; Sawaki, Akiko; Ishiguchi, Tsuneo; Kobayashi, Hiromi

    1999-05-01

    An advanced auto-stereoscopic display is described that permits the observation of a stereo pair by several persons simultaneously without the use of special glasses and any kind of head tracking devices for the viewers. The system is composed of a right eye system, a left eye system and a sophisticated head tracking system. In the each eye system, a transparent type color liquid crystal imaging plate is used with a special back light unit. The back light unit consists of a monochrome 2D display and a large format convex lens. The unit distributes the light of the viewers' correct each eye only. The right eye perspective system is combined with a left eye perspective system is combined with a left eye perspective system by a half mirror in order to function as a time-parallel stereoscopic system. The viewer's IR image is taken through and focused by the large format convex lens and feed back to the back light as a modulated binary half face image. The auto-stereoscopic display employs the TTL method as the accurate head tracking. The system was worked as a stereoscopic TV phone between Duke University Department Tele-medicine and Nagoya University School of Medicine Department Radiology using a high-speed digital line of GIBN. The applications are also described in this paper.

  7. The right view from the wrong location: depth perception in stereoscopic multi-user virtual environments.

    PubMed

    Pollock, Brice; Burton, Melissa; Kelly, Jonathan W; Gilbert, Stephen; Winer, Eliot

    2012-04-01

    Stereoscopic depth cues improve depth perception and increase immersion within virtual environments (VEs). However, improper display of these cues can distort perceived distances and directions. Consider a multi-user VE, where all users view identical stereoscopic images regardless of physical location. In this scenario, cues are typically customized for one "leader" equipped with a head-tracking device. This user stands at the center of projection (CoP) and all other users ("followers") view the scene from other locations and receive improper depth cues. This paper examines perceived depth distortion when viewing stereoscopic VEs from follower perspectives and the impact of these distortions on collaborative spatial judgments. Pairs of participants made collaborative depth judgments of virtual shapes viewed from the CoP or after displacement forward or backward. Forward and backward displacement caused perceived depth compression and expansion, respectively, with greater compression than expansion. Furthermore, distortion was less than predicted by a ray-intersection model of stereo geometry. Collaboration times were significantly longer when participants stood at different locations compared to the same location, and increased with greater perceived depth discrepancy between the two viewing locations. These findings advance our understanding of spatial distortions in multi-user VEs, and suggest a strategy for reducing distortion.

  8. Technical Note: High temporal resolution characterization of gating response time.

    PubMed

    Wiersma, Rodney D; McCabe, Bradley P; Belcher, Andrew H; Jensen, Patrick J; Smith, Brett; Aydogan, Bulent

    2016-06-01

    Low temporal latency between a gating ON/OFF signal and the LINAC beam ON/OFF during respiratory gating is critical for patient safety. Here the authors describe a novel method to precisely measure gating lag times at high temporal resolutions. A respiratory gating simulator with an oscillating platform was modified to include a linear potentiometer for position measurement. A photon diode was placed at linear accelerator isocenter for beam output measurement. The output signals of the potentiometer and diode were recorded simultaneously at 2500 Hz with an analog to digital converter for four different commercial respiratory gating systems. The ON and OFF of the beam signal were located and compared to the expected gating window for both phase and position based gating and the temporal lag times extracted. For phase based gating, a real-time position management (RPM) infrared marker tracking system with a single camera and a RPM system with a stereoscopic camera were measured to have mean gate ON/OFF lag times of 98/90 and 86/44 ms, respectively. For position based gating, an AlignRT 3D surface system and a Calypso magnetic fiducial tracking system were measured to have mean gate ON/OFF lag times of 356/529 and 209/60 ms, respectively. Temporal resolution of the method was high enough to allow characterization of individual gate cycles and was primary limited by the sampling speed of the data recording device. Significant variation of mean gate ON/OFF lag time was found between different gating systems. For certain gating devices, individual gating cycle lag times can vary significantly.

  9. NASA MISR Studies Smoke Plumes from California Sand Fire

    NASA Image and Video Library

    2016-08-02

    39,000 acres (60 square miles, or 160 square kilometers). Thousands of residents were evacuated, and the fire claimed the life of one person. The Multi-angle Imaging SpectroRadiometer (MISR) instrument aboard NASA's Terra satellite passed over the region on July 23 around 11:50 a.m. PDT. At left is an image acquired by MISR's 60-degree forward-viewing camera. The oblique view angle makes the smoke more apparent than it would be in a more conventional vertical view. This cropped image is about 185 miles (300 kilometers) wide. Smoke from the Sand Fire is visible on the right-hand side of the image. Stereoscopic analysis of MISR's multiple camera angles is used to compute the height of the smoke plume from the Sand Fire. In the right-hand image, these heights are superimposed on the underlying image. The color scale shows that the plume extends up to about 4 miles (6 kilometers) above its source in Santa Clarita, but rapidly diminishes in height as winds push it to the southwest. The data compare well with a pilot report issued at Los Angeles International Airport on the evening of July 22, which reported smoke at 15,000-18,000 feet altitude (4.5 to 5.5 kilometers). Air quality warnings were issued for the San Fernando Valley and the western portion of Los Angeles due to this low-hanging smoke. However, data from air quality monitoring instruments seem to indicate that the smoke did not actually reach the ground. These data were captured during Terra orbit 88284. http://photojournal.jpl.nasa.gov/catalog/PIA20724

  10. Technical Note: High temporal resolution characterization of gating response time

    PubMed Central

    Wiersma, Rodney D.; McCabe, Bradley P.; Belcher, Andrew H.; Jensen, Patrick J.; Smith, Brett; Aydogan, Bulent

    2016-01-01

    Purpose: Low temporal latency between a gating ON/OFF signal and the LINAC beam ON/OFF during respiratory gating is critical for patient safety. Here the authors describe a novel method to precisely measure gating lag times at high temporal resolutions. Methods: A respiratory gating simulator with an oscillating platform was modified to include a linear potentiometer for position measurement. A photon diode was placed at linear accelerator isocenter for beam output measurement. The output signals of the potentiometer and diode were recorded simultaneously at 2500 Hz with an analog to digital converter for four different commercial respiratory gating systems. The ON and OFF of the beam signal were located and compared to the expected gating window for both phase and position based gating and the temporal lag times extracted. Results: For phase based gating, a real-time position management (RPM) infrared marker tracking system with a single camera and a RPM system with a stereoscopic camera were measured to have mean gate ON/OFF lag times of 98/90 and 86/44 ms, respectively. For position based gating, an AlignRT 3D surface system and a Calypso magnetic fiducial tracking system were measured to have mean gate ON/OFF lag times of 356/529 and 209/60 ms, respectively. Conclusions: Temporal resolution of the method was high enough to allow characterization of individual gate cycles and was primary limited by the sampling speed of the data recording device. Significant variation of mean gate ON/OFF lag time was found between different gating systems. For certain gating devices, individual gating cycle lag times can vary significantly. PMID:27277028

  11. Virtual interactive presence and augmented reality (VIPAR) for remote surgical assistance.

    PubMed

    Shenai, Mahesh B; Dillavou, Marcus; Shum, Corey; Ross, Douglas; Tubbs, Richard S; Shih, Alan; Guthrie, Barton L

    2011-03-01

    Surgery is a highly technical field that combines continuous decision-making with the coordination of spatiovisual tasks. We designed a virtual interactive presence and augmented reality (VIPAR) platform that allows a remote surgeon to deliver real-time virtual assistance to a local surgeon, over a standard Internet connection. The VIPAR system consisted of a "local" and a "remote" station, each situated over a surgical field and a blue screen, respectively. Each station was equipped with a digital viewpiece, composed of 2 cameras for stereoscopic capture, and a high-definition viewer displaying a virtual field. The virtual field was created by digitally compositing selected elements within the remote field into the local field. The viewpieces were controlled by workstations mutually connected by the Internet, allowing virtual remote interaction in real time. Digital renderings derived from volumetric MRI were added to the virtual field to augment the surgeon's reality. For demonstration, a fixed-formalin cadaver head and neck were obtained, and a carotid endarterectomy (CEA) and pterional craniotomy were performed under the VIPAR system. The VIPAR system allowed for real-time, virtual interaction between a local (resident) and remote (attending) surgeon. In both carotid and pterional dissections, major anatomic structures were visualized and identified. Virtual interaction permitted remote instruction for the local surgeon, and MRI augmentation provided spatial guidance to both surgeons. Camera resolution, color contrast, time lag, and depth perception were identified as technical issues requiring further optimization. Virtual interactive presence and augmented reality provide a novel platform for remote surgical assistance, with multiple applications in surgical training and remote expert assistance.

  12. WindCam and MSPI: two cloud and aerosol instrument concepts derived from Terra/MISR heritage

    NASA Astrophysics Data System (ADS)

    Diner, David J.; Mischna, Michael; Chipman, Russell A.; Davis, Ab; Cairns, Brian; Davies, Roger; Kahn, Ralph A.; Muller, Jan-Peter; Torres, Omar

    2008-08-01

    The Multi-angle Imaging SpectroRadiometer (MISR) has been acquiring global cloud and aerosol data from polar orbit since February 2000. MISR acquires moderately high-resolution imagery at nine view angles from nadir to 70.5°, in four visible/near-infrared spectral bands. Stereoscopic parallax, time lapse among the nine views, and the variation of radiance with angle and wavelength enable retrieval of geometric cloud and aerosol plume heights, height-resolved cloud-tracked winds, and aerosol optical depth and particle property information. Two instrument concepts based upon MISR heritage are in development. The Cloud Motion Vector Camera, or WindCam, is a simplified version comprised of a lightweight, compact, wide-angle camera to acquire multiangle stereo imagery at a single visible wavelength. A constellation of three WindCam instruments in polar Earth orbit would obtain height-resolved cloud-motion winds with daily global coverage, making it a low-cost complement to a spaceborne lidar wind measurement system. The Multiangle SpectroPolarimetric Imager (MSPI) is aimed at aerosol and cloud microphysical properties, and is a candidate for the National Research Council Decadal Survey's Aerosol-Cloud-Ecosystem (ACE) mission. MSPI combines the capabilities of MISR with those of other aerosol sensors, extending the spectral coverage to the ultraviolet and shortwave infrared and incorporating high-accuracy polarimetric imaging. Based on requirements for the nonimaging Aerosol Polarimeter Sensor on NASA's Glory mission, a degree of linear polarization uncertainty of 0.5% is specified within a subset of the MSPI bands. We are developing a polarization imaging approach using photoelastic modulators (PEMs) to accomplish this objective.

  13. New approaches to virtual environment surgery

    NASA Technical Reports Server (NTRS)

    Ross, M. D.; Twombly, A.; Lee, A. W.; Cheng, R.; Senger, S.

    1999-01-01

    This research focused on two main problems: 1) low cost, high fidelity stereoscopic imaging of complex tissues and organs; and 2) virtual cutting of tissue. A further objective was to develop these images and virtual tissue cutting methods for use in a telemedicine project that would connect remote sites using the Next Generation Internet. For goal one we used a CT scan of a human heart, a desktop PC with an OpenGL graphics accelerator card, and LCD stereoscopic glasses. Use of multiresolution meshes ranging from approximately 1,000,000 to 20,000 polygons speeded interactive rendering rates enormously while retaining general topography of the dataset. For goal two, we used a CT scan of an infant skull with premature closure of the right coronal suture, a Silicon Graphics Onyx workstation, a Fakespace Immersive WorkBench and CrystalEyes LCD glasses. The high fidelity mesh of the skull was reduced from one million to 50,000 polygons. The cut path was automatically calculated as the shortest distance along the mesh between a small number of hand selected vertices. The region outlined by the cut path was then separated from the skull and translated/rotated to assume a new position. The results indicate that widespread high fidelity imaging in virtual environment is possible using ordinary PC capabilities if appropriate mesh reduction methods are employed. The software cutting tool is applicable to heart and other organs for surgery planning, for training surgeons in a virtual environment, and for telemedicine purposes.

  14. An Integrated System for Wildlife Sensing

    DTIC Science & Technology

    2014-08-14

    design requirement. “Sensor Controller” software. A custom Sensor Controller application was developed for the Android device in order to collect...and log readings from that device’s sensors. “Camera Controller” software. A custom Camera Controller application was developed for the Android device...into 2 separate Android applications (Figure 4). The Sensor Controller logs readings periodically from the Android device’s organic sensors, and

  15. Sampling from the Museum of Forms: Photography and Visual Thinking in the Rise of Modern Statistics.

    ERIC Educational Resources Information Center

    Biocca, Frank

    Treating the camera as an information technology, this essay shows how the camera is a powerful theoretical disquisition on the nature of form, realism, and scientific vision. The first section presents a history of form, separate from matter, as something collectible in a library or museum. The second section discusses the photograph as a rival…

  16. Distinguishing Clouds from Ice over the East Siberian Sea, Russia

    NASA Technical Reports Server (NTRS)

    2002-01-01

    As a consequence of its capability to retrieve cloud-top elevations, stereoscopic observations from the Multi-angle Imaging SpectroRadiometer (MISR) can discriminate clouds from snow and ice. The central portion of Russia's East Siberian Sea, including one of the New Siberian Islands, Novaya Sibir, are portrayed in these views from data acquired on May 28, 2002.

    The left-hand image is a natural color view from MISR's nadir camera. On the right is a height field retrieved using automated computer processing of data from multiple MISR cameras. Although both clouds and ice appear white in the natural color view, the stereoscopic retrievals are able to identify elevated clouds based on the geometric parallax which results when they are observed from different angles. Owing to their elevation above sea level, clouds are mapped as green and yellow areas, whereas land, sea ice, and very low clouds appear blue and purple. Purple, in particular, denotes elevations very close to sea level. The island of Novaya Sibir is located in the lower left of the images. It can be identified in the natural color view as the dark area surrounded by an expanse of fast ice. In the stereo map the island appears as a blue region indicating its elevation of less than 100 meters above sea level. Areas where the automated stereo processing failed due to lack of sufficient spatial contrast are shown in dark gray. The northern edge of the Siberian mainland can be found at the very bottom of the panels, and is located a little over 250 kilometers south of Novaya Sibir. Pack ice containing numerous fragmented ice floes surrounds the fast ice, and narrow areas of open ocean are visible.

    The East Siberian Sea is part of the Arctic Ocean and is ice-covered most of the year. The New Siberian Islands are almost always covered by snow and ice, and tundra vegetation is very scant. Despite continuous sunlight from the end of April until the middle of August, the ice between the island and the mainland typically remains until August or September.

    The Multi-angle Imaging SpectroRadiometer views almost the entire Earth every 9 days. These images were acquired during Terra orbit 12986 and cover an area of about 380 kilometers x 1117 kilometers. They utilize data from blocks 24 to 32 within World Reference System-2 path 117.

    MISR was built and is managed by NASA's Jet Propulsion Laboratory, Pasadena, CA, for NASA's Office of Earth Science, Washington, DC. The Terra satellite is managed by NASA's Goddard Space Flight Center, Greenbelt, MD. JPL is a division of the California Institute of Technology.

  17. Method for separating video camera motion from scene motion for constrained 3D displacement measurements

    NASA Astrophysics Data System (ADS)

    Gauthier, L. R.; Jansen, M. E.; Meyer, J. R.

    2014-09-01

    Camera motion is a potential problem when a video camera is used to perform dynamic displacement measurements. If the scene camera moves at the wrong time, the apparent motion of the object under study can easily be confused with the real motion of the object. In some cases, it is practically impossible to prevent camera motion, as for instance, when a camera is used outdoors in windy conditions. A method to address this challenge is described that provides an objective means to measure the displacement of an object of interest in the scene, even when the camera itself is moving in an unpredictable fashion at the same time. The main idea is to synchronously measure the motion of the camera and to use those data ex post facto to subtract out the apparent motion in the scene that is caused by the camera motion. The motion of the scene camera is measured by using a reference camera that is rigidly attached to the scene camera and oriented towards a stationary reference object. For instance, this reference object may be on the ground, which is known to be stationary. It is necessary to calibrate the reference camera by simultaneously measuring the scene images and the reference images at times when it is known that the scene object is stationary and the camera is moving. These data are used to map camera movement data to apparent scene movement data in pixel space and subsequently used to remove the camera movement from the scene measurements.

  18. Variation and extrema of human interpupillary distance

    NASA Astrophysics Data System (ADS)

    Dodgson, Neil A.

    2004-05-01

    Mean interpupillary distance (IPD) is an important and oft-quoted measure in stereoscopic work. However, there is startlingly little agreement on what it should be. Mean IPD has been quoted in the stereoscopic literature as being anything from 58 mm to 70 mm. It is known to vary with respect to age, gender and race. Furthermore, the stereoscopic industry requires information on not just mean IPD, but also its variance and its extrema, because our products need to be able to cope with all possible users, including those with the smallest and largest IPDs. This paper brings together those statistics on IPD which are available. The key results are that mean adult IPD is around 63 mm, the vast majority of adults have IPDs in the range 50-75 mm, the wider range of 45-80 mm is likely to include (almost) all adults, and the minimum IPD for children (down to five years old) is around 40 mm.

  19. The Effect of Stereoscopic ("3D") vs. 2D Presentation on Learning through Video and Film

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Kasal, E.

    2014-01-01

    Two Eyes, 3D is a NSF-funded research project into the effects of stereoscopy on learning of highly spatial concepts. We report final results on one study of the project which tested the effect of stereoscopic presentation on learning outcomes of two short films about Type 1a supernovae and the morphology of the Milky Way. 986 adults watched either film, randomly distributed between stereoscopic and 2D presentation. They took a pre-test and post-test that included multiple choice and drawing tasks related to the spatial nature of the topics in the film. Orientation of the answering device was also tracked and a spatial cognition pre-test was given to control for prior spatial ability. Data collection took place at the Adler Planetarium's Space Visualization Lab and the project is run through the AAVSO.

  20. Automated volumetric evaluation of stereoscopic disc photography

    PubMed Central

    Xu, Juan; Ishikawa, Hiroshi; Wollstein, Gadi; Bilonick, Richard A; Kagemann, Larry; Craig, Jamie E; Mackey, David A; Hewitt, Alex W; Schuman, Joel S

    2010-01-01

    PURPOSE: To develop a fully automated algorithm (AP) to perform a volumetric measure of the optic disc using conventional stereoscopic optic nerve head (ONH) photographs, and to compare algorithm-produced parameters with manual photogrammetry (MP), scanning laser ophthalmoscope (SLO) and optical coherence tomography (OCT) measurements. METHODS: One hundred twenty-two stereoscopic optic disc photographs (61 subjects) were analyzed. Disc area, rim area, cup area, cup/disc area ratio, vertical cup/disc ratio, rim volume and cup volume were automatically computed by the algorithm. Latent variable measurement error models were used to assess measurement reproducibility for the four techniques. RESULTS: AP had better reproducibility for disc area and cup volume and worse reproducibility for cup/disc area ratio and vertical cup/disc ratio, when the measurements were compared to the MP, SLO and OCT methods. CONCLUSION: AP provides a useful technique for an objective quantitative assessment of 3D ONH structures. PMID:20588996

  1. Optimizing visual comfort for stereoscopic 3D display based on color-plus-depth signals.

    PubMed

    Shao, Feng; Jiang, Qiuping; Fu, Randi; Yu, Mei; Jiang, Gangyi

    2016-05-30

    Visual comfort is a long-facing problem in stereoscopic 3D (S3D) display. In this paper, targeting to produce S3D content based on color-plus-depth signals, a general framework for depth mapping to optimize visual comfort for S3D display is proposed. The main motivation of this work is to remap the depth range of color-plus-depth signals to a new depth range that is suitable to comfortable S3D display. Towards this end, we first remap the depth range globally based on the adjusted zero disparity plane, and then present a two-stage global and local depth optimization solution to solve the visual comfort problem. The remapped depth map is used to generate the S3D output. We demonstrate the power of our approach on perceptually uncomfortable and comfortable stereoscopic images.

  2. Effects of cortical damage on binocular depth perception.

    PubMed

    Bridge, Holly

    2016-06-19

    Stereoscopic depth perception requires considerable neural computation, including the initial correspondence of the two retinal images, comparison across the local regions of the visual field and integration with other cues to depth. The most common cause for loss of stereoscopic vision is amblyopia, in which one eye has failed to form an adequate input to the visual cortex, usually due to strabismus (deviating eye) or anisometropia. However, the significant cortical processing required to produce the percept of depth means that, even when the retinal input is intact from both eyes, brain damage or dysfunction can interfere with stereoscopic vision. In this review, I examine the evidence for impairment of binocular vision and depth perception that can result from insults to the brain, including both discrete damage, temporal lobectomy and more systemic diseases such as posterior cortical atrophy.This article is part of the themed issue 'Vision in our three-dimensional world'. © 2016 The Authors.

  3. Effects of cortical damage on binocular depth perception

    PubMed Central

    2016-01-01

    Stereoscopic depth perception requires considerable neural computation, including the initial correspondence of the two retinal images, comparison across the local regions of the visual field and integration with other cues to depth. The most common cause for loss of stereoscopic vision is amblyopia, in which one eye has failed to form an adequate input to the visual cortex, usually due to strabismus (deviating eye) or anisometropia. However, the significant cortical processing required to produce the percept of depth means that, even when the retinal input is intact from both eyes, brain damage or dysfunction can interfere with stereoscopic vision. In this review, I examine the evidence for impairment of binocular vision and depth perception that can result from insults to the brain, including both discrete damage, temporal lobectomy and more systemic diseases such as posterior cortical atrophy. This article is part of the themed issue ‘Vision in our three-dimensional world’. PMID:27269597

  4. Megasessions for Robotic Hair Restoration.

    PubMed

    Pereira, Joa O Carlos; Pereira Filho, Joa O Carlos; Cabrera Pereira, Joa O Pedro

    2016-11-01

    A robotic system can select and remove individual hair follicles from the donor area with great precision and without fatigue. This report describes the use of the robotic system in a megasession for hair restoration. Patients were instructed to cut their hair to 1.0 to 1.2 mm before surgery. The robot selected and removed 600 to 800 grafts per hour so the follicular units (FU)s could be transplanted manually to recipient sites. The robot arm consists of a sharp inner punch and a blunt outer punch which together separate FUs from the sur- rounding tissue. Stereoscopic cameras controlled by image processing software allow the system to identify the angle and direction of hair growth. The physician and one assistant control the harvesting with a hand-held remote control and computer monitor while the patient is positioned in an adjustable chair. When the robot has harvested all the FUs they are removed by technicians with small forceps. Hairline design, creation of recipient sites, and graft placement are performed manually by the physician. Clinical photographs before and after surgery show that patients experience excellent outcomes with the robotic megasession. Phy- sician fatigue during graft extraction is reduced because the robot performs the repetitive movements without fatigue. Variability of graft extraction is minimized because the robot's optical system can be programmed to choose the best FUs. The transection rate is reduced because the robot's graft extraction system uses two needles, a sharp one to piece the skin and a blunt needle to dissect the root without trauma. A robotic megasession for hair restoration is minimally invasive, does not result in linear scars in the donor area, and is associated with minimal fatigue and discomfort for both patient and physician. Healing is rapid and patients experience a high level of satisfaction with the results. J Drugs Dermatol. 2016;15(11):1407-1412..

  5. Continuous monitoring of prostate position using stereoscopic and monoscopic kV image guidance

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Stevens, M. Tynan R.; Parsons, Dave D.; Robar, James L.

    2016-05-15

    Purpose: To demonstrate continuous kV x-ray monitoring of prostate motion using both stereoscopic and monoscopic localizations, assess the spatial accuracy of these techniques, and evaluate the dose delivered from the added image guidance. Methods: The authors implemented both stereoscopic and monoscopic fiducial localizations using a room-mounted dual oblique x-ray system. Recently developed monoscopic 3D position estimation techniques potentially overcome the issue of treatment head interference with stereoscopic imaging at certain gantry angles. To demonstrate continuous position monitoring, a gold fiducial marker was placed in an anthropomorphic phantom and placed on the Linac couch. The couch was used as a programmablemore » translation stage. The couch was programmed with a series of patient prostate motion trajectories exemplifying five distinct categories: stable prostate, slow drift, persistent excursion, transient excursion, and high frequency excursions. The phantom and fiducial were imaged using 140 kVp, 0.63 mAs per image at 1 Hz for a 60 s monitoring period. Both stereoscopic and monoscopic 3D localization accuracies were assessed by comparison to the ground-truth obtained from the Linac log file. Imaging dose was also assessed, using optically stimulated luminescence dosimeter inserts in the phantom. Results: Stereoscopic localization accuracy varied between 0.13 ± 0.05 and 0.33 ± 0.30 mm, depending on the motion trajectory. Monoscopic localization accuracy varied from 0.2 ± 0.1 to 1.1 ± 0.7 mm. The largest localization errors were typically observed in the left–right direction. There were significant differences in accuracy between the two monoscopic views, but which view was better varied from trajectory to trajectory. The imaging dose was measured to be between 2 and 15 μGy/mAs, depending on location in the phantom. Conclusions: The authors have demonstrated the first use of monoscopic localization for a room-mounted dual x-ray system. Three-dimensional position estimation from monoscopic imaging permits continuous, uninterrupted intrafraction motion monitoring even in the presence of gantry rotation, which may block kV sources or imagers. This potentially allows for more accurate treatment delivery, by ensuring that the prostate does not deviate substantially from the initial setup position.« less

  6. Directional Unfolded Source Term (DUST) for Compton Cameras.

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Mitchell, Dean J.; Horne, Steven M.; O'Brien, Sean

    2018-03-01

    A Directional Unfolded Source Term (DUST) algorithm was developed to enable improved spectral analysis capabilities using data collected by Compton cameras. Achieving this objective required modification of the detector response function in the Gamma Detector Response and Analysis Software (GADRAS). Experimental data that were collected in support of this work include measurements of calibration sources at a range of separation distances and cylindrical depleted uranium castings.

  7. A stroboscopic technique for using CCD cameras in flow visualization systems for continuous viewing and stop action photography

    NASA Technical Reports Server (NTRS)

    Franke, John M.; Rhodes, David B.; Jones, Stephen B.; Dismond, Harriet R.

    1992-01-01

    A technique for synchronizing a pulse light source to charge coupled device cameras is presented. The technique permits the use of pulse light sources for continuous as well as stop action flow visualization. The technique has eliminated the need to provide separate lighting systems at facilities requiring continuous and stop action viewing or photography.

  8. Measuring the Orbital Period of the Moon Using a Digital Camera

    ERIC Educational Resources Information Center

    Hughes, Stephen W.

    2006-01-01

    A method of measuring the orbital velocity of the Moon around the Earth using a digital camera is described. Separate images of the Moon and stars taken 24 hours apart were loaded into Microsoft PowerPoint and the centre of the Moon marked on each image. Four stars common to both images were connected together to form a "home-made" constellation.…

  9. Streak camera based SLR receiver for two color atmospheric measurements

    NASA Technical Reports Server (NTRS)

    Varghese, Thomas K.; Clarke, Christopher; Oldham, Thomas; Selden, Michael

    1993-01-01

    To realize accurate two-color differential measurements, an image digitizing system with variable spatial resolution was designed, built, and integrated to a photon-counting picosecond streak camera, yielding a temporal scan resolution better than 300 femtosecond/pixel. The streak camera is configured to operate with 3 spatial channels; two of these support green (532 nm) and uv (355 nm) while the third accommodates reference pulses (764 nm) for real-time calibration. Critical parameters affecting differential timing accuracy such as pulse width and shape, number of received photons, streak camera/imaging system nonlinearities, dynamic range, and noise characteristics were investigated to optimize the system for accurate differential delay measurements. The streak camera output image consists of three image fields, each field is 1024 pixels along the time axis and 16 pixels across the spatial axis. Each of the image fields may be independently positioned across the spatial axis. Two of the image fields are used for the two wavelengths used in the experiment; the third window measures the temporal separation of a pair of diode laser pulses which verify the streak camera sweep speed for each data frame. The sum of the 16 pixel intensities across each of the 1024 temporal positions for the three data windows is used to extract the three waveforms. The waveform data is processed using an iterative three-point running average filter (10 to 30 iterations are used) to remove high-frequency structure. The pulse pair separations are determined using the half-max and centroid type analysis. Rigorous experimental verification has demonstrated that this simplified process provides the best measurement accuracy. To calibrate the receiver system sweep, two laser pulses with precisely known temporal separation are scanned along the full length of the sweep axis. The experimental measurements are then modeled using polynomial regression to obtain a best fit to the data. Data aggregation using normal point approach has provided accurate data fitting techniques and is found to be much more convenient than using the full rate single shot data. The systematic errors from this model have been found to be less than 3 ps for normal points.

  10. Second-Generation Six-Limbed Experimental Robot

    NASA Technical Reports Server (NTRS)

    Kennedy, Brett; Okon, Avi; Aghazarian, Hrand; Robinson, Matthew; Garrett, Michael; Magnone, Lee

    2004-01-01

    The figure shows the LEMUR II - the second generation of the Limbed Excursion Mechanical Utility Robot (LEMUR), which was described in "Six-Legged Experimental Robot" (NPO-20897), NASA Tech Briefs, Vol. 25, No. 12 (December 2001), page 58. The LEMUR II incorporates a number of improvements, including new features, that extend its capabilities beyond those of its predecessor, which is now denoted the LEMUR I. To recapitulate: the LEMUR I was a six-limbed robot for demonstrating robotic capabilities for assembly, maintenance, and inspection. The LEMUR I was designed to be capable of walking autonomously along a truss structure toward a mechanical assembly at a prescribed location and to perform other operations. The LEMUR I was equipped with stereoscopic video cameras and image-data-processing circuitry for navigation and mechanical operations. It was also equipped with a wireless modem, through which it could be commanded remotely. Upon arrival at a mechanical assembly, the LEMUR I would perform simple mechanical operations with one or both of its front limbs. It could also transmit images to a host computer. Each of the six limbs of the LEMUR I was operated independently. Each of the four rear limbs had three degrees of freedom (DOFs), while each of the front two limbs had four DOFs. The front two limbs were designed to hold, operate, and/or be integrated with tools. The LEMUR I included an onboard computer equipped with an assortment of digital control circuits, digital input/output circuits, analog-to-digital converters for input, and digital-to-analog (D/A) converters for output. Feedback from optical encoders in the limb actuators was utilized for closed-loop microcomputer control of the positions and velocities of the actuators. The LEMUR II incorporates the following improvements over the LEMUR I: a) The drive trains for the joints of the LEMUR II are more sophisticated, providing greater torque and accuracy. b) The six limbs are arranged symmetrically about a hexagonal body platform instead of in straight lines along the sides. This symmetrical arrangement is more conducive to omnidirectional movement in a plane. c) The number of degrees of freedom of each of the rear four limbs has been increased by one. Now, every limb has four degrees of freedom: three at the hip (or shoulder, depending on one s perspective) and one at the knee (or elbow, depending on one s perspective). d) Now every limb (instead of only the two front limbs) can perform operations. For this purpose, each limb is tipped with an improved quick-release mechanism for swapping of end-effector tools. e) New end-effector tools have been developed. These include an instrumented rotary driver that accepts all tool bits that have 0.125-in. (3.175-mm)-diameter shanks, a charge-coupled-device video camera, a super bright light-emitting diode for illuminating the work area of the robot, and a generic collet tool that can be quickly and inexpensively modified to accept any cylindrical object up to 0.5 in. (12.7 mm) in diameter. f) The stereoscopic cameras are mounted on a carriage that moves along a circular track, thereby providing for omnidirectional machine vision. g) The control software has been augmented with software that implements innovations reported in two prior NASA Tech Briefs articles: the HIPS algorithm ["Hybrid Image-Plane/Stereo Manipulation" (NPO-30492), Vol. 28, No. 7 (July 2004), page 55] and the CAMPOUT architecture ["An Architecture for Controlling Multiple Robots" (NPO-30345), Vol. 28, No. 10 (October 2004), page 65].

  11. A systematized WYSIWYG pipeline for digital stereoscopic 3D filmmaking

    NASA Astrophysics Data System (ADS)

    Mueller, Robert; Ward, Chris; Hušák, Michal

    2008-02-01

    Digital tools are transforming stereoscopic 3D content creation and delivery, creating an opportunity for the broad acceptance and success of stereoscopic 3D films. Beginning in late 2005, a series of mostly CGI features has successfully initiated the public to this new generation of highly-comfortable, artifact-free digital 3D. While the response has been decidedly favorable, a lack of high-quality live-action films could hinder long-term success. Liveaction stereoscopic films have historically been more time-consuming, costly, and creatively-limiting than 2D films - thus a need arises for a live-action 3D filmmaking process which minimizes such limitations. A unique 'systematized' what-you-see-is-what-you-get (WYSIWYG) pipeline is described which allows the efficient, intuitive and accurate capture and integration of 3D and 2D elements from multiple shoots and sources - both live-action and CGI. Throughout this pipeline, digital tools utilize a consistent algorithm to provide meaningful and accurate visual depth references with respect to the viewing audience in the target theater environment. This intuitive, visual approach introduces efficiency and creativity to the 3D filmmaking process by eliminating both the need for a 'mathematician mentality' of spreadsheets and calculators, as well as any trial and error guesswork, while enabling the most comfortable, 'pixel-perfect', artifact-free 3D product possible.

  12. Intra-operative prostate motion tracking using surface markers for robot-assisted laparoscopic radical prostatectomy

    NASA Astrophysics Data System (ADS)

    Esteghamatian, Mehdi; Sarkar, Kripasindhu; Pautler, Stephen E.; Chen, Elvis C. S.; Peters, Terry M.

    2012-02-01

    Radical prostatectomy surgery (RP) is the gold standard for treatment of localized prostate cancer (PCa). Recently, emergence of minimally invasive techniques such as Laparoscopic Radical Prostatectomy (LRP) and Robot-Assisted Laparoscopic Radical Prostatectomy (RARP) has improved the outcomes for prostatectomy. However, it remains difficult for the surgeons to make informed decisions regarding resection margins and nerve sparing since the location of the tumor within the organ is not usually visible in a laparoscopic view. While MRI enables visualization of the salient structures and cancer foci, its efficacy in LRP is reduced unless it is fused into a stereoscopic view such that homologous structures overlap. Registration of the MRI image and peri-operative ultrasound image using a tracked probe can potentially be exploited to bring the pre-operative information into alignment with the patient coordinate system during the procedure. While doing so, prostate motion needs to be compensated in real-time to synchronize the stereoscopic view with the pre-operative MRI during the prostatectomy procedure. In this study, a point-based stereoscopic tracking technique is investigated to compensate for rigid prostate motion so that the same motion can be applied to the pre-operative images. This method benefits from stereoscopic tracking of the surface markers implanted over the surface of the prostate phantom. The average target registration error using this approach was 3.25+/-1.43mm.

  13. Recovering stereo vision by squashing virtual bugs in a virtual reality environment.

    PubMed

    Vedamurthy, Indu; Knill, David C; Huang, Samuel J; Yung, Amanda; Ding, Jian; Kwon, Oh-Sang; Bavelier, Daphne; Levi, Dennis M

    2016-06-19

    Stereopsis is the rich impression of three-dimensionality, based on binocular disparity-the differences between the two retinal images of the same world. However, a substantial proportion of the population is stereo-deficient, and relies mostly on monocular cues to judge the relative depth or distance of objects in the environment. Here we trained adults who were stereo blind or stereo-deficient owing to strabismus and/or amblyopia in a natural visuomotor task-a 'bug squashing' game-in a virtual reality environment. The subjects' task was to squash a virtual dichoptic bug on a slanted surface, by hitting it with a physical cylinder they held in their hand. The perceived surface slant was determined by monocular texture and stereoscopic cues, with these cues being either consistent or in conflict, allowing us to track the relative weighting of monocular versus stereoscopic cues as training in the task progressed. Following training most participants showed greater reliance on stereoscopic cues, reduced suppression and improved stereoacuity. Importantly, the training-induced changes in relative stereo weights were significant predictors of the improvements in stereoacuity. We conclude that some adults deprived of normal binocular vision and insensitive to the disparity information can, with appropriate experience, recover access to more reliable stereoscopic information.This article is part of the themed issue 'Vision in our three-dimensional world'. © 2016 The Author(s).

  14. Recovering stereo vision by squashing virtual bugs in a virtual reality environment

    PubMed Central

    Vedamurthy, Indu; Knill, David C.; Huang, Samuel J.; Yung, Amanda; Ding, Jian; Kwon, Oh-Sang; Bavelier, Daphne

    2016-01-01

    Stereopsis is the rich impression of three-dimensionality, based on binocular disparity—the differences between the two retinal images of the same world. However, a substantial proportion of the population is stereo-deficient, and relies mostly on monocular cues to judge the relative depth or distance of objects in the environment. Here we trained adults who were stereo blind or stereo-deficient owing to strabismus and/or amblyopia in a natural visuomotor task—a ‘bug squashing’ game—in a virtual reality environment. The subjects' task was to squash a virtual dichoptic bug on a slanted surface, by hitting it with a physical cylinder they held in their hand. The perceived surface slant was determined by monocular texture and stereoscopic cues, with these cues being either consistent or in conflict, allowing us to track the relative weighting of monocular versus stereoscopic cues as training in the task progressed. Following training most participants showed greater reliance on stereoscopic cues, reduced suppression and improved stereoacuity. Importantly, the training-induced changes in relative stereo weights were significant predictors of the improvements in stereoacuity. We conclude that some adults deprived of normal binocular vision and insensitive to the disparity information can, with appropriate experience, recover access to more reliable stereoscopic information. This article is part of the themed issue ‘Vision in our three-dimensional world’. PMID:27269607

  15. Distance Perception of Stereoscopically Presented Virtual Objects Optically Superimposed on Physical Objects by a Head-Mounted See-Through Display

    NASA Technical Reports Server (NTRS)

    Ellis, Stephen R.; Bucher, Urs J.; Statler, Irving C. (Technical Monitor)

    1994-01-01

    The influence of physically presented background stimuli on the perceived depth of optically overlaid, stereoscopic virtual images has been studied using headmounted stereoscopic, virtual image displays. These displays allow presentation of physically unrealizable stimulus combinations. Positioning of an opaque physical object either at the initial perceived depth of the virtual image or at a position substantially in front of the virtual image, causes the virtual image to perceptually move closer to the observer. In the case of objects positioned substantially in front of the virtual image, subjects often perceive the opaque object to become transparent. Evidence is presented that the apparent change of position caused by interposition of the physical object is not due to occlusion cues. According, it may have an alternative cause such as variation in the binocular vengeance position of the eyes caused by introduction of the physical object. This effect may complicate design of overlaid virtual image displays for near objects and appears to be related to the relative conspicuousness of the overlaid virtual image and the background. Consequently, it may be related to earlier analyses of John Foley which modeled open-loop pointing errors to stereoscopically presented points of light in terms of errors in determination of a reference point for interpretation of observed retinal disparities. Implications for the design of see-through displays for manufacturing will be discussed.

  16. Double Star Measurements Using a Webcam and CCD Camera, Annual Report of 2016

    NASA Astrophysics Data System (ADS)

    Schlimmer, Jeorg

    2018-01-01

    This report shows the results on 223 double star measurements from 2016; mini-mum separation is 1.23 a.s. (STF1024AB), maximum separation is 371 a.s. (STF1424AD). The mean value of all measurements is 18.7 a.s.

  17. Visualization of explosion phenomena using a high-speed video camera with an uncoupled objective lens by fiber-optic

    NASA Astrophysics Data System (ADS)

    Tokuoka, Nobuyuki; Miyoshi, Hitoshi; Kusano, Hideaki; Hata, Hidehiro; Hiroe, Tetsuyuki; Fujiwara, Kazuhito; Yasushi, Kondo

    2008-11-01

    Visualization of explosion phenomena is very important and essential to evaluate the performance of explosive effects. The phenomena, however, generate blast waves and fragments from cases. We must protect our visualizing equipment from any form of impact. In the tests described here, the front lens was separated from the camera head by means of a fiber-optic cable in order to be able to use the camera, a Shimadzu Hypervision HPV-1, for tests in severe blast environment, including the filming of explosions. It was possible to obtain clear images of the explosion that were not inferior to the images taken by the camera with the lens directly coupled to the camera head. It could be confirmed that this system is very useful for the visualization of dangerous events, e.g., at an explosion site, and for visualizations at angles that would be unachievable under normal circumstances.

  18. Photogrammetry of a 5m Inflatable Space Antenna With Consumer Digital Cameras

    NASA Technical Reports Server (NTRS)

    Pappa, Richard S.; Giersch, Louis R.; Quagliaroli, Jessica M.

    2000-01-01

    This paper discusses photogrammetric measurements of a 5m-diameter inflatable space antenna using four Kodak DC290 (2.1 megapixel) digital cameras. The study had two objectives: 1) Determine the photogrammetric measurement precision obtained using multiple consumer-grade digital cameras and 2) Gain experience with new commercial photogrammetry software packages, specifically PhotoModeler Pro from Eos Systems, Inc. The paper covers the eight steps required using this hardware/software combination. The baseline data set contained four images of the structure taken from various viewing directions. Each image came from a separate camera. This approach simulated the situation of using multiple time-synchronized cameras, which will be required in future tests of vibrating or deploying ultra-lightweight space structures. With four images, the average measurement precision for more than 500 points on the antenna surface was less than 0.020 inches in-plane and approximately 0.050 inches out-of-plane.

  19. Stereoscopic game design and evaluation

    NASA Astrophysics Data System (ADS)

    Rivett, Joe; Holliman, Nicolas

    2013-03-01

    We report on a new game design where the goal is to make the stereoscopic depth cue sufficiently critical to success that game play should become impossible without using a stereoscopic 3D (S3D) display and, at the same time, we investigate whether S3D game play is affected by screen size. Before we detail our new game design we review previously unreported results from our stereoscopic game research over the last ten years at the Durham Visualisation Laboratory. This demonstrates that game players can achieve significantly higher scores using S3D displays when depth judgements are an integral part of the game. Method: We design a game where almost all depth cues, apart from the binocular cue, are removed. The aim of the game is to steer a spaceship through a series of oncoming hoops where the viewpoint of the game player is from above, with the hoops moving right to left across the screen towards the spaceship, to play the game it is essential to make decisive depth judgments to steer the spaceship through each oncoming hoop. To confound these judgements we design altered depth cues, for example perspective is reduced as a cue by varying the hoop's depth, radius and cross-sectional size. Results: Players were screened for stereoscopic vision, given a short practice session, and then played the game in both 2D and S3D modes on a seventeen inch desktop display, on average participants achieved a more than three times higher score in S3D than they achieved in 2D. The same experiment was repeated using a four metre S3D projection screen and similar results were found. Conclusions: Our conclusion is that games that use the binocular depth cue in decisive game judgements can benefit significantly from using an S3D display. Based on both our current and previous results we additionally conclude that display size, from cell-phone, to desktop, to projection display does not adversely affect player performance.

  20. Visualization of planetary subsurface radar sounder data in three dimensions using stereoscopy

    NASA Astrophysics Data System (ADS)

    Frigeri, A.; Federico, C.; Pauselli, C.; Ercoli, M.; Coradini, A.; Orosei, R.

    2010-12-01

    Planetary subsurface sounding radar data extend the knowledge of planetary surfaces to a third dimension: the depth. The interpretation of delays of radar echoes converted into depth often requires the comparative analysis with other data, mainly topography, and radar data from different orbits can be used to investigate the spatial continuity of signals from subsurface geologic features. This scenario requires taking into account spatially referred information in three dimensions. Three dimensional objects are generally easier to understand if represented into a three dimensional space, and this representation can be improved by stereoscopic vision. Since its invention in the first half of 19th century, stereoscopy has been used in a broad range of application, including scientific visualization. The quick improvement of computer graphics and the spread of graphic rendering hardware allow to apply the basic principles of stereoscopy in the digital domain, allowing the stereoscopic projection of complex models. Specialized system for stereoscopic view of scientific data have been available in the industry, and proprietary solutions were affordable only to large research institutions. In the last decade, thanks to the GeoWall Consortium, the basics of stereoscopy have been applied for setting up stereoscopic viewers based on off-the shelf hardware products. Geowalls have been spread and are now used by several geo-science research institutes and universities. We are exploring techniques for visualizing planetary subsurface sounding radar data in three dimensions and we are developing a hardware system for rendering it in a stereoscopic vision system. Several Free Open Source Software tools and libraries are being used, as their level of interoperability is typically high and their licensing system offers the opportunity to implement quickly new functionalities to solve specific needs during the progress of the project. Visualization of planetary radar data in three dimensions represents a challenging task, and the exploration of different strategies will bring to the selection of the most appropriate ones for a meaningful extraction of information from the products of these innovative instruments.

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