Web GIS in practice V: 3-D interactive and real-time mapping in Second Life
Boulos, Maged N Kamel; Burden, David
2007-01-01
This paper describes technologies from Daden Limited for geographically mapping and accessing live news stories/feeds, as well as other real-time, real-world data feeds (e.g., Google Earth KML feeds and GeoRSS feeds) in the 3-D virtual world of Second Life, by plotting and updating the corresponding Earth location points on a globe or some other suitable form (in-world), and further linking those points to relevant information and resources. This approach enables users to visualise, interact with, and even walk or fly through, the plotted data in 3-D. Users can also do the reverse: put pins on a map in the virtual world, and then view the data points on the Web in Google Maps or Google Earth. The technologies presented thus serve as a bridge between mirror worlds like Google Earth and virtual worlds like Second Life. We explore the geo-data display potential of virtual worlds and their likely convergence with mirror worlds in the context of the future 3-D Internet or Metaverse, and reflect on the potential of such technologies and their future possibilities, e.g. their use to develop emergency/public health virtual situation rooms to effectively manage emergencies and disasters in real time. The paper also covers some of the issues associated with these technologies, namely user interface accessibility and individual privacy. PMID:18042275
Boulos, Maged N Kamel
2005-01-01
This eye-opener article aims at introducing the health GIS community to the emerging online consumer geoinformatics services from Google and Microsoft (MSN), and their potential utility in creating custom online interactive health maps. Using the programmable interfaces provided by Google and MSN, we created three interactive demonstrator maps of England's Strategic Health Authorities. These can be browsed online at – Google Maps API (Application Programming Interface) version, – Google Earth KML (Keyhole Markup Language) version, and – MSN Virtual Earth Map Control version. Google and MSN's worldwide distribution of "free" geospatial tools, imagery, and maps is to be commended as a significant step towards the ultimate "wikification" of maps and GIS. A discussion is provided of these emerging online mapping trends, their expected future implications and development directions, and associated individual privacy, national security and copyrights issues. Although ESRI have announced their planned response to Google (and MSN), it remains to be seen how their envisaged plans will materialize and compare to the offerings from Google and MSN, and also how Google and MSN mapping tools will further evolve in the near future. PMID:16176577
Re-Dimensional Thinking in Earth Science: From 3-D Virtual Reality Panoramas to 2-D Contour Maps
ERIC Educational Resources Information Center
Park, John; Carter, Glenda; Butler, Susan; Slykhuis, David; Reid-Griffin, Angelia
2008-01-01
This study examines the relationship of gender and spatial perception on student interactivity with contour maps and non-immersive virtual reality. Eighteen eighth-grade students elected to participate in a six-week activity-based course called "3-D GeoMapping." The course included nine days of activities related to topographic mapping.…
Learning to Map the Earth and Planets using a Google Earth - based Multi-student Game
NASA Astrophysics Data System (ADS)
De Paor, D. G.; Wild, S. C.; Dordevic, M.
2011-12-01
We report on progress in developing an interactive geological and geophysical mapping game employing the Google Earth, Google Moon, and Goole Mars virtual globes. Working in groups of four, students represent themselves on the Google Earth surface by selecting an avatar. One of the group drives to each field stop in a model vehicle using game-like controls. When they arrive at a field stop and get out of their field vehicle, students can control their own avatars' movements independently and can communicate with one another by text message. They are geo-fenced and receive automatic messages if they wander off target. Individual movements are logged and stored in a MySQL database for later analysis. Students collaborate on mapping decisions and submit a report to their instructor through a Javascript interface to the Google Earth API. Unlike real mapping, students are not restricted by geographic access and can engage in comparative mapping on different planets. Using newly developed techniques, they can also explore and map the sub-surface down to the core-mantle boundary. Virtual specimens created with a 3D scanner, Gigapan images of outcrops, and COLLADA models of mantle structures such as subducted lithospheric slabs all contribute to an engaging learning experience.
ERIC Educational Resources Information Center
Fluke, Christopher J.
2009-01-01
I report on a pilot study on the use of Google Maps to provide virtual field trips as a component of a wholly online graduate course on the history of astronomy. The Astronomical Tourist Web site (http://astronomy.swin.edu.au/sao/tourist), themed around the role that specific locations on Earth have contributed to the development of astronomical…
Effective environmental stewardship requires timely geospatial information about ecology and
environment for informed environmental decision support. Unprecedented public access to high resolution
imagery from earth-looking sensors via online virtual earth browsers ...
A virtual tour of geological heritage: Valourising geodiversity using Google Earth and QR code
NASA Astrophysics Data System (ADS)
Martínez-Graña, A. M.; Goy, J. L.; Cimarra, C. A.
2013-12-01
When making land-use plans, it is necessary to inventory and catalogue the geological heritage and geodiversity of a site to establish an apolitical conservation protection plan to meet the educational and social needs of society. New technologies make it possible to create virtual databases using virtual globes - e.g., Google Earth - and other personal-use geomatics applications (smartphones, tablets, PDAs) for accessing geological heritage information in “real time” for scientific, educational, and cultural purposes via a virtual geological itinerary. Seventeen mapped and georeferenced geosites have been created in Keyhole Markup Language for use in map layers used in geological itinerary stops for different applications. A virtual tour has been developed for Las Quilamas Natural Park, which is located in the Spanish Central System, using geological layers and topographic and digital terrain models that can be overlaid in a 3D model. The Google Earth application was used to import the geosite placemarks. For each geosite, a tab has been developed that shows a description of the geology with photographs and diagrams and that evaluates the scientific, educational, and tourism quality. Augmented reality allows the user to access these georeferenced thematic layers and overlay data, images, and graphics in real time on their mobile devices. These virtual tours can be incorporated into subject guides designed by public. Seven educational and interpretive panels describing some of the geosites were designed and tagged with a QR code that could be printed at each stop or in the printed itinerary. These QR codes can be scanned with the camera found on most mobile devices, and video virtual tours can be viewed on these devices. The virtual tour of the geological heritage can be used to show tourists the geological history of the Las Quilamas Natural Park using new geomatics technologies (virtual globes, augmented reality, and QR codes).
Handling knowledge via Concept Maps: a space weather use case
NASA Astrophysics Data System (ADS)
Messerotti, Mauro; Fox, Peter
Concept Maps (Cmaps) are powerful means for knowledge coding in graphical form. As flexible software tools exist to manipulate the knowledge embedded in Cmaps in machine-readable form, such complex entities are suitable candidates not only for the representation of ontologies and semantics in Virtual Observatory (VO) architectures, but also for knowledge handling and knowledge discovery. In this work, we present a use case relevant to space weather applications and we elaborate on its possible implementation and adavanced use in Semantic Virtual Observatories dedicated to Sun-Earth Connections. This analysis was carried out in the framework of the Electronic Geophysical Year (eGY) and represents an achievement synergized by the eGY Virtual Observatories Working Group.
Using the Virtual Vee Map for Inquiry with Geoscience Research Data
NASA Astrophysics Data System (ADS)
Rutherford, S.
2009-04-01
The Vee Map is a method by which any teacher can implement guided inquiry in their classroom. It was originally designed to work with classic laboratories. However, Coffman and Riggs (2006) used the idea so that students could gather online scientific data to answer a research question. This is known as the "Virtual Vee Map" because the scientific data collected is online or virtual. Students have great difficulty with designing and conducting a research project. They also are not able to work with scientific data. Many organizations are now making their scientific data available for use by the educational community. However, many educators and students have found geoscience data difficult to find and use. Ledley et al. (2008) suggests that organizations use educationally relevant review criteria for their data sites. As part of a National Oceanic and Atmosphere Administration (NOAA) research project, a website was developed using the Great Lakes Environmental Research Laboratory's (GLERL) scientific data about the Great Lakes. This data was made available such that pre-service Earth Science elementary teachers could design a research question for use with the Virtual Vee Map's guided inquiry approach.
Visualizing Moon Data and Imagery with Google Earth
NASA Astrophysics Data System (ADS)
Weiss-Malik, M.; Scharff, T.; Nefian, A.; Moratto, Z.; Kolb, E.; Lundy, M.; Hancher, M.; Gorelick, N.; Broxton, M.; Beyer, R. A.
2009-12-01
There is a vast store of planetary geospatial data that has been collected by NASA but is difficult to access and visualize. Virtual globes have revolutionized the way we visualize and understand the Earth, but other planetary bodies including Mars and the Moon can be visualized in similar ways. Extraterrestrial virtual globes are poised to revolutionize planetary science, bring an exciting new dimension to science education, and allow ordinary users to explore imagery being sent back to Earth by planetary science satellites. The original Google Moon Web site was a limited series of maps and Apollo content. The new Moon in Google Earth feature provides a similar virtual planet experience for the Moon as we have for the Earth and Mars. We incorporated existing Clementine and Lunar Orbiter imagery for the basemaps and a combination of Kaguya LALT topography and some terrain created from Apollo Metric and Panoramic images. We also have information about the Apollo landings and other robotic landers on the surface, as well as historic maps and charts, and guided tours. Some of the first-released LROC imagery of the Apollo landing sites has been put in place, and we look forward to incorporating more data as it is released from LRO, Chandraayan-1, and Kaguya. These capabilities have obvious public outreach and education benefits, but the potential benefits of allowing planetary scientists to rapidly explore these large and varied data collections — in geological context and within a single user interface — are also becoming evident. Because anyone can produce additional KML content for use in Google Earth, scientists can customize the environment to their needs as well as publish their own processed data and results for others to use. Many scientists and organizations have begun to do this already, resulting in a useful and growing collection of planetary-science-oriented Google Earth layers. Screen shot of Moon in Google Earth, a freely downloadable application for visualizing Moon imagery and data.
Environmental Remote Sensing Analysis Using Open Source Virtual Earths and Public Domain Imagery
NASA Astrophysics Data System (ADS)
Pilant, A. N.; Worthy, L. D.
2008-12-01
Human activities increasingly impact natural environments. Globally, many ecosystems are stressed to unhealthy limits, leading to loss of valuable ecosystem services- economic, ecologic and intrinsic. Virtual earths (virtual globes) (e.g., NASA World Wind, ossimPlanet, ArcGIS Explorer, Google Earth, Microsoft Virtual Earth) are geospatial data integration tools that can aid our efforts to understand and protect the environment. Virtual earths provide unprecedented desktop views of our planet, not only to professional scientists, but also to citizen scientists, students, environmental stewards, decision makers, urban developers and planners. Anyone with a broadband internet connection can explore the planet virtually, due in large part to freely available open source software and public domain imagery. This has at least two important potential benefits. One, individuals can study the planet from the visually intuitive perspective of the synoptic aerial view, promoting environmental awareness and stewardship. Two, it opens up the possibility of harnessing the in situ knowledge and observations of citizen scientists familiar with landscape conditions in their locales. Could this collective knowledge be harnessed (crowd sourcing) to validate and quality assure land cover and other maps? In this presentation we present examples using public domain imagery and two open source virtual earths to highlight some of the functionalities currently available. OssimPlanet is used to view aerial data from the USDA Geospatial Data Gateway. NASA World Wind is used to extract georeferenced high resolution USGS urban area orthoimagery. ArcGIS Explorer is used to demonstrate an example of image analysis using web processing services. The research presented here was conducted under the Environmental Feature Finder project of the Environmental Protection Agency's Advanced Monitoring Initiative. Although this work was reviewed by EPA and approved for publication, it may not necessarily reflect official Agency policy. Use of trade names does not imply endorsement by the authors or the EPA.
Positional Accuracy Assessment of Googleearth in Riyadh
NASA Astrophysics Data System (ADS)
Farah, Ashraf; Algarni, Dafer
2014-06-01
Google Earth is a virtual globe, map and geographical information program that is controlled by Google corporation. It maps the Earth by the superimposition of images obtained from satellite imagery, aerial photography and GIS 3D globe. With millions of users all around the globe, GoogleEarth® has become the ultimate source of spatial data and information for private and public decision-support systems besides many types and forms of social interactions. Many users mostly in developing countries are also using it for surveying applications, the matter that raises questions about the positional accuracy of the Google Earth program. This research presents a small-scale assessment study of the positional accuracy of GoogleEarth® Imagery in Riyadh; capital of Kingdom of Saudi Arabia (KSA). The results show that the RMSE of the GoogleEarth imagery is 2.18 m and 1.51 m for the horizontal and height coordinates respectively.
GeoMapApp, Virtual Ocean, and other Free Data Resources for the 21st Century Classroom
NASA Astrophysics Data System (ADS)
Goodwillie, A. M.; Ryan, W.; Carbotte, S.; Melkonian, A.; Coplan, J.; Arko, R.; Ferrini, V.; O'Hara, S.; Leung, A.; Bonckzowski, J.
2008-12-01
With funding from the U.S. National Science Foundation, the Marine Geoscience Data System (MGDS) (http://www.marine-geo.org/) is developing GeoMapApp (http://www.geomapapp.org) - a computer application that provides wide-ranging map-based visualization and manipulation options for interdisciplinary geosciences research and education. The novelty comes from the use of this visual tool to discover and explore data, with seamless links to further discovery using traditional text-based approaches. Users can generate custom maps and grids and import their own data sets. Built-in functionality allows users to readily explore a broad suite of interactive data sets and interfaces. Examples include multi-resolution global digital models of topography, gravity, sediment thickness, and crustal ages; rock, fluid, biology and sediment sample information; research cruise underway geophysical and multibeam data; earthquake events; submersible dive photos of hydrothermal vents; geochemical analyses; DSDP/ODP core logs; seismic reflection profiles; contouring, shading, profiling of grids; and many more. On-line audio-visual tutorials lead users step-by-step through GeoMapApp functionality (http://www.geomapapp.org/tutorials/). Virtual Ocean (http://www.virtualocean.org/) integrates GeoMapApp with a 3-D earth browser based upon NASA WorldWind, providing yet more powerful capabilities. The searchable MGDS Media Bank (http://media.marine-geo.org/) supports viewing of remarkable images and video from the NSF Ridge 2000 and MARGINS programs. For users familiar with Google Earth (tm), KML files are available for viewing several MGDS data sets (http://www.marine-geo.org/education/kmls.php). Examples of accessing and manipulating a range of geoscience data sets from various NSF-funded programs will be shown. GeoMapApp, Virtual Ocean, the MGDS Media Bank and KML files are free MGDS data resources and work on any type of computer. They are currently used by educators, researchers, school teachers and the general public.
GEOG 342: Exploring the Virtual Earth
NASA Astrophysics Data System (ADS)
Bailey, J. E.; Sfraga, M.
2007-12-01
First attributed to Eratosthenes around 200 BC, the word "geography" is derived from Greek words meaning "Earth" and "to describe". It describes the study of our planets, its features, inhabitants, and phenomena. The term "neogeography" put simply is new geography; where new refers to more than just practices that are new in usage. Methodologies of neogeography tend toward the intuitive, personal, artistic or even absurd, and general don't confirm to traditional protocols and boundaries. Mapping and spatial technologies such as Geobrowsers are typical of the tools used by neogeographers. Much of the success of Geobrowsers can be attributed to the fact that they use the methods and technologies of neogeography to provide a better understanding of traditional topics of Geography. The Geography program at the University of Alaska Fairbanks is embracing these new methodologies by offering a new class that explores the world around us through the use of Geobrowsers and other Web 2.0 technologies. Students will learn to use Keyhole Markup Language (KML), Google Maps API, SketchUp and a range of Virtual Globes programs, primarily through geospatial datasets from the Earth Sciences. A special focus will be given to datasets that look at the environments and natural hazards that make Alaska such a unique landscape. The role of forums, wikis and blogs in the expansion of the Geoweb will be explored, and students will be encouraged to be active on these websites. Students will also explore Second Life, the concept of which will be introduced through the class text, Neal Stephenson's "Snow Crash". The primary goal of the class is to encourage students to undertake their own explorations of virtual Earths, in order to better understand the physical and social structure of the real world.
Interactive Mapping on Virtual Terrain Models Using RIMS (Real-time, Interactive Mapping System)
NASA Astrophysics Data System (ADS)
Bernardin, T.; Cowgill, E.; Gold, R. D.; Hamann, B.; Kreylos, O.; Schmitt, A.
2006-12-01
Recent and ongoing space missions are yielding new multispectral data for the surfaces of Earth and other planets at unprecedented rates and spatial resolution. With their high spatial resolution and widespread coverage, these data have opened new frontiers in observational Earth and planetary science. But they have also precipitated an acute need for new analytical techniques. To address this problem, we have developed RIMS, a Real-time, Interactive Mapping System that allows scientists to visualize, interact with, and map directly on, three-dimensional (3D) displays of georeferenced texture data, such as multispectral satellite imagery, that is draped over a surface representation derived from digital elevation data. The system uses a quadtree-based multiresolution method to render in real time high-resolution (3 to 10 m/pixel) data over large (800 km by 800 km) spatial areas. It allows users to map inside this interactive environment by generating georeferenced and attributed vector-based elements that are draped over the topography. We explain the technique using 15 m ASTER stereo-data from Iraq, P.R. China, and other remote locations because our particular motivation is to develop a technique that permits the detailed (10 m to 1000 m) neotectonic mapping over large (100 km to 1000 km long) active fault systems that is needed to better understand active continental deformation on Earth. RIMS also includes a virtual geologic compass that allows users to fit a plane to geologic surfaces and thereby measure their orientations. It also includes tools that allow 3D surface reconstruction of deformed and partially eroded surfaces such as folded bedding planes. These georeferenced map and measurement data can be exported to, or imported from, a standard GIS (geographic information systems) file format. Our interactive, 3D visualization and analysis system is designed for those who study planetary surfaces, including neotectonic geologists, geomorphologists, marine geophysicists, and planetary scientists. The strength of our system is that it combines interactive rendering with interactive mapping and measurement of features observed in topographic and texture data. Comparison with commercially available software indicates that our system improves mapping accuracy and efficiency. More importantly, it enables Earth scientists to rapidly achieve a deeper level of understanding of remotely sensed data, as observations can be made that are not possible with existing systems.
MaRGEE: Move and Rotate Google Earth Elements
NASA Astrophysics Data System (ADS)
Dordevic, Mladen M.; Whitmeyer, Steven J.
2015-12-01
Google Earth is recognized as a highly effective visualization tool for geospatial information. However, there remain serious limitations that have hindered its acceptance as a tool for research and education in the geosciences. One significant limitation is the inability to translate or rotate geometrical elements on the Google Earth virtual globe. Here we present a new JavaScript web application to "Move and Rotate Google Earth Elements" (MaRGEE). MaRGEE includes tools to simplify, translate, and rotate elements, add intermediate steps to a transposition, and batch process multiple transpositions. The transposition algorithm uses spherical geometry calculations, such as the haversine formula, to accurately reposition groups of points, paths, and polygons on the Google Earth globe without distortion. Due to the imminent deprecation of the Google Earth API and browser plugin, MaRGEE uses a Google Maps interface to facilitate and illustrate the transpositions. However, the inherent spatial distortions that result from the Google Maps Web Mercator projection are not apparent once the transposed elements are saved as a KML file and opened in Google Earth. Potential applications of the MaRGEE toolkit include tectonic reconstructions, the movements of glaciers or thrust sheets, and time-based animations of other large- and small-scale geologic processes.
NASA Astrophysics Data System (ADS)
Davias, M. E.; Gilbride, J. L.
2011-12-01
Aerial photographs of Carolina bays taken in the 1930's sparked the initial research into their geomorphology. Satellite Imagery available today through the Google Earth Virtual Globe facility expands the regions available for interrogation, but reveal only part of their unique planforms. Digital Elevation Maps (DEMs), using Light Detection And Ranging (LiDAR) remote sensing data, accentuate the visual presentation of these aligned ovoid shallow basins by emphasizing their robust circumpheral rims. To support a geospatial survey of Carolina bay landforms in the continental USA, 400,000 km2 of hsv-shaded DEMs were created as KML-JPEG tile sets. A majority of these DEMs were generated with LiDAR-derived data. We demonstrate the tile generation process and their integration into Google Earth, where the DEMs augment available photographic imagery for the visualization of bay planforms. While the generic Carolina bay planform is considered oval, we document subtle regional variations. Using a small set of empirically derived planform shapes, we created corresponding Google Earth overlay templates. We demonstrate the analysis of an individual Carolina bay by placing an appropriate overlay onto the virtually globe, then orientating, sizing and rotating it by edit handles such that it satisfactorily represents the bay's rim. The resulting overlay data element is extracted from Google Earth's object directory and programmatically processed to generate metrics such as geographic location, elevation, major and minor axis and inferred orientation. Utilizing a virtual globe facility for data capture may result in higher quality data compared to methods that reference flat maps, where geospatial shape and orientation of the bays could be skewed and distorted in the orthographic projection process. Using the methodology described, we have measured over 25k distinct Carolina bays. We discuss the Google Fusion geospatial data repository facility, through which these data have been assembled and made web-accessible to other researchers. Preliminary findings from the survey are discussed, such as how bay surface area, eccentricity and orientation vary across ~800 1/4° × 1/4° grid elements. Future work includes measuring 25k additional bays, as well as interrogation of the orientation data to identify any possible systematic geospatial relationships.
NASA Astrophysics Data System (ADS)
Passow, M. J.; Kastens, K. A.; Goodwillie, A. M.; Brenner, C.
2009-12-01
The Lamont-Doherty Earth Observatory of Columbia University (LDEO) continues its long history of contributions to public understanding of Science. Highlights of current efforts are described in paired posters. Part 2 focuses on web-based activities that foster access to LDEO cutting-edge research for worldwide audiences. “Geoscience Data Puzzles" are activities that purposefully present a high ratio of insight-to-effort for students. Each Puzzle uses selected authentic data to illuminate fundamental Earth processes typically taught in Earth Science curricula. Data may be in the form of a graph, table, map, image or combination of the above. Some Puzzles involve downloading a simple Excel file, but most can be worked from paper copies. Questions guide students through the process of data interpretion. Most Puzzles involve calculations, with emphasis on the too-seldom-taught skill of figuring out what math process is useful to answer an unfamiliar question or solve a problem. Every Puzzle offers "Aha" insights, when the connection between data and process or data and problem comes clear in a rewarding burst of illumination. Time needed to solve a Puzzle is between 15 minutes and an hour. “GeoMapApp” is a free, map-based data exploration and visualization application from the LDEO Marine Geoscience Data System group. GeoMapApp provides direct access to hundreds of data sets useful to geoscience educators, including continuously-updated Global Multi-Resolution Topography compilations that incorporates high-resolution bathymetry in the oceans and Space Shuttle elevations over land. A new User Guide, multi-media tutorials and webinar offer follow-along help and examples. “Virtual Ocean” integrates GeoMapApp functionality with NASA World Wind code to provide a powerful new 3-D platform for interdisciplinary geoscience research and education. Both GeoMapApp and Virtual Ocean foster scientific understanding and provide training in new data visualization technologies. LDEO scientists have contributed to the extensive collection of education resources developed by the Consortium for Ocean Leadership’s Deep Earth Academy). As part of the international research effort to interpret Earth's history by retrieving seafloor samples and monitoring subseafloor environments, LDEO's Borehole Research Group deploys downhole tools to acquire a wide variety of situ geophysical measurements. LDEO scientists contribute significantly to the web portal that facilitates communication between the drillship and the public. It features blogs, games, a graphic novel, teacher resources, and integration with Facebook and Twitter social networking sites Participants in LDEO's monthly "Earth2Class Workshops for Teachers" have created one of the most extensive collections of resources available in Earth Science education. These include curriculum units; teacher-developed lessons, activities, and power points; peer-provided tips for effective teaching; review guides to help prepare for standardized tests; selected web links, and more. Thousands of teachers and students around the world access these LDEO-developed resources every month during the school year.
Web GIS in practice X: a Microsoft Kinect natural user interface for Google Earth navigation
2011-01-01
This paper covers the use of depth sensors such as Microsoft Kinect and ASUS Xtion to provide a natural user interface (NUI) for controlling 3-D (three-dimensional) virtual globes such as Google Earth (including its Street View mode), Bing Maps 3D, and NASA World Wind. The paper introduces the Microsoft Kinect device, briefly describing how it works (the underlying technology by PrimeSense), as well as its market uptake and application potential beyond its original intended purpose as a home entertainment and video game controller. The different software drivers available for connecting the Kinect device to a PC (Personal Computer) are also covered, and their comparative pros and cons briefly discussed. We survey a number of approaches and application examples for controlling 3-D virtual globes using the Kinect sensor, then describe Kinoogle, a Kinect interface for natural interaction with Google Earth, developed by students at Texas A&M University. Readers interested in trying out the application on their own hardware can download a Zip archive (included with the manuscript as additional files 1, 2, &3) that contains a 'Kinnogle installation package for Windows PCs'. Finally, we discuss some usability aspects of Kinoogle and similar NUIs for controlling 3-D virtual globes (including possible future improvements), and propose a number of unique, practical 'use scenarios' where such NUIs could prove useful in navigating a 3-D virtual globe, compared to conventional mouse/3-D mouse and keyboard-based interfaces. PMID:21791054
Web GIS in practice X: a Microsoft Kinect natural user interface for Google Earth navigation.
Boulos, Maged N Kamel; Blanchard, Bryan J; Walker, Cory; Montero, Julio; Tripathy, Aalap; Gutierrez-Osuna, Ricardo
2011-07-26
This paper covers the use of depth sensors such as Microsoft Kinect and ASUS Xtion to provide a natural user interface (NUI) for controlling 3-D (three-dimensional) virtual globes such as Google Earth (including its Street View mode), Bing Maps 3D, and NASA World Wind. The paper introduces the Microsoft Kinect device, briefly describing how it works (the underlying technology by PrimeSense), as well as its market uptake and application potential beyond its original intended purpose as a home entertainment and video game controller. The different software drivers available for connecting the Kinect device to a PC (Personal Computer) are also covered, and their comparative pros and cons briefly discussed. We survey a number of approaches and application examples for controlling 3-D virtual globes using the Kinect sensor, then describe Kinoogle, a Kinect interface for natural interaction with Google Earth, developed by students at Texas A&M University. Readers interested in trying out the application on their own hardware can download a Zip archive (included with the manuscript as additional files 1, 2, &3) that contains a 'Kinnogle installation package for Windows PCs'. Finally, we discuss some usability aspects of Kinoogle and similar NUIs for controlling 3-D virtual globes (including possible future improvements), and propose a number of unique, practical 'use scenarios' where such NUIs could prove useful in navigating a 3-D virtual globe, compared to conventional mouse/3-D mouse and keyboard-based interfaces.
Using Interactive Visualization to Analyze Solid Earth Data and Geodynamics Models
NASA Astrophysics Data System (ADS)
Kellogg, L. H.; Kreylos, O.; Billen, M. I.; Hamann, B.; Jadamec, M. A.; Rundle, J. B.; van Aalsburg, J.; Yikilmaz, M. B.
2008-12-01
The geological sciences are challenged to manage and interpret increasing volumes of data as observations and simulations increase in size and complexity. Major projects such as EarthScope and GeoEarthScope are producing the data needed to characterize the structure and kinematics of Earth's surface and interior at unprecedented resolution. At the same time, high-performance computing enables high-precision and fine- detail simulation of geodynamics processes, complementing the observational data. To facilitate interpretation and analysis of these datasets, to evaluate models, and to drive future calculations, we have developed methods of interactive visualization with a special focus on using immersive virtual reality (VR) environments to interact with models of Earth's surface and interior. VR has traditionally been used primarily as a presentation tool allowing active navigation through data. Reaping the full intellectual benefits of immersive VR as a tool for accelerated scientific analysis requires building on the method's strengths, that is, using both 3D perception and interaction with observed or simulated data. Our approach to VR takes advantage of the specialized skills of geoscientists who are trained to interpret geological and geophysical data generated from field observations. Interactive tools allow the scientist to explore and interpret geodynamic models, tomographic models, and topographic observations, while feature extraction tools support quantitative measurement of structures that emerge from numerical simulations or field observations. The use of VR technology enables us to improve our interpretation of crust and mantle structure and of geodynamical processes. Mapping tools based on computer visualization allow virtual "field studies" in inaccessible regions, and an interactive tool allows us to construct digital fault models for use in numerical models. Using the interactive tools on a high-end platform such as an immersive virtual reality room known as a Cave Automatic Virtual Environment (CAVE), enables the scientist to stand in data three-dimensional dataset while taking measurements. The CAVE involves three or more projection surfaces arranged as walls in a room. Stereo projectors combined with a motion tracking system and immersion recreates the experience of carrying out research in the field. This high-end system provides significant advantages for scientists working with complex volumetric data. The interactive tools also work on low-cost platforms that provide stereo views and the potential for interactivity such as a Geowall or a 3D enabled TV. The Geowall is also a well-established tool for education, and in combination with the tools we have developed, enables the rapid transfer of research data and new knowledge to the classroom. The interactive visualization tools can also be used on a desktop or laptop with or without stereo capability. Further information about the Virtual Reality User Interface (VRUI), the 3DVisualizer, the Virtual mapping tools, and the LIDAR viewer, can be found on the KeckCAVES website, www.keckcaves.org.
NASA Astrophysics Data System (ADS)
Sasaki, T.; Azuma, S.; Matsuda, S.; Nagayama, A.; Ogido, M.; Saito, H.; Hanafusa, Y.
2016-12-01
The Japan Agency for Marine-Earth Science and Technology (JAMSTEC) archives a large amount of deep-sea research videos and photos obtained by JAMSTEC's research submersibles and vehicles with cameras. The web site "JAMSTEC E-library of Deep-sea Images : J-EDI" (http://www.godac.jamstec.go.jp/jedi/e/) has made videos and photos available to the public via the Internet since 2011. Users can search for target videos and photos by keywords, easy-to-understand icons, and dive information at J-EDI because operating staffs classify videos and photos as to contents, e.g. living organism and geological environment, and add comments to them.Dive survey data including videos and photos are not only valiant academically but also helpful for education and outreach activities. With the aim of the improvement of visibility for broader communities, we added new functions of 3-dimensional display synchronized various dive survey data with videos in this year.New Functions Users can search for dive survey data by 3D maps with plotted dive points using the WebGL virtual map engine "Cesium". By selecting a dive point, users can watch deep-sea videos and photos and associated environmental data, e.g. water temperature, salinity, rock and biological sample photos, obtained by the dive survey. Users can browse a dive track visualized in 3D virtual spaces using the WebGL JavaScript library. By synchronizing this virtual dive track with videos, users can watch deep-sea videos recorded at a point on a dive track. Users can play an animation which a submersible-shaped polygon automatically traces a 3D virtual dive track and displays of dive survey data are synchronized with tracing a dive track. Users can directly refer to additional information of other JAMSTEC data sites such as marine biodiversity database, marine biological sample database, rock sample database, and cruise and dive information database, on each page which a 3D virtual dive track is displayed. A 3D visualization of a dive track makes users experience a virtual dive survey. In addition, by synchronizing a virtual dive track with videos, it is easy to understand living organisms and geological environments of a dive point. Therefore, these functions will visually support understanding of deep-sea environments in lectures and educational activities.
Interoperability in planetary research for geospatial data analysis
NASA Astrophysics Data System (ADS)
Hare, Trent M.; Rossi, Angelo P.; Frigeri, Alessandro; Marmo, Chiara
2018-01-01
For more than a decade there has been a push in the planetary science community to support interoperable methods for accessing and working with geospatial data. Common geospatial data products for planetary research include image mosaics, digital elevation or terrain models, geologic maps, geographic location databases (e.g., craters, volcanoes) or any data that can be tied to the surface of a planetary body (including moons, comets or asteroids). Several U.S. and international cartographic research institutions have converged on mapping standards that embrace standardized geospatial image formats, geologic mapping conventions, U.S. Federal Geographic Data Committee (FGDC) cartographic and metadata standards, and notably on-line mapping services as defined by the Open Geospatial Consortium (OGC). The latter includes defined standards such as the OGC Web Mapping Services (simple image maps), Web Map Tile Services (cached image tiles), Web Feature Services (feature streaming), Web Coverage Services (rich scientific data streaming), and Catalog Services for the Web (data searching and discoverability). While these standards were developed for application to Earth-based data, they can be just as valuable for planetary domain. Another initiative, called VESPA (Virtual European Solar and Planetary Access), will marry several of the above geoscience standards and astronomy-based standards as defined by International Virtual Observatory Alliance (IVOA). This work outlines the current state of interoperability initiatives in use or in the process of being researched within the planetary geospatial community.
Measurable realistic image-based 3D mapping
NASA Astrophysics Data System (ADS)
Liu, W.; Wang, J.; Wang, J. J.; Ding, W.; Almagbile, A.
2011-12-01
Maps with 3D visual models are becoming a remarkable feature of 3D map services. High-resolution image data is obtained for the construction of 3D visualized models.The3D map not only provides the capabilities of 3D measurements and knowledge mining, but also provides the virtual experienceof places of interest, such as demonstrated in the Google Earth. Applications of 3D maps are expanding into the areas of architecture, property management, and urban environment monitoring. However, the reconstruction of high quality 3D models is time consuming, and requires robust hardware and powerful software to handle the enormous amount of data. This is especially for automatic implementation of 3D models and the representation of complicated surfacesthat still need improvements with in the visualisation techniques. The shortcoming of 3D model-based maps is the limitation of detailed coverage since a user can only view and measure objects that are already modelled in the virtual environment. This paper proposes and demonstrates a 3D map concept that is realistic and image-based, that enables geometric measurements and geo-location services. Additionally, image-based 3D maps provide more detailed information of the real world than 3D model-based maps. The image-based 3D maps use geo-referenced stereo images or panoramic images. The geometric relationships between objects in the images can be resolved from the geometric model of stereo images. The panoramic function makes 3D maps more interactive with users but also creates an interesting immersive circumstance. Actually, unmeasurable image-based 3D maps already exist, such as Google street view, but only provide virtual experiences in terms of photos. The topographic and terrain attributes, such as shapes and heights though are omitted. This paper also discusses the potential for using a low cost land Mobile Mapping System (MMS) to implement realistic image 3D mapping, and evaluates the positioning accuracy that a measureable realistic image-based (MRI) system can produce. The major contribution here is the implementation of measurable images on 3D maps to obtain various measurements from real scenes.
Geolokit: An interactive tool for visualising and exploring geoscientific data in Google Earth
NASA Astrophysics Data System (ADS)
Triantafyllou, Antoine; Watlet, Arnaud; Bastin, Christophe
2017-10-01
Virtual globes have been developed to showcase different types of data combining a digital elevation model and basemaps of high resolution satellite imagery. Hence, they became a standard to share spatial data and information, although they suffer from a lack of toolboxes dedicated to the formatting of large geoscientific dataset. From this perspective, we developed Geolokit: a free and lightweight software that allows geoscientists - and every scientist working with spatial data - to import their data (e.g., sample collections, structural geology, cross-sections, field pictures, georeferenced maps), to handle and to transcribe them to Keyhole Markup Language (KML) files. KML files are then automatically opened in the Google Earth virtual globe and the spatial data accessed and shared. Geolokit comes with a large number of dedicated tools that can process and display: (i) multi-points data, (ii) scattered data interpolations, (iii) structural geology features in 2D and 3D, (iv) rose diagrams, stereonets and dip-plunge polar histograms, (v) cross-sections and oriented rasters, (vi) georeferenced field pictures, (vii) georeferenced maps and projected gridding. Therefore, together with Geolokit, Google Earth becomes not only a powerful georeferenced data viewer but also a stand-alone work platform. The toolbox (available online at http://www.geolokit.org) is written in Python, a high-level, cross-platform programming language and is accessible through a graphical user interface, designed to run in parallel with Google Earth, through a workflow that requires no additional third party software. Geolokit features are demonstrated in this paper using typical datasets gathered from two case studies illustrating its applicability at multiple scales of investigation: a petro-structural investigation of the Ile d'Yeu orthogneissic unit (Western France) and data collection of the Mariana oceanic subduction zone (Western Pacific).
Visualizing Mars data and imagery with Google Earth
NASA Astrophysics Data System (ADS)
Beyer, R. A.; Broxton, M.; Gorelick, N.; Hancher, M.; Lundy, M.; Kolb, E.; Moratto, Z.; Nefian, A.; Scharff, T.; Weiss-Malik, M.
2009-12-01
There is a vast store of planetary geospatial data that has been collected by NASA but is difficult to access and visualize. Virtual globes have revolutionized the way we visualize and understand the Earth, but other planetary bodies including Mars and the Moon can be visualized in similar ways. Extraterrestrial virtual globes are poised to revolutionize planetary science, bring an exciting new dimension to science education, and allow ordinary users to explore imagery being sent back to Earth by planetary science satellites. The original Google Mars Web site allowed users to view base maps of Mars via the Web, but it did not have the full features of the 3D Google Earth client. We have previously demonstrated the use of Google Earth to display Mars imagery, but now with the launch of Mars in Google Earth, there is a base set of Mars data available for anyone to work from and add to. There are a variety of global maps to choose from and display. The Terrain layer has the MOLA gridded data topography, and where available, HRSC terrain models are mosaicked into the topography. In some locations there is also meter-scale terrain derived from HiRISE stereo imagery. There is rich information in the form of the IAU nomenclature database, data for the rovers and landers on the surface, and a Spacecraft Imagery layer which contains the image outlines for all HiRISE, CTX, CRISM, HRSC, and MOC image data released to the PDS and links back to their science data. There are also features like the Traveler's Guide to Mars, Historic Maps, Guided Tours, as well as the 'Live from Mars' feature, which shows the orbital tracks of both the Mars Odyssey and Mars Reconnaissance Orbiter for a few days in the recent past. It shows where they have acquired imagery, and also some preview image data. These capabilities have obvious public outreach and education benefits, but the potential benefits of allowing planetary scientists to rapidly explore these large and varied data collections—in geological context and within a single user interface—are also becoming evident. Because anyone can produce additional KML content for use in Google Earth, scientists can customize the environment to their needs as well as publish their own processed data and results for others to use. Many scientists and organizations have begun to do this already, resulting in a useful and growing collection of planetary-science-oriented Google Earth layers.
Next Generation Landsat Products Delivered Using Virtual Globes and OGC Standard Services
NASA Astrophysics Data System (ADS)
Neiers, M.; Dwyer, J.; Neiers, S.
2008-12-01
The Landsat Data Continuity Mission (LDCM) is the next in the series of Landsat satellite missions and is tasked with the objective of delivering data acquired by the Operational Land Imager (OLI). The OLI instrument will provide data continuity to over 30 years of global multispectral data collected by the Landsat series of satellites. The U.S. Geological Survey Earth Resources Observation and Science (USGS EROS) Center has responsibility for the development and operation of the LDCM ground system. One of the mission objectives of the LDCM is to distribute OLI data products electronically over the Internet to the general public on a nondiscriminatory basis and at no cost. To ensure the user community and general public can easily access LDCM data from multiple clients, the User Portal Element (UPE) of the LDCM ground system will use OGC standards and services such as Keyhole Markup Language (KML), Web Map Service (WMS), Web Coverage Service (WCS), and Geographic encoding of Really Simple Syndication (GeoRSS) feeds for both access to and delivery of LDCM products. The USGS has developed and tested the capabilities of several successful UPE prototypes for delivery of Landsat metadata, full resolution browse, and orthorectified (L1T) products from clients such as Google Earth, Google Maps, ESRI ArcGIS Explorer, and Microsoft's Virtual Earth. Prototyping efforts included the following services: using virtual globes to search the historical Landsat archive by dynamic generation of KML; notification of and access to new Landsat acquisitions and L1T downloads from GeoRSS feeds; Google indexing of KML files containing links to full resolution browse and data downloads; WMS delivery of reduced resolution browse, full resolution browse, and cloud mask overlays; and custom data downloads using WCS clients. These various prototypes will be demonstrated and LDCM service implementation plans will be discussed during this session.
INERTIAL INSTRUMENT SYSTEM FOR AERIAL SURVEYING.
Brown, Russell H.; Chapman, William H.; Hanna, William F.; Mongan, Charles E.; Hursh, John W.
1987-01-01
The purpose of this report is to describe an inertial guidance or navigation system that will enable use of relatively light aircraft for efficient data-gathering in geologgy, hydrology, terrain mapping, and gravity-field mapping. The instrument system capitalizes not only on virtual state-of-the-art inertial guidance technology but also on similarly advanced technology for measuring distance with electromagnetic radiating devices. The distance measurement can be made with a transceiver beamed at either a cooperative taget, with a specially designed reflecting surface, or a noncooperative target, such as the Earth's surface. The instrument system features components that use both techniques. Thus, a laser tracker device, which updates the inertial guidance unit or navigator in flight, makes distance measurements to a retroreflector target mounted at a ground-control point; a laser profiler device, beamed vertically downward, makes distance measurements to the Earth's surface along a path that roughly mirrors the aircraft flight path.
NASA Astrophysics Data System (ADS)
Wapenaar, C. P. A.; Van der Neut, J.; Thorbecke, J.; Broggini, F.; Slob, E. C.; Snieder, R.
2015-12-01
Imagine one could place seismic sources and receivers at any desired position inside the earth. Since the receivers would record the full wave field (direct waves, up- and downward reflections, multiples, etc.), this would give a wealth of information about the local structures, material properties and processes in the earth's interior. Although in reality one cannot place sources and receivers anywhere inside the earth, it appears to be possible to create virtual sources and receivers at any desired position, which accurately mimics the desired situation. The underlying method involves some major steps beyond standard seismic interferometry. With seismic interferometry, virtual sources can be created at the positions of physical receivers, assuming these receivers are illuminated isotropically. Our proposed method does not need physical receivers at the positions of the virtual sources; moreover, it does not require isotropic illumination. To create virtual sources and receivers anywhere inside the earth, it suffices to record the reflection response with physical sources and receivers at the earth's surface. We do not need detailed information about the medium parameters; it suffices to have an estimate of the direct waves between the virtual-source positions and the acquisition surface. With these prerequisites, our method can create virtual sources and receivers, anywhere inside the earth, which record the full wave field. The up- and downward reflections, multiples, etc. in the virtual responses are extracted directly from the reflection response at the surface. The retrieved virtual responses form an ideal starting point for accurate seismic imaging, characterization and monitoring.
NASA Astrophysics Data System (ADS)
Clucas, T.; Wirth, G. S.; Broderson, D.
2014-12-01
Traditional geospatial education tools such as maps and computer screens don't convey the rich topography present on Earth. Translating lines on a contour lines on a topo map to relief in a landscape can be a challenging concept to convey.A partnership between Alaska EPSCoR and the Geographic Information Network of Alaska has successfully constructed an Interactive Virtual Reality Sandbox, an education tool that in real-time projects and updates topographic contours on the surface of a sandbox. The sandbox has been successfully deployed at public science events as well as professional geospatial and geodesy conferences. Landscape change, precipitation, and evaporation can all be modeled, much to the delight of our enthusiasts, who range in age from 3 to 90. Visually, as well as haptically, demonstrating the effects of events (such as dragging a hand through the sand) on a landscape, as well as the intuitive realization of meaning of topographic contour lines, has proven to be engaging.
NASA Astrophysics Data System (ADS)
de Paor, D. G.; Whitmeyer, S. J.; Gobert, J.
2009-12-01
We previously reported on innovative techniques for presenting data on virtual globes such as Google Earth using emergent Collada models that reveal subsurface geology and geophysics. We here present several new and enhanced models and linked lesson plans to aid deployment in undergraduate geoscience courses, along with preliminary results from our assessment of their effectiveness. The new Collada models are created with Google SketchUp, Bonzai3D, and MeshLab software, and are grouped to cover (i) small scale field mapping areas; (ii) regional scale studies of the North Atlantic Ocean Basin, the Appalachian Orogen, and the Pacific Ring of Fire; and (iii) global scale studies of terrestrial planets, moons, and asteroids. Enhancements include emergent block models with three-dimensional surface topography; models that conserve structural orientation data; interactive virtual specimens; models that animate plate movements on the virtual globe; exploded 3-D views of planetary mantles and cores; and server-generated dynamic KML. We tested volunteer students and professors using Silverback monitoring software, think-aloud verbalizations, and questionnaires designed to assess their understanding of the underlying geo-scientific phenomena. With the aid of a cohort of instructors across the U.S., we are continuing to assess areas in which users encounter difficulties with both the software and geoscientific concepts. Preliminary results suggest that it is easy to overestimate the computer expertise of novice users even when they are content knowledge experts (i.e., instructors), and that a detailed introduction to virtual globe manipulation is essential before moving on to geoscience applications. Tasks that seem trivial to developers may present barriers to non-technical users and technicalities that challenge instructors may block adoption in the classroom. We have developed new models using the Google Earth API which permits enhanced interaction and dynamic feedback and are assessing their relative merits versus the Google Earth APP. Overall, test students and professors value the models very highly. There are clear pedagogical opportunities for using materials such as these to create engaging in-course research opportunities for undergraduates.
NASA Astrophysics Data System (ADS)
De Paor, D. G.; Bailey, J. E.; Whitmeyer, S. J.
2012-12-01
Our TUES research centers on the role of digital data, visualizations, animations, and simulations in undergraduate geoscience education. Digital hardware (smartphones, tablets, GPSs, GigaPan robotic camera mounts, etc.) are revolutionizing field data collection. Software products (GIS, 3-D scanning and modeling programs, virtual globes, etc.) have truly transformed the way geoscientists teach, learn, and do research. Whilst Google-Earth-style visualizations are famously user-friend for the person browsing, they can be notoriously unfriendly for the content creator. Therefore, we developed tools to help educators create and share visualizations as easily as if posting on Facebook. Anyone whoIf you wish to display geological cross sections on Google Earth, go to digitalplanet.org, upload image files, position them on a line of section, and share with the world through our KMZ hosting service. Other tools facilitate screen overlay and 3-D map symbol generation. We advocate use of such technology to enable undergraduate students to 'publish' their first mapping efforts even while they are working in the field. A second outcome of our TUES projects merges Second-Life-style interaction with Google Earth. We created games in which students act as first responders for natural hazard mitigation, prospectors for natural resource explorations, and structural geologist for map-making. Students are represented by avatars and collaborate by exchange of text messages - the natural mode of communication for the current generation. Teachers view logs showing student movements as well as transcripts of text messages and can scaffold student learning and geofence students to prevent wandering. Early results of in-class testing show positive learning outcomes. The third aspect of our program emphasizes dissemination. Experience shows that great effort is required to overcome activation energy and ensure adoption of new technology into the curriculum. We organized a GSA Penrose Conference, a GSA Pardee Keynote Symposium, and AGU Townhall Meeting, and numerous workshops at annual and regional meetings, and set up a web site dedicated to dissemination of program products. Future plans include development of augmented reality teaching resources, hosting of community mapping services, and creation of a truly 4-D virtual globe.;
NASA Astrophysics Data System (ADS)
Xuan, Hejun; Wang, Yuping; Xu, Zhanqi; Hao, Shanshan; Wang, Xiaoli
2017-11-01
Virtualization technology can greatly improve the efficiency of the networks by allowing the virtual optical networks to share the resources of the physical networks. However, it will face some challenges, such as finding the efficient strategies for virtual nodes mapping, virtual links mapping and spectrum assignment. It is even more complex and challenging when the physical elastic optical networks using multi-core fibers. To tackle these challenges, we establish a constrained optimization model to determine the optimal schemes of optical network mapping, core allocation and spectrum assignment. To solve the model efficiently, tailor-made encoding scheme, crossover and mutation operators are designed. Based on these, an efficient genetic algorithm is proposed to obtain the optimal schemes of the virtual nodes mapping, virtual links mapping, core allocation. The simulation experiments are conducted on three widely used networks, and the experimental results show the effectiveness of the proposed model and algorithm.
Google Earth: A Virtual Globe for Elementary Geography
ERIC Educational Resources Information Center
Britt, Judy; LaFontaine, Gus
2009-01-01
Originally called Earth Viewer in 2004, Google Earth was the first virtual globe easily available to the ordinary user of the Internet. Google Earth, at earth.google.com, is a free, 3-dimensional computer model of Earth, but that means more than just a large collection of pretty pictures. It allows the viewer to "fly" anywhere on Earth "to view…
A Desktop Virtual Reality Earth Motion System in Astronomy Education
ERIC Educational Resources Information Center
Chen, Chih Hung; Yang, Jie Chi; Shen, Sarah; Jeng, Ming Chang
2007-01-01
In this study, a desktop virtual reality earth motion system (DVREMS) is designed and developed to be applied in the classroom. The system is implemented to assist elementary school students to clarify earth motion concepts using virtual reality principles. A study was conducted to observe the influences of the proposed system in learning.…
Virtual Collections: An Earth Science Data Curation Service
NASA Astrophysics Data System (ADS)
Bugbee, K.; Ramachandran, R.; Maskey, M.; Gatlin, P. N.
2016-12-01
The role of Earth science data centers has traditionally been to maintain central archives that serve openly available Earth observation data. However, in order to ensure data are as useful as possible to a diverse user community, Earth science data centers must move beyond simply serving as an archive to offering innovative data services to user communities. A virtual collection, the end product of a curation activity that searches, selects, and synthesizes diffuse data and information resources around a specific topic or event, is a data curation service that improves the discoverability, accessibility and usability of Earth science data and also supports the needs of unanticipated users. Virtual collections minimize the amount of time and effort needed to begin research by maximizing certainty of reward and by providing a trustworthy source of data for unanticipated users. This presentation will define a virtual collection in the context of an Earth science data center and will highlight a virtual collection case study created at the Global Hydrology Resource Center data center.
Virtual Collections: An Earth Science Data Curation Service
NASA Technical Reports Server (NTRS)
Bugbee, Kaylin; Ramachandran, Rahul; Maskey, Manil; Gatlin, Patrick
2016-01-01
The role of Earth science data centers has traditionally been to maintain central archives that serve openly available Earth observation data. However, in order to ensure data are as useful as possible to a diverse user community, Earth science data centers must move beyond simply serving as an archive to offering innovative data services to user communities. A virtual collection, the end product of a curation activity that searches, selects, and synthesizes diffuse data and information resources around a specific topic or event, is a data curation service that improves the discoverability, accessibility, and usability of Earth science data and also supports the needs of unanticipated users. Virtual collections minimize the amount of the time and effort needed to begin research by maximizing certainty of reward and by providing a trustworthy source of data for unanticipated users. This presentation will define a virtual collection in the context of an Earth science data center and will highlight a virtual collection case study created at the Global Hydrology Resource Center data center.
Leveraging Google Geo Tools for Interactive STEM Education: Insights from the GEODE Project
NASA Astrophysics Data System (ADS)
Dordevic, M.; Whitmeyer, S. J.; De Paor, D. G.; Karabinos, P.; Burgin, S.; Coba, F.; Bentley, C.; St John, K. K.
2016-12-01
Web-based imagery and geospatial tools have transformed our ability to immerse students in global virtual environments. Google's suite of geospatial tools, such as Google Earth (± Engine), Google Maps, and Street View, allow developers and instructors to create interactive and immersive environments, where students can investigate and resolve common misconceptions in STEM concepts and natural processes. The GEODE (.net) project is developing digital resources to enhance STEM education. These include virtual field experiences (VFEs), such as an interactive visualization of the breakup of the Pangaea supercontinent, a "Grand Tour of the Terrestrial Planets," and GigaPan-based VFEs of sites like the Canadian Rockies. Web-based challenges, such as EarthQuiz (.net) and the "Fold Analysis Challenge," incorporate scaffolded investigations of geoscience concepts. EarthQuiz features web-hosted imagery, such as Street View, Photo Spheres, GigaPans, and Satellite View, as the basis for guided inquiry. In the Fold Analysis Challenge, upper-level undergraduates use Google Earth to evaluate a doubly-plunging fold at Sheep Mountain, WY. GEODE.net also features: "Reasons for the Seasons"—a Google Earth-based visualization that addresses misconceptions that abound amongst students, teachers, and the public, many of whom believe that seasonality is caused by large variations in Earth's distance from the Sun; "Plate Euler Pole Finder," which helps students understand rotational motion of tectonic plates on the globe; and "Exploring Marine Sediments Using Google Earth," an exercise that uses empirical data to explore the surficial distribution of marine sediments in the modern ocean. The GEODE research team includes the authors and: Heather Almquist, Cinzia Cervato, Gene Cooper, Helen Crompton, Terry Pavlis, Jen Piatek, Bill Richards, Jeff Ryan, Ron Schott, Barb Tewksbury, and their students and collaborating colleagues. We are supported by NSF DUE 1323419 and a Google Geo Curriculum Award.
NASA Astrophysics Data System (ADS)
Ward, K.; Boller, R. A.
2016-12-01
The quantity of remotely-sensed Earth science data is vast and encompasses such breadth of topic that it is impossible for any one person, or even a team, to grasp the meaning of those data as a whole. In order to derive meaning from data, it is important that we explore context-specific approaches to its investigation. Collating and curating data for specific, interdisciplinary audiences is one such approach. Scientific disciplines have their own ways of grouping data sets for interdisciplinary analysis, bringing a specific context to the examination of data. The studies of sea level rise (involving sea surface temperature + sea ice and glaciers + wind, for example) and vegetation productivity (precipitation + land cover + surface temperature + groundwater) are just a couple of ways that data are grouped in an effort to bring focus and understanding to a specific topic. Natural events (hurricanes, fires, dust and haze, etc.) is another context where data from disparate disciplines and sensors can be brought together to tell a single story from multiple perspectives. In this presentation we will show how we have taken a broad selection of science data made available as imagery through NASA's Global Imagery Browse Services (GIBS) and then mapped those data sets to types of natural events in order to create virtual collections of imagery. We will then demonstrate how we combine those virtual collections with curated natural event metadata from the Earth Observatory Natural Event Tracker (EONET) using the browser-based Worldview map client to provide a dashboard that can be used by many different audiences as a portal to monitor and understand these natural events.
A Pyramid Scheme for Constructing Geologic Maps on Geobrowsers
NASA Astrophysics Data System (ADS)
Whitmeyer, S. J.; de Paor, D. G.; Daniels, J.; Jeremy, N.; Michael, R.; Santangelo, B.
2008-12-01
Hundreds of geologic maps have been draped onto Google Earth (GE) using the ground overlay tag of Keyhole Markup Language (KML) and dozens have been published on academic and survey web pages as downloadable KML or KMZ (zipped KML) files. The vast majority of these are small KML docs that link to single, large - often very large - image files (jpegs, tiffs, etc.) Files that exceed 50 MB in size defeat the purpose of GE as an interactive and responsive, and therefore fast, virtual terrain medium. KML supports super-overlays (a.k.a. image pyramids), which break large graphic files into manageable tiles that load only when they are in the visible region at a sufficient level of detail (LOD), and several automatic tile-generating applications have been written. The process of exporting map data from applications such as ArcGIS® to KML format is becoming more manageable but still poses challenges. Complications arise, for example, because of differences between grid-north at a point on a map and true north at the equivalent location on the virtual globe. In our recent field season, we devised ways of overcoming many of these obstacles in order to generate responsive, panable, zoomable geologic maps in which data is layered in a pyramid structure similar to the image pyramid used for default GE terrain. The structure of our KML code for each level of the pyramid is self-similar: (i) check whether the current tile is in the visible region, (ii) if so, render the current overlay, (iii) add the current data level, and (iv) using four network links, check the visibility and LOD of four nested tiles. By using this pyramid structure we provide the user with access to geologic and map data at multiple levels of observation. For example, when the viewpoint is distant, regional structures and stratigraphy (e.g. lithological groups and terrane boundaries) are visible. As the user zooms to lower elevations, formations and ultimately individual outcrops come into focus. The pyramid structure is ideally suited to geologic data which tends to be unevenly exposed across the earth's surface.
A constraint optimization based virtual network mapping method
NASA Astrophysics Data System (ADS)
Li, Xiaoling; Guo, Changguo; Wang, Huaimin; Li, Zhendong; Yang, Zhiwen
2013-03-01
Virtual network mapping problem, maps different virtual networks onto the substrate network is an extremely challenging work. This paper proposes a constraint optimization based mapping method for solving virtual network mapping problem. This method divides the problem into two phases, node mapping phase and link mapping phase, which are all NP-hard problems. Node mapping algorithm and link mapping algorithm are proposed for solving node mapping phase and link mapping phase, respectively. Node mapping algorithm adopts the thinking of greedy algorithm, mainly considers two factors, available resources which are supplied by the nodes and distance between the nodes. Link mapping algorithm is based on the result of node mapping phase, adopts the thinking of distributed constraint optimization method, which can guarantee to obtain the optimal mapping with the minimum network cost. Finally, simulation experiments are used to validate the method, and results show that the method performs very well.
Role of post-mapping computed tomography in virtual-assisted lung mapping.
Sato, Masaaki; Nagayama, Kazuhiro; Kuwano, Hideki; Nitadori, Jun-Ichi; Anraku, Masaki; Nakajima, Jun
2017-02-01
Background Virtual-assisted lung mapping is a novel bronchoscopic preoperative lung marking technique in which virtual bronchoscopy is used to predict the locations of multiple dye markings. Post-mapping computed tomography is performed to confirm the locations of the actual markings. This study aimed to examine the accuracy of marking locations predicted by virtual bronchoscopy and elucidate the role of post-mapping computed tomography. Methods Automated and manual virtual bronchoscopy was used to predict marking locations. After bronchoscopic dye marking under local anesthesia, computed tomography was performed to confirm the actual marking locations before surgery. Discrepancies between marking locations predicted by the different methods and the actual markings were examined on computed tomography images. Forty-three markings in 11 patients were analyzed. Results The average difference between the predicted and actual marking locations was 30 mm. There was no significant difference between the latest version of the automated virtual bronchoscopy system (30.7 ± 17.2 mm) and manual virtual bronchoscopy (29.8 ± 19.1 mm). The difference was significantly greater in the upper vs. lower lobes (37.1 ± 20.1 vs. 23.0 ± 6.8 mm, for automated virtual bronchoscopy; p < 0.01). Despite this discrepancy, all targeted lesions were successfully resected using 3-dimensional image guidance based on post-mapping computed tomography reflecting the actual marking locations. Conclusions Markings predicted by virtual bronchoscopy were dislocated from the actual markings by an average of 3 cm. However, surgery was accurately performed using post-mapping computed tomography guidance, demonstrating the indispensable role of post-mapping computed tomography in virtual-assisted lung mapping.
ENVIRONMENTAL REMOTE SENSING ANALYSIS USING OPEN SOURCE VIRTUAL EARTHS AND PUBLIC DOMAIN IMAGERY
Human activities increasingly impact natural environments. Globally, many ecosystems are stressed to unhealthy limits, leading to loss of valuable ecosystem services- economic, ecologic and intrinsic. Virtual earths (virtual globes) (-e.g., NASA World Wind, ossimPlanet, ArcGIS...
An optimization method of VON mapping for energy efficiency and routing in elastic optical networks
NASA Astrophysics Data System (ADS)
Liu, Huanlin; Xiong, Cuilian; Chen, Yong; Li, Changping; Chen, Derun
2018-03-01
To improve resources utilization efficiency, network virtualization in elastic optical networks has been developed by sharing the same physical network for difference users and applications. In the process of virtual nodes mapping, longer paths between physical nodes will consume more spectrum resources and energy. To address the problem, we propose a virtual optical network mapping algorithm called genetic multi-objective optimize virtual optical network mapping algorithm (GM-OVONM-AL), which jointly optimizes the energy consumption and spectrum resources consumption in the process of virtual optical network mapping. Firstly, a vector function is proposed to balance the energy consumption and spectrum resources by optimizing population classification and crowding distance sorting. Then, an adaptive crossover operator based on hierarchical comparison is proposed to improve search ability and convergence speed. In addition, the principle of the survival of the fittest is introduced to select better individual according to the relationship of domination rank. Compared with the spectrum consecutiveness-opaque virtual optical network mapping-algorithm and baseline-opaque virtual optical network mapping algorithm, simulation results show the proposed GM-OVONM-AL can achieve the lowest bandwidth blocking probability and save the energy consumption.
The art and science of data curation: Lessons learned from constructing a virtual collection
NASA Astrophysics Data System (ADS)
Bugbee, Kaylin; Ramachandran, Rahul; Maskey, Manil; Gatlin, Patrick
2018-03-01
A digital, or virtual, collection is a value added service developed by libraries that curates information and resources around a topic, theme or organization. Adoption of the virtual collection concept as an Earth science data service improves the discoverability, accessibility and usability of data both within individual data centers but also across data centers and disciplines. In this paper, we introduce a methodology for systematically and rigorously curating Earth science data and information into a cohesive virtual collection. This methodology builds on the geocuration model of searching, selecting and synthesizing Earth science data, metadata and other information into a single and useful collection. We present our experiences curating a virtual collection for one of NASA's twelve Distributed Active Archive Centers (DAACs), the Global Hydrology Resource Center (GHRC), and describe lessons learned as a result of this curation effort. We also provide recommendations and best practices for data centers and data providers who wish to curate virtual collections for the Earth sciences.
NASA Astrophysics Data System (ADS)
Stott, Tim
2010-05-01
In Universities the benefits of teaching and learning through fieldwork has been brought under closer examination in recent years (e.g. Andrews et al., 2003) and the notion of supporting fieldwork in the Geography, Earth and Environmental Science (GEES) disciplines has been gathering momentum over the past decade as evidenced by conferences on ‘Supporting fieldwork using information technology' (Maskall et al., 2007) and a Higher Education Academy GEES Virtual Fieldwork Conference at University of Worcester (May 2007). Virtual environments and e-learning resources have been shown to help students become active rather than passive learners by appealing to their multi-sensory learning ability with interactive media (Fletcher et al., 2002; 2007). Research on glacial and fluvial processes has been conducted since 2003 by Liverpool John Moores University (LJMU) staff, sometimes in collaboration with other Universities, at field sites in the French Alps, Swiss Alps and Cariboo Mountains in British Columbia. A virtual field guide (VFG) (www.virtualalps.co.uk) has been developed which uses maps, site photos, panorama movies, video clips, a google earth tour, student exercises using hydrological and glacial datasets collected in the field and revision exercises. A preliminary evaluation of this learning resource has been carried out with two groups of LJMU students and an article written (Stott et al. 2009a). The Ingleton Waterfalls VFG (http://www.ljmu.ac.uk/BIE/ingleton/) was developed by LJMU staff to meet the needs of Foundation degree and undergraduate students. A workshop was presented at the Earth Science Teachers Association 2008 Annual Conference at LJMU, and a subsequent article written (Stott et al. 2009b). The final section of this presentation will summarise some staff perspectives and raises some questions and issues concerned with development and accessibility of VFGs in the light of new developments of a ‘semantic web' at LJMU (Carmichael, 2009). Andrews, J., Kneale, P., Sougnez, Y., Stewart, M., and Stott, T. A. (2003). Carrying out Pedagogic research into the Constructive Alignment of Fieldwork. Planet Special Edition 5: Linking Teaching and Research and undertaking Pedagogic Research in Geography, Earth and Environmental Sciences, 51-52. Carmichael, P. (2008) ‘The Semantic Web and ‘Web 3.0' in: Selwyn, N. (ed.) Education 2.0? Designing the web for teaching and learning. London: ESRC Teaching and Learning Research Programme. Fletcher, S., France, D., Moore, K. and Robinson, G. (2002). Fieldwork education and technology: A GEES perspective, Planet 4, 17-19. Fletcher, S., France, D., Moore, K. and Robinson, G. (2007). Putting technology into fieldwork education: A pedagogic evaluation. Journal of Geography in Higher Education 31, 2, 319 - 330 Maskall, J., Stokes, A., Truscott, J. B., Bridge, A., Magnier, K. and Calderbank, V. (2007) Supporting fieldwork using information technology, Planet 18, 18-21. Stott, TA., Nuttall, AM. and McCloskey, J. (2009a) Design, Development and Student Evaluation of a Virtual Alps Field Guide www.virtualalps.co.uk. Planet 22, 64-71. Publication of the Higher Education Academy Subject Centre for Geography, Earth and Environmental Sciences, Learning & Teaching Support Network www.gees.ac.uk/planet/. Stott, TA, Clark, H., Milson, C., McCloskey, J. and Crompton, K. (2009b) The Ingleton Waterfalls Virtual Field Trip: Design, Development and Preliminary Evaluation, Teaching Earth Sciences 34 (1), 13-19, Magazine of the Earth Science Teachers Association.
Cross-disciplinary Undergraduate Research: A Case Study in Digital Mapping, western Ireland
NASA Astrophysics Data System (ADS)
Whitmeyer, S. J.; de Paor, D. G.; Nicoletti, J.; Rivera, M.; Santangelo, B.; Daniels, J.
2008-12-01
As digital mapping technology becomes ever more advanced, field geologists spend a greater proportion of time learning digital methods relative to analyzing rocks and structures. To explore potential solutions to the time commitment implicit in learning digital field methods, we paired James Madison University (JMU) geology majors (experienced in traditional field techniques) with Worcester Polytechnic Institute (WPI) engineering students (experienced in computer applications) during a four week summer mapping project in Connemara, western Ireland. The project consisted of approximately equal parts digital field mapping (directed by the geology students), and lab-based map assembly, evaluation and formatting for virtual 3D terrains (directed by the engineering students). Students collected geologic data in the field using ruggedized handheld computers (Trimble GeoExplorer® series) with ArcPAD® software. Lab work initially focused on building geologic maps in ArcGIS® from the digital field data and then progressed to developing Google Earth-based visualizations of field data and maps. Challenges included exporting GIS data, such as locations and attributes, to KML tags for viewing in Google Earth, which we accomplished using a Linux bash script written by one of our engineers - a task outside the comfort zone of the average geology major. We also attempted to expand the scope of Google Earth by using DEMs of present-day geologically-induced landforms as representative models for paleo-geographic reconstructions of the western Ireland field area. As our integrated approach to digital field work progressed, we found that our digital field mapping produced data at a faster rate than could be effectively managed during our allotted time for lab work. This likely reflected the more developed methodology for digital field data collection, as compared with our lab-based attempts to develop new methods for 3D visualization of geologic maps. However, this experiment in cross-disciplinary undergraduate research was a big success, with an enthusiastic interchange of expertise between undergraduate geology and engineering students that produced new, cutting-edge methods for visualizing geologic data and maps.
Mapping, Awareness, And Virtualization Network Administrator Training Tool Virtualization Module
2016-03-01
AND VIRTUALIZATION NETWORK ADMINISTRATOR TRAINING TOOL VIRTUALIZATION MODULE by Erik W. Berndt March 2016 Thesis Advisor: John Gibson...REPORT TYPE AND DATES COVERED Master’s thesis 4. TITLE AND SUBTITLE MAPPING, AWARENESS, AND VIRTUALIZATION NETWORK ADMINISTRATOR TRAINING TOOL... VIRTUALIZATION MODULE 5. FUNDING NUMBERS 6. AUTHOR(S) Erik W. Berndt 7. PERFORMING ORGANIZATION NAME(S) AND ADDRESS(ES) Naval Postgraduate School
Comparisons of the North Polar Cap of Mars and the Earth's Northern Hemisphere snow cover
NASA Technical Reports Server (NTRS)
Foster, J.; Owe, M.; Capen, C.
1985-01-01
The boundaries of the polar caps of Mars have been measured on more than 3000 photographs since 1905 from the plate collection at the Lowell Observatory. For the Earth the polar caps have been accurately mapped only since the mid 1960's when satellites were first available to synoptically view the polar regions. The polar caps of both planets wax and wane in response to changes in the seasons, and interannual differences in polar cap behavior on Mars as well as Earth are intimately linked to global energy balance. In this study data on the year to year variations in the extent of the polar caps of Mars and Earth were assembled and analyzed together with data on annual variations in solar activity to determine if associations exist between these data. It was found that virtually no correlation exists between measurements of Mars north polar cap and solar variability. An inverse relationship was found between variations in the size of the north polar caps of Mars and Earth, although only 6 years of concurrent data were available for comparison.
Hybrid Cloud Computing Environment for EarthCube and Geoscience Community
NASA Astrophysics Data System (ADS)
Yang, C. P.; Qin, H.
2016-12-01
The NSF EarthCube Integration and Test Environment (ECITE) has built a hybrid cloud computing environment to provides cloud resources from private cloud environments by using cloud system software - OpenStack and Eucalyptus, and also manages public cloud - Amazon Web Service that allow resource synchronizing and bursting between private and public cloud. On ECITE hybrid cloud platform, EarthCube and geoscience community can deploy and manage the applications by using base virtual machine images or customized virtual machines, analyze big datasets by using virtual clusters, and real-time monitor the virtual resource usage on the cloud. Currently, a number of EarthCube projects have deployed or started migrating their projects to this platform, such as CHORDS, BCube, CINERGI, OntoSoft, and some other EarthCube building blocks. To accomplish the deployment or migration, administrator of ECITE hybrid cloud platform prepares the specific needs (e.g. images, port numbers, usable cloud capacity, etc.) of each project in advance base on the communications between ECITE and participant projects, and then the scientists or IT technicians in those projects launch one or multiple virtual machines, access the virtual machine(s) to set up computing environment if need be, and migrate their codes, documents or data without caring about the heterogeneity in structure and operations among different cloud platforms.
Chen, Bowen; Zhao, Yongli; Zhang, Jie
2015-09-21
In this paper, we develop a virtual link priority mapping (LPM) approach and a virtual node priority mapping (NPM) approach to improve the energy efficiency and to reduce the spectrum usage over the converged flexible bandwidth optical networks and data centers. For comparison, the lower bound of the virtual optical network mapping is used for the benchmark solutions. Simulation results show that the LPM approach achieves the better performance in terms of power consumption, energy efficiency, spectrum usage, and the number of regenerators compared to the NPM approach.
NASA Astrophysics Data System (ADS)
Heavner, M. J.; Fatland, D. R.; Moeller, H.; Hood, E.; Schultz, M.
2007-12-01
The University of Alaska Southeast is currently implementing a sensor web identified as the SouthEast Alaska MOnitoring Network for Science, Telecommunications, Education, and Research (SEAMONSTER). From power systems and instrumentation through data management, visualization, education, and public outreach, SEAMONSTER is designed with modularity in mind. We are utilizing virtual earth infrastructures to enhance both sensor web management and data access. We will describe how the design philosophy of using open, modular components contributes to the exploration of different virtual earth environments. We will also describe the sensor web physical implementation and how the many components have corresponding virtual earth representations. This presentation will provide an example of the integration of sensor webs into a virtual earth. We suggest that IPY sensor networks and sensor webs may integrate into virtual earth systems and provide an IPY legacy easily accessible to both scientists and the public. SEAMONSTER utilizes geobrowsers for education and public outreach, sensor web management, data dissemination, and enabling collaboration. We generate near-real-time auto-updating geobrowser files of the data. In this presentation we will describe how we have implemented these technologies to date, the lessons learned, and our efforts towards greater OGC standard implementation. A major focus will be on demonstrating how geobrowsers have made this project possible.
NASA Astrophysics Data System (ADS)
Cheng, D. L. C.; Quinn, J. D.; Larour, E. Y.; Halkides, D. J.
2017-12-01
The Virtual Earth System Laboratory (VESL) is a Web application, under continued development at the Jet Propulsion Laboratory and UC Irvine, for the visualization of Earth System data and process simulations. As with any project of its size, we have encountered both successes and challenges during the course of development. Our principal point of success is the fact that VESL users can interact seamlessly with our earth science simulations within their own Web browser. Some of the challenges we have faced include retrofitting the VESL Web application to respond to touch gestures, reducing page load time (especially as the application has grown), and accounting for the differences between the various Web browsers and computing platforms.
Web Map Apps using NASA's Earth Observing Fleet
NASA Astrophysics Data System (ADS)
Boller, R. A.; Baynes, K.; Pressley, N. N.; Thompson, C. K.; Cechini, M. F.; Schmaltz, J. E.; Alarcon, C.; De Cesare, C.; Gunnoe, T.; Wong, M. M.; King, B. A.; Roberts, J. T.; Rodriguez, J.; De Luca, A. P.; King, J.
2016-12-01
Through the miracle of open web mapping services for satellite imagery, a garden of new applications has sprouted to monitor the planet across a variety of domains. The Global Imagery Browse Services (GIBS) provide free and open access to full resolution imagery captured by NASA's Earth observing fleet. Spanning 15+ years and running through as recently as "a few hours ago", GIBS aims to provide a general-purpose window into NASA's vast archive of the planet. While the vast nature of this archive can be daunting, many domain-specific applications have been built to meet the needs of their respective communities. This presentation will demonstrate a diverse set of these new applications which can take planetarium visitors into (virtual) orbit, guide fire resource managers to hotspots, help anglers find their next catch, illustrate global air quality patterns to local regulators, and even spur a friendly competition to find clouds which are shaped the most like cats. We hope this garden will continue to grow and will illustrate upcoming upgrades to GIBS which may open new pathways for development.
Web Map Apps using NASA's Earth Observing Fleet
NASA Technical Reports Server (NTRS)
Boller, R.; Baynes, K.; Pressley, N.; Thompson, C.; Cechini, M.; Schmaltz, J.; Alarcon, C.; De Cesare, C.; Gunnoe, T.; Wong, M.;
2016-01-01
Through the miracle of open web mapping services for satellite imagery, a garden of new applications has sprouted to monitor the planet across a variety of domains. The Global Imagery Browse Services (GIBS) provide free and open access to full resolution imagery captured by NASAs Earth observing fleet. Spanning 15+ years and running through as recently as a few hours ago, GIBS aims to provide a general-purpose window into NASA's vast archive of the planet. While the vast nature of this archive can be daunting, many domain-specific applications have been built to meet the needs of their respective communities. This presentation will demonstrate a diverse set of these new applications which can take planetarium visitors into (virtual) orbit, guide fire resource managers to hotspots, help anglers find their next catch, illustrate global air quality patterns to local regulators, and even spur a friendly competition to find clouds which are shaped the most like cats. We hope this garden will continue to grow and will illustrate upcoming upgrades to GIBS which may open new pathways for development. data visualization, web services, open access
A fast simulation method for radiation maps using interpolation in a virtual environment.
Li, Meng-Kun; Liu, Yong-Kuo; Peng, Min-Jun; Xie, Chun-Li; Yang, Li-Qun
2018-05-10
In nuclear decommissioning, virtual simulation technology is a useful tool to achieve an effective work process by using virtual environments to represent the physical and logical scheme of a real decommissioning project. This technology is cost-saving and time-saving, with the capacity to develop various decommissioning scenarios and reduce the risk of retrofitting. The method utilises a radiation map in a virtual simulation as the basis for the assessment of exposure to a virtual human. In this paper, we propose a fast simulation method using a known radiation source. The method has a unique advantage over point kernel and Monte Carlo methods because it generates the radiation map using interpolation in a virtual environment. The simulation of the radiation map including the calculation and the visualisation were realised using UNITY and MATLAB. The feasibility of the proposed method was tested on a hypothetical case and the results obtained are discussed in this paper.
NASA Astrophysics Data System (ADS)
Raup, B. H.; Khalsa, S. S.; Armstrong, R.
2007-12-01
The Global Land Ice Measurements from Space (GLIMS) project has built a geospatial and temporal database of glacier data, composed of glacier outlines and various scalar attributes. These data are being derived primarily from satellite imagery, such as from ASTER and Landsat. Each "snapshot" of a glacier is from a specific time, and the database is designed to store multiple snapshots representative of different times. We have implemented two web-based interfaces to the database; one enables exploration of the data via interactive maps (web map server), while the other allows searches based on text-field constraints. The web map server is an Open Geospatial Consortium (OGC) compliant Web Map Server (WMS) and Web Feature Server (WFS). This means that other web sites can display glacier layers from our site over the Internet, or retrieve glacier features in vector format. All components of the system are implemented using Open Source software: Linux, PostgreSQL, PostGIS (geospatial extensions to the database), MapServer (WMS and WFS), and several supporting components such as Proj.4 (a geographic projection library) and PHP. These tools are robust and provide a flexible and powerful framework for web mapping applications. As a service to the GLIMS community, the database contains metadata on all ASTER imagery acquired over glacierized terrain. Reduced-resolution of the images (browse imagery) can be viewed either as a layer in the MapServer application, or overlaid on the virtual globe within Google Earth. The interactive map application allows the user to constrain by time what data appear on the map. For example, ASTER or glacier outlines from 2002 only, or from Autumn in any year, can be displayed. The system allows users to download their selected glacier data in a choice of formats. The results of a query based on spatial selection (using a mouse) or text-field constraints can be downloaded in any of these formats: ESRI shapefiles, KML (Google Earth), MapInfo, GML (Geography Markup Language) and GMT (Generic Mapping Tools). This "clip-and-ship" function allows users to download only the data they are interested in. Our flexible web interfaces to the database, which includes various support layers (e.g. a layer to help collaborators identify satellite imagery over their region of expertise) will facilitate enhanced analysis to be undertaken on glacier systems, their distribution, and their impacts on other Earth systems.
The Use of Virtual Globes as a Spatial Teaching Tool with Suggestions for Metadata Standards
ERIC Educational Resources Information Center
Schultz, Richard B.; Kerski, Joseph J.; Patterson, Todd C.
2008-01-01
Virtual Globe software has become extremely popular both inside and outside of educational settings. This software allows users to explore the Earth in three dimensions while streaming satellite imagery, elevation, and other data from the Internet. Virtual Globes, such as Google Earth, NASA World Wind, and ESRI's ArcGIS Explorer can be effectively…
Virtual 3d City Modeling: Techniques and Applications
NASA Astrophysics Data System (ADS)
Singh, S. P.; Jain, K.; Mandla, V. R.
2013-08-01
3D city model is a digital representation of the Earth's surface and it's related objects such as Building, Tree, Vegetation, and some manmade feature belonging to urban area. There are various terms used for 3D city models such as "Cybertown", "Cybercity", "Virtual City", or "Digital City". 3D city models are basically a computerized or digital model of a city contains the graphic representation of buildings and other objects in 2.5 or 3D. Generally three main Geomatics approach are using for Virtual 3-D City models generation, in first approach, researcher are using Conventional techniques such as Vector Map data, DEM, Aerial images, second approach are based on High resolution satellite images with LASER scanning, In third method, many researcher are using Terrestrial images by using Close Range Photogrammetry with DSM & Texture mapping. We start this paper from the introduction of various Geomatics techniques for 3D City modeling. These techniques divided in to two main categories: one is based on Automation (Automatic, Semi-automatic and Manual methods), and another is Based on Data input techniques (one is Photogrammetry, another is Laser Techniques). After details study of this, finally in short, we are trying to give the conclusions of this study. In the last, we are trying to give the conclusions of this research paper and also giving a short view for justification and analysis, and present trend for 3D City modeling. This paper gives an overview about the Techniques related with "Generation of Virtual 3-D City models using Geomatics Techniques" and the Applications of Virtual 3D City models. Photogrammetry, (Close range, Aerial, Satellite), Lasergrammetry, GPS, or combination of these modern Geomatics techniques play a major role to create a virtual 3-D City model. Each and every techniques and method has some advantages and some drawbacks. Point cloud model is a modern trend for virtual 3-D city model. Photo-realistic, Scalable, Geo-referenced virtual 3-D City model is a very useful for various kinds of applications such as for planning in Navigation, Tourism, Disasters Management, Transportations, Municipality, Urban Environmental Managements and Real-estate industry. So the Construction of Virtual 3-D city models is a most interesting research topic in recent years.
Left Limb of North Pole of the Sun, March 20, 2007 (Anaglyph)
NASA Technical Reports Server (NTRS)
2007-01-01
[figure removed for brevity, see original site] [figure removed for brevity, see original site] Figure 1: Left eye view of a stereo pair Click on the image for full resolution TIFF Figure 2: Right eye view of a stereo pair Click on the image for full resolution TIFF Figure 1: This image was taken by the SECCHI Extreme UltraViolet Imager (EUVI) mounted on the STEREO-B spacecraft. STEREO-B is located behind the Earth, and follows the Earth in orbit around the Sun. This location enables us to view the Sun from the position of a virtual left eye in space. Figure 2: This image was taken by the SECCHI Extreme UltraViolet Imager (EUVI) mounted on the STEREO-A spacecraft. STEREO-A is located ahead of the Earth, and leads the Earth in orbit around the Sun, This location enables us to view the Sun from the position of a virtual right eye in space. NASA's Solar TErrestrial RElations Observatory (STEREO) satellites have provided the first three-dimensional images of the Sun. For the first time, scientists will be able to see structures in the Sun's atmosphere in three dimensions. The new view will greatly aid scientists' ability to understand solar physics and thereby improve space weather forecasting. This image is a composite of left and right eye color image pairs taken by the SECCHI Extreme UltraViolet Imager (EUVI) mounted on the STEREO-B and STEREO-A spacecraft. STEREO-B is located behind the Earth, and follows the Earth in orbit around the Sun, This location enables us to view the Sun from the position of a virtual left eye in space. STEREO-A is located ahead of the Earth, and leads the Earth in orbit around the Sun, This location enables us to view the Sun from the position of a virtual right eye in space. The EUVI imager is sensitive to wavelengths of light in the extreme ultraviolet portion of the spectrum. EUVI bands at wavelengths of 304, 171 and 195 Angstroms have been mapped to the red blue and green visible portion of the spectrum; and processed to emphasize the three-dimensional structure of the solar material. STEREO, a two-year mission, launched October 2006, will provide a unique and revolutionary view of the Sun-Earth System. The two nearly identical observatories -- one ahead of Earth in its orbit, the other trailing behind -- will trace the flow of energy and matter from the Sun to Earth. They will reveal the 3D structure of coronal mass ejections; violent eruptions of matter from the sun that can disrupt satellites and power grids, and help us understand why they happen. STEREO will become a key addition to the fleet of space weather detection satellites by providing more accurate alerts for the arrival time of Earth-directed solar ejections with its unique side-viewing perspective. STEREO is the third mission in NASA's Solar Terrestrial Probes program within NASA's Science Mission Directorate, Washington. The Goddard Science and Exploration Directorate manages the mission, instruments, and science center. The Johns Hopkins University Applied Physics Laboratory, Laurel, Md., designed and built the spacecraft and is responsible for mission operations. The imaging and particle detecting instruments were designed and built by scientific institutions in the U.S., UK, France, Germany, Belgium, Netherlands, and Switzerland. JPL is a division of the California Institute of Technology in Pasadena.Virtual Glovebox (VGX) Aids Astronauts in Pre-Flight Training
NASA Technical Reports Server (NTRS)
2003-01-01
NASA's Virtual Glovebox (VGX) was developed to allow astronauts on Earth to train for complex biology research tasks in space. The astronauts may reach into the virtual environment, naturally manipulating specimens, tools, equipment, and accessories in a simulated microgravity environment as they would do in space. Such virtual reality technology also provides engineers and space operations staff with rapid prototyping, planning, and human performance modeling capabilities. Other Earth based applications being explored for this technology include biomedical procedural training and training for disarming bio-terrorism weapons.
NASA Technical Reports Server (NTRS)
Blackmon, Theodore
1998-01-01
Virtual reality (VR) technology has played an integral role for Mars Pathfinder mission, operations Using an automated machine vision algorithm, the 3d topography of the Martian surface was rapidly recovered fro -a the stereo images captured. by the Tender camera to produce photo-realistic 3d models, An advanced, interface was developed for visualization and interaction with. the virtual environment of the Pathfinder landing site for mission scientists at the Space Flight Operations Facility of the Jet Propulsion Laboratory. The VR aspect of the display allowed mission scientists to navigate on Mars in Bud while remaining here on Earth, thus improving their spatial awareness of the rock field that surrounds the lenders Measurements of positions, distances and angles could be easily extracted from the topographic models, providing valuable information for science analysis and mission. planning. Moreover, the VR map of Mars has also been used to assist with the archiving and planning of activities for the Sojourner rover.
Virtual Reality as a Story Telling Platform for Geoscience Communication
NASA Astrophysics Data System (ADS)
Lazar, K.; Moysey, S. M.
2017-12-01
Capturing the attention of students and the public is a critical step for increasing societal interest and literacy in earth science issues. Virtual reality (VR) provides a means for geoscience engagement that is well suited to place-based learning through exciting and immersive experiences. One approach is to create fully-immersive virtual gaming environments where players interact with physical objects, such as rock samples and outcrops, to pursue geoscience learning goals. Developing an experience like this, however, can require substantial programming expertise and resources. At the other end of the development spectrum, it is possible for anyone to create immersive virtual experiences with 360-degree imagery, which can be made interactive using easy to use VR editing software to embed videos, audio, images, and other content within the 360-degree image. Accessible editing tools like these make the creation of VR experiences something that anyone can tackle. Using the VR editor ThingLink and imagery from Google Maps, for example, we were able to create an interactive tour of the Grand Canyon, complete with embedded assessments, in a matter of hours. The true power of such platforms, however, comes from the potential to engage students as content authors to create and share stories of place that explore geoscience issues from their personal perspective. For example, we have used combinations of 360-degree images with interactive mapping and web platforms to enable students with no programming experience to create complex web apps as highly engaging story telling platforms. We highlight here examples of how we have implemented such story telling approaches with students to assess learning in courses, to share geoscience research outcomes, and to communicate issues of societal importance.
Cowgill, Eric; Bernardin, Tony S.; Oskin, Michael E.; Bowles, Christopher; Yikilmaz, M. Burak; Kreylos, Oliver; Elliott, Austin J.; Bishop, Scott; Gold, Ryan D.; Morelan, Alexander; Bawden, Gerald W.; Hamann, Bernd; Kellogg, Louise
2012-01-01
The moment magnitude (Mw) 7.0 12 January 2010 Haiti earthquake is the first major earthquake for which a large-footprint LiDAR (light detection and ranging) survey was acquired within several weeks of the event. Here, we describe the use of virtual reality data visualization to analyze massive amounts (67 GB on disk) of multiresolution terrain data during the rapid scientific response to a major natural disaster. In particular, we describe a method for conducting virtual field work using both desktop computers and a 4-sided, 22 m3 CAVE immersive virtual reality environment, along with KeckCAVES (Keck Center for Active Visualization in the Earth Sciences) software tools LiDAR Viewer, to analyze LiDAR point-cloud data, and Crusta, for 2.5 dimensional surficial geologic mapping on a bare-earth digital elevation model. This system enabled virtual field work that yielded remote observations of the topographic expression of active faulting within an ∼75-km-long section of the eastern Enriquillo–Plantain Garden fault spanning the 2010 epicenter. Virtual field observations indicated that the geomorphic evidence of active faulting and ancient surface rupture varies along strike. Landform offsets of 6–50 m along the Enriquillo–Plantain Garden fault east of the 2010 epicenter and closest to Port-au-Prince attest to repeated recent surface-rupturing earthquakes there. In the west, the fault trace is well defined by displaced landforms, but it is not as clear as in the east. The 2010 epicenter is within a transition zone between these sections that extends from Grand Goâve in the west to Fayette in the east. Within this transition, between L'Acul (lat 72°40′W) and the Rouillone River (lat 72°35′W), the Enriquillo–Plantain Garden fault is undefined along an embayed low-relief range front, with little evidence of recent surface rupture. Based on the geometry of the eastern and western faults that show evidence of recent surface rupture, we propose that the 2010 event occurred within a stepover that appears to have served as a long-lived boundary between rupture segments, explaining the lack of 2010 surface rupture. This study demonstrates how virtual reality–based data visualization has the potential to transform rapid scientific response by enabling virtual field studies and real-time interactive analysis of massive terrain data sets.
NASA Astrophysics Data System (ADS)
Smith-Konter, B. R.; Solis, T.
2012-12-01
A primary objective of the EarthScope Education and Outreach program is to transform technical science into teachable products for a technologically thriving generation. One of the most challenging milestones of scientific research, however, is often the translation of a technical result into a clear teachable moment that is accessible to a broader audience. As 4D multimedia now dominate most aspects of our social environment, science "teaching" now also requires intervention of visualization technology and animation to portray research results in an inviting and stimulating manner. Following the Incorporated Research Institutions for Seismology (IRIS)'s lead in developing interactive Earth science kiosk multimedia (bundled in a free product called Active Earth), we have made a major effort to construct and install customized EarthScope-themed touch screen kiosks in local communities. These kiosks are helping to educate a broader audience about EarthScope's unique instrumentation and observations using interactive animations, games, and virtual field trips. We are also developing new kiosk content that reflect career stories showcasing the personal journeys of EarthScope scientists. To truly bring the interactive aspect of our EarthScope kiosk media into the classroom, we have collaborated with local teachers to develop a one-page EarthScope TerraMap activity worksheet that guides students through kiosk content. These activities are shaping a new pathway for how teachers teach and students learn about planet Earth and its fantastic EarthScope - one click (and touch) at a time.
NASA Astrophysics Data System (ADS)
Li-Chee-Ming, J.; Armenakis, C.
2014-11-01
This paper presents the ongoing development of a small unmanned aerial mapping system (sUAMS) that in the future will track its trajectory and perform 3D mapping in near-real time. As both mapping and tracking algorithms require powerful computational capabilities and large data storage facilities, we propose to use the RoboEarth Cloud Engine (RCE) to offload heavy computation and store data to secure computing environments in the cloud. While the RCE's capabilities have been demonstrated with terrestrial robots in indoor environments, this paper explores the feasibility of using the RCE in mapping and tracking applications in outdoor environments by small UAMS. The experiments presented in this work assess the data processing strategies and evaluate the attainable tracking and mapping accuracies using the data obtained by the sUAMS. Testing was performed with an Aeryon Scout quadcopter. It flew over York University, up to approximately 40 metres above the ground. The quadcopter was equipped with a single-frequency GPS receiver providing positioning to about 3 meter accuracies, an AHRS (Attitude and Heading Reference System) estimating the attitude to about 3 degrees, and an FPV (First Person Viewing) camera. Video images captured from the onboard camera were processed using VisualSFM and SURE, which are being reformed as an Application-as-a-Service via the RCE. The 3D virtual building model of York University was used as a known environment to georeference the point cloud generated from the sUAMS' sensor data. The estimated position and orientation parameters of the video camera show increases in accuracy when compared to the sUAMS' autopilot solution, derived from the onboard GPS and AHRS. The paper presents the proposed approach and the results, along with their accuracies.
NASA Astrophysics Data System (ADS)
Schwenzer, S. P.; Tindle, A. G.; Anand, M.; Gibson, E. K.; Pearson, V. K.; Pemberton, D.; Pillinger, C.; Smith, C. L.; Whalley, P.; Kelley, S. P.
2011-12-01
Exploration is in itself a fascinating subject, and a strong draw to engaging the public in understanding science. Nearly two hundred years ago Charles Darwin took part in an exploration of the Earth, and more recently we have begun to explore the solar system and in particular the surface of Mars. The engagement is made easier if an element of exploration is involved in the public engagement, using modern internet and even mobile technologies. The Open University combines all those aspects in a series of virtual microscopes for Earth science that are freely available on the web, installed in museums, or built into its teaching material. The basis of the virtual microscope is a mosaic of several hundred microscopic images of each thin section taken in plane polarised light, between crossed polars and in reflected light, which are then assembled into three high resolution images. Rotation movies for selected points in the thin section illustrate changing optical properties such as birefringence. The user is able to pan and zoom around to explore the section, studying the mineralogy and rock texture, and view the rotation movies linked to points in the section to see the changing birefringence colours. We have created several collections of terrestrial rocks, mainly for teaching purposes, and outreach directly linked to exploration: Charles Darwin returned from the Voyage of the Beagle with a large variety of rock samples, and although thin sections were not being made at that time, they were created from his rocks in the late 19th century. The historic material is part of the "Darwin the Geologist" exhibition at the Sedgwick Museum in Cambridge. Our Darwin virtual microscope includes hand specimen illustrations and thin sections together with documentation and an interactive map allow internet users and museum visitors alike to have a close look at Darwin's rocks and study the petrology of them. Charles Darwin explored distant horizons on Earth in the 19th century; in the 20th century the Apollo astronauts set foot on the Moon, returning valuable rock samples to Earth. Through collaboration between NASA and the OU it became possible to show lunar samples as virtual thin sections. The Beagle II mission represented a new voyage, following Charles Darwin's footsteps, to horizons well beyond the Earth - on a journey to investigate the planet Mars. Although no samples have yet been returned from the red planet, we do have access to Martian meteorites. Like Moon rock samples, these meteorites are rare and very valuable. So, one way to make them accessible to the general public is via the internet using our virtual microscope technology. Within the framework of the EUROPLANET project, and in collaboration with the Natural History Museum in London we are making such meteorites freely available to all. We plan to extend this collection and make it openly accessible for teaching and outreach activities anywhere and any time. Our current microscopes are located at http://microscope.open.ac.uk.
Giovanni: The Bridge between Data and Science
NASA Technical Reports Server (NTRS)
Shen, Suhung; Lynnes, Christopher; Kempler, Steven J.
2012-01-01
NASA Giovanni (Goddard Interactive Online Visualization ANd aNalysis Infrastructure) is a web-based remote sensing and model data visualization and analysis system developed by the Goddard Earth Sciences Data and Information Services Center (GES DISC). This web-based tool facilitates data discovery, exploration and analysis of large amount of global and regional data sets, covering atmospheric dynamics, atmospheric chemistry, hydrology, oceanographic, and land surface. Data analysis functions include Lat-Lon map, time series, scatter plot, correlation map, difference, cross-section, vertical profile, and animation etc. Visualization options enable comparisons of multiple variables and easier refinement. Recently, new features have been developed, such as interactive scatter plots and maps. The performance is also being improved, in some cases by an order of magnitude for certain analysis functions with optimized software. We are working toward merging current Giovanni portals into a single omnibus portal with all variables in one (virtual) location to help users find a variable easily and enhance the intercomparison capability
Data-Driven Geospatial Visual Analytics for Real-Time Urban Flooding Decision Support
NASA Astrophysics Data System (ADS)
Liu, Y.; Hill, D.; Rodriguez, A.; Marini, L.; Kooper, R.; Myers, J.; Wu, X.; Minsker, B. S.
2009-12-01
Urban flooding is responsible for the loss of life and property as well as the release of pathogens and other pollutants into the environment. Previous studies have shown that spatial distribution of intense rainfall significantly impacts the triggering and behavior of urban flooding. However, no general purpose tools yet exist for deriving rainfall data and rendering them in real-time at the resolution of hydrologic units used for analyzing urban flooding. This paper presents a new visual analytics system that derives and renders rainfall data from the NEXRAD weather radar system at the sewershed (i.e. urban hydrologic unit) scale in real-time for a Chicago stormwater management project. We introduce a lightweight Web 2.0 approach which takes advantages of scientific workflow management and publishing capabilities developed at NCSA (National Center for Supercomputing Applications), streaming data-aware semantic content management repository, web-based Google Earth/Map and time-aware KML (Keyhole Markup Language). A collection of polygon-based virtual sensors is created from the NEXRAD Level II data using spatial, temporal and thematic transformations at the sewershed level in order to produce persistent virtual rainfall data sources for the animation. Animated color-coded rainfall map in the sewershed can be played in real-time as a movie using time-aware KML inside the web browser-based Google Earth for visually analyzing the spatiotemporal patterns of the rainfall intensity in the sewershed. Such system provides valuable information for situational awareness and improved decision support during extreme storm events in an urban area. Our further work includes incorporating additional data (such as basement flooding events data) or physics-based predictive models that can be used for more integrated data-driven decision support.
Towards a geospatial wikipedia
NASA Astrophysics Data System (ADS)
Fritz, S.; McCallum, I.; Schill, C.; Perger, C.; Kraxner, F.; Obersteiner, M.
2009-04-01
Based on the Google Earth (http://earth.google.com) platform we have developed a geospatial Wikipedia (geo-wiki.org). The tool allows everybody in the world to contribute to spatial validation and is made available to the internet community interested in that task. We illustrate how this tool can be used for different applications. In our first application we combine uncertainty hotspot information from three global land cover datasets (GLC, MODIS, GlobCover). With an ever increasing amount of high resolution images available on Google Earth, it is becoming increasingly possible to distinguish land cover features with a high degree of accuracy. We first direct the land cover validation community to certain hotspots of land cover uncertainty and then ask them to fill in a small popup menu on type of land cover, possibly a picture at that location with the different cardinal points as well as date and what type of validation was chosen (google earth imagery/panoramio or if the person has ground truth data). We have implemented the tool via a land cover validation community at FACEBOOK which is based on a snowball system which allows the tracking of individuals and the possibility to ignore users which misuse the system. In a second application we illustrate how the tool could possibly be used for mapping malaria occurrence and small water bodies as well as overall malaria risk. For this application we have implemented a polygon as well as attribute function using Google maps as along with virtual earth using openlayers. The third application deals with illegal logging and how an alert system for illegal logging detection within a certain land tenure system could be implemented. Here we show how the tool can be used to document illegal logging via a YouTube video.
Assessing Place Location Knowledge Using a Virtual Globe
ERIC Educational Resources Information Center
Zhu, Liangfeng; Pan, Xin; Gao, Gongcheng
2016-01-01
Advances in the Google Earth virtual globe and the concomitant Keyhole Markup Language (KML) are providing educators with a convenient platform to cultivate and assess one's place location knowledge (PLK). This article presents a general framework and associated implementation methods for the online testing of PLK using Google Earth. The proposed…
NASA Technical Reports Server (NTRS)
Teng, William; Rui, Hualan; Strub, Richard; Vollmer, Bruce
2015-01-01
A Digital Divide has long stood between how NASA and other satellite-derived data are typically archived (time-step arrays or maps) and how hydrology and other point-time series oriented communities prefer to access those data. In essence, the desired method of data access is orthogonal to the way the data are archived. Our approach to bridging the Divide is part of a larger NASA-supported data rods project to enhance access to and use of NASA and other data by the Consortium of Universities for the Advancement of Hydrologic Science, Inc. (CUAHSI) Hydrologic Information System (HIS) and the larger hydrology community. Our main objective was to determine a way to reorganize data that is optimal for these communities. Two related objectives were to optimally reorganize data in a way that (1) is operational and fits in and leverages the existing Goddard Earth Sciences Data and Information Services Center (GES DISC) operational environment and (2) addresses the scaling up of data sets available as time series from those archived at the GES DISC to potentially include those from other Earth Observing System Data and Information System (EOSDIS) data archives. Through several prototype efforts and lessons learned, we arrived at a non-database solution that satisfied our objectivesconstraints. We describe, in this presentation, how we implemented the operational production of pre-generated data rods and, considering the tradeoffs between length of time series (or number of time steps), resources needed, and performance, how we implemented the operational production of on-the-fly (virtual) data rods. For the virtual data rods, we leveraged a number of existing resources, including the NASA Giovanni Cache and NetCDF Operators (NCO) and used data cubes processed in parallel. Our current benchmark performance for virtual generation of data rods is about a years worth of time series for hourly data (9,000 time steps) in 90 seconds. Our approach is a specific implementation of the general optimal strategy of reorganizing data to match the desired means of access. Results from our project have already significantly extended NASA data to the large and important hydrology user community that has been, heretofore, mostly unable to easily access and use NASA data.
NASA Astrophysics Data System (ADS)
Teng, W. L.; Rui, H.; Strub, R. F.; Vollmer, B.
2015-12-01
A "Digital Divide" has long stood between how NASA and other satellite-derived data are typically archived (time-step arrays or "maps") and how hydrology and other point-time series oriented communities prefer to access those data. In essence, the desired method of data access is orthogonal to the way the data are archived. Our approach to bridging the Divide is part of a larger NASA-supported "data rods" project to enhance access to and use of NASA and other data by the Consortium of Universities for the Advancement of Hydrologic Science, Inc. (CUAHSI) Hydrologic Information System (HIS) and the larger hydrology community. Our main objective was to determine a way to reorganize data that is optimal for these communities. Two related objectives were to optimally reorganize data in a way that (1) is operational and fits in and leverages the existing Goddard Earth Sciences Data and Information Services Center (GES DISC) operational environment and (2) addresses the scaling up of data sets available as time series from those archived at the GES DISC to potentially include those from other Earth Observing System Data and Information System (EOSDIS) data archives. Through several prototype efforts and lessons learned, we arrived at a non-database solution that satisfied our objectives/constraints. We describe, in this presentation, how we implemented the operational production of pre-generated data rods and, considering the tradeoffs between length of time series (or number of time steps), resources needed, and performance, how we implemented the operational production of on-the-fly ("virtual") data rods. For the virtual data rods, we leveraged a number of existing resources, including the NASA Giovanni Cache and NetCDF Operators (NCO) and used data cubes processed in parallel. Our current benchmark performance for virtual generation of data rods is about a year's worth of time series for hourly data (~9,000 time steps) in ~90 seconds. Our approach is a specific implementation of the general optimal strategy of reorganizing data to match the desired means of access. Results from our project have already significantly extended NASA data to the large and important hydrology user community that has been, heretofore, mostly unable to easily access and use NASA data.
A desktop system of virtual morphometric globes for Mars and the Moon
NASA Astrophysics Data System (ADS)
Florinsky, I. V.; Filippov, S. V.
2017-03-01
Global morphometric models can be useful for earth and planetary studies. Virtual globes - programs implementing interactive three-dimensional (3D) models of planets - are increasingly used in geo- and planetary sciences. We describe the development of a desktop system of virtual morphometric globes for Mars and the Moon. As the initial data, we used 15'-gridded global digital elevation models (DEMs) extracted from the Mars Orbiter Laser Altimeter (MOLA) and the Lunar Orbiter Laser Altimeter (LOLA) gridded archives. For two celestial bodies, we derived global digital models of several morphometric attributes, such as horizontal curvature, vertical curvature, minimal curvature, maximal curvature, and catchment area. To develop the system, we used Blender, the free open-source software for 3D modeling and visualization. First, a 3D sphere model was generated. Second, the global morphometric maps were imposed to the sphere surface as textures. Finally, the real-time 3D graphics Blender engine was used to implement rotation and zooming of the globes. The testing of the developed system demonstrated its good performance. Morphometric globes clearly represent peculiarities of planetary topography, according to the physical and mathematical sense of a particular morphometric variable.
Vexcel Spells Excellence for Earth and Space
NASA Technical Reports Server (NTRS)
2002-01-01
With assistance from Stennis Space Center, Vexcel was able to strengthen the properties of its Apex Ground Station(TM), an affordable, end-to-end system that comes complete with a tracking antenna that permits coverage within an approximate 2,000-kilometer radius of its location, a high speed direct-to-disk data acquisition system that can download information from virtually any satellite, and data processing software for virtually all synthetic aperture radar and optical satellite sensors. Vexcel is using an Apex system linked to the Terra satellite to help scientists and NASA personnel measure land and ocean surface temperatures, detect fires, monitor ocean color and currents, produce global vegetation maps and data, and assess cloud characteristics and aerosol concentrations. In addition, Vexcel is providing NASA with close-range photogrammetry software for the International Space Station. The technology, commercially available as FotoG(TM), was developed with SBIR funding and support from NASA's Jet Propulsion Laboratory. Commercially, FotoG is used for demanding projects taken on by engineering firms, nuclear power plants, oil refineries, and process facilities. A version of Vexcel's close-range photo measurement system was also used to create virtual 3-D backdrops for a high-tech science fiction film.
The European Virtual Observatory EURO-VO | Euro-VO
: VOTECH EuroVO-DCA EuroVO-AIDA EuroVO-ICE The European Virtual Observatory EURO-VO The Virtual Observatory news Workshop on Virtual Observatory Tools and their Applications, Krakow, Poland June 16-18, organized present the Astronomical Virtual Observatory at the Copernicus (European Earth Observation Programme) Big
2003-06-01
NASA’s Virtual Glovebox (VGX) was developed to allow astronauts on Earth to train for complex biology research tasks in space. The astronauts may reach into the virtual environment, naturally manipulating specimens, tools, equipment, and accessories in a simulated microgravity environment as they would do in space. Such virtual reality technology also provides engineers and space operations staff with rapid prototyping, planning, and human performance modeling capabilities. Other Earth based applications being explored for this technology include biomedical procedural training and training for disarming bio-terrorism weapons.
Communicating Earth Science Applications through Virtual Poster Sessions
NASA Astrophysics Data System (ADS)
Favors, J. E.; Childs-Gleason, L. M.; Ross, K. W.; Ruiz, M. L.; Rogers, L.
2013-12-01
The DEVELOP National Program addresses environmental and public policy issues through interdisciplinary research projects that apply the lens of NASA Earth observations to community concerns around the globe. Part of NASA's Applied Sciences' Capacity Building Program, DEVELOP bridges the gap between NASA Earth Science and society, building capacity in both participants and partner organizations to better prepare them to handle the challenges that face our society and future generations. Teams of DEVELOP participants partner with decision makers to conduct rapid feasibility projects that highlight fresh applications of NASA's suite of Earth observing sensors, cultivate advanced skills, and increase understanding of NASA Earth Science data and technology. Part of this process involves the creation of short introductory videos that demonstrate the environmental concerns, project methodologies and results, and an overview of how this work will impact decision makers. These videos are presented to the public three times a year in 'virtual poster sessions' (VPS) that provide an interactive way for individuals from around the globe to access the research, understand the capabilities and applications of NASA's Earth science datasets, and interact with the participants through blogging and dialogue sessions. Virtual poster sessions have allowed DEVELOP to introduce NASA's Earth science assets to thousands of viewers around the world. For instance, one fall VPS had over 5,000 visitors from 89 different countries during the two week session. This presentation will discuss lessons learned and statistics related to the series of nine virtual poster sessions that DEVELOP has conducted 2011-2013.
Geographic Information Technologies as an outreach activity in geo-scientific education
NASA Astrophysics Data System (ADS)
Maman, Shimrit; Isaacson, Sivan; Blumberg, Dan G.
2016-04-01
In recent years, a decline in the rates of examinees in the academic track that were entitled to an enhanced matriculation certificate in scientific-technological education was reported in Israel. To confront this problem the Earth and Planetary Image Facility (EPIF) at Ben-Gurion University of the Negev fosters interdisciplinary exploration through educational programs that make use of the facility and its equipment and enable the empowerment of the community by understanding and appreciating science and technology. This is achieved by using Geographic Information Technologies (GIT) such as remote sensing and Geographical Information Systems (GIS) for geo-physical sciences in activities that combine theoretical background with hands-on activities. Monitoring Earth from space by satellites, digital atlases and virtual-based positioning applications are examples for fusion of spatial information (geographic) and technology that the activity is based on. GIT opens a new chapter and a recent history of Cartography starting from the collection of spatial data to its presentation and analysis. GIS have replaced the use of classical atlas books and offer a variety of Web-based applications that provide maps and display up-to-date imagery. The purpose of this workshop is to expose teachers and students to GITs which are applicable in every classroom. The activity imparts free geographic information systems that exist in cyberspace and accessible to single users as the Israeli national GIS and Google earth, which are based on a spatial data and long term local and global satellite imagery coverage. In this paper, our "Think global-Map Local" activity is presented. The activity uses GIS and change detection technologies as means to encourage students to explore environmental issues both around the globe and close to their surroundings. The students detect changes by comparing multi temporal images of a chosen site and learn how to map the alterations and produce change detection maps with simple and user friendly tools. The activity is offered both for students and supervised projects for teachers and youth.
NASA Astrophysics Data System (ADS)
Drosos, Vasileios C.; Liampas, Sarantis-Aggelos G.; Doukas, Aristotelis-Kosmas G.
2014-08-01
In our time, the Geographic Information Systems (GIS) have become important tools, not only in the geosciences and environmental sciences, as well as virtually for all researches that require monitoring, planning or land management. The purpose of this paper was to develop a planning tool and decision making tool using AutoCAD Map software, ArcGIS and Google Earth with emphasis on the investigation of the suitability of forest roads' mapping and the range of its implementation in Greece in prefecture level. Integrating spatial information into a database makes data available throughout the organization; improving quality, productivity, and data management. Also working in such an environment, you can: Access and edit information, integrate and analyze data and communicate effectively. To select desirable information such as forest road network in a very early stage in the planning of silviculture operations, for example before the planning of the harvest is carried out. The software programs that were used were AutoCAD Map for the export in shape files for the GPS data, and ArcGIS in shape files (ArcGlobe), while Google Earth with KML files (Keyhole Markup Language) in order to better visualize and evaluate existing conditions, design in a real-world context and exchange information with government agencies, utilities, and contractors in both CAD and GIS data formats. The automation of the updating procedure and transfer of any files between agencies-departments is one of the main tasks of the integrated GIS-tool among the others should be addressed.
Mora, Cordula V; Bingman, Verner P
2013-01-01
It has long been thought that birds may use the Earth's magnetic field not only as a compass for direction finding, but that it could also provide spatial information for position determination analogous to a map during navigation. Since magnetic field intensity varies systematically with latitude and theoretically could also provide longitudinal information during position determination, birds using a magnetic map should be able to discriminate magnetic field intensity cues in the laboratory. Here we demonstrate a novel behavioural paradigm requiring homing pigeons to identify the direction of a magnetic field intensity gradient in a "virtual magnetic map" during a spatial conditioning task. Not only were the pigeons able to detect the direction of the intensity gradient, but they were even able to discriminate upward versus downward movement on the gradient by differentiating between increasing and decreasing intensity values. Furthermore, the pigeons typically spent more than half of the 15 second sampling period in front of the feeder associated with the rewarded gradient direction indicating that they required only several seconds to make the correct choice. Our results therefore demonstrate for the first time that pigeons not only can detect the presence and absence of magnetic anomalies, as previous studies had shown, but are even able to detect and respond to changes in magnetic field intensity alone, including the directionality of such changes, in the context of spatial orientation within an experimental arena. This opens up the possibility for systematic and detailed studies of how pigeons could use magnetic intensity cues during position determination as well as how intensity is perceived and where it is processed in the brain.
Shared protection based virtual network mapping in space division multiplexing optical networks
NASA Astrophysics Data System (ADS)
Zhang, Huibin; Wang, Wei; Zhao, Yongli; Zhang, Jie
2018-05-01
Space Division Multiplexing (SDM) has been introduced to improve the capacity of optical networks. In SDM optical networks, there are multiple cores/modes in each fiber link, and spectrum resources are multiplexed in both frequency and core/modes dimensions. Enabled by network virtualization technology, one SDM optical network substrate can be shared by several virtual networks operators. Similar with point-to-point connection services, virtual networks (VN) also need certain survivability to guard against network failures. Based on customers' heterogeneous requirements on the survivability of their virtual networks, this paper studies the shared protection based VN mapping problem and proposes a Minimum Free Frequency Slots (MFFS) mapping algorithm to improve spectrum efficiency. Simulation results show that the proposed algorithm can optimize SDM optical networks significantly in terms of blocking probability and spectrum utilization.
Spatial Visualization in Introductory Geology Courses
NASA Astrophysics Data System (ADS)
Reynolds, S. J.
2004-12-01
Visualization is critical to solving most geologic problems, which involve events and processes across a broad range of space and time. Accordingly, spatial visualization is an essential part of undergraduate geology courses. In such courses, students learn to visualize three-dimensional topography from two-dimensional contour maps, to observe landscapes and extract clues about how that landscape formed, and to imagine the three-dimensional geometries of geologic structures and how these are expressed on the Earth's surface or on geologic maps. From such data, students reconstruct the geologic history of areas, trying to visualize the sequence of ancient events that formed a landscape. To understand the role of visualization in student learning, we developed numerous interactive QuickTime Virtual Reality animations to teach students the most important visualization skills and approaches. For topography, students can spin and tilt contour-draped, shaded-relief terrains, flood virtual landscapes with water, and slice into terrains to understand profiles. To explore 3D geometries of geologic structures, they interact with virtual blocks that can be spun, sliced into, faulted, and made partially transparent to reveal internal structures. They can tilt planes to see how they interact with topography, and spin and tilt geologic maps draped over digital topography. The GeoWall system allows students to see some of these materials in true stereo. We used various assessments to research the effectiveness of these materials and to document visualization strategies students use. Our research indicates that, compared to control groups, students using such materials improve more in their geologic visualization abilities and in their general visualization abilities as measured by a standard spatial visualization test. Also, females achieve greater gains, improving their general visualization abilities to the same level as males. Misconceptions that students carry obstruct learning, but are largely undocumented. Many students, for example, cannot visualize that the landscape in which rock layers were deposited was different than the landscape in which the rocks are exposed today, even in the Grand Canyon.
Llnking the EarthScope Data Virtual Catalog to the GEON Portal
NASA Astrophysics Data System (ADS)
Lin, K.; Memon, A.; Baru, C.
2008-12-01
The EarthScope Data Portal provides a unified, single-point of access to EarthScope data and products from USArray, Plate Boundary Observatory (PBO), and San Andreas Fault Observatory at Depth (SAFOD) experiments. The portal features basic search and data access capabilities to allow users to discover and access EarthScope data using spatial, temporal, and other metadata-based (data type, station specific) search conditions. The portal search module is the user interface implementation of the EarthScope Data Search Web Service. This Web Service acts as a virtual catalog that in turn invokes Web services developed by IRIS (Incorporated Research Institutions for Seismology), UNAVCO (University NAVSTAR Consortium), and GFZ (German Research Center for Geosciences) to search for EarthScope data in the archives at each of these locations. These Web Services provide information about all resources (data) that match the specified search conditions. In this presentation we will describe how the EarthScope Data Search Web service can be integrated into the GEONsearch application in the GEON Portal (see http://portal.geongrid.org). Thus, a search request issued at the GEON Portal will also search the EarthScope virtual catalog thereby providing users seamless access to data in GEON as well as the Earthscope via a common user interface.
NASA Astrophysics Data System (ADS)
Xu, K.; Sühring, M.; Metzger, S.; Desai, A. R.
2017-12-01
Most eddy covariance (EC) flux towers suffer from footprint bias. This footprint not only varies rapidly in time, but is smaller than the resolution of most earth system models, leading to a systemic scale mismatch in model-data comparison. Previous studies have suggested this problem can be mitigated (1) with multiple towers, (2) by building a taller tower with a large flux footprint, and (3) by applying advanced scaling methods. Here we ask: (1) How many flux towers are needed to sufficiently sample the flux mean and variation across an Earth system model domain? (2) How tall is tall enough for a single tower to represent the Earth system model domain? (3) Can we reduce the requirements derived from the first two questions with advanced scaling methods? We test these questions with output from large eddy simulations (LES) and application of the environmental response function (ERF) upscaling method. PALM LES (Maronga et al. 2015) was set up over a domain of 12 km x 16 km x 1.8 km at 7 m spatial resolution and produced 5 hours of output at a time step of 0.3 s. The surface Bowen ratio alternated between 0.2 and 1 among a series of 3 km wide stripe-like surface patches, with horizontal wind perpendicular to the surface heterogeneity. A total of 384 virtual towers were arranged on a regular grid across the LES domain, recording EC observations at 18 vertical levels. We use increasing height of a virtual flux tower and increasing numbers of virtual flux towers in the domain to compute energy fluxes. Initial results show a large (>25) number of towers is needed sufficiently sample the mean domain energy flux. When the ERF upscaling method was applied to the virtual towers in the LES environment, we were able to map fluxes over the domain to within 20% precision with a significantly smaller number of towers. This was achieved by relating sub-hourly turbulent fluxes to meteorological forcings and surface properties. These results demonstrate how advanced scaling techniques can decrease the number of towers, and thus experimental expense, required for domain-scaling over heterogeneous surface.
NASA Astrophysics Data System (ADS)
Reed, D. L.; Anglin, J.
2005-12-01
General education courses at many universities are required to demonstrate specific student learning outcomes and methodologies of learning assessment that can be measure the success, or lack thereof, of meeting these outcomes. A primary learning outcome of the SJSU general education program is to have students apply a scientific approach to problems of the earth and environment. This requirement can be challenging in high enrollment classes offered at universities without the resources of graduate teaching assistantships. In order to meet this outcome through an active learning environment, we have redesigned a web-based oceanography course, primarily for non-science majors, that has students assume the role of shipboard scientists on a number of ocean-going virtual research experiences. One activity has students participate on a virtual research voyage based on a multi-beam sonar study of the central San Francisco Bay described in USGS Circular 1259 by Chin et al (2004). Students carry out the duties of virtual shipboard scientists, including pre- and post-cruise scientific meetings, sonar data acquisition, processing and visualization, and interpretation of the seafloor mapping data using a combination of scientific visualizations, animations, and audio and video segments. While on the voyage, students are required to: (1) determine the navigational hazards posed by three submerged rocks near the main shipping lane in the bay, (2) assess the long-term viability of a disposal site for mud dredged from the bay, and (3) generate a sediment characteristics map of the bay floor that can be used as a basis for future studies of contaminant transport. Upon completion of the voyage students are required to write an abstract describing their research for publication in the proceedings volume of a virtual scientific conference in the form of an essay question on the mid-term exam. Based on the work of over 200 students, this question has received the highest score of four essay questions on the exam during the past two terms.
NASA Astrophysics Data System (ADS)
Sivapalan, Murugesu
2017-04-01
Hydrologic science has undergone almost transformative changes over the past 50 years. Huge strides have been made in the transition from early empirical approaches to rigorous approaches based on the fluid mechanics of water movement on and below the land surface. However, further progress has been hampered by problems posed by the presence of heterogeneity, especially subsurface heterogeneity, at all scales. The inability to measure or map subsurface heterogeneity everywhere prevented further development of balance equations and associated closure relations at the scales of interest, and has led to the virtual impasse we are presently in, in terms of development of physically based models needed for hydrologic predictions. An alternative to the mapping of subsurface heterogeneity everywhere is a new earth system science view, which sees the heterogeneity as the end result of co-evolutionary hydrological, geomorphological, ecological and pedological processes, each operating at a different rate, which have helped to shape the landscapes that we see in nature, including the heterogeneity below that we do not see. The expectation is that instead of specifying exact details of the heterogeneity in our models, we can replace it, without loss of information, with the ecosystem function they perform. Guided by this new earth system science perspective, development of hydrologic science is now guided by altogether new questions and new approaches to address them, compared to the purely physical, fluid mechanics based approaches that we inherited from the past. In the emergent Anthropocene, the co-evolutionary view is expanded further to involve interactions and feedbacks with human-social processes as well. In this lecture, I will present key milestones in the transformation of hydrologic science from Engineering Hydrology to Earth System Science, and what this means for hydrologic observations, theory development and predictions.
ERIC Educational Resources Information Center
Lin, Ming-Chao; Tutwiler, M. Shane; Chang, Chun-Yen
2011-01-01
This study investigated the relationship between the use of a three-dimensional Virtual Reality Learning Environment for Field Trip (3DVLE[subscript (ft)]) system and the achievement levels of senior high school earth science students. The 3DVLE[subscript (ft)] system was presented in two separate formats: Teacher Demonstrated Based and Student…
Google Earth as a method for connecting scientific research with the World
NASA Astrophysics Data System (ADS)
Graham, J. R.
2012-12-01
Google Earth has proven itself to be an exceptionally successful and ambitious application: fully capable as a scientific tool, yet able to also satisfy the intellectual and virtual touristic needs of students, educators and the general public. It is difficult to overstate Google Earth's impact on our understanding of the World we inhabit, and yet there is also considerable potential that remains unexplored. This paper will discuss Google Earth's potential as a social network for the science community - connecting the general public with scientists, and scientists with their research. This paper will look at the University of Lethbridge's RAVE (Reaching Audiences through Virtual Entryways) project as a model for how this social network can function within the Google Earth environment.
Lahav, Orly; Gedalevitz, Hadas; Battersby, Steven; Brown, David; Evett, Lindsay; Merritt, Patrick
2018-05-01
This paper examines the ability of people who are blind to construct a mental map and perform orientation tasks in real space by using Nintendo Wii technologies to explore virtual environments. The participant explores new spaces through haptic and auditory feedback triggered by pointing or walking in the virtual environments and later constructs a mental map, which can be used to navigate in real space. The study included 10 participants who were congenitally or adventitiously blind, divided into experimental and control groups. The research was implemented by using virtual environments exploration and orientation tasks in real spaces, using both qualitative and quantitative methods in its methodology. The results show that the mode of exploration afforded to the experimental group is radically new in orientation and mobility training; as a result 60% of the experimental participants constructed mental maps that were based on map model, compared with only 30% of the control group participants. Using technology that enabled them to explore and to collect spatial information in a way that does not exist in real space influenced the ability of the experimental group to construct a mental map based on the map model. Implications for rehabilitation The virtual cane system for the first time enables people who are blind to explore and collect spatial information via the look-around mode in addition to the walk-around mode. People who are blind prefer to use look-around mode to explore new spaces, as opposed to the walking mode. Although the look-around mode requires users to establish a complex collecting and processing procedure for the spatial data, people who are blind using this mode are able to construct a mental map as a map model. For people who are blind (as for the sighted) construction of a mental map based on map model offers more flexibility in choosing a walking path in a real space, accounting for changes that occur in the space.
Next-generation Digital Earth.
Goodchild, Michael F; Guo, Huadong; Annoni, Alessandro; Bian, Ling; de Bie, Kees; Campbell, Frederick; Craglia, Max; Ehlers, Manfred; van Genderen, John; Jackson, Davina; Lewis, Anthony J; Pesaresi, Martino; Remetey-Fülöpp, Gábor; Simpson, Richard; Skidmore, Andrew; Wang, Changlin; Woodgate, Peter
2012-07-10
A speech of then-Vice President Al Gore in 1998 created a vision for a Digital Earth, and played a role in stimulating the development of a first generation of virtual globes, typified by Google Earth, that achieved many but not all the elements of this vision. The technical achievements of Google Earth, and the functionality of this first generation of virtual globes, are reviewed against the Gore vision. Meanwhile, developments in technology continue, the era of "big data" has arrived, the general public is more and more engaged with technology through citizen science and crowd-sourcing, and advances have been made in our scientific understanding of the Earth system. However, although Google Earth stimulated progress in communicating the results of science, there continue to be substantial barriers in the public's access to science. All these factors prompt a reexamination of the initial vision of Digital Earth, and a discussion of the major elements that should be part of a next generation.
JPL-20171130-EARTHf-0001-DIY Glacier Modeling with Virtual Earth System Laboratory
2017-11-30
Eric Larour, JPL Climate Scientist, explains the NASA research tool "VESL" -- Virtual Earth System Laboratory -- that allows anyone to run their own climate experiment. The user can use a slider to simulate and increase or decrease in the amount of snowfall on a particular glacier then see a video of the results, including the glacier melting's effect on sea level.
NASA Astrophysics Data System (ADS)
Vilotte, J. P.; Atkinson, M.; Spinuso, A.; Rietbrock, A.; Michelini, A.; Igel, H.; Frank, A.; Carpené, M.; Schwichtenberg, H.; Casarotti, E.; Filgueira, R.; Garth, T.; Germünd, A.; Klampanos, I.; Krause, A.; Krischer, L.; Leong, S. H.; Magnoni, F.; Matser, J.; Moguilny, G.
2015-12-01
Seismology addresses both fundamental problems in understanding the Earth's internal wave sources and structures and augmented societal applications, like earthquake and tsunami hazard assessment and risk mitigation; and puts a premium on open-data accessible by the Federated Digital Seismological Networks. The VERCE project, "Virtual Earthquake and seismology Research Community e-science environment in Europe", has initiated a virtual research environment to support complex orchestrated workflows combining state-of-art wave simulation codes and data analysis tools on distributed computing and data infrastructures (DCIs) along with multiple sources of observational data and new capabilities to combine simulation results with observational data. The VERCE Science Gateway provides a view of all the available resources, supporting collaboration with shared data and methods, with data access controls. The mapping to DCIs handles identity management, authority controls, transformations between representations and controls, and access to resources. The framework for computational science that provides simulation codes, like SPECFEM3D, democratizes their use by getting data from multiple sources, managing Earth models and meshes, distilling them as input data, and capturing results with meta-data. The dispel4py data-intensive framework allows for developing data-analysis applications using Python and the ObsPy library, which can be executed on different DCIs. A set of tools allows coupling with seismology and external data services. Provenance driven tools validate results and show relationships between data to facilitate method improvement. Lessons learned from VERCE training lead us to conclude that solid-Earth scientists could make significant progress by using VERCE e-science environment. VERCE has already contributed to the European Plate Observation System (EPOS), and is part of the EPOS implementation phase. Its cross-disciplinary capabilities are being extended for the EPOS implantation phase.
A Virtual Tour of the 1868 Hayward Earthquake in Google EarthTM
NASA Astrophysics Data System (ADS)
Lackey, H. G.; Blair, J. L.; Boatwright, J.; Brocher, T.
2007-12-01
The 1868 Hayward earthquake has been overshadowed by the subsequent 1906 San Francisco earthquake that destroyed much of San Francisco. Nonetheless, a modern recurrence of the 1868 earthquake would cause widespread damage to the densely populated Bay Area, particularly in the east Bay communities that have grown up virtually on top of the Hayward fault. Our concern is heightened by paleoseismic studies suggesting that the recurrence interval for the past five earthquakes on the southern Hayward fault is 140 to 170 years. Our objective is to build an educational web site that illustrates the cause and effect of the 1868 earthquake drawing on scientific and historic information. We will use Google EarthTM software to visually illustrate complex scientific concepts in a way that is understandable to a non-scientific audience. This web site will lead the viewer from a regional summary of the plate tectonics and faulting system of western North America, to more specific information about the 1868 Hayward earthquake itself. Text and Google EarthTM layers will include modeled shaking of the earthquake, relocations of historic photographs, reconstruction of damaged buildings as 3-D models, and additional scientific data that may come from the many scientific studies conducted for the 140th anniversary of the event. Earthquake engineering concerns will be stressed, including population density, vulnerable infrastructure, and lifelines. We will also present detailed maps of the Hayward fault, measurements of fault creep, and geologic evidence of its recurrence. Understanding the science behind earthquake hazards is an important step in preparing for the next significant earthquake. We hope to communicate to the public and students of all ages, through visualizations, not only the cause and effect of the 1868 earthquake, but also modern seismic hazards of the San Francisco Bay region.
Interactive visualization to advance earthquake simulation
Kellogg, L.H.; Bawden, G.W.; Bernardin, T.; Billen, M.; Cowgill, E.; Hamann, B.; Jadamec, M.; Kreylos, O.; Staadt, O.; Sumner, D.
2008-01-01
The geological sciences are challenged to manage and interpret increasing volumes of data as observations and simulations increase in size and complexity. For example, simulations of earthquake-related processes typically generate complex, time-varying data sets in two or more dimensions. To facilitate interpretation and analysis of these data sets, evaluate the underlying models, and to drive future calculations, we have developed methods of interactive visualization with a special focus on using immersive virtual reality (VR) environments to interact with models of Earth's surface and interior. Virtual mapping tools allow virtual "field studies" in inaccessible regions. Interactive tools allow us to manipulate shapes in order to construct models of geological features for geodynamic models, while feature extraction tools support quantitative measurement of structures that emerge from numerical simulation or field observations, thereby enabling us to improve our interpretation of the dynamical processes that drive earthquakes. VR has traditionally been used primarily as a presentation tool, albeit with active navigation through data. Reaping the full intellectual benefits of immersive VR as a tool for scientific analysis requires building on the method's strengths, that is, using both 3D perception and interaction with observed or simulated data. This approach also takes advantage of the specialized skills of geological scientists who are trained to interpret, the often limited, geological and geophysical data available from field observations. ?? Birkhaueser 2008.
NASA Astrophysics Data System (ADS)
Michaelis, A.; Nemani, R. R.; Wang, W.; Votava, P.; Hashimoto, H.
2010-12-01
Given the increasing complexity of climate modeling and analysis tools, it is often difficult and expensive to build or recreate an exact replica of the software compute environment used in past experiments. With the recent development of new technologies for hardware virtualization, an opportunity exists to create full modeling, analysis and compute environments that are “archiveable”, transferable and may be easily shared amongst a scientific community or presented to a bureaucratic body if the need arises. By encapsulating and entire modeling and analysis environment in a virtual machine image, others may quickly gain access to the fully built system used in past experiments, potentially easing the task and reducing the costs of reproducing and verify past results produced by other researchers. Moreover, these virtual machine images may be used as a pedagogical tool for others that are interested in performing an academic exercise but don't yet possess the broad expertise required. We built two virtual machine images, one with the Community Earth System Model (CESM) and one with Weather Research Forecast Model (WRF), then ran several small experiments to assess the feasibility, performance overheads costs, reusability, and transferability. We present a list of the pros and cons as well as lessoned learned from utilizing virtualization technology in the climate and earth systems modeling domain.
Strengthened IAEA Safeguards-Imagery Analysis: Geospatial Tools for Nonproliferation Analysis
DOE Office of Scientific and Technical Information (OSTI.GOV)
Pabian, Frank V
2012-08-14
This slide presentation focuses on the growing role and importance of imagery analysis for IAEA safeguards applications and how commercial satellite imagery, together with the newly available geospatial tools, can be used to promote 'all-source synergy.' As additional sources of openly available information, satellite imagery in conjunction with the geospatial tools can be used to significantly augment and enhance existing information gathering techniques, procedures, and analyses in the remote detection and assessment of nonproliferation relevant activities, facilities, and programs. Foremost of the geospatial tools are the 'Digital Virtual Globes' (i.e., GoogleEarth, Virtual Earth, etc.) that are far better than previouslymore » used simple 2-D plan-view line drawings for visualization of known and suspected facilities of interest which can be critical to: (1) Site familiarization and true geospatial context awareness; (2) Pre-inspection planning; (3) Onsite orientation and navigation; (4) Post-inspection reporting; (5) Site monitoring over time for changes; (6) Verification of states site declarations and for input to State Evaluation reports; and (7) A common basis for discussions among all interested parties (Member States). Additionally, as an 'open-source', such virtual globes can also provide a new, essentially free, means to conduct broad area search for undeclared nuclear sites and activities - either alleged through open source leads; identified on internet BLOGS and WIKI Layers, with input from a 'free' cadre of global browsers and/or by knowledgeable local citizens (a.k.a.: 'crowdsourcing'), that can include ground photos and maps; or by other initiatives based on existing information and in-house country knowledge. They also provide a means to acquire ground photography taken by locals, hobbyists, and tourists of the surrounding locales that can be useful in identifying and discriminating between relevant and non-relevant facilities and their associated infrastructure. The digital globes also provide highly accurate terrain mapping for better geospatial context and allow detailed 3-D perspectives of all sites or areas of interest. 3-D modeling software (i.e., Google's SketchUp6 newly available in 2007) when used in conjunction with these digital globes can significantly enhance individual building characterization and visualization (including interiors), allowing for better assessments including walk-arounds or fly-arounds and perhaps better decision making on multiple levels (e.g., the best placement for International Atomic Energy Agency (IAEA) video monitoring cameras).« less
Using Google Earth as an innovative tool for community mapping.
Lefer, Theodore B; Anderson, Matthew R; Fornari, Alice; Lambert, Anastasia; Fletcher, Jason; Baquero, Maria
2008-01-01
Maps are used to track diseases and illustrate the social context of health problems. However, commercial mapping software requires special training. This article illustrates how nonspecialists used Google Earth, a free program, to create community maps. The Bronx, New York, is characterized by high levels of obesity and diabetes. Residents and medical students measured the variety and quality of food and exercise sources around a residency training clinic and a student-run free clinic, using Google Earth to create maps with minimal assistance. Locations were identified using street addresses or simply by pointing to them on a map. Maps can be shared via e-mail, viewed online with Google Earth or Google Maps, and the data can be incorporated into other mapping software.
Progressive simplification and transmission of building polygons based on triangle meshes
NASA Astrophysics Data System (ADS)
Li, Hongsheng; Wang, Yingjie; Guo, Qingsheng; Han, Jiafu
2010-11-01
Digital earth is a virtual representation of our planet and a data integration platform which aims at harnessing multisource, multi-resolution, multi-format spatial data. This paper introduces a research framework integrating progressive cartographic generalization and transmission of vector data. The progressive cartographic generalization provides multiple resolution data from coarse to fine as key scales and increments between them which is not available in traditional generalization framework. Based on the progressive simplification algorithm, the building polygons are triangulated into meshes and encoded according to the simplification sequence of two basic operations, edge collapse and vertex split. The map data at key scales and encoded increments between them are stored in a multi-resolution file. As the client submits requests to the server, the coarsest map is transmitted first and then the increments. After data decoding and mesh refinement the building polygons with more details will be visualized. Progressive generalization and transmission of building polygons is demonstrated in the paper.
NASA Astrophysics Data System (ADS)
Bibi, T.; Azahari Razak, K.; Rahman, A. Abdul; Latif, A.
2017-10-01
Landslides are an inescapable natural disaster, resulting in massive social, environmental and economic impacts all over the world. The tropical, mountainous landscape in generally all over Malaysia especially in eastern peninsula (Borneo) is highly susceptible to landslides because of heavy rainfall and tectonic disturbances. The purpose of the Landslide hazard mapping is to identify the hazardous regions for the execution of mitigation plans which can reduce the loss of life and property from future landslide incidences. Currently, the Malaysian research bodies e.g. academic institutions and government agencies are trying to develop a landslide hazard and risk database for susceptible areas to backing the prevention, mitigation, and evacuation plan. However, there is a lack of devotion towards landslide inventory mapping as an elementary input of landslide susceptibility, hazard and risk mapping. The developing techniques based on remote sensing technologies (satellite, terrestrial and airborne) are promising techniques to accelerate the production of landslide maps, shrinking the time and resources essential for their compilation and orderly updates. The aim of the study is to provide a better perception regarding the use of virtual mapping of landslides with the help of LiDAR technology. The focus of the study is spatio temporal detection and virtual mapping of landslide inventory via visualization and interpretation of very high-resolution data (VHR) in forested terrain of Mesilau river, Kundasang. However, to cope with the challenges of virtual inventory mapping on in forested terrain high resolution LiDAR derivatives are used. This study specifies that the airborne LiDAR technology can be an effective tool for mapping landslide inventories in a complex climatic and geological conditions, and a quick way of mapping regional hazards in the tropics.
Spatial Analysis of Geohazards using ArcGIS--A web-based Course.
NASA Astrophysics Data System (ADS)
Harbert, W.; Davis, D.
2003-12-01
As part of the Environmental Systems Research Incorporated (ESRI) Virtual Campus program, a course was designed to present the benefits of Geographical Information Systems (GIS) based spatial analysis as applied towards a variety of geohazards. We created this on-line ArcGIS 8.x-based course to aid the motivated student or professional in his or her efforts to use GIS in determining where geohazards are likely to occur and for assessing their potential impact on the human community. Our course is broadly designed for earth scientists, public sector professionals, students, and others who want to apply GIS to the study of geohazards. Participants work with ArcGIS software and diverse datasets to display, visualize and analyze a wide variety of data sets and map a variety of geohazards including earthquakes, volcanoes, landslides, tsunamis, and floods. Following the GIS-based methodology of posing a question, decomposing the question into specific criteria, applying the criteria to spatial or tabular geodatasets and then analyzing feature relationships, from the beginning the course content was designed in order to enable the motivated student to answer questions. For example, to explain the relationship between earth quake location, earthquake depth, and plate boundaries; use a seismic hazard map to identify population and features at risk from an earthquake; import data from an earthquake catalog and visualize these data in 3D; explain the relationship between earthquake damage and local geology; use a flood scenario map to identify features at risk for forecast river discharges; use a tsunami inundation map to identify population and features at risk from tsunami; use a hurricane inundation map to identify the population at risk for any given category hurricane; estimate accumulated precipitation by integrating time-series Doppler radar data; and model a real-life landslide event. The six on-line modules for our course are Earthquakes I, Earthquakes II, Volcanoes, Floods, Coastal Geohazards and Landslides. Earthquake I can be viewed and accessed for no cost at http://campus.esri.com.
NASA Astrophysics Data System (ADS)
Ding, Yea-Chung
2010-11-01
In recent years national parks worldwide have introduced online virtual tourism, through which potential visitors can search for tourist information. Most virtual tourism websites are a simulation of an existing location, usually composed of panoramic images, a sequence of hyperlinked still or video images, and/or virtual models of the actual location. As opposed to actual tourism, a virtual tour is typically accessed on a personal computer or an interactive kiosk. Using modern Digital Earth techniques such as high resolution satellite images, precise GPS coordinates and powerful 3D WebGIS, however, it's possible to create more realistic scenic models to present natural terrain and man-made constructions in greater detail. This article explains how to create an online scientific reality tourist guide for the Jinguashi Gold Ecological Park at Jinguashi in northern Taiwan, China. This project uses high-resolution Formosat 2 satellite images and digital aerial images in conjunction with DTM to create a highly realistic simulation of terrain, with the addition of 3DMAX to add man-made constructions and vegetation. Using this 3D Geodatabase model in conjunction with INET 3D WebGIS software, we have found Digital Earth concept can greatly improve and expand the presentation of traditional online virtual tours on the websites.
3D Elevation Program—Virtual USA in 3D
Lukas, Vicki; Stoker, J.M.
2016-04-14
The U.S. Geological Survey (USGS) 3D Elevation Program (3DEP) uses a laser system called ‘lidar’ (light detection and ranging) to create a virtual reality map of the Nation that is very accurate. 3D maps have many uses with new uses being discovered all the time.
Name-Based Address Mapping for Virtual Private Networks
NASA Astrophysics Data System (ADS)
Surányi, Péter; Shinjo, Yasushi; Kato, Kazuhiko
IPv4 private addresses are commonly used in local area networks (LANs). With the increasing popularity of virtual private networks (VPNs), it has become common that a user connects to multiple LANs at the same time. However, private address ranges for LANs frequently overlap. In such cases, existing systems do not allow the user to access the resources on all LANs at the same time. In this paper, we propose name-based address mapping for VPNs, a novel method that allows connecting to hosts through multiple VPNs at the same time, even when the address ranges of the VPNs overlap. In name-based address mapping, rather than using the IP addresses used on the LANs (the real addresses), we assign a unique virtual address to each remote host based on its domain name. The local host uses the virtual addresses to communicate with remote hosts. We have implemented name-based address mapping for layer 3 OpenVPN connections on Linux and measured its performance. The communication overhead of our system is less than 1.5% for throughput and less than 0.2ms for each name resolution.
Virtual GEOINT Center: C2ISR through an avatar's eyes
NASA Astrophysics Data System (ADS)
Seibert, Mark; Tidbal, Travis; Basil, Maureen; Muryn, Tyler; Scupski, Joseph; Williams, Robert
2013-05-01
As the number of devices collecting and sending data in the world are increasing, finding ways to visualize and understand that data is becoming more and more of a problem. This has often been coined as the problem of "Big Data." The Virtual Geoint Center (VGC) aims to aid in solving that problem by providing a way to combine the use of the virtual world with outside tools. Using open-source software such as OpenSim and Blender, the VGC uses a visually stunning 3D environment to display the data sent to it. The VGC is broken up into two major components: The Kinect Minimap, and the Geoint Map. The Kinect Minimap uses the Microsoft Kinect and its open-source software to make a miniature display of people the Kinect detects in front of it. The Geoint Map collect smartphone sensor information from online databases and displays them in real time onto a map generated by Google Maps. By combining outside tools and the virtual world, the VGC can help a user "visualize" data, and provide additional tools to "understand" the data.
Rotational Variability of Earth's Polar Regions: Implications for Detecting Snowball Planets
NASA Astrophysics Data System (ADS)
Cowan, Nicolas B.; Robinson, Tyler; Livengood, Timothy A.; Deming, Drake; Agol, Eric; A'Hearn, Michael F.; Charbonneau, David; Lisse, Carey M.; Meadows, Victoria S.; Seager, Sara; Shields, Aomawa L.; Wellnitz, Dennis D.
2011-04-01
We have obtained the first time-resolved, disk-integrated observations of Earth's poles with the Deep Impact spacecraft as part of the EPOXI mission of opportunity. These data mimic what we will see when we point next-generation space telescopes at nearby exoplanets. We use principal component analysis (PCA) and rotational light curve inversion to characterize color inhomogeneities and map their spatial distribution from these unusual vantage points, as a complement to the equatorial views presented by Cowan et al. in 2009. We also perform the same PCA on a suite of simulated rotational multi-band light curves from NASA's Virtual Planetary Laboratory three-dimensional spectral Earth model. This numerical experiment allows us to understand what sorts of surface features PCA can robustly identify. We find that the EPOXI polar observations have similar broadband colors as the equatorial Earth, but with 20%-30% greater apparent albedo. This is because the polar observations are most sensitive to mid-latitudes, which tend to be more cloudy than the equatorial latitudes emphasized by the original EPOXI Earth observations. The cloudiness of the mid-latitudes also manifests itself in the form of increased variability at short wavelengths in the polar observations and as a dominant gray eigencolor in the south polar observation. We construct a simple reflectance model for a snowball Earth. By construction, our model has a higher Bond albedo than the modern Earth; its surface albedo is so high that Rayleigh scattering does not noticeably affect its spectrum. The rotational color variations occur at short wavelengths due to the large contrast between glacier ice and bare land in those wavebands. Thus, we find that both the broadband colors and diurnal color variations of such a planet would be easily distinguishable from the modern-day Earth, regardless of viewing angle.
Goodchild, Michael F.; Guo, Huadong; Annoni, Alessandro; Bian, Ling; de Bie, Kees; Campbell, Frederick; Craglia, Max; Ehlers, Manfred; van Genderen, John; Jackson, Davina; Lewis, Anthony J.; Pesaresi, Martino; Remetey-Fülöpp, Gábor; Simpson, Richard; Skidmore, Andrew; Wang, Changlin; Woodgate, Peter
2012-01-01
A speech of then-Vice President Al Gore in 1998 created a vision for a Digital Earth, and played a role in stimulating the development of a first generation of virtual globes, typified by Google Earth, that achieved many but not all the elements of this vision. The technical achievements of Google Earth, and the functionality of this first generation of virtual globes, are reviewed against the Gore vision. Meanwhile, developments in technology continue, the era of “big data” has arrived, the general public is more and more engaged with technology through citizen science and crowd-sourcing, and advances have been made in our scientific understanding of the Earth system. However, although Google Earth stimulated progress in communicating the results of science, there continue to be substantial barriers in the public’s access to science. All these factors prompt a reexamination of the initial vision of Digital Earth, and a discussion of the major elements that should be part of a next generation. PMID:22723346
Asteroid orbital inversion using uniform phase-space sampling
NASA Astrophysics Data System (ADS)
Muinonen, K.; Pentikäinen, H.; Granvik, M.; Oszkiewicz, D.; Virtanen, J.
2014-07-01
We review statistical inverse methods for asteroid orbit computation from a small number of astrometric observations and short time intervals of observations. With the help of Markov-chain Monte Carlo methods (MCMC), we present a novel inverse method that utilizes uniform sampling of the phase space for the orbital elements. The statistical orbital ranging method (Virtanen et al. 2001, Muinonen et al. 2001) was set out to resolve the long-lasting challenges in the initial computation of orbits for asteroids. The ranging method starts from the selection of a pair of astrometric observations. Thereafter, the topocentric ranges and angular deviations in R.A. and Decl. are randomly sampled. The two Cartesian positions allow for the computation of orbital elements and, subsequently, the computation of ephemerides for the observation dates. Candidate orbital elements are included in the sample of accepted elements if the χ^2-value between the observed and computed observations is within a pre-defined threshold. The sample orbital elements obtain weights based on a certain debiasing procedure. When the weights are available, the full sample of orbital elements allows the probabilistic assessments for, e.g., object classification and ephemeris computation as well as the computation of collision probabilities. The MCMC ranging method (Oszkiewicz et al. 2009; see also Granvik et al. 2009) replaces the original sampling algorithm described above with a proposal probability density function (p.d.f.), and a chain of sample orbital elements results in the phase space. MCMC ranging is based on a bivariate Gaussian p.d.f. for the topocentric ranges, and allows for the sampling to focus on the phase-space domain with most of the probability mass. In the virtual-observation MCMC method (Muinonen et al. 2012), the proposal p.d.f. for the orbital elements is chosen to mimic the a posteriori p.d.f. for the elements: first, random errors are simulated for each observation, resulting in a set of virtual observations; second, corresponding virtual least-squares orbital elements are derived using the Nelder-Mead downhill simplex method; third, repeating the procedure two times allows for a computation of a difference for two sets of virtual orbital elements; and, fourth, this orbital-element difference constitutes a symmetric proposal in a random-walk Metropolis-Hastings algorithm, avoiding the explicit computation of the proposal p.d.f. In a discrete approximation, the allowed proposals coincide with the differences that are based on a large number of pre-computed sets of virtual least-squares orbital elements. The virtual-observation MCMC method is thus based on the characterization of the relevant volume in the orbital-element phase space. Here we utilize MCMC to map the phase-space domain of acceptable solutions. We can make use of the proposal p.d.f.s from the MCMC ranging and virtual-observation methods. The present phase-space mapping produces, upon convergence, a uniform sampling of the solution space within a pre-defined χ^2-value. The weights of the sampled orbital elements are then computed on the basis of the corresponding χ^2-values. The present method resembles the original ranging method. On one hand, MCMC mapping is insensitive to local extrema in the phase space and efficiently maps the solution space. This is somewhat contrary to the MCMC methods described above. On the other hand, MCMC mapping can suffer from producing a small number of sample elements with small χ^2-values, in resemblance to the original ranging method. We apply the methods to example near-Earth, main-belt, and transneptunian objects, and highlight the utilization of the methods in the data processing and analysis pipeline of the ESA Gaia space mission.
Building a Dashboard of the Planet with Google Earth and Earth Engine
NASA Astrophysics Data System (ADS)
Moore, R. T.; Hancher, M.
2016-12-01
In 2005 Google Earth, a popular 3-D virtual globe, was first released. Scientists immediately recognized how it could be used to tell stories about the Earth. From 2006 to 2009, the "Virtual Globes" sessions of AGU included innovative examples of scientists and educators using Google Earth, and since that time it has become a commonplace tool for communicating scientific results. In 2009 Google Earth Engine, a cloud-based platform for planetary-scale geospatial analysis, was first announced. Earth Engine was initially used to extract information about the world's forests from raw Landsat data. Since then, the platform has proven highly effective for general analysis of georeferenced data, and users have expanded the list of use cases to include high-impact societal issues such as conservation, drought, disease, food security, water management, climate change and environmental monitoring. To support these use cases, the platform has continuously evolved with new datasets, analysis functions, and user interface tools. This talk will give an overview of the latest Google Earth and Earth Engine functionality that allow partners to understand, monitor and tell stories about of our living, breathing Earth. https://earth.google.com https://earthengine.google.com
Coming down to Earth: Helping Teachers Use 3D Virtual Worlds in Across-Spaces Learning Situations
ERIC Educational Resources Information Center
Muñoz-Cristóbal, Juan A.; Prieto, Luis P.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Jorrín-Abellán, Iván M.; Dimitriadis, Yannis
2015-01-01
Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created…
Understanding the Deep Earth: Slabs, Drips, Plumes and More - An On the Cutting Edge Workshop
NASA Astrophysics Data System (ADS)
Williams, M. L.; Mogk, D. W.; McDaris, J. R.
2010-12-01
Exciting new science is emerging from the study of the deep Earth using a variety of approaches: observational instrumentation (e.g. EarthScope’s USArray; IRIS), analysis of rocks (xenoliths, isotopic tracers), experimental methods (COMPRES facilities), and modeling (physical and computational, e.g. CIG program). New images and models of active faults, subducting plates, mantle drips, and rising plumes are spurring a new excitement about deep Earth processes and connections between Earth’s internal systems, the plate tectonic system, and the physiography of Earth’s surface. The integration of these lines of research presents unique opportunities and also challenges in geoscience education. How can we best teach about the architecture, composition, and processes of Earth where it is hidden from direct observation. How can we make deep Earth science relevant and meaningful to students across the geoscience curriculum? And how can we use the exciting new discoveries about Earth processes to attract new students into science? To explore the intersection of research and teaching about the deep Earth, a virtual workshop was convened in February 2010 for experts in deep Earth research and undergraduate geoscience education. The six-day workshop consisted of online plenary talks, large and small group discussions, asynchronous contributions using threaded listservs and web-based work spaces, as well as development and review of new classroom and laboratory activities. The workshop goals were to: 1) help participants stay current about data, tools, services, and research related to the deep earth, 2) address the "big science questions" related to deep earth (e.g. plumes, slabs, drips, post-perovskite, etc.) and explore exciting new scientific approaches, 3) to consider ways to effectively teach about "what can't be seen", at least not directly, and 4) develop and review classroom teaching activities for undergraduate education using these data, tools, services, and research results to facilitate teaching about the deep earth across the geoscience curriculum. Another goal of the workshop was to experiment with, and evaluate the effectiveness of, the virtual format. Although there are advantages to face-to-face workshops, the virtual format was remarkably effective. The interactive discussions during synchronous presentations were vibrant, and the virtual format allowed participants to introduce references, images and ideas in real-time. The virtual nature of the workshop allowed participation by those who are not able to attend a traditional workshop, with an added benefit that participants had direct access to all their research and teaching materials to share with the workshop. Some participants broadcast the workshop ‘live’ to their classes and many brought discussions directly from the presentation to the classroom. The workshop webpage includes the workshop program with links to recordings of all presentations, discussion summaries, a collection of recommended resources about deep Earth research, and collections of peer-reviewed instructional activities. http://serc.carleton.edu/NAGTWorkshops/deepearth/index.html
Earth Adventure: Virtual Globe-based Suborbital Atmospheric Greenhouse Gases Exploration
NASA Astrophysics Data System (ADS)
Wei, Y.; Landolt, K.; Boyer, A.; Santhana Vannan, S. K.; Wei, Z.; Wang, E.
2016-12-01
The Earth Venture Suborbital (EVS) mission is an important component of NASA's Earth System Science Pathfinder program that aims at making substantial advances in Earth system science through measurements from suborbital platforms and modeling researches. For example, the Carbon in Arctic Reservoirs Vulnerability Experiment (CARVE) project of EVS-1 collected measurements of greenhouse gases (GHG) on local to regional scales in the Alaskan Arctic. The Atmospheric Carbon and Transport - America (ACT-America) project of EVS-2 will provide advanced, high-resolution measurements of atmospheric profiles and horizontal gradients of CO2 and CH4.As the long-term archival center for CARVE and the future ACT-America data, the Oak Ridge National Laboratory Distributed Active Archive Center (ORNL DAAC) has been developing a versatile data management system for CARVE data to maximize their usability. One of these efforts is the virtual globe-based Suborbital Atmospheric GHG Exploration application. It leverages Google Earth to simulate the 185 flights flew by the C-23 Sherpa aircraft in 2012-2015 for the CARVE project. Based on Google Earth's 3D modeling capability and the precise coordinates, altitude, pitch, roll, and heading info of the aircraft recorded in every second during each flight, the application provides users accurate and vivid simulation of flight experiences, with an active 3D visualization of a C-23 Sherpa aircraft in view. This application provides dynamic visualization of GHG, including CO2, CO, H2O, and CH4 captured during the flights, at the same pace of the flight simulation in Google Earth. Photos taken during those flights are also properly displayed along the flight paths. In the future, this application will be extended to incorporate more complicated GHG measurements (e.g. vertical profiles) from the ACT-America project. This application leverages virtual globe technology to provide users an integrated framework to interactively explore information about GHG measurements and to link scientific measurements to the rich virtual planet environment provided by Google Earth. Positive feedbacks have been received from users. It provides a good example of extending basic data visualization into a knowledge discovery experience and maximizing the usability of Earth science observations.
Sub-pixel mineral mapping using EO-1 Hyperion hyperspectral data
NASA Astrophysics Data System (ADS)
Kumar, C.; Shetty, A.; Raval, S.; Champatiray, P. K.; Sharma, R.
2014-11-01
This study describes the utility of Earth Observation (EO)-1 Hyperion data for sub-pixel mineral investigation using Mixture Tuned Target Constrained Interference Minimized Filter (MTTCIMF) algorithm in hostile mountainous terrain of Rajsamand district of Rajasthan, which hosts economic mineralization such as lead, zinc, and copper etc. The study encompasses pre-processing, data reduction, Pixel Purity Index (PPI) and endmember extraction from reflectance image of surface minerals such as illite, montmorillonite, phlogopite, dolomite and chlorite. These endmembers were then assessed with USGS mineral spectral library and lab spectra of rock samples collected from field for spectral inspection. Subsequently, MTTCIMF algorithm was implemented on processed image to obtain mineral distribution map of each detected mineral. A virtual verification method has been adopted to evaluate the classified image, which uses directly image information to evaluate the result and confirm the overall accuracy and kappa coefficient of 68 % and 0.6 respectively. The sub-pixel level mineral information with reasonable accuracy could be a valuable guide to geological and exploration community for expensive ground and/or lab experiments to discover economic deposits. Thus, the study demonstrates the feasibility of Hyperion data for sub-pixel mineral mapping using MTTCIMF algorithm with cost and time effective approach.
NASA Astrophysics Data System (ADS)
Haidl, F. M.; Vodden, C.; Bates, J. L.; Morgan, A. V.
2009-05-01
CGEN, the outreach arm of the Canadian Federation of Earth Sciences, is a network of more than 270 individuals from all over Canada who work to promote geoscience education and public awareness of science. CGEN's priorities are threefold: to improve the quality of Earth science education delivered in our primary and secondary schools; to raise public awareness about the Earth sciences and their impact on everyday life; and to encourage student interest in the Earth sciences as a career option. These priorities are supported by CGEN's six core programs: 1) The national EdGEO program (www.edgeo.org), initiated in the 1970s, supports Earth science workshops for teachers. These workshops, organized by teams of local educators and geoscientists, provide teachers with "enhanced knowledge, classroom resources and increased confidence" to more effectively teach Earth science. In 2008, a record 521 teachers attended 14 EdGEO workshops. 2) EarthNet (www.earthnet-geonet.ca) is a virtual resource centre that provides support for teachers and for geoscientists involved in education and outreach. In 2008, EarthNet received a $11,500 grant from Encana Corporation to develop energy-related content. 3) The new Careers in Earth Science website (www.earthsciencescanada.com/careers), launched in October 2008, enhances CGEN's capacity to encourage students to pursue a career in the Earth sciences. This project exemplifies the value of collaboration with other organizations. Seven groups provided financial support for the project and many other organizations and individuals contributed in-kind support. 4) Geoscape Canada and Waterscape Canada, programs led by the Geological Survey of Canada, communicate practical Earth science information to teachers, students, and other members of communities across Canada through a series of electronic and hard-copy posters and other resources. Many of the resources created from 1998 to 2007 are available online (www.geoscape.nrcan.gc.ca). A northern British Columbia geological highway map was published in 2008. In the works are a geological map for southern British Columbia and three community and regional geoscience guides. 5) What on Earth (www.whatonearth.org), a biannual national newsletter established at the University of Waterloo in 1987, provides a range of Earth science information for teachers in Canada and elsewhere. It was originally published as a colourful printed newsletter, which in recent years was also available online; new issues will be available only online. 6) Friends of Canadian Geoheritage is a new national program currently being piloted in the Ottawa-Gatineau area, where it is working with municipal and other government agencies, schools, universities, and community groups to help preserve, protect and promote Canada's rich geoheritage. A new Geo-Park, a book on building materials in Ottawa, a Geoheritage day, field trips and public talks are just some of the initiatives underway.
Multi-temporal maps of the Montaguto earth flow in southern Italy from 1954 to 2010
Guerriero, Luigi; Revellino, Paola; Coe, Jeffrey A.; Focareta, Mariano; Grelle, Gerardo; Albanese, Vincenzo; Corazza, Angelo; Guadagno, Francesco M.
2013-01-01
Historical movement of the Montaguto earth flow in southern Italy has periodically destroyed residences and farmland, and damaged the Italian National Road SS90 and the Benevento-Foggia National Railway. This paper provides maps from an investigation into the evolution of the Montaguto earth flow from 1954 to 2010. We used aerial photos, topographic maps, LiDAR data, satellite images, and field observations to produce multi-temporal maps. The maps show the spatial and temporal distribution of back-tilted surfaces, flank ridges, and normal, thrust, and strike-slip faults. Springs, creeks, and ponds are also shown on the maps. The maps provide a basis for interpreting how basal and lateral boundary geometries influence earth-flow behavior and surface-water hydrology.
2014-01-01
Introduction Translating government-funded cancer research into clinical practice can be accomplished via virtual communities of practice that include key players in the process: researchers, health care practitioners, and intermediaries. This study, conducted from November 2012 through January 2013, examined issues that key stakeholders believed should be addressed to create and sustain government-sponsored virtual communities of practice to integrate cancer control research, practice, and policy and demonstrates how concept mapping can be used to present relevant issues. Methods Key stakeholders brainstormed statements describing what is needed to create and sustain virtual communities of practice for moving cancer control research into practice. Participants rated them on importance and feasibility, selected most relevant statements, and sorted them into clusters. I used concept mapping to examine the issues identified and multidimensional scaling analyses to create a 2-dimensional conceptual map of the statement clusters. Results Participants selected 70 statements and sorted them into 9 major clusters related to creating and sustaining virtual communities of practice: 1) standardization of best practices, 2) external validity, 3) funding and resources, 4) social learning and collaboration, 5) cooperation, 6) partnerships, 7) inclusiveness, 8) social determinants and cultural competency, and 9) preparing the environment. Researchers, health care practitioners, and intermediaries were in relative agreement regarding issues of importance for creating these communities. Conclusion Virtual communities of practice can be created to address the needs of researchers, health care practitioners, and intermediaries by using input from these key stakeholders. Increasing linkages between these subgroups can improve the translation of research into practice. Similarities and differences between groups can provide valuable information to assist the government in developing virtual communities of practice. PMID:24762532
Vinson, Cynthia A
2014-04-24
Translating government-funded cancer research into clinical practice can be accomplished via virtual communities of practice that include key players in the process: researchers, health care practitioners, and intermediaries. This study, conducted from November 2012 through January 2013, examined issues that key stakeholders believed should be addressed to create and sustain government-sponsored virtual communities of practice to integrate cancer control research, practice, and policy and demonstrates how concept mapping can be used to present relevant issues. Key stakeholders brainstormed statements describing what is needed to create and sustain virtual communities of practice for moving cancer control research into practice. Participants rated them on importance and feasibility, selected most relevant statements, and sorted them into clusters. I used concept mapping to examine the issues identified and multidimensional scaling analyses to create a 2-dimensional conceptual map of the statement clusters. Participants selected 70 statements and sorted them into 9 major clusters related to creating and sustaining virtual communities of practice: 1) standardization of best practices, 2) external validity, 3) funding and resources, 4) social learning and collaboration, 5) cooperation, 6) partnerships, 7) inclusiveness, 8) social determinants and cultural competency, and 9) preparing the environment. Researchers, health care practitioners, and intermediaries were in relative agreement regarding issues of importance for creating these communities. Virtual communities of practice can be created to address the needs of researchers, health care practitioners, and intermediaries by using input from these key stakeholders. Increasing linkages between these subgroups can improve the translation of research into practice. Similarities and differences between groups can provide valuable information to assist the government in developing virtual communities of practice.
D Modelling and Mapping for Virtual Exploration of Underwater Archaeology Assets
NASA Astrophysics Data System (ADS)
Liarokapis, F.; Kouřil, P.; Agrafiotis, P.; Demesticha, S.; Chmelík, J.; Skarlatos, D.
2017-02-01
This paper investigates immersive technologies to increase exploration time in an underwater archaeological site, both for the public, as well as, for researchers and scholars. Focus is on the Mazotos shipwreck site in Cyprus, which is located 44 meters underwater. The aim of this work is two-fold: (a) realistic modelling and mapping of the site and (b) an immersive virtual reality visit. For 3D modelling and mapping optical data were used. The underwater exploration is composed of a variety of sea elements including: plants, fish, stones, and artefacts, which are randomly positioned. Users can experience an immersive virtual underwater visit in Mazotos shipwreck site and get some information about the shipwreck and its contents for raising their archaeological knowledge and cultural awareness.
Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes
Boulos, Maged N Kamel; Robinson, Larry R
2009-01-01
Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system. PMID:19849837
NASA Astrophysics Data System (ADS)
Lukes, George E.; Cain, Joel M.
1996-02-01
The Advanced Distributed Simulation (ADS) Synthetic Environments Program seeks to create robust virtual worlds from operational terrain and environmental data sources of sufficient fidelity and currency to interact with the real world. While some applications can be met by direct exploitation of standard digital terrain data, more demanding applications -- particularly those support operations 'close to the ground' -- are well-served by emerging capabilities for 'value-adding' by the user working with controlled imagery. For users to rigorously refine and exploit controlled imagery within functionally different workstations they must have a shared framework to allow interoperability within and between these environments in terms of passing image and object coordinates and other information using a variety of validated sensor models. The Synthetic Environments Program is now being expanded to address rapid construction of virtual worlds with research initiatives in digital mapping, softcopy workstations, and cartographic image understanding. The Synthetic Environments Program is also participating in a joint initiative for a sensor model applications programer's interface (API) to ensure that a common controlled imagery exploitation framework is available to all researchers, developers and users. This presentation provides an introduction to ADS and the associated requirements for synthetic environments to support synthetic theaters of war. It provides a technical rationale for exploring applications of image understanding technology to automated cartography in support of ADS and related programs benefitting from automated analysis of mapping, earth resources and reconnaissance imagery. And it provides an overview and status of the joint initiative for a sensor model API.
Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes.
Boulos, Maged N Kamel; Robinson, Larry R
2009-10-22
Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system.
Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes
Boulos, Maged N.K.; Robinson, Larry R.
2009-01-01
Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system.
High-Performance Tiled WMS and KML Web Server
NASA Technical Reports Server (NTRS)
Plesea, Lucian
2007-01-01
This software is an Apache 2.0 module implementing a high-performance map server to support interactive map viewers and virtual planet client software. It can be used in applications that require access to very-high-resolution geolocated images, such as GIS, virtual planet applications, and flight simulators. It serves Web Map Service (WMS) requests that comply with a given request grid from an existing tile dataset. It also generates the KML super-overlay configuration files required to access the WMS image tiles.
NASA Astrophysics Data System (ADS)
Davias, M. E.; Harris, T. H. S.
2017-12-01
80 years after aerial photography revealed thousands of aligned oval depressions on the USA's Atlantic Coastal Plain, the geomorphology of the "Carolina bays" remains enigmatic. Geologists and astronomers alike hold that invoking a cosmic impact for their genesis is indefensible. Rather, the bays are commonly attributed to gradualistic fluvial, marine and/or aeolian processes operating during the Pleistocene era. The major axis orientations of Carolina bays are noted for varying statistically by latitude, suggesting that, should there be any merit to a cosmic hypothesis, a highly accurate triangulation network and suborbital analysis would yield a locus and allow for identification of a putative impact site. Digital elevation maps using LiDAR technology offer the precision necessary to measure their exquisitely-carved circumferential rims and orientations reliably. To support a comprehensive geospatial survey of Carolina bay landforms (Survey) we generated about a million km2 of false-color hsv-shaded bare-earth topographic maps as KML-JPEG tile sets for visualization on virtual globes. Considering the evidence contained in the Survey, we maintain that interdisciplinary research into a possible cosmic origin should be encouraged. Consensus opinion does hold a cosmic impact accountable for an enigmatic Pleistocene event - the Australasian tektite strewn field - despite the failure of a 60-year search to locate the causal astroblem. Ironically, a cosmic link to the Carolina bays is considered soundly falsified by the identical lack of a causal impact structure. Our conjecture suggests both these events are coeval with a cosmic impact into the Great Lakes area during the Mid-Pleistocene Transition, at 786 ka ± 5 k. All Survey data and imagery produced for the Survey are available on the Internet to support independent research. A table of metrics for 50,000 bays examined for the Survey is available from an on-line Google Fusion Table: https://goo.gl/XTHKC4 . Each bay is also geospatially referenceable through a map containing clickable placemarks that provide information windows displaying that bay's measurements as well as further links which allows visualization of the associated LiDAR imagery and the bay's planform measurement overlay within the Google Earth virtual globe: https://goo.gl/EHR4Lf .
Virtual Network Embedding via Monte Carlo Tree Search.
Haeri, Soroush; Trajkovic, Ljiljana
2018-02-01
Network virtualization helps overcome shortcomings of the current Internet architecture. The virtualized network architecture enables coexistence of multiple virtual networks (VNs) on an existing physical infrastructure. VN embedding (VNE) problem, which deals with the embedding of VN components onto a physical network, is known to be -hard. In this paper, we propose two VNE algorithms: MaVEn-M and MaVEn-S. MaVEn-M employs the multicommodity flow algorithm for virtual link mapping while MaVEn-S uses the shortest-path algorithm. They formalize the virtual node mapping problem by using the Markov decision process (MDP) framework and devise action policies (node mappings) for the proposed MDP using the Monte Carlo tree search algorithm. Service providers may adjust the execution time of the MaVEn algorithms based on the traffic load of VN requests. The objective of the algorithms is to maximize the profit of infrastructure providers. We develop a discrete event VNE simulator to implement and evaluate performance of MaVEn-M, MaVEn-S, and several recently proposed VNE algorithms. We introduce profitability as a new performance metric that captures both acceptance and revenue to cost ratios. Simulation results show that the proposed algorithms find more profitable solutions than the existing algorithms. Given additional computation time, they further improve embedding solutions.
ERIC Educational Resources Information Center
Bakas, Christos; Mikropoulos, Tassos A.
2003-01-01
Explains the design and development of an educational virtual environment to support the teaching of planetary phenomena, particularly the movements of Earth and the sun, day and night cycle, and change of seasons. Uses an interactive, three-dimensional (3D) virtual environment. Initial results show that the majority of students enthused about…
Network Hardware Virtualization for Application Provisioning in Core Networks
Gumaste, Ashwin; Das, Tamal; Khandwala, Kandarp; ...
2017-02-03
We present that service providers and vendors are moving toward a network virtualized core, whereby multiple applications would be treated on their own merit in programmable hardware. Such a network would have the advantage of being customized for user requirements and allow provisioning of next generation services that are built specifically to meet user needs. In this article, we articulate the impact of network virtualization on networks that provide customized services and how a provider's business can grow with network virtualization. We outline a decision map that allows mapping of applications with technology that is supported in network-virtualization - orientedmore » equipment. Analogies to the world of virtual machines and generic virtualization show that hardware supporting network virtualization will facilitate new customer needs while optimizing the provider network from the cost and performance perspectives. A key conclusion of the article is that growth would yield sizable revenue when providers plan ahead in terms of supporting network-virtualization-oriented technology in their networks. To be precise, providers have to incorporate into their growth plans network elements capable of new service deployments while protecting network neutrality. Finally, a simulation study validates our NV-induced model.« less
Network Hardware Virtualization for Application Provisioning in Core Networks
DOE Office of Scientific and Technical Information (OSTI.GOV)
Gumaste, Ashwin; Das, Tamal; Khandwala, Kandarp
We present that service providers and vendors are moving toward a network virtualized core, whereby multiple applications would be treated on their own merit in programmable hardware. Such a network would have the advantage of being customized for user requirements and allow provisioning of next generation services that are built specifically to meet user needs. In this article, we articulate the impact of network virtualization on networks that provide customized services and how a provider's business can grow with network virtualization. We outline a decision map that allows mapping of applications with technology that is supported in network-virtualization - orientedmore » equipment. Analogies to the world of virtual machines and generic virtualization show that hardware supporting network virtualization will facilitate new customer needs while optimizing the provider network from the cost and performance perspectives. A key conclusion of the article is that growth would yield sizable revenue when providers plan ahead in terms of supporting network-virtualization-oriented technology in their networks. To be precise, providers have to incorporate into their growth plans network elements capable of new service deployments while protecting network neutrality. Finally, a simulation study validates our NV-induced model.« less
NASA Astrophysics Data System (ADS)
Nolan, M.
2006-12-01
Virtual Globes are a paradigm shift in the way earth sciences are conducted. With these tools, nearly all aspects of earth science can be integrated from field science, to remote sensing, to remote collaborations, to logistical planning, to data archival/retrieval, to PDF paper retriebal, to education and outreach. Here we present an example of how VGs can be fully exploited for field sciences, using research at McCall Glacier, in Arctic Alaska.
Explore the virtual side of earth science
,
1998-01-01
Scientists have always struggled to find an appropriate technology that could represent three-dimensional (3-D) data, facilitate dynamic analysis, and encourage on-the-fly interactivity. In the recent past, scientific visualization has increased the scientist's ability to visualize information, but it has not provided the interactive environment necessary for rapidly changing the model or for viewing the model in ways not predetermined by the visualization specialist. Virtual Reality Modeling Language (VRML 2.0) is a new environment for visualizing 3-D information spaces and is accessible through the Internet with current browser technologies. Researchers from the U.S. Geological Survey (USGS) are using VRML as a scientific visualization tool to help convey complex scientific concepts to various audiences. Kevin W. Laurent, computer scientist, and Maura J. Hogan, technical information specialist, have created a collection of VRML models available through the Internet at Virtual Earth Science (virtual.er.usgs.gov).
A Virtual Map to Support People Who Are Blind in Navigation through Real Spaces
ERIC Educational Resources Information Center
Lahav, Orly; Schloerb, David W.; Kumar, Siddarth; Srinivasan, Mandayam A.
2011-01-01
Most of the spatial information needed by sighted people to construct cognitive maps of spaces is gathered through the visual channel. Unfortunately, people who are blind lack the ability to collect the required spatial information in advance. The use of virtual reality as a learning and rehabilitation tool for people with disabilities has been on…
Investigating Ground Swarm Robotics Using Agent Based Simulation
2006-12-01
Incorporation of virtual pheromones as a shared memory map is modeled as an additional capability that is found to enhance the robustness and reliability of the...virtual pheromones as a shared memory map is modeled as an additional capability that is found to enhance the robustness and reliability of the swarm... PHEROMONES .......................................... 42 1. Repel Friends under Inorganic SA.................................................. 45 2. Max
The Geography of Virtual Questioning
ERIC Educational Resources Information Center
Mon, Lorri; Bishop, Bradley Wade; McClure, Charles R.; McGilvray, Jessica; Most, Linda; Milas, Theodore Patrick; Snead, John T.
2009-01-01
This article explores the geography of virtual questioning by using geographic information systems to study activity within the Florida Electronic Library "Ask a Librarian" collaborative chat service. Researchers mapped participating libraries throughout the state of Florida that served as virtual "entry portals" for users as…
EVER-EST: European Virtual Environment for Research in Earth Science Themes
NASA Astrophysics Data System (ADS)
Glaves, H.; Albani, M.
2016-12-01
EVER-EST is an EC Horizon 2020 project having the goal to develop a Virtual Research Environment (VRE) providing a state-of-the-art solution to allow Earth Scientists to preserve their work and publications for reference and future reuse, and to share with others. The availability of such a solution, based on an innovative concept and state of art technology infrastructure, will considerably enhance the quality of how Earth Scientists work together within their own institution and also across other organizations, regions and countries. The concept of Research Objects (ROs), used in the Earth Sciences for the first time, will form the backbone of the EVER-EST VRE infrastructure. ROs will enhance the ability to preserve, re-use and share entire or individual parts of scientific workflows and all the resources related to a specific scientific investigation. These ROs will also potentially be used as part of the scholarly publication process. EVER-EST is building on technologies developed during almost 15 years of research on Earth Science data management infrastructures. The EVER-EST VRE Service Oriented Architecture is being meticulously designed to accommodate at best the requirements of a wide range of Earth Science communities and use cases: focus is put on common requirements and on minimising the level of complexity in the EVER-EST VRE to ensure future sustainability within the user communities beyond the end of the project. The EVER-EST VRE will be validated through its customisation and deployment by four Virtual Research Communities (VRCs) from different Earth Science disciplines and will support enhanced interaction between data providers and scientists in the Earth Science domain. User community will range from bio-marine researchers (Sea Monitoring use case), to common foreign and security policy institutions and stakeholders (Land Monitoring for Security use case), natural hazards forecasting systems (Natural Hazards use case), and disaster and risk management teams (Supersites use case). The EVER-EST project will coordinate and collaborate with other relevant initiatives worldwide mainly through the Research Data Alliance (RDA) Virtual Research Environments interest group (VRE-IG).
NASA Astrophysics Data System (ADS)
Reed, S. E.; Kreylos, O.; Hsi, S.; Kellogg, L. H.; Schladow, G.; Yikilmaz, M. B.; Segale, H.; Silverman, J.; Yalowitz, S.; Sato, E.
2014-12-01
One of the challenges involved in learning earth science is the visualization of processes which occur over large spatial and temporal scales. Shaping Watersheds is an interactive 3D exhibit developed with support from the National Science Foundation by a team of scientists, science educators, exhibit designers, and evaluation professionals, in an effort to improve public understanding and stewardship of freshwater ecosystems. The hands-on augmented reality sandbox allows users to create topographic models by shaping real "kinetic" sand. The exhibit is augmented in real time by the projection of a color elevation map and contour lines which exactly match the sand topography, using a closed loop of a Microsoft Kinect 3D camera, simulation and visualization software, and a data projector. When an object (such as a hand) is sensed at a particular height above the sand surface, virtual rain appears as a blue visualization on the surface and a flow simulation (based on a depth-integrated version of the Navier-Stokes equations) moves the water across the landscape. The blueprints and software to build the sandbox are freely available online (http://3dh2o.org/71/) under the GNU General Public License, together with a facilitator's guide and a public forum (with how-to documents and FAQs). Using these resources, many institutions (20 and counting) have built their own exhibits to teach a wide variety of topics (ranging from watershed stewardship, hydrology, geology, topographic map reading, and planetary science) in a variety of venues (such as traveling science exhibits, K-12 schools, university earth science departments, and museums). Additional exhibit extensions and learning modules are planned such as tsunami modeling and prediction. Moreover, a study is underway at the Lawrence Hall of Science to assess how various aspects of the sandbox (such as visualization color scheme and level of interactivity) affect understanding of earth science concepts.
NASA Astrophysics Data System (ADS)
Sivapalan, Murugesu
2018-03-01
Hydrology has undergone almost transformative changes over the past 50 years. Huge strides have been made in the transition from early empirical approaches to rigorous approaches based on the fluid mechanics of water movement on and below the land surface. However, progress has been hampered by problems posed by the presence of heterogeneity, including subsurface heterogeneity present at all scales. The inability to measure or map the heterogeneity everywhere prevented the development of balance equations and associated closure relations at the scales of interest, and has led to the virtual impasse we are presently in, in terms of development of physically based models needed for hydrologic predictions. An alternative to the mapping of heterogeneity everywhere is a new Earth system science view, which sees the heterogeneity as the end result of co-evolutionary hydrological, geomorphological, ecological, and pedological processes, each operating at a different rate, which help to shape the landscapes that we find in nature, including the heterogeneity that we do not readily see. The expectation is that instead of specifying exact details of the heterogeneity in our models, we can replace it (without loss of information) with the ecosystem function that they perform. Guided by this new Earth system science perspective, development of hydrologic science is now addressing new questions using novel holistic co-evolutionary approaches as opposed to the physical, fluid mechanics based reductionist approaches that we inherited from the recent past. In the emergent Anthropocene, the co-evolutionary view has expanded further to involve interactions and feedbacks with human-social processes as well. In this paper, I present my own perspective of key milestones in the transformation of hydrologic science from engineering hydrology to Earth system science, drawn from the work of several students and colleagues of mine, and discuss their implication for hydrologic observations, theory development, and predictions.
Virtual Globes, where we were, are and will be
NASA Astrophysics Data System (ADS)
Dehn, J.; Webley, P. W.; Worden, A. K.
2016-12-01
Ten years ago, Google Earth was new, and the first "Virtual Globes" session was held at AGU. Only a few of us realized the potential of this technology at the time, but the idea quickly caught on. At that time a virtual globe came in two flavors, first a complex GIS system that was utterly impenetrable for the public, or a more accessible version with limited functionality and layers that was available on a desktop computer with a good internet connection. Google Earth's use of the Keyhole Markup Language opened the door for scientists and the public to share data and visualizations across disciplines and revolutionized how everyone uses geographic data. In the following 10 years, KML became more advanced, virtual globes moved to mobile and handheld platforms, and the Google Earth engine allowed for more complex data sharing among scientists. Virtual globe images went from a rare commodity to being everywhere in our lives, from weather forecasts, in our cars, on our smart-phones and shape how we receive and process data. This is a fantastic tool for education and with newer technologies can reach the the remote corners of the world and developing countries. New and emerging technologies allow for augmented reality to be merged with the globes, and for real-time data integration with sensors built into mobile devices or add-ons. This presentation will follow the history of virtual globes in the geosciences, show how robust technologies can be used in the field and classroom today, and make some suggestions for the future.
Template-based combinatorial enumeration of virtual compound libraries for lipids
2012-01-01
A variety of software packages are available for the combinatorial enumeration of virtual libraries for small molecules, starting from specifications of core scaffolds with attachments points and lists of R-groups as SMILES or SD files. Although SD files include atomic coordinates for core scaffolds and R-groups, it is not possible to control 2-dimensional (2D) layout of the enumerated structures generated for virtual compound libraries because different packages generate different 2D representations for the same structure. We have developed a software package called LipidMapsTools for the template-based combinatorial enumeration of virtual compound libraries for lipids. Virtual libraries are enumerated for the specified lipid abbreviations using matching lists of pre-defined templates and chain abbreviations, instead of core scaffolds and lists of R-groups provided by the user. 2D structures of the enumerated lipids are drawn in a specific and consistent fashion adhering to the framework for representing lipid structures proposed by the LIPID MAPS consortium. LipidMapsTools is lightweight, relatively fast and contains no external dependencies. It is an open source package and freely available under the terms of the modified BSD license. PMID:23006594
Template-based combinatorial enumeration of virtual compound libraries for lipids.
Sud, Manish; Fahy, Eoin; Subramaniam, Shankar
2012-09-25
A variety of software packages are available for the combinatorial enumeration of virtual libraries for small molecules, starting from specifications of core scaffolds with attachments points and lists of R-groups as SMILES or SD files. Although SD files include atomic coordinates for core scaffolds and R-groups, it is not possible to control 2-dimensional (2D) layout of the enumerated structures generated for virtual compound libraries because different packages generate different 2D representations for the same structure. We have developed a software package called LipidMapsTools for the template-based combinatorial enumeration of virtual compound libraries for lipids. Virtual libraries are enumerated for the specified lipid abbreviations using matching lists of pre-defined templates and chain abbreviations, instead of core scaffolds and lists of R-groups provided by the user. 2D structures of the enumerated lipids are drawn in a specific and consistent fashion adhering to the framework for representing lipid structures proposed by the LIPID MAPS consortium. LipidMapsTools is lightweight, relatively fast and contains no external dependencies. It is an open source package and freely available under the terms of the modified BSD license.
Google Sky: A Digital View of the Night Sky
NASA Astrophysics Data System (ADS)
Connolly, A. Scranton, R.; Ornduff, T.
2008-11-01
From its inception Astronomy has been a visual science, from careful observations of the sky using the naked eye, to the use of telescopes and photographs to map the distribution of stars and galaxies, to the current era of digital cameras that can image the sky over many decades of the electromagnetic spectrum. Sky in Google Earth (http://earth.google.com) and Google Sky (http://www.google.com/sky) continue this tradition, providing an intuitive visual interface to some of the largest astronomical imaging surveys of the sky. Streaming multi-color imagery, catalogs, time domain data, as well as annotating interesting astronomical sources and events with placemarks, podcasts and videos, Sky provides a panchromatic view of the universe accessible to anyone with a computer. Beyond a simple exploration of the sky Google Sky enables users to create and share content with others around the world. With an open interface available on Linux, Mac OS X and Windows, and translations of the content into over 20 different languages we present Sky as the embodiment of a virtual telescope for discovery and sharing the excitement of astronomy and science as a whole.
The Virtual Museum of Minerals and Molecules: Molecular Visualization in a Virtual Hands-On Museum
ERIC Educational Resources Information Center
Barak, Phillip; Nater, Edward A.
2005-01-01
The Virtual Museum of Minerals and Molecules (VMMM) is a web-based resource presenting interactive, 3-D, research-grade molecular models of more than 150 minerals and molecules of interest to chemical, earth, plant, and environmental sciences. User interactivity with the 3-D display allows models to be rotated, zoomed, and specific regions of…
Murayama, Tomonori; Nakajima, Jun
2016-01-01
Anatomical segmentectomies play an important role in oncological lung resection, particularly for ground-glass types of primary lung cancers. This operation can also be applied to metastatic lung tumors deep in the lung. Virtual assisted lung mapping (VAL-MAP) is a novel technique that allows for bronchoscopic multi-spot dye markings to provide “geometric information” to the lung surface, using three-dimensional virtual images. In addition to wedge resections, VAL-MAP has been found to be useful in thoracoscopic segmentectomies, particularly complex segmentectomies, such as combined subsegmentectomies or extended segmentectomies. There are five steps in VAL-MAP-assisted segmentectomies: (I) “standing” stitches along the resection lines; (II) cleaning hilar anatomy; (III) confirming hilar anatomy; (IV) going 1 cm deeper; (V) step-by-step stapling technique. Depending on the anatomy, segmentectomies can be classified into linear (lingular, S6, S2), V- or U-shaped (right S1, left S3, S2b + S3a), and three dimensional (S7, S8, S9, S10) segmentectomies. Particularly three dimensional segmentectomies are challenging in the complexity of stapling techniques. This review focuses on how VAL-MAP can be utilized in segmentectomy, and how this technique can assist the stapling process in even the most challenging ones. PMID:28066675
A Google Earth Grand Tour of the Terrestrial Planets
ERIC Educational Resources Information Center
De Paor, Declan; Coba, Filis; Burgin, Stephen
2016-01-01
Google Earth is a powerful instructional resource for geoscience education. We have extended the virtual globe to include all terrestrial planets. Downloadable Keyhole Markup Language (KML) files (Google Earth's scripting language) associated with this paper include lessons about Mercury, Venus, the Moon, and Mars. We created "grand…
Mapping the Terrain: Educational Leadership Field Experiences in K-12 Virtual Schools
ERIC Educational Resources Information Center
LaFrance, Jason A.; Beck, Dennis
2014-01-01
Opportunities for K-12 students to choose virtual and blended learning experiences continue to grow. All 50 states including Washington, D.C., now offer some virtual experience in K-12 education. Of these, 40 states have state virtual schools or state-led online learning initiatives. In addition, federal and state support for this type of learning…
Visualization of High-Resolution LiDAR Topography in Google Earth
NASA Astrophysics Data System (ADS)
Crosby, C. J.; Nandigam, V.; Arrowsmith, R.; Blair, J. L.
2009-12-01
The growing availability of high-resolution LiDAR (Light Detection And Ranging) topographic data has proven to be revolutionary for Earth science research. These data allow scientists to study the processes acting on the Earth’s surfaces at resolutions not previously possible yet essential for their appropriate representation. In addition to their utility for research, the data have also been recognized as powerful tools for communicating earth science concepts for education and outreach purposes. Unfortunately, the massive volume of data produced by LiDAR mapping technology can be a barrier to their use. To facilitate access to these powerful data for research and educational purposes, we have been exploring the use of Keyhole Markup Language (KML) and Google Earth to deliver LiDAR-derived visualizations. The OpenTopography Portal (http://www.opentopography.org/) is a National Science Foundation-funded facility designed to provide access to Earth science-oriented LiDAR data. OpenTopography hosts a growing collection of LiDAR data for a variety of geologic domains, including many of the active faults in the western United States. We have found that the wide spectrum of LiDAR users have variable scientific applications, computing resources, and technical experience and thus require a data distribution system that provides various levels of access to the data. For users seeking a synoptic view of the data, and for education and outreach purposes, delivering full-resolution images derived from LiDAR topography into the Google Earth virtual globe is powerful. The virtual globe environment provides a freely available and easily navigated viewer and enables quick integration of the LiDAR visualizations with imagery, geographic layers, and other relevant data available in KML format. Through region-dependant network linked KML, OpenTopography currently delivers over 20 GB of LiDAR-derived imagery to users via simple, easily downloaded KMZ files hosted at the Portal. This method provides seamlessly access to hillshaded imagery for both bare earth and first return terrain models with various angles of illumination. Seamless access to LiDAR-derived imagery in Google Earth has proven to be the most popular product available in the OpenTopography Portal. The hillshade KMZ files have been downloaded over 3000 times by users ranging from earthquake scientists to K-12 educators who wish to introduce cutting edge real world data into their earth science lessons. OpenTopography also provides dynamically generated KMZ visualizations of LiDAR data products produced when users choose to use the OpenTopography point cloud access and processing system. These Google Earth compatible products allow users to quickly visualize the custom terrain products they have generated without the burden of loading the data into a GIS environment. For users who have installed the Google Earth browser plug-in, these visualizations can be launched directly from the OpenTopography results page and viewed directly in the browser.
Google earth as a source of ancillary material in a history of psychology class.
Stevison, Blake K; Biggs, Patrick T; Abramson, Charles I
2010-06-01
This article discusses the use of Google Earth to visit significant geographical locations associated with events in the history of psychology. The process of opening files, viewing content, adding placemarks, and saving customized virtual tours on Google Earth are explained. Suggestions for incorporating Google Earth into a history of psychology course are also described.
Digital Earth for Earth Sciences and Public Education
NASA Astrophysics Data System (ADS)
Foresman, T. W.
2006-12-01
Buckminster Fuller was an early advocate for better comprehension of the planet and its resources related to human affairs. A comprehensive vision was articulated by a US Vice President and quickly adopted by the world's oldest country China.. Digital Earth brings fresh perspective on the current state of affairs and connects citizens with scientists through the applications of 3D visualization, spinning globes, virtual Earths, and the current collaboration with Virtual Globes. The prowess of Digital Earth technology has been so successful in both understanding and communicating the more challenging topics for global change and climate change phenomena that China has assigned it priority status with the Ministry of Science and Technology and the Chinese Academy of Sciences. New Zealand has recently begun to adjust its national strategies for sustainability with the technologies of Digital Earth. A comprehensive coverage of the results compiled over the past seven years is presented to place a foundation for the science and engineering community to prepare to align with this compelling science enterprise as a fundamental new paradigm for the registration, storage, and access of science data and information through the emerging Digital Earth Exchange under protocols developed for the Digital Earth Reference Model.
Research and Teaching About the Deep Earth
NASA Astrophysics Data System (ADS)
Williams, Michael L.; Mogk, David W.; McDaris, John
2010-08-01
Understanding the Deep Earth: Slabs, Drips, Plumes and More; Virtual Workshop, 17-19 February and 24-26 February 2010; Images and models of active faults, subducting plates, mantle drips, and rising plumes are spurring new excitement about deep-Earth processes and connections between Earth's internal systems and plate tectonics. The new results and the steady progress of Earthscope's USArray across the country are also providing a special opportunity to reach students and the general public. The pace of discoveries about the deep Earth is accelerating due to advances in experimental, modeling, and sensing technologies; new data processing capabilities; and installation of new networks, especially the EarthScope facility. EarthScope is an interdisciplinary program that combines geology and geophysics to study the structure and evolution of the North American continent. To explore the current state of deep-Earth science and ways in which it can be brought into the undergraduate classroom, 40 professors attended a virtual workshop given by On the Cutting Edge, a program that strives to improve undergraduate geoscience education through an integrated cooperative series of workshops and Web-based resources. The 6-day two-part workshop consisted of plenary talks, large and small group discussions, and development and review of new classroom and laboratory activities.
NASA Astrophysics Data System (ADS)
Schaefer, R. K.; Morrison, D.; Potter, M.; Stephens, G.; Barnes, R. J.; Talaat, E. R.; Sarris, T.
2017-12-01
With the advent of the NASA Magnetospheric Multiscale Mission and the Van Allen Probes we have space missions that probe the Earth's magnetosphere and radiation belts. These missions fly at far distances from the Earth in contrast to the larger number of near-Earth satellites. Both of the satellites make in situ measurements. Energetic particles flow along magnetic field lines from these measurement locations down to the ionosphere/thermosphere region. Discovering other data that may be used with these satellites is a difficult and complicated process. To solve this problem, we have developed a series of light-weight web services that can provide a new data search capability for the Virtual Ionosphere Thermosphere Mesosphere Observatory (VITMO). The services consist of a database of spacecraft ephemerides and instrument fields of view; an overlap calculator to find times when the fields of view of different instruments intersect; and a magnetic field line tracing service that maps in situ and ground based measurements for a number of magnetic field models and geophysical conditions. These services run in real-time when the user queries for data and allow the non-specialist user to select data that they were previously unable to locate, opening up analysis opportunities beyond the instrument teams and specialists, making it easier for future students who come into the field. Each service on their own provides a useful new capability for virtual observatories; operating together they provide a powerful new search tool. The ephemerides service was built using the Navigation and Ancillary Information Facility (NAIF) SPICE toolkit (http://naif.jpl.nasa.gov/naif/index.html) allowing them to be extended to support any Earth orbiting satellite with the addition of the appropriate SPICE kernels. The overlap calculator uses techniques borrowed from computer graphics to identify overlapping measurements in space and time. The calculator will allow a user defined uncertainty to be selected to allow "near misses" to be found. The magnetic field tracing service will feature a database of pre-calculated field line tracings of ground stations but will also allow dynamic tracing of arbitrary coordinates.
Improving Discoverability Between the Magnetosphere and Ionosphere/Thermosphere Domains
NASA Astrophysics Data System (ADS)
Schaefer, R. K.; Morrison, D.; Potter, M.; Barnes, R. J.; Talaat, E. R.; Sarris, T.
2016-12-01
With the advent of the NASA Magnetospheric Multiscale Mission and the Van Allen Probes we have space missions that probe the Earth's magnetosphere and radiation belts. These missions fly at far distances from the Earth in contrast to the larger number of near-Earth satellites. Both of the satellites make in situ measurements. Energetic particles flow along magnetic field lines from these measurement locations down to the ionosphere/thermosphere region. Discovering other data that may be used with these satellites is a difficult and complicated process. To solve this problem we have developed a series of light-weight web services that can provide a new data search capability for the Virtual Ionosphere Thermosphere Mesosphere Observatory (VITMO). The services consist of a database of spacecraft ephemerides and instrument fields of view; an overlap calculator to find times when the fields of view of different instruments intersect; and a magnetic field line tracing service that maps in situ and ground based measurements for a number of magnetic field models and geophysical conditions. These services run in real-time when the user queries for data and allow the non-specialist user to select data that they were previously unable to locate, opening up analysis opportunities beyond the instrument teams and specialists. Each service on their own provides a useful new capability for virtual observatories; operating together they will provide a powerful new search tool. The ephemerides service is being built using the Navigation and Ancillary Information Facility (NAIF) SPICE toolkit (http://naif.jpl.nasa.gov) allowing them to be extended to support any Earth orbiting satellite with the addition of the appropriate SPICE kernels. The overlap calculator uses techniques borrowed from computer graphics to identify overlapping measurements in space and time. The calculator will allow a user defined uncertainty to be selected to allow "near misses" to be found. The magnetic field tracing service will feature a database of pre-calculated field line tracings of ground stations but will also allow dynamic tracing of arbitrary coordinates with a user selected choice of magnetic field models.
Enhancing Geologic Education in Grades 5-12: Creating Virtual Field Trips
NASA Astrophysics Data System (ADS)
Vitek, J. D.; Gamache, K. R.; Giardino, J. R.; Schroeder, C. E.
2011-12-01
New tools of technology enhance and facilitate the ability to bring the "field experience" into the classroom as part of the effort necessary to turn students onto the geosciences. The real key is high-speed computers and high-definition cameras with which to capture visual images. Still and movie data are easily obtained as are large and small-scale images from space, available through "Google Earth°". GPS information provides accurate location data to enhance mapping efforts. One no longer needs to rely on commercial ventures to show students any aspect of the "real" world. The virtual world is a viable replacement. The new cost-effective tools mean everyone can be a producer of information critical to understanding Earth. During the last four summers (2008-2011), Texas teachers have participated in G-Camp, an effort to instill geologic and geomorphic knowledge such that the information will make its way into classrooms. Teachers have acquired thousands of images and developed concepts that are being used to enhance their ability to promote geology in their classrooms. Texas will soon require four years of science at the high-school level, and we believe that geology or Earth science needs to be elevated to the required level of biology, chemistry and physics. Teachers need to be trained and methodology developed that is exciting to students. After all, everyone on Earth needs to be aware of the hazardous nature of geologic events not just to pass an exam, but for a lifetime. We use a video, which is a composite of our ventures, to show how data collected during these trips can be used in the classroom. . Social media, Facebook°, blogs, and email facilitate sharing information such that everyone can learn from each other about the best way to do things. New tools of technology are taking their place in every classroom to take advantage of the skills students bring to the learning environment. Besides many of these approaches are common to video gaming, and certainly, education cannot be too far behind.
Badrinarayan, Preethi; Sastry, G Narahari
2012-04-01
In this work, we introduce the development and application of a three-step scoring and filtering procedure for the design of type II p38 MAP kinase leads using allosteric fragments extracted from virtual screening hits. The design of the virtual screening filters is based on a thorough evaluation of docking methods, DFG-loop conformation, binding interactions and chemotype specificity of the 138 p38 MAP kinase inhibitors from Protein Data Bank bound to DFG-in and DFG-out conformations using Glide, GOLD and CDOCKER. A 40 ns molecular dynamics simulation with the apo, type I with DFG-in and type II with DFG-out forms was carried out to delineate the effects of structural variations on inhibitor binding. The designed docking-score and sub-structure filters were first tested on a dataset of 249 potent p38 MAP kinase inhibitors from seven diverse series and 18,842 kinase inhibitors from PDB, to gauge their capacity to discriminate between kinase and non-kinase inhibitors and likewise to selectively filter-in target-specific inhibitors. The designed filters were then applied in the virtual screening of a database of ten million (10⁷) compounds resulting in the identification of 100 hits. Based on their binding modes, 98 allosteric fragments were extracted from the hits and a fragment library was generated. New type II p38 MAP kinase leads were designed by tailoring the existing type I ATP site binders with allosteric fragments using a common urea linker. Target specific virtual screening filters can thus be easily developed for other kinases based on this strategy to retrieve target selective compounds. Copyright © 2012 Elsevier Inc. All rights reserved.
Interacting With A Near Real-Time Urban Digital Watershed Using Emerging Geospatial Web Technologies
NASA Astrophysics Data System (ADS)
Liu, Y.; Fazio, D. J.; Abdelzaher, T.; Minsker, B.
2007-12-01
The value of real-time hydrologic data dissemination including river stage, streamflow, and precipitation for operational stormwater management efforts is particularly high for communities where flash flooding is common and costly. Ideally, such data would be presented within a watershed-scale geospatial context to portray a holistic view of the watershed. Local hydrologic sensor networks usually lack comprehensive integration with sensor networks managed by other agencies sharing the same watershed due to administrative, political, but mostly technical barriers. Recent efforts on providing unified access to hydrological data have concentrated on creating new SOAP-based web services and common data format (e.g. WaterML and Observation Data Model) for users to access the data (e.g. HIS and HydroSeek). Geospatial Web technology including OGC sensor web enablement (SWE), GeoRSS, Geo tags, Geospatial browsers such as Google Earth and Microsoft Virtual Earth and other location-based service tools provides possibilities for us to interact with a digital watershed in near-real-time. OGC SWE proposes a revolutionary concept towards a web-connected/controllable sensor networks. However, these efforts have not provided the capability to allow dynamic data integration/fusion among heterogeneous sources, data filtering and support for workflows or domain specific applications where both push and pull mode of retrieving data may be needed. We propose a light weight integration framework by extending SWE with open source Enterprise Service Bus (e.g., mule) as a backbone component to dynamically transform, transport, and integrate both heterogeneous sensor data sources and simulation model outputs. We will report our progress on building such framework where multi-agencies" sensor data and hydro-model outputs (with map layers) will be integrated and disseminated in a geospatial browser (e.g. Microsoft Virtual Earth). This is a collaborative project among NCSA, USGS Illinois Water Science Center, Computer Science Department at UIUC funded by the Adaptive Environmental Infrastructure Sensing and Information Systems initiative at UIUC.
Virtual Instruction: Issues and Insights from an International Perspective.
ERIC Educational Resources Information Center
Feyten, Carine M., Ed.; Nutta, Joyce W., Ed.
The essays in this book, by contributors from around the world, clarify predominant theoretical issues that pertain to virtual instruction, and offer practical suggestions for implementing these programs in any setting. Chapters include: "Mapping Space and Time: Virtual Instruction as Global Ritual" (Joyce W. Nutta and Carine M. Feyten);…
Earth Girl 2: Learning and Perfecting Tsunami Preparedness with a Casual Strategy Game
NASA Astrophysics Data System (ADS)
Kerlow, I.; Taisne, B.; Switzer, A.; Meltzner, A. J.; Hubbard, J.; Sieh, K.
2014-12-01
"Earth Girl 2: Preparing for the Tsunami" is an interactive game about making strategic decisions that can directly increase the survival rate in coastal communities during earthquake and tsunami scenarios. Earth Girl is the host and guide in this casual strategy game with social impact, and the player is the protagonist. The game was developed by an interdisciplinary team of scientists and game artists at the Earth Observatory of Singapore. Earth Girl 2 is based on real-life situations, with an emphasis on learning preparedness and survival skills. It was inspired by the kids who live in coastal communities throughout Asia, and by the stories told by survivors of recent tsunamis. The action takes place in four main areas: the Market, the Map, the Toolbox, and two dozen game levels with a variety of evacuation scenarios. The gameplay encourages proactive exploration and discovery of these scenarios, with Earth Girl providing knowledge, tips and feedback throughout the game. The basic game play includes: learning about tsunami hazards by talking to people at the market, choosing tools based on a budget, exploring the site and making strategic decisions, and learning from watching the simulation. The level of success of players in this game depends on their strategic decisions which is somewhat tied to their level of interaction with the virtual community. The game is currently being tested with children in Southeast Asian communities and is scheduled for release in late 2014. The presentation will demonstrate aspects of the game (played on an iPad connected to the projector), and will describe some of the challenges and solutions encountered by the interdisciplinary team.
Pangea, the geoid, and the paths of virtual geomagnetic poles during polarity reversals
NASA Astrophysics Data System (ADS)
Vizán, H.; Mena, M.; Vilas, J. F.
1992-11-01
The elongated distribution of virtual geomagnetic poles (VGPs) of South American Jurassic units has been interpreted as reflecting: 1) the behavior of the Earth's magnetic field (EMF), and 2) apparent polar shift of the South American plate before the breakup of Gondwana. New paleomagnetic data do not support the latter. We analyze these Jurassic VGPs together with those of other Pangean continents, considering a model based on the following assumptions: 1) Pangea was assembled over the present African-Atlantic geoid high; 2) the hotspot framework has not been significantly deformed over the last 200 Ma; 3) the present geoid matches the present topography of the core mantle boundary (CMB); 4) the overall topography of the CMB remains unchanged for long periods of time. We plotted Jurassic VGPs of Pangean continents, previously returned to a fixed-hotspot framework, on a map of the present topography of the CMB. The VGPs seem to follow the trend of regions of increased CMB seismic velocities. When a polarity reversal was registered by a Jurassic unit, the path of the VGPs was channeled on zones that have been observed in translational paths for the last 10 Ma.
Scaling view by the Virtual Nature Systems
NASA Astrophysics Data System (ADS)
Klenov, Valeriy
2010-05-01
The Virtual Nature System is irreplaceable for research and evaluation for governing processes on the Earth. Processes on the Earth depends on external exogenous and endogenous influences, and on own dynamics of the Actual Nature Systems (ANS). To select part of the actors is impossible without take in account factor of the Time, factor for information safety during the Time. The stochastic nature of external influences and stochastic pattern for dynamics of Nature systems complicates evaluation of 2D threat of disasters. These are multi-layer, multi-scale, and multi-driven structures of surface processes. Their spatial-temporal overlapping of them generates relatively stable structure of river basins and of river net. Dynamics of processes in river basins results in remove of the former sediments and levels, and in displace of erosion/sedimentation pattern, in destroy and dissipation for a memory the ANS. This complex process results in the Information Loss Law (ILL) in the ANS, which gradually cut off own Past. This view on the GeoDynamics appeared after long time field measurements thousands of terrace levels, hundreds of terrace ranks, and terrace complexes in river basins (Klenov, 1986, 2004). Action of the ILL leads to blanks in natural records, which are non-linearly increasing to the Past, and in appearance of false trends in the records. This temporal barrier prevents evaluation of the history. The way to view spatial-temporal dynamics of the ANS is creation for the portrait Virtual Nature Systems, as acting doubles of the actual nature systems (ANS). Exogenous and endogenous influences are governing drivers of the ANS and of corresponding VNS. The VNS is necessary for research of spatial-temporal GeoDynamics. Unfortunately, the ILL is working not only for the Past, but also restrict ‘view' the Future. It is because of future drivers are yet unknown with necessary exactness, and due high sensitivity of nature systems to external pressure. However, a time for validation of the VNS is short to receive non distorted records, but it provides satisfactory validation of the VNS, and provides satisfactory evaluation for stochastic patterns of disasters (floods and debris flows). The VNS gives a chance to divide exogenous (climatic) from tectonic influences. This property is invaluable for monitoring and scenarios of land use, engineering, and other human activity, under simultaneous climatic and tectonic impacts, for evaluation of threat's areas and tracks. The continually measured stochastic spatial-temporal interception of external impacts (storms, precipitations, of tectonic distorts, earthquakes, and others), does not make problems for the VNS (acting by observed records), and by imply the Moving Digital Earth (MDE) technology (by immediate reforming of external drivers to natural processes). It is a goal for the VNS and MDE, which becomes possible by remote sensing, by powerful computers, and by fast communications. The VNS/MDE presents corresponding mapping for processes in any area. Instead of problems of scaling the current task is to provide necessary spatial resolution of the basic multi-layer Matrix of variables and parameters. Problems are in procedures for filling up of large multi-layer M, quick computing and mapping of large areas. The scaling depends on a task. The acceptable spatial resolution of the Matrix must perceive in view to hazardous processes with acceptable in resolution. During the VNS practice were evaluated any imagined combines of exogenous-endogenous impacts (from linear to circle distort, blocks, volcanoes, earthquakes, and others, in a variety of scales from local to sub-continental. The single principle for choose a scale is that spatial resolution (cell size) should not ignore important details of the Earth. For the Rhine Basin was computed influence of small smooth tectonic distorts in a large area. It was resulted in essential change for pattern of erosion/sedimentation on a land, and in Coastal Zone. For small basis were computed scenarios for complex tectonic distorts, earthquakes, resulted in decreasing of soil/rock resistance and in sharp increasing of catastrophic debris flows and flash floods. Any scenarios are possible for the verified/validated VNS. The VNS is valuable for any area, and the MDE has a skill for mapping the soon Future, and for mapping of threats' areas and tracks.
Virtual Observation System for Earth System Model: An Application to ACME Land Model Simulations
DOE Office of Scientific and Technical Information (OSTI.GOV)
Wang, Dali; Yuan, Fengming; Hernandez, Benjamin
Investigating and evaluating physical-chemical-biological processes within an Earth system model (EMS) can be very challenging due to the complexity of both model design and software implementation. A virtual observation system (VOS) is presented to enable interactive observation of these processes during system simulation. Based on advance computing technologies, such as compiler-based software analysis, automatic code instrumentation, and high-performance data transport, the VOS provides run-time observation capability, in-situ data analytics for Earth system model simulation, model behavior adjustment opportunities through simulation steering. A VOS for a terrestrial land model simulation within the Accelerated Climate Modeling for Energy model is also presentedmore » to demonstrate the implementation details and system innovations.« less
Virtual Observation System for Earth System Model: An Application to ACME Land Model Simulations
Wang, Dali; Yuan, Fengming; Hernandez, Benjamin; ...
2017-01-01
Investigating and evaluating physical-chemical-biological processes within an Earth system model (EMS) can be very challenging due to the complexity of both model design and software implementation. A virtual observation system (VOS) is presented to enable interactive observation of these processes during system simulation. Based on advance computing technologies, such as compiler-based software analysis, automatic code instrumentation, and high-performance data transport, the VOS provides run-time observation capability, in-situ data analytics for Earth system model simulation, model behavior adjustment opportunities through simulation steering. A VOS for a terrestrial land model simulation within the Accelerated Climate Modeling for Energy model is also presentedmore » to demonstrate the implementation details and system innovations.« less
Virtual Instrument Simulator for CERES
NASA Technical Reports Server (NTRS)
Chapman, John J.
1997-01-01
A benchtop virtual instrument simulator for CERES (Clouds and the Earth's Radiant Energy System) has been built at NASA, Langley Research Center in Hampton, VA. The CERES instruments will fly on several earth orbiting platforms notably NASDA's Tropical Rainfall Measurement Mission (TRMM) and NASA's Earth Observing System (EOS) satellites. CERES measures top of the atmosphere radiative fluxes using microprocessor controlled scanning radiometers. The CERES Virtual Instrument Simulator consists of electronic circuitry identical to the flight unit's twin microprocessors and telemetry interface to the supporting spacecraft electronics and two personal computers (PC) connected to the I/O ports that control azimuth and elevation gimbals. Software consists of the unmodified TRW developed Flight Code and Ground Support Software which serves as the instrument monitor and NASA/TRW developed engineering models of the scanners. The CERES Instrument Simulator will serve as a testbed for testing of custom instrument commands intended to solve in-flight anomalies of the instruments which could arise during the CERES mission. One of the supporting computers supports the telemetry display which monitors the simulator microprocessors during the development and testing of custom instrument commands. The CERES engineering development software models have been modified to provide a virtual instrument running on a second supporting computer linked in real time to the instrument flight microprocessor control ports. The CERES Instrument Simulator will be used to verify memory uploads by the CERES Flight Operations TEAM at NASA. Plots of the virtual scanner models match the actual instrument scan plots. A high speed logic analyzer has been used to track the performance of the flight microprocessor. The concept of using an identical but non-flight qualified microprocessor and electronics ensemble linked to a virtual instrument with identical system software affords a relatively inexpensive simulation system capable of high fidelity.
NASA Astrophysics Data System (ADS)
Varma, Keisha; Linn, Marcia C.
2012-08-01
In this work, we examine middle school students' understanding of the greenhouse effect and global warming. We designed and refined a technology-enhanced curriculum module called Global Warming: Virtual Earth. In the module activities, students conduct virtual experiments with a visualization of the greenhouse effect. They analyze data and draw conclusions about how individual variables effect changes in the Earth's temperature. They also carry out inquiry activities to make connections between scientific processes, the socio-scientific issues, and ideas presented in the media. Results show that participating in the unit increases students' understanding of the science. We discuss how students integrate their ideas about global climate change as a result of using virtual experiments that allow them to explore meaningful complexities of the climate system.
NASA Astrophysics Data System (ADS)
Quinn, J. D.; Larour, E. Y.; Cheng, D. L. C.; Halkides, D. J.
2016-12-01
The Virtual Earth System Laboratory (VESL) is a Web-based tool, under development at the Jet Propulsion Laboratory and UC Irvine, for the visualization of Earth System data and process simulations. It contains features geared toward a range of applications, spanning research and outreach. It offers an intuitive user interface, in which model inputs are changed using sliders and other interactive components. Current capabilities include simulation of polar ice sheet responses to climate forcing, based on NASA's Ice Sheet System Model (ISSM). We believe that the visualization of data is most effective when tailored to the target audience, and that many of the best practices for modern Web design/development can be applied directly to the visualization of data: use of negative space, color schemes, typography, accessibility standards, tooltips, etc cetera. We present our prototype website, and invite input from potential users, including researchers, educators, and students.
Direct access inter-process shared memory
Brightwell, Ronald B; Pedretti, Kevin; Hudson, Trammell B
2013-10-22
A technique for directly sharing physical memory between processes executing on processor cores is described. The technique includes loading a plurality of processes into the physical memory for execution on a corresponding plurality of processor cores sharing the physical memory. An address space is mapped to each of the processes by populating a first entry in a top level virtual address table for each of the processes. The address space of each of the processes is cross-mapped into each of the processes by populating one or more subsequent entries of the top level virtual address table with the first entry in the top level virtual address table from other processes.
NASA Astrophysics Data System (ADS)
Merka, J.; Sibeck, D. G.; Narock, T. W.
2011-12-01
Fast transient plasma flows in the magnetosphere are usually associated with magnetic reconnection and/or rapid changes in the magnetospheric configuration. Using a common methodology to analyze data from the THEMIS satellites we map the statistical occurrence rate of bursty bulk flows (BBFs) in the magnetosphere. Such a task involves obtaining and processing of large amount of data (5 THEMIS satellites provide measurements since spring of 2007), then writing custom code and searching for intervals of interests. The existence of a Virtual Magnetospheric Observatory (VMO) offers, however, a less laborious alternative. We discuss how the VMO made our research faster and easier and also point out the inherent limitations of the VMO use. The VMO's goal is to help researches by creating a single point of uniform discovery, access, and use of magnetospheric data. Available data can be searched based on various criteria as, for example, spatial location, time of observation, measurement type, parameter values, etc. The results can then be saved, downloaded or displayed as, for example, spatial-temporal plots that quickly reveal where and how often was the searched-for phenomenon observed. Our analysis revealed that the BBFs were found more frequently with increasing distance from Earth and the peak occurrence rate of earthward BBFs was at Xgsm = 29 Re and Ygsm = -2 Re. The tailward BBFs were very rarely observed even between Xgsm = -20 and -30 Re but they occurred over a wide range of local times. The positions with highest BBF occurrence rates differ from previous reports that used IRM and ISEE2 data.
Interactive Geophysical Mapping on the Web
NASA Astrophysics Data System (ADS)
Meertens, C.; Hamburger, M.; Estey, L.; Weingroff, M.; Deardorff, R.; Holt, W.
2002-12-01
We have developed a set of interactive, web-based map utilities that make geophysical results accessible to a large number and variety of users. These tools provide access to pre-determined map regions via a simple Html/JavaScript interface or to user-selectable areas using a Java interface to a Generic Mapping Tools (GMT) engine. Users can access a variety of maps, satellite images, and geophysical data at a range of spatial scales for the earth and other planets of the solar system. Developed initially by UNAVCO for study of global-scale geodynamic processes, users can choose from a variety of base maps (satellite mosaics, global topography, geoid, sea-floor age, strain rate and seismic hazard maps, and others) and can then add a number of geographic and geophysical overlays for example coastlines, political boundaries, rivers and lakes, NEIC earthquake and volcano locations, stress axes, and observed and model plate motion and deformation velocity vectors representing a compilation of 2933 geodetic measurements from around the world. The software design is flexible allowing for construction of special editions for different target audiences. Custom maps been implemented for UNAVCO as the "Jules Verne Voyager" and "Voyager Junior", for the International Lithosphere Project's "Global Strain Rate Map", and for EarthScope Education and Outreach as "EarthScope Voyager Jr.". For the later, a number of EarthScope-specific features have been added, including locations of proposed USArray (seismic), Plate Boundary Observatory (geodetic), and San Andreas Fault Observatory at Depth sites plus detailed maps and geographically referenced examples of EarthScope-related scientific investigations. In addition, we are developing a website that incorporates background materials and curricular activities that encourage users to explore Earth processes. A cluster of map processing computers and nearly a terabyte of disk storage has been assembled to power the generation of interactive maps and provide space for a very large collection of map data. A portal to these map tools can be found at: http://jules.unavco.ucar.edu.
NASA Technical Reports Server (NTRS)
Icilius, G. V. Q.
1982-01-01
Publication of the magnetic maps in 1880 has made it possible to make the first continuation of the foundations for the Earth's magnetism established by Gauss in the general theory of Earth magnetism. A new calculation based on the maps valid for 1880, makes it possible to express the changes which have occurred over the last 50 years in numbers and only within the liability limits of the maps themselves.
The Martian: Examining Human Physical Judgments across Virtual Gravity Fields.
Ye, Tian; Qi, Siyuan; Kubricht, James; Zhu, Yixin; Lu, Hongjing; Zhu, Song-Chun
2017-04-01
This paper examines how humans adapt to novel physical situations with unknown gravitational acceleration in immersive virtual environments. We designed four virtual reality experiments with different tasks for participants to complete: strike a ball to hit a target, trigger a ball to hit a target, predict the landing location of a projectile, and estimate the flight duration of a projectile. The first two experiments compared human behavior in the virtual environment with real-world performance reported in the literature. The last two experiments aimed to test the human ability to adapt to novel gravity fields by measuring their performance in trajectory prediction and time estimation tasks. The experiment results show that: 1) based on brief observation of a projectile's initial trajectory, humans are accurate at predicting the landing location even under novel gravity fields, and 2) humans' time estimation in a familiar earth environment fluctuates around the ground truth flight duration, although the time estimation in unknown gravity fields indicates a bias toward earth's gravity.
On-line Geoscience Data Resources for Today's Undergraduates
NASA Astrophysics Data System (ADS)
Goodwillie, A. M.; Ryan, W.; Carbotte, S.; Melkonian, A.; Coplan, J.; Arko, R.; O'Hara, S.; Ferrini, V.; Leung, A.; Bonckzowski, J.
2008-12-01
Broadening the experience of undergraduates can be achieved by enabling free, unrestricted and convenient access to real scientific data. With funding from the U.S. National Science Foundation, the Marine Geoscience Data System (MGDS) (http://www.marine-geo.org/) serves as the integrated data portal for various NSF-funded projects and provides free public access and preservation to a wide variety of marine and terrestrial data including rock, fluid, biology and sediment samples information, underway geophysical data and multibeam bathymetry, water column and multi-channel seismics data. Users can easily view the locations of cruise tracks, sample and station locations against a backdrop of a multi-resolution global digital elevation model. A Search For Data web page rapidly extracts data holdings from the database and can be filtered on data and device type, field program ID, investigator name, geographical and date bounds. The data access experience is boosted by the MGDS use of standardised OGC-compliant Web Services to support uniform programmatic interfaces. GeoMapApp (http://www.geomapapp.org/), a free MGDS data visualization tool, supports map-based dynamic exploration of a broad suite of geosciences data. Built-in land and marine data sets include tectonic plate boundary compilations, DSDP/ODP core logs, earthquake events, seafloor photos, and submersible dive tracks. Seamless links take users to data held by external partner repositories including PetDB, UNAVCO, IRIS and NGDC. Users can generate custom maps and grids and import their own data sets and grids. A set of short, video-style on-line tutorials familiarises users step- by-step with GeoMapApp functionality (http://www.geomapapp.org/tutorials/). Virtual Ocean (http://www.virtualocean.org/) combines the functionality of GeoMapApp with a 3-D earth browser built using the NASA WorldWind API for a powerful new data resource. MGDS education involvement (http://www.marine-geo.org/, go to Education tab) includes the searchable Media Bank of images and video; KML files for viewing several MGDS data sets in Google Earth (tm); support in developing undergraduate- level teaching modules using NSF-MARGINS data. Examples of many of these data sets will be shown.
Adaptive space warping to enhance passive haptics in an arthroscopy surgical simulator.
Spillmann, Jonas; Tuchschmid, Stefan; Harders, Matthias
2013-04-01
Passive haptics, also known as tactile augmentation, denotes the use of a physical counterpart to a virtual environment to provide tactile feedback. Employing passive haptics can result in more realistic touch sensations than those from active force feedback, especially for rigid contacts. However, changes in the virtual environment would necessitate modifications of the physical counterparts. In recent work space warping has been proposed as one solution to overcome this limitation. In this technique virtual space is distorted such that a variety of virtual models can be mapped onto one single physical object. In this paper, we propose as an extension adaptive space warping; we show how this technique can be employed in a mixed-reality surgical training simulator in order to map different virtual patients onto one physical anatomical model. We developed methods to warp different organ geometries onto one physical mock-up, to handle different mechanical behaviors of the virtual patients, and to allow interactive modifications of the virtual structures, while the physical counterparts remain unchanged. Various practical examples underline the wide applicability of our approach. To the best of our knowledge this is the first practical usage of such a technique in the specific context of interactive medical training.
Design, Implementation and Impact of the MS PHD’S Professional Development Program
NASA Astrophysics Data System (ADS)
Williamson Whitney, V.
2009-12-01
The Minorities Striving and Pursuing Higher Degrees of Success (MS PHD'S)® in Earth System Science initiative facilitates the involvement of underrepresented minority undergraduate and graduate Earth system science students in a series of activities designed to: (1) increase exposure to and engagement in the Earth system science community, via participation in scientific conferences, mentoring relationships, virtual activities, and field trips; (2) enhance professional skills, grantsmanship, oral and written communication; (3) provide funding, education and career opportunity resources; (4) facilitate networking opportunities with established researchers and educators; (5) and sustain on-going interaction, communication and support via membership within a virtual community comprised of peers, junior/senior-level researchers, and educators actively involved in facilitating full participation of minorities in the Earth system sciences. These activities, conducted in three phases, occur during professional society meetings, field trips, visits to several federal agencies, and a 'capstone' event at the National Academies. Nearly 150 Earth system science undergraduate, graduate and recent minority graduates have participated in MS PHD’S activities and are better prepared to successfully achieve their academic and professional goals. It is also expected that because of mentor-mentee partnerships, science exposure, and networking activities, MS PHD'S participants will remain actively engaged in their fields of specialization and respective professional societies. Evaluation data for MS PHD’S activities indicate that virtual and face-to-face mentoring, on-site professional development and community-building activities resulted in increased participant exposure to and engagement in the Earth system science professional community and served to better equip student participants to make informed post-baccalaureate academic and professional career decisions.
Coming To Know: The Role of the Concept Map--Mirror, Assistant, Master?
ERIC Educational Resources Information Center
McAleese, Ray
This paper explains the process of creating and managing concept maps, using reflection as a focus for its argument. Section 1, What is a Concept Map?, highlights the background and definition of concept mapping, explains how maps signify virtual conceptual structures, looks at structural knowledge, provides an example of a concept map, and…
Research on 3D virtual campus scene modeling based on 3ds Max and VRML
NASA Astrophysics Data System (ADS)
Kang, Chuanli; Zhou, Yanliu; Liang, Xianyue
2015-12-01
With the rapid development of modem technology, the digital information management and the virtual reality simulation technology has become a research hotspot. Virtual campus 3D model can not only express the real world objects of natural, real and vivid, and can expand the campus of the reality of time and space dimension, the combination of school environment and information. This paper mainly uses 3ds Max technology to create three-dimensional model of building and on campus buildings, special land etc. And then, the dynamic interactive function is realized by programming the object model in 3ds Max by VRML .This research focus on virtual campus scene modeling technology and VRML Scene Design, and the scene design process in a variety of real-time processing technology optimization strategy. This paper guarantees texture map image quality and improve the running speed of image texture mapping. According to the features and architecture of Guilin University of Technology, 3ds Max, AutoCAD and VRML were used to model the different objects of the virtual campus. Finally, the result of virtual campus scene is summarized.
Tuning self-motion perception in virtual reality with visual illusions.
Bruder, Gerd; Steinicke, Frank; Wieland, Phil; Lappe, Markus
2012-07-01
Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel distances in virtual environments (VEs). As a solution to this problem, researchers proposed to scale the mapped virtual camera motion relative to the tracked real-world movement of a user until real and virtual motion are perceived as equal, i.e., real-world movements could be mapped with a larger gain to the VE in order to compensate for the underestimation. However, introducing discrepancies between real and virtual motion can become a problem, in particular, due to misalignments of both worlds and distorted space cognition. In this paper, we describe a different approach that introduces apparent self-motion illusions by manipulating optic flow fields during movements in VEs. These manipulations can affect self-motion perception in VEs, but omit a quantitative discrepancy between real and virtual motions. In particular, we consider to which regions of the virtual view these apparent self-motion illusions can be applied, i.e., the ground plane or peripheral vision. Therefore, we introduce four illusions and show in experiments that optic flow manipulation can significantly affect users' self-motion judgments. Furthermore, we show that with such manipulations of optic flow fields the underestimation of travel distances can be compensated.
Evaluating progressive-rendering algorithms in appearance design tasks.
Jiawei Ou; Karlik, Ondrej; Křivánek, Jaroslav; Pellacini, Fabio
2013-01-01
Progressive rendering is becoming a popular alternative to precomputational approaches to appearance design. However, progressive algorithms create images exhibiting visual artifacts at early stages. A user study investigated these artifacts' effects on user performance in appearance design tasks. Novice and expert subjects performed lighting and material editing tasks with four algorithms: random path tracing, quasirandom path tracing, progressive photon mapping, and virtual-point-light rendering. Both the novices and experts strongly preferred path tracing to progressive photon mapping and virtual-point-light rendering. None of the participants preferred random path tracing to quasirandom path tracing or vice versa; the same situation held between progressive photon mapping and virtual-point-light rendering. The user workflow didn’t differ significantly with the four algorithms. The Web Extras include a video showing how four progressive-rendering algorithms converged (at http://youtu.be/ck-Gevl1e9s), the source code used, and other supplementary materials.
Virtual Field Reconnaissance to enable multi-site collaboration in geoscience fieldwork in Chile.
NASA Astrophysics Data System (ADS)
Hughes, Leanne; Bateson, Luke; Ford, Jonathan; Napier, Bruce; Creixell, Christian; Contreras, Juan-Pablo; Vallette, Jane
2017-04-01
The unique challenges of geological mapping in remote terrains can make cross-organisation collaboration challenging. Cooperation between the British and Chilean Geological Surveys and the Chilean national mining company used the BGS digital Mapping Workflow and virtual field reconnaissance software (GeoVisionary) to undertake geological mapping in a complex area of Andean Geology. The international team undertook a pre-field evaluation using GeoVisionary to integrate massive volumes of data and interpret high resolution satellite imagery, terrain models and existing geological information to capture, manipulate and understand geological features and re-interpret existing maps. This digital interpretation was then taken into the field and verified using the BGS digital data capture system (SIGMA.mobile). This allowed the production of final geological interpretation and creation of a geological map. This presentation describes the digital mapping workflow used in Chile and highlights the key advantages of increased efficiency and communication to colleagues, stakeholders and funding bodies.
CosmoQuest - Mapping Surface Features Across the Inner Solar System
NASA Astrophysics Data System (ADS)
Grier, Jennifer A.; Richardson, Matthew; Gay, Pamela L.; Lehan, Cory; Owens, Ryan; Robbins, Stuart J.; DellaGiustina, Daniella; Bennett, Carina; Runco, Susan; Graff, Paige
2017-10-01
The CosmoQuest Virtual Research Facility allows research scientists to work together with citizen scientists in ‘big data’ investigations. Some research requires the examination of vast numbers of images - partnering with engaged and trained citizen scientists allows for that research to be completed in a thorough and timely manner. The techniques used by CosmoQuest to collect impact crater data have been validated to ensure robustness (Robbins et al., 2014), and include software tools that accurately identify crater clusters, and multiple crater identifications. CosmoQuest has current or up-and-coming projects that span much of the inner solar system. “Moon Mappers” gives the public a chance to learn about the importance of cratered surfaces, and investigate factors that effect the identification and measurement of impact craters such as incidence angle. In the “Mars Mappers” program citizens map small craters in valley networks. These will be used to estimate times of ancient water flow. In “Mercury Mappers” the public learns about other issues related to crater counting, such as secondaries. On Mercury, secondaries appear to dominate counts up to 10km. By mapping these craters, we will be able to better understand the maximum diameter of secondaries relative to the parent primary. The public encounters Vesta in “Vesta Mappers,” a project that contributes data to the overall crater counting efforts on that body. Asteroid investigations do not end there - the OSIRIS-REx team is collaborating with CosmoQuest to create a science campaign to generate boulder and crater counting datasets of the asteroid Bennu. This “Bennu Mappers” project will inform the final selection of the sample return site. The Earth is the target for the “Image Detective” project, which uses the 2 million images returned from crewed space flight. These images are rich in information about our changing Earth, as well as phenomena like aurora. Citizens tag these images with meta-data such as visible features and the center point location of imagery to enable scientists and the public to more easily search for imagery of interest in NASA’s online database of astronaut imagery of Earth.
Geoinquiries: Maps and Data for Everyone
ERIC Educational Resources Information Center
Baker, Thomas R.
2015-01-01
Ever want to take a quick, deep-dive into a map found in students' textbooks? Ever want to use a web-based map to bring that static, print map to life? Maybe the map would be better with interactive or near real-time data. This article discusses the new Earth Science GeoInquiries! Earth Science GeoInquiries from Esri are instructional resources…
NASA Astrophysics Data System (ADS)
Saito, A.; Takahashi, M.; Tsugawa, T.; Nishi, N.; Odagi, Y.; Yoshida, D.
2009-12-01
Three-dimensional display of the Earth is a most effective way to impress audiences how the Earth looks and make them understand the Earth is one system. There are several projects to display global data on 3D globes, such as Science on a Sphere by NOAA and Geo Cosmos by Miraikan, Japan. They have made great successes to provide audiences opportunities to learn the geoscience outputs through feeling that they are standing in front of the "real" Earth. However, those systems are too large, complicated, and expensive to be used in classrooms and local science museums. We developed an easy method to display global geoscience data in three dimensions without any complex and expensive systems. The method uses a normal PC projector, a PC and a hemispheric screen. To display the geoscience data, virtual globe software, such as Google Earth and NASA World Wind, are used. The virtual globe software makes geometry conversion. That is, the fringe areas are shrunken as it is looked from the space. Thus, when the image made by the virtual globe is projected on the hemispheric screen, it is reversely converted to its original shape on the Earth. This method does not require any specific software, projectors and polarizing glasses to make 3D presentation of the Earth. Only a hemispheric screen that can be purchased with $50 for 60cm diameter is necessary. Dagik Earth is the project that develops and demonstrates the educational programs of geoscience in classrooms and science museums using this 3D Earth presentation method. We have developed a few programs on aurora and weather system, and demonstrated them in under-graduate level classes and science museums, such as National Museum of Nature and Science,Tokyo, Shizuoka Science Center and Kyoto University Museum, since 2007. Package of hardware, geoscience data plot, and textbook have been developed to be used as short-term rental to schools and science museums. Portability, low cost and easiness of development new contents are advantages of Dagik Earth comparing to the other similar 3D systems.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Ingram, W; Yang, J; Beadle, B
Purpose: Endoscopic examinations are routine procedures for head-and-neck cancer patients. Our goal is to develop a method to map the recorded video to CT, providing valuable information for radiotherapy treatment planning and toxicity analysis. Methods: We map video frames to CT via virtual endoscopic images rendered at the real endoscope’s CT-space coordinates. We developed two complementary methods to find these coordinates by maximizing real-to-virtual image similarity:(1)Endoscope Tracking: moves the virtual endoscope frame-by-frame until the desired frame is reached. Utilizes prior knowledge of endoscope coordinates, but sensitive to local optima. (2)Location Search: moves the virtual endoscope along possible paths through themore » volume to find the desired frame. More robust, but more computationally expensive. We tested these methods on clay phantoms with embedded markers for point mapping and protruding bolus material for contour mapping, and we assessed them qualitatively on three patient exams. For mapped points we calculated 3D-distance errors, and for mapped contours we calculated mean absolute distances (MAD) from CT contours. Results: In phantoms, Endoscope Tracking had average point error=0.66±0.50cm and average bolus MAD=0.74±0.37cm for the first 80% of each video. After that the virtual endoscope got lost, increasing these values to 4.73±1.69cm and 4.06±0.30cm. Location Search had point error=0.49±0.44cm and MAD=0.53±0.28cm. Point errors were larger where the endoscope viewed the surface at shallow angles<10 degrees (1.38±0.62cm and 1.22±0.69cm for Endoscope Tracking and Location Search, respectively). In patients, Endoscope Tracking did not make it past the nasal cavity. However, Location Search found coordinates near the correct location for 70% of test frames. Its performance was best near the epiglottis and in the nasal cavity. Conclusion: Location Search is a robust and accurate technique to map endoscopic video to CT. Endoscope Tracking is sensitive to erratic camera motion and local optima, but could be used in conjunction with anchor points found using Location Search.« less
The Quaternary and Pliocene Yellowstone Plateau volcanic field of Wyoming, Idaho, and Montana
Christiansen, Robert L.
2001-01-01
This region of Yellowstone National Park has been the active focus of one of the Earth's largest magmatic systems for more than 2 million years. The resulting volcanism has been characterized by the eruption of voluminous rhyolites and subordinate basalts but virtually no lavas of intermediate composition. The magmatic system at depth remains active and drives the massive hydrothermal circulation for which the park is widely known. Studies of the volcanic field using geologic mapping and petrology have defined three major cycles of rhyolitic volcanism, each climaxed by the eruption of a rhyolitic ash-flow sheet having a volume of hundreds of thousands of cubic kilometers. The field also has been analyzed in terms of its magmatic and tectonic evolution, including its regional relation to the Snake River plain and to basin-range tectonic extension.
NASA Astrophysics Data System (ADS)
Brumana, R.; Santana Quintero, M.; Barazzetti, L.; Previtali, M.; Banfi, F.; Oreni, D.; Roels, D.; Roncoroni, F.
2015-08-01
Landscapes are dynamic entities, stretching and transforming across space and time, and need to be safeguarded as living places for the future, with interaction of human, social and economic dimensions. To have a comprehensive landscape evaluation several open data are needed, each one characterized by its own protocol, service interface, limiting or impeding this way interoperability and their integration. Indeed, nowadays the development of websites targeted to landscape assessment and touristic purposes requires many resources in terms of time, cost and IT skills to be implemented at different scales. For this reason these applications are limited to few cases mainly focusing on worldwide known touristic sites. The capability to spread the development of web-based multimedia virtual museum based on geospatial data relies for the future being on the possibility to discover the needed geo-spatial data through a single point of access in an homogenous way. In this paper the proposed innovative approach may facilitate the access to open data in a homogeneous way by means of specific components (the brokers) performing interoperability actions required to interconnect heterogeneous data sources. In the specific case study here analysed it has been implemented an interface to migrate a geo-swat chart based on local and regional geographic information into an user friendly Google Earth©-based infrastructure, integrating ancient cadastres and modern cartography, accessible by professionals and tourists via web and also via portable devices like tables and smartphones. The general aim of this work on the case study on the Lake of Como (Tremezzina municipality), is to boost the integration of assessment methodologies with digital geo-based technologies of map correlation for the multimedia ecomuseum system accessible via web. The developed WebGIS system integrates multi-scale and multi-temporal maps with different information (cultural, historical, landscape levels) represented by thematic icons allowing to transfer the richness of the landscape value to both tourists and professionals.
NASA Astrophysics Data System (ADS)
Shute, J.; Carriere, L.; Duffy, D.; Hoy, E.; Peters, J.; Shen, Y.; Kirschbaum, D.
2017-12-01
The NASA Center for Climate Simulation (NCCS) at the Goddard Space Flight Center is building and maintaining an Enterprise GIS capability for its stakeholders, to include NASA scientists, industry partners, and the public. This platform is powered by three GIS subsystems operating in a highly-available, virtualized environment: 1) the Spatial Analytics Platform is the primary NCCS GIS and provides users discoverability of the vast DigitalGlobe/NGA raster assets within the NCCS environment; 2) the Disaster Mapping Platform provides mapping and analytics services to NASA's Disaster Response Group; and 3) the internal (Advanced Data Analytics Platform/ADAPT) enterprise GIS provides users with the full suite of Esri and open source GIS software applications and services. All systems benefit from NCCS's cutting edge infrastructure, to include an InfiniBand network for high speed data transfers; a mixed/heterogeneous environment featuring seamless sharing of information between Linux and Windows subsystems; and in-depth system monitoring and warning systems. Due to its co-location with the NCCS Discover High Performance Computing (HPC) environment and the Advanced Data Analytics Platform (ADAPT), the GIS platform has direct access to several large NCCS datasets including DigitalGlobe/NGA, Landsat, MERRA, and MERRA2. Additionally, the NCCS ArcGIS Desktop Windows virtual machines utilize existing NetCDF and OPeNDAP assets for visualization, modelling, and analysis - thus eliminating the need for data duplication. With the advent of this platform, Earth scientists have full access to vast data repositories and the industry-leading tools required for successful management and analysis of these multi-petabyte, global datasets. The full system architecture and integration with scientific datasets will be presented. Additionally, key applications and scientific analyses will be explained, to include the NASA Global Landslide Catalog (GLC) Reporter crowdsourcing application, the NASA GLC Viewer discovery and analysis tool, the DigitalGlobe/NGA Data Discovery Tool, the NASA Disaster Response Group Mapping Platform (https://maps.disasters.nasa.gov), and support for NASA's Arctic - Boreal Vulnerability Experiment (ABoVE).
How to synthesize macrocycles efficiently by using virtual combinatorial libraries.
Storm, Ole; Lüning, Ulrich
2002-02-15
The selection of different diimines 4 a-c by alkaline earth ions from a virtual combinatorial library (VCL) is described. The products were stabilized by reduction to the diamines 6 a-c; this allowed easy analysis. The library can be directed toward different target molecules 6 a-c upon addition of alkaline earth ions with different radii. Competition experiments show the possibility of synthesizing the macrocycles 6 a, 6 b, and 6 c simultaneously when using Mg(2+), Ca(2+), and Ba(2+) as template ions. The scope of this thermodynamically controlled, reversible approach for macrocycle syntheses is illustrated.
Development of an Environmental Virtual Field Laboratory
ERIC Educational Resources Information Center
Ramasundaram, V.; Grunwald, S.; Mangeot, A.; Comerford, N. B.; Bliss, C. M.
2005-01-01
Laboratory exercises, field observations and field trips are a fundamental part of many earth science and environmental science courses. Field observations and field trips can be constrained because of distance, time, expense, scale, safety, or complexity of real-world environments. Our objectives were to develop an environmental virtual field…
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Earth Global Reference Atmospheric Model (Earth-GRAM) GRAM Virtual Meeting
NASA Technical Reports Server (NTRS)
White, Patrick
2017-01-01
What is Earth-GRAM? Provide monthly mean and standard deviation for any point in atmosphere; Monthly, Geographic, and Altitude Variation. Earth-GRAM is a C++ software package; Currently distributed as Earth-GRAM 2016. Atmospheric variables included: pressure, density, temperature, horizontal and vertical winds, speed of sound, and atmospheric constituents. Used by engineering community because of ability to create dispersions inatmosphere at a rapid runtime; Often embedded in trajectory simulation software. Not a forecast model. Does not readily capture localized atmospheric effects.
NASA Astrophysics Data System (ADS)
Minnett, R. C.; Koppers, A. A.; Staudigel, D.; Staudigel, H.
2008-12-01
EarthRef.org is comprehensive and convenient resource for Earth Science reference data and models. It encompasses four main portals: the Geochemical Earth Reference Model (GERM), the Magnetics Information Consortium (MagIC), the Seamount Biogeosciences Network (SBN), and the Enduring Resources for Earth Science Education (ERESE). Their underlying databases are publically available and the scientific community has contributed widely and is urged to continue to do so. However, the net result is a vast and largely heterogeneous warehouse of geospatial data ranging from carefully prepared maps of seamounts to geochemical data/metadata, daily reports from seagoing expeditions, large volumes of raw and processed multibeam data, images of paleomagnetic sampling sites, etc. This presents a considerable obstacle for integrating other rich media content, such as videos, images, data files, cruise tracks, and interoperable database results, without overwhelming the web user. The four EarthRef.org portals clearly lend themselves to a more intuitive user interface and has, therefore, been an invaluable test bed for the design and implementation of FlashMap, a versatile KML-driven geospatial browser written for reliability and speed in Adobe Flash. FlashMap allows layers of content to be loaded and displayed over a streaming high-resolution map which can be zoomed and panned similarly to Google Maps and Google Earth. Many organizations, from National Geographic to the USGS, have begun using Google Earth software to display geospatial content. However, Google Earth, as a desktop application, does not integrate cleanly with existing websites requiring the user to navigate away from the browser and focus on a separate application and Google Maps, written in Java Script, does not scale up reliably to large datasets. FlashMap remedies these problems as a web-based application that allows for seamless integration of the real-time display power of Google Earth and the flexibility of the web without losing scalability and control of the base maps. Our Flash-based application is fully compatible with KML (Keyhole Markup Language) 2.2, the most recent iteration of KML, allowing users with existing Google Earth KML files to effortlessly display their geospatial content embedded in a web page. As a test case for FlashMap, the annual Iron-Oxidizing Microbial Observatory (FeMO) dive cruise to the Loihi Seamount, in conjunction with data available from ongoing and published FeMO laboratory studies, showcases the flexibility of this single web-based application. With a KML 2.2 compatible web-service providing the content, any database can display results in FlashMap. The user can then hide and show multiple layers of content, potentially from several data sources, and rapidly digest a vast quantity of information to narrow the search results. This flexibility gives experienced users the ability to drill down to exactly the record they are looking for (SERC at Carleton College's educational application of FlashMap at http://serc.carleton.edu/sp/erese/activities/22223.html) and allows users familiar with Google Earth the ability to load and view geospatial data content within a browser from any computer with an internet connection.
A Virtual Environment for People Who Are Blind – A Usability Study
Lahav, O.; Schloerb, D. W.; Kumar, S.; Srinivasan, M. A.
2013-01-01
For most people who are blind, exploring an unknown environment can be unpleasant, uncomfortable, and unsafe. Over the past years, the use of virtual reality as a learning and rehabilitation tool for people with disabilities has been on the rise. This research is based on the hypothesis that the supply of appropriate perceptual and conceptual information through compensatory sensorial channels may assist people who are blind with anticipatory exploration. In this research we developed and tested the BlindAid system, which allows the user to explore a virtual environment. The two main goals of the research were: (a) evaluation of different modalities (haptic and audio) and navigation tools, and (b) evaluation of spatial cognitive mapping employed by people who are blind. Our research included four participants who are totally blind. The preliminary findings confirm that the system enabled participants to develop comprehensive cognitive maps by exploring the virtual environment. PMID:24353744
Concept mapping for virtual rehabilitation and training of the blind.
Sanchez, Jaime; Flores, Hector
2010-04-01
Concept mapping is a technique that allows for the strengthening of the learning process, based on graphic representations of the learner's mental schemes. However, due to its graphic nature, it cannot be utilized by learners with visual disabilities. In response to this limitation we implemented a study that involves the design of AudiodMC, an audio-based, virtual environment for concept mapping designed for use by blind users and aimed at virtual training and rehabilitation. We analyzed the stages involved in the design of AudiodMC from a user-centered design perspective, considering user involvement and usability testing. These include an observation stage to learn how blind learners construct conceptual maps using concrete materials, a design stage to design of a software tool that aids blind users in creating concept maps, and a cognitive evaluation stage using AudiodMC. We also present the results of a study implemented in order to determine the impact of the use of this software on the development of essential skills for concept mapping (association, classification, categorization, sorting and summarizing). The results point to a high level of user acceptance, having identified key sound characteristics that help blind learners to learn concept codification and selection skills. The use of AudiodMC also allowed for the effective development of the skills under review in our research, thus facilitating meaningful learning.
EVEREST: Creating a Virtual Research Environment for Earth Science
NASA Astrophysics Data System (ADS)
Glaves, H.
2017-12-01
There is an increasing trend towards researchers working together using common resources whilst being geographically dispersed. The EVER-EST project is developing a range of both generic and domain specific technologies, tailored to the needs of Earth Science (ES) communities, to create a virtual research environment (VRE) that supports this type of dynamic collaborative research. The EVER-EST VRE provides a suite of services to overcome the existing barriers to sharing of Earth Science data and information allowing researchers to discover, access, share and process heterogeneous data, algorithms, results and experiences within and across their communities, and with other domains beyond the Earth Sciences. Researchers will be able to seamlessly manage both the data and the scientific methods applied in their observations and modelling that lead to results that need to be attributable, validated and shared both within their communities and more widely in the form of scholarly communications.To ensure that the EVER-EST VRE meets the specific needs of the Earth Science domain, it is being developed and validated in consultation with four pre-selected virtual research communities (VRC) that include ocean observing, natural hazards, land monitoring and volcanic risk management. The requirements of these individual VRCs for data, software, best practice and community interaction are used to customise the VRE platform This user-centric approach allows the EVER-EST infrastructure to be assessed in terms of its capability to satisfy the heterogeneous needs of Earth Science communities for more effective collaboration, greater efficiency and increasingly innovative research. EVER-EST is a three year project funded by the European Union's Horizon 2020 research and innovation programme under grant agreement no 674907.
Updates in Head and Neck Reconstruction.
Largo, Rene D; Garvey, Patrick B
2018-02-01
After reading this article, the participant should be able to: 1. Have a basic understanding of virtual planning, rapid prototype modeling, three-dimensional printing, and computer-assisted design and manufacture. 2. Understand the principles of combining virtual planning and vascular mapping. 3. Understand principles of flap choice and design in preoperative planning of free osteocutaneous flaps in mandible and midface reconstruction. 4. Discuss advantages and disadvantages of computer-assisted design and manufacture in reconstruction of advanced oncologic mandible and midface defects. Virtual planning and rapid prototype modeling are increasingly used in head and neck reconstruction with the aim of achieving superior surgical outcomes in functionally and aesthetically critical areas of the head and neck compared with conventional reconstruction. The reconstructive surgeon must be able to understand this rapidly-advancing technology, along with its advantages and disadvantages. There is no limit to the degree to which patient-specific data may be integrated into the virtual planning process. For example, vascular mapping can be incorporated into virtual planning of mandible or midface reconstruction. Representative mandible and midface cases are presented to illustrate the process of virtual planning. Although virtual planning has become helpful in head and neck reconstruction, its routine use may be limited by logistic challenges, increased acquisition costs, and limited flexibility for intraoperative modifications. Nevertheless, the authors believe that the superior functional and aesthetic results realized with virtual planning outweigh the limitations.
Launch Vehicle Selection and the Implementation of the Soil Moisture Active Passive Mission
NASA Technical Reports Server (NTRS)
Sherman, Sarah; Waydo, Peter; Eremenko, Alexander
2016-01-01
Soil Moisture Active Passive (SMAP) is a NASA-developed Earth science satellite currently mapping the soil moisture content and freeze/thaw state of Earth's land mass from a 685km, near-polar, sun-synchronous orbit. It was launched on January 31, 2015 from Vandenberg AFB upon a Delta II 7320 launch vehicle. Due to external considerations, SMAP's launch vehicle selection remained an open item until Project Critical Design Review (CDR). Thus, certain key aspects of the spacecraft design had to accommodate a diverse range of candidate launch vehicle environments, performance envelopes, interfaces and operational scenarios. Engineering challenges stemmed from two distinct scenarios: decisions that had to be made prior to launch vehicle selection to accommodate all possible outcomes, and post-selection changes constrained by schedule and the existing spacecraft configuration. The effects of the timing of launch vehicle selection reached virtually every aspect of the Observatory's design and development. Physical environments, mass allocations, material selections, propulsion system performance, dynamic response, launch phase and mission planning, overall size and configuration, and of course all interfaces to the launch vehicle were heavily dependent on this outcome. This paper will discuss the resolution of these technical challenges.
NASA Astrophysics Data System (ADS)
Mobasher, K.; Turk, H. J.; Witherspoon, W.; Tate, L.; Hoynes, J.
2015-12-01
A GIS geology geodatabase of Georgia was developed using ArcGIS 10.2. The geodatabase for each physiographic provinces of Georgia contains fields designed to store information regarding geologic features. Using ArcGIS online, the virtual field guide is created which provides an interactive learning experience for students to allow in real time photography, description, mapping and sharing their observations with the instructor and peers. Gigapan© facilitates visualizing geologic features at different scales with high resolutions and in their larger surrounding context. The classroom applications of the Gigapan© are limitless when teaching students the entire range of geologic structures from showcasing crystalline structures of minerals to understanding the geological processes responsible for formation of an entire mountain range. The addition of the Story Map enhances the virtual experience when you want to present a geo-located story point narrative featuring images or videos. The virtual field component and supplementary Gigapan© imagery coupled with Story Map added significantly to the detailed realism of virtual field guide further allowing students to more fully understand geological concepts at various scales. These technologies peaked students interest and facilitated their learning and preparation to function more effectively in the geosciences by developing better observations and new skills. These technologies facilitated increased student engagement in the geosciences by sharing, enhancing and transferring lecture information to actual field knowledge and experiences. This enhanced interactive learning experience not only begins to allow students to understand and recognize geologic features in the field but also increased their collaboration, enthusiasm and interest in the discipline. The increased interest and collaboration occurred as students assisted in populating a geologic geodatabase of Georgia.
Comparing Tactile Maps and Haptic Digital Representations of a Maritime Environment
ERIC Educational Resources Information Center
Simonnet, Mathieu; Vieilledent, Steephane; Jacobson, R. Daniel; Tisseau, Jacques
2011-01-01
A map exploration and representation exercise was conducted with participants who were totally blind. Representations of maritime environments were presented either with a tactile map or with a digital haptic virtual map. We assessed the knowledge of spatial configurations using a triangulation technique. The results revealed that both types of…
NASA Astrophysics Data System (ADS)
Bitting, Kelsey S.; McCartney, Marsha J.; Denning, Kathy R.; Roberts, Jennifer A.
2018-06-01
Virtual globe programs such as Google Earth replicate real-world experiential learning of spatial and geographic concepts by allowing students to navigate across our planet without ever leaving campus. However, empirical evidence for the learning value of these technological tools and the experience students gain by exploration assignments framed within them remains to be quantified and compared by student demographics. This study examines the impact of a Google Earth-based exploration assignment on conceptual understanding in introductory geoscience courses at a research university in the US Midwest using predominantly traditional college-age students from a range of majors. Using repeated-measures ANOVA and paired-samples t tests, we test the significance of the activity using pretest and posttest scores on a subset of items from the Geoscience Concept Inventory, and the interactive effects of student gender and ethnicity on student score improvement. Analyses show that learning from the Google Earth exploration activity is highly significant overall and for all but one of the concept inventory items. Furthermore, we find no significant interactive effects of class format, student gender, or student ethnicity on the magnitude of the score increases. These results provide strong support for the use of experiential learning in virtual globe environments for students in introductory geoscience and perhaps other disciplines for which direct observation of our planet's surface is conceptually relevant.
New Dimensions of GIS Data: Exploring Virtual Reality (VR) Technology for Earth Science
NASA Astrophysics Data System (ADS)
Skolnik, S.; Ramirez-Linan, R.
2016-12-01
NASA's Science Mission Directorate (SMD) Earth Science Division (ESD) Earth Science Technology Office (ESTO) and Navteca are exploring virtual reality (VR) technology as an approach and technique related to the next generation of Earth science technology information systems. Having demonstrated the value of VR in viewing pre-visualized science data encapsulated in a movie representation of a time series, further investigation has led to the additional capability of permitting the observer to interact with the data, make selections, and view volumetric data in an innovative way. The primary objective of this project has been to investigate the use of commercially available VR hardware, the Oculus Rift and the Samsung Gear VR, for scientific analysis through an interface to ArcGIS to enable the end user to order and view data from the NASA Discover-AQ mission. A virtual console is presented through the VR interface that allows the user to select various layers of data from the server in both 2D, 3D, and full 4pi steradian views. By demonstrating the utility of VR in interacting with Discover-AQ flight mission measurements, and building on previous work done at the Atmospheric Science Data Center (ASDC) at NASA Langley supporting analysis of sources of CO2 during the Discover-AQ mission, the investigation team has shown the potential for VR as a science tool beyond simple visualization.
Index maps for Gemini earth photography
NASA Technical Reports Server (NTRS)
Giddings, L. E.
1975-01-01
Index maps for the Gemini missions are presented; these are for the Gemini 3 through Gemini 12 missions. The maps are divided into four sections: the whole earth; the Western Hemisphere and eastern Pacific Ocean; Africa, India, and the Near East; and Asia, Australia, and the Pacific Ocean.
Reaching the Next Generation of College Students via Their Digital Devices.
NASA Astrophysics Data System (ADS)
Whitmeyer, S. J.; De Paor, D. G.; Bentley, C.
2015-12-01
Current college students attended school during a decade in which many school districts banned cellphones from the classroom or even from school grounds. These students are used to being told to put away their mobile devices and concentrate on traditional classroom activities such as watching PowerPoint presentations or calculating with pencil and paper. However, due to a combination of parental security concerns and recent education research, schools are rapidly changing policy and embracing mobile devices for ubiquitous learning opportunities inside and outside of the classroom. Consequently, many of the next generation of college students will have expectations of learning via mobile technology. We have developed a range of digital geology resources to aid mobile-based geoscience education at college level, including mapping on iPads and other tablets, "crowd-sourced" field projects, augmented reality-supported asynchronous field classes, 3D and 4D split-screen virtual reality tours, macroscopic and microscopic gigapixel imagery, 360° panoramas, assistive devices for inclusive field education, and game-style educational challenges. Class testing of virtual planetary tours shows modest short-term learning gains, but more work is needed to ensure long-term retention. Many of our resources rely on the Google Earth browser plug-in and application program interface (API). Because of security concerns, browser plug-ins in general are being phased out and the Google Earth API will not be supported in future browsers. However, a new plug-in-free API is promised by Google and an alternative open-source virtual globe called Cesium is undergoing rapid development. It already supports the main aspects of Keyhole Markup Language and has features of significant benefit to geoscience, including full support on mobile devices and sub-surface viewing and touring. The research team includes: Heather Almquist, Stephen Burgin, Cinzia Cervato, Filis Coba, Chloe Constants, Gene Cooper, Mladen Dordevic, Marissa Dudek, Brandon Fitzwater, Bridget Gomez, Tyler Hansen, Paul Karabinos, Terry Pavlis, Jen Piatek, Alan Pitts, Robin Rohrback, Bill Richards, Caroline Robinson, Jeff Rollins, Jeff Ryan, Ron Schott, Kristen St. John, and Barb Tewksbury. Supported by NSF DUE 1323419 and by Google Geo Curriculum Awards.
NASA Astrophysics Data System (ADS)
Semken, S. C.
2013-12-01
How might we authentically and practically evaluate the effects of a geologic heritage place or program on public Earth science literacy? This pedagogical form of evaluation is distinct from the evaluation of a place for its geological importance, heritage value, economic or cultural impact, and so on. Best evaluation practices from the realms of formal education, informal education, and interpretation start with a coherent set of evaluable learning outcomes, ideally recapitulated in one or more 'big ideas' that capture the essential attributes of the place or program. Learning outcomes may be classified as cognitive, affective, or psychomotor. Cognitive learning outcomes in a geoheritage context are the Earth-science concepts a visitor or student would be expected to uncover through on-site or virtual exploration of the stratigraphy, structure, landforms, and processes in a place. The Earth Science Literacy Principles (ESLP), and similar literacy documents relating to atmosphere, oceans, and climate; offer a template for mapping localized concepts onto more global ones. Quantitative instruments to evaluate understanding of the ESLP are in development, and the ESLP also map directly onto measures used in formal educational assessment, notably the Next Generation Science Standards in the USA. Nongeological place meanings (a component of sense of place) may suggest other cognitive outcomes. Affective learning outcomes for visitors and students in geoheritage sites are less readily defined, but may include place attachment (also a component of sense of place), attitudes, and interest. Multiple quantitative and qualitative methods of evaluating these outcomes exist. Psychomotor learning outcomes are even muddier, but accessibility (defined by statutes) offers a potential starting point. In practice, evaluation may be conducted synchronously or asynchronously with visitors' or students' interaction with the geoheritage place or program. Evaluation programs are typically constrained by access and practicality. Synchronous methods include observation, semi-structured interviews, rapid prototyping and surveys. Asynchronous methods include interviews, surveys, and tracking. Evaluation tools may require content or instrument validation for the specific context in which they are used. Illustrative examples from evaluation of public engagement with geoheritage places (National Parks) in the Southwest USA will be offered.
Earth Shadows and the SEV Angle of MAP's Lissajous Orbit At L2
NASA Technical Reports Server (NTRS)
Edery, Ariel
2002-01-01
The Microwave Anisotropy Probe (MAP) launched successfully on June 30, 2001 and is presently in a Lissajous orbit about the Sun-Earth libration point L2. To avoid Earth shadows at L2, the Sun-Earth-Vehicle (SEV) angle of MAP has to be greater than 0.5 deg for an extended mission of four years. An equation is derived for the SEV angle in terms of the phase angle, frequencies and amplitudes of the Lissajous. The SEV angle is shown to oscillate with a period of 90.4 days within an amplitude envelope of period 13.9 years. A range of phase angles that avoids shadows is identified. MAP'S present phase angle is within this range and will avoid shadows for approximately 5.8 years.
de Boer, I R; Wesselink, P R; Vervoorn, J M
2013-11-01
To describe the development and opportunities for implementation of virtual teeth with and without pathology for use in a virtual learning environment in dental education. The creation of virtual teeth begins by scanning a tooth with a cone beam CT. The resulting scan consists of multiple two-dimensional grey-scale images. The specially designed software program ColorMapEditor connects these two-dimensional images to create a three-dimensional tooth. With this software, any aspect of the tooth can be modified, including its colour, volume, shape and density, resulting in the creation of virtual teeth of any type. This article provides examples of realistic virtual teeth with and without pathology that can be used for dental education. ColorMapEditor offers infinite possibilities to adjust and add options for the optimisation of virtual teeth. Virtual teeth have unlimited availability for dental students, allowing them to practise as often as required. Virtual teeth can be made and adjusted to any shape with any type of pathology. Further developments in software and hardware technology are necessary to refine the ability to colour and shape the interior of the pulp chamber and surface of the tooth to enable not only treatment but also diagnostics and thus create a greater degree of realism. The creation and use of virtual teeth in dental education appears to be feasible but is still in development; it offers many opportunities for the creation of teeth with various pathologies, although an evaluation of its use in dental education is still required. © 2013 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.
Long Term Discharge Estimation for Ogoué River Basin
NASA Astrophysics Data System (ADS)
Seyler, F.; Linguet, L.; Calmant, S.
2014-12-01
Ogoué river basin is one the last preserved tropical rain forest basin in the world. The river basin covers about 75% of Gabon. Results of a study conducted on wall-to wall forest cover map using Landsat images (Fichet et al., 2014) gave a net forest loss of 0,38% from 1990 and 2000 and sensibly the same loss rate between 2000 and 2010. However, the country launched recently an ambitious development plan, with communication infrastructure, agriculture and forestry as well as mining projects. Hydrological cycle response to changes may be expected, in both quantitative and qualitative aspects. Unfortunately monitoring gauging stations have stopped functioning in the seventies, and Gabon will then be unable to evaluate, mitigate and adapt adequately to these environmental challenges. Historical data were registered during 42 years at Lambaréné (from 1929 to 1974) and during 10 to 20 years at 17 other ground stations. The quantile function approach (Tourian et al., 2013) has been tested to estimate discharge from J2 and ERS/Envisat/AltiKa virtual stations. This is an opportunity to assess long term discharge patterns in order to monitor land use change effects and eventual disturbance in runoff. Figure 1: Ogoué River basin: J2 (red) and ERS/ENVISAT/ALTIKa (purple) virtual stations Fichet, L. V., Sannier, C., Massard Makaga, E. K., Seyler, F. (2013) Assessing the accuracy of forest cover map for 1990, 2000 and 2010 at national scale in Gabon. In press IEEE Journal of Selected Topics in Applied Earth Observations and Remote SensingTourian, M. J., Sneeuw, N., & Bárdossy, A. (2013). A quantile function approach to discharge estimation from satellite altimetry (ENVISAT). Water Resources Research, 49(7), 4174-4186. doi:10.1002/wrcr.20348
EXhype: A tool for mineral classification using hyperspectral data
NASA Astrophysics Data System (ADS)
Adep, Ramesh Nityanand; shetty, Amba; Ramesh, H.
2017-02-01
Various supervised classification algorithms have been developed to classify earth surface features using hyperspectral data. Each algorithm is modelled based on different human expertises. However, the performance of conventional algorithms is not satisfactory to map especially the minerals in view of their typical spectral responses. This study introduces a new expert system named 'EXhype (Expert system for hyperspectral data classification)' to map minerals. The system incorporates human expertise at several stages of it's implementation: (i) to deal with intra-class variation; (ii) to identify absorption features; (iii) to discriminate spectra by considering absorption features, non-absorption features and by full spectra comparison; and (iv) finally takes a decision based on learning and by emphasizing most important features. It is developed using a knowledge base consisting of an Optimal Spectral Library, Segmented Upper Hull method, Spectral Angle Mapper (SAM) and Artificial Neural Network. The performance of the EXhype is compared with a traditional, most commonly used SAM algorithm using Airborne Visible/Infrared Imaging Spectrometer (AVIRIS) data acquired over Cuprite, Nevada, USA. A virtual verification method is used to collect samples information for accuracy assessment. Further, a modified accuracy assessment method is used to get a real users accuracies in cases where only limited or desired classes are considered for classification. With the modified accuracy assessment method, SAM and EXhype yields an overall accuracy of 60.35% and 90.75% and the kappa coefficient of 0.51 and 0.89 respectively. It was also found that the virtual verification method allows to use most desired stratified random sampling method and eliminates all the difficulties associated with it. The experimental results show that EXhype is not only producing better accuracy compared to traditional SAM but, can also rightly classify the minerals. It is proficient in avoiding misclassification between target classes when applied on minerals.
Implementing virtual field trips in the curriculum of geography students
NASA Astrophysics Data System (ADS)
Steegen, An; Verstraeten, Gert; Martens, Lotte
2016-04-01
Current online geospatial databases and tools offer many opportunities in geoscience education. On the one hand a variety of geoscientific topics and regions can be studied without traditional fieldwork, and on the other hand, field-based learning activities can be prepared or post-processed. In this research, the use of Virtual Field Trips (VFTs) in Google EarthTM is studied. In the framework of geomorphology courses, undergraduate geography students were given VFTs as developed by the lecturers or had to develop VFTs themselves, after visiting a study area. Maps, photographs, GPS-tracks, literature and other spatial information were integrated in the VFTs. The effect of VFTs on learning outcomes, on the insight in the horizontal and vertical relationships between the spatially varying topics, and motivation were measured. Results confirm that students are positive about the use of VFTs. They indicate that VFTs significantly improve their mental map of the study area, whereby horizontal relationships were strengthened. Also the additional information in some VFTs proved to have positive effects on studying and structuring the learning content. Students also appreciated to work independently with the VFTs and saw possibilities for integrating various geoscientific topics. However, there are also some constraints in working with VFTs. It was clear from the study that VFTs have to be embedded in the curriculum as students do not use or develop VFTs spontaneously. Indeed, it takes a lot of time to develop a VFT, and students also appreciate a variety in work forms. Also some technical difficulties on sufficient wireless internet access and flexible work spaces have to be encountered. Besides this, curricula developers should be aware that VFTs are an interesting tool additionally to field trips, but that they cannot replace the field trips.
Mora, Cordula V.; Bingman, Verner P.
2013-01-01
It has long been thought that birds may use the Earth's magnetic field not only as a compass for direction finding, but that it could also provide spatial information for position determination analogous to a map during navigation. Since magnetic field intensity varies systematically with latitude and theoretically could also provide longitudinal information during position determination, birds using a magnetic map should be able to discriminate magnetic field intensity cues in the laboratory. Here we demonstrate a novel behavioural paradigm requiring homing pigeons to identify the direction of a magnetic field intensity gradient in a “virtual magnetic map” during a spatial conditioning task. Not only were the pigeons able to detect the direction of the intensity gradient, but they were even able to discriminate upward versus downward movement on the gradient by differentiating between increasing and decreasing intensity values. Furthermore, the pigeons typically spent more than half of the 15 second sampling period in front of the feeder associated with the rewarded gradient direction indicating that they required only several seconds to make the correct choice. Our results therefore demonstrate for the first time that pigeons not only can detect the presence and absence of magnetic anomalies, as previous studies had shown, but are even able to detect and respond to changes in magnetic field intensity alone, including the directionality of such changes, in the context of spatial orientation within an experimental arena. This opens up the possibility for systematic and detailed studies of how pigeons could use magnetic intensity cues during position determination as well as how intensity is perceived and where it is processed in the brain. PMID:24039812
Left Limb of North Pole of the Sun, March 20, 2007
NASA Technical Reports Server (NTRS)
2007-01-01
[figure removed for brevity, see original site] [figure removed for brevity, see original site] Figure 1: Left eye view of a stereo pair Click on the image for full resolution TIFF Figure 2: Right eye view of a stereo pair Click on the image for full resolution TIFF Figure 1: This image was taken by the SECCHI Extreme UltraViolet Imager (EUVI) mounted on the STEREO-B spacecraft. STEREO-B is located behind the Earth, and follows the Earth in orbit around the Sun. This location enables us to view the Sun from the position of a virtual left eye in space. Figure 2: This image was taken by the SECCHI Extreme UltraViolet Imager (EUVI) mounted on the STEREO-A spacecraft. STEREO-A is located ahead of the Earth, and leads the Earth in orbit around the Sun, This location enables us to view the Sun from the position of a virtual right eye in space. NASA's Solar TErrestrial RElations Observatory (STEREO) satellites have provided the first three-dimensional images of the Sun. For the first time, scientists will be able to see structures in the Sun's atmosphere in three dimensions. The new view will greatly aid scientists' ability to understand solar physics and thereby improve space weather forecasting. The EUVI imager is sensitive to wavelengths of light in the extreme ultraviolet portion of the spectrum. EUVI bands at wavelengths of 304, 171 and 195 Angstroms have been mapped to the red blue and green visible portion of the spectrum; and processed to emphasize the temperature difference of the solar material. STEREO, a two-year mission, launched October 2006, will provide a unique and revolutionary view of the Sun-Earth System. The two nearly identical observatories -- one ahead of Earth in its orbit, the other trailing behind -- will trace the flow of energy and matter from the Sun to Earth. They will reveal the 3D structure of coronal mass ejections; violent eruptions of matter from the sun that can disrupt satellites and power grids, and help us understand why they happen. STEREO will become a key addition to the fleet of space weather detection satellites by providing more accurate alerts for the arrival time of Earth-directed solar ejections with its unique side-viewing perspective. STEREO is the third mission in NASA's Solar Terrestrial Probes program within NASA's Science Mission Directorate, Washington. The Goddard Science and Exploration Directorate manages the mission, instruments, and science center. The Johns Hopkins University Applied Physics Laboratory, Laurel, Md., designed and built the spacecraft and is responsible for mission operations. The imaging and particle detecting instruments were designed and built by scientific institutions in the U.S., UK, France, Germany, Belgium, Netherlands, and Switzerland. JPL is a division of the California Institute of Technology in Pasadena.Google Earth Grand Tour Themes
NASA Astrophysics Data System (ADS)
De Paor, D. G.; Whitmeyer, S. J.; Bentley, C.; Dordevic, M. M.
2014-12-01
As part of an NSF TUES Type 3 project entitled "Google Earth for Onsite and Distance Education (GEODE)," we are assembling a "Grand Tour" of locations on Earth and other terrestrial bodies that every geoscience student should know about and visit at least in virtual reality. Based on feedback from colleagues at previous meetings, we have identified nine Grand Tour themes: "Plates and Plumes," "Rocks and Regions," "Geology Through Time," "The Mapping Challenge*," "U.S. National Parks*," "The Magical Mystery Tour*," "Resources and Hazards," "Planets and Moons," and "Top of the Pops." Themes marked with an asterisk are most developed at this stage and will be demonstrated in real time. The Mapping Challenge invites students to trace geological contacts, measure bedding strike and dip and the plunge, trend, and facing of a fold. There is an advanced tool for modeling periclinal folds. The challenge is presented in a game-like format with an emphasis on puzzle-solving that will appeal to students regardless of gender. For the tour of U.S. national parks, we divided the most geologically important parks into four groups—Western Pacific, West Coast, Rockies, and East Coast. We are combining our own team's GigaPan imagery with imagery already available on the Internet. There is a great deal of imagery just waiting to be annotated for geological education purposes. The Magical Mystery Tour takes students to Google Streetview locations selected by instructors. Students are presented with questions or tasks and are given automatic feedback. Other themes are under development. Within each theme, we are crowd-sourcing contributions from colleagues and inviting colleagues to vote for or against proposed locations and student interactions. The GEODE team includes the authors and: Heather Almquist, Stephen Burgin, Cinzia Cervato, Gene Cooper, Paul Karabinos, Terry Pavlis, Jen Piatek, Bill Richards, Jeff Ryan, Ron Schott, Kristen St. John, and Barb Tewksbury.
New leads for selective GSK-3 inhibition: pharmacophore mapping and virtual screening studies.
Patel, Dhilon S; Bharatam, Prasad V
2006-01-01
Glycogen Synthase Kinase-3 is a regulatory serine/threonine kinase, which is being targeted for the treatment of a number of human diseases including type-2 diabetes mellitus, neurodegenerative diseases, cancer and chronic inflammation. Selective GSK-3 inhibition is an important requirement owing to the possibility of side effects arising from other kinases. A pharmacophore mapping strategy is employed in this work to identify new leads for selective GSK-3 inhibition. Ligands known to show selective GSK-3 inhibition were employed in generating a pharmacophore map using distance comparison method (DISCO). The derived pharmacophore map was validated using (i) important interactions involved in selective GSK-3 inhibitions, and (ii) an in-house database containing different classes of GSK-3 selective, non-selective and inactive molecules. New Lead identification was carried out by performing virtual screening using validated pharmacophoric query and three chemical databases namely NCI, Maybridge and Leadquest. Further data reduction was carried out by employing virtual filters based on (i) Lipinski's rule of 5 (ii) van der Waals bumps and (iii) restricting the number of rotatable bonds to seven. Final screening was carried out using FlexX based molecular docking study.
An efficient hole-filling method based on depth map in 3D view generation
NASA Astrophysics Data System (ADS)
Liang, Haitao; Su, Xiu; Liu, Yilin; Xu, Huaiyuan; Wang, Yi; Chen, Xiaodong
2018-01-01
New virtual view is synthesized through depth image based rendering(DIBR) using a single color image and its associated depth map in 3D view generation. Holes are unavoidably generated in the 2D to 3D conversion process. We propose a hole-filling method based on depth map to address the problem. Firstly, we improve the process of DIBR by proposing a one-to-four (OTF) algorithm. The "z-buffer" algorithm is used to solve overlap problem. Then, based on the classical patch-based algorithm of Criminisi et al., we propose a hole-filling algorithm using the information of depth map to handle the image after DIBR. In order to improve the accuracy of the virtual image, inpainting starts from the background side. In the calculation of the priority, in addition to the confidence term and the data term, we add the depth term. In the search for the most similar patch in the source region, we define the depth similarity to improve the accuracy of searching. Experimental results show that the proposed method can effectively improve the quality of the 3D virtual view subjectively and objectively.
New leads for selective GSK-3 inhibition: pharmacophore mapping and virtual screening studies
NASA Astrophysics Data System (ADS)
Patel, Dhilon S.; Bharatam, Prasad V.
2006-01-01
Glycogen Synthase Kinase-3 is a regulatory serine/threonine kinase, which is being targeted for the treatment of a number of human diseases including type-2 diabetes mellitus, neurodegenerative diseases, cancer and chronic inflammation. Selective GSK-3 inhibition is an important requirement owing to the possibility of side effects arising from other kinases. A pharmacophore mapping strategy is employed in this work to identify new leads for selective GSK-3 inhibition. Ligands known to show selective GSK-3 inhibition were employed in generating a pharmacophore map using distance comparison method (DISCO). The derived pharmacophore map was validated using (i) important interactions involved in selective GSK-3 inhibitions, and (ii) an in-house database containing different classes of GSK-3 selective, non-selective and inactive molecules. New Lead identification was carried out by performing virtual screening using validated pharmacophoric query and three chemical databases namely NCI, Maybridge and Leadquest. Further data reduction was carried out by employing virtual filters based on (i) Lipinski's rule of 5 (ii) van der Waals bumps and (iii) restricting the number of rotatable bonds to seven. Final screening was carried out using FlexX based molecular docking study.
Bugs Are Not to Be Silenced: Small RNA Pathways and Antiviral Responses in Insects.
Mongelli, Vanesa; Saleh, Maria-Carla
2016-09-29
Like every other organism on Earth, insects are infected with viruses, and they rely on RNA interference (RNAi) mechanisms to circumvent viral infections. A remarkable characteristic of RNAi is that it is both broadly acting, because it is triggered by double-stranded RNA molecules derived from virtually any virus, and extremely specific, because it targets only the particular viral sequence that initiated the process. Reviews covering the different facets of the RNAi antiviral immune response in insects have been published elsewhere. In this review, we build a framework to guide future investigation. We focus on the remaining questions and avenues of research that need to be addressed to move the field forward, including issues such as the activity of viral suppressors of RNAi, comparative genomics, the development of detailed maps of the subcellular localization of viral replication complexes with the RNAi machinery, and the regulation of the antiviral RNAi response.
Streets? Where We're Going, We Don't Need Streets
NASA Astrophysics Data System (ADS)
Bailey, J.
2017-12-01
In 2007 Google Street View started as a project to provide 360-degree imagery along streets, but in the decade since has evolved into a platform through which to explore everywhere from the slope of everest, to the middle of the Amazon rainforest to under the ocean. As camera technology has evolved it has also become a tool for ground truthing maps, and provided scientific observations, storytelling and education. The Google Street View "special collects" team has undertaken increasingly more challenging projects across 80+ countries and every continent. All of which culminated in possibly the most ambitious collection yet, the capture of Street View on board the International Space Station. Learn about the preparation and obstacles behind this and other special collects. Explore these datasets through both Google Earth and Google Expeditions VR, an educational tool to take students on virtual field trips using 360 degree imagery.
ERIC Educational Resources Information Center
Jarrell, Andrea
1999-01-01
College campus "tours" offered online have evolved to include 360-degree views, live video, animation, talking tour guides, interactive maps with photographic links, and detailed information about buildings, departments, and programs. Proponents feel they should enhance, not replace, real tours. The synergy between the virtual tour and…
Teaching Students about Biodiversity by Studying the Correlation between Plants & Arthropods
ERIC Educational Resources Information Center
Richardson, Matthew L.; Hari, Janice
2008-01-01
On Earth there is a huge diversity of arthropods, many of which are highly adaptive and able to exploit virtually every terrestrial habitat. Because of their prevalence even in urban environments, they make an excellent model system for any life science class. Since plants also exploit virtually every terrestrial habitat, studying the relationship…
ERIC Educational Resources Information Center
Varma, Keisha; Linn, Marcia C.
2012-01-01
In this work, we examine middle school students' understanding of the greenhouse effect and global warming. We designed and refined a technology-enhanced curriculum module called "Global Warming: Virtual Earth". In the module activities, students conduct virtual experiments with a visualization of the greenhouse effect. They analyze data and draw…
Jules Verne Voyager, Jr: An Interactive Map Tool for Teaching Plate Tectonics
NASA Astrophysics Data System (ADS)
Hamburger, M. W.; Meertens, C. M.
2010-12-01
We present an interactive, web-based map utility that can make new geological and geophysical results accessible to a large number and variety of users. The tool provides a user-friendly interface that allows users to access a variety of maps, satellite images, and geophysical data at a range of spatial scales. The map tool, dubbed 'Jules Verne Voyager, Jr.', allows users to interactively create maps of a variety of study areas around the world. The utility was developed in collaboration with the UNAVCO Consortium for study of global-scale tectonic processes. Users can choose from a variety of base maps (including "Face of the Earth" and "Earth at Night" satellite imagery mosaics, global topography, geoid, sea-floor age, strain rate and seismic hazard maps, and others), add a number of geographic and geophysical overlays (coastlines, political boundaries, rivers and lakes, earthquake and volcano locations, stress axes, etc.), and then superimpose both observed and model velocity vectors representing a compilation of 2933 GPS geodetic measurements from around the world. A remarkable characteristic of the geodetic compilation is that users can select from some 21 plates' frames of reference, allowing a visual representation of both 'absolute' plate motion (in a no-net rotation reference frame) and relative motion along all of the world's plate boundaries. The tool allows users to zoom among at least three map scales. The map tool can be viewed at http://jules.unavco.org/VoyagerJr/Earth. A more detailed version of the map utility, developed in conjunction with the EarthScope initiative, focuses on North America geodynamics, and provides more detailed geophysical and geographic information for the United States, Canada, and Mexico. The ‘EarthScope Voyager’ can be accessed at http://jules.unavco.org/VoyagerJr/EarthScope. Because the system uses pre-constructed gif images and overlays, the system can rapidly create and display maps to a large number of users simultaneously and does not require any special software installation on users' systems. In addition, a javascript-based educational interface, dubbed "Exploring our Dynamic Planet", incorporates the map tool, explanatory material, background scientific material, and curricular activities that encourage users to explore Earth processes using the Jules Verne Voyager, Jr. tool. Exploring our Dynamic Planet can be viewed at http://www.dpc.ucar.edu/VoyagerJr/. Because of its flexibility, the map utilities can be used for hands-on exercises exploring plate interaction in a range of academic settings, from high school science classes to entry-level undergraduate to graduate-level tectonics courses.
ERIC Educational Resources Information Center
Hsu, Hsiao-Ping; Tsai, Bor-Wen; Chen, Che-Ming
2018-01-01
Teaching high-school geomorphological concepts and topographic map reading entails many challenges. This research reports the applicability and effectiveness of Google Earth in teaching topographic map skills and geomorphological concepts, by a single teacher, in a one-computer classroom. Compared to learning via a conventional instructional…
Fat ViP MRI: Virtual Phantom Magnetic Resonance Imaging of water-fat systems.
Salvati, Roberto; Hitti, Eric; Bellanger, Jean-Jacques; Saint-Jalmes, Hervé; Gambarota, Giulio
2016-06-01
Virtual Phantom Magnetic Resonance Imaging (ViP MRI) is a method to generate reference signals on MR images, using external radiofrequency (RF) signals. The aim of this study was to assess the feasibility of ViP MRI to generate complex-data images of phantoms mimicking water-fat systems. Various numerical phantoms with a given fat fraction, T2* and field map were designed. The k-space of numerical phantoms was converted into RF signals to generate virtual phantoms. MRI experiments were performed at 4.7T using a multi-gradient-echo sequence on virtual and physical phantoms. The data acquisition of virtual and physical phantoms was simultaneous. Decomposition of the water and fat signals was performed using a complex-based water-fat separation algorithm. Overall, a good agreement was observed between the fat fraction, T2* and phase map values of the virtual and numerical phantoms. In particular, fat fractions of 10.5±0.1 (vs 10% of the numerical phantom), 20.3±0.1 (vs 20%) and 30.4±0.1 (vs 30%) were obtained in virtual phantoms. The ViP MRI method allows for generating imaging phantoms that i) mimic water-fat systems and ii) can be analyzed with water-fat separation algorithms based on complex data. Copyright © 2016 Elsevier Inc. All rights reserved.
Project Mapping to Build Capacity and Demonstrate Impact in the Earth Sciences
NASA Astrophysics Data System (ADS)
Hemmings, S. N.; Searby, N. D.; Murphy, K. J.; Mataya, C. J.; Crepps, G.; Clayton, A.; Stevens, C. L.
2017-12-01
Diverse organizations are increasingly using project mapping to communicate location-based information about their activities. NASA's Earth Science Division (ESD), through the Earth Science Data Systems and Applied Sciences' Capacity Building Program (CBP), has created a geographic information system of all ESD projects to support internal program management for the agency. The CBP's NASA DEVELOP program has built an interactive mapping tool to support capacity building for the program's varied constituents. This presentation will explore the types of programmatic opportunities provided by a geographic approach to management, communication, and strategic planning. We will also discuss the various external benefits that mapping supports and that build capacity in the Earth sciences. These include activities such as project matching (location-focused synergies), portfolio planning, inter- and intra-organizational collaboration, science diplomacy, and basic impact analysis.
Ground mapping resolution accuracy of a scanning radiometer from a geostationary satellite.
Stremler, F G; Khalil, M A; Parent, R J
1977-06-01
Measures of the spatial and spatial rate (frequency) mapping of scanned visual imagery from an earth reference system to a spin-scan geostationary satellite are examined. Mapping distortions and coordinate inversions to correct for these distortions are formulated in terms of geometric transformations between earth and satellite frames of reference. Probabilistic methods are used to develop relations for obtainable mapping resolution when coordinate inversions are employed.
The ethics of Google Earth: crossing thresholds from spatial data to landscape visualisation.
Sheppard, Stephen R J; Cizek, Petr
2009-05-01
'Virtual globe' software systems such as Google Earth are growing rapidly in popularity as a way to visualise and share 3D environmental data. Scientists and environmental professionals, many of whom are new to 3D modeling and visual communications, are beginning routinely to use such techniques in their work. While the appeal of these techniques is evident, with unprecedented opportunities for public access to data and collaborative engagement over the web, are there nonetheless risks in their widespread usage when applied in areas of the public interest such as planning and policy-making? This paper argues that the Google Earth phenomenon, which features realistic imagery of places, cannot be dealt with only as a question of spatial data and geographic information science. The virtual globe type of visualisation crosses several key thresholds in communicating scientific and environmental information, taking it well beyond the realm of conventional spatial data and geographic information science, and engaging more complex dimensions of human perception and aesthetic preference. The realism, perspective views, and social meanings of the landscape visualisations embedded in virtual globes invoke not only cognition but also emotional and intuitive responses, with associated issues of uncertainty, credibility, and bias in interpreting the imagery. This paper considers the types of risks as well as benefits that may exist with participatory uses of virtual globes by experts and lay-people. It is illustrated with early examples from practice and relevant themes from the literature in landscape visualisation and related disciplines such as environmental psychology and landscape planning. Existing frameworks and principles for the appropriate use of environmental visualisation methods are applied to the special case of widely accessible, realistic 3D and 4D visualisation systems such as Google Earth, in the context of public awareness-building and agency decision-making on environmental issues. Relevant principles are suggested which lend themselves to much-needed evaluation of risks and benefits of virtual globe systems. Possible approaches for balancing these benefits and risks include codes of ethics, software design, and metadata templates.
EarthObserver: Bringing the world to your fingertips
NASA Astrophysics Data System (ADS)
Ryan, W. B.; Goodwillie, A. M.; Coplan, J.; Carbotte, S. M.; Arko, R. A.; Ferrini, V.; O'hara, S. H.; Chan, S.; Bonczkowski, J.; Nitsche, F. O.; Morton, J. J.; McLain, K.; Weissel, R.
2011-12-01
EarthObserver (http://www.earth-observer.org/), developed by the Lamont-Doherty Earth Observatory of Columbia University, brings a wealth of geoscience data to Apple iPad, iPhone and iPod Touch mobile devices. Built around an easy-to-use interface, EarthObserver allows users to explore and visualise a wide range of data sets superimposed upon a detailed base map of land elevations and ocean depths - tapping the screen will instantly return the height or depth at that point. A simple transparency function allows direct comparison of built-in content. Data sets include high-resolution coastal bathymetry of bays, sounds, estuaries, harbors and rivers; geological maps of the US states and world - tapping the screen displays the rock type, and full legends can be viewed; US Topo sheets; and, geophysical content including seafloor crustal age and sediment thickness, earthquake and volcano data, gravity and magnetic anomalies, and plate boundary descriptions. The names of physiographic features are automatically displayed. NASA Visible Earth images along with ocean temperature, salinity and productivity maps and precipitation information expose data sets of interest to the atmospheric, oceanic and biological communities. Natural hazard maps, population information and political boundaries allow users to explore impacts upon society. EarthObserver, so far downloaded by more than 55,000 users, offers myriad ways for educators at all levels to bring research-quality geoscience data into the learning environment, whether for use as an in-class illustration or for extensive exploration of earth sciences data. By using cutting-edge mobile app technology, EarthObserver boosts access to relevant earth science content. The EarthObserver base map is the Global Multi-Resolution Topography digital elevation model (GMRT; http://www.marine-geo.org/portals/gmrt/), also developed at LDEO and updated regularly. It provides land elevations with horizontal resolution as high as 10m for mainland USA and 30m globally, and detailed oceanic depths derived from numerous sources including multibeam echo-soundings data.
Rezakova, M V; Mazhirina, K G; Pokrovskiy, M A; Savelov, A A; Savelova, O A; Shtark, M B
2013-04-01
Using functional magnetic resonance imaging technique, we performed online brain mapping of gamers, practiced to voluntary (cognitively) control their heart rate, the parameter that operated a competitive virtual gameplay in the adaptive feedback loop. With the default start picture, the regions of interest during the formation of optimal cognitive strategy were as follows: Brodmann areas 19, 37, 39 and 40, i.e. cerebellar structures (vermis, amygdala, pyramids, clivus). "Localization" concept of the contribution of the cerebellum to cognitive processes is discussed.
This Dynamic Planet: World map of volcanoes, earthquakes, impact craters and plate tectonics
Simkin, Tom; Tilling, Robert I.; Vogt, Peter R.; Kirby, Stephen H.; Kimberly, Paul; Stewart, David B.
2006-01-01
Our Earth is a dynamic planet, as clearly illustrated on the main map by its topography, over 1500 volcanoes, 44,000 earthquakes, and 170 impact craters. These features largely reflect the movements of Earth's major tectonic plates and many smaller plates or fragments of plates (including microplates). Volcanic eruptions and earthquakes are awe-inspiring displays of the powerful forces of nature and can be extraordinarily destructive. On average, about 60 of Earth's 550 historically active volcanoes are in eruption each year. In 2004 alone, over 160 earthquakes were magnitude 6.0 or above, some of which caused casualties and substantial damage. This map shows many of the features that have shaped--and continue to change--our dynamic planet. Most new crust forms at ocean ridge crests, is carried slowly away by plate movement, and is ultimately recycled deep into the earth--causing earthquakes and volcanism along the boundaries between moving tectonic plates. Oceans are continually opening (e.g., Red Sea, Atlantic) or closing (e.g., Mediterranean). Because continental crust is thicker and less dense than thinner, younger oceanic crust, most does not sink deep enough to be recycled, and remains largely preserved on land. Consequently, most continental bedrock is far older than the oldest oceanic bedrock. (see back of map) The earthquakes and volcanoes that mark plate boundaries are clearly shown on this map, as are craters made by impacts of extraterrestrial objects that punctuate Earth's history, some causing catastrophic ecological changes. Over geologic time, continuing plate movements, together with relentless erosion and redeposition of material, mask or obliterate traces of earlier plate-tectonic or impact processes, making the older chapters of Earth's 4,500-million-year history increasingly difficult to read. The recent activity shown on this map provides only a present-day snapshot of Earth's long history, helping to illustrate how its present surface came to be. The map is designed to show the most prominent features when viewed from a distance, and more detailed features upon closer inspection. The back of the map zooms in further, highlighting examples of fundamental features, while providing text, timelines, references, and other resources to enhance understanding of this dynamic planet. Both the front and back of this map illustrate the enormous recent growth in our knowledge of planet Earth. Yet, much remains unknown, particularly about the processes operating below the ever-shifting plates and the detailed geological history during all but the most recent stage of Earth's development.
Voyager Interactive Web Interface to EarthScope
NASA Astrophysics Data System (ADS)
Eriksson, S. C.; Meertens, C. M.; Estey, L.; Weingroff, M.; Hamburger, M. W.; Holt, W. E.; Richard, G. A.
2004-12-01
Visualization of data is essential in helping scientists and students develop a conceptual understanding of relationships among many complex types of data and keep track of large amounts of information. Developed initially by UNAVCO for study of global-scale geodynamic processes, the Voyager map visualization tools have evolved into interactive, web-based map utilities that can make scientific results accessible to a large number and variety of educators and students as well as the originally targeted scientists. A portal to these map tools can be found at: http://jules.unavco.org. The Voyager tools provide on-line interactive data visualization through pre-determined map regions via a simple HTML/JavaScript interface (for large numbers of students using the tools simultaneously) or through student-selectable areas using a Java interface to a Generic Mapping Tools (GMT) engine. Students can access a variety of maps, satellite images, and geophysical data at a range of spatial scales for the earth and other planets of the solar system. Students can also choose from a variety of base maps (satellite mosaics, global topography, geoid, sea-floor age, strain rate and seismic hazard maps, and others) and can then add a number of geographic and geophysical overlays, for example coastlines, political boundaries, rivers and lakes, earthquake and volcano locations, stress axes, and observed and model plate motion, as well as deformation velocity vectors representing a compilation of over 5000 geodetic measurements from around the world. The related educational website, "Exploring our Dynamic Planet", (http://www.dpc.ucar.edu/VoyagerJr/jvvjrtool.html) incorporates background materials and curricular activities that encourage students to explore Earth processes. One of the present curricular modules is designed for high school students or introductory-level undergraduate non-science majors. The purpose of the module is for students to examine real data to investigate how plate tectonic processes are reflected in observed geophysical phenomena. Constructing maps by controlling map parameters and answering open-ended questions which describe, compare relationships, and work with both observed and model data, promote conceptual understanding of plate tectonics and related processes. The goals of curricular development emphasize inquiry, development of critical thinking skills, and student-centered interests. Custom editions of the map utility have been made as the "Jules Verne Voyager" and "Voyager Junior", for the International Lithosphere Project's "Global Strain Rate Map", and for EarthScope Education and Outreach as "EarthScope Voyager Jr.". For the latter, a number of EarthScope-specific features have been added, including locations of proposed USArray (seismic), Plate Boundary Observatory (geodetic), and San Andreas Fault Observatory at Depth sites, plus detailed maps and geographically referenced examples of EarthScope-related scientific investigations. As EarthScope develops, maps will be updated in `real time' so that students of all ages can use the data in formal and informal educational settings.
Multi-viewpoint Image Array Virtual Viewpoint Rapid Generation Algorithm Based on Image Layering
NASA Astrophysics Data System (ADS)
Jiang, Lu; Piao, Yan
2018-04-01
The use of multi-view image array combined with virtual viewpoint generation technology to record 3D scene information in large scenes has become one of the key technologies for the development of integrated imaging. This paper presents a virtual viewpoint rendering method based on image layering algorithm. Firstly, the depth information of reference viewpoint image is quickly obtained. During this process, SAD is chosen as the similarity measure function. Then layer the reference image and calculate the parallax based on the depth information. Through the relative distance between the virtual viewpoint and the reference viewpoint, the image layers are weighted and panned. Finally the virtual viewpoint image is rendered layer by layer according to the distance between the image layers and the viewer. This method avoids the disadvantages of the algorithm DIBR, such as high-precision requirements of depth map and complex mapping operations. Experiments show that, this algorithm can achieve the synthesis of virtual viewpoints in any position within 2×2 viewpoints range, and the rendering speed is also very impressive. The average result proved that this method can get satisfactory image quality. The average SSIM value of the results relative to real viewpoint images can reaches 0.9525, the PSNR value can reaches 38.353 and the image histogram similarity can reaches 93.77%.
NASA Astrophysics Data System (ADS)
Greenberg, A. H.; Nesvold, E.; van Heerden, E.; Erasmus, N.; Marchis, F.
2016-12-01
On 15 February, 2013, a 15 m diameter asteroid entered the Earth's atmosphere over Russia. The resulting shockwave injured nearly 1500 people, and incurred 33 million (USD) in infrastructure damages. The Chelyabinsk meteor served as a forceful demonstration of the threat posed to Earth by the hundreds of potentially hazardous objects (PHOs) that pass near the Earth every year. Although no objects have yet been discovered on an impact course for Earth, an impact is virtually statistically guaranteed at some point in the future. While many impactor deflection technologies have been proposed, humanity has yet to demonstrate the ability to divert an impactor when one is found. Developing and testing any single proposed technology will require significant research time and funding. This leaves open an obvious question - towards which technologies should funding and research be directed, in order to maximize our preparedness for when an impactor is eventually found? To help answer this question, we have created a detailed framework for analyzing various deflection technologies and their effectiveness. Using an n-body integrator (REBOUND), we have simulated the attempted deflections of a population of Earth-impacting objects with a variety of velocity perturbations (∂Vs), and measured the effects that these perturbations had on impact probability. We then mapped the ∂Vs applied in the orbital simulations to the technologies capable of achieving those perturbations, and analyzed which set of technologies would be most effective at preventing a PHO from impacting the earth. As a final step, we used the results of these simulations to train a machine learning algorithm. This algorithm, combined with a simulated PHO population, can predict which technologies are most likely to be needed. The algorithm can also reveal which impactor observables (mass, spin, orbit, etc.) have the greatest effect on the choice of deflection technology. These results can be used as a tool to inform funding decisions for both deflection technology development and PHO characterization missions.
NASA Astrophysics Data System (ADS)
Van Heerden, Elmarie; Erasmus, Nicolas; Greenberg, Adam; Nesvold, Erika; Galache, Jose Luis; Dahlstrom, Eric; Marchis, Franck
2016-10-01
On 15 February, 2013, a ~15 m diameter asteroid entered the Earth's atmosphere over Russia. The resulting shockwave injured nearly 1500 people, and incurred ~33 million (USD) in infrastructure damages. The Chelyabinsk meteor served as a forceful demonstration of the threat posed to Earth by the hundreds of potentially hazardous objects (PHOs) that pass near the Earth every year. Although no objects have yet been discovered on an impact course for Earth, an impact is virtually statistically guaranteed at some point in the future. While many impactor deflection technologies have been proposed, humanity has yet to demonstrate the ability to divert an impactor when one is found. Developing and testing any single proposed technology will require significant research time and funding. This leaves open an obvious question - towards which technologies should funding and research be directed, in order to maximize our preparedness for when an impactor is eventually found?To help answer this question, we have created a detailed framework for analyzing various deflection technologies and their effectiveness. Using an n-body integrator (REBOUND), we have simulated the attempted deflections of a population of Earth-impacting objects with a variety of velocity perturbations (∂Vs), and measured the effects that these perturbations had on impact probability. We then mapped the ∂Vs applied in the orbital simulations to the technologies capable of achieving those perturbations, and analyzed which set of technologies would be most effective at preventing a PHO from impacting the earth. As a final step, we used the results of these simulations to train a machine learning algorithm. This algorithm, combined with a simulated PHO population, can predict which technologies are most likely to be needed. The algorithm can also reveal which impactor observables (mass, spin, orbit, etc.) have the greatest effect on the choice of deflection technology. These results can be used as a tool to inform funding decisions for both deflection technology development and PHO characterization missions.
Indexing, screening, coding and cataloging of earth resources aircraft mission data
NASA Technical Reports Server (NTRS)
1977-01-01
Tasks completed are as follows: (1) preparation of large Area Crop Inventory experiment for data base entry;(2) preparation of Earth Observations Aircraft Flight summary reports for publication; (3) updating of the aircraft mission index coverage map and Ames aircraft flight map; (4) Prepared of Earth Observation Helicopter Flight reports for publication; and (5) indexing of LANDSAT imagery. (6) formulation of phase 3 biowindows 1, 2, 3, and 4 listings by country, footprint, and acqusition dates; (7) preparation of flight summary reports; and (8) preparation of an Alaska state index coverage map.
Realistic terrain visualization based on 3D virtual world technology
NASA Astrophysics Data System (ADS)
Huang, Fengru; Lin, Hui; Chen, Bin; Xiao, Cai
2009-09-01
The rapid advances in information technologies, e.g., network, graphics processing, and virtual world, have provided challenges and opportunities for new capabilities in information systems, Internet applications, and virtual geographic environments, especially geographic visualization and collaboration. In order to achieve meaningful geographic capabilities, we need to explore and understand how these technologies can be used to construct virtual geographic environments to help to engage geographic research. The generation of three-dimensional (3D) terrain plays an important part in geographical visualization, computer simulation, and virtual geographic environment applications. The paper introduces concepts and technologies of virtual worlds and virtual geographic environments, explores integration of realistic terrain and other geographic objects and phenomena of natural geographic environment based on SL/OpenSim virtual world technologies. Realistic 3D terrain visualization is a foundation of construction of a mirror world or a sand box model of the earth landscape and geographic environment. The capabilities of interaction and collaboration on geographic information are discussed as well. Further virtual geographic applications can be developed based on the foundation work of realistic terrain visualization in virtual environments.
Realistic terrain visualization based on 3D virtual world technology
NASA Astrophysics Data System (ADS)
Huang, Fengru; Lin, Hui; Chen, Bin; Xiao, Cai
2010-11-01
The rapid advances in information technologies, e.g., network, graphics processing, and virtual world, have provided challenges and opportunities for new capabilities in information systems, Internet applications, and virtual geographic environments, especially geographic visualization and collaboration. In order to achieve meaningful geographic capabilities, we need to explore and understand how these technologies can be used to construct virtual geographic environments to help to engage geographic research. The generation of three-dimensional (3D) terrain plays an important part in geographical visualization, computer simulation, and virtual geographic environment applications. The paper introduces concepts and technologies of virtual worlds and virtual geographic environments, explores integration of realistic terrain and other geographic objects and phenomena of natural geographic environment based on SL/OpenSim virtual world technologies. Realistic 3D terrain visualization is a foundation of construction of a mirror world or a sand box model of the earth landscape and geographic environment. The capabilities of interaction and collaboration on geographic information are discussed as well. Further virtual geographic applications can be developed based on the foundation work of realistic terrain visualization in virtual environments.
Teaching Basic Field Skills Using Screen-Based Virtual Reality Landscapes
NASA Astrophysics Data System (ADS)
Houghton, J.; Robinson, A.; Gordon, C.; Lloyd, G. E. E.; Morgan, D. J.
2016-12-01
We are using screen-based virtual reality landscapes, created using the Unity 3D game engine, to augment the training geoscience students receive in preparing for fieldwork. Students explore these landscapes as they would real ones, interacting with virtual outcrops to collect data, determine location, and map the geology. Skills for conducting field geological surveys - collecting, plotting and interpreting data; time management and decision making - are introduced interactively and intuitively. As with real landscapes, the virtual landscapes are open-ended terrains with embedded data. This means the game does not structure student interaction with the information as it is through experience the student learns the best methods to work successfully and efficiently. These virtual landscapes are not replacements for geological fieldwork rather virtual spaces between classroom and field in which to train and reinforcement essential skills. Importantly, these virtual landscapes offer accessible parallel provision for students unable to visit, or fully partake in visiting, the field. The project has received positive feedback from both staff and students. Results show students find it easier to focus on learning these basic field skills in a classroom, rather than field setting, and make the same mistakes as when learning in the field, validating the realistic nature of the virtual experience and providing opportunity to learn from these mistakes. The approach also saves time, and therefore resources, in the field as basic skills are already embedded. 70% of students report increased confidence with how to map boundaries and 80% have found the virtual training a useful experience. We are also developing landscapes based on real places with 3D photogrammetric outcrops, and a virtual urban landscape in which Engineering Geology students can conduct a site investigation. This project is a collaboration between the University of Leeds and Leeds College of Art, UK, and all our virtual landscapes are freely available online at www.see.leeds.ac.uk/virtual-landscapes/.
NASA Technical Reports Server (NTRS)
Nosek, Thomas P.
2004-01-01
NASA and NOAA earth observing satellite programs are flying a number of sophisticated scientific instruments which collect data on many phenomena and parameters of the earth's environment. The NASA Earth Observing System (EOS) Program originated the EOS Common Bus approach, which featured two spacecraft (Aqua and Aura) of virtually identical design but with completely different instruments. Significant savings were obtained by the Common Bus approach and these lessons learned are presented as information for future program requiring multiple busses for new diversified instruments with increased capabilities for acquiring earth environmental data volume, accuracy, and type.
A 3-D Virtual Reality Model of the Sun and the Moon for E-Learning at Elementary Schools
ERIC Educational Resources Information Center
Sun, Koun-Tem; Lin, Ching-Ling; Wang, Sheng-Min
2010-01-01
The relative positions of the sun, moon, and earth, their movements, and their relationships are abstract and difficult to understand astronomical concepts in elementary school science. This study proposes a three-dimensional (3-D) virtual reality (VR) model named the "Sun and Moon System." This e-learning resource was designed by…
Cybertrips in Social Studies. Online Field Trips for All Ages.
ERIC Educational Resources Information Center
Mandel, Scott
The Internet can take students on virtual field trips to anywhere earth, under the seas, out in space, or back in time. This book demonstrates how teachers can use the Internet to take students on field trips. Composed of two parts, part 1, "Preparing for the Trip," discusses the background of virtual field trips what they are, and why…
EVER-EST: a virtual research environment for Earth Sciences
NASA Astrophysics Data System (ADS)
Marelli, Fulvio; Albani, Mirko; Glaves, Helen
2016-04-01
There is an increasing requirement for researchers to work collaboratively using common resources whilst being geographically dispersed. By creating a virtual research environment (VRE) using a service oriented architecture (SOA) tailored to the needs of Earth Science (ES) communities, the EVEREST project will provide a range of both generic and domain specific data management services to support a dynamic approach to collaborative research. EVER-EST will provide the means to overcome existing barriers to sharing of Earth Science data and information allowing research teams to discover, access, share and process heterogeneous data, algorithms, results and experiences within and across their communities, including those domains beyond Earth Science. Researchers will be able to seamlessly manage both the data involved in their computationally intensive disciplines and the scientific methods applied in their observations and modelling, which lead to the specific results that need to be attributable, validated and shared both within the community and more widely e.g. in the form of scholarly communications. Central to the EVEREST approach is the concept of the Research Object (RO) , which provides a semantically rich mechanism to aggregate related resources about a scientific investigation so that they can be shared together using a single unique identifier. Although several e-laboratories are incorporating the research object concept in their infrastructure, the EVER-EST VRE will be the first infrastructure to leverage the concept of Research Objects and their application in observational rather than experimental disciplines. Development of the EVEREST VRE will leverage the results of several previous projects which have produced state-of-the-art technologies for scientific data management and curation as well those which have developed models, techniques and tools for the preservation of scientific methods and their implementation in computational forms such as scientific workflows. The EVER-EST data processing infrastructure will be based on a Cloud Computing approach, in which new applications can be integrated using "virtual machines" that have their own specifications (disk size, processor speed, operating system etc.) and run on shared private (physical deployment over local hardware) or commercial Cloud infrastructures. The EVER-EST e-infrastructure will be validated by four virtual research communities (VRC) covering different multidisciplinary Earth Science domains including: ocean monitoring, natural hazards, land monitoring and risk management (volcanoes and seismicity). Each VRC will use the virtual research environment according to its own specific requirements for data, software, best practice and community engagement. This user-centric approach will allow an assessment to be made of the capability for the proposed solution to satisfy the heterogeneous needs of a variety of Earth Science communities for more effective collaboration, and higher efficiency and creativity in research. EVER-EST is funded by the European Commission's H2020 for three years starting in October 2015. The project is led by the European Space Agency (ESA), involves some of the major European Earth Science data providers/users including NERC, DLR, INGV, CNR and SatCEN.
EarthShapes: Potential for Place-Based Teacher Learning between the Virtual and the Actual
ERIC Educational Resources Information Center
Triggs, Valerie
2009-01-01
This contribution investigates a recent research project involving in-service teacher learning as experienced through an online/offline art studio in which common experiences of relationships to particular local landforms generate imaginative and collaborative processes and practices of teaching and learning. EarthShapes Studio is both a…
ERIC Educational Resources Information Center
McGervey, Teresa
2000-01-01
Discusses the concept of Earth's Largest Library (ELL), a mega-virtual library based on the Amazon.com model. Topics include who will be included; privacy; censorship; scope of the collection; costs; legal aspects; collection development; personnel management; access; the concept of community; public service; lending policies; technical…
Professional Development: Building Effective Virtual Communities through Cooperative Learning.
ERIC Educational Resources Information Center
Meyers, Robert; Davis, Hilarie; Botti, James
A web site for an online graduate course in Earth systems science for middle school teachers was designed to affect teachers' knowledge about Earth systems science and resources and their use of constructivist teaching practices, particularly collaboration, rubrics and the use of journals. In the 16-week course 44 teachers experienced…
A Virtual Tour of Plate Tectonics: Using Google Earth for Inquiry Investigations
ERIC Educational Resources Information Center
Mulvey, Bridget; Bell, Randy
2012-01-01
Google Earth is an exciting way to engage students in scientific inquiry--the foundation of science education standards and reforms. The National Science Education Standards identify inquiry as an active process that incorporates questioning, gathering and analyzing data, and thinking critically about the interplay of evidence and explanations.…
Bartels, Daniela; Kespohl, Sebastian; Albaum, Stefan; Drüke, Tanja; Goesmann, Alexander; Herold, Julia; Kaiser, Olaf; Pühler, Alfred; Pfeiffer, Friedhelm; Raddatz, Günter; Stoye, Jens; Meyer, Folker; Schuster, Stephan C
2005-04-01
We provide the graphical tool BACCardI for the construction of virtual clone maps from standard assembler output files or BLAST based sequence comparisons. This new tool has been applied to numerous genome projects to solve various problems including (a) validation of whole genome shotgun assemblies, (b) support for contig ordering in the finishing phase of a genome project, and (c) intergenome comparison between related strains when only one of the strains has been sequenced and a large insert library is available for the other. The BACCardI software can seamlessly interact with various sequence assembly packages. Genomic assemblies generated from sequence information need to be validated by independent methods such as physical maps. The time-consuming task of building physical maps can be circumvented by virtual clone maps derived from read pair information of large insert libraries.
BingEO: Enable Distributed Earth Observation Data for Environmental Research
NASA Astrophysics Data System (ADS)
Wu, H.; Yang, C.; Xu, Y.
2010-12-01
Our planet is facing great environmental challenges including global climate change, environmental vulnerability, extreme poverty, and a shortage of clean cheap energy. To address these problems, scientists are developing various models to analysis, forecast, simulate various geospatial phenomena to support critical decision making. These models not only challenge our computing technology, but also challenge us to feed huge demands of earth observation data. Through various policies and programs, open and free sharing of earth observation data are advocated in earth science. Currently, thousands of data sources are freely available online through open standards such as Web Map Service (WMS), Web Feature Service (WFS) and Web Coverage Service (WCS). Seamless sharing and access to these resources call for a spatial Cyberinfrastructure (CI) to enable the use of spatial data for the advancement of related applied sciences including environmental research. Based on Microsoft Bing Search Engine and Bing Map, a seamlessly integrated and visual tool is under development to bridge the gap between researchers/educators and earth observation data providers. With this tool, earth science researchers/educators can easily and visually find the best data sets for their research and education. The tool includes a registry and its related supporting module at server-side and an integrated portal as its client. The proposed portal, Bing Earth Observation (BingEO), is based on Bing Search and Bing Map to: 1) Use Bing Search to discover Web Map Services (WMS) resources available over the internet; 2) Develop and maintain a registry to manage all the available WMS resources and constantly monitor their service quality; 3) Allow users to manually register data services; 4) Provide a Bing Maps-based Web application to visualize the data on a high-quality and easy-to-manipulate map platform and enable users to select the best data layers online. Given the amount of observation data accumulated already and still growing, BingEO will allow these resources to be utilized more widely, intensively, efficiently and economically in earth science applications.
An incremental anomaly detection model for virtual machines.
Zhang, Hancui; Chen, Shuyu; Liu, Jun; Zhou, Zhen; Wu, Tianshu
2017-01-01
Self-Organizing Map (SOM) algorithm as an unsupervised learning method has been applied in anomaly detection due to its capabilities of self-organizing and automatic anomaly prediction. However, because of the algorithm is initialized in random, it takes a long time to train a detection model. Besides, the Cloud platforms with large scale virtual machines are prone to performance anomalies due to their high dynamic and resource sharing characters, which makes the algorithm present a low accuracy and a low scalability. To address these problems, an Improved Incremental Self-Organizing Map (IISOM) model is proposed for anomaly detection of virtual machines. In this model, a heuristic-based initialization algorithm and a Weighted Euclidean Distance (WED) algorithm are introduced into SOM to speed up the training process and improve model quality. Meanwhile, a neighborhood-based searching algorithm is presented to accelerate the detection time by taking into account the large scale and high dynamic features of virtual machines on cloud platform. To demonstrate the effectiveness, experiments on a common benchmark KDD Cup dataset and a real dataset have been performed. Results suggest that IISOM has advantages in accuracy and convergence velocity of anomaly detection for virtual machines on cloud platform.
An incremental anomaly detection model for virtual machines
Zhang, Hancui; Chen, Shuyu; Liu, Jun; Zhou, Zhen; Wu, Tianshu
2017-01-01
Self-Organizing Map (SOM) algorithm as an unsupervised learning method has been applied in anomaly detection due to its capabilities of self-organizing and automatic anomaly prediction. However, because of the algorithm is initialized in random, it takes a long time to train a detection model. Besides, the Cloud platforms with large scale virtual machines are prone to performance anomalies due to their high dynamic and resource sharing characters, which makes the algorithm present a low accuracy and a low scalability. To address these problems, an Improved Incremental Self-Organizing Map (IISOM) model is proposed for anomaly detection of virtual machines. In this model, a heuristic-based initialization algorithm and a Weighted Euclidean Distance (WED) algorithm are introduced into SOM to speed up the training process and improve model quality. Meanwhile, a neighborhood-based searching algorithm is presented to accelerate the detection time by taking into account the large scale and high dynamic features of virtual machines on cloud platform. To demonstrate the effectiveness, experiments on a common benchmark KDD Cup dataset and a real dataset have been performed. Results suggest that IISOM has advantages in accuracy and convergence velocity of anomaly detection for virtual machines on cloud platform. PMID:29117245
Schneider, Petra; Hoy, Benjamin; Wessler, Silja; Schneider, Gisbert
2011-01-01
Background The human pathogen Helicobacter pylori (H. pylori) is a main cause for gastric inflammation and cancer. Increasing bacterial resistance against antibiotics demands for innovative strategies for therapeutic intervention. Methodology/Principal Findings We present a method for structure-based virtual screening that is based on the comprehensive prediction of ligand binding sites on a protein model and automated construction of a ligand-receptor interaction map. Pharmacophoric features of the map are clustered and transformed in a correlation vector (‘virtual ligand’) for rapid virtual screening of compound databases. This computer-based technique was validated for 18 different targets of pharmaceutical interest in a retrospective screening experiment. Prospective screening for inhibitory agents was performed for the protease HtrA from the human pathogen H. pylori using a homology model of the target protein. Among 22 tested compounds six block E-cadherin cleavage by HtrA in vitro and result in reduced scattering and wound healing of gastric epithelial cells, thereby preventing bacterial infiltration of the epithelium. Conclusions/Significance This study demonstrates that receptor-based virtual screening with a permissive (‘fuzzy’) pharmacophore model can help identify small bioactive agents for combating bacterial infection. PMID:21483848
2D and 3D virtual interactive laboratories of physics on Unity platform
NASA Astrophysics Data System (ADS)
González, J. D.; Escobar, J. H.; Sánchez, H.; De la Hoz, J.; Beltrán, J. R.
2017-12-01
Using the cross-platform game engine Unity, we develop virtual laboratories for PC, consoles, mobile devices and website as an innovative tool to study physics. There is extensive uptake of ICT in the teaching of science and its impact on the learning, and considering the limited availability of laboratories for physics teaching and the difficulties this causes in the learning of school students, we design the virtual laboratories to enhance studentâĂŹs knowledge of concepts in physics. To achieve this goal, we use Unity due to provide support bump mapping, reflection mapping, parallax mapping, dynamics shadows using shadows maps, full-screen post-processing effects and render-to-texture. Unity can use the best variant for the current video hardware and, if none are compatible, to use an alternative shader that may sacrifice features for performance. The control over delivery to mobile devices, web browsers, consoles and desktops is the main reason Unity is the best option among the same kind cross-platform. Supported platforms include Android, Apple TV, Linux, iOS, Nintendo 3DS line, macOS, PlayStation 4, Windows Phone 8, Wii but also an asset server and Nvidia’s PhysX physics engine which is the most relevant tool on Unity for our PhysLab.
Global maps of the magnetic thickness and magnetization of the Earth's lithosphere
NASA Astrophysics Data System (ADS)
Vervelidou, Foteini; Thébault, Erwan
2015-10-01
We have constructed global maps of the large-scale magnetic thickness and magnetization of Earth's lithosphere. Deriving such large-scale maps based on lithospheric magnetic field measurements faces the challenge of the masking effect of the core field. In this study, the maps were obtained through analyses in the spectral domain by means of a new regional spatial power spectrum based on the Revised Spherical Cap Harmonic Analysis (R-SCHA) formalism. A series of regional spectral analyses were conducted covering the entire Earth. The R-SCHA surface power spectrum for each region was estimated using the NGDC-720 spherical harmonic (SH) model of the lithospheric magnetic field, which is based on satellite, aeromagnetic, and marine measurements. These observational regional spectra were fitted to a recently proposed statistical expression of the power spectrum of Earth's lithospheric magnetic field, whose free parameters include the thickness and magnetization of the magnetic sources. The resulting global magnetic thickness map is compared to other crustal and magnetic thickness maps based upon different geophysical data. We conclude that the large-scale magnetic thickness of the lithosphere is on average confined to a layer that does not exceed the Moho.
How to Make a Virtual Landscape with Outcrops for Use in Geoscience Teaching
NASA Astrophysics Data System (ADS)
Houghton, J.; Gordon, C.; Craven, B.; Robinson, A.; Lloyd, G. E. E.; Morgan, D. J.
2016-12-01
We are using screen-based virtual reality landscapes to augment the teaching of basic geological field skills and to enhance 3D visualisation skills. Here we focus on the processes of creating these landscapes, both imagined and real, in the Unity 3D game engine. The virtual landscapes are terrains with embedded data for mapping exercises, or draped geological maps for understanding the 3D interaction of the geology with the topography. The nature of the landscapes built depends on the learning outcomes of the intended teaching exercise. For example, a simple model of two hills and a valley over which to drape a series of different geological maps can be used to enhance the understanding of the 3D interaction of the geology with the topography. A more complex topography reflecting the underlying geology can be used for geological mapping exercises. The process starts with a contour image or DEM, which needs to be converted into RAW files to be imported into Unity. Within Unity itself, there are a series of steps needed to create a world around the terrain (the setting of cameras, lighting, skyboxes etc) before the terrain can be painted with vegetation and populated with assets or before a splatmap of the geology can be added. We discuss how additional features such as a GPS unit or compass can be included. We are also working to create landscapes based on real localities, both in response to the demand for greater realism and to support students unable to access the field due to health or mobility issues. This includes adding 3D photogrammetric images of outcrops into the worlds. This process uses the open source/freeware tools VisualSFM and MeshLab to create files suitable to be imported into Unity. This project is a collaboration between the University of Leeds and Leeds College of Art, UK, and all our virtual landscapes are freely available online at www.see.leeds.ac.uk/virtual-landscapes/.
On the Road to Virtual Europe--Redux
ERIC Educational Resources Information Center
Pulman, Andy
2007-01-01
Virtual Europe is a web-based European community from which health education scenarios may be accessed for learning and teaching purposes. Featuring a map giving access to country specific resources, it is populated with different cultural case studies allowing contrasts between cultures to be examined. For example, a student could evaluate the…
The VLAB OER Experience: Modeling Potential-Adopter Student Acceptance
ERIC Educational Resources Information Center
Raman, Raghu; Achuthan, Krishnashree; Nedungadi, Prema; Diwakar, Shyam; Bose, Ranjan
2014-01-01
Virtual Labs (VLAB) is a multi-institutional Open Educational Resources (OER) initiative, exclusively focused on lab experiments for engineering education. This project envisages building a large OER repository, containing over 1650 virtual experiments mapped to the engineering curriculum. The introduction of VLAB is a paradigm shift in an…
A strategic map for high-impact virtual experience design
NASA Astrophysics Data System (ADS)
Faste, Haakon; Bergamasco, Massimo
2009-02-01
We have employed methodologies of human centered design to inspire and guide the engineering of a definitive low-cost aesthetic multimodal experience intended to stimulate cultural growth. Using a combination of design research, trend analysis and the programming of immersive virtual 3D worlds, over 250 innovative concepts have been brainstormed, prototyped, evaluated and refined. These concepts have been used to create a strategic map for the development of highimpact virtual art experiences, the most promising of which have been incorporated into a multimodal environment programmed in the online interactive 3D platform XVR. A group of test users have evaluated the experience as it has evolved, using a multimodal interface with stereo vision, 3D audio and haptic feedback. This paper discusses the process, content, results, and impact on our engineering laboratory that this research has produced.
An interactive VR system based on full-body tracking and gesture recognition
NASA Astrophysics Data System (ADS)
Zeng, Xia; Sang, Xinzhu; Chen, Duo; Wang, Peng; Guo, Nan; Yan, Binbin; Wang, Kuiru
2016-10-01
Most current virtual reality (VR) interactions are realized with the hand-held input device which leads to a low degree of presence. There is other solutions using sensors like Leap Motion to recognize the gestures of users in order to interact in a more natural way, but the navigation in these systems is still a problem, because they fail to map the actual walking to virtual walking only with a partial body of the user represented in the synthetic environment. Therefore, we propose a system in which users can walk around in the virtual environment as a humanoid model, selecting menu items and manipulating with the virtual objects using natural hand gestures. With a Kinect depth camera, the system tracks the joints of the user, mapping them to a full virtual body which follows the move of the tracked user. The movements of the feet can be detected to determine whether the user is in walking state, so that the walking of model in the virtual world can be activated and stopped by means of animation control in Unity engine. This method frees the hands of users comparing to traditional navigation way using hand-held device. We use the point cloud data getting from Kinect depth camera to recognize the gestures of users, such as swiping, pressing and manipulating virtual objects. Combining the full body tracking and gestures recognition using Kinect, we achieve our interactive VR system in Unity engine with a high degree of presence.
Astronaut Jack Lousma looks at map of Earth in ward room of Skylab cluster
1973-08-01
S73-34193 (1 Aug. 1973) --- Astronaut Jack R. Lousma, Skylab 3 pilot, looks at a map of Earth at the food table in the ward room of the Orbital Workshop (OWS). In this photographic reproduction taken from a television transmission made by a color TV camera aboard the Skylab space station cluster in Earth orbit. Photo credit: NASA
NASA Technical Reports Server (NTRS)
Kahn, W. D.
1984-01-01
The spaceborne gravity gradiometer is a potential sensor for mapping the fine structure of the Earth's gravity field. Error analyses were performed to investigate the accuracy of the determination of the Earth's gravity field from a gravity field satellite mission. The orbital height of the spacecraft is the dominating parameter as far as gravity field resolution and accuracies are concerned.
Geomorphic Mapping of Lava Flows on Mars, Earth, and Mercury
NASA Astrophysics Data System (ADS)
Golder, K. B.; Burr, D. M.
2018-06-01
To advance understanding of flood basalts, we have mapped lava flows on three planets, Mars, Earth, and Mercury, as part of three projects. The common purpose of each project is to investigate potential magma sources and/or emplacement conditions.
Large-scale virtual screening on public cloud resources with Apache Spark.
Capuccini, Marco; Ahmed, Laeeq; Schaal, Wesley; Laure, Erwin; Spjuth, Ola
2017-01-01
Structure-based virtual screening is an in-silico method to screen a target receptor against a virtual molecular library. Applying docking-based screening to large molecular libraries can be computationally expensive, however it constitutes a trivially parallelizable task. Most of the available parallel implementations are based on message passing interface, relying on low failure rate hardware and fast network connection. Google's MapReduce revolutionized large-scale analysis, enabling the processing of massive datasets on commodity hardware and cloud resources, providing transparent scalability and fault tolerance at the software level. Open source implementations of MapReduce include Apache Hadoop and the more recent Apache Spark. We developed a method to run existing docking-based screening software on distributed cloud resources, utilizing the MapReduce approach. We benchmarked our method, which is implemented in Apache Spark, docking a publicly available target receptor against [Formula: see text]2.2 M compounds. The performance experiments show a good parallel efficiency (87%) when running in a public cloud environment. Our method enables parallel Structure-based virtual screening on public cloud resources or commodity computer clusters. The degree of scalability that we achieve allows for trying out our method on relatively small libraries first and then to scale to larger libraries. Our implementation is named Spark-VS and it is freely available as open source from GitHub (https://github.com/mcapuccini/spark-vs).Graphical abstract.
NASA Technical Reports Server (NTRS)
Head, James W.; Hurwitz, D. M.; Ivanov, M. A.; Basilevsky, A. T.; Kumar, P. Senthil
2008-01-01
The geological features, structures, thermal conditions, interpreted processes, and outstanding questions related to both the Earth's Archean and Venus share many similarities and we are using a problem-oriented approach to Venus mapping, guided by perspectives from the Archean record of the Earth, to gain new insight into both. The Earth's preserved and well-documented Archean record provides important insight into high heat-flux tectonic and magmatic environments and structures and Venus reveals the current configuration and recent geological record of analogous high-temperature environments unmodified by subsequent several billion years of segmentation and overprinting, as on Earth. We have problems on which progress might be made through comparison. Here we present the major goals of the geological mapping of the V-1 Snegurochka Planitia Quadrangle, and themes that could provide important insights into both planets:
Development of a Web-Based Visualization Platform for Climate Research Using Google Earth
NASA Technical Reports Server (NTRS)
Sun, Xiaojuan; Shen, Suhung; Leptoukh, Gregory G.; Wang, Panxing; Di, Liping; Lu, Mingyue
2011-01-01
Recently, it has become easier to access climate data from satellites, ground measurements, and models from various data centers, However, searching. accessing, and prc(essing heterogeneous data from different sources are very tim -consuming tasks. There is lack of a comprehensive visual platform to acquire distributed and heterogeneous scientific data and to render processed images from a single accessing point for climate studies. This paper. documents the design and implementation of a Web-based visual, interoperable, and scalable platform that is able to access climatological fields from models, satellites, and ground stations from a number of data sources using Google Earth (GE) as a common graphical interface. The development is based on the TCP/IP protocol and various data sharing open sources, such as OPeNDAP, GDS, Web Processing Service (WPS), and Web Mapping Service (WMS). The visualization capability of integrating various measurements into cE extends dramatically the awareness and visibility of scientific results. Using embedded geographic information in the GE, the designed system improves our understanding of the relationships of different elements in a four dimensional domain. The system enables easy and convenient synergistic research on a virtual platform for professionals and the general public, gr$tly advancing global data sharing and scientific research collaboration.
Achieving Sub-Second Search in the CMR
NASA Astrophysics Data System (ADS)
Gilman, J.; Baynes, K.; Pilone, D.; Mitchell, A. E.; Murphy, K. J.
2014-12-01
The Common Metadata Repository (CMR) is the next generation Earth Science Metadata catalog for NASA's Earth Observing data. It joins together the holdings from the EOS Clearing House (ECHO) and the Global Change Master Directory (GCMD), creating a unified, authoritative source for EOSDIS metadata. The CMR allows ingest in many different formats while providing consistent search behavior and retrieval in any supported format. Performance is a critical component of the CMR, ensuring improved data discovery and client interactivity. The CMR delivers sub-second search performance for any of the common query conditions (including spatial) across hundreds of millions of metadata granules. It also allows the addition of new metadata concepts such as visualizations, parameter metadata, and documentation. The CMR's goals presented many challenges. This talk will describe the CMR architecture, design, and innovations that were made to achieve its goals. This includes: * Architectural features like immutability and backpressure. * Data management techniques such as caching and parallel loading that give big performance gains. * Open Source and COTS tools like Elasticsearch search engine. * Adoption of Clojure, a functional programming language for the Java Virtual Machine. * Development of a custom spatial search plugin for Elasticsearch and why it was necessary. * Introduction of a unified model for metadata that maps every supported metadata format to a consistent domain model.
A virtual tour of the Galilean Satellites
NASA Astrophysics Data System (ADS)
Schenk, Paul
2010-01-01
Galileo's imagination was quick to comprehend the importance of the 4 starry objects he observed near Jupiter in January 1610, not only for himself as a scientist but for our common understanding of the place of the Earth and our species in the cosmos. Even he, however, could not have imagined what those four objects would actually look like once humans got their first good look. Some 369 years the fast traveling Voyager 1 and 2 spacecraft provided that first good look during 1979, followed by an even closer look from the Galileo Orbiter beginning in 1996 through 2001. The following mosaics represent some of the best of those views. They include views of impact craters young and ancient, icy terrains that have been intensely faulted, eroded or disrupted, mountains towering 10 or more kilometers high, and volcanic eruptions hotter than those on Earth. Each of the four Galilean satellites is geologically distinct, betraying very diverse global histories and evolutions. Images and other observations of these 4 objects revealed the importance of tidal heating and subsurface water oceans in planetary evolution, but mapping is very incomplete. New missions to explore these planetary bodies are being planned and the images and observations of the missions that went before will lay the groundwork for these new explorations as we begin the 5th Galilean century.
A hybrid 3D spatial access method based on quadtrees and R-trees for globe data
NASA Astrophysics Data System (ADS)
Gong, Jun; Ke, Shengnan; Li, Xiaomin; Qi, Shuhua
2009-10-01
3D spatial access method for globe data is very crucial technique for virtual earth. This paper presents a brand-new maintenance method to index 3d objects distributed on the whole surface of the earth, which integrates the 1:1,000,000- scale topographic map tiles, Quad-tree and R-tree. Furthermore, when traditional methods are extended into 3d space, the performance of spatial index deteriorates badly, for example 3D R-tree. In order to effectively solve this difficult problem, a new algorithm of dynamic R-tree is put forward, which includes two sub-procedures, namely node-choosing and node-split. In the node-choosing algorithm, a new strategy is adopted, not like the traditional mode which is from top to bottom, but firstly from bottom to top then from top to bottom. This strategy can effectively solve the negative influence of node overlap. In the node-split algorithm, 2-to-3 split mode substitutes the traditional 1-to-2 mode, which can better concern the shape and size of nodes. Because of the rational tree shape, this R-tree method can easily integrate the concept of LOD. Therefore, it will be later implemented in commercial DBMS and adopted in time-crucial 3d GIS system.
NASA Astrophysics Data System (ADS)
Tezel, O.; Ozcep, F.
2017-12-01
Geothermal energy is heat derived from the earth. It is the thermal energy contained in the rock and fluid (that fills the fractures and pores within the rock) in the earth's crust. These resources are always at a temperature higher than 20°C. Geothermal energy requires no fuel, and is therefore virtually emission free and independent of fluctuations in fuel cost. Since a geothermal power plant doesn't rely on transient sources of energy, unlike, for example, wind turbines or solar panels, its capacity factor can be quite large. Induced polarization (IP) results at geothermal regions show prominent, extended low resistivity zones. Environmental-IP methods can assist in the assessment of the acid generating potential of waste rock and tailings from mine operations. Resistivity can be used to map contamination plumes. Resistivity and chargeability values were determined using the IP method on geothermal resources in Balikesir Güre (Turkey). In this study we found low resistance values and high chargeability values at the geothermal resource. Finally drilling and IP results were correlated to verify our findings. After the positive results of obtained data, a similar study was carried out in Geyikli Area (Canakkale) and a geothermal resource with 450C temperature of 5 lt/sec was explored at a depth of 970 m.
ERIC Educational Resources Information Center
What Works Clearinghouse, 2014
2014-01-01
The 2014 study, "Conceptualizing Astronomical Scale: Virtual Simulations on Handheld Tablet Computers Reverse Misconceptions," examined the effects of using the true-to-scale (TTS) display mode versus the orrery display mode in the iPad's Solar Walk software application on students' knowledge of the Earth's place in the solar system. The…
Earth Resources Technology Satellite data collection project, ERTS - Bolivia. [thematic mapping
NASA Technical Reports Server (NTRS)
Brockmann, C. E.
1974-01-01
The Earth Resources Technology Satellite program of Bolivia has developed a multidisciplinary project to carry out investigations in cartography and to prepare various thematic maps. In cartography, investigations are being carried out with the ERTS-1 images and with existing maps, to determine their application to the preparation of new cartographic products on one hand and on the other to map those regions where the cartography is still deficient. The application of the MSS images to the geological mapping has given more than satisfactory results. Working with conventional photointerpretation, it has been possible to prepare regional geological maps, tectonic maps, studies relative to mining, geomorphological maps, studies relative to petroleum exploration, volcanological maps and maps of hydrologic basins. In agriculture, the ERTS images are used to study land classification and forest and soils mapping.
NASA Astrophysics Data System (ADS)
Marelli, Fulvio; Glaves, Helen; Albani, Mirko
2017-04-01
Advances in technologies and measuring techniques in the Earth science and Earth observation domains have resulted in huge amounts of data about our Planet having been acquired. By making this data readily discoverable and accessible, and providing researchers with the necessary processing power, tools, and technologies to work collaboratively and share the results with their peers, will create new opportunities and innovative approaches for cross-disciplinary research. The EVER-EST project aims to support these advancements in scientific research by developing a generic Virtual Research Environment (VRE) which is tailored to the needs of the Earth Science domain. It will provide scientists with the means to manage, share and preserve the data and methodologies applied in their research, and lead to results that are validated, attributable and can be shared within and beyond their often geographically dispersed communities e.g. in the form of scholarly communications. The EVER-EST VRE is being implemented as a Service Oriented Architecture (SOA) that is based on loosely coupled services which can be differentiated as being either generic or specific to the requirements of the Earth Science domain. Central to the EVEREST approach is the concept of the Research Object (RO) which provides a semantically rich mechanism to aggregate related resources about a scientific investigation so that they can be shared together using a single unique identifier. Although the concept of Research Objects has previously been validated by other experimental disciplines this application in the Earth Sciences represents its first implementation in observational research. The EVER-EST e-infrastructure will be validated by four virtual research communities (VRC) covering different multidisciplinary Earth Science domains: including ocean monitoring, selected natural hazards (flooding, ground instability and extreme weather events), land monitoring and risk management (volcanoes and seismicity). Each of the VRCs represents a different collaborative use case for the VRE according to its own specific requirements for data, software, best practice and community engagement. The diverse use cases will demonstrate how the VRE can be used for a range of activities from straight forward data/software sharing to investigating ways to improve cooperative working. Development of the EVEREST VRE will leverage on the results of several previous projects which have produced state-of-the-art technologies for scientific data management and curation as well those initiatives which have developed models, techniques and tools for the preservation of scientific methods and their implementation in computational forms such as scientific workflows. The EVER-EST project is funded by the European Union's Horizon 2020 research and innovation programme under grant agreement no 674907. The project is led by the European Space Agency (ESA), and involves some of the major European Earth Science data providers/users including NERC, DLR, INGV, CNR and SatCEN.
Authoring Tours of Geospatial Data With KML and Google Earth
NASA Astrophysics Data System (ADS)
Barcay, D. P.; Weiss-Malik, M.
2008-12-01
As virtual globes become widely adopted by the general public, the use of geospatial data has expanded greatly. With the popularization of Google Earth and other platforms, GIS systems have become virtual reality platforms. Using these platforms, a casual user can easily explore the world, browse massive data-sets, create powerful 3D visualizations, and share those visualizations with millions of people using the KML language. This technology has raised the bar for professionals and academics alike. It is now expected that studies and projects will be accompanied by compelling, high-quality visualizations. In this new landscape, a presentation of geospatial data can be the most effective form of advertisement for a project: engaging both the general public and the scientific community in a unified interactive experience. On the other hand, merely dumping a dataset into a virtual globe can be a disorienting, alienating experience for many users. To create an effective, far-reaching presentation, an author must take care to make their data approachable to a wide variety of users with varying knowledge of the subject matter, expertise in virtual globes, and attention spans. To that end, we present techniques for creating self-guided interactive tours of data represented in KML and visualized in Google Earth. Using these methods, we provide the ability to move the camera through the world while dynamically varying the content, style, and visibility of the displayed data. Such tours can automatically guide users through massive, complex datasets: engaging a broad user-base, and conveying subtle concepts that aren't immediately apparent when viewing the raw data. To the casual user these techniques result in an extremely compelling experience similar to watching video. Unlike video though, these techniques maintain the rich interactive environment provided by the virtual globe, allowing users to explore the data in detail and to add other data sources to the presentation.
Real-time tracking of visually attended objects in virtual environments and its application to LOD.
Lee, Sungkil; Kim, Gerard Jounghyun; Choi, Seungmoon
2009-01-01
This paper presents a real-time framework for computationally tracking objects visually attended by the user while navigating in interactive virtual environments. In addition to the conventional bottom-up (stimulus-driven) saliency map, the proposed framework uses top-down (goal-directed) contexts inferred from the user's spatial and temporal behaviors, and identifies the most plausibly attended objects among candidates in the object saliency map. The computational framework was implemented using GPU, exhibiting high computational performance adequate for interactive virtual environments. A user experiment was also conducted to evaluate the prediction accuracy of the tracking framework by comparing objects regarded as visually attended by the framework to actual human gaze collected with an eye tracker. The results indicated that the accuracy was in the level well supported by the theory of human cognition for visually identifying single and multiple attentive targets, especially owing to the addition of top-down contextual information. Finally, we demonstrate how the visual attention tracking framework can be applied to managing the level of details in virtual environments, without any hardware for head or eye tracking.
Application based on ArcObject inquiry and Google maps demonstration to real estate database
NASA Astrophysics Data System (ADS)
Hwang, JinTsong
2007-06-01
Real estate industry in Taiwan has been flourishing in recent years. To acquire various and abundant information of real estate for sale is the same goal for the consumers and the brokerages. Therefore, before looking at the property, it is important to get all pertinent information possible. Not only this beneficial for the real estate agent as they can provide the sellers with the most information, thereby solidifying the interest of the buyer, but may also save time and the cost of manpower were something out of place. Most of the brokerage sites are aware of utilizes Internet as form of media for publicity however; the contents are limited to specific property itself and the functions of query are mostly just provided searching by condition. This paper proposes a query interface on website which gives function of zone query by spatial analysis for non-GIS users, developing a user-friendly interface with ArcObject in VB6, and query by condition. The inquiry results can show on the web page which is embedded functions of Google Maps and the UrMap API on it. In addition, the demonstration of inquiry results will give the multimedia present way which includes hyperlink to Google Earth with surrounding of the property, the Virtual Reality scene of house, panorama of interior of building and so on. Therefore, the website provides extra spatial solution for query and demonstration abundant information of real estate in two-dimensional and three-dimensional types of view.
Globe Browsing: Contextualized Spatio-Temporal Planetary Surface Visualization.
Bladin, Karl; Axelsson, Emil; Broberg, Erik; Emmart, Carter; Ljung, Patric; Bock, Alexander; Ynnerman, Anders
2017-08-29
Results of planetary mapping are often shared openly for use in scientific research and mission planning. In its raw format, however, the data is not accessible to non-experts due to the difficulty in grasping the context and the intricate acquisition process. We present work on tailoring and integration of multiple data processing and visualization methods to interactively contextualize geospatial surface data of celestial bodies for use in science communication. As our approach handles dynamic data sources, streamed from online repositories, we are significantly shortening the time between discovery and dissemination of data and results. We describe the image acquisition pipeline, the pre-processing steps to derive a 2.5D terrain, and a chunked level-of-detail, out-of-core rendering approach to enable interactive exploration of global maps and high-resolution digital terrain models. The results are demonstrated for three different celestial bodies. The first case addresses high-resolution map data on the surface of Mars. A second case is showing dynamic processes, such as concurrent weather conditions on Earth that require temporal datasets. As a final example we use data from the New Horizons spacecraft which acquired images during a single flyby of Pluto. We visualize the acquisition process as well as the resulting surface data. Our work has been implemented in the OpenSpace software [8], which enables interactive presentations in a range of environments such as immersive dome theaters, interactive touch tables, and virtual reality headsets.
Integrating Socioeconomic and Earth Science Data Using Geobrowsers and Web Services: A Demonstration
NASA Astrophysics Data System (ADS)
Schumacher, J. A.; Yetman, G. G.
2007-12-01
The societal benefit areas identified as the focus for the Global Earth Observing System of Systems (GEOSS) 10- year implementation plan are an indicator of the importance of integrating socioeconomic data with earth science data to support decision makers. To aid this integration, CIESIN is delivering its global and U.S. demographic data to commercial and open source Geobrowsers and providing open standards based services for data access. Currently, data on population distribution, poverty, and detailed census data for the U.S. are available for visualization and access in Google Earth, NASA World Wind, and a browser-based 2-dimensional mapping client. The mapping client allows for the creation of web map documents that pull together layers from distributed servers and can be saved and shared. Visualization tools with Geobrowsers, user-driven map creation and sharing via browser-based clients, and a prototype for characterizing populations at risk to predicted precipitation deficits will be demonstrated.
NASA Astrophysics Data System (ADS)
Smallwood, John R.
2018-01-01
Charles Hutton suggested in 1821 that the pyramids of Egypt be used to site an experiment to measure the deflection of the vertical by a large mass. The suggestion arose as he had estimated the attraction of a Scottish mountain as part of Nevil Maskelyne's (1774) "Schiehallion Experiment", a demonstration of Isaac Newton's law of gravitational attraction and the earliest reasonable quantitative estimate of Earth's mean density. I present a virtual realization of an experiment at the Giza pyramids to investigate how Hutton's concept might have emerged had it been undertaken as he suggested. The attraction of the Great Pyramid would have led to inward north-south deflections of the vertical totalling 1.8 arcsec (0.0005°), and east-west deflections totalling 2.0 arcsec (0.0006°), which although small, would have been within the contemporaneous detectable range, and potentially given, as Hutton wished, a more accurate Earth density measurement than he reported from the Schiehallion experiment.
Sensor Webs as Virtual Data Systems for Earth Science
NASA Astrophysics Data System (ADS)
Moe, K. L.; Sherwood, R.
2008-05-01
The NASA Earth Science Technology Office established a 3-year Advanced Information Systems Technology (AIST) development program in late 2006 to explore the technical challenges associated with integrating sensors, sensor networks, data assimilation and modeling components into virtual data systems called "sensor webs". The AIST sensor web program was initiated in response to a renewed emphasis on the sensor web concepts. In 2004, NASA proposed an Earth science vision for a more robust Earth observing system, coupled with remote sensing data analysis tools and advances in Earth system models. The AIST program is conducting the research and developing components to explore the technology infrastructure that will enable the visionary goals. A working statement for a NASA Earth science sensor web vision is the following: On-demand sensing of a broad array of environmental and ecological phenomena across a wide range of spatial and temporal scales, from a heterogeneous suite of sensors both in-situ and in orbit. Sensor webs will be dynamically organized to collect data, extract information from it, accept input from other sensor / forecast / tasking systems, interact with the environment based on what they detect or are tasked to perform, and communicate observations and results in real time. The focus on sensor webs is to develop the technology and prototypes to demonstrate the evolving sensor web capabilities. There are 35 AIST projects ranging from 1 to 3 years in duration addressing various aspects of sensor webs involving space sensors such as Earth Observing-1, in situ sensor networks such as the southern California earthquake network, and various modeling and forecasting systems. Some of these projects build on proof-of-concept demonstrations of sensor web capabilities like the EO-1 rapid fire response initially implemented in 2003. Other projects simulate future sensor web configurations to evaluate the effectiveness of sensor-model interactions for producing improved science predictions. Still other projects are maturing technology to support autonomous operations, communications and system interoperability. This paper will highlight lessons learned by various projects during the first half of the AIST program. Several sensor web demonstrations have been implemented and resulting experience with evolving standards, such as the Open Geospatial Consortium (OGC) Sensor Web Enablement (SWE) among others, will be featured. The role of sensor webs in support of the intergovernmental Group on Earth Observations' Global Earth Observation System of Systems (GEOSS) will also be discussed. The GEOSS vision is a distributed system of systems that builds on international components to supply observing and processing systems that are, in the whole, comprehensive, coordinated and sustained. Sensor web prototypes are under development to demonstrate how remote sensing satellite data, in situ sensor networks and decision support systems collaborate in applications of interest to GEO, such as flood monitoring. Furthermore, the international Committee on Earth Observation Satellites (CEOS) has stepped up to the challenge to provide the space-based systems component for GEOSS. CEOS has proposed "virtual constellations" to address emerging data gaps in environmental monitoring, avoid overlap among observing systems, and make maximum use of existing space and ground assets. Exploratory applications that support the objectives of virtual constellations will also be discussed as a future role for sensor webs.
Temporally coherent 4D video segmentation for teleconferencing
NASA Astrophysics Data System (ADS)
Ehmann, Jana; Guleryuz, Onur G.
2013-09-01
We develop an algorithm for 4-D (RGB+Depth) video segmentation targeting immersive teleconferencing ap- plications on emerging mobile devices. Our algorithm extracts users from their environments and places them onto virtual backgrounds similar to green-screening. The virtual backgrounds increase immersion and interac- tivity, relieving the users of the system from distractions caused by disparate environments. Commodity depth sensors, while providing useful information for segmentation, result in noisy depth maps with a large number of missing depth values. By combining depth and RGB information, our work signi¯cantly improves the other- wise very coarse segmentation. Further imposing temporal coherence yields compositions where the foregrounds seamlessly blend with the virtual backgrounds with minimal °icker and other artifacts. We achieve said improve- ments by correcting the missing information in depth maps before fast RGB-based segmentation, which operates in conjunction with temporal coherence. Simulation results indicate the e±cacy of the proposed system in video conferencing scenarios.
Virtual reality and interactive 3D as effective tools for medical training.
Webb, George; Norcliffe, Alex; Cannings, Peter; Sharkey, Paul; Roberts, Dave
2003-01-01
CAVE-like displays allow a user to walk in to a virtual environment, and use natural movement to change the viewpoint of virtual objects which they can manipulate with a hand held device. This maps well to many surgical procedures offering strong potential for training and planning. These devices may be networked together allowing geographically remote users to share the interactive experience. This maps to the strong need for distance training and planning of surgeons. Our paper shows how the properties of a CAVE-Like facility can be maximised in order to provide an ideal environment for medical training. The implementation of a large 3D-eye is described. The resulting application is that of an eye that can be manipulated and examined by trainee medics under the guidance of a medical expert. The progression and effects of different ailments can be illustrated and corrective procedures, demonstrated.
Mapping experiment with space station
NASA Technical Reports Server (NTRS)
Wu, Sherman S. C.
1987-01-01
Mapping the earth from space stations can be approached in two areas. One is to collect gravity data for defining a new topographic datum using the earth's gravitational field in terms of spherical harmonics. The other, which should be considered as a very significant contribution of the Space Station, is to search and explore techniques of mapping the earth's topography using either optical or radar images with or without references to ground control points. Geodetic position of ground control points can be predetermined by the Global Positioning System (GPS) for the mapping experiment with the Space Station. It is proposed to establish four ground control points in North America or Africa (including the Sahara Desert). If this experiment should be successfully accomplished, it may also be applied to the defense charting service.
NASA Astrophysics Data System (ADS)
Heim, N. A.; Kishor, P.; McClennen, M.; Peters, S. E.
2012-12-01
Free and open source software and data facilitate novel research by allowing geoscientists to quickly and easily bring together disparate data that have been independently collected for many different purposes. The Earth-Base project brings together several datasets using a common space-time framework that is managed and analyzed using open source software. Earth-Base currently draws on stratigraphic, paleontologic, tectonic, geodynamic, seismic, botanical, hydrologic and cartographic data. Furthermore, Earth-Base is powered by RESTful data services operating on top of PostgreSQL and MySQL databases and the R programming environment, making much of the functionality accessible to third-parties even though the detailed data schemas are unknown to them. We demonstrate the scientific potential of Earth-Base and other FOSS by comparing the stated age of fossil collections to the age of the bedrock upon which they are geolocated. This analysis makes use of web services for the Paleobiology Database (PaleoDB), Macrostrat, the 2005 Geologic Map of North America (Garrity et al. 2009) and geologic maps of the conterminous United States. This analysis is a way to quickly assess the accuracy of temporal and spatial congruence of the paleontologic and geologic map datasets. We find that 56.1% of the 52,593 PaleoDB collections have temporally consistent ages with the bedrock upon which they are located based on the Geologic Map of North America. Surprisingly, fossil collections within the conterminous United States are more consistently located on bedrock with congruent geological ages, even though the USA maps are spatially and temporally more precise. Approximately 57% of the 37,344 PaleoDB collections in the USA are located on similarly aged geologic map units. Increased accuracy is attributed to the lumping of Pliocene and Quaternary geologic map units along the Atlantic and Gulf coastal plains in the Geologic Map of North America. The abundant Pliocene fossil collections are thus located on geologic map units that have an erroneous age designation of Quaternary. We also demonstrate the power of the R programming environment for performing analyses and making publication-quality maps for visualizing results.
Images of Earth and Space: The Role of Visualization in NASA Science
NASA Technical Reports Server (NTRS)
1996-01-01
Fly through the ocean at breakneck speed. Tour the moon. Even swim safely in the boiling sun. You can do these things and more in a 17 minute virtual journey through Earth and space. The trek is by way of colorful scientific visualizations developed by the NASA/Goddard Space Flight Center's Scientific Visualization Studio and the NASA HPCC Earth and Space Science Project investigators. Various styles of electronic music and lay-level narration provide the accompaniment.
Hyperspectral Soil Mapper (HYSOMA) software interface: Review and future plans
NASA Astrophysics Data System (ADS)
Chabrillat, Sabine; Guillaso, Stephane; Eisele, Andreas; Rogass, Christian
2014-05-01
With the upcoming launch of the next generation of hyperspectral satellites that will routinely deliver high spectral resolution images for the entire globe (e.g. EnMAP, HISUI, HyspIRI, HypXIM, PRISMA), an increasing demand for the availability/accessibility of hyperspectral soil products is coming from the geoscience community. Indeed, many robust methods for the prediction of soil properties based on imaging spectroscopy already exist and have been successfully used for a wide range of soil mapping airborne applications. Nevertheless, these methods require expert know-how and fine-tuning, which makes them used sparingly. More developments are needed toward easy-to-access soil toolboxes as a major step toward the operational use of hyperspectral soil products for Earth's surface processes monitoring and modelling, to allow non-experienced users to obtain new information based on non-expensive software packages where repeatability of the results is an important prerequisite. In this frame, based on the EU-FP7 EUFAR (European Facility for Airborne Research) project and EnMAP satellite science program, higher performing soil algorithms were developed at the GFZ German Research Center for Geosciences as demonstrators for end-to-end processing chains with harmonized quality measures. The algorithms were built-in into the HYSOMA (Hyperspectral SOil MApper) software interface, providing an experimental platform for soil mapping applications of hyperspectral imagery that gives the choice of multiple algorithms for each soil parameter. The software interface focuses on fully automatic generation of semi-quantitative soil maps such as soil moisture, soil organic matter, iron oxide, clay content, and carbonate content. Additionally, a field calibration option calculates fully quantitative soil maps provided ground truth soil data are available. Implemented soil algorithms have been tested and validated using extensive in-situ ground truth data sets. The source of the HYSOMA code was developed as standalone IDL software to allow easy implementation in the hyperspectral and non-hyperspectral communities. Indeed, within the hyperspectral community, IDL language is very widely used, and for non-expert users that do not have an ENVI license, such software can be executed as a binary version using the free IDL virtual machine under various operating systems. Based on the growing interest of users in the software interface, the experimental software was adapted for public release version in 2012, and since then ~80 users of hyperspectral soil products downloaded the soil algorithms at www.gfz-potsdam.de/hysoma. The software interface was distributed for free as IDL plug-ins under the IDL-virtual machine. Up-to-now distribution of HYSOMA was based on a close source license model, for non-commercial and educational purposes. Currently, the HYSOMA is being under further development in the context of the EnMAP satellite mission, for extension and implementation in the EnMAP Box as EnSoMAP (EnMAP SOil MAPper). The EnMAP Box is a freely available, platform-independent software distributed under an open source license. In the presentation we will focus on an update of the HYSOMA software interface status and upcoming implementation in the EnMAP Box. Scientific software validation, associated publication record and users responses as well as software management and transition to open source will be discussed.
NASA Technical Reports Server (NTRS)
Head, James W.; Huffman, J. N.; Forsberg, A. S.; Hurwitz, D. M.; Basilevsky, A. T.; Ivanov, M. A.; Dickson, J. L.; Kumar, P. Senthil
2008-01-01
We are currently investigating new technological developments in computer visualization and analysis in order to assess their importance and utility in planetary geological analysis and mapping [1,2]. Last year we reported on the range of technologies available and on our application of these to various problems in planetary mapping [3]. In this contribution we focus on the application of these techniques and tools to Venus geological mapping at the 1:5M quadrangle scale. In our current Venus mapping projects we have utilized and tested the various platforms to understand their capabilities and assess their usefulness in defining units, establishing stratigraphic relationships, mapping structures, reaching consensus on interpretations and producing map products. We are specifically assessing how computer visualization display qualities (e.g., level of immersion, stereoscopic vs. monoscopic viewing, field of view, large vs. small display size, etc.) influence performance on scientific analysis and geological mapping. We have been exploring four different environments: 1) conventional desktops (DT), 2) semi-immersive Fishtank VR (FT) (i.e., a conventional desktop with head-tracked stereo and 6DOF input), 3) tiled wall displays (TW), and 4) fully immersive virtual reality (IVR) (e.g., "Cave Automatic Virtual Environment," or Cave system). Formal studies demonstrate that fully immersive Cave environments are superior to desktop systems for many tasks [e.g., 4].
NASA Technical Reports Server (NTRS)
Ross, M. D.
2001-01-01
Safety of astronauts during long-term space exploration is a priority for NASA. This paper describes efforts to produce Earth-based models for providing expert medical advice when unforeseen medical emergencies occur on spacecraft. These models are Virtual Collaborative Clinics that reach into remote sites using telecommunications and emerging stereo-imaging and sensor technologies. c 2001. Elsevier Science Ltd. All rights reserved.
Locally linear regression for pose-invariant face recognition.
Chai, Xiujuan; Shan, Shiguang; Chen, Xilin; Gao, Wen
2007-07-01
The variation of facial appearance due to the viewpoint (/pose) degrades face recognition systems considerably, which is one of the bottlenecks in face recognition. One of the possible solutions is generating virtual frontal view from any given nonfrontal view to obtain a virtual gallery/probe face. Following this idea, this paper proposes a simple, but efficient, novel locally linear regression (LLR) method, which generates the virtual frontal view from a given nonfrontal face image. We first justify the basic assumption of the paper that there exists an approximate linear mapping between a nonfrontal face image and its frontal counterpart. Then, by formulating the estimation of the linear mapping as a prediction problem, we present the regression-based solution, i.e., globally linear regression. To improve the prediction accuracy in the case of coarse alignment, LLR is further proposed. In LLR, we first perform dense sampling in the nonfrontal face image to obtain many overlapped local patches. Then, the linear regression technique is applied to each small patch for the prediction of its virtual frontal patch. Through the combination of all these patches, the virtual frontal view is generated. The experimental results on the CMU PIE database show distinct advantage of the proposed method over Eigen light-field method.
From Sky to Earth: Data Science Methodology Transfer
NASA Astrophysics Data System (ADS)
Mahabal, Ashish A.; Crichton, Daniel; Djorgovski, S. G.; Law, Emily; Hughes, John S.
2017-06-01
We describe here the parallels in astronomy and earth science datasets, their analyses, and the opportunities for methodology transfer from astroinformatics to geoinformatics. Using example of hydrology, we emphasize how meta-data and ontologies are crucial in such an undertaking. Using the infrastructure being designed for EarthCube - the Virtual Observatory for the earth sciences - we discuss essential steps for better transfer of tools and techniques in the future e.g. domain adaptation. Finally we point out that it is never a one-way process and there is enough for astroinformatics to learn from geoinformatics as well.
Mineral mapping in the Maherabad area, eastern Iran, using the HyMap remote sensing data
NASA Astrophysics Data System (ADS)
Molan, Yusuf Eshqi; Refahi, Davood; Tarashti, Ali Hoseinmardi
2014-04-01
This study applies matched filtering on the HyMap airborne hyperspectral data to obtain the distribution map of alteration minerals in the Maherabad area and uses virtual verification to verify the results. This paper also introduces "moving threshold" which tries to find an appropriate threshold value to convert gray scale images, produced by mapping methods, to target and background pixels. The Maherabad area, located in the eastern part of the Lut block, is a Cu-Au porphyry system in which quartz-sericite-pyrite, argillic and propylitic alteration are most common. Minimum noise fraction transform coupled with a pixel purity index was applied on the HyMap images to extract the endmembers of the alteration minerals, including kaolinite, montmorillonite, sericite (muscovite/illite), calcite, chlorite, epidote, and goethite. Since there was no access to any portable spectrometer and/or lab spectral measurements for the verification of the remote sensing imagery results, virtual verification achieved using the USGS spectral library and showed an agreement of 83.19%. The comparison between the results of the matched filtering and X-ray diffraction (XRD) analyses also showed an agreement of 56.13%.
Virtual Guidance Ultrasound: A Tool to Obtain Diagnostic Ultrasound for Remote Environments
NASA Technical Reports Server (NTRS)
Caine,Timothy L.; Martin David S.; Matz, Timothy; Lee, Stuart M. C.; Stenger, Michael B.; Platts, Steven H.
2012-01-01
Astronauts currently acquire ultrasound images on the International Space Station with the assistance of real-time remote guidance from an ultrasound expert in Mission Control. Remote guidance will not be feasible when significant communication delays exist during exploration missions beyond low-Earth orbit. For example, there may be as much as a 20- minute delay in communications between the Earth and Mars. Virtual-guidance, a pre-recorded audio-visual tutorial viewed in real-time, is a viable modality for minimally trained scanners to obtain diagnostically-adequate images of clinically relevant anatomical structures in an autonomous manner. METHODS: Inexperienced ultrasound operators were recruited to perform carotid artery (n = 10) and ophthalmic (n = 9) ultrasound examinations using virtual guidance as their only instructional tool. In the carotid group, each each untrained operator acquired two-dimensional, pulsed, and color Doppler of the carotid artery. In the ophthalmic group, operators acquired representative images of the anterior chamber of the eye, retina, optic nerve, and nerve sheath. Ultrasound image quality was evaluated by independent imaging experts. RESULTS: Eight of the 10 carotid studies were judged to be diagnostically adequate. With one exception the quality of all the ophthalmic images were adequate to excellent. CONCLUSION: Diagnostically-adequate carotid and ophthalmic ultrasound examinations can be obtained by untrained operators with instruction only from an audio/video tutorial viewed in real time while scanning. This form of quick-response-guidance, can be developed for other ultrasound examinations, represents an opportunity to acquire important medical and scientific information for NASA flight surgeons and researchers when trained medical personnel are not present. Further, virtual guidance will allow untrained personnel to autonomously obtain important medical information in remote locations on Earth where communication is difficult or absent.
Colman, Kerri L; Dobbe, Johannes G G; Stull, Kyra E; Ruijter, Jan M; Oostra, Roelof-Jan; van Rijn, Rick R; van der Merwe, Alie E; de Boer, Hans H; Streekstra, Geert J
2017-07-01
Almost all European countries lack contemporary skeletal collections for the development and validation of forensic anthropological methods. Furthermore, legal, ethical and practical considerations hinder the development of skeletal collections. A virtual skeletal database derived from clinical computed tomography (CT) scans provides a potential solution. However, clinical CT scans are typically generated with varying settings. This study investigates the effects of image segmentation and varying imaging conditions on the precision of virtual modelled pelves. An adult human cadaver was scanned using varying imaging conditions, such as scanner type and standard patient scanning protocol, slice thickness and exposure level. The pelvis was segmented from the various CT images resulting in virtually modelled pelves. The precision of the virtual modelling was determined per polygon mesh point. The fraction of mesh points resulting in point-to-point distance variations of 2 mm or less (95% confidence interval (CI)) was reported. Colour mapping was used to visualise modelling variability. At almost all (>97%) locations across the pelvis, the point-to-point distance variation is less than 2 mm (CI = 95%). In >91% of the locations, the point-to-point distance variation was less than 1 mm (CI = 95%). This indicates that the geometric variability of the virtual pelvis as a result of segmentation and imaging conditions rarely exceeds the generally accepted linear error of 2 mm. Colour mapping shows that areas with large variability are predominantly joint surfaces. Therefore, results indicate that segmented bone elements from patient-derived CT scans are a sufficiently precise source for creating a virtual skeletal database.
Reference frames in virtual spatial navigation are viewpoint dependent
Török, Ágoston; Nguyen, T. Peter; Kolozsvári, Orsolya; Buchanan, Robert J.; Nadasdy, Zoltan
2014-01-01
Spatial navigation in the mammalian brain relies on a cognitive map of the environment. Such cognitive maps enable us, for example, to take the optimal route from a given location to a known target. The formation of these maps is naturally influenced by our perception of the environment, meaning it is dependent on factors such as our viewpoint and choice of reference frame. Yet, it is unknown how these factors influence the construction of cognitive maps. Here, we evaluated how various combinations of viewpoints and reference frames affect subjects' performance when they navigated in a bounded virtual environment without landmarks. We measured both their path length and time efficiency and found that (1) ground perspective was associated with egocentric frame of reference, (2) aerial perspective was associated with allocentric frame of reference, (3) there was no appreciable performance difference between first and third person egocentric viewing positions and (4) while none of these effects were dependent on gender, males tended to perform better in general. Our study provides evidence that there are inherent associations between visual perspectives and cognitive reference frames. This result has implications about the mechanisms of path integration in the human brain and may also inspire designs of virtual reality applications. Lastly, we demonstrated the effective use of a tablet PC and spatial navigation tasks for studying spatial and cognitive aspects of human memory. PMID:25249956
Reference frames in virtual spatial navigation are viewpoint dependent.
Török, Agoston; Nguyen, T Peter; Kolozsvári, Orsolya; Buchanan, Robert J; Nadasdy, Zoltan
2014-01-01
Spatial navigation in the mammalian brain relies on a cognitive map of the environment. Such cognitive maps enable us, for example, to take the optimal route from a given location to a known target. The formation of these maps is naturally influenced by our perception of the environment, meaning it is dependent on factors such as our viewpoint and choice of reference frame. Yet, it is unknown how these factors influence the construction of cognitive maps. Here, we evaluated how various combinations of viewpoints and reference frames affect subjects' performance when they navigated in a bounded virtual environment without landmarks. We measured both their path length and time efficiency and found that (1) ground perspective was associated with egocentric frame of reference, (2) aerial perspective was associated with allocentric frame of reference, (3) there was no appreciable performance difference between first and third person egocentric viewing positions and (4) while none of these effects were dependent on gender, males tended to perform better in general. Our study provides evidence that there are inherent associations between visual perspectives and cognitive reference frames. This result has implications about the mechanisms of path integration in the human brain and may also inspire designs of virtual reality applications. Lastly, we demonstrated the effective use of a tablet PC and spatial navigation tasks for studying spatial and cognitive aspects of human memory.
Soh, Jung; Turinsky, Andrei L; Trinh, Quang M; Chang, Jasmine; Sabhaney, Ajay; Dong, Xiaoli; Gordon, Paul Mk; Janzen, Ryan Pw; Hau, David; Xia, Jianguo; Wishart, David S; Sensen, Christoph W
2009-01-01
We have developed a computational framework for spatiotemporal integration of molecular and anatomical datasets in a virtual reality environment. Using two case studies involving gene expression data and pharmacokinetic data, respectively, we demonstrate how existing knowledge bases for molecular data can be semantically mapped onto a standardized anatomical context of human body. Our data mapping methodology uses ontological representations of heterogeneous biomedical datasets and an ontology reasoner to create complex semantic descriptions of biomedical processes. This framework provides a means to systematically combine an increasing amount of biomedical imaging and numerical data into spatiotemporally coherent graphical representations. Our work enables medical researchers with different expertise to simulate complex phenomena visually and to develop insights through the use of shared data, thus paving the way for pathological inference, developmental pattern discovery and biomedical hypothesis testing.
Schoolyard Volcanoes: A Unit in Volcanology and Hazards
NASA Astrophysics Data System (ADS)
Lechner, H. N.; Gochis, E. E.; Brill, K. A.
2014-12-01
How do you teach volcanology and volcanic hazards to students when there is no volcano nearby? You bring the volcano to them! At Michigan Technological University we have developed a four-lesson-unit for middle and high school students which incorporates virtual, analogue and numerical models to increase students' interests in geosciences while simultaneously expanding the community of earth-science-literate individuals necessary for a disaster resilient society. The unit aims to build on students' prior geoscience knowledge by examining the physical properties that influence volcanic eruptions and introduces them to challenges and methods of communicating hazards and risk. Lesson one engages students in a series of hands-on investigations that explore the "3-Vs" of volcanology: Viscosity, Volatiles and Volume. The students learn about the relationship between magma composition and viscosity and the influence on eruption style, behavior and morphology of different volcanoes. Lesson two uses an analogue model of a volcano to demonstrate the forces involved in an explosive eruption and associated hazards. Students think critically about the factors that affect hazards and risk as well as the variables (such as topography) that affect the eruption and the hazard. During lesson three students use Google Earth for a virtual field trip to Pacaya volcano, Guatemala to examine changes in the landscape over time and other evidence of volcanic activity to make interpretations about the volcano. The final lesson has the students use numerical models and GIS to create hazard maps based on probabilistic lahar scenarios. Throughout the unit students are engaged in an inquiry-based exploration that covers several Next Generation Science Standards (NGSS) content and practices. This four lesson unit has been field tested in two school districts and during a summer engineering program. Results from student work and post-surveys show that this strategy raises interests in and knowledge of volcanic hazards.
Predicting successful tactile mapping of virtual objects.
Brayda, Luca; Campus, Claudio; Gori, Monica
2013-01-01
Improving spatial ability of blind and visually impaired people is the main target of orientation and mobility (O&M) programs. In this study, we use a minimalistic mouse-shaped haptic device to show a new approach aimed at evaluating devices providing tactile representations of virtual objects. We consider psychophysical, behavioral, and subjective parameters to clarify under which circumstances mental representations of spaces (cognitive maps) can be efficiently constructed with touch by blindfolded sighted subjects. We study two complementary processes that determine map construction: low-level perception (in a passive stimulation task) and high-level information integration (in an active exploration task). We show that jointly considering a behavioral measure of information acquisition and a subjective measure of cognitive load can give an accurate prediction and a practical interpretation of mapping performance. Our simple TActile MOuse (TAMO) uses haptics to assess spatial ability: this may help individuals who are blind or visually impaired to be better evaluated by O&M practitioners or to evaluate their own performance.
Dual-Energy CT: New Horizon in Medical Imaging
Goo, Jin Mo
2017-01-01
Dual-energy CT has remained underutilized over the past decade probably due to a cumbersome workflow issue and current technical limitations. Clinical radiologists should be made aware of the potential clinical benefits of dual-energy CT over single-energy CT. To accomplish this aim, the basic principle, current acquisition methods with advantages and disadvantages, and various material-specific imaging methods as clinical applications of dual-energy CT should be addressed in detail. Current dual-energy CT acquisition methods include dual tubes with or without beam filtration, rapid voltage switching, dual-layer detector, split filter technique, and sequential scanning. Dual-energy material-specific imaging methods include virtual monoenergetic or monochromatic imaging, effective atomic number map, virtual non-contrast or unenhanced imaging, virtual non-calcium imaging, iodine map, inhaled xenon map, uric acid imaging, automatic bone removal, and lung vessels analysis. In this review, we focus on dual-energy CT imaging including related issues of radiation exposure to patients, scanning and post-processing options, and potential clinical benefits mainly to improve the understanding of clinical radiologists and thus, expand the clinical use of dual-energy CT; in addition, we briefly describe the current technical limitations of dual-energy CT and the current developments of photon-counting detector. PMID:28670151
Using an improved virtual learning environment for engineering students
NASA Astrophysics Data System (ADS)
Lourdes Martínez Cartas, Ma
2012-06-01
In recent years, e-learning has been used in a chemical engineering subject in the final course of a mining engineering degree, a subject concerned with fuel technology. The low results obtained by students in this subject have led the teacher to search for new strategies to increase grades. Such strategies have consisted of incorporating into the existing virtual environment a dynamics of work with conceptual maps and a consideration of the different learning styles in the classroom. In an attempt to adapt teaching to the individual methods of learning for each student, various activities aimed at strengthening different learning styles have been proposed and concept maps have been used to create meaningful learning experiences. In addition, different modalities of assessment have been proposed, which can be selected by each student according to his or her particular method of learning to avoid penalising one style preference in contrast to another. This combination of e-learning, use of concept maps and catering for different learning styles has involved the implementation of the improved virtual learning environment. This has led to an increase in participation in the subject and has improved student assessment results.
Windows Into the Real World From a Virtual Globe
NASA Astrophysics Data System (ADS)
Rich, J.; Urban-Rich, J.
2007-12-01
Virtual globes such as Google Earth can be great tools for learning about the geographical variation of the earth. The key to virtual globes is the use of satellite imagery to provide a highly accurate view of the earth's surface. However, because the images are not updated regularly, variations in climate and vegetation over time can not be easily seen. In order to enhance the view of the earth and observe these changes by region and over time we are working to add near real time "windows" into the real world from a virtual globe. For the past 4 years we have been installing web cameras in areas of the world that will provide long term monitoring of global changes. By archiving hourly images from arctic, temperate and tropical regions we are creating a visual data set that is already beginning to tell the story of climate variability. The cameras are currently installed in 10 elementary schools in 3 countries and show the student's view out each window. The Windows Around the World program (http://www.WindowsAroundTheWorld.org) uses the images from these cameras to help students gain a better understanding of earth process and variability in climate and vegetation between different regions and over time. Previously we have used standard web based technologies such as DHTML and AJAX to provide near real-time access to these images and also provide enhanced functionality such as dynamic time lapse movies that allow users to see changes over months, days or hours up to the current hour (http://www.windowsaroundtheworld.org/north_america.aspx). We have integrated the camera images from Windows Around the World into Google Earth. Through network links and models we are creating a way for students to "fly" to another school in the program and see what the current view is out the window. By using a model as a screen, the image can be viewed from the same direction as the students who are sitting in a classroom at the participating school. Once at the school, visiting students can move around the area in three dimensions and gain a better understanding of what they are seeing out the window. Currently time-lapse images can be viewed at a lower resolution for all schools on the globe or when flying into an individual school, higher resolution time-lapse images can be seen. The observation of shadows, precipitation, movement of the sun and changes in vegetation allows the viewer to gain a better understanding of how the earth works and how the environment changes between regions and over time. World.org
Geological Mapping of Fortuna Tessera (V-2): Venus and Earth's Archean Process Comparisons
NASA Technical Reports Server (NTRS)
Head, James W.; Hurwitz,D. M.; Ivanov, M. A.; Basilevsky, A. T.; Kumar, P. Senthil
2008-01-01
The geological features, structures, thermal conditions, interpreted processes, and outstanding questions related to both the Earth's Archean and Venus share many similarities and we are using a problem-oriented approach to Venus mapping, guided by insight from the Archean record of the Earth, to gain new insight into the evolution of Venus and Earth's Archean. The Earth's preserved and well-documented Archean record provides important insight into high heat-flux tectonic and magmatic environments and structures and the surface of Venus reveals the current configuration and recent geological record of analogous high-temperature environments unmodified by subsequent several billion years of segmentation and overprinting, as on Earth. Elsewhere we have addressed the nature of the Earth's Archean, the similarities to and differences from Venus, and the specific Venus and Earth-Archean problems on which progress might be made through comparison. Here we present the major goals of the Venus-Archean comparison and show how preliminary mapping of the geology of the V-2 Fortuna Tessera quadrangle is providing insight on these problems. We have identified five key themes and questions common to both the Archean and Venus, the assessment of which could provide important new insights into the history and processes of both planets.
Teaching Plate Tectonic Concepts using GeoMapApp Learning Activities
NASA Astrophysics Data System (ADS)
Goodwillie, A. M.; Kluge, S.
2012-12-01
GeoMapApp Learning Activities ( http://serc.carleton.edu/geomapapp/collection.html ) can help educators to expose undergraduate students to a range of earth science concepts using high-quality data sets in an easy-to-use map-based interface called GeoMapApp. GeoMapApp Learning Activities require students to interact with and analyse research-quality geoscience data as a means to explore and enhance their understanding of underlying content and concepts. Each activity is freely available through the SERC-Carleton web site and offers step-by-step student instructions and answer sheets. Also provided are annotated educator versions of the worksheets that include teaching tips, additional content and suggestions for further work. The activities can be used "off-the-shelf". Or, since the educator may require flexibility to tailor the activities, the documents are provided in Word format for easy modification. Examples of activities include one on the concept of seafloor spreading that requires students to analyse global seafloor crustal age data to calculate spreading rates in different ocean basins. Another activity has students explore hot spots using radiometric age dating of rocks along the Hawaiian-Emperor seamount chain. A third focusses upon the interactive use of contours and profiles to help students visualise 3-D topography on 2-D computer screens. A fourth activity provides a study of mass wasting as revealed through geomorphological evidence. The step-by-step instructions and guided inquiry approach reduce the need for teacher intervention whilst boosting the time that students can spend on productive exploration and learning. The activities can be used, for example, in a classroom lab with the educator present and as self-paced assignments in an out-of-class setting. GeoMapApp Learning Activities are funded through the NSF GeoEd program and are aimed at students in the introductory undergraduate, community college and high school levels. The activities are based upon GeoMapApp (http://www.geomapapp.org), a free map-based data exploration and visualisation tool that allows students to access a wide range of geoscience data in a virtual lab-like environment.
NASA Technical Reports Server (NTRS)
Smith, Jeffrey D.; Twombly, I. Alexander; Maese, A. Christopher; Cagle, Yvonne; Boyle, Richard
2003-01-01
The International Space Station demonstrates the greatest capabilities of human ingenuity, international cooperation and technology development. The complexity of this space structure is unprecedented; and training astronaut crews to maintain all its systems, as well as perform a multitude of research experiments, requires the most advanced training tools and techniques. Computer simulation and virtual environments are currently used by astronauts to train for robotic arm manipulations and extravehicular activities; but now, with the latest computer technologies and recent successes in areas of medical simulation, the capability exists to train astronauts for more hands-on research tasks using immersive virtual environments. We have developed a new technology, the Virtual Glovebox (VGX), for simulation of experimental tasks that astronauts will perform aboard the Space Station. The VGX may also be used by crew support teams for design of experiments, testing equipment integration capability and optimizing the procedures astronauts will use. This is done through the 3D, desk-top sized, reach-in virtual environment that can simulate the microgravity environment in space. Additional features of the VGX allow for networking multiple users over the internet and operation of tele-robotic devices through an intuitive user interface. Although the system was developed for astronaut training and assisting support crews, Earth-bound applications, many emphasizing homeland security, have also been identified. Examples include training experts to handle hazardous biological and/or chemical agents in a safe simulation, operation of tele-robotic systems for assessing and diffusing threats such as bombs, and providing remote medical assistance to field personnel through a collaborative virtual environment. Thus, the emerging VGX simulation technology, while developed for space- based applications, can serve a dual use facilitating homeland security here on Earth.
Mapping wood density globally using remote sensing and climatological data
NASA Astrophysics Data System (ADS)
Moreno, A.; Camps-Valls, G.; Carvalhais, N.; Kattge, J.; Robinson, N.; Reichstein, M.; Allred, B. W.; Running, S. W.
2017-12-01
Wood density (WD) is defined as the oven-dry mass divided by fresh volume, varies between individuals, and describes the carbon investment per unit volume of stem. WD has been proven to be a key functional trait in carbon cycle research and correlates with numerous morphological, mechanical, physiological, and ecological properties. In spite of the utility and importance of this trait, there is a lack of an operational framework to spatialize plant WD measurements at a global scale. In this work, we present a consistent modular processing chain to derive global maps (500 m) of WD using modern machine learning techniques along with optical remote sensing data (MODIS/Landsat) and climate data using the Google Earth Engine platform. The developed approach uses a hierarchical Bayesian approach to fill in gaps in the plant measured WD data set to maximize its global representativeness. WD plant species are then aggregated to Plant Functional Types (PFT). The spatial abundance of PFT at 500 m spatial resolution (MODIS) is calculated using a high resolution (30 m) PFT map developed using Landsat data. Based on these PFT abundances, representative WD values are estimated for each MODIS pixel with nearby measured data. Finally, random forests are used to globally estimate WD from these MODIS pixels using remote sensing and climate. The validation and assessment of the applied methods indicate that the model explains more than 72% of the spatial variance of the calculated community aggregated WD estimates with virtually unbiased estimates and low RMSE (<15%). The maps thus offer new opportunities to study and analyze the global patterns of variation of WD at an unprecedented spatial coverage and spatial resolution.
The Virtual Earth-Solar Observatory of the SCiESMEX
NASA Astrophysics Data System (ADS)
De la Luz, V.; Gonzalez-Esparza, A.; Cifuentes-Nava, G.
2015-12-01
The Mexican Space Weather Service (SCiESMEX, http://www.sciesmex.unam.mx) started operations in October 2014. The project includes the Virtual Earth-Solar Observatory (VESO, http://www.veso.unam.mx). The VESO is a improved project wich objetive is integrate the space weather instrumentation network from the National Autonomous University of Mexico (UNAM). The network includes the Mexican Array Radiotelescope (MEXART), the Callisto receptor (MEXART), a Neutron Telescope, a Cosmic Ray Telescope. the Schumann Antenna, the National Magnetic Service, and the mexican GPS network (TlalocNet). The VESO facility is located at the Geophysics Institute campus Michoacan (UNAM). We offer the service of data store, real-time data, and quasi real-time data. The hardware of VESO includes a High Performance Computer (HPC) dedicated specially to big data storage.
NASA Astrophysics Data System (ADS)
Aktas, Mehmet; Aydin, Galip; Donnellan, Andrea; Fox, Geoffrey; Granat, Robert; Grant, Lisa; Lyzenga, Greg; McLeod, Dennis; Pallickara, Shrideep; Parker, Jay; Pierce, Marlon; Rundle, John; Sayar, Ahmet; Tullis, Terry
2006-12-01
We describe the goals and initial implementation of the International Solid Earth Virtual Observatory (iSERVO). This system is built using a Web Services approach to Grid computing infrastructure and is accessed via a component-based Web portal user interface. We describe our implementations of services used by this system, including Geographical Information System (GIS)-based data grid services for accessing remote data repositories and job management services for controlling multiple execution steps. iSERVO is an example of a larger trend to build globally scalable scientific computing infrastructures using the Service Oriented Architecture approach. Adoption of this approach raises a number of research challenges in millisecond-latency message systems suitable for internet-enabled scientific applications. We review our research in these areas.
Analysis of model output and science data in the Virtual Model Repository (VMR).
NASA Astrophysics Data System (ADS)
De Zeeuw, D.; Ridley, A. J.
2014-12-01
Big scientific data not only includes large repositories of data from scientific platforms like satelites and ground observation, but also the vast output of numerical models. The Virtual Model Repository (VMR) provides scientific analysis and visualization tools for a many numerical models of the Earth-Sun system. Individual runs can be analyzed in the VMR and compared to relevant data through relevant metadata, but larger collections of runs can also now be studied and statistics generated on the accuracy and tendancies of model output. The vast model repository at the CCMC with over 1000 simulations of the Earth's magnetosphere was used to look at overall trends in accuracy when compared to satelites such as GOES, Geotail, and Cluster. Methodology for this analysis as well as case studies will be presented.
Recent Advances in Geospatial Visualization with the New Google Earth
NASA Astrophysics Data System (ADS)
Anderson, J. C.; Poyart, E.; Yan, S.; Sargent, R.
2017-12-01
Google Earth's detailed, world-wide imagery and terrain data provide a rich backdrop for geospatial visualization at multiple scales, from global to local. The Keyhole Markup Language (KML) is an open standard that has been the primary way for users to author and share data visualizations in Google Earth. Despite its ease of use and flexibility for relatively small amounts of data, users can quickly run into difficulties and limitations working with large-scale or time-varying datasets using KML in Google Earth. Recognizing these challenges, we present our recent work toward extending Google Earth to be a more powerful data visualization platform. We describe a new KML extension to simplify the display of multi-resolution map tile pyramids - which can be created by analysis platforms like Google Earth Engine, or by a variety of other map tile production pipelines. We also describe how this implementation can pave the way to creating novel data visualizations by leveraging custom graphics shaders. Finally, we present our investigations into native support in Google Earth for data storage and transport formats that are well-suited for big raster and vector data visualization. Taken together, these capabilities make it easier to create and share new scientific data visualization experiences using Google Earth, and simplify the integration of Google Earth with existing map data products, services, and analysis pipelines.
Student Misconceptions about Plants - A First Step in Building a Teaching Resource.
Wynn, April N; Pan, Irvin L; Rueschhoff, Elizabeth E; Herman, Maryann A B; Archer, E Kathleen
2017-01-01
Plants are ubiquitous and found in virtually every ecosystem on Earth, but their biology is often poorly understood, and inaccurate ideas about how plants grow and function abound. Many articles have been published documenting student misconceptions about photosynthesis and respiration, but there are substantially fewer on such topics as plant cell structure and growth; plant genetics, evolution, and classification; plant physiology (beyond energy relations); and plant ecology. The available studies of misconceptions held on those topics show that many are formed at a very young age and persist throughout all educational levels. Our goal is to begin building a central resource of plant biology misconceptions that addresses these underrepresented topics, and here we provide a table of published misconceptions organized by topic. For greater utility, we report the age group(s) in which the misconceptions were found and then map them to the ASPB - BSA Core Concepts and Learning Objectives in Plant Biology for Undergraduates, developed jointly by the American Society of Plant Biologists and the Botanical Society of America.
The OpenEarth Framework (OEF) for the 3D Visualization of Integrated Earth Science Data
NASA Astrophysics Data System (ADS)
Nadeau, David; Moreland, John; Baru, Chaitan; Crosby, Chris
2010-05-01
Data integration is increasingly important as we strive to combine data from disparate sources and assemble better models of the complex processes operating at the Earth's surface and within its interior. These data are often large, multi-dimensional, and subject to differing conventions for data structures, file formats, coordinate spaces, and units of measure. When visualized, these data require differing, and sometimes conflicting, conventions for visual representations, dimensionality, symbology, and interaction. All of this makes the visualization of integrated Earth science data particularly difficult. The OpenEarth Framework (OEF) is an open-source data integration and visualization suite of applications and libraries being developed by the GEON project at the University of California, San Diego, USA. Funded by the NSF, the project is leveraging virtual globe technology from NASA's WorldWind to create interactive 3D visualization tools that combine and layer data from a wide variety of sources to create a holistic view of features at, above, and beneath the Earth's surface. The OEF architecture is open, cross-platform, modular, and based upon Java. The OEF's modular approach to software architecture yields an array of mix-and-match software components for assembling custom applications. Available modules support file format handling, web service communications, data management, user interaction, and 3D visualization. File parsers handle a variety of formal and de facto standard file formats used in the field. Each one imports data into a general-purpose common data model supporting multidimensional regular and irregular grids, topography, feature geometry, and more. Data within these data models may be manipulated, combined, reprojected, and visualized. The OEF's visualization features support a variety of conventional and new visualization techniques for looking at topography, tomography, point clouds, imagery, maps, and feature geometry. 3D data such as seismic tomography may be sliced by multiple oriented cutting planes and isosurfaced to create 3D skins that trace feature boundaries within the data. Topography may be overlaid with satellite imagery, maps, and data such as gravity and magnetics measurements. Multiple data sets may be visualized simultaneously using overlapping layers within a common 3D coordinate space. Data management within the OEF handles and hides the inevitable quirks of differing file formats, web protocols, storage structures, coordinate spaces, and metadata representations. Heuristics are used to extract necessary metadata used to guide data and visual operations. Derived data representations are computed to better support fluid interaction and visualization while the original data is left unchanged in its original form. Data is cached for better memory and network efficiency, and all visualization makes use of 3D graphics hardware support found on today's computers. The OpenEarth Framework project is currently prototyping the software for use in the visualization, and integration of continental scale geophysical data being produced by EarthScope-related research in the Western US. The OEF is providing researchers with new ways to display and interrogate their data and is anticipated to be a valuable tool for future EarthScope-related research.
Lunar and Planetary Science XXXVI, Part 20
NASA Technical Reports Server (NTRS)
2005-01-01
The topics include: 1) Virtual Reality Technology as a Tool to Enhance Collaboration Between Space Exploration and Public Outreach: The Case Using the Mars Exploration Rover Images; 2) Atmospheric Electron-induced X-Ray Spectrometer (AEXS) Instrument Development; 3) Impact of Low Thermal Conductivity Layers on the Bulk Conductivity of a Martian Crustal Column; 4) Impacting Classroom Teachers Through Long-Term Professional Development; 5) Oxygen, Ca, and Ti Isotopic Compositions of Hibonite-bearing Inclusions; 6) Phenomenological Excitation Functions of Xe Isotopes with Protons on Nuclei of Cs, La and Ce; 7) Double-Diffusive Convection and Other Modes of Salinity-modulated Heat and Material Transport in Europa s Ocean; 8) Slope Morphologies of the Hellas Mensae Constructs, Eastern Hellas Planitia, Mars; 9) Development of Polygonal Thermal Contraction Patterns in a South Polar Trough, Mars 3 Years of Observations; 10) Martian Relevance of Dehydration and Rehydration in the Mg-Sulfate System; 11) Formation of Martian Volcanic Provinces by Lower Mantle Flushing? 12) Can Glasses Help Us to Unravel the Origin of Barred Olivine Chondrules? 13) Loki Patera: A Magma Sea Story; 14) Compositions of Partly Altered Olivine and Replacement Serpentine in the CM2 Chondrite QUE93005; 15) Model of Light Scattering by Lunar Regolith at Moderate Phase Angles: New Results; 16) Radiation Resistance of a Silicone Polymer Grease Based Regolith Collector for the HERA Near-Earth Asteroid Sample Return Mission; 17) Analysis of the Tectonic Lineaments in the Ganiki Planitia (V14) Quadrangle, Venus; 18) Nanometer-sized Diamonds from AGB Stars; 19) Quantifying Exact Motions Along Lineaments on Europa; 20) Geometry of Thrust Faults Beneath Amenthes Rupes, Mars; 21) Mapping of the Physical Characteristics and Mineral Composition of a Superficial Layer of the Moon or Mars and Ultra-Violet Polarimetry from the Orbital Station; 22) Negative Searches for Evidence of Aqueous Alteration on Asteroid Surfaces; 23) What Processes Have Shaped Basalt Boulders on Earth and Mars? Studies of Feature Persistence Using Facet Mapping and Fractal Analysis; 24) The Popigai Fluidizites: Dense Water Inclusions in Lechatelierite; Evidence for Shock-generated Carbonate and Hydrous Silicate Melts; 25) Missing Xenon Problem and Climate of the Early Earth; and 26) More on Magnetic Spectra from Correlated Crustal Sources on Mars
NASA Astrophysics Data System (ADS)
Huscroft, Jordan; Gleeson, Tom; Hartmann, Jens; Börker, Janine
2018-02-01
The spatial distribution of subsurface parameters such as permeability are increasingly relevant for regional to global climate, land surface, and hydrologic models that are integrating groundwater dynamics and interactions. Despite the large fraction of unconsolidated sediments on Earth's surface with a wide range of permeability values, current global, high-resolution permeability maps distinguish solely fine-grained and coarse-grained unconsolidated sediments. Representative permeability values are derived for a wide variety of unconsolidated sediments and applied to a new global map of unconsolidated sediments to produce the first geologically constrained, two-layer global map of shallower and deeper permeability. The new mean logarithmic permeability of the Earth's surface is -12.7 ± 1.7 m2 being 1 order of magnitude higher than that derived from previous maps, which is consistent with the dominance of the coarser sediments. The new data set will benefit a variety of scientific applications including the next generation of climate, land surface, and hydrology models at regional to global scales.
EVEREST: a virtual research environment for the Earth Sciences
NASA Astrophysics Data System (ADS)
Glaves, H. M.; Marelli, F.; Albani, M.
2015-12-01
There is an increasing requirement for researchers to work collaboratively using common resources whilst being geographically dispersed. By creating a virtual research environment (VRE) using a service oriented architecture (SOA) tailored to the needs of Earth Science (ES) communities, the EVEREST project will provide a range of both generic and domain specific data management services to support a dynamic approach to collaborative research. EVER-EST will provide the means to overcome existing barriers to sharing of Earth Science data and information allowing research teams to discover, access, share and process heterogeneous data, algorithms, results and experiences within and across their communities, including those domains beyond Earth Science. Data providers will be also able to monitor user experiences and collect feedback through the VRE, improving their capacity to adapt to the changing requirements of their end-users. The EVER-EST e-infrastructure will be validated by four virtual research communities (VRC) covering different multidisciplinary ES domains: including ocean monitoring, selected natural hazards (flooding, ground instability and extreme weather events), land monitoring and risk management (volcanoes and seismicity). Each of the VRC represents a different collaborative use case for the VRE according to its own specific requirements for data, software, best practice and community engagement. The diverse use cases will demonstrate how the VRE can be used for a range of activities from straight forward data/software sharing to investigating ways to improve cooperative working. Development of the EVEREST VRE will leverage on the results of several previous projects which have produced state-of-the-art technologies for scientific data management and curation as well those initiatives which have developed models, techniques and tools for the preservation of scientific methods and their implementation in computational forms such as scientific workflows.
Stone, Byron D.; Stone, Janet R.
2007-01-01
The surficial geologic map shows the distribution of nonlithified earth materials at land surface in an area of eleven 7.5-minute quadrangles (total 505 mi2) in northeast-central Massachusetts. The geologic map differentiates surficial materials of Quaternary age on the basis of their lithologic characteristics (such as grain size and sedimentary structures), constructional geomorphic features, stratigraphic relationships, and age. Surficial earth materials significantly affect human use of the land, and an accurate description of their distribution is particularly important for water resources, construction aggregate resources, earth-surface hazards assessments, and land-use decisions. This compilation of surficial geologic materials is an interim product that defines the areas of exposed bedrock, and the boundaries between glacial till, glacial stratified deposits, and overlying postglacial deposits. This work is part of a comprehensive study to produce a statewide digital map of the surficial geology at a 1:24,000-scale level of accuracy. This report includes explanatory text (PDF), a regional map at 1:50,000 scale (PDF), quadrangle maps at 1:24,000 scale (PDF files), GIS data layers (ArcGIS shapefiles), metadata for the GIS layers, scanned topographic base maps (TIF), and a readme.txt file.
Stone, Byron D.; Stone, Janet Radway; DiGiacomo-Cohen, Mary L.
2006-01-01
The surficial geologic map shows the distribution of nonlithified earth materials at land surface in an area of 16 7.5-minute quadrangles (total 658 mi2) in northeast Massachusetts. The geologic map differentiates surficial materials of Quaternary age on the basis of their lithologic characteristics (grain size, sedimentary structures, mineral and rock-particle composition), constructional geomorphic features, stratigraphic relationships, and age. Surficial earth materials significantly affect human use of the land, and an accurate description of their distribution is particularly important for water resources, construction aggregate resources, earth-surface hazards assessments, and land-use decisions. This compilation of surficial geologic materials is an interim product that defines the areas of exposed bedrock, and the boundaries between glacial till, glacial stratified deposits, and overlying postglacial deposits. This work is part of a comprehensive study to produce a statewide digital map of the surficial geology at a 1:24,000-scale level of accuracy. This report includes explanatory text (PDF), a regional map at 1:50,000 scale (PDF), quadrangle maps at 1:24,000 scale (PDF files), GIS data layers (ArcGIS shapefiles), metadata for the GIS layers, scanned topographic base maps (TIF), and a readme.txt file.
KML Tours: A New Platform for Exploring and Sharing Geospatial Data
NASA Astrophysics Data System (ADS)
Barcay, D. P.; Weiss-Malik, M.
2009-12-01
Google Earth and other virtual globes have allowed millions of people to explore the world from their own home. This technology has also raised the bar for professional visualizations: enabling interactive 3D visualizations to be created from massive data-sets, and shared using the KML language. For academics and professionals alike, an engaging presentation of your geospatial data is generally expected and can be the most effective form of advertisement. To that end, we released 'Touring' in Google Earth 5.0: a new medium for cinematic expression, visualized in Google Earth and written as extensions to the KML language. In a KML tour, the author has fine-grained control over the entire visual experience: precisely moving the virtual camera through the world while dynamically modifying the content, style, position, and visibility of the displayed data. An author can synchronize audio to this experience, bringing further immersion to a visualization. KML tours can help engage a broad user-base and conveying subtle concepts that aren't immediately apparent in traditional geospatial content. Unlike a pre-rendered video, a KML Tour maintains the rich interactivity of Google Earth, allowing users to continue exploring your content, and to mash-up other content with your visualization. This session will include conceptual explanations of the Touring feature in Google Earth, the structure of the touring KML extensions, as well as examples of compelling tours.
Seismicity of the Earth 1900-2007
Tarr, Arthur C.; Villaseñor, Antonio; Furlong, Kevin P.; Rhea, Susan; Benz, Harley M.
2010-01-01
This map illustrates more than one century of global seismicity in the context of global plate tectonics and the Earth's physiography. Primarily designed for use by earth scientists and engineers interested in earthquake hazards of the 20th and early 21st centuries, this map provides a comprehensive overview of strong earthquakes since 1900. The map clearly identifies the location of the 'great' earthquakes (M8.0 and larger) and the rupture area, if known, of the M8.3 or larger earthquakes. The earthquake symbols are scaled proportional to the moment magnitude and therefore to the area of faulting, thus providing a better understanding of the relative sizes and distribution of earthquakes in the magnitude range 5.5 to 9.5. Plotting the known rupture area of the largest earthquakes also provides a better appreciation of the extent of some of the most famous and damaging earthquakes in modern history. All earthquakes shown on the map were carefully relocated using a standard earth reference model and standardized location procedures, thereby eliminating gross errors and biases in locations of historically important earthquakes that are often found in numerous seismicity catalogs.
Active Fire Mapping Program Current Large Incidents (Home) New Large Incidents Fire Detection Maps MODIS Satellite Imagery VIIRS Satellite Imagery Fire Detection GIS Data Fire Data in Google Earth ...
An Anomalous Force on the Map Spacecraft
NASA Technical Reports Server (NTRS)
Starin, Scott R.; ODonnell, James R., Jr.; Ward, David K.; Wollack, Edward J.; Bay, P. Michael; Fink, Dale R.; Bauer, Frank (Technical Monitor)
2002-01-01
The Microwave Anisotropy Probe (MAP) orbits the second Earth-Sun libration point (L2)-about 1.5 million kilometers outside Earth's orbit-mapping cosmic microwave background radiation. To achieve orbit near L2 on a small fuel budget, the MAP spacecraft needed to swing past the Moon for a gravity assist. Timing the lunar swing-by required MAP to travel in three high-eccentricity phasing loops with critical maneuvers at a minimum of two, but nominally all three, of the perigee passes. On the approach to the first perigee maneuver, MAP telemetry showed a considerable change in system angular momentum that threatened to cause on-board Failure Detection and Correction (FDC) to abort the critical maneuver. Fortunately, the system momentum did not reach the FDC limit; however, the MAP team did develop a contingency strategy should a stronger anomaly occur before or during subsequent perigee maneuvers, Simultaneously, members of the MAP team developed and tested various hypotheses for the cause of the anomalous force. The final hypothesis was that water was outgassing from the thermal blanketing and freezing to the cold side of the solar shield. As radiation from Earth warmed the cold side of the spacecraft, the uneven sublimation of frozen water created a torque on the spacecraft.
APPLICATION OF A "VITURAL FIELD REFERENCE DATABASE" TO ASSESS LAND-COVER MAP ACCURACIES
An accuracy assessment was performed for the Neuse River Basin, NC land-cover/use
(LCLU) mapping results using a "Virtual Field Reference Database (VFRDB)". The VFRDB was developed using field measurement and digital imagery (camera) data collected at 1,409 sites over a perio...
Variations in Cognitive Maps: Understanding Individual Differences in Navigation
ERIC Educational Resources Information Center
Weisberg, Steven M.; Schinazi, Victor R.; Newcombe, Nora S.; Shipley, Thomas F.; Epstein, Russell A.
2014-01-01
There are marked individual differences in the formation of cognitive maps both in the real world and in virtual environments (VE; e.g., Blajenkova, Motes, & Kozhevnikov, 2005; Chai & Jacobs, 2010; Ishikawa & Montello, 2006; Wen, Ishikawa, & Sato, 2011). These differences, however, are poorly understood and can be difficult to…
Field surveying and topographic mapping in Alaska: 1947-83
Foley, Robert C.
1987-01-01
This circular retraces surveying and topographic mapping by the Geological Survey in Alaska from 1947 to 1983 and describes camp life and some of the unusual happenings involved in working in virtually uninhabited country, adverse weather, and difficult terrain. A year-by-year recap of activities documents the transition from early small-scale mapping efforts to more accurate and detailed 1:63,360-scale mapping for Alaska except the Aleutian Islands and isolated islands in the Bering Sea. Recent 1:25,000-scale metric mapping and the preparation of orthophotographs and special mapping efforts for other Government agencies also are recounted.
Thermal feedback in virtual reality and telerobotic systems
NASA Technical Reports Server (NTRS)
Zerkus, Mike; Becker, Bill; Ward, Jon; Halvorsen, Lars
1994-01-01
A new concept has been developed that allows temperature to be part of the virtual world. The Displaced Temperature Sensing System (DTSS) can 'display' temperature in a virtual reality system.The DTSS can also serve as a feedback device for telerobotics. For virtual reality applications the virtual world software would be required to have a temperature map of its world. By whatever means (magnetic tracker, ultrasound tracker, etc.) the hand and fingers, which have been instrumented with thermodes, would be tracked. The temperature associated with the current position would be transmitted to the DRSS via a serial data link. The DTSS would provide that temperature to the fingers. For telerobotic operation the function of the DTSS is to transmit a temperature from a remote location to the fingers where the temperature can be felt.
A computer-based training system combining virtual reality and multimedia
NASA Technical Reports Server (NTRS)
Stansfield, Sharon A.
1993-01-01
Training new users of complex machines is often an expensive and time-consuming process. This is particularly true for special purpose systems, such as those frequently encountered in DOE applications. This paper presents a computer-based training system intended as a partial solution to this problem. The system extends the basic virtual reality (VR) training paradigm by adding a multimedia component which may be accessed during interaction with the virtual environment. The 3D model used to create the virtual reality is also used as the primary navigation tool through the associated multimedia. This method exploits the natural mapping between a virtual world and the real world that it represents to provide a more intuitive way for the student to interact with all forms of information about the system.
ERIC Educational Resources Information Center
Vanourek, Greg
2011-01-01
The Internet has had a profound effect on everyone's lives, work, politics, and commerce--and increasingly, on the schools. Virtual schools have arrived, creating new opportunities for students, and also a set of challenges to the notions about schooling and the policies that govern public education. The potential application of technology in…
Learning in Virtual Forest: A Forest Ecosystem in the Web-Based Learning Environment
ERIC Educational Resources Information Center
Jussila, Terttu; Virtanen, Viivi
2014-01-01
Virtual Forest is a web-based, open-access learning environment about forests designed for primary-school pupils between the ages of 10 and 13 years. It is pedagogically designed to develop an understanding of ecology, to enhance conceptual development and to give a holistic view of forest ecosystems. Various learning tools, such as concept maps,…
Virtual Reality and Learning: Where Is the Pedagogy?
ERIC Educational Resources Information Center
Fowler, Chris
2015-01-01
The aim of this paper was to build upon Dalgarno and Lee's model or framework of learning in three-dimensional (3-D) virtual learning environments (VLEs) and to extend their road map for further research in this area. The enhanced model shares the common goal with Dalgarno and Lee of identifying the learning benefits from using 3-D VLEs. The…
Visualizing Cross-sectional Data in a Real-World Context
NASA Astrophysics Data System (ADS)
Van Noten, K.; Lecocq, T.
2016-12-01
If you could fly around your research results in three dimensions, wouldn't you like to do it? Visualizing research results properly during scientific presentations already does half the job of informing the public on the geographic framework of your research. Many scientists use the Google Earth™ mapping service (V7.1.2.2041) because it's a great interactive mapping tool for assigning geographic coordinates to individual data points, localizing a research area, and draping maps of results over Earth's surface for 3D visualization. However, visualizations of research results in vertical cross-sections are often not shown simultaneously with the maps in Google Earth. A few tutorials and programs to display cross-sectional data in Google Earth do exist, and the workflow is rather simple. By importing a cross-sectional figure into in the open software SketchUp Make [Trimble Navigation Limited, 2016], any spatial model can be exported to a vertical figure in Google Earth. In this presentation a clear workflow/tutorial is presented how to image cross-sections manually in Google Earth. No software skills, nor any programming codes are required. It is very easy to use, offers great possibilities for teaching and allows fast figure manipulation in Google Earth. The full workflow can be found in "Van Noten, K. 2016. Visualizing Cross-Sectional Data in a Real-World Context. EOS, Transactions AGU, 97, 16-19".The video tutorial can be found here: https://www.youtube.com/watch?v=Tr8LwFJ4RYU&Figure: Cross-sectional Research Examples Illustrated in Google Earth
Real-time global illumination on mobile device
NASA Astrophysics Data System (ADS)
Ahn, Minsu; Ha, Inwoo; Lee, Hyong-Euk; Kim, James D. K.
2014-02-01
We propose a novel method for real-time global illumination on mobile devices. Our approach is based on instant radiosity, which uses a sequence of virtual point lights in order to represent the e ect of indirect illumination. Our rendering process consists of three stages. With the primary light, the rst stage generates a local illumination with the shadow map on GPU The second stage of the global illumination uses the re ective shadow map on GPU and generates the sequence of virtual point lights on CPU. Finally, we use the splatting method of Dachsbacher et al 1 and add the indirect illumination to the local illumination on GPU. With the limited computing resources in mobile devices, a small number of virtual point lights are allowed for real-time rendering. Our approach uses the multi-resolution sampling method with 3D geometry and attributes simultaneously and reduce the total number of virtual point lights. We also use the hybrid strategy, which collaboratively combines the CPUs and GPUs available in a mobile SoC due to the limited computing resources in mobile devices. Experimental results demonstrate the global illumination performance of the proposed method.
Determining of a robot workspace using the integration of a CAD system with a virtual control system
NASA Astrophysics Data System (ADS)
Herbuś, K.; Ociepka, P.
2016-08-01
The paper presents a method for determining the workspace of an industrial robot using an approach consisting in integration a 3D model of an industrial robot with a virtual control system. The robot model with his work environment, prepared for motion simulation, was created in the “Motion Simulation” module of the Siemens PLM NX software. In the mentioned model components of the “link” type were created which map the geometrical form of particular elements of the robot and the components of “joint” type mapping way of cooperation of components of the “link” type. In the paper is proposed the solution in which the control process of a virtual robot is similar to the control process of a real robot using the manual control panel (teach pendant). For this purpose, the control application “JOINT” was created, which provides the manipulation of a virtual robot in accordance with its internal control system. The set of procedures stored in an .xlsx file is the element integrating the 3D robot model working in the CAD/CAE class system with the elaborated control application.
Sculpting 3D worlds with music: advanced texturing techniques
NASA Astrophysics Data System (ADS)
Greuel, Christian; Bolas, Mark T.; Bolas, Niko; McDowall, Ian E.
1996-04-01
Sound within the virtual environment is often considered to be secondary to the graphics. In a typical scenario, either audio cues are locally associated with specific 3D objects or a general aural ambiance is supplied in order to alleviate the sterility of an artificial experience. This paper discusses a completely different approach, in which cues are extracted from live or recorded music in order to create geometry and control object behaviors within a computer- generated environment. Advanced texturing techniques used to generate complex stereoscopic images are also discussed. By analyzing music for standard audio characteristics such as rhythm and frequency, information is extracted and repackaged for processing. With the Soundsculpt Toolkit, this data is mapped onto individual objects within the virtual environment, along with one or more predetermined behaviors. Mapping decisions are implemented with a user definable schedule and are based on the aesthetic requirements of directors and designers. This provides for visually active, immersive environments in which virtual objects behave in real-time correlation with the music. The resulting music-driven virtual reality opens up several possibilities for new types of artistic and entertainment experiences, such as fully immersive 3D `music videos' and interactive landscapes for live performance.
The perception of spatial layout in real and virtual worlds.
Arthur, E J; Hancock, P A; Chrysler, S T
1997-01-01
As human-machine interfaces grow more immersive and graphically-oriented, virtual environment systems become more prominent as the medium for human-machine communication. Often, virtual environments (VE) are built to provide exact metrical representations of existing or proposed physical spaces. However, it is not known how individuals develop representational models of these spaces in which they are immersed and how those models may be distorted with respect to both the virtual and real-world equivalents. To evaluate the process of model development, the present experiment examined participant's ability to reproduce a complex spatial layout of objects having experienced them previously under different viewing conditions. The layout consisted of nine common objects arranged on a flat plane. These objects could be viewed in a free binocular virtual condition, a free binocular real-world condition, and in a static monocular view of the real world. The first two allowed active exploration of the environment while the latter condition allowed the participant only a passive opportunity to observe from a single viewpoint. Viewing conditions were a between-subject variable with 10 participants randomly assigned to each condition. Performance was assessed using mapping accuracy and triadic comparisons of relative inter-object distances. Mapping results showed a significant effect of viewing condition where, interestingly, the static monocular condition was superior to both the active virtual and real binocular conditions. Results for the triadic comparisons showed a significant interaction for gender by viewing condition in which males were more accurate than females. These results suggest that the situation model resulting from interaction with a virtual environment was indistinguishable from interaction with real objects at least within the constraints of the present procedure.
NASA Astrophysics Data System (ADS)
Scarth, P.; Trevithick, B.; Beutel, T.
2016-12-01
VegMachine Online is a freely available browser application that allows ranchers across Australia to view and interact with satellite derived ground cover state and change maps on their property and extract this information in a graphical format using interactive tools. It supports the delivery and communication of a massive earth observation data set in an accessible, producer friendly way . Around 250,000 Landsat TM, ETM and OLI images were acquired across Australia, converted to terrain corrected surface reflectance and masked for cloud, cloud shadow, terrain shadow and water. More than 2500 field sites across the Australian rangelands were used to derive endmembers used in a constrained unmixing approach to estimate the per-pixel proportion of bare, green and non-green vegetation for all images. A seasonal metoid compositing method was used to produce national fractional cover virtual mosaics for each three month period since 1988. The time series of green fraction is used to estimate the persistent green due to tree and shrub canopies, and this estimate is used to correct the fractional cover to ground cover for our mixed tree-grass rangeland systems. Finally, deciles are produced for key metrics every season to track a pixels relativity to the entire time series. These data are delivered through time series enabled web mapping services and customised web processing services that enable the full time series over any spatial extent to be interrogated in seconds via a RESTful interface. These services interface with a front end browser application that provides product visualization for any date in the time series, tools to draw or import polygon boundaries, plot time series ground cover comparisons, look at the effect of historical rainfall and tools to run the revised universal soil loss equation in web time to assess the effect of proposed changes in cover retention. VegMachine Online is already being used by ranchers monitoring paddock condition, organisations supporting land management initiatives in Great Barrier Reef catchments, by students developing tools to understand land condition and degradation and the underlying data and APIs are supporting several other land condition mapping tools.
Atmospheric Neutrinos as a Tool for Exploring the Earth's Inner Parts
NASA Astrophysics Data System (ADS)
Naumov, P. Yu.; Sinev, V. V.
2017-11-01
Investigation of the Earth's inner parts requires developing new methods. It is well known that atmospheric neutrinos traverse the Earth, undergoing virtually no interaction. The change in the neutrino flux is due exclusively to neutrino oscillations, which are enhanced by the effect of Earth's matter. At the present time, there are two projects outside Russia (PINGU and ORCA) that are aimed at detecting atmospheric neutrinos that traversed the Earth, which are supposed to be used for purposes of Earth's tomography. The creation of a large neutrino detector on the basis of a liquid scintillator is planned at the BaksanNeutrino Observatory (Institute for Nuclear Research, Russian Academy of Sciences) in the North Caucasus. After testing this detector, there will arise the possibility of employing it as part of the worldwide network of neutrino detectors for studying the Earth's inner parts.
The Critical Role of Self-Contact for Embodiment in Virtual Reality.
Bovet, Sidney; Debarba, Henrique Galvan; Herbelin, Bruno; Molla, Eray; Boulic, Ronan
2018-04-01
With the broad range of motion capture devices available on the market, it is now commonplace to directly control the limb movement of an avatar during immersion in a virtual environment. Here, we study how the subjective experience of embodying a full-body controlled avatar is influenced by motor alteration and self-contact mismatches. Self-contact is in particular a strong source of passive haptic feedback and we assume it to bring a clear benefit in terms of embodiment. For evaluating this hypothesis, we experimentally manipulate self-contacts and the virtual hand displacement relatively to the body. We introduce these body posture transformations to experimentally reproduce the imperfect or incorrect mapping between real and virtual bodies, with the goal of quantifying the limits of acceptance for distorted mapping on the reported body ownership and agency. We first describe how we exploit egocentric coordinate representations to perform a motion capture ensuring that real and virtual hands coincide whenever the real hand is in contact with the body. Then, we present a pilot study that focuses on quantifying our sensitivity to visuo-tactile mismatches. The results are then used to design our main study with two factors, offset (for self-contact) and amplitude (for movement amplification). Our main result shows that subjects' embodiment remains important, even when an artificially amplified movement of the hand was performed, but provided that correct self-contacts are ensured.
Composite annotations: requirements for mapping multiscale data and models to biomedical ontologies
Cook, Daniel L.; Mejino, Jose L. V.; Neal, Maxwell L.; Gennari, John H.
2009-01-01
Current methods for annotating biomedical data resources rely on simple mappings between data elements and the contents of a variety of biomedical ontologies and controlled vocabularies. Here we point out that such simple mappings are inadequate for large-scale multiscale, multidomain integrative “virtual human” projects. For such integrative challenges, we describe a “composite annotation” schema that is simple yet sufficiently extensible for mapping the biomedical content of a variety of data sources and biosimulation models to available biomedical ontologies. PMID:19964601
Evidence for Crater Ejecta on Venus Tessera Terrain from Earth-Based Radar Images
NASA Technical Reports Server (NTRS)
Campbell, Bruce A.; Campbell, Donald B.; Morgan, Gareth A.; Carter, Lynn M.; Nolan, Michael C.; Chandler, John F.
2014-01-01
We combine Earth-based radar maps of Venus from the 1988 and 2012 inferior conjunctions, which had similar viewing geometries. Processing of both datasets with better image focusing and co-registration techniques, and summing over multiple looks, yields maps with 1-2 km spatial resolution and improved signal to noise ratio, especially in the weaker same-sense circular (SC) polarization. The SC maps are unique to Earth-based observations, and offer a different view of surface properties from orbital mapping using same-sense linear (HH or VV) polarization. Highland or tessera terrains on Venus, which may retain a record of crustal differentiation and processes occurring prior to the loss of water, are of great interest for future spacecraft landings. The Earth-based radar images reveal multiple examples of tessera mantling by impact ''parabolas'' or ''haloes'', and can extend mapping of locally thick material from Magellan data by revealing thinner deposits over much larger areas. Of particular interest is an ejecta deposit from Stuart crater that we infer to mantle much of eastern Alpha Regio. Some radar-dark tessera occurrences may indicate sediments that are trapped for longer periods than in the plains. We suggest that such radar information is important for interpretation of orbital infrared data and selection of future tessera landing sites.
Energy-aware virtual network embedding in flexi-grid optical networks
NASA Astrophysics Data System (ADS)
Lin, Rongping; Luo, Shan; Wang, Haoran; Wang, Sheng; Chen, Bin
2018-01-01
Virtual network embedding (VNE) problem is to map multiple heterogeneous virtual networks (VN) on a shared substrate network, which mitigate the ossification of the substrate network. Meanwhile, energy efficiency has been widely considered in the network design. In this paper, we aim to solve the energy-aware VNE problem in flexi-grid optical networks. We provide an integer linear programming (ILP) formulation to minimize the power increment of each arriving VN request. We also propose a polynomial-time heuristic algorithm where virtual links are embedded sequentially to keep a reasonable acceptance ratio and maintain a low energy consumption. Numerical results show the functionality of the heuristic algorithm in a 24-node network.
Google earth mapping of damage from the Nigata-Ken-Chuetsu M6.6 earthquake of 16 July 2007
Kayen, Robert E.; Steele, WM. Clint; Collins, Brian; Walker, Kevin
2008-01-01
We describe the use of Google Earth during and after a large damaging earthquake thatstruck the central Japan coast on 16 July 2007 to collect and organize damage information and guide the reconnaissance activities. This software enabled greater real-time collaboration among scientists and engineers. After the field investigation, the Google Earth map is used as a final reporting product that was directly linked to the more traditional research report document. Finally, we analyze the use of the software within the context of a post-disaster reconnaissance investigation, and link it to student use of GoogleEarth in field situations
STS-103 crew perform virtual reality training in building 9N
1999-05-24
S99-05679 (24 May 1999) --- Astronauts Claude Nicollier (seated), representing the European Space Agency (ESA), and John M. Grunsfeld use virtual reality hardware to rehearse some of their duties for the upcoming STS-103 mission, NASA's third servicing visit to the Earth-orbiting Hubble Space Telescope (HST). The two mission specialists will be joined by five other astronauts, including a second ESA representative, for the STS-103 mission, scheduled for autumn of this year.
Viewing the Earth with Closed Eyes.
ERIC Educational Resources Information Center
Kaschner, Susan K.
1978-01-01
Describes earth science activities for the visually impaired student. Includes soil type identification, stream table erosion, and relief map activities. Recommends a multisensory approach to the teaching of earth science and hands-on activities. (MA)
[Research on the virtual water composition and virtual water trade for agriculture in Beijing].
Wang, Hong-rui; Wang, Yan; Wang, Jun-hong; Dong, Yan-yan; Han, Zhao-xing
2007-12-01
Based on the irrigation norm of typical district and county, and revised by the isoline map of Chinese crops water demand, the change of crops program was analyzed as well as the agricultural water use and its GDP benefits. Then the virtual water was calculated for years. At last, the input-output method was used to calculate the trade of virtual water in Beijing. As the results, the virtual water for cereal crops has been decreasing in Beijing, from 1.832 x 10(9) m3 in 1990 to 4.283 x 10(8) m3 in 2004. Otherwise the virtual water for technical crops has been increasing, which is from 9.06 x 10(8) m3 in 1990 to 1.492 x 10(9) m3 in 2004. On the whole, the virtual water for crops has been decreasing in Beijing. From the angle of primary products Beijing is a virtual water importing area. Virtual water importing of annual average is 2.37 x 10(8) m3, which is about 5.93% of the total water of Beijing. Virtual water has been an important supplement of local real water of Beijing.
DW-75-92243901
Title: Integrating Earth Observation and Field Data into a Lyme Disease Model to Map and Predict Risks to Biodiversity and Human HealthDurland Fish, Maria Diuk-Wasser, Joe Roman, Yongtao Guan, Brad Lobitz, Rama Nemani, Joe Piesman, Montira J. Pongsiri, F...
Robinette, Kathleen M; Veitch, Daisy
2016-08-01
To provide a review of sustainable sizing practices that reduce waste, increase sales, and simultaneously produce safer, better fitting, accommodating products. Sustainable sizing involves a set of methods good for both the environment (sustainable environment) and business (sustainable business). Sustainable sizing methods reduce (1) materials used, (2) the number of sizes or adjustments, and (3) the amount of product unsold or marked down for sale. This reduces waste and cost. The methods can also increase sales by fitting more people in the target market and produce happier, loyal customers with better fitting products. This is a mini-review of methods that result in more sustainable sizing practices. It also reviews and contrasts current statistical and modeling practices that lead to poor fit and sizing. Fit-mapping and the use of cases are two excellent methods suited for creating sustainable sizing, when real people (vs. virtual people) are used. These methods are described and reviewed. Evidence presented supports the view that virtual fitting with simulated people and products is not yet effective. Fit-mapping and cases with real people and actual products result in good design and products that are fit for person, fit for purpose, with good accommodation and comfortable, optimized sizing. While virtual models have been shown to be ineffective for predicting or representing fit, there is an opportunity to improve them by adding fit-mapping data to the models. This will require saving fit data, product data, anthropometry, and demographics in a standardized manner. For this success to extend to the wider design community, the development of a standardized method of data collection for fit-mapping with a globally shared fit-map database is needed. It will enable the world community to build knowledge of fit and accommodation and generate effective virtual fitting for the future. A standardized method of data collection that tests products' fit methodically and quantitatively will increase our predictive power to determine fit and accommodation, thereby facilitating improved, effective design. These methods apply to all products people wear, use, or occupy. © 2016, Human Factors and Ergonomics Society.
Data List - Specifying and Acquiring Earth Science Data Measurements All at Once
NASA Astrophysics Data System (ADS)
Shie, C. L.; Teng, W. L.; Liu, Z.; Hearty, T. J., III; Shen, S.; Li, A.; Hegde, M.; Bryant, K.; Seiler, E.; Kempler, S. J.
2016-12-01
Natural phenomena, such as tropical storms (e.g., hurricane/typhoons), winter storms (e.g., blizzards) volcanic eruptions, floods, and drought, have the potential to cause immense property damage, great socioeconomic impact, and tragic losses of human life. In order to investigate and assess these natural hazards in a timely manner, there needs to be efficient searching and accessing of massive amounts of heterogeneous scientific data from, particularly, satellite and model products. This is a daunting task for most application users, decision makers, and science researchers. The NASA Goddard Earth Sciences Data and Information Service Center (GES DISC) has, for many years, archived and served massive amounts of Earth science data, along with value-added information and services. In order to facilitate the GES DISC users in acquiring their data of interest "all at once," with minimum effort, the GES DISC has started developing a value-added and knowledge-based data service framework. This framework allows the preparation and presentation to users of collections of data and their related resources for natural disaster events or other scientific themes. These collections of data, initially termed "Data Bundle" and then "Virtual Collections" and finally "Data Lists," contain suites of annotated Web addresses (URLs) that point to their respective data and resource addresses, "all at once" and "virtually." Because these collections of data are virtual, there is no need to duplicate the data. Currently available "Data Lists" for several natural disaster phenomena and the architecture of the data service framework will be presented.
Virtual Exploration of Earth's Evolution
NASA Astrophysics Data System (ADS)
Anbar, A. D.; Bruce, G.; Semken, S. C.; Summons, R. E.; Buxner, S.; Horodyskyj, L.; Kotrc, B.; Swann, J.; Klug Boonstra, S. L.; Oliver, C.
2014-12-01
Traditional introductory STEM courses often reinforce misconceptions because the large scale of many classes forces a structured, lecture-centric model of teaching that emphasizes delivery of facts rather than exploration, inquiry, and scientific reasoning. This problem is especially acute in teaching about the co-evolution of Earth and life, where classroom learning and textbook teaching are far removed from the immersive and affective aspects of field-based science, and where the challenges of taking large numbers of students into the field make it difficult to expose them to the complex context of the geologic record. We are exploring the potential of digital technologies and online delivery to address this challenge, using immersive and engaging virtual environments that are more like games than like lectures, grounded in active learning, and deliverable at scale via the internet. The goal is to invert the traditional lecture-centric paradigm by placing lectures at the periphery and inquiry-driven, integrative virtual investigations at the center, and to do so at scale. To this end, we are applying a technology platform we devised, supported by NASA and the NSF, that integrates a variety of digital media in a format that we call an immersive virtual field trip (iVFT). In iVFTs, students engage directly with virtual representations of real field sites, with which they interact non-linearly at a variety of scales via game-like exploration while guided by an adaptive tutoring system. This platform has already been used to develop pilot iVFTs useful in teaching anthropology, archeology, ecology, and geoscience. With support the Howard Hughes Medical Institute, we are now developing and evaluating a coherent suite of ~ 12 iVFTs that span the sweep of life's history on Earth, from the 3.8 Ga metasediments of West Greenland to ancient hominid sites in East Africa. These iVFTs will teach fundamental principles of geology and practices of scientific inquiry, and expose students to the evidence from which evolutionary and paleoenvironmental inferences are derived. In addition to making these iVFT available to the geoscience community for EPO, we will evaluate the comparative effectiveness of iVFT and traditional lecture and lab approaches to achieving geoscience learning objectives.
Mongeau, R; Casu, M A; Pani, L; Pillolla, G; Lianas, L; Giachetti, A
2008-05-01
The vast amount of heterogeneous data generated in various fields of neurosciences such as neuropsychopharmacology can hardly be classified using traditional databases. We present here the concept of a virtual archive, spatially referenced over a simplified 3D brain map and accessible over the Internet. A simple prototype (available at http://aquatics.crs4.it/neuropsydat3d) has been realized using current Web-based virtual reality standards and technologies. It illustrates how primary literature or summary information can easily be retrieved through hyperlinks mapped onto a 3D schema while navigating through neuroanatomy. Furthermore, 3D navigation and visualization techniques are used to enhance the representation of brain's neurotransmitters, pathways and the involvement of specific brain areas in any particular physiological or behavioral functions. The system proposed shows how the use of a schematic spatial organization of data, widely exploited in other fields (e.g. Geographical Information Systems) can be extremely useful to develop efficient tools for research and teaching in neurosciences.
Google Earth and Geo Applications: A Toolset for Viewing Earth's Geospatial Information
NASA Astrophysics Data System (ADS)
Tuxen-Bettman, K.
2016-12-01
Earth scientists measure and derive fundamental data that can be of broad general interest to the public and policy makers. Yet, one of the challenges that has always faced the Earth science community is how to present their data and findings in an easy-to-use and compelling manner. Google's Geo Tools offer an efficient and dynamic way for scientists, educators, journalists and others to both access data and view or tell stories in a dynamic three-dimensional geospatial context. Google Earth in particular provides a dense canvas of satellite imagery on which can be viewed rich vector and raster datasets using the medium of Keyhole Markup Language (KML). Through KML, Google Earth can combine the analytical capabilities of Earth Engine, collaborative mapping of My Maps, and storytelling of Tour Builder and more to make Google's Geo Applications a coherent suite of tools for exploring our planet.https://earth.google.com/https://earthengine.google.com/https://mymaps.google.com/https://tourbuilder.withgoogle.com/https://www.google.com/streetview/
2011-07-01
currently valid OMB control number. 1. REPORT DATE JUL 2011 2. REPORT TYPE 3. DATES COVERED 00-00-2011 to 00-00-2011 4. TITLE AND SUBTITLE...1 Lt Col Christopher C. Shannon Maj Tosha N. Meredith 2 GOOGLE EARTH TUBE: PROSPECTS FOR FULL MOTION VIDEO FROM SPACE . . . . . . . 5...Google Earth Tube,” a virtual environment that provides an extraordinary amount of information to whoever accesses it, sets the stage for improved
Stepping Into Science Data: Data Visualization in Virtual Reality
NASA Astrophysics Data System (ADS)
Skolnik, S.
2017-12-01
Have you ever seen people get really excited about science data? Navteca, along with the Earth Science Technology Office (ESTO), within the Earth Science Division of NASA's Science Mission Directorate have been exploring virtual reality (VR) technology for the next generation of Earth science technology information systems. One of their first joint experiments was visualizing climate data from the Goddard Earth Observing System Model (GEOS) in VR, and the resulting visualizations greatly excited the scientific community. This presentation will share the value of VR for science, such as the capability of permitting the observer to interact with data rendered in real-time, make selections, and view volumetric data in an innovative way. Using interactive VR hardware (headset and controllers), the viewer steps into the data visualizations, physically moving through three-dimensional structures that are traditionally displayed as layers or slices, such as cloud and storm systems from NASA's Global Precipitation Measurement (GPM). Results from displaying this precipitation and cloud data show that there is interesting potential for scientific visualization, 3D/4D visualizations, and inter-disciplinary studies using VR. Additionally, VR visualizations can be leveraged as 360 content for scientific communication and outreach and VR can be used as a tool to engage policy and decision makers, as well as the public.
Naive (commonsense) geography and geobrowser usability after ten years of Google Earth
NASA Astrophysics Data System (ADS)
Hamerlinck, J. D.
2016-04-01
In 1995, the concept of ‘naive geography’ was formally introduced as an area of cognitive geographic information science representing ‘the body of knowledge that people have about the surrounding geographic world’ and reflecting ‘the way people think and reason about geographic space and time, both consciously and subconsciously’. The need to incorporate such commonsense knowledge and reasoning into design of geospatial technologies was identified but faced challenges in formalizing these relationships and processes in software implementation. Ten years later, the Google Earth geobrowser was released, marking the beginning of a new era of open access to, and application of, geographic data and information in society. Fast-forward to today, and the opportunity presents itself to take stock of twenty years of naive geography and a decade of the ubiquitous virtual globe. This paper introduces an ongoing research effort to explore the integration of naive (or commonsense) geography concepts in the Google Earth geobrowser virtual globe and their possible impact on Google Earth's usability, utility, and usefulness. A multi-phase methodology is described, combining usability reviews and usability testing with use-case scenarios involving the U.S.-Canadian Yellowstone to Yukon Initiative. Initial progress on a usability review combining cognitive walkthroughs and heuristics evaluation is presented.
Art Maps--Mapping the Multiple Meanings of Place
ERIC Educational Resources Information Center
Sinker, Rebecca; Giannachi, Gabriella; Carletti, Laura
2013-01-01
Digital technology enables us to prospect, generate, assemble and share eclectic materials, creating virtual journeys, stories or exhibitions through the internet, viewed on computer but also on location via mobile devices. How does the ability to create and curate in this way enhance or transform our access to and understanding of art, as well as…
Pervasive Radio Mapping of Industrial Environments Using a Virtual Reality Approach
Nedelcu, Adrian-Valentin; Machedon-Pisu, Mihai; Talaba, Doru
2015-01-01
Wireless communications in industrial environments are seriously affected by reliability and performance issues, due to the multipath nature of obstacles within such environments. Special attention needs to be given to planning a wireless industrial network, so as to find the optimum spatial position for each of the nodes within the network, and especially for key nodes such as gateways or cluster heads. The aim of this paper is to present a pervasive radio mapping system which captures (senses) data regarding the radio spectrum, using low-cost wireless sensor nodes. This data is the input of radio mapping algorithms that generate electromagnetic propagation profiles. Such profiles are used for identifying obstacles within the environment and optimum propagation pathways. With the purpose of further optimizing the radio planning process, the authors propose a novel human-network interaction (HNI) paradigm that uses 3D virtual environments in order to display the radio maps in a natural, easy-to-perceive manner. The results of this approach illustrate its added value to the field of radio resource planning of industrial communication systems. PMID:26167533
Pervasive Radio Mapping of Industrial Environments Using a Virtual Reality Approach.
Nedelcu, Adrian-Valentin; Machedon-Pisu, Mihai; Duguleana, Mihai; Talaba, Doru
2015-01-01
Wireless communications in industrial environments are seriously affected by reliability and performance issues, due to the multipath nature of obstacles within such environments. Special attention needs to be given to planning a wireless industrial network, so as to find the optimum spatial position for each of the nodes within the network, and especially for key nodes such as gateways or cluster heads. The aim of this paper is to present a pervasive radio mapping system which captures (senses) data regarding the radio spectrum, using low-cost wireless sensor nodes. This data is the input of radio mapping algorithms that generate electromagnetic propagation profiles. Such profiles are used for identifying obstacles within the environment and optimum propagation pathways. With the purpose of further optimizing the radio planning process, the authors propose a novel human-network interaction (HNI) paradigm that uses 3D virtual environments in order to display the radio maps in a natural, easy-to-perceive manner. The results of this approach illustrate its added value to the field of radio resource planning of industrial communication systems.
Matsuyama, Tomoki; Kimura, Makoto T.; Koike, Kuniaki; Abe, Tomoko; Nakano, Takeshi; Asami, Tadao; Ebisuzaki, Toshikazu; Held, William A.; Yoshida, Shigeo; Nagase, Hiroki
2003-01-01
Understanding the role of ‘epigenetic’ changes such as DNA methylation and chromatin remodeling has now become critical in understanding many biological processes. In order to delineate the global methylation pattern in a given genomic DNA, computer software has been developed to create a virtual image of restriction landmark genomic scanning (Vi-RLGS). When using a methylation- sensitive enzyme such as NotI as the restriction landmark, the comparison between real and in silico RLGS profiles of the genome provides a methylation map of genomic NotI sites. A methylation map of the Arabidopsis genome was created that could be confirmed by a methylation-sensitive PCR assay. The method has also been applied to the mouse genome. Although a complete methylation map has not been completed, a region of methylation difference between two tissues has been tested and confirmed by bisulfite sequencing. Vi-RLGS in conjunction with real RLGS will make it possible to develop a more complete map of genomic sites that are methylated or demethylated as a consequence of normal or abnormal development. PMID:12888509
The Universal Transverse Mercator (UTM) grid
,
1997-01-01
The most convenient way to identify points on the curved surface of the Earth is with a system of reference lines called parallels of latitude and meridians of longitude. On some maps the meridians and parallels appear as straight lines. On most modern maps, however, the meridians and parallels may appear as curved lines. These differences are due to the mathematical treatment required to portray a curved surface on a flat surface so that important properties of the map (such as distance and areal accuracy) are shown with minimum distortion. The system used to portray a portion of the round Earth on a flat surface is called a map projection.
The Universal Transverse Mercator (UTM) grid
,
1999-01-01
The most convenient way to identify points on the curved surface of the Earth is with a system of reference lines called parallels of latitude and meridians of longitude. On some maps, the meridians and parallels appear as straight lines. On most modern maps, however, the meridians and parallels appear as curved lines. These differences sre due to the mathematical treatment required to portray a curved surface on a flat surface so that important properties of the map (such as distance and areal accuracy) are shown with minimum distortion. The system used to portray a portion of the round Earth on a flat surface is called a map projection.
Stone, Janet R.; Stone, Byron D.
2006-01-01
The surficial geologic map shows the distribution of nonlithified earth materials at land surface in an area of twelve 7.5-minute quadrangles (total 660 square miles) in east-central Massachusetts. The geologic map differentiates surficial materials of Quaternary age on the basis of their lithologic characteristics (grain size, sedimentary structures, mineral and rock-particle composition), constructional geomorphic features, stratigraphic relationships, and age. Surficial earth materials significantly affect human use of the land, and an accurate description of their distribution is particularly important for water resources, construction aggregate resources, earth-surface hazards assessments, and land-use decisions. This compilation of surficial geologic materials is an interim product that defines the areas of exposed bedrock, and the boundaries between glacial till, glacial stratified deposits, and overlying postglacial deposits. This work is part of a comprehensive study to produce a statewide digital map of the surficial geology at a 1:24,000-scale level of accuracy. This report includes explanatory text (PDF), a regional map at 1:50,000 scale (PDF), quadrangle maps at 1:24,000 scale (12 PDF files), GIS data layers (ArcGIS shapefiles), scanned topographic base maps (TIF), metadata for the GIS layers, and a readme.txt file.
NASA Astrophysics Data System (ADS)
Yang, D.; Fu, C. S.; Binford, M. W.
2017-12-01
The southeastern United States has high landscape heterogeneity, withheavily managed forestlands, highly developed agriculture lands, and multiple metropolitan areas. Human activities are transforming and altering land patterns and structures in both negative and positive manners. A land-use map for at the greater scale is a heavy computation task but is critical to most landowners, researchers, and decision makers, enabling them to make informed decisions for varying objectives. There are two major difficulties in generating the classification maps at the regional scale: the necessity of large training point sets and the expensive computation cost-in terms of both money and time-in classifier modeling. Volunteered Geographic Information (VGI) opens a new era in mapping and visualizing our world, where the platform is open for collecting valuable georeferenced information by volunteer citizens, and the data is freely available to the public. As one of the most well-known VGI initiatives, OpenStreetMap (OSM) contributes not only road network distribution, but also the potential for using this data to justify land cover and land use classifications. Google Earth Engine (GEE) is a platform designed for cloud-based mapping with a robust and fast computing power. Most large scale and national mapping approaches confuse "land cover" and "land-use", or build up the land-use database based on modeled land cover datasets. Unlike most other large-scale approaches, we distinguish and differentiate land-use from land cover. By focusing our prime objective of mapping land-use and management practices, a robust regional land-use mapping approach is developed by incorporating the OpenstreepMap dataset into Earth observation remote sensing imageries instead of the often-used land cover base maps.
Global map of heat flow on a 2 degree grid - digitally available
NASA Astrophysics Data System (ADS)
Davies, J. Huw
2014-05-01
A global map of surface heat flow is developed on a 2° by 2° equal area grid, and is made available digitally. It is based on a global heat flow data set of over 38,000 measurements, very similar to that used in Davies & Davies (2010). The map consists of three components. Firstly, in regions of young ocean crust (<67.7Ma) the model estimate uses a half-space conduction model based on the age of the oceanic crust, using parameters of Jaupart et al., (2007). This is done since it is well known that raw data measurements are frequently influenced by significant hydrothermal circulation. Secondly in other regions of data coverage the estimate is based on data measurements. At the map resolution these two categories (young ocean, data covered) cover 65% of Earth's surface. The estimate has been developed in two different ways. In one way the mean value is used and in the second the median is used. The median estimate might be expected to be less sensitive to outliers. Thirdly, for all other regions the estimate is based on the assumption that there is a correlation between heat-flow and geology. This is undertaken using the CCGM (2000) digital geology map. This assumption is assessed and the correlation is found to provide a minor improvement over assuming that heat flow would be represented by the global average. The estimate for Antarctica is guided by proxy measurements. All the work is undertaken using GIS methods. Estimates are made of the errors for all components. The results have been made available as digital files, including shapefiles and tab-delimited and csv ASCII files. In addition to the equal area grid, the results are also available on an equal longitude grid. The map has been published -Davies (2013). The digital files are available in the supplementary information of the publication. Commission for the Geological Map of the World (2000), Geological Map of the World at 1:25000000, UNESCO/CCGM, Paris. Davies, JH, (2013) A global map of solid Earth surface heat flow, Geochemistry, Geophysics and Geosystems, 14, 4608-4622, doi 10.1002/ggge.20271. Davies JH & Davies DR, (2010) Earth's surface heat flux, Solid Earth, 1, 5-24, www.solid-earth.net/1/5/2010/. Jaupart C, Labrosse S, Mareschal J-C, (2007) Temperatures, heat and energy in the mantle of the Earth, in Treatise on Geophysics, v7 Mantle Convection, ed D. Bercovici, 253-303, Elsevier, Amsterdam
Spectral mapping tools from the earth sciences applied to spectral microscopy data.
Harris, A Thomas
2006-08-01
Spectral imaging, originating from the field of earth remote sensing, is a powerful tool that is being increasingly used in a wide variety of applications for material identification. Several workers have used techniques like linear spectral unmixing (LSU) to discriminate materials in images derived from spectral microscopy. However, many spectral analysis algorithms rely on assumptions that are often violated in microscopy applications. This study explores algorithms originally developed as improvements on early earth imaging techniques that can be easily translated for use with spectral microscopy. To best demonstrate the application of earth remote sensing spectral analysis tools to spectral microscopy data, earth imaging software was used to analyze data acquired with a Leica confocal microscope with mechanical spectral scanning. For this study, spectral training signatures (often referred to as endmembers) were selected with the ENVI (ITT Visual Information Solutions, Boulder, CO) "spectral hourglass" processing flow, a series of tools that use the spectrally over-determined nature of hyperspectral data to find the most spectrally pure (or spectrally unique) pixels within the data set. This set of endmember signatures was then used in the full range of mapping algorithms available in ENVI to determine locations, and in some cases subpixel abundances of endmembers. Mapping and abundance images showed a broad agreement between the spectral analysis algorithms, supported through visual assessment of output classification images and through statistical analysis of the distribution of pixels within each endmember class. The powerful spectral analysis algorithms available in COTS software, the result of decades of research in earth imaging, are easily translated to new sources of spectral data. Although the scale between earth imagery and spectral microscopy is radically different, the problem is the same: mapping material locations and abundances based on unique spectral signatures. (c) 2006 International Society for Analytical Cytology.
EarthCube: A Community-Driven Cyberinfrastructure for the Geosciences
NASA Astrophysics Data System (ADS)
Koskela, Rebecca; Ramamurthy, Mohan; Pearlman, Jay; Lehnert, Kerstin; Ahern, Tim; Fredericks, Janet; Goring, Simon; Peckham, Scott; Powers, Lindsay; Kamalabdi, Farzad; Rubin, Ken; Yarmey, Lynn
2017-04-01
EarthCube is creating a dynamic, System of Systems (SoS) infrastructure and data tools to collect, access, analyze, share, and visualize all forms of geoscience data and resources, using advanced collaboration, technological, and computational capabilities. EarthCube, as a joint effort between the U.S. National Science Foundation Directorate for Geosciences and the Division of Advanced Cyberinfrastructure, is a quickly growing community of scientists across all geoscience domains, as well as geoinformatics researchers and data scientists. EarthCube has attracted an evolving, dynamic virtual community of more than 2,500 contributors, including earth, ocean, polar, planetary, atmospheric, geospace, computer and social scientists, educators, and data and information professionals. During 2017, EarthCube will transition to the implementation phase. The implementation will balance "innovation" and "production" to advance cross-disciplinary science goals as well as the development of future data scientists. This presentation will describe the current architecture design for the EarthCube cyberinfrastructure and implementation plan.
Louwerse, Max M; Benesh, Nick
2012-01-01
Spatial mental representations can be derived from linguistic and non-linguistic sources of information. This study tested whether these representations could be formed from statistical linguistic frequencies of city names, and to what extent participants differed in their performance when they estimated spatial locations from language or maps. In a computational linguistic study, we demonstrated that co-occurrences of cities in Tolkien's Lord of the Rings trilogy and The Hobbit predicted the authentic longitude and latitude of those cities in Middle Earth. In a human study, we showed that human spatial estimates of the location of cities were very similar regardless of whether participants read Tolkien's texts or memorized a map of Middle Earth. However, text-based location estimates obtained from statistical linguistic frequencies better predicted the human text-based estimates than the human map-based estimates. These findings suggest that language encodes spatial structure of cities, and that human cognitive map representations can come from implicit statistical linguistic patterns, from explicit non-linguistic perceptual information, or from both. Copyright © 2012 Cognitive Science Society, Inc.
The Role of Virtual Globes in Geoscience
NASA Technical Reports Server (NTRS)
Bailey, John E.; Chen, Aijun
2011-01-01
One of the difficulties faced by Earth scientists of all disciplines is how to effectively communicate their research to both other scientists and the general public. With increased attention paid to the health of the planet, the activities of geoscientists in particular are falling under the spotlight of public interest. In age where the internet availability has brought an expectation of information being instantly visible in a graphically rich format, the development of Virtual Globes --computer-based representations of the real-world--has become a natural progression for how best to view these data. In this special issue we bring together a cross-selection of the many examples of how Virtual Globe technologies are being used for geoscience.
Activities in planetary geology for the physical and earth sciences
NASA Technical Reports Server (NTRS)
Dalli, R.; Greeley, R.
1982-01-01
A users guide for teaching activities in planetary geology, and for physical and earth sciences is presented. The following topics are discussed: cratering; aeolian processes; planetary atmospheres, in particular the Coriolis Effect and storm systems; photogeologic mapping of other planets, Moon provinces and stratigraphy, planets in stereo, land form mapping of Moon, Mercury and Mars, and geologic features of Mars.
NASA Technical Reports Server (NTRS)
Graff, P. V.; Stefanov, W. L.; Willis, K. J.; Runco, S.
2012-01-01
Teachers in today s classrooms need to find creative ways to connect students with science, technology, engineering, mathematics (STEM) experts. These STEM experts can serve as role models and help students think about potential future STEM careers. They can also help reinforce academic knowledge and skills. The cost of transportation restricts teachers ability to take students on field trips exposing them to outside experts and unique learning environments. Additionally, arranging to bring in guest speakers to the classroom seems to happen infrequently, especially in schools in rural areas. The Expedition Earth and Beyond (EEAB) Program [1], facilitated by the Astromaterials Research and Exploration Science (ARES) Directorate Education Program at the NASA Johnson Space Center has created a way to enable teachers to connect their students with STEM experts virtually. These virtual connections not only help engage students with role models, but are also designed to help teachers address concepts and content standards they are required to teach. Through EEAB, scientists are able to actively engage with students across the nation in multiple ways. They can work with student teams as mentors, participate in virtual student team science presentations, or connect with students through Classroom Connection Distance Learning (DL) Events.
NASA Tech Helps Better Understand Our Home Planet
2018-04-20
NASA’s Earth observations are critical for understanding our home planet and how it is changing. For Earth Day NASA is spotlighting some of the agency’s work with the latest technologies that have the potential to transform how we see our Blue Marble. Join us as we speak with NASA Ames scientist Ved Chirayath, who has developed cameras that can image marine environments below the ocean’s surface; Shayna Skolnik, founder and CEO of Navteca, a company that’s working to bring NASA Earth data to life through virtual reality; and Brian Campbell, senior education and outreach specialist for ICESat-2 satellite, which is set to launch this fall to measure polar ice and other important Earth features.
NASA Astrophysics Data System (ADS)
Sahagian, D.; Prentice, C.
2004-12-01
A great deal of time, effort and resources have been expended on global change research to date, but dissemination and visualization of the key pertinent data sets has been problematical. Toward that end, we are constructing an Earth System Atlas which will serve as a single compendium describing the state of the art in our understanding of the Earth system and how it has responded to and is likely to respond to natural and anthropogenic perturbations. The Atlas is an interactive web-based system of data bases and data manipulation tools and so is much more than a collection of pre-made maps posted on the web. It represents a tool for assembling, manipulating, and displaying specific data as selected and customized by the user. Maps are created "on the fly" according to user-specified instructions. The information contained in the Atlas represents the growing body of data assembled by the broader Earth system research community, and can be displayed in the form of maps and time series of the various relevant parameters that drive and are driven by changes in the Earth system at various time scales. The Atlas is designed to display the information assembled by the global change research community in the form of maps and time series of all the relevant parameters that drive or are driven by changes in the Earth System at various time scales. This will serve to provide existing data to the community, but also will help to highlight data gaps that may hinder our understanding of critical components of the Earth system. This new approach to handling Earth system data is unique in several ways. First and foremost, data must be peer-reviewed. Further, it is designed to draw on the expertise and products of extensive international research networks rather than on a limited number of projects or institutions. It provides explanatory explanations targeted to the user's needs, and the display of maps and time series can be customize by the user. In general, the Atlas is designed provide the research community with a new opportunity for data observation and manipulation, enabling new scientific discoveries in the coming years. An initial prototype of the Atlas has been developed and can be manipulated in real time.
An algorithm for converting a virtual-bond chain into a complete polypeptide backbone chain
NASA Technical Reports Server (NTRS)
Luo, N.; Shibata, M.; Rein, R.
1991-01-01
A systematic analysis is presented of the algorithm for converting a virtual-bond chain, defined by the coordinates of the alpha-carbons of a given protein, into a complete polypeptide backbone. An alternative algorithm, based upon the same set of geometric parameters used in the Purisima-Scheraga algorithm but with a different "linkage map" of the algorithmic procedures, is proposed. The global virtual-bond chain geometric constraints are more easily separable from the loal peptide geometric and energetic constraints derived from, for example, the Ramachandran criterion, within the framework of this approach.
Testing geoscience data visualization systems for geological mapping and training
NASA Astrophysics Data System (ADS)
Head, J. W.; Huffman, J. N.; Forsberg, A. S.; Hurwitz, D. M.; Basilevsky, A. T.; Ivanov, M. A.; Dickson, J. L.; Senthil Kumar, P.
2008-09-01
Traditional methods of planetary geological mapping have relied on photographic hard copy and light-table tracing and mapping. In the last several decades this has given way to the availability and analysis of multiple digital data sets, and programs and platforms that permit the viewing and manipulation of multiple annotated layers of relevant information. This has revolutionized the ability to incorporate important new data into the planetary mapping process at all scales. Information on these developments and approaches can be obtained at http://astrogeology.usgs. gov/ Technology/. The processes is aided by Geographic Information Systems (GIS) (see http://astrogeology. usgs.gov/Technology/) and excellent analysis packages (such as ArcGIS) that permit co-registration, rapid viewing, and analysis of multiple data sets on desktop displays (see http://astrogeology.usgs.gov/Projects/ webgis/). We are currently investigating new technological developments in computer visualization and analysis in order to assess their importance and utility in planetary geological analysis and mapping. Last year we reported on the range of technologies available and on our application of these to various problems in planetary mapping. In this contribution we focus on the application of these techniques and tools to Venus geological mapping at the 1:5M quadrangle scale. In our current Venus mapping projects we have utilized and tested the various platforms to understand their capabilities and assess their usefulness in defining units, establishing stratigraphic relationships, mapping structures, reaching consensus on interpretations and producing map products. We are specifically assessing how computer visualization display qualities (e.g., level of immersion, stereoscopic vs. monoscopic viewing, field of view, large vs. small display size, etc.) influence performance on scientific analysis and geological mapping. We have been exploring four different environments: 1) conventional desktops (DT), 2) semi-immersive Fishtank VR (FT) (i.e., a conventional desktop with head-tracked stereo and 6DOF input), 3) tiled wall displays (TW), and 4) fully immersive virtual reality (IVR) (e.g., "Cave Automatic Virtual Environment", or Cave system). Formal studies demonstrate that fully immersive Cave environments are superior to desktop systems for many tasks. There is still much to learn and understand, however, about how the varying degrees of immersive displays affect task performance. For example, in using a 1280x1024 desktop monitor to explore an image, the mapper wastes a lot of time in image zooming/panning to balance the analysis-driven need for both detail as well as context. Therefore, we have spent a considerable amount of time exploring higher-resolution media, such as an IBM Bertha display 3840x2400 or a tiled wall with multiple projectors. We have found through over a year of weekly meetings and assessment that they definitely improve the efficiency of analysis and mapping. Here we outline briefly the nature of the major systems and our initial assessment of these in 1:5M Scale NASA-USGS Venus Geological Mapping Program (http://astrogeology.usgs. gov/Projects/PlanetaryMapping/MapStatus/VenusStatus/V enus_Status.html). 1. Immersive Virtual Reality (Cave): ADVISER System Description: Our Cave system is an 8'x8'x8' cube with four projection surfaces (three walls and the floor). Four linux machines (identical in performance to the desktop machine) provide data for the Cave. Users utilize a handheld 3D tracked input device to navigate. Our 3D input device has a joystick and is simple to use. To navigate, the user simply points in the direction he/she wants to fly and pushes the joystick forward or backward to move relative to that direction. The user can push the joystick to the left and right to rotate his/her position in the virtual world. A collision detection algorithm is used to prevent the user from going underneath the surface. We have developed ADVISER (ADvanced VIsualization for Solar system Exploration) [1,2] as a tool for taking planetary geologists virtually "into the field" in the IVR Cave environment in support of several scientific themes and have assessed its application to geological mapping of Venus. ADVISER aims to create a field experience by integrating multiple data sources and presenting them as a unified environment to the scientist. Additionally, we have developed a virtual field kit, tailored to supporting research tasks dictated by scientific and mapping themes. Technically, ADVISER renders high-resolution topographic and image datasets (8192x8192 samples) in stereo at interactive frame-rates (25+ frames-per-second). The system is based on a state-of-the-art terrain rendering system and is highly interactive; for example, vertical exaggeration, lighting geometry, image contrast, and contour lines can be modified by the user in real time. High-resolution image data can be overlaid on the terrain and other data can be rendered in this context. A detailed description and case studies of ADVISER are available.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Nugraha, Andri Dian; Adisatrio, Philipus Ronnie
2013-09-09
Seismic refraction survey is one of geophysical method useful for imaging earth interior, definitely for imaging near surface. One of the common problems in seismic refraction survey is weak amplitude due to attenuations at far offset. This phenomenon will make it difficult to pick first refraction arrival, hence make it challenging to produce the near surface image. Seismic interferometry is a new technique to manipulate seismic trace for obtaining Green's function from a pair of receiver. One of its uses is for improving first refraction arrival quality at far offset. This research shows that we could estimate physical properties suchmore » as seismic velocity and thickness from virtual refraction processing. Also, virtual refraction could enhance the far offset signal amplitude since there is stacking procedure involved in it. Our results show super - virtual refraction processing produces seismic image which has higher signal-to-noise ratio than its raw seismic image. In the end, the numbers of reliable first arrival picks are also increased.« less
Weiss, Patrice L Tamar; Kedar, Rochelle; Shahar, Meir
2006-04-01
The application of virtual reality (VR) to rehabilitation is a young, interdisciplinary field where clinical implementation very rapidly follows scientific discovery and technological advancement. Implementation is often so rapid that demonstration of intervention efficacy by investigators, and establishment of research and development priorities by funding bodies tend to be more reactive than proactive. An examination of the dynamic unfolding of the history of our young discipline may help us recognize the facilitators of current practice and identify the barriers that limit greater progress. This paper presents a first step towards the examination of the past and future growth of VR-based rehabilitation by presenting the use of concept maps to explore the publication history of application of VR to rehabilitation.
Breakthrough Science Enabled by Smallsat Optical Communication
NASA Astrophysics Data System (ADS)
Gorjian, V.
2017-12-01
The recent NRC panel on "Achieving Science with Cubesats" found that "CubeSats have already proven themselves to be an important scientific tool. CubeSats can produce high-value science, as demonstrated by peer-reviewed publications that address decadal survey science goals." While some science is purely related to the size of the collecting aperture, there are plentiful examples of new and exciting experiments that can be achieved using the relatively inexpensive Cubesat platforms. We will present various potential science applications that can benefit from higher bandwidth communication. For example, on or near Earth orbit, Cubesats could provide hyperspectral imaging, gravity field mapping, atmospheric probing, and terrain mapping. These can be achieved either as large constellations of Cubesats or a few Cubesats that provide multi-point observations. Away from the Earth (up to 1AU) astrophysical variability studies, detections of solar particles between the Earth and Venus, mapping near earth objects, and high-speed videos of the Sun will also be enabled by high bandwidth communications.
NASA Astrophysics Data System (ADS)
Asher, P. M.; Holm Adamec, B.; Furukawa, H.; Morris, A. R.; Haacker, R.; Kaplan, M.; Lewis, G. B.; Velasco, E.; Brey, J. A.
2014-12-01
Professional societies, along with federal agencies, national research centers and laboratories, academic institutions, and private industry, all play a key role in educating the next generation of Earth, ocean, atmospheric, and space scientists by offering programs and opportunities that attract students to the field, engage and retain them by supporting them through their formal education, and provide training for a career in this field. Research indicates that multiple engagement opportunities, such as mentoring, internships, participation in research, and learning communities, among other interventions, increase student success. This is particularly true for first-generation students and those who are members of underrepresented minority populations. However, it is often difficult to provide such a variety of programs at a significant scale, especially for geographically isolated students and those whose schools have fewer resources. To enable this, the American Geophysical Union (AGU) is convening a coalition of organizations to co-design and implement a concept called Geoscience Learning, Engagement And Development (GeoLEAD). GeoLEAD will provide a virtual platform as well as a collaborative infrastructure to help engage, retain, and prepare two- and four-year-college undergraduate Earth, ocean, atmospheric, and space science students (including those students who are interested in becoming majors) for the workforce. It will centralize access to the vast array of already existing programs and services that are currently scattered across multiple organizations, support the development of new services and programs, and simplify the search process by recommending bundles of programs and services based on the students' profiles and interests. This presentation will highlight the research that led to the development of the GeoLEAD concept, including studies of the ways in which undergraduates use online resources for their education. Additionally, other virtual resources for students that are in the development or implementation stage, such as an online poster competition and a virtual student conference, will be discussed.
Evaluating Remapped Physical Reach for Hand Interactions with Passive Haptics in Virtual Reality.
Han, Dustin T; Suhail, Mohamed; Ragan, Eric D
2018-04-01
Virtual reality often uses motion tracking to incorporate physical hand movements into interaction techniques for selection and manipulation of virtual objects. To increase realism and allow direct hand interaction, real-world physical objects can be aligned with virtual objects to provide tactile feedback and physical grasping. However, unless a physical space is custom configured to match a specific virtual reality experience, the ability to perfectly match the physical and virtual objects is limited. Our research addresses this challenge by studying methods that allow one physical object to be mapped to multiple virtual objects that can exist at different virtual locations in an egocentric reference frame. We study two such techniques: one that introduces a static translational offset between the virtual and physical hand before a reaching action, and one that dynamically interpolates the position of the virtual hand during a reaching motion. We conducted two experiments to assess how the two methods affect reaching effectiveness, comfort, and ability to adapt to the remapping techniques when reaching for objects with different types of mismatches between physical and virtual locations. We also present a case study to demonstrate how the hand remapping techniques could be used in an immersive game application to support realistic hand interaction while optimizing usability. Overall, the translational technique performed better than the interpolated reach technique and was more robust for situations with larger mismatches between virtual and physical objects.
Worldwide complete spherical Bouguer and isostatic anomaly maps
NASA Astrophysics Data System (ADS)
Bonvalot, S.; Balmino, G.; Briais, A.; Peyrefitte, A.; Vales, N.; Biancale, R.; Gabalda, G.; Reinquin, F.
2011-12-01
We present here a set of digital maps of the Earth's gravity anomalies (surface "free air", Bouguer and isostatic), computed at Bureau Gravimetric International (BGI) as a contribution to the Global Geodetic Observing Systems (GGOS) and to the global geophysical maps published by the Commission for the Geological Map of the World (CGMW). The free air and Bouguer anomaly concept is extensively used in geophysical interpretation to investigate the density distributions in the Earth's interior. Complete Bouguer anomalies (including terrain effects) are usually computed at regional scales by integrating the gravity attraction of topography elements over and beyond a given area (under planar or spherical approximations). Here, we developed and applied a worldwide spherical approach aimed to provide a set of homogeneous and high resolution gravity anomaly maps and grids computed at the Earth's surface, taking into account a realistic Earth model and reconciling geophysical and geodetic definitions of gravity anomalies. This first version (1.0) has been computed by spherical harmonics analysis / synthesis of the Earth's topography-bathymetry up to degree 10800. The detailed theory of the spherical harmonics approach is given in Balmino et al., (Journal of Geodesy, submitted). The Bouguer and terrain corrections have thus been computed in spherical geometry at 1'x1' resolution using the ETOPO1 topography/bathymetry, ice surface and bedrock models from the NOAA (National Oceanic and Atmospheric Administration) and taking into account precise characteristics (boundaries and densities) of major lakes, inner seas, polar caps and of land areas below sea level. Isostatic corrections have been computed according to the Airy Heiskanen model in spherical geometry for a constant depth of compensation of 30km. The gravity information given here is provided by the Earth Geopotential Model (EGM2008), developed at degree 2160 by the National Geospatial Intelligence Agency (NGA) (Pavlis et al., 2008), which represents the best up-to-date global gravity model (including surface gravity measurements from land, marine and airborne surveys as well as gravity and altimetry satellite measurements). The surface gravity anomaly (free air) is computed at the Earth's surface in the context of Molodensky theory and includes corrections from the mass of the atmosphere. The way gravity anomalies are computed on a worldwide basis slightly differs from the classical usage, but meets modern concerns which tend to take the real Earth into account. The resulting anomaly maps and grids will be distributed for scientific and education purposes by the Commission for the Geological Map of the World (CGMW) with support of UNESCO and other institutions. Upgraded versions might be done as soon as new global gravity model is available (including satellite GOCE and new surface measurements: ground, airborne). Visit / contact BGI (http://bgi.omp.obs-mip.fr) and CCMW (http://ccgm.free.fr) for more information.
Virtual Boutique: a 3D modeling and content-based management approach to e-commerce
NASA Astrophysics Data System (ADS)
Paquet, Eric; El-Hakim, Sabry F.
2000-12-01
The Virtual Boutique is made out of three modules: the decor, the market and the search engine. The decor is the physical space occupied by the Virtual Boutique. It can reproduce any existing boutique. For this purpose, photogrammetry is used. A set of pictures of a real boutique or space is taken and a virtual 3D representation of this space is calculated from them. Calculations are performed with software developed at NRC. This representation consists of meshes and texture maps. The camera used in the acquisition process determines the resolution of the texture maps. Decorative elements are added like painting, computer generated objects and scanned objects. The objects are scanned with laser scanner developed at NRC. This scanner allows simultaneous acquisition of range and color information based on white laser beam triangulation. The second module, the market, is made out of all the merchandises and the manipulators, which are used to manipulate and compare the objects. The third module, the search engine, can search the inventory based on an object shown by the customer in order to retrieve similar objects base don shape and color. The items of interest are displayed in the boutique by reconfiguring the market space, which mean that the boutique can be continuously customized according to the customer's needs. The Virtual Boutique is entirely written in Java 3D and can run in mono and stereo mode and has been optimized in order to allow high quality rendering.
The virtual mission approach: Empowering earth and space science missions
NASA Astrophysics Data System (ADS)
Hansen, Elaine
1993-08-01
Future Earth and Space Science missions will address increasingly broad and complex scientific issues. To accomplish this task, we will need to acquire and coordinate data sets from a number of different instrumetns, to make coordinated observations of a given phenomenon, and to coordinate the operation of the many individual instruments making these observations. These instruments will need to be used together as a single ``Virtual Mission.'' This coordinated approach is complicated in that these scientific instruments will generally be on different platforms, in different orbits, from different control centers, at different institutions, and report to different user groups. Before this Virtual Mission approach can be implemented, techniques need to be developed to enable separate instruments to work together harmoniously, to execute observing sequences in a synchronized manner, and to be managed by the Virtual Mission authority during times of these coordinated activities. Enabling technologies include object-oriented designed approaches, extended operations management concepts and distributed computing techniques. Once these technologies are developed and the Virtual Mission concept is available, we believe the concept will provide NASA's Science Program with a new, ``go-as-you-pay,'' flexible, and resilient way of accomplishing its science observing program. The concept will foster the use of smaller and lower cost satellites. It will enable the fleet of scientific satellites to evolve in directions that best meet prevailing science needs. It will empower scientists by enabling them to mix and match various combinations of in-space, ground, and suborbital instruments - combinations which can be called up quickly in response to new events or discoveries. And, it will enable small groups such as universities, Space Grant colleges, and small businesses to participate significantly in the program by developing small components of this evolving scientific fleet.
Multi-temporal mapping of a large, slow-moving earth flow for kinematic interpretation
Guerriero, Luigi; Coe, Jeffrey A.; Revellino, Paola; Guadagno, Francesco M.
2014-01-01
Periodic movement of large, thick landslides on discrete basal surfaces produces modifications of the topographic surface, creates faults and folds, and influences the locations of springs, ponds, and streams (Baum, et al., 1993; Coe et al., 2009). The geometry of the basal-slip surface, which can be controlled by geological structures (e.g., fold axes, faults, etc.; Revellino et al., 2010; Grelle et al., 2011), and spatial variation in the rate of displacement, are responsible for differential deformation and kinematic segmentation of the landslide body. Thus, large landslides are often composed of several distinct kinematic elements. Each element represents a discrete kinematic domain within the main landslide that is broadly characterized by stretching (extension) of the upper part of the landslide and shortening (compression) near the landslide toe (Baum and Fleming, 1991; Guerriero et al., in review). On the basis of this knowledge, we used photo interpretive and GPS field mapping methods to map structures on the surface of the Montaguto earth flow in the Apennine Mountains of southern Italy at a scale of 1:6,000. (Guerriero et al., 2013a; Fig.1). The earth flow has been periodically active since at least 1954. The most extensive and destructive period of activity began on April 26, 2006, when an estimated 6 million m3 of material mobilized, covering and closing Italian National Road SS90, and damaging residential structures (Guerriero et al., 2013b). Our maps show the distribution and evolution of normal faults, thrust faults, strike-slip faults, flank ridges, and hydrological features at nine different dates (October, 1954; June, 1976; June, 1991; June, 2003; June, 2005; May, 2006; October, 2007; July, 2009; and March , 2010) between 1954 and 2010. Within the earth flow we recognized several kinematic elements and associated structures (Fig.2a). Within each kinematic element (e.g. the earth flow neck; Fig.2b), the flow velocity was highest in the middle, and lowest in the upper and lower parts. As the velocity of movement initiated and increased, stretching of the earth flow body induced the formation of normal faults. Conversely, decreasing velocity and shortening of the earth flow induced the formation of thrust faults. A zone with relatively few structures, bounded by strike-slip faults, was located between stretching and shortening areas. These kinematic elements indicate that the overall earth flow was actually composed of numerous linked internal earth flows, with each internal flow having a distinct pattern of structures representative of stretching and shortening (Guerriero et al., in review). These observations indicated that the spatial variation in movement velocity associated with each internal earth flow, mimicked the pattern of movement for the overall earth flow. That is, the earth flow displayed a self-similar pattern at different scales. Furthermore, the presence of other structures such as back-tilted surfaces, flank-ridges, and hydrological elements provide specific information about the shape of the basal topographic surface. Our multi-temporal maps provided a basis for interpretation of the long-term kinematic evolution of the earth flow and the influence of the basal-slip surface on the earth flow movement. Our maps showed that main faults remained stationary through time, despite extensive mobilization and movement of material. This observation indicated that the slip-surface has remained relatively stationary since at least 1954.
Virtual Presence: One Step Beyond Reality
NASA Technical Reports Server (NTRS)
Budden, Nancy Ann
1997-01-01
Our primary objective was to team up a group consisting of scientists and engineers from two different NASA cultures, and simulate an interactive teleoperated robot conducting geologic field work on the Moon or Mars. The information derived from the experiment will benefit both the robotics team and the planetary exploration team in the areas of robot design and development, and mission planning and analysis. The Earth Sciences and Space and Life Sciences Division combines the past with the future contributing experience from Apollo crews exploring the lunar surface, knowledge of reduced gravity environments, the performance limits of EVA suits, and future goals for human exploration beyond low Earth orbit. The Automation, Robotics. and Simulation Division brings to the table the technical expertise of robotic systems, the future goals of highly interactive robotic capabilities, treading on the edge of technology by joining for the first time a unique combination of telepresence with virtual reality.
Formation metrology and control for large separated optics space telescopes
NASA Technical Reports Server (NTRS)
Mettler, E.; Quadrelli, M.; Breckenridge, W.
2002-01-01
In this paper we present formation flying performance analysis initial results for a representative large space telescope composed of separated optical elements [Mett 02]. A virtual-structure construct (an equivalent rigid body) is created by unique metrology and control that combines both centralized and decentralized methods. The formation may be in orbit at GEO for super-resolution Earth observation, as in the case of Figure 1, or it may be in an Earth-trailing orbit for astrophysics, Figure 2. Extended applications are envisioned for exo-solar planet interferometric imaging by a formation of very large separated optics telescopes, Figure 3. Space telescopes, with such large apertures and f/10 to f/100 optics, are not feasible if connected by massive metering structures. Instead, the new virtual-structure paradigm of information and control connectivity between the formation elements provides the necessary spatial rigidity and alignment precision for the telescope.
Cognitive Aspects of Collaboration in 3d Virtual Environments
NASA Astrophysics Data System (ADS)
Juřík, V.; Herman, L.; Kubíček, P.; Stachoň, Z.; Šašinka, Č.
2016-06-01
Human-computer interaction has entered the 3D era. The most important models representing spatial information — maps — are transferred into 3D versions regarding the specific content to be displayed. Virtual worlds (VW) become promising area of interest because of possibility to dynamically modify content and multi-user cooperation when solving tasks regardless to physical presence. They can be used for sharing and elaborating information via virtual images or avatars. Attractiveness of VWs is emphasized also by possibility to measure operators' actions and complex strategies. Collaboration in 3D environments is the crucial issue in many areas where the visualizations are important for the group cooperation. Within the specific 3D user interface the operators' ability to manipulate the displayed content is explored regarding such phenomena as situation awareness, cognitive workload and human error. For such purpose, the VWs offer a great number of tools for measuring the operators' responses as recording virtual movement or spots of interest in the visual field. Study focuses on the methodological issues of measuring the usability of 3D VWs and comparing them with the existing principles of 2D maps. We explore operators' strategies to reach and interpret information regarding the specific type of visualization and different level of immersion.
Relational Language and the Development of Relational Mapping
ERIC Educational Resources Information Center
Loewenstein, J.; Gentner, D.
2005-01-01
We test the claim that learning and using language for spatial relations can influence spatial representation and reasoning. Preschool children were given a mapping task in which they were asked to find a ''winner'' placed in a three-tiered box after seeing one placed in a virtually identical box. The correct choice was determined by finding the…
The Interactive Virtual Earth Science Teaching (InVEST) project: preliminary results
NASA Astrophysics Data System (ADS)
Gallus, W.; Cervato, C.; Parham, T.; Larsen, M.; Cruz-Neira, C.; Boudreaux, H.
2009-04-01
The InVEST (Interactive Virtual Earth Science Teaching) project has as its goal the development of state-of-the-art virtual reality geoscience tools that can be used to correct student misunderstandings about some geoscience phenomena. One tool, originally developed several years ago, the virtual tornadic thunderstorm, was recently modified based on feedback from instructors given the opportunity to use the tool. The modified virtual storm will be demonstrated during the presentation. In addition, a virtual volcano application is currently under development. To steer the development of this application, a Volcanic Concept Survey was recently administered to over 600 students at six U.S. institutions with the goal of identifying areas of greatest misconception relating to volcanoes. Both mean and median scores on the instrument were exceptionally low, indicating that students generally possessed minimal understanding of volcanic systems. High scores were restricted to the simplest aspects of volcanism (terminology, basic volcano shape) while questions requiring higher thinking and deeper conceptual connections (analysis of patterns, eruptive controls, and hazards) saw much lower scores. Categorical analysis of response types revealed the extent of specific misconceptions, the most predominant of which demonstrated a failure to link tectonics to a global volcanic pattern. Eruptive catalysts and controls also appear poorly understood, as are volcanic impacts on the environment and human endeavors. The survey also included demographic information which has been analyzed. Analysis of student sources of knowledge found that over 41% of students said that they had acquired most of their understanding about volcanoes from non-traditional sources such as the popular media and Hollywood films. Application of a multiple linear regression model and an expanded model suggests that these students were much less likely to receive high scores on questions relating to understanding. In contrast, traditional sources of knowledge (in-class learning, learning from textbooks) were highly significant predictors of high score in both models.
The International Solid Earth Research Virtual Observatory
NASA Astrophysics Data System (ADS)
Fox, G.; Pierce, M.; Rundle, J.; Donnellan, A.; Parker, J.; Granat, R.; Lyzenga, G.; McLeod, D.; Grant, L.
2004-12-01
We describe the architecture and initial implementation of the International Solid Earth Research Virtual Observatory (iSERVO). This has been prototyped within the USA as SERVOGrid and expansion is planned to Australia, China, Japan and other countries. We base our design on a globally scalable distributed "cyber-infrastructure" or Grid built around a Web Services-based approach consistent with the extended Web Service Interoperability approach. The Solid Earth Science Working Group of NASA has identified several challenges for Earth Science research. In order to investigate these, we need to couple numerical simulation codes and data mining tools to observational data sets. This observational data are now available on-line in internet-accessible forms, and the quantity of this data is expected to grow explosively over the next decade. We architect iSERVO as a loosely federated Grid of Grids with each country involved supporting a national Solid Earth Research Grid. The national Grid Operations, possibly with dedicated control centers, are linked together to support iSERVO where an International Grid control center may eventually be necessary. We address the difficult multi-administrative domain security and ownership issues by exposing capabilities as services for which the risk of abuse is minimized. We support large scale simulations within a single domain using service-hosted tools (mesh generation, data repository and sensor access, GIS, visualization). Simulations typically involve sequential or parallel machines in a single domain supported by cross-continent services. We use Web Services implement Service Oriented Architecture (SOA) using WSDL for service description and SOAP for message formats. These are augmented by UDDI, WS-Security, WS-Notification/Eventing and WS-ReliableMessaging in the WS-I+ approach. Support for the latter two capabilities will be available over the next 6 months from the NaradaBrokering messaging system. We augment these specifications with the powerful portlet architecture using WSRP and JSR168 supported by such portal containers as uPortal, WebSphere, and Apache JetSpeed2. The latter portal aggregates component user interfaces for each iSERVO service allowing flexible customization of the user interface. We exploit the portlets produced by the NSF NMI (Middleware initiative) OGCE activity. iSERVO also uses specifications from the Open Geographical Information Systems (GIS) Consortium (OGC) that defines a number of standards for modeling earth surface feature data and services for interacting with this data. The data models are expressed in the XML-based Geography Markup Language (GML), and the OGC service framework are being adapted to use the Web Service model. The SERVO prototype includes a GIS Grid that currently includes the core WMS and WFS (Map and Feature) services. We will follow the best practice in the Grid and Web Service field and will adapt our technology as appropriate. For example, we expect to support services built on WS-RF when is finalized and to make use of the database interfaces OGSA-DAI and its WS-I+ versions. Finally, we review advances in Web Service scripting (such as HPSearch) and workflow systems (such as GCF) and their applications to iSERVO.
US GeoData: Digital cartographic and geographic data
,
1985-01-01
The increasing use of computers for storing and analyzing earth science information has sparked a growth in the demand for various types of cartographic data in digital form. The production of map data in computerized form is called digital cartography, and it involves the collection, storage, processing, analysis, and display of map data with the aid of computers. The U.S. Geological Survey, the Nation's largest earth science research agency, has expanded its national mapping program to incorporate operations associated with digital cartography, including the collection of planimetric, elevation, and geographic names information in digital form. This digital information is available for use in meeting the multipurpose needs and applications of the map user community.
Publications of the Western Earth Surface Processes Team 2006
Powell, Charles L.; Stone, Paul
2007-01-01
The Western Earth Surface Processes Team (WESPT) of the U.S. Geological Survey (USGS) conducts geologic mapping, earth-surface process investigations, and related topical earth science studies in the western United States. This work is focused on areas where modern geologic maps and associated earth-science data are needed to address key societal and environmental issues such as ground-water quality, landslides and other potential geologic hazards, and land-use decisions. Areas of primary emphasis in 2006 included southern California, the San Francisco Bay region, the Mojave Desert, the Colorado Plateau region of northern Arizona, and the Pacific Northwest. The team has its headquarters in Menlo Park, California, and maintains smaller field offices at several other locations in the western United States. This compilation gives the bibliographical citations for 123 new publications, most of which are available online using the hyperlinks provided.
Data communications in a parallel active messaging interface of a parallel computer
Blocksome, Michael A.; Ratterman, Joseph D.; Smith, Brian E.
2014-09-02
Eager send data communications in a parallel active messaging interface (`PAMI`) of a parallel computer, the PAMI composed of data communications endpoints that specify a client, a context, and a task, including receiving an eager send data communications instruction with transfer data disposed in a send buffer characterized by a read/write send buffer memory address in a read/write virtual address space of the origin endpoint; determining for the send buffer a read-only send buffer memory address in a read-only virtual address space, the read-only virtual address space shared by both the origin endpoint and the target endpoint, with all frames of physical memory mapped to pages of virtual memory in the read-only virtual address space; and communicating by the origin endpoint to the target endpoint an eager send message header that includes the read-only send buffer memory address.
Data communications in a parallel active messaging interface of a parallel computer
Blocksome, Michael A.; Ratterman, Joseph D.; Smith, Brian E.
2014-09-16
Eager send data communications in a parallel active messaging interface (`PAMI`) of a parallel computer, the PAMI composed of data communications endpoints that specify a client, a context, and a task, including receiving an eager send data communications instruction with transfer data disposed in a send buffer characterized by a read/write send buffer memory address in a read/write virtual address space of the origin endpoint; determining for the send buffer a read-only send buffer memory address in a read-only virtual address space, the read-only virtual address space shared by both the origin endpoint and the target endpoint, with all frames of physical memory mapped to pages of virtual memory in the read-only virtual address space; and communicating by the origin endpoint to the target endpoint an eager send message header that includes the read-only send buffer memory address.
NASA Technical Reports Server (NTRS)
2002-01-01
Ames Research Center granted Reality Capture Technologies (RCT), Inc., a license to further develop NASA's Mars Map software platform. The company incorporated NASA#s innovation into software that uses the Virtual Plant Model (VPM)(TM) to structure, modify, and implement the construction sites of industrial facilities, as well as develop, validate, and train operators on procedures. The VPM orchestrates the exchange of information between engineering, production, and business transaction systems. This enables users to simulate, control, and optimize work processes while increasing the reliability of critical business decisions. Engineers can complete the construction process and test various aspects of it in virtual reality before building the actual structure. With virtual access to and simulation of the construction site, project personnel can manage, access control, and respond to changes on complex constructions more effectively. Engineers can also create operating procedures, training, and documentation. Virtual Plant Model(TM) is a trademark of Reality Capture Technologies, Inc.
NASA Astrophysics Data System (ADS)
Simonnet, Mathieu; Jacobson, Dan; Vieilledent, Stephane; Tisseau, Jacques
Navigating consists of coordinating egocentric and allocentric spatial frames of reference. Virtual environments have afforded researchers in the spatial community with tools to investigate the learning of space. The issue of the transfer between virtual and real situations is not trivial. A central question is the role of frames of reference in mediating spatial knowledge transfer to external surroundings, as is the effect of different sensory modalities accessed in simulated and real worlds. This challenges the capacity of blind people to use virtual reality to explore a scene without graphics. The present experiment involves a haptic and auditory maritime virtual environment. In triangulation tasks, we measure systematic errors and preliminary results show an ability to learn configurational knowledge and to navigate through it without vision. Subjects appeared to take advantage of getting lost in an egocentric “haptic” view in the virtual environment to improve performances in the real environment.
An Inverse MOOC Model: Small Virtual Field Geology Classes with Many Teachers (Invited)
NASA Astrophysics Data System (ADS)
De Paor, D. G.; Whitmeyer, S. J.; Bentley, C.
2013-12-01
In the Massive Open Online Courses (MOOCs) mode of instruction, one or a small group of collaborating instructors lecture online to a large (often extremely large) number of students. We are experimenting with an inverse concept: an online classroom in which a small group of collaborating students are taught by dozens of collaborating instructors. This experiment is part of a new NSF TUES Type 3 project titled 'Google Earth for Onsite and Distance Education (GEODE).' Among the goals of the project are the development of an online course called the 'Grand Tour.' We are inviting dozens of colleagues to record virtual field trips (VFTs) and upload them to Google Earth. Students enrolled in the course will be assigned to a small group and tasked with a research project--for example to write a report on foreland thrust belts. They will select a small subset of available VFTs to follow and will be scaffolded by virtual specimens, emergent cross sections, analytical simulations (virtual tricorders), and a game style environment. Instant feedback based on auto-logging will enable adaptive learning. The design is suited to both onsite and distance education and will facilitate access to iconic geologic sites around the world to persons with mobility constraints. We invite input from the community to help guide the design phase of this project. Prototypes of the above-listed learning resources have already been developed and are freely available at http://www.DigitalPlanet.org.
Virtual Seismometers for Induced Seismicity Monitoring and Full Moment Tensor Inversion
NASA Astrophysics Data System (ADS)
Morency, C.; Matzel, E.
2016-12-01
Induced seismicity is associated with subsurface fluid injection, and puts at risk efforts to develop geologic carbon sequestration and enhanced geothermal systems. We are developing methods to monitor the microseismically active zone so that we can ultimately identify faults at risk of slipping. The virtual seismometer method (VSM) is an interferometric technique that is very sensitive to the source parameters (location, mechanism and magnitude) and to the Earth structure in the source region. VSM works by virtually placing seismometers inside a micro events cloud, where we can focus on properties directly between induced micro events, and effectively replacing each earthquake with a virtual seismometer recording all the others. Here, we show that the cross-correlated signals from seismic wavefields triggered by two events and recorded at the surface are a combination of the strain field between these two sources times a moment tensor. Based on this relationship, we demonstrate how we can use these measured cross-correlated signals to invert for full moment tensor. The advantage of VSM is to allow to considerably reduce the modeled numerical domain to the region directly around the micro events cloud, which lowers computational cost, permits to reach higher frequency resolution, and suppresses the impact of the Earth structural model uncertainties outside the micro events cloud. This work was performed under the auspices of the U.S. Department of Energy by Lawrence Livermore National Laboratory under Contract DE-AC52-07NA27344.
Malone, J B; Bergquist, N R; Huh, O K; Bavia, M E; Bernardi, M; El Bahy, M M; Fuentes, M V; Kristensen, T K; McCarroll, J C; Yilma, J M; Zhou, X N
2001-04-27
At a team residency sponsored by the Rockefeller Foundation in Bellagio, Italy, 10-14 April 2000 an organizational plan was conceived to create a global network of collaborating health workers and earth scientists dedicated to the development of computer-based models that can be used for improved control programs for schistosomiasis and other snail-borne diseases of medical and veterinary importance. The models will be assembled using GIS methods, global climate model data, sensor data from earth observing satellites, disease prevalence data, the distribution and abundance of snail hosts, and digital maps of key environmental factors that affect development and propagation of snail-borne disease agents. A work plan was developed for research collaboration and data sharing, recruitment of new contributing researchers, and means of access of other medical scientists and national control program managers to GIS models that may be used for more effective control of snail-borne disease. Agreement was reached on the use of compatible GIS formats, software, methods and data resources, including the definition of a 'minimum medical database' to enable seamless incorporation of results from each regional GIS project into a global model. The collaboration plan calls for linking a 'central resource group' at the World Health Organization, the Food and Agriculture Organization, Louisiana State University and the Danish Bilharziasis Laboratory with regional GIS networks to be initiated in Eastern Africa, Southern Africa, West Africa, Latin America and Southern Asia. An Internet site, www.gnosisGIS.org, (GIS Network On Snail-borne Infections with special reference to Schistosomiasis), has been initiated to allow interaction of team members as a 'virtual research group'. When completed, the site will point users to a toolbox of common resources resident on computers at member organizations, provide assistance on routine use of GIS health maps in selected national disease control programs and provide a forum for development of GIS models to predict the health impacts of water development projects and climate variation.
Landsat continuity: Issues and opportunities for land cover monitoring
Wulder, M.A.; White, Joanne C.; Goward, S.N.; Masek, J.G.; Irons, J.R.; Herold, M.; Cohen, W.B.; Loveland, Thomas R.; Woodcock, C.E.
2008-01-01
Initiated in 1972, the Landsat program has provided a continuous record of earth observation for 35 years. The assemblage of Landsat spatial, spectral, and temporal resolutions, over a reasonably sized image extent, results in imagery that can be processed to represent land cover over large areas with an amount of spatial detail that is absolutely unique and indispensable for monitoring, management, and scientific activities. Recent technical problems with the two existing Landsat satellites, and delays in the development and launch of a successor, increase the likelihood that a gap in Landsat continuity may occur. In this communication, we identify the key features of the Landsat program that have resulted in the extensive use of Landsat data for large area land cover mapping and monitoring. We then augment this list of key features by examining the data needs of existing large area land cover monitoring programs. Subsequently, we use this list as a basis for reviewing the current constellation of earth observation satellites to identify potential alternative data sources for large area land cover applications. Notions of a virtual constellation of satellites to meet large area land cover mapping and monitoring needs are also presented. Finally, research priorities that would facilitate the integration of these alternative data sources into existing large area land cover monitoring programs are identified. Continuity of the Landsat program and the measurements provided are critical for scientific, environmental, economic, and social purposes. It is difficult to overstate the importance of Landsat; there are no other systems in orbit, or planned for launch in the short-term, that can duplicate or approach replication, of the measurements and information conferred by Landsat. While technical and political options are being pursued, there is no satellite image data stream poised to enter the National Satellite Land Remote Sensing Data Archive should system failures occur to Landsat-5 and -7.
Earthspace: A National Clearinghouse For Higher Education In Space And Earth Sciences
NASA Astrophysics Data System (ADS)
CoBabe-Ammann, Emily; Shipp, S.; Dalton, H.
2012-10-01
The EarthSpace is a searchable database of undergraduate classroom materials for undergraduate faculty teaching earth and space sciences at both the introductory and upper division levels. Modeled after the highly successful SERC clearinghouse for geosciences assets, EarthSpace was designed for easy submission of classroom assets - from homeworks and computerinteractives to laboratories and demonstrations. All materials are reviewedbefore posting, and authors adhere to the Creative Commons Non-Commercial Attribution (CC-BY NC 3.0). If authors wish, their EarthSpace materials are automatically cross-posted to other digital libraries (e.g., ComPADRE) and virtual higher education communities(e.g., Connexions). As new electronic repositories come online, EarthSpace materials will automatically be sent. So faculty submit their materials only once and EarthSpace ensures continual distribution as time goes on and new opportunities arise. In addition to classroom materials, EarthSpace provides news and information about educational research and best practices, funding opportunities, and ongoing efforts and collaborations for undergraduate education. http://www.lpi.usra.edu/earthspace
Mazerand, Edouard; Le Renard, Marc; Hue, Sophie; Lemée, Jean-Michel; Klinger, Evelyne; Menei, Philippe
2017-01-01
Brain mapping during awake craniotomy is a well-known technique to preserve neurological functions, especially the language. It is still challenging to map the optic radiations due to the difficulty to test the visual field intraoperatively. To assess the visual field during awake craniotomy, we developed the Functions' Explorer based on a virtual reality headset (FEX-VRH). The impaired visual field of 10 patients was tested with automated perimetry (the gold standard examination) and the FEX-VRH. The proof-of-concept test was done during the surgery performed on a patient who was blind in his right eye and presenting with a left parietotemporal glioblastoma. The FEX-VRH was used intraoperatively, simultaneously with direct subcortical electrostimulation, allowing identification and preservation of the optic radiations. The FEX-VRH detected 9 of the 10 visual field defects found by automated perimetry. The patient who underwent an awake craniotomy with intraoperative mapping of the optic tract using the FEX-VRH had no permanent postoperative visual field defect. Intraoperative visual field assessment with the FEX-VRH during direct subcortical electrostimulation is a promising approach to mapping the optical radiations and preventing a permanent visual field defect during awake surgery for epilepsy or tumor. Copyright © 2016 Elsevier Inc. All rights reserved.
Earth's gravity field mapping requirements and concept. [using a supercooled gravity gradiometer
NASA Technical Reports Server (NTRS)
Vonbun, F. O.; Kahn, W. D.
1981-01-01
A future sensor is considered for mapping the Earth's gravity field to meet future scientific and practical requirements for earth and oceanic dynamics. These are approximately + or - 0.1 to 10 mgal over a block size of about 50 km and over land and an ocean geoid to 1 to 2 cm over a distance of about 50 km. To achieve these values requires a gravity gradiometer with a sensitivity of approximately 10 to the -4 power EU in a circular polar orbiting spacecraft with an orbital altitude ranging 160 km to 180 km.
Stone, Byron D.; DiGiacomo-Cohen, Mary L.
2006-01-01
The surficial geologic map layer shows the distribution of nonlithified earth materials at land surface in an area of 24 7.5-minute quadrangles (555 mi2 total) in southeast Massachusetts. Across Massachusetts, these materials range from a few feet to more than 500 ft in thickness. They overlie bedrock, which crops out in upland hills and as resistant ledges in valley areas. On Cape Cod and adjacent islands, these materials completely cover the bedrock surface. The geologic map differentiates surficial materials of Quaternary age on the basis of their lithologic characteristics (such as grain size and sedimentary structures), constructional geomorphic features, stratigraphic relations, and age. Surficial earth materials significantly affect human use of the land, and an accurate description of their distribution is particularly important for assessing water resources, construction aggregate resources, and earth-surface hazards, and for making land-use decisions. This work is part of a comprehensive study to produce a statewide digital map of the surficial geology at a 1:24,000-scale level of accuracy. This report includes explanatory text (PDF), quadrangle maps at 1:24,000 scale (PDF files), GIS data layers (ArcGIS shapefiles), metadata for the GIS layers, scanned topographic base maps (TIF), and a readme.txt file.
Analysis of a Moon outpost for Mars enabling technologies through a Virtual Reality environment
NASA Astrophysics Data System (ADS)
Casini, Andrea E. M.; Maggiore, Paolo; Viola, Nicole; Basso, Valter; Ferrino, Marinella; Hoffman, Jeffrey A.; Cowley, Aidan
2018-02-01
The Moon is now being considered as the starting point for human exploration of the Solar System beyond low-Earth orbit. Many national space agencies are actively advocating to build up a lunar surface habitat capability starting from 2030 or earlier: according to ESA Technology Roadmaps for Exploration this should be the result of a broad international cooperation. Taking into account an incremental approach to reduce risks and costs of space missions, a lunar outpost can be considered as a test bed towards Mars, allowing to validate enabling technologies, such as water processing, waste management, power generation and storage, automation, robotics and human factors. Our natural satellite is rich in resources that could be used to pursue such a goal through a necessary assessment of ISRU techniques. The aim of this research is the analysis of a Moon outpost dedicated to the validation of enabling technologies for human space exploration. The main building blocks of the outpost are identified and feasible evolutionary scenarios are depicted, to highlight the incremental steps to build up the outpost. Main aspects that are dealt with include outpost location and architecture, as well as ISRU facilities, which in a far term future can help reduce the mass at launch, by producing hydrogen and oxygen for consumables, ECLSS, and propellant for Earth-Moon sorties and Mars journeys. A test outpost is implemented in a Virtual Reality (VR) environment as a first proof-of-concepts, where the elements are computer-based mock-ups. The VR facility has a first-person interactive perspective, allowing for specific in-depth analyses of ergonomics and operations. The feedbacks of these analyses are crucial to highlight requirements that might otherwise be overlooked, while their general outputs are fundamental to write down procedures. Moreover, the mimic of astronauts' EVAs is useful for pre-flight training, but can also represent an additional tool for failures troubleshooting during the flight controllers' nominal operations. Additionally, illumination maps have been obtained to study the light conditions, which are essential parameters to assess the base elements location. This unique simulation environment may offer the largest suite of benefits during the design and development phase, as it allows to design future systems to optimize operations, thus maximizing the mission's scientific return, and to enhance the astronauts training, by saving time and cost. The paper describes how a virtual environment could help to design a Moon outpost for an incremental architecture strategy towards Mars missions.
NASA Astrophysics Data System (ADS)
Lagomasino, D.; Fatoyinbo, T. E.; Lee, S. K.; Feliciano, E. A.; Simard, M.; Trettin, C.
2016-12-01
Earth's climate is determined by the exchange of radiant energy between the Sun, Earth and space. The absorbed solar radiation (ASR) fuels the climate system, providing the energy required for atmospheric and oceanic motions, while the system cools by emitting outgoing longwave (LW) radiation to space. A central objective of the Clouds and the Earth's Radiant Energy System (CERES) is to produce a long-term global climate data record of Earth's radiation budget along with the associated atmospheric and surface properties that influence it. CERES data products utilize a number of data sources, including broadband radiometers measuring incoming and reflected solar radiation and OLR, polar orbiting and geostationary spectral imagers, meteorological, aerosol and ozone assimilation data, and snow/sea-ice maps based on microwave radiometer data. Here we use simple diagnostic model of Earth's albedo and CERES Energy Balanced and Filled (EBAF) Ed4.0 data for March 2000-February 2016 to quantify interannual variations in SW TOA flux associated with surface albedo and atmospheric reflectance and transmittance variations. Surface albedo variations account for <0.5% of the total SW TOA flux variance over the tropics and 4% globally. Variations in atmospheric reflectance and transmittance account for virtually all of the total SW TOA flux variance over the tropics and only 81% globally. The remaining 15% of the global SW TOA flux variance is explained by the co-variance of surface albedo and atmospheric reflectance/transmittance. Equatorward of 60-degree latitude, the atmospheric contribution exceeds that of the surface by at least an order-of-magnitude. In contrast, the surface and atmospheric variations contribute equally poleward of 60S and surface variations account for twice as much as the atmosphere poleward of 60N. However, as much as 40% of the total SW TOA flux variance poleward of 60N is explained by the covariance of surface albedo and atmospheric reflectance/transmittance, highlighting the tight coupling between sea-ice concentration and cloud properties over the Arctic Ocean.
NASA Astrophysics Data System (ADS)
Loeb, N. G.; Wong, T.; Wang, H.
2017-12-01
Earth's climate is determined by the exchange of radiant energy between the Sun, Earth and space. The absorbed solar radiation (ASR) fuels the climate system, providing the energy required for atmospheric and oceanic motions, while the system cools by emitting outgoing longwave (LW) radiation to space. A central objective of the Clouds and the Earth's Radiant Energy System (CERES) is to produce a long-term global climate data record of Earth's radiation budget along with the associated atmospheric and surface properties that influence it. CERES data products utilize a number of data sources, including broadband radiometers measuring incoming and reflected solar radiation and OLR, polar orbiting and geostationary spectral imagers, meteorological, aerosol and ozone assimilation data, and snow/sea-ice maps based on microwave radiometer data. Here we use simple diagnostic model of Earth's albedo and CERES Energy Balanced and Filled (EBAF) Ed4.0 data for March 2000-February 2016 to quantify interannual variations in SW TOA flux associated with surface albedo and atmospheric reflectance and transmittance variations. Surface albedo variations account for <0.5% of the total SW TOA flux variance over the tropics and 4% globally. Variations in atmospheric reflectance and transmittance account for virtually all of the total SW TOA flux variance over the tropics and only 81% globally. The remaining 15% of the global SW TOA flux variance is explained by the co-variance of surface albedo and atmospheric reflectance/transmittance. Equatorward of 60-degree latitude, the atmospheric contribution exceeds that of the surface by at least an order-of-magnitude. In contrast, the surface and atmospheric variations contribute equally poleward of 60S and surface variations account for twice as much as the atmosphere poleward of 60N. However, as much as 40% of the total SW TOA flux variance poleward of 60N is explained by the covariance of surface albedo and atmospheric reflectance/transmittance, highlighting the tight coupling between sea-ice concentration and cloud properties over the Arctic Ocean.
NASA Astrophysics Data System (ADS)
Saurel, Jean-Marie; Randriamora, Frédéric; Bosson, Alexis; Kitou, Thierry; Vidal, Cyril; Bouin, Marie-Paule; de Chabalier, Jean-Bernard; Clouard, Valérie
2010-05-01
Lesser Antilles observatories are in charge of monitoring the volcanoes and earthquakes in the Eastern Caribbean region. During the past two years, our seismic networks have evolved toward a full digital technology. These changes, which include modern three components sensors, high dynamic range digitizers, high speed terrestrial and satellite telemetry, improve data quality but also increase the data flows to process and to store. Moreover, the generalization of data exchange to build a wide virtual seismic network around the Caribbean domain requires a great flexibility to provide and receive data flows in various formats. As many observatories, we have decided to use the most popular and robust open source data acquisition systems in use in today observatories community : EarthWorm and SeisComP. The first is renowned for its ability to process real time seismic data flows, with a high number of tunable modules (filters, triggers, automatic pickers, locators). The later is renowned for its ability to exchange seismic data using the international SEED standard (Standard for Exchange of Earthquake Data), either by producing archive files, or by managing output and input SEEDLink flows. French Antilles Seismological and Volcanological Observatories have chosen to take advantage of the best features of each software to design a new data flow scheme and to integrate it in our global observatory data management system, WebObs [Beauducel et al., 2004]1, see the companion paper (Part 2). We assigned the tasks to the different softwares, regarding their main abilities : - EarthWorm first performs the integration of data from different heterogeneous sources; - SeisComP takes all this homogeneous EarthWorm data flow, adds other sources and produces SEED archives and SEED data flow; - EarthWorm is then used again to process this clean and complete SEEDLink data flow, mainly producing triggers, automatic locations and alarms; - WebObs provides a friendly human interface, both to the administrator for station management, and to the regular user for real time everyday analysis of the seismic data (event classification database, location scripts, automatic shakemaps and regional catalog with associated hypocenter maps).
Hydrological models as web services: Experiences from the Environmental Virtual Observatory project
NASA Astrophysics Data System (ADS)
Buytaert, W.; Vitolo, C.; Reaney, S. M.; Beven, K.
2012-12-01
Data availability in environmental sciences is expanding at a rapid pace. From the constant stream of high-resolution satellite images to the local efforts of citizen scientists, there is an increasing need to process the growing stream of heterogeneous data and turn it into useful information for decision-making. Environmental models, ranging from simple rainfall - runoff relations to complex climate models, can be very useful tools to process data, identify patterns, and help predict the potential impact of management scenarios. Recent technological innovations in networking, computing and standardization may bring a new generation of interactive models plugged into virtual environments closer to the end-user. They are the driver of major funding initiatives such as the UK's Virtual Observatory program, and the U.S. National Science Foundation's Earth Cube. In this study we explore how hydrological models, being an important subset of environmental models, have to be adapted in order to function within a broader environment of web-services and user interactions. Historically, hydrological models have been developed for very different purposes. Typically they have a rigid model structure, requiring a very specific set of input data and parameters. As such, the process of implementing a model for a specific catchment requires careful collection and preparation of the input data, extensive calibration and subsequent validation. This procedure seems incompatible with a web-environment, where data availability is highly variable, heterogeneous and constantly changing in time, and where the requirements of end-users may be not necessarily align with the original intention of the model developer. We present prototypes of models that are web-enabled using the web standards of the Open Geospatial Consortium, and implemented in online decision-support systems. We identify issues related to (1) optimal use of available data; (2) the need for flexible and adaptive structures; (3) quantification and communication of uncertainties. Lastly, we present some road maps to address these issues and discuss them in the broader context of web-based data processing and "big data" science.
A revolution in Distributed Virtual Globes creation with e-CORCE space program
NASA Astrophysics Data System (ADS)
Antikidis, Jean-Pierre
2010-05-01
Space applications are to-day participating to our everyday life on a continuous fashion and most of the time in an invisible way. Meteorology, telecom and more recently GPS driven applications are these days fully participating to our modern and comfortable way of life. Therefore a new revolution is underway by which Space Remote Sensing technology will bring the full of the Earth available in a digital form. Present requirements for digital Earth creation at high resolution requirement are pushing space technology to a new technological frontier that could be called the: 1 day to one week, 1 meter, 1 Earth, challenge.The e-CORCE vision (e-Constellation d'Observation Recurrente Cellulaire) relies on a complete new avenue to create a full virtual earth with the help of small satellite constellation and make them operated as sensors connected to a powerful internet based ground network. To handle this incredibly high quantity of information (10 000 Billions metric pixel ), maximum use of psycho-visual compression associated to over-simplified platforms considered as space IP nodes and a massive World-wide Grid-based system composed of more than 40 receiving and processing nodes is contemplated. The presentation will introduce the technological hurdles and the way modern upcoming cyber-infrastructure technologies called WAG (Wide Area Grid) may open a practical and economically sound solution to this never attempted challenge.
MS PHD'S Professional Development Program: A Scientific Renaissance in Cyberspace
NASA Astrophysics Data System (ADS)
Powell, J. M.; Williamson, V. A.; Griess, C. A.; Pyrtle, A. J.
2004-12-01
This study is a component of a four-year investigation of MS PHD'S Professional Development Program's virtual community through the lenses of underrepresented minority students in Earth system science and engineering fields. In this presentation, the development, assessment and projected utilization of the ongoing study will be discussed. The overall goal of this study is to examine the effectiveness of virtual team building methods and understand how the development of a communal cyberinfrastructure acts as an integral part of the emergence of a Scientific Renaissance. The exemplar, Minorities Striving and Pursuing Higher Degrees of Success in Earth System Science (MS PHD'S), provides professional development experiences to facilitate the advancement of students of color achieving outstanding Earth system careers. Undergraduate and graduate students are supported through access to scientific conferences, mentorship and virtual community building. Framed by critical theory, this ethnographic exploration uses a mixed methods research design to record, observe, and analyze both the processes and products of the website, listserv and synchronous web-based dialogue. First, key findings of the formative evaluation and annual reports of the successfully implemented 2003 MS PHD'S Pilot Project are presented. These findings inform future evaluations of the use of technological resources and illustrate how this public space provides peer support and enriched research opportunities. Quantitative methods such as statistical analysis, academic and professional tracking and evaluative tools for scientific content and competency are complimented by qualitative methods that include observations, heuristic case studies and focus group interviews. The findings of this ongoing investigation will provide insight on how national organizations, higher education practitioners, community-based support systems and underrepresented minorities in the sciences promote diversity by developing successful cyberspace programs and networks. Through the examination of the transformation, expansion and democratization of the Earth system science community, new knowledge will be obtained on how a cyber-community fuses science, diversity and technology to form dialectics between creating and analyzing a Scientific Renaissance.
VESL: The Virtual Earth Sheet Laboratory for Ice Sheet Modeling and Visualization
NASA Astrophysics Data System (ADS)
Cheng, D. L. C.; Larour, E. Y.; Quinn, J. D.; Halkides, D. J.
2016-12-01
We introduce the Virtual Earth System Laboratory (VESL), a scientific modeling and visualization tool delivered through an integrated web portal for dissemination of data, simulation of physical processes, and promotion of climate literacy. The current prototype leverages NASA's Ice Sheet System Model (ISSM), a state-of-the-art polar ice sheet dynamics model developed at the Jet Propulsion Lab and UC Irvine. We utilize the Emscripten source-to-source compiler to convert the C/C++ ISSM engine core to JavaScript, and bundled pre/post-processing JS scripts to be compatible with the existing ISSM Python/Matlab API. Researchers using VESL will be able to effectively present their work for public dissemination with little-to-no additional post-processing. This will allow for faster publication in peer-reviewed journals and adaption of results for educational applications. Through future application of this concept to multiple aspects of the Earth System, VESL has the potential to broaden data applications in the geosciences and beyond. At this stage, we seek feedback from the greater scientific and public outreach communities regarding the ease of use and feature set of VESL, as we plan its expansion, and aim to achieve more rapid communication and presentation of scientific results.
Empirical approach for estimating the ExB velocity from VTEC map
NASA Astrophysics Data System (ADS)
Ao, Xi
For the development of wireless communication, the Earth's ionosphere is very critical. A Matlab program is designed to improve the techniques for monitoring and forecasting the conditions of the Earth's ionosphere. The work in this thesis aims to modeling of the dependency between the equatorial anomaly gap (EAP) in the Earth's ionosphere and the crucial driver, ExB velocity, of the Earth's ionosphere. In this thesis, we review the mathematics of the model in the eleventh generation of the International Geomagnetic Reference Field (IGRF) and an enhancement version of Global Assimilative Ionospheric Model (GAIM), GAIM++ Model. We then use the IGRF Model and a Vertical Total Electron Content (VTEC) map from GAIM++ Model to determine the EAP in the Earth's ionosphere. Then, by changing the main parameters, the 10.7cm solar radio flux (F10.7) and the planetary geomagnetic activity index (AP), we compare the different value of the EAP in the Earth's ionosphere and the ExB velocity of the Earth's ionosphere. At last, we demonstrate that the program can be effective in determining the dependency between the EAP in the Earth's ionosphere and the ExB velocity of the Earth's ionosphere.
The World in Spatial Terms: Mapmaking and Map Reading
ERIC Educational Resources Information Center
Ekiss, Gale Olp; Trapido-Lurie, Barbara; Phillips, Judy; Hinde, Elizabeth
2007-01-01
Maps and mapping activities are essential in the primary grades. Maps are truly ubiquitous today, as evidenced by the popularity of websites such as Google Earth and Mapquest, and by devices such as Global Positioning System (GPS) units in cars, planes, and boats. Maps can give visual settings to travel stories and historical narratives and can…
Radar systems for the water resources mission, volume 2
NASA Technical Reports Server (NTRS)
Moore, R. K.; Claassen, J. P.; Erickson, R. L.; Fong, R. K. T.; Hanson, B. C.; Komen, M. J.; Mcmillan, S. B.; Parashar, S. K.
1976-01-01
The application of synthetic aperture radar (SAR) in monitoring and managing earth resources was examined. The function of spaceborne radar is to provide maps and map imagery to be used for earth resource and oceanographic applications. Spaceborne radar has the capability of mapping the entire United States regardless of inclement weather; however, the imagery must have a high degree of resolution to be meaningful. Attaining this resolution is possible with the SAR system. Imagery of the required quality must first meet mission parameters in the following areas: antenna patterns, azimuth and range ambiguities, coverage, and angle of incidence.
Centrally managed unified shared virtual address space
DOE Office of Scientific and Technical Information (OSTI.GOV)
Wilkes, John
Systems, apparatuses, and methods for managing a unified shared virtual address space. A host may execute system software and manage a plurality of nodes coupled to the host. The host may send work tasks to the nodes, and for each node, the host may externally manage the node's view of the system's virtual address space. Each node may have a central processing unit (CPU) style memory management unit (MMU) with an internal translation lookaside buffer (TLB). In one embodiment, the host may be coupled to a given node via an input/output memory management unit (IOMMU) interface, where the IOMMU frontendmore » interface shares the TLB with the given node's MMU. In another embodiment, the host may control the given node's view of virtual address space via memory-mapped control registers.« less
2015-06-01
unit may setup and teardown the entire tactical infrastructure multiple times per day. This tactical network administrator training is a critical...language and runs on Linux and Unix based systems. All provisioning is based around the Nagios Core application, a powerful backend solution for network...start up a large number of virtual machines quickly. CORE supports the simulation of fixed and mobile networks. CORE is open-source, written in Python
Socio-Linguistic Factors and Gender Mapping Across Real and Virtual World Cultures
2012-07-25
multiplayer online games and other virtual world environments. Which in- game features...decaste@sfu.ca ABSTRACT This study examines a large corpus of online gaming chat and avatar names to...chat interactions in online gaming environments. In addition, we study the relationship
Fresh approaches to Earth surface modeling
NASA Astrophysics Data System (ADS)
Kopylova, N. S.; Starikov, I. P.
2018-05-01
The paper considers modelling of the surface when fixing objects in the geocentric coordinate systems in the course of GLONASS satellite system development. The authors revealed new approaches to presentation of geographical data to a user, transformation of map properties and the leading role of ERS (Earth remote sensing) as a source of mapping information; change of scientific paradigms aimed at improvement of high-accuracy cartographic objects representation in the plane.
Earth Observation Services (Oil Spill Mapping)
NASA Technical Reports Server (NTRS)
1992-01-01
An EOCAP project led Research Planning, Inc. to the development of advanced techniques for "environmental sensitivity" oil spill mapping. The new method incorporates satellite remote sensing and GIS technologies and was utilized to assess the damage potential of the Gulf war oil spill. EOCAP provides government co-funding to encourage private investment in, and to broaden the, use of, NASA-developed technology for analyzing information about Earth and ocean resources.
GLOBE and the Earth SySTEM Model in Teacher Preparation
NASA Astrophysics Data System (ADS)
Jabot, M.; Moore, J.; Dorofy, P.
2017-12-01
This presentation will share the growing body of work linking ArcMap and GLOBE and the Earth SySTEM approach in the development of preservice teachers. Our work is linking the power of ArcMap with the vast database of GLOBE in a unique way that links the power of geospatial technologies in shaping the planning for and delivery of science instruction in the P-5 classroom.
The Earth Observation Data for Habitat Monitoring (EODHaM) system
NASA Astrophysics Data System (ADS)
Lucas, Richard; Blonda, Palma; Bunting, Peter; Jones, Gwawr; Inglada, Jordi; Arias, Marcela; Kosmidou, Vasiliki; Petrou, Zisis I.; Manakos, Ioannis; Adamo, Maria; Charnock, Rebecca; Tarantino, Cristina; Mücher, Caspar A.; Jongman, Rob H. G.; Kramer, Henk; Arvor, Damien; Honrado, Joāo Pradinho; Mairota, Paola
2015-05-01
To support decisions relating to the use and conservation of protected areas and surrounds, the EU-funded BIOdiversity multi-SOurce monitoring System: from Space TO Species (BIO_SOS) project has developed the Earth Observation Data for HAbitat Monitoring (EODHaM) system for consistent mapping and monitoring of biodiversity. The EODHaM approach has adopted the Food and Agriculture Organization Land Cover Classification System (LCCS) taxonomy and translates mapped classes to General Habitat Categories (GHCs) from which Annex I habitats (EU Habitats Directive) can be defined. The EODHaM system uses a combination of pixel and object-based procedures. The 1st and 2nd stages use earth observation (EO) data alone with expert knowledge to generate classes according to the LCCS taxonomy (Levels 1 to 3 and beyond). The 3rd stage translates the final LCCS classes into GHCs from which Annex I habitat type maps are derived. An additional module quantifies changes in the LCCS classes and their components, indices derived from earth observation, object sizes and dimensions and the translated habitat maps (i.e., GHCs or Annex I). Examples are provided of the application of EODHaM system elements to protected sites and their surrounds in Italy, Wales (UK), the Netherlands, Greece, Portugal and India.
Looking at Earth from Space: Teacher's Guide with Activities for Earth and Space Science.
ERIC Educational Resources Information Center
National Aeronautics and Space Administration, Washington, DC.
The Maryland Pilot Earth Science and Technology Education Network (MAPS-NET) project was sponsored by the National Aeronautics and Space Administration (NASA) to enrich teacher preparation and classroom learning in the area of Earth system science. This publication includes a teacher's guide that replicates material taught during a graduate-level…
NASA Astrophysics Data System (ADS)
Veras, D.
2017-09-01
I have created an online clickable and zoom-enabled world map - now viewed over 5,400 times - that contains weblinks to institutions where astronomy is either researched professionally and / or and taught in classrooms at the university level. Not included are stand-alone museums, planetariums, amateur astronomical societies, virtual institutes, nor observatories which do not fulfill this criteria. One can click on a marker to access the relevant institute. The map currently contains 697 institutes, and has multiple potential uses for undergraduate students, graduate students, postdocs, faculty and journal editors.
NASA Astrophysics Data System (ADS)
Stephenne, N.; Beaumont, B.; Hallot, E.; Lenartz, F.; Lefebre, F.; Lauwaet, D.; Poelmans, L.; Wolff, E.
2017-05-01
Risk situation can be mitigated by prevention measures, early warning tools and adequate monitoring of past experiences where Earth Observation and geospatial analysis have an adding value. This paper discusses the potential use of Earth Observation data and especially Land Cover / Land Use map in addressing within the three aspects of the risk assessment: danger, exposure and vulnerability. Evidences of the harmful effects of air pollution or heat waves are widely admitted and should increase in the context of global warming. Moreover, urban areas are generally warmer than rural surroundings, the so-called urban heat island. Combined with in-situ measurements, this paper presents models of city or local climate (air pollution and urban heat island), with a resolution of less than one kilometer, developed by integrating several sources of information including Earth Observation data and in particular Land Cover / Land Use. This assessment of the danger is then be related to a map of exposure and vulnerable people. Using dasymetric method to disaggregate statistical information on Land Cover / Land Use data, the SmartPop project analyzes in parallel the map of danger with the maps of people exposure A special focus on some categories at risk such as the elderly has been proposed by Aubrecht and Ozceylan (2013). Perspectives of the project includes the integration of a new Land Cover / Land Use map in the danger, exposure and vulnerability models and proposition of several aspects of risk assessment with the stakeholders of Wallonia.
Aeromagnetic map of the Fossil Springs Roadless Area, Yavapai, Gila, and Coconino counties, Arizona
Davis, W.E.; Weir, G.W.
1984-01-01
The magnetic anomalies and patterns on the aeromagnetic map reflect variations of magnetization in the underlying rocks. Basaltic rocks contain moderate amounts of magnetic minerals, mainly magnetite, and possess strong intensities of magnetization. The more silicic volcanic rocks have much lower magnetization intensities. Sedimentary rocks contain little or no magnetite and are virtually nonmagnetic.
ERIC Educational Resources Information Center
Foo, Patrick; Warren, William H.; Duchon, Andrew; Tarr, Michael J.
2005-01-01
Do humans integrate experience on specific routes into metric survey knowledge of the environment, or do they depend on a simpler strategy of landmark navigation? The authors tested this question using a novel shortcut paradigm during walking in a virtual environment. The authors find that participants could not take successful shortcuts in a…
ERIC Educational Resources Information Center
Benson, Robert G.
2010-01-01
Geospatial skills are critical to effective geologic mapping, and many geoscience students experience challenges in developing good geologic interpretation and projection skills. A physical (non-virtual) underground mine mapping simulation in a building on the Adams State College campus in Alamosa, Colorado, provides an excellent cost-effective…
Camera pose estimation for augmented reality in a small indoor dynamic scene
NASA Astrophysics Data System (ADS)
Frikha, Rawia; Ejbali, Ridha; Zaied, Mourad
2017-09-01
Camera pose estimation remains a challenging task for augmented reality (AR) applications. Simultaneous localization and mapping (SLAM)-based methods are able to estimate the six degrees of freedom camera motion while constructing a map of an unknown environment. However, these methods do not provide any reference for where to insert virtual objects since they do not have any information about scene structure and may fail in cases of occlusion of three-dimensional (3-D) map points or dynamic objects. This paper presents a real-time monocular piece wise planar SLAM method using the planar scene assumption. Using planar structures in the mapping process allows rendering virtual objects in a meaningful way on the one hand and improving the precision of the camera pose and the quality of 3-D reconstruction of the environment by adding constraints on 3-D points and poses in the optimization process on the other hand. We proposed to benefit from the 3-D planes rigidity motion in the tracking process to enhance the system robustness in the case of dynamic scenes. Experimental results show that using a constrained planar scene improves our system accuracy and robustness compared with the classical SLAM systems.
Mapping experiment with space station
NASA Technical Reports Server (NTRS)
Wu, S. S. C.
1986-01-01
Mapping of the Earth from space stations can be approached in two areas. One is to collect gravity data for defining topographic datum using Earth's gravity field in terms of spherical harmonics. The other is to search and explore techniques of mapping topography using either optical or radar images with or without reference to ground central points. Without ground control points, an integrated camera system can be designed. With ground control points, the position of the space station (camera station) can be precisely determined at any instant. Therefore, terrestrial topography can be precisely mapped either by conventional photogrammetric methods or by current digital technology of image correlation. For the mapping experiment, it is proposed to establish four ground points either in North America or Africa (including the Sahara desert). If this experiment should be successfully accomplished, it may also be applied to the defense charting systems.
Magnetic space-based field measurements
NASA Technical Reports Server (NTRS)
Langel, R. A.
1981-01-01
Because the near Earth magnetic field is a complex combination of fields from outside the Earth of fields from its core and of fields from its crust, measurements from space prove to be the only practical way to obtain timely, global surveys. Due to difficulty in making accurate vector measurements, early satellites such as Sputnik and Vanguard measured only the magnitude survey. The attitude accuracy was 20 arc sec. Both the Earth's core fields and the fields arising from its crust were mapped from satellite data. The standard model of the core consists of a scalar potential represented by a spherical harmonics series. Models of the crustal field are relatively new. Mathematical representation is achieved in localized areas by arrays of dipoles appropriately located in the Earth's crust. Measurements of the Earth's field are used in navigation, to map charged particles in the magnetosphere, to study fluid properties in the Earth's core, to infer conductivity of the upper mantels, and to delineate regional scale geological features.
Solar Energetic Particle Transport Near a Heliospheric Current Sheet
DOE Office of Scientific and Technical Information (OSTI.GOV)
Battarbee, Markus; Dalla, Silvia; Marsh, Mike S., E-mail: mbattarbee@uclan.ac.uk
2017-02-10
Solar energetic particles (SEPs), a major component of space weather, propagate through the interplanetary medium strongly guided by the interplanetary magnetic field (IMF). In this work, we analyze the implications that a flat Heliospheric Current Sheet (HCS) has on proton propagation from SEP release sites to the Earth. We simulate proton propagation by integrating fully 3D trajectories near an analytically defined flat current sheet, collecting comprehensive statistics into histograms, fluence maps, and virtual observer time profiles within an energy range of 1–800 MeV. We show that protons experience significant current sheet drift to distant longitudes, causing time profiles to exhibitmore » multiple components, which are a potential source of confusing interpretations of observations. We find that variation of the current sheet thickness within a realistic parameter range has little effect on particle propagation. We show that the IMF configuration strongly affects the deceleration of protons. We show that in our model, the presence of a flat equatorial HCS in the inner heliosphere limits the crossing of protons into the opposite hemisphere.« less
Student Misconceptions about Plants – A First Step in Building a Teaching Resource†
Wynn, April N.; Pan, Irvin L.; Rueschhoff, Elizabeth E.; Herman, Maryann A. B.; Archer, E. Kathleen
2017-01-01
Plants are ubiquitous and found in virtually every ecosystem on Earth, but their biology is often poorly understood, and inaccurate ideas about how plants grow and function abound. Many articles have been published documenting student misconceptions about photosynthesis and respiration, but there are substantially fewer on such topics as plant cell structure and growth; plant genetics, evolution, and classification; plant physiology (beyond energy relations); and plant ecology. The available studies of misconceptions held on those topics show that many are formed at a very young age and persist throughout all educational levels. Our goal is to begin building a central resource of plant biology misconceptions that addresses these underrepresented topics, and here we provide a table of published misconceptions organized by topic. For greater utility, we report the age group(s) in which the misconceptions were found and then map them to the ASPB – BSA Core Concepts and Learning Objectives in Plant Biology for Undergraduates, developed jointly by the American Society of Plant Biologists and the Botanical Society of America. PMID:28912929
Pict'Earth: A new Method of Virtual Globe Data Acquisition
NASA Astrophysics Data System (ADS)
Johnson, J.; Long, S.; Riallant, D.; Hronusov, V.
2007-12-01
Georeferenced aerial imagery facilitates and enhances Earth science investigations. The realized value of imagery as a tool is measured from the spatial, temporal and radiometric resolution of the imagery. Currently, there is an need for a system which facilitates the rapid acquisition and distribution of high-resolution aerial earth images of localized areas. The Pict'Earth group has developed an apparatus and software algorithms which facilitate such tasks. Hardware includes a small radio-controlled model airplane (RC UAV); Light smartphones with high resolution cameras (Nokia NSeries Devices); and a GPS connected to the smartphone via the bluetooth protocol, or GPS-equipped phone. Software includes python code which controls the functions of the smartphone and GPS to acquire data in-flight; Online Virtual Globe applications including Google Earth, AJAX/Web2.0 technologies and services; APIs and libraries for developers, all of which are based on open XML-based GIS data standards. This new process for acquisition and distribution of high-resolution aerial earth images includes the following stages: Perform Survey over area of interest (AOI) with the RC UAV (Mobile Liveprocessing). In real-time our software collects images from the smartphone camera and positional data (latitude, longitude, altitude and heading) from the GPS. The software then calculates the earth footprint (geoprint) of each image and creates KML files which incorporate the georeferenced images and tracks of UAV. Optionally, it is possible to send the data in- flight via SMS/MMS (text and multimedia messages), or cellular internet networks via FTP. In Post processing the images are filtered, transformed, and assembled into a orthorectified image mosaic. The final mosaic is then cut into tiles and uploaded as a user ready product to web servers in kml format for use in Virtual Globes and other GIS applications. The obtained images and resultant data have high spatial resolution, can be updated in near-real time (high temporal resolution), and provide current radiance values (which is important for seasonal work). The final mosaics can also be assembled into time-lapse sequences and presented temporally. The suggested solution is cost effective when compared to the alternative methods of acquiring similar imagery. The systems are compact, mobile, and do not require a substantial amount of auxiliary equipment. Ongoing development of the software makes it possible to adapt the technology to different platforms, smartphones, sensors, and types of data. The range of application of this technology potentially covers a large part of the spectrum of Earth sciences including the calibration and validation of high-resolution satellite-derived products. These systems are currently being used for monitoring of dynamic land and water surface processes, and can be used for reconnaissance when locating and establishing field measurement sites.
Global trends in satellite-based emergency mapping
Voigt, Stefan; Giulio-Tonolo, Fabio; Lyons, Josh; Kučera, Jan; Jones, Brenda; Schneiderhan, Tobias; Platzeck, Gabriel; Kaku, Kazuya; Hazarika, Manzul Kumar; Czaran, Lorant; Li, Suju; Pedersen, Wendi; James, Godstime Kadiri; Proy, Catherine; Muthike, Denis Macharia; Bequignon, Jerome; Guha-Sapir, Debarati
2016-01-01
Over the past 15 years, scientists and disaster responders have increasingly used satellite-based Earth observations for global rapid assessment of disaster situations. We review global trends in satellite rapid response and emergency mapping from 2000 to 2014, analyzing more than 1000 incidents in which satellite monitoring was used for assessing major disaster situations. We provide a synthesis of spatial patterns and temporal trends in global satellite emergency mapping efforts and show that satellite-based emergency mapping is most intensively deployed in Asia and Europe and follows well the geographic, physical, and temporal distributions of global natural disasters. We present an outlook on the future use of Earth observation technology for disaster response and mitigation by putting past and current developments into context and perspective.
World Gravity Map: a set of global complete spherical Bouguer and isostatic anomaly maps and grids
NASA Astrophysics Data System (ADS)
Bonvalot, S.; Balmino, G.; Briais, A.; Kuhn, M.; Peyrefitte, A.; Vales, N.; Biancale, R.; Gabalda, G.; Reinquin, F.
2012-04-01
We present here a set of digital maps of the Earth's gravity anomalies (surface free air, Bouguer and isostatic), computed at Bureau Gravimetric International (BGI) as a contribution to the Global Geodetic Observing Systems (GGOS) and to the global geophysical maps published by the Commission for the Geological Map of the World (CGMW) with support of UNESCO and other institutions. The Bouguer anomaly concept is extensively used in geophysical interpretation to investigate the density distributions in the Earth's interior. Complete Bouguer anomalies (including terrain effects) are usually computed at regional scales by integrating the gravity attraction of topography elements over and beyond a given area (under planar or spherical approximations). Here, we developed and applied a worldwide spherical approach aimed to provide a set of homogeneous and high resolution gravity anomaly maps and grids computed at the Earth's surface, taking into account a realistic Earth model and reconciling geophysical and geodetic definitions of gravity anomalies. This first version (1.0) has been computed by spherical harmonics analysis / synthesis of the Earth's topography-bathymetry up to degree 10800. The detailed theory of the spherical harmonics approach is given in Balmino et al., (Journal of Geodesy, 2011). The Bouguer and terrain corrections have thus been computed in spherical geometry at 1'x1' resolution using the ETOPO1 topography/bathymetry, ice surface and bedrock models from the NOAA (National Oceanic and Atmospheric Administration) and taking into account precise characteristics (boundaries and densities) of major lakes, inner seas, polar caps and of land areas below sea level. Isostatic corrections have been computed according to the Airy-Heiskanen model in spherical geometry for a constant depth of compensation of 30km. The gravity information given here is provided by the Earth Geopotential Model (EGM2008), developed at degree 2160 by the National Geospatial Intelligence Agency (NGA) (Pavlis et al., 2008) and the DTU10 (Andersen, 2010) who represents the best up-to-date global gravity models (including surface gravity measurements from land, marine and airborne surveys as well as gravity and altimetry satellite measurements). The surface free-air anomaly is computed at the Earth's surface in the context of Molodensky theory and includes corrections from the mass of the atmosphere. The way gravity anomalies are computed on a worldwide basis slightly differs from the classical usage, but meets modern concerns which tend to take into account of the real Earth. The resulting anomaly maps and grids will be distributed for scientific and education purposes by the Commission for the Geological Map of the World (CGMW) (http://ccgm.free.fr) and by the Bureau Gravimetrique International (BGI) (http://bgi.omp.obs-mip.fr). Upgraded versions might be done as soon as new global gravity model will be available (including satellite GOCE data for instance). Institutions who are interested to contribute with new datasets of surface gravity measurements (i.e. ground, marine or airborne gravity data) are also invited to contact BGI bgi@cnes.fr.
NASA Astrophysics Data System (ADS)
Duffy, Christopher; Leonard, Lorne; Shi, Yuning; Bhatt, Gopal; Hanson, Paul; Gil, Yolanda; Yu, Xuan
2015-04-01
Using a series of recent examples and papers we explore some progress and potential for virtual (cyber-) collaboration inspired by access to high resolution, harmonized public-sector data at continental scales [1]. The first example describes 7 meso-scale catchments in Pennsylvania, USA where the watershed is forced by climate reanalysis and IPCC future climate scenarios (Intergovernmental Panel on Climate Change). We show how existing public-sector data and community models are currently able to resolve fine-scale eco-hydrologic processes regarding wetland response to climate change [2]. The results reveal that regional climate change is only part of the story, with large variations in flood and drought response associated with differences in terrain, physiography, landuse and/or hydrogeology. The importance of community-driven virtual testbeds are demonstrated in the context of Critical Zone Observatories, where earth scientists from around the world are organizing hydro-geophysical data and model results to explore new processes that couple hydrologic models with land-atmosphere interaction, biogeochemical weathering, carbon-nitrogen cycle, landscape evolution and ecosystem services [3][4]. Critical Zone cyber-research demonstrates how data-driven model development requires a flexible computational structure where process modules are relatively easy to incorporate and where new data structures can be implemented [5]. From the perspective of "Big-Data" the paper points out that extrapolating results from virtual observatories to catchments at continental scales, will require centralized or cloud-based cyberinfrastructure as a necessary condition for effectively sharing petabytes of data and model results [6]. Finally we outline how innovative cyber-science is supporting earth-science learning, sharing and exploration through the use of on-line tools where hydrologists and limnologists are sharing data and models for simulating the coupled impacts of catchment hydrology on lake eco-hydrology (NSF-INSPIRE, IIS1344272). The research attempts to use a virtual environment (www.organicdatascience.org) to break down disciplinary barriers and support emergent communities of science. [1] Source: Leonard and Duffy, 2013, Environmental Modelling & Software; [2] Source: Yu et al, 2014, Computers in Geoscience; [3] Source: Duffy et al, 2014, Procedia Earth and Planetary Science; [4] Source: Shi et al, Journal of Hydrometeorology, 2014; [5] Source: Bhatt et al, 2014, Environmental Modelling & Software ; [6] Leonard and Duffy, 2014, Environmental Modelling and Software.
Method for the recovery of uranium values from uranium tetrafluoride
Kreuzmann, Alvin B.
1983-01-01
The invention is a novel method for the recovery of uranium from dry, particulate uranium tetrafluoride. In one aspect, the invention comprises reacting particulate uranium tetrafluoride and calcium oxide in the presence of gaseous oxygen to effect formation of the corresponding alkaline earth metal uranate and alkaline earth metal fluoride. The product uranate is highly soluble in various acidic solutions wherein the product fluoride is virtually insoluble therein. The product mixture of uranate and alkaline earth metal fluoride is contacted with a suitable acid to provide a uranium-containing solution, from which the uranium is recovered. The invention can achieve quantitative recovery of uranium in highly pure form.
Method for the recovery of uranium values from uranium tetrafluoride
Kreuzmann, A.B.
1982-10-27
The invention is a novel method for the recovery of uranium from dry, particulate uranium tetrafluoride. In one aspect, the invention comprises reacting particulate uranium tetrafluoride and calcium oxide in the presence of gaseous oxygen to effect formation of the corresponding alkaline earth metal uranate and alkaline earth metal fluoride. The product uranate is highly soluble in various acidic solutions whereas the product fluoride is virtually insoluble therein. The product mixture of uranate and alkaline earth metal fluoride is contacted with a suitable acid to provide a uranium-containing solution, from which the uranium is recovered. The invention can achieve quantitative recovery of uranium in highly pure form.
Ultramap: the all in One Photogrammetric Solution
NASA Astrophysics Data System (ADS)
Wiechert, A.; Gruber, M.; Karner, K.
2012-07-01
This paper describes in detail the dense matcher developed since years by Vexcel Imaging in Graz for Microsoft's Bing Maps project. This dense matcher was exclusively developed for and used by Microsoft for the production of the 3D city models of Virtual Earth. It will now be made available to the public with the UltraMap software release mid-2012. That represents a revolutionary step in digital photogrammetry. The dense matcher generates digital surface models (DSM) and digital terrain models (DTM) automatically out of a set of overlapping UltraCam images. The models have an outstanding point density of several hundred points per square meter and sub-pixel accuracy and are generated automatically. The dense matcher consists of two steps. The first step rectifies overlapping image areas to speed up the dense image matching process. This rectification step ensures a very efficient processing and detects occluded areas by applying a back-matching step. In this dense image matching process a cost function consisting of a matching score as well as a smoothness term is minimized. In the second step the resulting range image patches are fused into a DSM by optimizing a global cost function. The whole process is optimized for multi-core CPUs and optionally uses GPUs if available. UltraMap 3.0 features also an additional step which is presented in this paper, a complete automated true-ortho and ortho workflow. For this, the UltraCam images are combined with the DSM or DTM in an automated rectification step and that results in high quality true-ortho or ortho images as a result of a highly automated workflow. The paper presents the new workflow and first results.
NASA Astrophysics Data System (ADS)
De Donatis, Mauro; Susini, Sara
2014-05-01
A new map of the Furlo Gorge was surveyed and elaborated in a digital way. In every step of work we used digital tools as mobile GIS and 3D modelling software. Phase 1st Starting in the lab, planning the field project development, base cartography, forms and data base were designed in the way we thought was the best for collecting and store data in order of producing a digital n-dimensional map. Bedding attitudes, outcrops sketches and description, stratigraphic logs, structural features and other informations were collected and organised in a structured database using rugged tablet PC, GPS receiver, digital cameras and later also an Android smartphone with some survey apps in-house developed. A new mobile GIS (BeeGIS) was developed starting from an open source GIS (uDig): a number of tools like GPS connection, pen drawing annotations, geonotes, fieldbook, photo synchronization and geotagging were originally designed. Phase 2nd After some month of digital field work, all the informations were elaborated for drawing a geologic map in GIS environment. For that we use both commercial (ArcGIS) and open source (gvSig, QGIS, uDig) without big technical problems. Phase 3rd When we get to the step of building a 3D model (using 3DMove), passing trough the assisted drawing of cross-sections (2DMove), we discovered a number of problems in the interpretation of geological structures (thrusts, normal faults) and more in the interpretation of stratigraphic thickness and boundaries and their relationships with topography. Phase 4th Before an "on-armchair" redrawing of map, we decide to go back to the field and check directly what was wrong. Two main vantages came from this: (1) the mistakes we found could be reinterpreted and corrected directly in the field having all digital tools we need; (2) previous interpretations could be stored in GIS layers keeping memory of the previous work (also mistakes). Phase 5th A 3D model built with 3D Move is already almost self-consistent in showing the structural features of the study area. The work was not so straightforward, but the result is more then satisfying, even if some limitations were not solved (i.e. visualisation of bedding attitudes). Geological maps are fundamental for knowledge transfer among experts but, if combined with the innovative digital methods from survey to 3D model, this knowledges could reach a much larger number of people, allowing a cultural growth and the establishment of a larger awareness of the Earth and Environment.
Crosswalking near-Earth and space physics ontologies in SPASE and ESPAS
NASA Astrophysics Data System (ADS)
Galkin, I. A.; Fung, S. F.; Benson, R. F.; Heynderickx, D.; Ritschel, B.; King, T. A.; Roberts, D. A.; Hapgood, M. A.; Belehaki, A.
2015-12-01
In order to support scientific discoveries in Heliophysics (HP), with modern data systems, the HP Data Centers actively pursue harmonization of available metadata that allows crossing boundaries between existing data models, conventions, and resource interfaces. The discoverability of HP observations is improved when associated metadata describes their physical content in agreed terms as a part of the resource registration. One of the great challenges of enabling such content-targeted data search capability is the harmonization of domain ontology across data providers. Ontologies are the cornerstones of the content-aware data systems: they define an agreed vocabulary of keywords that capture the essence of domain-specific concepts and their relationships. With the introduction of the Virtual Wave Observatory (VWO), as part of NASA's Virtual System Observatory in 2008, the task of formulating the HP ontology became yet more complicated. Definitions of the wave domain concepts required several layers of specifications that described the generation, propagation, and interaction of the waves with the underlying medium in addition to the observation itself. Simple keyword lists could not provide a sufficiently information-rich description, given the complexity of the wave domain, and the development of a more powerful schema was required. The ontology research at the VWO eventually resulted in a suitable multi-hierarchical design that found its first implementation in 2015 at one of the European space physics data repositories, the near-Earth Space Data Infrastructure for e-Science (ESPAS). Similar to many other European geoscience projects, ESPAS is based on the ISO 19156 Observation and Measurements standard. In cooperation with the NASA VWO, the ESPAS project has deployed a space physics ontology design for all data registration purposes. The VWO science team is now uniquely positioned to establish a crosswalk between the ESPAS ontology based on ISO 19156 and the VWO ontology based on the SPASE data model. The crosswalk both maps the individual vocabulary terms and accommodates the underlying differences in the structural model elements that are part of both standards. We will review practical questions of harmonizing SPASE and ISO solutions specific to the HP domain ontology.
iRODS: A Distributed Data Management Cyberinfrastructure for Observatories
NASA Astrophysics Data System (ADS)
Rajasekar, A.; Moore, R.; Vernon, F.
2007-12-01
Large-scale and long-term preservation of both observational and synthesized data requires a system that virtualizes data management concepts. A methodology is needed that can work across long distances in space (distribution) and long-periods in time (preservation). The system needs to manage data stored on multiple types of storage systems including new systems that become available in the future. This concept is called infrastructure independence, and is typically implemented through virtualization mechanisms. Data grids are built upon concepts of data and trust virtualization. These concepts enable the management of collections of data that are distributed across multiple institutions, stored on multiple types of storage systems, and accessed by multiple types of clients. Data virtualization ensures that the name spaces used to identify files, users, and storage systems are persistent, even when files are migrated onto future technology. This is required to preserve authenticity, the link between the record and descriptive and provenance metadata. Trust virtualization ensures that access controls remain invariant as files are moved within the data grid. This is required to track the chain of custody of records over time. The Storage Resource Broker (http://www.sdsc.edu/srb) is one such data grid used in a wide variety of applications in earth and space sciences such as ROADNet (roadnet.ucsd.edu), SEEK (seek.ecoinformatics.org), GEON (www.geongrid.org) and NOAO (www.noao.edu). Recent extensions to data grids provide one more level of virtualization - policy or management virtualization. Management virtualization ensures that execution of management policies can be automated, and that rules can be created that verify assertions about the shared collections of data. When dealing with distributed large-scale data over long periods of time, the policies used to manage the data and provide assurances about the authenticity of the data become paramount. The integrated Rule-Oriented Data System (iRODS) (http://irods.sdsc.edu) provides the mechanisms needed to describe not only management policies, but also to track how the policies are applied and their execution results. The iRODS data grid maps management policies to rules that control the execution of the remote micro-services. As an example, a rule can be created that automatically creates a replica whenever a file is added to a specific collection, or extracts its metadata automatically and registers it in a searchable catalog. For the replication operation, the persistent state information consists of the replica location, the creation date, the owner, the replica size, etc. The mechanism used by iRODS for providing policy virtualization is based on well-defined functions, called micro-services, which are chained into alternative workflows using rules. A rule engine, based on the event-condition-action paradigm executes the rule-based workflows after an event. Rules can be deferred to a pre-determined time or executed on a periodic basis. As the data management policies evolve, the iRODS system can implement new rules, new micro-services, and new state information (metadata content) needed to manage the new policies. Each sub- collection can be managed using a different set of policies. The discussion of the concepts in rule-based policy virtualization and its application to long-term and large-scale data management for observatories such as ORION and NEON will be the basis of the paper.
Virginia Earth Science Collaborative: Developing Highly Qualified Teachers
NASA Astrophysics Data System (ADS)
Cothron, J.
2007-12-01
A collaborative of nine institutes of higher education and non-profits and seventy-one school divisions developed and implemented courses that will enable teachers to acquire an Add-On Earth Science endorsement and to improve their skills in teaching Earth Science. For the Earth Science Endorsement, the five courses and associated credits are Physical Geology (4), Geology of Virginia (4), Oceanography (4), Astronomy (3) and Meteorology (3). The courses include rigorous academic content, research-based instructional strategies, laboratory experiences, and intense field experiences. In addition, courses were offered on integrating new technologies into the earth sciences, developing virtual field trips, and teaching special education students. To date, 39 courses have been offered statewide, with over 560 teachers participating. Teachers showed increased conceptual understanding of earth science topics as measured by pre-post tests. Other outcomes include a project website, a collaborative of over 60 IHE and K-12 educators, pilot instruments, and a statewide committee focused on policy in the earth sciences.
Extending Climate Analytics-As to the Earth System Grid Federation
NASA Astrophysics Data System (ADS)
Tamkin, G.; Schnase, J. L.; Duffy, D.; McInerney, M.; Nadeau, D.; Li, J.; Strong, S.; Thompson, J. H.
2015-12-01
We are building three extensions to prior-funded work on climate analytics-as-a-service that will benefit the Earth System Grid Federation (ESGF) as it addresses the Big Data challenges of future climate research: (1) We are creating a cloud-based, high-performance Virtual Real-Time Analytics Testbed supporting a select set of climate variables from six major reanalysis data sets. This near real-time capability will enable advanced technologies like the Cloudera Impala-based Structured Query Language (SQL) query capabilities and Hadoop-based MapReduce analytics over native NetCDF files while providing a platform for community experimentation with emerging analytic technologies. (2) We are building a full-featured Reanalysis Ensemble Service comprising monthly means data from six reanalysis data sets. The service will provide a basic set of commonly used operations over the reanalysis collections. The operations will be made accessible through NASA's climate data analytics Web services and our client-side Climate Data Services (CDS) API. (3) We are establishing an Open Geospatial Consortium (OGC) WPS-compliant Web service interface to our climate data analytics service that will enable greater interoperability with next-generation ESGF capabilities. The CDS API will be extended to accommodate the new WPS Web service endpoints as well as ESGF's Web service endpoints. These activities address some of the most important technical challenges for server-side analytics and support the research community's requirements for improved interoperability and improved access to reanalysis data.
Volunteer map data collection at the USGS
Eric, B. Wolf; Poore, Barbara S.; Caro, Holly K.; Matthews, Greg D.
2011-01-01
Since 1994, citizen volunteers have helped the U.S. Geological Survey (USGS) improve its topographic maps. Through the Earth Science Corps program, citizens were able to "adopt a quad" and collect new information and update existing map features. Until its conclusion in 2001, as many as 300 volunteers annotated paper maps which were incorporated into the USGS topographic-map revision process.
Supporting our scientists with Google Earth-based UIs.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Scott, Janine
2010-10-01
Google Earth and Google Maps are incredibly useful for researchers looking for easily-digestible displays of data. This presentation will provide a step-by-step tutorial on how to begin using Google Earth to create tools that further the mission of the DOE national lab complex.
Immersive Earth Science: Data Visualization in Virtual Reality
NASA Astrophysics Data System (ADS)
Skolnik, S.; Ramirez-Linan, R.
2017-12-01
Utilizing next generation technology, Navteca's exploration of 3D and volumetric temporal data in Virtual Reality (VR) takes advantage of immersive user experiences where stakeholders are literally inside the data. No longer restricted by the edges of a screen, VR provides an innovative way of viewing spatially distributed 2D and 3D data that leverages a 360 field of view and positional-tracking input, allowing users to see and experience data differently. These concepts are relevant to many sectors, industries, and fields of study, as real-time collaboration in VR can enhance understanding and mission with VR visualizations that display temporally-aware 3D, meteorological, and other volumetric datasets. The ability to view data that is traditionally "difficult" to visualize, such as subsurface features or air columns, is a particularly compelling use of the technology. Various development iterations have resulted in Navteca's proof of concept that imports and renders volumetric point-cloud data in the virtual reality environment by interfacing PC-based VR hardware to a back-end server and popular GIS software. The integration of the geo-located data in VR and subsequent display of changeable basemaps, overlaid datasets, and the ability to zoom, navigate, and select specific areas show the potential for immersive VR to revolutionize the way Earth data is viewed, analyzed, and communicated.
Monitoring the englacial fracture state using virtual-reflector seismology
NASA Astrophysics Data System (ADS)
Lindner, F.; Weemstra, C.; Walter, F.; Hadziioannou, C.
2017-12-01
Fracturing and changes in the englacial macroscopic water content change the elastic bulk properties of ice bodies. Small seismic velocity variations, resulting from such changes, can be measured using a technique called coda-wave interferometry. Here, coda refers to the later-arriving, multiply scattered waves. Often, this technique is applied to so-called virtual-source responses, which can be obtained using seismic interferometry (a simple crosscorrelation process). Compared to other media (e.g., the Earth's crust), however, ice bodies exhibit relatively little scattering. This complicates the application of coda-wave interferometry to the retrieved virtual-source responses. In this work, we therefore investigate the applicability of coda-wave interferometry to virtual-source responses obtained using two alternative seismic interferometric techniques, namely, seismic interferometry by multidimensional deconvolution (SI by MDD), and virtual-reflector seismology (VRS). To that end, we use synthetic data, as well as active-source glacier data acquired on Glacier de la Plaine Morte, Switzerland. Both SI by MDD and VRS allow the retrieval of more accurate virtual-source responses. In particular, the dependence of the retrieved virtual-source responses on the illumination pattern is reduced. We find that this results in more accurate glacial phase-velocity estimates. In addition, VRS introduces virtual reflections from a receiver contour (partly) enclosing the medium of interest. By acting as a sort of virtual reverberation, the coda resulting from the application of VRS significantly increases seismic monitoring capabilities, in particular in cases where natural scattering coda is not available.
Rock Around the World: International Outreach for Scientific Education Using Infrared Spectroscopy
NASA Astrophysics Data System (ADS)
Rogers, L. D.; Klug, S. L.; Christensen, P. R.; Rogers, T. A.; Daub, G.
2005-12-01
Since the creation of the Rock Around the World (RATW) program in January 2004, we have received 6,861 (to date) rocks from children and adults alike from around the world. RATW is an educational outreach device to inspire and teach children about science. In addition, the accumulation of almost 7,000 rock samples has exponentially expanded the Arizona State University earth-based rock library into a large collection of samples useful for scientific investigation of Earth and Mars. This library currently supports research that is being conducted by the Mars Global Surveyor Thermal Emission Spectrometer (TES), the Mars Odyssey Thermal Emission Imaging System (THEMIS) and the two Mini-Thermal Emission Spectrometer (Mini-TES) instruments that are onboard the Mars Exploration Rovers. Currently, we have 3 undergraduate students working on the RATW project. As each rock sample arrives, appropriate information that was received with the sample is entered into our web-based RATW database. The information received with the rock sample is directly input into the RATW website. The information is publicly available for each sample at http://ratw.asu.edu. The sample is photographed, and then sent to the spectrometer for analysis. Once the spectrum is taken, calibration is performed. Then the sample is filed away in our rock archive room. Our website has several interactive tools which enhance the learning process. These tools include an interactive world map where the visitor can click on a rock location and preview all of the rocks sent from that geographical area of the world. In addition RATW has also put four virtual mineral libraries online. This enables any visitor to the RATW website to deconvolve or "unmix" their spectrum to see the mineral composition, using the same techniques that scientists use on the TES, THEMIS, and mini-TES data. The 6,861 rock samples we have received have been very geographically widespread. Participants have sent rocks from such places as Greenland, India, Switzerland and the Falkland Islands. We have received submissions that have included maps, drawings, pictures, stories, GPS readings and scientific literature and research about their rock sample and collection area. The number of RATW participants, and the enthusiasm with which they have participated, has shown that educational and scientific programs in Earth and Planetary Science draw worldwide interest among students and adults alike.
Middle Atmosphere Program. Handbook for MAP, volume 25
NASA Technical Reports Server (NTRS)
Roper, R. G. (Editor)
1987-01-01
GLOBMET (the Global Meteor Observation System) was first proposed by the Soviet Geophysical Committee and was accepted by the Middle Atmosphere Program Steering Committee in 1982. While the atmospheric dynamics data from the system are of primary interest to MAP, GLOBMET also encompasses the astronomical radio and optical observations of meteoroids, and the physics of their interaction with the Earth's atmosphere. These astronomical observations and interactional physics with the Earth's atmosphere are discussed in detail.
Mobile laser scanning applied to the earth sciences
Brooks, Benjamin A.; Glennie, Craig; Hudnut, Kenneth W.; Ericksen, Todd; Hauser, Darren
2013-01-01
Lidar (light detection and ranging), a method by which the precise time of flight of emitted pulses of laser energy is measured and converted to distance for reflective targets, has helped scientists make topographic maps of Earth's surface at scales as fine as centimeters. These maps have allowed the discovery and analysis of myriad otherwise unstudied features, such as fault scarps, river channels, and even ancient ruins [Glennie et al., 2013b].
1970-01-01
This 1970 photograph shows Skylab's Multispectral Scanner, one of the major components of an Earth Resources Experiment Package (EREP). It was designed to evaluate the on-orbit use of multispectral scanning of Earth resources. Investigators could evaluate the usefulness of spacecraft multispectral data for crop identification, vegetation mapping, soil moisture measurements, identification of contaminated areas in large bodies of water, and surface temperature mapping. The overall purpose of the EREP was to test the use of sensors that operated in the visible, infrared, and microwave portions of the electromagnetic spectrum to monitor and study Earth resources. The Marshall Space Flight Center had program management responsibility for the development of Skylab hardware and experiments.
47 CFR 15.123 - Labeling of digital cable ready products.
Code of Federal Regulations, 2010 CFR
2010-10-01
...) Allows navigation of channels based on channel information (virtual channel map and source names... independent laboratory with personnel knowledgeable with respect to the standards referenced in paragraph (b...
NASA Astrophysics Data System (ADS)
Scott, O.; Johnson, A.; Williamson, V.; Ricciardi, L.; Jearld, A., Jr.; Guzman, W. I.
2014-12-01
To successfully recruit and retain underrepresented minority (URM) students and early career scientists, many programs supplement traditional curricular activities with multiple online platforms, establishing "virtual communities" that are free and easily accessible. These virtual communities offer readily sustainable opportunities to facilitate communication across a wide range of cultural lines and socioeconomic levels thereby broadening participation and inclusivity in STEM. Established in 2003, the Minorities Striving and Pursuing Higher Degrees of Success (MS PHD'S) in Earth System Science Professional Development Program has successfully used virtual community tools such as a listserv, community forum, social media, and VoIP technologies, to extend the face-to-face activities of the program and support the advancement of URM students and early career scientists in STEM. The use of multiple facets of virtual community by MS PHD'S participants supports and encourages "real life" interactions and mentorship, facilitates networking and professional development, and maintains continuity of shared networks. The program is now in its ninth cohort and supports 213 participants. To date, 54 participants have completed their PhD and another 61 are currently enrolled in doctoral programs.
The virtual dissecting room: Creating highly detailed anatomy models for educational purposes.
Zilverschoon, Marijn; Vincken, Koen L; Bleys, Ronald L A W
2017-01-01
Virtual 3D models are powerful tools for teaching anatomy. At the present day, there are a lot of different digital anatomy models, most of these commercial applications are based on a 3D model of a human body reconstructed from images with a 1mm intervals. The use of even smaller intervals may result in more details and more realistic appearances of 3D anatomy models. The aim of this study was to create a realistic and highly detailed 3D model of the hand and wrist based on small interval cross-sectional images, suitable for undergraduate and postgraduate teaching purposes with the possibility to perform a virtual dissection in an educational application. In 115 transverse cross-sections from a human hand and wrist, segmentation was done by manually delineating 90 different structures. With the use of Amira the segments were imported and a surface model/polygon model was created, followed by smoothening of the surfaces in Mudbox. In 3D Coat software the smoothed polygon models were automatically retopologied into a quadrilaterals formation and a UV map was added. In Mudbox, the textures from 90 structures were depicted in a realistic way by using photos from real tissue and afterwards height maps, gloss and specular maps were created to add more level of detail and realistic lightning on every structure. Unity was used to build a new software program that would support all the extra map features together with a preferred user interface. A 3D hand model has been created, containing 100 structures (90 at start and 10 extra structures added along the way). The model can be used interactively by changing the transparency, manipulating single or grouped structures and thereby simulating a virtual dissection. This model can be used for a variety of teaching purposes, ranging from undergraduate medical students to residents of hand surgery. Studying the hand and wrist anatomy using this model is cost-effective and not hampered by the limited access to real dissecting facilities. Copyright © 2016 Elsevier Inc. All rights reserved.
Correlation of ERTS MSS data and earth coordinate systems
NASA Technical Reports Server (NTRS)
Malila, W. A. (Principal Investigator); Hieber, R. H.; Mccleer, A. P.
1973-01-01
The author has identified the following significant results. Experience has revealed a problem in the analysis and interpretation of ERTS-1 multispectral scanner (MSS) data. The problem is one of accurately correlating ERTS-1 MSS pixels with analysis areas specified on aerial photographs or topographic maps for training recognition computers and/or evaluating recognition results. It is difficult for an analyst to accurately identify which ERTS-1 pixels on a digital image display belong to specific areas and test plots, especially when they are small. A computer-aided procedure to correlate coordinates from topographic maps and/or aerial photographs with ERTS-1 data coordinates has been developed. In the procedure, a map transformation from earth coordinates to ERTS-1 scan line and point numbers is calculated using selected ground control points nad the method of least squares. The map transformation is then applied to the earth coordinates of selected areas to obtain the corresponding ERTS-1 point and line numbers. An optional provision allows moving the boundaries of the plots inward by variable distances so the selected pixels will not overlap adjacent features.
Providing a virtual tour of a glacial watershed
NASA Astrophysics Data System (ADS)
Berner, L.; Habermann, M.; Hood, E.; Fatland, R.; Heavner, M.; Knuth, E.
2007-12-01
SEAMONSTER, a NASA funded sensor web project, is the SouthEast Alaska MOnitoring Network for Science, Telecommunications, Education, and Research. Seamonster is leveraging existing open-source software and is an implementation of existing sensor web technologies intended to act as a sensor web testbed, an educational tool, a scientific resource, and a public resource. The primary focus area of initial SEAMONSTER deployment is the Lemon Creek watershed, which includes the Lemon Creek Glacier studied as part of the 1957-58 IPY. This presentation describes our year one efforts to maximize education and public outreach activities of SEAMONSTER. During the first summer, 37 sensors were deployed throughout two partially glaciated watersheds and facilitated data acquisition in temperate rain forest, alpine, lacustrine, and glacial environments. Understanding these environments are important for public understanding of climate change. These environments are geographically isolated, limiting public access to, and understanding of, such locales. In an effort to inform the general public and primary educators about the basic processes occurring in these unique natural systems, we are developing an interactive website. This web portal will supplement and enhance environmental science primary education by providing educators and students with interactive access to basic information from the glaciological, hydrological, and meteorological systems we are studying. In addition, we are developing an interactive virtual tour of the Lemon Glacier and its watershed. This effort will include Google Earth as a means of real-time data visualization and will take advantage of time-lapse movies, photographs, maps, and satellite imagery to promote an understanding of these unique natural systems and the role of sensor webs in education.
Virtual reality hardware for use in interactive 3D data fusion and visualization
NASA Astrophysics Data System (ADS)
Gourley, Christopher S.; Abidi, Mongi A.
1997-09-01
Virtual reality has become a tool for use in many areas of research. We have designed and built a VR system for use in range data fusion and visualization. One major VR tool is the CAVE. This is the ultimate visualization tool, but comes with a large price tag. Our design uses a unique CAVE whose graphics are powered by a desktop computer instead of a larger rack machine making it much less costly. The system consists of a screen eight feet tall by twenty-seven feet wide giving a variable field-of-view currently set at 160 degrees. A silicon graphics Indigo2 MaxImpact with the impact channel option is used for display. This gives the capability to drive three projectors at a resolution of 640 by 480 for use in displaying the virtual environment and one 640 by 480 display for a user control interface. This machine is also the first desktop package which has built-in hardware texture mapping. This feature allows us to quickly fuse the range and intensity data and other multi-sensory data. The final goal is a complete 3D texture mapped model of the environment. A dataglove, magnetic tracker, and spaceball are to be used for manipulation of the data and navigation through the virtual environment. This system gives several users the ability to interactively create 3D models from multiple range images.
Virtual shelves in a digital library: a framework for access to networked information sources.
Patrick, T B; Springer, G K; Mitchell, J A; Sievert, M E
1995-01-01
Develop a framework for collections-based access to networked information sources that addresses the problem of location-dependent access to information sources. This framework uses a metaphor of a virtual shelf. A virtual shelf is a general-purpose server that is dedicated to a particular information subject class. The identifier of one of these servers identifies its subject class. Location-independent call numbers are assigned to information sources. Call numbers are based on standard vocabulary codes. The call numbers are first mapped to the location-independent identifiers of virtual shelves. When access to an information resource is required, a location directory provides a second mapping of these location-independent server identifiers to actual network locations. The framework has been implemented in two different systems. One system is based on the Open System Foundation/Distributed Computing Environment and the other is based on the World Wide Web. This framework applies in new ways traditional methods of library classification and cataloging. It is compatible with two traditional styles of selecting information searching and browsing. Traditional methods may be combined with new paradigms of information searching that will be able to take advantage of the special properties of digital information. Cooperation between the library-informational science community and the informatics community can provide a means for a continuing application of the knowledge and techniques of library science to the new problems of networked information sources.
Inert Reassessment Document for Sodium Molybdate - CAS No. 7631-95-0
Sodium molybdate is a soluble sodium salt form of molybdenum, a naturallyoccurringelement that is present in the earth's crust and in soils at background concentrations of1-2 mgkg. Molybdenum is an essential trace element for virtually all life forms.
Visualizing Geographic Data in Google Earth for Education and Outreach
NASA Astrophysics Data System (ADS)
Martin, D. J.; Treves, R.
2008-12-01
Google Earth is an excellent tool to help students and the public visualize scientific data as with low technical skill scientific content can be shown in three dimensions against a background of remotely sensed imagery. It therefore has a variety of uses in university education and as a tool for public outreach. However, in both situations it is of limited value if it is only used to attract attention with flashy three dimensional animations. In this poster we shall illustrate several applications that represent what we believe is good educational practice. The first example shows how the combination of a floor map and a projection of Google Earth on a screen can be used to produce active learning. Students are asked to imagine where they would build a house on Big Island Hawaii in order to avoid volcanic hazards. In the second example Google Earth is used to illustrate evidence over a range of scales in a description of Lake Agassiz flood events which would be more difficult to comprehend in a traditional paper based format. In the final example a simple text manipulation application "TMapper" is used to change the color palette of a thematic map generated by the students in Google Earth to teach them about the use of color in map design.
ERIC Educational Resources Information Center
Science Scope, 1997
1997-01-01
Presents The Learning Web, a web site dedicated to K-12 earth science education that is maintained by the U.S. Geological Survey. Includes earth science activities and information presented in three categories: (1) Global Change; (2) Working With Maps; and (3) Earth Science. Also features other educational sections such as Ask-A-Geologist, Dynamic…
ERIC Educational Resources Information Center
Cox, James R.
2011-01-01
This report describes the incorporation of digital learning elements in organic chemistry and biochemistry courses. The first example is the use of pen-based technology and a large-format PowerPoint slide to construct a map that integrates various metabolic pathways and control points. Students can use this map to visualize the integrated nature…
Study of Tools for Network Discovery and Network Mapping
2003-11-01
connected to the switch. iv. Accessibility of historical data and event data In general, network discovery tools keep a history of the collected...has the following software dependencies: - Java Virtual machine 76 - Perl modules - RRD Tool - TomCat - PostgreSQL STRENGTHS AND...systems - provide a simple view of the current network status - generate alarms on status change - generate history of status change VISUAL MAP
ERIC Educational Resources Information Center
Balla, Dániel; Zichar, Marianna; Boda, Judit; Novák, Tibor József
2015-01-01
Almost every component of the information society is influenced by elements built on communication technology. Learning also tends to be related to the dynamic usage of computers. Nowadays, a number of applications (online or offline) are also available that engage large groups of potential users and simultaneously provide a virtual environment to…
NASA's Space Lidar Measurements of Earth and Planetary Surfaces
NASA Technical Reports Server (NTRS)
Abshire, James B.
2010-01-01
A lidar instrument on a spacecraft was first used to measure planetary surface height and topography on the Apollo 15 mission to the Moon in 1971, The lidar was based around a flashlamp-pumped ruby laser, and the Apollo 15-17 missions used them to make a few thousand measurements of lunar surface height from orbit. With the advent of diode pumped lasers in the late 1980s, the lifetime, efficiency, resolution and mass of lasers and space lidar all improved dramatically. These advances were utilized in NASA space missions to map the shape and surface topography of Mars with > 600 million measurements, demonstrate initial space measurements of the Earth's topography, and measured the detailed shape of asteroid. NASA's ICESat mission in Earth orbit just completed its polar ice measurement mission with almost 2 billion measurements of the Earth's surface and atmosphere, and demonstrated measurements to Antarctica and Greenland with a height resolution of a few em. Space missions presently in cruise phase and in operation include those to Mercury and a topographic mapping mission of the Moon. Orbital lidar also have been used in experiments to demonstrate laser ranging over planetary distances, including laser pulse transmission from Earth to Mars orbit. Based on the demonstrated value of the measurements, lidar is now the preferred measurement approach for many new scientific space missions. Some missions planned by NASA include a planetary mission to measure the shape and dynamics of Europa, and several Earth orbiting missions to continue monitoring ice sheet heights, measure vegetation heights, assess atmospheric CO2 concentrations, and to map the Earth surface topographic heights with 5 m spatial resolution. This presentation will give an overview of history, ongoing work, and plans for using space lidar for measurements of the surfaces of the Earth and planets.
Virtualization of the Y.E.S. Congress 2009 Roundtable Symposia (Invited)
NASA Astrophysics Data System (ADS)
Gonzales, L. M.; Gaines, S. M.
2009-12-01
The Y.E.S. Congress 2009 was the first international conference organized by the Y.E.S. Network, an association of early-career geoscientists who represent professional societies, geoscience companies, geoscience departments, and interested policy makers from across the world, in collaboration with the International Year of Planet Earth (IYPE). The conference, hosted by the China University of Geosciences in Beijing, focused on scientific and career challenges faced by early-career geoscientists, with a particular emphasis on how the Y.E.S. Network can work collaboratively and internationally towards solving these challenges and furthering the IYPE motto of “Earth Sciences for Society”. A key features of the Y.E.S. Congress was the implementation of “virtualized” roundtable symposia which engaged senior and early-career geoscientists via presentations, panel discussions, and working group sessions in which strategies related to scientific challenges (i.e. climate change in the polar regions, natural hazards, natural resource sustainability) and academic and career pathway challenges (i.e. academic-industry linkages, gender parity in the geosciences, geoscience education sustainability, and international licensure issues) were developed. These strategies were then tasked to the Y.E.S. Network for further development and implementation. The virtualization of the roundtable symposia facilitated active discussion between those participants and speakers who were physically located at the conference facilities in Beijing with a wider international audience of virtual participants and speakers. This talk will address the key features of the roundtable virtualization, the successes and challenges faced during the pre-conference set-up as well as during the roundtable sessions, and potential future applications.
NASA Astrophysics Data System (ADS)
Hill, C. N.; Schools, H.; Research Team Members
2012-12-01
This presentation will report on a classroom pilot study in which we teamed with school teachers in four middle school classes to develop and deploy course modules that connect the real-world to virtual forms of laboratory experiments.The broad goal is to help students realize that seemingly complex Earth system processes can be connected to basic properties of the planet and that this can be illustrated through idealized experiment. Specifically the presentation will describe virtual modules based on on-demand cloud computing technologies that allow students to test the notion that pole equator gradients in radiative forcing together with rotation can explain characteristic patterns of flow in the atmosphere. The module developed aligns with new Massachusetts science standard requirements regarding understanding of weather and climate processes. These new standards emphasize an appreciation of differential solar heating and a qualitative understanding of the significance of rotation. In our preliminary classroom pilot studies we employed pre and post evaluation tests to establish that the modules had increased student knowledge of phenomenology and terms. We will describe the results of these tests as well as results from anecdotal measures of student response. This pilot study suggests that one way to help make Earth science concepts more tractable to a wider audience is through virtual experiments that distill phenomena down, but still retain enough detail that students can see the connection to the real world. Modern computer technology and developments in research models appear to provide an opportunity for more work in this area. We will describe some follow-up possibilities that we envisage.
NASA Astrophysics Data System (ADS)
Shipman, J. S.; Anderson, J. W.
2017-12-01
An ideal tool for ecologists and land managers to investigate the impacts of both projected environmental changes and policy alternatives is the creation of immersive, interactive, virtual landscapes. As a new frontier in visualizing and understanding geospatial data, virtual landscapes require a new toolbox for data visualization that includes traditional GIS tools and uncommon tools such as the Unity3d game engine. Game engines provide capabilities to not only explore data but to build and interact with dynamic models collaboratively. These virtual worlds can be used to display and illustrate data that is often more understandable and plausible to both stakeholders and policy makers than is achieved using traditional maps.Within this context we will present funded research that has been developed utilizing virtual landscapes for geographic visualization and decision support among varied stakeholders. We will highlight the challenges and lessons learned when developing interactive virtual environments that require large multidisciplinary team efforts with varied competences. The results will emphasize the importance of visualization and interactive virtual environments and the link with emerging research disciplines within Visual Analytics.
Ecological validity of virtual environments to assess human navigation ability
van der Ham, Ineke J. M.; Faber, Annemarie M. E.; Venselaar, Matthijs; van Kreveld, Marc J.; Löffler, Maarten
2015-01-01
Route memory is frequently assessed in virtual environments. These environments can be presented in a fully controlled manner and are easy to use. Yet they lack the physical involvement that participants have when navigating real environments. For some aspects of route memory this may result in reduced performance in virtual environments. We assessed route memory performance in four different environments: real, virtual, virtual with directional information (compass), and hybrid. In the hybrid environment, participants walked the route outside on an open field, while all route information (i.e., path, landmarks) was shown simultaneously on a handheld tablet computer. Results indicate that performance in the real life environment was better than in the virtual conditions for tasks relying on survey knowledge, like pointing to start and end point, and map drawing. Performance in the hybrid condition however, hardly differed from real life performance. Performance in the virtual environment did not benefit from directional information. Given these findings, the hybrid condition may offer the best of both worlds: the performance level is comparable to that of real life for route memory, yet it offers full control of visual input during route learning. PMID:26074831
Combining 3D structure of real video and synthetic objects
NASA Astrophysics Data System (ADS)
Kim, Man-Bae; Song, Mun-Sup; Kim, Do-Kyoon
1998-04-01
This paper presents a new approach of combining real video and synthetic objects. The purpose of this work is to use the proposed technology in the fields of advanced animation, virtual reality, games, and so forth. Computer graphics has been used in the fields previously mentioned. Recently, some applications have added real video to graphic scenes for the purpose of augmenting the realism that the computer graphics lacks in. This approach called augmented or mixed reality can produce more realistic environment that the entire use of computer graphics. Our approach differs from the virtual reality and augmented reality in the manner that computer- generated graphic objects are combined to 3D structure extracted from monocular image sequences. The extraction of the 3D structure requires the estimation of 3D depth followed by the construction of a height map. Graphic objects are then combined to the height map. The realization of our proposed approach is carried out in the following steps: (1) We derive 3D structure from test image sequences. The extraction of the 3D structure requires the estimation of depth and the construction of a height map. Due to the contents of the test sequence, the height map represents the 3D structure. (2) The height map is modeled by Delaunay triangulation or Bezier surface and each planar surface is texture-mapped. (3) Finally, graphic objects are combined to the height map. Because 3D structure of the height map is already known, Step (3) is easily manipulated. Following this procedure, we produced an animation video demonstrating the combination of the 3D structure and graphic models. Users can navigate the realistic 3D world whose associated image is rendered on the display monitor.
LivePhantom: Retrieving Virtual World Light Data to Real Environments.
Kolivand, Hoshang; Billinghurst, Mark; Sunar, Mohd Shahrizal
2016-01-01
To achieve realistic Augmented Reality (AR), shadows play an important role in creating a 3D impression of a scene. Casting virtual shadows on real and virtual objects is one of the topics of research being conducted in this area. In this paper, we propose a new method for creating complex AR indoor scenes using real time depth detection to exert virtual shadows on virtual and real environments. A Kinect camera was used to produce a depth map for the physical scene mixing into a single real-time transparent tacit surface. Once this is created, the camera's position can be tracked from the reconstructed 3D scene. Real objects are represented by virtual object phantoms in the AR scene enabling users holding a webcam and a standard Kinect camera to capture and reconstruct environments simultaneously. The tracking capability of the algorithm is shown and the findings are assessed drawing upon qualitative and quantitative methods making comparisons with previous AR phantom generation applications. The results demonstrate the robustness of the technique for realistic indoor rendering in AR systems.
LivePhantom: Retrieving Virtual World Light Data to Real Environments
2016-01-01
To achieve realistic Augmented Reality (AR), shadows play an important role in creating a 3D impression of a scene. Casting virtual shadows on real and virtual objects is one of the topics of research being conducted in this area. In this paper, we propose a new method for creating complex AR indoor scenes using real time depth detection to exert virtual shadows on virtual and real environments. A Kinect camera was used to produce a depth map for the physical scene mixing into a single real-time transparent tacit surface. Once this is created, the camera’s position can be tracked from the reconstructed 3D scene. Real objects are represented by virtual object phantoms in the AR scene enabling users holding a webcam and a standard Kinect camera to capture and reconstruct environments simultaneously. The tracking capability of the algorithm is shown and the findings are assessed drawing upon qualitative and quantitative methods making comparisons with previous AR phantom generation applications. The results demonstrate the robustness of the technique for realistic indoor rendering in AR systems. PMID:27930663
Using EMG to anticipate head motion for virtual-environment applications
NASA Technical Reports Server (NTRS)
Barniv, Yair; Aguilar, Mario; Hasanbelliu, Erion
2005-01-01
In virtual environment (VE) applications, where virtual objects are presented in a see-through head-mounted display, virtual images must be continuously stabilized in space in response to user's head motion. Time delays in head-motion compensation cause virtual objects to "swim" around instead of being stable in space which results in misalignment errors when overlaying virtual and real objects. Visual update delays are a critical technical obstacle for implementing head-mounted displays in applications such as battlefield simulation/training, telerobotics, and telemedicine. Head motion is currently measurable by a head-mounted 6-degrees-of-freedom inertial measurement unit. However, even given this information, overall VE-system latencies cannot be reduced under about 25 ms. We present a novel approach to eliminating latencies, which is premised on the fact that myoelectric signals from a muscle precede its exertion of force, thereby limb or head acceleration. We thus suggest utilizing neck-muscles' myoelectric signals to anticipate head motion. We trained a neural network to map such signals onto equivalent time-advanced inertial outputs. The resulting network can achieve time advances of up to 70 ms.
Using EMG to anticipate head motion for virtual-environment applications.
Barniv, Yair; Aguilar, Mario; Hasanbelliu, Erion
2005-06-01
In virtual environment (VE) applications, where virtual objects are presented in a see-through head-mounted display, virtual images must be continuously stabilized in space in response to user's head motion. Time delays in head-motion compensation cause virtual objects to "swim" around instead of being stable in space which results in misalignment errors when overlaying virtual and real objects. Visual update delays are a critical technical obstacle for implementing head-mounted displays in applications such as battlefield simulation/training, telerobotics, and telemedicine. Head motion is currently measurable by a head-mounted 6-degrees-of-freedom inertial measurement unit. However, even given this information, overall VE-system latencies cannot be reduced under about 25 ms. We present a novel approach to eliminating latencies, which is premised on the fact that myoelectric signals from a muscle precede its exertion of force, thereby limb or head acceleration. We thus suggest utilizing neck-muscles' myoelectric signals to anticipate head motion. We trained a neural network to map such signals onto equivalent time-advanced inertial outputs. The resulting network can achieve time advances of up to 70 ms.
STATEMAP - Program information | Alaska Division of Geological &
Observatory (AVO) Mineral Resources Alaska's Mineral Industry Reports AKGeology.info Rare Earth Elements critical Earth science problems. STATEMAP products Alaska benefits of NCGMP's STATEMAP program Summary map
Land Use Planning Experiment for Introductory Earth Science Courses
ERIC Educational Resources Information Center
Fetter, C. W., Jr.; Hoffman, James I.
1975-01-01
Describes an activity which incorporates topographic map interpretation, soils analysis, hydrogeology, and local geology in a five-week series of exercises for an introductory college earth science class. (CP)
1996-02-08
These four images of the Moon are from data acquired by NASA Galileo spacecraft Near-Earth Mapping Spectrometer during Galileo December 1992 Earth/Moon flyby. http://photojournal.jpl.nasa.gov/catalog/PIA00231
Masthi, N R Ramesh; Madhusudan, M; Puthussery, Yannick P
2015-11-01
The global positioning system (GPS) technology along with Google Earth is used to measure (spatial map) the accurate distribution of morbidity, mortality and planning of interventions in the community. We used this technology to find out its role in the investigation of a cholera outbreak, and also to identify the cause of the outbreak. This study was conducted in a village near Bengaluru, Karnataka in June 2013 during a cholera outbreak. House-to-house survey was done to identify acute watery diarrhoea cases. A hand held GPS receiver was used to record north and east coordinates of the households of cases and these values were subsequently plotted on Google Earth map. Water samples were collected from suspected sources for microbiological analysis. A total of 27 cases of acute watery diarrhoea were reported. Fifty per cent of cases were in the age group of 14-44 yr and one death was reported. GPS technology and Google Earth described the accurate location of household of cases and spot map generated showed clustering of cases around the suspected water sources. The attack rate was 6.92 per cent and case fatality rate was 3.7 per cent. Water samples collected from suspected sources showed the presence of Vibrio cholera O1 Ogawa. GPS technology and Google Earth were easy to use, helpful to accurately pinpoint the location of household of cases, construction of spot map and follow up of cases. Outbreak was found to be due to contamination of drinking water sources.
Cartographic quality of ERTS-1 images
NASA Technical Reports Server (NTRS)
Welch, R. I.
1973-01-01
Analyses of simulated and operational ERTS images have provided initial estimates of resolution, ground resolution, detectability thresholds and other measures of image quality of interest to earth scientists and cartographers. Based on these values, including an approximate ground resolution of 250 meters for both RBV and MSS systems, the ERTS-1 images appear suited to the production and/or revision of planimetric and photo maps of 1:500,000 scale and smaller for which map accuracy standards are compatible with the imaged detail. Thematic mapping, although less constrained by map accuracy standards, will be influenced by measurement thresholds and errors which have yet to be accurately determined for ERTS images. This study also indicates the desirability of establishing a quantitative relationship between image quality values and map products which will permit both engineers and cartographers/earth scientists to contribute to the design requirements of future satellite imaging systems.
2001-06-15
KENNEDY SPACE CENTER, Fla. -- Photographers gather in the Spacecraft Assembly and Encapsulation Facility -2 for a media showing of the Microwave Anisotropy Probe (MAP). The MAP is mated to the upper stage of the Boeing Delta II rocket. The rocket is scheduled to launch the MAP instrument June 30 into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. MAP will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft. It is a product of Goddard Space Flight Center in partnership with Princeton University
2001-06-15
KENNEDY SPACE CENTER, Fla. -- Workers in the Spacecraft Assembly and Encapsulation Facility -2 prepare the Microwave Anisotropy Probe (MAP) for a media showing. The MAP is mated to the upper stage of the Boeing Delta II rocket. The rocket is scheduled to launch the MAP instrument June 30 into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. MAP will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft. It is a product of Goddard Space Flight Center in partnership with Princeton University
2001-06-15
KENNEDY SPACE CENTER, Fla. -- Workers in the Spacecraft Assembly and Encapsulation Facility -2 prepare the Microwave Anisotropy Probe (MAP) for a media showing. The MAP is mated to the upper stage of the Boeing Delta II rocket. The rocket is scheduled to launch the MAP instrument June 30 into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. MAP will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft. It is a product of Goddard Space Flight Center in partnership with Princeton University
Flexible Description and Adaptive Processing of Earth Observation Data through the BigEarth Platform
NASA Astrophysics Data System (ADS)
Gorgan, Dorian; Bacu, Victor; Stefanut, Teodor; Nandra, Cosmin; Mihon, Danut
2016-04-01
The Earth Observation data repositories extending periodically by several terabytes become a critical issue for organizations. The management of the storage capacity of such big datasets, accessing policy, data protection, searching, and complex processing require high costs that impose efficient solutions to balance the cost and value of data. Data can create value only when it is used, and the data protection has to be oriented toward allowing innovation that sometimes depends on creative people, which achieve unexpected valuable results through a flexible and adaptive manner. The users need to describe and experiment themselves different complex algorithms through analytics in order to valorize data. The analytics uses descriptive and predictive models to gain valuable knowledge and information from data analysis. Possible solutions for advanced processing of big Earth Observation data are given by the HPC platforms such as cloud. With platforms becoming more complex and heterogeneous, the developing of applications is even harder and the efficient mapping of these applications to a suitable and optimum platform, working on huge distributed data repositories, is challenging and complex as well, even by using specialized software services. From the user point of view, an optimum environment gives acceptable execution times, offers a high level of usability by hiding the complexity of computing infrastructure, and supports an open accessibility and control to application entities and functionality. The BigEarth platform [1] supports the entire flow of flexible description of processing by basic operators and adaptive execution over cloud infrastructure [2]. The basic modules of the pipeline such as the KEOPS [3] set of basic operators, the WorDeL language [4], the Planner for sequential and parallel processing, and the Executor through virtual machines, are detailed as the main components of the BigEarth platform [5]. The presentation exemplifies the development of some Earth Observation oriented applications based on flexible description of processing, and adaptive and portable execution over Cloud infrastructure. Main references for further information: [1] BigEarth project, http://cgis.utcluj.ro/projects/bigearth [2] Gorgan, D., "Flexible and Adaptive Processing of Earth Observation Data over High Performance Computation Architectures", International Conference and Exhibition Satellite 2015, August 17-19, Houston, Texas, USA. [3] Mihon, D., Bacu, V., Colceriu, V., Gorgan, D., "Modeling of Earth Observation Use Cases through the KEOPS System", Proceedings of the Intelligent Computer Communication and Processing (ICCP), IEEE-Press, pp. 455-460, (2015). [4] Nandra, C., Gorgan, D., "Workflow Description Language for Defining Big Earth Data Processing Tasks", Proceedings of the Intelligent Computer Communication and Processing (ICCP), IEEE-Press, pp. 461-468, (2015). [5] Bacu, V., Stefan, T., Gorgan, D., "Adaptive Processing of Earth Observation Data on Cloud Infrastructures Based on Workflow Description", Proceedings of the Intelligent Computer Communication and Processing (ICCP), IEEE-Press, pp.444-454, (2015).
Geyser Valley on the Kamchatka Peninsula
NASA Technical Reports Server (NTRS)
2007-01-01
On June 2, a devastating mudslide in the world-renowned Geyser Valley on the Kamchatka Peninsula virtually obliterated the natural wonder, forcing the emergency evacuation of visitors and national park personnel. The site, which is the Kamchatka Peninsula's main tourist attraction, consists of some 200 thermal pools created by the area's intense volcanic activity, including about 90 geysers covering an area of four square kilometers (2.5 square miles). It is one of only five sites in the world where the impressive eruptions of steam and boiling-hot water can be found. According to witnesses, a powerful mudslide 1.5 kilometers (one mile) long and 200 meters (600 feet) wide buried more than two-thirds of the valley beneath tens of meters of snow, dirt, trees and boulders (right image), and created a temporary lake submerging more geysers. With its 14 spectral bands from the visible to the thermal infrared wavelength region, and its high spatial resolution of 15 to 90 meters (about 50 to 300 feet), ASTER images Earth to map and monitor the changing surface of our planet. ASTER is one of five Earth-observing instruments launched December 18, 1999, on NASA's Terra spacecraft. The instrument was built by Japan's Ministry of Economy, Trade and Industry. A joint U.S./Japan science team is responsible for validation and calibration of the instrument and the data products. The broad spectral coverage and high spectral resolution of ASTER provides scientists in numerous disciplines with critical information for surface mapping, and monitoring of dynamic conditions and temporal change. Example applications are: monitoring glacial advances and retreats; monitoring potentially active volcanoes; identifying crop stress; determining cloud morphology and physical properties; wetlands evaluation; thermal pollution monitoring; coral reef degradation; surface temperature mapping of soils and geology; and measuring surface heat balance. The U.S. science team is located at NASA's Jet Propulsion Laboratory, Pasadena, Calif. The Terra mission is part of NASA's Science Mission Directorate. Size: 6 by 7.5 kilometers (3.7 by 4.6 miles) Location: 54.5 degrees North latitude, 160.1 degrees East longitude Orientation: North at top Image Data: ASTER Bands 3, 2, and 1 Original Data Resolution: ASTER 15 meters (49.2 feet) Date Acquired: September 27, 2005 and June 11, 2007.Scientific Workflows and the Sensor Web for Virtual Environmental Observatories
NASA Astrophysics Data System (ADS)
Simonis, I.; Vahed, A.
2008-12-01
Virtual observatories mature from their original domain and become common practice for earth observation research and policy building. The term Virtual Observatory originally came from the astronomical research community. Here, virtual observatories provide universal access to the available astronomical data archives of space and ground-based observatories. Further on, as those virtual observatories aim at integrating heterogeneous ressources provided by a number of participating organizations, the virtual observatory acts as a coordinating entity that strives for common data analysis techniques and tools based on common standards. The Sensor Web is on its way to become one of the major virtual observatories outside of the astronomical research community. Like the original observatory that consists of a number of telescopes, each observing a specific part of the wave spectrum and with a collection of astronomical instruments, the Sensor Web provides a multi-eyes perspective on the current, past, as well as future situation of our planet and its surrounding spheres. The current view of the Sensor Web is that of a single worldwide collaborative, coherent, consistent and consolidated sensor data collection, fusion and distribution system. The Sensor Web can perform as an extensive monitoring and sensing system that provides timely, comprehensive, continuous and multi-mode observations. This technology is key to monitoring and understanding our natural environment, including key areas such as climate change, biodiversity, or natural disasters on local, regional, and global scales. The Sensor Web concept has been well established with ongoing global research and deployment of Sensor Web middleware and standards and represents the foundation layer of systems like the Global Earth Observation System of Systems (GEOSS). The Sensor Web consists of a huge variety of physical and virtual sensors as well as observational data, made available on the Internet at standardized interfaces. All data sets and sensor communication follow well-defined abstract models and corresponding encodings, mostly developed by the OGC Sensor Web Enablement initiative. Scientific progress is currently accelerated by an emerging new concept called scientific workflows, which organize and manage complex distributed computations. A scientific workflow represents and records the highly complex processes that a domain scientist typically would follow in exploration, discovery and ultimately, transformation of raw data to publishable results. The challenge is now to integrate the benefits of scientific workflows with those provided by the Sensor Web in order to leverage all resources for scientific exploration, problem solving, and knowledge generation. Scientific workflows for the Sensor Web represent the next evolutionary step towards efficient, powerful, and flexible earth observation frameworks and platforms. Those platforms support the entire process from capturing data, sharing and integrating, to requesting additional observations. Multiple sites and organizations will participate on single platforms and scientists from different countries and organizations interact and contribute to large-scale research projects. Simultaneously, the data- and information overload becomes manageable, as multiple layers of abstraction will free scientists to deal with underlying data-, processing or storage peculiarities. The vision are automated investigation and discovery mechanisms that allow scientists to pose queries to the system, which in turn would identify potentially related resources, schedules processing tasks and assembles all parts in workflows that may satisfy the query.
A magma ocean and the Earth's internal water budget
NASA Technical Reports Server (NTRS)
Ahrens, Thomas J.
1992-01-01
There are lines of evidence which relate bounds on the primordial water content of the Earth's mantle to a magma ocean and the accompanying Earth accretion process. We assume initially (before a magma ocean could form) that as the Earth accreted, it grew from volatile- (H2O, CO2, NH3, CH4, SO2, plus noble) gas-rich planetesimals, which accreted to form an initial 'primitive accretion core' (PAC). The PAC retained the initial complement of planetesimal gaseous components. Shock wave experiments in which both solid, and more recently, the gaseous components of materials such as serpentine and the Murchison meteorite have demonstrated that planetesimal infall velocities of less than 0.5 km/sec, induce shock pressures of less than 0.5 GPa and result in virtually complete retention of planetary gases.
Earth mapping - aerial or satellite imagery comparative analysis
NASA Astrophysics Data System (ADS)
Fotev, Svetlin; Jordanov, Dimitar; Lukarski, Hristo
Nowadays, solving the tasks for revision of existing map products and creation of new maps requires making a choice of the land cover image source. The issue of the effectiveness and cost of the usage of aerial mapping systems versus the efficiency and cost of very-high resolution satellite imagery is topical [1, 2, 3, 4]. The price of any remotely sensed image depends on the product (panchromatic or multispectral), resolution, processing level, scale, urgency of task and on whether the needed image is available in the archive or has to be requested. The purpose of the present work is: to make a comparative analysis between the two approaches for mapping the Earth having in mind two parameters: quality and cost. To suggest an approach for selection of the map information sources - airplane-based or spacecraft-based imaging systems with very-high spatial resolution. Two cases are considered: area that equals approximately one satellite scene and area that equals approximately the territory of Bulgaria.
Photogrammetric portrayal of Mars topography.
Wu, S.S.C.
1979-01-01
Special photogrammetric techniques have been developed to portray Mars topography, using Mariner and Viking imaging and nonimaging topographic information and earth-based radar data. Topography is represented by the compilation of maps at three scales: global, intermediate, and very large scale. The global map is a synthesis of topographic information obtained from Mariner 9 and earth-based radar, compiled at a scale of 1:25,000,000 with a contour interval of 1 km; it gives a broad quantitative view of the planet. At intermediate scales, Viking Orbiter photographs of various resolutions are used to compile detailed contour maps of a broad spectrum of prominent geologic features; a contour interval as small as 20 m has been obtained from very high resolution orbital photography. Imagery from the Viking lander facsimile cameras permits construction of detailed, very large scale (1:10) topographic maps of the terrain surrounding the two landers; these maps have a contour interval of 1 cm. This paper presents several new detailed topographic maps of Mars.-Author
Photogrammetric portrayal of Mars topography
NASA Technical Reports Server (NTRS)
Wu, S. S. C.
1979-01-01
Special photogrammetric techniques have been developed to portray Mars topography, using Mariner and Viking imaging and nonimaging topographic information and earth-based radar data. Topography is represented by the compilation of maps at three scales: global, intermediate, and very large scale. The global map is a synthesis of topographic information obtained from Mariner 9 and earth-based radar, compiled at a scale of 1:25,000,000 with a contour interval of 1 km; it gives a broad quantitative view of the planet. At intermediate scales, Viking Orbiter photographs of various resolutions are used to compile detailed contour maps of a broad spectrum of prominent geologic features; a contour interval as small as 20 m has been obtained from very high resolution orbital photography. Imagery from the Viking lander facsimile cameras permits construction of detailed, very large scale (1:10) topographic maps of the terrain surrounding the two landers; these maps have a contour interval of 1 cm. This paper presents several new detailed topographic maps of Mars.
Global trends in satellite-based emergency mapping.
Voigt, Stefan; Giulio-Tonolo, Fabio; Lyons, Josh; Kučera, Jan; Jones, Brenda; Schneiderhan, Tobias; Platzeck, Gabriel; Kaku, Kazuya; Hazarika, Manzul Kumar; Czaran, Lorant; Li, Suju; Pedersen, Wendi; James, Godstime Kadiri; Proy, Catherine; Muthike, Denis Macharia; Bequignon, Jerome; Guha-Sapir, Debarati
2016-07-15
Over the past 15 years, scientists and disaster responders have increasingly used satellite-based Earth observations for global rapid assessment of disaster situations. We review global trends in satellite rapid response and emergency mapping from 2000 to 2014, analyzing more than 1000 incidents in which satellite monitoring was used for assessing major disaster situations. We provide a synthesis of spatial patterns and temporal trends in global satellite emergency mapping efforts and show that satellite-based emergency mapping is most intensively deployed in Asia and Europe and follows well the geographic, physical, and temporal distributions of global natural disasters. We present an outlook on the future use of Earth observation technology for disaster response and mitigation by putting past and current developments into context and perspective. Copyright © 2016, American Association for the Advancement of Science.
2001-06-26
KENNEDY SPACE CENTER, Fla. -- The fairing closes around the Microwave Anisotropy Probe (MAP) spacecraft at Launch Complex 17-B, Cape Canaveral Air Force Station. MAP is scheduled for launch on June 30 aboard a Boeing Delta II rocket. The launch will place MAP into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. The probe will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft
2001-06-26
KENNEDY SPACE CENTER, Fla. -- Workers at Launch Complex 17-B, Cape Canaveral Air Force Station, watch as fairing moves into position around the Microwave Anisotropy Probe (MAP) spacecraft. MAP is scheduled for launch on June 30 aboard a Boeing Delta II rocket. The launch will place MAP into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. The probe will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft
2001-06-26
KENNEDY SPACE CENTER, Fla. -- Workers at Launch Complex 17-B, Cape Canaveral Air Force Station, oversee the fairing installation on the Microwave Anisotropy Probe (MAP) spacecraft. MAP is scheduled for launch on June 30 aboard a Boeing Delta II rocket. The launch will place MAP into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. The probe will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft
2001-06-15
KENNEDY SPACE CENTER, Fla. -- The Microwave Anisotropy Probe (MAP) is lowered onto the upper stage of the Boeing Delta II rocket. The rocket is scheduled to launch the MAP instrument June 30 into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. MAP will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft. It is a product of Goddard Space Flight Center in partnership with Princeton University
2001-06-26
KENNEDY SPACE CENTER, Fla. -- At Launch Complex 17-B, Cape Canaveral Air Force Station, the fairing is moved into position around the Microwave Anisotropy Probe (MAP) spacecraft. MAP is scheduled for launch on June 30 aboard a Boeing Delta II rocket. The launch will place MAP into a lunar-assisted trajectory to the Sun-Earth for a 27-month mission. The probe will measure small fluctuations in the temperature of the cosmic microwave background radiation to an accuracy of one millionth of a degree. These measurements should reveal the size, matter content, age, geometry and fate of the universe. They will also reveal the primordial structure that grew to form galaxies and will test ideas about the origins of these primordial structures. The MAP instrument will be continuously shaded from the Sun, Earth, and Moon by the spacecraft
Human-scale interaction for virtual model displays: a clear case for real tools
NASA Astrophysics Data System (ADS)
Williams, George C.; McDowall, Ian E.; Bolas, Mark T.
1998-04-01
We describe a hand-held user interface for interacting with virtual environments displayed on a Virtual Model Display. The tool, constructed entirely of transparent materials, is see-through. We render a graphical counterpart of the tool on the display and map it one-to-one with the real tool. This feature, combined with a capability for touch- sensitive, discrete input, results in a useful spatial input device that is visually versatile. We discuss the tool's design and interaction techniques it supports. Briefly, we look at the human factors issues and engineering challenges presented by this tool and, in general, by the class of hand-held user interfaces that are see-through.
Corrected body surface potential mapping.
Krenzke, Gerhard; Kindt, Carsten; Hetzer, Roland
2007-02-01
In the method for body surface potential mapping described here, the influence of thorax shape on measured ECG values is corrected. The distances of the ECG electrodes from the electrical heart midpoint are determined using a special device for ECG recording. These distances are used to correct the ECG values as if they had been measured on the surface of a sphere with a radius of 10 cm with its midpoint localized at the electrical heart midpoint. The equipotential lines of the electrical heart field are represented on the virtual surface of such a sphere. It is demonstrated that the character of a dipole field is better represented if the influence of the thorax shape is reduced. The site of the virtual reference electrode is also important for the dipole character of the representation of the electrical heart field.
Simulation Exploration through Immersive Parallel Planes
DOE Office of Scientific and Technical Information (OSTI.GOV)
Brunhart-Lupo, Nicholas J; Bush, Brian W; Gruchalla, Kenny M
We present a visualization-driven simulation system that tightly couples systems dynamics simulations with an immersive virtual environment to allow analysts to rapidly develop and test hypotheses in a high-dimensional parameter space. To accomplish this, we generalize the two-dimensional parallel-coordinates statistical graphic as an immersive 'parallel-planes' visualization for multivariate time series emitted by simulations running in parallel with the visualization. In contrast to traditional parallel coordinate's mapping the multivariate dimensions onto coordinate axes represented by a series of parallel lines, we map pairs of the multivariate dimensions onto a series of parallel rectangles. As in the case of parallel coordinates, eachmore » individual observation in the dataset is mapped to a polyline whose vertices coincide with its coordinate values. Regions of the rectangles can be 'brushed' to highlight and select observations of interest: a 'slider' control allows the user to filter the observations by their time coordinate. In an immersive virtual environment, users interact with the parallel planes using a joystick that can select regions on the planes, manipulate selection, and filter time. The brushing and selection actions are used to both explore existing data as well as to launch additional simulations corresponding to the visually selected portions of the input parameter space. As soon as the new simulations complete, their resulting observations are displayed in the virtual environment. This tight feedback loop between simulation and immersive analytics accelerates users' realization of insights about the simulation and its output.« less
Simulation Exploration through Immersive Parallel Planes: Preprint
DOE Office of Scientific and Technical Information (OSTI.GOV)
Brunhart-Lupo, Nicholas; Bush, Brian W.; Gruchalla, Kenny
We present a visualization-driven simulation system that tightly couples systems dynamics simulations with an immersive virtual environment to allow analysts to rapidly develop and test hypotheses in a high-dimensional parameter space. To accomplish this, we generalize the two-dimensional parallel-coordinates statistical graphic as an immersive 'parallel-planes' visualization for multivariate time series emitted by simulations running in parallel with the visualization. In contrast to traditional parallel coordinate's mapping the multivariate dimensions onto coordinate axes represented by a series of parallel lines, we map pairs of the multivariate dimensions onto a series of parallel rectangles. As in the case of parallel coordinates, eachmore » individual observation in the dataset is mapped to a polyline whose vertices coincide with its coordinate values. Regions of the rectangles can be 'brushed' to highlight and select observations of interest: a 'slider' control allows the user to filter the observations by their time coordinate. In an immersive virtual environment, users interact with the parallel planes using a joystick that can select regions on the planes, manipulate selection, and filter time. The brushing and selection actions are used to both explore existing data as well as to launch additional simulations corresponding to the visually selected portions of the input parameter space. As soon as the new simulations complete, their resulting observations are displayed in the virtual environment. This tight feedback loop between simulation and immersive analytics accelerates users' realization of insights about the simulation and its output.« less
Houska, Treva
2012-01-01
The EarthExplorer trifold provides basic information for on-line access to remotely-sensed data from the U.S. Geological Survey Earth Resources Observation and Science (EROS) Center archive. The EarthExplorer (http://earthexplorer.usgs.gov/) client/server interface allows users to search and download aerial photography, satellite data, elevation data, land-cover products, and digitized maps. Minimum computer system requirements and customer service contact information also are included in the brochure.
NASA Astrophysics Data System (ADS)
Schnase, J. L.; Duffy, D. Q.; McInerney, M. A.; Tamkin, G. S.; Thompson, J. H.; Gill, R.; Grieg, C. M.
2012-12-01
MERRA Analytic Services (MERRA/AS) is a cyberinfrastructure resource for developing and evaluating a new generation of climate data analysis capabilities. MERRA/AS supports OBS4MIP activities by reducing the time spent in the preparation of Modern Era Retrospective-Analysis for Research and Applications (MERRA) data used in data-model intercomparison. It also provides a testbed for experimental development of high-performance analytics. MERRA/AS is a cloud-based service built around the Virtual Climate Data Server (vCDS) technology that is currently used by the NASA Center for Climate Simulation (NCCS) to deliver Intergovernmental Panel on Climate Change (IPCC) data to the Earth System Grid Federation (ESGF). Crucial to its effectiveness, MERRA/AS's servers will use a workflow-generated realizable object capability to perform analyses over the MERRA data using the MapReduce approach to parallel storage-based computation. The results produced by these operations will be stored by the vCDS, which will also be able to host code sets for those who wish to explore the use of MapReduce for more advanced analytics. While the work described here will focus on the MERRA collection, these technologies can be used to publish other reanalysis, observational, and ancillary OBS4MIP data to ESGF and, importantly, offer an architectural approach to climate data services that can be generalized to applications and customers beyond the traditional climate research community. In this presentation, we describe our approach, experiences, lessons learned,and plans for the future.; (A) MERRA/AS software stack. (B) Example MERRA/AS interfaces.
The Earth story ... a facebook world in the geo blogosphere
NASA Astrophysics Data System (ADS)
Redfern, S. A.
2013-12-01
Facebook has become one of the dominant virtual worlds of our planet, and among the plethora of cute pictures of cats and unintelligible photos of plates of food are a few gems that attract a strong following. I have been contributing as an 'admin' to one facebook community - 'The Earth Story', over the past few months. The initial driver was writing short pieces of geo-news for my first-year undergraduate students, but quickly I discovered that far more people were reading the small newsy items on facebook than would ever hear my lectures or read my academic papers. This is not to negate the latter, but highlights the capacity for short snippets of Earth Science news from the virtual community out there. Each post on 'The Earth Story' (TES) typically gets read by more than 100k people, and the page has more than 0.5 million followers. Such outlets offer great opportunities for conveying the excitement and challenges of our subject, and the responses from readers often take the discussion further. Since contributing to TES I have also had the opportunity to work for 6 weeks at the BBC as a science journalist in BBC world service radio and online news, and again have seen the appetite for readers for good science stories. Here, I reflect on these experiences and consider the challenge of bringing cutting edge discovery to a general audience, and how social media offer routes to discovery that bypass traditional vehicles.
Enabling scientific workflows in virtual reality
Kreylos, O.; Bawden, G.; Bernardin, T.; Billen, M.I.; Cowgill, E.S.; Gold, R.D.; Hamann, B.; Jadamec, M.; Kellogg, L.H.; Staadt, O.G.; Sumner, D.Y.
2006-01-01
To advance research and improve the scientific return on data collection and interpretation efforts in the geosciences, we have developed methods of interactive visualization, with a special focus on immersive virtual reality (VR) environments. Earth sciences employ a strongly visual approach to the measurement and analysis of geologic data due to the spatial and temporal scales over which such data ranges, As observations and simulations increase in size and complexity, the Earth sciences are challenged to manage and interpret increasing amounts of data. Reaping the full intellectual benefits of immersive VR requires us to tailor exploratory approaches to scientific problems. These applications build on the visualization method's strengths, using both 3D perception and interaction with data and models, to take advantage of the skills and training of the geological scientists exploring their data in the VR environment. This interactive approach has enabled us to develop a suite of tools that are adaptable to a range of problems in the geosciences and beyond. Copyright ?? 2008 by the Association for Computing Machinery, Inc.
Virtual environment tactile system
Renzi, Ronald
1996-01-01
A method for providing a realistic sense of touch in virtual reality by means of programmable actuator assemblies is disclosed. Each tactile actuator assembly consists of a number of individual actuators whose movement is controlled by a computer and associated drive electronics. When an actuator is energized, the rare earth magnet and the associated contactor, incorporated within the actuator, are set in motion by the opposing electromagnetic field of a surrounding coil. The magnet pushes the contactor forward to contact the skin resulting in the sensation of touch. When the electromagnetic field is turned off, the rare earth magnet and the contactor return to their neutral positions due to the magnetic equilibrium caused by the interaction with the ferrous outer sleeve. The small size and flexible nature of the actuator assemblies permit incorporation into a glove, boot or body suit. The actuator has additional applications, such as, for example, as an accelerometer, an actuator for precisely controlled actuations or to simulate the sensation of braille letters.
Virtual environment tactile system
Renzi, R.
1996-12-10
A method for providing a realistic sense of touch in virtual reality by means of programmable actuator assemblies is disclosed. Each tactile actuator assembly consists of a number of individual actuators whose movement is controlled by a computer and associated drive electronics. When an actuator is energized, the rare earth magnet and the associated contactor, incorporated within the actuator, are set in motion by the opposing electromagnetic field of a surrounding coil. The magnet pushes the contactor forward to contact the skin resulting in the sensation of touch. When the electromagnetic field is turned off, the rare earth magnet and the contactor return to their neutral positions due to the magnetic equilibrium caused by the interaction with the ferrous outer sleeve. The small size and flexible nature of the actuator assemblies permit incorporation into a glove, boot or body suit. The actuator has additional applications, such as, for example, as an accelerometer, an actuator for precisely controlled actuations or to simulate the sensation of braille letters. 28 figs.
Mapping and Visualization of The Deepwater Horizon Oil Spill Using Satellite Imagery
NASA Astrophysics Data System (ADS)
Ferreira Pichardo, E.
2017-12-01
Satellites are man-made objects hovering around the Earth's orbit and are essential for Earth observation, i.e. the monitoring and gathering of data about the Earth's vital systems. Environmental Satellites are used for atmospheric research, weather forecasting, and warning as well as monitoring extreme weather events. These satellites are categorized into Geosynchronous and Low Earth (Polar) orbiting satellites. Visualizing satellite data is critical to understand the Earth's systems and changes to our environment. The objective of this research is to examine satellite-based remotely sensed data that needs to be processed and rendered in the form of maps or other forms of visualization to understand and interpret the satellites' observations to monitor the status, changes and evolution of the mega-disaster Deepwater Horizon Spill that occurred on April 20, 2010 in the Gulf of Mexico. In this project, we will use an array of tools and programs such as Python, CSPP and Linux. Also, we will use data from the National Oceanic and Atmospheric Administration (NOAA): Polar-Orbiting Satellites Terra Earth Observing System AM-1 (EOS AM-1), and Aqua EOS PM-1 to investigate the mega-disaster. Each of these satellites carry a variety of instruments, and we will use the data obtained from the remote sensor Moderate-Resolution Imaging Spectroradiometer (MODIS). Ultimately, this study shows the importance of mapping and visualizing data such as satellite data (MODIS) to understand the extents of environmental impacts disasters such as the Deepwater Horizon Oil spill.
Learning inverse kinematics: reduced sampling through decomposition into virtual robots.
de Angulo, Vicente Ruiz; Torras, Carme
2008-12-01
We propose a technique to speedup the learning of the inverse kinematics of a robot manipulator by decomposing it into two or more virtual robot arms. Unlike previous decomposition approaches, this one does not place any requirement on the robot architecture, and thus, it is completely general. Parametrized self-organizing maps are particularly adequate for this type of learning, and permit comparing results directly obtained and through the decomposition. Experimentation shows that time reductions of up to two orders of magnitude are easily attained.
Remote Sensing Data Analytics for Planetary Science with PlanetServer/EarthServer
NASA Astrophysics Data System (ADS)
Rossi, Angelo Pio; Figuera, Ramiro Marco; Flahaut, Jessica; Martinot, Melissa; Misev, Dimitar; Baumann, Peter; Pham Huu, Bang; Besse, Sebastien
2016-04-01
Planetary Science datasets, beyond the change in the last two decades from physical volumes to internet-accessible archives, still face the problem of large-scale processing and analytics (e.g. Rossi et al., 2014, Gaddis and Hare, 2015). PlanetServer, the Planetary Science Data Service of the EC-funded EarthServer-2 project (#654367) tackles the planetary Big Data analytics problem with an array database approach (Baumann et al., 2014). It is developed to serve a large amount of calibrated, map-projected planetary data online, mainly through Open Geospatial Consortium (OGC) Web Coverage Processing Service (WCPS) (e.g. Rossi et al., 2014; Oosthoek et al., 2013; Cantini et al., 2014). The focus of the H2020 evolution of PlanetServer is still on complex multidimensional data, particularly hyperspectral imaging and topographic cubes and imagery. In addition to hyperspectral and topographic from Mars (Rossi et al., 2014), the use of WCPS is applied to diverse datasets on the Moon, as well as Mercury. Other Solar System Bodies are going to be progressively available. Derived parameters such as summary products and indices can be produced through WCPS queries, as well as derived imagery colour combination products, dynamically generated and accessed also through OGC Web Coverage Service (WCS). Scientific questions translated into queries can be posed to a large number of individual coverages (data products), locally, regionally or globally. The new PlanetServer system uses the the Open Source Nasa WorldWind (e.g. Hogan, 2011) virtual globe as visualisation engine, and the array database Rasdaman Community Edition as core server component. Analytical tools and client components of relevance for multiple communities and disciplines are shared across service such as the Earth Observation and Marine Data Services of EarthServer. The Planetary Science Data Service of EarthServer is accessible on http://planetserver.eu. All its code base is going to be available on GitHub, on https://github.com/planetserver References: Baumann, P., et al. (2015) Big Data Analytics for Earth Sciences: the EarthServer approach, International Journal of Digital Earth, doi: 10.1080/17538947.2014.1003106. Cantini, F. et al. (2014) Geophys. Res. Abs., Vol. 16, #EGU2014-3784. Gaddis, L., and T. Hare (2015), Status of tools and data for planetary research, Eos, 96, dos: 10.1029/2015EO041125. Hogan, P., 2011. NASA World Wind: Infrastructure for Spatial Data. Technical report. Proceedings of the 2nd International Conference on Computing for Geospatial Research & Applications ACM. Oosthoek, J.H.P, et al. (2013) Advances in Space Research. doi: 10.1016/j.asr.2013.07.002. Rossi, A. P., et al. (2014) PlanetServer/EarthServer: Big Data analytics in Planetary Science. Geophysical Research Abstracts, Vol. 16, #EGU2014-5149.
Shuttle Topography Data Inform Solar Power Analysis
NASA Technical Reports Server (NTRS)
2013-01-01
The next time you flip on a light switch, there s a chance that you could be benefitting from data originally acquired during the Space Shuttle Program. An effort spearheaded by Jet Propulsion Laboratory (JPL) and the National Geospatial-Intelligence Agency (NGA) in 2000 put together the first near-global elevation map of the Earth ever assembled, which has found use in everything from 3D terrain maps to models that inform solar power production. For the project, called the Shuttle Radar Topography Mission (SRTM), engineers at JPL designed a 60-meter mast that was fitted onto Shuttle Endeavour. Once deployed in space, an antenna attached to the end of the mast worked in combination with another antenna on the shuttle to simultaneously collect data from two perspectives. Just as having two eyes makes depth perception possible, the SRTM data sets could be combined to form an accurate picture of the Earth s surface elevations, the first hight-detail, near-global elevation map ever assembled. What made SRTM unique was not just its surface mapping capabilities but the completeness of the data it acquired. Over the course of 11 days, the shuttle orbited the Earth nearly 180 times, covering everything between the 60deg north and 54deg south latitudes, or roughly 80 percent of the world s total landmass. Of that targeted land area, 95 percent was mapped at least twice, and 24 percent was mapped at least four times. Following several years of processing, NASA released the data to the public in partnership with NGA. Robert Crippen, a member of the SRTM science team, says that the data have proven useful in a variety of fields. "Satellites have produced vast amounts of remote sensing data, which over the years have been mostly two-dimensional. But the Earth s surface is three-dimensional. Detailed topographic data give us the means to visualize and analyze remote sensing data in their natural three-dimensional structure, facilitating a greater understanding of the features and processes taking place on Earth."
NASA Astrophysics Data System (ADS)
Moysey, S. M.; Lazar, K.; Boyer, D. M.; Mobley, C.; Sellers, V.
2016-12-01
Transforming classrooms into active learning environments is a key challenge in introductory-level courses. The technology explosion over the last decade, from the advent of mobile devices to virtual reality, is creating innumerable opportunities to engage students within and outside of traditional classroom settings. In particular, technology can be an effective tool for providing students with field experiences that would otherwise be logistically difficult in large, introductory earth science courses. For example, we have created an integrated platform for mobile devices using readily accessible "off the shelf" components (e.g., Google Apps, Geocaching.com, and Facebook) that allow individual students to navigate to geologically relevant sites, perform and report on activities at these locations, and share their findings through social media by posting "geoselfies". Students compete with their friends on a leaderboard, while earning incentives for completing extracurricular activities in courses. Thus in addition to exposing students to a wider range of meaningful and accessible geologic field experiences, they also build a greater sense of community and identity within the context of earth science classrooms. Rather than sending students to the field, we can also increasingly bring the field to students in classrooms using virtual reality. Ample mobile platforms are emerging that easily allow for the creation, curation, and viewing of photospheres (i.e., 360o images) with mobile phones and low-cost headsets; Google Street View, Earth, and Expeditions are leading the way in terms of ease of content creation and implementation in the classroom. While these tools are an excellent entry point to show students real-world sites, they currently lack the capacity for students to interact with the environment. We have therefore also developed an immersive virtual reality game that allows students to study the geology of the Grand Canyon using their smartphone and Google Cardboard viewer. Students navigate the terrain, collect rock samples, and investigate outcrops using a variety of tests and comparative analyses built into the game narrative. To enhance the realism of the game, real-world samples and outcrops from the Grand Canyon were scanned and embedded within the VR environment.