Sample records for teaching digital design

  1. Digital Hardware Design Teaching: An Alternative Approach

    ERIC Educational Resources Information Center

    Benkrid, Khaled; Clayton, Thomas

    2012-01-01

    This article presents the design and implementation of a complete review of undergraduate digital hardware design teaching in the School of Engineering at the University of Edinburgh. Four guiding principles have been used in this exercise: learning-outcome driven teaching, deep learning, affordability, and flexibility. This has identified…

  2. The Effectiveness of Teaching Methods Used in Graphic Design Pedagogy in Both Analogue and Digital Education Systems

    ERIC Educational Resources Information Center

    Alhajri, Salman

    2016-01-01

    Purpose: this paper investigates the effectiveness of teaching methods used in graphic design pedagogy in both analogue and digital education systems. Methodology and approach: the paper is based on theoretical study using a qualitative, case study approach. Comparison between the digital teaching methods and traditional teaching methods was…

  3. Teaching and Learning in the Digital Age

    ERIC Educational Resources Information Center

    Starkey, Louise

    2012-01-01

    "Teaching and Learning in the Digital Age" is for all those interested in considering the impact of emerging digital technologies on teaching and learning. It explores the concept of a digital age and perspectives of knowledge, pedagogy and practice within a digital context. By examining teaching with digital technologies through new learning…

  4. Migration of the digital interactive breast-imaging teaching file

    NASA Astrophysics Data System (ADS)

    Cao, Fei; Sickles, Edward A.; Huang, H. K.; Zhou, Xiaoqiang

    1998-06-01

    The digital breast imaging teaching file developed during the last two years in our laboratory has been used successfully at UCSF (University of California, San Francisco) as a routine teaching tool for training radiology residents and fellows in mammography. Building on this success, we have ported the teaching file from an old Pixar imaging/Sun SPARC 470 display system to our newly designed telemammography display workstation (Ultra SPARC 2 platform with two DOME Md5/SBX display boards). The old Pixar/Sun 470 system, although adequate for fast and high-resolution image display, is 4- year-old technology, expensive to maintain and difficult to upgrade. The new display workstation is more cost-effective and is also compatible with the digital image format from a full-field direct digital mammography system. The digital teaching file is built on a sophisticated computer-aided instruction (CAI) model, which simulates the management sequences used in imaging interpretation and work-up. Each user can be prompted to respond by making his/her own observations, assessments, and work-up decisions as well as the marking of image abnormalities. This effectively replaces the traditional 'show-and-tell' teaching file experience with an interactive, response-driven type of instruction.

  5. Psychology Teaching Resources in the MERLOT Digital Learning Objects Catalog

    ERIC Educational Resources Information Center

    Brinthaupt, Thomas M.; Pilati, Michelle L.; King, Beverly R.

    2008-01-01

    MERLOT (Multimedia Educational Resource for Learning and Online Teaching) is a free multidisciplinary catalog of digital learning materials, peer reviews, learning assignments, and member comments designed to facilitate faculty instruction. The catalog's goal is to expand the quantity and quality of peer-reviewed online teaching materials. We…

  6. Supporting Teachers' Reflection and Learning through Structured Digital Teaching Portfolios

    ERIC Educational Resources Information Center

    Sung, Y. -T.; Chang, K. -E.; Yu, W. -C.; Chang, T. -H.

    2009-01-01

    Digital teaching portfolios have been proposed as an effective tool for teacher learning and professional development, but there is a lack of empirical evidence supporting their effectiveness. This study proposed the design of a structured digital portfolio equipped with multiple aids (e.g. self-assessment, peer assessment, discussion and journal…

  7. How Much Is Teaching and Learning in Higher Education Digitized? Insights from Teacher Education

    ERIC Educational Resources Information Center

    Riehemann, Jens; Jucks, Regina

    2017-01-01

    The digital age has changed how we communicate, inform ourselves, and even how we teach and learn. This study systematically analyses and compares the perspectives of university academics (N = 75) and university students (N = 206) from the field of teacher education on digitized teaching and learning. In a between-subjects design, participants of…

  8. TeachAstronomy.com - Digitizing Astronomy Resources

    NASA Astrophysics Data System (ADS)

    Hardegree-Ullman, Kevin; Impey, C. D.; Austin, C.; Patikkal, A.; Paul, M.; Ganesan, N.

    2013-06-01

    Teach Astronomy—a new, free online resource—can be used as a teaching tool in non-science major introductory college level astronomy courses, and as a reference guide for casual learners and hobbyists. Digital content available on Teach Astronomy includes: a comprehensive introductory astronomy textbook by Chris Impey, Wikipedia astronomy articles, images from Astronomy Picture of the Day archives and (new) AstroPix database, two to three minute topical video clips by Chris Impey, podcasts from 365 Days of Astronomy archives, and an RSS feed of astronomy news from Science Daily. Teach Astronomy features an original technology called the Wikimap to cluster, display, and navigate site search results. Development of Teach Astronomy was motivated by steep increases in textbook prices, the rapid adoption of digital resources by students and the public, and the modern capabilities of digital technology. This past spring semester Teach Astronomy was used as content supplement to lectures in a massive, open, online course (MOOC) taught by Chris Impey. Usage of Teach Astronomy has been steadily growing since its initial release in August of 2012. The site has users in all corners of the country and is being used as a primary teaching tool in at least four states.

  9. What Educators Should Know about Teaching Digital Storytelling

    ERIC Educational Resources Information Center

    Robin, Bernard R.; McNeil, Sara G.

    2012-01-01

    In this paper, the authors present some of the most important lessons they have learned from teaching courses, conducting workshops, writing articles, and supervising graduate student research on the educational uses of digital storytelling. The guidelines described here are categorized within the ADDIE instructional design framework and are…

  10. Can New Digital Technologies Support Parasitology Teaching and Learning?

    PubMed

    Jabbar, Abdul; Gasser, Robin B; Lodge, Jason

    2016-07-01

    Traditionally, parasitology courses have mostly been taught face-to-face on campus, but now digital technologies offer opportunities for teaching and learning. Here, we give a perspective on how new technologies might be used through student-centred teaching approaches. First, a snapshot of recent trends in the higher education is provided; then, a brief account is given of how digital technologies [e.g., massive open online courses (MOOCs), flipped classroom (FC), games, quizzes, dedicated Facebook, and digital badges] might promote parasitology teaching and learning in digital learning environments. In our opinion, some of these digital technologies might be useful for competency-based, self-regulated, learner-centred teaching and learning in an online or blended teaching environment. Copyright © 2016 Elsevier Ltd. All rights reserved.

  11. 3D Digital Legos for Teaching Security Protocols

    ERIC Educational Resources Information Center

    Yu, Li; Harrison, L.; Lu, Aidong; Li, Zhiwei; Wang, Weichao

    2011-01-01

    We have designed and developed a 3D digital Lego system as an education tool for teaching security protocols effectively in Information Assurance courses (Lego is a trademark of the LEGO Group. Here, we use it only to represent the pieces of a construction set.). Our approach applies the pedagogical methods learned from toy construction sets by…

  12. Teaching Students to Think in the Digital Environment: Digital Literacy and Digital Inquiry

    ERIC Educational Resources Information Center

    Stripling, Barbara

    2010-01-01

    The digital world, much like any new or changing environment, demands an assessment of the situation and development of new ways of thinking or working. School librarians must, therefore, partner with other educators to identify and teach the digital literacy and inquiry skills that will enable all students to be effective digital learners.…

  13. Digital Teaching Platforms: Customizing Classroom Learning for Each Student. Technology & Education, Connections (TEC)

    ERIC Educational Resources Information Center

    Dede, Chris, Ed.; Richards, John, Ed.

    2012-01-01

    The Digital Teaching Platform (DTP) brings the power of interactive technology to teaching and learning in classrooms. In this authoritative book, top researchers in the field of learning science and educational technology examine the current state of design and research on DTPs, the principles for evaluating them, and their likely evolution as a…

  14. Architecture Studio Archive: A Case Study in the Comprehensive Digital Capture and Repository of Student Design Work as an Aid to Teaching, Research, and Accreditation

    ERIC Educational Resources Information Center

    Anderson, Ross; Arndell, Michael; Christensen, Sten

    2009-01-01

    The "Architecture Studio Archive" pilot sought to form a comprehensive digital archive of the diverse student work conducted in the first year of the Bachelor of Design in Architecture Degree at the University of Sydney. The design studio is the primary vehicle for teaching architectural design. It is a locus for creative activity, with…

  15. Using Interactive Digital Images of Products to Teach Pharmaceutics

    PubMed Central

    Pham, Khang H.; Dollar,, Michael

    2007-01-01

    Objective To implement interactive digital images of drug products and online quizzes in a pharmaceutics course to teach students where to look on product labels for information and how to evaluate ingredients of various dosage forms, and to reinforce pharmaceutical calculations with practical problems. Design Interactive digital images of drug products and a database of quiz questions pertaining to the products were created and an interactive online platform was designed. The interactive digital images were incorporated in pharmaceutics lectures as examples of dosage forms studied and calculations taught. The online quizzes were administered to first-professional year pharmacy students in fall 2004 and fall 2005. Assessment The competency outcome data illustrates that the product-based online quizzes aided students in meeting the desired learning objectives. Modifications to increase ease of use resulted in higher student success rates in the second year of implementation. Student and faculty evaluations of the application were largely positive. Conclusion The development of interactive digital images and product-based online quizzes successfully adapted a traditional learning aid into a viable electronic resource for pharmacy education. PMID:17619660

  16. Digital game based learning: A new method in teaching and learning mathematics

    NASA Astrophysics Data System (ADS)

    Hussain, Sayed Yusoff bin Syed; Hoe, Tan Wee; Idris, Muhammad Zaffwan bin

    2017-05-01

    Digital game-based learning (DGBL) had been regarded as a sound learning strategy in raising pupils' willingness and interest in many disciplines. Normally, video and digital games are used in the teaching and learning mathematics. based on literature, digital games have proven its capability in making pupils motivated and are more likely to contribute to effective learning mathematics. Hence this research aims to construct a DGBL in the teaching of Mathematics for Year 1 pupils. Then, a quasi-experimental study was carried out in a school located in Gua Musang, Kelantan, involving 39 pupils. Specifically, this article tests the effectiveness of the use of DGBL in the teaching of the topic Addition of Less than 100 on pupil's achievement. This research employed a quasi-experiment, Pre and Post Test of Non-equivalent Control Group design. The data were analysed using the Nonparametric test namely the Mann-Whitney U. The research finding shows the use of the DGBL could increase the pupils' achievement in the topic of Addition of Less than 100. In practice, this research indicates that the DBGL can utilized as an alternative reference strategy for Mathematics teacher.

  17. Use of Digital Storytelling in Biology Teaching

    ERIC Educational Resources Information Center

    Karakoyun, Ferit; Yapici, I. Ümit

    2016-01-01

    With the technological developments in the 21st century, it is now necessary to integrate technological renovations effectively into teaching-learning environments. There are several approaches that allow integration of technology into teaching-learning environments. One of these approaches is digital storytelling. The purpose of this study was to…

  18. Using Digital Storytelling to Teach Psychology: A Preliminary Investigation

    ERIC Educational Resources Information Center

    Sheafer, Vicki

    2017-01-01

    Digital storytelling is a technology application that has emerged as a powerful teaching and learning tool that engages both teachers and students. Digital storytelling allows students to become creative storytellers through selecting a topic, conducting research, writing a script, and developing the story. However, the use of digital storytelling…

  19. Learning to Teach in the Digital Age: New Materialities and Maker Paradigms in Schools. New Literacies and Digital Epistemologies

    ERIC Educational Resources Information Center

    Justice, Sean

    2016-01-01

    "Learning to Teach in the Digital Age" tells the story of a group of K-12 teachers as they began to connect with digital making and learning pedagogies. Guiding questions at the heart of this qualitative case study asked how teaching practices engaged with and responded to the maker movement and digital making and learning tools and…

  20. Use of OsiriX in developing a digital radiology teaching library.

    PubMed

    Shamshuddin, S; Matthews, H R

    2014-10-01

    Widespread adoption of digital imaging in clinical practice and for the image-based examinations of the Royal College of Radiologists has created a desire to provide a digital radiology teaching library in many hospital departments around the UK. This article describes our experience of using OsiriX software in developing digital radiology teaching libraries. Copyright © 2014 The Royal College of Radiologists. Published by Elsevier Ltd. All rights reserved.

  1. Digital recording as a teaching and learning method in the skills laboratory.

    PubMed

    Strand, Ingebjørg; Gulbrandsen, Lise; Slettebø, Åshild; Nåden, Dagfinn

    2017-09-01

    To obtain information on how nursing students react to, think about and learn from digital recording as a learning and teaching method over time. Based on the teaching and learning philosophy of the university college, we used digital recording as a tool in our daily sessions in skills laboratory. However, most of the studies referred to in the background review had a duration of from only a few hours to a number of days. We found it valuable to design a study with a duration of two academic semesters. A descriptive and interpretative design was used. First-year bachelor-level students at the department of nursing participated in the study. Data collection was carried out by employing an 'online questionnaire'. The students answered five written, open-ended questions after each of three practical skill sessions. Kvale and Brinkmann's three levels of understanding were employed in the analysis. The students reported that digital recording affected factors such as feeling safe, secure and confident and that video recording was essential in learning and training practical skills. The use of cameras proved to be useful, as an expressive tool for peer learning because video recording enhances self-assessment, reflection, sensing, psychomotor performance and discovery learning. Digital recording enhances the student's awareness when acquiring new knowledge because it activates cognitive and emotional learning. The connection between tutoring, feedback and technology was clear. The digital recorder gives students direct and immediate feedback on their performance from the various practical procedures, and may aid in the transition from theory to practice. Students experienced more self-confidence and a feeling of safety in their performances. © 2016 John Wiley & Sons Ltd.

  2. Digital Storytelling Teaching Robotics Basics

    ERIC Educational Resources Information Center

    Scandola, Michele; Fiorini, Paolo

    2013-01-01

    Digital Storytelling (DST) is a powerful tool for teaching complex concepts. DSTs are typically used in the humanities but several papers have shown that they are also a wonderful tool for the sciences because they are more involving, contextualized and can easily lead to deeper understanding. In the classical use of DST the story is the content,…

  3. An Innovative Method of Teaching Electronic System Design with PSoC

    ERIC Educational Resources Information Center

    Ye, Zhaohui; Hua, Chengying

    2012-01-01

    Programmable system-on-chip (PSoC), which provides a microprocessor and programmable analog and digital peripheral functions in a single chip, is very convenient for mixed-signal electronic system design. This paper presents the experience of teaching contemporary mixed-signal electronic system design with PSoC in the Department of Automation,…

  4. Teaching Digital Libraries in Spain: Context and Experiences

    ERIC Educational Resources Information Center

    Garcia-Marco, Francisco-Javier

    2009-01-01

    The situation of digital libraries teaching and learning in Spain up to 2008 is examined. A detailed analysis of the different curricula and subjects is provided both at undergraduate and postgraduate level. Digital libraries have been mostly a postgraduate topic in Spain, but they should become mainstream, with special subjects devoted to them,…

  5. A survey of digital radiography practice in four South African teaching hospitals: an illuminative study.

    PubMed

    Nyathi, T; Chirwa, Tf; van der Merwe, Dg

    2010-01-01

    The purpose of this study was to assess radiographer familiarity and preferences with digital radiography in four teaching hospitals and thereafter make recommendations in line with the migration from screen film to digital radiography. A questionnaire was designed to collect data from either qualified or student radiographers from four teaching hospitals. From the four teaching hospitals, there were a total of 205 potential respondents. Among other things, responses regarding experiences and preferences with digital radiography, quality control procedures, patient dose, advantages and disadvantages of digital radiography were sought. The information collected was based on self-reporting by the participants. The study is exploratory in nature and descriptive statistics were generated from the collected data using Microsoft Excel 2007 and StatsDirect software. Sixty-three out of 205 (31%) radiographers from all the four radiology centers responded to the circulated questionnaire. Only 15% (8) of the qualified radiographers had 4 or more years of experience with digital radiography compared to 68% (36) for the same amount of experience with screen-film radiography. Sixty-one percent (38) of the participants had been exposed to digital radiography during their lectures while at university. A small proportion, 16% (10) of the respondents underwent formal training in quality control procedures on the digital X-ray units they were using. Slightly more than half (55%) of the participants felt it was easier for them to retake an image in digital radiography than in screen film radiography. The results of this survey showed that the participants are familiar with digital radiography and have embraced this relatively new technology as shown by the fact that they can identify both its advantages and disadvantages as applied to clinical practice. However, there are minimal quality control procedures specific to digital radiography being undertaken as such there is need for

  6. Ethical implications of digital images for teaching and learning purposes: an integrative review.

    PubMed

    Kornhaber, Rachel; Betihavas, Vasiliki; Baber, Rodney J

    2015-01-01

    Digital photography has simplified the process of capturing and utilizing medical images. The process of taking high-quality digital photographs has been recognized as efficient, timely, and cost-effective. In particular, the evolution of smartphone and comparable technologies has become a vital component in teaching and learning of health care professionals. However, ethical standards in relation to digital photography for teaching and learning have not always been of the highest standard. The inappropriate utilization of digital images within the health care setting has the capacity to compromise patient confidentiality and increase the risk of litigation. Therefore, the aim of this review was to investigate the literature concerning the ethical implications for health professionals utilizing digital photography for teaching and learning. A literature search was conducted utilizing five electronic databases, PubMed, Embase (Excerpta Medica Database), Cumulative Index to Nursing and Allied Health Literature, Educational Resources Information Center, and Scopus, limited to English language. Studies that endeavored to evaluate the ethical implications of digital photography for teaching and learning purposes in the health care setting were included. The search strategy identified 514 papers of which nine were retrieved for full review. Four papers were excluded based on the inclusion criteria, leaving five papers for final analysis. Three key themes were developed: knowledge deficit, consent and beyond, and standards driving scope of practice. The assimilation of evidence in this review suggests that there is value for health professionals utilizing digital photography for teaching purposes in health education. However, there is limited understanding of the process of obtaining and storage and use of such mediums for teaching purposes. Disparity was also highlighted related to policy and guideline identification and development in clinical practice. Therefore, the

  7. The contributions of digital technologies in the teaching of nursing skills: an integrative review.

    PubMed

    Silveira, Maurício de Souza; Cogo, Ana Luísa Petersen

    2017-07-13

    To analyze the contributions of digital educational technologies used in teaching nursing skills. Integrative literature review, search in five databases, from 2006 to 2015 combining the descriptors 'education, nursing', 'educational technology', 'computer-assisted instruction' or related terms in English. Sample of 30 articles grouped in the thematic categories 'technology in the simulation with manikin', 'incentive to learning' and 'teaching of nursing skills'. It was identified different formats of digital educational technologies used in teaching Nursing skills such as videos, learning management system, applications, hypertext, games, virtual reality simulators. These digital materials collaborated in the acquisition of theoretical references that subsidize the practices, enhancing the teaching and enable the use of active learning methods, breaking with the traditional teaching of demonstrating and repeating procedures.

  8. The Digital Learning Imperative: How Technology and Teaching Meet Today's Education Challenges. Digital Learning Series

    ERIC Educational Resources Information Center

    Schwartzbeck, Terri Duggan; Wolf, Mary Ann

    2012-01-01

    This report outlines how digital learning can connect middle and high school students with better teaching and learning experiences while also addressing three major challenges facing the nation's education system--access to good teaching, tight budgets, and boosting student achievement. But simply slapping a netbook on top of a textbook will not…

  9. Impacting Academic Achievement with Student Learners Teaching Digital Storytelling to Others: The ATTTCSE Digital Video Project

    ERIC Educational Resources Information Center

    Figg, Candace; McCartney, Robin

    2010-01-01

    University researchers, teacher candidates, language and technology instructors, student learners, and families from diverse backgrounds partnered in an invitational teaching/learning experience--middle school student learners teaching their VIPs (very important persons) how to create stories and construct digital movies with reference to their…

  10. Design Language for Digital Systems

    NASA Technical Reports Server (NTRS)

    Shiva, S. G.

    1985-01-01

    Digital Systems Design Language (DDL) is convenient hardware description language for developing and testing digital designs and for inputting design details into design automation system. Describes digital systems at gate, register transfer, and combinational block levels. DDL-based programs written in FORTRAN IV for batch execution.

  11. Computer Aided Teaching of Digital Signal Processing.

    ERIC Educational Resources Information Center

    Castro, Ian P.

    1990-01-01

    Describes a microcomputer-based software package developed at the University of Surrey for teaching digital signal processing to undergraduate science and engineering students. Menu-driven software capabilities are explained, including demonstration of qualitative concepts and experimentation with quantitative data, and examples are given of…

  12. Remembering Math: The Design of Digital Learning Objects to Spark Professional Learning

    ERIC Educational Resources Information Center

    Halverson, Richard; Wolfenstein, Moses; Williams, Caroline C.; Rockman, Charles

    2009-01-01

    This article describes how the design of digital learning objects can spark professional learning. The challenge was to build learning objects that would help experienced special education teachers, who had been teaching in math classes, to demonstrate their proficiency in middle and secondary school mathematics on the PRAXIS examination. While…

  13. [Digital learning and teaching in medical education : Already there or still at the beginning?

    PubMed

    Kuhn, Sebastian; Frankenhauser, Susanne; Tolks, Daniel

    2018-02-01

    The current choice of digital teaching and learning formats in medicine is very heterogeneous. In addition to the widely used classical static formats, social communication tools, audio/video-based media, interactive formats, and electronic testing systems enrich the learning environment.For medical students, the private use of digital media is not necessarily linked to their meaningful use in the study. Many gain their experience of digital learning in the sense of "assessment drives learning", especially by taking online exams in a passive, consuming role. About half of all medical students can be referred to as "e-examinees" whose handling of digital learning is primarily focused on online exam preparation. Essentially, they do not actively influence their digital environment. Only a quarter can be identified as a "digital all-rounder", who compiles their individual learning portfolio from the broad range of digital media.At present, the use of digital media is not yet an integral and comprehensive component of the teaching framework of medical studies in Germany, but is rather used in the sense of a punctual teaching enrichment. Current trends in digital teaching and learning offerings are mobile, interactive, and personalized platforms as well as increasing the relevance of learning platforms. Furthermore, didactical concepts targeting the changed learning habits of the students are more successful regarding the acceptance and learning outcomes. In addition, digitalization is currently gaining importance as a component in the medical school curricula.

  14. Pilot Use of Digital Educational Comics in Language Teaching

    ERIC Educational Resources Information Center

    Vassilikopoulou, M.; Retalis, S.; Nezi, M.; Boloudakis, M.

    2011-01-01

    This paper presents a case study about the use of digital comics in teaching modern Greek in high schools (aged 12-13). The ultimate goal of the educational use of digital comics is to promote students' acquisition of language skills and to help them apply their imaginations and reuse their cultural experiences in creating multimodal comic-like…

  15. Don't Be a Stranger--Designing a Digital Intercultural Sensitivity Training Tool That Is Culture General

    ERIC Educational Resources Information Center

    Degens, Nick; Hofstede, Gert Jan; Beulens, Adrie; Krumhuber, Eva; Kappas, Arvid

    2016-01-01

    Digital intercultural training tools play an important role in helping people to mediate cultural misunderstandings. In recent years, these tools were made to teach about specific cultures, but there has been little attention for the design of a tool to teach about differences across a wide range of cultures. In this work, we take the first steps…

  16. An Evaluation of Digital Stories Created for Social Studies Teaching

    ERIC Educational Resources Information Center

    Seker, Burcu Sezginsoy

    2016-01-01

    Digital stories are useful tools for combining technology with education, in terms of the preparation stage, practicality, availability and usability as an evaluation instrument. In this study, digital stories created in a social studies teaching class were evaluated and the opinions of primary school teacher candidates were obtained concerning…

  17. Design features of on-line anatomy information resources: a comparison with the Digital Anatomist.

    PubMed

    Kim, S; Brinkley, J F; Rosse, C

    1999-01-01

    In order to update the design of the next generation of the Digital Anatomist, we have surveyed teaching assistants who have used the Digital Anatomist for learning and teaching anatomy as medical students, and have also examined available anatomy web sites with sufficient content to support learning. The majority of web sites function in an atlas mode and provide for the identification of structures. These atlases incorporate a variety of features for interactivity with 2D images, some of which are not available in the Digital Anatomist. The surveys suggest that the greatest need is for on-line access to comprehensive and detailed anatomical information and for the development of knowledge-based methods that allow the direct manipulation of segmented 3D graphical models by the user. The requirement for such interactivity is a comprehensive symbolic model of the physical organization of the body that can support inference.

  18. Digital stethoscope as an innovative tool on the teaching of auscultatory skills.

    PubMed

    Mesquita, Claudio Tinoco; Reis, Jader Costa dos; Simões, Luciana Silveira; Moura, Eduardo Cardoso de; Rodrigues, Gustavo Amarante; Athayde, Carolina Cunto de; Machado, Hugo Lima; Lanzieri, Pedro Gemal

    2013-02-01

    Physical cardiovascular examination, particularly cardiac auscultation, is one of the most difficult clinical skills for students during their medical training. Studies suggest that the use of technologies such as digital stethoscope increase the accuracy of clinical examination, however, its impact on the teaching of cardiac auscultation for undergraduate students of medicine is not known. The objective is to demonstrate the usefulness of the digital stethoscope compared to traditional methods as a tool in the teaching of auscultatory skills. nterventional, longitudinal, controlled, unicenter and randomized study. Thirty-eight medicine students were enrolled for a cardiovascular semiology course lasting eight weeks. The course program included lectures and bedside practice in Cardiology wards. In the practical lessons, the students were randomized into two groups: 1) (n = 21) digital stethoscope (Littmann® Model 3200, 3M); and 2) (n = 17) conventional stethoscopes. A pre-training evaluation was conducted through a test using the software Heart Sounds®, which was repeated after the course. The average scores were compared by paired T test and unpaired T test. It is observed that, at the end of the course, there was a significantly greater improvement in the group that used the digital stethoscope (51.9%) compared to the group using the conventional stethoscope (29.5%). Short-term interventions for cardiac semiology teaching are able to contribute significantly to improving proficiency in the identification of heart sounds. The use of digital stethoscope proved to be a positive factor in teaching these skills.

  19. PATRON: Using a Multimedia Digital Library for Learning and Teaching in the Performing Arts.

    ERIC Educational Resources Information Center

    Lyon, Elizabeth

    The creation and application of a multimedia digital library to support learning and teaching in the performing arts is described. PATRON (Performing Arts Teaching Resources Online) delivers audio, video, music scores, dance notation, and theater scripts to the desktop via an innovative Web-based interface. Digital objects are linked subjectively…

  20. Digital and traditional slides for teaching cellular morphology: a comparative analysis of learning outcomes.

    PubMed

    Solberg, Brooke L

    2012-01-01

    Recent advances in technology have brought forth an intriguing new tool for teaching hematopoietic cellular identification skills: the digital slide. Although digitized slides offer a number of appealing options for educators, little research has been done to examine how their utilization would impact learning outcomes. To fill that void, this study was designed to examine student performance, skill retention and transferability, and self-efficacy beliefs amongst undergraduate MLS students learning cellular morphology with digital versus traditional slides. Results showed that students learning with digital slides performed better on assessments containing only traditional slide specimens than students learning with traditional slides, both immediately following the learning activity and after a considerable duration of time. Students learning with digital slides also reported slightly higher levels of self-efficacy related to cellular identification. The findings of this study suggest that students learning cellular identification skills with digital slides are able to transfer that skill directly to traditional slides, and that their ability to identify cells is not negatively affected in present or future settings.

  1. Innovation Online Teaching Module Plus Digital Engineering Kit with Proteus Software through Hybrid Learning Method to Improve Student Skills

    NASA Astrophysics Data System (ADS)

    Kholis, Nur; Syariffuddien Zuhrie, Muhamad; Rahmadian, Reza

    2018-04-01

    Demands the competence (competence) needs of the industry today is a competent workforce to the field of work. However, during this lecture material Digital Engineering (Especially Digital Electronics Basics and Digital Circuit Basics) is limited to the delivery of verbal form of lectures (classical method) is dominated by the Lecturer (Teacher Centered). Though the subject of Digital Engineering requires learning tools and is required understanding of electronic circuits, digital electronics and high logic circuits so that learners can apply in the world of work. One effort to make it happen is by creating an online teaching module and educational aids (Kit) with the help of Proteus software that can improve the skills of learners. This study aims to innovate online teaching modules plus kits in Proteus-assisted digital engineering courses through hybrid learning approaches to improve the skills of learners. The process of innovation is done by considering the skills and mastery of the technology of students (students) Department of Electrical Engineering - Faculty of Engineering – Universitas Negeri Surabaya to produce quality graduates Use of online module plus Proteus software assisted kit through hybrid learning approach. In general, aims to obtain adequate results with affordable cost of investment, user friendly, attractive and interactive (easily adapted to the development of Information and Communication Technology). With the right design, implementation and operation, both in the form of software both in the form of Online Teaching Module, offline teaching module, Kit (Educational Viewer), and e-learning learning content (both online and off line), the use of the three tools of the expenditure will be able to adjust the standard needs of Information and Communication Technology world, both nationally and internationally.

  2. Teaching conceptions of the use of digital technologies as a teaching resource in physical education in public schools of Minas Gerais, Brazil

    NASA Astrophysics Data System (ADS)

    Voelzke, M. R.; Paganotti, A.; Assis, A. M. M.

    2017-07-01

    Increasingly, digital technologies have been invading classrooms, providing more and more attractive teaching methods for both, students and teachers. The arrival of digital technologies in classrooms brings great advances, but also many uncertainties and insecurities to teachers. With current technologies, the school environment can transform into a meaningful learning ambience with a more active and interactive student. This research aimed to analyze the opinion of eleven teachers who teach in four public schools in the interior of Minas Gerais, about the challenges of using digital technologies at school everyday. The data were obtained from the application of a questionnaire with eight questions. One of those asked about the used of digital technologies in the classroom, ten professors claimed to use them, but in another question that inquired about their knowledge about simulation software for physics teaching, only six said they knew about this resource. When questioned about the lecture on the topic of technological development, only seven teachers stated that they use this technique, being a relatively small number. Out of the four surveyed schools, two had digital slates, but the teachers said they did not use them because they did not receive any training. It was concluded that teachers do not feel comfortable teaching physics using digital technological resources, apparently because they lack adequate training. In many schools either there is no equipment or the same exists, but the teachers did not undergo training to use them. It is noticed that in the XXI century teachers insist on the traditional teaching model, contrary to the current trends to which students are immersed in a digital and interactive technological world.

  3. Optimization of digital designs

    NASA Technical Reports Server (NTRS)

    Miles, Lowell H. (Inventor); Whitaker, Sterling R. (Inventor)

    2009-01-01

    An application specific integrated circuit is optimized by translating a first representation of its digital design to a second representation. The second representation includes multiple syntactic expressions that admit a representation of a higher-order function of base Boolean values. The syntactic expressions are manipulated to form a third representation of the digital design.

  4. From Geocentrism to Allocentrism: Teaching the Phases of the Moon in a Digital Full-Dome Planetarium

    NASA Astrophysics Data System (ADS)

    Chastenay, Pierre

    2016-02-01

    An increasing number of planetariums worldwide are turning digital, using ultra-fast computers, powerful graphic cards, and high-resolution video projectors to create highly realistic astronomical imagery in real time. This modern technology makes it so that the audience can observe astronomical phenomena from a geocentric as well as an allocentric perspective (the view from space). While the dome creates a sense of immersion, the digital planetarium introduces a new way to teach astronomy, especially for topics that are inherently three-dimensional and where seeing the phenomenon from different points of view is essential. Like a virtual-reality environment, an immersive digital planetarium helps learners create a more scientifically accurate visualization of astronomical phenomena. In this study, a digital planetarium was used to teach the phases of the Moon to children aged 12 to 14. To fully grasp the lunar phases, one must imagine the spherical Moon (as perceived from space), revolving around the Earth while being illuminated by the Sun, and then reconcile this view with the geocentric perspective. Digital planetariums allow learners to have both an allocentric and a geocentric perspective on the lunar phases. Using a Design experiment approach, we tested an educational scenario in which the lunar phases were taught in an allocentric digital planetarium. Based on qualitative data collected before, during, and after the planetarium intervention, we were able to demonstrate that five out of six participants had a better understanding of the lunar phases after the planetarium session.

  5. SDLDS--System for Digital Logic Design and Simulation

    ERIC Educational Resources Information Center

    Stanisavljevic, Z.; Pavlovic, V.; Nikolic, B.; Djordjevic, J.

    2013-01-01

    This paper presents the basic features of a software system developed to support the teaching of digital logic, as well as the experience of using it in the Digital Logic course taught at the School of Electrical Engineering, University of Belgrade, Serbia. The system has been used for several years, both by students for self-learning and…

  6. Better Teaching and Learning in the Digital Classroom

    ERIC Educational Resources Information Center

    Gordon, David T., Ed.

    2003-01-01

    "Better Teaching and Learning in the Digital Classroom" is essential reading for any education professional or parent who wants to make the most of what the newest technologies have to offer. School spending on new computer technologies has mushroomed in recent years, as educators try to find every strategic advantage to improve teaching…

  7. Extend Course for Product Designer in Digital Mobile Era

    NASA Astrophysics Data System (ADS)

    CHAO, Fang-Lin; LIU, Tzu-Heng; HUANG, Xian-Chun

    2017-12-01

    Product design refers to a system of processes from confirming a product’s specifications to product’s structure. Form, technology, and needs must be considered simultaneously to ensure qualities. In recent years, with the advancement of smartphone technology, many products are connected with apps. Designers cannot exclude themselves from this new wave of the trend. In this article, household hydroponic products design is used as an example, to show the close relationship between digital mobile technology and product design in the contemporary world. Regularly measure the amount of liquid to be added is difficult for a consumer who has no professional experience. To facilitate the introduction of small-scale aquaculture systems into the home, we proposed sensor hardware combined with App software, measured EC and pH value and transmitted to the phone. The app can calculate and display the amount of added and control the amount of inserted through a Bluetooth connection. The physical design needs to take into account the connection between the electronic parts and the circuit board, and interface operation. Thus, not only the model of the product but also the user interface has to be integrated to show the product's quality completely. Besides, authors made reflection upon the necessity for adjustments for interdisciplinary courses under the changing digital mobile era. Also, under the current curriculum structure, possible teaching approach is expressed for extending student’s feasibility.

  8. Successful Teaching, Learning, and Use of Digital Mapping Technology in Mazvihwa, Rural Zimbabwe

    NASA Astrophysics Data System (ADS)

    Eitzel Solera, M. V.; Madzoro, S.; Solera, J.; Mhike Hove, E.; Changarara, A.; Ndlovu, D.; Chirindira, A.; Ndlovu, A.; Gwatipedza, S.; Mhizha, M.; Ndlovu, M.

    2016-12-01

    Participatory mapping is now a staple of community-based work around the world. Particularly for indigenous and rural peoples, it can represent a new avenue for environmental justice and can be a tool for culturally appropriate management of local ecosystems. We present a successful example of teaching and learning digital mapping technology in rural Zimbabwe. Our digital mapping project is part of the long-term community-based participatory research of The Muonde Trust in Mazvihwa, Zimbabwe. By gathering and distributing local knowledge and also bringing in visitors to share knowledge, Muonde has been able to spread relevant information among rural farmers. The authors were all members of Muonde or were Muonde's visitors, and were mentors and learners of digital mapping technologies at different times. Key successful characteristics of participants included patience, compassion, openness, perseverance, respect, and humility. Important mentoring strategies included: 1) instruction in Shona and in English, 2) locally relevant examples, assignments, and analogies motivated by real needs, 3) using a variety of teaching methods for different learning modalities, 4) building on and modifying familiar teaching methods, and 5) paying attention to the social and relational aspects of teaching and learning. The Muonde mapping team has used their new skills for a wide variety of purposes, including: identifying, discussing, and acting on emerging needs; using digital mapping for land-use and agropastoral planning; and using mapping as a tool for recording and telling important historical and cultural stories. Digital mapping has built self-confidence as well as providing employable skills and giving Muonde more visibility to other local and national non-governmental organizations, utility companies, and educational institutions. Digital mapping, as taught in a bottom-up, collaborative way, has proven to be both accessible and of enormous practical use to rural Zimbabweans.

  9. Video Games and Learning: Teaching and Participatory Culture in the Digital Age. Technology, Education--Connections (the TEC Series)

    ERIC Educational Resources Information Center

    Squire, Kurt

    2011-01-01

    Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…

  10. Using a Digital Planetarium for Teaching Seasons to Undergraduates

    ERIC Educational Resources Information Center

    Yu, Ka Chun; Sahami, Kamran; Sahami, Victoria; Sessions, Larry C.

    2015-01-01

    Computer-generated simulations and visualizations in digital planetariums have the potential to bridge the comprehension gap in astronomy education. Concepts involving three-dimensional spatial relationships can be difficult for the layperson to understand, since much of the traditional teaching materials used in astronomy education remain…

  11. The Digital Learning Imperative: How Technology and Teaching Meet Today's Education Challenges

    ERIC Educational Resources Information Center

    Schwartzbeck, Terri Duggan; Wolf, Mary Ann

    2012-01-01

    This report outlines how digital learning can connect middle and high school students with better teaching and learning experiences while also addressing three major challenges facing the nation's education system--access to good teaching, tight budgets, and boosting student achievement. But simply slapping a netbook on top of a textbook will not…

  12. Digital systems design language. Design synthesis of digital systems

    NASA Technical Reports Server (NTRS)

    Shiva, S. G.

    1979-01-01

    The Digital Systems Design Language (DDL) is implemented on the SEL-32 computer systems. The details of the language, translator and simulator programs are included. Several example descriptions and a tutorial on hardware description languages are provided, to guide the user.

  13. Embedding Digital Literacies in English Language Teaching: Students' Digital Video Projects as Multimodal Ensembles

    ERIC Educational Resources Information Center

    Hafner, Christoph A.

    2014-01-01

    As a result of recent developments in digital technologies, new genres as well as new contexts for communication are emerging. In view of these developments, this article argues that the scope of English language teaching be expanded beyond the traditional focus on speech and writing to the production of multimodal ensembles, drawing on a range of…

  14. Using a digital storytelling assignment to teach public health advocacy.

    PubMed

    de Castro, A B; Levesque, Salem

    2018-03-01

    The need and expectation for advocacy is central to public health nursing practice. Advocacy efforts that effectively call attention to population health threats and promote the well-being of communities rely on strategies that deliver influential messaging. The digital story is a lay method to capture meaningful, impactful stories that can be used to advocate for public health concerns. Readily available, user-friendly digital technologies allow engagement in digital media production to create digital stories. This paper describes how digital story making can be utilized as an academic assignment to teach public health advocacy within an undergraduate nursing curriculum. Providing nursing students this artistic outlet can facilitate meeting academic learning goals, while also equipping them with creative skills that can be applied in future professional practice. Nursing educators can take advantage of institutional resources and campus culture to support the use of novel digital media assignments that facilitate application of advocacy concepts. © 2017 Wiley Periodicals, Inc.

  15. Using information and communication technology (ICT) to the maximum: learning and teaching biology with limited digital technologies

    NASA Astrophysics Data System (ADS)

    Van Rooy, Wilhelmina S.

    2012-04-01

    Background: The ubiquity, availability and exponential growth of digital information and communication technology (ICT) creates unique opportunities for learning and teaching in the senior secondary school biology curriculum. Digital technologies make it possible for emerging disciplinary knowledge and understanding of biological processes previously too small, large, slow or fast to be taught. Indeed, much of bioscience can now be effectively taught via digital technology, since its representational and symbolic forms are in digital formats. Purpose: This paper is part of a larger Australian study dealing with the technologies and modalities of learning biology in secondary schools. Sample: The classroom practices of three experienced biology teachers, working in a range of NSW secondary schools, are compared and contrasted to illustrate how the challenges of limited technologies are confronted to seamlessly integrate what is available into a number of molecular genetics lessons to enhance student learning. Design and method: The data are qualitative and the analysis is based on video classroom observations and semi-structured teacher interviews. Results: Findings indicate that if professional development opportunities are provided where the pedagogy of learning and teaching of both the relevant biology and its digital representations are available, then teachers see the immediate pedagogic benefit to student learning. In particular, teachers use ICT for challenging genetic concepts despite limited computer hardware and software availability. Conclusion: Experienced teachers incorporate ICT, however limited, in order to improve the quality of student learning.

  16. Pedagogical Usability of the Geometer's Sketchpad (GSP) Digital Module in the Mathematics Teaching

    ERIC Educational Resources Information Center

    Nordin, Norazah; Zakaria, Effandi; Mohamed, Nik Rahimah Nik; Embi, Mohamed Amin

    2010-01-01

    Teacher played an important role in ascertaining effective teaching of mathematics. The objective of this paper was to investigate the pedagogical usability of a digital module prototype that integrated a dynamic geometry software, Geometer's Sketchpad (GSP) in mathematics teaching. The prototype was developed based on Reiser's and Dick's…

  17. Learning Trajectory for Transforming Teachers' Knowledge for Teaching Mathematics and Science with Digital Image and Video Technologies in an Online Learning Experience

    ERIC Educational Resources Information Center

    Niess, Margaret L.; Gillow-Wiles, Henry

    2014-01-01

    This qualitative cross-case study explores the influence of a designed learning trajectory on transforming teachers' technological pedagogical content knowledge (TPACK) for teaching with digital image and video technologies. The TPACK Learning Trajectory embeds tasks with specific instructional strategies within a social metacognitive…

  18. Casimage project: a digital teaching files authoring environment.

    PubMed

    Rosset, Antoine; Muller, Henning; Martins, Martina; Dfouni, Natalia; Vallée, Jean-Paul; Ratib, Osman

    2004-04-01

    The goal of the Casimage project is to offer an authoring and editing environment integrated with the Picture Archiving and Communication Systems (PACS) for creating image-based electronic teaching files. This software is based on a client/server architecture allowing remote access of users to a central database. This authoring environment allows radiologists to create reference databases and collection of digital images for teaching and research directly from clinical cases being reviewed on PACS diagnostic workstations. The environment includes all tools to create teaching files, including textual description, annotations, and image manipulation. The software also allows users to generate stand-alone CD-ROMs and web-based teaching files to easily share their collections. The system includes a web server compatible with the Medical Imaging Resource Center standard (MIRC, http://mirc.rsna.org) to easily integrate collections in the RSNA web network dedicated to teaching files. This software could be installed on any PACS workstation to allow users to add new cases at any time and anywhere during clinical operations. Several images collections were created with this tool, including thoracic imaging that was subsequently made available on a CD-Rom and on our web site and through the MIRC network for public access.

  19. Digital fluxgate magnetometer: design notes

    NASA Astrophysics Data System (ADS)

    Belyayev, Serhiy; Ivchenko, Nickolay

    2015-12-01

    We presented an approach to understanding the performance of a fully digital fluxgate magnetometer. All elements of the design are important for the performance of the instrument, and the presence of the digital feed-back loop introduces certain peculiarities affecting the noise and dynamic performance of the instrument. Ultimately, the quantisation noise of the digital to analogue converter is found to dominate the noise of the current design, although noise shaping alleviates its effect to some extent. An example of magnetometer measurements on board a sounding rocket is presented, and ways to further improve the performance of the instrument are discussed.

  20. Teaching pathology via online digital microscopy: positive learning outcomes for rurally based medical students.

    PubMed

    Sivamalai, Sundram; Murthy, Shashidhar Venkatesh; Gupta, Tarun Sen; Woolley, Torres

    2011-02-01

    Technology has revolutionised teaching. Teaching pathology via digital microscopy (DM) is needed to overcome increasing student numbers, a shortage of pathology academics in regional medical schools, and difficulties with teaching students on rural clinical placement. To identify whether an online DM approach, combining digital pathology software, Web-based slides and classroom management software, delivers effective, practical pathology teaching sessions to medical students located both on campus and on rural placement. An online survey collected feedback from fourth and fifth year undergraduate James Cook University medical students on the importance of 16 listed benefits and challenges of using online DM to teach pathology, via a structured five-point Likert survey. Fifty-three students returned the survey (response rate = 33%). Benefits of online DM to teach pathology rated as 'very important' or 'extremely important' by over 50% of students included: higher quality images; faster learning; more convenient; better technology; everyone sees the same image; greater accessibility; helpful annotations on slides; cost savings; and more opportunity for self-paced learning out-of-hours and for collaborative learning in class. Challenges of online DM rated as 'very important' or 'extremely important' by over 50% of students included: Internet availability in more remote locations and potential problems using online technology during class. Nearly all medical students welcomed learning pathology via online digital technology. DM should improve the quantity, quality, cost and accessibility of pathology teaching by regional medical schools, and has significant implications for the growing emphasis in Australia for decentralised medical education and rural clinical placements. © 2011 The Authors. Australian Journal of Rural Health © National Rural Health Alliance Inc.

  1. Teaching in a Digital Age: How Educators Use Technology to Improve Student Learning

    ERIC Educational Resources Information Center

    McKnight, Katherine; O'Malley, Kimberly; Ruzic, Roxanne; Horsley, Maria Kelly; Franey, John J.; Bassett, Katherine

    2016-01-01

    A successful digital conversion for classrooms, districts, and states is not determined by the technology, but by how technology enables teaching and learning. The purpose of our multisite case study was to document digital instructional strategies teachers use to enhance and transform student learning, and align that use with learning research.…

  2. Enhanced learning through design problems - teaching a components-based course through design

    NASA Astrophysics Data System (ADS)

    Jensen, Bogi Bech; Högberg, Stig; Fløtum Jensen, Frida av; Mijatovic, Nenad

    2012-08-01

    This paper describes a teaching method used in an electrical machines course, where the students learn about electrical machines by designing them. The aim of the course is not to teach design, albeit this is a side product, but rather to teach the fundamentals and the function of electrical machines through design. The teaching method is evaluated by a student questionnaire, designed to measure the quality and effectiveness of the teaching method. The results of the questionnaire conclusively show that this method labelled 'learning through design' is a very effective way of teaching a components-based course. This teaching method can easily be generalised and used in other courses.

  3. Collective Digital Storytelling: An Activity-Theoretical Analysis of Second Language Learning and Teaching

    ERIC Educational Resources Information Center

    Kalyaniwala-Thapliyal, Carmenne

    2016-01-01

    This paper describes the collective activity of a group of four students who created a digital story as a teaching resource that was to be used for teaching English as a foreign language. It uncovers and analyzes the actual processes underlining the activity as it unfolds from one stage to another. Four processes, viz., sociocognitive…

  4. Catalyzing Graduate Teaching Assistants' Laboratory Teaching through Design Research

    ERIC Educational Resources Information Center

    Bond-Robinson, Janet; Rodriques, Romola A. Bernard

    2006-01-01

    We report on a study of a laboratory teaching apprenticeship program designed to improve graduate teaching assistant (GTA) performance. To catalyze GTAs as laboratory teachers we constructed learning goals, synthesized previous literature into a design model and a developmental path, and built two instruments to measure 12 strategic pedagogical…

  5. The Role of Digital Technologies in Numeracy Teaching and Learning

    ERIC Educational Resources Information Center

    Geiger, Vince; Goos, Merrilyn; Dole, Shelley

    2015-01-01

    This paper presents a model of numeracy that integrates the use of digital technologies among other elements of teaching and learning mathematics. Drawing on data from a school-based project, which includes records of classroom observations, semi-structured teacher interviews and artefacts such as student work samples, a classroom-based vignette…

  6. Rethinking Teaching in STEM Education in a Community College: Role of Instructional Consultation and Digital Technologies

    NASA Astrophysics Data System (ADS)

    Kurland, Shelley Chih-Hsian

    Community college faculty members educate almost half of all U.S. undergraduates, who are often more diverse and more academically underprepared when compared to undergraduate students who attend four-year institutions. In addition, faculty members in community colleges are facing increased accountability for meeting student learning outcomes, expectations to adjust their teaching practices to include active learning practices, and expectations to incorporate more technologies into the classroom. Faculty developers are one of the support structures that faculty members can look to in order to meet those challenges. A survey of literature in faculty development suggests that instructional consultation can play an important role in shaping and transforming teaching practices. Hence, this action research study examined my work using instructional consulting with four full-time STEM faculty colleagues in order to examine and shape their teaching practices with and without the use of digital technologies. The two foci of the research, examining shifts in faculty participants' teaching practices, and my instructional consulting practices, were informed by Thomas and Brown's (2011) social view of learning and the concept of teaching and learning in a "co-learning" environment. Two dominant factors emerged regarding faculty participants' shift in teaching practices. These factors concerned: 1) the perception of control and 2) individual faculty participant's comfort level, expectations, and readiness. In addition to these two dominant factors, the instructional consultation process also supported a range of shifts in either mindset and/or teaching practices. My analysis showed that the use of digital technologies was not an essential factor in shifting faculty participant mindset and/or teaching practices, instead digital technologies were used to enhance the teaching process and students' learning experiences.

  7. Design of Digital Phase-Locked Loops For Advanced Digital Transponders

    NASA Technical Reports Server (NTRS)

    Nguyen, Tien M.

    1994-01-01

    For advanced digital space transponders, the Digital Phased-Locked Loops (DPLLs) can be designed using the available analog loops. DPLLs considered in this paper are derived from the Analog Phase-Locked Loop (APLL) using S-domain mapping techniques.

  8. Applied Digital Logic Exercises Using FPGAs

    NASA Astrophysics Data System (ADS)

    Wick, Kurt

    2017-09-01

    Applied Digital Logic Exercises Using FPGAs is appropriate for anyone interested in digital logic who needs to learn how to implement it through detailed exercises with state-of-the-art digital design tools and components. The book exposes readers to combinational and sequential digital logic concepts and implements them with hands-on exercises using the Verilog Hardware Description Language (HDL) and a Field Programmable Gate Arrays (FGPA) teaching board.

  9. Morphogenic designer--an efficient tool to digitally design tooth forms.

    PubMed

    Hajtó, J; Marinescu, C; Silva, N R F A

    2014-01-01

    Different digital software tools are available today for the purpose of designing anatomically correct anterior and posterior restorations. The current concepts present weaknesses, which can be potentially addressed by more advanced modeling tools, such as the ones already available in professional CAD (Computer Aided Design) graphical software. This study describes the morphogenic designer (MGD) as an efficient and easy method for digitally designing tooth forms for the anterior and posterior dentition. Anterior and posterior tooth forms were selected from a collection of digitalized natural teeth and subjectively assessed as "average". The models in the form of STL files were filtered, cleaned, idealized, and re-meshed to match the specifications of the software used. The shapes were then imported as wavefront ".obj" model into Modo 701, software built for modeling, texturing, visualization, and animation. In order to create a parametric design system, intentional interactive deformations were performed on the average tooth shapes and then further defined as morph targets. By combining various such parameters, several tooth shapes were formed virtually and their images presented. MGD proved to be a versatile and powerful tool for the purpose of esthetic and functional digital crown designs.

  10. Teaching medical humanities in the digital world: affordances of technology-enhanced learning.

    PubMed

    Kemp, Sandra Joy; Day, Giskin

    2014-12-01

    Medical humanities courses are typically taught in face-to-face teaching environments, but now medical humanities educators, alongside educators from other disciplines, are facing shifts in higher education towards online (and sometimes open) courses. For the medical humanities educator, there is limited guidance regarding how technology-enhanced learning design can support the learning outcomes associated with medical humanities. This article aims to provide useful direction for such educators on how digital technologies can be used through learner-focused pedagogies. Specific examples are provided as to how the affordances of Web 2.0 and other tools can be realised in innovative ways to help achieve skills development within the medical humanities. The guidance, alongside the practical suggestions for implementation, can provide important conceptual background for medical humanities educators who wish to embrace technology-enhanced learning, and reconceptualise or redesign medical humanities for an online or blended teaching environment. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions.

  11. The Digital Learning Faculty Certificate Program

    ERIC Educational Resources Information Center

    Ginzburg, Ekaterina; Chepya, Peter; Demers, David

    2010-01-01

    To assist in the training and professional development of faculty new to teaching online, Sacred Heart University established the Digital Learning Faculty Certificate Program. This 8-week online cohort program provides faculty with best practices for teaching online, including instructional design, effective online communication and appropriate…

  12. Enhanced Learning through Design Problems--Teaching a Components-Based Course through Design

    ERIC Educational Resources Information Center

    Jensen, Bogi Bech; Hogberg, Stig; Jensen, Frida av Flotum; Mijatovic, Nenad

    2012-01-01

    This paper describes a teaching method used in an electrical machines course, where the students learn about electrical machines by designing them. The aim of the course is not to teach design, albeit this is a side product, but rather to teach the fundamentals and the function of electrical machines through design. The teaching method is…

  13. Counselling Implications of Teachers' Digital Competencies in the Use of Social Networking Sites (SNSs) in the Teaching-Learning Process in Calabar, Nigeria

    ERIC Educational Resources Information Center

    Eyo, Mfon

    2016-01-01

    The study investigated teachers' digital competencies in the use of Social Networking Sites (SNSs) in the teaching-learning process. It had five research questions and two hypotheses. Adopting a survey design, it used a sample of 250 teachers from 10 out of 16 secondary schools in Calabar Municipal Local Government. A researcher-developed…

  14. DDL:Digital systems design language

    NASA Technical Reports Server (NTRS)

    Shival, S. G.

    1980-01-01

    Hardware description languages are valuable tools in such applications as hardware design, system documentation, and logic design training. DDL is convenient medium for inputting design details into hardware-design automation system. It is suitable for describing digital systems at gate, register transfer, and major combinational block level.

  15. What the Tech Is Going on with Teachers' Digital Teaching Portfolios? Using the TPACK Framework to Analyze Teachers' Technological Understanding

    ERIC Educational Resources Information Center

    Koehler, Matthew; Greenhalgh, Spencer; Rosenberg, Joshua; Keenan, Sarah

    2017-01-01

    Despite the growing popularity of digital teaching portfolios, research has remained focused on outcomes associated with "creating" digital teaching portfolios instead of examining how they can be used to effectively "assess" what teachers know, especially when it comes to educational technology. One barrier to using portfolios…

  16. Digital Storytelling in Writing: A Case Study of Student Teacher Attitudes toward Teaching with Technology

    ERIC Educational Resources Information Center

    Bumgarner, Barri L.

    2012-01-01

    This case study investigated how preservice teachers taught digital storytelling to students who often possessed more technology skills than the teachers. During the spring semester of 2011, two secondary-level language arts teaching interns and their cooperating teachers taught a digital storytelling project. The participants and their students…

  17. Digital multimedia instruction enhances teaching oral and maxillofacial suturing.

    PubMed

    Weaver, J M; Lu, Mei; McCloskey, K L; Herndon, E S; Tanaka, W

    2009-12-01

    To develop digital multimedia instruction on intraoral suturing. A DVD was developed to describe instruments, materials, and techniques. Two groups of dental students were asked to close an incision in a simulated model. One used written materials only and another used additional DVD. The performance was evaluated using 10 grading criteria. Students who used the DVD performed better than students who did not. This DVD could be used widely in teaching dental students.

  18. Elevating Student Potential: Creating Digital Video to Teach Neurotransmission

    PubMed Central

    Jarvinen, Michael K.; Jarvinen, Lamis Z.

    2012-01-01

    Students today have unprecedented access to technology, the Internet, and social media. Their nearly ubiquitous use of these platforms is well documented. Given that today’s students may be primed to learn using a different medium, incorporating various technological elements into the classroom in a manner compatible with traditional approaches to teaching becomes a challenge. We recently designed and implemented a strategy that capitalized on this knowledge. Students in their first neuroscience course were required to create a 3–5 minute digital video using video-making freeware available on any Mac or PC. They used images, text, animation, as well as downloaded music to describe the fundamental process of neurotransmission as it applies to a topic of their choice. In comparison to students taught using other more traditional approaches to demonstrate the process of neurotransmission, we observed that students who took part in the video-making project exhibited better understanding of the neurological process at multiple levels, as defined by Bloom’s revised taxonomy. This was true even of students who had no aspirations of pursuing a Neuroscience career, thus suggesting that there was an overall increased level of student engagement regardless of personal career interests. The utility of our approach was validated by both direct and indirect assessments. Importantly, this particular strategy to teaching difficult concepts offers a high degree of flexibility allowing it to potentially be incorporated into any upper-level Neuroscience course. PMID:23493934

  19. English Teaching and New Literacies Pedagogy: Interpreting and Authoring Digital Multimedia Narratives. New Literacies and Digital Epistemologies. Volume 61

    ERIC Educational Resources Information Center

    Unsworth, Len, Ed.; Thomas, Angela, Ed.

    2014-01-01

    "English Teaching and New Literacies Pedagogy: Interpreting and Authoring Digital Multimedia Narratives" is about the fusion of media and narrative, and explores theoretical and practical dimensions of young people's engagement with contemporary forms of text. It showcases a range of critical interpretative approaches for integrating…

  20. The impact of specially designed digital games-based learning in undergraduate pathology and medical education.

    PubMed

    Kanthan, Rani; Senger, Jenna-Lynn

    2011-01-01

    The rapid advances of computer technologies have created a new e-learner generation of "Homo-zappien" students that think and learn differently. Digital gaming is an effective, fun, active, and encouraging way of learning, providing immediate feedback and measurable process. Within the context of ongoing reforms in medical education, specially designed digital games, a form of active learning, are effective, complementary e-teaching/learning resources. To examine the effectiveness of the use of specially designed digital games for student satisfaction and for measurable academic improvement. One hundred fourteen students registered in first-year pathology Medicine 102 had 8 of 16 lecture sessions reviewed in specially designed content-relevant digital games. Performance scores to relevant content sessions were analyzed at midterm and final examinations. Seventy-one students who registered in second-year pathology Medicine 202 were exposed to the games only during the final examination, with the midterm examination serving as an internal matched-control group. Outcome measures included performance at midterm and final examinations. Paired 2-tailed t test statistics compared means. A satisfaction survey questionnaire of yes or no responses analyzed student engagement and their perceptions to digital game-based learning. Questions relevant to the game-play sessions had the highest success rate in both examinations among 114 first-year students. In the 71 second-year students, the examination scores at the end of the final examination were significantly higher than the scores on the midterm examination. Positive satisfaction survey noted increased student engagement, enhanced personal learning, and reduced student stress. Specially constructed digital games-based learning in undergraduate pathology courses showed improved academic performance as measured by examination test scores with increased student satisfaction and engagement.

  1. Teaching Ethics as Design

    ERIC Educational Resources Information Center

    Kirkman, Robert; Fu, Katherine; Lee, Bumsoo

    2017-01-01

    This paper introduces an approach to teaching ethics as design in a new course entitled Design Ethics, team-taught by a philosopher and an engineer/designer. The course follows a problem-based learning model in which groups of students work through the phases of the design process on a project for a local client, considering the design values and…

  2. Patient engagement and the design of digital health

    PubMed Central

    Birnbaum, Faith; Lewis, Dana M.; Rosen, Rochelle; Ranney, Megan L.

    2015-01-01

    Digital health is an area of growing interest for physicians, patients, and technology companies alike. It promises the ability to engage patients in their care, before, during, and after an emergency department visit. Current efforts to create, study, and disseminate digital health have been limited by lack of user engagement. In this commentary, we outline the imperative for engaging end-users in each phase of digital health design, as well as a few techniques to facilitate better digital health design and implementation. PMID:25997375

  3. Transforming Future Teaching through "Carpe Diem" Learning Design

    ERIC Educational Resources Information Center

    Salmon, Gilly; Wright, Phemie

    2014-01-01

    Academic staff in Higher Education (HE) need to transform their teaching practices to support more future-orientated, digital, student-centered learning. Promoting, enabling and implementing these changes urgently requires acceptable, meaningful and effective staff development for academics. We identify four key areas that are presenting as…

  4. A Model for Teaching Information Design

    ERIC Educational Resources Information Center

    Pettersson, Rune

    2011-01-01

    The author presents his views on the teaching of information design. The starting point includes some general aspects of teaching and learning. The multidisciplinary structure and content of information design as well as the combined practical and theoretical components influence studies of the discipline. Experiences from working with a model for…

  5. Digital Game-Based Learning Once Removed: Teaching Teachers

    ERIC Educational Resources Information Center

    Becker, Katrin

    2007-01-01

    In the spring of 2005, the author designed and taught a graduate-level course on digital game-based learning primarily for teachers. Teachers cannot be expected to embrace digital games as a tool for learning unless they have a sound understanding of the potential as well as the limitations, and are confident in their ability to use games…

  6. Supporting In-Service Teachers' Professional Teaching Knowledge with Educatively Scaffolded Digital Curriculum

    ERIC Educational Resources Information Center

    Callahan, Cory; Saye, John; Brush, Thomas

    2015-01-01

    This article advances a continuing line of inquiry into the potential of digital educative curriculum materials to support teachers' development of professional teaching knowledge. Instead of standalone levers of change, the educative curricula in this study were featured resources within a novel professional development approach. The qualitative,…

  7. Using Information and Communication Technology (ICT) to the Maximum: Learning and Teaching Biology with Limited Digital Technologies

    ERIC Educational Resources Information Center

    Van Rooy, Wilhelmina S.

    2012-01-01

    Background: The ubiquity, availability and exponential growth of digital information and communication technology (ICT) creates unique opportunities for learning and teaching in the senior secondary school biology curriculum. Digital technologies make it possible for emerging disciplinary knowledge and understanding of biological processes…

  8. Utilizing the Design Charrette for Teaching Sustainability

    ERIC Educational Resources Information Center

    Walker, Jason B.; Seymour, Michael W.

    2008-01-01

    Purpose: This paper aims to investigate the design charrette as a method for teaching sustainability. Design/methodology/approach: The paper utilizes a student-based design charrette for the Mississippi Gulf Coast comprising a framework for teaching sustainability. An assessment of the charrette's role in promoting sustainability in higher…

  9. Being in the Moment: Implications for Teaching and Young People's Digital Literacies

    ERIC Educational Resources Information Center

    Alvermann, Donna E.

    2015-01-01

    This commentary explores the implications of Douglas Rushkoff's "Present Shock: When Everything Happens Now" (2013) for teachers and the students they teach. In this, his most recent book, Rushkoff argues that in today's digital world all of us are adversely experiencing the effects of technology's capacity to make everything happen…

  10. Digital systems design language

    NASA Technical Reports Server (NTRS)

    Shiva, S. G.

    1979-01-01

    Digital Systems Design Language (DDL) is implemented on the SEL-32 Computer Systems. The detaileds of the language, the translator, and the simulator, and the smulator programs are given. Several example descriptions and a tutorial on hardware description languages are provided, to guide the user.

  11. Can We Teach Digital Natives Digital Literacy?

    ERIC Educational Resources Information Center

    Ng, Wan

    2012-01-01

    In recent years, there has been much debate about the concept of digital natives, in particular the differences between the digital natives' knowledge and adoption of digital technologies in informal versus formal educational contexts. This paper investigates the knowledge about educational technologies of a group of undergraduate students…

  12. New ergonomic and functional design of digital conferencing rooms in a clinical environment

    NASA Astrophysics Data System (ADS)

    Ratib, Osman M.; Amato, Carlos L.; McGill, D. Ric; Liu, Brent J.; Balbona, Joseph A.; McCoy, J. Michael

    2003-05-01

    Clinical conferences and multidisciplinary medical rounds play a major role in patient management and decision-making relying on presentation of variety of documents: films, charts, videotapes, graphs etc. These conferences and clinical rounds are often carried out in conferencing rooms or department libraries that are usually not suitable for presentation of the data in electronic format. In most instances digital projection equipment is added to existing rooms without proper consideration to functional, ergonomic, acoustical, spatial and environmental requirements. Also, in large academic institutions, the conference rooms serve multiple purposes including as classrooms for teaching and education of students and for administrative meetings among managers and staff. In the migration toward a fully digital hospital we elected to analyze the functional requirements and optimize the ergonomic design of conferencing rooms that can accommodate clinical rounds, multidisciplinary reviews, seminars, formal lectures and department meetings. 3D computer simulation was used for better evaluation and analysis of spatial and ergonomic parameters and for gathering opinions and input from users on different design options. A critical component of the design is the understanding of the different workflow and requirements of different types of conferences and presentations that can be carried out in these conference rooms.

  13. Teaching Vocabulary to Turkish Young Learners in Semantically Related and Semantically Unrelated Sets by Using Digital Storytelling

    ERIC Educational Resources Information Center

    Aitkuzhinova-Arslan, Ainur; Gün, Süleyman; Üstünel, Eda

    2016-01-01

    Teaching vocabulary is a comprehensive process in foreign language learning requiring specific techniques of appropriate instruction and accurate strategy. The present study was conducted to examine the effects of teaching vocabulary to Turkish young learners in a semantic clustering way through digital storytelling. To investigate this aim, six…

  14. Stressing Design in Electronics Teaching

    ERIC Educational Resources Information Center

    Cuthbert, L. G.

    1976-01-01

    Advocates a strong emphasis on the teaching of the design of electronic circuits in undergraduate courses. An instructional paradigm involving the design and construction of a single-transistor amplifier is provided. (CP)

  15. A Digital Teaching Platform to Further and Assess Use of Evidence-Based Practices

    ERIC Educational Resources Information Center

    Bondie, Rhonda

    2015-01-01

    Advances in online learning have benefited rural special education teacher preparation programs through increased recruitment, access, and collaboration. This paper describes how additional challenges, such as monitoring teacher candidate use of evidence-based practices, can be addressed through a digital teaching platform. Project REACH online is…

  16. Teaching Introduction to Psychology: Promoting Student Learning Using Digital Storytelling and Community Engagement

    ERIC Educational Resources Information Center

    Grange, Christina; Miller, Antoinette

    2018-01-01

    This paper demonstrates how partnering with digital storytelling initiatives, like the StoryCorps project, can yield fruitful service-learning opportunities, while also supporting innovative approaches for teaching students from a range of disciplines who are enrolled in Introduction to Psychology (PSYC 1101). While various pedagogical tools for…

  17. Developing a radiology-based teaching approach for gross anatomy in the digital era.

    PubMed

    Marker, David R; Bansal, Anshuman K; Juluru, Krishna; Magid, Donna

    2010-08-01

    The purpose of this study was to assess the implementation of a digital anatomy lecture series based largely on annotated, radiographic images and the utility of the Radiological Society of North America-developed Medical Imaging Resource Center (MIRC) for providing an online educational resource. A series of digital teaching images were collected and organized to correspond to lecture and dissection topics. MIRC was used to provide the images in a Web-based educational format for incorporation into anatomy lectures and as a review resource. A survey assessed the impressions of the medical students regarding this educational format. MIRC teaching files were successfully used in our teaching approach. The lectures were interactive with questions to and from the medical student audience regarding the labeled images used in the presentation. Eighty-five of 120 students completed the survey. The majority of students (87%) indicated that the MIRC teaching files were "somewhat useful" to "very useful" when incorporated into the lecture. The students who used the MIRC files were most likely to access the material from home (82%) on an occasional basis (76%). With regard to areas for improvement, 63% of the students reported that they would have benefited from more teaching files, and only 9% of the students indicated that the online files were not user friendly. The combination of electronic radiology resources available in lecture format and on the Internet can provide multiple opportunities for medical students to learn and revisit first-year anatomy. MIRC provides a user-friendly format for presenting radiology education files for medical students. 2010 AUR. Published by Elsevier Inc. All rights reserved.

  18. Access to digital library databases in higher education: design problems and infrastructural gaps.

    PubMed

    Oswal, Sushil K

    2014-01-01

    After defining accessibility and usability, the author offers a broad survey of the research studies on digital content databases which have thus far primarily depended on data drawn from studies conducted by sighted researchers with non-disabled users employing screen readers and low vision devices. This article aims at producing a detailed description of the difficulties confronted by blind screen reader users with online library databases which now hold most of the academic, peer-reviewed journal and periodical content essential for research and teaching in higher education. The approach taken here is borrowed from descriptive ethnography which allows the author to create a complete picture of the accessibility and usability problems faced by an experienced academic user of digital library databases and screen readers. The author provides a detailed analysis of the different aspects of accessibility issues in digital databases under several headers with a special focus on full-text PDF files. The author emphasizes that long-term studies with actual, blind screen reader users employing both qualitative and computerized research tools can yield meaningful data for the designers and developers to improve these databases to a level that they begin to provide an equal access to the blind.

  19. Digital Alchemy: A Hermeneutic Phenomenological Investigation of Digital Storytelling for Peace and Justice

    ERIC Educational Resources Information Center

    Gibbins, Thor

    2013-01-01

    This study explores the experiences of undergraduate students enrolled in an education I-Series (University of Maryland undergraduate courses designed to inspire innovation, imagination, and intellect) course, Good Stories: Teaching Stories for Peace and Justice. In this course students are asked to produce digital stories that project themes of…

  20. Digital Games, Design, and Learning

    PubMed Central

    Clark, Douglas B.; Tanner-Smith, Emily E.; Killingsworth, Stephen S.

    2016-01-01

    In this meta-analysis, we systematically reviewed research on digital games and learning for K–16 students. We synthesized comparisons of game versus nongame conditions (i.e., media comparisons) and comparisons of augmented games versus standard game designs (i.e., value-added comparisons). We used random-effects meta-regression models with robust variance estimates to summarize overall effects and explore potential moderator effects. Results from media comparisons indicated that digital games significantly enhanced student learning relative to nongame conditions (g¯ = 0.33, 95% confidence interval [0.19, 0.48], k = 57, n = 209). Results from value-added comparisons indicated significant learning benefits associated with augmented game designs (g¯ = 0.34, 95% confidence interval [0.17, 0.51], k = 20, n = 40). Moderator analyses demonstrated that effects varied across various game mechanics characteristics, visual and narrative characteristics, and research quality characteristics. Taken together, the results highlight the affordances of games for learning as well as the key role of design beyond medium. PMID:26937054

  1. The Use of Digital Video in Physical Education

    ERIC Educational Resources Information Center

    Weir, Tony; Connor, Sean

    2009-01-01

    This paper details the technical and operational aspects of a project investigating the role of digital video in physical education in 12 Irish schools over a period of two academic years. The project design involved a qualitative investigation into the use of digital video in three areas of physical education, namely teaching, learning and…

  2. Hardware synthesis from DDL. [Digital Design Language for computer aided design and test of LSI

    NASA Technical Reports Server (NTRS)

    Shah, A. M.; Shiva, S. G.

    1981-01-01

    The details of the digital systems can be conveniently input into the design automation system by means of Hardware Description Languages (HDL). The Computer Aided Design and Test (CADAT) system at NASA MSFC is used for the LSI design. The Digital Design Language (DDL) has been selected as HDL for the CADAT System. DDL translator output can be used for the hardware implementation of the digital design. This paper addresses problems of selecting the standard cells from the CADAT standard cell library to realize the logic implied by the DDL description of the system.

  3. A Hypertext Tutor for Teaching Principles and Techniques of GIS.

    ERIC Educational Resources Information Center

    Keller, C. Peter; And Others

    1996-01-01

    Outlines the teaching environment that led to the conception of a digital tutor for teaching the concepts and techniques of geographic information systems (GIS). Explains the design and prototyping, introduces the tutor's capabilities, and shares insights gained from using this teaching aid. Includes teachers' and students' responses. (MJP)

  4. Engaging Preservice Primary and Preprimary School Teachers in Digital Storytelling for the Teaching and Learning of Mathematics

    ERIC Educational Resources Information Center

    Istenic Starcic, Andreja; Cotic, Mara; Solomonides, Ian; Volk, Marina

    2016-01-01

    A significant criticism made of preservice teacher education is that it fails to prepare teachers in such a way that they would feel confident in the use of information and communication technology (ICT) in teaching, despite the assumed digital literacy of student-teachers and the children they will eventually teach. New technologies have enabled…

  5. Theoretical design and analysis of multivolume digital assays with wide dynamic range validated experimentally with microfluidic digital PCR.

    PubMed

    Kreutz, Jason E; Munson, Todd; Huynh, Toan; Shen, Feng; Du, Wenbin; Ismagilov, Rustem F

    2011-11-01

    This paper presents a protocol using theoretical methods and free software to design and analyze multivolume digital PCR (MV digital PCR) devices; the theory and software are also applicable to design and analysis of dilution series in digital PCR. MV digital PCR minimizes the total number of wells required for "digital" (single molecule) measurements while maintaining high dynamic range and high resolution. In some examples, multivolume designs with fewer than 200 total wells are predicted to provide dynamic range with 5-fold resolution similar to that of single-volume designs requiring 12,000 wells. Mathematical techniques were utilized and expanded to maximize the information obtained from each experiment and to quantify performance of devices and were experimentally validated using the SlipChip platform. MV digital PCR was demonstrated to perform reliably, and results from wells of different volumes agreed with one another. No artifacts due to different surface-to-volume ratios were observed, and single molecule amplification in volumes ranging from 1 to 125 nL was self-consistent. The device presented here was designed to meet the testing requirements for measuring clinically relevant levels of HIV viral load at the point-of-care (in plasma, <500 molecules/mL to >1,000,000 molecules/mL), and the predicted resolution and dynamic range was experimentally validated using a control sequence of DNA. This approach simplifies digital PCR experiments, saves space, and thus enables multiplexing using separate areas for each sample on one chip, and facilitates the development of new high-performance diagnostic tools for resource-limited applications. The theory and software presented here are general and are applicable to designing and analyzing other digital analytical platforms including digital immunoassays and digital bacterial analysis. It is not limited to SlipChip and could also be useful for the design of systems on platforms including valve-based and droplet

  6. Nonlinear machine learning and design of reconfigurable digital colloids.

    PubMed

    Long, Andrew W; Phillips, Carolyn L; Jankowksi, Eric; Ferguson, Andrew L

    2016-09-14

    Digital colloids, a cluster of freely rotating "halo" particles tethered to the surface of a central particle, were recently proposed as ultra-high density memory elements for information storage. Rational design of these digital colloids for memory storage applications requires a quantitative understanding of the thermodynamic and kinetic stability of the configurational states within which information is stored. We apply nonlinear machine learning to Brownian dynamics simulations of these digital colloids to extract the low-dimensional intrinsic manifold governing digital colloid morphology, thermodynamics, and kinetics. By modulating the relative size ratio between halo particles and central particles, we investigate the size-dependent configurational stability and transition kinetics for the 2-state tetrahedral (N = 4) and 30-state octahedral (N = 6) digital colloids. We demonstrate the use of this framework to guide the rational design of a memory storage element to hold a block of text that trades off the competing design criteria of memory addressability and volatility.

  7. Teaching to Teach (with) Game Design: Game Design and Learning Workshops for Preservice Teachers

    ERIC Educational Resources Information Center

    Akcaoglu, Mete; Kale, Ugur

    2016-01-01

    Engagement in game design tasks can help preservice teachers develop pedagogical and technical skills for teaching and promoting critical thinking and problem-solving skills. Through the design process, preservice teachers not only exercise critical-thinking and problem-solving skills, but also learn about an instructional method to support their…

  8. Implementing finite state machines in a computer-based teaching system

    NASA Astrophysics Data System (ADS)

    Hacker, Charles H.; Sitte, Renate

    1999-09-01

    Finite State Machines (FSM) are models for functions commonly implemented in digital circuits such as timers, remote controls, and vending machines. Teaching FSM is core in the curriculum of many university digital electronic or discrete mathematics subjects. Students often have difficulties grasping the theoretical concepts in the design and analysis of FSM. This has prompted the author to develop an MS-WindowsTM compatible software, WinState, that provides a tutorial style teaching aid for understanding the mechanisms of FSM. The animated computer screen is ideal for visually conveying the required design and analysis procedures. WinState complements other software for combinatorial logic previously developed by the author, and enhances the existing teaching package by adding sequential logic circuits. WinState enables the construction of a students own FSM, which can be simulated, to test the design for functionality and possible errors.

  9. Teaching Multimedia Data Protection through an International Online Competition

    ERIC Educational Resources Information Center

    Battisti, F.; Boato, G.; Carli, M.; Neri, A.

    2011-01-01

    Low-cost personal computers, wireless access technologies, the Internet, and computer-equipped classrooms allow the design of novel and complementary methodologies for teaching digital information security in electrical engineering curricula. The challenges of the current digital information era require experts who are effectively able to…

  10. Educating Through Exploration: Emerging Evidence for Improved Learning Outcomes Using a New Theory of Digital Learning Design

    NASA Astrophysics Data System (ADS)

    Anbar, Ariel; Center for Education Through eXploration

    2018-01-01

    Advances in scientific visualization and public access to data have transformed science outreach and communication, but have yet to realize their potential impacts in the realm of education. Computer-based learning is a clear bridge between visualization and education that benefits students through adaptative personalization and enhanced access. Building this bridge requires close partnerships among scientists, technologists, and educators.The Infiniscope project fosters such partnerships to produce exploration-driven online learning experiences that teach basic science concepts using a combination of authentic space science narratives, data, and images, and a personalized guided inquiry approach. Infiniscope includes a web portal to host these digital learning experiences, as well as a teaching network of educators using and modifying these experiences. Infiniscope experiences are built around a new theory of digital learning design that we call “education through exploration” (ETX) developed during the creation of successful online, interactive science courses offered at ASU and other institutions. ETX builds on the research-based practices of active learning and guided inquiry to provide a set of design principles that aim to develop higher order thinking skills in addition to understanding of content. It is employed in these experiences by asking students to solve problems and actively discover relationships, supported by an intelligent tutoring system which provides immediate, personalized feedback and scaffolds scientific thinking and methods. The project is led by ASU’s School of Earth and Space Exploration working with learning designers in the Center for Education Through eXploration, with support from NASA’s Science Mission Directorate as part of the NASA Exploration Connection program.We will present an overview of ETX design, the Infinscope project, and emerging evidence of effectiveness.

  11. Design Principles for the Information Architecture of a SMET Education Digital Library.

    ERIC Educational Resources Information Center

    Dong, Andy; Agogino, Alice M.

    This implementation paper introduces principles for the information architecture of an educational digital library, principles that address the distinction between designing digital libraries for education and designing digital libraries for information retrieval in general. Design is a key element of any successful product. Good designers and…

  12. Digital Natives and Digital Immigrants: Teaching with Technology

    ERIC Educational Resources Information Center

    Martin, Ellen Marie Peterson

    2011-01-01

    Education is witnessing an increasing demand for technology use in the classroom. At the same time, new teachers are entering the profession in high numbers, some being labeled as "Digital Natives" while others are labeled "Digital Immigrants". This qualitative case study investigated the technology practices of Digital Native and Digital…

  13. Effectiveness of three-dimensional digital animation in teaching human anatomy in an authentic classroom context.

    PubMed

    Hoyek, Nady; Collet, Christian; Di Rienzo, Franck; De Almeida, Mickael; Guillot, Aymeric

    2014-01-01

    Three-dimensional (3D) digital animations were used to teach the human musculoskeletal system to first year kinesiology students. The purpose of this study was to assess the effectiveness of this method by comparing two groups from two different academic years during two of their official required anatomy examinations (trunk and upper limb assessments). During the upper limb section, the teacher used two-dimensional (2D) drawings embedded into PowerPoint(®) slides and 3D digital animations for the first group (2D group) and the second (3D group), respectively. The same 3D digital animations were used for both groups during the trunk section. The only difference between the two was the multimedia used to present the information during the upper limb section. The 2D group surprisingly outperformed the 3D group on the trunk assessment. On the upper limb assessment no difference in the scores on the overall anatomy examination was found. However, the 3D group outperformed the 2D group in questions requiring spatial ability. Data supported that 3D digital animations were effective instructional multimedia material tools in teaching human anatomy especially in recalling anatomical knowledge requiring spatial ability. The importance of evaluating the effectiveness of a new instructional material outside laboratory environment (e.g., after a complete semester and on official examinations) was discussed. © 2014 American Association of Anatomists.

  14. Teaching as Designing: Preparing Pre-Service Teachers for Adaptive Teaching

    ERIC Educational Resources Information Center

    Jordan, Michelle E.

    2016-01-01

    This conceptual article explores teaching as design work, arguing that a critical thing teachers do is design systems that enable their students to learn. Designing occurs when teachers generate new learning activities or modify curricular programs to create coherence for themselves and their students. Nonetheless, few teacher education programs…

  15. Informatics in radiology (infoRAD): Vendor-neutral case input into a server-based digital teaching file system.

    PubMed

    Kamauu, Aaron W C; DuVall, Scott L; Robison, Reid J; Liimatta, Andrew P; Wiggins, Richard H; Avrin, David E

    2006-01-01

    Although digital teaching files are important to radiology education, there are no current satisfactory solutions for export of Digital Imaging and Communications in Medicine (DICOM) images from picture archiving and communication systems (PACS) in desktop publishing format. A vendor-neutral digital teaching file, the Radiology Interesting Case Server (RadICS), offers an efficient tool for harvesting interesting cases from PACS without requiring modifications of the PACS configurations. Radiologists push imaging studies from PACS to RadICS via the standard DICOM Send process, and the RadICS server automatically converts the DICOM images into the Joint Photographic Experts Group format, a common desktop publishing format. They can then select key images and create an interesting case series at the PACS workstation. RadICS was tested successfully against multiple unmodified commercial PACS. Using RadICS, radiologists are able to harvest and author interesting cases at the point of clinical interpretation with minimal disruption in clinical work flow. RSNA, 2006

  16. The effectiveness of annotated (vs. non-annotated) digital pathology slides as a teaching tool during dermatology and pathology residencies.

    PubMed

    Marsch, Amanda F; Espiritu, Baltazar; Groth, John; Hutchens, Kelli A

    2014-06-01

    With today's technology, paraffin-embedded, hematoxylin & eosin-stained pathology slides can be scanned to generate high quality virtual slides. Using proprietary software, digital images can also be annotated with arrows, circles and boxes to highlight certain diagnostic features. Previous studies assessing digital microscopy as a teaching tool did not involve the annotation of digital images. The objective of this study was to compare the effectiveness of annotated digital pathology slides versus non-annotated digital pathology slides as a teaching tool during dermatology and pathology residencies. A study group composed of 31 dermatology and pathology residents was asked to complete an online pre-quiz consisting of 20 multiple choice style questions, each associated with a static digital pathology image. After completion, participants were given access to an online tutorial composed of digitally annotated pathology slides and subsequently asked to complete a post-quiz. A control group of 12 residents completed a non-annotated version of the tutorial. Nearly all participants in the study group improved their quiz score, with an average improvement of 17%, versus only 3% (P = 0.005) in the control group. These results support the notion that annotated digital pathology slides are superior to non-annotated slides for the purpose of resident education. © 2014 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

  17. Design Principles of Next-Generation Digital Gaming for Education.

    ERIC Educational Resources Information Center

    Squire, Kurt; Jenkins, Henry; Holland, Walter; Miller, Heather; O'Driscoll, Alice; Tan, Katie Philip; Todd, Katie.

    2003-01-01

    Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design principles, including context and using information to…

  18. Comparison of Designer's Design Thinking Modes in Digital and Traditional Sketches

    ERIC Educational Resources Information Center

    Wu, Jun-Chieh; Chen, Cheng-Chi; Chen, Hsin-Chia

    2012-01-01

    The internal design thinking behaviour of designers in the concept development has been an important issue of cognitive psychology. In this study, the design thinking process designers have in applying digital media and traditional paper in the early concept development stage was explored. Special focus was made on the structure and procedure of…

  19. Teaching biomedical design through a university-industry partnership.

    PubMed

    Khuon, Lunal; Zum, Karl R; Zurn, Jane B; Herrera, Gerald M

    2016-08-01

    This paper describes a course that, as a result of a university-industry partnership, emphasizes bringing industry experts into the classroom to teach biomedical design. Full-time faculty and industry engineers and entrepreneurs teach the senior technical elective course, Biomedical System Design. This hands-on senior course in biomedical system design places varied but connected emphasis on understanding the biological signal source, electronics design, safety, patient use, medical device qualifications, and good manufacturing practices.

  20. The Exploration of Green Architecture Design Integration Teaching Mode

    ERIC Educational Resources Information Center

    Shuang, Liang; Yibin, Han

    2016-01-01

    With the deepening of the concept of green building design, the course of university education gradually exposed many problems in the teaching of architectural design theory; based on the existing mode of teaching and combined with the needs of architectural design practice it proposed the "integrated" method of green building design. It…

  1. Aircraft digital control design methods

    NASA Technical Reports Server (NTRS)

    Powell, J. D.; Parsons, E.; Tashker, M. G.

    1976-01-01

    Variations in design methods for aircraft digital flight control are evaluated and compared. The methods fall into two categories; those where the design is done in the continuous domain (or s plane) and those where the design is done in the discrete domain (or z plane). Design method fidelity is evaluated by examining closed loop root movement and the frequency response of the discretely controlled continuous aircraft. It was found that all methods provided acceptable performance for sample rates greater than 10 cps except the uncompensated s plane design method which was acceptable above 20 cps. A design procedure based on optimal control methods was proposed that provided the best fidelity at very slow sample rates and required no design iterations for changing sample rates.

  2. Examining the Characteristics of Digital Learning Games Designed by In-Service Teachers

    ERIC Educational Resources Information Center

    An, Yun-Jo; Cao, Li

    2017-01-01

    In order to better understand teachers' perspectives on the design and development of digital game-based learning environments, this study examined the characteristics of digital learning games designed by teachers. In addition, this study explored how game design and peer critique activities influenced their perceptions of digital game-based…

  3. Research and development of a digital design system for hull structures

    NASA Astrophysics Data System (ADS)

    Zhan, Yi-Ting; Ji, Zhuo-Shang; Liu, Yin-Dong

    2007-06-01

    Methods used for digital ship design were studied and formed the basis of a proposed frame model suitable for ship construction modeling. Based on 3-D modeling software, a digital design system for hull structures was developed. Basic software systems for modeling, modifying, and assembly simulation were developed. The system has good compatibility, and models created by it can be saved in different 3-D file formats, and 2D engineering drawings can be output directly. The model can be modified dynamically, overcoming the necessity of repeated modifications during hull structural design. Through operations such as model construction, intervention inspection, and collision detection, problems can be identified and modified during the hull structural design stage. Technologies for centralized control of the system, database management, and 3-D digital design are integrated into this digital model in the preliminary design stage of shipbuilding.

  4. Pre-Service Teachers Designing and Constructing "Good Digital Games"

    ERIC Educational Resources Information Center

    Artym, Corbett; Carbonaro, Mike; Boechler, Patricia

    2016-01-01

    There is a growing interest in the application of digital games to enhance learning across many educational levels. This paper investigates pre-service teachers' ability to operationalize the learning principles that are considered part of a good digital game (Gee, 2007) by designing digital games in Scratch. Forty pre-service teachers, enrolled…

  5. The design of digital-adaptive controllers for VTOL aircraft

    NASA Technical Reports Server (NTRS)

    Stengel, R. F.; Broussard, J. R.; Berry, P. W.

    1976-01-01

    Design procedures for VTOL automatic control systems have been developed and are presented. Using linear-optimal estimation and control techniques as a starting point, digital-adaptive control laws have been designed for the VALT Research Aircraft, a tandem-rotor helicopter which is equipped for fully automatic flight in terminal area operations. These control laws are designed to interface with velocity-command and attitude-command guidance logic, which could be used in short-haul VTOL operations. Developments reported here include new algorithms for designing non-zero-set-point digital regulators, design procedures for rate-limited systems, and algorithms for dynamic control trim setting.

  6. Sketching by Design: Teaching Sketching to Young Learners

    ERIC Educational Resources Information Center

    Kelley, Todd R.; Sung, Euisuk

    2017-01-01

    Recent science educational reforms in the United States have prompted increased efforts to teach engineering design as an approach to improve STEM (Science, Technology, Engineering, and Mathematics) learning in K-12 classrooms. Teaching design in early grades is a new endeavor for teachers in the United States. Much can be learned from design…

  7. Digital design using selection operations

    NASA Technical Reports Server (NTRS)

    Miles, Lowell H. (Inventor); Whitaker, Sterling R. (Inventor); Cameron, Eric G. (Inventor)

    2004-01-01

    A digital integrated circuit chip is designed by identifying a logical structure to be implemented. This logical structure is represented in terms of a logical operations, at least 5% of which include selection operations. A determination is made of logic cells that correspond to an implementation of these logical operations.

  8. The investigation of science teachers’ experience in integrating digital technology into science teaching

    NASA Astrophysics Data System (ADS)

    Agustin, R. R.; Liliasari; Sinaga, P.; Rochintaniawati, D.

    2018-05-01

    The use of technology into science learning encounters problems. One of the problem is teachers’ less technological pedagogical and content knowledge (TPACK) on the implementation of technology itself. The purpose of this study was to investigate science teachers’ experience in using digital technology into science classroom. Through this study science teachers’ technological knowledge (TK) and technological content knowledge (TCK) can be unpacked. Descriptive method was used to depict science teachers’ TK and TCK through questionnaire that consisted of 20 questions. Subjects of this study were 25 science teachers in Bandung, Indonesia. The study was conducted in the context of teacher professional training. Result shows that science teachers still have less TK, yet they have high TCK. The teachers consider characteristics of concepts as main aspect for implementing technology into science teaching. This finding describes teachers’ high technological content knowledge. Meanwhile, science teachers’ technological knowledge was found to be still low since only few of them who can exemplify digital technology that can be implemented into several science concept. Therefore, training about technology implementation into science teaching and learning is necessary as a means to improve teachers’ technological knowledge.

  9. Research and application of mobile teaching platform

    NASA Astrophysics Data System (ADS)

    Yang, Ping; Xue, Hongjiao

    2017-08-01

    The application of mobile technology in university digital campus is ripe. This article mainly introduced the necessity of teaching platform based on mobile Internet in the teaching of higher vocational education, and the key to the construction of the feasibility of mobile learning platform, which is a feasible and effective teaching model under the new situation, worthy of promotion. The design and application of teaching platform based on mobile Internet is the change of educational ideas and working methods, and is the new starting point of Higher Vocational education.

  10. Flight test validation of a design procedure for digital autopilots

    NASA Technical Reports Server (NTRS)

    Bryant, W. H.

    1983-01-01

    Commercially available general aviation autopilots are currently in transition from an analogue circuit system to a computer implemented digital flight control system. Well known advantages of the digital autopilot include enhanced modes, self-test capacity, fault detection, and greater computational capacity. A digital autopilot's computational capacity can be used to full advantage by increasing the sophistication of the digital autopilot's chief function, stability and control. NASA's Langley Research Center has been pursuing the development of direct digital design tools for aircraft stabilization systems for several years. This effort has most recently been directed towards the development and realization of multi-mode digital autopilots for GA aircraft, conducted under a SPIFR-related program called the General Aviation Terminal Operations Research (GATOR) Program. This presentation focuses on the implementation and testing of a candidate multi-mode autopilot designed using these newly developed tools.

  11. Are You Ready to Teach Secondary Mathematics in the 21st Century? A Study of Preservice Teachers' Digital Game Design Experience

    ERIC Educational Resources Information Center

    Li, Qing; Lemieux, Collette; Vandermeiden, Elise; Nathoo, Shahista

    2013-01-01

    This research study examines preservice teachers' experiences of learning through game design. In particular, we investigate how their perceptions of digital games have evolved through the process of designing and building their own educational games. We are also concerned with the knowledge and reasoning skills that preservice teachers…

  12. Digital Divide in Post-Primary Schools

    ERIC Educational Resources Information Center

    Marcus-Quinn, Ann; McGarr, Oliver

    2013-01-01

    This research study developed curricular specific open educational resources (OERs) for the teaching of poetry at Junior Certificate level in Irish post-primary schools. It aimed to capture the collaborative design and development process used in the development of the digital resources and describe and evaluate the implementation of the resources…

  13. Teaching Students How to Research the Past: Historians and Librarians in the Digital Age

    ERIC Educational Resources Information Center

    Daniel, Dominique

    2012-01-01

    In this article, the author examines some issues linked to the impact of new technologies on teaching. In a 2003 survey, respondents stressed that the priority was to understand "how new media are changing student learning." There are by now numerous studies that attempt to assess how students conduct research and learn in the digital age, but…

  14. On the design of recursive digital filters

    NASA Technical Reports Server (NTRS)

    Shenoi, K.; Narasimha, M. J.; Peterson, A. M.

    1976-01-01

    A change of variables is described which transforms the problem of designing a recursive digital filter to that of approximation by a ratio of polynomials on a finite interval. Some analytic techniques for the design of low-pass filters are presented, illustrating the use of the transformation. Also considered are methods for the design of phase equalizers.

  15. The Importance of Theoretical Frameworks and Mathematical Constructs in Designing Digital Tools

    ERIC Educational Resources Information Center

    Trinter, Christine

    2016-01-01

    The increase in availability of educational technologies over the past few decades has not only led to new practice in teaching mathematics but also to new perspectives in research, methodologies, and theoretical frameworks within mathematics education. Hence, the amalgamation of theoretical and pragmatic considerations in digital tool design…

  16. Teaching Engineering Design Through Paper Rockets

    ERIC Educational Resources Information Center

    Welling, Jonathan; Wright, Geoffrey A.

    2018-01-01

    The paper rocket activity described in this article effectively teaches the engineering design process (EDP) by engaging students in a problem-based learning activity that encourages iterative design. For example, the first rockets the students build typically only fly between 30 and 100 feet. As students test and evaluate their rocket designs,…

  17. Teaching Improvement Model Designed with DEA Method and Management Matrix

    ERIC Educational Resources Information Center

    Montoneri, Bernard

    2014-01-01

    This study uses student evaluation of teachers to design a teaching improvement matrix based on teaching efficiency and performance by combining management matrix and data envelopment analysis. This matrix is designed to formulate suggestions to improve teaching. The research sample consists of 42 classes of freshmen following a course of English…

  18. Teaching Social Media Journalism: Challenges and Opportunities for Future Curriculum Design

    ERIC Educational Resources Information Center

    Bor, Stephanie E.

    2014-01-01

    In response to the growing demand for digitally competent employees in the news media industry, journalism schools are cautiously integrating social media reporting into their curriculum. This study explores techniques for teaching news reporting on social media platforms focusing on challenges and opportunities for learning engagement that…

  19. Teaching professionalism in the digital age on the psychiatric consultation-liaison service.

    PubMed

    Baer, Wendy; Schwartz, Ann C

    2011-01-01

    The rapid emergence of social media, including Facebook and YouTube, have added a new dimension to defining, teaching, and role modeling professionalism in the medical field. Explicit and consistent role modeling of professional behaviors are needed to encourage the development of professional physicians. The purpose of this article is to investigate the challenges and opportunities at the interface of professionalism and social media for physicians. The medical literature via PubMed was reviewed with key words including "Facebook," "YouTube," "social media," "digital media," and key issues are discussed. Our residency program was surveyed regarding their experiences with digital media in medical practice and the findings are discussed. Sample topics and relevant, thought provoking questions generated from our practices are outlined. Case vignettes are offered to exemplify issues with regard to professionalism raised by digital and social media in medical practice. Social media sites offer great opportunity to widely distribute valuable health care information as well as provide physicians with a venue to de-stress. In this new digital age, trainees and lifelong learners must learn to be mindful of professionalism while using social media in order to protect their privacy as well as the image of physicians. Copyright © 2011 The Academy of Psychosomatic Medicine. Published by Elsevier Inc. All rights reserved.

  20. Teaching the design of thermal systems using equation solvers

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Garimella, S.

    1999-07-01

    Teaching the design of thermal systems requires an integrated approach that treats subjects such as thermodynamics, fluid mechanics, and heat transfer as parts of one interconnected area, in which appropriate solutions to real-life design and analysis problems can be obtained only when all these aspects are considered simultaneously. This approach must be implemented through open-ended homework problems and design project-oriented teaching. Topics related to HVAC and other thermal systems that must be addressed include fluid flow networks, heat exchanger design, design and selection of pumps, fans and compressors, heat recovery systems, psychrometrics, air-conditioning systems, electronic cooling systems, fuels and combustion,more » solar thermal systems, and power plant design. A course that teaches the design of such systems and the wide array of thermal science applications is described in this paper.« less

  1. Minimization In Digital Design As A Meta-Planning Problem

    NASA Astrophysics Data System (ADS)

    Ho, William P. C.; Wu, Jung-Gen

    1987-05-01

    In our model-based expert system for automatic digital system design, we formalize the design process into three sub-processes - compiling high-level behavioral specifications into primitive behavioral operations, grouping primitive operations into behavioral functions, and grouping functions into modules. Consideration of design minimization explicitly controls decision-making in the last two subprocesses. Design minimization, a key task in the automatic design of digital systems, is complicated by the high degree of interaction among the time sequence and content of design decisions. In this paper, we present an AI approach which directly addresses these interactions and their consequences by modeling the minimization prob-lem as a planning problem, and the management of design decision-making as a meta-planning problem.

  2. Teaching epidemiology in the digital age: considerations for academicians and their students.

    PubMed

    Caron, Rosemary M

    2013-09-01

    The way in which we prepare future public health professionals is changing because of the digital age. Online education is expanding the accessibility of public health training to students and practitioners with diverse backgrounds. Online courses offer many advantages for students, including flexible schedules, elimination of commuting time, and fostering interactions among students and the instructor. A few disadvantages of online courses for the student can include a feeling of isolation, difficulty adjusting to the time-intensive nature, and the required self-discipline to regularly tend to online course materials that immature and working students can find challenging. For faculty who are faced with teaching epidemiology in these changing times of the traditional face-to-face classroom and the virtual classroom, the core teaching principles of this science of public health remain unchanged, yet how they are delivered in the online environment adds a layer of complexity not previously encountered. This paper presents practical considerations for faculty who will be teaching online and their students who will be learning online. In addition, a framework for an online epidemiology course is presented as a model by which faculty interested in teaching epidemiology online can modify the course structure, content, and assessment tools to fit their needs. Copyright © 2013 Elsevier Inc. All rights reserved.

  3. Navigate the Digital Rapids

    ERIC Educational Resources Information Center

    Lindsay, Julie; Davis, Vicki

    2010-01-01

    How can teachers teach digital citizenship when the digital landscape is changing so rapidly? How can teachers teach proper online social interactions when the students are outside their classroom and thus outside their control? Will encouraging students to engage in global collaborative environments land teachers in hot water? These are the…

  4. Personal digital assistants herald new approaches to teaching and evaluation in medical education.

    PubMed

    Bertling, Chad J; Simpson, Deborah E; Hayes, Avery M; Torre, Dario; Brown, Diane L; Schubot, David B

    2003-01-01

    Since its arrival in 1994, the personal digital assistant (PDA) has made significant inroads in the handheld industry, with 50% of physicians anticipated as users by 2005 due to its functionality as a point-of-care medical informatics tool. However, its use in medical education is less well documented. Since 1998, PDAs have been used at Medical College of Wisconsin (MCW) as both a teaching and an evaluation tool for medical student and resident education. This article highlights the use of the PDA in medical education and describes current applications for monitoring clinical experiences of students/residents, and teaching resources for hypertension, cardiac auscultation, and community health. MCW's experiences with the PDA as a real time teaching and data collection tool serves as a model for other medical schools and for our students who are educated in the importance of self-monitoring one's clinical experiences and the need for continuous improvement as future physicians.

  5. Lessons learned from a rigorous peer-review process for building the Climate Literacy and Energy Awareness (CLEAN) collection of high-quality digital teaching materials

    NASA Astrophysics Data System (ADS)

    Gold, A. U.; Ledley, T. S.; McCaffrey, M. S.; Buhr, S. M.; Manduca, C. A.; Niepold, F.; Fox, S.; Howell, C. D.; Lynds, S. E.

    2010-12-01

    The topic of climate change permeates all aspects of our society: the news, household debates, scientific conferences, etc. To provide students with accurate information about climate science and energy awareness, educators require scientifically and pedagogically robust teaching materials. To address this need, the NSF-funded Climate Literacy & Energy Awareness Network (CLEAN) Pathway has assembled a new peer-reviewed digital collection as part of the National Science Digital Library (NSDL) featuring teaching materials centered on climate and energy science for grades 6 through 16. The scope and framework of the collection is defined by the Essential Principles of Climate Science (CCSP 2009) and a set of energy awareness principles developed in the project. The collection provides trustworthy teaching materials on these socially relevant topics and prepares students to become responsible decision-makers. While a peer-review process is desirable for curriculum developer as well as collection builder to ensure quality, its implementation is non-trivial. We have designed a rigorous and transparent peer-review process for the CLEAN collection, and our experiences provide general guidelines that can be used to judge the quality of digital teaching materials across disciplines. Our multi-stage review process ensures that only resources with teaching goals relevant to developing climate literacy and energy awareness are considered. Each relevant resource is reviewed by two individuals to assess the i) scientific accuracy, ii) pedagogic effectiveness, and iii) usability/technical quality. A science review by an expert ensures the scientific quality and accuracy. Resources that pass all review steps are forwarded to a review panel of educators and scientists who make a final decision regarding inclusion of the materials in the CLEAN collection. Results from the first panel review show that about 20% (~100) of the resources that were initially considered for inclusion

  6. Videogames, Informal Teaching, and the Rhetoric of Design

    ERIC Educational Resources Information Center

    Holmes, Jeffrey Brandon

    2016-01-01

    This dissertation is about videogames. It is also about teaching, and the ways videogame design represents good teaching. However, this dissertation is not about videogames alone. It makes broad claims about teaching in- and out-of-schools in the 21st Century. Over the last few decades many scholars have been impressed by the rich forms of…

  7. Integration of the digital technologies in the teaching of astronomy

    NASA Astrophysics Data System (ADS)

    de Macedo, J. A.; Voelzke, M. R.

    2014-08-01

    This study presents results of a survey conducted at the Federal Institution of Education, Science and Technology in the North of Minas Gerais (IFNMG), and aimed to investigate the potential uses of interactive materials in the teaching of astronomy. Despite being part of official documents, proposals included in the curriculum of several states, and having contributed to human and technological development, astronomy is rarely taught adequately in the Brazilian basic education. When it is taught, it is with unsatisfactory results as presented by students and teachers as shown by several studies, such as those carried out by (Voelzke and Gonzaga, 2013). Digital technologies are commonly used by youth, but neglected by the majority of teachers. In this sense, a survey with the aim of pointing out the potential use of digital technologies in teaching astronomy was developed. An advanced course in astronomy was offered for participants with the goal to help them understand astronomical phenomena. The following steps were to be taken: i) analysis of the pedagogical projects (PPC) of the licenciates at the IFNMG, with its Campus Januária as research locus; ii) analysis of students' preconceptions about astronomy and digital technologies, identified by the application of an initial questionnaire; iii) preparation of the course taking into account the students' previous knowledge; iv) application of the education proposal developed under part-time presence modality, using various interactive tools; v) application and analysis of the final questionnaire. The test consisted of thirty-two students of physics, mathematics and biology and was conducted with the qualitative and quantitative methodology, combined with a content analysis. Among other results, it was verified that: (i) In the IFNMG only the licenciate-course in physics includes astronomy content diluted in various subjects of the curriculum; (ii) the analysis of the initial questionnaire showed even that group

  8. Effectiveness of Three-Dimensional Digital Animation in Teaching Human Anatomy in an Authentic Classroom Context

    ERIC Educational Resources Information Center

    Hoyek, Nady; Collet, Christian; Di Rienzo, Franck; De Almeida, Mickael; Guillot, Aymeric

    2014-01-01

    Three-dimensional (3D) digital animations were used to teach the human musculoskeletal system to first year kinesiology students. The purpose of this study was to assess the effectiveness of this method by comparing two groups from two different academic years during two of their official required anatomy examinations (trunk and upper limb…

  9. Teaching Climate Change Science to Undergradutes with Diverse & Digital Pedagogical Techniquees

    NASA Astrophysics Data System (ADS)

    Kauffman, C.; Brey, J. A.; Nugnes, K. A.; Weinbeck, R. S.; Geer, I. W.

    2015-12-01

    California University of Pennsylvania (CalUPA) is unique relative to other undergraduate geoscience programs in that their climate science offerings are varied and inter-woven into an existing meteorology degree program, which aligns with the guidelines established by the American Meteorological Society (AMS). In addition to the rigorous meteorological requirements, the program strives to increase students' climate literacy. At the introductory course level, students are required to use the educational resources offered by the AMS—specifically their weather and climate studies materials, which have recently transitioned to a digital format. The Earth Sciences Program at CalUPA recently incorporated these new digital resources into a climatology course with novel pedagogical variants. These teaching strategies were well received by students and may benefit other climatology courses at similar institutions. For example, students were tasked with expounding upon textbook content from 'Topic In Depth' segments; they were required to present tangential climate topics in a digital presentation. Moreover, students mined the scientific literature listed at the end of each chapter in the text to identify climate scientists immersed in social media. Students were then required to follow these scientists and engage each other within a social media platform. Finally, as a culminating experience, students were required to create digital portfolios (e.g., infographic) related to climate science and the AMS materials. This presentation will further detail CalUPA's climatological course offerings and detail how the AMS resources were connected to course requirements listed herein.

  10. Digital avionics design and reliability analyzer

    NASA Technical Reports Server (NTRS)

    1981-01-01

    The description and specifications for a digital avionics design and reliability analyzer are given. Its basic function is to provide for the simulation and emulation of the various fault-tolerant digital avionic computer designs that are developed. It has been established that hardware emulation at the gate-level will be utilized. The primary benefit of emulation to reliability analysis is the fact that it provides the capability to model a system at a very detailed level. Emulation allows the direct insertion of faults into the system, rather than waiting for actual hardware failures to occur. This allows for controlled and accelerated testing of system reaction to hardware failures. There is a trade study which leads to the decision to specify a two-machine system, including an emulation computer connected to a general-purpose computer. There is also an evaluation of potential computers to serve as the emulation computer.

  11. Visual Design Guidelines for Improving Learning from Dynamic and Interactive Digital Text

    ERIC Educational Resources Information Center

    Jin, Sung-Hee

    2013-01-01

    Despite the dynamic and interactive features of digital text, the visual design guidelines for digital text are similar to those for printed text. The purpose of this study was to develop visual design guidelines for improving learning from dynamic and interactive digital text and to validate them by controlled testing. Two structure design…

  12. Developing a Teaching Model Using an Online Collaboration Approach for a Digital Technique Practical Work

    ERIC Educational Resources Information Center

    Muchlas

    2015-01-01

    This research is aimed to produce a teaching model and its supporting instruments using a collaboration approach for a digital technique practical work attended by higher education students. The model is found to be flexible and relatively low cost. Through this research, feasibility and learning impact of the model will be determined. The model…

  13. A Design Thinking Approach to Teaching Knowledge Management

    ERIC Educational Resources Information Center

    Wang, Shouhong; Wang, Hai

    2008-01-01

    Pedagogies for knowledge management courses are still undeveloped. This Teaching Tip introduces a design thinking approach to teaching knowledge management. An induction model used to guide students' real-life projects for knowledge management is presented. (Contains 1 figure.)

  14. Digital Audio: A Sound Design Element.

    ERIC Educational Resources Information Center

    Barron, Ann; Varnadoe, Susan

    1992-01-01

    Discussion of incorporating audio into videodiscs for multimedia educational applications highlights a project developed for the Navy that used digital audio in an interactive video delivery system (IVDS) for training sonar operators. Storage constraints with videodiscs are explained, design requirements for the IVDS are described, and production…

  15. Designing and Managing Your Digital Library.

    ERIC Educational Resources Information Center

    Guenther, Kim

    2000-01-01

    Discusses digital libraries and Web site design issues. Highlights include accessibility issues, including standards, markup languages like HTML and XML, and metadata; building virtual communities; the use of Web portals for customized delivery of information; quality assurance tools, including data mining; and determining user needs, including…

  16. "WWW.MDTF.ORG": a World Wide Web forum for developing open-architecture, freely distributed, digital teaching file software by participant consensus.

    PubMed

    Katzman, G L; Morris, D; Lauman, J; Cochella, C; Goede, P; Harnsberger, H R

    2001-06-01

    To foster a community supported evaluation processes for open-source digital teaching file (DTF) development and maintenance. The mechanisms used to support this process will include standard web browsers, web servers, forum software, and custom additions to the forum software to potentially enable a mediated voting protocol. The web server will also serve as a focal point for beta and release software distribution, which is the desired end-goal of this process. We foresee that www.mdtf.org will provide for widespread distribution of open source DTF software that will include function and interface design decisions from community participation on the website forums.

  17. Discussion on the management system technology implementation of multimedia classrooms in the digital campus

    NASA Astrophysics Data System (ADS)

    Wang, Bo

    2018-04-01

    Based on the digitized information and network, digital campus is an integration of teaching, management, science and research, life service and technology service, and it is one of the current mainstream construction form of campus function. This paper regarded the "mobile computing" core digital environment construction development as the background, explored the multiple management system technology content design and achievement of multimedia classrooms in digital campus and scientifically proved the technology superiority of management system.

  18. Teaching Islam in Contemporary America: Digital Ethnography and the Affective Challenges of Islamic Studies Pedagogy

    ERIC Educational Resources Information Center

    Dorroll, Courtney; Dorroll, Phil

    2017-01-01

    In this article we address the affective dimensions and challenges of teaching about Islam and Islamic studies in the current American political and cultural environment and make two related arguments. First, we explain how the impact of certain kinds of digital media in the past few years has heightened the association of Islam with violence in…

  19. Teaching-learning-based Optimization Algorithm for Parameter Identification in the Design of IIR Filters

    NASA Astrophysics Data System (ADS)

    Singh, R.; Verma, H. K.

    2013-12-01

    This paper presents a teaching-learning-based optimization (TLBO) algorithm to solve parameter identification problems in the designing of digital infinite impulse response (IIR) filter. TLBO based filter modelling is applied to calculate the parameters of unknown plant in simulations. Unlike other heuristic search algorithms, TLBO algorithm is an algorithm-specific parameter-less algorithm. In this paper big bang-big crunch (BB-BC) optimization and PSO algorithms are also applied to filter design for comparison. Unknown filter parameters are considered as a vector to be optimized by these algorithms. MATLAB programming is used for implementation of proposed algorithms. Experimental results show that the TLBO is more accurate to estimate the filter parameters than the BB-BC optimization algorithm and has faster convergence rate when compared to PSO algorithm. TLBO is used where accuracy is more essential than the convergence speed.

  20. The 4C/ID-Model in Physics Education: Instructional Design of a Digital Learning Environment to Teach Electrical Circuits

    ERIC Educational Resources Information Center

    Melo, Mário

    2018-01-01

    In this paper, readers are guided through the design and development of educational programs based on the 4C/ID model. This was illustrated via a practical example in Physics education, to teach the theme "Electrical circuits" to students of the 9th grade of compulsory education. In the article, the followed steps are described, from…

  1. Analysis of French Secondary School Teachers' Intention to Integrate Digital Work Environments into Their Teaching Practices

    ERIC Educational Resources Information Center

    Pacurar, Ecaterina; Abbas, Nargis

    2015-01-01

    This research investigates the effective use of Digital Work Environment (DWE) in France. A theoretical framework based on the pedagogical engineering approach is used to propose an hypothetical model, which results in an explained variable of intention for the pedagogical use of an educational technology. The sex, the teaching disciplines, the…

  2. Refining "Teacher Design Capacity": Mathematics Teachers' Interactions with Digital Curriculum Resources

    ERIC Educational Resources Information Center

    Pepin, B.; Gueudet, G.; Trouche, L.

    2017-01-01

    The goal of this conceptual paper is to develop enhanced understandings of mathematics teacher design and design capacity when interacting with digital curriculum resources. We argue that digital resources in particular offer incentives and increasing opportunities for mathematics teachers' design, both individually and in collectives. Indeed they…

  3. Teaching advanced wound closure techniques using cattle digits.

    PubMed

    Khalil, Philipe N; Kanz, Karl-Georg; Siebeck, Matthias; Mutschler, Wolf

    2011-03-01

    To evaluate a model used to impart advanced wound closure skills because available models do not meet the necessary requirements to a substantial degree. Seventy-one residents were asked to evaluate a 75-minute-long skills course using cadaveric cattle digits to learn Z-plasty, V-Y-plasty, and oval-shaped rotational flaps. A short film and the course instructor demonstrated each technique first. A Likert rating scale ranging from 1 to 6 was used for questions in the survey given to the residents. There was strong agreement among residents (1.65 ± 1.17 years of experience) that advanced wound closure training courses are necessary (5.73 ± 0.73), which corresponded to the residents' low level of knowledge and self-assessment of practical skills and present experience (2.84 ± 1.01). The course was evaluated with high acceptance, even though it was found to be demanding for the trainees (5.84 ± 0.40). This might also be related to the high rating of the model itself, which was found to be a suitable method for teaching advanced wound closure techniques (5.50 ± 0.71) that was easily comprehensible (5.73 ± 0.53). Skills training courses for young trainees are warranted to impart advanced wound closure techniques. The curriculum using cattle digits presented here is recommended. The authors have indicated no significant interest with commercial supporters. © 2011 by the American Society for Dermatologic Surgery, Inc.

  4. Facilitating the Concept of Universal Design Among Design Students - Changes in Teaching in the Last Decade.

    PubMed

    Vavik, Tom

    2016-01-01

    This short paper describes and reflects on how the teaching of the concept of Universal Design (UD) has developed in the last decade at the Institute of Design at the Oslo School of Architecture and Design (AHO). Four main changes are described. Firstly, the curriculum has evolved from teaching guidelines and principles to focusing on design processes. Secondly, an increased emphasis is put on cognitive accessibility. Thirdly, non-stigmatizing aesthetics expressions and solutions that communicate through different senses have become more important subjects. Fourthly the teaching of UD has moved from the second to the first year curriculum.

  5. How to Teach Engineering and Industrial Design: a U.K. Experience.

    ERIC Educational Resources Information Center

    Sheldon, D. F.

    1988-01-01

    Explored are the possibilities of teaching engineering through a project approach. Discussed are the introduction, clashing cultures of industrial and engineering design, skills required of a designer, teaching approach to the total design activity, CAD/CAM experiences, and conclusions. (Author/YP)

  6. Digital Microwave System Design Guide.

    DTIC Science & Technology

    1984-02-01

    traffic analysis is a continuous effort, setting parameters for subsequent stages of expansion after the system design is finished. 2.1.3 Quality of...operational structure of the user for whom he is providing service. 2.2.3 Quality of Service. In digital communications, the basic performance parameter ...the basic interpretation of system performance is measured in terms of a single parameter , throughput. Throughput can be defined as the number of

  7. Digital Technology and Its Influence on the Professionalization of Teaching Associates in a University English Department

    ERIC Educational Resources Information Center

    Hepler, John Carl

    2017-01-01

    The purpose of this study was to investigate the influence digital technology had on the professional development of Teaching Associates participating in a mentoring program in an English Department at a public four-year university. A qualitative study was conducted involving ten students in the department's two doctoral programs over the course…

  8. Collaborative learning model inquiring based on digital game

    NASA Astrophysics Data System (ADS)

    Yuan, Jiugen; Xing, Ruonan

    2012-04-01

    With the development of computer education software, digital educational game has become an important part in our life, entertainment and education. Therefore how to make full use of digital game's teaching functions and educate through entertainment has become the focus of current research. The thesis make a connection between educational game and collaborative learning, the current popular teaching model, and concludes digital game-based collaborative learning model combined with teaching practice.

  9. It Takes Research to Build a Community: Ongoing Challenges for Scholars in Digitally-Supported Communicative Language Teaching

    ERIC Educational Resources Information Center

    Dooly, Melinda

    2015-01-01

    This article provides an argument for closer multilateral alliances between the emergent and loosely-bound international community of educational researchers who are working in areas related to Digitally Supported Communicative Language Teaching and learning (herein DSCLT). By taking advantage of the communications revolution that is currently…

  10. Digital immigrants teaching digital natives: A phenomenological study of higher education faculty perspectives on technology integration with English core content

    NASA Astrophysics Data System (ADS)

    Corey, Robert C.

    In the last two decades, technology use has escalated and educators grapple with its advances and integration into the classroom. Issues surrounding what constitutes a literate society, the clarion calls for educational reform emanating from US presidents to parent teacher organizations, and educators' ability to cope with advances in technology in the classroom demand attention. Therefore, the purpose of this qualitative study was to explore and understand the professional and educational experiences of six English faculty members teaching undergraduate courses at Midwest universities. Using the framework of Technological Pedagogical Content Knowledge -- TPACK (Koehler and Mishra 2008), the major focus of the study was to determine how faculty members understood what characterized the nature of teaching with technology in undergraduate classrooms. Results of this study revealed five themes showing how the participants were introduced to technology, how they assimilated it into their pedagogy, and how they integrated it into teaching practice. This study has the potential to impact the nature of illustrating the methods and techniques used by the six participants as they merge technology, pedagogy, and content knowledge and set in motion classroom practices that assist faculty at all levels to develop and teach technology skills necessary for the 21st century and to better prepare students for thinking critically about how to use digital advances.

  11. [Digital learning object for diagnostic reasoning in nursing applied to the integumentary system].

    PubMed

    da Costa, Cecília Passos Vaz; Luz, Maria Helena Barros Araújo

    2015-12-01

    To describe the creation of a digital learning object for diagnostic reasoning in nursing applied to the integumentary system at a public university of Piaui. A methodological study applied to technological production based on the pedagogical framework of problem-based learning. The methodology for creating the learning object observed the stages of analysis, design, development, implementation and evaluation recommended for contextualized instructional design. The revised taxonomy of Bloom was used to list the educational goals. The four modules of the developed learning object were inserted into the educational platform Moodle. The theoretical assumptions allowed the design of an important online resource that promotes effective learning in the scope of nursing education. This study should add value to nursing teaching practices through the use of digital learning objects for teaching diagnostic reasoning applied to skin and skin appendages.

  12. Digitizing an Analog Radiography Teaching File Under Time Constraint: Trade-Offs in Efficiency and Image Quality.

    PubMed

    Loehfelm, Thomas W; Prater, Adam B; Debebe, Tequam; Sekhar, Aarti K

    2017-02-01

    We digitized the radiography teaching file at Black Lion Hospital (Addis Ababa, Ethiopia) during a recent trip, using a standard digital camera and a fluorescent light box. Our goal was to photograph every radiograph in the existing library while optimizing the final image size to the maximum resolution of a high quality tablet computer, preserving the contrast resolution of the radiographs, and minimizing total library file size. A secondary important goal was to minimize the cost and time required to take and process the images. Three workers were able to efficiently remove the radiographs from their storage folders, hang them on the light box, operate the camera, catalog the image, and repack the radiographs back to the storage folder. Zoom, focal length, and film speed were fixed, while aperture and shutter speed were manually adjusted for each image, allowing for efficiency and flexibility in image acquisition. Keeping zoom and focal length fixed, which kept the view box at the same relative position in all of the images acquired during a single photography session, allowed unused space to be batch-cropped, saving considerable time in post-processing, at the expense of final image resolution. We present an analysis of the trade-offs in workflow efficiency and final image quality, and demonstrate that a few people with minimal equipment can efficiently digitize a teaching file library.

  13. Design of a rear anamorphic attachment for digital cinematography

    NASA Astrophysics Data System (ADS)

    Cifuentes, A.; Valles, A.

    2008-09-01

    Digital taking systems for HDTV and now for the film industry present a particularly challenging design problem for rear adapters in general. The thick 3-channel prism block in the camera provides an important challenge in the design. In this paper the design of a 1.33x rear anamorphic attachment is presented. The new design departs significantly from the traditional Bravais condition due to the thick dichroic prism block. Design strategies for non-rotationally symmetric systems and fields of view are discussed. Anamorphic images intrinsically have a lower contrast and less resolution than their rotationally symmetric counterparts, therefore proper image evaluation must be considered. The interpretation of the traditional image quality methods applied to anamorphic images is also discussed in relation to the design process. The final design has a total track less than 50 mm, maintaining the telecentricity of the digital prime lens and taking full advantage of the f/1.4 prism block.

  14. Digital PI-PD controller design for arbitrary order systems: Dominant pole placement approach.

    PubMed

    Dincel, Emre; Söylemez, Mehmet Turan

    2018-05-02

    In this paper, a digital PI-PD controller design method is proposed for arbitrary order systems with or without time-delay to achieve desired transient response in the closed-loop via dominant pole placement approach. The digital PI-PD controller design problem is solved by converting the original problem to the digital PID controller design problem. Firstly, parametrization of the digital PID controllers which assign dominant poles to desired location is done. After that the subset of digital PID controller parameters in which the remaining poles are located away from the dominant pole pair is found via Chebyshev polynomials. The obtained PID controller parameters are then transformed into the PI-PD controller parameters by considering the closed-loop controller zero and the design is completed. Success of the proposed design method is firstly demonstrated on an example transfer function and compared with the well-known PID controller methods from the literature through simulations. After that the design method is implemented on the fan and plate laboratory system in a real environment. Copyright © 2018 ISA. Published by Elsevier Ltd. All rights reserved.

  15. Rethinking the architectural design concept in the digital culture (in architecture's practice perspective)

    NASA Astrophysics Data System (ADS)

    Prawata, Albertus Galih

    2017-11-01

    The architectural design stages in architectural practices or in architectural design studio consist of many aspects. One of them is during the early phases of the design process, where the architects or designers try to interpret the project brief into the design concept. This paper is a report of the procedure of digital tools in the early design process in an architectural practice in Jakarta. It targets principally the use of BIM and digital modeling to generate information and transform them into conceptual forms, which is not very common in Indonesian architectural practices. Traditionally, the project brief is transformed into conceptual forms by using sketches, drawings, and physical model. The new method using digital tools shows that it is possible to do the same thing during the initial stage of the design process to create early architectural design forms. Architect's traditional tools and methods begin to be replaced effectively by digital tools, which would drive bigger opportunities for innovation.

  16. Using Modern Design Tools for Digital Avionics Development

    NASA Technical Reports Server (NTRS)

    Hyde, David W.; Lakin, David R., II; Asquith, Thomas E.

    2000-01-01

    Using Modem Design Tools for Digital Avionics Development Shrinking development time and increased complexity of new avionics forces the designer to use modem tools and methods during hardware development. Engineers at the Marshall Space Flight Center have successfully upgraded their design flow and used it to develop a Mongoose V based radiation tolerant processor board for the International Space Station's Water Recovery System. The design flow, based on hardware description languages, simulation, synthesis, hardware models, and full functional software model libraries, allowed designers to fully simulate the processor board from reset, through initialization before any boards were built. The fidelity of a digital simulation is limited to the accuracy of the models used and how realistically the designer drives the circuit's inputs during simulation. By using the actual silicon during simulation, device modeling errors are reduced. Numerous design flaws were discovered early in the design phase when they could be easily fixed. The use of hardware models and actual MIPS software loaded into full functional memory models also provided checkout of the software development environment. This paper will describe the design flow used to develop the processor board and give examples of errors that were found using the tools. An overview of the processor board firmware will also be covered.

  17. An Analytic Creativity Assessment Scale for Digital Game Story Design: Construct Validity, Internal Consistency and Interrater Reliability

    ERIC Educational Resources Information Center

    Chuang, Tsung-Yen; Huang, Yun-Hsuan

    2015-01-01

    Mobile technology has rapidly made digital games a popular entertainment to this digital generation, and thus digital game design received considerable attention in both the game industry and design education. Digital game design involves diverse dimensions in which digital game story design (DGSD) particularly attracts our interest, as the…

  18. Teaching Engineering Design Using Computer Workstations.

    ERIC Educational Resources Information Center

    Hodgson, J. M.

    1988-01-01

    Explains the use of computer workstations in Electronic Engineering and in Control and Computer Engineering. Provides an introduction; initial teaching exercises at the first year, second, and third year design, research and development; and conclusions. (YP)

  19. Design and Usability of Digital Libraries: Case Studies in the Asia Pacific

    ERIC Educational Resources Information Center

    Theng, Yin-Leng, Ed.; Foo, Schubert, Ed.

    2005-01-01

    This book showcases some of the best digital library practices from organizations in the Asia Pacific. Particular emphasis has been placed on the design, use and usability of digital libraries. Not only are digital libraries examined, but related technologies, the management of knowledge in digital libraries, and the associated usability and…

  20. Renegotiating the pedagogic contract: Teaching in digitally enhanced secondary science classrooms

    NASA Astrophysics Data System (ADS)

    Ajayi, Ajibola Oluneye

    This qualitative case study explores the effects of emerging digital technology as a teaching and learning tool in secondary school science classrooms. The study examines three teachers' perspectives on how the use of technology affects the teacher-student pedagogic relationship. The "pedagogic contract" is used as a construct to analyze the changes that took place in these teachers' classrooms amid the use of this new technology. The overarching question for this research is: How was the pedagogic contract renegotiated in three secondary science teachers' classrooms through the use of digitally enhanced science instruction. To answer this question, data was collected via semi-structured teacher interviews, classroom observations, and analysis of classroom documents such as student assignments, tests and Study Guides. This study reveals that the everyday use of digital technologies in these classrooms resulted in a re-negotiated pedagogic contract across three major dimensions: content of learning, method and management of learning activities, and assessment of learning. The extent to which the pedagogic contract was renegotiated varied with each of the teachers studied. Yet in each case, the content of learning was extended to include new topics, and greater depth of learning within the mandated curriculum. The management of learning was reshaped around metacognitive strategies, personal goal-setting, individual pacing, and small-group learning activities. With the assessment of learning, there was increased emphasis on self-directed interactive testing as a formative assessment tool. This study highlights the aspects of science classrooms that are most directly affected by the introduction of digital technologies and demonstrates how those changes are best understood as a renegotiation of the teacher-student pedagogic contract.

  1. Enhancing the Teaching of Digital Processing of Remote Sensing Image Course through Geospatial Web Processing Services

    NASA Astrophysics Data System (ADS)

    di, L.; Deng, M.

    2010-12-01

    Remote sensing (RS) is an essential method to collect data for Earth science research. Huge amount of remote sensing data, most of them in the image form, have been acquired. Almost all geography departments in the world offer courses in digital processing of remote sensing images. Such courses place emphasis on how to digitally process large amount of multi-source images for solving real world problems. However, due to the diversity and complexity of RS images and the shortcomings of current data and processing infrastructure, obstacles for effectively teaching such courses still remain. The major obstacles include 1) difficulties in finding, accessing, integrating and using massive RS images by students and educators, and 2) inadequate processing functions and computing facilities for students to freely explore the massive data. Recent development in geospatial Web processing service systems, which make massive data, computing powers, and processing capabilities to average Internet users anywhere in the world, promises the removal of the obstacles. The GeoBrain system developed by CSISS is an example of such systems. All functions available in GRASS Open Source GIS have been implemented as Web services in GeoBrain. Petabytes of remote sensing images in NASA data centers, the USGS Landsat data archive, and NOAA CLASS are accessible transparently and processable through GeoBrain. The GeoBrain system is operated on a high performance cluster server with large disk storage and fast Internet connection. All GeoBrain capabilities can be accessed by any Internet-connected Web browser. Dozens of universities have used GeoBrain as an ideal platform to support data-intensive remote sensing education. This presentation gives a specific example of using GeoBrain geoprocessing services to enhance the teaching of GGS 588, Digital Remote Sensing taught at the Department of Geography and Geoinformation Science, George Mason University. The course uses the textbook "Introductory

  2. Computer aided design of digital controller for radial active magnetic bearings

    NASA Technical Reports Server (NTRS)

    Cai, Zhong; Shen, Zupei; Zhang, Zuming; Zhao, Hongbin

    1992-01-01

    A five degree of freedom Active Magnetic Bearing (AMB) system is developed which is controlled by digital controllers. The model of the radial AMB system is linearized and the state equation is derived. Based on the state variables feedback theory, digital controllers are designed. The performance of the controllers are evaluated according to experimental results. The Computer Aided Design (CAD) method is used to design controllers for magnetic bearings. The controllers are implemented with a digital signal processing (DSP) system. The control algorithms are realized with real-time programs. It is very easy to change the controller by changing or modifying the programs. In order to identify the dynamic parameters of the controlled magnetic system, a special experiment was carried out. Also, the online Recursive Least Squares (RLS) parameter identification method is studied. It can be realized with the digital controllers. Online parameter identification is essential for the realization of an adaptive controller.

  3. Teaching Critical Analytical Methods in the Digital Typography Classroom.

    ERIC Educational Resources Information Center

    Gibson, Michael

    1997-01-01

    Describes a studio project designed to help students (1) utilize the digital environment to organize typography and images that represent the socio-political context their solutions were required to identify; and (2) explore the empirical variables that help readers to access and contemplate the content presented by their text. (PA)

  4. What can formal methods offer to digital flight control systems design

    NASA Technical Reports Server (NTRS)

    Good, Donald I.

    1990-01-01

    Formal methods research begins to produce methods which will enable mathematic modeling of the physical behavior of digital hardware and software systems. The development of these methods directly supports the NASA mission of increasing the scope and effectiveness of flight system modeling capabilities. The conventional, continuous mathematics that is used extensively in modeling flight systems is not adequate for accurate modeling of digital systems. Therefore, the current practice of digital flight control system design has not had the benefits of extensive mathematical modeling which are common in other parts of flight system engineering. Formal methods research shows that by using discrete mathematics, very accurate modeling of digital systems is possible. These discrete modeling methods will bring the traditional benefits of modeling to digital hardware and hardware design. Sound reasoning about accurate mathematical models of flight control systems can be an important part of reducing risk of unsafe flight control.

  5. Apollo experience report: Guidance and control systems - Digital autopilot design development

    NASA Technical Reports Server (NTRS)

    Peters, W. H.; Cox, K. J.

    1973-01-01

    The development of the Apollo digital autopilots (the primary attitude control systems that were used for all phases of the lunar landing mission) is summarized. This report includes design requirements, design constraints, and design philosophy. The development-process functions and the essential information flow paths are identified. Specific problem areas that existed during the development are included. A discussion is also presented on the benefits inherent in mechanizing attitude-controller logic and dynamic compensation in a digital computer.

  6. "This I Believe" about the Teaching of Writing: Secondary Teachers' Digital Essays about Their Pedagogical Understandings

    ERIC Educational Resources Information Center

    Morgan, Denise M.; Levinson, Natasha

    2017-01-01

    This case study (Merriam & Tisdell, 2016) examines the final projects of two secondary teachers in a graduate course about writing pedagogy. Teachers created digital essays along the lines of the National Public Radio's "This I Believe" essays, which articulated their beliefs about the teaching of writing. We posed two research…

  7. Implementing an Evidence-Based Reflective Teaching Cycle: Using Scholarly Research in Curriculum Design

    ERIC Educational Resources Information Center

    Ragland, Rachel

    2016-01-01

    Course curriculum design using a research-teaching connection and reflective teaching is presented. The research-teaching connection is expanded to a three stage research-teaching-research cycle and reflection is expanded to include both faculty and students. Traditional disciplinary educational research was used to inform the design of the…

  8. Teaching Art and Design: Communicating Creative Practice through Embodied and Tacit Knowledge

    ERIC Educational Resources Information Center

    Budge, Kylie

    2016-01-01

    How do artists and designers teaching in universities communicate creative practice as they teach art/design? There is much discussion about the "mystery" of creativity, but little understanding of how teaching occurs in creative contexts. Understanding this topic better will develop greater knowledge within the academy of how art and…

  9. The designing and implementation of PE teaching information resource database based on broadband network

    NASA Astrophysics Data System (ADS)

    Wang, Jian

    2017-01-01

    In order to change traditional PE teaching mode and realize the interconnection, interworking and sharing of PE teaching resources, a distance PE teaching platform based on broadband network is designed and PE teaching information resource database is set up. The designing of PE teaching information resource database takes Windows NT 4/2000Server as operating system platform, Microsoft SQL Server 7.0 as RDBMS, and takes NAS technology for data storage and flow technology for video service. The analysis of system designing and implementation shows that the dynamic PE teaching information resource sharing platform based on Web Service can realize loose coupling collaboration, realize dynamic integration and active integration and has good integration, openness and encapsulation. The distance PE teaching platform based on Web Service and the design scheme of PE teaching information resource database can effectively solve and realize the interconnection, interworking and sharing of PE teaching resources and adapt to the informatization development demands of PE teaching.

  10. Using Digital Technologies in Mathematics Teaching: Developing an Understanding of the Landscape Using Three "Grand Challenge" Themes

    ERIC Educational Resources Information Center

    Joubert, Marie

    2013-01-01

    This paper develops an understanding of the issues, interests and concerns within the mathematics education community related to the use of computers and other digital technologies in the teaching and learning of mathematics. It begins by arguing for the importance of understanding this landscape of interests and concerns, and then turns to the…

  11. Designing Social Media for Informal Learning and Knowledge Maturing in the Digital Workplace

    ERIC Educational Resources Information Center

    Ravenscroft, A.; Schmidt, A.; Cook, J.; Bradley, C.

    2012-01-01

    This paper presents an original approach to designing social media that support informal learning in the digital workplace. It adapts design-based research to take into account the embeddedness of interactions within digitally mediated work-based contexts. The approach is demonstrated through the design, implementation, and evaluation of software…

  12. 3D digital anatomy modelling - Practical or pretty?

    PubMed

    Murgitroyd, Ellen; Madurska, Marta; Gonzalez, Jasmina; Watson, Angus

    2015-06-01

    With an increasing move towards digitalisation of medical records and medical teaching, such as online exams and webinars, one of the questions that persists asks 'is there a place for digital anatomy teaching and can it effectively replace the traditional teaching methods such as cadaveric dissection?' Cadaveric dissection has a number of benefits as a teaching method but it also has its limitations. Although these can be partially addressed by prosections and new more "life-like" fixatives, it does not address the lack of resources and the increasing pressure to be able to study and learn at home. This paper reviews the literature with regards to the suitability of digital models for teaching and the wider uses a 3D digital anatomy model could have, such as postgraduate teaching, patient education and surgical planning. It also looks briefly at the learning model that anatomy as art contributes. The literature has scattered examples of digital models used for teaching at both undergraduate and postgraduate level, which demonstrate a number of positive outcomes, mostly surrounding user satisfaction and convenience. 3D modelling for patient education and operation planning has less exploration, and these papers generate a number of discussion points, mostly surrounding the practicality of digital models, which can be more time consuming and require the technology to be widely available and reliable. 3D digital anatomy is a useful adjunct to teaching and its use in patient education and operation planning have interesting possibilities still to be fully explored. Copyright © 2014 Royal College of Surgeons of Edinburgh (Scottish charity number SC005317) and Royal College of Surgeons in Ireland. Published by Elsevier Ltd. All rights reserved.

  13. Research on Information-Based Teaching in Reform and Practice of Architectural Design

    ERIC Educational Resources Information Center

    Hao, Li-Jun; Xiao, Zhe-Tao

    2017-01-01

    In China, with the development of the era, the Architectural Design (AD) education has been given the requirement that students should master creative thinking mode and design method. The teaching target of integrating the Information-Based Teaching (IBT) into Creative Thinking (CT) mode is analyzed, and the Teaching Mode (TM) of integrating the…

  14. Using Digital Comics to Develop Digital Literacy: Fostering Functionally, Critically, and Rhetorically Literate Students

    ERIC Educational Resources Information Center

    Kirchoff, Jeff

    2017-01-01

    Literacy scholarship has established the importance of teaching, supporting, and facilitating digital literacy education for 21st century students. Stuart Selber goes a step further, arguing that students must be functionally (using digital technology), critically (questioning digital technology), and rhetorically (producing effective digital…

  15. Teaching Design Patterns through Computer Game Development

    ERIC Educational Resources Information Center

    Gestwicki, Paul; Sun, Fu-Shing

    2008-01-01

    We present an approach for teaching design patterns that emphasizes object-orientation and patterns integration. The context of computer game development is used to engage and motivate students, and it is additionally rich with design patterns. A case study is presented based on "EEClone," an arcade-style computer game implemented in Java. Our…

  16. Teaching Database Design with Constraint-Based Tutors

    ERIC Educational Resources Information Center

    Mitrovic, Antonija; Suraweera, Pramuditha

    2016-01-01

    Design tasks are difficult to teach, due to large, unstructured solution spaces, underspecified problems, non-existent problem solving algorithms and stopping criteria. In this paper, we comment on our approach to develop KERMIT, a constraint-based tutor that taught database design. In later work, we re-implemented KERMIT as EER-Tutor, and…

  17. Realizing the increased potential of an open-system high-definition digital projector design

    NASA Astrophysics Data System (ADS)

    Daniels, Reginald

    1999-05-01

    Modern video projectors are becoming more compact and capable. Various display technologies are very competitive and are delivering higher performance and more compact projectors to market at an ever quickening pace. However the end users are often left with the daunting task of integrating the 'off the self projectors' into a previously existing system. As the projectors become more digitally enhanced, there will be a series of designs, and the digital projector technology matures. The design solutions will be restricted by the state of the art at the time of manufacturing. In order to allow the most growth and performance for a given price, many design decisions will be made and revisited over a period of years or decades. A modular open digital system design concept is indeed a major challenge of the future high definition digital displays for al applications.

  18. On the design of wave digital filters with low sensitivity properties.

    NASA Technical Reports Server (NTRS)

    Renner, K.; Gupta, S. C.

    1973-01-01

    The wave digital filter patterned after doubly terminated maximum available power (MAP) networks by means of the Richard's transformation has been shown to have low-coefficient-sensitivity properties. This paper examines the exact nature of the relationship between the wave-digital-filter structure and the MAP networks and how the sensitivity property arises, which permits implementation of the digital structure with a lower coefficient word length than that possible with the conventional structures. The proper design procedure is specified and the nature of the unique complementary outputs is discussed. Finally, an example is considered which illustrates the design, the conversion techniques, and the low sensitivity properties.

  19. DLESE Teaching Box Pilot Project: Developing a Replicable Model for Collaboratively Creating Innovative Instructional Sequences Using Exemplary Resources in the Digital Library for Earth System Education (DLESE)

    NASA Astrophysics Data System (ADS)

    Weingroff, M.

    2004-12-01

    Before the advent of digital libraries, it was difficult for teachers to find suitable high-quality resources to use in their teaching. Digital libraries such as DLESE have eased the task by making high quality resources more easily accessible and providing search mechanisms that allow teachers to 'fine tune' the criteria over which they search. Searches tend to return lists of resources with some contextualizing information. However, teachers who are teaching 'out of discipline' or who have minimal training in science often need additional support to know how to use and sequence them. The Teaching Box Pilot Project was developed to address these concerns, bringing together educators, scientists, and instructional designers in a partnership to build an online framework to fully support innovative units of instruction about the Earth system. Each box integrates DLESE resources and activities, teaching tips, standards, concepts, teaching outcomes, reviews, and assessment information. Online templates and best practice guidelines are being developed that will enable teachers to create their own boxes or customize existing ones. Two boxes have been developed so far, one on weather for high school students, and one on the evidence for plate tectonics for middle schoolers. The project has met with significant enthusiasm and interest, and we hope to expand it by involving individual teachers, school systems, pre-service programs, and universities in the development and use of teaching boxes. A key ingredient in the project's success has been the close collaboration between the partners, each of whom has brought unique experiences, perspectives, knowledge, and skills to the project. This first effort involved teachers in the San Francisco Bay area, the University of California Museum of Paleontology, San Francisco State University, U.S. Geological Survey, and DLESE. This poster will allow participants to explore one of the teaching boxes. We will discuss how the boxes were

  20. Developing a 3D Game Design Authoring Package to Assist Students' Visualization Process in Design Thinking

    ERIC Educational Resources Information Center

    Kuo, Ming-Shiou; Chuang, Tsung-Yen

    2013-01-01

    The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…

  1. Design of a Digital Library for Human Movement.

    ERIC Educational Resources Information Center

    Ben-Arie, Jezekiel; Pandit, Purvin; Rajaram, ShyamSundar

    This paper is focused on a central aspect in the design of a planned digital library for human movement, i.e. on the aspect of representation and recognition of human activity from video data. The method of representation is important since it has a major impact on the design of all the other building blocks of the system such as the user…

  2. Young Children's Engagement with Digital Texts and Literacies in the Home: Pressing Matters for the Teaching of English in the Early Years of Schooling

    ERIC Educational Resources Information Center

    Davidson, Christina

    2009-01-01

    Research has established young children's increasing use of computers and other new technologies in the home. Yet, teaching about digital texts and digital practices most often appears as an addition to early literacy instruction in classrooms where "business-as-usual" maintains an emphasis on print and print-based texts. This article…

  3. Design Dimensions Enabling Divergent Behaviour across Physical, Digital, and Social Library Interfaces

    NASA Astrophysics Data System (ADS)

    Björneborn, Lennart

    What design dimensions across physical, digital, and social library interfaces may enable and trigger users to find more information resources than planned or known in advance? The paper outlines a conceptual framework with libraries as integrative interfaces across physical, digital, and social affordances and users that mix convergent (goal-directed) and divergent (exploratory) information behaviour. Ten design dimensions that enable and trigger divergent behaviour are outlined. Implications for persuasive design are discussed.

  4. The Threshold of Uncertainty in Teaching Design

    ERIC Educational Resources Information Center

    Osmond, Jane; Tovey, Michael

    2015-01-01

    In many of our universities and colleges there is a long established approach to teaching design through practice. For most students their end goal is to achieve a level of capability to function as designers in the professional world. Their education helps them construct a passport to enter this community of professional practice. Part of the…

  5. iPad versus Traditional Tools in Art and Design: A Complementary Association

    ERIC Educational Resources Information Center

    Souleles, Nicos

    2017-01-01

    There is continuous debate on the role of digital media tools in art and design Higher Education, and in particular their potential contribution towards teaching and learning. The related literature indicates that there is a dichotomy between digital and traditional tools. This study investigates the views of a cohort of art and design students…

  6. Teaching strategies to promote concept learning by design challenges

    NASA Astrophysics Data System (ADS)

    Van Breukelen, Dave; Van Meel, Adrianus; De Vries, Marc

    2017-07-01

    Background: This study is the second study of a design-based research, organised around four studies, that aims to improve student learning, teaching skills and teacher training concerning the design-based learning approach called Learning by Design (LBD).

  7. Digital autopilots: Design considerations and simulator evaluations

    NASA Technical Reports Server (NTRS)

    Osder, S.; Neuman, F.; Foster, J.

    1971-01-01

    The development of a digital autopilot program for a transport aircraft and the evaluation of that system's performance on a transport aircraft simulator is discussed. The digital autopilot includes three axis attitude stabilization, automatic throttle control and flight path guidance functions with emphasis on the mode progression from descent into the terminal area through automatic landing. The study effort involved a sequence of tasks starting with the definition of detailed system block diagrams of control laws followed by a flow charting and programming phase and concluding with performance verification using the transport aircraft simulation. The autopilot control laws were programmed in FORTRAN 4 in order to isolate the design process from requirements peculiar to an individual computer.

  8. Representation and matching of knowledge to design digital systems

    NASA Technical Reports Server (NTRS)

    Jones, J. U.; Shiva, S. G.

    1988-01-01

    A knowledge-based expert system is described that provides an approach to solve a problem requiring an expert with considerable domain expertise and facts about available digital hardware building blocks. To design digital hardware systems from their high level VHDL (Very High Speed Integrated Circuit Hardware Description Language) representation to their finished form, a special data representation is required. This data representation as well as the functioning of the overall system is described.

  9. A Design to Improve Internal Validity of Assessments of Teaching Demonstrations

    ERIC Educational Resources Information Center

    Bartsch, Robert A.; Engelhardt Bittner, Wendy M.; Moreno, Jesse E., Jr.

    2008-01-01

    Internal validity is important in assessing teaching demonstrations both for one's knowledge and for quality assessment demanded by outside sources. We describe a method to improve the internal validity of assessments of teaching demonstrations: a 1-group pretest-posttest design with alternative forms. This design is often more practical and…

  10. Design, Delivery and Evaluation of Teaching by Service Users and Carers

    ERIC Educational Resources Information Center

    Benbow, Susan Mary; Taylor, Louise; Mustafa, Nageen; Morgan, Kathleen

    2011-01-01

    Education influences individual health and social care professionals and the systems in which they work. We describe a postgraduate educational program that did this through involving service users and carers in designing and facilitating teaching programs. A module of teaching was designed and delivered in partnership with users and carers from…

  11. How Learning Designs, Teaching Methods and Activities Differ by Discipline in Australian Universities

    ERIC Educational Resources Information Center

    Cameron, Leanne

    2017-01-01

    This paper reports on the learning designs, teaching methods and activities most commonly employed within the disciplines in six universities in Australia. The study sought to establish if there were significant differences between the disciplines in learning designs, teaching methods and teaching activities in the current Australian context, as…

  12. Analog Design for Digital Deployment of a Serious Leadership Game

    NASA Technical Reports Server (NTRS)

    Maxwell, Nicholas; Lang, Tristan; Herman, Jeffrey L.; Phares, Richard

    2012-01-01

    This paper presents the design, development, and user testing of a leadership development simulation. The authors share lessons learned from using a design process for a board game to allow for quick and inexpensive revision cycles during the development of a serious leadership development game. The goal of this leadership simulation is to accelerate the development of leadership capacity in high-potential mid-level managers (GS-15 level) in a federal government agency. Simulation design included a mixed-method needs analysis, using both quantitative and qualitative approaches to determine organizational leadership needs. Eight design iterations were conducted, including three user testing phases. Three re-design iterations followed initial development, enabling game testing as part of comprehensive instructional events. Subsequent design, development and testing processes targeted digital application to a computer- and tablet-based environment. Recommendations include pros and cons of development and learner testing of an initial analog simulation prior to full digital simulation development.

  13. [Digital teaching archive. Concept, implementation, and experiences in a university setting].

    PubMed

    Trumm, C; Dugas, M; Wirth, S; Treitl, M; Lucke, A; Küttner, B; Pander, E; Clevert, D-A; Glaser, C; Reiser, M

    2005-08-01

    Film-based teaching files require a substantial investment in human, logistic, and financial resources. The combination of computer and network technology facilitates the workflow integration of distributing radiologic teaching cases within an institution (intranet) or via the World Wide Web (Internet). A digital teaching file (DTF) should include the following basic functions: image import from different sources and of different formats, editing of imported images, uniform case classification, quality control (peer review), a controlled access of different user groups (in-house and external), and an efficient retrieval strategy. The portable network graphics image format (PNG) is especially suitable for DTFs because of several features: pixel support, 2D-interlacing, gamma correction, and lossless compression. The American College of Radiology (ACR) "Index for Radiological Diagnoses" is hierarchically organized and thus an ideal classification system for a DTF. Computer-based training (CBT) in radiology is described in numerous publications, from supplementing traditional learning methods to certified education via the Internet. Attractiveness of a CBT application can be increased by integration of graphical and interactive elements but makes workflow integration of daily case input more difficult. Our DTF was built with established Internet instruments and integrated into a heterogeneous PACS/RIS environment. It facilitates a quick transfer (DICOM_Send) of selected images at the time of interpretation to the DTF and access to the DTF application at any time anywhere within the university hospital intranet employing a standard web browser. A DTF is a small but important building block in an institutional strategy of knowledge management.

  14. A REVIEW OF HUMAN-SYSTEM INTERFACE DESIGN ISSUES OBSERVED DURING ANALOG-TO-DIGITAL AND DIGITAL-TO-DIGITAL MIGRATIONS IN U.S. NUCLEAR POWER PLANTS

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Kovesdi, C.; Joe, J.

    The United States (U.S.) Department of Energy (DOE) Light Water Reactor Sustainability (LWRS) program is developing a scientific basis through targeted research and development (R&D) to support the U.S. nuclear power plant (NPP) fleet in extending their existing licensing period and ensuring their long-term reliability, productivity, safety, and security. Over the last several years, human factors engineering (HFE) professionals at the Idaho National Laboratory (INL) have supported the LWRS Advanced Instrumentation, Information, and Control (II&C) System Technologies pathway across several U.S. commercial NPPs in analog-to-digital migrations (i.e., turbine control systems) and digital-to-digital migrations (i.e., Safety Parameter Display System). These effortsmore » have included in-depth human factors evaluation of proposed human-system interface (HSI) design concepts against established U.S. Nuclear Regulatory Commission (NRC) design guidelines from NUREG-0700, Rev 2 to inform subsequent HSI design prior to transitioning into Verification and Validation. This paper discusses some of the overarching design issues observed from these past HFE evaluations. In addition, this work presents some observed challenges such as common tradeoffs utilities are likely to face when introducing new HSI technologies into NPP hybrid control rooms. The primary purpose of this work is to distill these observed design issues into general HSI design guidance that industry can use in early stages of HSI design.« less

  15. Interactive Digital Signal Processor

    NASA Technical Reports Server (NTRS)

    Mish, W. H.

    1985-01-01

    Interactive Digital Signal Processor, IDSP, consists of set of time series analysis "operators" based on various algorithms commonly used for digital signal analysis. Processing of digital signal time series to extract information usually achieved by applications of number of fairly standard operations. IDSP excellent teaching tool for demonstrating application for time series operators to artificially generated signals.

  16. Designed cell consortia as fragrance-programmable analog-to-digital converters.

    PubMed

    Müller, Marius; Ausländer, Simon; Spinnler, Andrea; Ausländer, David; Sikorski, Julian; Folcher, Marc; Fussenegger, Martin

    2017-03-01

    Synthetic biology advances the rational engineering of mammalian cells to achieve cell-based therapy goals. Synthetic gene networks have nearly reached the complexity of digital electronic circuits and enable single cells to perform programmable arithmetic calculations or to provide dynamic remote control of transgenes through electromagnetic waves. We designed a synthetic multilayered gaseous-fragrance-programmable analog-to-digital converter (ADC) allowing for remote control of digital gene expression with 2-bit AND-, OR- and NOR-gate logic in synchronized cell consortia. The ADC consists of multiple sampling-and-quantization modules sensing analog gaseous fragrance inputs; a gas-to-liquid transducer converting fragrance intensity into diffusible cell-to-cell signaling compounds; a digitization unit with a genetic amplifier circuit to improve the signal-to-noise ratio; and recombinase-based digital expression switches enabling 2-bit processing of logic gates. Synthetic ADCs that can remotely control cellular activities with digital precision may enable the development of novel biosensors and may provide bioelectronic interfaces synchronizing analog metabolic pathways with digital electronics.

  17. Digital control analysis and design of a field-sensed magnetic suspension system.

    PubMed

    Li, Jen-Hsing; Chiou, Juing-Shian

    2015-03-13

    Magnetic suspension systems are mechatronic systems and crucial in several engineering applications, such as the levitation of high-speed trains, frictionless bearings, and wind tunnels. Magnetic suspension systems are nonlinear and unstable systems; therefore, they are suitable educational benchmarks for testing various modeling and control methods. This paper presents the digital modeling and control of magnetic suspension systems. First, the magnetic suspension system is stabilized using a digital proportional-derivative controller. Subsequently, the digital model is identified using recursive algorithms. Finally, a digital mixed linear quadratic regulator (LQR)/H∞ control is adopted to stabilize the magnetic suspension system robustly. Simulation examples and a real-world example are provided to demonstrate the practicality of the study results. In this study, a digital magnetic suspension system model was developed and reviewed. In addition, equivalent state and output feedback controls for magnetic suspension systems were developed. Using this method, the controller design for magnetic suspension systems was simplified, which is the novel contribution of this study. In addition, this paper proposes a complete digital controller design procedure for magnetic suspension systems.

  18. Research on Mathematics Teachers as Partners in Task Design

    ERIC Educational Resources Information Center

    Jones, Keith; Pepin, Birgit

    2016-01-01

    Mathematical tasks and tools, including tasks in the form of digital tools, are key resources in mathematics teaching and in mathematics teacher education. Even so, the "design" of mathematical tasks is perceived in different ways: sometimes seen as something distinct from the teaching and learning process, and sometimes as integral to…

  19. Teaching for Creativity through Fashion Design

    ERIC Educational Resources Information Center

    MacDonald, Nora M.; Bigelow, Susan

    2010-01-01

    In today's high technology, globally interdependent world, we must educate students to achieve to their highest capacity. The goal of this middle school fashion design project was to develop a classroom environment that promoted teaching for creativity. We examined the following questions. What was the students' perception of their (a)…

  20. Digital-Visual-Sensory-Design Anthropology: Ethnography, Imagination and Intervention

    ERIC Educational Resources Information Center

    Pink, Sarah

    2014-01-01

    In this article I outline how a digital-visual-sensory approach to anthropological ethnography might participate in the making of relationship between design and anthropology. While design anthropology is itself coming of age, the potential of its relationship with applied visual anthropology methodology and theory has not been considered in the…

  1. Multiple case studies of STEM teachers' orientations to science teaching through engineering design

    NASA Astrophysics Data System (ADS)

    Rupp, Madeline

    The following master's thesis is composed of two manuscripts describing STEM teachers' orientations to science teaching through engineering within the context of the Science Learning through Engineering Design (SLED) partnership. The framework guiding both studies was science teaching orientations, a component of pedagogical content knowledge. Data were collected via semi-structured interviews, multi-day classroom observations, pre- and post-observation interviews, implementation plans, and written reflections. Data sources were analyzed to generate two orientations to science teaching through engineering design for each participant. The first manuscript illustrates a single case study conducted with a sixth grade STEM teacher. Results of this study revealed a detailed picture of the teacher's goals, practices, assessments, and general views when teaching science through engineering design. Common themes across the teacher's instruction were used to characterize her orientations to science teaching through engineering design. Overall, the teacher's orientations showed a shift in her practice from didactic to student-centered methods of teaching as a result of integrating engineering design-based curriculum. The second manuscript describes a comparative case study of two sixth grade SLED participants. Results of this study revealed more complex and diverse relationships between the teachers' orientations to teaching science through engineering design and their instruction. Participants' orientations served as filters for instruction, guided by their divergent purposes for science teaching. Furthermore, their orientations and resulting implementation were developed from knowledge gained in teacher education, implying that teacher educators and researchers can use this framework to learn more about how teachers' knowledge is used to integrate engineering and science practices in the K-12 classroom.

  2. The CADSS design automation system. [computerized design language for small digital systems

    NASA Technical Reports Server (NTRS)

    Franke, E. A.

    1973-01-01

    This research was designed to implement and extend a previously defined design automation system for the design of small digital structures. A description is included of the higher level language developed to describe systems as a sequence of register transfer operations. The system simulator which is used to determine if the original description is correct is also discussed. The design automation system produces tables describing the state transistions of the system and the operation of all registers. In addition all Boolean equations specifying system operation are minimized and converted to NAND gate structures. Suggestions for further extensions to the system are also given.

  3. The Design and Implementation of Network Teaching Platform Basing on .NET

    NASA Astrophysics Data System (ADS)

    Yanna, Ren

    This paper addresses the problem that students under traditional teaching model have poor operation ability and studies in depth the network teaching platform in domestic colleges and universities, proposing the design concept of network teaching platform of NET + C # + SQL excellent course and designing the overall structure, function module and back-end database of the platform. This paper emphatically expounds the use of MD5 encryption techniques in order to solve data security problems and the assessment of student learning using ADO.NET database access technology as well as the mathematical formula. The example shows that the network teaching platform developed by using WEB application technology has higher safety and availability, and thus improves the students' operation ability.

  4. Learning via Game Design: From Digital to Card Games and Back Again

    ERIC Educational Resources Information Center

    Marchetti, Emanuela; Valente, Andrea

    2015-01-01

    In this paper we consider the problem of making design of digital games accessible to primary school children and their teachers, and we argue for the need of digital games that are easy to alter by young learners. We know from previous research projects that digital games do not enable children to express their creativity at full, in contrast…

  5. Improving Students' Conceptual Understanding of a Specific Content Learning: A Designed Teaching Sequence

    ERIC Educational Resources Information Center

    Ahmad, N. J.; Lah, Y. Che

    2012-01-01

    The efficacy of a teaching sequence designed for a specific content of learning of electrochemistry is described in this paper. The design of the teaching draws upon theoretical insights into perspectives on learning and empirical studies to improve the teaching of this topic. A case study involving two classes, the experimental and baseline…

  6. On Design Experiment Teaching in Engineering Quality Cultivation

    ERIC Educational Resources Information Center

    Chen, Xiao

    2008-01-01

    Design experiment refers to that designed and conducted by students independently and is surely an important method to cultivate students' comprehensive quality. According to the development and requirements of experimental teaching, this article carries out a study and analysis on the purpose, significance, denotation, connotation and…

  7. Empowering biomedical engineering undergraduates to help teach design.

    PubMed

    Allen, Robert H; Tam, William; Shoukas, Artin A

    2004-01-01

    We report on our experience empowering upperclassmen and seniors to help teach design courses in biomedical engineering. Initiated in the fall of 1998, these courses are a projects-based set, where teams of students from freshmen level to senior level converge to solve practical problems in biomedical engineering. One goal in these courses is to teach the design process by providing experiences that mimic it. Student teams solve practical projects solicited from faculty, industry and the local community. To hone skills and have a metric for grading, written documentation, posters and oral presentations are required over the two-semester sequence. By requiring a mock design and build exercise in the fall, students appreciate the manufacturing process, the difficulties unforeseen in the design stage and the importance of testing. A Web-based, searchable design repository captures reporting information from each project since its inception. This serves as a resource for future projects, in addition to traditional ones such as library, outside experts and lab facilities. Based on results to date, we conclude that characteristics about our design program help students experience design and learn aspects about teamwork and mentoring useful in their profession or graduate education.

  8. Digital Natives Come of Age: The Reality of Today's Early Career Teachers Using Mobile Devices to Teach Mathematics

    ERIC Educational Resources Information Center

    Orlando, Joanne; Attard, Catherine

    2016-01-01

    Digital natives are now of age and comprise the new generation of early career teachers (ECTs). This is an important change in teacher demographics given that new technologies have been introduced into classrooms with expectations that teachers embed them effectively into the teaching of mathematics. This paper draws on the data of three separate…

  9. Educating Digital Citizens

    ERIC Educational Resources Information Center

    Tan, Thomas

    2011-01-01

    Digital citizenship is how educators, citizens, and parents can teach where the lines of cyber safety and ethics are in the interconnected online world their students will inhabit. Aside from keeping technology users safe, digital citizenship also prepares students to survive and thrive in an environment embedded with information, communication,…

  10. Higher Education in an Era of Digital Competition: Choices and Challenges.

    ERIC Educational Resources Information Center

    Hanna, Donald E.

    This book provides a framework for viewing technology, especially the new digital technologies, as an agent of positive change within universities. The goal is to assist the reader in developing a more complete understanding of how teaching and learning, knowledge generation and preservation, organizational design and evaluation, and leadership…

  11. Designing Personalized Online Teaching Professional Development through Self-Assessment

    ERIC Educational Resources Information Center

    Rhode, Jason; Richter, Stephanie; Miller, Tracy

    2017-01-01

    Many institutions use a one-size-fits-all approach to faculty development for online teaching, which does not meet the needs of faculty who often have different levels of experience, skill, and self-efficacy in online teaching and learning. To address these issues, the [university name removed] [center name removed] designed and implemented an…

  12. (Re)Designing Writing in English Class: A Multimodal Approach to Teaching Writing

    ERIC Educational Resources Information Center

    Rowsell, Jennifer; Decoste, Eryn

    2012-01-01

    Based on a 2-year ethnographic study in an urban secondary school in Toronto, the article presents how a teacher and a researcher teach Grade 11 students through a design-based approach to teaching and learning in English class. Built on research and pedagogy on design, the authors designed a programme of study as an alternative to more…

  13. Didactital design of mathematics teaching in primary school

    NASA Astrophysics Data System (ADS)

    Nur’aeni, E.; Muharram, M. R. W.

    2018-05-01

    The fact that the low ability of geometrical understanding of primary school students is what triggers this study to be conducted. Thus, this research aimed to find out how to create a didactical design of students' mathematical understanding, particularly on one of geometry materials that is unit of length. A qualitative approach promoting Didactical Design Research (DDR) was administered in this study. Participants of the study were primary school students in Tasikmalaya, an city in West Java Province, Indonesia. The results show that there was a learning design based on learning obstacles found in the mathematics teaching and learning processes. The learning obstacles comprised students' difficulties in memorizing, relating, and operating the standards of unit of lengths. It has been proven that the most influential factor in the success of mathematics teaching and learning processes is the use of creative media.

  14. Designing Learning Environments to Teach Interactive Quantum Physics

    ERIC Educational Resources Information Center

    Puente, Sonia M. Gomez; Swagten, Henk J. M.

    2012-01-01

    This study aims at describing and analysing systematically an interactive learning environment designed to teach Quantum Physics, a second-year physics course. The instructional design of Quantum Physics is a combination of interactive lectures (using audience response systems), tutorials and self-study in unit blocks, carried out with small…

  15. Explorations in Teaching Sustainable Design: A Studio Experience in Interior Design/Architecture

    ERIC Educational Resources Information Center

    Gurel, Meltem O.

    2010-01-01

    This article argues that a design studio can be a dynamic medium to explore the creative potential of the complexity of sustainability from its technological to social ends. The study seeks to determine the impact of an interior design/architecture studio experience that was initiated to teach diverse meanings of sustainability and to engage the…

  16. Teaching Strategies to Promote Concept Learning by Design Challenges

    ERIC Educational Resources Information Center

    Van Breukelen, Dave; Van Meel, Adrianus; De Vries, Marc

    2017-01-01

    Background: This study is the second study of a design-based research, organised around four studies, that aims to improve student learning, teaching skills and teacher training concerning the design-based learning approach called Learning by Design (LBD). Purpose: LBD uses the context of design challenges to learn, among other things, science.…

  17. Digital Citizenship: Paving the Way for Family and Consumer Sciences

    ERIC Educational Resources Information Center

    Godfrey, Roxie V.

    2016-01-01

    With the progress of digital technologies and applications being used in schools, family and consumer sciences (FCS) educators have a collective responsibility to teach what it means to be a responsible digital citizen in the virtual world. The nine elements of digital citizenship developed by Ribble (2015) offer a framework for teaching students…

  18. Digital learning programs - competition for the classical microscope?

    PubMed

    Schmidt, Peter

    2013-01-01

    The development of digital media has been impressive in recent years which is also among the reason for their increasing use in academic teaching. This is especially true for teaching Anatomy and Histology in the first two years in medical and dental curricula. Modern digital technologies allow for efficient, affordable and easily accessible distribution of histological images in high quality. Microscopy depends almost exclusively on such images. Since 20 years numerous digital teaching systems have been developed for this purpose. Respective developments have changed the ways students acquire knowledge and prepare for exams. Teaching staff should adapt lectures, seminars and labs accordingly. As a first step, a collection of high resolution digital microscopic slides was made available for students at the Friedrich-Schiller-University in Jena. The aim of the present study was to evaluate the importance of conventional light microscopy and related technologies in current and future medical and dental education aswell. A survey was done among 172 medical and dental students at the Friedrich-Schiller-University Jena. 51% of students use now frequently new digital media for learning histology in contrast to 5% in the year 2000 [1]. Digital media including Internet, CD- based learning combined with social networks successfully compete with classical light microscopy.

  19. Digital learning programs - competition for the classical microscope?

    PubMed Central

    Schmidt, Peter

    2013-01-01

    The development of digital media has been impressive in recent years which is also among the reason for their increasing use in academic teaching. This is especially true for teaching Anatomy and Histology in the first two years in medical and dental curricula. Modern digital technologies allow for efficient, affordable and easily accessible distribution of histological images in high quality. Microscopy depends almost exclusively on such images. Since 20 years numerous digital teaching systems have been developed for this purpose. Respective developments have changed the ways students acquire knowledge and prepare for exams. Teaching staff should adapt lectures, seminars and labs accordingly. As a first step, a collection of high resolution digital microscopic slides was made available for students at the Friedrich-Schiller-University in Jena. The aim of the present study was to evaluate the importance of conventional light microscopy and related technologies in current and future medical and dental education aswell. A survey was done among 172 medical and dental students at the Friedrich-Schiller-University Jena. 51% of students use now frequently new digital media for learning histology in contrast to 5% in the year 2000 [1]. Digital media including Internet, CD- based learning combined with social networks successfully compete with classical light microscopy. PMID:23467698

  20. Design Principles for Digital Badges Used in Libraries

    ERIC Educational Resources Information Center

    Rimland, Emily; Raish, Victoria

    2017-01-01

    Digital badges give libraries greater flexibility in delivering impactful instruction to students. They serve as flexible, stackable microcredentials that sequence an information literacy experience across the curriculum. Design considerations rooted in learning theory have a foundation through which to drive decisions. Information literacy badges…

  1. Optical design of cipher block chaining (CBC) encryption mode by using digital holography

    NASA Astrophysics Data System (ADS)

    Gil, Sang Keun; Jeon, Seok Hee; Jung, Jong Rae; Kim, Nam

    2016-03-01

    We propose an optical design of cipher block chaining (CBC) encryption by using digital holographic technique, which has higher security than the conventional electronic method because of the analog-type randomized cipher text with 2-D array. In this paper, an optical design of CBC encryption mode is implemented by 2-step quadrature phase-shifting digital holographic encryption technique using orthogonal polarization. A block of plain text is encrypted with the encryption key by applying 2-step phase-shifting digital holography, and it is changed into cipher text blocks which are digital holograms. These ciphered digital holograms with the encrypted information are Fourier transform holograms and are recorded on CCDs with 256 gray levels quantized intensities. The decryption is computed by these encrypted digital holograms of cipher texts, the same encryption key and the previous cipher text. Results of computer simulations are presented to verify that the proposed method shows the feasibility in the high secure CBC encryption system.

  2. Teaching fractional factorial experiments via course delegate designed experiments.

    PubMed

    Coleman, S; Antony, J

    1999-01-01

    Industrial experiments are fundamental in enhancing the understanding and knowledge of a process and product behavior. Designed industrial experiments assist people in understanding, investigating, and improving their processes. The purpose of a designed experiment is to understand which factors might influence the process output and then to determine those factor settings that optimize the process output. Teaching "design of experiments" using textbook examples does not fully shed light on how to identify and formulate the problem, identify factors, and determine the performance of the physical experiment. Presented here is an example of how to teach fractional factorial experiments in a course on designed experiments. Also presented is a practical, hands-on experiment that has been found to be extremely successful in instilling confidence and motivation in course delegates. The experiment provides a great stimulus to the delegates for the application of experimental design in their own work environment.

  3. Design Patterns for Digital Item Types in Higher Education

    ERIC Educational Resources Information Center

    Draaijer, S.; Hartog, R. J. M.

    2007-01-01

    A set of design patterns for digital item types has been developed in response to challenges identified in various projects by teachers in higher education. The goal of the projects in question was to design and develop formative and summative tests, and to develop interactive learning material in the form of quizzes. The subject domains involved…

  4. Computer-aided design and manufacture of hyrax devices: Can we really go digital?

    PubMed

    Graf, Simon; Cornelis, Marie A; Hauber Gameiro, Gustavo; Cattaneo, Paolo M

    2017-12-01

    The aim of this pilot study was to illustrate the feasibility of a new digital procedure to fabricate metallic orthodontic appliances. Hyrax appliances for rapid palatal expansion were produced for 3 patients using a CAD/CAM procedure without physical impressions or printed models. The work flow consisted of intraoral scanning, digital design with incorporation of a scanned prefabricated expansion screw, direct 3-dimensional metal printing via laser melting, welding of an expansion screw, insertion, and finally activation in the patients' mouths. Finite element analyses of the actual hyrax appliances were performed to ensure that the printable material used in combination with the chosen design would withstand the stress generated during activation. The results of these analyses were positive. The clinical results showed that this procedure is an efficient and viable digital way for constructing metallic orthodontic appliances. The flexibility of the digital appliance design, together with the biocompatibility and strength of the chosen material, offers a huge potential for more advanced appliance design. Copyright © 2017 American Association of Orthodontists. Published by Elsevier Inc. All rights reserved.

  5. Designing Technology Activities that Teach Mathematics

    ERIC Educational Resources Information Center

    Silk, Eli M.; Higashi, Ross; Shoop, Robin; Schunn, Christian D.

    2010-01-01

    Over the past three years, the authors have conducted research in middle and high school classrooms in an effort to improve the effectiveness of robotics to teach science, technology, engineering, and mathematics (STEM) education--their focus has been on math. The authors have found that subtle changes in the design and setup of the lesson make a…

  6. Reframing Pedagogy While Teaching about Teaching Online: A Collaborative Self-Study

    ERIC Educational Resources Information Center

    Fletcher, Tim; Bullock, Shawn M.

    2015-01-01

    The purpose of this paper is to use collaborative self-study to analyze and describe our experiences of teaching about teaching in a digital, online environment. Data were gathered from reflective journal entries, emails and monthly Skype calls. Our findings indicate that the perceived disembodiment of teaching and learning online affected how we…

  7. Making Connections: Building Artistic Insight for Digital Design

    ERIC Educational Resources Information Center

    Garone, Eugene A.

    2010-01-01

    Using three groups of community college students, this study addresses the process students Using three groups of community college students, this study addresses the process students use to construe, reformulate, and synthesize knowledge, and discusses the connection between drawing skills, sketching, and digital design production. In addition…

  8. Teaching Mathematics for Spatial Justice: An Investigation of the Lottery

    ERIC Educational Resources Information Center

    Rubel, Laurie H.; Lim, Vivian Y.; Hall-Wieckert, Maren; Sullivan, Mathew

    2016-01-01

    This article explores integrating place-based education with critical mathematics toward teaching mathematics for spatial justice. "Local Lotto," a curricular module with associated digital tools, was designed to investigate the lottery as a critical spatial phenomenon and piloted in urban high schools. This article describes findings…

  9. Data Collection for Mental Health Studies Through Digital Platforms: Requirements and Design of a Prototype

    PubMed Central

    Triana Hoyos, Ana Maria; Alakörkkö, Tuomas; Kaski, Kimmo; Saramäki, Jari; Isometsä, Erkki; Darst, Richard K

    2017-01-01

    Background Mental and behavioral disorders are the main cause of disability worldwide. However, their diagnosis is challenging due to a lack of reliable biomarkers; current detection is based on structured clinical interviews which can be biased by the patient’s recall ability, affective state, changing in temporal frames, etc. While digital platforms have been introduced as a possible solution to this complex problem, there is little evidence on the extent of usability and usefulness of these platforms. Therefore, more studies where digital data is collected in larger scales are needed to collect scientific evidence on the capacities of these platforms. Most of the existing platforms for digital psychiatry studies are designed as monolithic systems for a certain type of study; publications from these studies focus on their results, rather than the design features of the data collection platform. Inevitably, more tools and platforms will emerge in the near future to fulfill the need for digital data collection for psychiatry. Currently little knowledge is available from existing digital platforms for future data collection platforms to build upon. Objective The objective of this work was to identify the most important features for designing a digital platform for data collection for mental health studies, and to demonstrate a prototype platform that we built based on these design features. Methods We worked closely in a multidisciplinary collaboration with psychiatrists, software developers, and data scientists and identified the key features which could guarantee short-term and long-term stability and usefulness of the platform from the designing stage to data collection and analysis of collected data. Results The key design features that we identified were flexibility of access control, flexibility of data sources, and first-order privacy protection. We also designed the prototype platform Non-Intrusive Individual Monitoring Architecture (Niima), where we

  10. Methodological pluralism in the teaching of Astronomy

    NASA Astrophysics Data System (ADS)

    de Macedo, Josué Antunes; Voelzke, Marcos Rincon

    2015-04-01

    This paper discusses the feasibility of using a teaching strategy called methodological pluralism, consisting of the use of various methodological resources in order to provide a meaningful learning. It is part of a doctoral thesis, which aims to investigate contributions to the use of traditional resources combined with digital technologies, in order to create autonomy for future teachers of Natural Sciences and Mathematics in relation to themes in Astronomy. It was offered an extension course at the "Federal Institution of Education, Science and Technology" in the North of Minas Gerais (FINMG), Campus Januaria, for thirty-two students of licentiate courses in Physics, Mathematics and Biological Sciences, involving themes of Astronomy, in order to search and contribute to improving the training of future teachers. The following aspects are used: the mixed methodology, with pre-experimental design, combined with content analysis. The results indicate the rates of students' prior knowledge in relation to Astronomy was low; meaningful learning indications of concepts related to Astronomy, and the feasibility of using digital resources Involving technologies, articulated with traditional materials in the teaching of Astronomy. This research sought to contribute to the initial teacher training, especially in relation to Astronomy Teaching, proposing new alternatives to promote the teaching of this area of knowledge, extending the methodological options of future teachers.

  11. Determination of Secondary Students' Preferences Regarding Design Features Used in Digital Textbooks

    ERIC Educational Resources Information Center

    Öngöz, Sakine; Mollamehmetoglu, Mehmet Zülküf

    2017-01-01

    The aim of this study was to determine secondary school students' choice of design features for digital textbooks. As a part of the research--which was conducted using a mixed technique--a literature review was carried out to source points to consider in the designing of digital textbooks and experts' opinions were obtained. Based on the results,…

  12. Designing, Teaching, and Evaluating Two Complementary Mixed Methods Research Courses

    ERIC Educational Resources Information Center

    Christ, Thomas W.

    2009-01-01

    Teaching mixed methods research is difficult. This longitudinal explanatory study examined how two classes were designed, taught, and evaluated. Curriculum, Research, and Teaching (EDCS-606) and Mixed Methods Research (EDCS-780) used a research proposal generation process to highlight the importance of the purpose, research question and…

  13. Design of efficient circularly symmetric two-dimensional variable digital FIR filters.

    PubMed

    Bindima, Thayyil; Elias, Elizabeth

    2016-05-01

    Circularly symmetric two-dimensional (2D) finite impulse response (FIR) filters find extensive use in image and medical applications, especially for isotropic filtering. Moreover, the design and implementation of 2D digital filters with variable fractional delay and variable magnitude responses without redesigning the filter has become a crucial topic of interest due to its significance in low-cost applications. Recently the design using fixed word length coefficients has gained importance due to the replacement of multipliers by shifters and adders, which reduces the hardware complexity. Among the various approaches to 2D design, transforming a one-dimensional (1D) filter to 2D by transformation, is reported to be an efficient technique. In this paper, 1D variable digital filters (VDFs) with tunable cut-off frequencies are designed using Farrow structure based interpolation approach, and the sub-filter coefficients in the Farrow structure are made multiplier-less using canonic signed digit (CSD) representation. The resulting performance degradation in the filters is overcome by using artificial bee colony (ABC) optimization. Finally, the optimized 1D VDFs are mapped to 2D using generalized McClellan transformation resulting in low complexity, circularly symmetric 2D VDFs with real-time tunability.

  14. Design of a laser scanner for a digital mammography system.

    PubMed

    Rowlands, J A; Taylor, J E

    1996-05-01

    We have developed a digital readout system for radiographic images using a scanning laser beam. In this system, electrostatic charge images on amorphous selenium (alpha-Se) plates are read out using photo-induced discharge (PID). We discuss the design requirements of a laser scanner for the PID system and describe its construction from commercially available components. The principles demonstrated can be adapted to a variety of digital imaging systems.

  15. Constructing an Affective Tutoring System for Designing Course Learning and Evaluation

    ERIC Educational Resources Information Center

    Wang, Cheng-Hung; Lin, Hao-Chiang Koong

    2018-01-01

    Computers and the Internet are indispensable in modern life. Increasingly useful digital environments and technological developments have reshaped models of knowledge acquisition. Studies on the development of online learning have yielded valuable insights. In the design of online teaching systems that can replicate face-to-face teaching,…

  16. Design of minimum multiplier fractional order differentiator based on lattice wave digital filter.

    PubMed

    Barsainya, Richa; Rawat, Tarun Kumar; Kumar, Manjeet

    2017-01-01

    In this paper, a novel design of fractional order differentiator (FOD) based on lattice wave digital filter (LWDF) is proposed which requires minimum number of multiplier for its structural realization. Firstly, the FOD design problem is formulated as an optimization problem using the transfer function of lattice wave digital filter. Then, three optimization algorithms, namely, genetic algorithm (GA), particle swarm optimization (PSO) and cuckoo search algorithm (CSA) are applied to determine the optimal LWDF coefficients. The realization of FOD using LWD structure increases the design accuracy, as only N number of coefficients are to be optimized for Nth order FOD. Finally, two design examples of 3rd and 5th order lattice wave digital fractional order differentiator (LWDFOD) are demonstrated to justify the design accuracy. The performance analysis of the proposed design is carried out based on magnitude response, absolute magnitude error (dB), root mean square (RMS) magnitude error, arithmetic complexity, convergence profile and computation time. Simulation results are attained to show the comparison of the proposed LWDFOD with the published works and it is observed that an improvement of 29% is obtained in the proposed design. The proposed LWDFOD approximates the ideal FOD and surpasses the existing ones reasonably well in mid and high frequency range, thereby making the proposed LWDFOD a promising technique for the design of digital FODs. Copyright © 2016 ISA. Published by Elsevier Ltd. All rights reserved.

  17. Enhanced Teaching and Student Learning through a Simulator-Based Course in Chemical Unit Operations Design

    ERIC Educational Resources Information Center

    Ghasem, Nayef

    2016-01-01

    This paper illustrates a teaching technique used in computer applications in chemical engineering employed for designing various unit operation processes, where the students learn about unit operations by designing them. The aim of the course is not to teach design, but rather to teach the fundamentals and the function of unit operation processes…

  18. Design reflowable digital book template

    NASA Astrophysics Data System (ADS)

    Prasetya, Didik Dwi; Widiyaningtyas, Triyanna; Arifin, M. Zainal; Wahyu Sakti G., I.

    2017-09-01

    Electronic books (e-books or digital books) increasingly in demand and continue to grow in the form of future books. One of the standard format electronic books that potential is EPUB (electronic publication) published by the International Digital Publishing Forum (IDPF). This digital book has major advantages are able to provide interactive and reflowable content, which are not found in another book format, such as PDF. Reflowable content allows the book can be accessed through a variety of reader device, like desktop and mobile with a fit and comfort view. However, because the generating process of an EPUB digital book is not as easy a PDF, so this format is less popular. Therefore, in order to help overcome the existing problems, this paper develops digital reflowable text book templates to support electronic learning, especially in Indonesia. This template can be used by anyone to produce a standard digital book quickly and easily without requiring additional specialized knowledge.

  19. Designing Estimator/Predictor Digital Phase-Locked Loops

    NASA Technical Reports Server (NTRS)

    Statman, J. I.; Hurd, W. J.

    1988-01-01

    Signal delays in equipment compensated automatically. New approach to design of digital phase-locked loop (DPLL) incorporates concepts from estimation theory and involves decomposition of closed-loop transfer function into estimator and predictor. Estimator provides recursive estimates of phase, frequency, and higher order derivatives of phase with respect to time, while predictor compensates for delay, called "transport lag," caused by PLL equipment and by DPLL computations.

  20. A Design Study Investigating Augmented Reality and Photograph Annotation in a Digitalized Grossing Workstation.

    PubMed

    Chow, Joyce A; Törnros, Martin E; Waltersson, Marie; Richard, Helen; Kusoffsky, Madeleine; Lundström, Claes F; Kurti, Arianit

    2017-01-01

    Within digital pathology, digitalization of the grossing procedure has been relatively underexplored in comparison to digitalization of pathology slides. Our investigation focuses on the interaction design of an augmented reality gross pathology workstation and refining the interface so that information and visualizations are easily recorded and displayed in a thoughtful view. The work in this project occurred in two phases: the first phase focused on implementation of an augmented reality grossing workstation prototype while the second phase focused on the implementation of an incremental prototype in parallel with a deeper design study. Our research institute focused on an experimental and "designerly" approach to create a digital gross pathology prototype as opposed to focusing on developing a system for immediate clinical deployment. Evaluation has not been limited to user tests and interviews, but rather key insights were uncovered through design methods such as " rapid ethnography " and " conversation with materials ". We developed an augmented reality enhanced digital grossing station prototype to assist pathology technicians in capturing data during examination. The prototype uses a magnetically tracked scalpel to annotate planned cuts and dimensions onto photographs taken of the work surface. This article focuses on the use of qualitative design methods to evaluate and refine the prototype. Our aims were to build on the strengths of the prototype's technology, improve the ergonomics of the digital/physical workstation by considering numerous alternative design directions, and to consider the effects of digitalization on personnel and the pathology diagnostics information flow from a wider perspective. A proposed interface design allows the pathology technician to place images in relation to its orientation, annotate directly on the image, and create linked information. The augmented reality magnetically tracked scalpel reduces tool switching though

  1. Design Challenges in Converting a Paper Checklist to Digital Format for Dynamic Medical Settings

    PubMed Central

    Sarcevic, Aleksandra; Rosen, Brett J.; Kulp, Leah J.; Marsic, Ivan; Burd, Randall S.

    2016-01-01

    We describe a mobile digital checklist that we designed and developed for trauma resuscitation—a dynamic, fast-paced medical process of treating severely injured patients. The checklist design was informed by our analysis of user interactions with a paper checklist that was introduced to improve team performance during resuscitations. The design process followed an iterative approach and involved several medical experts. We discuss design challenges in converting a paper checklist to its digital counterpart, as well as our approaches for addressing those challenges. While we show that using a digital checklist during a fast-paced medical event is feasible, we also recognize several design constraints, including limited display size, difficulties in entering notes about the medical process and patient, and difficulties in replicating user experience with paper checklists. PMID:28480116

  2. A Pilot Study for Evaluation of Digital Systems as an Adjunct to Sphygmomanometry for Undergraduate Teaching

    PubMed Central

    Sharma, Renuka; Kapoor, Raj

    2016-01-01

    Objectives: Blood pressure estimation is a key skill for medical practitioners. It is routinely taught to undergraduate medical students using an aneroid sphygmomanometer. However, the conceptual understanding in the practical remains limited. We conducted the following study to evaluate the efficacy of digital data acquisition systems as an adjunct to the sphygmomanometer to teach blood pressure. Methods: Fifty-seven first-year medical students participated in the study. An MCQ test of 15 questions, consisting of 10 conceptual and five factual questions, was administered twice – pre- and post-demonstration of blood pressure measurement using a digital data acquisition system. In addition, qualitative feedback was also obtained. Results: Median scores were 7 (6 - 8) and 3 (1.5 - 4) in pre-test sessions for conceptual and factual questions, respectively. Post-test scores showed a significant improvement in both categories (10 (9 - 10) and 4 (4 - 4.5), respectively, Mann-Whitney U test, p < 0.0001). Student feedback also indicated that the digital system enhanced learning and student participation. Conclusions: Student feedback regarding the demonstrations was uniformly positive, which was also reflected in significantly improved post-test scores. We conclude that parallel demonstration on digital systems and the sphygmomanometer will enhance student engagement and understanding of blood pressure measurement. PMID:27660735

  3. An enhanced digital line graph design

    USGS Publications Warehouse

    Guptill, Stephen C.

    1990-01-01

    In response to increasing information demands on its digital cartographic data, the U.S. Geological Survey has designed an enhanced version of the Digital Line Graph, termed Digital Line Graph - Enhanced (DLG-E). In the DLG-E model, the phenomena represented by geographic and cartographic data are termed entities. Entities represent individual phenomena in the real world. A feature is an abstraction of a set of entities, with the feature description encompassing only selected properties of the entities (typically the properties that have been portrayed cartographically on a map). Buildings, bridges, roads, streams, grasslands, and counties are examples of features. A feature instance, that is, one occurrence of a feature, is described in the digital environment by feature objects and spatial objects. A feature object identifies a feature instance and its nonlocational attributes. Nontopological relationships are associated with feature objects. The locational aspects of the feature instance are represented by spatial objects. Four spatial objects (points, nodes, chains, and polygons) and their topological relationships are defined. To link the locational and nonlocational aspects of the feature instance, a given feature object is associated with (or is composed of) a set of spatial objects. These objects, attributes, and relationships are the components of the DLG-E data model. To establish a domain of features for DLG-E, an approach using a set of classes, or views, of spatial entities was adopted. The five views that were developed are cover, division, ecosystem, geoposition, and morphology. The views are exclusive; each view is a self-contained analytical approach to the entire range of world features. Because each view is independent of the others, a single point on the surface of the Earth can be represented under multiple views. Under the five views, over 200 features were identified and defined. This set constitutes an initial domain of DLG-E features.

  4. Enhanced teaching and student learning through a simulator-based course in chemical unit operations design

    NASA Astrophysics Data System (ADS)

    Ghasem, Nayef

    2016-07-01

    This paper illustrates a teaching technique used in computer applications in chemical engineering employed for designing various unit operation processes, where the students learn about unit operations by designing them. The aim of the course is not to teach design, but rather to teach the fundamentals and the function of unit operation processes through simulators. A case study presenting the teaching method was evaluated using student surveys and faculty assessments, which were designed to measure the quality and effectiveness of the teaching method. The results of the questionnaire conclusively demonstrate that this method is an extremely efficient way of teaching a simulator-based course. In addition to that, this teaching method can easily be generalised and used in other courses. A student's final mark is determined by a combination of in-class assessments conducted based on cooperative and peer learning, progress tests and a final exam. Results revealed that peer learning can improve the overall quality of student learning and enhance student understanding.

  5. Digital Enlightenment: The Myth of the Disappearing Teacher

    ERIC Educational Resources Information Center

    Longman, David; Green, Kerie

    2011-01-01

    This paper argues that the emerging post-print digital culture of knowledge creation and dissemination in higher education is even more demanding of effective and committed teaching than hitherto. This may run counter to a widespread view that the digital environment reduces the need for a strong culture of teaching, to be replaced by an…

  6. A digital interactive human brain atlas based on Chinese visible human datasets for anatomy teaching.

    PubMed

    Li, Qiyu; Ran, Xu; Zhang, Shaoxiang; Tan, Liwen; Qiu, Mingguo

    2014-01-01

    As we know, the human brain is one of the most complicated organs in the human body, which is the key and difficult point in neuroanatomy and sectional anatomy teaching. With the rapid development and extensive application of imaging technology in clinical diagnosis, doctors are facing higher and higher requirement on their anatomy knowledge. Thus, to cultivate medical students to meet the needs of medical development today and to improve their ability to read and understand radiographic images have become urgent challenges for the medical teachers. In this context, we developed a digital interactive human brain atlas based on the Chinese visible human datasets for anatomy teaching (available for free download from http://www.chinesevisiblehuman.com/down/DHBA.rar). The atlas simultaneously provides views in all 3 primary planes of section. The main structures of the human brain have been anatomically labeled in all 3 views. It is potentially useful for anatomy browsing, user self-testing, and automatic student assessment. In a word, it is interactive, 3D, user friendly, and free of charge, which can provide a new, intuitive means for anatomy teaching.

  7. Using software simulators to enhance the learning of digital logic design for the information technology students

    NASA Astrophysics Data System (ADS)

    Alsadoon, Abeer; Prasad, P. W. C.; Beg, Azam

    2017-09-01

    Making the students understand the theoretical concepts of digital logic design concepts is one of the major issues faced by the academics, therefore the teachers have tried different techniques to link the theoretical information to the practical knowledge. Use of software simulations is a technique for learning and practice that can be applied to many different disciplines. Experimentation of different computer hardware components/integrated circuits with the use of the simulators enhances the student learning. The simulators can be rather simplistic or quite complex. This paper reports our evaluation of different simulators available for use in the higher education institutions. We also provide the experience of incorporating some selected tools in teaching introductory courses in computer systems. We justified the effectiveness of incorporating the simulators into the computer system courses by use of student survey and final grade results.

  8. The Effectiveness of Scaffolding Design in Training Writing Skills Physics Teaching Materials

    ERIC Educational Resources Information Center

    Sinaga, Parlindungan; Suhandi, Andi; Liliasari

    2015-01-01

    Result of field studies showed low writing skill of teachers in teaching material. The root of the problem lies in their inability on translating description of teaching material into writing. This research focused on the effectiveness of scaffolding design. The scaffolding design was tested in the selected topics of physics courses for…

  9. A Learning Design for Student-Generated Digital Storytelling

    ERIC Educational Resources Information Center

    Kearney, Matthew

    2011-01-01

    The literature on digital video in education emphasises the use of pre-fabricated, instructional-style video assets. Learning designs for supporting the use of these expert-generated video products have been developed. However, there has been a paucity of pedagogical frameworks for facilitating specific genres of learner-generated video projects.…

  10. Digital Histories for the Digital Age: Collaborative Writing in Large Lecture Courses

    ERIC Educational Resources Information Center

    Soh, Leen-Kiat; Khandaker, Nobel; Thomas, William G.

    2013-01-01

    The digital environment has had an immense effect on American society, learning, and education: we have more sources available at our fingertips than any previous generation. Teaching and learning with these new sources, however, has been a challenging transition. Students are confronted with an ocean of digital objects and need skills to navigate…

  11. Co-Designing and Co-Teaching Graduate Qualitative Methods: An Innovative Ethnographic Workshop Model

    ERIC Educational Resources Information Center

    Cordner, Alissa; Klein, Peter T.; Baiocchi, Gianpaolo

    2012-01-01

    This article describes an innovative collaboration between graduate students and a faculty member to co-design and co-teach a graduate-level workshop-style qualitative methods course. The goal of co-designing and co-teaching the course was to involve advanced graduate students in all aspects of designing a syllabus and leading class discussions in…

  12. Fostering 21st Century Skills through Game Design and Development

    ERIC Educational Resources Information Center

    Garvey, Gregory P.

    2015-01-01

    This reflection paper argues that the design and development of digital games teach essential 21st century skills. Intrinsic to application and game development is design thinking. Design thinking requires iterative development, which demands creativity, critical thinking and problem solving. Students are engaged through learning by doing in both…

  13. Enhancing Vocabulary and Writing Skills through Digital Storytelling in Higher Education

    ERIC Educational Resources Information Center

    Tajeri, Mojtaba; Syal, Pushpinder; Marzban, Sanaz

    2017-01-01

    The purpose of this study was to examine the benefits of using Digital Storytelling (DST) in language classes in higher education. The study also aims to explore the appropriate classroom activities which assist language teaching and learning. The thirteen-week study adopted a pretest and posttest quasi-experimental design involving a group of 20…

  14. Data Collection for Mental Health Studies Through Digital Platforms: Requirements and Design of a Prototype.

    PubMed

    Aledavood, Talayeh; Triana Hoyos, Ana Maria; Alakörkkö, Tuomas; Kaski, Kimmo; Saramäki, Jari; Isometsä, Erkki; Darst, Richard K

    2017-06-09

    Mental and behavioral disorders are the main cause of disability worldwide. However, their diagnosis is challenging due to a lack of reliable biomarkers; current detection is based on structured clinical interviews which can be biased by the patient's recall ability, affective state, changing in temporal frames, etc. While digital platforms have been introduced as a possible solution to this complex problem, there is little evidence on the extent of usability and usefulness of these platforms. Therefore, more studies where digital data is collected in larger scales are needed to collect scientific evidence on the capacities of these platforms. Most of the existing platforms for digital psychiatry studies are designed as monolithic systems for a certain type of study; publications from these studies focus on their results, rather than the design features of the data collection platform. Inevitably, more tools and platforms will emerge in the near future to fulfill the need for digital data collection for psychiatry. Currently little knowledge is available from existing digital platforms for future data collection platforms to build upon. The objective of this work was to identify the most important features for designing a digital platform for data collection for mental health studies, and to demonstrate a prototype platform that we built based on these design features. We worked closely in a multidisciplinary collaboration with psychiatrists, software developers, and data scientists and identified the key features which could guarantee short-term and long-term stability and usefulness of the platform from the designing stage to data collection and analysis of collected data. The key design features that we identified were flexibility of access control, flexibility of data sources, and first-order privacy protection. We also designed the prototype platform Non-Intrusive Individual Monitoring Architecture (Niima), where we implemented these key design features. We

  15. Teaching Games Level Design Using the StarCraft II Editor

    ERIC Educational Resources Information Center

    Sweetser, Penelope

    2013-01-01

    Level design is often characterised as "where the rubber hits the road" in game development. It is a core area of games design, alongside design of game rules and narrative. However, there is a lack of literature dedicated to documenting teaching games design, let alone the more specialised topic of level design. Furthermore, there…

  16. Design of efficient circularly symmetric two-dimensional variable digital FIR filters

    PubMed Central

    Bindima, Thayyil; Elias, Elizabeth

    2016-01-01

    Circularly symmetric two-dimensional (2D) finite impulse response (FIR) filters find extensive use in image and medical applications, especially for isotropic filtering. Moreover, the design and implementation of 2D digital filters with variable fractional delay and variable magnitude responses without redesigning the filter has become a crucial topic of interest due to its significance in low-cost applications. Recently the design using fixed word length coefficients has gained importance due to the replacement of multipliers by shifters and adders, which reduces the hardware complexity. Among the various approaches to 2D design, transforming a one-dimensional (1D) filter to 2D by transformation, is reported to be an efficient technique. In this paper, 1D variable digital filters (VDFs) with tunable cut-off frequencies are designed using Farrow structure based interpolation approach, and the sub-filter coefficients in the Farrow structure are made multiplier-less using canonic signed digit (CSD) representation. The resulting performance degradation in the filters is overcome by using artificial bee colony (ABC) optimization. Finally, the optimized 1D VDFs are mapped to 2D using generalized McClellan transformation resulting in low complexity, circularly symmetric 2D VDFs with real-time tunability. PMID:27222739

  17. Teaching Sustainable Design Using BIM and Project-Based Energy Simulations

    ERIC Educational Resources Information Center

    Shen, Zhigang; Jensen, Wayne; Wentz, Timothy; Fischer, Bruce

    2012-01-01

    The cross-disciplinary nature of energy-efficient building design has created many challenges for architecture, engineering and construction instructors. One of the technical challenges in teaching sustainable building design is enabling students to quantitatively understand how different building designs affect a building's energy performance.…

  18. Design of interstellar digital communication links: Some insights from communication engineering

    NASA Astrophysics Data System (ADS)

    Messerschmitt, David G.; Morrison, Ian S.

    2012-09-01

    The design of an end-to-end digital interstellar communication system at radio frequencies is discussed, drawing on the disciplines of digital communication engineering and computer network engineering in terrestrial and near-space applications. One goal is a roadmap to the design of such systems, aimed at future designers of either receivers (SETI) or transmitters (METI). In particular we emphasize the implications arising from the impossibility of coordination between transmitter and receiver prior to a receiver's search for a signal. A system architecture based on layering, as commonly used in network and software design, assists in organizing and categorizing the various design issues and identifying dependencies. Implications of impairments introduced in the interstellar medium, such as dispersion, scattering, Doppler, noise, and signal attenuation are discussed. Less fundamental (but nevertheless influential) design issues are the motivations of the transmitter designers and associated resource requirements at both transmitter and receiver. Unreliability is inevitably imposed by non-idealities in the physical communication channel, and this unreliability will have substantial implications for those seeking to convey interstellar messages.

  19. The use of linear programming techniques to design optimal digital filters for pulse shaping and channel equalization

    NASA Technical Reports Server (NTRS)

    Houts, R. C.; Burlage, D. W.

    1972-01-01

    A time domain technique is developed to design finite-duration impulse response digital filters using linear programming. Two related applications of this technique in data transmission systems are considered. The first is the design of pulse shaping digital filters to generate or detect signaling waveforms transmitted over bandlimited channels that are assumed to have ideal low pass or bandpass characteristics. The second is the design of digital filters to be used as preset equalizers in cascade with channels that have known impulse response characteristics. Example designs are presented which illustrate that excellent waveforms can be generated with frequency-sampling filters and the ease with which digital transversal filters can be designed for preset equalization.

  20. TEACHING ENGINEERING DESIGN, A STUDY OF JOBSHOP.

    ERIC Educational Resources Information Center

    ENTWISLE, DORIS R.; HUGGINS, W.H.

    THE USE OF A COMPUTER PROGRAM BY ENGINEERING STUDENTS TO SIMULATE A JOB SHOP THAT MANUFACTURES ELECTRONIC DEVICES HAS INDICATED THAT SIMULATION METHODS OFFER REALISTIC ASSISTANCE IN TEACHING. EACH STUDENT IN THE STUDY SUBMITTED SPECIFICATIONS FOR A CIRCUIT DESIGN AND, FROM THE COMPUTER, RECEIVED PERFORMANCE ASSESSMENTS OF THE CIRCUIT WHICH…

  1. Digital Sketch Modelling: Integrating Digital Sketching as a Transition between Sketching and CAD in Industrial Design Education

    ERIC Educational Resources Information Center

    Ranscombe, Charlie; Bissett-Johnson, Katherine

    2017-01-01

    Literature on the use of design tools in educational settings notes an uneasy relationship between student use of traditional hand sketching and digital modelling tools (CAD) during the industrial design process. This is often manifested in the transition from sketching to CAD and exacerbated by a preference of current students to use CAD. In this…

  2. A Web-Based Visualization and Animation Platform for Digital Logic Design

    ERIC Educational Resources Information Center

    Shoufan, Abdulhadi; Lu, Zheng; Huss, Sorin A.

    2015-01-01

    This paper presents a web-based education platform for the visualization and animation of the digital logic design process. This includes the design of combinatorial circuits using logic gates, multiplexers, decoders, and look-up-tables as well as the design of finite state machines. Various configurations of finite state machines can be selected…

  3. A Design Study Investigating Augmented Reality and Photograph Annotation in a Digitalized Grossing Workstation

    PubMed Central

    Chow, Joyce A.; Törnros, Martin E.; Waltersson, Marie; Richard, Helen; Kusoffsky, Madeleine; Lundström, Claes F.; Kurti, Arianit

    2017-01-01

    Context: Within digital pathology, digitalization of the grossing procedure has been relatively underexplored in comparison to digitalization of pathology slides. Aims: Our investigation focuses on the interaction design of an augmented reality gross pathology workstation and refining the interface so that information and visualizations are easily recorded and displayed in a thoughtful view. Settings and Design: The work in this project occurred in two phases: the first phase focused on implementation of an augmented reality grossing workstation prototype while the second phase focused on the implementation of an incremental prototype in parallel with a deeper design study. Subjects and Methods: Our research institute focused on an experimental and “designerly” approach to create a digital gross pathology prototype as opposed to focusing on developing a system for immediate clinical deployment. Statistical Analysis Used: Evaluation has not been limited to user tests and interviews, but rather key insights were uncovered through design methods such as “rapid ethnography” and “conversation with materials”. Results: We developed an augmented reality enhanced digital grossing station prototype to assist pathology technicians in capturing data during examination. The prototype uses a magnetically tracked scalpel to annotate planned cuts and dimensions onto photographs taken of the work surface. This article focuses on the use of qualitative design methods to evaluate and refine the prototype. Our aims were to build on the strengths of the prototype's technology, improve the ergonomics of the digital/physical workstation by considering numerous alternative design directions, and to consider the effects of digitalization on personnel and the pathology diagnostics information flow from a wider perspective. A proposed interface design allows the pathology technician to place images in relation to its orientation, annotate directly on the image, and create linked

  4. Universal Design for Learning in Teaching Large Lecture Classes

    ERIC Educational Resources Information Center

    Dean, Tereza; Lee-Post, Anita; Hapke, Holly

    2017-01-01

    To augment traditional lecture with instructional tools that provide options for content representation, learner engagement, and learning expression, we followed the Universal Design for Learning (UDL) principles to design and implement a learning environment for teaching and learning in large lecture classes. To this end, we incorporated four…

  5. Teaching Experimental Design to Elementary School Pupils in Greece

    ERIC Educational Resources Information Center

    Karampelas, Konstantinos

    2016-01-01

    This research is a study about the possibility to promote experimental design skills to elementary school pupils. Experimental design and the experiment process are foundational elements in current approaches to Science Teaching, as they provide learners with profound understanding about knowledge construction and science inquiry. The research was…

  6. Teaching Shakespeare in the Digital Age: The eZoomBook Approach

    ERIC Educational Resources Information Center

    Evain, Christine; De Marco, Chris

    2016-01-01

    What collaborative process can teachers offer in order to stimulate their students' reading of and writing on Shakespeare's plays? How can new technologies contribute to facilitating the classroom experience? The eZoomBook (eZB) template was designed for teachers to create and share multi-level digital books called "eZoomBooks" that…

  7. Design Guidelines for Digital Learning Material for Food Chemistry Education.

    ERIC Educational Resources Information Center

    Diederen, Julia; Gruppen, Harry; Voragen, Alphons G. J.; Hartog, Rob; Mulder, Martin; Biemans, Harm

    This paper describes the first stage of a 4-year research project on the design, development and use of Web-based digital learning material for food chemistry education. The paper discusses design guidelines, based on principles that were selected from theories on learning and instruction, and illustrates in detail how these guidelines were used…

  8. An Evaluation of On-Line, Interactive Tutorials Designed to Teach Practice Concepts

    ERIC Educational Resources Information Center

    Seabury, Brett A.

    2005-01-01

    This paper presents an evaluation of two on-line-based programs designed to teach practice skills. One program teaches crisis intervention and the other teaches suicide assessment. The evaluation of the use of these programs compares outcomes for two groups of students, one using the interactive program outside a class context and the other using…

  9. Distributing digital video to multiple computers

    PubMed Central

    Murray, James A.

    2004-01-01

    Video is an effective teaching tool, and live video microscopy is especially helpful in teaching dissection techniques and the anatomy of small neural structures. Digital video equipment is more affordable now and allows easy conversion from older analog video devices. I here describe a simple technique for bringing digital video from one camera to all of the computers in a single room. This technique allows students to view and record the video from a single camera on a microscope. PMID:23493464

  10. The Electoral College: A Teaching/Learning Design.

    ERIC Educational Resources Information Center

    Hamilton, Angela Blackston

    This teacher's guide describes a course unit on the electoral college designed to teach eighth grade students about the election process for the President of the United States. The historical significance of the electoral college, its procedures, and its relevance to today's political system are discussed. Ten lesson plans with student objectives,…

  11. Design & Technology Teaching: A Journal of New Approaches, 1994-95.

    ERIC Educational Resources Information Center

    Design and Technology Teaching, 1995

    1995-01-01

    This document consists of the three issues of the journal "Design & Technology Teaching" for the 1994-95 publishing year. This journal focuses on developments in design and technology across all phases of education. It provides a forum for sharing and developing expertise in all the contributing areas of design and technology: art and design,…

  12. Putting Multiliteracies into Practice: Digital Storytelling for Multilingual Adolescents in a Summer Program

    ERIC Educational Resources Information Center

    Angay-Crowder, Tuba; Choi, Jayoung; Yi, Youngjoo

    2013-01-01

    In this article we demonstrate how we created a context in which digital storytelling was designed and implemented to teach multilingual middle school students in the summer program sponsored by a local nonprofit organization, the Latin American Association, in a city in the southeastern United States. While implementing the notion of…

  13. Gamification: An Innovative Teaching-Learning Strategy for the Digital Nursing Students in a Community Health Nursing Course.

    PubMed

    Day-Black, Crystal; Merrill, Earline B; Konzelman, Lois; Williams, Tammie T; Hart, Natalie

    2015-01-01

    Serious games have "re-emerged" as innovative teaching-learning strategies that researchers have shown to be effective in improving student learning outcomes. "Serious games" refer to games that are driven by educational goals, not entertainment. The use of serious games as part of the teaching-learning experience in nursing education fits into the philosophy and strategies of active learning. The "digital" nursing student needs engagement, stimulation, realism, and entertainment not more readings and Powerpoint supplements in the classroom to support learning. Nursing faculty at a mid-Atlantic Historical Black College and University introduced "serious gaming" technology into a Community Health Nursing course by using two web-based gamed simulations, Outbreak at WatersEdge: A Public Health Discovery Game, and EnviroRisk. This innovation proved to be effective in reinforcing learning and improving student learning outcomes.

  14. Hardware synthesis from DDL description. [simulating a digital system for computerized design of large scale integrated circuits

    NASA Technical Reports Server (NTRS)

    Shiva, S. G.; Shah, A. M.

    1980-01-01

    The details of digital systems can be conveniently input into the design automation system by means of hardware description language (HDL). The computer aided design and test (CADAT) system at NASA MSFC is used for the LSI design. The digital design language (DDL) was selected as HDL for the CADAT System. DDL translator output can be used for the hardware implementation of the digital design. Problems of selecting the standard cells from the CADAT standard cell library to realize the logic implied by the DDL description of the system are addressed.

  15. Using the Saliency-Based Model to Design a Digital Archaeological Game to Motivate Players' Intention to Visit the Digital Archives of Taiwan's Natural Science Museum

    ERIC Educational Resources Information Center

    Hong, Jon-Chao; Hwang, Ming-Yueh; Chen, Yu-Ju; Lin, Pei-Hsin; Huang, Yao-Tien; Cheng, Hao-Yueh; Lee, Chih-Chin

    2013-01-01

    Museums in Taiwan have developed various digital archives, but few people have visited these digital archives. Therefore, this study designed a digital archaeology game for high school students to play. Based on the concept of "learning for playing" (i.e., players who want to win will study more), the digital archaeology game contest…

  16. Hybrid Placemaking in the Library: Designing Digital Technology to Enhance Users' On-Site Experience

    ERIC Educational Resources Information Center

    Bilandzic, Mark; Johnson, Daniel

    2013-01-01

    This paper presents research findings and design strategies that illustrate how digital technology can be applied as a tool for "hybrid" placemaking in ways that would not be possible in purely digital or physical spaces. Digital technology has revolutionised the way people learn and gather new information. This trend has challenged the…

  17. Digital photography

    PubMed Central

    Windsor, J S; Rodway, G W; Middleton, P M; McCarthy, S

    2006-01-01

    Objective The emergence of a new generation of “point‐and‐shoot” digital cameras offers doctors a compact, portable and user‐friendly solution to the recording of highly detailed digital photographs and video images. This work highlights the use of such technology, and provides information for those who wish to record, store and display their own medical images. Methods Over a 3‐month period, a digital camera was carried by a doctor in a busy, adult emergency department and used to record a range of clinical images that were subsequently transferred to a computer database. Results In total, 493 digital images were recorded, of which 428 were photographs and 65 were video clips. These were successfully used for teaching purposes, publications and patient records. Conclusions This study highlights the importance of informed consent, the selection of a suitable package of digital technology and the role of basic photographic technique in developing a successful digital database in a busy clinical environment. PMID:17068281

  18. Investigating the Use of a Digital Library in an Inquiry-Based Undergraduate Geology Course

    ERIC Educational Resources Information Center

    Apedoe, Xornam S.

    2007-01-01

    This paper reports the findings of a qualitative research study designed to investigate the opportunities and obstacles presented by a digital library for supporting teaching and learning in an inquiry-based undergraduate geology course. Data for this study included classroom observations and field-notes of classroom practices, questionnaires, and…

  19. A Study of the Effects of Digital Learning on Learning Motivation and Learning Outcome

    ERIC Educational Resources Information Center

    Lin, Ming-Hung; Chen, Huang-Cheng; Liu, Kuang-Sheng

    2017-01-01

    In the modern society when intelligent mobile devices become popular, the Internet breaks through the restrictions on time and space and becomes a ubiquitous learning tool. Designing teaching activity for digital learning and flexibly applying technology tools are the key issues for current information technology integrated education. In this…

  20. ''Math in a Can'': Teaching Mathematics and Engineering Design

    ERIC Educational Resources Information Center

    Narode, Ronald B.

    2011-01-01

    Using an apparently simple problem, ''Design a cylindrical can that will hold a liter of milk,'' this paper demonstrates how engineering design may facilitate the teaching of the following ideas to secondary students: linear and non-linear relationships; basic geometry of circles, rectangles, and cylinders; unit measures of area and volume;…

  1. In Search of Design Principles for Developing Digital Learning and Performance Support for a Student Design Task

    ERIC Educational Resources Information Center

    Bollen, Lars; van der Meij, Hans; Leemkuil, Henny; McKenney, Susan

    2015-01-01

    A digital learning and performance support environment for university student design tasks was developed. This paper describes on the design rationale, process, and the usage results to arrive at a core set of design principles for the construction of such an environment. We present a collection of organizational, technical, and course-related…

  2. Embracing Wicked Problems: The Turn to Design in Composition Studies

    ERIC Educational Resources Information Center

    Marback, Richard

    2009-01-01

    Recent appeal to the concept of design in composition studies benefits teaching writing in digital media. Yet the concept of design has not been developed enough to fully benefit composition instruction. This article develops an understanding of design as a matter of resolving wicked problems and makes a case for the advantages of this…

  3. Design Criteria for Learning and Teaching Genetics

    ERIC Educational Resources Information Center

    Knippels, Marie-Christine P. J.; Waarlo, Arend Jan; Boersma, Kerst Th.

    2005-01-01

    While learning and teaching difficulties in genetics have been abundantly explored and described, there has been less focus on the development and field-testing of strategies to address them. To inform the design of such a strategy a review study, focus group interviews with teachers, a case study of a traditional series of genetics lessons,…

  4. Designing learning environments to teach interactive Quantum Physics

    NASA Astrophysics Data System (ADS)

    Gómez Puente, Sonia M.; Swagten, Henk J. M.

    2012-10-01

    This study aims at describing and analysing systematically an interactive learning environment designed to teach Quantum Physics, a second-year physics course. The instructional design of Quantum Physics is a combination of interactive lectures (using audience response systems), tutorials and self-study in unit blocks, carried out with small groups. Individual formative feedback was introduced as a rapid assessment tool to provide an overview on progress and identify gaps by means of questioning students at three levels: conceptual; prior knowledge; homework exercises. The setup of Quantum Physics has been developed as a result of several loops of adjustments and improvements from a traditional-like type of teaching to an interactive classroom. Results of this particular instructional arrangement indicate significant gains in students' achievements in comparison with the traditional structure of this course, after recent optimisation steps such as the implementation of an individual feedback system.

  5. Designing Digital Problem Based Learning Tasks that Motivate Students

    ERIC Educational Resources Information Center

    van Loon, Anne-Marieke; Ros, Anje; Martens, Rob

    2013-01-01

    This study examines whether teachers are able to apply the principles of autonomy support and structure support in designing digital problem based learning (PBL) tasks. We examine whether these tasks are more autonomy- and structure-supportive and whether primary and secondary school students experience greater autonomy, competence, and motivation…

  6. Digital natives come of age: the reality of today's early career teachers using mobile devices to teach mathematics

    NASA Astrophysics Data System (ADS)

    Orlando, Joanne; Attard, Catherine

    2016-03-01

    Digital natives are now of age and comprise the new generation of early career teachers (ECTs). This is an important change in teacher demographics given that new technologies have been introduced into classrooms with expectations that teachers embed them effectively into the teaching of mathematics. This paper draws on the data of three separate studies and reanalyses it to explore how a small group of four early career primary school teachers use information and communication technologies (ICT) in their teaching of mathematics. Two of the ECTs were observed using interactive whiteboards in their mathematics teaching, and two were observed predominantly using tablets. Two important variables developed from the research presented in this paper suggest that ECT's uses of technology to teach mathematics may not be without complications. First, the teachers appeared to experience "device conflict", in that the type of device and its particular affordances and limitations were the primary factors that influenced their mathematics. This was particularly evident in the uses of fixed and mobile devices. The interactive whiteboard (IWB) did not pose pedagogical challenges to the ECTs as their stable location facilitated the opportunity to still use these devices in traditional teaching ways. However, tablets did pose a problem because of their mobility and the need to reconfigure the organisation and to some extent the roles of teacher and student. The second finding was that the teachers' mathematical knowledge for teaching appeared to be directly related to the ways they used their technology.

  7. Trends in the Design, Development, and Use of Digital Curriculum Materials

    ERIC Educational Resources Information Center

    Choppin, Jeffrey; Borys, Zenon

    2017-01-01

    We explore questions around the design, development, and dissemination of digital curriculum materials, the perspectives in these areas, and how these perspectives align with broader discourses in education. We identify and briefly describe four perspectives: (1) designer perspective; (2) policy perspective; (3) private sector perspective (e.g.,…

  8. Designing privacy-friendly digital whiteboards for mediation of clinical progress.

    PubMed

    Gjære, Erlend Andreas; Lillebo, Børge

    2014-04-04

    In hospitals, digital versions of dry-erase whiteboards are increasingly becoming more common. One of the purposes with such whiteboards is to support coordination of care by augmenting visibility and availability of clinical information. However, clinical information usually concerns patients and is regarded as sensitive personal health information, meaning that it should be access controlled. The purpose of this study is to explore how digital whiteboards can be designed for supporting coordination of care, by providing clinicians with useful information in a usable way, and at the same time protect patient privacy. A demo application was designed, demonstrated and evaluated iteratively. In total, 15 professional ward nurses role-played a scenario in which the application played a central part. Afterwards, the participants were interviewed. All interviews were recorded, transcribed verbatim, and analysed qualitatively. The participants valued having updated clinical information presented on a digital whiteboard, even if the information was de-identified and abstracted. According to the participants, such information could possibly improve inter-departmental communication, reduce the number of electronic health record-logins, and make nurses more rapidly aware of new information. The participants expected that they would be able to re-identify much of the de-identified information in real situations based on their insight into their patients' recent and expected care activities. Moreover, they also valued being able to easily access more detailed information and verify patient identities. While abstraction and de-identification was regarded to sufficiently protect the patients' privacy, the nurses also pointed out the importance of having control over what can be seen by other patients and passers-by if detailed medical information was accessed on a digital whiteboard. Presenting updated information from patient care activities on a digital whiteboard in a de

  9. Towards the application of interaction design to digital TV content development.

    PubMed

    Fialho, Francisco A P; Santos, Paloma Maria; Braga, Marcus de Melo; Thaler, Anelise

    2012-01-01

    Television can be considered one of the main means of mass entertainment. It occupies an important place in people's lives, influencing behavior and creating and/or enforcing consumer's habits and needs. With the advent of Digital Television, a series of new features tend to further impact upon society in many different ways. The main agent of this change is interactivity, which is the leverage that will transform the traditional viewer's role. Interactivity turns the viewer into a user, a partner who receives the content, but also produces, participates and collaborates during the viewing process. This paper aims to discuss the importance of applying interaction design in the development of projects related to digital television. The main factors that may contribute to improve the interaction design in applications for digital TV were identified drawing on a descriptive and qualitative method of investigation. The results showed that the interface design for this new media should not only be aesthetically appealing, but should also focus on usability (i.e. user's wishes and needs). Additionally, the creation of these interfaces requires the investigation of some characteristics and limitations of device interaction, considering the choice of colors, saturation levels and brightness, avoiding graphic symbols and prioritizing the navigation through the numerical buttons of the remote control.

  10. Using Blended Creative Teaching: Improving a Teacher Education Course on Designing Materials for Young Children

    ERIC Educational Resources Information Center

    Lou, Shi-Jer; Chen, Nai-Ci; Tsai, Huei-Yin; Tseng, Kuo-Hung; Shih, Ru-Chu

    2012-01-01

    This study combined traditional classroom teaching methods and blogs with blended creative teaching as a new teaching method for the course "Design and Applications of Teaching Aids for Young Children." It aimed to improve the shortcomings of the traditional teaching approach by incorporating the "Asking, Thinking, Doing, and…

  11. The Scope of Digital Image Media in Art Education

    ERIC Educational Resources Information Center

    Ortegren, Hans

    2012-01-01

    In this case study of forms 7-9 in a Swedish school, the subject conceptions of and teaching practices in art subjects of schoolteachers and pupils are studied, in particular with regard to digital media. How the core content of a subject is conceived is compared to the importance of digital media in the teaching practice. For three years a class…

  12. Preliminary design and implementation of the baseline digital baseband architecture for advanced deep space transponders

    NASA Technical Reports Server (NTRS)

    Nguyen, T. M.; Yeh, H.-G.

    1993-01-01

    The baseline design and implementation of the digital baseband architecture for advanced deep space transponders is investigated and identified. Trade studies on the selection of the number of bits for the analog-to-digital converter (ADC) and optimum sampling schemes are presented. In addition, the proposed optimum sampling scheme is analyzed in detail. Descriptions of possible implementations for the digital baseband (or digital front end) and digital phase-locked loop (DPLL) for carrier tracking are also described.

  13. Digital Games and Language Teaching and Learning

    ERIC Educational Resources Information Center

    Sykes, Julie M.

    2018-01-01

    The digital gaming industry has captured the public's attention worldwide and in the United States alone, the video game industry is predicted to increase by 30% from 2010 to 2019, reaching $19.6 billion in revenue (Takahashi, 2015, n.p.). Not surprisingly, digital gameplay is also rapidly expanding in educational domains. Although researchers…

  14. The evaluation the magnitude radiation exposure dose rate in digital radiography room design

    NASA Astrophysics Data System (ADS)

    Dwiyanto, Agung; Setia Budi, Wahyu; Hardiman, Gagoek

    2017-12-01

    This study discusses the dose rate in digital radiography room, buit according to meet the provisions of KEMENKES No.1014 / Menkes / SK / XI / 2008 and Regulation of BAPETEN No. 8 / 2011. The provisions primary concern of radiation safety, not comfort, by considering the space design. There are five aspects to consider in designing the space: functionality, comfort, security, movement activities and aesthetics. However provisions only met three aspects of the design, which are a function, security and movement activity. Therefore, it is necessary to evaluate digital radiography room in terms of its ability to control external radiation exposure to be safe and comfortable The dose rate is measured by the range of primary and secondary radiation in the observation points by using Surveymeter. All data are obtained by the preliminary survey prior to the study. Furthermore, the review of digital radiography room is done based on architectural design theory. The dose rate for recommended improvement room is recalculated using the same method as the actual room with the help of computer modeling. The result of dose rate calculation at the inner and outer part of digital radiography observation room shows that in-room dose for a week at each measuring point exceeds the allowable dose limit both for staff and public. During a week of observation, the outdoor dose at some measuring points exceeds the dose limit set by the KEMENKES No.1014 / Menkes / SK / XI / 2008 and Regulation BEPETEN No 8/2011. Meanwhile, the result of dose rate calculation in the inner and outer part of the improved digital radiography room can meet the applicable regulations better.

  15. Research-Informed Principles for (Re)Designing Teaching and Learning Spaces

    ERIC Educational Resources Information Center

    Finkelstein, Adam; Ferris, Jennie; Weston, Cynthia; Winer, Laura

    2016-01-01

    Designing physical learning environments that connect to indicators of effective educational practice reflects a university's pedagogical commitment to student success. This article describes an approach to teaching and learning space design based on research-informed pedagogical principles successfully implemented at our university. It then…

  16. Digital health now and in the future: Findings from a participatory design stakeholder workshop

    PubMed Central

    2017-01-01

    Objectives While digital health technologies hold potential for improving healthcare and the generation and dissemination of health information, there are many issues to be resolved in facilitating their provision and efficacy and ensuring ethical management of personal health data. In the face of high-stakes digital health initiatives, debates and controversies, eliciting the views and experiences of the diverse constituents in the digital health ecosystem is important. Methods A digital health stakeholder workshop was held in Canberra, Australia, to address two key questions: 1) What is currently working and not working in digital health? and 2) Where should digital health go in the future? As part of a living lab approach, the 25 workshop participants from research, industry, patient and other healthcare consumer groups and government, engaged in participatory design activities directed at stimulating ideas and discussion. The design artefacts and videos generated during the workshop were thematically analysed. Results Digital health technologies offer valuable ways for healthcare consumers, providers, community groups and health industries to create and share information about health, medicine and healthcare. However, members of some social groups are currently excluded from full participation in the digital health ecosystem. Mechanisms for facilitating further consultation between the various stakeholders involved in digital health, including patients and carers, need to be established. The rights and responsibilities of the different stakeholders involved in connected digital health also need to be better identified and highlighted. At the same time, personal data privacy and security need protection. Conclusion Establishing the effective and responsible delivery of digital health technologies and collection, protection and sharing of health data is highly complex. Infrastructure, ethical and social issues need to be considered. PMID:29942616

  17. 3D Digital Smile Design With a Mobile Phone and Intraoral Optical Scanner.

    PubMed

    Daher, René; Ardu, Stefano; Vjero, Osela; Krejci, Ivo

    2018-06-01

    Extraoral facial scanning using a mobile phone has emerged as a viable, cost-effective option for certain applications not requiring high precision, such as patient education and 3-dimensional (3D) digital smile design. This technological development is particularly promising for general practitioners (GPs) who may not be able to invest in expensive,complex digital impressioning devices. This article describes and illustrates a relatively simple and accessible workflow that avails digital 3D facial scanning benefits to GPs.

  18. Curriculum-based neurosurgery digital library.

    PubMed

    Langevin, Jean-Philippe; Dang, Thai; Kon, David; Sapo, Monica; Batzdorf, Ulrich; Martin, Neil

    2010-11-01

    Recent work-hour restrictions and the constantly evolving body of knowledge are challenging the current ways of teaching neurosurgery residents. To develop a curriculum-based digital library of multimedia content to face the challenges in neurosurgery education. We used the residency program curriculum developed by the Congress of Neurological Surgeons to structure the library and Microsoft Sharepoint as the user interface. This project led to the creation of a user-friendly and searchable digital library that could be accessed remotely and throughout the hospital, including the operating rooms. The electronic format allows standardization of the content and transformation of the operating room into a classroom. This in turn facilitates the implementation of a curriculum within the training program and improves teaching efficiency. Future work will focus on evaluating the efficacy of the library as a teaching tool for residents.

  19. Design of a modular digital computer system DRL 4 and 5. [design of airborne/spaceborne computer system

    NASA Technical Reports Server (NTRS)

    1973-01-01

    Design and development efforts for a spaceborne modular computer system are reported. An initial baseline description is followed by an interface design that includes definition of the overall system response to all classes of failure. Final versions for the register level designs for all module types were completed. Packaging, support and control executive software, including memory utilization estimates and design verification plan, were formalized to insure a soundly integrated design of the digital computer system.

  20. Digital Literacy in the Medical Curriculum: A Course With Social Media Tools and Gamification.

    PubMed

    Mesko, Bertalan; Győrffy, Zsuzsanna; Kollár, János

    2015-10-01

    The profession of practicing medicine is based on communication, and as social media and other digital technologies play a major role in today's communication, digital literacy must be included in the medical curriculum. The value of social media has been demonstrated several times in medicine and health care, therefore it is time to prepare medical students for the conditions they will have to face when they graduate. The aim of our study was to design a new e-learning-based curriculum and test it with medical students. An elective course was designed to teach students how to use the Internet, with a special emphasis on social media. An e-learning platform was also made available and students could access material about using digital technologies on the online platforms they utilized the most. All students filled in online surveys before and after the course in order to provide feedback about the curriculum. Over a 3-year period, 932 students completed the course. The course did not increase the number of hours spent online but aimed at making that time more efficient and useful. Based on the responses of students, they found the information provided by the curriculum useful for their studies and future practices. A well-designed course, improved by constant evaluation-based feedback, can be suitable for preparing students for the massive use of the Internet, social media platforms, and digital technologies. New approaches must be applied in modern medical education in order to teach students new skills. Such curriculums that put emphasis on reaching students on the online channels they use in their studies and everyday lives introduce them to the world of empowered patients and prepare them to deal with the digital world.

  1. Digital Literacy in the Medical Curriculum: A Course With Social Media Tools and Gamification

    PubMed Central

    Győrffy, Zsuzsanna; Kollár, János

    2015-01-01

    Background The profession of practicing medicine is based on communication, and as social media and other digital technologies play a major role in today’s communication, digital literacy must be included in the medical curriculum. The value of social media has been demonstrated several times in medicine and health care, therefore it is time to prepare medical students for the conditions they will have to face when they graduate. Objective The aim of our study was to design a new e-learning-based curriculum and test it with medical students. Method An elective course was designed to teach students how to use the Internet, with a special emphasis on social media. An e-learning platform was also made available and students could access material about using digital technologies on the online platforms they utilized the most. All students filled in online surveys before and after the course in order to provide feedback about the curriculum. Results Over a 3-year period, 932 students completed the course. The course did not increase the number of hours spent online but aimed at making that time more efficient and useful. Based on the responses of students, they found the information provided by the curriculum useful for their studies and future practices. Conclusions A well-designed course, improved by constant evaluation-based feedback, can be suitable for preparing students for the massive use of the Internet, social media platforms, and digital technologies. New approaches must be applied in modern medical education in order to teach students new skills. Such curriculums that put emphasis on reaching students on the online channels they use in their studies and everyday lives introduce them to the world of empowered patients and prepare them to deal with the digital world. PMID:27731856

  2. Energy-efficient digital and wireless IC design for wireless smart sensing

    NASA Astrophysics Data System (ADS)

    Zhou, Jun; Huang, Xiongchuan; Wang, Chao; Tae-Hyoung Kim, Tony; Lian, Yong

    2017-10-01

    Wireless smart sensing is now widely used in various applications such as health monitoring and structural monitoring. In conventional wireless sensor nodes, significant power is consumed in wirelessly transmitting the raw data. Smart sensing adds local intelligence to the sensor node and reduces the amount of wireless data transmission via on-node digital signal processing. While the total power consumption is reduced compared to conventional wireless sensing, the power consumption of the digital processing becomes as dominant as wireless data transmission. This paper reviews the state-of-the-art energy-efficient digital and wireless IC design techniques for reducing the power consumption of the wireless smart sensor node to prolong battery life and enable self-powered applications.

  3. A pathologist-designed imaging system for anatomic pathology signout, teaching, and research.

    PubMed

    Schubert, E; Gross, W; Siderits, R H; Deckenbaugh, L; He, F; Becich, M J

    1994-11-01

    Pathology images are derived from gross surgical specimens, light microscopy, immunofluorescence, electron microscopy, molecular diagnostic gels, flow cytometry, image analysis data, and clinical laboratory data in graphic form. We have implemented a network of desktop personal computers (PCs) that allow us to easily capture, store, and retrieve gross and microscopic, anatomic, and research pathology images. System architecture involves multiple image acquisition and retrieval sites and a central file server for storage. The digitized images are conveyed via a local area network to and from image capture or display stations. Acquisition sites consist of a high-resolution camera connected to a frame grabber card in a 486-type personal computer, equipped with 16 MB (Table 1) RAM, a 1.05-gigabyte hard drive, and a 32-bit ethernet card for access to our anatomic pathology reporting system. We have designed a push-button workstation for acquiring and indexing images that does not significantly interfere with surgical pathology sign-out. Advantages of the system include the following: (1) Improving patient care: the availability of gross images at time of microscopic sign-out, verification of recurrence of malignancy from archived images, monitoring of bone marrow engraftment and immunosuppressive intervention after bone marrow/solid organ transplantation on repeat biopsies, and ability to seek instantaneous consultation with any pathologist on the network; (2) enhancing the teaching environment: building a digital surgical pathology atlas, improving the availability of images for conference support, and sharing cases across the network; (3) enhancing research: case study compilation, metastudy analysis, and availability of digitized images for quantitative analysis and permanent/reusable image records for archival study; and (4) other practical and economic considerations: storing case requisition images and hand-drawn diagrams deters the spread of gross room

  4. Brain-Based Teaching in the Digital Age

    ERIC Educational Resources Information Center

    Sprenger, Marilee

    2010-01-01

    In the digital age, your students have the ways, means, and speed to gather any information they want. But they need your guidance more than ever. Discover how digital technology is actually changing your students' brains. Learn why this creates new obstacles for teachers, but also opens up potential new pathways for learning. You will understand…

  5. Usability Studies and User-Centered Design in Digital Libraries

    ERIC Educational Resources Information Center

    Comeaux, David J.

    2008-01-01

    Digital libraries continue to flourish. At the same time, the principles of user-centered design and the practice of usability testing have been growing in popularity, spreading their influence into the library sphere. This article explores the confluence of these two trends by surveying the current literature on usability studies of digital…

  6. The use of the digital smile design concept as an auxiliary tool in periodontal plastic surgery.

    PubMed

    Santos, Felipe Rychuv; Kamarowski, Stephanie Felice; Lopez, Camilo Andres Villabona; Storrer, Carmen Lucia Mueller; Neto, Alexandre Teixeira; Deliberador, Tatiana Miranda

    2017-01-01

    Periodontal surgery associated with prior waxing, mock-up, and the use of digital tools to design the smile is the current trend of reverse planning in periodontal plastic surgery. The objective of this study is to report a surgical resolution of the gummy smile using a prior esthetic design with the use of digital tools. A digital smile design and mock-up were used for performing gingival recontouring surgery. The relationship between the facial and dental measures and the incisal plane with the horizontal facial plane of reference were evaluated. The relative dental height x width was measured, and the dental contour drawing was inserted. Complementary lines are drawn such as the gingival zenith, joining lines of the gingival and incisal battlements. The periodontal esthetic was improved according to the established design digital smile pattern. These results demonstrate the importance of surgical techniques and are well accepted by patients and are easy to perform for the professional. When properly planned, they provide the desired expectations. Periodontal Surgical procedures associated with the design digital smile facilitate the communication between the patient and the professional. It is, therefore, essential to demonstrate the reverse planning of the smile and periodontal parameters with approval by the patient to solve the esthetic problem.

  7. Analysis and design of digital output interface devices for gas turbine electronic controls

    NASA Technical Reports Server (NTRS)

    Newirth, D. M.; Koenig, E. W.

    1976-01-01

    A trade study was performed on twenty-one digital output interface schemes for gas turbine electronic controls to select the most promising scheme based on criteria of reliability, performance, cost, and sampling requirements. The most promising scheme, a digital effector with optical feedback of the fuel metering valve position, was designed.

  8. The OA System of College - - Design of the Teaching Quality Monitoring Subsystem

    NASA Astrophysics Data System (ADS)

    Wu, Hongjuan; Ying, Hong; Jiang, Youyi; Yan, Pei

    According to the drawbacks of traditional teaching quality monitoring subsystems and based on the achievements of practical research in the teaching quality monitoring administration in College, this paper provides a design of overall structure of teaching quality monitoring subsystem, that is more suitable for colleges' management. This new system is endowed with the same features as .NET application programes: easy to extend, easy to maintain, flexible, convenient, and it let enterprises, students' parents and excellent graduates participate in teaching quality monitoring administration, have significant effect to ensure the quality of talent training in colleges.

  9. Mathematical Meaning-Making and Its Relation to Design of Teaching

    ERIC Educational Resources Information Center

    Jaworski, Barbara

    2015-01-01

    This paper addresses the design of teaching to promote engineering students' conceptual understanding of mathematics, and its outcomes for mathematical meaning-making. Within a developmental research approach, inquiry-based tasks have been designed and evaluated, through the use of competencies proposed for their potential to promote conceptual…

  10. Task-Based EFL Language Teaching with Procedural Information Design in a Technical Writing Context

    ERIC Educational Resources Information Center

    Roy, Debopriyo

    2017-01-01

    Task-based language learning (TBLL) has heavily influenced syllabus design, classroom teaching, and learner assessment in a foreign or second language teaching context. In this English as foreign language (EFL) learning environment, the paper discussed an innovative language learning pedagogy based on design education and technical writing. In…

  11. Cloud Computing for Teaching Practice: A New Design?

    ERIC Educational Resources Information Center

    Saadatdoost, Robab; Sim, Alex Tze Hiang; Jafarkarimi, Hosein; Hee, Jee Mei; Saadatdoost, Leila

    2014-01-01

    Recently researchers have shown an increased interest in cloud computing technology. It is becoming increasingly difficult to ignore cloud computing technology in education context. However rapid changes in information technology are having a serious effect on teaching framework designs. So far, however, there has been little discussion about…

  12. Factors Influencing Teachers' Integration of ICT in Teaching and Learning

    ERIC Educational Resources Information Center

    Lawrence, Japhet E.

    2018-01-01

    There is a growing demand on educational institutions to use ICT to teach the skills and knowledge students need for the digital age. The integration of ICT into education provides opportunities for teachers and students to work better in a globalized digital age, particularly in teaching and learning environment, where teaching and learning can…

  13. An Expert Teacher's Thinking and Teaching and Instructional Design Models and Principles: An Ethnographic Study.

    ERIC Educational Resources Information Center

    Moallem, Mahnaz

    1998-01-01

    Examines an expert teacher's thinking and teaching processes in order to link them to instructional-design procedures. Findings suggest that there were fundamental differences between the teacher's thinking and teaching processes and microinstructional design models. (Author/AEF)

  14. A Simple Instrument Designed to Provide Consistent Digital Facial Images in Dermatology

    PubMed Central

    Nirmal, Balakrishnan; Pai, Sathish B; Sripathi, Handattu

    2013-01-01

    Photography has proven to be a valuable tool in the field of dermatology. The major reason for poor photographs is the inability to produce comparable images in the subsequent follow ups. Combining digital photography with image processing software analysis brings consistency in tracking serial images. Digital photographs were taken with the aid of an instrument which we designed in our workshop to ensure that photographs were taken with identical patient positioning, camera angles and distance. It is of paramount importance in aesthetic dermatology to appreciate even subtle changes after each treatment session which can be achieved by taking consistent digital images. PMID:23723469

  15. A simple instrument designed to provide consistent digital facial images in dermatology.

    PubMed

    Nirmal, Balakrishnan; Pai, Sathish B; Sripathi, Handattu

    2013-05-01

    Photography has proven to be a valuable tool in the field of dermatology. The major reason for poor photographs is the inability to produce comparable images in the subsequent follow ups. Combining digital photography with image processing software analysis brings consistency in tracking serial images. Digital photographs were taken with the aid of an instrument which we designed in our workshop to ensure that photographs were taken with identical patient positioning, camera angles and distance. It is of paramount importance in aesthetic dermatology to appreciate even subtle changes after each treatment session which can be achieved by taking consistent digital images.

  16. The Complete Step-by-Step Guide to Designing and Teaching Online Courses

    ERIC Educational Resources Information Center

    Thormann, Joan; Zimmerman, Isa Kaftal

    2012-01-01

    In this valuable resource, experts share deep knowledge including practical "how-to" and preventive trouble-shooting tips. Instructors will learn about course design and development, instructional methods for online teaching, and student engagement and community building techniques. The book contains successful teaching strategies, guidance for…

  17. Automated design of infrared digital metamaterials by genetic algorithm

    NASA Astrophysics Data System (ADS)

    Sugino, Yuya; Ishikawa, Atsushi; Hayashi, Yasuhiko; Tsuruta, Kenji

    2017-08-01

    We demonstrate automatic design of infrared (IR) metamaterials using a genetic algorithm (GA) and experimentally characterize their IR properties. To implement the automated design scheme of the metamaterial structures, we adopt a digital metamaterial consisting of 7 × 7 Au nano-pixels with an area of 200 nm × 200 nm, and their placements are coded as binary genes in the GA optimization process. The GA combined with three-dimensional (3D) finite element method (FEM) simulation is developed and applied to automatically construct a digital metamaterial to exhibit pronounced plasmonic resonances at the target IR frequencies. Based on the numerical results, the metamaterials are fabricated on a Si substrate over an area of 1 mm × 1 mm by using an EB lithography, Cr/Au (2/20 nm) depositions, and liftoff process. In the FT-IR measurement, pronounced plasmonic responses of each metamaterial are clearly observed near the targeted frequencies, although the synthesized pixel arrangements of the metamaterials are seemingly random. The corresponding numerical simulations reveal the important resonant behavior of each pixel and their hybridized systems. Our approach is fully computer-aided without artificial manipulation, thus paving the way toward the novel device design for next-generation plasmonic device applications.

  18. Digital books.

    PubMed

    Wink, Diane M

    2011-01-01

    In this bimonthly series, the author examines how nurse educators can use the Internet and Web-based computer technologies such as search, communication, and collaborative writing tools; social networking and social bookmarking sites; virtual worlds; and Web-based teaching and learning programs. This article describes digital books.

  19. Curriculum Approaches in Language Teaching: Forward, Central, and Backward Design

    ERIC Educational Resources Information Center

    Richards, Jack C.

    2013-01-01

    The development and implementation of language teaching programs can be approached in several different ways, each of which has different implications for curriculum design. Three curriculum approaches are described and compared. Each differs with respect to when issues related to input, process, and outcomes, are addressed. Forward design starts…

  20. Development of Boolean calculus and its applications. [digital systems design

    NASA Technical Reports Server (NTRS)

    Tapia, M. A.

    1980-01-01

    The development of Boolean calculus for its application to developing digital system design methodologies that would reduce system complexity, size, cost, speed, power requirements, etc., is discussed. Synthesis procedures for logic circuits are examined particularly asynchronous circuits using clock triggered flip flops.

  1. A flight test facility design for examining digital information transfer

    NASA Technical Reports Server (NTRS)

    Knox, Charles E.

    1990-01-01

    Information is given in viewgraph form on a flight test facility design for examining digital information transfer. Information is given on aircraft/ground exchange, data link research activities, data link display format, a data link flight test, and the flight test setup.

  2. Design of an interactive digital nutritional education package for elderly people.

    PubMed

    Ali, Nazlena Mohamad; Shahar, Suzana; Kee, You Lee; Norizan, Azir Rezha; Noah, Shahrul Azman Mohd

    2012-12-01

    Designing a system for the elderly is crucial, as aging is associated with physiological changes that may impair perception, cognition and other social aspects; therefore, many aspects need consideration, especially in interface design. This study was conducted to develop a digital nutritional education package (WE Sihat) by following appropriate guidelines for elderly people to achieve better design interface and interaction. Touch-screen technology was used as a platform for user interaction. The nutritional content was based on previous nutrition studies and a lifestyle education package on healthy aging, which contains four modules. The questionnaires were distributed to 31 Malay subjects aged 60-76 years old, containing an evaluation about the overall content, graphics, design layout, colour, font size, audio/video, user-perceived satisfaction and acceptance levels. The findings showed positive feedback and acceptance. Most subjects agreed that the digital nutritional education package can increase their nutritional knowledge for a healthy lifestyle and is easy to use. The touch-screen technology was also well accepted by elderly people and can be used as a kiosk for disseminating nutrition education for healthy aging.

  3. Digital Voting Systems and Communication in Classroom Lectures--An Empirical Study Based around Physics Teaching at Bachelor Level at Two Danish Universities

    ERIC Educational Resources Information Center

    Mathiasen, Helle

    2015-01-01

    Studies on the use of digital voting systems in large group teaching situations have often focused on the "non-anonymity" and control and testing functions that the technology provides. There has also been some interest in how students might use their votes tactically to gain "credits". By focusing on an empirical study of…

  4. Automatic Design of Digital Synthetic Gene Circuits

    PubMed Central

    Marchisio, Mario A.; Stelling, Jörg

    2011-01-01

    De novo computational design of synthetic gene circuits that achieve well-defined target functions is a hard task. Existing, brute-force approaches run optimization algorithms on the structure and on the kinetic parameter values of the network. However, more direct rational methods for automatic circuit design are lacking. Focusing on digital synthetic gene circuits, we developed a methodology and a corresponding tool for in silico automatic design. For a given truth table that specifies a circuit's input–output relations, our algorithm generates and ranks several possible circuit schemes without the need for any optimization. Logic behavior is reproduced by the action of regulatory factors and chemicals on the promoters and on the ribosome binding sites of biological Boolean gates. Simulations of circuits with up to four inputs show a faithful and unequivocal truth table representation, even under parametric perturbations and stochastic noise. A comparison with already implemented circuits, in addition, reveals the potential for simpler designs with the same function. Therefore, we expect the method to help both in devising new circuits and in simplifying existing solutions. PMID:21399700

  5. Materials for Digital Optical Design:. a Survey Study

    NASA Astrophysics Data System (ADS)

    Ismail, Ayman Abdel Khader; Ismail, Imane Aly Saroit; Ahmed, S. H.

    2010-04-01

    In the last few years digital optical design had major attention in research fields. Many researches were published in the fields of optical materials, instruments, circuit design and devices. This is considered to be the most multidisciplinary field and requires for its success collaborative efforts of many disciplines, ranging from device and optical engineers to computer architects, chemists, material scientists, and optical physicists. In this study we will introduce a survey of the latest papers in the field of optical materials and its properties for light; this paper is organized in three major sections, optical glasses, compound materials and nonlinear absorption (multi photon absorption) and up-conversion.

  6. Design of Digital Learning Material on Social-Psychological Theories for Nutrition Behavior Research

    ERIC Educational Resources Information Center

    Busstra, Maria C.; De Graaf, Cees; Hartog, Rob

    2007-01-01

    This article describes the design, implementation and evaluation of digital learning material on the social--psychological Theory of Planned Behavior (TPB) and its use in nutrition behavior research. The design is based on guidelines derived from theories on instructional design. The major component of the design challenge is to implement three…

  7. Automated Design of Board and MCM Level Digital Systems.

    DTIC Science & Technology

    1997-10-01

    Partitioning for Multicomponent Synthesis 159 Appendix K: Resource Constrained RTL Partitioning for Synthesis of Multi- FPGA Designs 169 Appendix L...digital signal processing) ar- chitectures. These target architectures, illustrated in Figure 1, can contain application-specific ASICS, FPGAs ...synthesis tools for ASIC, FPGA and MCM synthesis (Figure 8). Multicomponent Partitioning Engine The par- titioning engine is a hierarchical partitioning

  8. Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis.

    PubMed

    Clark, Douglas B; Tanner-Smith, Emily E; Killingsworth, Stephen S

    2016-03-01

    In this meta-analysis, we systematically reviewed research on digital games and learning for K-16 students. We synthesized comparisons of game versus nongame conditions (i.e., media comparisons) and comparisons of augmented games versus standard game designs (i.e., value-added comparisons). We used random-effects meta-regression models with robust variance estimates to summarize overall effects and explore potential moderator effects. Results from media comparisons indicated that digital games significantly enhanced student learning relative to nongame conditions ([Formula: see text] = 0.33, 95% confidence interval [0.19, 0.48], k = 57, n = 209). Results from value-added comparisons indicated significant learning benefits associated with augmented game designs ([Formula: see text] = 0.34, 95% confidence interval [0.17, 0.51], k = 20, n = 40). Moderator analyses demonstrated that effects varied across various game mechanics characteristics, visual and narrative characteristics, and research quality characteristics. Taken together, the results highlight the affordances of games for learning as well as the key role of design beyond medium.

  9. Designing learning apparatus to promote twelfth grade students’ understanding of digital technology concept: A preliminary studies

    NASA Astrophysics Data System (ADS)

    Marlius; Kaniawati, I.; Feranie, S.

    2018-05-01

    A preliminary learning design using relay to promote twelfth grade student’s understanding of logic gates concept is implemented to see how well it’s to adopted by six high school students, three male students and three female students of twelfth grade. This learning design is considered for next learning of digital technology concept i.e. data digital transmition and analog. This work is a preliminary study to design the learning for large class. So far just a few researches designing learning design related to digital technology with relay. It may due to this concept inserted in Indonesian twelfth grade curriculum recently. This analysis is focus on student difficulties trough video analysis to learn the concept. Based on our analysis, the recommended thing for redesigning learning is: students understand first about symbols and electrical circuits; the Student Worksheet is made in more detail on the assembly steps to the project board; mark with symbols at points in certain places in the circuit for easy assembly; assembly using relays by students is enough until is the NOT’s logic gates and the others that have been assembled so that effective time. The design of learning using relays can make the relay a liaison between the abstract on the digital with the real thing of it, especially in the circuit of symbols and real circuits. Besides it is expected to also enrich the ability of teachers in classroom learning about digital technology.

  10. Science 2.0: When Students Become Digital Citizens

    ERIC Educational Resources Information Center

    Smith, Ben; Mader, Jared

    2016-01-01

    Modern science learning requires the use of digital tools and a shift in teaching philosophy and pedagogy. The backbone to this shift rests in a yet unaddressed skill: digital citizenship. The authors discuss the Digital Citizen standard where "students (will) recognize the rights, responsibilities, and opportunities of living, learning, and…

  11. The use of digital technologies as a didactic resource for the teaching and learning of science for students of the last year of the fundamental education of public schools in Brazil

    NASA Astrophysics Data System (ADS)

    Paganotti, A.; Paladino, L.; Araujo Júnior, C. F.; Voelzke, M. R.

    2017-07-01

    The technological transformation of the last decades requires that teachers get a new look on how to teach. There is a demand that knowledge should be transformed in order to connect it with the new reality, lived in the everyday life. This work aimed to verify the insertion of digital technologies in the daily life of students of public schools in the state educational network. Four schools participated in the study, of which two were located in Divinópolis, State of Minas Gerais, Brazil, designated as A and B schools, with 68 surveyed students, and other two were located in the outskirts of the City of São Paulo, called C and D schools, with 62 tested students. A research questionnaire was used with six objective and discursive questions. The analysis of the given answers suggest the conclusion that more than 70% of the surveyed students use the smartphone as the main tool associated with technologies. Other options such as the tablet or desktop computer have been rarely mentioned. When students were questioned about the use of digital technologies by the teacher, very diverse responses emerged. At school A, 30 students stated that the science teacher does not use digital technologies in their classrooms. In school B, the result was the opposite, because all of the 36 students affirmed the use of technologies by teachers. At school C, 22 students stated that they did not use technologies in their classrooms while at school D, only 17 made this statement. It is concluded that the students live in a world full of digital technologies in their daily life, but the school representing the teaching action does not follow this technological trend, which contributes to the permanence of the traditional lectures and the predominance of the students' mechanical learning.

  12. Focus and perspective adaptive digital surgical microscope: optomechanical design and experimental implementation

    NASA Astrophysics Data System (ADS)

    Claus, Daniel; Reichert, Carsten; Herkommer, Alois

    2017-05-01

    This paper relates to the improvement of conventional surgical stereo microscopy via the application of digital recording devices and adaptive optics. The research is aimed at improving the working conditions of the surgeon during the operation, such that free head movement is possible. The depth clues known from conventional stereo microscopy in interaction with the human eye's functionality, such as convergence, disparity, angular elevation, parallax, and accommodation, are implemented in a digital recording system via adaptive optomechanical components. Two laterally moving pupil apertures have been used mimicking the digital implementation of the eye's vergence and head motion. The natural eye's accommodation is mimicked via the application of a tunable lens. Additionally, another system has been built, which enables tracking the surgeon's eye pupil through a digital displaying stereoscopic microscope to supply the necessary information for steering the recording system. The optomechanical design and experimental results for both systems, digital recording stereoscopic microscope and pupil tracking system, are shown.

  13. Questioning and metacognitive thinking: On-line and off-line assessments in understanding the role of prompting/questioning and metacognitive thinking in a digital learning environment

    NASA Astrophysics Data System (ADS)

    Schroeder, Mubina Khan

    In science education, the use of digital technology-based learning can help students struggling with difficult concepts such as the movement of molecules. While digital learning tools hold much promise for science education, the question arises as to whether or not such technology can serve as an adequate surrogate for the teacher-student interactions that theorists like Lev Vygotsky (1978) underscored as being critical to learning. In response to such concerns, designers of digital curricula often utilize scaffolds to help students as they learn from such programs. Using a simulation designed to teach students about the concept of diffusion as an example, I examine the effect of including prompting language in the learning sequence of the simulation. The use of prompting language in digital curriculum appears to be successful because it elicits science students to reflect and metacognise about their learning, lending support to Vygotsky's (1978) ideas of teaching and learning involving outer and inner dialog. However, findings from think aloud data continue to underscore the importance of human linguistic exchange as a preferable learning paradigm.

  14. Digi Island: A Serious Game for Teaching and Learning Digital Circuit Optimization

    NASA Technical Reports Server (NTRS)

    Harper, Michael; Miller, Joseph; Shen, Yuzhong

    2011-01-01

    Karnaugh maps, also known as K-maps, are a tool used to optimize or simplify digital logic circuits. A K-map is a graphical display of a logic circuit. K-map optimization is essentially the process of finding a minimum number of maximal aggregations of K-map cells. with values of 1 according to a set of rules. The Digi Island is a serious game designed for aiding students to learn K-map optimization. The game takes place on an exotic island (called Digi Island) in the Pacific Ocean . The player is an adventurer to the Digi Island and will transform it into a tourist attraction by developing real estates, such as amusement parks.and hotels. The Digi Island game elegantly converts boring 1s and Os in digital circuits into usable and unusable spaces on a beautiful island and transforms K-map optimization into real estate development, an activity with which many students are familiar and also interested in. This paper discusses the design, development, and some preliminary results of the Digi Island game.

  15. The Design of the Digital Multiplexer based on Power Carrier Communication on Sports Venues

    NASA Astrophysics Data System (ADS)

    Lu, Ming-jing; Liang, Li; Yu, Xiao-yan

    In this paper, one kind of double CPU, the low power loss, the low cost digital multiplexer has been designed in conducted the full research to this communicated way, which is satisfied the need of the electric power correspondence transmission system, especially in sports venues. This article is elaborated the digital multiplexer's hardware and the software principle of design in detail, carries on the simulation using the monolithic integrated circuit simulator, has achieved the satisfactory effect through the debug.

  16. Design and Large-Scale Evaluation of Educational Games for Teaching Sorting Algorithms

    ERIC Educational Resources Information Center

    Battistella, Paulo Eduardo; von Wangenheim, Christiane Gresse; von Wangenheim, Aldo; Martina, Jean Everson

    2017-01-01

    The teaching of sorting algorithms is an essential topic in undergraduate computing courses. Typically the courses are taught through traditional lectures and exercises involving the implementation of the algorithms. As an alternative, this article presents the design and evaluation of three educational games for teaching Quicksort and Heapsort.…

  17. Digital Games for Young Children Ages Three to Six: From Research to Design

    ERIC Educational Resources Information Center

    Lieberman, Debra A.; Fisk, Maria Chesley; Biely, Erica

    2009-01-01

    Young children ages 3 to 6 play a wide range of digital games, which are now available on large screens, handheld screens, electronic learning systems, and electronic toys, and their time spent with games is growing. This article examines effects of digital games and how they could be designed to best serve children's needs. A small body of…

  18. The Photoshop Smile Design technique (part 1): digital dental photography.

    PubMed

    McLaren, Edward A; Garber, David A; Figueira, Johan

    2013-01-01

    The proliferation of digital photography and imaging devices is enhancing clinicians' ability to visually document patients' intraoral conditions. By understanding the elements of esthetics and learning how to incorporate technology applications into clinical dentistry, clinicians can predictably plan smile design and communicate anticipated results to patients and ceramists alike. This article discusses camera, lens, and flash selection and setup, and how to execute specific types of images using the Adobe Photoshop Smile Design (PSD) technique.

  19. Exploring digital professionalism.

    PubMed

    Ellaway, Rachel H; Coral, Janet; Topps, David; Topps, Maureen

    2015-01-01

    The widespread use of digital media (both computing devices and the services they access) has blurred the boundaries between our personal and professional lives. Contemporary students are the last to remember a time before the widespread use of the Internet and they will be the first to practice in a largely e-health environment. This article explores concepts of digital professionalism and their place in contemporary medical education, and proposes a series of principles of digital professionalism to guide teaching, learning and practice in the healthcare professions. Despite the many risks and fears surrounding their use, digital media are not an intrinsic threat to medical professionalism. Professionals should maintain the capacity for deliberate, ethical, and accountable practice when using digital media. The authors describe a digital professionalism framework structured around concepts of proficiency, reputation, and responsibility. Digital professionalism can be integrated into medical education using strategies based on awareness, alignment, assessment, and accountability. These principles of digital professionalism provide a way for medical students and medical practitioners to embrace the positive aspects of digital media use while being mindful and deliberate in its use to avoid or minimize any negative consequences.

  20. Establishment of a Digital Knowledge Conversion Architecture Design Learning with High User Acceptance

    ERIC Educational Resources Information Center

    Wu, Yun-Wu; Weng, Apollo; Weng, Kuo-Hua

    2017-01-01

    The purpose of this study is to design a knowledge conversion and management digital learning system for architecture design learning, helping students to share, extract, use and create their design knowledge through web-based interactive activities based on socialization, internalization, combination and externalization process in addition to…

  1. Using a bespoke situated digital kiosk to encourage user participation in healthcare environment design.

    PubMed

    Mackrill, J; Marshall, P; Payne, S R; Dimitrokali, E; Cain, R

    2017-03-01

    Involving users through participation in healthcare service and environment design is growing. Existing approaches and toolkits for practitioners and researchers are often paper based involving workshops and other more traditional design approaches such as paper prototyping. The advent of digital technology provides the opportunity to explore new platforms for user participation. This paper presents results from three studies that used a bespoke situated user participation digital kiosk, engaging 33 users in investigating healthcare environment design. The studies, from primary and secondary care settings, allowed participant feedback on each environment and proved a novel, engaging "21st century" way to participate in the appraisal of the design process. The results point toward this as an exciting and growing area of research in developing not just a new method of user participation but also the technology that supports it. Limitations were noted in terms of data validity and engagement with the device. To guide the development of user participation using similar situated digital devices, key lessons and reflections are presented. Copyright © 2016 The Authors. Published by Elsevier Ltd.. All rights reserved.

  2. Designing privacy-friendly digital whiteboards for mediation of clinical progress

    PubMed Central

    2014-01-01

    Background In hospitals, digital versions of dry-erase whiteboards are increasingly becoming more common. One of the purposes with such whiteboards is to support coordination of care by augmenting visibility and availability of clinical information. However, clinical information usually concerns patients and is regarded as sensitive personal health information, meaning that it should be access controlled. The purpose of this study is to explore how digital whiteboards can be designed for supporting coordination of care, by providing clinicians with useful information in a usable way, and at the same time protect patient privacy. Methods A demo application was designed, demonstrated and evaluated iteratively. In total, 15 professional ward nurses role-played a scenario in which the application played a central part. Afterwards, the participants were interviewed. All interviews were recorded, transcribed verbatim, and analysed qualitatively. Results The participants valued having updated clinical information presented on a digital whiteboard, even if the information was de-identified and abstracted. According to the participants, such information could possibly improve inter-departmental communication, reduce the number of electronic health record-logins, and make nurses more rapidly aware of new information. The participants expected that they would be able to re-identify much of the de-identified information in real situations based on their insight into their patients’ recent and expected care activities. Moreover, they also valued being able to easily access more detailed information and verify patient identities. While abstraction and de-identification was regarded to sufficiently protect the patients’ privacy, the nurses also pointed out the importance of having control over what can be seen by other patients and passers-by if detailed medical information was accessed on a digital whiteboard. Conclusions Presenting updated information from patient care

  3. Learners' and Teachers' Voices in Developing Digital Language Learning Environments: Insights from a Survey

    ERIC Educational Resources Information Center

    Niinivaara, Janne; Vaattovaara, Johanna

    2018-01-01

    This article deals with a learning environment survey conducted among University of Helsinki students and language teachers in the university's Language Centre (LC). The survey was designed to acquire information for the development of a practical strategy for the digitalization of language learning and teaching by the local LC. The article…

  4. Designing a web site for high school geoscience teaching in Iceland

    NASA Astrophysics Data System (ADS)

    Douglas, George R.

    1998-08-01

    The need to construct an earth science teaching site on the web prompted a survey of existing sites which, in spite of containing much of value, revealed many weaknesses in basic design, particularly as regards the organisation of links to information resources. Few web sites take into consideration the particular pedagogic needs of the high school science student and there has, as yet, been little serious attempt to exploit and organise the more outstanding advantages offered by the internet to science teaching, such as accessing real-time data. A web site has been constructed which, through basic design, enables students to access relevant information resources over a wide range of subjects and topics easily and rapidly, while at the same time performing an instructional role in how to handle both on-line and off-line resources. Key elements in the design are selection and monitoring by the teacher, task oriented pages and the use of the Dewey decimal classification system. The intention is to increase gradually the extent to which most teaching tasks are carried out via the web pages, in the belief that they can become an efficient central point for all the earth science curriculum.

  5. Design and application of BIM based digital sand table for construction management

    NASA Astrophysics Data System (ADS)

    Fuquan, JI; Jianqiang, LI; Weijia, LIU

    2018-05-01

    This paper explores the design and application of BIM based digital sand table for construction management. Aiming at the demands and features of construction management plan for bridge and tunnel engineering, the key functional features of digital sand table should include three-dimensional GIS, model navigation, virtual simulation, information layers, and data exchange, etc. That involving the technology of 3D visualization and 4D virtual simulation of BIM, breakdown structure of BIM model and project data, multi-dimensional information layers, and multi-source data acquisition and interaction. Totally, the digital sand table is a visual and virtual engineering information integrated terminal, under the unified data standard system. Also, the applications shall contain visual constructing scheme, virtual constructing schedule, and monitoring of construction, etc. Finally, the applicability of several basic software to the digital sand table is analyzed.

  6. [Application of digital design and three-dimensional printing technique on individualized medical treatment].

    PubMed

    Qin, Mian; Liu, Yaxiong; He, Jiankang; Wang, Ling; Lian, Qin; Li, Dichen; Jin, Zhongmin; He, Sanhu; Li, Gang; Liu, Yanpu; Wang, Zhen

    2014-03-01

    To summarize the latest research development of the application of digital design and three-dimensional (3-D) printing technique on individualized medical treatment. Recent research data and clinical literature about the application of digital design and 3-D printing technique on individualized medical treatment in Xi'an Jiaotong University and its cooperation unit were summarized, reviewed, and analyzed. Digital design and 3-D printing technique can design and manufacture individualized implant based on the patient's specific disease conditions. And the implant can satisfy the needs of specific shape and function of the patient, reducing dependence on the level of experience required for the doctor. So 3-D printing technique get more and more recognition of the surgeon on the individualized repair of human tissue. Xi'an Jiaotong University is the first unit to develop the commercial 3-D printer and conduct depth research on the design and manufacture of individualized medical implant. And complete technological processes and quality standards of product have been developed. The individualized medical implant manufactured by 3-D printing technique can not only achieve personalized match but also meet the functional requirements and aesthetic requirements of patients. In addition, the individualized medical implant has the advantages of accurate positioning, stable connection, and high strength. So 3-D printing technique has broad prospects in the manufacture and application of individualized implant.

  7. OTLA: A New Model for Online Teaching, Learning and Assessment in Higher Education

    ERIC Educational Resources Information Center

    Ghilay, Yaron; Ghilay, Ruth

    2013-01-01

    The study examined a new asynchronous model for online teaching, learning and assessment, called OTLA. It is designed for higher-education institutions and is based on LMS (Learning Management System) as well as other relevant IT tools. The new model includes six digital basic components: text, hypertext, text reading, lectures (voice/video),…

  8. Reaching Digital Natives on Their Terms

    ERIC Educational Resources Information Center

    Dessoff, Alan

    2010-01-01

    From replacing print textbooks with digital content created by teachers or gathered from outside sources to encouraging students to explore the world around them digitally, many districts are creating a new type of student-friendly teaching and learning environment that goes beyond just adding computers to classrooms. Through a wide range of…

  9. Design Learning of Teaching Factory in Mechanical Engineering

    NASA Astrophysics Data System (ADS)

    Putra, R. C.; Kusumah, I. H.; Komaro, M.; Rahayu, Y.; Asfiyanur, E. P.

    2018-02-01

    The industrial world that is the target of the process and learning outcomes of vocational high school (SMK) has its own character and nuance. Therefore, vocational education institutions in the learning process should be able to make the appropriate learning approach and in accordance with the industrial world. One approach to learning that is based on production and learning in the world of work is by industry-based learning or known as Teaching Factory, where in this model apply learning that involves direct students in goods or service activities are expected to have the quality so it is worth selling and accepted by consumers. The method used is descriptive approach. The purpose of this research is to get the design of the teaching factory based on the competency requirements of the graduates of the spouse industry, especially in the engineering department. The results of this study is expected to be one of the choice of model factory teaching in the field of machinery engineering in accordance with the products and competencies of the graduates that the industry needs.

  10. A new approach to learning how to teach: medical students as instructional designers.

    PubMed

    Novak, Sean H; Quinn, Molly; Canan, Timothy; Metten, Shaleen; Wisco, Jonathan J; Wimmers, Paul F; Uijtdehaage, Sebastian

    2011-01-01

    As students at the David Geffen School of Medicine at UCLA, the student authors were given the opportunity to develop their own creative projects which would be used to teach future medical students. They chose their own topics, planned and researched their projects, and then implemented the projects in interactive digital Adobe Flash files. In the first project they created interactive case-based radiology teaching files. In the second project they integrated photographic images into the existing illustrative anatomy files. Students in subsequent years have learned from these files on computers both at home and in the school's anatomy lab. The experience of creating the files served as an opportunity for hands-on learning for the student authors, both of the material and of the practice of teaching. In this paper they describe why they undertook these projects, what exactly they did, and the impact their creation had on them. The projects demonstrate that student-driven educational materials are both possible and beneficial. Furthermore, their experience has allowed them to conclude that faculty at other medical schools should consider providing students with opportunities to develop their own creative projects that contribute to the curriculum.

  11. Study of optical design of three-dimensional digital ophthalmoscopes.

    PubMed

    Fang, Yi-Chin; Yen, Chih-Ta; Chu, Chin-Hsien

    2015-10-01

    This study primarily involves using optical zoom structures to design a three-dimensional (3D) human-eye optical sensory system with infrared and visible light. According to experimental data on two-dimensional (2D) and 3D images, human-eye recognition of 3D images is substantially higher (approximately 13.182%) than that of 2D images. Thus, 3D images are more effective than 2D images when they are used at work or in high-recognition devices. In the optical system design, infrared and visible light wavebands were incorporated as light sources to perform simulations. The results can be used to facilitate the design of optical systems suitable for 3D digital ophthalmoscopes.

  12. Digital Education: Opportunities for Social Collaboration. Digital Education and Learning

    ERIC Educational Resources Information Center

    Thomas, Michael, Ed.

    2011-01-01

    This timely collection of theoretical and applied studies examines the pedagogical potential and realities of digital technologies in a wide range of disciplinary contexts across the educational spectrum. By mixing content-based chapters with a theoretical perspective with case studies detailing actual teaching approaches utilizing digital…

  13. Multi, Digital, or Technology? Seeking Clarity of Teaching through a Clarity of Terms

    ERIC Educational Resources Information Center

    Jacobs, Gloria E.

    2013-01-01

    The terms multiliteracies, multimodal literacy, digital literacies, and technology integration are often confused with one another. In this column, the author argues that understanding the differences between the concepts can help build clarity when designing instruction. Position statements by the National Council of Teachers of English and the…

  14. Teaching English by Design: How to Create and Carry Out Instructional Units

    ERIC Educational Resources Information Center

    Smagorinsky, Peter

    2007-01-01

    "Teaching English by Design" is two books in one: a primer for teaching secondary English and a comprehensive guide to creating and using four to six-week instructional units. Peter Smagorinsky shares important insight about students, how they learn, and what kinds of classrooms support their achievement in reading and writing. Then he uses those…

  15. Design and Implementation of an Interactive System for Teaching the Islamic Prayer

    ERIC Educational Resources Information Center

    Farsi, Mohammed; Munro, Malcolm

    2016-01-01

    Background: The Islamic Prayer is central to the Islam religion and is a requirement for all Muslims to learn and perform properly. Teaching the Islamic Prayer had traditionally been through the use of textbooks. Aims: This paper describes the design and implementation of the iIP (interactive Islamic Prayer) system to teach the Islamic prayer…

  16. Designing a Teaching Excellence Framework: Lessons from Other Sectors. Occasional Paper 13

    ERIC Educational Resources Information Center

    Darian, Louisa

    2016-01-01

    The Government is committed to introducing a Teaching Excellence Framework (TEF) to assess the quality of teaching and learning in higher education. Designing the right solution is challenging. There is no off-the-shelf solution from other countries that we can lift. But we can learn lessons from other sectors. This pamphlet explores rating…

  17. An Interactive Graphics Program for Investigating Digital Signal Processing.

    ERIC Educational Resources Information Center

    Miller, Billy K.; And Others

    1983-01-01

    Describes development of an interactive computer graphics program for use in teaching digital signal processing. The program allows students to interactively configure digital systems on a monitor display and observe their system's performance by means of digital plots on the system's outputs. A sample program run is included. (JN)

  18. Preliminary Design of a Digital Holography PFC Erosion Diagnostic for MPEX

    NASA Astrophysics Data System (ADS)

    Thomas, C. E. (Tommy), Jr.; Biewer, T. M.; Shaw, G. C.; Baylor, L. R.; Combs, S. K.; Meitner, S. J.; Rapp, J.; Hillis, D. L.; Granstedt, E. M.; Majeski, R.; Kaita, R.

    2015-11-01

    Preliminary design of a Digital Holography (DH) in-situ Plasma Facing Component (PFC) erosion diagnostic to be used on the proto-MPEX/MPEX experiment is presented. Design trade-offs are discussed including the selection of CO2 laser frequencies and whether/where to use reflective or refractive optical components. The costs and benefits of using a high-speed (expensive) infrared (IR) camera or a lower speed (inexpensive) IR camera, and whether to use simultaneous or sequential acquisition of DH exposures for the dual wavelength system are also described. Expected layout, resolution, and noise figures will be discussed, along with resolution and noise data from previous work at ORNL and PPPL. Partial Support from USDOE Contract DE-AC02-09CH11466 and USDOE Grant DE-FG02-07ER84724 for previous Digital Holography work done at ORNL and PPPL is gratefully acknowledged.

  19. Digital slides: present status of a tool for consultation, teaching, and quality control in pathology.

    PubMed

    Rocha, Rafael; Vassallo, José; Soares, Fernando; Miller, Keith; Gobbi, Helenice

    2009-01-01

    In the last few years, telepathology has benefited from the progress in the technology of image digitalization and transmission through the world web. The applications of telepathology and virtual imaging are more current in research and morphology teaching. In surgical pathology daily practice, this technology still has limits and is more often used for case consultation. In the present review, we intend to discuss its applications and challenges for pathologists and scientists. Much of the limitations of virtual imaging for the surgical pathologist reside in the capacity of storage of images, which so far has hindered the more widespread use of this technology. Overcoming this major drawback may revolutionize the surgical pathologist's activity and slide storing.

  20. Lab at Home: Hardware Kits for a Digital Design Lab

    ERIC Educational Resources Information Center

    Oliver, J. P.; Haim, F.

    2009-01-01

    An innovative laboratory methodology for an introductory digital design course is presented. Instead of having traditional lab experiences, where students have to come to school classrooms, a "lab at home" concept is proposed. Students perform real experiments in their own homes, using hardware kits specially developed for this purpose. They…

  1. Teaching Language and Culture in a Digital Age

    ERIC Educational Resources Information Center

    Chamberlin-Quinlisk, Carla

    2012-01-01

    This article examines part of the complex relationship between linguistic and cultural diversity and the digital technologies that shape our social worlds. In particular, the author explores how digital media cultivate ideas about language practice in multicultural communities and simultaneously serve as a pedagogical tool for discussing…

  2. The Effectiveness of Using Interactive Multimedia in Improving the Concept of Fashion Design and Its Application in The Making of Digital Fashion Design

    NASA Astrophysics Data System (ADS)

    Wiana, W.

    2018-02-01

    This research is related to the effort to design a more representative learning system to improve the learning result of digital fashion design, through the development of interactive multimedia based on motion graphic. This research is aimed to know the effect of interactive multimedia application based on motion graphic to increase the mastery of the concept and skill of the students to making fashion designing in digital format. The research method used is quasi experiment with research design of Non-equivalent Control Group Design. The lectures are conducted in two different classes, namely class A as the Experimental Class and class B as the Control Class. From the calculation result after interpreted using Normalize Gain, there is an increase of higher learning result in student with interactive learning based on motion graphic, compared with student achievement on conventional learning. In this research, interactive multimedia learning based on motion graphic is effective toward the improvement of student learning in concept mastering indicator and on the aspect of making fashion design in digital format.

  3. Digital Literacy and New Technological Perspectives

    ERIC Educational Resources Information Center

    Feola, Elvia Ilaria

    2016-01-01

    This paper aims to reflect on the implications and challenges that experts in the field have to deal with when you want to evaluate the performance in the use of digital technologies in teaching. The argument stems from a contextual and social assessment, and then proceeds to an application and methodological connotation of digital literacy…

  4. Teaching Reform of Course Group Regarding Theory and Design of Mechanisms Based on MATLAB Technology

    ERIC Educational Resources Information Center

    Shen, Yi; Yuan, Mingxin; Wang, Mingqiang

    2013-01-01

    Considering that the course group regarding theory and design of mechanisms is characterized by strong engineering application background and the students generally feel very boring and tedious during the learning process, some teaching reforms for the theory and design of mechanisms are carried out to improve the teaching effectiveness in this…

  5. Efficient Parameter Searches for Colloidal Materials Design with Digital Alchemy

    NASA Astrophysics Data System (ADS)

    Dodd, Paul, M.; Geng, Yina; van Anders, Greg; Glotzer, Sharon C.

    Optimal colloidal materials design is challenging, even for high-throughput or genomic approaches, because the design space provided by modern colloid synthesis techniques can easily have dozens of dimensions. In this talk we present the methodology of an inverse approach we term ''digital alchemy'' to perform rapid searches of design-paramenter spaces with up to 188 dimensions that yield thermodynamically optimal colloid parameters for target crystal structures with up to 20 particles in a unit cell. The method relies only on fundamental principles of statistical mechanics and Metropolis Monte Carlo techniques, and yields particle attribute tolerances via analogues of familiar stress-strain relationships.

  6. Taking the world for a spin: teaching spatial and data visualization with a digital globe

    NASA Astrophysics Data System (ADS)

    Teplitzky, S.; Powell, S.

    2016-12-01

    In the summer of 2016, the Earth Sciences & Map Library at the University of California, Berkeley, purchased a Magic Planet digital globe in a collaboration between the library and the departments of Geography and Earth & Planetary Science. This 30" diameter 3D display supplements and expands the library's instruction and outreach activities in GIS, data visualization and modeling. Faculty and graduate students were surveyed regarding their interest in using the globe for teaching and research projects. Based on this feedback, librarians developed a basic training plan for using the globe in the classroom, as well as an assessment tool to rate the effectiveness of instruction with the digital globe. Student and faculty responses at the end of fall semester (2016) will be evaluated for future plans to increase the variety of data sets and animations available to view on the globe. Curriculum and guides for visualizing custom and interactive data sets will be developed and made available based on current researcher and student interests. We are excited about partnering with our departments and engaging our students in the possibilities of 3d visualization, and look forward to sharing lessons learned.

  7. Graphic Design: A Sustainable Solution to Manage the Contents of Teaching Materials

    ERIC Educational Resources Information Center

    Victor, Garcia Izaguirre; Luisa, Pier Castello Maria; Eduardo, Arvizu Sanchez

    2010-01-01

    There is a concern that the teaching of subjects is applied not only with support from a set of technological devices, but largely in the proper use of teaching and new technologies. Taking this idea, the authors develop a research and sustainable design that result in educational materials in solid content and technological innovation, also to…

  8. Teaching Residential Design Based on a Multicultural Education Ideology

    ERIC Educational Resources Information Center

    Read, Marilyn A.; Owens, Nancy J.

    2011-01-01

    This experiential teaching method demonstrates students' enhanced understanding of the influences that cross-cultural perspectives have on the interior design of the home and is achieved through research and application of elements of assimilation and acculturation in the United States. Knowledge of human factors, family dynamics, geographic…

  9. A Graphical Approach to Teaching Amplifier Design at the Undergraduate Level

    ERIC Educational Resources Information Center

    Assaad, R. S.; Silva-Martinez, J.

    2009-01-01

    Current methods of teaching basic amplifier design at the undergraduate level need further development to match today's technological advances. The general class approach to amplifier design is analytical and heavily based on mathematical manipulations. However, the students mathematical abilities are generally modest, creating a void in which…

  10. The trend of digital control system design for nuclear power plants in Korea

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Park, S. H.; Jung, H. Y.; Yang, C. Y.

    2006-07-01

    Currently there are 20 nuclear power plants (NPPs) in operation, and 6 more units are under construction in Korea. The control systems of those NPPs have also been developed together with the technology advancement. Control systems started with On-Off control using the relay logic, had been evolved into Solid-State logic using TTL ICs, and applied with the micro-processors since the Yonggwang NPP Units 3 and 4 which started its construction in 1989. Multiplexers are also installed at the local plant areas to collect field input and to send output signals while communicating with the controllers located in the system cabinetsmore » near the main control room in order to reduce the field wiring cables. The design of the digital control system technology for the NPPs in Korea has been optimized to maximize the operability as well as the safety through the design, construction, start-up and operation experiences. Both Shin-Kori Units 1 and 2 and Shin-Wolsong Units 1 and 2 NPP projects under construction are being progressed at the same time. Digital Plant Control Systems of these projects have adopted multi-loop controllers, redundant loop configuration, and soft control system for the radwaste system. Programmable Logic Controller (PLC) and Distributed Control System (DCS) are applied with soft control system in Shin-Kori Units 3 and 4. This paper describes the evolvement of control system at the NPPs in Korea and the experience and design improvement through the observation of the latest failure of the digital control system. In addition, design concept and its trend of the digital control system being applied to the NPP in Korea are introduced. (authors)« less

  11. Involving a young person in the development of a digital resource in nurse education.

    PubMed

    Fenton, Gaynor

    2014-01-01

    Health policies across western societies have embedded the need for service user and carer perspectives in service design and delivery of educational programmes. There is a growing recognition of the need to include the perspectives of children and young people as service users in the design and delivery of child focused educational programmes. Digital storytelling provides a strategy for student nurses to gain insight into the lived experiences of children and young people. Engaging with these stories enables students to develop an understanding of a young persons' experience of healthcare. This paper outlines a project that developed a digital learning object based upon a young person's experience of cancer and student evaluations of the digital learning object as a teaching and learning strategy. Over 80% of students rated the digital learning object as interesting and were motivated to explore its content. In addition, the evaluation highlighted that listening to the young person's experiences of her treatment regimes was informative and assisted understanding of a patients' perspective of care delivery. Copyright © 2013 Elsevier Ltd. All rights reserved.

  12. Development strategy and process models for phased automation of design and digital manufacturing electronics

    NASA Astrophysics Data System (ADS)

    Korshunov, G. I.; Petrushevskaya, A. A.; Lipatnikov, V. A.; Smirnova, M. S.

    2018-03-01

    The strategy of quality of electronics insurance is represented as most important. To provide quality, the processes sequence is considered and modeled by Markov chain. The improvement is distinguished by simple database means of design for manufacturing for future step-by-step development. Phased automation of design and digital manufacturing electronics is supposed. The MatLab modelling results showed effectiveness increase. New tools and software should be more effective. The primary digital model is proposed to represent product in the processes sequence from several processes till the whole life circle.

  13. Getting off the Straight and Narrow: Exploiting Non-Linear, Interactive Narrative Structures in Digital Stories for Language Teaching

    ERIC Educational Resources Information Center

    Prosser, Andrew

    2014-01-01

    Digital storytelling is already used extensively in language education. Web documentaries, particularly in terms of design and narrative structure, provide an extension of the digital storytelling concept, specifically in terms of increased interactivity. Using a model of interactive, non-linear storytelling, originally derived from computer game…

  14. Integrating Digital Video Technology in the Classroom

    ERIC Educational Resources Information Center

    Lim, Jon; Pellett, Heidi Henschel; Pellett, Tracy

    2009-01-01

    Digital video technology can be a powerful tool for teaching and learning. It enables students to develop a variety of skills including research, communication, decision-making, problem-solving, and other higher-order critical-thinking skills. In addition, digital video technology has the potential to enrich university classroom curricula, enhance…

  15. Computer-based teaching module design: principles derived from learning theories.

    PubMed

    Lau, K H Vincent

    2014-03-01

    The computer-based teaching module (CBTM), which has recently gained prominence in medical education, is a teaching format in which a multimedia program serves as a single source for knowledge acquisition rather than playing an adjunctive role as it does in computer-assisted learning (CAL). Despite empirical validation in the past decade, there is limited research into the optimisation of CBTM design. This review aims to summarise research in classic and modern multimedia-specific learning theories applied to computer learning, and to collapse the findings into a set of design principles to guide the development of CBTMs. Scopus was searched for: (i) studies of classic cognitivism, constructivism and behaviourism theories (search terms: 'cognitive theory' OR 'constructivism theory' OR 'behaviourism theory' AND 'e-learning' OR 'web-based learning') and their sub-theories applied to computer learning, and (ii) recent studies of modern learning theories applied to computer learning (search terms: 'learning theory' AND 'e-learning' OR 'web-based learning') for articles published between 1990 and 2012. The first search identified 29 studies, dominated in topic by the cognitive load, elaboration and scaffolding theories. The second search identified 139 studies, with diverse topics in connectivism, discovery and technical scaffolding. Based on their relative representation in the literature, the applications of these theories were collapsed into a list of CBTM design principles. Ten principles were identified and categorised into three levels of design: the global level (managing objectives, framing, minimising technical load); the rhetoric level (optimising modality, making modality explicit, scaffolding, elaboration, spaced repeating), and the detail level (managing text, managing devices). This review examined the literature in the application of learning theories to CAL to develop a set of principles that guide CBTM design. Further research will enable educators to

  16. The development of a digital logic concept inventory

    NASA Astrophysics Data System (ADS)

    Herman, Geoffrey Lindsay

    Instructors in electrical and computer engineering and in computer science have developed innovative methods to teach digital logic circuits. These methods attempt to increase student learning, satisfaction, and retention. Although there are readily accessible and accepted means for measuring satisfaction and retention, there are no widely accepted means for assessing student learning. Rigorous assessment of learning is elusive because differences in topic coverage, curriculum and course goals, and exam content prevent direct comparison of two teaching methods when using tools such as final exam scores or course grades. Because of these difficulties, computing educators have issued a general call for the adoption of assessment tools to critically evaluate and compare the various teaching methods. Science, Technology, Engineering, and Mathematics (STEM) education researchers commonly measure students' conceptual learning to compare how much different pedagogies improve learning. Conceptual knowledge is often preferred because all engineering courses should teach a fundamental set of concepts even if they emphasize design or analysis to different degrees. Increasing conceptual learning is also important, because students who can organize facts and ideas within a consistent conceptual framework are able to learn new information quickly and can apply what they know in new situations. If instructors can accurately assess their students' conceptual knowledge, they can target instructional interventions to remedy common problems. To properly assess conceptual learning, several researchers have developed concept inventories (CIs) for core subjects in engineering sciences. CIs are multiple-choice assessment tools that evaluate how well a student's conceptual framework matches the accepted conceptual framework of a discipline or common faulty conceptual frameworks. We present how we created and evaluated the digital logic concept inventory (DLCI).We used a Delphi process to

  17. Formal Learning Sequences and Progression in the Studio: A Framework for Digital Design Education

    ERIC Educational Resources Information Center

    Wärnestål, Pontus

    2016-01-01

    This paper examines how to leverage the design studio learning environment throughout long-term Digital Design education in order to support students to progress from tactical, well-defined, device-centric routine design, to confidently design sustainable solutions for strategic, complex, problems for a wide range of devices and platforms in the…

  18. Elementary Teachers' Views about Teaching Design, Engineering, and Technology

    ERIC Educational Resources Information Center

    Hsu, Ming-Chien; Purzer, Senay; Cardella, Monica E.

    2011-01-01

    While there is a growing interest in infusing engineering into elementary classrooms, very little is known about how well positioned elementary teachers are to teach engineering. This study examined elementary teachers' perceptions of and familiarity with design,engineering, and technology (DET). We collected data from 192 elementary teachers…

  19. Meeting the expectation of industry: an integrated approach for the teaching of mechanics and electronics to design students

    NASA Astrophysics Data System (ADS)

    Bingham, Guy A.; Southee, Darren J.; Page, Tom

    2015-07-01

    This paper examines the traditional engineering-based provision delivered to Product Design and Technology (B.Sc.) undergraduates at the Loughborough Design School and questions its relevancy against the increasing expectations of industry. The paper reviews final-year design projects to understand the level of transference of engineering-based knowledge into design practice and highlights areas of opportunity for improved teaching and learning. The paper discusses the development and implementation of an integrated approach to the teaching of Mechanics and Electronics to formalise and reinforce the key learning process of transference within the design context. The paper concludes with observations from the delivery of this integrated teaching and offers insights from student and academic perspectives for the further improvement of engineering-based teaching and learning.

  20. Design principles and issues of rights expression languages for digital rights management

    NASA Astrophysics Data System (ADS)

    Wang, Xin

    2005-07-01

    Digital rights management (DRM) provides a unified approach to specifying, interpreting, enforcing and managing digital rights throughout the entire life cycle of digital assets. Using a declarative rights expression language (REL) for specifying rights and conditions in the form of licenses, as opposite to some other approaches (such as data structures and imperative languages), has been considered and adopted as a superior technology for implementing effective, interoperable and scalable DRM systems. This paper discusses some principles and issues for designing RELs, based on the experiences of developing a family of REL"s (DPRL, XrML 1.x, XrML 2.0 and MPEG REL). It starts with an overview of a family tree of the past and current REL"s, and their development history, followed by an analysis of their data models and a comparison with access-control oriented models. It then presents a number of primary design principles such as syntactic and semantic un-ambiguity, system interoperability, expressiveness in supporting business models and future extensibility, and discusses a number of key design issues such as maintaining stateful information, multi-tier issuance of rights, meta rights, identification of individual and aggregate objects, late-binding of to-beidentified entities, as well as some advanced ones on revocation and delegation of rights. The paper concludes with some remarks on REL profiling and extension for specific application domains.

  1. Digital flight control research

    NASA Technical Reports Server (NTRS)

    Potter, J. E.; Stern, R. G.; Smith, T. B.; Sinha, P.

    1974-01-01

    The results of studies which were undertaken to contribute to the design of digital flight control systems, particularly for transport aircraft are presented. In addition to the overall design considerations for a digital flight control system, the following topics are discussed in detail: (1) aircraft attitude reference system design, (2) the digital computer configuration, (3) the design of a typical digital autopilot for transport aircraft, and (4) a hybrid flight simulator.

  2. Teaching Practice Trends Regarding the Teaching of the Design Process within a South African Context: A Situation Analysis

    ERIC Educational Resources Information Center

    Potgieter, Calvyn

    2013-01-01

    In this article an analysis is made of the responses of 95 technology education teachers, 14 technology education lecturers and 25 design practitioners to questionnaires regarding the teaching and the application of the design process. The main purpose of the questionnaires is to determine whether there are any trends regarding the strategies and…

  3. Pre-Service Physics Teachers' Views on Designing and Developing Physics Digital Stories

    ERIC Educational Resources Information Center

    Kocakaya, Serhat; Kotluk, Nihat; Karakoyun, Ferit

    2016-01-01

    The aim of this study is to determine the pre-service physics teachers' views on the effect of designing and developing physics digital stories (DST) on improving their 21st century skills. The study is a qualitative research carried out with 13 pre-service physics teachers, who participated in the course of designing and developing DST, during 6…

  4. A visualization method for teaching the geometric design of highways

    DOT National Transportation Integrated Search

    2000-04-11

    In this project the authors employed state-of-the-art technology for developing visualization tools for teaching highway design. Specifically, the authors used photolog images as the basis for developing dynamic 3-D models of selected geometric eleme...

  5. Behavioral study and design of a digital interpolator filter for wireless reconfigurable transmitters

    NASA Astrophysics Data System (ADS)

    Ferragina, V.; Frassone, A.; Ghittori, N.; Malcovati, P.; Vigna, A.

    2005-06-01

    The behavioral analysis and the design in a 0.13 μm CMOS technology of a digital interpolator filter for wireless applications are presented. The proposed block is designed to be embedded in the baseband part of a reconfigurable transmitter (WLAN 802.11a, UMTS) to operate as a sampling frequency boost between the digital signal processor (DSP) and the digital-to-analog converter (DAC). In recent trends the DAC of such transmitters usually operates at high conversion frequencies (to allow a relaxed implementation of the following analog reconstruction filter), while the DSP output flows at low frequencies (typically Nyquist rate). Thus a block able to increase the digital data rate, like the one proposed, is needed before the DAC. For example, in the WLAN case, an interpolation factor of 4 has been used, allowing the digital data frequency to raise from 20 MHz to 80 MHz. Using a time-domain model of the TX chain, a behavioral analysis has been performed to determine the impact of the filter performance on the quality of the signal at the antenna. This study has led to the evaluation of the z-domain filter transfer function, together with the specifications concerning a finite precision implementation. A VHDL description has allowed an automatic synthesis of the circuit in a 0.13 μm CMOS technology (with a supply voltage of 1.2 V). Post-synthesis simulations have confirmed the effectiveness of the proposed study.

  6. A Flipped Classroom Approach to Teaching Systems Analysis, Design and Implementation

    ERIC Educational Resources Information Center

    Tanner, Maureen; Scott, Elsje

    2015-01-01

    This paper describes a flipped classroom approach followed to teach systems analysis, design and implementation at university level. The techniques employed are described. These techniques were underpinned by a theory of coherent practice: a pedagogy that provides a framework for the design of highly structured interventions to guide students in…

  7. The Engineering Design Process: Conceptions along the Learning-To-Teach Continuum

    ERIC Educational Resources Information Center

    Iveland, Ashley

    2017-01-01

    In this study, I sought to identify differences in the views and understandings of engineering design among individuals along the learning-to-teach continuum. To do so, I conducted a comprehensive review of literature to determine the various aspects of engineering design described in the fields of professional engineering and engineering…

  8. PLATO--AN AUTOMATED TEACHING DEVICE.

    ERIC Educational Resources Information Center

    BITZER, D.; AND OTHERS

    PLATO (PROGRAMED LOGIC FOR AUTOMATIC TEACHING OPERATION) IS A DEVICE FOR TEACHING A NUMBER OF STUDENTS INDIVIDUALLY BY MEANS OF A SINGLE, CENTRAL PURPOSE, DIGITAL COMPUTER. THE GENERAL ORGANIZATION OF EQUIPMENT CONSISTS OF A KEYSET FOR STUDENT RESPONSES, THE COMPUTER, STORAGE DEVICE (ELECTRIC BLACKBOARD), SLIDE SELECTOR (ELECTRICAL BOOK), AND TV…

  9. Use of Software Tools in Teaching Relational Database Design.

    ERIC Educational Resources Information Center

    McIntyre, D. R.; And Others

    1995-01-01

    Discusses the use of state-of-the-art software tools in teaching a graduate, advanced, relational database design course. Results indicated a positive student response to the prototype of expert systems software and a willingness to utilize this new technology both in their studies and in future work applications. (JKP)

  10. Applications of Chemiluminescence in the Teaching of Experimental Design

    ERIC Educational Resources Information Center

    Krawczyk, Tomasz; Slupska, Roksana; Baj, Stefan

    2015-01-01

    This work describes a single-session laboratory experiment devoted to teaching the principles of factorial experimental design. Students undertook the rational optimization of a luminol oxidation reaction, using a two-level experiment that aimed to create a long-lasting bright emission. During the session students used only simple glassware and…

  11. Digital fabrication as an instructional technology for supporting upper elementary and middle school science and mathematics education

    NASA Astrophysics Data System (ADS)

    Tillman, Daniel

    The purpose of this three-paper manuscript dissertation was to study digital fabrication as an instructional technology for supporting elementary and middle school science and mathematics education. Article one analyzed the effects of digital fabrication activities that were designed to contextualize mathematics education at a summer mathematics enrichment program for upper elementary and middle school students. The primary dependent variables studied were the participants' knowledge of mathematics and science content, attitudes towards STEM (science, technology, engineering, and mathematics) and STEM-related careers. Based upon the data collected, three results were presented as having justifiable supporting empirical evidence: (1) The digital fabrication activities, combined with the other mathematics activities at the enrichment program, resulted in non-significant overall gains in students' mathematics test scores and attitudes towards STEM. (2) The digital fabrication activities, combined with the other mathematics activities at the enrichment program, resulted in noteworthy gains on the "Probability & Statistics" questions. (3) Some students who did poorly on the scored paper test on mathematics and science content were nonetheless nominated by their teachers as demonstrating meritorious distinction during the digital fabrication activities (termed "Great Thinkers" by the 5th-grade teachers). Article two focused on how an instructional technology course featuring digital fabrication activities impacted (1) preservice elementary teachers' efficacy beliefs about teaching science, and (2) their attitudes and understanding of how to include instructional technology and digital fabrication activities into teaching science. The research design compared two sections of a teaching with technology course featuring digital fabrication activities to another section of the same course that utilized a media cycle framework (Bull & Bell, 2005) that did not feature digital

  12. [Medicine in the digital age : Telemedicine in medical school education].

    PubMed

    Kuhn, S; Jungmann, F

    2018-03-01

    The increasing digitization of our lives and work has also reached medicine and is changing the profession of medical doctors. The modern forms of communication and cooperation in everyday medical practice demand new skills and qualifications. To enable future doctors to comply with this digitally competent profile, an innovative blended learning curriculum was developed and first implemented at the University Medical Center Mainz in summer semester 2017-Medicine in the Digital Age. The teaching concept encompasses five modules, each consisting of an e‑learning unit and a 3-hour classroom course. This publication presents the teaching concept, the initial implementation and evaluation of the module "Telemedicine". The competency development in the field of telemedicine showed a significant increase for the subcomponents "knowledge" and "skills". The neutral attitude towards telemedicine at the beginning of the module could be changed to a positive opinion after the session. The teaching of digital skills is a relevant component of future curriculum development in medical studies and also a challenge for continuing medical education.

  13. Frequency Based Design Partitioning to Achieve Higher Throughput in Digital Cross Correlator for Aperture Synthesis Passive MMW Imager.

    PubMed

    Asif, Muhammad; Guo, Xiangzhou; Zhang, Jing; Miao, Jungang

    2018-04-17

    Digital cross-correlation is central to many applications including but not limited to Digital Image Processing, Satellite Navigation and Remote Sensing. With recent advancements in digital technology, the computational demands of such applications have increased enormously. In this paper we are presenting a high throughput digital cross correlator, capable of processing 1-bit digitized stream, at the rate of up to 2 GHz, simultaneously on 64 channels i.e., approximately 4 Trillion correlation and accumulation operations per second. In order to achieve higher throughput, we have focused on frequency based partitioning of our design and tried to minimize and localize high frequency operations. This correlator is designed for a Passive Millimeter Wave Imager intended for the detection of contraband items concealed on human body. The goals are to increase the system bandwidth, achieve video rate imaging, improve sensitivity and reduce the size. Design methodology is detailed in subsequent sections, elaborating the techniques enabling high throughput. The design is verified for Xilinx Kintex UltraScale device in simulation and the implementation results are given in terms of device utilization and power consumption estimates. Our results show considerable improvements in throughput as compared to our baseline design, while the correlator successfully meets the functional requirements.

  14. Miniature objective lens for array digital pathology: design improvement based on clinical evaluation

    NASA Astrophysics Data System (ADS)

    McCall, Brian; Pierce, Mark; Graviss, Edward A.; Richards-Kortum, Rebecca R.; Tkaczyk, Tomasz S.

    2016-03-01

    A miniature objective designed for digital detection of Mycobacterium tuberculosis (MTB) was evaluated for diagnostic accuracy. The objective was designed for array microscopy, but fabricated and evaluated at this stage of development as a single objective. The counts and diagnoses of patient samples were directly compared for digital detection and standard microscopy. The results were found to be correlated and highly concordant. The evaluation of this lens by direct comparison to standard fluorescence sputum smear microscopy presented unique challenges and led to some new insights in the role played by the system parameters of the microscope. The design parameters and how they were developed are reviewed in light of these results. New system parameters are proposed with the goal of easing the challenges of evaluating the miniature objective and maintaining the optical performance that produced the agreeable results presented without over-optimizing. A new design is presented that meets and exceeds these criteria.

  15. Teaching Earth Sciences as an interdisciplinary subject: Novel module design involving research literature

    NASA Astrophysics Data System (ADS)

    Tong, Vincent C. H.

    2010-05-01

    The study of Earth Sciences requires an interdisciplinary approach as it involves understanding scientific knowledge originating from a wide spectrum of research areas. Not only does it include subjects ranging from, for instance, hydrogeology to deep crustal seismology and from climate science to oceanography, but it also has many direct applications in closely related disciplines such as environmental engineering and natural resources management. While research crossing traditional disciplinary boundaries in geosciences is becoming increasingly common, there is only limited integration of interdisciplinary research in the teaching of the subject. Given that the transition from undergraduate education based on subject modules to postgraduate interdisciplinary research is never easy, such integration is a highly desirable pedagogical approach at both undergraduate and postgraduate levels. My presentation is based on a recent teaching project involving novel design of an undergraduate course. The course is implemented in order to address the synergy between research and teaching (Tong, 2009). This project has been shown to be effective and successful in teaching geosciences undergraduates at the University of London. The module consists of studying core geophysical principles and linking them directly to a selection of recently published research papers in a wide range of interdisciplinary applications. Research reviewing and reporting techniques are systematically developed, practised and fully integrated into teaching of the core scientific theories. A fully-aligned assignment with a feedback website invites the students to reflect on the scientific knowledge and the study skills related to research literature they have acquired in the course. This teaching project has been recognized by a teaching award (http://www.clpd.bbk.ac.uk/staff/BETA). In this presentation, I will discuss how undergraduate teaching with a focus on research literature in Earth Sciences can

  16. Modern digital flight control system design for VTOL aircraft

    NASA Technical Reports Server (NTRS)

    Broussard, J. R.; Berry, P. W.; Stengel, R. F.

    1979-01-01

    Methods for and results from the design and evaluation of a digital flight control system (DFCS) for a CH-47B helicopter are presented. The DFCS employed proportional-integral control logic to provide rapid, precise response to automatic or manual guidance commands while following conventional or spiral-descent approach paths. It contained altitude- and velocity-command modes, and it adapted to varying flight conditions through gain scheduling. Extensive use was made of linear systems analysis techniques. The DFCS was designed, using linear-optimal estimation and control theory, and the effects of gain scheduling are assessed by examination of closed-loop eigenvalues and time responses.

  17. Digital television system design study

    NASA Technical Reports Server (NTRS)

    Huth, G. K.

    1976-01-01

    The use of digital techniques for transmission of pictorial data is discussed for multi-frame images (television). Video signals are processed in a manner which includes quantization and coding such that they are separable from the noise introduced into the channel. The performance of digital television systems is determined by the nature of the processing techniques (i.e., whether the video signal itself or, instead, something related to the video signal is quantized and coded) and to the quantization and coding schemes employed.

  18. Theoretical Perspectives of How Digital Natives Learn

    ERIC Educational Resources Information Center

    Kivunja, Charles

    2014-01-01

    Marck Prensky, an authority on teaching and learning especially with the aid of Information and Communication Technologies, has referred to 21st century children born after 1980 as "Digital Natives". This paper reviews literature of leaders in the field to shed some light on theoretical perspectives of how Digital Natives learn and how…

  19. Teaching Case: MiHotel--Applicant Processing System Design Case

    ERIC Educational Resources Information Center

    Miller, Robert E.; Dunn, Paul

    2018-01-01

    This teaching case describes the functionality of an applicant processing system designed for a fictitious hotel chain. The system detailed in the case includes a webform where applicants complete and submit job applications. The system also includes a desktop application used by hotel managers and Human Resources to track applications and process…

  20. Rethinking Design Process: Using 3D Digital Models as an Interface in Collaborative Session

    ERIC Educational Resources Information Center

    Ding, Suining

    2008-01-01

    This paper describes a pilot study for an alternative design process by integrating a designer-user collaborative session with digital models. The collaborative session took place in a 3D AutoCAD class for a real world project. The 3D models served as an interface for designer-user collaboration during the design process. Students not only learned…

  1. Use of Digital Resources in an Academic Environment: A Qualitative Study of Students' Perceptions, Experiences, and Digital Literacy Skills

    ERIC Educational Resources Information Center

    Matusiak, Krystyna K.

    2010-01-01

    The use of information resources for teaching and learning in an academic environment is undergoing a dramatic transformation. The development of digital technologies and the growth of the Internet have changed the format as well as the dissemination methods of scholarly resources. Digital libraries have been created as part of the transition from…

  2. Journalism Meets Interaction Design: An Interdisciplinary Undergraduate Teaching Initiative

    ERIC Educational Resources Information Center

    Angus, Daniel; Doherty, Skye

    2015-01-01

    As the media industry moves to a post-industrial model, there is a need for journalists--current and future--to have a deeper understanding of the ways that technology impacts their work and how best to produce journalism for mobile and networked devices. This article examines a teaching initiative designed to introduce journalism students to…

  3. Marketing for the Teaching Artist

    ERIC Educational Resources Information Center

    Trammell, Kate

    2016-01-01

    As teaching artists enter the field of arts education, they are faced with the challenge of distinguishing themselves in the job search--developing a digital presence is one great way to stand out. After conducting thorough research into their local markets, teaching artists can set long-term career goals while honing online content for a…

  4. Digital Games in Education: The Design of Games-Based Learning Environments

    ERIC Educational Resources Information Center

    Gros, Begona

    2007-01-01

    In recent years, electronic games have assumed an important place in the lives of children and adolescents. Children acquire digital literacy informally, through play, and neither schools nor other educational institutions take sufficient account of this important aspect. We consider that multimedia design for training and education should combine…

  5. The Participatory Design of a (Today and) Future Digital Entomology Lab

    ERIC Educational Resources Information Center

    Hai-Jew, Shalin

    2011-01-01

    This article showcases a virtual interactive participatory design activity for building a digital entomology lab. Conceptualized as a virtual complement to a general entomology course at Kansas State University, the lab would allow learners to explore morphological aspects of insects--their various forms and functions--in order to understand…

  6. Design and performance of a custom ASIC digitizer for wire chamber readout in 65 nm CMOS technology

    NASA Astrophysics Data System (ADS)

    Lee, M. J.; Brown, D. N.; Chang, J. K.; Ding, D.; Gnani, D.; Grace, C. R.; Jones, J. A.; Kolomensky, Y. G.; von der Lippe, H.; Mcvittie, P. J.; Stettler, M. W.; Walder, J.-P.

    2015-06-01

    We present the design and performance of a prototype ASIC digitizer for integrated wire chamber readout, implemented in 65 nm commercial CMOS technology. Each channel of the 4-channel prototype is composed of two 16-bit Time-to-Digital Converters (TDCs), one 8-bit Analog-to-Digital Converter (ADC), a front-end preamplifier and shaper, plus digital and analog buffers that support a variety of digitization chains. The prototype has a multiplexed digital backend that executes a state machine, distributes control and timing signals, and buffers data for serial output. Laboratory bench tests measure the absolute TDC resolution between 74 ps and 480 ps, growing with the absolute delay, and a relative time resolution of 19 ps. Resolution outliers due to cross-talk between clock signals and supply or reference voltages are seen. After calibration, the ADC displays good linearity and noise performance, with an effective number of bits of 6.9. Under normal operating conditions the circuit consumes 32 mW per channel. Potential design improvements to address the resolution drift and tails are discussed.

  7. Characterization and Design of Digital Pointing Subsystem for Optical Communication Demonstrator

    NASA Technical Reports Server (NTRS)

    Racho, C.; Portillo, A.

    1998-01-01

    The Optical Communications Demonstrator (OCD) is a laboratory-based lasercom demonstration terminal designed to validate several key technologies, including beacon acquisition, high bandwidth tracking, precision bearn pointing, and point-ahead compensation functions. It has been under active development over the past few years. The instrument uses a CCD array detector for both spatial acquisition and high-bandwidth tracking, and a fiber coupled laser transmitter. The array detector tracking concept provides wide field-of-view acquisition and permits effective platform jitter compensation and point-ahead control using only one steering mirror. This paper describes the detailed design and characterization of the digital control loop system which includes the Fast Steering Mirror (FSM), the CCD image tracker, and the associated electronics. The objective is to improve the overall system performance using laboratory measured data. The. design of the digital control loop is based on a linear time invariant open loop model. The closed loop performance is predicted using the theoretical model. With the digital filter programmed into the OCD control software, data is collected to verify the predictions. This paper presents the results of the, system modeling and performance analysis. It has been shown that measurement data closely matches theoretical predictions. An important part of the laser communication experiment is the ability of FSM to track the laser beacon within the. required tolerances. The pointing must be maintained to an accuracy that is much smaller than the transmit signal beamwidth. For an earth orbit distance, the system must be able to track the receiving station to within a few microradians. The failure. to do so will result in a severely degraded system performance.

  8. Pedagogical Digital Competence--Between Values, Knowledge and Skills

    ERIC Educational Resources Information Center

    From, Jorgen

    2017-01-01

    The fact that the education provided by universities and university colleges is becoming ever more digitalized has resulted in new challenges for university teachers in providing high-quality teaching and adapting to the needs of changing student populations. Digitalization has increasingly introduced a new dimension in teachers' pedagogical…

  9. Teacher Education Students Engaging with Digital Identity Narratives

    ERIC Educational Resources Information Center

    Kajee, Leila

    2018-01-01

    Teaching English with digital technology has exacerbated the process of teaching and learning. In youth leisure, computers are more than information devices: they convey stories, images, identities, and fantasies through providing imaginative opportunities for play, and as cultural and ideological forms. In this paper, I report on a project…

  10. Two-bit trinary full adder design based on restricted signed-digit numbers

    NASA Astrophysics Data System (ADS)

    Ahmed, J. U.; Awwal, A. A. S.; Karim, M. A.

    1994-08-01

    A 2-bit trinary full adder using a restricted set of a modified signed-digit trinary numeric system is designed. When cascaded together to design a multi-bit adder machine, the resulting system is able to operate at a speed independent of the size of the operands. An optical non-holographic content addressable memory based on binary coded arithmetic is considered for implementing the proposed adder.

  11. An Integrative Framework for Studying, Designing and Conceptualising Interactivity in Children's Digital Books

    ERIC Educational Resources Information Center

    Kucirkova, Natalia

    2017-01-01

    In the past five years, there have been significant changes concerning the material and design properties of digital books, with an impact on children's enjoyment and learning from reading on screen. Despite the rapid advances in technology, research on children's digital books is disjointed. This is because of no consistent approach to the study…

  12. A randomized trial comparing digital and live lecture formats [ISRCTN40455708.

    PubMed

    Solomon, David J; Ferenchick, Gary S; Laird-Fick, Heather S; Kavanaugh, Kevin

    2004-11-29

    Medical education is increasingly being conducted in community-based teaching sites at diverse locations, making it difficult to provide a consistent curriculum. We conducted a randomized trial to assess whether students who viewed digital lectures would perform as well on a measure of cognitive knowledge as students who viewed live lectures. Students' perceptions of the digital lecture format and their opinion as whether a digital lecture format could serve as an adequate replacement for live lectures was also assessed. Students were randomized to either attend a lecture series at our main campus or view digital versions of the same lectures at community-based teaching sites. Both groups completed the same examination based on the lectures, and the group viewing the digital lectures completed a feedback form on the digital format. There were no differences in performance as measured by means or average rank. Despite technical problems, the students who viewed the digital lectures overwhelmingly felt the digital lectures could replace live lectures. This study provides preliminary evidence digital lectures can be a viable alternative to live lectures as a means of delivering didactic presentations in a community-based setting.

  13. A randomized trial comparing digital and live lecture formats [ISRCTN40455708

    PubMed Central

    Solomon, David J; Ferenchick, Gary S; Laird-Fick, Heather S; Kavanaugh, Kevin

    2004-01-01

    Background Medical education is increasingly being conducted in community-based teaching sites at diverse locations, making it difficult to provide a consistent curriculum. We conducted a randomized trial to assess whether students who viewed digital lectures would perform as well on a measure of cognitive knowledge as students who viewed live lectures. Students' perceptions of the digital lecture format and their opinion as whether a digital lecture format could serve as an adequate replacement for live lectures was also assessed. Methods Students were randomized to either attend a lecture series at our main campus or view digital versions of the same lectures at community-based teaching sites. Both groups completed the same examination based on the lectures, and the group viewing the digital lectures completed a feedback form on the digital format. Results There were no differences in performance as measured by means or average rank. Despite technical problems, the students who viewed the digital lectures overwhelmingly felt the digital lectures could replace live lectures. Conclusions This study provides preliminary evidence digital lectures can be a viable alternative to live lectures as a means of delivering didactic presentations in a community-based setting. PMID:15569389

  14. A Survey of the University Students' Perspectives about Using Digital Technologies in Education: Zimbabwean Case

    ERIC Educational Resources Information Center

    Dube, Sibusisiwe; Scott, Elsje

    2017-01-01

    This study investigated the perspectives of university students on the use of digital technologies as tools for teaching and learning. Digital technologies are an essential asset for academic institutions as they can support strategic teaching and learning objectives for education institutions. Studies have shown that limited use of digital…

  15. A minimax technique for time-domain design of preset digital equalizers using linear programming

    NASA Technical Reports Server (NTRS)

    Vaughn, G. L.; Houts, R. C.

    1975-01-01

    A linear programming technique is presented for the design of a preset finite-impulse response (FIR) digital filter to equalize the intersymbol interference (ISI) present in a baseband channel with known impulse response. A minimax technique is used which minimizes the maximum absolute error between the actual received waveform and a specified raised-cosine waveform. Transversal and frequency-sampling FIR digital filters are compared as to the accuracy of the approximation, the resultant ISI and the transmitted energy required. The transversal designs typically have slightly better waveform accuracy for a given distortion; however, the frequency-sampling equalizer uses fewer multipliers and requires less transmitted energy. A restricted transversal design is shown to use the least number of multipliers at the cost of a significant increase in energy and loss of waveform accuracy at the receiver.

  16. Organization of project works in Industry 4.0 digital item designing companies

    NASA Astrophysics Data System (ADS)

    Gurjanov, A. V.; Zakoldaev, D. A.; Shukalov, A. V.; Zharinov, I. O.

    2018-05-01

    The task of the project works organization in the Industry 4.0 item designing digital factories is being studied. There is a scheme of the item designing component life cycle. There is also a scheme how to develop and confirm the quality of the item designing component documentation using the mathematical modelling. There is a description of the self-organization principles for the cyber and physical technological equipment in the Industry 4.0 «smart factory» company during the manufacturing process.

  17. Reverse engineering by design: using history to teach.

    PubMed

    Fagette, Paul

    2013-01-01

    Engineering students rarely have an opportunity to delve into the historic antecedents of design in their craft, and this is especially true for biomedical devices. The teaching emphasis is always on the new, the innovative, and the future. Even so, over the last decade, I have coupled a research agenda with engineering special projects into a successful format that allows young biomedical engineering students to understand aspects of their history and learn the complexities of design. There is value in having knowledge of historic engineering achievements, not just for an appreciation of these accomplishments but also for understanding exactly how engineers and clinicians of the day executed their feats-in other words, how the design process works. Ultimately, this particular educational odyssey confirms that history and engineering education are not only compatible but mutually supportive.

  18. Current usage and future trends in gross digital photography in Canada.

    PubMed

    Horn, Christopher L; DeKoning, Lawrence; Klonowski, Paul; Naugler, Christopher

    2014-01-14

    The purpose of this study was to assess the current usage, utilization and future direction of digital photography of gross surgical specimens in pathology laboratories across Canada. An online survey consisting of 23 multiple choice and free-text questions regarding gross digital photography was sent out to via email to laboratory staff across Canada involved in gross dissection of surgical specimens. Sixty surveys were returned with representation from most of the provinces. Results showed that gross digital photography is utilized at most institutions (90.0%) and the primary users of the technology are Pathologists (88.0%), Pathologists' Assistants (54.0%) and Pathology residents (50.0%). Most respondents felt that there is a definite need for routine digital imaging of gross surgical specimens in their practice (80.0%). The top two applications for gross digital photography are for documentation of interesting/ complex cases (98.0%) and for teaching purposes (84.0%). The main limitations identified by the survey group are storage space (42.5%) and security issues (40.0%). Respondents indicated that future applications of gross digital photography mostly include teaching (96.6%), presentation at tumour boards/ clinical rounds (89.8%), medico-legal documentation (72.9%) and usage for consultation purposes (69.5%). The results of this survey indicate that pathology staff across Canada currently utilizes gross digital images for regular documentation and educational reasons. They also show that the technology will be needed for future applications in teaching, consultation and medico-legal purposes.

  19. Digital Storytelling: An Alternative Way of Expressing Oneself

    ERIC Educational Resources Information Center

    Hartsell, Taralynn

    2017-01-01

    Digital storytelling has many implications in teaching and learning. As a way to communicate ideas, experiences, beliefs, and topics to an audience through the use of technology and multimedia, digital stories help storytellers acquire many different skills and literacies. The most important aspect is that the storyteller learns to create stories…

  20. Teaching Newton's 3rd law of motion using learning by design approach

    NASA Astrophysics Data System (ADS)

    Aquino, Jiezel G.; Caliguid, Mariel P.; Buan, Amelia T.; Magsayod, Joy R.; Lahoylahoy, Myrna E.

    2018-01-01

    This paper presents the process and implementation of Learning by Design Approach in teaching Newton's 3rd Law of Motion. A lesson activity from integrative STEM education was adapted, modified and enhanced through pilot testing. After revisions, the implementation was done to one class. The respondent's prior knowledge was first assessed by a pretest. PPIT (present the scenario, plan, implement and test) was the framework followed in the implementation of Learning by Design. Worksheets were then utilized to measure their conceptual understanding and perception. A score guide was also used to evaluate the student's output. Paired t-test analysis showed that there is a significant difference in the pretest and posttest achievement scores. This implies that the performance of the students have improved during the implementation of the Learning by Design. The Analysis of variance also depicts that the low, average and high benefited in the Learning by Design approach. The results of this study suggests that Learning by Design is an effective approach in teaching Newton's 3rd Law of Motion and thus be used in a Science classroom.

  1. Design and evaluation of an online teaching strategy in an undergraduate psychiatric nursing course.

    PubMed

    Mahoney, Jane S; Marfurt, Stephanie; daCunha, Miguel; Engebretson, Joan

    2005-12-01

    Psychiatric nurse educators are challenged to prepare graduates in meeting the needs of individuals with a mental illness within an increasingly technology-based environment. This requires the development and evaluation of educational strategies that immerse students in web-based learning. This article presents an overview of a hybrid teaching design that includes classroom teaching and asynchronous threaded discussion in a teaching module in an undergraduate psychiatric nursing course. Evaluation of student preferences, advantages and disadvantages, and learning, as well as qualitative evaluation of students' description of critical thinking, supports the value of online teaching in psychiatric nursing education.

  2. Assessing the Effectiveness of a Computer Simulation for Teaching Ecological Experimental Design

    ERIC Educational Resources Information Center

    Stafford, Richard; Goodenough, Anne E.; Davies, Mark S.

    2010-01-01

    Designing manipulative ecological experiments is a complex and time-consuming process that is problematic to teach in traditional undergraduate classes. This study investigates the effectiveness of using a computer simulation--the Virtual Rocky Shore (VRS)--to facilitate rapid, student-centred learning of experimental design. We gave a series of…

  3. Teaching Practice in the 21st Century: Emerging Trends, Challenges and Opportunities

    ERIC Educational Resources Information Center

    Jansen, Cecelia; van der Merwe, Petro

    2015-01-01

    Digital technology for teaching practice students means the ability of student teachers to use digital artefacts as integral part of their pedagogical content knowledge. Student teachers need to be also aware of what implications this has for teaching and learning strategies plus the building aspects in the lesson presentation. A new approach to…

  4. Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis

    ERIC Educational Resources Information Center

    Clark, Douglas B.; Tanner-Smith, Emily E.; Killingsworth, Stephen S.

    2016-01-01

    In this meta-analysis, we systematically reviewed research on digital games and learning for K-16 students. We synthesized comparisons of game versus nongame conditions (i.e., media comparisons) and comparisons of augmented games versus standard game designs (i.e., value-added comparisons). We used random-effects meta-regression models with robust…

  5. The effectiveness of digital microscopy as a teaching tool in medical laboratory science curriculum.

    PubMed

    Castillo, Demetra

    2012-01-01

    A fundamental component to the practice of Medical Laboratory Science (MLS) is the microscope. While traditional microscopy (TM) is gold standard, the high cost of maintenance has led to an increased demand for alternative methods, such as digital microscopy (DM). Slides embedded with blood specimens are converted into a digital form that can be run with computer driven software. The aim of this study was to investigate the effectiveness of digital microscopy as a teaching tool in the field of Medical Laboratory Science. Participants reviewed known study slides using both traditional and digital microscopy methods and were assessed using both methods. Participants were randomly divided into two groups. Group 1 performed TM as the primary method and DM as the alternate. Group 2 performed DM as the primary and TM as the alternate. Participants performed differentials with their primary method, were assessed with both methods, and then performed differentials with their alternate method. A detailed assessment rubric was created to determine the accuracy of student responses through comparison of clinical laboratory and instructor results. Student scores were reflected as a percentage correct from these methods. This assessment was done over two different classes. When comparing results between methods for each, independent of the primary method used, results were not statistically different. However, when comparing methods between groups, Group 1 (n = 11) (TM = 73.79% +/- 9.19, DM = 81.43% +/- 8.30; paired t10 = 0.182, p < 0.001) showed a significant difference from Group 2 (n = 14) (TM = 85.64% +/- 5.30, DM = 85.91% +/- 7.62; paired t13 = 3.647, p = 0.860). In the subsequent class, results between both groups (n = 13, n = 16, respectively) did not show any significant difference between groups (Group 1 TM = 86.38% +/- 8.17, Group 1 DM = 88.69% +/- 3.86; paired t12 = 1.253, p = 0.234; Group 2 TM = 86.75% +/- 5.37, Group 2 DM = 86.25% +/- 7.01, paired t15 = 0.280, p

  6. Digital Technologies and Pedagogies.

    ERIC Educational Resources Information Center

    Weis, Tracey M.; Benmayor, Rina; O'Leary, Cecilia; Eynon, Bret

    2002-01-01

    Shares four college professors' experiences using new media to change approaches to teaching and learning. In their classes, students conduct archival research on African American history in Web-based sites, then construct collaborative interpretations in PowerPoint; incorporate digital storytelling (within a Latina Life Stories class); construct…

  7. A blended learning approach for teaching computer programming: design for large classes in Sub-Saharan Africa

    NASA Astrophysics Data System (ADS)

    Bayu Bati, Tesfaye; Gelderblom, Helene; van Biljon, Judy

    2014-01-01

    The challenge of teaching programming in higher education is complicated by problems associated with large class teaching, a prevalent situation in many developing countries. This paper reports on an investigation into the use of a blended learning approach to teaching and learning of programming in a class of more than 200 students. A course and learning environment was designed by integrating constructivist learning models of Constructive Alignment, Conversational Framework and the Three-Stage Learning Model. Design science research is used for the course redesign and development of the learning environment, and action research is integrated to undertake participatory evaluation of the intervention. The action research involved the Students' Approach to Learning survey, a comparative analysis of students' performance, and qualitative data analysis of data gathered from various sources. The paper makes a theoretical contribution in presenting a design of a blended learning solution for large class teaching of programming grounded in constructivist learning theory and use of free and open source technologies.

  8. [Design and development of the DSA digital subtraction workstation].

    PubMed

    Peng, Wen-Xian; Peng, Tian-Zhou; Xia, Shun-Ren; Jin, Guang-Bo

    2008-05-01

    According to the patient examination criterion and the demands of all related departments, the DSA digital subtraction workstation has been successfully designed and is introduced in this paper by analyzing the characteristic of video source of DSA which was manufactured by GE Company and has no DICOM standard interface. The workstation includes images-capturing gateway and post-processing software. With the developed workstation, all images from this early DSA equipment are transformed into DICOM format and then are shared in different machines.

  9. Experimental Design: Utilizing Microsoft Mathematics in Teaching and Learning Calculus

    ERIC Educational Resources Information Center

    Oktaviyanthi, Rina; Supriani, Yani

    2015-01-01

    The experimental design was conducted to investigate the use of Microsoft Mathematics, free software made by Microsoft Corporation, in teaching and learning Calculus. This paper reports results from experimental study details on implementation of Microsoft Mathematics in Calculus, students' achievement and the effects of the use of Microsoft…

  10. Using Digital Photography to Supplement Learning of Biotechnology

    ERIC Educational Resources Information Center

    Norflus, Fran

    2012-01-01

    The author used digital photography to supplement learning of biotechnology by students with a variety of learning styles and educational backgrounds. Because one approach would not be sufficient to reach all the students, digital photography was used to explain the techniques and results to the class instead of having to teach each student…

  11. Certain Predictors in the Selection and Design of the New Media Environment for Learning and Teaching

    ERIC Educational Resources Information Center

    Matijevic, Milan; Opic, Siniša

    2016-01-01

    In Croatian classrooms it is possible to observe teaching scenarios that follow the features of constructivist and traditional teaching theories and many variants and combinations of teaching didactics that are student centered and those that are teacher centered. Teachers struggle to find their way in the selection and design of a media…

  12. The Relationship between Digital Leadership and Digital Implementation in Elementary Schools

    ERIC Educational Resources Information Center

    Domeny, Jami V.

    2017-01-01

    New technological advances are changing the landscape for both teaching and learning at a rapid pace. With an increase in the focus and allocation of funding on technology, schools need leaders who can facilitate the change process and support a digital learning culture for technology integration. As with any focus and initiative in education, the…

  13. Digital Citizenship District-Wide: Examining the Organizational Evolution of an Initiative

    ERIC Educational Resources Information Center

    Monterosa, Vanessa M.

    2017-01-01

    District leaders play a pivotal role in shaping federally-mandated policies that impact how digital citizenship curriculum is developed and implemented in schools. Yet, for many school leaders, teaching about digital participation may appear as a daunting and unfamiliar practice. In fact, most educators do not participate in digital communities,…

  14. Effective Teaching of the Physical Design of Integrated Circuits Using Educational Tools

    ERIC Educational Resources Information Center

    Aziz, Syed Mahfuzul; Sicard, Etienne; Ben Dhia, Sonia

    2010-01-01

    This paper presents the strategies used for effective teaching and skill development in integrated circuit (IC) design using project-based learning (PBL) methodologies. It presents the contexts in which these strategies are applied to IC design courses at the University of South Australia, Adelaide, Australia, and the National Institute of Applied…

  15. From CAD to Digital Modeling: the Necessary Hybridization of Processes

    NASA Astrophysics Data System (ADS)

    Massari, G. A.; Bernardi, F.; Cristofolini, A.

    2011-09-01

    The essay deals with the themes of digital representation of architecture starting from several years of teaching activity which is growing within the course of Automatic Design of the degree course in Engineering/Architecture in the University of Trento. With the development of CAD systems, architectural representation lies less in the tracking of a simple graph and drawn deeper into a series of acts of building a complex digital model, which can be used as a data base on which to report all the stages of project and interpretation work, and from which to derive final drawings and documents. The advent of digital technology has led to increasing difficulty in finding explicit connections between one type of operation and the subsequent outcome; thereby increasing need for guidelines, the need to understand in order to precede the changes, the desire not to be overwhelmed by uncontrollable influences brought by technological hardware and software systems to use only in accordance with the principle of maximum productivity. Formation occupies a crucial role because has the ability to direct the profession toward a thoughtful and selective use of specific applications; teaching must build logical routes in the fluid world of info-graphics and the only way to do so is to describe its contours through method indications: this will consist in understanding, studying and divulging what in its mobility does not change, as procedural issues, rather than what is transitory in its fixity, as manual questions.

  16. Effects of Cognitive Styles on 2D Drafting and Design Performance in Digital Media

    ERIC Educational Resources Information Center

    Pektas, Sule Tasli

    2010-01-01

    This paper investigates the interactions between design students' cognitive styles, as measured by Riding's Cognitive Styles Analysis, and performance in 2D drafting and design tasks in digital media. An empirical research revealed that Imager students outperformed Verbalisers in both drafting and creativity scores. Wholist-Analytic cognitive…

  17. The Engineering Design Process: Conceptions Along the Learning-to-Teach Continuum

    NASA Astrophysics Data System (ADS)

    Iveland, Ashley

    In this study, I sought to identify differences in the views and understandings of engineering design among individuals along the learning-to-teach continuum. To do so, I conducted a comprehensive review of literature to determine the various aspects of engineering design described in the fields of professional engineering and engineering education. Additionally, I reviewed literature on the methods used in teaching engineering design at the secondary (grade 7-12) level - to describe the various models used in classrooms, even before the implementation of the Next Generation Science Standards (NGSS Lead States, 2013). Last, I defined four groups along the learning-to-teach continuum: prospective, preservice, and practicing teachers, as well as teacher educators. The context of this study centered around a California public university, including an internship program where undergraduates engaged with practicing mentor teachers in science and engineering teaching at local high schools, and a teacher education program where secondary science preservice teachers and the teacher educators who taught them participated. Interviews were conducted with all participants to gain insights into their views and understandings of engineering design. Prospective and preservice teachers were interviewed multiple times throughout the year and completed concept maps of the engineering design process multiple times as well; practicing teachers and teacher educators were interviewed once. Three levels of analyses were conducted. I identified 30 aspects of engineering discussed by participants. Through phenomenographic methods, I also constructed six conceptual categories for engineering design to organize those aspects most commonly discussed. These categories were combined to demonstrate a participant's view of engineering design (e.g., business focused, human centered, creative, etc.) as well as their complexity of understanding of engineering design overall (the more categories

  18. The design of an adaptive predictive coder using a single-chip digital signal processor

    NASA Astrophysics Data System (ADS)

    Randolph, M. A.

    1985-01-01

    A speech coding processor architecture design study has been performed in which Texas Instruments TMS32010 has been selected from among three commercially available digital signal processing integrated circuits and evaluated in an implementation study of real-time Adaptive Predictive Coding (APC). The TMS32010 has been compared with AR&T Bell Laboratories DSP I and Nippon Electric Co. PD7720 and was found to be most suitable for a single chip implementation of APC. A preliminary design system based on TMS32010 has been performed, and several of the hardware and software design issues are discussed. Particular attention was paid to the design of an external memory controller which permits rapid sequential access of external RAM. As a result, it has been determined that a compact hardware implementation of the APC algorithm is feasible based of the TSM32010. Originator-supplied keywords include: vocoders, speech compression, adaptive predictive coding, digital signal processing microcomputers, speech processor architectures, and special purpose processor.

  19. Digital Learning in Higher Education: A Training Course for Teaching Online--Universidade Aberta, Portugal

    ERIC Educational Resources Information Center

    Moreira, José António; José António, Susana; Goulão, Maria de Fátima; Barros, Daniela

    2017-01-01

    This paper uses qualitative evidence to describe, explore and discuss the progress of the online teaching training course taught at the Universidade Aberta to Portuguese and foreign professors of higher education institutions. As this is an entirely online course, its pedagogical design results from the combination of the basics of open distance…

  20. Repeat rates in digital chest radiography and strategies for improvement.

    PubMed

    Fintelmann, Florian; Pulli, Benjamin; Abedi-Tari, Faezeh; Trombley, Maureen; Shore, Mary-Theresa; Shepard, Jo-Anne; Rosenthal, Daniel I

    2012-05-01

    To determine the repeat rate (RR) of chest radiographs acquired with portable computed radiography (CR) and installed direct radiography (DR) and to develop and assess strategies designed to decrease the RR. The RR and reasons for repeated digital chest radiographs were documented over the course of 16 months while a task force of thoracic radiologists, technologist supervisors, technologists, and information technology specialists continued to examine the workflow for underlying causes. Interventions decreasing the RR were designed and implemented. The initial RR of digital chest radiographs was 3.6% (138/3818) for portable CR and 13.3% (476/3575) for installed DR systems. By combining RR measurement with workflow analysis, targets for technical and teaching interventions were identified. The interventions decreased the RR to 1.8% (81/4476) for portable CR and to 8.2% (306/3748) for installed DR. We found the RR of direct digital chest radiography to be significantly higher than that of computed chest radiography. We believe this is due to the ease with which repeat images can be obtained and discarded, and it suggests the need for ongoing surveillance of RR. We were able to demonstrate that strategies to lower the RR, which had been developed in the era of film-based imaging, can be adapted to the digital environment. On the basis of our findings, we encourage radiologists to assess their own departmental RRs for direct digital chest radiography and to consider similar interventions if necessary to achieve acceptable RRs for this modality.

  1. Cognitive engineering of film library transition from film medium to digital environment in a Texas teaching hospital.

    PubMed

    Koperwhats, Martha A; Chang, Wei-Chih; Xiao, Jianguo

    2002-01-01

    Digital imaging technology promises efficient, economical, and fast service for patient care, but the challenges are great in the transition from film to a filmless (digital) environment. This change has a significant impact on the film library's personnel (film librarians) who play a leading roles in storage, classification, and retrieval of images. The objectives of this project were to study film library errors and the usability of a physical computerized system that could not be changed, while developing an intervention to reduce errors and test the usability of the intervention. Cognitive and human factors analysis were used to evaluate human-computer interaction. A workflow analysis was performed to understand the film and digital imaging processes. User and task analyses were applied to account for all behaviors involved in interaction with the system. A heuristic evaluation was used to probe the usability issues in the picture archiving and communication systems (PACS) modules. Simplified paper-based instructions were designed to familiarize the film librarians with the digital system. A usability survey evaluated the effectiveness of the instruction. The user and task analyses indicated that different users faced challenges based on their computer literacy, education, roles, and frequency of use of diagnostic imaging. The workflow analysis showed that the approaches to using the digital library differ among the various departments. The heuristic evaluation of the PACS modules showed the human-computer interface to have usability issues that prevented easy operation. Simplified instructions were designed for operation of the modules. Usability surveys conducted before and after revision of the instructions showed that performance improved. Cognitive and human factor analysis can help film librarians and other users adapt to the filmless system. Use of cognitive science tools will aid in successful transition of the film library from a film environment to a

  2. Standpoints: Researching and Teaching English in the Digital Dimension

    ERIC Educational Resources Information Center

    Kirkland, David E.

    2009-01-01

    David E. Kirkland argues that our understanding of literate practice in relation to space needs to be radically reworked to account for new digital dimensions that are dispersed, discontinuous, and yet deeply woven into everyday and institutional worlds. His account highlights the way these digital spaces pepper the official landscape of…

  3. Cyber and physical equipment digital control system in Industry 4.0 item designing company

    NASA Astrophysics Data System (ADS)

    Gurjanov, A. V.; Zakoldaev, D. A.; Shukalov, A. V.; Zharinov, I. O.

    2018-05-01

    The problem of organization of digital control of the item designing company equipped with cyber and physical systems is being studied. A scheme of cyber and physical systems and personnel interaction in the Industry 4.0 smart factory company is presented. A scheme of assembly units transportation in the Industry 4.0 smart factory company is provided. A scheme of digital control system in the Industry 4.0 smart factory company is given.

  4. Combined Application of Study Design and Case-Based Learning Comprehensive Model in Epidemiology Teaching

    ERIC Educational Resources Information Center

    Shi, Xiuquan; Zhou, Yanna; Wang, Haiyan; Wang, Tao; Nie, Chan; Shi, Shangpeng

    2017-01-01

    This paper aims to conduct the SD-CBL (study design with the case based learning, SD-CBL) in Epidemiology teaching and evaluate its effect. Students from five classes were recruited, and a combined comprehensive teaching model of SD-CBL was used in the "Injury Epidemiology" chapter, while other chapters in "Epidemiology"…

  5. How to Enable Knowledge Exchange in "Second Life" in Design Education?

    ERIC Educational Resources Information Center

    Thomassen, Aukje; Rive, Pete

    2010-01-01

    The theory and lessons of knowledge exchange, in both a physical and virtual environment, suggest a framework for understanding the specific requirements for a digital design class in "Second Life". Through teaching and observing students who were asked to complete a machinima project, our research provided examples of the strengths and…

  6. Phase Response Design of Recursive All-Pass Digital Filters Using a Modified PSO Algorithm

    PubMed Central

    2015-01-01

    This paper develops a new design scheme for the phase response of an all-pass recursive digital filter. A variant of particle swarm optimization (PSO) algorithm will be utilized for solving this kind of filter design problem. It is here called the modified PSO (MPSO) algorithm in which another adjusting factor is more introduced in the velocity updating formula of the algorithm in order to improve the searching ability. In the proposed method, all of the designed filter coefficients are firstly collected to be a parameter vector and this vector is regarded as a particle of the algorithm. The MPSO with a modified velocity formula will force all particles into moving toward the optimal or near optimal solution by minimizing some defined objective function of the optimization problem. To show the effectiveness of the proposed method, two different kinds of linear phase response design examples are illustrated and the general PSO algorithm is compared as well. The obtained results show that the MPSO is superior to the general PSO for the phase response design of digital recursive all-pass filter. PMID:26366168

  7. The Pre-Designed Lesson: Teaching with Transdisciplinary Pedagogical Templates (TPTs)

    ERIC Educational Resources Information Center

    Dobozy, Eva

    2017-01-01

    An ongoing challenge in higher education is the support of educators in their development of effective pedagogies. The field of educational research and practice referred to as Learning Design may be able to help educators with no or limited pedagogical training deliver highly interactive and contemporary teaching and learning offerings. The…

  8. Teaching Design in Middle-School: Instructors' Concerns and Scaffolding Strategies

    ERIC Educational Resources Information Center

    Bamberger, Yael M.; Cahill, Clara S.

    2013-01-01

    This study deals with engineering education in the middle-school level. Its focus is instructors' concerns in teaching design, as well as scaffolding strategies that can help teachers deal with these concerns. Through participatory action research, nine instructors engaged in a process of development and instruction of a curriculum about energy…

  9. Digital lectures for learning gross anatomy: a study of their efficacy.

    PubMed

    Singh, Anudeep; Min, Aung Ko Ko

    2017-03-01

    The current study investigates the level of students' learning and attitudes towards the teaching and learning process when using digital lectures to teach gross anatomy to year 1 medical students. The study sampled year 1 medical students of cohorts 2013 and 2014. The year 1 medical students in 2013 were taught gross anatomy of the heart by didactic classroom lectures while those in 2014 were taught with digital lectures using the same content. A review session was conducted for the 2014 cohort. A 19-item survey was distributed amongst students to investigate their attitudes and feedback. The data were analysed using SPSS software. The 2014 cohort had a mean score of 47.65 for short essay questions and 51.19 for multiple choice questions, while the 2013 cohort scored an average of 36.80 for short essay questions and 49.22 for multiple choice questions. The difference in scores for each type of question was found to be significant. Using a 5-point Likert scale, students gave an average of 4.11 when asked if they liked the teaching and learning process and would like it to be applied further. The results of the study provide strong evidence that the digital teaching and learning process was well received by students and could also lead to improved performance. Digital lectures can provide a satisfactory substitute for classroom lectures to teach gross anatomy, thus providing flexibility in learning and efficient learning, whilst also freeing lecture slots to promote mastery learning.

  10. Digital lectures for learning gross anatomy: a study of their efficacy

    PubMed Central

    2017-01-01

    Purpose The current study investigates the level of students’ learning and attitudes towards the teaching and learning process when using digital lectures to teach gross anatomy to year 1 medical students. Methods The study sampled year 1 medical students of cohorts 2013 and 2014. The year 1 medical students in 2013 were taught gross anatomy of the heart by didactic classroom lectures while those in 2014 were taught with digital lectures using the same content. A review session was conducted for the 2014 cohort. A 19-item survey was distributed amongst students to investigate their attitudes and feedback. The data were analysed using SPSS software. Results The 2014 cohort had a mean score of 47.65 for short essay questions and 51.19 for multiple choice questions, while the 2013 cohort scored an average of 36.80 for short essay questions and 49.22 for multiple choice questions. The difference in scores for each type of question was found to be significant. Using a 5-point Likert scale, students gave an average of 4.11 when asked if they liked the teaching and learning process and would like it to be applied further. Conclusion The results of the study provide strong evidence that the digital teaching and learning process was well received by students and could also lead to improved performance. Digital lectures can provide a satisfactory substitute for classroom lectures to teach gross anatomy, thus providing flexibility in learning and efficient learning, whilst also freeing lecture slots to promote mastery learning. PMID:28264551

  11. A Methodology to Teach Advanced A/D Converters, Combining Digital Signal Processing and Microelectronics Perspectives

    ERIC Educational Resources Information Center

    Quintans, C.; Colmenar, A.; Castro, M.; Moure, M. J.; Mandado, E.

    2010-01-01

    ADCs (analog-to-digital converters), especially Pipeline and Sigma-Delta converters, are designed using complex architectures in order to increase their sampling rate and/or resolution. Consequently, the learning of ADC devices also encompasses complex concepts such as multistage synchronization, latency, oversampling, modulation, noise shaping,…

  12. Enhancing children's health through digital story.

    PubMed

    Wyatt, Tami H; Hauenstein, Emily

    2008-01-01

    Stories in all of their many forms, including books, plays, skits, movies, poems, and songs, appeal to individuals of all ages but especially the young. Children are easily engaged in stories, and today's generation of children, the millennium generation, demands interactive, multimedia-rich environments. Story as a teaching and learning technique is pervasive in the classroom but is infrequently used to promote health. Because of advancing technology, it is possible to create interactive digital storytelling programs that teach children health topics. Using digital storytelling in an interactive environment to promote health has not been tested, but there is empirical support for using story in health education and interactive technology to promote health. This article briefly reviews the literature and discusses how technology and storytelling can be joined to promote positive health outcomes.

  13. Marketing Digital Offerings Is Different: Strategies for Teaching about Digital Offerings in the Marketing Classroom

    ERIC Educational Resources Information Center

    Roberts, Scott D.; Micken, Kathleen S.

    2015-01-01

    Digital offerings represent different challenges for marketers than do traditional goods and services. After reviewing the literature, the authors suggest ways that the marketing of digital goods and services might be better presented to and better understood by students. The well-known four challenges of services marketing model (e.g.,…

  14. Online course design for teaching critical thinking.

    PubMed

    Schaber, Patricia; Shanedling, Janet

    2012-01-01

    Teaching critical thinking (CT) skills, a goal in higher education, is seldom considered in the primary design of either classroom or online courses, and is even less frequently measured in student learning. In health professional education, CT along with clinical reasoning skills is essential for the development of clinical practitioners. This study, measuring CT skill development in an online theory course, supports using a cyclical course design to build higher level processes in student thinking. Eighty-six Masters of Occupational Therapy students in four sections of an occupation-based theory course were evaluated on elements in the Paul and Elder CT Model throughout the course and surveyed for their perceptions in their ability to think critically at course completion. Results of this study demonstrated that the online theory course design contributed to improving critical thinking skills and student's perceived CT skill development as applicable to their future professional practice. In a focus group, eight students identified four effective course design features that contributed to their CT skill development: highly structured learning, timely feedback from instructor, repetition of assignments, and active engagement with the material.

  15. [Teaching design of mastering scalp acupuncture fast].

    PubMed

    Li, Jie; Niu, Wenmin

    2016-05-01

    Scalp acupuncture is a method of treating whole-body diseases. The author takes the easy positioning of scalp acupuncture as starting point, covers the positioning of scalp acupuncture and needle insertion points, acupuncture manipulation and the selection of acupoints, so as to introduce the design of teaching the international standardized scalp acupuncture with texts and illustrations. The positions of scalp acupuncture are 4 lines in frontal area, 5 lines in parietal area, 2 lines in temporal area and 3 lines in occipital area. The needle insertion angle is 30° to the skin. Acupoints can be selected crossly and correspondingly in clinic.

  16. Macromodels of digital integrated circuits for program packages of circuit engineering design

    NASA Astrophysics Data System (ADS)

    Petrenko, A. I.; Sliusar, P. B.; Timchenko, A. P.

    1984-04-01

    Various aspects of the generation of macromodels of digital integrated circuits are examined, and their effective application in program packages of circuit engineering design is considered. Three levels of macromodels are identified, and the application of such models to the simulation of circuit outputs is discussed.

  17. Examples of digital activites in tomorrow's Science classroom

    NASA Astrophysics Data System (ADS)

    Lardé, Arnaud

    2017-04-01

    Nowadays, Digital skills are very important for several reasons; First, almost any studies or works will need to master these skills; then, they are a new way to stimulate and motivate the pupils; You will find here examples of apps, ideas with tablets to use in your class keeping in mind that the most important is not to teach FOR the digital but BY the digital. Examples that will be exposed: - plickers - anatomy 4d - QR cod - edmodo - skitch

  18. The Design and Evaluation of Teaching Experiments in Computer Science.

    ERIC Educational Resources Information Center

    Forcheri, Paola; Molfino, Maria Teresa

    1992-01-01

    Describes a relational model that was developed to provide a framework for the design and evaluation of teaching experiments for the introduction of computer science in secondary schools in Italy. Teacher training is discussed, instructional materials are considered, and use of the model for the evaluation process is described. (eight references)…

  19. Designing a Deeply Digital Science Curriculum: Supporting Teacher Learning and Implementation with Organizing Technologies

    ERIC Educational Resources Information Center

    Leary, Heather; Severance, Samuel; Penuel, William R.; Quigley, David; Sumner, Tamara; Devaul, Holly

    2016-01-01

    This paper examines the impacts of technology (e.g., Chromebooks, Google Drive) on teacher learning and student activity in the development and implementation of a deeply digital high school biology unit. Using design-based implementation research, teachers co-designed with researchers and curriculum specialists a student-centered unit aligned to…

  20. Exploring Professional Development Needs of Digital Immigrant and Digital Native Teachers for the Successful Integration of Technology in a Jewish Elementary Education Setting

    ERIC Educational Resources Information Center

    Salomon, Anna M.

    2014-01-01

    Today's teachers are tasked with the integration of technology in their curriculum and their classrooms. In order to do that, teachers require professional development/training and support. Further, schools are encountering a unique landscape of teaching with digital natives becoming teachers alongside digital immigrants. This study aimed to…

  1. Reconfigurable signal processor designs for advanced digital array radar systems

    NASA Astrophysics Data System (ADS)

    Suarez, Hernan; Zhang, Yan (Rockee); Yu, Xining

    2017-05-01

    The new challenges originated from Digital Array Radar (DAR) demands a new generation of reconfigurable backend processor in the system. The new FPGA devices can support much higher speed, more bandwidth and processing capabilities for the need of digital Line Replaceable Unit (LRU). This study focuses on using the latest Altera and Xilinx devices in an adaptive beamforming processor. The field reprogrammable RF devices from Analog Devices are used as analog front end transceivers. Different from other existing Software-Defined Radio transceivers on the market, this processor is designed for distributed adaptive beamforming in a networked environment. The following aspects of the novel radar processor will be presented: (1) A new system-on-chip architecture based on Altera's devices and adaptive processing module, especially for the adaptive beamforming and pulse compression, will be introduced, (2) Successful implementation of generation 2 serial RapidIO data links on FPGA, which supports VITA-49 radio packet format for large distributed DAR processing. (3) Demonstration of the feasibility and capabilities of the processor in a Micro-TCA based, SRIO switching backplane to support multichannel beamforming in real-time. (4) Application of this processor in ongoing radar system development projects, including OU's dual-polarized digital array radar, the planned new cylindrical array radars, and future airborne radars.

  2. The use of digital images in pathology.

    PubMed

    Furness, P N

    1997-11-01

    Digital images are routinely used by the publishing industry, but most diagnostic pathologists are unfamiliar with the technology and its possibilities. This review aims to explain the basic principles of digital image acquisition, storage, manipulation and use, and the possibilities provided not only in research, but also in teaching and in routine diagnostic pathology. Images of natural objects are usually expressed digitally as 'bitmaps'--rectilinear arrays of small dots. The size of each dot can vary, but so can its information content in terms, for example, of colour, greyscale or opacity. Various file formats and compression algorithms are available. Video cameras connected to microscopes are familiar to most pathologists; video images can be converted directly to a digital form by a suitably equipped computer. Digital cameras and scanners are alternative acquisition tools of relevance to pathologists. Once acquired, a digital image can easily be subjected to the digital equivalent of any conventional darkroom manipulation and modern software allows much more flexibility, to such an extent that a new tool for scientific fraud has been created. For research, image enhancement and analysis is an increasingly powerful and affordable tool. Morphometric measurements are, after many predictions, at last beginning to be part of the toolkit of the diagnostic pathologist. In teaching, the potential to create dramatic yet informative presentations is demonstrated daily by the publishing industry; such methods are readily applicable to the classroom. The combination of digital images and the Internet raises many possibilities; for example, instead of seeking one expert diagnostic opinion, one could simultaneously seek the opinion of many, all around the globe. It is inevitable that in the coming years the use of digital images will spread from the laboratory to the medical curriculum and to the whole of diagnostic pathology.

  3. Treading Old Paths in New Ways: Upper Secondary Students Using a Digital Tool of the Professional Historian

    ERIC Educational Resources Information Center

    Nygren, Thomas; Vikström, Lotta

    2013-01-01

    This article presents problems and possibilities associated with incorporating into history teaching a digital demographic database made for professional historians. We detect and discuss the outcome of how students in Swedish upper secondary schools respond to a teaching approach involving digitized registers comprising 19th century individuals…

  4. K-12 Teachers Encounter Digital Games: A Qualitative Investigation of Teachers' Perceptions of the Potential of Digital Games for K-12 Education

    ERIC Educational Resources Information Center

    Dickey, Michele D.

    2015-01-01

    The purpose of this study is to investigate teachers' perceptions of the integration of digital games for K-12 education. Specifically, this qualitative investigation focuses on reflective dialogued gathered from a group of K-12 educators about their experiences and perceptions of learning about and playing digital games for teaching and learning.…

  5. Design and implementation of a hybrid digital phase-locked loop with a TMS320C25: An application to a transponder receiver breadboard

    NASA Technical Reports Server (NTRS)

    Yeh, H.-G.; Nguyen, T. M.

    1994-01-01

    Design, modeling, analysis, and simulation of a phase-locked loop (PLL) with a digital loop filter are presented in this article. A TMS320C25 digital signal processor (DSP) is used to implement this digital loop filter. In order to keep the compatibility, the main design goal was to replace the analog PLL (APLL) of the Deep-Space Transponder (DST) receiver breadboard's loop filter with a digital loop filter without changing anything else. This replacement results in a hybrid digital PLL (HDPLL). Both the original APLL and the designed HDPLL are Type I second-order systems. The real-time performance of the HDPLL and the receiver is provided and evaluated.

  6. Research on the digital education resources of sharing pattern in independent colleges based on cloud computing environment

    NASA Astrophysics Data System (ADS)

    Xiong, Ting; He, Zhiwen

    2017-06-01

    Cloud computing was first proposed by Google Company in the United States, which was based on the Internet center, providing a standard and open network sharing service approach. With the rapid development of the higher education in China, the educational resources provided by colleges and universities had greatly gap in the actual needs of teaching resources. therefore, Cloud computing of using the Internet technology to provide shared methods liked the timely rain, which had become an important means of the Digital Education on sharing applications in the current higher education. Based on Cloud computing environment, the paper analyzed the existing problems about the sharing of digital educational resources in Jiangxi Province Independent Colleges. According to the sharing characteristics of mass storage, efficient operation and low input about Cloud computing, the author explored and studied the design of the sharing model about the digital educational resources of higher education in Independent College. Finally, the design of the shared model was put into the practical applications.

  7. Designing an Alternative Teaching Approach (Feedback Lecture) through the Use of Guided Decision-Making.

    ERIC Educational Resources Information Center

    Osterman, Dean

    This chapter explains how the Guided Design method of teaching can be used to solve problems, and how this method was used in the development of a new method of teaching. Called the Feedback Lecture, this method is illustrated through an example, and research data on its effectiveness is presented. The Guided Decision-Making Process is also…

  8. A Model of Reading Teaching for University EFL Students: Need Analysis and Model Design

    ERIC Educational Resources Information Center

    Hamra, Arifuddin; Syatriana, Eny

    2012-01-01

    This study designed a model of teaching reading for university EFL students based on the English curriculum at the Faculty of Languages and Literature and the concept of the team-based learning in order to improve the reading comprehension of the students. What kind of teaching model can help students to improve their reading comprehension? The…

  9. Facilitating Digital Video Production in the Language Arts Curriculum

    ERIC Educational Resources Information Center

    McKenney, Susan; Voogt, Joke

    2011-01-01

    Two studies were conducted to facilitate the development of feasible support for the process of integrating digital video making activities in the primary school language arts curriculum. The first study explored which teaching supports would be necessary to enable primary school children to create digital video as a means of fostering…

  10. Digital Ink: In-Class Annotation of PowerPoint Lectures

    ERIC Educational Resources Information Center

    Johnson, Anne E.

    2008-01-01

    Digital ink is a tool that, in conjunction with Microsoft PowerPoint software, allows real-time freehand annotation of presentations. Annotation of slides during class encourages student engagement with the material and problems under discussion. Digital ink annotation is a technique suitable for teaching across many disciplines, but is especially…

  11. Teaching Design in Middle-School: Instructors' Concerns and Scaffolding Strategies

    NASA Astrophysics Data System (ADS)

    Bamberger, Yael M.; Cahill, Clara S.

    2013-04-01

    This study deals with engineering education in the middle-school level. Its focus is instructors' concerns in teaching design, as well as scaffolding strategies that can help teachers deal with these concerns. Through participatory action research, nine instructors engaged in a process of development and instruction of a curriculum about energy along with engineering design. A 50-h curriculum was piloted during a summer camp for 38 middle-school students. Data was collected through instructors' materials: observation field notes, daily reflections and post-camp discussions. In addition, students' artifacts and planning graphical models were collected in order to explore how instructors' concerns were aligned with students' learning. Findings indicate three main tensions that reflect instructors' main concerns: how to provide sufficient scaffolding yet encourage creativity, how to scaffold hands-on experiences that promote mindful planning, and how to scaffold students' modeling practices. Pedagogical strategies for teaching design that developed through this work are described, as well as the ways they address the National Research Council (A framework for K-12 science education: practices, crosscutting concepts, and core ideas. National Academies Press, Washington, DC, 2011) core ideas of engineering education and the International Technological Literacy standards (ITEA in Standards for technological literacy, 3rd edn. International Technology education Association, Reston, VA, 2007).

  12. The Use of the Digital Smile Design Concept as an Auxiliary Tool in Aesthetic Rehabilitation: A Case Report.

    PubMed

    Zanardi, Piero Rocha; Laia Rocha Zanardi, Raquel; Chaib Stegun, Roberto; Sesma, Newton; Costa, Bru-No; Cruz Laganá, Dalva

    2016-01-01

    The digital smile design is a practical diagnosis method that can assist the clinician to visualize and measure dentogingival discrepancies. This clinical report aims to present the associated steps, from the diagnosis of the alterations diagnosis through to the final aesthetic result. A 37-years-old female patient presented as her main complaint the tooth form and colour discrepancies. Applying the digital smile design principle, the necessary measures for a harmonic smile correction could be accurately determined. The initial diagnosis led to a wax up of the master cast that was duplicated in acrylic resin directly in the mouth. This temporary restoration guided the periodontal surgery and the final pressed ceramic crown restoration. We conclude that the digital smile design concept seems to be a useful tool to achieve a satisfactory aesthetic result.

  13. A Web-Based Adaptive Tutor to Teach PCR Primer Design

    ERIC Educational Resources Information Center

    van Seters, Janneke R.; Wellink, Joan; Tramper, Johannes; Goedhart, Martin J.; Ossevoort, Miriam A.

    2012-01-01

    When students have varying prior knowledge, personalized instruction is desirable. One way to personalize instruction is by using adaptive e-learning to offer training of varying complexity. In this study, we developed a web-based adaptive tutor to teach PCR primer design: the PCR Tutor. We used part of the Taxonomy of Educational Objectives (the…

  14. Examining Teaching Practices in Design and Craft Education in Iceland

    ERIC Educational Resources Information Center

    Thorsteinsson, Gisli; Olafsson, Brynjar

    2017-01-01

    This article reports a survey which aimed to examine the present situation in Design and Craft Education (D&C) in Iceland in terms of teachers' general standing and their teaching inside the Icelandic elementary schools. A questionnaire was sent to 170 D&C teachers in Icelandic elementary schools. The questionnaire was completed by 101…

  15. Digital Systems Supporting Cognition and Exploratory Learning in Twenty-First Century: Guest Editorial

    ERIC Educational Resources Information Center

    Spector, J. Michael; Ifenthaler, Dirk; Sampson, Demetrios G.

    2016-01-01

    Digital systems and digital technologies are globally investigated for their potential to transform learning, teaching and assessment towards offering unique learning experiences to the twenty-first century learners. This Special Issue on "Digital systems supporting cognition and exploratory learning in twenty-first century" aims to…

  16. Design, Implementation and Evaluation of Innovative Science Teaching Strategies for Non-Formal Learning in a Natural History Museum

    ERIC Educational Resources Information Center

    Çil, Emine; Maccario, Nihal; Yanmaz, Durmus

    2016-01-01

    Background: Museums are useful educational resources in science teaching. Teaching strategies which promote hands-on activities, student-centred learning, and rich social interaction must be designed and implemented throughout the museum visit for effective science learning. Purpose: This study aimed to design and implement innovative teaching…

  17. Digital teaching tools and global learning communities.

    PubMed

    Williams, Mary; Lockhart, Patti; Martin, Cathie

    2015-01-01

    In 2009, we started a project to support the teaching and learning of university-level plant sciences, called Teaching Tools in Plant Biology. Articles in this series are published by the plant science journal, The Plant Cell (published by the American Society of Plant Biologists). Five years on, we investigated how the published materials are being used through an analysis of the Google Analytics pageviews distribution and through a user survey. Our results suggest that this project has had a broad, global impact in supporting higher education, and also that the materials are used differently by individuals in terms of their role (instructor, independent learner, student) and geographical location. We also report on our ongoing efforts to develop a global learning community that encourages discussion and resource sharing.

  18. Anti-aliasing filter design on spaceborne digital receiver

    NASA Astrophysics Data System (ADS)

    Yu, Danru; Zhao, Chonghui

    2009-12-01

    In recent years, with the development of satellite observation technologies, more and more active remote sensing technologies are adopted in spaceborne system. The spaceborne precipitation radar will depend heavily on high performance digital processing to collect meaningful rain echo data. It will increase the complexity of the spaceborne system and need high-performance and reliable digital receiver. This paper analyzes the frequency aliasing in the intermediate frequency signal sampling of digital down conversion in spaceborne radar, and gives an effective digital filter. By analysis and calculation, we choose reasonable parameters of the half-band filters to suppress the frequency aliasing on DDC. Compared with traditional filter, the FPGA resources cost in our system are reduced by over 50%. This can effectively reduce the complexity in the spaceborne digital receiver and improve the reliability of system.

  19. Digital Geological Mapping for Earth Science Students

    NASA Astrophysics Data System (ADS)

    England, Richard; Smith, Sally; Tate, Nick; Jordan, Colm

    2010-05-01

    This SPLINT (SPatial Literacy IN Teaching) supported project is developing pedagogies for the introduction of teaching of digital geological mapping to Earth Science students. Traditionally students are taught to make geological maps on a paper basemap with a notebook to record their observations. Learning to use a tablet pc with GIS based software for mapping and data recording requires emphasis on training staff and students in specific GIS and IT skills and beneficial adjustments to the way in which geological data is recorded in the field. A set of learning and teaching materials are under development to support this learning process. Following the release of the British Geological Survey's Sigma software we have been developing generic methodologies for the introduction of digital geological mapping to students that already have experience of mapping by traditional means. The teaching materials introduce the software to the students through a series of structured exercises. The students learn the operation of the software in the laboratory by entering existing observations, preferably data that they have collected. Through this the students benefit from being able to reflect on their previous work, consider how it might be improved and plan new work. Following this they begin fieldwork in small groups using both methods simultaneously. They are able to practise what they have learnt in the classroom and review the differences, advantages and disadvantages of the two methods, while adding to the work that has already been completed. Once the field exercises are completed students use the data that they have collected in the production of high quality map products and are introduced to the use of integrated digital databases which they learn to search and extract information from. The relatively recent development of the technologies which underpin digital mapping also means that many academic staff also require training before they are able to deliver the

  20. Teaching with Technology: Reaching out in the Digital Age

    ERIC Educational Resources Information Center

    Dennett, Susan K.; Vásquez-Colina, Maria D.

    2012-01-01

    In this article, the authors discuss how technology can enhance online teaching and student engagement. As the number of adult learners increase and the continuing use of online teaching increases, it is important to keep students engaged during learning. If the adult learners are engaged, they will most likely remain the duration of the course,…