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NREL group of children in front of a 3D visualization screen. Students from the OpenWorld Learning group interact with a wind turbine wind velocity simulation at the 3D visualization lab at the
3-D Flow Visualization with a Light-field Camera
NASA Astrophysics Data System (ADS)
Thurow, B.
2012-12-01
Light-field cameras have received attention recently due to their ability to acquire photographs that can be computationally refocused after they have been acquired. In this work, we describe the development of a light-field camera system for 3D visualization of turbulent flows. The camera developed in our lab, also known as a plenoptic camera, uses an array of microlenses mounted next to an image sensor to resolve both the position and angle of light rays incident upon the camera. For flow visualization, the flow field is seeded with small particles that follow the fluid's motion and are imaged using the camera and a pulsed light source. The tomographic MART algorithm is then applied to the light-field data in order to reconstruct a 3D volume of the instantaneous particle field. 3D, 3C velocity vectors are then determined from a pair of 3D particle fields using conventional cross-correlation algorithms. As an illustration of the concept, 3D/3C velocity measurements of a turbulent boundary layer produced on the wall of a conventional wind tunnel are presented. Future experiments are planned to use the camera to study the influence of wall permeability on the 3-D structure of the turbulent boundary layer.Schematic illustrating the concept of a plenoptic camera where each pixel represents both the position and angle of light rays entering the camera. This information can be used to computationally refocus an image after it has been acquired. Instantaneous 3D velocity field of a turbulent boundary layer determined using light-field data captured by a plenoptic camera.
Lorenz, R.; Bock, J.; Snyder, J.; Korvink, J.G.; Jung, B.A.; Markl, M.
2013-01-01
Purpose The measurement of velocities based on PC-MRI can be subject to different phase offset errors which can affect the accuracy of velocity data. The purpose of this study was to determine the impact of these inaccuracies and to evaluate different correction strategies on 3D visualization. Methods PC-MRI was performed on a 3 T system (Siemens Trio) for in vitro (curved/straight tube models; venc: 0.3 m/s) and in vivo (aorta/intracranial vasculature; venc: 1.5/0.4 m/s) data. For comparison of the impact of different magnetic field gradient designs, in vitro data was additionally acquired on a wide bore 1.5 T system (Siemens Espree). Different correction methods were applied to correct for eddy currents, Maxwell terms and gradient field inhomogeneities. Results The application of phase offset correction methods lead to an improvement of 3D particle trace visualization and count. The most pronounced differences were found for in vivo/in vitro data (68%/82% more particle traces) acquired with a low venc (0.3 m/s/0.4 m/s, respectively). In vivo data acquired with high venc (1.5 m/s) showed noticeable but only minor improvement. Conclusion This study suggests that the correction of phase offset errors can be important for a more reliable visualization of particle traces but is strongly dependent on the velocity sensitivity, object geometry, and gradient coil design. PMID:24006013
NASA Technical Reports Server (NTRS)
Tsujino, H.; Jones, M.; Shiota, T.; Qin, J. X.; Greenberg, N. L.; Cardon, L. A.; Morehead, A. J.; Zetts, A. D.; Travaglini, A.; Bauer, F.;
2001-01-01
Quantification of flow with pulsed-wave Doppler assumes a "flat" velocity profile in the left ventricular outflow tract (LVOT), which observation refutes. Recent development of real-time, three-dimensional (3-D) color Doppler allows one to obtain an entire cross-sectional velocity distribution of the LVOT, which is not possible using conventional 2-D echo. In an animal experiment, the cross-sectional color Doppler images of the LVOT at peak systole were derived and digitally transferred to a computer to visualize and quantify spatial velocity distributions and peak flow rates. Markedly skewed profiles, with higher velocities toward the septum, were consistently observed. Reference peak flow rates by electromagnetic flow meter correlated well with 3-D peak flow rates (r = 0.94), but with an anticipated underestimation. Real-time 3-D color Doppler echocardiography was capable of determining cross-sectional velocity distributions and peak flow rates, demonstrating the utility of this new method for better understanding and quantifying blood flow phenomena.
Volumetric velocity measurements in restricted geometries using spiral sampling: a phantom study.
Nilsson, Anders; Revstedt, Johan; Heiberg, Einar; Ståhlberg, Freddy; Bloch, Karin Markenroth
2015-04-01
The aim of this study was to evaluate the accuracy of maximum velocity measurements using volumetric phase-contrast imaging with spiral readouts in a stenotic flow phantom. In a phantom model, maximum velocity, flow, pressure gradient, and streamline visualizations were evaluated using volumetric phase-contrast magnetic resonance imaging (MRI) with velocity encoding in one (extending on current clinical practice) and three directions (for characterization of the flow field) using spiral readouts. Results of maximum velocity and pressure drop were compared to computational fluid dynamics (CFD) simulations, as well as corresponding low-echo-time (TE) Cartesian data. Flow was compared to 2D through-plane phase contrast (PC) upstream from the restriction. Results obtained with 3D through-plane PC as well as 4D PC at shortest TE using a spiral readout showed excellent agreements with the maximum velocity values obtained with CFD (<1 % for both methods), while larger deviations were seen using Cartesian readouts (-2.3 and 13 %, respectively). Peak pressure drop calculations from 3D through-plane PC and 4D PC spiral sequences were respectively 14 and 13 % overestimated compared to CFD. Identification of the maximum velocity location, as well as the accurate velocity quantification can be obtained in stenotic regions using short-TE spiral volumetric PC imaging.
Visual Sensitivities and Discriminations and Their Roles in Aviation.
1986-03-01
D. Low contrast letter charts in early diabetic retinopathy , octrlar hypertension, glaucoma and Parkinson’s disease. Br J Ophthalmol, 1984, 68, 885...to detect a camouflaged object that was visible only when moving, and compared these data with similar measurements for conventional objects that were...3) Compare visual detection (i.e. visual acquisition) of camouflaged objects whose edges are defined by velocity differences with visual detection
Lorenz, Ramona; Bock, Jelena; Snyder, Jeff; Korvink, Jan G; Jung, Bernd A; Markl, Michael
2014-07-01
The measurement of velocities based on phase contrast MRI can be subject to different phase offset errors which can affect the accuracy of velocity data. The purpose of this study was to determine the impact of these inaccuracies and to evaluate different correction strategies on three-dimensional visualization. Phase contrast MRI was performed on a 3 T system (Siemens Trio) for in vitro (curved/straight tube models; venc: 0.3 m/s) and in vivo (aorta/intracranial vasculature; venc: 1.5/0.4 m/s) data. For comparison of the impact of different magnetic field gradient designs, in vitro data was additionally acquired on a wide bore 1.5 T system (Siemens Espree). Different correction methods were applied to correct for eddy currents, Maxwell terms, and gradient field inhomogeneities. The application of phase offset correction methods lead to an improvement of three-dimensional particle trace visualization and count. The most pronounced differences were found for in vivo/in vitro data (68%/82% more particle traces) acquired with a low venc (0.3 m/s/0.4 m/s, respectively). In vivo data acquired with high venc (1.5 m/s) showed noticeable but only minor improvement. This study suggests that the correction of phase offset errors can be important for a more reliable visualization of particle traces but is strongly dependent on the velocity sensitivity, object geometry, and gradient coil design. Copyright © 2013 Wiley Periodicals, Inc.
Stadlbauer, Andreas; van der Riet, Wilma; Crelier, Gerard; Salomonowitz, Erich
2010-07-01
To assess the feasibility and potential limitations of the acceleration techniques SENSE and k-t BLAST for time-resolved three-dimensional (3D) velocity mapping of aortic blood flow. Furthermore, to quantify differences in peak velocity versus heart phase curves. Time-resolved 3D blood flow patterns were investigated in eleven volunteers and two patients suffering from aortic diseases with accelerated PC-MR sequences either in combination with SENSE (R=2) or k-t BLAST (6-fold). Both sequences showed similar data acquisition times and hence acceleration efficiency. Flow-field streamlines were calculated and visualized using the GTFlow software tool in order to reconstruct 3D aortic blood flow patterns. Differences between the peak velocities from single-slice PC-MRI experiments using SENSE 2 and k-t BLAST 6 were calculated for the whole cardiac cycle and averaged for all volunteers. Reconstruction of 3D flow patterns in volunteers revealed attenuations in blood flow dynamics for k-t BLAST 6 compared to SENSE 2 in terms of 3D streamlines showing fewer and less distinct vortices and reduction in peak velocity, which is caused by temporal blurring. Solely by time-resolved 3D MR velocity mapping in combination with SENSE detected pathologic blood flow patterns in patients with aortic diseases. For volunteers, we found a broadening and flattering of the peak velocity versus heart phase diagram between the two acceleration techniques, which is an evidence for the temporal blurring of the k-t BLAST approach. We demonstrated the feasibility of SENSE and detected potential limitations of k-t BLAST when used for time-resolved 3D velocity mapping. The effects of higher k-t BLAST acceleration factors have to be considered for application in 3D velocity mapping. Copyright 2009 Elsevier Ireland Ltd. All rights reserved.
Separate Perceptual and Neural Processing of Velocity- and Disparity-Based 3D Motion Signals
Czuba, Thaddeus B.; Cormack, Lawrence K.; Huk, Alexander C.
2016-01-01
Although the visual system uses both velocity- and disparity-based binocular information for computing 3D motion, it is unknown whether (and how) these two signals interact. We found that these two binocular signals are processed distinctly at the levels of both cortical activity in human MT and perception. In human MT, adaptation to both velocity-based and disparity-based 3D motions demonstrated direction-selective neuroimaging responses. However, when adaptation to one cue was probed using the other cue, there was no evidence of interaction between them (i.e., there was no “cross-cue” adaptation). Analogous psychophysical measurements yielded correspondingly weak cross-cue motion aftereffects (MAEs) in the face of very strong within-cue adaptation. In a direct test of perceptual independence, adapting to opposite 3D directions generated by different binocular cues resulted in simultaneous, superimposed, opposite-direction MAEs. These findings suggest that velocity- and disparity-based 3D motion signals may both flow through area MT but constitute distinct signals and pathways. SIGNIFICANCE STATEMENT Recent human neuroimaging and monkey electrophysiology have revealed 3D motion selectivity in area MT, which is driven by both velocity-based and disparity-based 3D motion signals. However, to elucidate the neural mechanisms by which the brain extracts 3D motion given these binocular signals, it is essential to understand how—or indeed if—these two binocular cues interact. We show that velocity-based and disparity-based signals are mostly separate at the levels of both fMRI responses in area MT and perception. Our findings suggest that the two binocular cues for 3D motion might be processed by separate specialized mechanisms. PMID:27798134
Separate Perceptual and Neural Processing of Velocity- and Disparity-Based 3D Motion Signals.
Joo, Sung Jun; Czuba, Thaddeus B; Cormack, Lawrence K; Huk, Alexander C
2016-10-19
Although the visual system uses both velocity- and disparity-based binocular information for computing 3D motion, it is unknown whether (and how) these two signals interact. We found that these two binocular signals are processed distinctly at the levels of both cortical activity in human MT and perception. In human MT, adaptation to both velocity-based and disparity-based 3D motions demonstrated direction-selective neuroimaging responses. However, when adaptation to one cue was probed using the other cue, there was no evidence of interaction between them (i.e., there was no "cross-cue" adaptation). Analogous psychophysical measurements yielded correspondingly weak cross-cue motion aftereffects (MAEs) in the face of very strong within-cue adaptation. In a direct test of perceptual independence, adapting to opposite 3D directions generated by different binocular cues resulted in simultaneous, superimposed, opposite-direction MAEs. These findings suggest that velocity- and disparity-based 3D motion signals may both flow through area MT but constitute distinct signals and pathways. Recent human neuroimaging and monkey electrophysiology have revealed 3D motion selectivity in area MT, which is driven by both velocity-based and disparity-based 3D motion signals. However, to elucidate the neural mechanisms by which the brain extracts 3D motion given these binocular signals, it is essential to understand how-or indeed if-these two binocular cues interact. We show that velocity-based and disparity-based signals are mostly separate at the levels of both fMRI responses in area MT and perception. Our findings suggest that the two binocular cues for 3D motion might be processed by separate specialized mechanisms. Copyright © 2016 the authors 0270-6474/16/3610791-12$15.00/0.
Impaired Velocity Processing Reveals an Agnosia for Motion in Depth.
Barendregt, Martijn; Dumoulin, Serge O; Rokers, Bas
2016-11-01
Many individuals with normal visual acuity are unable to discriminate the direction of 3-D motion in a portion of their visual field, a deficit previously referred to as a stereomotion scotoma. The origin of this visual deficit has remained unclear. We hypothesized that the impairment is due to a failure in the processing of one of the two binocular cues to motion in depth: changes in binocular disparity over time or interocular velocity differences. We isolated the contributions of these two cues and found that sensitivity to interocular velocity differences, but not changes in binocular disparity, varied systematically with observers' ability to judge motion direction. We therefore conclude that the inability to interpret motion in depth is due to a failure in the neural mechanisms that combine velocity signals from the two eyes. Given these results, we argue that the deficit should be considered a prevalent but previously unrecognized agnosia specific to the perception of visual motion. © The Author(s) 2016.
3D Visualization of Global Ocean Circulation
NASA Astrophysics Data System (ADS)
Nelson, V. G.; Sharma, R.; Zhang, E.; Schmittner, A.; Jenny, B.
2015-12-01
Advanced 3D visualization techniques are seldom used to explore the dynamic behavior of ocean circulation. Streamlines are an effective method for visualization of flow, and they can be designed to clearly show the dynamic behavior of a fluidic system. We employ vector field editing and extraction software to examine the topology of velocity vector fields generated by a 3D global circulation model coupled to a one-layer atmosphere model simulating preindustrial and last glacial maximum (LGM) conditions. This results in a streamline-based visualization along multiple density isosurfaces on which we visualize points of vertical exchange and the distribution of properties such as temperature and biogeochemical tracers. Previous work involving this model examined the change in the energetics driving overturning circulation and mixing between simulations of LGM and preindustrial conditions. This visualization elucidates the relationship between locations of vertical exchange and mixing, as well as demonstrates the effects of circulation and mixing on the distribution of tracers such as carbon isotopes.
Combined High-Speed 3D Scalar and Velocity Reconstruction of Hairpin Vortex
NASA Astrophysics Data System (ADS)
Sabatino, Daniel; Rossmann, Tobias; Zhu, Xuanyu; Thorsen, Mary
2017-11-01
The combination of 3D scanning stereoscopic particle image velocimetry (PIV) and 3D Planar Laser Induced Fluorescence (PLIF) is used to create high-speed three-dimensional reconstructions of the scalar and velocity fields of a developing hairpin vortex. The complete description of the regenerating hairpin vortex is needed as transitional boundary layers and turbulent spots are both comprised of and influenced by these vortices. A new high-speed, high power, laser-based imaging system is used which enables both high-speed 3D scanning stereo PIV and PLIF measurements. The experimental system uses a 250 Hz scanning mirror, two high-speed cameras with a 10 kHz frame rate, and a 40 kHz pulsed laser. Individual stereoscopic PIV images and scalar PLIF images are then reconstructed into time-resolved volumetric velocity and scalar data. The results from the volumetric velocity and scalar fields are compared to previous low-speed tomographic PIV data and scalar visualizations to determine the accuracy and fidelity of the high-speed diagnostics. Comparisons between the velocity and scalar field during hairpin development and regeneration are also discussed. Supported by the National Science Foundation under Grant CBET-1531475, Lafayette College,and the McCutcheon Foundation.
STRING 3: An Advanced Groundwater Flow Visualization Tool
NASA Astrophysics Data System (ADS)
Schröder, Simon; Michel, Isabel; Biedert, Tim; Gräfe, Marius; Seidel, Torsten; König, Christoph
2016-04-01
The visualization of 3D groundwater flow is a challenging task. Previous versions of our software STRING [1] solely focused on intuitive visualization of complex flow scenarios for non-professional audiences. STRING, developed by Fraunhofer ITWM (Kaiserslautern, Germany) and delta h Ingenieurgesellschaft mbH (Witten, Germany), provides the necessary means for visualization of both 2D and 3D data on planar and curved surfaces. In this contribution we discuss how to extend this approach to a full 3D tool and its challenges in continuation of Michel et al. [2]. This elevates STRING from a post-production to an exploration tool for experts. In STRING moving pathlets provide an intuition of velocity and direction of both steady-state and transient flows. The visualization concept is based on the Lagrangian view of the flow. To capture every detail of the flow an advanced method for intelligent, time-dependent seeding is used building on the Finite Pointset Method (FPM) developed by Fraunhofer ITWM. Lifting our visualization approach from 2D into 3D provides many new challenges. With the implementation of a seeding strategy for 3D one of the major problems has already been solved (see Schröder et al. [3]). As pathlets only provide an overview of the velocity field other means are required for the visualization of additional flow properties. We suggest the use of Direct Volume Rendering and isosurfaces for scalar features. In this regard we were able to develop an efficient approach for combining the rendering through raytracing of the volume and regular OpenGL geometries. This is achieved through the use of Depth Peeling or A-Buffers for the rendering of transparent geometries. Animation of pathlets requires a strict boundary of the simulation domain. Hence, STRING needs to extract the boundary, even from unstructured data, if it is not provided. In 3D we additionally need a good visualization of the boundary itself. For this the silhouette based on the angle of neighboring faces is extracted. Similar algorithms help to find the 2D boundary of cuts through the 3D model. As interactivity plays a big role for an exploration tool the speed of the drawing routines is also important. To achieve this, different pathlet rendering solutions have been developed and benchmarked. These provide a trade-off between the usage of geometry and fragment shaders. We show that point sprite shaders have superior performance and visual quality over geometry-based approaches. Admittedly, the point sprite-based approach has many non-trivial problems of joining the different parts of the pathlet geometry. This research is funded by the Federal Ministry for Economic Affairs and Energy (Germany). [1] T. Seidel, C. König, M. Schäfer, I. Ostermann, T. Biedert, D. Hietel (2014). Intuitive visualization of transient groundwater flow. Computers & Geosciences, Vol. 67, pp. 173-179 [2] I. Michel, S. Schröder, T. Seidel, C. König (2015). Intuitive Visualization of Transient Flow: Towards a Full 3D Tool. Geophysical Research Abstracts, Vol. 17, EGU2015-1670 [3] S. Schröder, I. Michel, T. Seidel, C.M. König (2015). STRING 3: Full 3D visualization of groundwater Flow. In Proceedings of IAMG 2015 Freiberg, pp. 813-822
Yiallourou, Theresia I.; Kröger, Jan Robert; Stergiopulos, Nikolaos; Maintz, David
2012-01-01
Cerebrospinal fluid (CSF) dynamics in the cervical spinal subarachnoid space (SSS) have been thought to be important to help diagnose and assess craniospinal disorders such as Chiari I malformation (CM). In this study we obtained time-resolved three directional velocity encoded phase-contrast MRI (4D PC MRI) in three healthy volunteers and four CM patients and compared the 4D PC MRI measurements to subject-specific 3D computational fluid dynamics (CFD) simulations. The CFD simulations considered the geometry to be rigid-walled and did not include small anatomical structures such as nerve roots, denticulate ligaments and arachnoid trabeculae. Results were compared at nine axial planes along the cervical SSS in terms of peak CSF velocities in both the cranial and caudal direction and visual interpretation of thru-plane velocity profiles. 4D PC MRI peak CSF velocities were consistently greater than the CFD peak velocities and these differences were more pronounced in CM patients than in healthy subjects. In the upper cervical SSS of CM patients the 4D PC MRI quantified stronger fluid jets than the CFD. Visual interpretation of the 4D PC MRI thru-plane velocity profiles showed greater pulsatile movement of CSF in the anterior SSS in comparison to the posterior and reduction in local CSF velocities near nerve roots. CFD velocity profiles were relatively uniform around the spinal cord for all subjects. This study represents the first comparison of 4D PC MRI measurements to CFD of CSF flow in the cervical SSS. The results highlight the utility of 4D PC MRI for evaluation of complex CSF dynamics and the need for improvement of CFD methodology. Future studies are needed to investigate whether integration of fine anatomical structures and gross motion of the brain and/or spinal cord into the computational model will lead to a better agreement between the two techniques. PMID:23284970
Denoising and 4D visualization of OCT images
Gargesha, Madhusudhana; Jenkins, Michael W.; Rollins, Andrew M.; Wilson, David L.
2009-01-01
We are using Optical Coherence Tomography (OCT) to image structure and function of the developing embryonic heart in avian models. Fast OCT imaging produces very large 3D (2D + time) and 4D (3D volumes + time) data sets, which greatly challenge ones ability to visualize results. Noise in OCT images poses additional challenges. We created an algorithm with a quick, data set specific optimization for reduction of both shot and speckle noise and applied it to 3D visualization and image segmentation in OCT. When compared to baseline algorithms (median, Wiener, orthogonal wavelet, basic non-orthogonal wavelet), a panel of experts judged the new algorithm to give much improved volume renderings concerning both noise and 3D visualization. Specifically, the algorithm provided a better visualization of the myocardial and endocardial surfaces, and the interaction of the embryonic heart tube with surrounding tissue. Quantitative evaluation using an image quality figure of merit also indicated superiority of the new algorithm. Noise reduction aided semi-automatic 2D image segmentation, as quantitatively evaluated using a contour distance measure with respect to an expert segmented contour. In conclusion, the noise reduction algorithm should be quite useful for visualization and quantitative measurements (e.g., heart volume, stroke volume, contraction velocity, etc.) in OCT embryo images. With its semi-automatic, data set specific optimization, we believe that the algorithm can be applied to OCT images from other applications. PMID:18679509
A Geostationary Earth Orbit Satellite Model Using Easy Java Simulation
ERIC Educational Resources Information Center
Wee, Loo Kang; Goh, Giam Hwee
2013-01-01
We develop an Easy Java Simulation (EJS) model for students to visualize geostationary orbits near Earth, modelled using a Java 3D implementation of the EJS 3D library. The simplified physics model is described and simulated using a simple constant angular velocity equation. We discuss four computer model design ideas: (1) a simple and realistic…
Visualization of hepatic arteries with 3D ultrasound during intra-arterial therapies
NASA Astrophysics Data System (ADS)
Gérard, Maxime; Tang, An; Badoual, Anaïs.; Michaud, François; Bigot, Alexandre; Soulez, Gilles; Kadoury, Samuel
2016-03-01
Liver cancer represents the second most common cause of cancer-related mortality worldwide. The prognosis is poor with an overall mortality of 95%. Moreover, most hepatic tumors are unresectable due to their advanced stage at discovery or poor underlying liver function. Tumor embolization by intra-arterial approaches is the current standard of care for advanced cases of hepatocellular carcinoma. These therapies rely on the fact that the blood supply of primary hepatic tumors is predominantly arterial. Feedback on blood flow velocities in the hepatic arteries is crucial to ensure maximal treatment efficacy on the targeted masses. Based on these velocities, the intra-arterial injection rate is modulated for optimal infusion of the chemotherapeutic drugs into the tumorous tissue. While Doppler ultrasound is a well-documented technique for the assessment of blood flow, 3D visualization of vascular anatomy with ultrasound remains challenging. In this paper we present an image-guidance pipeline that enables the localization of the hepatic arterial branches within a 3D ultrasound image of the liver. A diagnostic Magnetic resonance angiography (MRA) is first processed to automatically segment the hepatic arteries. A non-rigid registration method is then applied on the portal phase of the MRA volume with a 3D ultrasound to enable the visualization of the 3D mesh of the hepatic arteries in the Doppler images. To evaluate the performance of the proposed workflow, we present initial results from porcine models and patient images.
Sensor-Based Electromagnetic Navigation (Mediguide®): How Accurate Is It? A Phantom Model Study.
Bourier, Felix; Reents, Tilko; Ammar-Busch, Sonia; Buiatti, Alessandra; Grebmer, Christian; Telishevska, Marta; Brkic, Amir; Semmler, Verena; Lennerz, Carsten; Kaess, Bernhard; Kottmaier, Marc; Kolb, Christof; Deisenhofer, Isabel; Hessling, Gabriele
2015-10-01
Data about localization reproducibility as well as spatial and visual accuracy of the new MediGuide® sensor-based electroanatomic navigation technology are scarce. We therefore sought to quantify these parameters based on phantom experiments. A realistic heart phantom was generated in a 3D-Printer. A CT scan was performed on the phantom. The phantom itself served as ground-truth reference to ensure exact and reproducible catheter placement. A MediGuide® catheter was repeatedly tagged at selected positions to assess accuracy of point localization. The catheter was also used to acquire a MediGuide®-scaled geometry in the EnSite Velocity® electroanatomic mapping system. The acquired geometries (MediGuide®-scaled and EnSite Velocity®-scaled) were compared to a CT segmentation of the phantom to quantify concordance. Distances between landmarks were measured in the EnSite Velocity®- and MediGuide®-scaled geometry and the CT dataset for Bland-Altman comparison. The visualization of virtual MediGuide® catheter tips was compared to their corresponding representation on fluoroscopic cine-loops. Point localization accuracy was 0.5 ± 0.3 mm for MediGuide® and 1.4 ± 0.7 mm for EnSite Velocity®. The 3D accuracy of the geometries was 1.1 ± 1.4 mm (MediGuide®-scaled) and 3.2 ± 1.6 mm (not MediGuide®-scaled). The offset between virtual MediGuide® catheter visualization and catheter representation on corresponding fluoroscopic cine-loops was 0.4 ± 0.1 mm. The MediGuide® system shows a very high level of accuracy regarding localization reproducibility as well as spatial and visual accuracy, which can be ascribed to the magnetic field localization technology. The observed offsets between the geometry visualization and the real phantom are below a clinically relevant threshold. © 2015 Wiley Periodicals, Inc.
Interactive Visualization of Complex Seismic Data and Models Using Bokeh
DOE Office of Scientific and Technical Information (OSTI.GOV)
Chai, Chengping; Ammon, Charles J.; Maceira, Monica
Visualizing multidimensional data and models becomes more challenging as the volume and resolution of seismic data and models increase. But thanks to the development of powerful and accessible computer systems, a model web browser can be used to visualize complex scientific data and models dynamically. In this paper, we present four examples of seismic model visualization using an open-source Python package Bokeh. One example is a visualization of a surface-wave dispersion data set, another presents a view of three-component seismograms, and two illustrate methods to explore a 3D seismic-velocity model. Unlike other 3D visualization packages, our visualization approach has amore » minimum requirement on users and is relatively easy to develop, provided you have reasonable programming skills. Finally, utilizing familiar web browsing interfaces, the dynamic tools provide us an effective and efficient approach to explore large data sets and models.« less
Interactive Visualization of Complex Seismic Data and Models Using Bokeh
Chai, Chengping; Ammon, Charles J.; Maceira, Monica; ...
2018-02-14
Visualizing multidimensional data and models becomes more challenging as the volume and resolution of seismic data and models increase. But thanks to the development of powerful and accessible computer systems, a model web browser can be used to visualize complex scientific data and models dynamically. In this paper, we present four examples of seismic model visualization using an open-source Python package Bokeh. One example is a visualization of a surface-wave dispersion data set, another presents a view of three-component seismograms, and two illustrate methods to explore a 3D seismic-velocity model. Unlike other 3D visualization packages, our visualization approach has amore » minimum requirement on users and is relatively easy to develop, provided you have reasonable programming skills. Finally, utilizing familiar web browsing interfaces, the dynamic tools provide us an effective and efficient approach to explore large data sets and models.« less
A new virtual instrument for estimating punch velocity in combat sports.
Urbinati, K S; Scheeren, E; Nohama, P
2013-01-01
For improving the performance in combat sport, especially percussion, it is necessary achieving high velocity in punches and kicks. The aim of this study was to evaluate the applicability of 3D accelerometry in a Virtual Instrumentation System (VIS) designed for estimating punch velocity in combat sports. It was conducted in two phases: (1) integration of the 3D accelerometer with the communication interface and software for processing and visualization, and (2) applicability of the system. Fifteen karate athletes performed five gyaku zuki type punches (with reverse leg) using the accelerometer on the 3rd metacarpal on the back of the hand. It was performed nonparametric Mann-Whitney U-test to determine differences in the mean linear velocity among three punches performed sequentially (p <0.05). The maximum velocities measured varied in the range of 10 and 10.2 m/s and the mean velocities from 6 to 6.8 m/s. There was no difference on the mean velocity for the tested punches. The VIS demonstrated regularity and proper functionality for assessing punches in combat sport.
A geostationary Earth orbit satellite model using Easy Java Simulation
NASA Astrophysics Data System (ADS)
Wee, Loo Kang; Hwee Goh, Giam
2013-01-01
We develop an Easy Java Simulation (EJS) model for students to visualize geostationary orbits near Earth, modelled using a Java 3D implementation of the EJS 3D library. The simplified physics model is described and simulated using a simple constant angular velocity equation. We discuss four computer model design ideas: (1) a simple and realistic 3D view and associated learning in the real world; (2) comparative visualization of permanent geostationary satellites; (3) examples of non-geostationary orbits of different rotation senses, periods and planes; and (4) an incorrect physics model for conceptual discourse. General feedback from the students has been relatively positive, and we hope teachers will find the computer model useful in their own classes.
Frequency of gamma oscillations in humans is modulated by velocity of visual motion
Butorina, Anna V.; Sysoeva, Olga V.; Prokofyev, Andrey O.; Nikolaeva, Anastasia Yu.; Stroganova, Tatiana A.
2015-01-01
Gamma oscillations are generated in networks of inhibitory fast-spiking (FS) parvalbumin-positive (PV) interneurons and pyramidal cells. In animals, gamma frequency is modulated by the velocity of visual motion; the effect of velocity has not been evaluated in humans. In this work, we have studied velocity-related modulations of gamma frequency in children using MEG/EEG. We also investigated whether such modulations predict the prominence of the “spatial suppression” effect (Tadin D, Lappin JS, Gilroy LA, Blake R. Nature 424: 312-315, 2003) that is thought to depend on cortical center-surround inhibitory mechanisms. MEG/EEG was recorded in 27 normal boys aged 8–15 yr while they watched high-contrast black-and-white annular gratings drifting with velocities of 1.2, 3.6, and 6.0°/s and performed a simple detection task. The spatial suppression effect was assessed in a separate psychophysical experiment. MEG gamma oscillation frequency increased while power decreased with increasing velocity of visual motion. In EEG, the effects were less reliable. The frequencies of the velocity-specific gamma peaks were 64.9, 74.8, and 87.1 Hz for the slow, medium, and fast motions, respectively. The frequency of the gamma response elicited during slow and medium velocity of visual motion decreased with subject age, whereas the range of gamma frequency modulation by velocity increased with age. The frequency modulation range predicted spatial suppression even after controlling for the effect of age. We suggest that the modulation of the MEG gamma frequency by velocity of visual motion reflects excitability of cortical inhibitory circuits and can be used to investigate their normal and pathological development in the human brain. PMID:25925324
C-plane Reconstructions from Sheaf Acquisition for Ultrasound Electrode Vibration Elastography.
Ingle, Atul; Varghese, Tomy
2014-09-03
This paper presents a novel algorithm for reconstructing and visualizing ablated volumes using radiofrequency ultrasound echo data acquired with the electrode vibration elastography approach. The ablation needle is vibrated using an actuator to generate shear wave pulses that are tracked in the ultrasound image plane at different locations away from the needle. This data is used for reconstructing shear wave velocity maps for each imaging plane. A C-plane reconstruction algorithm is proposed which estimates shear wave velocity values on a collection of transverse planes that are perpendicular to the imaging planes. The algorithm utilizes shear wave velocity maps from different imaging planes that share a common axis of intersection. These C-planes can be used to generate a 3D visualization of the ablated region. Experimental validation of this approach was carried out using data from a tissue mimicking phantom. The shear wave velocity estimates were within 20% of those obtained from a clinical scanner, and a contrast of over 4 dB was obtained between the stiff and soft regions of the phantom.
Bunck, Alexander C; Jüttner, Alena; Kröger, Jan Robert; Burg, Matthias C; Kugel, Harald; Niederstadt, Thomas; Tiemann, Klaus; Schnackenburg, Bernhard; Crelier, Gerard R; Heindel, Walter; Maintz, David
2012-09-01
4D phase contrast flow imaging is increasingly used to study the hemodynamics in various vascular territories and pathologies. The aim of this study was to assess the feasibility and validity of MRI based 4D phase contrast flow imaging for the evaluation of in-stent blood flow in 17 commonly used peripheral stents. 17 different peripheral stents were implanted into a MR compatible flow phantom. In-stent visibility, maximal velocity and flow visualization were assessed and estimates of in-stent patency obtained from 4D phase contrast flow data sets were compared to a conventional 3D contrast-enhanced magnetic resonance angiography (CE-MRA) as well as 2D PC flow measurements. In all but 3 of the tested stents time-resolved 3D particle traces could be visualized inside the stent lumen. Quality of 4D flow visualization and CE-MRA images depended on stent type and stent orientation relative to the magnetic field. Compared to the visible lumen area determined by 3D CE-MRA, estimates of lumen patency derived from 4D flow measurements were significantly higher and less dependent on stent type. A higher number of stents could be assessed for in-stent patency by 4D phase contrast flow imaging (n=14) than by 2D phase contrast flow imaging (n=10). 4D phase contrast flow imaging in peripheral vascular stents is feasible and appears advantageous over conventional 3D contrast-enhanced MR angiography and 2D phase contrast flow imaging. It allows for in-stent flow visualization and flow quantification with varying quality depending on stent type. Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.
Efficient LBM visual simulation on face-centered cubic lattices.
Petkov, Kaloian; Qiu, Feng; Fan, Zhe; Kaufman, Arie E; Mueller, Klaus
2009-01-01
The Lattice Boltzmann method (LBM) for visual simulation of fluid flow generally employs cubic Cartesian (CC) lattices such as the D3Q13 and D3Q19 lattices for the particle transport. However, the CC lattices lead to suboptimal representation of the simulation space. We introduce the face-centered cubic (FCC) lattice, fD3Q13, for LBM simulations. Compared to the CC lattices, the fD3Q13 lattice creates a more isotropic sampling of the simulation domain and its single lattice speed (i.e., link length) simplifies the computations and data storage. Furthermore, the fD3Q13 lattice can be decomposed into two independent interleaved lattices, one of which can be discarded, which doubles the simulation speed. The resulting LBM simulation can be efficiently mapped to the GPU, further increasing the computational performance. We show the numerical advantages of the FCC lattice on channeled flow in 2D and the flow-past-a-sphere benchmark in 3D. In both cases, the comparison is against the corresponding CC lattices using the analytical solutions for the systems as well as velocity field visualizations. We also demonstrate the performance advantages of the fD3Q13 lattice for interactive simulation and rendering of hot smoke in an urban environment using thermal LBM.
Markl, Michael; Harloff, Andreas; Bley, Thorsten A; Zaitsev, Maxim; Jung, Bernd; Weigang, Ernst; Langer, Mathias; Hennig, Jürgen; Frydrychowicz, Alex
2007-04-01
To evaluate an improved image acquisition and data-processing strategy for assessing aortic vascular geometry and 3D blood flow at 3T. In a study with five normal volunteers and seven patients with known aortic pathology, prospectively ECG-gated cine three-dimensional (3D) MR velocity mapping with improved navigator gating, real-time adaptive k-space ordering and dynamic adjustment of the navigator acceptance criteria was performed. In addition to morphological information and three-directional blood flow velocities, phase-contrast (PC)-MRA images were derived from the same data set, which permitted 3D isosurface rendering of vascular boundaries in combination with visualization of blood-flow patterns. Analysis of navigator performance and image quality revealed improved scan efficiencies of 63.6%+/-10.5% and temporal resolution (<50 msec) compared to previous implementations. Semiquantitative evaluation of image quality by three independent observers demonstrated excellent general image appearance with moderate blurring and minor ghosting artifacts. Results from volunteer and patient examinations illustrate the potential of the improved image acquisition and data-processing strategy for identifying normal and pathological blood-flow characteristics. Navigator-gated time-resolved 3D MR velocity mapping at 3T in combination with advanced data processing is a powerful tool for performing detailed assessments of global and local blood-flow characteristics in the aorta to describe or exclude vascular alterations. Copyright (c) 2007 Wiley-Liss, Inc.
Podlesek, Dino; Meyer, Tobias; Morgenstern, Ute; Schackert, Gabriele; Kirsch, Matthias
2015-01-01
Introduction Ultrasound can visualize and update the vessel status in real time during cerebral vascular surgery. We studied the depiction of parent vessels and aneurysms with a high-resolution 3D intraoperative ultrasound imaging system during aneurysm clipping using rotational digital subtraction angiography as a reference. Methods We analyzed 3D intraoperative ultrasound in 39 patients with cerebral aneurysms to visualize the aneurysm intraoperatively and the nearby vascular tree before and after clipping. Simultaneous coregistration of preoperative subtraction angiography data with 3D intraoperative ultrasound was performed to verify the anatomical assignment. Results Intraoperative ultrasound detected 35 of 43 aneurysms (81%) in 39 patients. Thirty-nine intraoperative ultrasound measurements were matched with rotational digital subtraction angiography and were successfully reconstructed during the procedure. In 7 patients, the aneurysm was partially visualized by 3D-ioUS or was not in field of view. Post-clipping intraoperative ultrasound was obtained in 26 and successfully reconstructed in 18 patients (69%) despite clip related artefacts. The overlap between 3D-ioUS aneurysm volume and preoperative rDSA aneurysm volume resulted in a mean accuracy of 0.71 (Dice coefficient). Conclusions Intraoperative coregistration of 3D intraoperative ultrasound data with preoperative rotational digital subtraction angiography is possible with high accuracy. It allows the immediate visualization of vessels beyond the microscopic field, as well as parallel assessment of blood velocity, aneurysm and vascular tree configuration. Although spatial resolution is lower than for standard angiography, the method provides an excellent vascular overview, advantageous interpretation of 3D-ioUS and immediate intraoperative feedback of the vascular status. A prerequisite for understanding vascular intraoperative ultrasound is image quality and a successful match with preoperative rotational digital subtraction angiography. PMID:25803318
Podlesek, Dino; Meyer, Tobias; Morgenstern, Ute; Schackert, Gabriele; Kirsch, Matthias
2015-01-01
Ultrasound can visualize and update the vessel status in real time during cerebral vascular surgery. We studied the depiction of parent vessels and aneurysms with a high-resolution 3D intraoperative ultrasound imaging system during aneurysm clipping using rotational digital subtraction angiography as a reference. We analyzed 3D intraoperative ultrasound in 39 patients with cerebral aneurysms to visualize the aneurysm intraoperatively and the nearby vascular tree before and after clipping. Simultaneous coregistration of preoperative subtraction angiography data with 3D intraoperative ultrasound was performed to verify the anatomical assignment. Intraoperative ultrasound detected 35 of 43 aneurysms (81%) in 39 patients. Thirty-nine intraoperative ultrasound measurements were matched with rotational digital subtraction angiography and were successfully reconstructed during the procedure. In 7 patients, the aneurysm was partially visualized by 3D-ioUS or was not in field of view. Post-clipping intraoperative ultrasound was obtained in 26 and successfully reconstructed in 18 patients (69%) despite clip related artefacts. The overlap between 3D-ioUS aneurysm volume and preoperative rDSA aneurysm volume resulted in a mean accuracy of 0.71 (Dice coefficient). Intraoperative coregistration of 3D intraoperative ultrasound data with preoperative rotational digital subtraction angiography is possible with high accuracy. It allows the immediate visualization of vessels beyond the microscopic field, as well as parallel assessment of blood velocity, aneurysm and vascular tree configuration. Although spatial resolution is lower than for standard angiography, the method provides an excellent vascular overview, advantageous interpretation of 3D-ioUS and immediate intraoperative feedback of the vascular status. A prerequisite for understanding vascular intraoperative ultrasound is image quality and a successful match with preoperative rotational digital subtraction angiography.
[3D visualization and analysis of vocal fold dynamics].
Bohr, C; Döllinger, M; Kniesburges, S; Traxdorf, M
2016-04-01
Visual investigation methods of the larynx mainly allow for the two-dimensional presentation of the three-dimensional structures of the vocal fold dynamics. The vertical component of the vocal fold dynamics is often neglected, yielding a loss of information. The latest studies show that the vertical dynamic components are in the range of the medio-lateral dynamics and play a significant role within the phonation process. This work presents a method for future 3D reconstruction and visualization of endoscopically recorded vocal fold dynamics. The setup contains a high-speed camera (HSC) and a laser projection system (LPS). The LPS projects a regular grid on the vocal fold surfaces and in combination with the HSC allows a three-dimensional reconstruction of the vocal fold surface. Hence, quantitative information on displacements and velocities can be provided. The applicability of the method is presented for one ex-vivo human larynx, one ex-vivo porcine larynx and one synthetic silicone larynx. The setup introduced allows the reconstruction of the entire visible vocal fold surfaces for each oscillation status. This enables a detailed analysis of the three dimensional dynamics (i. e. displacements, velocities, accelerations) of the vocal folds. The next goal is the miniaturization of the LPS to allow clinical in-vivo analysis in humans. We anticipate new insight on dependencies between 3D dynamic behavior and the quality of the acoustic outcome for healthy and disordered phonation.
Evaluating the effects of under loaded and overloaded warm ups on subsequent swing velocity.
Miller, Ryan M; Heishman, Aaron D; Freitas, Eduardo D S; Bemben, Michael G
2017-08-26
Several attempts to identify the optimal on deck procedure to enhance swing velocity in baseball have been made. However, inconsistent findings continue to constitute much of the body of literature. Additionally, the emergence of athlete monitoring in sport has led to the exploration of more sport specific tasks to potentially identify athlete fatigue and readiness to perform. Therefore, the purpose of this investigation was to examine three different bat weight warm up protocols on subsequent swing velocity and to examine the reliability of swing velocity measurements to allude to its potential a sport specific athlete monitoring metric. Thirty-two recreational male baseball players 20.3 ± 2.0years, 179.6 ± 7.1cm and 89.6± 11.1kg completed the study. Subjects completed three testing visits that included warming up with a control bat ([CB] 32in, 29oz), plastic bat ([PB] 31in, 6.4oz), or heavy bat ([HB] 32in, 57oz). Testing visits began with three CB swing trials followed by three intervention bat trials, then concluded with three additional CB swings. Swing velocity was assessed using visual 3D technology. Analyses of variance indicate that following the PB (26.6 ± 2.0m/s) and CB interventions (26.2 ± 1.7m/s) significantly faster (p<0.001) swing velocities were generated when compared to the traditional HB intervention (24.1 ± 2.2m/s). When assessed for reliability, the average ICC was 0.681 and Chronbach's alpha was 0.95 indicating exceptional reliability. Congruent to previous research, this data bolsters the notion that warming up with a HB can hinder swing velocity. However, in contrast to previous research this data suggests that using a PB can increase swing velocity significantly. Furthermore, visual 3D can be designated as an exceptionally reliable device to measure swing velocity.
Jiang, Jingfeng; Johnson, Kevin; Valen-Sendstad, Kristian; Mardal, Kent-Andre; Wieben, Oliver; Strother, Charles
2011-01-01
Purpose: Our purpose was to compare quantitatively velocity fields in and around experimental canine aneurysms as measured using an accelerated 4D PC-MR angiography (MRA) method and calculated based on animal-specific CFD simulations. Methods: Two animals with a surgically created bifurcation aneurysm were imaged using an accelerated 4D PC-MRA method. Meshes were created based on the geometries obtained from the PC-MRA and simulations using “subject-specific” pulsatile velocity waveforms and geometries were then solved using a commercial CFD solver. Qualitative visual assessments and quantitative comparisons of the time-resolved velocity fields obtained from the PC-MRA measurements and the CFD simulations were performed using a defined similarity metric combining both angular and magnitude differences of vector fields. Results: PC-MRA and image-based CFD not only yielded visually consistent representations of 3D streamlines in and around both aneurysms, but also showed good agreement with regard to the spatial velocity distributions. The estimated similarity between time-resolved velocity fields from both techniques was reasonably high (mean value >0.60; one being the highest and zero being the lowest). Relative differences in inflow and outflow zones among selected planes were also reasonable (on the order of 10%–20%). The correlation between CFD-calculated and PC-MRA-measured time-averaged wall shear stresses was low (0.22 and 0.31, p < 0.001). Conclusions: In two experimental canine aneurysms, PC-MRA and image-based CFD showed favorable agreement in intra-aneurismal velocity fields. Combining these two complementary techniques likely will further improve the ability to characterize and interpret the complex flow that occurs in human intracranial aneurysms. PMID:22047395
Sarrami-Foroushani, Ali; Nasr Esfahany, Mohsen; Nasiraei Moghaddam, Abbas; Saligheh Rad, Hamidreza; Firouznia, Kavous; Shakiba, Madjid; Ghanaati, Hossein; Wilkinson, Iain David; Frangi, Alejandro Federico
2015-01-01
Background: Understanding hemodynamic environment in vessels is important for realizing the mechanisms leading to vascular pathologies. Objectives: Three-dimensional velocity vector field in carotid bifurcation is visualized using TR 3D phase-contrast magnetic resonance imaging (TR 3D PC MRI) and computational fluid dynamics (CFD). This study aimed to present a qualitative and quantitative comparison of the velocity vector field obtained by each technique. Subjects and Methods: MR imaging was performed on a 30-year old male normal subject. TR 3D PC MRI was performed on a 3 T scanner to measure velocity in carotid bifurcation. 3D anatomical model for CFD was created using images obtained from time-of-flight MR angiography. Velocity vector field in carotid bifurcation was predicted using CFD and PC MRI techniques. A statistical analysis was performed to assess the agreement between the two methods. Results: Although the main flow patterns were the same for the both techniques, CFD showed a greater resolution in mapping the secondary and circulating flows. Overall root mean square (RMS) errors for all the corresponding data points in PC MRI and CFD were 14.27% in peak systole and 12.91% in end diastole relative to maximum velocity measured at each cardiac phase. Bland-Altman plots showed a very good agreement between the two techniques. However, this study was not aimed to validate any of methods, instead, the consistency was assessed to accentuate the similarities and differences between Time-resolved PC MRI and CFD. Conclusion: Both techniques provided quantitatively consistent results of in vivo velocity vector fields in right internal carotid artery (RCA). PC MRI represented a good estimation of main flow patterns inside the vasculature, which seems to be acceptable for clinical use. However, limitations of each technique should be considered while interpreting results. PMID:26793288
Intuitive Visualization of Transient Flow: Towards a Full 3D Tool
NASA Astrophysics Data System (ADS)
Michel, Isabel; Schröder, Simon; Seidel, Torsten; König, Christoph
2015-04-01
Visualization of geoscientific data is a challenging task especially when targeting a non-professional audience. In particular, the graphical presentation of transient vector data can be a significant problem. With STRING Fraunhofer ITWM (Kaiserslautern, Germany) in collaboration with delta h Ingenieurgesellschaft mbH (Witten, Germany) developed a commercial software for intuitive 2D visualization of 3D flow problems. Through the intuitive character of the visualization experts can more easily transport their findings to non-professional audiences. In STRING pathlets moving with the flow provide an intuition of velocity and direction of both steady-state and transient flow fields. The visualization concept is based on the Lagrangian view of the flow which means that the pathlets' movement is along the direction given by pathlines. In order to capture every detail of the flow an advanced method for intelligent, time-dependent seeding of the pathlets is implemented based on ideas of the Finite Pointset Method (FPM) originally conceived at and continuously developed by Fraunhofer ITWM. Furthermore, by the same method pathlets are removed during the visualization to avoid visual cluttering. Additional scalar flow attributes, for example concentration or potential, can either be mapped directly to the pathlets or displayed in the background of the pathlets on the 2D visualization plane. The extensive capabilities of STRING are demonstrated with the help of different applications in groundwater modeling. We will discuss the strengths and current restrictions of STRING which have surfaced during daily use of the software, for example by delta h. Although the software focusses on the graphical presentation of flow data for non-professional audiences its intuitive visualization has also proven useful to experts when investigating details of flow fields. Due to the popular reception of STRING and its limitation to 2D, the need arises for the extension to a full 3D tool. Currently STRING can generate animations of single 2D cuts, either planar or curved surfaces, through 3D simulation domains. To provide a general tool for experts enabling also direct exploration and analysis of large 3D flow fields the software needs to be extended to intuitive as well as interactive visualizations of entire 3D flow domains. The current research concerning this project, which is funded by the Federal Ministry for Economic Affairs and Energy (Germany), is presented.
Fast interactive exploration of 4D MRI flow data
NASA Astrophysics Data System (ADS)
Hennemuth, A.; Friman, O.; Schumann, C.; Bock, J.; Drexl, J.; Huellebrand, M.; Markl, M.; Peitgen, H.-O.
2011-03-01
1- or 2-directional MRI blood flow mapping sequences are an integral part of standard MR protocols for diagnosis and therapy control in heart diseases. Recent progress in rapid MRI has made it possible to acquire volumetric, 3-directional cine images in reasonable scan time. In addition to flow and velocity measurements relative to arbitrarily oriented image planes, the analysis of 3-dimensional trajectories enables the visualization of flow patterns, local features of flow trajectories or possible paths into specific regions. The anatomical and functional information allows for advanced hemodynamic analysis in different application areas like stroke risk assessment, congenital and acquired heart disease, aneurysms or abdominal collaterals and cranial blood flow. The complexity of the 4D MRI flow datasets and the flow related image analysis tasks makes the development of fast comprehensive data exploration software for advanced flow analysis a challenging task. Most existing tools address only individual aspects of the analysis pipeline such as pre-processing, quantification or visualization, or are difficult to use for clinicians. The goal of the presented work is to provide a software solution that supports the whole image analysis pipeline and enables data exploration with fast intuitive interaction and visualization methods. The implemented methods facilitate the segmentation and inspection of different vascular systems. Arbitrary 2- or 3-dimensional regions for quantitative analysis and particle tracing can be defined interactively. Synchronized views of animated 3D path lines, 2D velocity or flow overlays and flow curves offer a detailed insight into local hemodynamics. The application of the analysis pipeline is shown for 6 cases from clinical practice, illustrating the usefulness for different clinical questions. Initial user tests show that the software is intuitive to learn and even inexperienced users achieve good results within reasonable processing times.
Velocity and Structure Estimation of a Moving Object Using a Moving Monocular Camera
2006-01-01
map the Euclidean position of static landmarks or visual features in the environment . Recent applications of this technique include aerial...From Motion in a Piecewise Planar Environment ,” International Journal of Pattern Recognition and Artificial Intelligence, Vol. 2, No. 3, pp. 485-508...1988. [9] J. M. Ferryman, S. J. Maybank , and A. D. Worrall, “Visual Surveil- lance for Moving Vehicles,” Intl. Journal of Computer Vision, Vol. 37, No
A New Approach to the Visual Rendering of Mantle Tomography
NASA Astrophysics Data System (ADS)
Holtzman, B. K.; Pratt, M. J.; Turk, M.; Hannasch, D. A.
2016-12-01
Visualization of mantle tomographic models requires a range of subjective aesthetic decisions that are often made subconsciously or unarticulated by authors. Many of these decisions affect the interpretations of the model, and therefore should be articulated and understood. In 2D these decisions are manifest in the choice of colormap, including the data values associated with the neutral/transitional colorband, as well as the correspondence between the extrema in the colormap and the parameters of the extrema. For example, we generally choose warm color signifying slow- and cool colors signifying fast velocities (or perturbations), but where is the transition, and the color gradients from transition to extrema? In 3D, volumes are generally rendered by choosing an isosurface of a velocity perturbation (relative to a model at each depth) and coloring it slow to fast. The choice of isosurface is arbitrary or guided by a researcher's intuition, again strongly affecting (or driven by) the interpretation. Here, we present a different approach to 3-D rendering of tomography models, using true volumetric rendering with "yt", a python package for visualization and analysis of data. In our approach, we do not use isosurfaces; instead, we render the extrema in the tomographic model as the most opaque, with an opacity function that touches zero (totally transparent) at dynamically selected values, or at the average value at each depth. The intent is that the most robust aspects of the model are visually clear, and the visualization emphasizes the nature of the interfaces between regions as well as the form of distinct mantle regions. Much of the current scientific discussion in upper mantle tomography focuses on the nature of interfaces, so we will demonstrate how decisions in the definition of the transparent regions influence interpretation of tomographic models. Our aim is to develop a visual language for tomographic visualization that can help focus geodynamic questions.
Organized motions in a jet in crossflow
NASA Astrophysics Data System (ADS)
Rivero, A.; Ferré, J. A.; Giralt, Francesc
2001-10-01
An experimental study to identify the structures present in a jet in crossflow has been carried out at a jet-to-crossflow velocity ratio U/Ucf = 3.8 and Reynolds number Re = UcfD/v = 6600. The hot-wire velocity data measured with a rake of eight X-wires at x/D = 5 and 15 and flow visualizations using planar laser-induced fluorescence (PLIF) confirm that the well-established pair of counter-rotating vortices is a feature of the mean field and that the upright, tornado-like or Fric's vortices that are shed to the leeward side of the jet are connected to the jet flow at the core. The counter-rotating vortex pair is strongly modulated by a coherent velocity field that, in fact, is as important as the mean velocity field. Three different structures folded vortex rings, horseshoe vortices and handle-type structures contribute to this coherent field. The new handle-like structures identified in the current study link the boundary layer vorticity with the counter-rotating vortex pair through the upright tornado-like vortices. They are responsible for the modulation and meandering of the counter-rotating vortex pair observed both in video recordings of visualizations and in the instantaneous velocity field. These results corroborate that the genesis of the dominant counter-rotating vortex pair strongly depends on the high pressure gradients that develop in the region near the jet exit, both inside and outside the nozzle.
Visualization for Molecular Dynamics Simulation of Gas and Metal Surface Interaction
NASA Astrophysics Data System (ADS)
Puzyrkov, D.; Polyakov, S.; Podryga, V.
2016-02-01
The development of methods, algorithms and applications for visualization of molecular dynamics simulation outputs is discussed. The visual analysis of the results of such calculations is a complex and actual problem especially in case of the large scale simulations. To solve this challenging task it is necessary to decide on: 1) what data parameters to render, 2) what type of visualization to choose, 3) what development tools to use. In the present work an attempt to answer these questions was made. For visualization it was offered to draw particles in the corresponding 3D coordinates and also their velocity vectors, trajectories and volume density in the form of isosurfaces or fog. We tested the way of post-processing and visualization based on the Python language with use of additional libraries. Also parallel software was developed that allows processing large volumes of data in the 3D regions of the examined system. This software gives the opportunity to achieve desired results that are obtained in parallel with the calculations, and at the end to collect discrete received frames into a video file. The software package "Enthought Mayavi2" was used as the tool for visualization. This visualization application gave us the opportunity to study the interaction of a gas with a metal surface and to closely observe the adsorption effect.
NASA Astrophysics Data System (ADS)
Eso, R.; Safiuddin, L. O.; Agusu, L.; Arfa, L. M. R. F.
2018-04-01
We propose a teaching instrument demonstrating the circular membrane waves using the excel interactive spreadsheets with the Visual Basic for Application (VBA) programming. It is based on the analytic solution of circular membrane waves involving Bessel function. The vibration modes and frequencies are determined by using Bessel approximation and initial conditions. The 3D perspective based on the spreadsheets functions and facilities has been explored to show the 3D moving objects in transitional or rotational processes. This instrument is very useful both in teaching activity and learning process of wave physics. Visualizing of the vibration of waves in the circular membrane which is showing a very clear manner of m and n vibration modes of the wave in a certain frequency has been compared and matched to the experimental result using resonance method. The peak of deflection varies in time if the initial condition was working and have the same pattern with matlab simulation in zero initial velocity
NASA Astrophysics Data System (ADS)
Faizan-Ur-Rab, M.; Zahiri, S. H.; King, P. C.; Busch, C.; Masood, S. H.; Jahedi, M.; Nagarajah, R.; Gulizia, S.
2017-12-01
Cold spray is a solid-state rapid deposition technology in which metal powder is accelerated to supersonic speeds within a de Laval nozzle and then impacts onto the surface of a substrate. It is possible for cold spray to build thick structures, thus providing an opportunity for melt-less additive manufacturing. Image analysis of particle impact location and focused ion beam dissection of individual particles were utilized to validate a 3D multicomponent model of cold spray. Impact locations obtained using the 3D model were found to be in close agreement with the empirical data. Moreover, the 3D model revealed the particles' velocity and temperature just before impact—parameters which are paramount for developing a full understanding of the deposition process. Further, it was found that the temperature and velocity variations in large-size particles before impact were far less than for the small-size particles. Therefore, an optimal particle temperature and velocity were identified, which gave the highest deformation after impact. The trajectory of the particles from the injection point to the moment of deposition in relation to propellant gas is visualized. This detailed information is expected to assist with the optimization of the deposition process, contributing to improved mechanical properties for additively manufactured cold spray titanium parts.
Time-lapse 3-D seismic imaging of shallow subsurface contaminant flow.
McKenna, J; Sherlock, D; Evans, B
2001-12-01
This paper presents a physical modelling study outlining a technique whereby buoyant contaminant flow within water-saturated unconsolidated sand was remotely monitored utilizing the time-lapse 3-D (TL3-D) seismic response. The controlled temperature and pressure conditions, along with the high level of acquisition repeatability attainable using sandbox physical models, allow the TL3-D seismic response to pore fluid movement to be distinguished from all other effects. TL3-D seismic techniques are currently being developed to monitor hydrocarbon reserves within producing reservoirs in an endeavour to improve overall recovery. However, in many ways, sandbox models under atmospheric conditions more accurately simulate the shallow subsurface than petroleum reservoirs. For this reason, perhaps the greatest application for analogue sandbox modelling is to improve our understanding of shallow groundwater and environmental flow mechanisms. Two fluid flow simulations were conducted whereby air and kerosene were injected into separate water-saturated unconsolidated sand models. In both experiments, a base 3-D seismic volume was recorded and compared with six later monitor surveys recorded while the injection program was conducted. Normal incidence amplitude and P-wave velocity information were extracted from the TL3-D seismic data to provide visualization of contaminant migration. Reflection amplitudes displayed qualitative areal distribution of fluids when a suitable impedance contrast existed between pore fluids. TL3-D seismic reflection tomography can potentially monitor the change in areal distribution of fluid contaminants over time, indicating flow patterns. However, other research and this current work have not established a quantifiable relationship between either normal reflection amplitudes and attenuation and fluid saturation. Generally, different pore fluids will have unique seismic velocities due to differences in compressibility and density. The predictable relationships that exist between P-wave velocity and fluid saturation can allow a quantitative assessment of contaminant migration.
NASA Technical Reports Server (NTRS)
Fleming, J. L.; Simpson, R. L.
1997-01-01
Laser Doppler velocimetry (LDV) measurements and hydrogen bubble flow visualization techniques were used to examine the near-wall flow structure of 2D and 3D turbulent boundary layers (TBLs) over a range of low Reynolds numbers. The goals of this research were (1) an increased understanding of the flow physics in the near wall region of turbulent boundary layers,(2) to observe and quantify differences between 2D and 3D TBL flow structures, and (3) to document Reynolds number effects for 3D TBLs. The LDV data have provided results detailing the turbulence structure of the 2D and 3D TBLs. These results include mean Reynolds stress distributions, flow skewing results, and U and V spectra. Effects of Reynolds number for the 3D flow were also examined. Comparison to results with the same 3D flow geometry but at a significantly higher Reynolds number provided unique insight into the structure of 3D TBLs. While the 3D mean and fluctuating velocities were found to be highly dependent on Reynolds number, a previously defined shear stress parameter was discovered to be invariant with Reynolds number. The hydrogen bubble technique was used as a flow visualization tool to examine the near-wall flow structure of 2D and 3D TBLs. Both the quantitative and qualitative results displayed larger turbulent fluctuations with more highly concentrated vorticity regions for the 2D flow.
Sekine, Tetsuro; Amano, Yasuo; Takagi, Ryo; Matsumura, Yoshio; Murai, Yasuo; Kumita, Shinichiro
2014-01-01
A drawback of time-resolved 3-dimensional phase contrast magnetic resonance (4D Flow MR) imaging is its lengthy scan time for clinical application in the brain. We assessed the feasibility for flow measurement and visualization of 4D Flow MR imaging using Cartesian y-z radial sampling and that using k-t sensitivity encoding (k-t SENSE) by comparison with the standard scan using SENSE. Sixteen volunteers underwent 3 types of 4D Flow MR imaging of the brain using a 3.0-tesla scanner. As the standard scan, 4D Flow MR imaging with SENSE was performed first and then followed by 2 types of acceleration scan-with Cartesian y-z radial sampling and with k-t SENSE. We measured peak systolic velocity (PSV) and blood flow volume (BFV) in 9 arteries, and the percentage of particles arriving from the emitter plane at the target plane in 3 arteries, visually graded image quality in 9 arteries, and compared these quantitative and visual data between the standard scan and each acceleration scan. 4D Flow MR imaging examinations were completed in all but one volunteer, who did not undergo the last examination because of headache. Each acceleration scan reduced scan time by 50% compared with the standard scan. The k-t SENSE imaging underestimated PSV and BFV (P < 0.05). There were significant correlations for PSV and BFV between the standard scan and each acceleration scan (P < 0.01). The percentage of particles reaching the target plane did not differ between the standard scan and each acceleration scan. For visual assessment, y-z radial sampling deteriorated the image quality of the 3 arteries. Cartesian y-z radial sampling is feasible for measuring flow, and k-t SENSE offers sufficient flow visualization; both allow acquisition of 4D Flow MR imaging with shorter scan time.
NASA Astrophysics Data System (ADS)
Maechling, P. J.; Taborda, R.; Callaghan, S.; Shaw, J. H.; Plesch, A.; Olsen, K. B.; Jordan, T. H.; Goulet, C. A.
2017-12-01
Crustal seismic velocity models and datasets play a key role in regional three-dimensional numerical earthquake ground-motion simulation, full waveform tomography, modern physics-based probabilistic earthquake hazard analysis, as well as in other related fields including geophysics, seismology, and earthquake engineering. The standard material properties provided by a seismic velocity model are P- and S-wave velocities and density for any arbitrary point within the geographic volume for which the model is defined. Many seismic velocity models and datasets are constructed by synthesizing information from multiple sources and the resulting models are delivered to users in multiple file formats, such as text files, binary files, HDF-5 files, structured and unstructured grids, and through computer applications that allow for interactive querying of material properties. The Southern California Earthquake Center (SCEC) has developed the Unified Community Velocity Model (UCVM) software framework to facilitate the registration and distribution of existing and future seismic velocity models to the SCEC community. The UCVM software framework is designed to provide a standard query interface to multiple, alternative velocity models, even if the underlying velocity models are defined in different formats or use different geographic projections. The UCVM framework provides a comprehensive set of open-source tools for querying seismic velocity model properties, combining regional 3D models and 1D background models, visualizing 3D models, and generating computational models in the form of regular grids or unstructured meshes that can be used as inputs for ground-motion simulations. The UCVM framework helps researchers compare seismic velocity models and build equivalent simulation meshes from alternative velocity models. These capabilities enable researchers to evaluate the impact of alternative velocity models in ground-motion simulations and seismic hazard analysis applications. In this poster, we summarize the key components of the UCVM framework and describe the impact it has had in various computational geoscientific applications.
NASA Astrophysics Data System (ADS)
Maeda, Moe; Nagaoka, Ryo; Ikeda, Hayato; Yaegashi, So; Saijo, Yoshifumi
2018-07-01
Color Doppler method is widely used for noninvasive diagnosis of heart diseases. However, the method can measure one-dimensional (1D) blood flow velocity only along an ultrasonic beam. In this study, diverging waves with two different angles were irradiated from a cardiac sector probe to estimate a two-dimensional (2D) blood flow vector from each velocity measured with the angles. The feasibility of the proposed method was evaluated in experiments using flow poly(vinyl alcohol) (PVA) gel phantoms. The 2D velocity vectors obtained with the proposed method were compared with the flow vectors obtained with the particle image velocimetry (PIV) method. Root mean square errors of the axial and lateral components were 11.3 and 29.5 mm/s, respectively. The proposed method was also applied to echo data from the left ventricle of the heart. The inflow from the mitral valve in diastole and the ejection flow concentrating in the aorta in systole were visualized.
Neural Representation of Motion-In-Depth in Area MT
Sanada, Takahisa M.
2014-01-01
Neural processing of 2D visual motion has been studied extensively, but relatively little is known about how visual cortical neurons represent visual motion trajectories that include a component toward or away from the observer (motion in depth). Psychophysical studies have demonstrated that humans perceive motion in depth based on both changes in binocular disparity over time (CD cue) and interocular velocity differences (IOVD cue). However, evidence for neurons that represent motion in depth has been limited, especially in primates, and it is unknown whether such neurons make use of CD or IOVD cues. We show that approximately one-half of neurons in macaque area MT are selective for the direction of motion in depth, and that this selectivity is driven primarily by IOVD cues, with a small contribution from the CD cue. Our results establish that area MT, a central hub of the primate visual motion processing system, contains a 3D representation of visual motion. PMID:25411481
3D Planetary Data Visualization with CesiumJS
NASA Astrophysics Data System (ADS)
Larsen, K. W.; DeWolfe, A. W.; Nguyen, D.; Sanchez, F.; Lindholm, D. M.
2017-12-01
Complex spacecraft orbits and multi-instrument observations can be challenging to visualize with traditional 2D plots. To facilitate the exploration of planetary science data, we have developed a set of web-based interactive 3D visualizations for the MAVEN and MMS missions using the free CesiumJS library. The Mars Atmospheric and Volatile Evolution (MAVEN) mission has been collecting data at Mars since September 2014. The MAVEN3D project allows playback of one day's orbit at a time, displaying the spacecraft's position and orientation. Selected science data sets can be overplotted on the orbit track, including vectors for magnetic field and ion flow velocities. We also provide an overlay the M-GITM model on the planet itself. MAVEN3D is available at the MAVEN public website at: https://lasp.colorado.edu/maven/sdc/public/pages/maven3d/ The Magnetospheric MultiScale Mission (MMS) consists of one hundred instruments on four spacecraft flying in formation around Earth, investigating the interactions between the solar wind and Earth's magnetic field. While the highest temporal resolution data isn't received and processed until later, continuous daily observations of the particle and field environments are made available as soon as they are received. Traditional `quick-look' static plots have long been the first interaction with data from a mission of this nature. Our new 3D Quicklook viewer allows data from all four spacecraft to be viewed in an interactive web application as soon as the data is ingested into the MMS Science Data Center, less than one day after collection, in order to better help identify scientifically interesting data.
Tomo-PIV measurements of the flow field in the wake of a sphere
NASA Astrophysics Data System (ADS)
Eshbal, Lior; David, Tom; Rinsky, Vladislav; van Hout, Rene; Greenblatt, David
2017-11-01
A sphere can be considered as a prototypical 3D bluff body. In order to improve our understanding of its 3D wake flow, a combination of time-resolved planar particle image velocimetry (PIV) and tomographic PIV (tomo-PIV) was implemented. Experiments were performed in a closed-loop water channel facility and sphere Reynolds numbers ReD = UD/ ν = 400, 800, 1200 and 2000, where U is the free-stream velocity, ν the kinematic viscosity and D the sphere diameter. The measurement volume (Height x Length x Width, 5 x 5 x 1.5 D3) comprised the sphere and the downstream wake. Tomo-PIV snap-shots were correlated with the time-resolved PIV such that the 3D temporal evolution of the shed vortices became clear. At ReD = 400, this procedure revealed shed hairpin vortices having a vertical plane of symmetry in agreement with many dye visualization studies. However, the measurements also revealed weaker induced hairpins resulting from the interaction of the near-wake flow and the surrounding free stream. These induced vortices were not visible in previous dye and smoke visualizations and have only been observed in simulations. Data processing of the data at higher ReD is currently ongoing. Israel Science Foundation Grant No. 1596/14.
Real-Time Aerodynamic Flow and Data Visualization in an Interactive Virtual Environment
NASA Technical Reports Server (NTRS)
Schwartz, Richard J.; Fleming, Gary A.
2005-01-01
Significant advances have been made to non-intrusive flow field diagnostics in the past decade. Camera based techniques are now capable of determining physical qualities such as surface deformation, surface pressure and temperature, flow velocities, and molecular species concentration. In each case, extracting the pertinent information from the large volume of acquired data requires powerful and efficient data visualization tools. The additional requirement for real time visualization is fueled by an increased emphasis on minimizing test time in expensive facilities. This paper will address a capability titled LiveView3D, which is the first step in the development phase of an in depth, real time data visualization and analysis tool for use in aerospace testing facilities.
NASA Astrophysics Data System (ADS)
Keika, Kunihiro; Miyoshi, Yoshizumi; Machida, Shinobu; Ieda, Akimasa; Seki, Kanako; Hori, Tomoaki; Miyashita, Yukinaga; Shoji, Masafumi; Shinohara, Iku; Angelopoulos, Vassilis; Lewis, Jim W.; Flores, Aaron
2017-12-01
This paper introduces ISEE_3D, an interactive visualization tool for three-dimensional plasma velocity distribution functions, developed by the Institute for Space-Earth Environmental Research, Nagoya University, Japan. The tool provides a variety of methods to visualize the distribution function of space plasma: scatter, volume, and isosurface modes. The tool also has a wide range of functions, such as displaying magnetic field vectors and two-dimensional slices of distributions to facilitate extensive analysis. The coordinate transformation to the magnetic field coordinates is also implemented in the tool. The source codes of the tool are written as scripts of a widely used data analysis software language, Interactive Data Language, which has been widespread in the field of space physics and solar physics. The current version of the tool can be used for data files of the plasma distribution function from the Geotail satellite mission, which are publicly accessible through the Data Archives and Transmission System of the Institute of Space and Astronautical Science (ISAS)/Japan Aerospace Exploration Agency (JAXA). The tool is also available in the Space Physics Environment Data Analysis Software to visualize plasma data from the Magnetospheric Multiscale and the Time History of Events and Macroscale Interactions during Substorms missions. The tool is planned to be applied to data from other missions, such as Arase (ERG) and Van Allen Probes after replacing or adding data loading plug-ins. This visualization tool helps scientists understand the dynamics of space plasma better, particularly in the regions where the magnetohydrodynamic approximation is not valid, for example, the Earth's inner magnetosphere, magnetopause, bow shock, and plasma sheet.
NASA Astrophysics Data System (ADS)
Liu, Cheng-Lin; Sun, Ze; Lu, Gui-Min; Yu, Jian-Guo
2018-05-01
Gas-evolving vertical electrode system is a typical electrochemical industrial reactor. Gas bubbles are released from the surfaces of the anode and affect the electrolyte flow pattern and even the cell performance. In the current work, the hydrodynamics induced by the air bubbles in a cold model was experimentally and numerically investigated. Particle image velocimetry and volumetric three-component velocimetry techniques were applied to experimentally visualize the hydrodynamics characteristics and flow fields in a two-dimensional (2D) plane and a three-dimensional (3D) space, respectively. Measurements were performed at different gas rates. Furthermore, the corresponding mathematical model was developed under identical conditions for the qualitative and quantitative analyses. The experimental measurements were compared with the numerical results based on the mathematical model. The study of the time-averaged flow field, three velocity components, instantaneous velocity and turbulent intensity indicate that the numerical model qualitatively reproduces liquid motion. The 3D model predictions capture the flow behaviour more accurately than the 2D model in this study.
Liu, Cheng-Lin; Sun, Ze; Lu, Gui-Min; Yu, Jian-Guo
2018-05-01
Gas-evolving vertical electrode system is a typical electrochemical industrial reactor. Gas bubbles are released from the surfaces of the anode and affect the electrolyte flow pattern and even the cell performance. In the current work, the hydrodynamics induced by the air bubbles in a cold model was experimentally and numerically investigated. Particle image velocimetry and volumetric three-component velocimetry techniques were applied to experimentally visualize the hydrodynamics characteristics and flow fields in a two-dimensional (2D) plane and a three-dimensional (3D) space, respectively. Measurements were performed at different gas rates. Furthermore, the corresponding mathematical model was developed under identical conditions for the qualitative and quantitative analyses. The experimental measurements were compared with the numerical results based on the mathematical model. The study of the time-averaged flow field, three velocity components, instantaneous velocity and turbulent intensity indicate that the numerical model qualitatively reproduces liquid motion. The 3D model predictions capture the flow behaviour more accurately than the 2D model in this study.
Lu, Gui-Min; Yu, Jian-Guo
2018-01-01
Gas-evolving vertical electrode system is a typical electrochemical industrial reactor. Gas bubbles are released from the surfaces of the anode and affect the electrolyte flow pattern and even the cell performance. In the current work, the hydrodynamics induced by the air bubbles in a cold model was experimentally and numerically investigated. Particle image velocimetry and volumetric three-component velocimetry techniques were applied to experimentally visualize the hydrodynamics characteristics and flow fields in a two-dimensional (2D) plane and a three-dimensional (3D) space, respectively. Measurements were performed at different gas rates. Furthermore, the corresponding mathematical model was developed under identical conditions for the qualitative and quantitative analyses. The experimental measurements were compared with the numerical results based on the mathematical model. The study of the time-averaged flow field, three velocity components, instantaneous velocity and turbulent intensity indicate that the numerical model qualitatively reproduces liquid motion. The 3D model predictions capture the flow behaviour more accurately than the 2D model in this study. PMID:29892347
Velocity visualization in gaseous flows
NASA Technical Reports Server (NTRS)
Hanson, R. K.
1985-01-01
Techniques are established for visualizing velocity in gaseous flows. Two approaches are considered, both of which are capable of yielding velocity simultaneously at a large number of flowfield locations, thereby providing images of velocity. The first technique employs a laser to mark specific fluid elements and a camera to track their subsequent motion. Marking is done by laser-induced phosphorescence of biacetyl, added as a tracer species in a flow of N2, or by laser-induced formation of sulfur particulates in SF6-H2-N2 mixtures. The second technique is based on the Doppler effect, and uses an intensified photodiode array camera and a planar form of laser-induced fluorescence to detect 2-d velocities of I2 (in I2-N2 mixtures) via Doppler-shifted absorption of narrow-linewidth laser radiation at 514.5 nm.
3D Plenoptic PIV Measurements of a Shock Wave Boundary Layer Interaction
NASA Astrophysics Data System (ADS)
Thurow, Brian; Bolton, Johnathan; Arora, Nishul; Alvi, Farrukh
2016-11-01
Plenoptic particle image velocimetry (PIV) is a relatively new technique that uses the computational refocusing capability of a single plenoptic camera and volume illumination with a double-pulsed light source to measure the instantaneous 3D/3C velocity field of a flow field seeded with particles. In this work, plenoptic PIV is used to perform volumetric velocity field measurements of a shock-wave turbulent boundary layer interaction (SBLI). Experiments were performed in a Mach 2.0 flow with the SBLI produced by an unswept fin at 15°angle of attack. The measurement volume was 38 x 25 x 32 mm3 and illuminated with a 400 mJ/pulse Nd:YAG laser with 1.7 microsecond inter-pulse time. Conventional planar PIV measurements along two planes within the volume are used for comparison. 3D visualizations of the fin generated shock and subsequent SBLI are presented. The growth of the shock foot and separation region with increasing distance from the fin tip is observed and agrees with observations made using planar PIV. Instantaneous images depict 3D fluctuations in the position of the shock foot from one image to the next. The authors acknowledge the support of the Air Force Office of Scientific Research.
4-D Visualization of Seismic and Geodetic Data of the Big Island of Hawai'i
NASA Astrophysics Data System (ADS)
Burstein, J. A.; Smith-Konter, B. R.; Aryal, A.
2017-12-01
For decades Hawai'i has served as a natural laboratory for studying complex interactions between magmatic and seismic processes. Investigating characteristics of these processes, as well as the crustal response to major Hawaiian earthquakes, requires a synthesis of seismic and geodetic data and models. Here, we present a 4-D visualization of the Big Island of Hawai'i that investigates geospatial and temporal relationships of seismicity, seismic velocity structure, and GPS crustal motions to known volcanic and seismically active features. Using the QPS Fledermaus visualization package, we compile 90 m resolution topographic data from NASA's Shuttle Radar Topography Mission (SRTM) and 50 m resolution bathymetric data from the Hawaiian Mapping Research Group (HMRG) with a high-precision earthquake catalog of more than 130,000 events from 1992-2009 [Matoza et al., 2013] and a 3-D seismic velocity model of Hawai'i [Lin et al., 2014] based on seismic data from the Hawaiian Volcano Observatory (HVO). Long-term crustal motion vectors are integrated into the visualization from HVO GPS time-series data. These interactive data sets reveal well-defined seismic structure near the summit areas of Mauna Loa and Kilauea volcanoes, where high Vp and high Vp/Vs anomalies at 5-12 km depth, as well as clusters of low magnitude (M < 3.5) seismicity, are observed. These areas of high Vp and high Vp/Vs are interpreted as mafic dike complexes and the surrounding seismic clusters are associated with shallow magma processes. GPS data are also used to help identify seismic clusters associated with the steady crustal detachment of the south flank of Kilauea's East Rift Zone. We also investigate the fault geometry of the 2006 M6.7 Kiholo Bay earthquake event by analyzing elastic dislocation deformation modeling results [Okada, 1985] and HVO GPS and seismic data of this event. We demonstrate the 3-D fault mechanisms of the Kiholo Bay main shock as a combination of strike-slip and dip-slip components (net slip 0.55 m) delineating a 30 km east-west striking, southward-dipping fault plane, occurring at 39 km depth. This visualization serves as a resource for advancing scientific analyses of Hawaiian seismic processes, as well as an interactive educational tool for demonstrating the geospatial and geophysical structure of the Big Island of Hawai'i.
NASA Astrophysics Data System (ADS)
Chojnicki, K. N.; Yoon, H.; Martinez, M. J.
2015-12-01
Understanding reactive flow in geomaterials is important for optimizing geologic carbon storage practices, such as using pore space efficiently. Flow paths can be complex in large degrees of geologic heterogeneities across scales. In addition, local heterogeneity can evolve as reactive transport processes alter the pore-scale morphology. For example, dissolved carbon dioxide may react with minerals in fractured rocks, confined aquifers, or faults, resulting in heterogeneous cementation (and/or dissolution) and evolving flow conditions. Both path and flow complexities are important and poorly characterized, making it difficult to determine their evolution with traditional 2-D transport models. Here we characterize the development of 3-D pore-scale flow with an evolving pore configuration due to calcium carbonate (CaCO3) precipitation and dissolution. A simple pattern of a microfluidic pore network is used initially and pore structures will become more complex due to precipitation and dissolution processes. At several stages of precipitation and dissolution, we directly visualize 3-D velocity vectors using micro particle image velocimetry and a laser scanning confocal microscope. Measured 3-D velocity vectors are then compared to 3-D simulated flow fields which will be used to simulate reactive transport. Our findings will highlight the importance of the 3-D flow dynamics and its impact on estimating reactive surface area over time. Sandia National Laboratories is a multi-program laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-AC04-94AL85000. This material is based upon work supported as part of the Center for Frontiers of Subsurface Energy Security, an Energy Frontier Research Center funded by the U.S. Department of Energy, Office of Science, Office of Basic Energy Sciences under Award Number DE-SC0001114.
Lee, Dongkyoung; Mazumder, Jyotirmoy
2018-04-01
Material properties of copper and aluminum required for the numerical simulation are presented. Electrodes used for the (paper) are depicted. This study describes the procedures of how penetration depth, width, and absorptivity are obtained from the simulation. In addition, a file format extracted from the simulation to visualize 3D distribution of temperature, velocity, and melt pool geometry is presented.
A recipe for consistent 3D management of velocity data and time-depth conversion using Vel-IO 3D
NASA Astrophysics Data System (ADS)
Maesano, Francesco E.; D'Ambrogi, Chiara
2017-04-01
3D geological model production and related basin analyses need large and consistent seismic dataset and hopefully well logs to support correlation and calibration; the workflow and tools used to manage and integrate different type of data control the soundness of the final 3D model. Even though seismic interpretation is a basic early step in such workflow, the most critical step to obtain a comprehensive 3D model useful for further analyses is represented by the construction of an effective 3D velocity model and a well constrained time-depth conversion. We present a complex workflow that includes comprehensive management of large seismic dataset and velocity data, the construction of a 3D instantaneous multilayer-cake velocity model, the time-depth conversion of highly heterogeneous geological framework, including both depositional and structural complexities. The core of the workflow is the construction of the 3D velocity model using Vel-IO 3D tool (Maesano and D'Ambrogi, 2017; https://github.com/framae80/Vel-IO3D) that is composed by the following three scripts, written in Python 2.7.11 under ArcGIS ArcPy environment: i) the 3D instantaneous velocity model builder creates a preliminary 3D instantaneous velocity model using key horizons in time domain and velocity data obtained from the analysis of well and pseudo-well logs. The script applies spatial interpolation to the velocity parameters and calculates the value of depth of each point on each horizon bounding the layer-cake velocity model. ii) the velocity model optimizer improves the consistency of the velocity model by adding new velocity data indirectly derived from measured depths, thus reducing the geometrical uncertainties in the areas located far from the original velocity data. iii) the time-depth converter runs the time-depth conversion of any object located inside the 3D velocity model The Vel-IO 3D tool allows one to create 3D geological models consistent with the primary geological constraints (e.g. depth of the markers on wells). The workflow and Vel-IO 3D tool have been developed and tested for the construction of the 3D geological model of a flat region, 5700 km2 in area, located in the central part of the Po Plain (Northern Italy) in the frame of the European funded Project GeoMol. The study area was covered by a dense dataset of seismic lines (ca. 12000 km) and exploration wells (130 drilling), mainly deriving from oil and gas exploration activities. The interpretation of the seismic dataset leads to the construction of a 3D model in time domain that has been depth converted using Vel-IO 3D, with a 4 layer-cake 3D instantaneous velocity model. The resulting final 3D geological model, composed of 15 horizons and 150 faults, has been used for basin analysis at regional scale, for geothermal assessment, and for the update of the seismotectonic knowledge of the Po Plain. The Vel-IO 3D has been further used for the depth conversion of the accretionary prism of the Calabrian subduction (Southern Italy) and for a basin scale analysis of the Po Plain Plio-Pleistocene evolution. Maesano F.E. and D'Ambrogi C., (2017), Computers and Geosciences, doi: 10.1016/j.cageo.2016.11.013 Vel-IO 3D is available at: https://github.com/framae80/Vel-IO3D
Macaque Parieto-Insular Vestibular Cortex: Responses to self-motion and optic flow
Chen, Aihua; DeAngelis, Gregory C.; Angelaki, Dora E.
2011-01-01
The parieto-insular vestibular cortex (PIVC) is thought to contain an important representation of vestibular information. Here we describe responses of macaque PIVC neurons to three-dimensional (3D) vestibular and optic flow stimulation. We found robust vestibular responses to both translational and rotational stimuli in the retroinsular (Ri) and adjacent secondary somatosensory (S2) cortices. PIVC neurons did not respond to optic flow stimulation, and vestibular responses were similar in darkness and during visual fixation. Cells in the upper bank and tip of the lateral sulcus (Ri and S2) responded to sinusoidal vestibular stimuli with modulation at the first harmonic frequency, and were directionally tuned. Cells in the lower bank of the lateral sulcus (mostly Ri) often modulated at the second harmonic frequency, and showed either bimodal spatial tuning or no tuning at all. All directions of 3D motion were represented in PIVC, with direction preferences distributed roughly uniformly for translation, but showing a preference for roll rotation. Spatio-temporal profiles of responses to translation revealed that half of PIVC cells followed the linear velocity profile of the stimulus, one-quarter carried signals related to linear acceleration (in the form of two peaks of direction selectivity separated in time), and a few neurons followed the derivative of linear acceleration (jerk). In contrast, mainly velocity-coding cells were found in response to rotation. Thus, PIVC comprises a large functional region in macaque areas Ri and S2, with robust responses to 3D rotation and translation, but is unlikely to play a significant role in visual/vestibular integration for self-motion perception. PMID:20181599
Polymer as permeability modifier in porous media for enhanced oil recovery
NASA Astrophysics Data System (ADS)
Parsa, Shima; Weitz, David
2017-11-01
We use confocal microscopy to directly visualize the changes in morphology and mobilization of trapped oil ganglia within a 3D micromodel of porous media upon polymer flooding. Enhanced oil recovery is achieved in polymer flooding with large molecular weight at concentrations close or higher than a critical concentration of polymer. We also measure the fluctuations of the velocity of the displacing fluid and show that the velocities change upon polymer flooding in the whole medium. The changes in the fluid velocities are heterogeneous and vary in different pores, hence only providing enough pressure gradient across a few of the trapped oil ganglia and mobilize them. Our measurements show that polymer flooding is an effective method for enhancing oil recovery due to retention of polymer on the solid surfaces and changing the resistances of the available paths to water.
Gérard, Maxime; Michaud, François; Bigot, Alexandre; Tang, An; Soulez, Gilles; Kadoury, Samuel
2017-06-01
Modulating the chemotherapy injection rate with regard to blood flow velocities in the tumor-feeding arteries during intra-arterial therapies may help improve liver tumor targeting while decreasing systemic exposure. These velocities can be obtained noninvasively using Doppler ultrasound (US). However, small vessels situated in the liver are difficult to identify and follow in US. We propose a multimodal fusion approach that non-rigidly registers a 3D geometric mesh model of the hepatic arteries obtained from preoperative MR angiography (MRA) acquisitions with intra-operative 3D US imaging. The proposed fusion tool integrates 3 imaging modalities: an arterial MRA, a portal phase MRA and an intra-operative 3D US. Preoperatively, the arterial phase MRA is used to generate a 3D model of the hepatic arteries, which is then non-rigidly co-registered with the portal phase MRA. Once the intra-operative 3D US is acquired, we register it with the portal MRA using a vessel-based rigid initialization followed by a non-rigid registration using an image-based metric based on linear correlation of linear combination. Using the combined non-rigid transformation matrices, the 3D mesh model is fused with the 3D US. 3D US and multi-phase MRA images acquired from 10 porcine models were used to test the performance of the proposed fusion tool. Unimodal registration of the MRA phases yielded a target registration error (TRE) of [Formula: see text] mm. Initial rigid alignment of the portal MRA and 3D US yielded a mean TRE of [Formula: see text] mm, which was significantly reduced to [Formula: see text] mm ([Formula: see text]) after affine image-based registration. The following deformable registration step allowed for further decrease of the mean TRE to [Formula: see text] mm. The proposed tool could facilitate visualization and localization of these vessels when using 3D US intra-operatively for either intravascular or percutaneous interventions to avoid vessel perforation.
She, Hoi Lam; Roest, Arno A W; Calkoen, Emmeline E; van den Boogaard, Pieter J; van der Geest, Rob J; Hazekamp, Mark G; de Roos, Albert; Westenberg, Jos J M
2017-01-01
To evaluate the inflow pattern and flow quantification in patients with functional univentricular heart after Fontan's operation using 4D flow magnetic resonance imaging (MRI) with streamline visualization when compared with the conventional 2D flow approach. Seven patients with functional univentricular heart after Fontan's operation and twenty-three healthy controls underwent 4D flow MRI. In two orthogonal two-chamber planes, streamline visualization was applied, and inflow angles with peak inflow velocity (PIV) were measured. Transatrioventricular flow quantification was assessed using conventional 2D multiplanar reformation (MPR) and 4D MPR tracking the annulus and perpendicular to the streamline inflow at PIV, and they were validated with net forward aortic flow. Inflow angles at PIV in the patient group demonstrated wide variation of angles and directions when compared with the control group (P < .01). The use of 4D flow MRI with streamlines visualization in quantification of the transatrioventricular flow had smaller limits of agreement (2.2 ± 4.1 mL; 95% limit of agreement -5.9-10.3 mL) when compared with the static plane assessment from 2DFlow MRI (-2.2 ± 18.5 mL; 95% limit of agreement agreement -38.5-34.1 mL). Stronger correlation was present in the 4D flow between the aortic and trans-atrioventricular flow (R 2 correlation in 4D flow: 0.893; in 2D flow: 0.786). Streamline visualization in 4D flow MRI confirmed variable atrioventricular inflow directions in patients with functional univentricular heart with previous Fontan's procedure. 4D flow aided generation of measurement planes according to the blood flood dynamics and has proven to be more accurate than the fixed plane 2D flow measurements when calculating flow quantifications. © 2016 Wiley Periodicals, Inc.
Velocity and Vorticity in the Right Heart from 4DMRI Measurements
NASA Astrophysics Data System (ADS)
Hertzberg, Jean; Browning, James; Fenster, Brett
2016-11-01
Measurements of blood flow in the human heart were made using time-resolved 3D cardiac magnetic resonance phase contrast flow imaging (4DMRI). This work focuses on blood flow in the right ventricle (RV) and right atrium (RA) in both normal subjects and patients with pulmonary hypertension (PH). Although cardiac output is unchanged early in the disease, details of the flow field differ between normals and PH patients. In particular, vorticity at peak diastole has been found to correlate with PH. The underlying physics of this difference are being explored by a qualitative visual comparison of 3D flow structures in the vena cava, RA, and RV between healthy subjects and pulmonary hypertensive patients.
Turbulence generation by waves
DOE Office of Scientific and Technical Information (OSTI.GOV)
Kaftori, D.; Nan, X.S.; Banerjee, S.
The interaction between two-dimensional mechanically generated waves, and a turbulent stream was investigated experimentally in a horizontal channel, using a 3-D LDA synchronized with a surface position measuring device and a micro-bubble tracers flow visualization with high speed video. Results show that although the wave induced orbital motion reached all the way to the wall, the characteristics of the turbulence wall structures and the turbulence intensity close to the wall were not altered. Nor was the streaky nature of the wall layer. On the other hand, the mean velocity profile became more uniform and the mean friction velocity was increased.more » Close to the free surface, the turbulence intensity was substantially increased as well. Even in predominantly laminar flows, the introduction of 2-D waves causes three dimensional turbulence. The turbulence enhancement is found to be proportional to the wave strength.« less
Systems and Methods for Data Visualization Using Three-Dimensional Displays
NASA Technical Reports Server (NTRS)
Davidoff, Scott (Inventor); Djorgovski, Stanislav G. (Inventor); Estrada, Vicente (Inventor); Donalek, Ciro (Inventor)
2017-01-01
Data visualization systems and methods for generating 3D visualizations of a multidimensional data space are described. In one embodiment a 3D data visualization application directs a processing system to: load a set of multidimensional data points into a visualization table; create representations of a set of 3D objects corresponding to the set of data points; receive mappings of data dimensions to visualization attributes; determine the visualization attributes of the set of 3D objects based upon the selected mappings of data dimensions to 3D object attributes; update a visibility dimension in the visualization table for each of the plurality of 3D object to reflect the visibility of each 3D object based upon the selected mappings of data dimensions to visualization attributes; and interactively render 3D data visualizations of the 3D objects within the virtual space from viewpoints determined based upon received user input.
NASA Astrophysics Data System (ADS)
Baart, F.; Donchyts, G.; van Dam, A.; Plieger, M.
2015-12-01
The emergence of interactive art has blurred the line between electronic, computer graphics and art. Here we apply this art form to numerical models. Here we show how the transformation of a numerical model into an interactive painting can both provide insights and solve real world problems. The cases that are used as an example include forensic reconstructions, dredging optimization, barrier design. The system can be fed using any source of time varying vector fields, such as hydrodynamic models. The cases used here, the Indian Ocean (HYCOM), the Wadden Sea (Delft3D Curvilinear), San Francisco Bay (3Di subgrid and Delft3D Flexible Mesh), show that the method used is suitable for different time and spatial scales. High resolution numerical models become interactive paintings by exchanging their velocity fields with a high resolution (>=1M cells) image based flow visualization that runs in a html5 compatible web browser. The image based flow visualization combines three images into a new image: the current image, a drawing, and a uv + mask field. The advection scheme that computes the resultant image is executed in the graphics card using WebGL, allowing for 1M grid cells at 60Hz performance on mediocre graphic cards. The software is provided as open source software. By using different sources for a drawing one can gain insight into several aspects of the velocity fields. These aspects include not only the commonly represented magnitude and direction, but also divergence, topology and turbulence .
Li, Xiaokui; Wanitkun, Suthep; Li, Xiang-Ning; Hashimoto, Ikuo; Mori, Yoshiki; Rusk, Rosemary A; Hicks, Shannon E; Sahn, David J
2002-10-01
Our study was intended to test the accuracy of a 3-dimensional (3D) digital color Doppler flow convergence (FC) method for assessing the effective orifice area (EOA) in a new dynamic orifice model mimicking a variety of mitral regurgitation. FC surface area methods for detecting EOA have been reported to be useful for quantifying the severity of valvular regurgitation. With our new 3D digital direct FC method, all raw velocity data are available and variable Nyquist limits can be selected for computation of direct FC surface area for computing instantaneous flow rate and temporal change of EOA. A 7.0-MHz multiplane transesophageal probe from an ultrasound system (ATL HDI 5000) was linked and controlled by a computer workstation to provide 3D images. Three differently shaped latex orifices (zigzag, arc, and straight slit, each with cutting-edge length of 1 cm) were used to mimic the dynamic orifice of mitral regurgitation. 3D FC surface computation was performed on parallel slices through the 3D data set at aliasing velocities (14-48 cm/s) selected to maximize the regularity and minimize lateral dropout of the visualized 3D FC at 5 points per cardiac cycle. Using continuous wave velocity for each, 3D-calculated EOA was compared with EOA determined by using continuous wave Doppler and the flow rate from a reference ultrasonic flow meter. Simultaneous digital video images were also recorded to define the actual orifice size for 9 stroke volumes (15-55 mL/beat with maximum flow rates 45-182 mL/s). Over the 9 pulsatile flow states and 3 orifices, 3D FC EOAs (0.05-0.63 cm(2)) from different phases of the cardiac cycle in each pump setting correlated well with reference EOA (r = 0.89-0.92, SEE = 0.027-0.055cm(2)) and they also correlated well with digital video images of the actual orifice peak (r = 0.97-0.98, SEE = 0.016-0.019 cm(2)), although they were consistently smaller, as expected by the contraction coefficient. The digital 3D FC method can accurately predict flow rate, and, thus, EOA (in conjunction with continuous wave Doppler), because it allows direct FC surface measurement despite temporal variability of FC shape.
NASA Astrophysics Data System (ADS)
Maesano, Francesco E.; D'Ambrogi, Chiara
2017-02-01
We present Vel-IO 3D, a tool for 3D velocity model creation and time-depth conversion, as part of a workflow for 3D model building. The workflow addresses the management of large subsurface dataset, mainly seismic lines and well logs, and the construction of a 3D velocity model able to describe the variation of the velocity parameters related to strong facies and thickness variability and to high structural complexity. Although it is applicable in many geological contexts (e.g. foreland basins, large intermountain basins), it is particularly suitable in wide flat regions, where subsurface structures have no surface expression. The Vel-IO 3D tool is composed by three scripts, written in Python 2.7.11, that automate i) the 3D instantaneous velocity model building, ii) the velocity model optimization, iii) the time-depth conversion. They determine a 3D geological model that is consistent with the primary geological constraints (e.g. depth of the markers on wells). The proposed workflow and the Vel-IO 3D tool have been tested, during the EU funded Project GeoMol, by the construction of the 3D geological model of a flat region, 5700 km2 in area, located in the central part of the Po Plain. The final 3D model showed the efficiency of the workflow and Vel-IO 3D tool in the management of large amount of data both in time and depth domain. A 4 layer-cake velocity model has been applied to a several thousand (5000-13,000 m) thick succession, with 15 horizons from Triassic up to Pleistocene, complicated by a Mesozoic extensional tectonics and by buried thrusts related to Southern Alps and Northern Apennines.
Search for companions in visual binary systems using precise radial-velocity measurements
NASA Astrophysics Data System (ADS)
Katoh, Noriyuki; Itoh, Yoichi; Sato, Bun'ei
2018-05-01
The frequency of triple and quadruple systems is considered to be high in the early phase of star formation. Some multiple systems decay in the pre-main-sequence phase. The multiplicity of main-sequence stars provides clues about the evolution of binary systems. This work searched for companions of five components of visual binary systems using precise radial-velocity measurements. Their radial velocities were monitored from 2007 to 2012 using the HIgh Dispersion Echelle Spectrograph (HIDES) installed on the Okayama Astrophysical Observatory (OAO) 1.88 m reflector. In combination with previous work, this work searched for companions with an orbital period of less than 9 yr for the five bodies. We found periodic variations in the radial velocities for ADS 6190 A and BDS 10966A. The radial velocities of ADS 7311 A, 31 Dra A, and 31 Dra B show significant trends. ADS 6190 A is an SB1 binary with an orbital period of 366.2 d. The minimum mass of the secondary star is 0.5^{+0.7}_{-0.2} M_{⊙}. The radial velocity of ADS 7311 A was monitored for an observational span of 3200 d. We rejected a planetary-mass companion as the cause of a decreasing trend in the radial velocity of ADS 7311 A. This work confirmed that the periodic variation in the radial velocity of BDS 10966 A is 771.1 d. Bisector analysis did not reveal a correlation between the asymmetry of a spectral line and the radial velocity of BDS 10966 A. We rejected nonradial oscillation of the photosphere as the source of the radial velocity variation. The variation may be caused by the rotational modulation owing to surface inhomogeneity. The orbital elements of 31 Dra A derived in this paper are consistent with those in a previous paper. 31 Dra A system is an SB1 binary with a minimum mass ratio of 0.30 ± 0.08. 31 Dra B exhibits a periodic variation in radial velocity. The orbital elements derived in this work are consistent with those reported previously by others. The variation is caused by a circumstellar planet.
Computations underlying the visuomotor transformation for smooth pursuit eye movements
Murdison, T. Scott; Leclercq, Guillaume; Lefèvre, Philippe
2014-01-01
Smooth pursuit eye movements are driven by retinal motion and enable us to view moving targets with high acuity. Complicating the generation of these movements is the fact that different eye and head rotations can produce different retinal stimuli but giving rise to identical smooth pursuit trajectories. However, because our eyes accurately pursue targets regardless of eye and head orientation (Blohm G, Lefèvre P. J Neurophysiol 104: 2103–2115, 2010), the brain must somehow take these signals into account. To learn about the neural mechanisms potentially underlying this visual-to-motor transformation, we trained a physiologically inspired neural network model to combine two-dimensional (2D) retinal motion signals with three-dimensional (3D) eye and head orientation and velocity signals to generate a spatially correct 3D pursuit command. We then simulated conditions of 1) head roll-induced ocular counterroll, 2) oblique gaze-induced retinal rotations, 3) eccentric gazes (invoking the half-angle rule), and 4) optokinetic nystagmus to investigate how units in the intermediate layers of the network accounted for different 3D constraints. Simultaneously, we simulated electrophysiological recordings (visual and motor tunings) and microstimulation experiments to quantify the reference frames of signals at each processing stage. We found a gradual retinal-to-intermediate-to-spatial feedforward transformation through the hidden layers. Our model is the first to describe the general 3D transformation for smooth pursuit mediated by eye- and head-dependent gain modulation. Based on several testable experimental predictions, our model provides a mechanism by which the brain could perform the 3D visuomotor transformation for smooth pursuit. PMID:25475344
An, Gao; Hong, Li; Zhou, Xiao-Bing; Yang, Qiong; Li, Mei-Qing; Tang, Xiang-Yang
2017-03-01
We investigated and compared the functionality of two 3D visualization software provided by a CT vendor and a third-party vendor, respectively. Using surgical anatomical measurement as baseline, we evaluated the accuracy of 3D visualization and verified their utility in computer-aided anatomical analysis. The study cohort consisted of 50 adult cadavers fixed with the classical formaldehyde method. The computer-aided anatomical analysis was based on CT images (in DICOM format) acquired by helical scan with contrast enhancement, using a CT vendor provided 3D visualization workstation (Syngo) and a third-party 3D visualization software (Mimics) that was installed on a PC. Automated and semi-automated segmentations were utilized in the 3D visualization workstation and software, respectively. The functionality and efficiency of automated and semi-automated segmentation methods were compared. Using surgical anatomical measurement as a baseline, the accuracy of 3D visualization based on automated and semi-automated segmentations was quantitatively compared. In semi-automated segmentation, the Mimics 3D visualization software outperformed the Syngo 3D visualization workstation. No significant difference was observed in anatomical data measurement by the Syngo 3D visualization workstation and the Mimics 3D visualization software (P>0.05). Both the Syngo 3D visualization workstation provided by a CT vendor and the Mimics 3D visualization software by a third-party vendor possessed the needed functionality, efficiency and accuracy for computer-aided anatomical analysis. Copyright © 2016 Elsevier GmbH. All rights reserved.
NASA Astrophysics Data System (ADS)
Wespestad, C.; Thurber, C. H.; Zeng, X.; Bennington, N. L.; Cardona, C.; Singer, B. S.
2016-12-01
Laguna del Maule Volcanic Field is a large, restless, rhyolitic system in the Southern Andes that is being heavily studied through several methods, including seismology, by a collaborative team of research institutions. A temporary array of 52 seismometers from OVDAS (the Southern Andean Volcano Observatory), PASSCAL (Portable Array Seismic Studies of the Continental Lithosphere), and the University of Wisconsin-Madison was used to collect the 1.3 years worth of data for this preliminary study. Ambient noise tomography uses surface wave dispersion data obtained from noise correlation functions (NCFs) between pairs of seismic stations, with one of each pair acting as a virtual source, in order to image the velocity structure in 3-D. NCFs were computed for hour-long time windows, and the final NCFs were obtained with phase-weighted stacking. The Frequency-Time Analysis technique was then utilized to measure group velocity between station pairs. NCFs were also analyzed to detect temporal changes in seismic velocity related to magmatic activity at the volcano. With the surface wave data from ambient noise, our small array aperture limits our modeling to the upper crust, so we employed teleseismic tomography to study deeper structures. For picking teleseismic arrivals, we tested two different correlation and stacking programs, which utilize adaptive stacking and multi-channel cross-correlation, to get relative arrival time data for a set of high quality events. Selected earthquakes were larger than magnitude 5 and between 30 and 95 degrees away from the center of the array. Stations that consistently show late arrivals may have a low velocity body beneath them, more clearly visualized via a 3-D tomographic model. Initial results from the two tomography methods indicate the presence of low-velocity zones at several depths. Better resolved velocity models will be developed as more data are acquired.
Factors influencing perceived angular velocity.
Kaiser, M K; Calderone, J B
1991-11-01
The assumption that humans are able to perceive and process angular kinematics is critical to many structure-from-motion and optical flow models. The current studies investigate this sensitivity, and examine several factors likely to influence angular velocity perception. In particular, three factors are considered: (1) the extent to which perceived angular velocity is determined by edge transitions of surface elements, (2) the extent to which angular velocity estimates are influenced by instantaneous linear velocities of surface elements, and (3) whether element-velocity effects are related to three-dimensional (3-D) tangential velocities or to two-dimensional (2-D) image velocities. Edge-transition rate biased angular velocity estimates only when edges were highly salient. Element velocities influenced perceived angular velocity; this bias was related to 2-D image velocity rather than 3-D tangential velocity. Despite these biases, however, judgments were most strongly determined by the true angular velocity. Sensitivity to this higher order motion parameter was surprisingly good, for rotations both in depth (y-axis) and parallel to the line of sight (z-axis).
Yatsushiro, Satoshi; Sunohara, Saeko; Hayashi, Naokazu; Hirayama, Akihiro; Matsumae, Mitsunori; Atsumi, Hideki; Kuroda, Kagayaki
2018-04-10
A correlation mapping technique delineating delay time and maximum correlation for characterizing pulsatile cerebrospinal fluid (CSF) propagation was proposed. After proofing its technical concept, this technique was applied to healthy volunteers and idiopathic normal pressure hydrocephalus (iNPH) patients. A time-resolved three dimensional-phase contrast (3D-PC) sampled the cardiac-driven CSF velocity at 32 temporal points per cardiac period at each spatial location using retrospective cardiac gating. The proposed technique visualized distributions of propagation delay and correlation coefficient of the PC-based CSF velocity waveform with reference to a waveform at a particular point in the CSF space. The delay time was obtained as the amount of time-shift, giving the maximum correlation for the velocity waveform at an arbitrary location with that at the reference location. The validity and accuracy of the technique were confirmed in a flow phantom equipped with a cardiovascular pump. The technique was then applied to evaluate the intracranial CSF motions in young, healthy (N = 13), and elderly, healthy (N = 13) volunteers and iNPH patients (N = 13). The phantom study demonstrated that root mean square error of the delay time was 2.27%, which was less than the temporal resolution of PC measurement used in this study (3.13% of a cardiac cycle). The human studies showed a significant difference (P < 0.01) in the mean correlation coefficient between the young, healthy group and the other two groups. A significant difference (P < 0.05) was also recognized in standard deviation of the correlation coefficients in intracranial CSF space among all groups. The result suggests that the CSF space compliance of iNPH patients was lower than that of healthy volunteers. The correlation mapping technique allowed us to visualize pulsatile CSF velocity wave propagations as still images. The technique may help to classify diseases related to CSF dynamics, such as iNPH.
NASA Dryden flow visualization facility
NASA Technical Reports Server (NTRS)
Delfrate, John H.
1995-01-01
This report describes the Flow Visualization Facility at NASA Dryden Flight Research Center, Edwards, California. This water tunnel facility is used primarily for visualizing and analyzing vortical flows on aircraft models and other shapes at high-incidence angles. The tunnel is used extensively as a low-cost, diagnostic tool to help engineers understand complex flows over aircraft and other full-scale vehicles. The facility consists primarily of a closed-circuit water tunnel with a 16- x 24-in. vertical test section. Velocity of the flow through the test section can be varied from 0 to 10 in/sec; however, 3 in/sec provides optimum velocity for the majority of flow visualization applications. This velocity corresponds to a unit Reynolds number of 23,000/ft and a turbulence level over the majority of the test section below 0.5 percent. Flow visualization techniques described here include the dye tracer, laser light sheet, and shadowgraph. Limited correlation to full-scale flight data is shown.
Wide-field motion tuning in nocturnal hawkmoths
Theobald, Jamie C.; Warrant, Eric J.; O'Carroll, David C.
2010-01-01
Nocturnal hawkmoths are known for impressive visually guided behaviours in dim light, such as hovering while feeding from nectar-bearing flowers. This requires tight visual feedback to estimate and counter relative motion. Discrimination of low velocities, as required for stable hovering flight, is fundamentally limited by spatial resolution, yet in the evolution of eyes for nocturnal vision, maintenance of high spatial acuity compromises absolute sensitivity. To investigate these trade-offs, we compared responses of wide-field motion-sensitive neurons in three species of hawkmoth: Manduca sexta (a crepuscular hoverer), Deilephila elpenor (a fully nocturnal hoverer) and Acherontia atropos (a fully nocturnal hawkmoth that does not hover as it feeds uniquely from honey in bees' nests). We show that despite smaller eyes, the motion pathway of D. elpenor is tuned to higher spatial frequencies and lower temporal frequencies than A. atropos, consistent with D. elpenor's need to detect low velocities for hovering. Acherontia atropos, however, presumably evolved low-light sensitivity without sacrificing temporal acuity. Manduca sexta, active at higher light levels, is tuned to the highest spatial frequencies of the three and temporal frequencies comparable with A. atropos. This yields similar tuning to low velocities as in D. elpenor, but with the advantage of shorter neural delays in processing motion. PMID:19906663
A hybrid experimental-numerical technique for determining 3D velocity fields from planar 2D PIV data
NASA Astrophysics Data System (ADS)
Eden, A.; Sigurdson, M.; Mezić, I.; Meinhart, C. D.
2016-09-01
Knowledge of 3D, three component velocity fields is central to the understanding and development of effective microfluidic devices for lab-on-chip mixing applications. In this paper we present a hybrid experimental-numerical method for the generation of 3D flow information from 2D particle image velocimetry (PIV) experimental data and finite element simulations of an alternating current electrothermal (ACET) micromixer. A numerical least-squares optimization algorithm is applied to a theory-based 3D multiphysics simulation in conjunction with 2D PIV data to generate an improved estimation of the steady state velocity field. This 3D velocity field can be used to assess mixing phenomena more accurately than would be possible through simulation alone. Our technique can also be used to estimate uncertain quantities in experimental situations by fitting the gathered field data to a simulated physical model. The optimization algorithm reduced the root-mean-squared difference between the experimental and simulated velocity fields in the target region by more than a factor of 4, resulting in an average error less than 12% of the average velocity magnitude.
Xu, Najia; Lei, Xi; Liu, Lixin
2011-09-24
The recruitment of circulating leukocytes from blood stream to the inflamed tissue is a crucial and complex process of inflammation(1,2). In the postcapillary venules of inflamed tissue, leukocytes initially tether and roll on the luminal surface of venular wall. Rolling leukocytes arrest on endothelium and undergo firm adhesion in response to chemokine or other chemoattractants on the venular surface. Many adherent leukocytes relocate from the initial site of adhesion to the junctional extravasation site in endothelium, a process termed intraluminal crawling(3). Following crawling, leukocytes move across endothelium (transmigration) and migrate in extravascular tissue toward the source of chemoattractant (chemotaxis)(4). Intravital microscopy is a powerful tool for visualizing leukocyte-endothelial cell interactions in vivo and revealing cellular and molecular mechanisms of leukocyte recruitment(2,5). In this report, we provide a comprehensive description of using brightfield intravital microscopy to visualize and determine the detailed processes of neutrophil recruitment in mouse cremaster muscle in response to the gradient of a neutrophil chemoattractant. To induce neutrophil recruitment, a small piece of agarose gel (~1-mm(3) size) containing neutrophil chemoattractant MIP-2 (CXCL2, a CXC chemokine) or WKYMVm (Trp-Lys-Tyr-Val-D-Met, a synthetic analog of bacterial peptide) is placed on the muscle tissue adjacent to the observed postcapillary venule. With time-lapsed video photography and computer software ImageJ, neutrophil intraluminal crawling on endothelium, neutrophil transendothelial migration and the migration and chemotaxis in tissue are visualized and tracked. This protocol allows reliable and quantitative analysis of many neutrophil recruitment parameters such as intraluminal crawling velocity, transmigration time, detachment time, migration velocity, chemotaxis velocity and chemotaxis index in tissue. We demonstrate that using this protocol, these neutrophil recruitment parameters can be stably determined and the single cell locomotion conveniently tracked in vivo.
A Comparison of 3D3C Velocity Measurement Techniques
NASA Astrophysics Data System (ADS)
La Foy, Roderick; Vlachos, Pavlos
2013-11-01
The velocity measurement fidelity of several 3D3C PIV measurement techniques including tomographic PIV, synthetic aperture PIV, plenoptic PIV, defocusing PIV, and 3D PTV are compared in simulations. A physically realistic ray-tracing algorithm is used to generate synthetic images of a standard calibration grid and of illuminated particle fields advected by homogeneous isotropic turbulence. The simulated images for the tomographic, synthetic aperture, and plenoptic PIV cases are then used to create three-dimensional reconstructions upon which cross-correlations are performed to yield the measured velocity field. Particle tracking algorithms are applied to the images for the defocusing PIV and 3D PTV to directly yield the three-dimensional velocity field. In all cases the measured velocity fields are compared to one-another and to the true velocity field using several metrics.
Experimental investigation of shock-cell noise reduction for dual-stream nozzles in simulated flight
NASA Technical Reports Server (NTRS)
Janardan, B. A.; Yamamoto, K.; Majjigi, R. K.; Brausch, J. F.
1984-01-01
Six scale-model nozzles were tested in an anechoic facility to evauate the effectiveness of convergent-divergent (C-D) terminations in reducing shock-cell noise of unsuppressed and mechanically suppressed coannular plug nozzles. One hundred fifty-three acoustic test points with inverted velocity profiles were conducted under static and simulated flight conditions. Diagnostic flow visualization with a shadowgraph and velocity measurements with a laser velocimeter were performed on selected plumes. Shock-cells were identified on the plug and downstream of the plug of the unsuppressed convergent coannular nozzle with truncated plug. Broadband peak frequencies predicted with the two shock-cell structures were correlated with the observed spectra using the measured shock-cell spacings. Relative to a convergent circular nozzle, the perceived noise level (PNL) data at an observer angle of 60 deg relative to inlet, indicated a reduction of (1) 6.5 dB and 9.2 dB with unsuppressed C-D coannular nozzle with truncated plug and (2) 7.7 dB and 8.3 dB with suppressed C-D coannular nozzle under static and simulated flight conditions, espectively. The unsuppressed C-D coannular nozzle with truncated plug, operating at the C-D design condition, had shock-cells downstream of the plug with no shock-cells on the plug. The downstream shock-cells were eliminated by replacing the truncated plug with a smooth extension to obtain an additional 2.4 dB and 3 dB front quadrant PNL reduction, under static and simulated flight conditions, respectively. Other results are discussed.
SPICE Module for the Satellite Orbit Analysis Program (SOAP)
NASA Technical Reports Server (NTRS)
Coggi, John; Carnright, Robert; Hildebrand, Claude
2008-01-01
A SPICE module for the Satellite Orbit Analysis Program (SOAP) precisely represents complex motion and maneuvers in an interactive, 3D animated environment with support for user-defined quantitative outputs. (SPICE stands for Spacecraft, Planet, Instrument, Camera-matrix, and Events). This module enables the SOAP software to exploit NASA mission ephemeris represented in the JPL Ancillary Information Facility (NAIF) SPICE formats. Ephemeris types supported include position, velocity, and orientation for spacecraft and planetary bodies including the Sun, planets, natural satellites, comets, and asteroids. Entire missions can now be imported into SOAP for 3D visualization, playback, and analysis. The SOAP analysis and display features can now leverage detailed mission files to offer the analyst both a numerically correct and aesthetically pleasing combination of results that can be varied to study many hypothetical scenarios. The software provides a modeling and simulation environment that can encompass a broad variety of problems using orbital prediction. For example, ground coverage analysis, communications analysis, power and thermal analysis, and 3D visualization that provide the user with insight into complex geometric relations are included. The SOAP SPICE module allows distributed science and engineering teams to share common mission models of known pedigree, which greatly reduces duplication of effort and the potential for error. The use of the software spans all phases of the space system lifecycle, from the study of future concepts to operations and anomaly analysis. It allows SOAP software to correctly position and orient all of the principal bodies of the Solar System within a single simulation session along with multiple spacecraft trajectories and the orientation of mission payloads. In addition to the 3D visualization, the user can define numeric variables and x-y plots to quantitatively assess metrics of interest.
4D spiral imaging of flows in stenotic phantoms and subjects with aortic stenosis.
Negahdar, M J; Kadbi, Mo; Kendrick, Michael; Stoddard, Marcus F; Amini, Amir A
2016-03-01
The utility of four-dimensional (4D) spiral flow in imaging of stenotic flows in both phantoms and human subjects with aortic stenosis is investigated. The method performs 4D flow acquisitions through a stack of interleaved spiral k-space readouts. Relative to conventional 4D flow, which performs Cartesian readout, the method has reduced echo time. Thus, reduced flow artifacts are observed when imaging high-speed stenotic flows. Four-dimensional spiral flow also provides significant savings in scan times relative to conventional 4D flow. In vitro experiments were performed under both steady and pulsatile flows in a phantom model of severe stenosis (one inch diameter at the inlet, with 87% area reduction at the throat of the stenosis) while imaging a 6-cm axial extent of the phantom, which included the Gaussian-shaped stenotic narrowing. In all cases, gradient strength and slew rate for standard clinical acquisitions, and identical field of view and resolution were used. For low steady flow rates, quantitative and qualitative results showed a similar level of accuracy between 4D spiral flow (echo time [TE] = 2 ms, scan time = 40 s) and conventional 4D flow (TE = 3.6 ms, scan time = 1:01 min). However, in the case of high steady flow rates, 4D spiral flow (TE = 1.57 ms, scan time = 38 s) showed better visualization and accuracy as compared to conventional 4D flow (TE = 3.2 ms, scan time = 51 s). At low pulsatile flow rates, a good agreement was observed between 4D spiral flow (TE = 2 ms, scan time = 10:26 min) and conventional 4D flow (TE = 3.6 ms, scan time = 14:20 min). However, in the case of high flow-rate pulsatile flows, 4D spiral flow (TE = 1.57 ms, scan time = 10:26 min) demonstrated better visualization as compared to conventional 4D flow (TE = 3.2 ms, scan time = 14:20 min). The feasibility of 4D spiral flow was also investigated in five normal volunteers and four subjects with mild-to-moderate aortic stenosis. The approach achieved TE = 1.68 ms and scan time = 3:44 min. The conventional sequence achieved TE = 2.9 ms and scan time = 5:23 min. In subjects with aortic stenosis, we also compared both MRI methods with Doppler ultrasound (US) in the measurement of peak velocity, time to peak systolic velocity, and eject time. Bland-Altman analysis revealed that, when comparing peak velocities, the discrepancy between Doppler US and 4D spiral flow was significantly less than the discrepancy between Doppler and 4D Cartesian flow (2.75 cm/s vs. 10.25 cm/s), whereas the two MR methods were comparable (-5.75 s vs. -6 s) for time to peak. However, for the estimation of eject time, relative to Doppler US, the discrepancy for 4D conventional flow was smaller than that of 4D spiral flow (-16.25 s vs. -20 s). Relative to conventional 4D flow, 4D spiral flow achieves substantial reductions in both the TE and scan times; therefore, utility for it should be sought in a variety of in vivo and complex flow imaging applications. © 2015 Wiley Periodicals, Inc.
Lee, Minhee
2002-04-01
Oxygen concentration fields in a water body were visualized by the fluorescence oxygen visualization (FOV) method. Pyrenebutyric acid (PBA) was used as a fluorescent indicator of oxygen, and an intensive charge coupled-device (ICCD) camera as an image detector. Sequential images (over 2000 images) of the oxygen concentration field around the surface water of the tank (1 x 1 x 0.75 m3) were produced during the 3 h experiment. From image processing, the accurate pathway of oxygen-rich, cold water at the water surface was also visualized. The amount of oxygen transferred through the air-water interface during the experiment was measured and the oxygen transfer coefficient (K(L)) was determined as 0.22 m/d, which was much higher than that is expected in molecular diffusion. Results suggest that vertical penetration of cold water was the main pathway of oxygen in the water body in the tank. The average velocity of cold water penetrating downward in water body was also measured from consecutive images and the value was 0.3-0.6 mm/s. The FOV method used in this research should have wide application in experimental fluid mechanics and can also provide a phenomenological description of oxygen transfer under physically realizable natural conditions in lakes and reservoirs.
PLOT3D/AMES, SGI IRIS VERSION (WITHOUT TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. In each of these areas, the IRIS implementation of PLOT3D offers advanced features which aid visualization efforts. Shading and hidden line/surface removal can be used to enhance depth perception and other aspects of the graphical displays. A mouse can be used to translate, rotate, or zoom in on views. Files for several types of output can be produced. Two animation options are even offered: creation of simple animation sequences without the need for other software; and, creation of files for use in GAS (Graphics Animation System, ARC-12379), an IRIS program which offers more complex rendering and animation capabilities and can record images to digital disk, video tape, or 16-mm film. The version 3.6b+ SGI implementations of PLOT3D (ARC-12783) and PLOT3D/TURB3D (ARC-12782) were developed for use on Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstations. These programs are each distributed on one .25 inch magnetic tape cartridge in IRIS TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, and Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); (2) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC-12777,ARC-12781); (3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. UNIX is a registered trademark of AT&T.
PLOT3D/AMES, SGI IRIS VERSION (WITH TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. In each of these areas, the IRIS implementation of PLOT3D offers advanced features which aid visualization efforts. Shading and hidden line/surface removal can be used to enhance depth perception and other aspects of the graphical displays. A mouse can be used to translate, rotate, or zoom in on views. Files for several types of output can be produced. Two animation options are even offered: creation of simple animation sequences without the need for other software; and, creation of files for use in GAS (Graphics Animation System, ARC-12379), an IRIS program which offers more complex rendering and animation capabilities and can record images to digital disk, video tape, or 16-mm film. The version 3.6b+ SGI implementations of PLOT3D (ARC-12783) and PLOT3D/TURB3D (ARC-12782) were developed for use on Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstations. These programs are each distributed on one .25 inch magnetic tape cartridge in IRIS TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, and Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); (2) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC-12777,ARC-12781); (3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. UNIX is a registered trademark of AT&T.
NASA Technical Reports Server (NTRS)
Angelaki, D. E.; McHenry, M. Q.; Hess, B. J.
2000-01-01
The dynamics and three-dimensional (3-D) properties of the primate translational vestibuloocular reflex (trVOR) for high-frequency (4-12 Hz, +/-0.3-0.4 g) lateral motion were investigated during near-target viewing at center and eccentric targets. Horizontal response gains increased with frequency and depended on target eccentricity. The larger the horizontal and vertical target eccentricity, the steeper the dependence of horizontal response gain on frequency. In addition to horizontal eye movements, robust torsional response components also were present at all frequencies. During center-target fixation, torsional response phase was opposite (anticompensatory) to that expected for an "apparent" tilt response. Instead torsional response components depended systematically on vertical-target eccentricity, increasing in amplitude when looking down and reversing phase when looking up. As a result the trVOR eye velocity vector systematically tilted away from a purely horizontal direction, through an angle that increased with vertical eccentricity with a slope of approximately 0.7. This systematic dependence of torsional eye velocity tilt on vertical eye position suggests that the trVOR might follow the 3-D kinematic requirements that have been shown to govern visually guided eye movements and near-target fixation.
A three-dimensional solution for the orbit of Capella
NASA Astrophysics Data System (ADS)
Barlow, D. J.; Fekel, F. C.; Scarfe, C. D.
1993-05-01
We have combined new radial velocities of both components of Capella, obtained at McDonald and Kitt Peak, with those recently published by Batten et al. (1991), and with interferometric observations, to derive a new 3D orbit of the Capella system. Our results agree well with those of Bagnuolo and Hartkopf (1989), and yield masses accurate to +/- 3 percent. The cooler component, which is the fainter star visually but the more luminous one bolometrically, is the more massive. The mass ratio differs from unity by more than four times its uncertainty, and this lends strong support to the hypothesis that the cool component has begun to consume its core helium. If so, it may be possible to reconcile, qualitatively at least, the orbit's circularity and the stars' rotational velocities with theories of synchronization and circularization, such as that of the Tassouls (1992).
A three-dimensional solution for the orbit of Capella
NASA Technical Reports Server (NTRS)
Barlow, D. J.; Fekel, F. C.; Scarfe, C. D.
1993-01-01
We have combined new radial velocities of both components of Capella, obtained at McDonald and Kitt Peak, with those recently published by Batten et al. (1991), and with interferometric observations, to derive a new 3D orbit of the Capella system. Our results agree well with those of Bagnuolo and Hartkopf (1989), and yield masses accurate to +/- 3 percent. The cooler component, which is the fainter star visually but the more luminous one bolometrically, is the more massive. The mass ratio differs from unity by more than four times its uncertainty, and this lends strong support to the hypothesis that the cool component has begun to consume its core helium. If so, it may be possible to reconcile, qualitatively at least, the orbit's circularity and the stars' rotational velocities with theories of synchronization and circularization, such as that of the Tassouls (1992).
Ruisoto, Pablo; Juanes, Juan Antonio; Contador, Israel; Mayoral, Paula; Prats-Galino, Alberto
2012-01-01
Three-dimensional (3D) or volumetric visualization is a useful resource for learning about the anatomy of the human brain. However, the effectiveness of 3D spatial visualization has not yet been assessed systematically. This report analyzes whether 3D volumetric visualization helps learners to identify and locate subcortical structures more precisely than classical cross-sectional images based on a two dimensional (2D) approach. Eighty participants were assigned to each experimental condition: 2D cross-sectional visualization vs. 3D volumetric visualization. Both groups were matched for age, gender, visual-spatial ability, and previous knowledge of neuroanatomy. Accuracy in identifying brain structures, execution time, and level of confidence in the response were taken as outcome measures. Moreover, interactive effects between the experimental conditions (2D vs. 3D) and factors such as level of competence (novice vs. expert), image modality (morphological and functional), and difficulty of the structures were analyzed. The percentage of correct answers (hit rate) and level of confidence in responses were significantly higher in the 3D visualization condition than in the 2D. In addition, the response time was significantly lower for the 3D visualization condition in comparison with the 2D. The interaction between the experimental condition (2D vs. 3D) and difficulty was significant, and the 3D condition facilitated the location of difficult images more than the 2D condition. 3D volumetric visualization helps to identify brain structures such as the hippocampus and amygdala, more accurately and rapidly than conventional 2D visualization. This paper discusses the implications of these results with regards to the learning process involved in neuroimaging interpretation. Copyright © 2012 American Association of Anatomists.
Predicting 2D target velocity cannot help 2D motion integration for smooth pursuit initiation.
Montagnini, Anna; Spering, Miriam; Masson, Guillaume S
2006-12-01
Smooth pursuit eye movements reflect the temporal dynamics of bidimensional (2D) visual motion integration. When tracking a single, tilted line, initial pursuit direction is biased toward unidimensional (1D) edge motion signals, which are orthogonal to the line orientation. Over 200 ms, tracking direction is slowly corrected to finally match the 2D object motion during steady-state pursuit. We now show that repetition of line orientation and/or motion direction does not eliminate the transient tracking direction error nor change the time course of pursuit correction. Nonetheless, multiple successive presentations of a single orientation/direction condition elicit robust anticipatory pursuit eye movements that always go in the 2D object motion direction not the 1D edge motion direction. These results demonstrate that predictive signals about target motion cannot be used for an efficient integration of ambiguous velocity signals at pursuit initiation.
Time resolved PIV and flow visualization of 3D sheet cavitation
NASA Astrophysics Data System (ADS)
Foeth, E. J.; van Doorne, C. W. H.; van Terwisga, T.; Wieneke, B.
2006-04-01
Time-resolved PIV was applied to study fully developed sheet cavitation on a hydrofoil with a spanwise varying angle of attack. The hydrofoil was designed to have a three-dimensional cavitation pattern closely related to propeller cavitation, studied for its adverse effects as vibration, noise, and erosion production. For the PIV measurements, fluorescent tracer particles were applied in combination with an optical filter, in order to remove the reflections of the laser lightsheet by the cavitation. An adaptive mask was developed to find the interface between the vapor and liquid phase. The velocity at the interface of the cavity was found to be very close to the velocity predicted by a simple streamline model. For a visualization of the global flow dynamics, the laser beam was expanded and used to illuminate the entire hydrofoil and cavitation structure. The time-resolved recordings reveal the growth of the attached cavity and the cloud shedding. Our investigation proves the viability of accurate PIV measurements around developed sheet cavitation. The presented results will further be made available as a benchmark for the validation of numerical simulations of this complicated flow.
Vision System Measures Motions of Robot and External Objects
NASA Technical Reports Server (NTRS)
Talukder, Ashit; Matthies, Larry
2008-01-01
A prototype of an advanced robotic vision system both (1) measures its own motion with respect to a stationary background and (2) detects other moving objects and estimates their motions, all by use of visual cues. Like some prior robotic and other optoelectronic vision systems, this system is based partly on concepts of optical flow and visual odometry. Whereas prior optoelectronic visual-odometry systems have been limited to frame rates of no more than 1 Hz, a visual-odometry subsystem that is part of this system operates at a frame rate of 60 to 200 Hz, given optical-flow estimates. The overall system operates at an effective frame rate of 12 Hz. Moreover, unlike prior machine-vision systems for detecting motions of external objects, this system need not remain stationary: it can detect such motions while it is moving (even vibrating). The system includes a stereoscopic pair of cameras mounted on a moving robot. The outputs of the cameras are digitized, then processed to extract positions and velocities. The initial image-data-processing functions of this system are the same as those of some prior systems: Stereoscopy is used to compute three-dimensional (3D) positions for all pixels in the camera images. For each pixel of each image, optical flow between successive image frames is used to compute the two-dimensional (2D) apparent relative translational motion of the point transverse to the line of sight of the camera. The challenge in designing this system was to provide for utilization of the 3D information from stereoscopy in conjunction with the 2D information from optical flow to distinguish between motion of the camera pair and motions of external objects, compute the motion of the camera pair in all six degrees of translational and rotational freedom, and robustly estimate the motions of external objects, all in real time. To meet this challenge, the system is designed to perform the following image-data-processing functions: The visual-odometry subsystem (the subsystem that estimates the motion of the camera pair relative to the stationary background) utilizes the 3D information from stereoscopy and the 2D information from optical flow. It computes the relationship between the 3D and 2D motions and uses a least-mean-squares technique to estimate motion parameters. The least-mean-squares technique is suitable for real-time implementation when the number of external-moving-object pixels is smaller than the number of stationary-background pixels.
Azimuthally Anisotropic 3D Velocity Continuation
Burnett, William; Fomel, Sergey
2011-01-01
We extend time-domain velocity continuation to the zero-offset 3D azimuthally anisotropic case. Velocity continuation describes how a seismic image changes given a change in migration velocity. This description turns out to be of a wave propagation process, in which images change along a velocity axis. In the anisotropic case, the velocity model is multiparameter. Therefore, anisotropic image propagation is multidimensional. We use a three-parameter slowness model, which is related to azimuthal variations in velocity, as well as their principal directions. This information is useful for fracture and reservoir characterization from seismic data. We provide synthetic diffraction imaging examples to illustratemore » the concept and potential applications of azimuthal velocity continuation and to analyze the impulse response of the 3D velocity continuation operator.« less
Bollache, Emilie; van Ooij, Pim; Powell, Alex; Carr, James; Markl, Michael; Barker, Alex J.
2016-01-01
The purpose of this study was to compare aortic flow and velocity quantification using 4D flow MRI and 2D CINE phase-contrast (PC)-MRI with either one-directional (2D-1dir) or three-directional (2D-3dir) velocity encoding. 15 healthy volunteers (51 ± 19 years) underwent MRI including (1) breath-holding 2D-1dir and (2) free breathing 2D-3dir PC-MRI in planes orthogonal to the ascending (AA) and descending (DA) aorta, as well as (3) free breathing 4D flow MRI with full thoracic aorta coverage. Flow quantification included the co-registration of the 2D PC acquisition planes with 4D flow MRI data, AA and DA segmentation, and calculation of AA and DA peak systolic velocity, peak flow and net flow volume for all sequences. Additionally, the 2D-3dir velocity taking into account the through-plane component only was used to obtain results analogous to a free breathing 2D-1dir acquisition. Good agreement was found between 4D flow and 2D-3dir peak velocity (differences = −3 to 6 %), peak flow (−7 %) and net volume (−14 to −9 %). In contrast, breath-holding 2D-1dir measurements exhibited indices significantly lower than free breathing 2D-3dir and 2D-1dir (differences = −35 to −7 %, p < 0.05). Finally, high correlations (r ≥ 0.97) were obtained for indices estimated with or without eddy current correction, with the lowest correlation observed for net volume. 4D flow and 2D-3dir aortic hemodynamic indices were in concordance. However, differences between respiration state and 2D-1dir and 2D-3dir measurements indicate that reference values should be established according to the PC-MRI sequence, especially for the widely used net flow (e.g. stroke volume in the AA). PMID:27435230
NASA Astrophysics Data System (ADS)
Wu, Yu; Yi, Shi-He; He, Lin; Chen, Zhi; Zhu, Yang-Zhu
2014-11-01
Experimental studies which focus on flow visualization and the velocity field of a supersonic laminar/turbulent flow over a compression ramp were carried out in a Mach 3.0 wind tunnel. Fine flow structures and velocity field structures were obtained via NPLS (nanoparticle-tracer planar laser scattering) and PIV (particle image velocimetry) techniques, time-averaged flow structures were researched, and spatiotemporal evolutions of transient flow structures were analyzed. The flow visualization results indicated that when the ramp angles were 25°, a typical separation occurred in the laminar flow, some typical flow structures such as shock induced by the boundary layer, separation shock, reversed flow and reattachment shock were visible clearly. While a certain extent separation occurred in turbulent flow, the separation region was much smaller. When the ramp angles were 28°, laminar flow separated further, and the separation region expanded evidently, flow structures in the separation region were complex. While a typical separation occurred in turbulent flow, reversed flow structures were significant, flow structures in the separation region were relatively simple. The experimental results of velocity field were corresponding to flow visualization, and the velocity field structures of both compression ramp flows agreed with the flow structures well. There were three layered structures in the U component velocity, and the V component velocity appeared like an oblique “v”. Some differences between these two compression ramp flows can be observed in the velocity profiles of the shear layer and the shearing intensity.
Techniques of Flow Visualization
1987-12-01
fussent-ils "classiques". Elle inclut nombre d’exemples sans lesquels elle ne saurait etre complete, c’est pourquoi je remercie tous les auteurs et...two fluids is the same and not zero. The velocity u at this interface is u( y =h) oil air dx 3y (2.11 where x is the streamwise coordinate in the...plane of the wall, y is the coordinate nor- mal to the wall, h is the oil film thickness, ^i viscosity, and p pressure. Since the ra- tio VI^J^J./UQ
The role of 3-D interactive visualization in blind surveys of H I in galaxies
NASA Astrophysics Data System (ADS)
Punzo, D.; van der Hulst, J. M.; Roerdink, J. B. T. M.; Oosterloo, T. A.; Ramatsoku, M.; Verheijen, M. A. W.
2015-09-01
Upcoming H I surveys will deliver large datasets, and automated processing using the full 3-D information (two positional dimensions and one spectral dimension) to find and characterize H I objects is imperative. In this context, visualization is an essential tool for enabling qualitative and quantitative human control on an automated source finding and analysis pipeline. We discuss how Visual Analytics, the combination of automated data processing and human reasoning, creativity and intuition, supported by interactive visualization, enables flexible and fast interaction with the 3-D data, helping the astronomer to deal with the analysis of complex sources. 3-D visualization, coupled to modeling, provides additional capabilities helping the discovery and analysis of subtle structures in the 3-D domain. The requirements for a fully interactive visualization tool are: coupled 1-D/2-D/3-D visualization, quantitative and comparative capabilities, combined with supervised semi-automated analysis. Moreover, the source code must have the following characteristics for enabling collaborative work: open, modular, well documented, and well maintained. We review four state of-the-art, 3-D visualization packages assessing their capabilities and feasibility for use in the case of 3-D astronomical data.
Finite-fault source inversion using adjoint methods in 3D heterogeneous media
NASA Astrophysics Data System (ADS)
Somala, Surendra Nadh; Ampuero, Jean-Paul; Lapusta, Nadia
2018-04-01
Accounting for lateral heterogeneities in the 3D velocity structure of the crust is known to improve earthquake source inversion, compared to results based on 1D velocity models which are routinely assumed to derive finite-fault slip models. The conventional approach to include known 3D heterogeneity in source inversion involves pre-computing 3D Green's functions, which requires a number of 3D wave propagation simulations proportional to the number of stations or to the number of fault cells. The computational cost of such an approach is prohibitive for the dense datasets that could be provided by future earthquake observation systems. Here, we propose an adjoint-based optimization technique to invert for the spatio-temporal evolution of slip velocity. The approach does not require pre-computed Green's functions. The adjoint method provides the gradient of the cost function, which is used to improve the model iteratively employing an iterative gradient-based minimization method. The adjoint approach is shown to be computationally more efficient than the conventional approach based on pre-computed Green's functions in a broad range of situations. We consider data up to 1 Hz from a Haskell source scenario (a steady pulse-like rupture) on a vertical strike-slip fault embedded in an elastic 3D heterogeneous velocity model. The velocity model comprises a uniform background and a 3D stochastic perturbation with the von Karman correlation function. Source inversions based on the 3D velocity model are performed for two different station configurations, a dense and a sparse network with 1 km and 20 km station spacing, respectively. These reference inversions show that our inversion scheme adequately retrieves the rise time when the velocity model is exactly known, and illustrates how dense coverage improves the inference of peak slip velocities. We investigate the effects of uncertainties in the velocity model by performing source inversions based on an incorrect, homogeneous velocity model. We find that, for velocity uncertainties that have standard deviation and correlation length typical of available 3D crustal models, the inverted sources can be severely contaminated by spurious features even if the station density is high. When data from thousand or more receivers is used in source inversions in 3D heterogeneous media, the computational cost of the method proposed in this work is at least two orders of magnitude lower than source inversion based on pre-computed Green's functions.
Finite-fault source inversion using adjoint methods in 3-D heterogeneous media
NASA Astrophysics Data System (ADS)
Somala, Surendra Nadh; Ampuero, Jean-Paul; Lapusta, Nadia
2018-07-01
Accounting for lateral heterogeneities in the 3-D velocity structure of the crust is known to improve earthquake source inversion, compared to results based on 1-D velocity models which are routinely assumed to derive finite-fault slip models. The conventional approach to include known 3-D heterogeneity in source inversion involves pre-computing 3-D Green's functions, which requires a number of 3-D wave propagation simulations proportional to the number of stations or to the number of fault cells. The computational cost of such an approach is prohibitive for the dense data sets that could be provided by future earthquake observation systems. Here, we propose an adjoint-based optimization technique to invert for the spatio-temporal evolution of slip velocity. The approach does not require pre-computed Green's functions. The adjoint method provides the gradient of the cost function, which is used to improve the model iteratively employing an iterative gradient-based minimization method. The adjoint approach is shown to be computationally more efficient than the conventional approach based on pre-computed Green's functions in a broad range of situations. We consider data up to 1 Hz from a Haskell source scenario (a steady pulse-like rupture) on a vertical strike-slip fault embedded in an elastic 3-D heterogeneous velocity model. The velocity model comprises a uniform background and a 3-D stochastic perturbation with the von Karman correlation function. Source inversions based on the 3-D velocity model are performed for two different station configurations, a dense and a sparse network with 1 and 20 km station spacing, respectively. These reference inversions show that our inversion scheme adequately retrieves the rise time when the velocity model is exactly known, and illustrates how dense coverage improves the inference of peak-slip velocities. We investigate the effects of uncertainties in the velocity model by performing source inversions based on an incorrect, homogeneous velocity model. We find that, for velocity uncertainties that have standard deviation and correlation length typical of available 3-D crustal models, the inverted sources can be severely contaminated by spurious features even if the station density is high. When data from thousand or more receivers is used in source inversions in 3-D heterogeneous media, the computational cost of the method proposed in this work is at least two orders of magnitude lower than source inversion based on pre-computed Green's functions.
New software for 3D fracture network analysis and visualization
NASA Astrophysics Data System (ADS)
Song, J.; Noh, Y.; Choi, Y.; Um, J.; Hwang, S.
2013-12-01
This study presents new software to perform analysis and visualization of the fracture network system in 3D. The developed software modules for the analysis and visualization, such as BOUNDARY, DISK3D, FNTWK3D, CSECT and BDM, have been developed using Microsoft Visual Basic.NET and Visualization TookKit (VTK) open-source library. Two case studies revealed that each module plays a role in construction of analysis domain, visualization of fracture geometry in 3D, calculation of equivalent pipes, production of cross-section map and management of borehole data, respectively. The developed software for analysis and visualization of the 3D fractured rock mass can be used to tackle the geomechanical problems related to strength, deformability and hydraulic behaviors of the fractured rock masses.
MR imaging of apparent 3He gas transport in narrow pipes and rodent airways
NASA Astrophysics Data System (ADS)
Minard, Kevin R.; Jacob, Richard E.; Laicher, Gernot; Einstein, Daniel R.; Kuprat, Andrew P.; Corley, Richard A.
2008-10-01
High sensitivity makes hyperpolarized 3He an attractive signal source for visualizing gas flow with magnetic resonance (MR) imaging. Its rapid Brownian motion, however, can blur observed flow lamina and alter measured diffusion rates when excited nuclei traverse shear-induced velocity gradients during data acquisition. Here, both effects are described analytically, and predicted values for measured transport during laminar flow through a straight, 3.2-mm diameter pipe are validated using two-dimensional (2D) constant-time images of different binary gas mixtures. Results show explicitly how measured transport in narrow conduits is characterized by apparent values that depend on underlying gas dynamics and imaging time. In ventilated rats, this is found to obscure acquired airflow images. Nevertheless, flow splitting at airway branches is still evident and use of 3D vector flow mapping is shown to reveal surprising detail that highlights the correlation between gas dynamics and lung structure.
Space vehicle approach velocity judgments under simulated visual space conditions
NASA Technical Reports Server (NTRS)
Haines, Richard F.
1987-01-01
Thirty-five volunteers responded when they first perceived an increase in apparent size of a collimated, 2-D image of an Orbiter vehicle. The test variables of interest included the presence of a fixed angular reticle within the field of view (FOV); three initial Orbiter distances; three constant Orbiter approach velocities corresponding to 1.6, 0.8, and 0.4 percent of the initial distance per second; and two background starfield velocities. It was found that: (1) at each initial range, increasing approach velocity led to a larger distance between the eye and Orbiter image at threshold; (2) including the fixed reticle in the FOV produced a smaller distance between the eye and Orbiter image at threshold; and (3) increasing background star velocity during this judgment led to a smaller distance between the eye and Orbiter image at threshold. The last two findings suggest that other detail within the FOV may compete for available attention which otherwise would be available for judging image expansion; thus, the target has to approach the observer nearer than otherwise if these details were present. These findings are discussed in relation to previous research and possible underlying mechanisms.
Nickalls, R W
1996-09-01
Visual latency difference was determined directly in normal volunteers, using the rotating Pulfrich technique described by Nickalls [Vision Research, 26, 367-372 (1986)]. Subjects fixated a black vertical rod rotating clockwise on a horizontal turntable turning with constant angular velocity (16.6,33.3 or 44.7 revs/min) with a neutral density filter (OD 0.7 or 1.5) in front of the right eye. For all subjects the latency difference associated with the 1.5 OD filter was significantly greater (P < 0.001) with the rod rotating at 16.6 rev/min than at 33.3 revs/min. The existence of an inverse relationship between latency difference and angular velocity is hypothesized.
NASA Astrophysics Data System (ADS)
Zlotnik, V. A.; Tartakovsky, D. M.
2017-12-01
The study is motivated by rapid proliferation of field methods for measurements of seepage velocity using heat tracing and is directed to broadening their potential for studies of groundwater-surface water interactions, and hyporheic zone in particular. In vast majority, existing methods assume vertical or horizontal, uniform, 1D seepage velocity. Often, 1D transport assumed as well, and analytical models of heat transport by Suzuki-Stallman are heavily used to infer seepage velocity. However, both of these assumptions (1D flow and 1D transport) are violated due to the flow geometry, media heterogeneity, and localized heat sources. Attempts to apply more realistic conceptual models still lack full 3D view, and known 2D examples are treated numerically, or by making additional simplifying assumptions about velocity orientation. Heat pulse instruments and sensors already offer an opportunity to collect data sufficient for 3D seepage velocity identification at appropriate scale, but interpretation tools for groundwater-surface water interactions in 3D have not been developed yet. We propose an approach that can substantially improve capabilities of already existing field instruments without additional measurements. Proposed closed-form analytical solutions are simple and well suited for using in inverse modeling. Field applications and ramifications for applications, including data analysis are discussed. The approach simplifies data collection, determines 3D seepage velocity, and facilitates interpretation of relations between heat transport parameters, fluid flow, and media properties. Results are obtained using tensor properties of transport parameters, Green's functions, and rotational coordinate transformations using the Euler angles
Deflected jet experiments in a turbulent combustor flowfield. Ph.D. Thesis Final Report
NASA Technical Reports Server (NTRS)
Ferrell, G. B.; Lilley, D. G.
1985-01-01
Experiments were conducted to characterize the time-mean and turbulent flow field of a deflected turbulent jet in a confining cylindrical crossflow. Jet-to-crossflow velocity ratios of 2, 4, and 6 were investigated, under crossflow inlet swirler vane angles of 0 (swirler removed), 45 and 70 degrees. Smoke, neutrally buoyant helium-filled soap bubbles, and multi-spark flow visualization were employed to highlight interesting features of the deflected jet, as well as the tracjectory and spread pattern of the jet. A six-position single hot-wire technique was used to measure the velocities and turbulent stresses in nonswirling crossflow cases. In these cases, measurements confirmed that the deflected jet is symmetrical about the vertical plan passing through the crossflow axis, and the jet penetration was found to be reduced from that of comparable velocity ratio infinite crossflow cases. In the swirling crossflow cases, the flow visualization techniques enabled gross flow field characterization to be obtained for a range of lateral jet-to-crossflow velocity ratios and a range of inlet swirl strengths in the main flow.
The Impact of Interactivity on Comprehending 2D and 3D Visualizations of Movement Data.
Amini, Fereshteh; Rufiange, Sebastien; Hossain, Zahid; Ventura, Quentin; Irani, Pourang; McGuffin, Michael J
2015-01-01
GPS, RFID, and other technologies have made it increasingly common to track the positions of people and objects over time as they move through two-dimensional spaces. Visualizing such spatio-temporal movement data is challenging because each person or object involves three variables (two spatial variables as a function of the time variable), and simply plotting the data on a 2D geographic map can result in overplotting and occlusion that hides details. This also makes it difficult to understand correlations between space and time. Software such as GeoTime can display such data with a three-dimensional visualization, where the 3rd dimension is used for time. This allows for the disambiguation of spatially overlapping trajectories, and in theory, should make the data clearer. However, previous experimental comparisons of 2D and 3D visualizations have so far found little advantage in 3D visualizations, possibly due to the increased complexity of navigating and understanding a 3D view. We present a new controlled experimental comparison of 2D and 3D visualizations, involving commonly performed tasks that have not been tested before, and find advantages in 3D visualizations for more complex tasks. In particular, we tease out the effects of various basic interactions and find that the 2D view relies significantly on "scrubbing" the timeline, whereas the 3D view relies mainly on 3D camera navigation. Our work helps to improve understanding of 2D and 3D visualizations of spatio-temporal data, particularly with respect to interactivity.
NASA Astrophysics Data System (ADS)
Jang, Jaeseong; Ahn, Chi Young; Jeon, Kiwan; Choi, Jung-il; Lee, Changhoon; Seo, Jin Keun
2015-03-01
A reconstruction method is proposed here to quantify the distribution of blood flow velocity fields inside the left ventricle from color Doppler echocardiography measurement. From 3D incompressible Navier- Stokes equation, a 2D incompressible Navier-Stokes equation with a mass source term is derived to utilize the measurable color flow ultrasound data in a plane along with the moving boundary condition. The proposed model reflects out-of-plane blood flows on the imaging plane through the mass source term. For demonstrating a feasibility of the proposed method, we have performed numerical simulations of the forward problem and numerical analysis of the reconstruction method. First, we construct a 3D moving LV region having a specific stroke volume. To obtain synthetic intra-ventricular flows, we performed a numerical simulation of the forward problem of Navier-Stokes equation inside the 3D moving LV, computed 3D intra-ventricular velocity fields as a solution of the forward problem, projected the 3D velocity fields on the imaging plane and took the inner product of the 2D velocity fields on the imaging plane and scanline directional velocity fields for synthetic scanline directional projected velocity at each position. The proposed method utilized the 2D synthetic projected velocity data for reconstructing LV blood flow. By computing the difference between synthetic flow and reconstructed flow fields, we obtained the averaged point-wise errors of 0.06 m/s and 0.02 m/s for u- and v-components, respectively.
Three-dimensional single-mode nonlinear ablative Rayleigh-Taylor instability
DOE Office of Scientific and Technical Information (OSTI.GOV)
Yan, R.; Aluie, H.; Laboratory for Laser Energetics, University of Rochester, Rochester, New York 14627
The nonlinear evolution of the single-mode ablative Rayleigh-Taylor instability is studied in three dimensions. As the mode wavelength approaches the cutoff of the linear spectrum (short-wavelength modes), it is found that the three-dimensional (3D) terminal bubble velocity greatly exceeds both the two-dimensional (2D) value and the classical 3D bubble velocity. Unlike in 2D, the 3D short-wavelength bubble velocity does not saturate. The growing 3D bubble acceleration is driven by the unbounded accumulation of vorticity inside the bubble. The vorticity is transferred by mass ablation from the Rayleigh-Taylor spikes to the ablated plasma filling the bubble volume.
3D Scientific Visualization with Blender
NASA Astrophysics Data System (ADS)
Kent, Brian R.
2015-03-01
This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences.
Evaluation of stereoscopic display with visual function and interview
NASA Astrophysics Data System (ADS)
Okuyama, Fumio
1999-05-01
The influence of binocular stereoscopic (3D) television display on the human eye were compared with one of a 2D display, using human visual function testing and interviews. A 40- inch double lenticular display was used for 2D/3D comparison experiments. Subjects observed the display for 30 minutes at a distance 1.0 m, with a combination of 2D material and one of 3D material. The participants were twelve young adults. Main optometric test with visual function measured were visual acuity, refraction, phoria, near vision point, accommodation etc. The interview consisted of 17 questions. Testing procedures were performed just before watching, just after watching, and forty-five minutes after watching. Changes in visual function are characterized as prolongation of near vision point, decrease of accommodation and increase in phoria. 3D viewing interview results show much more visual fatigue in comparison with 2D results. The conclusions are: 1) change in visual function is larger and visual fatigue is more intense when viewing 3D images. 2) The evaluation method with visual function and interview proved to be very satisfactory for analyzing the influence of stereoscopic display on human eye.
Improved Regional Seismic Event Locations Using 3-D Velocity Models
1999-12-15
regional velocity model to estimate event hypocenters. Travel times for the regional phases are calculated using a sophisticated eikonal finite...can greatly improve estimates of event locations. Our algorithm calculates travel times using a finite difference approximation of the eikonal ...such as IASP91 or J-B. 3-D velocity models require more sophisticated travel time modeling routines; thus, we use a 3-D eikonal equation solver
3D Scientific Visualization with Blender
NASA Astrophysics Data System (ADS)
Kent, Brian R.
2015-03-01
This is the first book written on using Blender for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences.
GenomeD3Plot: a library for rich, interactive visualizations of genomic data in web applications.
Laird, Matthew R; Langille, Morgan G I; Brinkman, Fiona S L
2015-10-15
A simple static image of genomes and associated metadata is very limiting, as researchers expect rich, interactive tools similar to the web applications found in the post-Web 2.0 world. GenomeD3Plot is a light weight visualization library written in javascript using the D3 library. GenomeD3Plot provides a rich API to allow the rapid visualization of complex genomic data using a convenient standards based JSON configuration file. When integrated into existing web services GenomeD3Plot allows researchers to interact with data, dynamically alter the view, or even resize or reposition the visualization in their browser window. In addition GenomeD3Plot has built in functionality to export any resulting genome visualization in PNG or SVG format for easy inclusion in manuscripts or presentations. GenomeD3Plot is being utilized in the recently released Islandviewer 3 (www.pathogenomics.sfu.ca/islandviewer/) to visualize predicted genomic islands with other genome annotation data. However, its features enable it to be more widely applicable for dynamic visualization of genomic data in general. GenomeD3Plot is licensed under the GNU-GPL v3 at https://github.com/brinkmanlab/GenomeD3Plot/. brinkman@sfu.ca. © The Author 2015. Published by Oxford University Press.
On the Usability and Usefulness of 3d (geo)visualizations - a Focus on Virtual Reality Environments
NASA Astrophysics Data System (ADS)
Çöltekin, A.; Lokka, I.; Zahner, M.
2016-06-01
Whether and when should we show data in 3D is an on-going debate in communities conducting visualization research. A strong opposition exists in the information visualization (Infovis) community, and seemingly unnecessary/unwarranted use of 3D, e.g., in plots, bar or pie charts, is heavily criticized. The scientific visualization (Scivis) community, on the other hand, is more supportive of the use of 3D as it allows `seeing' invisible phenomena, or designing and printing things that are used in e.g., surgeries, educational settings etc. Geographic visualization (Geovis) stands between the Infovis and Scivis communities. In geographic information science, most visuo-spatial analyses have been sufficiently conducted in 2D or 2.5D, including analyses related to terrain and much of the urban phenomena. On the other hand, there has always been a strong interest in 3D, with similar motivations as in Scivis community. Among many types of 3D visualizations, a popular one that is exploited both for visual analysis and visualization is the highly realistic (geo)virtual environments. Such environments may be engaging and memorable for the viewers because they offer highly immersive experiences. However, it is not yet well-established if we should opt to show the data in 3D; and if yes, a) what type of 3D we should use, b) for what task types, and c) for whom. In this paper, we identify some of the central arguments for and against the use of 3D visualizations around these three considerations in a concise interdisciplinary literature review.
Lateral jet injection into typical combustor flowfields
NASA Technical Reports Server (NTRS)
Lilley, D. G.
1986-01-01
The experimental problem of lateral jet injection into typical flow fields in the absence of combustion was studied. All flow fields being investigated have no expansion of the crossflow (the test section to swirler diameter ratio D/d = 1), after its passage through an optional swirler (with swirl vane angle phi = 0 (swirler removed), 45, and 70 degree). The lateral jet(s) is(are) located one test-section diameter downstream of the test-section inlet (x/D = 1). The lateral jets have round-sectioned nozzles, each of which has an area of 1/100th of the cross sectional area of the crossflow (A sub j/A sub c = 1/100). Jet-to-crossflow velocity ratios of R = v sub j/u sub o = 2, 4, and 6 were investigated. Helium-bubble low visualization, five-hole pitot probe time-mean velocity measurements, and single-wire time-mean velocity and normal and shear stress turbulence data were obtained in the research program.
Finite-Source Inversion for the 2004 Parkfield Earthquake using 3D Velocity Model Green's Functions
NASA Astrophysics Data System (ADS)
Kim, A.; Dreger, D.; Larsen, S.
2008-12-01
We determine finite fault models of the 2004 Parkfield earthquake using 3D Green's functions. Because of the dense station coverage and detailed 3D velocity structure model in this region, this earthquake provides an excellent opportunity to examine how the 3D velocity structure affects the finite fault inverse solutions. Various studies (e.g. Michaels and Eberhart-Phillips, 1991; Thurber et al., 2006) indicate that there is a pronounced velocity contrast across the San Andreas Fault along the Parkfield segment. Also the fault zone at Parkfield is wide as evidenced by mapped surface faults and where surface slip and creep occurred in the 1966 and the 2004 Parkfield earthquakes. For high resolution images of the rupture process"Ait is necessary to include the accurate 3D velocity structure for the finite source inversion. Liu and Aurchuleta (2004) performed finite fault inversions using both 1D and 3D Green's functions for 1989 Loma Prieta earthquake using the same source paramerization and data but different Green's functions and found that the models were quite different. This indicates that the choice of the velocity model significantly affects the waveform modeling at near-fault stations. In this study, we used the P-wave velocity model developed by Thurber et al (2006) to construct the 3D Green's functions. P-wave speeds are converted to S-wave speeds and density using by the empirical relationships of Brocher (2005). Using a finite difference method, E3D (Larsen and Schultz, 1995), we computed the 3D Green's functions numerically by inserting body forces at each station. Using reciprocity, these Green's functions are recombined to represent the ground motion at each station due to the slip on the fault plane. First we modeled the waveforms of small earthquakes to validate the 3D velocity model and the reciprocity of the Green"fs function. In the numerical tests we found that the 3D velocity model predicted the individual phases well at frequencies lower than 0.25 Hz but that the velocity model is fast at stations located very close to the fault. In this near-fault zone the model also underpredicts the amplitudes. This implies the need to include an additional low velocity zone in the fault zone to fit the data. For the finite fault modeling we use the same stations as in our previous study (Kim and Dreger 2008), and compare the results to investigate the effect of 3D Green's functions on kinematic source inversions. References: Brocher, T. M., (2005), Empirical relations between elastic wavespeeds and density in the Earth's crust, Bull. Seism. Soc. Am., 95, No. 6, 2081-2092. Eberhart-Phillips, D., and A.J. Michael, (1993), Three-dimensional velocity structure and seismicity in the Parkfield region, central California, J. Geophys. Res., 98, 15,737-15,758. Kim A., D. S. Dreger (2008), Rupture process of the 2004 Parkfield earthquake from near-fault seismic waveform and geodetic records, J. Geophys. Res., 113, B07308. Thurber, C., H. Zhang, F. Waldhauser, J. Hardebeck, A. Michaels, and D. Eberhart-Phillips (2006), Three- dimensional compressional wavespeed model, earthquake relocations, and focal mechanisms for the Parkfield, California, region, Bull. Seism. Soc. Am., 96, S38-S49. Larsen, S., and C. A. Schultz (1995), ELAS3D: 2D/3D elastic finite-difference wave propagation code, Technical Report No. UCRL-MA-121792, 19pp. Liu, P., and R. J. Archuleta (2004), A new nonlinear finite fault inversion with three-dimensional Green's functions: Application to the 1989 Loma Prieta, California, earthquake, J. Geophys. Res., 109, B02318.
Peng, Hanchuan; Tang, Jianyong; Xiao, Hang; Bria, Alessandro; Zhou, Jianlong; Butler, Victoria; Zhou, Zhi; Gonzalez-Bellido, Paloma T; Oh, Seung W; Chen, Jichao; Mitra, Ananya; Tsien, Richard W; Zeng, Hongkui; Ascoli, Giorgio A; Iannello, Giulio; Hawrylycz, Michael; Myers, Eugene; Long, Fuhui
2014-07-11
Three-dimensional (3D) bioimaging, visualization and data analysis are in strong need of powerful 3D exploration techniques. We develop virtual finger (VF) to generate 3D curves, points and regions-of-interest in the 3D space of a volumetric image with a single finger operation, such as a computer mouse stroke, or click or zoom from the 2D-projection plane of an image as visualized with a computer. VF provides efficient methods for acquisition, visualization and analysis of 3D images for roundworm, fruitfly, dragonfly, mouse, rat and human. Specifically, VF enables instant 3D optical zoom-in imaging, 3D free-form optical microsurgery, and 3D visualization and annotation of terabytes of whole-brain image volumes. VF also leads to orders of magnitude better efficiency of automated 3D reconstruction of neurons and similar biostructures over our previous systems. We use VF to generate from images of 1,107 Drosophila GAL4 lines a projectome of a Drosophila brain.
3D Exploration of Meteorological Data: Facing the challenges of operational forecasters
NASA Astrophysics Data System (ADS)
Koutek, Michal; Debie, Frans; van der Neut, Ian
2016-04-01
In the past years the Royal Netherlands Meteorological Institute (KNMI) has been working on innovation in the field of meteorological data visualization. We are dealing with Numerical Weather Prediction (NWP) model data and observational data, i.e. satellite images, precipitation radar, ground and air-borne measurements. These multidimensional multivariate data are geo-referenced and can be combined in 3D space to provide more intuitive views on the atmospheric phenomena. We developed the Weather3DeXplorer (W3DX), a visualization framework for processing and interactive exploration and visualization using Virtual Reality (VR) technology. We managed to have great successes with research studies on extreme weather situations. In this paper we will elaborate what we have learned from application of interactive 3D visualization in the operational weather room. We will explain how important it is to control the degrees-of-freedom during interaction that are given to the users: forecasters/scientists; (3D camera and 3D slicing-plane navigation appear to be rather difficult for the users, when not implemented properly). We will present a novel approach of operational 3D visualization user interfaces (UI) that for a great deal eliminates the obstacle and the time it usually takes to set up the visualization parameters and an appropriate camera view on a certain atmospheric phenomenon. We have found our inspiration in the way our operational forecasters work in the weather room. We decided to form a bridge between 2D visualization images and interactive 3D exploration. Our method combines WEB-based 2D UI's, pre-rendered 3D visualization catalog for the latest NWP model runs, with immediate entry into interactive 3D session for selected visualization setting. Finally, we would like to present the first user experiences with this approach.
FROMS3D: New Software for 3-D Visualization of Fracture Network System in Fractured Rock Masses
NASA Astrophysics Data System (ADS)
Noh, Y. H.; Um, J. G.; Choi, Y.
2014-12-01
A new software (FROMS3D) is presented to visualize fracture network system in 3-D. The software consists of several modules that play roles in management of borehole and field fracture data, fracture network modelling, visualization of fracture geometry in 3-D and calculation and visualization of intersections and equivalent pipes between fractures. Intel Parallel Studio XE 2013, Visual Studio.NET 2010 and the open source VTK library were utilized as development tools to efficiently implement the modules and the graphical user interface of the software. The results have suggested that the developed software is effective in visualizing 3-D fracture network system, and can provide useful information to tackle the engineering geological problems related to strength, deformability and hydraulic behaviors of the fractured rock masses.
Suárez, H; Musé, P; Suárez, A; Arocena, M
2001-01-01
In order to assess the influence of visual stimulation in the triggering of imbalance and falls in the elderly population, the postural responses of 18 elderly patients with central vestibular disorders and clinical evidence of instability and falls were studied while receiving different types of visual stimuli. The stimulation conditions were: (i) no specific stimuli; (ii) smooth pursuit with pure sinusoids of 0.2 Hz as foveal stimulation; and (iii) optokinetic stimulation (OK) as retinal stimuli. Using a platform AMTI Accusway platform, the 95% confidence ellipse (CE) and sway velocity (SV) were evaluated with a scalogram using wavelets in order to assess the relationship between time and frequency in postural control. Velocity histograms were also constructed in order to observe the distribution of velocity values during the recording. A non-homogeneous postural behavior after visual stimulation was found among this population. In five of the patients the OK stimulation generated: (i) significantly higher average values of CE ( > 3.4+/-0.69 cm2); (ii) a significant increase in the average values of the SV ( > 3.89+/-1.15 cm/s) and a velocity histogram with a homogeneous distribution between 0 and 18 cm/s; and (iii) a scalogram with sway frequencies of up to 4 Hz distributed in both the X and Y directions (backwards and forwards and lateral) during visual stimulation with arbitrary units of energy density > 5. These three qualitative and quantitative aspects could be "markers" of visual dependence in the triggering of the mechanism of lack of equilibrium and hence falls in some elderly patients and should be considered in order to prevent falls and also to assist in the rehabilitation program of these patients.
NASA Astrophysics Data System (ADS)
Iatsun, Iana; Larabi, Mohamed-Chaker; Fernandez-Maloigne, Christine
2014-03-01
The changing of TV systems from 2D to 3D mode is the next expected step in the telecommunication world. Some works have already been done to perform this progress technically, but interaction of the third dimension with humans is not yet clear. Previously, it was found that any increased load of visual system can create visual fatigue, like prolonged TV watching, computer work or video gaming. But watching S3D can cause another nature of visual fatigue, since all S3D technologies creates illusion of the third dimension based on characteristics of binocular vision. In this work we propose to evaluate and compare the visual fatigue from watching 2D and S3D content. This work shows the difference in accumulation of visual fatigue and its assessment for two types of content. In order to perform this comparison eye-tracking experiments using six commercially available movies were conducted. Healthy naive participants took part into the test and gave their answers feeling the subjective evaluation. It was found that watching stereo 3D content induce stronger feeling of visual fatigue than conventional 2D, and the nature of video has an important effect on its increase. Visual characteristics obtained by using eye-tracking were investigated regarding their relation with visual fatigue.
Enhanced Line Integral Convolution with Flow Feature Detection
NASA Technical Reports Server (NTRS)
Lane, David; Okada, Arthur
1996-01-01
The Line Integral Convolution (LIC) method, which blurs white noise textures along a vector field, is an effective way to visualize overall flow patterns in a 2D domain. The method produces a flow texture image based on the input velocity field defined in the domain. Because of the nature of the algorithm, the texture image tends to be blurry. This sometimes makes it difficult to identify boundaries where flow separation and reattachments occur. We present techniques to enhance LIC texture images and use colored texture images to highlight flow separation and reattachment boundaries. Our techniques have been applied to several flow fields defined in 3D curvilinear multi-block grids and scientists have found the results to be very useful.
A Geo-referenced 3D model of the Juan de Fuca Slab and associated seismicity
Blair, J.L.; McCrory, P.A.; Oppenheimer, D.H.; Waldhauser, F.
2011-01-01
We present a Geographic Information System (GIS) of a new 3-dimensional (3D) model of the subducted Juan de Fuca Plate beneath western North America and associated seismicity of the Cascadia subduction system. The geo-referenced 3D model was constructed from weighted control points that integrate depth information from hypocenter locations and regional seismic velocity studies. We used the 3D model to differentiate earthquakes that occur above the Juan de Fuca Plate surface from earthquakes that occur below the plate surface. This GIS project of the Cascadia subduction system supersedes the one previously published by McCrory and others (2006). Our new slab model updates the model with new constraints. The most significant updates to the model include: (1) weighted control points to incorporate spatial uncertainty, (2) an additional gridded slab surface based on the Generic Mapping Tools (GMT) Surface program which constructs surfaces based on splines in tension (see expanded description below), (3) double-differenced hypocenter locations in northern California to better constrain slab location there, and (4) revised slab shape based on new hypocenter profiles that incorporate routine depth uncertainties as well as data from new seismic-reflection and seismic-refraction studies. We also provide a 3D fly-through animation of the model for use as a visualization tool.
Three-dimensional single-mode nonlinear ablative Rayleigh-Taylor instability
DOE Office of Scientific and Technical Information (OSTI.GOV)
Yan, R.; Betti, R.; Sanz, J.
The nonlinear evolution of the single-mode ablative Rayleigh-Taylor instability is studied in three dimensions. As the mode wavelength approaches the cutoff of the linear spectrum (short-wavelength modes), it is found that the three-dimensional (3D) terminal bubble velocity greatly exceeds both the two-dimensional (2D) value and the classical 3D bubble velocity. Unlike in 2D, the 3D short-wavelength bubble velocity does not saturate. The growing 3D bubble acceleration is driven by the unbounded accumulation of vorticity inside the bubble. As a result, the vorticity is transferred by mass ablation from the Rayleigh-Taylor spikes to the ablated plasma filling the bubble volume.
NASA Astrophysics Data System (ADS)
Theunissen, T.; Chevrot, S.; Sylvander, M.; Monteiller, V.; Calvet, M.; Villaseñor, A.; Benahmed, S.; Pauchet, H.; Grimaud, F.
2018-03-01
Local seismic networks are usually designed so that earthquakes are located inside them (primary azimuthal gap <<180°) and close to the seismic stations (0-100 km). With these local or near-regional networks (0°-5°), many seismological observatories still routinely locate earthquakes using 1-D velocity models. Moving towards 3-D location algorithms requires robust 3-D velocity models. This work takes advantage of seismic monitoring spanning more than 30 yr in the Pyrenean region. We investigate the influence of a well-designed 3-D model with station corrections including basins structure and the geometry of the Mohorovicic discontinuity on earthquake locations. In the most favourable cases (GAP < 180° and distance to the first station lower than 15 km), results using 1-D velocity models are very similar to 3-D results. The horizontal accuracy in the 1-D case can be higher than in the 3-D case if lateral variations in the structure are not properly resolved. Depth is systematically better resolved in the 3-D model even on the boundaries of the seismic network (GAP > 180° and distance to the first station higher than 15 km). Errors on velocity models and accuracy of absolute earthquake locations are assessed based on a reference data set made of active seismic, quarry blasts and passive temporary experiments. Solutions and uncertainties are estimated using the probabilistic approach of the NonLinLoc (NLLoc) software based on Equal Differential Time. Some updates have been added to NLLoc to better focus on the final solution (outlier exclusion, multiscale grid search, S-phases weighting). Errors in the probabilistic approach are defined to take into account errors on velocity models and on arrival times. The seismicity in the final 3-D catalogue is located with a horizontal uncertainty of about 2.0 ± 1.9 km and a vertical uncertainty of about 3.0 ± 2.0 km.
Imaging chemical reactions - 3D velocity mapping
NASA Astrophysics Data System (ADS)
Chichinin, A. I.; Gericke, K.-H.; Kauczok, S.; Maul, C.
Visualising a collision between an atom or a molecule or a photodissociation (half-collision) of a molecule on a single particle and single quantum level is like watching the collision of billiard balls on a pool table: Molecular beams or monoenergetic photodissociation products provide the colliding reactants at controlled velocity before the reaction products velocity is imaged directly with an elaborate camera system, where one should keep in mind that velocity is, in general, a three-dimensional (3D) vectorial property which combines scattering angles and speed. If the processes under study have no cylindrical symmetry, then only this 3D product velocity vector contains the full information of the elementary process under study.
NASA Technical Reports Server (NTRS)
Cohen, B.; Reisine, H.; Yokota, J. I.; Raphan, T.
1992-01-01
1. Electrical stimulation of the nucleus of the optic tract (NOT) induced nystagmus and after-nystagmus with ipsilateral slow phases. The velocity characteristics of the nystagmus were similar to those of the slow component of optokinetic nystagmus (OKN) and to optokinetic after-nystagmus (OKAN), both of which are produced by velocity storage in the vestibular system. When NOT was destroyed, these components disappeared. This indicates that velocity storage is activated from the visual system through NOT. 2. Velocity storage produces compensatory eye-in-head and head-on-body movements through the vestibular system. The association of NOT with velocity storage implies that NOT helps stabilize gaze in space during both passive motion and active locomotion in light with an angular component. It has been suggested that "vestibular-only" neurons in the vestibular nuclei play an important role in generation of velocity storage. Similarities between the rise and fall times of eye velocity during OKN and OKAN to firing rates of vestibular-only neurons suggest that these cells may receive their visual input through NOT. 3. One NOT was injected with muscimol, a GABAA agonist. Ipsilateral OKN and OKAN were lost, suggesting that GABA, which is an inhibitory transmitter in NOT, acts on projection pathways to the brain stem. A striking finding was that visual suppression and habituation of contralateral slow phases of vestibular nystagmus were also abolished after muscimol injection. The latter implies that NOT plays an important role in producing visual suppression of the VOR and habituating its time constant. 4. Habituation is lost after nodulus and uvula lesions and visual suppression after lesions of the flocculus and paraflocculus. We postulate that the disappearance of vestibular habituation and of visual suppression of vestibular responses after muscimol injections was due to dysfacilitation of the prominent NOT-inferior olive pathway, inactivating climbing fibers from the dorsal cap to nodulouvular and flocculoparafloccular Purkinje cells. The prompt loss of habituation when NOT was inactivated, and its return when the GABAergic inhibition dissipated, suggests that although VOR habituation can be relatively permanent, it must be maintained continuously by activity of the vestibulocerebellum.
Piponnier, Jean-Claude; Hanssens, Jean-Marie; Faubert, Jocelyn
2009-01-14
To examine the respective roles of central and peripheral vision in the control of posture, body sway amplitude (BSA) and postural perturbations (given by velocity root mean square or vRMS) were calculated in a group of 19 healthy young adults. The stimulus was a 3D tunnel, either static or moving sinusoidally in the anterior-posterior direction. There were nine visual field conditions: four central conditions (4, 7, 15, and 30 degrees); four peripheral conditions (central occlusions of 4, 7, 15, and 30 degrees); and a full visual field condition (FF). The virtual tunnel respected all the aspects of a real physical tunnel (i.e., stereoscopy and size increase with proximity). The results show that, under static conditions, central and peripheral visual fields appear to have equal importance for the control of stance. In the presence of an optic flow, peripheral vision plays a crucial role in the control of stance, since it is responsible for a compensatory sway, whereas central vision has an accessory role that seems to be related to spatial orientation.
Fast Plane Wave 2-D Vector Flow Imaging Using Transverse Oscillation and Directional Beamforming.
Jensen, Jonas; Villagomez Hoyos, Carlos Armando; Stuart, Matthias Bo; Ewertsen, Caroline; Nielsen, Michael Bachmann; Jensen, Jorgen Arendt
2017-07-01
Several techniques can estimate the 2-D velocity vector in ultrasound. Directional beamforming (DB) estimates blood flow velocities with a higher precision and accuracy than transverse oscillation (TO), but at the cost of a high beamforming load when estimating the flow angle. In this paper, it is proposed to use TO to estimate an initial flow angle, which is then refined in a DB step. Velocity magnitude is estimated along the flow direction using cross correlation. It is shown that the suggested TO-DB method can improve the performance of velocity estimates compared with TO, and with a beamforming load, which is 4.6 times larger than for TO and seven times smaller than for conventional DB. Steered plane wave transmissions are employed for high frame rate imaging, and parabolic flow with a peak velocity of 0.5 m/s is simulated in straight vessels at beam-to-flow angles from 45° to 90°. The TO-DB method estimates the angle with a bias and standard deviation (SD) less than 2°, and the SD of the velocity magnitude is less than 2%. When using only TO, the SD of the angle ranges from 2° to 17° and for the velocity magnitude up to 7%. Bias of the velocity magnitude is within 2% for TO and slightly larger but within 4% for TO-DB. The same trends are observed in measurements although with a slightly larger bias. Simulations of realistic flow in a carotid bifurcation model provide visualization of complex flow, and the spread of velocity magnitude estimates is 7.1 cm/s for TO-DB, while it is 11.8 cm/s using only TO. However, velocities for TO-DB are underestimated at peak systole as indicated by a regression value of 0.97 for TO and 0.85 for TO-DB. An in vivo scanning of the carotid bifurcation is used for vector velocity estimations using TO and TO-DB. The SD of the velocity profile over a cardiac cycle is 4.2% for TO and 3.2% for TO-DB.
Towards a new technique to construct a 3D shear-wave velocity model based on converted waves
NASA Astrophysics Data System (ADS)
Hetényi, G.; Colavitti, L.
2017-12-01
A 3D model is essential in all branches of solid Earth sciences because geological structures can be heterogeneous and change significantly in their lateral dimension. The main target of this research is to build a crustal S-wave velocity structure in 3D. The currently popular methodologies to construct 3D shear-wave velocity models are Ambient Noise Tomography (ANT) and Local Earthquake Tomography (LET). Here we propose a new technique to map Earth discontinuities and velocities at depth based on the analysis of receiver functions. The 3D model is obtained by simultaneously inverting P-to-S converted waveforms recorded at a dense array. The individual velocity models corresponding to each trace are extracted from the 3D initial model along ray paths that are calculated using the shooting method, and the velocity model is updated during the inversion. We consider a spherical approximation of ray propagation using a global velocity model (iasp91, Kennett and Engdahl, 1991) for the teleseismic part, while we adopt Cartesian coordinates and a local velocity model for the crust. During the inversion process we work with a multi-layer crustal model for shear-wave velocity, with a flexible mesh for the depth of the interfaces. The RFs inversion represents a complex problem because the amplitude and the arrival time of different phases depend in a non-linear way on the depth of interfaces and the characteristics of the velocity structure. The solution we envisage to manage the inversion problem is the stochastic Neighbourhood Algorithm (NA, Sambridge, 1999), whose goal is to find an ensemble of models that sample the good data-fitting regions of a multidimensional parameter space. Depending on the studied area, this method can accommodate possible independent and complementary geophysical data (gravity, active seismics, LET, ANT, etc.), helping to reduce the non-linearity of the inversion. Our first focus of application is the Central Alps, where a 20-year long dataset of high-quality teleseismic events recorded at 81 stations is available, and we have high-resolution P-wave velocity model available (Diehl et al., 2009). We plan to extend the 3D shear-wave velocity inversion method to the entire Alpine domain in frame of the AlpArray project, and apply it to other areas with a dense network of broadband seismometers.
NASA Astrophysics Data System (ADS)
Nathan Harris, E.; Morgenthaler, George W.
2004-07-01
Beginning in 1995, a team of 3-D engineering visualization experts assembled at the Lockheed Martin Space Systems Company and began to develop innovative virtual prototyping simulation tools for performing ground processing and real-time visualization of design and planning of aerospace missions. At the University of Colorado, a team of 3-D visualization experts also began developing the science of 3-D visualization and immersive visualization at the newly founded British Petroleum (BP) Center for visualization, which began operations in October, 2001. BP acquired ARCO in the year 2000 and awarded the 3-D flexible IVE developed by ARCO (beginning in 1990) to the University of Colorado, CU, the winner in a competition among 6 Universities. CU then hired Dr. G. Dorn, the leader of the ARCO team as Center Director, and the other experts to apply 3-D immersive visualization to aerospace and to other University Research fields, while continuing research on surface interpretation of seismic data and 3-D volumes. This paper recounts further progress and outlines plans in Aerospace applications at Lockheed Martin and CU.
Immersive Visualization of the Solid Earth
NASA Astrophysics Data System (ADS)
Kreylos, O.; Kellogg, L. H.
2017-12-01
Immersive visualization using virtual reality (VR) display technology offers unique benefits for the visual analysis of complex three-dimensional data such as tomographic images of the mantle and higher-dimensional data such as computational geodynamics models of mantle convection or even planetary dynamos. Unlike "traditional" visualization, which has to project 3D scalar data or vectors onto a 2D screen for display, VR can display 3D data in a pseudo-holographic (head-tracked stereoscopic) form, and does therefore not suffer the distortions of relative positions, sizes, distances, and angles that are inherent in 2D projection and interfere with interpretation. As a result, researchers can apply their spatial reasoning skills to 3D data in the same way they can to real objects or environments, as well as to complex objects like vector fields. 3D Visualizer is an application to visualize 3D volumetric data, such as results from mantle convection simulations or seismic tomography reconstructions, using VR display technology and a strong focus on interactive exploration. Unlike other visualization software, 3D Visualizer does not present static visualizations, such as a set of cross-sections at pre-selected positions and orientations, but instead lets users ask questions of their data, for example by dragging a cross-section through the data's domain with their hands and seeing data mapped onto that cross-section in real time, or by touching a point inside the data domain, and immediately seeing an isosurface connecting all points having the same data value as the touched point. Combined with tools allowing 3D measurements of positions, distances, and angles, and with annotation tools that allow free-hand sketching directly in 3D data space, the outcome of using 3D Visualizer is not primarily a set of pictures, but derived data to be used for subsequent analysis. 3D Visualizer works best in virtual reality, either in high-end facility-scale environments such as CAVEs, or using commodity low-cost virtual reality headsets such as HTC's Vive. The recent emergence of high-quality commodity VR means that researchers can buy a complete VR system off the shelf, install it and the 3D Visualizer software themselves, and start using it for data analysis immediately.
Visual Basic VPython Interface: Charged Particle in a Magnetic Field
NASA Astrophysics Data System (ADS)
Prayaga, Chandra
2006-12-01
A simple Visual Basic (VB) to VPython interface is described and illustrated with the example of a charged particle in a magnetic field. This interface allows data to be passed to Python through a text file read by Python. The first component of the interface is a user-friendly data entry screen designed in VB, in which the user can input values of the charge, mass, initial position and initial velocity of the particle, and the magnetic field. Next, a command button is coded to write these values to a text file. Another command button starts the VPython program, which reads the data from the text file, numerically solves the equation of motion, and provides the 3d graphics animation. Students can use the interface to run the program several times with different data and observe changes in the motion.
Indoor space 3D visual reconstruction using mobile cart with laser scanner and cameras
NASA Astrophysics Data System (ADS)
Gashongore, Prince Dukundane; Kawasue, Kikuhito; Yoshida, Kumiko; Aoki, Ryota
2017-02-01
Indoor space 3D visual reconstruction has many applications and, once done accurately, it enables people to conduct different indoor activities in an efficient manner. For example, an effective and efficient emergency rescue response can be accomplished in a fire disaster situation by using 3D visual information of a destroyed building. Therefore, an accurate Indoor Space 3D visual reconstruction system which can be operated in any given environment without GPS has been developed using a Human-Operated mobile cart equipped with a laser scanner, CCD camera, omnidirectional camera and a computer. By using the system, accurate indoor 3D Visual Data is reconstructed automatically. The obtained 3D data can be used for rescue operations, guiding blind or partially sighted persons and so forth.
Jamil, Muhammad; Ahmad, Omar; Poh, Kian Keong; Yap, Choon Hwai
2017-07-01
Current Doppler echocardiography quantification of mitral regurgitation (MR) severity has shortcomings. Proximal isovelocity surface area (PISA)-based methods, for example, are unable to account for the fact that ultrasound Doppler can measure only one velocity component: toward or away from the transducer. In the present study, we used ultrasound-based computational fluid dynamics (Ub-CFD) to quantify mitral regurgitation and study its advantages and disadvantages compared with 2-D and 3-D PISA methods. For Ub-CFD, patient-specific mitral valve geometry and velocity data were obtained from clinical ultrasound followed by 3-D CFD simulations at an assumed flow rate. We then obtained the average ratio of the ultrasound Doppler velocities to CFD velocities in the flow convergence region, and scaled CFD flow rate with this ratio as the final measured flow rate. We evaluated Ub-CFD, 2-D PISA and 3-D PISA with an in vitro flow loop, which featured regurgitation flow through (i) a simplified flat plate with round orifice and (ii) a 3-D printed realistic mitral valve and regurgitation orifice. The Ub-CFD and 3-D PISA methods had higher precision than the 2-D PISA method. Ub-CFD had consistent accuracy under all conditions tested, whereas 2-D PISA had the lowest overall accuracy. In vitro investigations indicated that the accuracy of 2-D and 3-D PISA depended significantly on the choice of aliasing velocity. Evaluation of these techniques was also performed for two clinical cases, and the dependency of PISA on aliasing velocity was similarly observed. Ub-CFD was robustly accurate and precise and has promise for future translation to clinical practice. Copyright © 2017 World Federation for Ultrasound in Medicine & Biology. Published by Elsevier Inc. All rights reserved.
Five-dimensional ultrasound system for soft tissue visualization.
Deshmukh, Nishikant P; Caban, Jesus J; Taylor, Russell H; Hager, Gregory D; Boctor, Emad M
2015-12-01
A five-dimensional ultrasound (US) system is proposed as a real-time pipeline involving fusion of 3D B-mode data with the 3D ultrasound elastography (USE) data as well as visualization of these fused data and a real-time update capability over time for each consecutive scan. 3D B-mode data assist in visualizing the anatomy of the target organ, and 3D elastography data adds strain information. We investigate the feasibility of such a system and show that an end-to-end real-time system, from acquisition to visualization, can be developed. We present a system that consists of (a) a real-time 3D elastography algorithm based on a normalized cross-correlation (NCC) computation on a GPU; (b) real-time 3D B-mode acquisition and network transfer; (c) scan conversion of 3D elastography and B-mode volumes (if acquired by 4D wobbler probe); and (d) visualization software that fuses, visualizes, and updates 3D B-mode and 3D elastography data in real time. We achieved a speed improvement of 4.45-fold for the threaded version of the NCC-based 3D USE versus the non-threaded version. The maximum speed was 79 volumes/s for 3D scan conversion. In a phantom, we validated the dimensions of a 2.2-cm-diameter sphere scan-converted to B-mode volume. Also, we validated the 5D US system visualization transfer function and detected 1- and 2-cm spherical objects (phantom lesion). Finally, we applied the system to a phantom consisting of three lesions to delineate the lesions from the surrounding background regions of the phantom. A 5D US system is achievable with real-time performance. We can distinguish between hard and soft areas in a phantom using the transfer functions.
PLOT3D/AMES, GENERIC UNIX VERSION USING DISSPLA (WITH TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. The UNIX/DISSPLA implementation of PLOT3D supports 2-D polygons as well as 2-D and 3-D lines, but does not support graphics features requiring 3-D polygons (shading and hidden line removal, for example). Views can be manipulated using keyboard commands. This version of PLOT3D is potentially able to produce files for a variety of output devices; however, site-specific capabilities will vary depending on the device drivers supplied with the user's DISSPLA library. The version 3.6b+ UNIX/DISSPLA implementations of PLOT3D (ARC-12788) and PLOT3D/TURB3D (ARC-12778) were developed for use on computers running UNIX SYSTEM 5 with BSD 4.3 extensions. The standard distribution media for each ofthese programs is a 9track, 6250 bpi magnetic tape in TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); (2) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D (ARC-12783, ARC-12782); (3) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC-12777, ARC-12781); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. System 5 is a trademark of Bell Labs, Incorporated. BSD4.3 is a trademark of the University of California at Berkeley. UNIX is a registered trademark of AT&T.
PLOT3D/AMES, GENERIC UNIX VERSION USING DISSPLA (WITHOUT TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. The UNIX/DISSPLA implementation of PLOT3D supports 2-D polygons as well as 2-D and 3-D lines, but does not support graphics features requiring 3-D polygons (shading and hidden line removal, for example). Views can be manipulated using keyboard commands. This version of PLOT3D is potentially able to produce files for a variety of output devices; however, site-specific capabilities will vary depending on the device drivers supplied with the user's DISSPLA library. The version 3.6b+ UNIX/DISSPLA implementations of PLOT3D (ARC-12788) and PLOT3D/TURB3D (ARC-12778) were developed for use on computers running UNIX SYSTEM 5 with BSD 4.3 extensions. The standard distribution media for each ofthese programs is a 9track, 6250 bpi magnetic tape in TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); (2) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D (ARC-12783, ARC-12782); (3) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC-12777, ARC-12781); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. System 5 is a trademark of Bell Labs, Incorporated. BSD4.3 is a trademark of the University of California at Berkeley. UNIX is a registered trademark of AT&T.
Sensitivity analysis of the GNSS derived Victoria plate motion
NASA Astrophysics Data System (ADS)
Apolinário, João; Fernandes, Rui; Bos, Machiel
2014-05-01
Fernandes et al. (2013) estimated the angular velocity of the Victoria tectonic block from geodetic data (GNSS derived velocities) only.. GNSS observations are sparse in this region and it is therefore of the utmost importance to use the available data (5 sites) in the most optimal way. Unfortunately, the existing time-series were/are affected by missing data and offsets. In addition, some time-series were close to the considered minimal threshold value to compute one reliable velocity solution: 2.5-3.0 years. In this research, we focus on the sensitivity of the derived angular velocity to changes in the data (longer data-span for some stations) by extending the used data-span: Fernandes et al. (2013) used data until September 2011. We also investigate the effect of adding other stations to the solution, which is now possible since more stations became available in the region. In addition, we study if the conventional power-law plus white noise model is indeed the best stochastic model. In this respect, we apply different noise models using HECTOR (Bos et al. (2013), which can use different noise models and estimate offsets and seasonal signals simultaneously. The seasonal signal estimation is also other important parameter, since the time-series are rather short or have large data spans at some stations, which implies that the seasonal signals still can have some effect on the estimated trends as shown by Blewitt and Lavellee (2002) and Bos et al. (2010). We also quantify the magnitude of such differences in the estimation of the secular velocity and their effect in the derived angular velocity. Concerning the offsets, we investigate how they can, detected and undetected, influence the estimated plate motion. The time of offsets has been determined by visual inspection of the time-series. The influence of undetected offsets has been done by adding small synthetic random walk signals that are too small to be detected visually but might have an effect on the estimated trend (Williams 2003, Langbein 2012). Finally, our preferable angular velocity estimation is used to evaluate the consequences on the kinematics of the Victoria block, namely the magnitude and azimuth of the relative motions with respect to the Nubia and Somalia plates and their tectonic implications. References Agnew, D. C. (2013). Realistic simulations of geodetic network data: The Fakenet package, Seismol. Res. Lett., 84 , 426-432, doi:10.1785/0220120185. Blewitt, G. & Lavallee, D., (2002). Effect of annual signals on geodetic velocity, J. geophys. Res., 107(B7), doi:10.1029/2001JB000570. Bos, M.S., R.M.S. Fernandes, S. Williams, L. Bastos (2012) Fast Error Analysis of Continuous GNSS Observations with Missing Data, Journal of Geodesy, doi: 10.1007/s00190-012-0605-0. Bos, M.S., L. Bastos, R.M.S. Fernandes, (2009). The influence of seasonal signals on the estimation of the tectonic motion in short continuous GPS time-series, J. of Geodynamics, j.jog.2009.10.005. Fernandes, R.M.S., J. M. Miranda, D. Delvaux, D. S. Stamps and E. Saria (2013). Re-evaluation of the kinematics of Victoria Block using continuous GNSS data, Geophysical Journal International, doi:10.1093/gji/ggs071. Langbein, J. (2012). Estimating rate uncertainty with maximum likelihood: differences between power-law and flicker-random-walk models, Journal of Geodesy, Volume 86, Issue 9, pp 775-783, Williams, S. D. P. (2003). Offsets in Global Positioning System time series, J. Geophys. Res., 108, 2310, doi:10.1029/2002JB002156, B6.
Multi-code analysis of scrape-off layer filament dynamics in MAST
NASA Astrophysics Data System (ADS)
Militello, F.; Walkden, N. R.; Farley, T.; Gracias, W. A.; Olsen, J.; Riva, F.; Easy, L.; Fedorczak, N.; Lupelli, I.; Madsen, J.; Nielsen, A. H.; Ricci, P.; Tamain, P.; Young, J.
2016-11-01
Four numerical codes are employed to investigate the dynamics of scrape-off layer filaments in tokamak relevant conditions. Experimental measurements were taken in the MAST device using visual camera imaging, which allows the evaluation of the perpendicular size and velocity of the filaments, as well as the combination of density and temperature associated with the perturbation. A new algorithm based on the light emission integrated along the field lines associated with the position of the filament is developed to ensure that it is properly detected and tracked. The filaments are found to have velocities of the order of 1~\\text{km}~{{\\text{s}}-1} , a perpendicular diameter of around 2-3 cm and a density amplitude 2-3.5 times the background plasma. 3D and 2D numerical codes (the STORM module of BOUT++, GBS, HESEL and TOKAM3X) are used to reproduce the motion of the observed filaments with the purpose of validating the codes and of better understanding the experimental data. Good agreement is found between the 3D codes. The seeded filament simulations are also able to reproduce the dynamics observed in experiments with accuracy up to the experimental errorbar levels. In addition, the numerical results showed that filaments characterised by similar size and light emission intensity can have quite different dynamics if the pressure perturbation is distributed differently between density and temperature components. As an additional benefit, several observations on the dynamics of the filaments in the presence of evolving temperature fields were made and led to a better understanding of the behaviour of these coherent structures.
Stewart, Richard S; Kiss, Ilona M; Wilkinson, Robert S
2014-04-16
Four-dimensional (4D) light imaging has been used to study behavior of small structures within motor nerve terminals of the thin transversus abdominis muscle of the garter snake. Raw data comprises time-lapse sequences of 3D z-stacks. Each stack contains 4-20 images acquired with epifluorescence optics at focal planes separated by 400-1,500 nm. Steps in the acquisition of image stacks, such as adjustment of focus, switching of excitation wavelengths, and operation of the digital camera, are automated as much as possible to maximize image rate and minimize tissue damage from light exposure. After acquisition, a set of image stacks is deconvolved to improve spatial resolution, converted to the desired 3D format, and used to create a 4D "movie" that is suitable for variety of computer-based analyses, depending upon the experimental data sought. One application is study of the dynamic behavior of two classes of endosomes found in nerve terminals-macroendosomes (MEs) and acidic endosomes (AEs)-whose sizes (200-800 nm for both types) are at or near the diffraction limit. Access to 3D information at each time point provides several advantages over conventional time-lapse imaging. In particular, size and velocity of movement of structures can be quantified over time without loss of sharp focus. Examples of data from 4D imaging reveal that MEs approach the plasma membrane and disappear, suggesting that they are exocytosed rather than simply moving vertically away from a single plane of focus. Also revealed is putative fusion of MEs and AEs, by visualization of overlap between the two dye-containing structures as viewed in each three orthogonal projections.
Jungreuthmayer, Christian; Steppert, Petra; Sekot, Gerhard; Zankel, Armin; Reingruber, Herbert; Zanghellini, Jürgen; Jungbauer, Alois
2015-12-18
Polymethacrylate-based monoliths have excellent flow properties. Flow in the wide channel interconnected with narrow channels is theoretically assumed to account for favorable permeability. Monoliths were cut into 898 slices in 50nm distances and visualized by serial block face scanning electron microscopy (SBEM). A 3D structure was reconstructed and used for the calculation of flow profiles within the monolith and for calculation of pressure drop and permeability by computational fluid dynamics (CFD). The calculated and measured permeabilities showed good agreement. Small channels clearly flowed into wide and wide into small channels in a repetitive manner which supported the hypothesis describing the favorable flow properties of these materials. This alternating property is also reflected in the streamline velocity which fluctuated. These findings were corroborated by artificial monoliths which were composed of regular (interconnected) cells where narrow cells followed wide cells. In the real monolith and the artificial monoliths with interconnected flow channels similar velocity fluctuations could be observed. A two phase flow simulation showed a lateral velocity component, which may contribute to the transport of molecules to the monolith wall. Our study showed that the interconnection of small and wide pores is responsible for the excellent pressure flow properties. This study is also a guide for further design of continuous porous materials to achieve good flow properties. Copyright © 2015 The Authors. Published by Elsevier B.V. All rights reserved.
Stereopsis cueing effects on hover-in-turbulence performance in a simulated rotorcraft
NASA Technical Reports Server (NTRS)
Parrish, Russell V.; Williams, Steven P.
1990-01-01
The efficacy of stereopsis cueing in pictorial displays was assessed in a real-time piloted simulation experiment of a rotorcraft precision hover-in-turbulence task. Seven pilots endeavored to maintain a hover by visually aligning a set of inner and outer wickets (major elements of a real-world pictorial display, thus attaining the desired hover position, in a full factorial experimental design. The display conditions examined included the presence or absence of a velocity display element (a velocity head-up display) as well as the stereopsis cueing conditions, which included non-stereo (binoptic or monoscopic - no depth cues other than those provided by a perspective, real-world display), stereo 3-D, and hyper stereo (telestereoscopic). Subjective and objective results indicated that the depth cues provided by the stereo displays enhanced the situational awareness of the pilot and enabled improved hover performance to be achieved. The velocity display element also improved the hover performance, with the best hover performance being achieved with the combined use of stereo and the velocity display element. Pilot control input data revealed that less control action was required to attain the improved hover performance with the stereo displays.
Uncertainty assessment of 3D instantaneous velocity model from stack velocities
NASA Astrophysics Data System (ADS)
Emanuele Maesano, Francesco; D'Ambrogi, Chiara
2015-04-01
3D modelling is a powerful tool that is experiencing increasing applications in data analysis and dissemination. At the same time the need of quantitative uncertainty evaluation is strongly requested in many aspects of the geological sciences and by the stakeholders. In many cases the starting point for 3D model building is the interpretation of seismic profiles that provide indirect information about the geology of the subsurface in the domain of time. The most problematic step in the 3D modelling construction is the conversion of the horizons and faults interpreted in time domain to the depth domain. In this step the dominant variable that could lead to significantly different results is the velocity. The knowledge of the subsurface velocities is related mainly to punctual data (sonic logs) that are often sparsely distributed in the areas covered by the seismic interpretation. The extrapolation of velocity information to wide extended horizons is thus a critical step to obtain a 3D model in depth that can be used for predictive purpose. In the EU-funded GeoMol Project, the availability of a dense network of seismic lines (confidentially provided by ENI S.p.A.) in the Central Po Plain, is paired with the presence of 136 well logs, but few of them have sonic logs and in some portion of the area the wells are very widely spaced. The depth conversion of the 3D model in time domain has been performed testing different strategies for the use and the interpolation of velocity data. The final model has been obtained using a 4 layer cake 3D instantaneous velocity model that considers both the initial velocity (v0) in every reference horizon and the gradient of velocity variation with depth (k). Using this method it is possible to consider the geological constraint given by the geometries of the horizons and the geo-statistical approach to the interpolation of velocities and gradient. Here we present an experiment based on the use of set of pseudo-wells obtained from the stack velocities available inside the area, interpolated using the kriging geo-statistical method. The stack velocities are intersected with the position of the horizons in time domain and from this information we build a pseudo-well to calculate the initial velocity and the gradient of increase (or decrease) of velocity with depth inside the considered rock volume. The experiment is aimed to obtain estimation and a representation of the uncertainty related to the geo-statistical interpolation of velocity data in a 3D model and to have an independent control of the final results using the well markers available inside the test area as constraints. The project GeoMol is co-funded by the Alpine Space Program as part of the European Territorial Cooperation 2007-2013. The project integrates partners from Austria, France, Germany, Italy, Slovenia and Switzerland and runs from September 2012 to June 2015. Further information on www.geomol.eu
Four-dimensional (4D) tracking of high-temperature microparticles
DOE Office of Scientific and Technical Information (OSTI.GOV)
Wang, Zhehui, E-mail: zwang@lanl.gov; Liu, Q.; Waganaar, W.
High-speed tracking of hot and molten microparticles in motion provides rich information about burning plasmas in magnetic fusion. An exploding-wire apparatus is used to produce moving high-temperature metallic microparticles and to develop four-dimensional (4D) or time-resolved 3D particle tracking techniques. The pinhole camera model and algorithms developed for computer vision are used for scene calibration and 4D reconstructions. 3D positions and velocities are then derived for different microparticles. Velocity resolution approaches 0.1 m/s by using the local constant velocity approximation.
Four-dimensional (4D) tracking of high-temperature microparticles
NASA Astrophysics Data System (ADS)
Wang, Zhehui; Liu, Q.; Waganaar, W.; Fontanese, J.; James, D.; Munsat, T.
2016-11-01
High-speed tracking of hot and molten microparticles in motion provides rich information about burning plasmas in magnetic fusion. An exploding-wire apparatus is used to produce moving high-temperature metallic microparticles and to develop four-dimensional (4D) or time-resolved 3D particle tracking techniques. The pinhole camera model and algorithms developed for computer vision are used for scene calibration and 4D reconstructions. 3D positions and velocities are then derived for different microparticles. Velocity resolution approaches 0.1 m/s by using the local constant velocity approximation.
Four-dimensional (4D) tracking of high-temperature microparticles
Wang, Zhehui; Liu, Qiuguang; Waganaar, Bill; ...
2016-07-08
High-speed tracking of hot and molten microparticles in motion provides rich information about burning plasmas in magnetic fusion. An exploding-wire apparatus is used to produce moving high-temperature metallic microparticles and to develop four-dimensional (4D) or time-resolved 3D particle tracking techniques. The pinhole camera model and algorithms developed for computer vision are used for scene calibration and 4D reconstructions. 3D positions and velocities are then derived for different microparticles. As a result, velocity resolution approaches 0.1 m/s by using the local constant velocity approximation.
Four-dimensional (4D) tracking of high-temperature microparticles.
Wang, Zhehui; Liu, Q; Waganaar, W; Fontanese, J; James, D; Munsat, T
2016-11-01
High-speed tracking of hot and molten microparticles in motion provides rich information about burning plasmas in magnetic fusion. An exploding-wire apparatus is used to produce moving high-temperature metallic microparticles and to develop four-dimensional (4D) or time-resolved 3D particle tracking techniques. The pinhole camera model and algorithms developed for computer vision are used for scene calibration and 4D reconstructions. 3D positions and velocities are then derived for different microparticles. Velocity resolution approaches 0.1 m/s by using the local constant velocity approximation.
THE PREVALENCE OF GAS OUTFLOWS IN TYPE 2 AGNs. II. 3D BICONICAL OUTFLOW MODELS
DOE Office of Scientific and Technical Information (OSTI.GOV)
Bae, Hyun-Jin; Woo, Jong-Hak, E-mail: hjbae@galaxy.yonsei.ac.kr, E-mail: woo@astro.snu.ac.kr
We present 3D models of biconical outflows combined with a thin dust plane for investigating the physical properties of the ionized gas outflows and their effect on the observed gas kinematics in type 2 active galactic nuclei (AGNs). Using a set of input parameters, we construct a number of models in 3D and calculate the spatially integrated velocity and velocity dispersion for each model. We find that three primary parameters, i.e., intrinsic velocity, bicone inclination, and the amount of dust extinction, mainly determine the simulated velocity and velocity dispersion. Velocity dispersion increases as the intrinsic velocity or the bicone inclinationmore » increases, while velocity (i.e., velocity shifts with respect to systemic velocity) increases as the amount of dust extinction increases. Simulated emission-line profiles well reproduce the observed [O iii] line profiles, e.g., narrow core and broad wing components. By comparing model grids and Monte Carlo simulations with the observed [O iii] velocity–velocity dispersion distribution of ∼39,000 type 2 AGNs, we constrain the intrinsic velocity of gas outflows ranging from ∼500 to ∼1000 km s{sup −1} for the majority of AGNs, and up to ∼1500–2000 km s{sup −1} for extreme cases. The Monte Carlo simulations show that the number ratio of AGNs with negative [O iii] velocity to AGNs with positive [O iii] velocity correlates with the outflow opening angle, suggesting that outflows with higher intrinsic velocity tend to have wider opening angles. These results demonstrate the potential of our 3D models for studying the physical properties of gas outflows, applicable to various observations, including spatially integrated and resolved gas kinematics.« less
PLOT3D/AMES, APOLLO UNIX VERSION USING GMR3D (WITHOUT TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. The Apollo implementation of PLOT3D uses some of the capabilities of Apollo's 3-dimensional graphics hardware, but does not take advantage of the shading and hidden line/surface removal capabilities of the Apollo DN10000. Although this implementation does not offer a capability for putting text on plots, it does support the use of a mouse to translate, rotate, or zoom in on views. The version 3.6b+ Apollo implementations of PLOT3D (ARC-12789) and PLOT3D/TURB3D (ARC-12785) were developed for use on Apollo computers running UNIX System V with BSD 4.3 extensions and the graphics library GMR3D Version 2.0. The standard distribution media for each of these programs is a 9-track, 6250 bpi magnetic tape in TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: 1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, and Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); 2) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC-12777, ARC-12781); 3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstations (ARC-12783, ARC-12782). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. UNIX is a registered trademark of AT&T.
PLOT3D/AMES, APOLLO UNIX VERSION USING GMR3D (WITH TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. The Apollo implementation of PLOT3D uses some of the capabilities of Apollo's 3-dimensional graphics hardware, but does not take advantage of the shading and hidden line/surface removal capabilities of the Apollo DN10000. Although this implementation does not offer a capability for putting text on plots, it does support the use of a mouse to translate, rotate, or zoom in on views. The version 3.6b+ Apollo implementations of PLOT3D (ARC-12789) and PLOT3D/TURB3D (ARC-12785) were developed for use on Apollo computers running UNIX System V with BSD 4.3 extensions and the graphics library GMR3D Version 2.0. The standard distribution media for each of these programs is a 9-track, 6250 bpi magnetic tape in TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: 1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, and Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); 2) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC-12777, ARC-12781); 3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstations (ARC-12783, ARC-12782). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. UNIX is a registered trademark of AT&T.
Investigation of visual fatigue/discomfort generated by S3D video using eye-tracking data
NASA Astrophysics Data System (ADS)
Iatsun, Iana; Larabi, Mohamed-Chaker; Fernandez-Maloigne, Christine
2013-03-01
Stereoscopic 3D is undoubtedly one of the most attractive content. It has been deployed intensively during the last decade through movies and games. Among the advantages of 3D are the strong involvement of viewers and the increased feeling of presence. However, the sanitary e ects that can be generated by 3D are still not precisely known. For example, visual fatigue and visual discomfort are among symptoms that an observer may feel. In this paper, we propose an investigation of visual fatigue generated by 3D video watching, with the help of eye-tracking. From one side, a questionnaire, with the most frequent symptoms linked with 3D, is used in order to measure their variation over time. From the other side, visual characteristics such as pupil diameter, eye movements ( xations and saccades) and eye blinking have been explored thanks to data provided by the eye-tracker. The statistical analysis showed an important link between blinking duration and number of saccades with visual fatigue while pupil diameter and xations are not precise enough and are highly dependent on content. Finally, time and content play an important role in the growth of visual fatigue due to 3D watching.
Harrison, Neil R; Witheridge, Sian; Makin, Alexis; Wuerger, Sophie M; Pegna, Alan J; Meyer, Georg F
2015-11-01
Motion is represented by low-level signals, such as size-expansion in vision or loudness changes in the auditory modality. The visual and auditory signals from the same object or event may be integrated and facilitate detection. We explored behavioural and electrophysiological correlates of congruent and incongruent audio-visual depth motion in conditions where auditory level changes, visual expansion, and visual disparity cues were manipulated. In Experiment 1 participants discriminated auditory motion direction whilst viewing looming or receding, 2D or 3D, visual stimuli. Responses were faster and more accurate for congruent than for incongruent audio-visual cues, and the congruency effect (i.e., difference between incongruent and congruent conditions) was larger for visual 3D cues compared to 2D cues. In Experiment 2, event-related potentials (ERPs) were collected during presentation of the 2D and 3D, looming and receding, audio-visual stimuli, while participants detected an infrequent deviant sound. Our main finding was that audio-visual congruity was affected by retinal disparity at an early processing stage (135-160ms) over occipito-parietal scalp. Topographic analyses suggested that similar brain networks were activated for the 2D and 3D congruity effects, but that cortical responses were stronger in the 3D condition. Differences between congruent and incongruent conditions were observed between 140-200ms, 220-280ms, and 350-500ms after stimulus onset. Copyright © 2015 Elsevier Ltd. All rights reserved.
Kling-Petersen, T; Pascher, R; Rydmark, M
1999-01-01
Academic and medical imaging are increasingly using computer based 3D reconstruction and/or visualization. Three-dimensional interactive models play a major role in areas such as preclinical medical education, clinical visualization and medical research. While 3D is comparably easy to do on a high end workstations, distribution and use of interactive 3D graphics necessitate the use of personal computers and the web. Several new techniques have been demonstrated providing interactive 3D via a web browser thereby allowing a limited version of VR to be experienced by a larger majority of students, medical practitioners and researchers. These techniques include QuickTimeVR2 (QTVR), VRML2, QuickDraw3D, OpenGL and Java3D. In order to test the usability of the different techniques, Mednet have initiated a number of projects designed to evaluate the potentials of 3D techniques for scientific reporting, clinical visualization and medical education. These include datasets created by manual tracing followed by triangulation, smoothing and 3D visualization, MRI or high-resolution laserscanning. Preliminary results indicate that both VRML and QTVR fulfills most of the requirements of web based, interactive 3D visualization, whereas QuickDraw3D is too limited. Presently, the JAVA 3D has not yet reached a level where in depth testing is possible. The use of high-resolution laserscanning is an important addition to 3D digitization.
Experimental and computational investigation of the NASA Low-Speed Centrifugal Compressor flow field
NASA Technical Reports Server (NTRS)
Hathaway, M. D.; Chriss, R. M.; Wood, J. R.; Strazisar, A. J.
1992-01-01
An experimental and computational investigation of the NASA Low-Speed Centrifugal Compressor (LSCC) flow field has been conducted using laser anemometry and Dawes' 3D viscous code. The experimental configuration consists of a backswept impeller followed by a vaneless diffuser. Measurements of the three-dimensional velocity field were acquired at several measurement planes through the compressor. The measurements describe both the throughflow and secondary velocity field along each measurement plane. In several cases the measurements provide details of the flow within the blade boundary layers. Insight into the complex flow physics within centrifugal compressors is provided by the computational analysis, and assessment of the CFD predictions is provided by comparison with the measurements. Five-hole probe and hot-wire surveys at the inlet and exit to the rotor as well as surface flow visualization along the impeller blade surfaces provide independent confirmation of the laser measurement technique.
NASA Astrophysics Data System (ADS)
Bromiley, G.; Berg, M.; Le Godec, Y.; Mezouar, N.; Atwood, R. C.; Phillipe, J.
2015-12-01
Although core formation was a key stage in the evolution of terrestrial planets, the physical processes which resulted in segregation of iron and silicate remain poorly understood. Formation of a silicate magma oceans provides an obvious mechanism for segregation of core-forming liquids, although recent work has strengthened arguments for a complex, multi-stage model of core formation. Extreme pressure1 and the effects of deformation2 have both been shown to promote percolation of Fe-rich melts in a solid silicate matrix, providing mechanisms for early, low temperature core-formation. However, the efficiency of these processes remains untested and we lack meaningful experimental data on resulting melt segregation velocities. Arguments regarding the efficiency of core formation through percolation of Fe-rich melts in solid silicate are based on simple, empirical models. Here, we review textural evidence from recent experiments which supports early core formation driven by deformation-aided percolation of Fe-rich melts. We then present results of novel in-situ synchrotron studies designed to provide time-resolved 3-D microimaging of percolating melt in model systems under extreme conditions. Under low strain rates characteristic of deformation-aided core formation, segregation of metallic (core-forming) melts by percolation is driven by stress gradients. This is expected to ultimately result in channelization and efficient segregation of melts noted in high-strain, low pressure experiments3. In-situ visualization also demonstrates that percolation of viscous metallic melts is surprisingly rapid. A combination of melt channelization and hydraulic fracture results in rapid, episodic melt migration, even over the limited time scale of experiments. The efficiency of this process depends strongly on the geometry of the melt network and is scaled to grain size in the matrix. We use both in-situ visualization and high-resolution ex-situ analysis to provide accurate constraints on melt migration velocities via this combined mechanism and will propose a model by which results can be scaled to core formation in the early solar system. References[1] Shi et al. Nature GeoSc. 6, 971 (2013).[2] Bruhn et al. Nature 403, 883 (2000).[3] Kohlstedt & Holtzman Ann. Rev. Earth. Planet. Sci. 37, 561 (2009).
Balloon Ascent: 3-D Simulation Tool for the Ascent and Float of High-Altitude Balloons
NASA Technical Reports Server (NTRS)
Farley, Rodger E.
2005-01-01
The BalloonAscent balloon flight simulation code represents a from-scratch development using Visual Basic 5 as the software platform. The simulation code is a transient analysis of balloon flight, predicting the skin and gas temperatures along with the 3-D position and velocity in a time and spatially varying environment. There are manual and automated controls for gas valving and the dropping of ballast. Also, there are many handy calculators, such as appropriate free lift, and steady-state thermal solutions with temperature gradients. The strength of this simulation model over others in the past is that the infrared environment is deterministic rather than guessed at. The ground temperature is specified along with the emissivity, which creates a ground level IR environment that is then partially absorbed as it travels upward through the atmosphere to the altitude of the balloon.
NASA Astrophysics Data System (ADS)
Borgeaud, A. F. E.; Konishi, K.; Kawai, K.; Geller, R. J.
2015-12-01
The region beneath Central America is known to have significant lateral velocity heterogeneities from the upper mantle down to the lowermost mantle. It is also known for its long history of subducting oceanic plates and fragmented plate remnants that sunk to the lowermost mantle (e.g., Ren et al., 2007). In this study, we use localized full-waveform inversion to invert for the 3-D S-velocity beneath the Caribbean. We use the DSM (Kawai et al., 2006) to compute 1-D synthetic seismograms and the first-order Born approximation to compute the partial derivatives for 3-D structure. We use a larger dataset with better coverage than Kawai et al. (2014), consisting of S and ScS phases from US-Array data for events in South America. The resulting 3-D model can contribute to understanding whether the cause of the velocity anomalies is thermal, chemical, or due to phase transitions.
[Three-dimensional morphological modeling and visualization of wheat root system].
Tan, Feng; Tang, Liang; Hu, Jun-Cheng; Jiang, Hai-Yan; Cao, Wei-Xing; Zhu, Yan
2011-01-01
Crop three-dimensional (3D) morphological modeling and visualization is an important part of digital plant study. This paper aimed to develop a 3D morphological model of wheat root system based on the parameters of wheat root morphological features, and to realize the visualization of wheat root growth. According to the framework of visualization technology for wheat root growth, a 3D visualization model of wheat root axis, including root axis growth model, branch geometric model, and root axis curve model, was developed firstly. Then, by integrating root topology, the corresponding pixel was determined, and the whole wheat root system was three-dimensionally re-constructed by using the morphological feature parameters in the root morphological model. Finally, based on the platform of OpenGL, and by integrating the technologies of texture mapping, lighting rendering, and collision detection, the 3D visualization of wheat root growth was realized. The 3D output of wheat root system from the model was vivid, which could realize the 3D root system visualization of different wheat cultivars under different water regimes and nitrogen application rates. This study could lay a technical foundation for further development of an integral visualization system of wheat plant.
3-D P Wave Velocity Structure of Marmara Region Using Local Earthquake Tomography
NASA Astrophysics Data System (ADS)
Işık, S. E.; Gurbuz, C.
2014-12-01
The 3D P wave velocity model of upper and lower crust of the Marmara Region between 40.200- 41.200N and 26.500- 30.500E is obtained by tomographic inversion (Simulps) of 47034 P wave arrivals of local earthquakes recorded at 90 land stations between October 2009 and December 2012 and 30 OBO stations and 14162 shot arrivals recorded at 35 OBO stations (Seismarmara Survey, 2001). We first obtained a 1D minimum model with Velest code in order to obtain an initial model for 3D inversion with 648 well located earthquakes located within the study area. After several 3D inversion trials we decided to create a more adequate initial model for 3D inversion. Choosing the initial model we estimated the 3D P wave velocity model representing the whole region both for land and sea. The results are tested by making Checkerboard , Restoring Resolution and Characteristic Tests, and the reliable areas of the resulting model is defined in terms of RDE, DWS, SF and Hit count distributions. By taking cross sections from the resulting model we observed the vertical velocity change along profiles crossing both land and sea. All the profiles crossing the basins showed that the high velocities of lower crust make extensions towards the basin area which looks like the force that gives a shape to the basins. These extensions of lower crust towards the basins appeared with an average velocity of 6.3 km/s which might be the result of the deformation due the shearing in the region. It is also interpreted that the development of these high velocities coincide with the development of the basins. Thus, both the basins and the high velocity zones around them might be resulted from the entrance of the NAF into the Marmara Sea and at the same time a shear regime was dominated due to the resistance of the northern Marmara Region (Yılmaz, 2010). The seismicity is observed between 5 km and 15 km after the 3D location of the earthquakes. The locations of the earthquakes improved and the seismogenic zone is well determined between 5 km and 15 km. The depths of the pre-kinematic basement and crystalline basement showed great differences under the sea. It is observed that the velocity under sea becomes compatible with land after 8 km.
Niechwiej-Szwedo, Ewa; Gonzalez, David; Nouredanesh, Mina; Tung, James
2018-01-01
Kinematic analysis of upper limb reaching provides insight into the central nervous system control of movements. Until recently, kinematic examination of motor control has been limited to studies conducted in traditional research laboratories because motion capture equipment used for data collection is not easily portable and expensive. A recently developed markerless system, the Leap Motion Controller (LMC), is a portable and inexpensive tracking device that allows recording of 3D hand and finger position. The main goal of this study was to assess the concurrent reliability and validity of the LMC as compared to the Optotrak, a criterion-standard motion capture system, for measures of temporal accuracy and peak velocity during the performance of upper limb, visually-guided movements. In experiment 1, 14 participants executed aiming movements to visual targets presented on a computer monitor. Bland-Altman analysis was conducted to assess the validity and limits of agreement for measures of temporal accuracy (movement time, duration of deceleration interval), peak velocity, and spatial accuracy (endpoint accuracy). In addition, a one-sample t-test was used to test the hypothesis that the error difference between measures obtained from Optotrak and LMC is zero. In experiment 2, 15 participants performed a Fitts' type aiming task in order to assess whether the LMC is capable of assessing a well-known speed-accuracy trade-off relationship. Experiment 3 assessed the temporal coordination pattern during the performance of a sequence consisting of a reaching, grasping, and placement task in 15 participants. Results from the t-test showed that the error difference in temporal measures was significantly different from zero. Based on the results from the 3 experiments, the average temporal error in movement time was 40±44 ms, and the error in peak velocity was 0.024±0.103 m/s. The limits of agreement between the LMC and Optotrak for spatial accuracy measures ranged between 2-5 cm. Although the LMC system is a low-cost, highly portable system, which could facilitate collection of kinematic data outside of the traditional laboratory settings, the temporal and spatial errors may limit the use of the device in some settings.
Gonzalez, David; Nouredanesh, Mina; Tung, James
2018-01-01
Kinematic analysis of upper limb reaching provides insight into the central nervous system control of movements. Until recently, kinematic examination of motor control has been limited to studies conducted in traditional research laboratories because motion capture equipment used for data collection is not easily portable and expensive. A recently developed markerless system, the Leap Motion Controller (LMC), is a portable and inexpensive tracking device that allows recording of 3D hand and finger position. The main goal of this study was to assess the concurrent reliability and validity of the LMC as compared to the Optotrak, a criterion-standard motion capture system, for measures of temporal accuracy and peak velocity during the performance of upper limb, visually-guided movements. In experiment 1, 14 participants executed aiming movements to visual targets presented on a computer monitor. Bland-Altman analysis was conducted to assess the validity and limits of agreement for measures of temporal accuracy (movement time, duration of deceleration interval), peak velocity, and spatial accuracy (endpoint accuracy). In addition, a one-sample t-test was used to test the hypothesis that the error difference between measures obtained from Optotrak and LMC is zero. In experiment 2, 15 participants performed a Fitts’ type aiming task in order to assess whether the LMC is capable of assessing a well-known speed-accuracy trade-off relationship. Experiment 3 assessed the temporal coordination pattern during the performance of a sequence consisting of a reaching, grasping, and placement task in 15 participants. Results from the t-test showed that the error difference in temporal measures was significantly different from zero. Based on the results from the 3 experiments, the average temporal error in movement time was 40±44 ms, and the error in peak velocity was 0.024±0.103 m/s. The limits of agreement between the LMC and Optotrak for spatial accuracy measures ranged between 2–5 cm. Although the LMC system is a low-cost, highly portable system, which could facilitate collection of kinematic data outside of the traditional laboratory settings, the temporal and spatial errors may limit the use of the device in some settings. PMID:29529064
Integration of real-time 3D capture, reconstruction, and light-field display
NASA Astrophysics Data System (ADS)
Zhang, Zhaoxing; Geng, Zheng; Li, Tuotuo; Pei, Renjing; Liu, Yongchun; Zhang, Xiao
2015-03-01
Effective integration of 3D acquisition, reconstruction (modeling) and display technologies into a seamless systems provides augmented experience of visualizing and analyzing real objects and scenes with realistic 3D sensation. Applications can be found in medical imaging, gaming, virtual or augmented reality and hybrid simulations. Although 3D acquisition, reconstruction, and display technologies have gained significant momentum in recent years, there seems a lack of attention on synergistically combining these components into a "end-to-end" 3D visualization system. We designed, built and tested an integrated 3D visualization system that is able to capture in real-time 3D light-field images, perform 3D reconstruction to build 3D model of the objects, and display the 3D model on a large autostereoscopic screen. In this article, we will present our system architecture and component designs, hardware/software implementations, and experimental results. We will elaborate on our recent progress on sparse camera array light-field 3D acquisition, real-time dense 3D reconstruction, and autostereoscopic multi-view 3D display. A prototype is finally presented with test results to illustrate the effectiveness of our proposed integrated 3D visualization system.
High-quality animation of 2D steady vector fields.
Lefer, Wilfrid; Jobard, Bruno; Leduc, Claire
2004-01-01
Simulators for dynamic systems are now widely used in various application areas and raise the need for effective and accurate flow visualization techniques. Animation allows us to depict direction, orientation, and velocity of a vector field accurately. This paper extends a former proposal for a new approach to produce perfectly cyclic and variable-speed animations for 2D steady vector fields (see [1] and [2]). A complete animation of an arbitrary number of frames is encoded in a single image. The animation can be played using the color table animation technique, which is very effective even on low-end workstations. A cyclic set of textures can be produced as well and then encoded in a common animation format or used for texture mapping on 3D objects. As compared to other approaches, the method presented in this paper produces smoother animations and is more effective, both in memory requirements to store the animation, and in computation time.
NASA Astrophysics Data System (ADS)
Meertens, C. M.; Murray, D.; McWhirter, J.
2004-12-01
Over the last five years, UNIDATA has developed an extensible and flexible software framework for analyzing and visualizing geoscience data and models. The Integrated Data Viewer (IDV), initially developed for visualization and analysis of atmospheric data, has broad interdisciplinary application across the geosciences including atmospheric, ocean, and most recently, earth sciences. As part of the NSF-funded GEON Information Technology Research project, UNAVCO has enhanced the IDV to display earthquakes, GPS velocity vectors, and plate boundary strain rates. These and other geophysical parameters can be viewed simultaneously with three-dimensional seismic tomography and mantle geodynamic model results. Disparate data sets of different formats, variables, geographical projections and scales can automatically be displayed in a common projection. The IDV is efficient and fully interactive allowing the user to create and vary 2D and 3D displays with contour plots, vertical and horizontal cross-sections, plan views, 3D isosurfaces, vector plots and streamlines, as well as point data symbols or numeric values. Data probes (values and graphs) can be used to explore the details of the data and models. The IDV is a freely available Java application using Java3D and VisAD and runs on most computers. UNIDATA provides easy-to-follow instructions for download, installation and operation of the IDV. The IDV primarily uses netCDF, a self-describing binary file format, to store multi-dimensional data, related metadata, and source information. The IDV is designed to work with OPeNDAP-equipped data servers that provide real-time observations and numerical models from distributed locations. Users can capture and share screens and animations, or exchange XML "bundles" that contain the state of the visualization and embedded links to remote data files. A real-time collaborative feature allows groups of users to remotely link IDV sessions via the Internet and simultaneously view and control the visualization. A Jython-based formulation facility allows computations on disparate data sets using simple formulas. Although the IDV is an advanced tool for research, its flexible architecture has also been exploited for educational purposes with the Virtual Geophysical Exploration Environment (VGEE) development. The VGEE demonstration added physical concept models to the IDV and curricula for atmospheric science education intended for the high school to graduate student levels.
Ground Motion Modeling in the Eastern Caucasus
Pitarka, Arben; Gok, Rengin; Yetirmishli, Gurban; ...
2016-05-13
In this paper, we analyzed the performance of a preliminary three-dimensional (3D) velocity model of the Eastern Caucasus covering most of the Azerbaijan. The model was developed in support to long-period ground motion simulations and seismic hazard assessment from regional earthquakes in Azerbaijan. The model’s performance was investigated by simulating ground motion from the damaging Mw 5.9, 2012 Zaqatala earthquake, which was well recorded throughout the region by broadband seismic instruments. In our simulations, we use a parallelized finite-difference method of fourth-order accuracy. The comparison between the simulated and recorded ground motion velocity in the modeled period range of 3–20more » s shows that in general, the 3D velocity model performs well. Areas in which the model needs improvements are located mainly in the central part of the Kura basin and in the Caspian Sea coastal areas. Comparisons of simulated ground motion using our 3D velocity model and corresponding 1D regional velocity model were used to locate areas with strong 3D wave propagation effects. In areas with complex underground structure, the 1D model fails to produce the observed ground motion amplitude and duration, and spatial extend of ground motion amplification caused by wave propagation effects.« less
Gagnier, Kristin Michod; Shipley, Thomas F
2016-01-01
Accurately inferring three-dimensional (3D) structure from only a cross-section through that structure is not possible. However, many observers seem to be unaware of this fact. We present evidence for a 3D amodal completion process that may explain this phenomenon and provide new insights into how the perceptual system processes 3D structures. Across four experiments, observers viewed cross-sections of common objects and reported whether regions visible on the surface extended into the object. If they reported that the region extended, they were asked to indicate the orientation of extension or that the 3D shape was unknowable from the cross-section. Across Experiments 1, 2, and 3, participants frequently inferred 3D forms from surface views, showing a specific prior to report that regions in the cross-section extend straight back into the object, with little variance in orientation. In Experiment 3, we examined whether 3D visual inferences made from cross-sections are similar to other cases of amodal completion by examining how the inferences were influenced by observers' knowledge of the objects. Finally, in Experiment 4, we demonstrate that these systematic visual inferences are unlikely to result from demand characteristics or response biases. We argue that these 3D visual inferences have been largely unrecognized by the perception community, and have implications for models of 3D visual completion and science education.
Block ground interaction of rockfalls
NASA Astrophysics Data System (ADS)
Volkwein, Axel; Gerber, Werner; Kummer, Peter
2016-04-01
During a rockfall the interaction of the falling block with the ground is one of the most important factors that define the evolution of a rockfall trajectory. It steers the rebound, the rotational movement, possibly brake effects, friction losses and damping effects. Therefore, if most reliable rockfall /trajectory simulation software is sought a good understanding of the block ground interaction is necessary. Today's rockfall codes enable the simulation of a fully 3D modelled block within a full 3D surface . However, the details during the contact, i.e. the contact duration, the penetration depth or the dimension of the marks in the ground are usually not part of the simulation. Recent field tests with rocks between 20 and 80 kg have been conducted on a grassy slope in 2014 [1]. A special rockfall sensor [2] within the blocks measured the rotational velocity and the acting accelerations during the tests. External video records and a so-called LocalPositioningSystem deliver information on the travel velocity. With these data not only the flight phases of the trajectories but also the contacts with the ground can be analysed. During the single jumps of a block the flight time, jump length, the velocity, and the rotation are known. During the single impacts their duration and the acting accelerations are visible. Further, the changes of rotational and translational velocity influence the next jump of the block. The change of the rotational velocity over the whole trajectory nicely visualizes the different phases of a rockfall regarding general acceleration and deceleration in respect to the inclination and the topography of the field. References: [1] Volkwein A, Krummenacher B, Gerber W, Lardon J, Gees F, Brügger L, Ott T (2015) Repeated controlled rockfall trajectory testing. [Abstract] Geophys. Res. Abstr. 17: EGU2015-9779. [2] Volkwein A, Klette J (2014) Semi-Automatic Determination of Rockfall Trajectories. Sensors 14: 18187-18210.
Jet Evolution Visualized and Quantified Using Filtered Rayleigh Scattering
NASA Technical Reports Server (NTRS)
Reeder, Mark F.
1996-01-01
Filtered Rayleigh scattering was utilized as a flow diagnostic in an investigation of a method for enhancing mixing in supersonic jets. The primary objectives of the study were to visualize the effect of vortex generating tabs on supersonic jets, to exact quantitative data from these planar visualizations, and to detect the presence of secondary flows (i.e., streamwise vorticity) generated by the tabs. An injection seeded frequency-doubled Nd:YAG was the light source and a 14 bit Princeton Instruments iodine charge coupled display (ICCD) camera recorded the image through an iodine cell. The incident wave length of the laser was held constant for each flow case so that the filter absorbed unwanted background light, but permitted part of the thermally broadened Rayleigh scattering light to pas through. The visualizations were performed for axisymmetric jets (D=1.9 cm) operated at perfectly expanded conditions for Mach 1.0, 1.5, and 2.0. All data were recorded for the jet cross section at x/D=3. One hundred instantaneous images were recorded and averaged for each case, with a threshold set to eliminate unavoidable particulate scattering. A key factor in these experiments was that the stagnation air was heated such that the expansion of the flow in the nozzle resulted in the static temperature in the jet being equal to the ambient temperature, assuming isentropic flow. Since the thermodynamic conditions of the flow were approximately the same for each case, increases in the intensity recorded by the ICCD camera could be directly attributed to the Doppler shift, and hence velocity. Visualizations were performed for Mach 1.5 and Mach 2.0 jets with tabs inserted at the nozzle exit. The distortion of the jet was readily apparent and was consistent with Mie scattering-based visualizations. Asymmetry in the intensities of the images indicate the presence of secondary flow patterns which are consistent with the streamwise vortices measured using more traditional diagnostics in subsonic jets with the same tab configurations. Because each tab causes shocks to form, the assumption of isentropic flow is not valid for these cases. However, within a reasonable first-order estimation,the intensity across the illuminated plane for these cases can be related to a value combining density and velocity.
FPV: fast protein visualization using Java 3D.
Can, Tolga; Wang, Yujun; Wang, Yuan-Fang; Su, Jianwen
2003-05-22
Many tools have been developed to visualize protein structures. Tools that have been based on Java 3D((TM)) are compatible among different systems and they can be run remotely through web browsers. However, using Java 3D for visualization has some performance issues with it. The primary concerns about molecular visualization tools based on Java 3D are in their being slow in terms of interaction speed and in their inability to load large molecules. This behavior is especially apparent when the number of atoms to be displayed is huge, or when several proteins are to be displayed simultaneously for comparison. In this paper we present techniques for organizing a Java 3D scene graph to tackle these problems. We have developed a protein visualization system based on Java 3D and these techniques. We demonstrate the effectiveness of the proposed method by comparing the visualization component of our system with two other Java 3D based molecular visualization tools. In particular, for van der Waals display mode, with the efficient organization of the scene graph, we could achieve up to eight times improvement in rendering speed and could load molecules three times as large as the previous systems could. EPV is freely available with source code at the following URL: http://www.cs.ucsb.edu/~tcan/fpv/
NASA Astrophysics Data System (ADS)
Thurow, Brian; Johnson, Kyle; Kim, Taehoon; Blois, Gianluca; Best, Jim; Christensen, Ken
2014-11-01
The application of Plenoptic PIV in a Refractive Index Matched (RIM) facility housed at Illinois is presented. Plenoptic PIV is an emerging 3D diagnostic that exploits the light-field imaging capabilities of a plenoptic camera. Plenoptic cameras utilize a microlens array to measure the position and angle of light rays captured by the camera. 3D/3C velocity fields are determined through application of the MART algorithm for volume reconstruction and a conventional 3D cross-correlation PIV algorithm. The RIM facility is a recirculating tunnel with a 62.5% aqueous solution of sodium iodide used as the working fluid. Its resulting index of 1.49 is equal to that of acrylic. Plenoptic PIV was used to measure the 3D velocity field of a turbulent boundary layer flow over a smooth wall, a single wall-mounted hemisphere and a full array of hemispheres (i.e. a rough wall) with a k/ δ ~ 4.6. Preliminary time averaged and instantaneous 3D velocity fields will be presented. This material is based upon work supported by the National Science Foundation under Grant No. 1235726.
Kim, Jahae; Cho, Sang-Geon; Song, Minchul; Kang, Sae-Ryung; Kwon, Seong Young; Choi, Kang-Ho; Choi, Seong-Min; Kim, Byeong-Chae; Song, Ho-Chun
2016-01-01
Abstract To compare diagnostic performance and confidence of a standard visual reading and combined 3-dimensional stereotactic surface projection (3D-SSP) results to discriminate between Alzheimer disease (AD)/mild cognitive impairment (MCI), dementia with Lewy bodies (DLB), and frontotemporal dementia (FTD). [18F]fluorodeoxyglucose (FDG) PET brain images were obtained from 120 patients (64 AD/MCI, 38 DLB, and 18 FTD) who were clinically confirmed over 2 years follow-up. Three nuclear medicine physicians performed the diagnosis and rated diagnostic confidence twice; once by standard visual methods, and once by adding of 3D-SSP. Diagnostic performance and confidence were compared between the 2 methods. 3D-SSP showed higher sensitivity, specificity, accuracy, positive, and negative predictive values to discriminate different types of dementia compared with the visual method alone, except for AD/MCI specificity and FTD sensitivity. Correction of misdiagnosis after adding 3D-SSP images was greatest for AD/MCI (56%), followed by DLB (13%) and FTD (11%). Diagnostic confidence also increased in DLB (visual: 3.2; 3D-SSP: 4.1; P < 0.001), followed by AD/MCI (visual: 3.1; 3D-SSP: 3.8; P = 0.002) and FTD (visual: 3.5; 3D-SSP: 4.2; P = 0.022). Overall, 154/360 (43%) cases had a corrected misdiagnosis or improved diagnostic confidence for the correct diagnosis. The addition of 3D-SSP images to visual analysis helped to discriminate different types of dementia in FDG PET scans, by correcting misdiagnoses and enhancing diagnostic confidence in the correct diagnosis. Improvement of diagnostic accuracy and confidence by 3D-SSP images might help to determine the cause of dementia and appropriate treatment. PMID:27930593
The role of three-dimensional visualization in robotics-assisted cardiac surgery
NASA Astrophysics Data System (ADS)
Currie, Maria; Trejos, Ana Luisa; Rayman, Reiza; Chu, Michael W. A.; Patel, Rajni; Peters, Terry; Kiaii, Bob
2012-02-01
Objectives: The purpose of this study was to determine the effect of three-dimensional (3D) versus two-dimensional (2D) visualization on the amount of force applied to mitral valve tissue during robotics-assisted mitral valve annuloplasty, and the time to perform the procedure in an ex vivo animal model. In addition, we examined whether these effects are consistent between novices and experts in robotics-assisted cardiac surgery. Methods: A cardiac surgery test-bed was constructed to measure forces applied by the da Vinci surgical system (Intuitive Surgical, Sunnyvale, CA) during mitral valve annuloplasty. Both experts and novices completed roboticsassisted mitral valve annuloplasty with 2D and 3D visualization. Results: The mean time for both experts and novices to suture the mitral valve annulus and to tie sutures using 3D visualization was significantly less than that required to suture the mitral valve annulus and to tie sutures using 2D vision (p∠0.01). However, there was no significant difference in the maximum force applied by novices to the mitral valve during suturing (p = 0.3) and suture tying (p = 0.6) using either 2D or 3D visualization. Conclusion: This finding suggests that 3D visualization does not fully compensate for the absence of haptic feedback in robotics-assisted cardiac surgery. Keywords: Robotics-assisted surgery, visualization, cardiac surgery
Visualization techniques to aid in the analysis of multi-spectral astrophysical data sets
NASA Technical Reports Server (NTRS)
Domik, Gitta; Alam, Salim; Pinkney, Paul
1992-01-01
This report describes our project activities for the period Sep. 1991 - Oct. 1992. Our activities included stabilizing the software system STAR, porting STAR to IDL/widgets (improved user interface), targeting new visualization techniques for multi-dimensional data visualization (emphasizing 3D visualization), and exploring leading-edge 3D interface devices. During the past project year we emphasized high-end visualization techniques, by exploring new tools offered by state-of-the-art visualization software (such as AVS3 and IDL4/widgets), by experimenting with tools still under research at the Department of Computer Science (e.g., use of glyphs for multidimensional data visualization), and by researching current 3D input/output devices as they could be used to explore 3D astrophysical data. As always, any project activity is driven by the need to interpret astrophysical data more effectively.
Liluashvili, Vaja; Kalayci, Selim; Fluder, Eugene; Wilson, Manda; Gabow, Aaron
2017-01-01
Abstract Visualizations of biomolecular networks assist in systems-level data exploration in many cellular processes. Data generated from high-throughput experiments increasingly inform these networks, yet current tools do not adequately scale with concomitant increase in their size and complexity. We present an open source software platform, interactome-CAVE (iCAVE), for visualizing large and complex biomolecular interaction networks in 3D. Users can explore networks (i) in 3D using a desktop, (ii) in stereoscopic 3D using 3D-vision glasses and a desktop, or (iii) in immersive 3D within a CAVE environment. iCAVE introduces 3D extensions of known 2D network layout, clustering, and edge-bundling algorithms, as well as new 3D network layout algorithms. Furthermore, users can simultaneously query several built-in databases within iCAVE for network generation or visualize their own networks (e.g., disease, drug, protein, metabolite). iCAVE has modular structure that allows rapid development by addition of algorithms, datasets, or features without affecting other parts of the code. Overall, iCAVE is the first freely available open source tool that enables 3D (optionally stereoscopic or immersive) visualizations of complex, dense, or multi-layered biomolecular networks. While primarily designed for researchers utilizing biomolecular networks, iCAVE can assist researchers in any field. PMID:28814063
Liluashvili, Vaja; Kalayci, Selim; Fluder, Eugene; Wilson, Manda; Gabow, Aaron; Gümüs, Zeynep H
2017-08-01
Visualizations of biomolecular networks assist in systems-level data exploration in many cellular processes. Data generated from high-throughput experiments increasingly inform these networks, yet current tools do not adequately scale with concomitant increase in their size and complexity. We present an open source software platform, interactome-CAVE (iCAVE), for visualizing large and complex biomolecular interaction networks in 3D. Users can explore networks (i) in 3D using a desktop, (ii) in stereoscopic 3D using 3D-vision glasses and a desktop, or (iii) in immersive 3D within a CAVE environment. iCAVE introduces 3D extensions of known 2D network layout, clustering, and edge-bundling algorithms, as well as new 3D network layout algorithms. Furthermore, users can simultaneously query several built-in databases within iCAVE for network generation or visualize their own networks (e.g., disease, drug, protein, metabolite). iCAVE has modular structure that allows rapid development by addition of algorithms, datasets, or features without affecting other parts of the code. Overall, iCAVE is the first freely available open source tool that enables 3D (optionally stereoscopic or immersive) visualizations of complex, dense, or multi-layered biomolecular networks. While primarily designed for researchers utilizing biomolecular networks, iCAVE can assist researchers in any field. © The Authors 2017. Published by Oxford University Press.
Wang, Chao; Tian, Zhongbin; Liu, Jian; Jing, Linkai; Paliwal, Nikhil; Wang, Shengzhang; Zhang, Ying; Xiang, Jianping; Siddiqui, Adnan H; Meng, Hui; Yang, Xinjian
2016-07-02
The aim of this study was to quantify the effect of the new Low-profile Visualized Intraluminal Support (LVIS®D) device and the difference of fluid diverting effect compared with the Pipeline device and the Enterprise stent using computational fluid dynamics (CFD). In this research, we simulated three aneurysms constructed from 3D digital subtraction angiography (DSA). The Enterprise, LVIS and the Pipeline device were virtually conformed to fit into the vessel lumen and placed across the aneurysm orifice. Computational fluid dynamics analysis was performed to compare the hemodynamic differences such as WSS, Velocity and Pressure among these stents. Control referred to the unstented model, the percentage of hemodynamic changes were all compared to Control. A single LVIS stent caused more wall shear stress reduction than double Enterprise stents (39.96 vs. 30.51 %) and velocity (23.13 vs. 18.64 %). Significant reduction in wall shear stress (63.88 %) and velocity (46.05 %) was observed in the double-LVIS stents. A single Pipeline showed less reduction in WSS (51.08 %) and velocity (37.87 %) compared with double-LVIS stent. The double-Pipeline stents resulted in the most reduction in WSS (72.37 %) and velocity (54.26 %). Moreover, the pressure increased with minuscule extent after stenting, compared with the unstented model. This is the first study analyzing flow modifications associated with LVIS stents. We found that the LVIS stent has certain hemodynamic effects on cerebral aneurysms: a single LVIS stent caused more flow reductions than the double-Enterprise stent but less than a Pipeline device. Nevertheless, the double-LVIS stent resulted in a better flow diverting effect than a Pipeline device.
Is 3D true non linear traveltime tomography reasonable ?
NASA Astrophysics Data System (ADS)
Herrero, A.; Virieux, J.
2003-04-01
The data sets requiring 3D analysis tools in the context of seismic exploration (both onshore and offshore experiments) or natural seismicity (micro seismicity surveys or post event measurements) are more and more numerous. Classical linearized tomographies and also earthquake localisation codes need an accurate 3D background velocity model. However, if the medium is complex and a priori information not available, a 1D analysis is not able to provide an adequate background velocity image. Moreover, the design of the acquisition layouts is often intrinsically 3D and renders difficult even 2D approaches, especially in natural seismicity cases. Thus, the solution relies on the use of a 3D true non linear approach, which allows to explore the model space and to identify an optimal velocity image. The problem becomes then practical and its feasibility depends on the available computing resources (memory and time). In this presentation, we show that facing a 3D traveltime tomography problem with an extensive non-linear approach combining fast travel time estimators based on level set methods and optimisation techniques such as multiscale strategy is feasible. Moreover, because management of inhomogeneous inversion parameters is more friendly in a non linear approach, we describe how to perform a jointly non-linear inversion for the seismic velocities and the sources locations.
Non-invasive pulmonary blood flow analysis and blood pressure mapping derived from 4D flow MRI
NASA Astrophysics Data System (ADS)
Delles, Michael; Rengier, Fabian; Azad, Yoo-Jin; Bodenstedt, Sebastian; von Tengg-Kobligk, Hendrik; Ley, Sebastian; Unterhinninghofen, Roland; Kauczor, Hans-Ulrich; Dillmann, Rüdiger
2015-03-01
In diagnostics and therapy control of cardiovascular diseases, detailed knowledge about the patient-specific behavior of blood flow and pressure can be essential. The only method capable of measuring complete time-resolved three-dimensional vector fields of the blood flow velocities is velocity-encoded magnetic resonance imaging (MRI), often denoted as 4D flow MRI. Furthermore, relative pressure maps can be computed from this data source, as presented by different groups in recent years. Hence, analysis of blood flow and pressure using 4D flow MRI can be a valuable technique in management of cardiovascular diseases. In order to perform these tasks, all necessary steps in the corresponding process chain can be carried out in our in-house developed software framework MEDIFRAME. In this article, we apply MEDIFRAME for a study of hemodynamics in the pulmonary arteries of five healthy volunteers. The study included measuring vector fields of blood flow velocities by phase-contrast MRI and subsequently computing relative blood pressure maps. We visualized blood flow by streamline depictions and computed characteristic values for the left and the right pulmonary artery (LPA and RPA). In all volunteers, we observed a lower amount of blood flow in the LPA compared to the RPA. Furthermore, we visualized blood pressure maps using volume rendering and generated graphs of pressure differences between the LPA, the RPA and the main pulmonary artery. In most volunteers, blood pressure was increased near to the bifurcation and in the proximal LPA, leading to higher average pressure values in the LPA compared to the RPA.
Attention and Visual Motor Integration in Young Children with Uncorrected Hyperopia.
Kulp, Marjean Taylor; Ciner, Elise; Maguire, Maureen; Pistilli, Maxwell; Candy, T Rowan; Ying, Gui-Shuang; Quinn, Graham; Cyert, Lynn; Moore, Bruce
2017-10-01
Among 4- and 5-year-old children, deficits in measures of attention, visual-motor integration (VMI) and visual perception (VP) are associated with moderate, uncorrected hyperopia (3 to 6 diopters [D]) accompanied by reduced near visual function (near visual acuity worse than 20/40 or stereoacuity worse than 240 seconds of arc). To compare attention, visual motor, and visual perceptual skills in uncorrected hyperopes and emmetropes attending preschool or kindergarten and evaluate their associations with visual function. Participants were 4 and 5 years of age with either hyperopia (≥3 to ≤6 D, astigmatism ≤1.5 D, anisometropia ≤1 D) or emmetropia (hyperopia ≤1 D; astigmatism, anisometropia, and myopia each <1 D), without amblyopia or strabismus. Examiners masked to refractive status administered tests of attention (sustained, receptive, and expressive), VMI, and VP. Binocular visual acuity, stereoacuity, and accommodative accuracy were also assessed at near. Analyses were adjusted for age, sex, race/ethnicity, and parent's/caregiver's education. Two hundred forty-four hyperopes (mean, +3.8 ± [SD] 0.8 D) and 248 emmetropes (+0.5 ± 0.5 D) completed testing. Mean sustained attention score was worse in hyperopes compared with emmetropes (mean difference, -4.1; P < .001 for 3 to 6 D). Mean Receptive Attention score was worse in 4 to 6 D hyperopes compared with emmetropes (by -2.6, P = .01). Hyperopes with reduced near visual acuity (20/40 or worse) had worse scores than emmetropes (-6.4, P < .001 for sustained attention; -3.0, P = .004 for Receptive Attention; -0.7, P = .006 for VMI; -1.3, P = .008 for VP). Hyperopes with stereoacuity of 240 seconds of arc or worse scored significantly worse than emmetropes (-6.7, P < .001 for sustained attention; -3.4, P = .03 for Expressive Attention; -2.2, P = .03 for Receptive Attention; -0.7, P = .01 for VMI; -1.7, P < .001 for VP). Overall, hyperopes with better near visual function generally performed similarly to emmetropes. Moderately hyperopic children were found to have deficits in measures of attention. Hyperopic children with reduced near visual function also had lower scores on VMI and VP than emmetropic children.
Andrade, Carla Maria Araujo; Araujo Júnior, Edward; Torloni, Maria Regina; Moron, Antonio Fernandes; Guazzelli, Cristina Aparecida Falbo
2016-02-01
To compare the rates of success of two-dimensional (2D) and three-dimensional (3D) sonographic (US) examinations in locating and adequately visualizing levonorgestrel intrauterine devices (IUDs) and to explore factors associated with the unsuccessful viewing on 2D US. Transvaginal 2D and 3D US examinations were performed on all patients 1 month after insertion of levonorgestrel IUDs. The devices were considered adequately visualized on 2D US if both the vertical (shadow, upper and lower extremities) and the horizontal (two echogenic lines) shafts were identified. 3D volumes were also captured to assess the location of levonorgestrel IUDs on 3D US. Thirty women were included. The rates of adequate device visualization were 40% on 2D US (95% confidence interval [CI], 24.6; 57.7) and 100% on 3D US (95% CI, 88.6; 100.0). The device was not adequately visualized in all six women who had a retroflexed uterus, but it was adequately visualized in 12 of the 24 women (50%) who had a nonretroflexed uterus (95% CI, -68.6; -6.8). We found that 3D US is better than 2D US for locating and adequately visualizing levonorgestrel IUDs. Other well-designed studies with adequate power should be conducted to confirm this finding. © 2015 Wiley Periodicals, Inc.
Evaluation of the 3d Urban Modelling Capabilities in Geographical Information Systems
NASA Astrophysics Data System (ADS)
Dogru, A. O.; Seker, D. Z.
2010-12-01
Geographical Information System (GIS) Technology, which provides successful solutions to basic spatial problems, is currently widely used in 3 dimensional (3D) modeling of physical reality with its developing visualization tools. The modeling of large and complicated phenomenon is a challenging problem in terms of computer graphics currently in use. However, it is possible to visualize that phenomenon in 3D by using computer systems. 3D models are used in developing computer games, military training, urban planning, tourism and etc. The use of 3D models for planning and management of urban areas is very popular issue of city administrations. In this context, 3D City models are produced and used for various purposes. However the requirements of the models vary depending on the type and scope of the application. While a high level visualization, where photorealistic visualization techniques are widely used, is required for touristy and recreational purposes, an abstract visualization of the physical reality is generally sufficient for the communication of the thematic information. The visual variables, which are the principle components of cartographic visualization, such as: color, shape, pattern, orientation, size, position, and saturation are used for communicating the thematic information. These kinds of 3D city models are called as abstract models. Standardization of technologies used for 3D modeling is now available by the use of CityGML. CityGML implements several novel concepts to support interoperability, consistency and functionality. For example it supports different Levels-of-Detail (LoD), which may arise from independent data collection processes and are used for efficient visualization and efficient data analysis. In one CityGML data set, the same object may be represented in different LoD simultaneously, enabling the analysis and visualization of the same object with regard to different degrees of resolution. Furthermore, two CityGML data sets containing the same object in different LoD may be combined and integrated. In this study GIS tools used for 3D modeling issues were examined. In this context, the availability of the GIS tools for obtaining different LoDs of CityGML standard. Additionally a 3D GIS application that covers a small part of the city of Istanbul was implemented for communicating the thematic information rather than photorealistic visualization by using 3D model. An abstract model was created by using a commercial GIS software modeling tools and the results of the implementation were also presented in the study.
Hybrid 2-D and 3-D Immersive and Interactive User Interface for Scientific Data Visualization
2017-08-01
visualization, 3-D interactive visualization, scientific visualization, virtual reality, real -time ray tracing 16. SECURITY CLASSIFICATION OF: 17...scientists to employ in the real world. Other than user-friendly software and hardware setup, scientists also need to be able to perform their usual...and scientific visualization communities mostly have different research priorities. For the VR community, the ability to support real -time user
NASA Astrophysics Data System (ADS)
Isik-Ercan, Zeynep; Zeynep Inan, Hatice; Nowak, Jeffrey A.; Kim, Beomjin
2014-01-01
This qualitative case study describes (a) the ways 3D visualization, coupled with other science and literacy experiences, supported young children's first exploration of the Earth-Sun-Moon system and (b) the perspectives of classroom teachers and children on using 3D visualization. We created three interactive 3D software modules that simulate day and night, Moon phases and seasons. These modules were used in a science and literacy unit for 35 second graders at an urban elementary school in Midwestern USA. Data included pre- and post-interviews, audio-taped lessons and classroom observations. Post-interviews demonstrated that children's knowledge of the shapes and the movements of the Earth and Moon, alternation of day and night, the occurrence of the seasons, and Moon's changing appearance increased. Second graders reported that they enjoyed expanding their knowledge through hands-on experiences; through its reality effect, 3D visualization enabled them to observe the space objects that move in the virtual space. The teachers noted that 3D visualization stimulated children's interest in space and that using 3D visualization in combination with other teaching methods-literacy experiences, videos and photos, simulations, discussions, and presentations-supported student learning. The teachers and the students still experienced challenges using 3D visualization due to technical problems with 3D vision and time constraints. We conclude that 3D visualization offers hands-on experiences for challenging science concepts and may support young children's ability to view phenomena that would typically be observed through direct, long-term observations in outer space. Results imply a reconsideration of assumed capabilities of young children to understand astronomical phenomena.
Measuring visual discomfort associated with 3D displays
NASA Astrophysics Data System (ADS)
Lambooij, M.; Fortuin, M.; Ijsselsteijn, W. A.; Heynderickx, I.
2009-02-01
Some people report visual discomfort when watching 3D displays. For both the objective measurement of visual fatigue and the subjective measurement of visual discomfort, we would like to arrive at general indicators that are easy to apply in perception experiments. Previous research yielded contradictory results concerning such indicators. We hypothesize two potential causes for this: 1) not all clinical tests are equally appropriate to evaluate the effect of stereoscopic viewing on visual fatigue, and 2) there is a natural variation in susceptibility to visual fatigue amongst people with normal vision. To verify these hypotheses, we designed an experiment, consisting of two parts. Firstly, an optometric screening was used to differentiate participants in susceptibility to visual fatigue. Secondly, in a 2×2 within-subjects design (2D vs 3D and two-view vs nine-view display), a questionnaire and eight optometric tests (i.e. binocular acuity, fixation disparity with and without fusion lock, heterophoria, convergent and divergent fusion, vergence facility and accommodation response) were administered before and immediately after a reading task. Results revealed that participants found to be more susceptible to visual fatigue during screening showed a clinically meaningful increase in fusion amplitude after having viewed 3D stimuli. Two questionnaire items (i.e., pain and irritation) were significantly affected by the participants' susceptibility, while two other items (i.e., double vision and sharpness) were scored differently between 2D and 3D for all participants. Our results suggest that a combination of fusion range measurements and self-report is appropriate for evaluating visual fatigue related to 3D displays.
Saliency Detection of Stereoscopic 3D Images with Application to Visual Discomfort Prediction
NASA Astrophysics Data System (ADS)
Li, Hong; Luo, Ting; Xu, Haiyong
2017-06-01
Visual saliency detection is potentially useful for a wide range of applications in image processing and computer vision fields. This paper proposes a novel bottom-up saliency detection approach for stereoscopic 3D (S3D) images based on regional covariance matrix. As for S3D saliency detection, besides the traditional 2D low-level visual features, additional 3D depth features should also be considered. However, only limited efforts have been made to investigate how different features (e.g. 2D and 3D features) contribute to the overall saliency of S3D images. The main contribution of this paper is that we introduce a nonlinear feature integration descriptor, i.e., regional covariance matrix, to fuse both 2D and 3D features for S3D saliency detection. The regional covariance matrix is shown to be effective for nonlinear feature integration by modelling the inter-correlation of different feature dimensions. Experimental results demonstrate that the proposed approach outperforms several existing relevant models including 2D extended and pure 3D saliency models. In addition, we also experimentally verified that the proposed S3D saliency map can significantly improve the prediction accuracy of experienced visual discomfort when viewing S3D images.
ERIC Educational Resources Information Center
Ruisoto, Pablo; Juanes, Juan Antonio; Contador, Israel; Mayoral, Paula; Prats-Galino, Alberto
2012-01-01
Three-dimensional (3D) or volumetric visualization is a useful resource for learning about the anatomy of the human brain. However, the effectiveness of 3D spatial visualization has not yet been assessed systematically. This report analyzes whether 3D volumetric visualization helps learners to identify and locate subcortical structures more…
PLOT3D/AMES, DEC VAX VMS VERSION USING DISSPLA (WITHOUT TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P. G.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. The VAX/VMS/DISSPLA implementation of PLOT3D supports 2-D polygons as well as 2-D and 3-D lines, but does not support graphics features requiring 3-D polygons (shading and hidden line removal, for example). Views can be manipulated using keyboard commands. This version of PLOT3D is potentially able to produce files for a variety of output devices; however, site-specific capabilities will vary depending on the device drivers supplied with the user's DISSPLA library. If ARCGRAPH (ARC-12350) is installed on the user's VAX, the VMS/DISSPLA version of PLOT3D can also be used to create files for use in GAS (Graphics Animation System, ARC-12379), an IRIS program capable of animating and recording images on film. The version 3.6b+ VMS/DISSPLA implementations of PLOT3D (ARC-12777) and PLOT3D/TURB3D (ARC-12781) were developed for use on VAX computers running VMS Version 5.0 and DISSPLA Version 11.0. The standard distribution media for each of these programs is a 9-track, 6250 bpi magnetic tape in DEC VAX BACKUP format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, and Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); (2) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D (ARC-12783, ARC12782); (3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. UNIX is a registered trademark of AT&T.
PLOT3D/AMES, DEC VAX VMS VERSION USING DISSPLA (WITH TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. The VAX/VMS/DISSPLA implementation of PLOT3D supports 2-D polygons as well as 2-D and 3-D lines, but does not support graphics features requiring 3-D polygons (shading and hidden line removal, for example). Views can be manipulated using keyboard commands. This version of PLOT3D is potentially able to produce files for a variety of output devices; however, site-specific capabilities will vary depending on the device drivers supplied with the user's DISSPLA library. If ARCGRAPH (ARC-12350) is installed on the user's VAX, the VMS/DISSPLA version of PLOT3D can also be used to create files for use in GAS (Graphics Animation System, ARC-12379), an IRIS program capable of animating and recording images on film. The version 3.6b+ VMS/DISSPLA implementations of PLOT3D (ARC-12777) and PLOT3D/TURB3D (ARC-12781) were developed for use on VAX computers running VMS Version 5.0 and DISSPLA Version 11.0. The standard distribution media for each of these programs is a 9-track, 6250 bpi magnetic tape in DEC VAX BACKUP format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) generic UNIX Supercomputer and IRIS, suitable for CRAY 2/UNICOS, CONVEX, and Alliant with remote IRIS 2xxx/3xxx or IRIS 4D (ARC-12779, ARC-12784); (2) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D (ARC-12783, ARC12782); (3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo and GMR3D are trademarks of Hewlett-Packard, Incorporated. UNIX is a registered trademark of AT&T.
Optimizing visual comfort for stereoscopic 3D display based on color-plus-depth signals.
Shao, Feng; Jiang, Qiuping; Fu, Randi; Yu, Mei; Jiang, Gangyi
2016-05-30
Visual comfort is a long-facing problem in stereoscopic 3D (S3D) display. In this paper, targeting to produce S3D content based on color-plus-depth signals, a general framework for depth mapping to optimize visual comfort for S3D display is proposed. The main motivation of this work is to remap the depth range of color-plus-depth signals to a new depth range that is suitable to comfortable S3D display. Towards this end, we first remap the depth range globally based on the adjusted zero disparity plane, and then present a two-stage global and local depth optimization solution to solve the visual comfort problem. The remapped depth map is used to generate the S3D output. We demonstrate the power of our approach on perceptually uncomfortable and comfortable stereoscopic images.
Intracranial MRA: single volume vs. multiple thin slab 3D time-of-flight acquisition.
Davis, W L; Warnock, S H; Harnsberger, H R; Parker, D L; Chen, C X
1993-01-01
Single volume three-dimensional (3D) time-of-flight (TOF) MR angiography is the most commonly used noninvasive method for evaluating the intracranial vasculature. The sensitivity of this technique to signal loss from flow saturation limits its utility. A recently developed multislab 3D TOF technique, MOTSA, is less affected by flow saturation and would therefore be expected to yield improved vessel visualization. To study this hypothesis, intracranial MR angiograms were obtained on 10 volunteers using three techniques: MOTSA, single volume 3D TOF using a standard 4.9 ms TE (3D TOFA), and single volume 3D TOF using a 6.8 ms TE (3D TOFB). All three sets of axial source images and maximum intensity projection (MIP) images were reviewed. Each exam was evaluated for the number of intracranial vessels visualized. A total of 502 vessel segments were studied with each technique. With use of the MIP images, 86% of selected vessels were visualized with MOTSA, 64% with 3D TOFA (TE = 4.9 ms), and 67% with TOFB (TE = 6.8 ms). Similarly, with the axial source images, 91% of selected vessels were visualized with MOTSA, 77% with 3D TOFA (TE = 4.9 ms), and 82% with 3D TOFB (TE = 6.8 ms). There is improved visualization of selected intracranial vessels in normal volunteers with MOTSA as compared with single volume 3D TOF. These improvements are believed to be primarily a result of decreased sensitivity to flow saturation seen with the MOTSA technique. No difference in overall vessel visualization was noted for the two single volume 3D TOF techniques.
The 3D widgets for exploratory scientific visualization
NASA Technical Reports Server (NTRS)
Herndon, Kenneth P.; Meyer, Tom
1995-01-01
Computational fluid dynamics (CFD) techniques are used to simulate flows of fluids like air or water around such objects as airplanes and automobiles. These techniques usually generate very large amounts of numerical data which are difficult to understand without using graphical scientific visualization techniques. There are a number of commercial scientific visualization applications available today which allow scientists to control visualization tools via textual and/or 2D user interfaces. However, these user interfaces are often difficult to use. We believe that 3D direct-manipulation techniques for interactively controlling visualization tools will provide opportunities for powerful and useful interfaces with which scientists can more effectively explore their datasets. A few systems have been developed which use these techniques. In this paper, we will present a variety of 3D interaction techniques for manipulating parameters of visualization tools used to explore CFD datasets, and discuss in detail various techniques for positioning tools in a 3D scene.
Improved 20mm Plastic Rotating Bands
1976-12-01
Taper, and 13- Degree Aft Taper, In-Flight at 3, 786 Feet per Second Muzzle Velocity at Ambient Conditions ....... ... 46 I LIST OF ILLUSTRATIONS...at 3, 770 Feet per Second Muzzle Velocity at Ambient Conditions ......... ... 46 14 EG-D69-B-813/15 Series Projectile with 0.813-inch Band Diameter...15-Degree Fore and Aft Tapers, In- Flight at 3, 763 Feet per Second Muzzle Velocity at Ambient Conditions ..... ............... .... 47 15 EG-D69-B-813
Joyce, Christopher; Burnett, Angus; Ball, Kevin
2010-09-01
It is believed that increasing the X-factor (movement of the shoulders relative to the hips) during the golf swing can increase ball velocity at impact. Increasing the X-factor may also increase the risk of low back pain. The aim of this study was to provide recommendations for the three-dimensional (3D) measurement of the X-factor and lower trunk movement during the golf swing. This three-part validation study involved; (1) developing and validating models and related algorithms (2) comparing 3D data obtained during static positions representative of the golf swing to visual estimates and (3) comparing 3D data obtained during dynamic golf swings to images gained from high-speed video. Of particular interest were issues related to sequence dependency. After models and algorithms were validated, results from parts two and three of the study supported the conclusion that a lateral bending/flexion-extension/axial rotation (ZYX) order of rotation was deemed to be the most suitable Cardanic sequence to use in the assessment of the X-factor and lower trunk movement in the golf swing. The findings of this study have relevance for further research examining the X-factor its relationship to club head speed and lower trunk movement and low back pain in golf.
A highlight of data products from IRIS Data Services
NASA Astrophysics Data System (ADS)
Hutko, A. R.; Bahavar, M.; Trabant, C. M.; Van Fossen, M.; Weekly, R. T.
2014-12-01
Since 2009 the IRIS Data Management Center has served the seismology community in a variety of ways by offering higher order data products generated internally or by the research community in addition to raw times series data traditionally managed at the DMC. These products are intended to facilitate research as baseline standards, tools for data visualization or characterization, and teaching & outreach material. We currently serve 25 data products of which 7 are event-based that provide quick looks at many aspects of interest to researchers, often within a few hours of real-time. Among our new offerings is an expansion of the visualization capabilities of the Earth Model Collaboration, a repository of author contributed tomography and other Earth models. Currently EMC tools allow users to make 2D plots slicing through models. New 3D visualization tools being developed will bridge the gap between 2D slices and advanced and sometimes complicated 3D visualization packages with common 3D capabilities that can be set up and learned within minutes. The newly released Global Stacks is a project that stacks up to a million seismograms to illuminate the global seismic wavefield. Seismograms are processed and stacked for three component data across many frequency bands. The resulting stacks lead to high-fidelity wavefield images that clearly highlight characteristics such as dispersion in surface waves and many phases not commonly observed such as P'P'P'P'. Another recent addition is the Automated Surface Wave Phase Velocity Measuring System, which is an automated do-it-yourself surface wave tomography package requiring minimal user input and produces research quality tomography results. To further enhance our effort to support the research community, we invite proposals for collaborative data product development. This is an excellent opportunity for researchers to put forward unique and useful data product ideas and collaborate with the DMC in the development of the product. While we do not offer funding, this is an opportunity to utilize our resources to make a new data product that will be shared with the community. In the near future, DOIs will be provided for products we host, thereby improving contributor recognition. Details on our data products are available at: http://www.iris.edu/ds/products
Lee, Myung W.
2005-01-01
In order to assess the resource potential of gas hydrate deposits in the North Slope of Alaska, 3-D seismic and well data at Milne Point were obtained from BP Exploration (Alaska), Inc. The well-log analysis has three primary purposes: (1) Estimate gas hydrate or gas saturations from the well logs; (2) predict P-wave velocity where there is no measured P-wave velocity in order to generate synthetic seismograms; and (3) edit P-wave velocities where degraded borehole conditions, such as washouts, affected the P-wave measurement significantly. Edited/predicted P-wave velocities were needed to map the gas-hydrate-bearing horizons in the complexly faulted upper part of 3-D seismic volume. The estimated gas-hydrate/gas saturations from the well logs were used to relate to seismic attributes in order to map regional distribution of gas hydrate inside the 3-D seismic grid. The P-wave velocities were predicted using the modified Biot-Gassmann theory, herein referred to as BGTL, with gas-hydrate saturations estimated from the resistivity logs, porosity, and clay volume content. The effect of gas on velocities was modeled using the classical Biot-Gassman theory (BGT) with parameters estimated from BGTL.
NASA Astrophysics Data System (ADS)
Ishida, Hiroki; Hachiga, Tadashi; Andoh, Tsugunobu; Akiguchi, Shunsuke
2012-11-01
We demonstrate that using micro multipoint laser Doppler velocimetry (μ-MLDV) for noninvasive in-vivo imaging of blood vessels is useful for diagnosing malignant melanomas by comparison with visual diagnosis by dermoscopy. The blood flow velocity in microvessels varied during growth of melanomas transplanted in mouse ears. Mouse ears were observed by μ-MLDV up to 16 days after transplantation. The blood flow velocity in the tumor increased with increasing time and reached maximum of 4.5 mm/s at 9 days, which is more than twice that prior to transplantation. After 12 days, when the lesion had grown to an area of 6.6 mm2, we observed the formation of new blood vessels in the tumor. Finally, when the lesion had an area of 18 mm2 after 16 days, the flow velocity in the tumor decreased to approximately 3.2 mm/s.
Designing stereoscopic information visualization for 3D-TV: What can we can learn from S3D gaming?
NASA Astrophysics Data System (ADS)
Schild, Jonas; Masuch, Maic
2012-03-01
This paper explores graphical design and spatial alignment of visual information and graphical elements into stereoscopically filmed content, e.g. captions, subtitles, and especially more complex elements in 3D-TV productions. The method used is a descriptive analysis of existing computer- and video games that have been adapted for stereoscopic display using semi-automatic rendering techniques (e.g. Nvidia 3D Vision) or games which have been specifically designed for stereoscopic vision. Digital games often feature compelling visual interfaces that combine high usability with creative visual design. We explore selected examples of game interfaces in stereoscopic vision regarding their stereoscopic characteristics, how they draw attention, how we judge effect and comfort and where the interfaces fail. As a result, we propose a list of five aspects which should be considered when designing stereoscopic visual information: explicit information, implicit information, spatial reference, drawing attention, and vertical alignment. We discuss possible consequences, opportunities and challenges for integrating visual information elements into 3D-TV content. This work shall further help to improve current editing systems and identifies a need for future editing systems for 3DTV, e.g., live editing and real-time alignment of visual information into 3D footage.
NASA Technical Reports Server (NTRS)
Rhodes, D. L.; Lilley, D. G.
1985-01-01
Numerical predictions, flow visualization experiments and time-mean velocity measurements were obtained for six basic nonreacting flowfields (with inlet swirl vane angles of 0 (swirler removed), 45 and 70 degrees and sidewall expansion angles of 90 and 45 degrees) in an idealized axisymmetric combustor geometry. A flowfield prediction computer program was developed which solves appropriate finite difference equations including a conventional two equation k-epsilon eddy viscosity turbulence model. The wall functions employed were derived from previous swirling flow measurements, and the stairstep approximation was employed to represent the sloping wall at the inlet to the test chamber. Recirculation region boundaries have been sketched from the entire flow visualization photograph collection. Tufts, smoke, and neutrally buoyant helium filled soap bubbles were employed as flow tracers. A five hole pitot probe was utilized to measure the axial, radial, and swirl time mean velocity components.
A system of three-dimensional complex variables
NASA Technical Reports Server (NTRS)
Martin, E. Dale
1986-01-01
Some results of a new theory of multidimensional complex variables are reported, including analytic functions of a three-dimensional (3-D) complex variable. Three-dimensional complex numbers are defined, including vector properties and rules of multiplication. The necessary conditions for a function of a 3-D variable to be analytic are given and shown to be analogous to the 2-D Cauchy-Riemann equations. A simple example also demonstrates the analogy between the newly defined 3-D complex velocity and 3-D complex potential and the corresponding ordinary complex velocity and complex potential in two dimensions.
NASA Astrophysics Data System (ADS)
Harris, E.
Planning, Implementation and Optimization of Future Space Missions using an Immersive Visualization Environment (IVE) Machine E. N. Harris, Lockheed Martin Space Systems, Denver, CO and George.W. Morgenthaler, U. of Colorado at Boulder History: A team of 3-D engineering visualization experts at the Lockheed Martin Space Systems Company have developed innovative virtual prototyping simulation solutions for ground processing and real-time visualization of design and planning of aerospace missions over the past 6 years. At the University of Colorado, a team of 3-D visualization experts are developing the science of 3-D visualization and immersive visualization at the newly founded BP Center for Visualization, which began operations in October, 2001. (See IAF/IAA-01-13.2.09, "The Use of 3-D Immersive Visualization Environments (IVEs) to Plan Space Missions," G. A. Dorn and G. W. Morgenthaler.) Progressing from Today's 3-D Engineering Simulations to Tomorrow's 3-D IVE Mission Planning, Simulation and Optimization Techniques: 3-D (IVEs) and visualization simulation tools can be combined for efficient planning and design engineering of future aerospace exploration and commercial missions. This technology is currently being developed and will be demonstrated by Lockheed Martin in the (IVE) at the BP Center using virtual simulation for clearance checks, collision detection, ergonomics and reach-ability analyses to develop fabrication and processing flows for spacecraft and launch vehicle ground support operations and to optimize mission architecture and vehicle design subject to realistic constraints. Demonstrations: Immediate aerospace applications to be demonstrated include developing streamlined processing flows for Reusable Space Transportation Systems and Atlas Launch Vehicle operations and Mars Polar Lander visual work instructions. Long-range goals include future international human and robotic space exploration missions such as the development of a Mars Reconnaissance Orbiter and Lunar Base construction scenarios. Innovative solutions utilizing Immersive Visualization provide the key to streamlining the mission planning and optimizing engineering design phases of future aerospace missions.
First responder tracking and visualization for command and control toolkit
NASA Astrophysics Data System (ADS)
Woodley, Robert; Petrov, Plamen; Meisinger, Roger
2010-04-01
In order for First Responder Command and Control personnel to visualize incidents at urban building locations, DHS sponsored a small business research program to develop a tool to visualize 3D building interiors and movement of First Responders on site. 21st Century Systems, Inc. (21CSI), has developed a toolkit called Hierarchical Grid Referenced Normalized Display (HiGRND). HiGRND utilizes three components to provide a full spectrum of visualization tools to the First Responder. First, HiGRND visualizes the structure in 3D. Utilities in the 3D environment allow the user to switch between views (2D floor plans, 3D spatial, evacuation routes, etc.) and manually edit fast changing environments. HiGRND accepts CAD drawings and 3D digital objects and renders these in the 3D space. Second, HiGRND has a First Responder tracker that uses the transponder signals from First Responders to locate them in the virtual space. We use the movements of the First Responder to map the interior of structures. Finally, HiGRND can turn 2D blueprints into 3D objects. The 3D extruder extracts walls, symbols, and text from scanned blueprints to create the 3D mesh of the building. HiGRND increases the situational awareness of First Responders and allows them to make better, faster decisions in critical urban situations.
Influence of moving visual environment on sit-to-stand kinematics in children and adults.
Slaboda, Jill C; Barton, Joseph E; Keshner, Emily A
2009-08-01
The effect of visual field motion on the sit-to-stand kinematics of adults and children was investigated. Children (8 to12 years of age) and adults (21 to 49 years of age) were seated in a virtual environment that rotated in the pitch and roll directions. Participants stood up either (1) concurrent with onset of visual motion or (2) after an immersion period in the moving visual environment, and (3) without visual input. Angular velocities of the head with respect to the trunk, and trunk with respect to the environment, w ere calculated as was head andtrunk center of mass. Both adults and children reduced head and trunk angular velocity after immersion in the moving visual environment. Unlike adults, children demonstrated significant differences in displacement of the head center of mass during the immersion and concurrent trials when compared to trials without visual input. Results suggest a time-dependent effect of vision on sit-to-stand kinematics in adults, whereas children are influenced by the immediate presence or absence of vision.
3D crustal structure of the Alpine belt and foreland basins as imaged by ambient-noise surface wave
NASA Astrophysics Data System (ADS)
Molinari, Irene; Morelli, Andrea; Cardi, Riccardo; Boschi, Lapo; Poli, Piero; Kissling, Edi
2016-04-01
We derive a 3-D crustal structure (S wave velocity) underneath northern Italy and the wider Alpine region, from an extensive data set of measurements of Rayleigh-wave phase- and group-velocities from ambient noise correlation among all seismographic stations available to date in the region, via a constrained tomographic inversion made to honor detailed active source reflection/refraction profiles and other geological information. We first derive a regional-scale surface wave tomography from ambient-noise-based phase- and group- surface wave velocity observations (Verbeke et al., 2012). Our regional 3D model (Molinari et al., 2015) shows the low velocity area beneath the Po Plain and the Molasse basin; the contrast between the low-velocity crust of the Adriatic domain and the high-velocity crust of the Tyrrhenian domain is clearly seen, as well as an almost uniform crystalline crust beneath the Alpine belt. However, higher frequency data can be exploited to achieve higher resolution images of the Po Plain and Alpine foreland 3D crustal structure. We collected and analyze one year of noise records (2011) of ~100 North Italy seismic broadband stations, we derive the Green functions between each couple of stations and we measure the phase- and group-Rayleigh wave velocity. We conduct a suite of linear least squares inversion of both phase- and group-velocity data, resulting in 2-D maps of Rayleigh-wave phase and group velocity at periods between 3 and 40s with a resolution of 0.1x0.1 degrees. The maps are then inverted to get the 3D structure with unprecedented details. We present here our results, we compare them with other studies, and we discuss geological/geodynamical implications. We believe that such a model stands for the most up-to-date seismological information on the crustal structure of the Alpine belt and foreland basins, and it can represent a reliable reference for further, more detailed, studies to come, based on the high seismograph station density being accomplished by the AlpArray project.
Can You Hear That Peak? Utilization of Auditory and Visual Feedback at Peak Limb Velocity.
Loria, Tristan; de Grosbois, John; Tremblay, Luc
2016-09-01
At rest, the central nervous system combines and integrates multisensory cues to yield an optimal percept. When engaging in action, the relative weighing of sensory modalities has been shown to be altered. Because the timing of peak velocity is the critical moment in some goal-directed movements (e.g., overarm throwing), the current study sought to test whether visual and auditory cues are optimally integrated at that specific kinematic marker when it is the critical part of the trajectory. Participants performed an upper-limb movement in which they were required to reach their peak limb velocity when the right index finger intersected a virtual target (i.e., a flinging movement). Brief auditory, visual, or audiovisual feedback (i.e., 20 ms in duration) was provided to participants at peak limb velocity. Performance was assessed primarily through the resultant position of peak limb velocity and the variability of that position. Relative to when no feedback was provided, auditory feedback significantly reduced the resultant endpoint variability of the finger position at peak limb velocity. However, no such reductions were found for the visual or audiovisual feedback conditions. Further, providing both auditory and visual cues concurrently also failed to yield the theoretically predicted improvements in endpoint variability. Overall, the central nervous system can make significant use of an auditory cue but may not optimally integrate a visual and auditory cue at peak limb velocity, when peak velocity is the critical part of the trajectory.
Experimental investigation on the weld pool formation process in plasma keyhole arc welding
NASA Astrophysics Data System (ADS)
Van Anh, Nguyen; Tashiro, Shinichi; Van Hanh, Bui; Tanaka, Manabu
2018-01-01
This paper seeks to clarify the weld pool formation process in plasma keyhole arc welding (PKAW). We adopted, for the first time, the measurement of the 3D convection inside the weld pool in PKAW by stereo synchronous imaging of tungsten tracer particles using two sets of x-ray transmission systems. The 2D convection on the weld pool surface was also measured using zirconia tracer particles. Through these measurements, the convection in a wide range of weld pools from the vicinity of the keyhole to the rear region was successfully visualized. In order to discuss the heat transport process in a weld pool, the 2D temperature distribution on the weld pool surface was also measured by two-color pyrometry. The results of the comprehensive experimental measurement indicate that the shear force due to plasma flow is found to be the dominant driving force in the weld pool formation process in PKAW. Thus, heat transport in a weld pool is considered to be governed by two large convective patterns near the keyhole: (1) eddy pairs on the surface (perpendicular to the torch axis), and (2) eddy pairs on the bulk of the weld pool (on the plane of the torch). They are formed with an equal velocity of approximately 0.35 m s-1 and are mainly driven by shear force. Furthermore, the flow velocity of the weld pool convection becomes considerably higher than that of other welding processes, such as TIG welding and GMA welding, due to larger plasma flow velocity.
PLOT3D/AMES, UNIX SUPERCOMPUTER AND SGI IRIS VERSION (WITHOUT TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. In addition to providing the advantages of performing complex calculations on a supercomputer, the Supercomputer/IRIS implementation of PLOT3D offers advanced 3-D, view manipulation, and animation capabilities. Shading and hidden line/surface removal can be used to enhance depth perception and other aspects of the graphical displays. A mouse can be used to translate, rotate, or zoom in on views. Files for several types of output can be produced. Two animation options are available. Simple animation sequences can be created on the IRIS, or,if an appropriately modified version of ARCGRAPH (ARC-12350) is accesible on the supercomputer, files can be created for use in GAS (Graphics Animation System, ARC-12379), an IRIS program which offers more complex rendering and animation capabilities and options for recording images to digital disk, video tape, or 16-mm film. The version 3.6b+ Supercomputer/IRIS implementations of PLOT3D (ARC-12779) and PLOT3D/TURB3D (ARC-12784) are suitable for use on CRAY 2/UNICOS, CONVEX, and ALLIANT computers with a remote Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstation. These programs are distributed on .25 inch magnetic tape cartridges in IRIS TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstations (ARC-12783, ARC-12782); (2) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC12777, ARC-12781); (3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 - which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo, DN10000, and GMR3D are trademarks of Hewlett-Packard, Incorporated. System V is a trademark of Bell Labs, Incorporated. BSD4.3 is a trademark of the University of California at Berkeley. UNIX is a registered trademark of AT&T.
PLOT3D/AMES, UNIX SUPERCOMPUTER AND SGI IRIS VERSION (WITH TURB3D)
NASA Technical Reports Server (NTRS)
Buning, P.
1994-01-01
PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into five groups: 1) Grid Functions for grids, grid-checking, etc.; 2) Scalar Functions for contour or carpet plots of density, pressure, temperature, Mach number, vorticity magnitude, helicity, etc.; 3) Vector Functions for vector plots of velocity, vorticity, momentum, and density gradient, etc.; 4) Particle Trace Functions for rake-like plots of particle flow or vortex lines; and 5) Shock locations based on pressure gradient. TURB3D is a modification of PLOT3D which is used for viewing CFD simulations of incompressible turbulent flow. Input flow data consists of pressure, velocity and vorticity. Typical quantities to plot include local fluctuations in flow quantities and turbulent production terms, plotted in physical or wall units. PLOT3D/TURB3D includes both TURB3D and PLOT3D because the operation of TURB3D is identical to PLOT3D, and there is no additional sample data or printed documentation for TURB3D. Graphical capabilities of PLOT3D version 3.6b+ vary among the implementations available through COSMIC. Customers are encouraged to purchase and carefully review the PLOT3D manual before ordering the program for a specific computer and graphics library. There is only one manual for use with all implementations of PLOT3D, and although this manual generally assumes that the Silicon Graphics Iris implementation is being used, informative comments concerning other implementations appear throughout the text. With all implementations, the visual representation of the object and flow field created by PLOT3D consists of points, lines, and polygons. Points can be represented with dots or symbols, color can be used to denote data values, and perspective is used to show depth. Differences among implementations impact the program's ability to use graphical features that are based on 3D polygons, the user's ability to manipulate the graphical displays, and the user's ability to obtain alternate forms of output. In addition to providing the advantages of performing complex calculations on a supercomputer, the Supercomputer/IRIS implementation of PLOT3D offers advanced 3-D, view manipulation, and animation capabilities. Shading and hidden line/surface removal can be used to enhance depth perception and other aspects of the graphical displays. A mouse can be used to translate, rotate, or zoom in on views. Files for several types of output can be produced. Two animation options are available. Simple animation sequences can be created on the IRIS, or,if an appropriately modified version of ARCGRAPH (ARC-12350) is accesible on the supercomputer, files can be created for use in GAS (Graphics Animation System, ARC-12379), an IRIS program which offers more complex rendering and animation capabilities and options for recording images to digital disk, video tape, or 16-mm film. The version 3.6b+ Supercomputer/IRIS implementations of PLOT3D (ARC-12779) and PLOT3D/TURB3D (ARC-12784) are suitable for use on CRAY 2/UNICOS, CONVEX, and ALLIANT computers with a remote Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstation. These programs are distributed on .25 inch magnetic tape cartridges in IRIS TAR format. Customers purchasing one implementation version of PLOT3D or PLOT3D/TURB3D will be given a $200 discount on each additional implementation version ordered at the same time. Version 3.6b+ of PLOT3D and PLOT3D/TURB3D are also supported for the following computers and graphics libraries: (1) Silicon Graphics IRIS 2xxx/3xxx or IRIS 4D workstations (ARC-12783, ARC-12782); (2) VAX computers running VMS Version 5.0 and DISSPLA Version 11.0 (ARC12777, ARC-12781); (3) generic UNIX and DISSPLA Version 11.0 (ARC-12788, ARC-12778); and (4) Apollo computers running UNIX and GMR3D Version 2.0 (ARC-12789, ARC-12785 - which have no capabilities to put text on plots). Silicon Graphics Iris, IRIS 4D, and IRIS 2xxx/3xxx are trademarks of Silicon Graphics Incorporated. VAX and VMS are trademarks of Digital Electronics Corporation. DISSPLA is a trademark of Computer Associates. CRAY 2 and UNICOS are trademarks of CRAY Research, Incorporated. CONVEX is a trademark of Convex Computer Corporation. Alliant is a trademark of Alliant. Apollo, DN10000, and GMR3D are trademarks of Hewlett-Packard, Incorporated. System V is a trademark of Bell Labs, Incorporated. BSD4.3 is a trademark of the University of California at Berkeley. UNIX is a registered trademark of AT&T.
Pseudo-automatic Determination of Coronal Mass Ejections’ Kinematics in 3D
DOE Office of Scientific and Technical Information (OSTI.GOV)
Braga, Carlos Roberto; Dal Lago, Alisson; Echer, Ezequiel
Coronal mass ejection (CME) events are among the main drivers of geomagnetic disturbances, and hence play a central role in the Sun–Earth system. Their monitoring and, in particular, the determination of their speed and direction of propagation are key issues for the forecasting of space weather near to Earth. We have implemented a method to track CME events in three dimensions by combining triangulation and tie-pointing analysis with a supervised computer vision algorithm. This novel approach does not rely on any geometric constraint, and eliminates the need for visual identification of the CME boundaries. We applied our method to 17more » CME events observed simultaneously by the twin Solar Terrestrial Relations Observatory ( STEREO ) COR2 coronagraph imagers from 2008 December to 2011 November in order to obtain their 3D kinematical characterization (i.e., the velocity vector) along with their morphological properties. About ten of these events have already been analyzed using other methodologies. In these cases, we carried out a thorough comparison with our results and found that, in spite of the different nature and spatial coverage range of the other methods with respect to CORSET3D, the majority of the results agree. We found, however, that three events exhibited discrepancies in the magnitude of the velocity vector, four in the longitudinal direction of propagation, and in only one case was there a discrepancy in latitude. The discrepancies appeared in those cases where quasi-simultaneous, quasi-co-located events were observed in the coronagraphs’ fields of view.« less
Effects of blurring and vertical misalignment on visual fatigue of stereoscopic displays
NASA Astrophysics Data System (ADS)
Baek, Sangwook; Lee, Chulhee
2015-03-01
In this paper, we investigate two error issues in stereo images, which may produce visual fatigue. When two cameras are used to produce 3D video sequences, vertical misalignment can be a problem. Although this problem may not occur in professionally produced 3D programs, it is still a major issue in many low-cost 3D programs. Recently, efforts have been made to produce 3D video programs using smart phones or tablets, which may present the vertical alignment problem. Also, in 2D-3D conversion techniques, the simulated frame may have blur effects, which can also introduce visual fatigue in 3D programs. In this paper, to investigate the relationship between these two errors (vertical misalignment and blurring in one image), we performed a subjective test using simulated 3D video sequences that include stereo video sequences with various vertical misalignments and blurring in a stereo image. We present some analyses along with objective models to predict the degree of visual fatigue from vertical misalignment and blurring.
Usability of stereoscopic view in teleoperation
NASA Astrophysics Data System (ADS)
Boonsuk, Wutthigrai
2015-03-01
Recently, there are tremendous growths in the area of 3D stereoscopic visualization. The 3D stereoscopic visualization technology has been used in a growing number of consumer products such as the 3D televisions and the 3D glasses for gaming systems. This technology refers to the idea that human brain develops depth of perception by retrieving information from the two eyes. Our brain combines the left and right images on the retinas and extracts depth information. Therefore, viewing two video images taken at slightly distance apart as shown in Figure 1 can create illusion of depth [8]. Proponents of this technology argue that the stereo view of 3D visualization increases user immersion and performance as more information is gained through the 3D vision as compare to the 2D view. However, it is still uncertain if additional information gained from the 3D stereoscopic visualization can actually improve user performance in real world situations such as in the case of teleoperation.
Scientific Visualization and Simulation for Multi-dimensional Marine Environment Data
NASA Astrophysics Data System (ADS)
Su, T.; Liu, H.; Wang, W.; Song, Z.; Jia, Z.
2017-12-01
As higher attention on the ocean and rapid development of marine detection, there are increasingly demands for realistic simulation and interactive visualization of marine environment in real time. Based on advanced technology such as GPU rendering, CUDA parallel computing and rapid grid oriented strategy, a series of efficient and high-quality visualization methods, which can deal with large-scale and multi-dimensional marine data in different environmental circumstances, has been proposed in this paper. Firstly, a high-quality seawater simulation is realized by FFT algorithm, bump mapping and texture animation technology. Secondly, large-scale multi-dimensional marine hydrological environmental data is virtualized by 3d interactive technologies and volume rendering techniques. Thirdly, seabed terrain data is simulated with improved Delaunay algorithm, surface reconstruction algorithm, dynamic LOD algorithm and GPU programming techniques. Fourthly, seamless modelling in real time for both ocean and land based on digital globe is achieved by the WebGL technique to meet the requirement of web-based application. The experiments suggest that these methods can not only have a satisfying marine environment simulation effect, but also meet the rendering requirements of global multi-dimension marine data. Additionally, a simulation system for underwater oil spill is established by OSG 3D-rendering engine. It is integrated with the marine visualization method mentioned above, which shows movement processes, physical parameters, current velocity and direction for different types of deep water oil spill particle (oil spill particles, hydrates particles, gas particles, etc.) dynamically and simultaneously in multi-dimension. With such application, valuable reference and decision-making information can be provided for understanding the progress of oil spill in deep water, which is helpful for ocean disaster forecasting, warning and emergency response.
3-D FDTD simulation of shear waves for evaluation of complex modulus imaging.
Orescanin, Marko; Wang, Yue; Insana, Michael
2011-02-01
The Navier equation describing shear wave propagation in 3-D viscoelastic media is solved numerically with a finite differences time domain (FDTD) method. Solutions are formed in terms of transverse scatterer velocity waves and then verified via comparison to measured wave fields in heterogeneous hydrogel phantoms. The numerical algorithm is used as a tool to study the effects on complex shear modulus estimation from wave propagation in heterogeneous viscoelastic media. We used an algebraic Helmholtz inversion (AHI) technique to solve for the complex shear modulus from simulated and experimental velocity data acquired in 2-D and 3-D. Although 3-D velocity estimates are required in general, there are object geometries for which 2-D inversions provide accurate estimations of the material properties. Through simulations and experiments, we explored artifacts generated in elastic and dynamic-viscous shear modulus images related to the shear wavelength and average viscosity.
Two-dimensional Tomographic Inversion Model of Ross Island, Antarctica
NASA Astrophysics Data System (ADS)
Maraj, S.; Aster, R. C.; Knox, H. A.; Zandomeneghi, D.; Snelson, C. M.; Kyle, P. R.
2010-12-01
A controlled-source seismic refraction experiment (Tomo-Erebus; TE) was undertaken during the 2008-09 Austral summer field season to examine the magmatic system beneath the active Erebus volcano (TE-3D) and the crustal structure beneath Ross Island, including details of the Terror Rift (TE-2D). Previous geophysical studies north of Ross Island have determined the north-south trending Terror Rift within the broader Victoria Land Basin, which are part of the intraplate West Antarctic Rift System. For TE-2D, 21 seismic recorders (Ref Tek 130) with three-component 4.5 Hz geophones (Sercel L-28-3D) were deployed along a 77-km east-west line between Capes Royds and Crozier. For TE-3D, 79 similar instruments were deployed in a 3 x 3 km grid around the crater of Erebus, an array of 8 permanent short period and broadband sensors and 23 three-component sensors (Guralp CMG-40T, 30s-100 Hz) were positioned around the flanks and summit of Erebus. Fifteen chemical sources ranging from 75 to 600 kg of ANFO were used. An additional shot was detonated in the sea (McMurdo Sound) using 200 kg of dynamite. Although the station spacing is ~5 km, the data have a high signal to noise ratio with clear first arrivals and wide-angle reflections across the array. Forward modelling ray tracing was used to develop 1-D P-wave velocity models by matching layers of known velocities with the P-wave first arrival times. 1-D velocity models developed for 3 sources and show ~3 layers with a velocity of ~7 km/s below 6-8 km depth. The 1-D models were used as the starting model for a the P-wave tomographic velocity model.
Visualization of volumetric seismic data
NASA Astrophysics Data System (ADS)
Spickermann, Dela; Böttinger, Michael; Ashfaq Ahmed, Khawar; Gajewski, Dirk
2015-04-01
Mostly driven by demands of high quality subsurface imaging, highly specialized tools and methods have been developed to support the processing, visualization and interpretation of seismic data. 3D seismic data acquisition and 4D time-lapse seismic monitoring are well-established techniques in academia and industry, producing large amounts of data to be processed, visualized and interpreted. In this context, interactive 3D visualization methods proved to be valuable for the analysis of 3D seismic data cubes - especially for sedimentary environments with continuous horizons. In crystalline and hard rock environments, where hydraulic stimulation techniques may be applied to produce geothermal energy, interpretation of the seismic data is a more challenging problem. Instead of continuous reflection horizons, the imaging targets are often steep dipping faults, causing a lot of diffractions. Without further preprocessing these geological structures are often hidden behind the noise in the data. In this PICO presentation we will present a workflow consisting of data processing steps, which enhance the signal-to-noise ratio, followed by a visualization step based on the use the commercially available general purpose 3D visualization system Avizo. Specifically, we have used Avizo Earth, an extension to Avizo, which supports the import of seismic data in SEG-Y format and offers easy access to state-of-the-art 3D visualization methods at interactive frame rates, even for large seismic data cubes. In seismic interpretation using visualization, interactivity is a key requirement for understanding complex 3D structures. In order to enable an easy communication of the insights gained during the interactive visualization process, animations of the visualized data were created which support the spatial understanding of the data.
Right Ventricular Hemodynamics in Patients with Pulmonary Hypertension
NASA Astrophysics Data System (ADS)
Browning, James; Fenster, Brett; Hertzberg, Jean; Schroeder, Joyce
2012-11-01
Recent advances in cardiac magnetic resonance imaging (CMR) have allowed for characterization of blood flow in the right ventricle (RV), including calculation of vorticity and circulation, and qualitative visual assessment of coherent flow patterns. In this study, we investigate qualitative and quantitative differences in right ventricular hemodynamics between subjects with pulmonary hypertension (PH) and normal controls. Fifteen (15) PH subjects and 10 age-matched controls underwent same day 3D time resolved CMR and echocardiography. Echocardiography was used to determine right ventricular diastolic function as well as pulmonary artery systolic pressure (PASP). Velocity vectors, vorticity vectors, and streamlines in the RV were visualized in Paraview and total RV Early (E) and Atrial (A) wave diastolic vorticity was quantified. Visualizations of blood flow in the RV are presented for PH and normal subjects. The hypothesis that PH subjects exhibit different RV vorticity levels than normals during diastole is tested and the relationship between RV vorticity and PASP is explored. The mechanics of RV vortex formation are discussed within the context of pulmonary arterial pressure and right ventricular diastolic function coincident with PH.
Roszelle, Breigh N.; Deutsch, Steven; Manning, Keefe B.
2010-01-01
In order to aid the ongoing concern of limited organ availability for pediatric heart transplants, Penn State has continued development of a pulsatile Pediatric Ventricular Assist Device (PVAD). Initial studies of the PVAD observed an increase in thrombus formation due to differences in flow field physics when compared to adult sized devices, which included a higher degree of three-dimensionality. This unique flow field brings into question the use of 2D planar particle image velocimetry (PIV) as a flow visualization technique, however the small size and high curvature of the PVAD make other tools such as stereoscopic PIV impractical. In order to test the reliability of the 2D results, we perform a pseudo-3D PIV study using planes both parallel and normal to the diaphragm employing a mock circulatory loop containing a viscoelastic fluid that mimics 40% hematocrit blood. We find that while the third component of velocity is extremely helpful to a physical understanding of the flow, particularly of the diastolic jet and the development of a desired rotational pattern, the flow data taken parallel to the diaphragm is sufficient to describe the wall shear rates, a critical aspect to the study of thrombosis and design of such pumps. PMID:19936926
Characteristics of visual fatigue under the effect of 3D animation.
Chang, Yu-Shuo; Hsueh, Ya-Hsin; Tung, Kwong-Chung; Jhou, Fong-Yi; Lin, David Pei-Cheng
2015-01-01
Visual fatigue is commonly encountered in modern life. Clinical visual fatigue characteristics caused by 2-D and 3-D animations may be different, but have not been characterized in detail. This study tried to distinguish the differential effects on visual fatigue caused by 2-D and 3-D animations. A total of 23 volunteers were subjected to accommodation and vergence assessments, followed by a 40-min video game program designed to aggravate their asthenopic symptoms. The volunteers were then assessed for accommodation and vergence parameters again and directed to watch a 5-min 3-D video program, and then assessed again for the parameters. The results support that the 3-D animations caused similar characteristics in vision fatigue parameters in some specific aspects as compared to that caused by 2-D animations. Furthermore, 3-D animations may lead to more exhaustion in both ciliary and extra-ocular muscles, and such differential effects were more evident in the high demand of near vision work. The current results indicated that an arbitrary set of indexes may be promoted in the design of 3-D display or equipments.
True-triaxial experimental seismic velocities linked to an in situ 3D seismic velocity structure
NASA Astrophysics Data System (ADS)
Tibbo, M.; Young, R. P.
2017-12-01
Upscaling from laboratory seismic velocities to in situ field seismic velocities is a fundamental problem in rock physics. This study presents a unique situation where a 3D velocity structure of comparable frequency ranges is available both in situ and experimentally. The in situ data comes from the Underground Research Laboratory (URL) located in Manitoba, Canada. The velocity survey and oriented, cubic rock sample, are from the 420m level of the mine, where the geology is a homogeneous and isotropic granite. The triaxial in situ stress field at this level was determined and the Mine-by tunnel was excavated horizontally to maximize borehole break out. Ultrasonic velocity measurements for P-, S1-,and S2-waves were done in the tunnel sidewall, ceiling and far-field rock mass.The geophysical imaging cell (GIC) used in this study allows for true triaxial stress (σ1 > σ2 > σ3). Velocity surveys for P-, S1-, and S2-wave can be acquired along all three axes, and therefore the effects of σ1, σ2, σ3 on the velocity-stress relationship is obtained along all 3 axes. The cubic (80 mm) granite sample was prepared oriented to the in situ principle stress axis in the field. The stress path of the sample extraction from in situ stress was modeled in FLAC 3D (by Itasca inc ), and then reapplied in the GIC to obtain the laboratory velocities at in situ stress. Both laboratory and field velocities conclude the same maximum velocity axis, within error, to be along σ2 at 5880±60 m/s for P-wave. This deviation from the expected fast axis being σ1, is believed to be caused by an aligned microcrack fabric. The theory of acoustoelasticity, the dependence of acoustic wave velocity on stresses in the propagating isotropic medium, is applied to the borehole hoop and radial stresses produced by the Mine-by tunnel. The acoustoelastic effect involves determining the linear (second-order) and nonlinear (third-order) elastic constants, which are derived from the velocity-stress slopes obtained from both uniaxial and hydrostatic stress tests performed on the granite. The acoustoelastic model produces the in situ far field P-wave velocity, as well as similar near borehole field velocities. In summary, this study compares a 3D field and laboratory velocity structure, and shows the potential of the theory of acoustoelasticity for velocity-stress inversion.
D Modelling and Visualization Based on the Unity Game Engine - Advantages and Challenges
NASA Astrophysics Data System (ADS)
Buyuksalih, I.; Bayburt, S.; Buyuksalih, G.; Baskaraca, A. P.; Karim, H.; Rahman, A. A.
2017-11-01
3D City modelling is increasingly popular and becoming valuable tools in managing big cities. Urban and energy planning, landscape, noise-sewage modelling, underground mapping and navigation are among the applications/fields which really depend on 3D modelling for their effectiveness operations. Several research areas and implementation projects had been carried out to provide the most reliable 3D data format for sharing and functionalities as well as visualization platform and analysis. For instance, BIMTAS company has recently completed a project to estimate potential solar energy on 3D buildings for the whole Istanbul and now focussing on 3D utility underground mapping for a pilot case study. The research and implementation standard on 3D City Model domain (3D data sharing and visualization schema) is based on CityGML schema version 2.0. However, there are some limitations and issues in implementation phase for large dataset. Most of the limitations were due to the visualization, database integration and analysis platform (Unity3D game engine) as highlighted in this paper.
A crustal seismic velocity model for the UK, Ireland and surrounding seas
Kelly, A.; England, R.W.; Maguire, Peter K.H.
2007-01-01
A regional model of the 3-D variation in seismic P-wave velocity structure in the crust of NW Europe has been compiled from wide-angle reflection/refraction profiles. Along each 2-D profile a velocity-depth function has been digitised at 5 km intervals. These 1-D velocity functions were mapped into three dimensions using ordinary kriging with weights determined to minimise the difference between digitised and interpolated values. An analysis of variograms of the digitised data suggested a radial isotropic weighting scheme was most appropriate. Horizontal dimensions of the model cells are optimised at 40 ?? 40 km and the vertical dimension at 1 km. The resulting model provides a higher resolution image of the 3-D variation in seismic velocity structure of the UK, Ireland and surrounding areas than existing models. The construction of the model through kriging allows the uncertainty in the velocity structure to be assessed. This uncertainty indicates the high density of data required to confidently interpolate the crustal velocity structure, and shows that for this region the velocity is poorly constrained for large areas away from the input data. ?? 2007 The Authors Journal compilation ?? 2007 RAS.
The terminal velocity of volcanic particles with shape obtained from 3D X-ray microtomography
NASA Astrophysics Data System (ADS)
Dioguardi, Fabio; Mele, Daniela; Dellino, Pierfrancesco; Dürig, Tobias
2017-01-01
New experiments of falling volcanic particles were performed in order to define terminal velocity models applicable in a wide range of Reynolds number Re. Experiments were carried out with fluids of various viscosities and with particles that cover a wide range of size, density and shape. Particle shape, which strongly influences fluid drag, was measured in 3D by High-resolution X-ray microtomography, by which sphericity Φ3D and fractal dimension D3D were obtained. They are easier to measure and less operator dependent than the 2D shape parameters used in previous papers. Drag laws that make use of the new 3D parameters were obtained by fitting particle data to the experiments, and single-equation terminal velocity models were derived. They work well both at high and low Re (3 × 10- 2 < Re < 104), while earlier formulations made use of different equations at different ranges of Re. The new drag laws are well suited for the modelling of particle transportation both in the eruptive column, where coarse and fine particles are present, and also in the distal part of the umbrella region, where fine ash is involved in the large-scale domains of atmospheric circulation. A table of the typical values of Φ3D and D3D of particles from known plinian, subplinian and ash plume eruptions is presented. Graphs of terminal velocity as a function of grain size are finally proposed as tools to help volcanologists and atmosphere scientists to model particle transportation of explosive eruptions.
3D Geodynamic Modelling Reveals Stress and Strain Partitioning within Continental Rifting
NASA Astrophysics Data System (ADS)
Rey, P. F.; Mondy, L. S.; Duclaux, G.; Moresi, L. N.
2014-12-01
The relative movement between two divergent rigid plates on a sphere can be described using a Euler pole and an angular velocity. On Earth, this typically results in extensional velocities increasing linearly as a function of the distance from the pole (for example in the South Atlantic, North Atlantic, Woodlark Basin, Red Sea Basin, etc.). This property has strong implications for continental rifting and the formation of passive margins, given the role that extensional velocity plays on both rift style (wide or narrow), fault pattern, subsidence histories, and magmatism. Until now, this scissor-style opening has been approached via suites of 2D numerical models of contrasting extensional velocities, complimenting field geology and geophysics. New advances in numerical modelling tools and computational hardware have enabled us to investigate the geodynamics of this problem in a 3D self-consistent high-resolution context. Using Underworld at a grid resolution of 2 km over a domain of 500 km x 500 km x 180 km, we have explored the role of the velocity gradient on the strain pattern, style of rifting, and decompression melting, along the margin. We find that the three dimensionality of this problem is important. The rise of the asthenosphere is enhanced in 2D models compared to 3D numerical solutions, due to the limited volume of material available in 2D. This leads to oceanisation occurring significantly sooner in 2D models. The 3D model shows that there is a significant time and space dependent flows parallel to the rift-axis. A similar picture emerges from the stress field, showing time and space partitioning, including regions of compression separating areas dominated by extension. The strain pattern shows strong zonation along the rift axis, with increasingly localised deformation with extension velocity and though time.
NASA Astrophysics Data System (ADS)
Suzuki, Yuki; Kawai, Kenji; Geller, Robert J.; Borgeaud, Anselme F. E.; Konishi, Kensuke
2016-12-01
We conduct waveform inversion to infer the three-dimensional (3-D) S-velocity structure in the lowermost 400 km of the mantle (the D'' region) beneath the Northern Pacific region. Our dataset consists of about 20,000 transverse component broadband body-wave seismograms observed at North American stations for 131 intermediate and deep earthquakes which occurred beneath the western Pacific subduction region. We use S, ScS, and other phases that arrive between them. Resolution tests indicate that our methods and dataset can resolve the velocity structure in the target region with a horizontal scale of about 150 km and a vertical scale of about 50 km. The 3-D S-velocity model obtained in this study shows three prominent features: (1) prominent sheet-like lateral high-velocity anomalies up to ˜3% faster than the Preliminary Reference Earth Model (PREM) with a thickness of ˜200 km, whose lower boundary is ˜150 km above the core-mantle boundary (CMB). (2) A prominent low-velocity anomaly block located to the west of the Kamchatka peninsula, which is ˜2.5% slower than PREM, immediately above the CMB beneath the high-velocity anomalies. (3) A relatively thin (˜300 km) low-velocity structure continuous from the low-velocity anomaly "(2)" to at least 400 km above the CMB. We also detect a continuous low-velocity anomaly from the east of the Kamchatka peninsula at an altitude of 50 km above the CMB to the far east of the Kuril islands at an altitude of 400 km above the CMB. We interpret these features respectively as: (1) remnants of slab material where the bridgmanite to Mg-post-perovskite phase transition may have occurred within the slab, (2, 3) large amounts of hot and less dense materials beneath the cold Kula or Pacific slab remnants just above the CMB which ascend and form a passive plume upwelling at the edge of the slab remnants.[Figure not available: see fulltext.
3D Printing and Digital Rock Physics for Geomaterials
NASA Astrophysics Data System (ADS)
Martinez, M. J.; Yoon, H.; Dewers, T. A.
2015-12-01
Imaging techniques for the analysis of porous structures have revolutionized our ability to quantitatively characterize geomaterials. Digital representations of rock from CT images and physics modeling based on these pore structures provide the opportunity to further advance our quantitative understanding of fluid flow, geomechanics, and geochemistry, and the emergence of coupled behaviors. Additive manufacturing, commonly known as 3D printing, has revolutionized production of custom parts with complex internal geometries. For the geosciences, recent advances in 3D printing technology may be co-opted to print reproducible porous structures derived from CT-imaging of actual rocks for experimental testing. The use of 3D printed microstructure allows us to surmount typical problems associated with sample-to-sample heterogeneity that plague rock physics testing and to test material response independent from pore-structure variability. Together, imaging, digital rocks and 3D printing potentially enables a new workflow for understanding coupled geophysical processes in a real, but well-defined setting circumventing typical issues associated with reproducibility, enabling full characterization and thus connection of physical phenomena to structure. In this talk we will discuss the possibilities that these technologies can bring to geosciences and present early experiences with coupled multiscale experimental and numerical analysis using 3D printed fractured rock specimens. In particular, we discuss the processes of selection and printing of transparent fractured specimens based on 3D reconstruction of micro-fractured rock to study fluid flow characterization and manipulation. Micro-particle image velocimetry is used to directly visualize 3D single and multiphase flow velocity in 3D fracture networks. Sandia National Laboratories is a multi-program laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-AC04-94AL85000.
Effect of postural changes on 3D joint angular velocity during starting block phase.
Slawinski, Jean; Dumas, Raphaël; Cheze, Laurence; Ontanon, Guy; Miller, Christian; Mazure-Bonnefoy, Alice
2013-01-01
Few studies have focused on the effect of posture during sprint start. The aim of this study was to measure the effect of the modification of horizontal distance between the blocks during sprint start on three dimensional (3D) joint angular velocity. Nine trained sprinters started using three different starting positions (bunched, medium and elongated). They were equipped with 63 passive reflective markers, and an opto-electronic Motion Analysis system was used to collect the 3D marker trajectories. During the pushing phase on the blocks, norm of the joint angular velocity (NJAV), 3D Euler angular velocity (EAV) and pushing time on the blocks were calculated. The results demonstrated that the decrease of the block spacing induces an opposite effect on the angular velocity of joints of the lower and the upper limbs. The NJAV of the upper limbs is greater in the bunched start, whereas the NJAV of the lower limbs is smaller. The modifications of NJAV were due to a combination of the movement of the joints in the different degrees of freedom. The medium start seems to be the best compromise because it leads, in a short pushing time, to a combination of optimal joint velocities for upper and lower segments.
NASA Astrophysics Data System (ADS)
Lipsa, D.; Chaudhary, A.; Williams, D. N.; Doutriaux, C.; Jhaveri, S.
2017-12-01
Climate Data Analysis Tools (UV-CDAT, https://uvcdat.llnl.gov) is a data analysis and visualization software package developed at Lawrence Livermore National Laboratory and designed for climate scientists. Core components of UV-CDAT include: 1) Community Data Management System (CDMS) which provides I/O support and a data model for climate data;2) CDAT Utilities (GenUtil) that processes data using spatial and temporal averaging and statistic functions; and 3) Visualization Control System (VCS) for interactive visualization of the data. VCS is a Python visualization package primarily built for climate scientists, however, because of its generality and breadth of functionality, it can be a useful tool to other scientific applications. VCS provides 1D, 2D and 3D visualization functions such as scatter plot and line graphs for 1d data, boxfill, meshfill, isofill, isoline for 2d scalar data, vector glyphs and streamlines for 2d vector data and 3d_scalar and 3d_vector for 3d data. Specifically for climate data our plotting routines include projections, Skew-T plots and Taylor diagrams. While VCS provided a user-friendly API, the previous implementation of VCS relied on slow performing vector graphics (Cairo) backend which is suitable for smaller dataset and non-interactive graphics. LLNL and Kitware team has added a new backend to VCS that uses the Visualization Toolkit (VTK) as its visualization backend. VTK is one of the most popular open source, multi-platform scientific visualization library written in C++. Its use of OpenGL and pipeline processing architecture results in a high performant VCS library. Its multitude of available data formats and visualization algorithms results in easy adoption of new visualization methods and new data formats in VCS. In this presentation, we describe recent contributions to VCS that includes new visualization plots, continuous integration testing using Conda and CircleCI, tutorials and examples using Jupyter notebooks as well as upgrades that we are planning in the near future which will improve its ease of use and reliability and extend its capabilities.
NASA Astrophysics Data System (ADS)
Latorre, Diana; Lupattelli, Andrea; Mirabella, Francesco; Trippetta, Fabio; Valoroso, Luisa; Lomax, Anthony; Di Stefano, Raffaele; Collettini, Cristiano; Chiaraluce, Lauro
2014-05-01
Accurate hypocenter location at the crustal scale strongly depends on our knowledge of the 3D velocity structure. The integration of geological and geophysical data, when available, should contribute to a reliable seismic velocity model in order to guarantee high quality earthquake locations as well as their consistency with the geological structure. Here we present a 3D, P- and S-wave velocity model of the Upper Tiber valley region (Northern Apennines) retrieved by combining an extremely robust dataset of surface and sub-surface geological data (seismic reflection profiles and boreholes), in situ and laboratory velocity measurements, and earthquake data. The study area is a portion of the Apennine belt undergoing active extension where a set of high-angle normal faults is detached on the Altotiberina low-angle normal fault (ATF). From 2010, this area hosts a scientific infrastructure (the Alto Tiberina Near Fault Observatory, TABOO; http://taboo.rm.ingv.it/), consisting of a dense array of multi-sensor stations, devoted to studying the earthquakes preparatory phase and the deformation processes along the ATF fault system. The proposed 3D velocity model is a layered model in which irregular shaped surfaces limit the boundaries between main lithological units. The model has been constructed by interpolating depth converted seismic horizons interpreted along 40 seismic reflection profiles (down to 4s two way travel times) that have been calibrated with 6 deep boreholes (down to 5 km depth) and constrained by detailed geological maps and structural surveys data. The layers of the model are characterized by similar rock types and seismic velocity properties. The P- and S-waves velocities for each layer have been derived from velocity measurements coming from both boreholes (sonic logs) and laboratory, where measurements have been performed on analogue natural samples increasing confining pressure in order to simulate crustal conditions. In order to test the 3D velocity model, we located a selected dataset of the 2010-2013 TABOO catalogue, which is composed of about 30,000 micro-earthquakes (see Valoroso et al., same session). Earthquake location was performed by applying the global-search earthquake location method NonLinLoc, which is able to manage strong velocity contrasts as that observed in the study area. The model volume is 65km x 55km x 20km and is parameterized by constant velocity, cubic cells of side 100 m. For comparison, we applied the same inversion code by using the best 1D model of the area obtained with earthquake data. The results show a significant quality improvement with the 3D model both in terms of location parameters and correlation between seismicity distribution and known geological structures.
Tactical 3D Model Generation using Structure-From-Motion on Video from Unmanned Systems
2015-04-01
available SfM application known as VisualSFM .6,7 VisualSFM is an end-user, “off-the-shelf” implementation of SfM that is easy to configure and used for...most 3D model generation applications from imagery. While the usual interface with VisualSFM is through their graphical user interface (GUI), we will be...of our system.5 There are two types of 3D model generation available within VisualSFM ; sparse and dense reconstruction. Sparse reconstruction begins
NASA Astrophysics Data System (ADS)
Faizan-Ur-Rab, M.; Zahiri, S. H.; Masood, S. H.; Jahedi, M.; Nagarajah, R.
2017-06-01
This study presents the validation of a developed three-dimensional multicomponent model for cold spray process using two particle image velocimetry (PIV) experiments. The k- ɛ type 3D model developed for spherical titanium particles was validated with the measured titanium particle velocity within a nitrogen and helium supersonic jet. The 3D model predicted lower values of particle velocity than the PIV experimental study that used irregularly shaped titanium particles. The results of the 3D model were consistent with the PIV experiment that used spherical titanium powder. The 3D model simulation of particle velocity within the helium and nitrogen jet was coupled with an estimation of titanium particle temperature. This was achieved with the consideration of the fact that cold spray particle temperature is difficult and expensive to measure due to considerably lower temperature of particles than thermal spray. The model predicted an interesting pattern of particle size distribution with respect to the location of impact with a concentration of finer particles close to the jet center. It is believed that the 3D model outcomes for particle velocity, temperature and location could be a useful tool to optimize system design, deposition process and mechanical properties of the additively manufactured cold spray structures.
Vertical visual features have a strong influence on cuttlefish camouflage.
Ulmer, K M; Buresch, K C; Kossodo, M M; Mäthger, L M; Siemann, L A; Hanlon, R T
2013-04-01
Cuttlefish and other cephalopods use visual cues from their surroundings to adaptively change their body pattern for camouflage. Numerous previous experiments have demonstrated the influence of two-dimensional (2D) substrates (e.g., sand and gravel habitats) on camouflage, yet many marine habitats have varied three-dimensional (3D) structures among which cuttlefish camouflage from predators, including benthic predators that view cuttlefish horizontally against such 3D backgrounds. We conducted laboratory experiments, using Sepia officinalis, to test the relative influence of horizontal versus vertical visual cues on cuttlefish camouflage: 2D patterns on benthic substrates were tested versus 2D wall patterns and 3D objects with patterns. Specifically, we investigated the influence of (i) quantity and (ii) placement of high-contrast elements on a 3D object or a 2D wall, as well as (iii) the diameter and (iv) number of 3D objects with high-contrast elements on cuttlefish body pattern expression. Additionally, we tested the influence of high-contrast visual stimuli covering the entire 2D benthic substrate versus the entire 2D wall. In all experiments, visual cues presented in the vertical plane evoked the strongest body pattern response in cuttlefish. These experiments support field observations that, in some marine habitats, cuttlefish will respond to vertically oriented background features even when the preponderance of visual information in their field of view seems to be from the 2D surrounding substrate. Such choices highlight the selective decision-making that occurs in cephalopods with their adaptive camouflage capability.
Cibis, Merih; Jarvis, Kelly; Markl, Michael; Rose, Michael; Rigsby, Cynthia; Barker, Alex J.; Wentzel, Jolanda J.
2016-01-01
Viscous dissipation inside Fontan circulation, a parameter associated with the exercise intolerance of Fontan patients, can be derived from computational fluid dynamics (CFD) or 4D flow MRI velocities. However, the impact of spatial resolution and measurement noise on the estimation of viscous dissipation is unclear. Our aim was to evaluate the influence of these parameters on viscous dissipation calculation. Six Fontan patients underwent whole heart 4D flow MRI. Subject-specific CFD simulations were performed. The CFD velocities were down-sampled to isotropic spatial resolutions of 0.5 mm, 1 mm, 2 mm and to MRI resolution. Viscous dissipation was compared between (1) high resolution CFD velocities, (2) CFD velocities down-sampled to MRI resolution, (3) down-sampled CFD velocities with MRI mimicked noise levels, and (4) in-vivo 4D flow MRI velocities. Relative viscous dissipation between subjects was also calculated. 4D flow MRI velocities (15.6±3.8 cm/s) were higher, although not significantly different than CFD velocities (13.8±4.7 cm/s, p=0.16), down-sampled CFD velocities (12.3±4.4 cm/s, p=0.06) and the down-sampled CFD velocities with noise (13.2±4.2 cm/s, p=0.06). CFD-based viscous dissipation (0.81±0.55 mW) was significantly higher than those based on down-sampled CFD (0.25±0.19 mW, p=0.03), down-sampled CFD with noise (0.49±0.26 mW, p=0.03) and 4D flow MRI (0.56±0.28 mW, p=0.06). Nevertheless, relative viscous dissipation between different subjects was maintained irrespective of resolution and noise, suggesting that comparison of viscous dissipation between patients is still possible. PMID:26298492
Analysis of free breathing motion using artifact reduced 4D CT image data
NASA Astrophysics Data System (ADS)
Ehrhardt, Jan; Werner, Rene; Frenzel, Thorsten; Lu, Wei; Low, Daniel; Handels, Heinz
2007-03-01
The mobility of lung tumors during the respiratory cycle is a source of error in radiotherapy treatment planning. Spatiotemporal CT data sets can be used for studying the motion of lung tumors and inner organs during the breathing cycle. We present methods for the analysis of respiratory motion using 4D CT data in high temporal resolution. An optical flow based reconstruction method was used to generate artifact-reduced 4D CT data sets of lung cancer patients. The reconstructed 4D CT data sets were segmented and the respiratory motion of tumors and inner organs was analyzed. A non-linear registration algorithm is used to calculate the velocity field between consecutive time frames of the 4D data. The resulting velocity field is used to analyze trajectories of landmarks and surface points. By this technique, the maximum displacement of any surface point is calculated, and regions with large respiratory motion are marked. To describe the tumor mobility the motion of the lung tumor center in three orthogonal directions is displayed. Estimated 3D appearance probabilities visualize the movement of the tumor during the respiratory cycle in one static image. Furthermore, correlations between trajectories of the skin surface and the trajectory of the tumor center are determined and skin regions are identified which are suitable for prediction of the internal tumor motion. The results of the motion analysis indicate that the described methods are suitable to gain insight into the spatiotemporal behavior of anatomical and pathological structures during the respiratory cycle.
Chulick, G.S.; Mooney, W.D.
2002-01-01
We present a new set of contour maps of the seismic structure of North America and the surrounding ocean basins. These maps include the crustal thickness, whole-crustal average P-wave and S-wave velocity, and seismic velocity of the uppermost mantle, that is, Pn and Sn. We found the following: (1) The average thickness of the crust under North America is 36.7 km (standard deviation [s.d.] ??8.4 km), which is 2.5 km thinner than the world average of 39.2 km (s.d. ?? 8.5) for continental crust; (2) Histograms of whole-crustal P- and S-wave velocities for the North American crust are bimodal, with the lower peak occurring for crust without a high-velocity (6.9-7.3 km/sec) lower crustal layer; (3) Regions with anomalously high average crustal P-wave velocities correlate with Precambrian and Paleozoic orogens; low average crustal velocities are correlated with modern extensional regimes; (4) The average Pn velocity beneath North America is 8.03 km/sec (s.d. ?? 0.19 km/sec); (5) the well-known thin crust beneath the western United States extends into northwest Canada; (6) the average P-wave velocity of layer 3 of oceanic crust is 6.61 km/ sec (s.d. ?? 0.47 km/sec). However, the average crustal P-wave velocity under the eastern Pacific seafloor is higher than the western Atlantic seafloor due to the thicker sediment layer on the older Atlantic seafloor.
Ughi, Giovanni J; Adriaenssens, Tom; Desmet, Walter; D’hooge, Jan
2012-01-01
Intravascular optical coherence tomography (IV-OCT) is an imaging modality that can be used for the assessment of intracoronary stents. Recent publications pointed to the fact that 3D visualizations have potential advantages compared to conventional 2D representations. However, 3D imaging still requires a time consuming manual procedure not suitable for on-line application during coronary interventions. We propose an algorithm for a rapid and fully automatic 3D visualization of IV-OCT pullbacks. IV-OCT images are first processed for the segmentation of the different structures. This also allows for automatic pullback calibration. Then, according to the segmentation results, different structures are depicted with different colors to visualize the vessel wall, the stent and the guide-wire in details. Final 3D rendering results are obtained through the use of a commercial 3D DICOM viewer. Manual analysis was used as ground-truth for the validation of the segmentation algorithms. A correlation value of 0.99 and good limits of agreement (Bland Altman statistics) were found over 250 images randomly extracted from 25 in vivo pullbacks. Moreover, 3D rendering was compared to angiography, pictures of deployed stents made available by the manufacturers and to conventional 2D imaging corroborating visualization results. Computational time for the visualization of an entire data sets resulted to be ~74 sec. The proposed method allows for the on-line use of 3D IV-OCT during percutaneous coronary interventions, potentially allowing treatments optimization. PMID:23243578
Communication: Time- and space-sliced velocity map electron imaging
NASA Astrophysics Data System (ADS)
Lee, Suk Kyoung; Lin, Yun Fei; Lingenfelter, Steven; Fan, Lin; Winney, Alexander H.; Li, Wen
2014-12-01
We develop a new method to achieve slice electron imaging using a conventional velocity map imaging apparatus with two additional components: a fast frame complementary metal-oxide semiconductor camera and a high-speed digitizer. The setup was previously shown to be capable of 3D detection and coincidence measurements of ions. Here, we show that when this method is applied to electron imaging, a time slice of 32 ps and a spatial slice of less than 1 mm thick can be achieved. Each slice directly extracts 3D velocity distributions of electrons and provides electron velocity distributions that are impossible or difficult to obtain with a standard 2D imaging electron detector.
Ritzmann, O.; Maercklin, N.; Inge, Faleide J.; Bungum, H.; Mooney, W.D.; Detweiler, S.T.
2007-01-01
BARENTS50, a new 3-D geophysical model of the crust in the Barents Sea Region has been developed by the University of Oslo, NORSAR and the U.S. Geological Survey. The target region comprises northern Norway and Finland, parts of the Kola Peninsula and the East European lowlands. Novaya Zemlya, the Kara Sea and Franz-Josef Land terminate the region to the east, while the Norwegian-Greenland Sea marks the western boundary. In total, 680 1-D seismic velocity profiles were compiled, mostly by sampling 2-D seismic velocity transects, from seismic refraction profiles. Seismic reflection data in the western Barents Sea were further used for density modelling and subsequent density-to-velocity conversion. Velocities from these profiles were binned into two sedimentary and three crystalline crustal layers. The first step of the compilation comprised the layer-wise interpolation of the velocities and thicknesses. Within the different geological provinces of the study region, linear relationships between the thickness of the sedimentary rocks and the thickness of the remaining crystalline crust are observed. We therefore, used the separately compiled (area-wide) sediment thickness data to adjust the total crystalline crustal thickness according to the total sedimentary thickness where no constraints from 1-D velocity profiles existed. The BARENTS50 model is based on an equidistant hexagonal grid with a node spacing of 50 km. The P-wave velocity model was used for gravity modelling to obtain 3-D density structure. A better fit to the observed gravity was achieved using a grid search algorithm which focussed on the density contrast of the sediment-basement interface. An improvement compared to older geophysical models is the high resolution of 50 km. Velocity transects through the 3-D model illustrate geological features of the European Arctic. The possible petrology of the crystalline basement in western and eastern Barents Sea is discussed on the basis of the observed seismic velocity structure. The BARENTS50 model is available at http://www.norsar.no/seismology/barents3d/. ?? 2007 The Authors Journal compilation ?? 2007 RAS.
Interactive 3D visualization for theoretical virtual observatories
NASA Astrophysics Data System (ADS)
Dykes, T.; Hassan, A.; Gheller, C.; Croton, D.; Krokos, M.
2018-06-01
Virtual observatories (VOs) are online hubs of scientific knowledge. They encompass a collection of platforms dedicated to the storage and dissemination of astronomical data, from simple data archives to e-research platforms offering advanced tools for data exploration and analysis. Whilst the more mature platforms within VOs primarily serve the observational community, there are also services fulfilling a similar role for theoretical data. Scientific visualization can be an effective tool for analysis and exploration of data sets made accessible through web platforms for theoretical data, which often contain spatial dimensions and properties inherently suitable for visualization via e.g. mock imaging in 2D or volume rendering in 3D. We analyse the current state of 3D visualization for big theoretical astronomical data sets through scientific web portals and virtual observatory services. We discuss some of the challenges for interactive 3D visualization and how it can augment the workflow of users in a virtual observatory context. Finally we showcase a lightweight client-server visualization tool for particle-based data sets, allowing quantitative visualization via data filtering, highlighting two example use cases within the Theoretical Astrophysical Observatory.
Dosis, Aristotelis; Bello, Fernando; Moorthy, Krishna; Munz, Yaron; Gillies, Duncan; Darzi, Ara
2004-01-01
Surgical dexterity in operating theatres has traditionally been assessed subjectively. Electromagnetic (EM) motion tracking systems such as the Imperial College Surgical Assessment Device (ICSAD) have been shown to produce valid and accurate objective measures of surgical skill. To allow for video integration we have modified the data acquisition and built it within the ROVIMAS analysis software. We then used ActiveX 9.0 DirectShow video capturing and the system clock as a time stamp for the synchronized concurrent acquisition of kinematic data and video frames. Interactive video/motion data browsing was implemented to allow the user to concentrate on frames exhibiting certain kinematic properties that could result in operative errors. We exploited video-data synchronization to calculate the camera visual hull by identifying all 3D vertices using the ICSAD electromagnetic sensors. We also concentrated on high velocity peaks as a means of identifying potential erroneous movements to be confirmed by studying the corresponding video frames. The outcome of the study clearly shows that the kinematic data are precisely synchronized with the video frames and that the velocity peaks correspond to large and sudden excursions of the instrument tip. We validated the camera visual hull by both video and geometrical kinematic analysis and we observed that graphs containing fewer sudden velocity peaks are less likely to have erroneous movements. This work presented further developments to the well-established ICSAD dexterity analysis system. Synchronized real-time motion and video acquisition provides a comprehensive assessment solution by combining quantitative motion analysis tools and qualitative targeted video scoring.
NASA Astrophysics Data System (ADS)
Krueger, Evan; Messier, Erik; Linte, Cristian A.; Diaz, Gabriel
2017-03-01
Recent advances in medical image acquisition allow for the reconstruction of anatomies with 3D, 4D, and 5D renderings. Nevertheless, standard anatomical and medical data visualization still relies heavily on the use of traditional 2D didactic tools (i.e., textbooks and slides), which restrict the presentation of image data to a 2D slice format. While these approaches have their merits beyond being cost effective and easy to disseminate, anatomy is inherently three-dimensional. By using 2D visualizations to illustrate more complex morphologies, important interactions between structures can be missed. In practice, such as in the planning and execution of surgical interventions, professionals require intricate knowledge of anatomical complexities, which can be more clearly communicated and understood through intuitive interaction with 3D volumetric datasets, such as those extracted from high-resolution CT or MRI scans. Open source, high quality, 3D medical imaging datasets are freely available, and with the emerging popularity of 3D display technologies, affordable and consistent 3D anatomical visualizations can be created. In this study we describe the design, implementation, and evaluation of one such interactive, stereoscopic visualization paradigm for human anatomy extracted from 3D medical images. A stereoscopic display was created by projecting the scene onto the lab floor using sequential frame stereo projection and viewed through active shutter glasses. By incorporating a PhaseSpace motion tracking system, a single viewer can navigate an augmented reality environment and directly manipulate virtual objects in 3D. While this paradigm is sufficiently versatile to enable a wide variety of applications in need of 3D visualization, we designed our study to work as an interactive game, which allows users to explore the anatomy of various organs and systems. In this study we describe the design, implementation, and evaluation of an interactive and stereoscopic visualization platform for exploring and understanding human anatomy. This system can present medical imaging data in three dimensions and allows for direct physical interaction and manipulation by the viewer. This should provide numerous benefits over traditional, 2D display and interaction modalities, and in our analysis, we aim to quantify and qualify users' visual and motor interactions with the virtual environment when employing this interactive display as a 3D didactic tool.
NASA Technical Reports Server (NTRS)
Zimmermann, M.
1980-01-01
A technique is presented for visualizing and quantitatively measuring velocity, temperature, and pressure by shining a single frequency laser beam into a gaseous flow which is seeded with an atomic species. The laser is tuned through the absorption frequencies of the seeded species and the absorption profile is detected by observing fluorescence as the atoms relax back to the ground state. The flow velocity is determined by observing the Doppler shift in the absorption frequency. Spectroscopic absorption line broadening mechanisms furnish information regarding the static temperature and pressure of the moving gas. Results of experiments conducted in the free stream and in the bow shock of a conical model mounted in a hypersonic wind tunnel indicate that the experimental uncertainties in the measurement of average values for the velocity, temperature and pressure of the flow are 0.1, 5 and 10 percent respectively.
3D Visualization for Planetary Missions
NASA Astrophysics Data System (ADS)
DeWolfe, A. W.; Larsen, K.; Brain, D.
2018-04-01
We have developed visualization tools for viewing planetary orbiters and science data in 3D for both Earth and Mars, using the Cesium Javascript library, allowing viewers to visualize the position and orientation of spacecraft and science data.
Liu, Jing; Koskas, Louise; Faraji, Farshid; Kao, Evan; Wang, Yan; Haraldsson, Henrik; Kefayati, Sarah; Zhu, Chengcheng; Ahn, Sinyeob; Laub, Gerhard; Saloner, David
2018-04-01
To evaluate an accelerated 4D flow MRI method that provides high temporal resolution in a clinically feasible acquisition time for intracranial velocity imaging. Accelerated 4D flow MRI was developed by using a pseudo-random variable-density Cartesian undersampling strategy (CIRCUS) with the combination of k-t, parallel imaging and compressed sensing image reconstruction techniques (k-t SPARSE-SENSE). Four-dimensional flow data were acquired on five healthy volunteers and eight patients with intracranial aneurysms using CIRCUS (acceleration factor of R = 4, termed CIRCUS4) and GRAPPA (R = 2, termed GRAPPA2) as the reference method. Images with three times higher temporal resolution (R = 12, CIRCUS12) were also reconstructed from the same acquisition as CIRCUS4. Qualitative and quantitative image assessment was performed on the images acquired with different methods, and complex flow patterns in the aneurysms were identified and compared. Four-dimensional flow MRI with CIRCUS was achieved in 5 min and allowed further improved temporal resolution of <30 ms. Volunteer studies showed similar qualitative and quantitative evaluation obtained with the proposed approach compared to the reference (overall image scores: GRAPPA2 3.2 ± 0.6; CIRCUS4 3.1 ± 0.7; CIRCUS12 3.3 ± 0.4; difference of the peak velocities: -3.83 ± 7.72 cm/s between CIRCUS4 and GRAPPA2, -1.72 ± 8.41 cm/s between CIRCUS12 and GRAPPA2). In patients with intracranial aneurysms, the higher temporal resolution improved capturing of the flow features in intracranial aneurysms (pathline visualization scores: GRAPPA2 2.2 ± 0.2; CIRCUS4 2.5 ± 0.5; CIRCUS12 2.7 ± 0.6). The proposed rapid 4D flow MRI with a high temporal resolution is a promising tool for evaluating intracranial aneurysms in a clinically feasible acquisition time.
An integrated geophysical study of the lithospheric structure beneath Libya
NASA Astrophysics Data System (ADS)
Brown, Wesley A.
This doctoral dissertation constitutes an integrated geophysical investigation of the lithospheric structure in the region of Libya. It is separated into three sections, each of which will be submitted to different scientific journals for publication. In the first part of the study, I utilized a seamless mosaicking approach based on the commercial Environment for Visualizing Images (ENVI) software package to create mosaics of two geologically interesting portions of Libya. In this study I present a step by step method of mosaicking Landsat 4 satellite images. Firstly, I performed histogram matching to give images the same color scale, then I used a cutline feathering technique to blend suture areas and finally I overlaid the images to form the two mosaics. The resulting mosaics were then combined with structural features and the seismicity map of the area. The resulting mosaics were proven to be useful in identifying recently active faults and shows great potential for verification of other faults and in natural hazard assessment. For the second portion of my research, I made use of over 6,000 free air corrected gravity data in conjunction with other geological and geophysical data to develop a 3D density model for northern Libya. I used a gravity modeling program (SURFGRAV) to develop the 3D density model by manipulating it to accurately predict large areas of Free Air anomaly shown in the data. The residual gravity anomaly values were calculated by subtracting predicted Free Air anomaly from the observed Free Air anomaly. The results were satisfactory for uplifted areas of Libya while there were significant mismatches in basin areas. The density model was iterated and used as a starting model for the final portion of the study. In the last part of this research, I used the Nafe-Drake relationship along with other geological data to convert the 3D density model to a 3D velocity model (LIBYA3D) for the region. Two earthquakes having source receiver paths sampling much of the modeled area were used to perform 1D and 1.5D validation tests, and the results were compared to those from previous studies. The results showed that the new 3D velocity model is valid and superior to the global model. However, until there is sufficient earthquake data acquired, and we are able to perform 2D and 3D modeling we may not be able to see the true improvement of LIBYA3D as compared to the other regional models.
VPython: Writing Real-time 3D Physics Programs
NASA Astrophysics Data System (ADS)
Chabay, Ruth
2001-06-01
VPython (http://cil.andrew.cmu.edu/projects/visual) combines the Python programming language with an innovative 3D graphics module called Visual, developed by David Scherer. Designed to make 3D physics simulations accessible to novice programmers, VPython allows the programmer to write a purely computational program without any graphics code, and produces an interactive realtime 3D graphical display. In a program 3D objects are created and their positions modified by computational algorithms. Running in a separate thread, the Visual module monitors the positions of these objects and renders them many times per second. Using the mouse, one can zoom and rotate to navigate through the scene. After one hour of instruction, students in an introductory physics course at Carnegie Mellon University, including those who have never programmed before, write programs in VPython to model the behavior of physical systems and to visualize fields in 3D. The Numeric array processing module allows the construction of more sophisticated simulations and models as well. VPython is free and open source. The Visual module is based on OpenGL, and runs on Windows, Linux, and Macintosh.
Delta: a new web-based 3D genome visualization and analysis platform.
Tang, Bixia; Li, Feifei; Li, Jing; Zhao, Wenming; Zhang, Zhihua
2018-04-15
Delta is an integrative visualization and analysis platform to facilitate visually annotating and exploring the 3D physical architecture of genomes. Delta takes Hi-C or ChIA-PET contact matrix as input and predicts the topologically associating domains and chromatin loops in the genome. It then generates a physical 3D model which represents the plausible consensus 3D structure of the genome. Delta features a highly interactive visualization tool which enhances the integration of genome topology/physical structure with extensive genome annotation by juxtaposing the 3D model with diverse genomic assay outputs. Finally, by visually comparing the 3D model of the β-globin gene locus and its annotation, we speculated a plausible transitory interaction pattern in the locus. Experimental evidence was found to support this speculation by literature survey. This served as an example of intuitive hypothesis testing with the help of Delta. Delta is freely accessible from http://delta.big.ac.cn, and the source code is available at https://github.com/zhangzhwlab/delta. zhangzhihua@big.ac.cn. Supplementary data are available at Bioinformatics online.
NASA Astrophysics Data System (ADS)
Seher, T.; Crawford, W.; Singh, S.; Canales, J. P.; Combier, V.; Cannat, M.; Carton, H.; Dusunur, D.; Escartin, J.; Miranda, M. J.; Pouillet-Erguy, A.
2005-12-01
In June-July 2005 we carried out the SISMOMAR cruise, as part of the MOMAR project (Monitoring the Mid-Atlantic Ridge). Within this cruise, we conducted a 3D seismic reflection survey over an 18 km km x 3.8 km area covering both the Lucky Strike volcano and hydrothermal vents field. In order to have a full coverage inside the 3D box, shots continued for 2.25 km on either side of the box and extended out to the median valley bounding faults. To complement the streamer measurements 25 Ocean Bottom Seismometers (OBS) were placed in an 18 km x 18 km area. 11 OBS positions lie inside the 3D box and can be used to determine a very detailed image of the 3D velocity structure beneath the Lucky Strike volcano and hydrothermal vents field. For the 3D box a tuned array of 14 air guns (2600 cubic inches) was fired at an interval of 37.5 m for a total of 39 lines. We will present the first results of the OBS measurements near the Lucky Strike volcano. As a first step towards a joint 3D travel time and slowness (the inverse of velocity at turning depth) tomography, we present the 3D slowness function (latitude, longitude, offset), which can be considered as a 3D brute stack velocity image of the sub-surface (c.f. Barton and Edwards, 1999). The presence of fluid in the upper crust due to hydrothermal circulation should appear as a low velocity anomaly beneath the hydrothermal vents. In the next step the OBS measurements will be used to corroborate the reflection images of layer 2A observed in the streamer data for the 3D box. The OBS inside the 3D box recorded turning ray arrivals from the upper crust at a very fine sampling interval (37.5 m x 100 m) over a large azimuth. This provides the unique opportunity for jointly inverting travel time and slowness. Hence the measurements contain information on local gradients and should provide a very detailed velocity model of the subsurface, including information on hydrothermal systems and a possilbe anisotropy (e.g. Cherret and Singh, 1999). References: P. Barton, R. Edwards: Velocity imaging by tau-p transformation, LITHOS Science Report, 1999, 1, 67-75. A. Cherrett, S. Singh: 3D anisotropic models from multi-component data, LITHOS Science Report, 1999, 1, 29-34.
Zawadzki, Robert J; Zhang, Pengfei; Zam, Azhar; Miller, Eric B; Goswami, Mayank; Wang, Xinlei; Jonnal, Ravi S; Lee, Sang-Hyuck; Kim, Dae Yu; Flannery, John G; Werner, John S; Burns, Marie E; Pugh, Edward N
2015-06-01
Adaptive optics scanning laser ophthalmoscopy (AO-SLO) has recently been used to achieve exquisite subcellular resolution imaging of the mouse retina. Wavefront sensing-based AO typically restricts the field of view to a few degrees of visual angle. As a consequence the relationship between AO-SLO data and larger scale retinal structures and cellular patterns can be difficult to assess. The retinal vasculature affords a large-scale 3D map on which cells and structures can be located during in vivo imaging. Phase-variance OCT (pv-OCT) can efficiently image the vasculature with near-infrared light in a label-free manner, allowing 3D vascular reconstruction with high precision. We combined widefield pv-OCT and SLO imaging with AO-SLO reflection and fluorescence imaging to localize two types of fluorescent cells within the retinal layers: GFP-expressing microglia, the resident macrophages of the retina, and GFP-expressing cone photoreceptor cells. We describe in detail a reflective afocal AO-SLO retinal imaging system designed for high resolution retinal imaging in mice. The optical performance of this instrument is compared to other state-of-the-art AO-based mouse retinal imaging systems. The spatial and temporal resolution of the new AO instrumentation was characterized with angiography of retinal capillaries, including blood-flow velocity analysis. Depth-resolved AO-SLO fluorescent images of microglia and cone photoreceptors are visualized in parallel with 469 nm and 663 nm reflectance images of the microvasculature and other structures. Additional applications of the new instrumentation are discussed.
NASA Astrophysics Data System (ADS)
Peterson, C. D.; Lisiecki, L. E.; Gebbie, G.; Hamann, B.; Kellogg, L. H.; Kreylos, O.; Kronenberger, M.; Spero, H. J.; Streletz, G. J.; Weber, C.
2015-12-01
Geologic problems and datasets are often 3D or 4D in nature, yet projected onto a 2D surface such as a piece of paper or a projection screen. Reducing the dimensionality of data forces the reader to "fill in" that collapsed dimension in their minds, creating a cognitive challenge for the reader, especially new learners. Scientists and students can visualize and manipulate 3D datasets using the virtual reality software developed for the immersive, real-time interactive 3D environment at the KeckCAVES at UC Davis. The 3DVisualizer software (Billen et al., 2008) can also operate on a desktop machine to produce interactive 3D maps of earthquake epicenter locations and 3D bathymetric maps of the seafloor. With 3D projections of seafloor bathymetry and ocean circulation proxy datasets in a virtual reality environment, we can create visualizations of carbon isotope (δ13C) records for academic research and to aid in demonstrating thermohaline circulation in the classroom. Additionally, 3D visualization of seafloor bathymetry allows students to see features of seafloor most people cannot observe first-hand. To enhance lessons on mid-ocean ridges and ocean basin genesis, we have created movies of seafloor bathymetry for a large-enrollment undergraduate-level class, Introduction to Oceanography. In the past four quarters, students have enjoyed watching 3D movies, and in the fall quarter (2015), we will assess how well 3D movies enhance learning. The class will be split into two groups, one who learns about the Mid-Atlantic Ridge from diagrams and lecture, and the other who learns with a supplemental 3D visualization. Both groups will be asked "what does the seafloor look like?" before and after the Mid-Atlantic Ridge lesson. Then the whole class will watch the 3D movie and respond to an additional question, "did the 3D visualization enhance your understanding of the Mid-Atlantic Ridge?" with the opportunity to further elaborate on the effectiveness of the visualization.
Stereoscopic display of 3D models for design visualization
NASA Astrophysics Data System (ADS)
Gilson, Kevin J.
2006-02-01
Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.
NASA Astrophysics Data System (ADS)
Afshar, Sepideh; Nath, Shubhankar; Demirci, Utkan; Hasan, Tayyaba; Scarcelli, Giuliano; Rizvi, Imran; Franco, Walfre
2018-02-01
Previous studies have demonstrated that flow-induced shear stress induces a motile and aggressive tumor phenotype in a microfluidic model of 3D ovarian cancer. However, the magnitude and distribution of the hydrodynamic forces that influence this biological modulation on the 3D cancer nodules are not known. We have developed a series of numerical and experimental tools to identify these forces within a 3D microchannel. In this work, we used particle image velocimetry (PIV) to find the velocity profile using fluorescent micro-spheres as surrogates and nano-particles as tracers, from which hydrodynamic forces can be derived. The fluid velocity is obtained by imaging the trajectory of a range of florescence nano-particles (500-800 μm) via confocal microscopy. Imaging was done at different horizontal planes and with a 50 μm bead as the surrogate. For an inlet current rate of 2 μl/s, the maximum velocity at the center of the channel was 51 μm/s. The velocity profile around the sphere was symmetric which is expected since the flow is dominated by viscous forces as opposed to inertial forces. The confocal PIV was successfully employed in finding the velocity profile in a microchannel with a nodule surrogate; therefore, it seems feasible to use PIV to investigate the hydrodynamic forces around 3D biological models.
2013-01-01
Background Intravascular ultrasound (IVUS) is a standard imaging modality for identification of plaque formation in the coronary and peripheral arteries. Volumetric three-dimensional (3D) IVUS visualization provides a powerful tool to overcome the limited comprehensive information of 2D IVUS in terms of complex spatial distribution of arterial morphology and acoustic backscatter information. Conventional 3D IVUS techniques provide sub-optimal visualization of arterial morphology or lack acoustic information concerning arterial structure due in part to low quality of image data and the use of pixel-based IVUS image reconstruction algorithms. In the present study, we describe a novel volumetric 3D IVUS reconstruction algorithm to utilize IVUS signal data and a shape-based nonlinear interpolation. Methods We developed an algorithm to convert a series of IVUS signal data into a fully volumetric 3D visualization. Intermediary slices between original 2D IVUS slices were generated utilizing the natural cubic spline interpolation to consider the nonlinearity of both vascular structure geometry and acoustic backscatter in the arterial wall. We evaluated differences in image quality between the conventional pixel-based interpolation and the shape-based nonlinear interpolation methods using both virtual vascular phantom data and in vivo IVUS data of a porcine femoral artery. Volumetric 3D IVUS images of the arterial segment reconstructed using the two interpolation methods were compared. Results In vitro validation and in vivo comparative studies with the conventional pixel-based interpolation method demonstrated more robustness of the shape-based nonlinear interpolation algorithm in determining intermediary 2D IVUS slices. Our shape-based nonlinear interpolation demonstrated improved volumetric 3D visualization of the in vivo arterial structure and more realistic acoustic backscatter distribution compared to the conventional pixel-based interpolation method. Conclusions This novel 3D IVUS visualization strategy has the potential to improve ultrasound imaging of vascular structure information, particularly atheroma determination. Improved volumetric 3D visualization with accurate acoustic backscatter information can help with ultrasound molecular imaging of atheroma component distribution. PMID:23651569
Reliability of visual and instrumental color matching.
Igiel, Christopher; Lehmann, Karl Martin; Ghinea, Razvan; Weyhrauch, Michael; Hangx, Ysbrand; Scheller, Herbert; Paravina, Rade D
2017-09-01
The aim of this investigation was to evaluate intra-rater and inter-rater reliability of visual and instrumental shade matching. Forty individuals with normal color perception participated in this study. The right maxillary central incisor of a teaching model was prepared and restored with 10 feldspathic all-ceramic crowns of different shades. A shade matching session consisted of the observer (rater) visually selecting the best match by using VITA classical A1-D4 (VC) and VITA Toothguide 3D Master (3D) shade guides and the VITA Easyshade Advance intraoral spectrophotometer (ES) to obtain both VC and 3D matches. Three shade matching sessions were held with 4 to 6 weeks between sessions. Intra-rater reliability was assessed based on the percentage of agreement for the three sessions for the same observer, whereas the inter-rater reliability was calculated as mean percentage of agreement between different observers. The Fleiss' Kappa statistical analysis was used to evaluate visual inter-rater reliability. The mean intra-rater reliability for the visual shade selection was 64(11) for VC and 48(10) for 3D. The corresponding ES values were 96(4) for both VC and 3D. The percentages of observers who matched the same shade with VC and 3D were 55(10) and 43(12), respectively, while corresponding ES values were 88(8) for VC and 92(4) for 3D. The results for visual shade matching exhibited a high to moderate level of inconsistency for both intra-rater and inter-rater comparisons. The VITA Easyshade Advance intraoral spectrophotometer exhibited significantly better reliability compared with visual shade selection. This study evaluates the ability of observers to consistently match the same shade visually and with a dental spectrophotometer in different sessions. The intra-rater and inter-rater reliability (agreement of repeated shade matching) of visual and instrumental tooth color matching strongly suggest the use of color matching instruments as a supplementary tool in everyday dental practice to enhance the esthetic outcome. © 2017 Wiley Periodicals, Inc.
Differential patterns of 2D location versus depth decoding along the visual hierarchy.
Finlayson, Nonie J; Zhang, Xiaoli; Golomb, Julie D
2017-02-15
Visual information is initially represented as 2D images on the retina, but our brains are able to transform this input to perceive our rich 3D environment. While many studies have explored 2D spatial representations or depth perception in isolation, it remains unknown if or how these processes interact in human visual cortex. Here we used functional MRI and multi-voxel pattern analysis to investigate the relationship between 2D location and position-in-depth information. We stimulated different 3D locations in a blocked design: each location was defined by horizontal, vertical, and depth position. Participants remained fixated at the center of the screen while passively viewing the peripheral stimuli with red/green anaglyph glasses. Our results revealed a widespread, systematic transition throughout visual cortex. As expected, 2D location information (horizontal and vertical) could be strongly decoded in early visual areas, with reduced decoding higher along the visual hierarchy, consistent with known changes in receptive field sizes. Critically, we found that the decoding of position-in-depth information tracked inversely with the 2D location pattern, with the magnitude of depth decoding gradually increasing from intermediate to higher visual and category regions. Representations of 2D location information became increasingly location-tolerant in later areas, where depth information was also tolerant to changes in 2D location. We propose that spatial representations gradually transition from 2D-dominant to balanced 3D (2D and depth) along the visual hierarchy. Copyright © 2016 Elsevier Inc. All rights reserved.
Seismic Tomography of the Arabian-Eurasian Collision Zone and Surrounding Areas
2010-05-20
zone. The crustal models correlate well with geologic and tectonic features. The upper mantle tomograms show the images of the subducted Neotethys...We first obtain Pn and Sn velocities using local and regional arrival time data. Second, we obtain the 3-D crustal P and S velocity models...teleseismic tomography provides a high-resolution, 3-D P-wave velocity model for the crust, upper mantle, and the transition zone. The crustal models
Urschler, Martin; Höller, Johannes; Bornik, Alexander; Paul, Tobias; Giretzlehner, Michael; Bischof, Horst; Yen, Kathrin; Scheurer, Eva
2014-08-01
The increasing use of CT/MR devices in forensic analysis motivates the need to present forensic findings from different sources in an intuitive reference visualization, with the aim of combining 3D volumetric images along with digital photographs of external findings into a 3D computer graphics model. This model allows a comprehensive presentation of forensic findings in court and enables comparative evaluation studies correlating data sources. The goal of this work was to investigate different methods to generate anonymous and patient-specific 3D models which may be used as reference visualizations. The issue of registering 3D volumetric as well as 2D photographic data to such 3D models is addressed to provide an intuitive context for injury documentation from arbitrary modalities. We present an image processing and visualization work-flow, discuss the major parts of this work-flow, compare the different investigated reference models, and show a number of cases studies that underline the suitability of the proposed work-flow for presenting forensically relevant information in 3D visualizations. Copyright © 2014 Elsevier Ireland Ltd. All rights reserved.
Steam tables for pure water as an ActiveX component in Visual Basic 6.0
NASA Astrophysics Data System (ADS)
Verma, Mahendra P.
2003-11-01
The IAPWS-95 formulation for the thermodynamic properties of pure water was implemented as an ActiveX component ( SteamTables) in Visual Basic 6.0. For input parameters as temperature ( T=190-2000 K) and pressure ( P=3.23×10 -8-10,000 MPa) the program SteamTables calculates the following properties: volume ( V), density ( D), compressibility factor ( Z0), internal energy ( U), enthalpy ( H), Gibbs free energy ( G), Helmholtz free energy ( A), entropy ( S), heat capacity at constant pressure ( Cp), heat capacity at constant volume ( Cv), coefficient of thermal expansion ( CTE), isothermal compressibility ( Ziso), velocity of sound ( VelS), partial derivative of P with T at constant V (d Pd T), partial derivative of T with V at constant P (d Td V), partial derivative of V with P at constant T (d Vd P), Joule-Thomson coefficient ( JTC), isothermal throttling coefficient ( IJTC), viscosity ( Vis), thermal conductivity ( ThrmCond), surface tension ( SurfTen), Prandtl number ( PrdNum) and dielectric constant ( DielCons) for the liquid and vapor phases of pure water. It also calculates T as a function of P (or P as a function of T) along the sublimation, saturation and critical isochor curves, depending on the values of P (or T). The SteamTables can be incorporated in a program in any computer language, which supports object link embedding (OLE) in the Windows environment. An application of SteamTables is illustrated in a program in Visual Basic 6.0 to tabulate the values of the thermodynamic properties of water and vapor. Similarly, four functions, Temperature(Press), Pressure(Temp), State(Temp, Press) and WtrStmTbls(Temp, Press, Nphs, Nprop), where Temp, Press, Nphs and Nprop are temperature, pressure, phase number and property number, respectively, are written in Visual Basic for Applications (VBA) to use the SteamTables in a workbook in MS-Excel.
FIRST HIGH RESOLUTION 3D VELOCITY STRUCTURE OF THE VOLCANIC TENERIFE ISLAND (CANARY ISLANDS, SPAIN)
NASA Astrophysics Data System (ADS)
García-Yeguas, A.; Ibáñez, J.; Koulakov, I.; Sallares, V.
2009-12-01
A 3D detailed velocity model of the Tenerife Island has been obtained for first time using high resolution traveltime seismic tomography. Tenerife is a volcanic island (Canary Island, Spain) located in the Atlantic Ocean. In this island is situated the Teide stratovolcano (3718 m high) that is part of the Cañadas-Teide-Pico Viejo volcanic complex. Las Cañadas is a caldera system more than 20 kilometers wide where at least four distinct caldera processes have been identified.In January 2007, a seismic active experiment was carried out as part of the TOM-TEIDEVS project. 6850 air gun shots were fired on the sea and recorded on a dense local seismic land network consisting of 150 independent (three component) seismic stations. The good quality of the recorded data allowed identifying P-wave arrivals up to offsets of 30-40 km obtaining more than 63000 traveltimes used in the tomographic inversion. Two different codes were used in the tomographic inversion, FAST and ATOM_3D, to validate the final 3D velocity models. The main difference between them consists in the ray tracing methods used in the forward modeling, finite differences and ray bending algorithms, respectively. The velocity models show a very heterogeneous upper crust that is usual in similar volcanic environment. The tomographic images points out the no-existence of a magmatic chamber near to the surface. The ancient Las Cañadas caldera borders are clearly imaged featuring relatively high seismic velocity. Several resolution and accuracy test were carried out to quantify the reliability of the final velocity models. Checkerboard tests show that the well-resolved are located up to 6-8 km depth. We also carried out synthetic test in which we succesfully reproduce single anomalies observed in the velocity models.The uncertainties associated to the inverse problem were studied by means of a Monte Carlo-type analysis. The analysis proceeded inverting N random velocity models with random errors (velocity and traveltimes assuming the equiprobability of all of them). These tests assure the uniqueness of the first 3D velocity model that characterizes the internal structure of the Tenerife Island. As main conclusions of our work we can remark: a) This is the first 3-D velocity image of the area; b) we have observed low velocity anomalies near to surface that could be associated to the presence of magma, water reservoirs and volcanic landslides; c) high velocity anomalies could be related to ancient volcanic episodes or basement structures; d) our results could help to resolve many questions relate to the evolution of the volcanic system, as the presence or not of big landslides, calderic explosions or others; e) this image is a very important tool to improve the knowledge of the volcanic hazard, and therefore volcanic risk.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Staley, Martin
Metamesh is a general-purpose C++ library for creating "mesh" data structures from smaller parts. That is, rather than providing a traditional "mesh format," as many libraries do, or a GUI for building meshes, Metamesh provides tools by which the mesh structures themselves can be built. Consider that a mesh in up to three dimensions can contain nodes (0d entities), edges (1d), faces (2d), and cells (3d). Edges are typically defined from two nodes. Faces can be defined from nodes or edges; and cells from nodes, edges, or faces. Someone might also wish to allow for general faces or cells, ormore » for only a specific variant - say, triangular faces and tetrahedral cells. Moreover, a mesh can have the same or a lesser dimension than that of its enclosing space. In 3d, say, one could have a full 3d mesh, a 2d "sheet" mesh without cells, a 1d "string" mesh with neither faces nor cells, or even a 1d "point cloud." And, aside from the mesh structure itself, additional data might be wanted: velocities at nodes, say, or fluxes across faces, or an average density in each cell. Metamesh supports all of this, through C++ generics and template metaprogramming techniques. Users fit Metamesh constructs together to define a mesh layout, and Metamesh then automatically provides the newly constructed mesh with functionality. Metamesh also provides facilities for spinning, extruding, visualizing, and performing I/O of whatever meshes a user builds.« less
NASA Astrophysics Data System (ADS)
Myszkowski, Karol; Tawara, Takehiro; Seidel, Hans-Peter
2002-06-01
In this paper, we consider applications of perception-based video quality metrics to improve the performance of global lighting computations for dynamic environments. For this purpose we extend the Visible Difference Predictor (VDP) developed by Daly to handle computer animations. We incorporate into the VDP the spatio-velocity CSF model developed by Kelly. The CSF model requires data on the velocity of moving patterns across the image plane. We use the 3D image warping technique to compensate for the camera motion, and we conservatively assume that the motion of animated objects (usually strong attractors of the visual attention) is fully compensated by the smooth pursuit eye motion. Our global illumination solution is based on stochastic photon tracing and takes advantage of temporal coherence of lighting distribution, by processing photons both in the spatial and temporal domains. The VDP is used to keep noise inherent in stochastic methods below the sensitivity level of the human observer. As a result a perceptually-consistent quality across all animation frames is obtained.
User Centered, Application Independent Visualization of National Airspace Data
NASA Technical Reports Server (NTRS)
Murphy, James R.; Hinton, Susan E.
2011-01-01
This paper describes an application independent software tool, IV4D, built to visualize animated and still 3D National Airspace System (NAS) data specifically for aeronautics engineers who research aggregate, as well as single, flight efficiencies and behavior. IV4D was origin ally developed in a joint effort between the National Aeronautics and Space Administration (NASA) and the Air Force Research Laboratory (A FRL) to support the visualization of air traffic data from the Airspa ce Concept Evaluation System (ACES) simulation program. The three mai n challenges tackled by IV4D developers were: 1) determining how to d istill multiple NASA data formats into a few minimal dataset types; 2 ) creating an environment, consisting of a user interface, heuristic algorithms, and retained metadata, that facilitates easy setup and fa st visualization; and 3) maximizing the user?s ability to utilize the extended range of visualization available with AFRL?s existing 3D te chnologies. IV4D is currently being used by air traffic management re searchers at NASA?s Ames and Langley Research Centers to support data visualizations.
Visualization Improves Supraclavicular Access to the Subclavian Vein in a Mixed Reality Simulator.
Sappenfield, Joshua Warren; Smith, William Brit; Cooper, Lou Ann; Lizdas, David; Gonsalves, Drew B; Gravenstein, Nikolaus; Lampotang, Samsun; Robinson, Albert R
2018-07-01
We investigated whether visual augmentation (3D, real-time, color visualization) of a procedural simulator improved performance during training in the supraclavicular approach to the subclavian vein, not as widely known or used as its infraclavicular counterpart. To train anesthesiology residents to access a central vein, a mixed reality simulator with emulated ultrasound imaging was created using an anatomically authentic, 3D-printed, physical mannequin based on a computed tomographic scan of an actual human. The simulator has a corresponding 3D virtual model of the neck and upper chest anatomy. Hand-held instruments such as a needle, an ultrasound probe, and a virtual camera controller are directly manipulated by the trainee and tracked and recorded with submillimeter resolution via miniature, 6 degrees of freedom magnetic sensors. After Institutional Review Board approval, 69 anesthesiology residents and faculty were enrolled and received scripted instructions on how to perform subclavian venous access using the supraclavicular approach based on anatomic landmarks. The volunteers were randomized into 2 cohorts. The first used real-time 3D visualization concurrently with trial 1, but not during trial 2. The second did not use real-time 3D visualization concurrently with trial 1 or 2. However, after trial 2, they observed a 3D visualization playback of trial 2 before performing trial 3 without visualization. An automated scoring system based on time, success, and errors/complications generated objective performance scores. Nonparametric statistical methods were used to compare the scores between subsequent trials, differences between groups (real-time visualization versus no visualization versus delayed visualization), and improvement in scores between trials within groups. Although the real-time visualization group demonstrated significantly better performance than the delayed visualization group on trial 1 (P = .01), there was no difference in gain scores, between performance on the first trial and performance on the final trial, that were dependent on group (P = .13). In the delayed visualization group, the difference in performance between trial 1 and trial 2 was not significant (P = .09); reviewing performance on trial 2 before trial 3 resulted in improved performance when compared to trial 1 (P < .0001). There was no significant difference in median scores (P = .13) between the real-time visualization and delayed visualization groups for the last trial after both groups had received visualization. Participants reported a significant improvement in confidence in performing supraclavicular access to the subclavian vein. Standard deviations of scores, a measure of performance variability, decreased in the delayed visualization group after viewing the visualization. Real-time visual augmentation (3D visualization) in the mixed reality simulator improved performance during supraclavicular access to the subclavian vein. No difference was seen in the final trial of the group that received real-time visualization compared to the group that had delayed visualization playback of their prior attempt. Training with the mixed reality simulator improved participant confidence in performing an unfamiliar technique.
Volumetric Echocardiographic Particle Image Velocimetry (V-Echo-PIV)
NASA Astrophysics Data System (ADS)
Falahatpisheh, Ahmad; Kheradvar, Arash
2015-11-01
Measurement of 3D flow field inside the cardiac chambers has proven to be a challenging task. Current laser-based 3D PIV methods estimate the third component of the velocity rather than directly measuring it and also cannot be used to image the opaque heart chambers. Modern echocardiography systems are equipped with 3D probes that enable imaging the entire 3D opaque field. However, this feature has not yet been employed for 3D vector characterization of blood flow. For the first time, we introduce a method that generates velocity vector field in 4D based on volumetric echocardiographic images. By assuming the conservation of brightness in 3D, blood speckles are tracked. A hierarchical 3D PIV method is used to account for large particle displacement. The discretized brightness transport equation is solved in a least square sense in interrogation windows of size 163 voxels. We successfully validate the method in analytical and experimental cases. Volumetric echo data of a left ventricle is then processed in the systolic phase. The expected velocity fields were successfully predicted by V-Echo-PIV. In this work, we showed a method to image blood flow in 3D based on volumetric images of human heart using no contrast agent.
Denoising imaging polarimetry by adapted BM3D method.
Tibbs, Alexander B; Daly, Ilse M; Roberts, Nicholas W; Bull, David R
2018-04-01
In addition to the visual information contained in intensity and color, imaging polarimetry allows visual information to be extracted from the polarization of light. However, a major challenge of imaging polarimetry is image degradation due to noise. This paper investigates the mitigation of noise through denoising algorithms and compares existing denoising algorithms with a new method, based on BM3D (Block Matching 3D). This algorithm, Polarization-BM3D (PBM3D), gives visual quality superior to the state of the art across all images and noise standard deviations tested. We show that denoising polarization images using PBM3D allows the degree of polarization to be more accurately calculated by comparing it with spectral polarimetry measurements.
NASA Technical Reports Server (NTRS)
Rositano, S. A.
1980-01-01
The efficacy of a new objective technique using a transcutaneous Doppler flowmeter to monitor superficial temporal artery blood flow velocity during acceleration was investigated. The results were correlated with current objective and subjective G tolerance end points. In over 1300 centrifuge runs, retrograde eye level blood flow leading to total flow cessation was consistently recorded and preceded visual field deterioration leading to blackout by 3 to 23 seconds. The new method was successfully applied as an objective indication of tolerance in a variety of test situations including evaluation of g-suits, straining maneuvers, and 13 deg, 45 deg and 65 deg set back angles.
Equator and High-Latitude Ionosphere-to-Magnetosphere Research
2010-12-04
characterizing plasma velocity profile in the heated region above HAARP has been clearly established. Specification of D region absorption from Digisonde...Electron density profile, Ground truth, Cal/Val, Doppler skymap, HAARP , Plasma velocity profile, Ionogram autoscaling, D region absorption...2 3 HAARP INVESTIGATIONS ............................................................................ 5 3.1
Butyaev, Alexander; Mavlyutov, Ruslan; Blanchette, Mathieu; Cudré-Mauroux, Philippe; Waldispühl, Jérôme
2015-09-18
Recent releases of genome three-dimensional (3D) structures have the potential to transform our understanding of genomes. Nonetheless, the storage technology and visualization tools need to evolve to offer to the scientific community fast and convenient access to these data. We introduce simultaneously a database system to store and query 3D genomic data (3DBG), and a 3D genome browser to visualize and explore 3D genome structures (3DGB). We benchmark 3DBG against state-of-the-art systems and demonstrate that it is faster than previous solutions, and importantly gracefully scales with the size of data. We also illustrate the usefulness of our 3D genome Web browser to explore human genome structures. The 3D genome browser is available at http://3dgb.cs.mcgill.ca/. © The Author(s) 2015. Published by Oxford University Press on behalf of Nucleic Acids Research.
Butyaev, Alexander; Mavlyutov, Ruslan; Blanchette, Mathieu; Cudré-Mauroux, Philippe; Waldispühl, Jérôme
2015-01-01
Recent releases of genome three-dimensional (3D) structures have the potential to transform our understanding of genomes. Nonetheless, the storage technology and visualization tools need to evolve to offer to the scientific community fast and convenient access to these data. We introduce simultaneously a database system to store and query 3D genomic data (3DBG), and a 3D genome browser to visualize and explore 3D genome structures (3DGB). We benchmark 3DBG against state-of-the-art systems and demonstrate that it is faster than previous solutions, and importantly gracefully scales with the size of data. We also illustrate the usefulness of our 3D genome Web browser to explore human genome structures. The 3D genome browser is available at http://3dgb.cs.mcgill.ca/. PMID:25990738
NASA Astrophysics Data System (ADS)
Heizler, Shay I.; Kessler, David A.
2017-06-01
Mode-I fracture exhibits microbranching in the high velocity regime where the simple straight crack is unstable. For velocities below the instability, classic modeling using linear elasticity is valid. However, showing the existence of the instability and calculating the dynamics postinstability within the linear elastic framework is difficult and controversial. The experimental results give several indications that the microbranching phenomenon is basically a three-dimensional (3D) phenomenon. Nevertheless, the theoretical effort has been focused mostly on two-dimensional (2D) modeling. In this paper we study the microbranching instability using three-dimensional atomistic simulations, exploring the difference between the 2D and the 3D models. We find that the basic 3D fracture pattern shares similar behavior with the 2D case. Nevertheless, we exhibit a clear 3D-2D transition as the crack velocity increases, whereas as long as the microbranches are sufficiently small, the behavior is pure 3D behavior, whereas at large driving, as the size of the microbranches increases, more 2D-like behavior is exhibited. In addition, in 3D simulations, the quantitative features of the microbranches, separating the regimes of steady-state cracks (mirror) and postinstability (mist-hackle) are reproduced clearly, consistent with the experimental findings.
Intelligent Visualization of Geo-Information on the Future Web
NASA Astrophysics Data System (ADS)
Slusallek, P.; Jochem, R.; Sons, K.; Hoffmann, H.
2012-04-01
Visualization is a key component of the "Observation Web" and will become even more important in the future as geo data becomes more widely accessible. The common statement that "Data that cannot be seen, does not exist" is especially true for non-experts, like most citizens. The Web provides the most interesting platform for making data easily and widely available. However, today's Web is not well suited for the interactive visualization and exploration that is often needed for geo data. Support for 3D data was added only recently and at an extremely low level (WebGL), but even the 2D visualization capabilities of HTML e.g. (images, canvas, SVG) are rather limited, especially regarding interactivity. We have developed XML3D as an extension to HTML-5. It allows for compactly describing 2D and 3D data directly as elements of an HTML-5 document. All graphics elements are part of the Document Object Model (DOM) and can be manipulated via the same set of DOM events and methods that millions of Web developers use on a daily basis. Thus, XML3D makes highly interactive 2D and 3D visualization easily usable, not only for geo data. XML3D is supported by any WebGL-capable browser but we also provide native implementations in Firefox and Chromium. As an example, we show how OpenStreetMap data can be mapped directly to XML3D and visualized interactively in any Web page. We show how this data can be easily augmented with additional data from the Web via a few lines of Javascript. We also show how embedded semantic data (via RDFa) allows for linking the visualization back to the data's origin, thus providing an immersive interface for interacting with and modifying the original data. XML3D is used as key input for standardization within the W3C Community Group on "Declarative 3D for the Web" chaired by the DFKI and has recently been selected as one of the Generic Enabler for the EU Future Internet initiative.
Torterolo, Livia; Ruffino, Francesco
2012-01-01
In the proposed demonstration we will present DCV (Desktop Cloud Visualization): a unique technology that allows users to remote access 2D and 3D interactive applications over a standard network. This allows geographically dispersed doctors work collaboratively and to acquire anatomical or pathological images and visualize them for further investigations.
Ghost Particle Velocimetry: Accurate 3D Flow Visualization Using Standard Lab Equipment
NASA Astrophysics Data System (ADS)
Buzzaccaro, Stefano; Secchi, Eleonora; Piazza, Roberto
2013-07-01
We describe and test a new approach to particle velocimetry, based on imaging and cross correlating the scattering speckle pattern generated on a near-field plane by flowing tracers with a size far below the diffraction limit, which allows reconstructing the velocity pattern in microfluidic channels without perturbing the flow. As a matter of fact, adding tracers is not even strictly required, provided that the sample displays sufficiently refractive-index fluctuations. For instance, phase separation in liquid mixtures in the presence of shear is suitable to be directly investigated by this “ghost particle velocimetry” technique, which just requires a microscope with standard lamp illumination equipped with a low-cost digital camera. As a further bonus, the peculiar spatial coherence properties of the illuminating source, which displays a finite longitudinal coherence length, allows for a 3D reconstruction of the profile with a resolution of few tenths of microns and makes the technique suitable to investigate turbid samples with negligible multiple scattering effects.
Moore, Eider B; Poliakov, Andrew V; Lincoln, Peter; Brinkley, James F
2007-01-01
Background Three-dimensional (3-D) visualization of multimodality neuroimaging data provides a powerful technique for viewing the relationship between structure and function. A number of applications are available that include some aspect of 3-D visualization, including both free and commercial products. These applications range from highly specific programs for a single modality, to general purpose toolkits that include many image processing functions in addition to visualization. However, few if any of these combine both stand-alone and remote multi-modality visualization in an open source, portable and extensible tool that is easy to install and use, yet can be included as a component of a larger information system. Results We have developed a new open source multimodality 3-D visualization application, called MindSeer, that has these features: integrated and interactive 3-D volume and surface visualization, Java and Java3D for true cross-platform portability, one-click installation and startup, integrated data management to help organize large studies, extensibility through plugins, transparent remote visualization, and the ability to be integrated into larger information management systems. We describe the design and implementation of the system, as well as several case studies that demonstrate its utility. These case studies are available as tutorials or demos on the associated website: . Conclusion MindSeer provides a powerful visualization tool for multimodality neuroimaging data. Its architecture and unique features also allow it to be extended into other visualization domains within biomedicine. PMID:17937818
Moore, Eider B; Poliakov, Andrew V; Lincoln, Peter; Brinkley, James F
2007-10-15
Three-dimensional (3-D) visualization of multimodality neuroimaging data provides a powerful technique for viewing the relationship between structure and function. A number of applications are available that include some aspect of 3-D visualization, including both free and commercial products. These applications range from highly specific programs for a single modality, to general purpose toolkits that include many image processing functions in addition to visualization. However, few if any of these combine both stand-alone and remote multi-modality visualization in an open source, portable and extensible tool that is easy to install and use, yet can be included as a component of a larger information system. We have developed a new open source multimodality 3-D visualization application, called MindSeer, that has these features: integrated and interactive 3-D volume and surface visualization, Java and Java3D for true cross-platform portability, one-click installation and startup, integrated data management to help organize large studies, extensibility through plugins, transparent remote visualization, and the ability to be integrated into larger information management systems. We describe the design and implementation of the system, as well as several case studies that demonstrate its utility. These case studies are available as tutorials or demos on the associated website: http://sig.biostr.washington.edu/projects/MindSeer. MindSeer provides a powerful visualization tool for multimodality neuroimaging data. Its architecture and unique features also allow it to be extended into other visualization domains within biomedicine.
NASA Astrophysics Data System (ADS)
Yu, Huidan (Whitney); Chen, Xi; Chen, Rou; Wang, Zhiqiang; Lin, Chen; Kralik, Stephen; Zhao, Ye
2015-11-01
In this work, we demonstrate the validity of 4-D patient-specific computational hemodynamics (PSCH) based on 3-D time-of-flight (TOF) MR angiography (MRA) and 2-D electrocardiogram (ECG) gated phase contrast (PC) images. The mesoscale lattice Boltzmann method (LBM) is employed to segment morphological arterial geometry from TOF MRA, to extract velocity profiles from ECG PC images, and to simulate fluid dynamics on a unified GPU accelerated computational platform. Two healthy volunteers are recruited to participate in the study. For each volunteer, a 3-D high resolution TOF MRA image and 10 2-D ECG gated PC images are acquired to provide the morphological geometry and the time-varying flow velocity profiles for necessary inputs of the PSCH. Validation results will be presented through comparisons of LBM vs. 4D Flow Software for flow rates and LBM simulation vs. MRA measurement for blood flow velocity maps. Indiana University Health (IUH) Values Fund.
ERIC Educational Resources Information Center
Sack, Jacqueline J.
2013-01-01
This article explicates the development of top-view numeric coding of 3-D cube structures within a design research project focused on 3-D visualization skills for elementary grades children. It describes children's conceptual development of 3-D cube structures using concrete models, conventional 2-D pictures and abstract top-view numeric…
Toward the establishment of design guidelines for effective 3D perspective interfaces
NASA Astrophysics Data System (ADS)
Fitzhugh, Elisabeth; Dixon, Sharon; Aleva, Denise; Smith, Eric; Ghrayeb, Joseph; Douglas, Lisa
2009-05-01
The propagation of information operation technologies, with correspondingly vast amounts of complex network information to be conveyed, significantly impacts operator workload. Information management research is rife with efforts to develop schemes to aid operators to identify, review, organize, and retrieve the wealth of available data. Data may take on such distinct forms as intelligence libraries, logistics databases, operational environment models, or network topologies. Increased use of taxonomies and semantic technologies opens opportunities to employ network visualization as a display mechanism for diverse information aggregations. The broad applicability of network visualizations is still being tested, but in current usage, the complexity of densely populated abstract networks suggests the potential utility of 3D. Employment of 2.5D in network visualization, using classic perceptual cues, creates a 3D experience within a 2D medium. It is anticipated that use of 3D perspective (2.5D) will enhance user ability to visually inspect large, complex, multidimensional networks. Current research for 2.5D visualizations demonstrates that display attributes, including color, shape, size, lighting, atmospheric effects, and shadows, significantly impact operator experience. However, guidelines for utilization of attributes in display design are limited. This paper discusses pilot experimentation intended to identify potential problem areas arising from these cues and determine how best to optimize perceptual cue settings. Development of optimized design guidelines will ensure that future experiments, comparing network displays with other visualizations, are not confounded or impeded by suboptimal attribute characterization. Current experimentation is anticipated to support development of cost-effective, visually effective methods to implement 3D in military applications.
NASA Astrophysics Data System (ADS)
Rahman, Hameedur; Arshad, Haslina; Mahmud, Rozi; Mahayuddin, Zainal Rasyid
2017-10-01
Breast Cancer patients who require breast biopsy has increased over the past years. Augmented Reality guided core biopsy of breast has become the method of choice for researchers. However, this cancer visualization has limitations to the extent of superimposing the 3D imaging data only. In this paper, we are introducing an Augmented Reality visualization framework that enables breast cancer biopsy image guidance by using X-Ray vision technique on a mobile display. This framework consists of 4 phases where it initially acquires the image from CT/MRI and process the medical images into 3D slices, secondly it will purify these 3D grayscale slices into 3D breast tumor model using 3D modeling reconstruction technique. Further, in visualization processing this virtual 3D breast tumor model has been enhanced using X-ray vision technique to see through the skin of the phantom and the final composition of it is displayed on handheld device to optimize the accuracy of the visualization in six degree of freedom. The framework is perceived as an improved visualization experience because the Augmented Reality x-ray vision allowed direct understanding of the breast tumor beyond the visible surface and direct guidance towards accurate biopsy targets.
NASA Astrophysics Data System (ADS)
Xie, Jun; Chu, Risheng; Yang, Yingjie
2018-05-01
Ambient noise seismic tomography has been widely used to study crustal and upper-mantle shear velocity structures. Most studies, however, concentrate on short period (< 50 s) surface wave from ambient noise, while studies using long period surface wave from ambient noise are limited. In this paper, we demonstrate the feasibility of using long-period surface wave from ambient noise to study the lithospheric structure on a continental scale. We use broadband Rayleigh wave phase velocities to obtain a 3-D V S structures beneath the contiguous United States at period band of 10-150 s. During the inversion, 1-D shear wave velocity profile is parameterized using B-spline at each grid point and is inverted with nonlinear Markov Chain Monte Carlo method. Then, a 3-D shear velocity model is constructed by assembling all the 1-D shear velocity profiles. Our model is overall consistent with existing models which are based on multiple datasets or data from earthquakes. Our model along with the other post-USArray models reveal lithosphere structures in the upper mantle, which are consistent with the geological tectonic background (e.g., the craton root and regional upwelling provinces). The model has comparable resolution on lithosphere structures compared with many published results and can be used for future detailed regional or continental studies and analysis.
Human factors guidelines for applications of 3D perspectives: a literature review
NASA Astrophysics Data System (ADS)
Dixon, Sharon; Fitzhugh, Elisabeth; Aleva, Denise
2009-05-01
Once considered too processing-intense for general utility, application of the third dimension to convey complex information is facilitated by the recent proliferation of technological advancements in computer processing, 3D displays, and 3D perspective (2.5D) renderings within a 2D medium. The profusion of complex and rapidly-changing dynamic information being conveyed in operational environments has elevated interest in possible military applications of 3D technologies. 3D can be a powerful mechanism for clearer information portrayal, facilitating rapid and accurate identification of key elements essential to mission performance and operator safety. However, implementation of 3D within legacy systems can be costly, making integration prohibitive. Therefore, identifying which tasks may benefit from 3D or 2.5D versus simple 2D visualizations is critical. Unfortunately, there is no "bible" of human factors guidelines for usability optimization of 2D, 2.5D, or 3D visualizations nor for determining which display best serves a particular application. Establishing such guidelines would provide an invaluable tool for designers and operators. Defining issues common to each will enhance design effectiveness. This paper presents the results of an extensive review of open source literature addressing 3D information displays, with particular emphasis on comparison of true 3D with 2D and 2.5D representations and their utility for military tasks. Seventy-five papers are summarized, highlighting militarily relevant applications of 3D visualizations and 2.5D perspective renderings. Based on these findings, human factors guidelines for when and how to use these visualizations, along with recommendations for further research are discussed.
The role of extra-foveal processing in 3D imaging
NASA Astrophysics Data System (ADS)
Eckstein, Miguel P.; Lago, Miguel A.; Abbey, Craig K.
2017-03-01
The field of medical image quality has relied on the assumption that metrics of image quality for simple visual detection tasks are a reliable proxy for the more clinically realistic visual search tasks. Rank order of signal detectability across conditions often generalizes from detection to search tasks. Here, we argue that search in 3D images represents a paradigm shift in medical imaging: radiologists typically cannot exhaustively scrutinize all regions of interest with the high acuity fovea requiring detection of signals with extra-foveal areas (visual periphery) of the human retina. We hypothesize that extra-foveal processing can alter the detectability of certain types of signals in medical images with important implications for search in 3D medical images. We compare visual search of two different types of signals in 2D vs. 3D images. We show that a small microcalcification-like signal is more highly detectable than a larger mass-like signal in 2D search, but its detectability largely decreases (relative to the larger signal) in the 3D search task. Utilizing measurements of observer detectability as a function retinal eccentricity and observer eye fixations we can predict the pattern of results in the 2D and 3D search studies. Our findings: 1) suggest that observer performance findings with 2D search might not always generalize to 3D search; 2) motivate the development of a new family of model observers that take into account the inhomogeneous visual processing across the retina (foveated model observers).
DataViewer3D: An Open-Source, Cross-Platform Multi-Modal Neuroimaging Data Visualization Tool
Gouws, André; Woods, Will; Millman, Rebecca; Morland, Antony; Green, Gary
2008-01-01
Integration and display of results from multiple neuroimaging modalities [e.g. magnetic resonance imaging (MRI), magnetoencephalography, EEG] relies on display of a diverse range of data within a common, defined coordinate frame. DataViewer3D (DV3D) is a multi-modal imaging data visualization tool offering a cross-platform, open-source solution to simultaneous data overlay visualization requirements of imaging studies. While DV3D is primarily a visualization tool, the package allows an analysis approach where results from one imaging modality can guide comparative analysis of another modality in a single coordinate space. DV3D is built on Python, a dynamic object-oriented programming language with support for integration of modular toolkits, and development of cross-platform software for neuroimaging. DV3D harnesses the power of the Visualization Toolkit (VTK) for two-dimensional (2D) and 3D rendering, calling VTK's low level C++ functions from Python. Users interact with data via an intuitive interface that uses Python to bind wxWidgets, which in turn calls the user's operating system dialogs and graphical user interface tools. DV3D currently supports NIfTI-1, ANALYZE™ and DICOM formats for MRI data display (including statistical data overlay). Formats for other data types are supported. The modularity of DV3D and ease of use of Python allows rapid integration of additional format support and user development. DV3D has been tested on Mac OSX, RedHat Linux and Microsoft Windows XP. DV3D is offered for free download with an extensive set of tutorial resources and example data. PMID:19352444
DspaceOgre 3D Graphics Visualization Tool
NASA Technical Reports Server (NTRS)
Jain, Abhinandan; Myin, Steven; Pomerantz, Marc I.
2011-01-01
This general-purpose 3D graphics visualization C++ tool is designed for visualization of simulation and analysis data for articulated mechanisms. Examples of such systems are vehicles, robotic arms, biomechanics models, and biomolecular structures. DspaceOgre builds upon the open-source Ogre3D graphics visualization library. It provides additional classes to support the management of complex scenes involving multiple viewpoints and different scene groups, and can be used as a remote graphics server. This software provides improved support for adding programs at the graphics processing unit (GPU) level for improved performance. It also improves upon the messaging interface it exposes for use as a visualization server.
Estimation of perspective errors in 2D2C-PIV measurements for 3D concentrated vortices
NASA Astrophysics Data System (ADS)
Ma, Bao-Feng; Jiang, Hong-Gang
2018-06-01
Two-dimensional planar PIV (2D2C) is still extensively employed in flow measurement owing to its availability and reliability, although more advanced PIVs have been developed. It has long been recognized that there exist perspective errors in velocity fields when employing the 2D2C PIV to measure three-dimensional (3D) flows, the magnitude of which depends on out-of-plane velocity and geometric layouts of the PIV. For a variety of vortex flows, however, the results are commonly represented by vorticity fields, instead of velocity fields. The present study indicates that the perspective error in vorticity fields relies on gradients of the out-of-plane velocity along a measurement plane, instead of the out-of-plane velocity itself. More importantly, an estimation approach to the perspective error in 3D vortex measurements was proposed based on a theoretical vortex model and an analysis on physical characteristics of the vortices, in which the gradient of out-of-plane velocity is uniquely determined by the ratio of the maximum out-of-plane velocity to maximum swirling velocity of the vortex; meanwhile, the ratio has upper limits for naturally formed vortices. Therefore, if the ratio is imposed with the upper limits, the perspective error will only rely on the geometric layouts of PIV that are known in practical measurements. Using this approach, the upper limits of perspective errors of a concentrated vortex can be estimated for vorticity and other characteristic quantities of the vortex. In addition, the study indicates that the perspective errors in vortex location, vortex strength, and vortex radius can be all zero for axisymmetric vortices if they are calculated by proper methods. The dynamic mode decomposition on an oscillatory vortex indicates that the perspective errors of each DMD mode are also only dependent on the gradient of out-of-plane velocity if the modes are represented by vorticity.
The 2RE J0241-525: A Nearby Post T-Tauri Visual Binary System
NASA Technical Reports Server (NTRS)
Jeffries, R. D.; Buckley, D. A. H.; James, D. J.; Stauffer, J. R.
1995-01-01
We present high spatial resolution X-ray observations, photometry and spectroscopy of the two low mass, active stars proposed as optical counterparts to the extreme ultraviolet source 2RE J0241-525 (equal to EUVE J0241-530). It is confirmed that both stars, which are of types dK7e and dM3e and separated by 22 arcsecs, are sources of soft X-ray emission and exhibit substantial chromospheric activity. Radial velocity measurements indicate that the two components are physically associated and most probably single. The projected equatorial velocities are measured as (75 +/- 3) km/s and (11.7 +/- 0.7) km/s for the hotter and cooler components, respectively, and whilst the hotter component has a relatively high photospheric lithium abundance, log N(Li) equal to 1.5 +/- 0.2, we are unable to detect any lithium in the cooler star. Isochrone fitting to this 'mini-cluster' yields an age of (3-70) Myr and a distance of (19-60) pc. An empirical comparison of the lithium abundances with those for similar stars in young clusters and associations narrows this age range to (5-30) Myr and a corresponding distance of (26-50) pc. We conclude that this object is a nearby post T-Tauri system, but we cannot locate any possible birth site. It appears unlikely that the system can have been ejected from a nearby open cluster in a two or three body encounter.
NASA Astrophysics Data System (ADS)
Yoo, H. J.; Park, Y.; Lee, W. S.; Graw, J. H.; Hansen, S. E.; Kang, T. S.
2017-12-01
A shear wave velocity model of the Northern Victoria Land, Antarctica, was derived using Rayleigh-wave group velocity dispersions estimated from the cross correlation of ambient seismic noise. The continuous data, from January to November 2015, recorded on 29 broadband stations operated by Korea Polar Research Institute and Alabama University were used for retrieving the fundamental mode Rayleigh-wave Green's functions of each station pair. Rayleigh-wave group dispersions at period ranging from 3 to 23 s were determined by applying the multi-filter analysis technique. The measured group velocities were inverted to obtain 2-D group velocity maps using a fast marching method. We constructed a pseudo-3-D shear velocity model of the study region using 1-D shear velocity inversions at each node followed by a linear interpolation. The resulting shear velocity maps and cross-sections showed the significant velocity differences in the crust across the East Antarctica, Transantarctic Mountains, and the coastal region. The velocity changes are well correlated with the aeromagnetic lineaments, especially in shallow depth. The velocities in the Transantarctic Mountains are relatively high at shallow depth and lower at deeper depth, while those of the coastal region are relatively low in shallow depth and higher at deeper depth, implying thin crust over this area.
NASA Technical Reports Server (NTRS)
McDowell, Mark; Gray, Elizabeth
2008-01-01
Stereo Imaging Velocimetry (SIV) is a NASA Glenn Research Center (GRC) developed fluid physics technique for measuring threedimensional (3-D) velocities in any optically transparent fluid that can be seeded with tracer particles. SIV provides a means to measure 3-D fluid velocities quantitatively and qualitatively at many points. This technique provides full-field 3-D analysis of any optically clear fluid or gas experiment using standard off-the-shelf CCD cameras to provide accurate and reproducible 3-D velocity profiles for experiments that require 3-D analysis. A flame ball is a steady flame in a premixed combustible atmosphere which, due to the transport properties (low Lewis-number) of the mixture, does not propagate but is instead supplied by diffusive transport of the reactants, forming a premixed flame. This flame geometry presents a unique environment for testing combustion theory. We present our analysis of flame ball phenomena utilizing SIV technology in order to accurately calculate the 3-D position of a flame ball(s) during an experiment, which can be used as a direct comparison of numerical simulations.
The Digital Space Shuttle, 3D Graphics, and Knowledge Management
NASA Technical Reports Server (NTRS)
Gomez, Julian E.; Keller, Paul J.
2003-01-01
The Digital Shuttle is a knowledge management project that seeks to define symbiotic relationships between 3D graphics and formal knowledge representations (ontologies). 3D graphics provides geometric and visual content, in 2D and 3D CAD forms, and the capability to display systems knowledge. Because the data is so heterogeneous, and the interrelated data structures are complex, 3D graphics combined with ontologies provides mechanisms for navigating the data and visualizing relationships.
Vessel-wall imaging and quantification of flow-mediated dilation using water-selective 3D SSFP-echo.
Langham, Michael C; Li, Cheng; Englund, Erin K; Chirico, Erica N; Mohler, Emile R; Floyd, Thomas F; Wehrli, Felix W
2013-10-30
To introduce a new, efficient method for vessel-wall imaging of carotid and peripheral arteries by means of a flow-sensitive 3D water-selective SSFP-echo pulse sequence. Periodic applications of RF pulses will generate two transverse steady states, immediately after and before an RF pulse; the latter being referred to as the SSFP-echo. The SSFP-echo signal for water protons in blood is spoiled as a result of moving spins losing phase coherence in the presence of a gradient pulse along the flow direction. Bloch equation simulations were performed over a wide range of velocities to evaluate the flow sensitivity of the SSFP-echo signal. Vessel walls of carotid and femoral and popliteal arteries were imaged at 3 T. In two patients with peripheral artery disease the femoral arteries were imaged bilaterally to demonstrate method's potential to visualize atherosclerotic plaques. The method was also evaluated as a means to measure femoral artery flow-mediated dilation (FMD) in response to cuff-induced ischemia in four subjects. The SSFP-echo pulse sequence, which does not have a dedicated blood signal suppression preparation, achieved low blood signal permitting discrimination of the carotid and peripheral arterial walls with in-plane spatial resolution ranging from 0.5 to 0.69 mm and slice thickness of 2 to 3 mm, i.e. comparable to conventional 2D vessel-wall imaging techniques. The results of the simulations were in good agreement with analytical solution and observations for both vascular territories examined. Scan time ranged from 2.5 to 5 s per slice yielding a contrast-to-noise ratio between the vessel wall and lumen from 3.5 to 17. Mean femoral FMD in the four subjects was 9%, in good qualitative agreement with literature values. Water-selective 3D SSFP-echo pulse sequence is a potential alternative to 2D vessel-wall imaging. The proposed method is fast, robust, applicable to a wide range of flow velocities, and straightforward to implement.
Broad, Undulated Rift Structure Hidden Under Thick Sediment in the Niigata region, Japan
NASA Astrophysics Data System (ADS)
Sekiguchi, S.; Enescu, B.; Takeda, T.; Asano, Y.; Obara, K.
2011-12-01
Niigata area is part of a broader region, located in the central and north-eastern part of Japan, known for its high strain rates (Sagiya et al., 2000). The reverse fault system in the Niigata area may indicate present reactivation of an ancient rift structure formed in the Miocene, at the opening of the Sea of Japan (Sato, 1994). To have a detailed understanding of seismotectonics in the Niigata area, we have installed a dense temporary network of 300 seismic stations. Enescu et al. (2011) presented preliminary tomography results, using earthquake data recorded during intense observations. The present study uses an improved dataset and refined data processing to reveal the detailed velocity structure and accurate earthquake locations. The data consists of 1805 events that have 151,780 P-picks and 169,696 S-picks, recorded at 434 temporary and permanent seismic stations. We first use a JHD algorithm (Kissling et al., 1994) to determine an optimum 1D velocity structure and more accurate hypocenters (both used later as input for the tomography inversion). As a result of relocation, the hypocenters in the on-shore Niigata basin region are shifted upwards by ~3 km, while the off-shore events become shallower by as much as 10 km, in agreement with results obtained in previous studies (e.g., Kato et al., 2009). We next use the "tomoDD" software (Zhang and Thurber, 2003) to invert for the 3D velocity structure and relocate simultaneously the hypocenters. The horizontal and vertical grid spacing were of 5 ~ 10 km and 2 ~ 4 km, respectively. The obtained velocity model shows a wide and relatively low velocity (< 5.5 km/s for the P-wave velocity and < 3 km/s for the S-wave velocity) band extending in a NE-SW direction, which widens and narrows along its extent. The thickness of the low-velocity region varies from place to place and exceeds 8 km in some parts. We have constructed iso-velocity maps to better visualize the shape and depth extent of the low-velocity region. Such maps clearly reveal the "meandered" basin structure and the fairly undulated surface of the basement rock below the low-velocity layer. The aftershocks of the 2004 and 2007 Niigata earthquakes occurred on the flanks of the lower velocity band. The high and low velocity pattern corresponds well to the Bouguer gravity anomalies mapped in the region. Moreover, the shallow velocity structure along a cross-section in the central part of the study area shows a good agreement with the structure mapped by a controlled-source seismology survey on a nearby profile. Kato et al. (2009), based on local tomography results, suggested the presence of a buried rift structure in the area of the 2004 and 2007 M6.8 Niigata earthquakes. Our study demonstrates that the hidden rift has a larger extent and a fairly undulated and segmented structure. The rift segmentation may have implications on the maximum size of earthquakes that could occur in the region and thus detailed mapping of the rift structure helps mitigating the seismic risk in this high-seismicity region.
A Quantitative Evaluation of SCEC Community Velocity Model Version 3.0
NASA Astrophysics Data System (ADS)
Chen, P.; Zhao, L.; Jordan, T. H.
2003-12-01
We present a systematic methodology for evaluating and improving 3D seismic velocity models using broadband waveform data from regional earthquakes. The operator that maps a synthetic waveform into an observed waveform is expressed in the Rytov form D(ω ) = {exp}[{i} ω δ τ {p}(ω ) - ω δ τ {q}(ω )]. We measure the phase delay time δ τ p(ω ) and the amplitude reduction time δ τ q(ω ) as a function of frequency ω using Gee & Jordan's [1992] isolation-filter technique, and we correct the data for frequency-dependent interference and frequency-independent source statics. We have applied this procedure to a set of small events in Southern California. Synthetic seismograms were computed using three types of velocity models: the 1D Standard Southern California Crustal Model (SoCaL) [Dreger & Helmberger, 1993], the 3D SCEC Community Velocity Model, Version 3.0 (CVM3.0) [Magistrale et al., 2000], and a set of path-averaged 1D models (A1D) extracted from CVM3.0 by horizontally averaging wave slownesses along source-receiver paths. The 3D synthetics were computed using K. Olsen's finite difference code. More than 1000 measurements were made on both P and S waveforms at frequencies ranging from 0.2 to 1 Hz. Overall, the 3D model provided a substantially better fit to the waveform data than either laterally homogeneous or path-dependent 1D models. Relative to SoCaL, CVM3.0 provided a variance reduction of about 64% in δ τ p, and 41% in δ τ q. Relative to A1D, the variance reduction is about 46% and 20%, respectively. The same set of measurements can be employed to invert for both seismic source properties and seismic velocity structures. Fully numerical methods are being developed to compute the Fréchet kernels for these measurements [L. Zhao et. al., this meeting]. This methodology thus provides a unified framework for regional studies of seismic sources and Earth structure in Southern California and elsewhere.
Advanced Multivariate Inversion Techniques for High Resolution 3D Geophysical Modeling
2011-09-01
of seismic ambient noise – has been used to image crustal Vs variation with a lateral resolution upward of 100 km either on regional or on sub...to East Africa, we solve for velocity structure in an area with less lateral heterogeneity but great tectonic complexity. To increase the...demonstrate correlation with crustal geology. Figure 1 shows the 3D S-wave velocity model obtained from the joint inversion. The low-velocity anomaly
An Update on Design Tools for Optimization of CMC 3D Fiber Architectures
NASA Technical Reports Server (NTRS)
Lang, J.; DiCarlo, J.
2012-01-01
Objective: Describe and up-date progress for NASA's efforts to develop 3D architectural design tools for CMC in general and for SIC/SiC composites in particular. Describe past and current sequential work efforts aimed at: Understanding key fiber and tow physical characteristics in conventional 2D and 3D woven architectures as revealed by microstructures in the literature. Developing an Excel program for down-selecting and predicting key geometric properties and resulting key fiber-controlled properties for various conventional 3D architectures. Developing a software tool for accurately visualizing all the key geometric details of conventional 3D architectures. Validating tools by visualizing and predicting the Internal geometry and key mechanical properties of a NASA SIC/SIC panel with a 3D orthogonal architecture. Applying the predictive and visualization tools toward advanced 3D orthogonal SiC/SIC composites, and combining them into a user-friendly software program.
Butterfly effect in 3D gravity
NASA Astrophysics Data System (ADS)
Qaemmaqami, Mohammad M.
2017-11-01
We study the butterfly effect by considering shock wave solutions near the horizon of the anti-de Sitter black hole in some three-dimensional gravity models including 3D Einstein gravity, minimal massive 3D gravity, new massive gravity, generalized massive gravity, Born-Infeld 3D gravity, and new bigravity. We calculate the butterfly velocities of these models and also we consider the critical points and different limits in some of these models. By studying the butterfly effect in the generalized massive gravity, we observe a correspondence between the butterfly velocities and right-left moving degrees of freedom or the central charges of the dual 2D conformal field theories.
Visualizing Terrestrial and Aquatic Systems in 3-D
The environmental modeling community has a long-standing need for affordable, easy-to-use tools that support 3-D visualization of complex spatial and temporal model output. The Visualization of Terrestrial and Aquatic Systems project (VISTAS) aims to help scientists produce effe...
Factors influencing perceived angular velocity
NASA Technical Reports Server (NTRS)
Kaiser, Mary K.; Calderone, Jack B.
1991-01-01
Angular velocity perception is examined for rotations both in depth and in the image plane and the influence of several object properties on this motion parameter is explored. Two major object properties are considered, namely, texture density which determines the rate of edge transitions for rotations in depth, i.e., the number of texture elements that pass an object's boundary per unit of time, and object size which determines the tangential linear velocities and 2D image velocities of texture elements for a given angular velocity. Results of experiments show that edge-transition rate biased angular velocity estimates only when edges were highly salient. Element velocities had an impact on perceived angular velocity; this bias was associated with 2D image velocity rather than 3D tangential velocity. Despite these biases judgements were most strongly determined by the true angular velocity. Sensitivity to this higher order motion parameter appeared to be good for rotations both in depth (y-axis) and parallel to the line of sight (z-axis).
NASA Astrophysics Data System (ADS)
Přikryl, Richard; Vilhelm, Jan; Lokajíček, Tomáš; Pros, Zdeněk; Klíma, Karel
2004-05-01
Multidirectional field seismic refraction data have been combined with 3-D laboratory ultrasonic sounding data in a preliminary exploration of a new dimension stone deposit in the Czech Republic. Rock fabric was interpreted from a detailed laboratory analysis of a 3-D P-wave velocity pattern and can be classified as pronounced orthorhombic due to a complex tectonometamorphic history of the rock. The P-wave velocity pattern recorded from laboratory measurements can be satisfactorily correlated with the anisotropy of P-wave velocity data acquired from field seismic refraction data. Rock fabric anisotropy also contributes to the observed anisotropy of strength and static deformational properties.
Illustrative visualization of 3D city models
NASA Astrophysics Data System (ADS)
Doellner, Juergen; Buchholz, Henrik; Nienhaus, Marc; Kirsch, Florian
2005-03-01
This paper presents an illustrative visualization technique that provides expressive representations of large-scale 3D city models, inspired by the tradition of artistic and cartographic visualizations typically found in bird"s-eye view and panoramic maps. We define a collection of city model components and a real-time multi-pass rendering algorithm that achieves comprehensible, abstract 3D city model depictions based on edge enhancement, color-based and shadow-based depth cues, and procedural facade texturing. Illustrative visualization provides an effective visual interface to urban spatial information and associated thematic information complementing visual interfaces based on the Virtual Reality paradigm, offering a huge potential for graphics design. Primary application areas include city and landscape planning, cartoon worlds in computer games, and tourist information systems.
Early detection of glaucoma by means of a novel 3D computer‐automated visual field test
Nazemi, Paul P; Fink, Wolfgang; Sadun, Alfredo A; Francis, Brian; Minckler, Donald
2007-01-01
Purpose A recently devised 3D computer‐automated threshold Amsler grid test was used to identify early and distinctive defects in people with suspected glaucoma. Further, the location, shape and depth of these field defects were characterised. Finally, the visual fields were compared with those obtained by standard automated perimetry. Patients and methods Glaucoma suspects were defined as those having elevated intraocular pressure (>21 mm Hg) or cup‐to‐disc ratio of >0.5. 33 patients and 66 eyes with risk factors for glaucoma were examined. 15 patients and 23 eyes with no risk factors were tested as controls. The recently developed 3D computer‐automated threshold Amsler grid test was used. The test exhibits a grid on a computer screen at a preselected greyscale and angular resolution, and allows patients to trace those areas on the grid that are missing in their visual field using a touch screen. The 5‐minute test required that the patients repeatedly outline scotomas on a touch screen with varied displays of contrast while maintaining their gaze on a central fixation marker. A 3D depiction of the visual field defects was then obtained that was further characterised by the location, shape and depth of the scotomas. The exam was repeated three times per eye. The results were compared to Humphrey visual field tests (ie, achromatic standard or SITA standard 30‐2 or 24‐2). Results In this pilot study 79% of the eyes tested in the glaucoma‐suspect group repeatedly demonstrated visual field loss with the 3D perimetry. The 3D depictions of visual field loss associated with these risk factors were all characteristic of or compatible with glaucoma. 71% of the eyes demonstrated arcuate defects or a nasal step. Constricted visual fields were shown in 29% of the eyes. No visual field changes were detected in the control group. Conclusions The 3D computer‐automated threshold Amsler grid test may demonstrate visual field abnormalities characteristic of glaucoma in glaucoma suspects with normal achromatic Humphrey visual field testing. This test may be used as a screening tool for the early detection of glaucoma. PMID:17504855
NASA Astrophysics Data System (ADS)
Hunt, Gordon W.; Hemler, Paul F.; Vining, David J.
1997-05-01
Virtual colonscopy (VC) is a minimally invasive alternative to conventional fiberoptic endoscopy for colorectal cancer screening. The VC technique involves bowel cleansing, gas distension of the colon, spiral computed tomography (CT) scanning of a patient's abdomen and pelvis, and visual analysis of multiplanar 2D and 3D images created from the spiral CT data. Despite the ability of interactive computer graphics to assist a physician in visualizing 3D models of the colon, a correct diagnosis hinges upon a physician's ability to properly identify small and sometimes subtle polyps or masses within hundreds of multiplanar and 3D images. Human visual analysis is time-consuming, tedious, and often prone to error of interpretation.We have addressed the problem of visual analysis by creating a software system that automatically highlights potential lesions in the 2D and 3D images in order to expedite a physician's interpretation of the colon data.
NASA Astrophysics Data System (ADS)
Herman, L.; Řezník, T.
2015-08-01
3D information is essential for a number of applications used daily in various domains such as crisis management, energy management, urban planning, and cultural heritage, as well as pollution and noise mapping, etc. This paper is devoted to the issue of 3D modelling from the levels of buildings to cities. The theoretical sections comprise an analysis of cartographic principles for the 3D visualization of spatial data as well as a review of technologies and data formats used in the visualization of 3D models. Emphasis was placed on the verification of available web technologies; for example, X3DOM library was chosen for the implementation of a proof-of-concept web application. The created web application displays a 3D model of the city district of Nový Lískovec in Brno, the Czech Republic. The developed 3D visualization shows a terrain model, 3D buildings, noise pollution, and other related information. Attention was paid to the areas important for handling heterogeneous input data, the design of interactive functionality, and navigation assistants. The advantages, limitations, and future development of the proposed concept are discussed in the conclusions.
Deyer, T W; Ashton-Miller, J A
1999-09-01
To test the (null) hypotheses that the reliability of unipedal balance is unaffected by the attenuation of visual velocity feedback and that, relative to baseline performance, deterioration of balance success rates from attenuated visual velocity feedback will not differ between groups of young men and older women, and the presence (or absence) of a vertical foreground object will not affect balance success rates. Single blind, single case study. University research laboratory. Two volunteer samples: 26 healthy young men (mean age, 20.0yrs; SD, 1.6); 23 healthy older women (mean age, 64.9 yrs; SD, 7.8). Normalized success rates in unipedal balance task. Subjects were asked to transfer to and maintain unipedal stance for 5 seconds in a task near the limit of their balance capabilities. Subjects completed 64 trials: 54 trials of three experimental visual scenes in blocked randomized sequences of 18 trials and 10 trials in a normal visual environment. The experimental scenes included two that provided strong velocity/weak position feedback, one of which had a vertical foreground object (SVWP+) and one without (SVWP-), and one scene providing weak velocity/strong position (WVSP) feedback. Subjects' success rates in the experimental environments were normalized by the success rate in the normal environment in order to allow comparisons between subjects using a mixed model repeated measures analysis of variance. The normalized success rate was significantly greater in SVWP+ than in WVSP (p = .0001) and SVWP- (p = .013). Visual feedback significantly affected the normalized unipedal balance success rates (p = .001); neither the group effect nor the group X visual environment interaction was significant (p = .9362 and p = .5634, respectively). Normalized success rates did not differ significantly between the young men and older women in any visual environment. Near the limit of the young men's or older women's balance capability, the reliability of transfer to unipedal balance was adversely affected by visual environments offering attenuated visual velocity feedback cues and those devoid of vertical foreground objects.
Carter, John L; Patel, Ankura; Hocum, Gabriel; Benninger, Brion
2017-05-01
In teaching anatomy, clinical imaging has been utilized to supplement the traditional dissection laboratory promoting education through visualization of spatial relationships of anatomical structures. Viewing the thyroid gland using 3D/4D ultrasound can be valuable to physicians as well as students learning anatomy. The objective of this study was to investigate the perceptions of first-year medical students regarding the integration of 3D/4D ultrasound visualization of spatial anatomy during anatomical education. 108 first-year medical students were introduced to 3D/4D ultrasound imaging of the thyroid gland through a detailed 20-min tutorial taught in small group format. Students then practiced 3D/4D ultrasound imaging on volunteers and donor cadavers before assessment through acquisition and identification of thyroid gland on at least three instructor-verified images. A post-training survey was administered assessing student impression. All students visualized the thyroid gland using 3D/4D ultrasound. Students revealed 88.0% strongly agreed or agreed 3D/4D ultrasound is useful revealing the thyroid gland and surrounding structures and 87.0% rated the experience "Very Easy" or "Easy", demonstrating benefits and ease of use including 3D/4D ultrasound in anatomy courses. When asked, students felt 3D/4D ultrasound is useful in teaching the structure and surrounding anatomy of the thyroid gland, they overwhelmingly responded "Strongly Agree" or "Agree" (90.2%). This study revealed that 3D/4D ultrasound was successfully used and preferred over 2D ultrasound by medical students during anatomy dissection courses to accurately identify the thyroid gland. In addition, 3D/4D ultrasound may nurture and further reinforce stereostructural spatial relationships of the thyroid gland taught during anatomy dissection.
NoSQL Based 3D City Model Management System
NASA Astrophysics Data System (ADS)
Mao, B.; Harrie, L.; Cao, J.; Wu, Z.; Shen, J.
2014-04-01
To manage increasingly complicated 3D city models, a framework based on NoSQL database is proposed in this paper. The framework supports import and export of 3D city model according to international standards such as CityGML, KML/COLLADA and X3D. We also suggest and implement 3D model analysis and visualization in the framework. For city model analysis, 3D geometry data and semantic information (such as name, height, area, price and so on) are stored and processed separately. We use a Map-Reduce method to deal with the 3D geometry data since it is more complex, while the semantic analysis is mainly based on database query operation. For visualization, a multiple 3D city representation structure CityTree is implemented within the framework to support dynamic LODs based on user viewpoint. Also, the proposed framework is easily extensible and supports geoindexes to speed up the querying. Our experimental results show that the proposed 3D city management system can efficiently fulfil the analysis and visualization requirements.
A new multimodal interactive way of subjective scoring of 3D video quality of experience
NASA Astrophysics Data System (ADS)
Kim, Taewan; Lee, Kwanghyun; Lee, Sanghoon; Bovik, Alan C.
2014-03-01
People that watch today's 3D visual programs, such as 3D cinema, 3D TV and 3D games, experience wide and dynamically varying ranges of 3D visual immersion and 3D quality of experience (QoE). It is necessary to be able to deploy reliable methodologies that measure each viewers subjective experience. We propose a new methodology that we call Multimodal Interactive Continuous Scoring of Quality (MICSQ). MICSQ is composed of a device interaction process between the 3D display and a separate device (PC, tablet, etc.) used as an assessment tool, and a human interaction process between the subject(s) and the device. The scoring process is multimodal, using aural and tactile cues to help engage and focus the subject(s) on their tasks. Moreover, the wireless device interaction process makes it possible for multiple subjects to assess 3D QoE simultaneously in a large space such as a movie theater, and at di®erent visual angles and distances.
HyFinBall: A Two-Handed, Hybrid 2D/3D Desktop VR Interface for Visualization
2013-01-01
user study . This is done in the context of a rich, visual analytics interface containing coordinated views with 2D and 3D visualizations and...the user interface (hardware and software), the design space, as well as preliminary results of a formal user study . This is done in the context of a ... virtual reality , user interface , two-handed interface , hybrid user interface , multi-touch, gesture,
3d visualization of atomistic simulations on every desktop
NASA Astrophysics Data System (ADS)
Peled, Dan; Silverman, Amihai; Adler, Joan
2013-08-01
Once upon a time, after making simulations, one had to go to a visualization center with fancy SGI machines to run a GL visualization and make a movie. More recently, OpenGL and its mesa clone have let us create 3D on simple desktops (or laptops), whether or not a Z-buffer card is present. Today, 3D a la Avatar is a commodity technique, presented in cinemas and sold for home TV. However, only a few special research centers have systems large enough for entire classes to view 3D, or special immersive facilities like visualization CAVEs or walls, and not everyone finds 3D immersion easy to view. For maximum physics with minimum effort a 3D system must come to each researcher and student. So how do we create 3D visualization cheaply on every desktop for atomistic simulations? After several months of attempts to select commodity equipment for a whole room system, we selected an approach that goes back a long time, even predating GL. The old concept of anaglyphic stereo relies on two images, slightly displaced, and viewed through colored glasses, or two squares of cellophane from a regular screen/projector or poster. We have added this capability to our AViz atomistic visualization code in its new, 6.1 version, which is RedHat, CentOS and Ubuntu compatible. Examples using data from our own research and that of other groups will be given.
Aurally aided visual search performance in a dynamic environment
NASA Astrophysics Data System (ADS)
McIntire, John P.; Havig, Paul R.; Watamaniuk, Scott N. J.; Gilkey, Robert H.
2008-04-01
Previous research has repeatedly shown that people can find a visual target significantly faster if spatial (3D) auditory displays direct attention to the corresponding spatial location. However, previous research has only examined searches for static (non-moving) targets in static visual environments. Since motion has been shown to affect visual acuity, auditory acuity, and visual search performance, it is important to characterize aurally-aided search performance in environments that contain dynamic (moving) stimuli. In the present study, visual search performance in both static and dynamic environments is investigated with and without 3D auditory cues. Eight participants searched for a single visual target hidden among 15 distracting stimuli. In the baseline audio condition, no auditory cues were provided. In the 3D audio condition, a virtual 3D sound cue originated from the same spatial location as the target. In the static search condition, the target and distractors did not move. In the dynamic search condition, all stimuli moved on various trajectories at 10 deg/s. The results showed a clear benefit of 3D audio that was present in both static and dynamic environments, suggesting that spatial auditory displays continue to be an attractive option for a variety of aircraft, motor vehicle, and command & control applications.
Three-dimenstional crustal velocity structure beneath the strait of georgia, British Columbia
Zelt, B.C.; Ellis, R.M.; Zelt, C.A.; Hyndman, R.D.; Lowe, C.; Spence, G.D.; Fisher, M.A.
2001-01-01
The Strait of Georgia is a topographic depression straddling the boundary between the Insular and Coast belts in southwestern British Columbia. Two shallow earthquakes located within the strait (M = 4.6 in 1997 and M = 5.0 in 1975) and felt throughout the Vancouver area illustrate the seismic potential of this region. As part of the 1998 Seismic Hazards Investigation of Puget Sound (SHIPS) experiment, seismic instruments were placed in and around the Strait of Georgia to record shots from a marine source within the strait. We apply a tomographic inversion procedure to first-arrival travel-time data to derive a minimum-structure 3-D P-wave velocity model for the upper crust to about 13 km depth. We also present a 2-D velocity model for a profile orientated across the Strait of Georgia derived using a minimum-parameter traveltime inversion approach. This paper represents the first detailed look at crustal velocity variations within the major Cretaceous to Cenozoic Georgia Basin, which underlies the Strait of Georgia. The 3-D velocity model clearly delineates the structure of the Georgia Basin. Taking the 6 km s-1 isovelocity contour to represent the top of the underlying basement, the basin thickens from between 2 and 4 km in the northwestern half of the strait to between 8 and 9 km at the southeastern end of the study region. Basin velocities in the northeastern half are 4.5-6 km s-1 and primarily represent the Upper Cretaceous Nanaimo Group. Velocities to the south are lower (3-6 km s-1) because of the additional presence of the overlying Tertiary Huntingdon Formation and more recent sediments, including glacial and modern Fraser River deposits. In contrast to the relatively smoothly varying velocity structure of the basin, velocities of the basement rocks, which comprise primarily Palaeozoic to Jurassic rocks of the Wrangellia Terrane and possibly Jurassic to mid-Cretaceous granitic rocks of the Coast Belt, show significantly more structure, probably an indication of the varying basement rock lithologies. The 2-D velocity model more clearly reveals the velocity layering associated with the recent sediments, Huntingdon Formation and Nanaimo Group of the southern Georgia Basin, as well as the underlying basement. We interpret lateral variation in sub-basin velocities of the 2-D model as a transition from Wrangellian to Coast Belt basement rocks. The effect of the narrow, onshore-offshore recording geometry of the seismic experiment on model resolution was tested to allow a critical assessment of the validity of the 3-D velocity model. Lateral resolution throughout the model to a depth of 3-5 km below the top of the basement is generally 10-20 km.
On the Quality of Velocity Interpolation Schemes for Marker-in-Cell Method and Staggered Grids
NASA Astrophysics Data System (ADS)
Pusok, Adina E.; Kaus, Boris J. P.; Popov, Anton A.
2017-03-01
The marker-in-cell method is generally considered a flexible and robust method to model the advection of heterogenous non-diffusive properties (i.e., rock type or composition) in geodynamic problems. In this method, Lagrangian points carrying compositional information are advected with the ambient velocity field on an Eulerian grid. However, velocity interpolation from grid points to marker locations is often performed without considering the divergence of the velocity field at the interpolated locations (i.e., non-conservative). Such interpolation schemes can induce non-physical clustering of markers when strong velocity gradients are present (Journal of Computational Physics 166:218-252, 2001) and this may, eventually, result in empty grid cells, a serious numerical violation of the marker-in-cell method. To remedy this at low computational costs, Jenny et al. (Journal of Computational Physics 166:218-252, 2001) and Meyer and Jenny (Proceedings in Applied Mathematics and Mechanics 4:466-467, 2004) proposed a simple, conservative velocity interpolation scheme for 2-D staggered grid, while Wang et al. (Geochemistry, Geophysics, Geosystems 16(6):2015-2023, 2015) extended the formulation to 3-D finite element methods. Here, we adapt this formulation for 3-D staggered grids (correction interpolation) and we report on the quality of various velocity interpolation methods for 2-D and 3-D staggered grids. We test the interpolation schemes in combination with different advection schemes on incompressible Stokes problems with strong velocity gradients, which are discretized using a finite difference method. Our results suggest that a conservative formulation reduces the dispersion and clustering of markers, minimizing the need of unphysical marker control in geodynamic models.
2011-08-01
generated using the Zygote Human Anatomy 3-D model (3). Use of a reference anatomy independent of personal identification, such as Zygote, allows Visual...Zygote Human Anatomy 3D Model, 2010. http://www.zygote.com/ (accessed July 26, 2011). 4. Khronos Group Web site. Khronos to Create New Open Standard for...understanding of the information at hand. In order to fulfill the medical illustration track, I completed a concentration in science, focusing on human
C4N3H monolayer: A two-dimensional organic Dirac material with high Fermi velocity
NASA Astrophysics Data System (ADS)
Pan, Hongzhe; Zhang, Hongyu; Sun, Yuanyuan; Li, Jianfu; Du, Youwei; Tang, Nujiang
2017-11-01
Searching for two-dimensional (2D) organic Dirac materials, which have more adaptable practical applications compared with inorganic ones, is of great significance and has been ongoing. However, only two such materials with low Fermi velocity have been discovered so far. Herein, we report the design of an organic monolayer with C4N3H stoichiometry that possesses fascinating structure and good stability in its free-standing state. More importantly, we demonstrate that this monolayer is a semimetal with anisotropic Dirac cones and very high Fermi velocity. This Fermi velocity is roughly one order of magnitude larger than the largest velocity ever reported in 2D organic Dirac materials, and it is comparable to that in graphene. The Dirac states in this monolayer arise from the extended π -electron conjugation system formed by the overlapping 2 pz orbitals of carbon and nitrogen atoms. Our finding paves the way to a search for more 2D organic Dirac materials with high Fermi velocity.
Sound velocity of MgSiO 3 perovskite to Mbar pressure
NASA Astrophysics Data System (ADS)
Murakami, Motohiko; Sinogeikin, Stanislav V.; Hellwig, Holger; Bass, Jay D.; Li, Jie
2007-04-01
Brillouin scattering measurements of the aggregate shear wave velocities in MgSiO 3 perovskite were conducted at high pressure conditions relevant to the Earth's lowermost mantle, approaching 1 Mbar. Infrared laser annealing of samples in a diamond anvil cell allowed us to obtain high quality Brillouin spectra and to drastically extend the upper limit of pressure for Brillouin measurements. We found that the pressure derivative of the shear modulus (d G / d P = G') of MgSiO 3 perovskite is 1.56 ± 0.04, which is distinctly lower than that of previous lower-pressure experiments below 9 GPa. Extrapolation of the high-pressure shear velocities of perovskite to ambient pressure, are in excellent agreement with earlier room pressure Brillouin measurements. The shear modulus, shear velocity and longitudinal velocity at ambient pressure were determined to be G0 = 172.9(15) GPa, VS = 6.49(3) and VP = 10.85(3) km/sec. The mineralogical model that provides a best fit to global seismological 1-D velocity profiles is one that contains 85-90 vol% perovskite in the lower mantle. The results of this study are the first to demonstrate that the elastic wave velocities for a near-adiabatic lower mantle with a bulk composition dominated by magnesium silicate perovskite are consistent with the average lower mantle seismic velocity structure. The large pressure range over which acoustic measurements of MgSiO 3 perovskite performed in this study has thus allowed us to put tighter constraints on compositional models of the Earth's lower mantle.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Kerr, J.; Jones, G.L.
1996-01-01
Recent advances in hardware and software have given the interpreter and engineer new ways to view 3D seismic data and well bore information. Recent papers have also highlighted the use of various statistics and seismic attributes. By combining new 3D rendering technologies with recent trends in seismic analysis, the interpreter can improve the structural and stratigraphic resolution of hydrocarbon reservoirs. This paper gives several examples using 3D visualization to better define both the structural and stratigraphic aspects of several different structural types from around the world. Statistics, 3D visualization techniques and rapid animation are used to show complex faulting andmore » detailed channel systems. These systems would be difficult to map using either 2D or 3D data with conventional interpretation techniques.« less
DOE Office of Scientific and Technical Information (OSTI.GOV)
Kerr, J.; Jones, G.L.
1996-12-31
Recent advances in hardware and software have given the interpreter and engineer new ways to view 3D seismic data and well bore information. Recent papers have also highlighted the use of various statistics and seismic attributes. By combining new 3D rendering technologies with recent trends in seismic analysis, the interpreter can improve the structural and stratigraphic resolution of hydrocarbon reservoirs. This paper gives several examples using 3D visualization to better define both the structural and stratigraphic aspects of several different structural types from around the world. Statistics, 3D visualization techniques and rapid animation are used to show complex faulting andmore » detailed channel systems. These systems would be difficult to map using either 2D or 3D data with conventional interpretation techniques.« less
Sandia MEMS Visualization Tools v. 3.0
DOE Office of Scientific and Technical Information (OSTI.GOV)
Yarberry, Victor; Jorgensen, Craig R.; Young, Andrew I.
This is a revision to the Sandia MEMS Visualization Tools. It replaces all previous versions. New features in this version: Support for AutoCAD 2014 and 2015 . This CD contains an integrated set of electronic files that: a) Provides a 2D Process Visualizer that generates cross-section images of devices constructed using the SUMMiT V fabrication process. b) Provides a 3D Visualizer that generates 3D images of devices constructed using the SUMMiT V fabrication process. c) Provides a MEMS 3D Model generator that creates 3D solid models of devices constructed using the SUMMiT V fabrication process. While there exists some filesmore » on the CD that are used in conjunction with software package AutoCAD , these files are not intended for use independent of the CD. Note that the customer must purchase his/her own copy of AutoCAD to use with these files.« less
Estimation of 3-D conduction velocity vector fields from cardiac mapping data.
Barnette, A R; Bayly, P V; Zhang, S; Walcott, G P; Ideker, R E; Smith, W M
2000-08-01
A method to estimate three-dimensional (3-D) conduction velocity vector fields in cardiac tissue is presented. The speed and direction of propagation are found from polynomial "surfaces" fitted to space-time (x, y, z, t) coordinates of cardiac activity. The technique is applied to sinus rhythm and paced rhythm mapped with plunge needles at 396-466 sites in the canine myocardium. The method was validated on simulated 3-D plane and spherical waves. For simulated data, conduction velocities were estimated with an accuracy of 1%-2%. In experimental data, estimates of conduction speeds during paced rhythm were slower than those found during normal sinus rhythm. Vector directions were also found to differ between different types of beats. The technique was able to distinguish between premature ventricular contractions and sinus beats and between sinus and paced beats. The proposed approach to computing velocity vector fields provides an automated, physiological, and quantitative description of local electrical activity in 3-D tissue. This method may provide insight into abnormal conduction associated with fatal ventricular arrhythmias.
Visualizing UAS-collected imagery using augmented reality
NASA Astrophysics Data System (ADS)
Conover, Damon M.; Beidleman, Brittany; McAlinden, Ryan; Borel-Donohue, Christoph C.
2017-05-01
One of the areas where augmented reality will have an impact is in the visualization of 3-D data. 3-D data has traditionally been viewed on a 2-D screen, which has limited its utility. Augmented reality head-mounted displays, such as the Microsoft HoloLens, make it possible to view 3-D data overlaid on the real world. This allows a user to view and interact with the data in ways similar to how they would interact with a physical 3-D object, such as moving, rotating, or walking around it. A type of 3-D data that is particularly useful for military applications is geo-specific 3-D terrain data, and the visualization of this data is critical for training, mission planning, intelligence, and improved situational awareness. Advances in Unmanned Aerial Systems (UAS), photogrammetry software, and rendering hardware have drastically reduced the technological and financial obstacles in collecting aerial imagery and in generating 3-D terrain maps from that imagery. Because of this, there is an increased need to develop new tools for the exploitation of 3-D data. We will demonstrate how the HoloLens can be used as a tool for visualizing 3-D terrain data. We will describe: 1) how UAScollected imagery is used to create 3-D terrain maps, 2) how those maps are deployed to the HoloLens, 3) how a user can view and manipulate the maps, and 4) how multiple users can view the same virtual 3-D object at the same time.
NASA Astrophysics Data System (ADS)
Ko, Seungbin; Song, Simon; Kim, Doosang
2016-11-01
It is remained unknown that the flow characteristics changes between pre- and post-operative severe carotid artery stenosis could affect the long-term patency or failure. However, in-vivo clinical experiments to uncover the flow details are far from bed-side due to limited measurement resolutions, blurring artifact, etc. We studied detailed flow characteristics of more than 75% severe carotid artery stenosis before and after surgical treatments. Real-size flow phantoms for 10 patients, who underwent carotid endarterectomy with patch/no patch closure, were prepared by using a 3D rapid-prototype machine from CT scanned images. The working fluid is a glycerin aqueous solution, and patient-specific pulsatile flows were applied to the phantoms, based on ultrasonic flow rate measurements. The flows were visualized with magnetic resonance velocimetry (MRV). The detailed flow characteristics are presented for both pre- and post-operative carotid arteries along with visualization data of 3 dimensional, 3 component velocity fields. This work was supported by the National Research Foundation of Korea (NRF) Grant funded by the Korea government (MSIP) (No. 2016R1A2B3009541).
Stereoscopic applications for design visualization
NASA Astrophysics Data System (ADS)
Gilson, Kevin J.
2007-02-01
Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.
NASA Astrophysics Data System (ADS)
Persaud, P.; Stock, J. M.; Fuis, G. S.; Hole, J. A.; Goldman, M.; Scheirer, D. S.
2014-12-01
We have analyzed explosive shot data from the 2011 Salton Seismic Imaging Project (SSIP) across a 2-D seismic array and 5 profiles in the Coachella Valley to produce a 3-D P-wave velocity model that will be used in calculations of strong ground shaking. Accurate maps of seismicity and active faults rely both on detailed geological field mapping and a suitable velocity model to accurately locate earthquakes. Adjoint tomography of an older version of the SCEC 3-D velocity model shows that crustal heterogeneities strongly influence seismic wave propagation from moderate earthquakes (Tape et al., 2010). These authors improve the crustal model and subsequently simulate the details of ground motion at periods of 2 s and longer for hundreds of ray paths. Even with improvements such as the above, the current SCEC velocity model for the Salton Trough does not provide a match of the timing or waveforms of the horizontal S-wave motions, which Wei et al. (2013) interpret as caused by inaccuracies in the shallow velocity structure. They effectively demonstrate that the inclusion of shallow basin structure improves the fit in both travel times and waveforms. Our velocity model benefits from the inclusion of known location and times of a subset of 126 shots detonated over a 3-week period during the SSIP. This results in an improved velocity model particularly in the shallow crust. In addition, one of the main challenges in developing 3-D velocity models is an uneven stations-source distribution. To better overcome this challenge, we also include the first arrival times of the SSIP shots at the more widely spaced Southern California Seismic Network (SCSN) in our inversion, since the layout of the SSIP is complementary to the SCSN. References: Tape, C., et al., 2010, Seismic tomography of the Southern California crust based on spectral-element and adjoint methods: Geophysical Journal International, v. 180, no. 1, p. 433-462. Wei, S., et al., 2013, Complementary slip distributions of the largest earthquakes in the 2012 Brawley swarm, Imperial Valley, California: Geophysical Research Letters, v. 40, no. 5, p. 847-852.
High-quality and interactive animations of 3D time-varying vector fields.
Helgeland, Anders; Elboth, Thomas
2006-01-01
In this paper, we present an interactive texture-based method for visualizing three-dimensional unsteady vector fields. The visualization method uses a sparse and global representation of the flow, such that it does not suffer from the same perceptual issues as is the case for visualizing dense representations. The animation is made by injecting a collection of particles evenly distributed throughout the physical domain. These particles are then tracked along their path lines. At each time step, these particles are used as seed points to generate field lines using any vector field such as the velocity field or vorticity field. In this way, the animation shows the advection of particles while each frame in the animation shows the instantaneous vector field. In order to maintain a coherent particle density and to avoid clustering as time passes, we have developed a novel particle advection strategy which produces approximately evenly-spaced field lines at each time step. To improve rendering performance, we decouple the rendering stage from the preceding stages of the visualization method. This allows interactive exploration of multiple fields simultaneously, which sets the stage for a more complete analysis of the flow field. The final display is rendered using texture-based direct volume rendering.
Comparison of PIV with 4D-Flow in a physiological accurate flow phantom
NASA Astrophysics Data System (ADS)
Sansom, Kurt; Balu, Niranjan; Liu, Haining; Aliseda, Alberto; Yuan, Chun; Canton, Maria De Gador
2016-11-01
Validation of 4D MRI flow sequences with planar particle image velocimetry (PIV) is performed in a physiologically-accurate flow phantom. A patient-specific phantom of a carotid artery is connected to a pulsatile flow loop to simulate the 3D unsteady flow in the cardiovascular anatomy. Cardiac-cycle synchronized MRI provides time-resolved 3D blood velocity measurements in clinical tool that is promising but lacks a robust validation framework. PIV at three different Reynolds numbers (540, 680, and 815, chosen based on +/- 20 % of the average velocity from the patient-specific CCA waveform) and four different Womersley numbers (3.30, 3.68, 4.03, and 4.35, chosen to reflect a physiological range of heart rates) are compared to 4D-MRI measurements. An accuracy assessment of raw velocity measurements and a comparison of estimated and measureable flow parameters such as wall shear stress, fluctuating velocity rms, and Lagrangian particle residence time, will be presented, with justification for their biomechanics relevance to the pathophysiology of arterial disease: atherosclerosis and intimal hyperplasia. Lastly, the framework is applied to a new 4D-Flow MRI sequence and post processing techniques to provide a quantitative assessment with the benchmarked data. Department of Education GAANN Fellowship.
UNAVCO Software and Services for Visualization and Exploration of Geoscience Data
NASA Astrophysics Data System (ADS)
Meertens, C.; Wier, S.
2007-12-01
UNAVCO has been involved in visualization of geoscience data to support education and research for several years. An early and ongoing service is the Jules Verne Voyager, a web browser applet built on the GMT that displays any area on Earth, with many data set choices, including maps, satellite images, topography, geoid heights, sea-floor ages, strain rates, political boundaries, rivers and lakes, earthquake and volcano locations, focal mechanisms, stress axes, and observed and modeled plate motion and deformation velocity vectors from geodetic measurements around the world. As part of the GEON project, UNAVCO has developed the GEON IDV, a research-level, 4D (earth location, depth and/or altitude, and time), Java application for interactive display and analysis of geoscience data. The GEON IDV is designed to meet the challenge of investigating complex, multi-variate, time-varying, three-dimensional geoscience data anywhere on earth. The GEON IDV supports simultaneous displays of data sets from differing sources, with complete control over colors, time animation, map projection, map area, point of view, and vertical scale. The GEON IDV displays gridded and point data, images, GIS shape files, and several other types of data. The GEON IDV has symbols and displays for GPS velocity vectors, seismic tomography, earthquake focal mechanisms, earthquake locations with magnitude or depth, seismic ray paths in 3D, seismic anisotropy, convection model visualization, earth strain axes and strain field imagery, and high-resolution 3D topographic relief maps. Multiple data sources and display types may appear in one view. As an example of GEON IDV utility, it can display hypocenters under a volcano, a surface geology map of the volcano draped over 3D topographic relief, town locations and political boundaries, and real-time 3D weather radar clouds of volcanic ash in the atmosphere, with time animation. The GEON IDV can drive a GeoWall or other 3D stereo system. IDV output includes imagery, movies, and KML files for Google Earth use of IDV static images, where Google Earth can handle the display. The IDV can be scripted to create display images on user request or automatically on data arrival, offering the use of the IDV as a back end to support a data web site. We plan to extend the power of the IDV by accepting new data types and data services, such as GeoSciML. An active program of online and video training in GEON IDV use is planned. UNAVCO will support users who need assistance converting their data to the standard formats used by the GEON IDV. The UNAVCO Facility provides web-accessible support for Google Earth and Google Maps display of any of more than 9500 GPS stations and survey points, including metadata for each installation. UNAVCO provides corresponding Open Geospatial Consortium (OGC) web services with the same data. UNAVCO's goal is to facilitate data access, interoperability, and efficient searches, exploration, and use of data by promoting web services, standards for GEON IDV data formats and metadata, and software able to simultaneously read and display multiple data sources, formats, and map locations or projections. Retention and propagation of semantics and metadata with observational and experimental values is essential for interoperability and understanding diverse data sources.
Wiebrands, Michael; Malajczuk, Chris J; Woods, Andrew J; Rohl, Andrew L; Mancera, Ricardo L
2018-06-21
Molecular graphics systems are visualization tools which, upon integration into a 3D immersive environment, provide a unique virtual reality experience for research and teaching of biomolecular structure, function and interactions. We have developed a molecular structure and dynamics application, the Molecular Dynamics Visualization tool, that uses the Unity game engine combined with large scale, multi-user, stereoscopic visualization systems to deliver an immersive display experience, particularly with a large cylindrical projection display. The application is structured to separate the biomolecular modeling and visualization systems. The biomolecular model loading and analysis system was developed as a stand-alone C# library and provides the foundation for the custom visualization system built in Unity. All visual models displayed within the tool are generated using Unity-based procedural mesh building routines. A 3D user interface was built to allow seamless dynamic interaction with the model while being viewed in 3D space. Biomolecular structure analysis and display capabilities are exemplified with a range of complex systems involving cell membranes, protein folding and lipid droplets.
U.S. Geological Survey: A synopsis of Three-dimensional Modeling
Jacobsen, Linda J.; Glynn, Pierre D.; Phelps, Geoff A.; Orndorff, Randall C.; Bawden, Gerald W.; Grauch, V.J.S.
2011-01-01
The U.S. Geological Survey (USGS) is a multidisciplinary agency that provides assessments of natural resources (geological, hydrological, biological), the disturbances that affect those resources, and the disturbances that affect the built environment, natural landscapes, and human society. Until now, USGS map products have been generated and distributed primarily as 2-D maps, occasionally providing cross sections or overlays, but rarely allowing the ability to characterize and understand 3-D systems, how they change over time (4-D), and how they interact. And yet, technological advances in monitoring natural resources and the environment, the ever-increasing diversity of information needed for holistic assessments, and the intrinsic 3-D/4-D nature of the information obtained increases our need to generate, verify, analyze, interpret, confirm, store, and distribute its scientific information and products using 3-D/4-D visualization, analysis, modeling tools, and information frameworks. Today, USGS scientists use 3-D/4-D tools to (1) visualize and interpret geological information, (2) verify the data, and (3) verify their interpretations and models. 3-D/4-D visualization can be a powerful quality control tool in the analysis of large, multidimensional data sets. USGS scientists use 3-D/4-D technology for 3-D surface (i.e., 2.5-D) visualization as well as for 3-D volumetric analyses. Examples of geological mapping in 3-D include characterization of the subsurface for resource assessments, such as aquifer characterization in the central United States, and for input into process models, such as seismic hazards in the western United States.
Upper crustal structure of Madeira Island revealed from ambient noise tomography
NASA Astrophysics Data System (ADS)
Matos, Catarina; Silveira, Graça; Matias, Luís; Caldeira, Rita; Ribeiro, M. Luísa; Dias, Nuno A.; Krüger, Frank; Bento dos Santos, Telmo
2015-06-01
We present the first image of the Madeira upper crustal structure, using ambient seismic noise tomography. 16 months of ambient noise, recorded in a dense network of 26 seismometers deployed across Madeira, allowed reconstructing Rayleigh wave Green's functions between receivers. Dispersion analysis was performed in the short period band from 1.0 to 4.0 s. Group velocity measurements were regionalized to obtain 2D tomographic images, with a lateral resolution of 2.0 km in central Madeira. Afterwards, the dispersion curves, extracted from each cell of the 2D group velocity maps, were inverted as a function of depth to obtain a 3D shear wave velocity model of the upper crust, from the surface to a depth of 2.0 km. The obtained 3D velocity model reveals features throughout the island that correlates well with surface geology and island evolution.
Intermittent Lagrangian velocities and accelerations in three-dimensional porous medium flow.
Holzner, M; Morales, V L; Willmann, M; Dentz, M
2015-07-01
Intermittency of Lagrangian velocity and acceleration is a key to understanding transport in complex systems ranging from fluid turbulence to flow in porous media. High-resolution optical particle tracking in a three-dimensional (3D) porous medium provides detailed 3D information on Lagrangian velocities and accelerations. We find sharp transitions close to pore throats, and low flow variability in the pore bodies, which gives rise to stretched exponential Lagrangian velocity and acceleration distributions characterized by a sharp peak at low velocity, superlinear evolution of particle dispersion, and double-peak behavior in the propagators. The velocity distribution is quantified in terms of pore geometry and flow connectivity, which forms the basis for a continuous-time random-walk model that sheds light on the observed Lagrangian flow and transport behaviors.
Restoring Fort Frontenac in 3D: Effective Usage of 3D Technology for Heritage Visualization
NASA Astrophysics Data System (ADS)
Yabe, M.; Goins, E.; Jackson, C.; Halbstein, D.; Foster, S.; Bazely, S.
2015-02-01
This paper is composed of three elements: 3D modeling, web design, and heritage visualization. The aim is to use computer graphics design to inform and create an interest in historical visualization by rebuilding Fort Frontenac using 3D modeling and interactive design. The final model will be integr ated into an interactive website to learn more about the fort's historic imp ortance. It is apparent that using computer graphics can save time and money when it comes to historical visualization. Visitors do not have to travel to the actual archaeological buildings. They can simply use the Web in their own home to learn about this information virtually. Meticulously following historical records to create a sophisticated restoration of archaeological buildings will draw viewers into visualizations, such as the historical world of Fort Frontenac. As a result, it allows the viewers to effectively understand the fort's social sy stem, habits, and historical events.
A GUI visualization system for airborne lidar image data to reconstruct 3D city model
NASA Astrophysics Data System (ADS)
Kawata, Yoshiyuki; Koizumi, Kohei
2015-10-01
A visualization toolbox system with graphical user interfaces (GUIs) was developed for the analysis of LiDAR point cloud data, as a compound object oriented widget application in IDL (Interractive Data Language). The main features in our system include file input and output abilities, data conversion capability from ascii formatted LiDAR point cloud data to LiDAR image data whose pixel value corresponds the altitude measured by LiDAR, visualization of 2D/3D images in various processing steps and automatic reconstruction ability of 3D city model. The performance and advantages of our graphical user interface (GUI) visualization system for LiDAR data are demonstrated.
Local motion adaptation enhances the representation of spatial structure at EMD arrays
Lindemann, Jens P.; Egelhaaf, Martin
2017-01-01
Neuronal representation and extraction of spatial information are essential for behavioral control. For flying insects, a plausible way to gain spatial information is to exploit distance-dependent optic flow that is generated during translational self-motion. Optic flow is computed by arrays of local motion detectors retinotopically arranged in the second neuropile layer of the insect visual system. These motion detectors have adaptive response characteristics, i.e. their responses to motion with a constant or only slowly changing velocity decrease, while their sensitivity to rapid velocity changes is maintained or even increases. We analyzed by a modeling approach how motion adaptation affects signal representation at the output of arrays of motion detectors during simulated flight in artificial and natural 3D environments. We focused on translational flight, because spatial information is only contained in the optic flow induced by translational locomotion. Indeed, flies, bees and other insects segregate their flight into relatively long intersaccadic translational flight sections interspersed with brief and rapid saccadic turns, presumably to maximize periods of translation (80% of the flight). With a novel adaptive model of the insect visual motion pathway we could show that the motion detector responses to background structures of cluttered environments are largely attenuated as a consequence of motion adaptation, while responses to foreground objects stay constant or even increase. This conclusion even holds under the dynamic flight conditions of insects. PMID:29281631
Teufel, Julian; Bardins, S; Spiegel, Rainer; Kremmyda, O; Schneider, E; Strupp, M; Kalla, R
2016-01-04
Patients with downbeat nystagmus syndrome suffer from oscillopsia, which leads to an unstable visual perception and therefore impaired visual acuity. The aim of this study was to use real-time computer-based visual feedback to compensate for the destabilizing slow phase eye movements. The patients were sitting in front of a computer screen with the head fixed on a chin rest. The eye movements were recorded by an eye tracking system (EyeSeeCam®). We tested the visual acuity with a fixed Landolt C (static) and during real-time feedback driven condition (dynamic) in gaze straight ahead and (20°) sideward gaze. In the dynamic condition, the Landolt C moved according to the slow phase eye velocity of the downbeat nystagmus. The Shapiro-Wilk test was used to test for normal distribution and one-way ANOVA for comparison. Ten patients with downbeat nystagmus were included in the study. Median age was 76 years and the median duration of symptoms was 6.3 years (SD +/- 3.1y). The mean slow phase velocity was moderate during gaze straight ahead (1.44°/s, SD +/- 1.18°/s) and increased significantly in sideward gaze (mean left 3.36°/s; right 3.58°/s). In gaze straight ahead, we found no difference between the static and feedback driven condition. In sideward gaze, visual acuity improved in five out of ten subjects during the feedback-driven condition (p = 0.043). This study provides proof of concept that non-invasive real-time computer-based visual feedback compensates for the SPV in DBN. Therefore, real-time visual feedback may be a promising aid for patients suffering from oscillopsia and impaired text reading on screen. Recent technological advances in the area of virtual reality displays might soon render this approach feasible in fully mobile settings.
A Review on Stereoscopic 3D: Home Entertainment for the Twenty First Century
NASA Astrophysics Data System (ADS)
Karajeh, Huda; Maqableh, Mahmoud; Masa'deh, Ra'ed
2014-12-01
In the last few years, stereoscopic developed very rapidly and employed in many different fields such as entertainment. Due to the importance of entertainment aspect of stereoscopic 3D (S3D) applications, a review of the current state of S3D development in entertainment technology is conducted. In this paper, a novel survey of the stereoscopic entertainment aspects is presented by discussing the significant development of a 3D cinema, the major development of 3DTV, the issues related to 3D video content and 3D video games. Moreover, we reviewed some problems that can be caused in the viewers' visual system from watching stereoscopic contents. Some stereoscopic viewers are not satisfied as they are frustrated from wearing glasses, have visual fatigue, complain from unavailability of 3D contents, and/or complain from some sickness. Therefore, we will discuss stereoscopic visual discomfort and to what extend the viewer will have an eye fatigue while watching 3D contents or playing 3D games. The suggested solutions in the literature for this problem are discussed.
NASA Astrophysics Data System (ADS)
Yamanaka, Hiroaki; Özmen, Ögur Tuna; Chimoto, Kosuke; Alkan, Mehmet Akif; Tün, Muammer; Pekkan, Emrah; Özel, Oguz; Polat, Derya; Nurlu, Murat
2018-05-01
We have explored 1D S-wave velocity profiles of shallow and deep soil layers over a basement at strong motion stations in Eskisehir Province, Turkey. Microtremor array explorations were conducted at eight strong motion stations in the area to know shallow 1D S-wave velocity models. Rayleigh wave phase velocity at a frequency range from 3 to 30 Hz was estimated with the spatial autocorrelation analysis of array records of vertical microtremors at each station. Individual phase velocity was inverted to a shallow S-wave velocity profile. Low-velocity layers were identified at the stations in the basin. Site amplification factors from S-wave parts of earthquake records that had been estimated at the strong motion stations by Yamanaka et al. (2017) were inverted to the S-wave velocities and Q-values of the sedimentary layers. The depths to the basement with an S-wave velocity of 2.2 km/s are about 1 km in the central part of the basin, while the basement becomes shallow as 0.3 km in the marginal part of the basin. We finally discussed the effects of the shallow and deep sedimentary layers on the 1D S-wave amplification characteristics using the revealed profiles. It is found that the shallow soil layers have no significant effects in the amplification at a frequency range lower than 3 Hz in the area.
NASA Technical Reports Server (NTRS)
Bell, James H.; Heineck, James T.; Zilliac, Gregory; Mehta, Rabindra D.; Long, Kurtis R.
2016-01-01
An important goal for modern fluid mechanics experiments is to provide datasets which present a challenge for Computational Fluid Dynamics simulations to reproduce. Such "CFD validation experiments" should be well-characterized and well-documented, and should investigate flows which are difficult for CFD to calculate. It is also often convenient for the experiment to be challenging for CFD in some aspects while simple in others. This report is part of the continuing documentation of a series of experiments conducted to characterize the flow around an axisymmetric, modified-cosine-shaped, wall-mounted hill named "FAITH" (Fundamental Aero Investigates The Hill). Computation of this flow is easy in some ways - subsonic flow over a simple shape - while being complex in others - separated flow and boundary layer interactions. The primary set of experiments were performed on a 15.2 cm high, 45.7 cm base diameter machined aluminum model that was tested at mean speeds of 50 m/s (Reynolds Number based on height = 500,000). The ratio of model height to boundary later height was approximately 3. The flow was characterized using surface oil flow visualization, Cobra probe to determine point-wise steady and unsteady 3D velocities, Particle Image Velocimetry (PIV) to determine 3D velocities and turbulence statistics along specified planes, Pressure Sensitive Paint (PSP) to determine mean surface pressures, and Fringe Imaging Skin Friction (FISF) to determine surface skin friction magnitude and direction. A set of pathfinder experiments were also performed in a water channel on a smaller scale (5.1 cm high, 15.2 cm base diameter) sintered nylon model. The water channel test was conducted at a mean test section speed of 3 cm/s (Reynolds Number of 1500), but at the same ratio of model height to boundary layer thickness. Dye injection from both the model and an upstream rake was used to visualize the flow. This report summarizes the experimental set-up, techniques used, and data acquired. It also describes some details of the dataset that is being constructed for use by other researchers, especially the CFD community.
Liu, P.; Archuleta, R.J.; Hartzell, S.H.
2006-01-01
We present a new method for calculating broadband time histories of ground motion based on a hybrid low-frequency/high-frequency approach with correlated source parameters. Using a finite-difference method we calculate low- frequency synthetics (< ∼1 Hz) in a 3D velocity structure. We also compute broadband synthetics in a 1D velocity model using a frequency-wavenumber method. The low frequencies from the 3D calculation are combined with the high frequencies from the 1D calculation by using matched filtering at a crossover frequency of 1 Hz. The source description, common to both the 1D and 3D synthetics, is based on correlated random distributions for the slip amplitude, rupture velocity, and rise time on the fault. This source description allows for the specification of source parameters independent of any a priori inversion results. In our broadband modeling we include correlation between slip amplitude, rupture velocity, and rise time, as suggested by dynamic fault modeling. The method of using correlated random source parameters is flexible and can be easily modified to adjust to our changing understanding of earthquake ruptures. A realistic attenuation model is common to both the 3D and 1D calculations that form the low- and high-frequency components of the broadband synthetics. The value of Q is a function of the local shear-wave velocity. To produce more accurate high-frequency amplitudes and durations, the 1D synthetics are corrected with a randomized, frequency-dependent radiation pattern. The 1D synthetics are further corrected for local site and nonlinear soil effects by using a 1D nonlinear propagation code and generic velocity structure appropriate for the site’s National Earthquake Hazards Reduction Program (NEHRP) site classification. The entire procedure is validated by comparison with the 1994 Northridge, California, strong ground motion data set. The bias and error found here for response spectral acceleration are similar to the best results that have been published by others for the Northridge rupture.
NASA Astrophysics Data System (ADS)
West, Loyd Travis
Site characterization is an essential aspect of hazard analysis and the time-averaged shear-wave velocity to 30 m depth "Vs30" for site-class has become a critical parameter in site-specific and probabilistic hazard analysis. Yet, the general applicability of Vs30 can be ambiguous and much debate and research surround its application. In 2007, in part to mitigate the uncertainty associated with the use of Vs30 in Las Vegas Valley, the Clark County Building Department (CCBD) in collaboration with the Nevada System of Higher Education (NSHE) embarked on an endeavor to map Vs30 using a geophysical methods approach for a site-class microzonation map of over 500 square miles (1500 km2) in southern Nevada. The resulting dataset, described by Pancha et al. (2017), contains over 10,700 1D shear-wave-velocity-depth profiles (SWVP) that constitute a rich database of 3D shear-wave velocity structure that is both laterally and vertical heterogenous. This study capitalizes on the uniquely detailed and spatially dense CCBD database to carry out sensitivity tests on the detailed shear-wave-velocity-profiles and the Vs30 utilizing 1D and 3D site-response approaches. Sensitivity tests are derived from the 1D oscillator response of a single-degree-of-freedom-oscillator and from 3D finite-difference deterministic simulations up to 15 Hz frequency using similar model parameters. Results demonstrate that the detailed SWVP are amplifying ground motions by roughly 50% over the simple Vs30 models, above 4.6 Hz frequency. Numerical simulations also depict significant lateral resonance, focusing, and scattering from seismic energy attributed to the 3D small-scale heterogeneities of the shear-wave-velocity profiles that result in a 70% increase in peak ground velocity. Additionally, PGV ratio maps clearly establish that the increased amplification from the detailed SWVPs is consistent throughout the model space. As a corollary, this study demonstrates the use of finite-differencing numerical based methods to simulate ground motions at high frequencies, up to 15 Hz.
VISUAL3D - An EIT network on visualization of geomodels
NASA Astrophysics Data System (ADS)
Bauer, Tobias
2017-04-01
When it comes to interpretation of data and understanding of deep geological structures and bodies at different scales then modelling tools and modelling experience is vital for deep exploration. Geomodelling provides a platform for integration of different types of data, including new kinds of information (e.g., new improved measuring methods). EIT Raw Materials, initiated by the EIT (European Institute of Innovation and Technology) and funded by the European Commission, is the largest and strongest consortium in the raw materials sector worldwide. The VISUAL3D network of infrastructure is an initiative by EIT Raw Materials and aims at bringing together partners with 3D-4D-visualisation infrastructure and 3D-4D-modelling experience. The recently formed network collaboration interlinks hardware, software and expert knowledge in modelling visualization and output. A special focus will be the linking of research, education and industry and integrating multi-disciplinary data and to visualize the data in three and four dimensions. By aiding network collaborations we aim at improving the combination of geomodels with differing file formats and data characteristics. This will create an increased competency in modelling visualization and the ability to interchange and communicate models more easily. By combining knowledge and experience in geomodelling with expertise in Virtual Reality visualization partners of EIT Raw Materials but also external parties will have the possibility to visualize, analyze and validate their geomodels in immersive VR-environments. The current network combines partners from universities, research institutes, geological surveys and industry with a strong background in geological 3D-modelling and 3D visualization and comprises: Luleå University of Technology, Geological Survey of Finland, Geological Survey of Denmark and Greenland, TUBA Freiberg, Uppsala University, Geological Survey of France, RWTH Aachen, DMT, KGHM Cuprum, Boliden, Montan Universität Leoben, Slovenian National Building and Civil Engineering Institute, Tallinn University of Technology and Turku University. The infrastructure within the network comprises different types of capturing and visualization hardware, ranging from high resolution cubes, VR walls, VR goggle solutions, high resolution photogrammetry, UAVs, lidar-scanners, and many more.
Oye, V.; Ellsworth, W.L.
2005-01-01
To identify and constrain the target zone for the planned SAFOD Main Hole through the San Andreas Fault (SAF) near Parkfield, California, a 32-level three-component (3C) geophone string was installed in the Pilot Hole (PH) to monitor and improve the locations of nearby earthquakes. The orientation of the 3C geophones is essential for this purpose, because ray directions from sources may be determined directly from the 3D particle motion for both P and S waves. Due to the complex local velocity structure, rays traced from explosions and earthquakes to the PH show strong ray bending. Observed azimuths are obtained from P-wave polarization analysis, and ray tracing provides theoretical estimates of the incoming wave field. The differences between the theoretical and the observed angles define the calibration azimuths. To investigate the process of orientation with respect to the assumed velocity model, we compare calibration azimuths derived from both a homogeneous and 3D velocity model. Uncertainties in the relative orientation between the geophone levels were also estimated for a cluster of 36 earthquakes that was not used in the orientation process. The comparison between the homogeneous and the 3D velocity model shows that there are only minor changes in these relative orientations. In contrast, the absolute orientations, with respect to global North, were significantly improved by application of the 3D model. The average data residual decreased from 13?? to 7??, supporting the importance of an accurate velocity model. We explain the remaining residuals by methodological uncertainties and noise and with errors in the velocity model.
A web-based solution for 3D medical image visualization
NASA Astrophysics Data System (ADS)
Hou, Xiaoshuai; Sun, Jianyong; Zhang, Jianguo
2015-03-01
In this presentation, we present a web-based 3D medical image visualization solution which enables interactive large medical image data processing and visualization over the web platform. To improve the efficiency of our solution, we adopt GPU accelerated techniques to process images on the server side while rapidly transferring images to the HTML5 supported web browser on the client side. Compared to traditional local visualization solution, our solution doesn't require the users to install extra software or download the whole volume dataset from PACS server. By designing this web-based solution, it is feasible for users to access the 3D medical image visualization service wherever the internet is available.
Visualization of flow by vector analysis of multidirectional cine MR velocity mapping.
Mohiaddin, R H; Yang, G Z; Kilner, P J
1994-01-01
We describe a noninvasive method for visualization of flow and demonstrate its application in a flow phantom and in the great vessels of healthy volunteers and patients with aortic and pulmonary arterial disease. The technique uses multidirectional MR velocity mapping acquired in selected planes. Maps of orthogonal velocity components were then processed into a graphic form immediately recognizable as flow. Cine MR velocity maps of orthogonal velocity components in selected planes were acquired in a flow phantom, 10 healthy volunteers, and 13 patients with dilated great vessels. Velocities were presented by multiple computer-generated streaks whose orientation, length, and movement corresponded to velocity vectors in the chosen plane. The velocity vector maps allowed visualization of complex patterns of primary and secondary flow in the thoracic aorta and pulmonary arteries. The technique revealed coherent, helical forward blood movements in the normal thoracic aorta during midsystole and a reverse flow during early diastole. Abnormal flow patterns with secondary vortices were seen in patients with dilated arteries. The potential of MR velocity vector mapping for in vitro and in vivo visualization of flow patterns is demonstrated. Although this study was limited to two-directional flow in a single anatomical plane, the method provides information that might advance our understanding of the human vascular system in health and disease. Further developments to reduce the acquisition time and the handling and presenting of three-directional velocity data are required to enhance the capability of this method.
AntigenMap 3D: an online antigenic cartography resource.
Barnett, J Lamar; Yang, Jialiang; Cai, Zhipeng; Zhang, Tong; Wan, Xiu-Feng
2012-05-01
Antigenic cartography is a useful technique to visualize and minimize errors in immunological data by projecting antigens to 2D or 3D cartography. However, a 2D cartography may not be sufficient to capture the antigenic relationship from high-dimensional immunological data. AntigenMap 3D presents an online, interactive, and robust 3D antigenic cartography construction and visualization resource. AntigenMap 3D can be applied to identify antigenic variants and vaccine strain candidates for pathogens with rapid antigenic variations, such as influenza A virus. http://sysbio.cvm.msstate.edu/AntigenMap3D
On the Quality of Velocity Interpolation Schemes for Marker-In-Cell Methods on 3-D Staggered Grids
NASA Astrophysics Data System (ADS)
Kaus, B.; Pusok, A. E.; Popov, A.
2015-12-01
The marker-in-cell method is generally considered to be a flexible and robust method to model advection of heterogenous non-diffusive properties (i.e. rock type or composition) in geodynamic problems or incompressible Stokes problems. In this method, Lagrangian points carrying compositional information are advected with the ambient velocity field on an immobile, Eulerian grid. However, velocity interpolation from grid points to marker locations is often performed without preserving the zero divergence of the velocity field at the interpolated locations (i.e. non-conservative). Such interpolation schemes can induce non-physical clustering of markers when strong velocity gradients are present (Jenny et al., 2001) and this may, eventually, result in empty grid cells, a serious numerical violation of the marker-in-cell method. Solutions to this problem include: using larger mesh resolutions and/or marker densities, or repeatedly controlling the marker distribution (i.e. inject/delete), but which does not have an established physical background. To remedy this at low computational costs, Jenny et al. (2001) and Meyer and Jenny (2004) proposed a simple, conservative velocity interpolation (CVI) scheme for 2-D staggered grid, while Wang et al. (2015) extended the formulation to 3-D finite element methods. Here, we follow up with these studies and report on the quality of velocity interpolation methods for 2-D and 3-D staggered grids. We adapt the formulations from both Jenny et al. (2001) and Wang et al. (2015) for use on 3-D staggered grids, where the velocity components have different node locations as compared to finite element, where they share the same node location. We test the different interpolation schemes (CVI and non-CVI) in combination with different advection schemes (Euler, RK2 and RK4) and with/out marker control on Stokes problems with strong velocity gradients, which are discretized using a finite difference method. We show that a conservative formulation reduces the dispersion or clustering of markers and that the density of markers remains steady over time without the need of additional marker control. Jenny et al. (2001, J Comp Phys, 166, 218-252 Meyer and Jenny (2004), Proc Appl Math Mech, 4, 466-467 Wang et al. (2015), G3, Vol.16 Funding was provided by the ERC Starting Grant #258830.
Automatic visualization of 3D geometry contained in online databases
NASA Astrophysics Data System (ADS)
Zhang, Jie; John, Nigel W.
2003-04-01
In this paper, the application of the Virtual Reality Modeling Language (VRML) for efficient database visualization is analyzed. With the help of JAVA programming, three examples of automatic visualization from a database containing 3-D Geometry are given. The first example is used to create basic geometries. The second example is used to create cylinders with a defined start point and end point. The third example is used to processs data from an old copper mine complex in Cheshire, United Kingdom. Interactive 3-D visualization of all geometric data in an online database is achieved with JSP technology.
Server-based Approach to Web Visualization of Integrated Three-dimensional Brain Imaging Data
Poliakov, Andrew V.; Albright, Evan; Hinshaw, Kevin P.; Corina, David P.; Ojemann, George; Martin, Richard F.; Brinkley, James F.
2005-01-01
The authors describe a client-server approach to three-dimensional (3-D) visualization of neuroimaging data, which enables researchers to visualize, manipulate, and analyze large brain imaging datasets over the Internet. All computationally intensive tasks are done by a graphics server that loads and processes image volumes and 3-D models, renders 3-D scenes, and sends the renderings back to the client. The authors discuss the system architecture and implementation and give several examples of client applications that allow visualization and analysis of integrated language map data from single and multiple patients. PMID:15561787
An annotation system for 3D fluid flow visualization
NASA Technical Reports Server (NTRS)
Loughlin, Maria M.; Hughes, John F.
1995-01-01
Annotation is a key activity of data analysis. However, current systems for data analysis focus almost exclusively on visualization. We propose a system which integrates annotations into a visualization system. Annotations are embedded in 3D data space, using the Post-it metaphor. This embedding allows contextual-based information storage and retrieval, and facilitates information sharing in collaborative environments. We provide a traditional database filter and a Magic Lens filter to create specialized views of the data. The system has been customized for fluid flow applications, with features which allow users to store parameters of visualization tools and sketch 3D volumes.
Criticality in third order lovelock gravity and butterfly effect
NASA Astrophysics Data System (ADS)
Qaemmaqami, Mohammad M.
2018-01-01
We study third order Lovelock Gravity in D=7 at the critical point which three (A)dS vacua degenerate into one. We see there is not propagating graviton at the critical point. And also we compute the butterfly velocity for this theory at the critical point by considering the shock wave solutions near horizon, this is important to note that although there is no propagating graviton at the critical point, due to boundary gravitons the butterfly velocity is non-zero. Finally we observe that the butterfly velocity for third order Lovelock Gravity at the critical point in D=7 is less than the butterfly velocity for Einstein-Gauss-Bonnet Gravity at the critical point in D=7 which is less than the butterfly velocity in D = 7 for Einstein Gravity, vB^{E.H}>vB^{E.G.B}>vB^{3rd Lovelock} . Maybe we can conclude that by adding higher order curvature corrections to Einstein Gravity the butterfly velocity decreases.
Stroganova, Tatiana A; Butorina, Anna V; Sysoeva, Olga V; Prokofyev, Andrey O; Nikolaeva, Anastasia Yu; Tsetlin, Marina M; Orekhova, Elena V
2015-01-01
Recent studies link autism spectrum disorders (ASD) with an altered balance between excitation and inhibition (E/I balance) in cortical networks. The brain oscillations in high gamma-band (50-120 Hz) are sensitive to the E/I balance and may appear useful biomarkers of certain ASD subtypes. The frequency of gamma oscillations is mediated by level of excitation of the fast-spiking inhibitory basket cells recruited by increasing strength of excitatory input. Therefore, the experimental manipulations affecting gamma frequency may throw light on inhibitory networks dysfunction in ASD. Here, we used magnetoencephalography (MEG) to investigate modulation of visual gamma oscillation frequency by speed of drifting annular gratings (1.2, 3.6, 6.0 °/s) in 21 boys with ASD and 26 typically developing boys aged 7-15 years. Multitaper method was used for analysis of spectra of gamma power change upon stimulus presentation and permutation test was applied for statistical comparisons. We also assessed in our participants visual orientation discrimination thresholds, which are thought to depend on excitability of inhibitory networks in the visual cortex. Although frequency of the oscillatory gamma response increased with increasing velocity of visual motion in both groups of participants, the velocity effect was reduced in a substantial proportion of children with ASD. The range of velocity-related gamma frequency modulation correlated inversely with the ability to discriminate oblique line orientation in the ASD group, while no such correlation has been observed in the group of typically developing participants. Our findings suggest that abnormal velocity-related gamma frequency modulation in ASD may constitute a potential biomarker for reduced excitability of fast-spiking inhibitory neurons in a subset of children with ASD.
Creating Physical 3D Stereolithograph Models of Brain and Skull
Kelley, Daniel J.; Farhoud, Mohammed; Meyerand, M. Elizabeth; Nelson, David L.; Ramirez, Lincoln F.; Dempsey, Robert J.; Wolf, Alan J.; Alexander, Andrew L.; Davidson, Richard J.
2007-01-01
The human brain and skull are three dimensional (3D) anatomical structures with complex surfaces. However, medical images are often two dimensional (2D) and provide incomplete visualization of structural morphology. To overcome this loss in dimension, we developed and validated a freely available, semi-automated pathway to build 3D virtual reality (VR) and hand-held, stereolithograph models. To evaluate whether surface visualization in 3D was more informative than in 2D, undergraduate students (n = 50) used the Gillespie scale to rate 3D VR and physical models of both a living patient-volunteer's brain and the skull of Phineas Gage, a historically famous railroad worker whose misfortune with a projectile tamping iron provided the first evidence of a structure-function relationship in brain. Using our processing pathway, we successfully fabricated human brain and skull replicas and validated that the stereolithograph model preserved the scale of the VR model. Based on the Gillespie ratings, students indicated that the biological utility and quality of visual information at the surface of VR and stereolithograph models were greater than the 2D images from which they were derived. The method we developed is useful to create VR and stereolithograph 3D models from medical images and can be used to model hard or soft tissue in living or preserved specimens. Compared to 2D images, VR and stereolithograph models provide an extra dimension that enhances both the quality of visual information and utility of surface visualization in neuroscience and medicine. PMID:17971879
NASA Astrophysics Data System (ADS)
Floriane, Provost; Jean-Philippe, Malet; Cécile, Doubre; Julien, Gance; Alessia, Maggi; Agnès, Helmstetter
2015-04-01
Characterizing the micro-seismic activity of landslides is an important parameter for a better understanding of the physical processes controlling landslide behaviour. However, the location of the seismic sources on landslides is a challenging task mostly because of (a) the recording system geometry, (b) the lack of clear P-wave arrivals and clear wave differentiation, (c) the heterogeneous velocities of the ground. The objective of this work is therefore to test whether the integration of a 3D velocity model in probabilistic seismic source location codes improves the quality of the determination especially in depth. We studied the clay-rich landslide of Super-Sauze (French Alps). Most of the seismic events (rockfalls, slidequakes, tremors...) are generated in the upper part of the landslide near the main scarp. The seismic recording system is composed of two antennas with four vertical seismometers each located on the east and west sides of the seismically active part of the landslide. A refraction seismic campaign was conducted in August 2014 and a 3D P-wave model has been estimated using the Quasi-Newton tomography inversion algorithm. The shots of the seismic campaign are used as calibration shots to test the performance of the different location methods and to further update the 3D velocity model. Natural seismic events are detected with a semi-automatic technique using a frequency threshold. The first arrivals are picked using a kurtosis-based method and compared to the manual picking. Several location methods were finally tested. We compared a non-linear probabilistic method coupled with the 3D P-wave model and a beam-forming method inverted for an apparent velocity. We found that the Quasi-Newton tomography inversion algorithm provides results coherent with the original underlaying topography. The velocity ranges from 500 m.s-1 at the surface to 3000 m.s-1 in the bedrock. For the majority of the calibration shots, the use of a 3D velocity model significantly improve the results of the location procedure using P-wave arrivals. All the shots were made 50 centimeters below the surface and hence the vertical error could not be determined with the seismic campaign. We further discriminate the rockfalls and the slidequakes occurring on the landslide with the depth computed thanks to the 3D velocity model. This could be an additional criteria to automatically classify the events.
Solimini, Angelo G.
2013-01-01
Background The increasing popularity of commercial movies showing three dimensional (3D) images has raised concern about possible adverse side effects on viewers. Methods and Findings A prospective carryover observational study was designed to assess the effect of exposure (3D vs. 2D movie views) on self reported symptoms of visually induced motion sickness. The standardized Simulator Sickness Questionnaire (SSQ) was self administered on a convenience sample of 497 healthy adult volunteers before and after the vision of 2D and 3D movies. Viewers reporting some sickness (SSQ total score>15) were 54.8% of the total sample after the 3D movie compared to 14.1% of total sample after the 2D movie. Symptom intensity was 8.8 times higher than baseline after exposure to 3D movie (compared to the increase of 2 times the baseline after the 2D movie). Multivariate modeling of visually induced motion sickness as response variables pointed out the significant effects of exposure to 3D movie, history of car sickness and headache, after adjusting for gender, age, self reported anxiety level, attention to the movie and show time. Conclusions Seeing 3D movies can increase rating of symptoms of nausea, oculomotor and disorientation, especially in women with susceptible visual-vestibular system. Confirmatory studies which include examination of clinical signs on viewers are needed to pursue a conclusive evidence on the 3D vision effects on spectators. PMID:23418530
Solimini, Angelo G
2013-01-01
The increasing popularity of commercial movies showing three dimensional (3D) images has raised concern about possible adverse side effects on viewers. A prospective carryover observational study was designed to assess the effect of exposure (3D vs. 2D movie views) on self reported symptoms of visually induced motion sickness. The standardized Simulator Sickness Questionnaire (SSQ) was self administered on a convenience sample of 497 healthy adult volunteers before and after the vision of 2D and 3D movies. Viewers reporting some sickness (SSQ total score>15) were 54.8% of the total sample after the 3D movie compared to 14.1% of total sample after the 2D movie. Symptom intensity was 8.8 times higher than baseline after exposure to 3D movie (compared to the increase of 2 times the baseline after the 2D movie). Multivariate modeling of visually induced motion sickness as response variables pointed out the significant effects of exposure to 3D movie, history of car sickness and headache, after adjusting for gender, age, self reported anxiety level, attention to the movie and show time. Seeing 3D movies can increase rating of symptoms of nausea, oculomotor and disorientation, especially in women with susceptible visual-vestibular system. Confirmatory studies which include examination of clinical signs on viewers are needed to pursue a conclusive evidence on the 3D vision effects on spectators.
The Role of Research Institutions in Building Visual Content for the Geowall
NASA Astrophysics Data System (ADS)
Newman, R. L.; Kilb, D.; Nayak, A.; Kent, G.
2003-12-01
The advent of the low-cost Geowall (http://www.geowall.org) allows researchers and students to study 3-D geophysical datasets in a collaborative setting. Although 3-D visual objects can aid the understanding of geological principles in the classroom, it is often difficult for staff to develop their own custom visual objects. This is a fundamentally important aspect that research institutions that store large (terabyte) geophysical datasets can address. At Scripps Institution of Oceanography (SIO) we regularly explore gigabyte 3-D visual objects in the SIO Visualization Center (http://siovizcenter.ucsd.edu). Exporting these datasets for use with the Geowall has become routine with current software applications such as IVS's Fledermaus and iView3D. We have developed visualizations that incorporate topographic, bathymetric, and 3-D volumetric crustal datasets to demonstrate fundamental principles of earth science including plate tectonics, seismology, sea-level change, and neotectonics. These visualizations are available for download either via FTP or a website, and have been incorporated into graduate and undergraduate classes at both SIO and the University of California, San Diego. Additionally, staff at the Visualization Center develop content for external schools and colleges such as the Preuss School, a local middle/high school, where a Geowall was installed in February 2003 and curriculum developed for 8th grade students. We have also developed custom visual objects for researchers and educators at diverse education institutions across the globe. At SIO we encourage graduate students and researchers alike to develop visual objects of their datasets through innovative classes and competitions. This not only assists the researchers themselves in understanding their data but also increases the number of visual objects freely available to geoscience educators worldwide.
3D visualization of movements can amplify motor cortex activation during subsequent motor imagery
Sollfrank, Teresa; Hart, Daniel; Goodsell, Rachel; Foster, Jonathan; Tan, Tele
2015-01-01
A repetitive movement practice by motor imagery (MI) can influence motor cortical excitability in the electroencephalogram (EEG). This study investigated if a realistic visualization in 3D of upper and lower limb movements can amplify motor related potentials during subsequent MI. We hypothesized that a richer sensory visualization might be more effective during instrumental conditioning, resulting in a more pronounced event related desynchronization (ERD) of the upper alpha band (10–12 Hz) over the sensorimotor cortices thereby potentially improving MI based brain-computer interface (BCI) protocols for motor rehabilitation. The results show a strong increase of the characteristic patterns of ERD of the upper alpha band components for left and right limb MI present over the sensorimotor areas in both visualization conditions. Overall, significant differences were observed as a function of visualization modality (VM; 2D vs. 3D). The largest upper alpha band power decrease was obtained during MI after a 3-dimensional visualization. In total in 12 out of 20 tasks the end-user of the 3D visualization group showed an enhanced upper alpha ERD relative to 2D VM group, with statistical significance in nine tasks.With a realistic visualization of the limb movements, we tried to increase motor cortex activation during subsequent MI. The feedback and the feedback environment should be inherently motivating and relevant for the learner and should have an appeal of novelty, real-world relevance or aesthetic value (Ryan and Deci, 2000; Merrill, 2007). Realistic visual feedback, consistent with the participant’s MI, might be helpful for accomplishing successful MI and the use of such feedback may assist in making BCI a more natural interface for MI based BCI rehabilitation. PMID:26347642
3D visualization of movements can amplify motor cortex activation during subsequent motor imagery.
Sollfrank, Teresa; Hart, Daniel; Goodsell, Rachel; Foster, Jonathan; Tan, Tele
2015-01-01
A repetitive movement practice by motor imagery (MI) can influence motor cortical excitability in the electroencephalogram (EEG). This study investigated if a realistic visualization in 3D of upper and lower limb movements can amplify motor related potentials during subsequent MI. We hypothesized that a richer sensory visualization might be more effective during instrumental conditioning, resulting in a more pronounced event related desynchronization (ERD) of the upper alpha band (10-12 Hz) over the sensorimotor cortices thereby potentially improving MI based brain-computer interface (BCI) protocols for motor rehabilitation. The results show a strong increase of the characteristic patterns of ERD of the upper alpha band components for left and right limb MI present over the sensorimotor areas in both visualization conditions. Overall, significant differences were observed as a function of visualization modality (VM; 2D vs. 3D). The largest upper alpha band power decrease was obtained during MI after a 3-dimensional visualization. In total in 12 out of 20 tasks the end-user of the 3D visualization group showed an enhanced upper alpha ERD relative to 2D VM group, with statistical significance in nine tasks.With a realistic visualization of the limb movements, we tried to increase motor cortex activation during subsequent MI. The feedback and the feedback environment should be inherently motivating and relevant for the learner and should have an appeal of novelty, real-world relevance or aesthetic value (Ryan and Deci, 2000; Merrill, 2007). Realistic visual feedback, consistent with the participant's MI, might be helpful for accomplishing successful MI and the use of such feedback may assist in making BCI a more natural interface for MI based BCI rehabilitation.
Crossflow Stability and Transition Experiments in a Swept-Wing Flow. Ph.D. Thesis
NASA Technical Reports Server (NTRS)
Dagenhart, John Ray
1992-01-01
An experimental examination of crossflow instability and transition on a 45 degree swept wing is conducted in the Arizona State University Unsteady Wind Tunnel. The stationary-vortex pattern and transition location are visualized using both sublimating-chemical and liquid-crystal coatings. Extensive hot-wire measurements are conducted at several measurement stations across a single vortex track. The mean and travelling-wave disturbances are measured simultaneously. Stationary-crossflow disturbance profiles are determined by subtracting either a reference or a span-averaged velocity profile from the mean-velocity data. Mean, stationary-crossflow, and travelling-wave velocity data are presented as local boundary-layer profiles and as contour plots across a single stationary-crossflow vortex track. Disturbance-mode profiles and growth rates are determined. The experimental data are compared to predictions from linear stability theory.
NASA Technical Reports Server (NTRS)
Pitz, R. W.
1981-01-01
A premixed propane-air flame is stabilized in a turbulent free shear layer formed at a rearward-facing step. The mean and rms averages of the turbulent velocity flow field were determined by LDV for both reacting and non-reacting flows. The reaching flow was visualized by high speed schlieren photography. Large scale structures dominate the reacting shear layer. The growth of the large scale structures is tied to the propagation of the flame. The linear growth rate of the reacting shear layer defined by the mean velocity profiles is unchanged by combustion but the virtual origin is shifted downstream. The reacting shear layer based on the mean velocity profiles is shifted toward the recirculation zone and the reattachments lengths are shortened by 30%.
Human microbiome visualization using 3D technology.
Moore, Jason H; Lari, Richard Cowper Sal; Hill, Douglas; Hibberd, Patricia L; Madan, Juliette C
2011-01-01
High-throughput sequencing technology has opened the door to the study of the human microbiome and its relationship with health and disease. This is both an opportunity and a significant biocomputing challenge. We present here a 3D visualization methodology and freely-available software package for facilitating the exploration and analysis of high-dimensional human microbiome data. Our visualization approach harnesses the power of commercial video game development engines to provide an interactive medium in the form of a 3D heat map for exploration of microbial species and their relative abundance in different patients. The advantage of this approach is that the third dimension provides additional layers of information that cannot be visualized using a traditional 2D heat map. We demonstrate the usefulness of this visualization approach using microbiome data collected from a sample of premature babies with and without sepsis.
NASA Astrophysics Data System (ADS)
Moon, Hye Sun
Visuals are most extensively used as instructional tools in education to present spatially-based information. Recent computer technology allows the generation of 3D animated visuals to extend the presentation in computer-based instruction. Animated visuals in 3D representation not only possess motivational value that promotes positive attitudes toward instruction but also facilitate learning when the subject matter requires dynamic motion and 3D visual cue. In this study, three questions are explored: (1) how 3D graphics affects student learning and attitude, in comparison with 2D graphics; (2) how animated graphics affects student learning and attitude, in comparison with static graphics; and (3) whether the use of 3D graphics, when they are supported by interactive animation, is the most effective visual cues to improve learning and to develop positive attitudes. A total of 145 eighth-grade students participated in a 2 x 2 factorial design study. The subjects were randomly assigned to one of four computer-based instructions: 2D static; 2D animated; 3D static; and 3D animated. The results indicated that: (1) Students in the 3D graphic condition exhibited more positive attitudes toward instruction than those in the 2D graphic condition. No group differences were found between the posttest score of 3D graphic condition and that of 2D graphic condition. However, students in the 3D graphic condition took less time for information retrieval on posttest than those in the 2D graphic condition. (2) Students in the animated graphic condition exhibited slightly more positive attitudes toward instruction than those in the static graphic condition. No group differences were found between the posttest score of animated graphic condition and that of static graphic condition. However, students in the animated graphic condition took less time for information retrieval on posttest than those in the static graphic condition. (3) Students in the 3D animated graphic condition exhibited more positive attitudes toward instruction than those in other treatment conditions (2D static, 2D animated, and 3D static conditions). No group differences were found in the posttest scores among four treatment conditions. However, students in the 3D animated condition took less time for information retrieval on posttest than those in other treatment conditions.
Visualizing topography: Effects of presentation strategy, gender, and spatial ability
NASA Astrophysics Data System (ADS)
McAuliffe, Carla
2003-10-01
This study investigated the effect of different presentation strategies (2-D static visuals, 3-D animated visuals, and 3-D interactive, animated visuals) and gender on achievement, time-spent-on visual treatment, and attitude during a computer-based science lesson about reading and interpreting topographic maps. The study also examined the relationship of spatial ability and prior knowledge to gender, achievement, and time-spent-on visual treatment. Students enrolled in high school chemistry-physics were pretested and given two spatial ability tests. They were blocked by gender and randomly assigned to one of three levels of presentation strategy or the control group. After controlling for the effects of spatial ability and prior knowledge with analysis of covariance, three significant differences were found between the versions: (a) the 2-D static treatment group scored significantly higher on the posttest than the control group; (b) the 3-D animated treatment group scored significantly higher on the posttest than the control group; and (c) the 2-D static treatment group scored significantly higher on the posttest than the 3-D interactive animated treatment group. Furthermore, the 3-D interactive animated treatment group spent significantly more time on the visual screens than the 2-D static treatment group. Analyses of student attitudes revealed that most students felt the landform visuals in the computer-based program helped them learn, but not in a way they would describe as fun. Significant differences in attitude were found by treatment and by gender. In contrast to findings from other studies, no gender differences were found on either of the two spatial tests given in this study. Cognitive load, cognitive involvement, and solution strategy are offered as three key factors that may help explain the results of this study. Implications for instructional design include suggestions about the use of 2-D static, 3-D animated and 3-D interactive animations as well as a recommendation about the inclusion of pretests in similar instructional programs. Areas for future research include investigating the effects of combinations of presentation strategies, continuing to examine the role of spatial ability in science achievement, and gaining cognitive insights about what it is that students do when learning to read and interpret topographic maps.
Augmented Reality Imaging System: 3D Viewing of a Breast Cancer.
Douglas, David B; Boone, John M; Petricoin, Emanuel; Liotta, Lance; Wilson, Eugene
2016-01-01
To display images of breast cancer from a dedicated breast CT using Depth 3-Dimensional (D3D) augmented reality. A case of breast cancer imaged using contrast-enhanced breast CT (Computed Tomography) was viewed with the augmented reality imaging, which uses a head display unit (HDU) and joystick control interface. The augmented reality system demonstrated 3D viewing of the breast mass with head position tracking, stereoscopic depth perception, focal point convergence and the use of a 3D cursor and joy-stick enabled fly through with visualization of the spiculations extending from the breast cancer. The augmented reality system provided 3D visualization of the breast cancer with depth perception and visualization of the mass's spiculations. The augmented reality system should be further researched to determine the utility in clinical practice.
Pedrotti, Emilio; Carones, Francesco; Aiello, Francesco; Mastropasqua, Rodolfo; Bruni, Enrico; Bonacci, Erika; Talli, Pietro; Nucci, Carlo; Mariotti, Cesare; Marchini, Giorgio
2018-02-01
To compare the visual acuity, refractive outcomes, and quality of vision in patients with bilateral implantation of 4 intraocular lenses (IOLs). Department of Neurosciences, Biomedicine and Movement Sciences, Eye Clinic, University of Verona, Verona, and Carones Ophthalmology Center, Milano, Italy. Prospective case series. The study included patients who had bilateral cataract surgery with the implantation of 1 of 4 IOLs as follows: Tecnis 1-piece monofocal (monofocal IOL), Tecnis Symfony extended range of vision (extended-range-of-vision IOL), Restor +2.5 diopter (D) (+2.5 D multifocal IOL), and Restor +3.0 D (+3.0 D multifocal IOL). Visual acuity, refractive outcome, defocus curve, objective optical quality, contrast sensitivity, spectacle independence, and glare perception were evaluated 6 months after surgery. The study comprised 185 patients. The extended-range-of-vision IOL (55 patients) showed better distance visual outcomes than the monofocal IOL (30 patients) and high-addition apodized diffractive-refractive multifocal IOLs (P ≤ .002). The +3.0 D multifocal IOL (50 patients) showed the best near visual outcomes (P < .001). The +2.5 D multifocal IOL (50 patients) and extended-range-of-vision IOL provided significantly better intermediate visual outcomes than the other 2 IOLs, with significantly better vision for a defocus level of -1.5 D (P < .001). Better spectacle independence was shown for the +2.5 D multifocal IOL and extended-range-of-vision IOL (P < .001). The extended-range-of-vision IOL and +2.5 D multifocal IOL provided significantly better intermediate visual restoration after cataract surgery than the monofocal IOL and +3.0 D multifocal IOL, with significantly better quality of vision with the extended-range-of-vision IOL. Copyright © 2018 ASCRS and ESCRS. Published by Elsevier Inc. All rights reserved.
NASA Astrophysics Data System (ADS)
Moreno-Casas, P. A.; Bombardelli, F. A.
2015-12-01
A 3D Lagrangian particle tracking model is coupled to a 3D channel velocity field to simulate the saltation motion of a single sediment particle moving in saltation mode. The turbulent field is a high-resolution three dimensional velocity field that reproduces a by-pass transition to turbulence on a flat plate due to free-stream turbulence passing above de plate. In order to reduce computational costs, a decoupled approached is used, i.e., the turbulent flow is simulated independently from the tracking model, and then used to feed the 3D Lagrangian particle model. The simulations are carried using the point-particle approach. The particle tracking model contains three sub-models, namely, particle free-flight, a post-collision velocity and bed representation sub-models. The free-flight sub-model considers the action of the following forces: submerged weight, non-linear drag, lift, virtual mass, Magnus and Basset forces. The model also includes the effect of particle angular velocity. The post-collision velocities are obtained by applying conservation of angular and linear momentum. The complete model was validated with experimental results from literature within the sand range. Results for particle velocity time series and distribution of particle turbulent intensities are presented.
2017-05-22
velocity impact of 2-D woven fabric panels displacement response with various interlaminar enhancements ............................... 7 Fig. 3 Low...various interlaminar enhancements ............. 9 Fig. 8 Low-velocity impact displacement response for 3-D TPU interlayer composites...The results for the impact testing of the panels with 2-D woven glass fabrics are provided in Figs. 2–6 for displacement versus time, energy versus
NASA Astrophysics Data System (ADS)
Castellini, Paolo; Esposito, Enrico; Marchetti, Barbara; Paone, Nicola; Tomasini, Enrico P.
2001-10-01
During the last years the growing importance of the correct determination of the state of conservation of artworks has been stated by all personalities in care of Cultural Heritage. There exist many analytical methodologies and techniques to individuate the physical and chemical characteristics of artworks, but at present their structural diagnostics mainly rely on the expertise of the restorer and the typical diagnostic process is accomplished mainly through manual and visual inspection of the object surface. The basic idea behind the proposed technique is to substitute human senses with measurement instruments: surfaces are very slightly vibrated by mechanical actuators, while a laser Doppler vibrometer scans the objects measuring surface velocity and producing 2D or 3D maps. Where a defect occurs velocity is higher than neighboring areas so defects can be easily spotted. Laser vibrometers also identify structural resonance frequencies thus leading to a complete characterization of defects. This work will present the most recent results coming out of the application of Scanning Laser Doppler Vibrometers (SLDV) to different types of artworks: mosaics, ceramics, inlaid wood and easel painting. Real artworks and samples realized on purpose have been studied using the proposed technique and different measuring issues resulting from each artwork category will be described.
Vélez-Cordero, J Rodrigo; Yáñez Soto, Bernardo; Arauz-Lara, José L
2016-08-16
Nonhomogeneous evaporation fluxes have been shown to promote the formation of internal currents in sessile droplets, explaining the patterns that suspended particles leave after the droplet has dried out. Although most evaporation experiments have been conducted using spherical-cap-shaped drops, which are essentially in an axisymmetric geometry, here we show an example of nonhomogeneous evaporation in asymmetric geometries, which is visualized by following the motion of colloidal particles along liquid fingers forming a meniscus at square corners. It is found that the particle's velocity increases with the diffusive evaporation factor [Formula: see text] for the three tested fluids: water, isopropyl alcohol (IPA), and ethanol (EtOH). Here, [Formula: see text] is the vapor diffusivity in air, RH is the relative amount of vapor in the atmosphere, and cs is the saturated vapor concentration. We observed that in IPA and EtOH the internal currents promote a 3D spiral motion, whereas in water the particle's trajectory is basically unidirectional. By adding 0.25 critical micelle concentration (CMC) of sodium dodecyl sulfate (SDS) surfactant in water, a velocity blast was observed in the whole circulation flow pattern, going from [Formula: see text] to nearly [Formula: see text] in the longitudinal velocity component. To assess the effect of breaking the axisymmetric condition on the evaporation flux profile, we numerically solved the diffusive equation in model geometries that preserve the value of the contact angle θ but introduce an additional angle ϕ that characterizes the solid substrate. By testing different combinations of θ and ϕ, we corroborated that the evaporation flux increases when the substrate and the gas-liquid curves meet at corners with increasing sharpness.
Space vehicle approach velocity judgments under simulated visual space conditions
NASA Technical Reports Server (NTRS)
Haines, R. F.
1989-01-01
There were 35 volunteers who responded when they first perceived an increase in apparent size of a collimated, two-dimensional perspective image of an Orbiter vehicle. The variables of interest included the presence (or absence) of a fixed reticle within the field of view (FOV), background starfield velocity, initial range to the vehicle and vehicle closure velocity. It was found that: 1) increasing vehicle approach velocity yielded a very small (but significant) effect of faster detection of vehicle movement, nevertheless, response variability was relatively large; 2) including the fixed reticle in the FOV produced significantly slower detection of vehicle radial movement, however this occurred only at the largest range and the magnitude of the effect was only about 15% of the one sigma value; and 3) increasing background star velocity during this judgment led to slower detection of vehicle movement. While statistically significant, this effect was small and occurred primarily at the largest range. A possible explanation for the last two findings is that other static and dynamic objects within the visual field may compete for available attention which otherwise would be available for judging image expansion; thus, the target's retinal image has to expand more than otherwise for its movement to be detected. This study also showed that the Proximity Operations Research Mockup at NASA/Ames can be used effectively to investigate a variety of visual judgment questions related to future space operations. These findings are discussed in relation to previous research and possible underlying mechanisms.
Joint representation of translational and rotational components of optic flow in parietal cortex
Sunkara, Adhira; DeAngelis, Gregory C.; Angelaki, Dora E.
2016-01-01
Terrestrial navigation naturally involves translations within the horizontal plane and eye rotations about a vertical (yaw) axis to track and fixate targets of interest. Neurons in the macaque ventral intraparietal (VIP) area are known to represent heading (the direction of self-translation) from optic flow in a manner that is tolerant to rotational visual cues generated during pursuit eye movements. Previous studies have also reported that eye rotations modulate the response gain of heading tuning curves in VIP neurons. We tested the hypothesis that VIP neurons simultaneously represent both heading and horizontal (yaw) eye rotation velocity by measuring heading tuning curves for a range of rotational velocities of either real or simulated eye movements. Three findings support the hypothesis of a joint representation. First, we show that rotation velocity selectivity based on gain modulations of visual heading tuning is similar to that measured during pure rotations. Second, gain modulations of heading tuning are similar for self-generated eye rotations and visually simulated rotations, indicating that the representation of rotation velocity in VIP is multimodal, driven by both visual and extraretinal signals. Third, we show that roughly one-half of VIP neurons jointly represent heading and rotation velocity in a multiplicatively separable manner. These results provide the first evidence, to our knowledge, for a joint representation of translation direction and rotation velocity in parietal cortex and show that rotation velocity can be represented based on visual cues, even in the absence of efference copy signals. PMID:27095846
Scalable Multi-Platform Distribution of Spatial 3d Contents
NASA Astrophysics Data System (ADS)
Klimke, J.; Hagedorn, B.; Döllner, J.
2013-09-01
Virtual 3D city models provide powerful user interfaces for communication of 2D and 3D geoinformation. Providing high quality visualization of massive 3D geoinformation in a scalable, fast, and cost efficient manner is still a challenging task. Especially for mobile and web-based system environments, software and hardware configurations of target systems differ significantly. This makes it hard to provide fast, visually appealing renderings of 3D data throughout a variety of platforms and devices. Current mobile or web-based solutions for 3D visualization usually require raw 3D scene data such as triangle meshes together with textures delivered from server to client, what makes them strongly limited in terms of size and complexity of the models they can handle. In this paper, we introduce a new approach for provisioning of massive, virtual 3D city models on different platforms namely web browsers, smartphones or tablets, by means of an interactive map assembled from artificial oblique image tiles. The key concept is to synthesize such images of a virtual 3D city model by a 3D rendering service in a preprocessing step. This service encapsulates model handling and 3D rendering techniques for high quality visualization of massive 3D models. By generating image tiles using this service, the 3D rendering process is shifted from the client side, which provides major advantages: (a) The complexity of the 3D city model data is decoupled from data transfer complexity (b) the implementation of client applications is simplified significantly as 3D rendering is encapsulated on server side (c) 3D city models can be easily deployed for and used by a large number of concurrent users, leading to a high degree of scalability of the overall approach. All core 3D rendering techniques are performed on a dedicated 3D rendering server, and thin-client applications can be compactly implemented for various devices and platforms.
NASA Technical Reports Server (NTRS)
Whitesides, R. H.; Ghosh, A.; Jenkins, S. L.; Bacchus, D. L.
1989-01-01
A series of subscale cold flow tests was performed to quantify the gas flow characteristics at the aft end of the Space Shuttle Solid Rocket Motor. This information was used to support the analyses of the redesigned nozzle/case joint. A portion of the thermal loads at the joint are due to the circumferential velocities and pressure gradients caused primarily by the gimbaling of the submerged nose TVC nozzle. When the nozzle centerline is vectored with respect to the motor centerline, asymmetries are set up in the flow field under the submerged nozzle and immediately adjacent to the nozzle/case joint. Specific program objectives included: determination of the effects of nozzle gimbal angle and propellant geometry on the circumferential flow field; measurement of the static pressure and gas velocities in the vicinity of the nozzle/case joint; use of scaling laws to apply the subscale cold flow data to the full scale SRM; and generation of data for use in validation of 3-D computational fluid dynamic, CFD, models of the SRM flow field. These tests were conducted in the NASA Marshall Space Flight Center Airflow Facility with a 7.5 percent scale model of the aft segment of the SRM. Static and dynamic pressures were measured in the model to quantify the flow field. Oil flow data was also acquired to obtain qualitative visual descriptions of the flow field. Nozzle gimbal angles of 0, 3.5, and 7 deg were used with propellant grain configurations corresponding to motor burn times of 0, 9, 19, and 114 seconds. This experimental program was successful in generating velocity and pressure gradient data for the flow field around the submerged nose nozzle of the Space Shuttle SRM at various burn times and gimbal angles. The nature of the flow field adjacent to the nozzle/case joint was determined with oil droplet streaks, and the velocity and pressure gradients were quantified with pitot probes and wall static pressure measurements. The data was applied to the full scale SRM thru a scaling analysis and the results compared well with the 3-D computational fluid dynamics computer model.
NASA Astrophysics Data System (ADS)
Rautenbach, V.; Coetzee, S.; Çöltekin, A.
2016-06-01
Informal settlements are a common occurrence in South Africa, and to improve in-situ circumstances of communities living in informal settlements, upgrades and urban design processes are necessary. Spatial data and maps are essential throughout these processes to understand the current environment, plan new developments, and communicate the planned developments. All stakeholders need to understand maps to actively participate in the process. However, previous research demonstrated that map literacy was relatively low for many planning professionals in South Africa, which might hinder effective planning. Because 3D visualizations resemble the real environment more than traditional maps, many researchers posited that they would be easier to interpret. Thus, our goal is to investigate the effectiveness of 3D geovisualizations for urban design in informal settlement upgrading in South Africa. We consider all involved processes: 3D modelling, visualization design, and cognitive processes during map reading. We found that procedural modelling is a feasible alternative to time-consuming manual modelling, and can produce high quality models. When investigating the visualization design, the visual characteristics of 3D models and relevance of a subset of visual variables for urban design activities of informal settlement upgrades were qualitatively assessed. The results of three qualitative user experiments contributed to understanding the impact of various levels of complexity in 3D city models and map literacy of future geoinformatics and planning professionals when using 2D maps and 3D models. The research results can assist planners in designing suitable 3D models that can be used throughout all phases of the process.
NASA Astrophysics Data System (ADS)
Youn, J.; Kim, T.
2016-06-01
Visualization of disaster dispersion prediction enables decision makers and civilian to prepare disaster and to reduce the damage by showing the realistic simulation results. With advances of GIS technology and the theory of volcanic disaster prediction algorithm, the predicted disaster dispersions are displayed in spatial information. However, most of volcanic ash dispersion predictions are displayed in 2D. 2D visualization has a limitation to understand the realistic dispersion prediction since its height could be presented only by colour. Especially for volcanic ash, 3D visualization of dispersion prediction is essential since it could bring out big aircraft accident. In this paper, we deals with 3D visualization techniques of volcanic ash dispersion prediction with spatial information open platform in Korea. First, time-series volcanic ash 3D position and concentrations are calculated with WRF (Weather Research and Forecasting) model and Modified Fall3D algorithm. For 3D visualization, we propose three techniques; those are 'Cube in the air', 'Cube in the cube', and 'Semi-transparent plane in the air' methods. In the 'Cube in the Air', which locates the semitransparent cubes having different color depends on its particle concentration. Big cube is not realistic when it is zoomed. Therefore, cube is divided into small cube with Octree algorithm. That is 'Cube in the Cube' algorithm. For more realistic visualization, we apply 'Semi-transparent Volcanic Ash Plane' which shows the ash as fog. The results are displayed in the 'V-world' which is a spatial information open platform implemented by Korean government. Proposed techniques were adopted in Volcanic Disaster Response System implemented by Korean Ministry of Public Safety and Security.
ERIC Educational Resources Information Center
Korakakis, G.; Pavlatou, E. A.; Palyvos, J. A.; Spyrellis, N.
2009-01-01
This research aims to determine whether the use of specific types of visualization (3D illustration, 3D animation, and interactive 3D animation) combined with narration and text, contributes to the learning process of 13- and 14- years-old students in science courses. The study was carried out with 212 8th grade students in Greece. This…
High resolution renderings and interactive visualization of the 2006 Huntington Beach experiment
NASA Astrophysics Data System (ADS)
Im, T.; Nayak, A.; Keen, C.; Samilo, D.; Matthews, J.
2006-12-01
The Visualization Center at the Scripps Institution of Oceanography investigates innovative ways to represent graphically interactive 3D virtual landscapes and to produce high resolution, high quality renderings of Earth sciences data and the sensors and instruments used to collect the data . Among the Visualization Center's most recent work is the visualization of the Huntington Beach experiment, a study launched in July 2006 by the Southern California Ocean Observing System (http://www.sccoos.org/) to record and synthesize data of the Huntington Beach coastal region. Researchers and students at the Visualization Center created visual presentations that combine bathymetric data provided by SCCOOS with USGS aerial photography and with 3D polygonal models of sensors created in Maya into an interactive 3D scene using the Fledermaus suite of visualization tools (http://www.ivs3d.com). In addition, the Visualization Center has produced high definition (HD) animations of SCCOOS sensor instruments (e.g. REMUS, drifters, spray glider, nearshore mooring, OCSD/USGS mooring and CDIP mooring) using the Maya modeling and animation software and rendered over multiple nodes of the OptIPuter Visualization Cluster at Scripps. These visualizations are aimed at providing researchers with a broader context of sensor locations relative to geologic characteristics, to promote their use as an educational resource for informal education settings and increasing public awareness, and also as an aid for researchers' proposals and presentations. These visualizations are available for download on the Visualization Center website at http://siovizcenter.ucsd.edu/sccoos/hb2006.php.
Use of cues in virtual reality depends on visual feedback.
Fulvio, Jacqueline M; Rokers, Bas
2017-11-22
3D motion perception is of central importance to daily life. However, when tested in laboratory settings, sensitivity to 3D motion signals is found to be poor, leading to the view that heuristics and prior assumptions are critical for 3D motion perception. Here we explore an alternative: sensitivity to 3D motion signals is context-dependent and must be learned based on explicit visual feedback in novel environments. The need for action-contingent visual feedback is well-established in the developmental literature. For example, young kittens that are passively moved through an environment, but unable to move through it themselves, fail to develop accurate depth perception. We find that these principles also obtain in adult human perception. Observers that do not experience visual consequences of their actions fail to develop accurate 3D motion perception in a virtual reality environment, even after prolonged exposure. By contrast, observers that experience the consequences of their actions improve performance based on available sensory cues to 3D motion. Specifically, we find that observers learn to exploit the small motion parallax cues provided by head jitter. Our findings advance understanding of human 3D motion processing and form a foundation for future study of perception in virtual and natural 3D environments.
Foveated model observers to predict human performance in 3D images
NASA Astrophysics Data System (ADS)
Lago, Miguel A.; Abbey, Craig K.; Eckstein, Miguel P.
2017-03-01
We evaluate 3D search requires model observers that take into account the peripheral human visual processing (foveated models) to predict human observer performance. We show that two different 3D tasks, free search and location-known detection, influence the relative human visual detectability of two signals of different sizes in synthetic backgrounds mimicking the noise found in 3D digital breast tomosynthesis. One of the signals resembled a microcalcification (a small and bright sphere), while the other one was designed to look like a mass (a larger Gaussian blob). We evaluated current standard models observers (Hotelling; Channelized Hotelling; non-prewhitening matched filter with eye filter, NPWE; and non-prewhitening matched filter model, NPW) and showed that they incorrectly predict the relative detectability of the two signals in 3D search. We propose a new model observer (3D Foveated Channelized Hotelling Observer) that incorporates the properties of the visual system over a large visual field (fovea and periphery). We show that the foveated model observer can accurately predict the rank order of detectability of the signals in 3D images for each task. Together, these results motivate the use of a new generation of foveated model observers for predicting image quality for search tasks in 3D imaging modalities such as digital breast tomosynthesis or computed tomography.
Dilution jet mixing program, supplementary report
NASA Technical Reports Server (NTRS)
Srinivasan, R.; White, C.
1986-01-01
The velocity and temperature distributions predicted by a 3-D numerical model and experimental measurements are compared. Empirical correlations for the jet velocity trajectory developed are presented. The measured velocity distributions for all test cases of phase through phase 3 are presented in the form of contour and oblique plots. quantification of the effects of the following on the jet mixing characteristics with a confined crossflow are: (1) orifice geometry momentum flux ratio and density ratio; (2) nonuniform mainstream temperature and velocity profiles upstream of dilution orifices; (3) cold versus hot jet injection; (4) cross-stream flow are a convergence as encountered in practical dilution zone geometries; (5) 2-D slot versus circular orifices; (6) discrete noncirculcer orifices; (7) single-sided versus opposed jets; (8) single row of jets.
NASA Astrophysics Data System (ADS)
Melnick, M. Blake; Thurow, Brian S.
2014-02-01
Simultaneous particle image velocimetry (PIV) and flow visualization measurements were performed in a turbulent boundary layer in an effort to better quantify the relationship between the velocity field and the image intensity typically observed in a classical flow visualization experiment. The freestream flow was lightly seeded with smoke particles to facilitate PIV measurements, whereas the boundary layer was densely seeded with smoke through an upstream slit in the wall to facilitate both PIV and classical flow visualization measurements at Reynolds numbers, Re θ , ranging from 2,100 to 8,600. Measurements were taken with and without the slit covered as well as with and without smoke injection. The addition of a narrow slit in the wall produces a minor modification of the nominal turbulent boundary layer profile whose effect is reduced with downstream distance. The presence of dense smoke in the boundary layer had a minimal effect on the observed velocity field and the associated proper orthogonal decomposition (POD) modes. Analysis of instantaneous images shows that the edge of the turbulent boundary layer identified from flow visualization images generally matches the edge of the boundary layer determined from velocity and vorticity. The correlation between velocity deficit and smoke intensity was determined to be positive and relatively large (>0.7) indicating a moderate-to-strong relationship between the two. This notion was extended further through the use of a direct correlation approach and a complementary POD/linear stochastic estimation (LSE) approach to estimate the velocity field directly from flow visualization images. This exercise showed that, in many cases, velocity fields estimated from smoke intensity were similar to the actual velocity fields. The complementary POD/LSE approach proved better for these estimations, but not enough to suggest using this technique to approximate velocity measurements from a smoke intensity image. Instead, the correlations further validate the use of flow visualization techniques for determining the edge and large-scale shape of a turbulent boundary layer, specifically when quantitative velocity measurements, such as PIV, are not possible in a given experiment.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Hurricane, O. A.; Clark, D. S.
The work is summarized from several perspectives: 1D simulation perspective: Post-shot models agree with yield data to within a factor of ~2 at low implosion velocities, but the models diverge from the data as the velocity and convergence ratio increase. 2D simulation perspective: Integrated hohlraum-capsule post-shot models agree with primary data for most implosions, but overpredict yield and DSR for a few of the highest velocity implosions. High-resolution 3D post-shot capsule-only modeling captures much of the delivered performance of the one shot currently simulated.
3D Visualizations of Abstract DataSets
2010-08-01
contrasts no shadows, drop shadows and drop lines. 15. SUBJECT TERMS 3D displays, 2.5D displays, abstract network visualizations, depth perception , human...altitude perception in airspace management and airspace route planning—simulated reality visualizations that employ altitude and heading as well as...cues employed by display designers for depicting real-world scenes on a flat surface can be applied to create a perception of depth for abstract
Integrating 3D Visualization and GIS in Planning Education
ERIC Educational Resources Information Center
Yin, Li
2010-01-01
Most GIS-related planning practices and education are currently limited to two-dimensional mapping and analysis although 3D GIS is a powerful tool to study the complex urban environment in its full spatial extent. This paper reviews current GIS and 3D visualization uses and development in planning practice and education. Current literature…
Sub aquatic 3D visualization and temporal analysis utilizing ArcGIS online and 3D applications
We used 3D Visualization tools to illustrate some complex water quality data we’ve been collecting in the Great Lakes. These data include continuous tow data collected from our research vessel the Lake Explorer II, and continuous water quality data collected from an autono...
A web-based 3D geological information visualization system
NASA Astrophysics Data System (ADS)
Song, Renbo; Jiang, Nan
2013-03-01
Construction of 3D geological visualization system has attracted much more concern in GIS, computer modeling, simulation and visualization fields. It not only can effectively help geological interpretation and analysis work, but also can it can help leveling up geosciences professional education. In this paper, an applet-based method was introduced for developing a web-based 3D geological information visualization system. The main aims of this paper are to explore a rapid and low-cost development method for constructing a web-based 3D geological system. First, the borehole data stored in Excel spreadsheets was extracted and then stored in SQLSERVER database of a web server. Second, the JDBC data access component was utilized for providing the capability of access the database. Third, the user interface was implemented with applet component embedded in JSP page and the 3D viewing and querying functions were implemented with PickCanvas of Java3D. Last, the borehole data acquired from geological survey were used for test the system, and the test results has shown that related methods of this paper have a certain application values.
Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization
NASA Astrophysics Data System (ADS)
Johnston, Semay; Renambot, Luc; Sauter, Daniel
2013-03-01
Web Graphics Library (WebGL), the forthcoming web standard for rendering native 3D graphics in a browser, represents an important addition to the biomedical visualization toolset. It is projected to become a mainstream method of delivering 3D online content due to shrinking support for third-party plug-ins. Additionally, it provides a virtual reality (VR) experience to web users accommodated by the growing availability of stereoscopic displays (3D TV, desktop, and mobile). WebGL's value in biomedical visualization has been demonstrated by applications for interactive anatomical models, chemical and molecular visualization, and web-based volume rendering. However, a lack of instructional literature specific to the field prevents many from utilizing this technology. This project defines a WebGL design methodology for a target audience of biomedical artists with a basic understanding of web languages and 3D graphics. The methodology was informed by the development of an interactive web application depicting the anatomy and various pathologies of the human eye. The application supports several modes of stereoscopic displays for a better understanding of 3D anatomical structures.
Togao, Osamu; Hiwatashi, Akio; Obara, Makoto; Yamashita, Koji; Momosaka, Daichi; Nishimura, Ataru; Arimura, Koichi; Hata, Nobuhiro; Yoshimoto, Koji; Iihara, Koji; Van Cauteren, Marc; Honda, Hiroshi
2018-05-08
To evaluate the performance of four-dimensional pseudo-continuous arterial spin labeling (4D-pCASL)-based angiography using CENTRA-keyhole and view sharing (4D-PACK) in the visualization of flow dynamics in distal cerebral arteries and leptomeningeal anastomosis (LMA) collaterals in moyamoya disease in comparison with contrast inherent inflow-enhanced multiphase angiography (CINEMA), with reference to digital subtraction angiography (DSA). Thirty-two cerebral hemispheres from 19 patients with moyamoya disease (mean age, 29.7 ± 19.6 years; five males, 14 females) underwent both 4D-MR angiography and DSA. Qualitative evaluations included the visualization of anterograde middle cerebral artery (MCA) flow and retrograde flow via LMA collaterals with reference to DSA. Quantitative evaluations included assessments of the contrast-to-noise ratio (CNR) on these vessels. The linear mixed-effect model was used to compare the 4D-PACK and CINEMA methods. The vessel visualization scores were significantly higher with 4D-PACK than with CINEMA in the visualization of anterograde flow for both Observer 1 (CINEMA, 3.53 ± 1.39; 4D-PACK, 4.53 ± 0.80; p < 0.0001) and Observer 2 (CINEMA, 3.50±1.39; 4D-PACK, 4.31 ± 0.86; p = 0.0009). The scores were higher with 4D-PACK than with CINEMA in the visualization of retrograde flow for both Observer 1 (CINEMA, 3.44 ± 1.05; 4D-PACK, 4.47 ± 0.88; p < 0.0001) and Observer 2 (CINEMA, 3.19 ± 1.20; 4D-PACK, 4.38 ± 0.91; p < 0.0001). The maximum CNR in the anterograde flow was higher in 4D-PACK (40.1 ± 16.1, p = 0.0001) than in CINEMA (27.0 ± 16.6). The maximum CNR in the retrograde flow was higher in 4D-PACK (36.1 ± 10.0, p < 0.0001) than in CINEMA (15.4 ± 8.0). The 4D-PACK provided better visualization and higher CNRs in distal cerebral arteries and LMA collaterals compared with CINEMA in patients with this disease. • The 4D-PACK enables good visualization of distal cerebral arteries in moyamoya disease. • The 4D-PACK enables direct visualization of leptomeningeal collateral vessels in moyamoya disease. • Vessel visualization by 4D-PACK can be useful in assessing cerebral hemodynamics.
Solid object visualization of 3D ultrasound data
NASA Astrophysics Data System (ADS)
Nelson, Thomas R.; Bailey, Michael J.
2000-04-01
Visualization of volumetric medical data is challenging. Rapid-prototyping (RP) equipment producing solid object prototype models of computer generated structures is directly applicable to visualization of medical anatomic data. The purpose of this study was to develop methods for transferring 3D Ultrasound (3DUS) data to RP equipment for visualization of patient anatomy. 3DUS data were acquired using research and clinical scanning systems. Scaling information was preserved and the data were segmented using threshold and local operators to extract features of interest, converted from voxel raster coordinate format to a set of polygons representing an iso-surface and transferred to the RP machine to create a solid 3D object. Fabrication required 30 to 60 minutes depending on object size and complexity. After creation the model could be touched and viewed. A '3D visualization hardcopy device' has advantages for conveying spatial relations compared to visualization using computer display systems. The hardcopy model may be used for teaching or therapy planning. Objects may be produced at the exact dimension of the original object or scaled up (or down) to facilitate matching the viewers reference frame more optimally. RP models represent a useful means of communicating important information in a tangible fashion to patients and physicians.
Space Radiation Monitoring Center at SINP MSU
NASA Astrophysics Data System (ADS)
Kalegaev, Vladimir; Barinova, Wera; Barinov, Oleg; Bobrovnikov, Sergey; Dolenko, Sergey; Mukhametdinova, Ludmila; Myagkova, Irina; Nguen, Minh; Panasyuk, Mikhail; Shiroky, Vladimir; Shugay, Julia
2015-04-01
Data on energetic particle fluxes from Russian satellites have been collected in Space monitoring data center at Moscow State University in the near real-time mode. Web-portal http://smdc.sinp.msu.ru/ provides operational information on radiation state of the near-Earth space. Operational data are coming from space missions ELECTRO-L1, Meteor-M2. High-resolution data on energetic electron fluxes from MSU's satellite VERNOV with RELEC instrumentation on board are also available. Specific tools allow the visual representation of the satellite orbit in 3D space simultaneously with particle fluxes variations. Concurrent operational data coming from other spacecraft (ACE, GOES, SDO) and from the Earth's surface (geomagnetic indices) are used to represent geomagnetic and radiation state of near-Earth environment. Internet portal http://swx.sinp.msu.ru provides access to the actual data characterizing the level of solar activity, geomagnetic and radiation conditions in heliosphere and the Earth's magnetosphere in the real-time mode. Operational forecasting services automatically generate alerts on particle fluxes enhancements above the threshold values, both for SEP and relativistic electrons, using data from LEO and GEO orbits. The models of space environment working in autonomous mode are used to generalize the information obtained from different missions for the whole magnetosphere. On-line applications created on the base of these models provide short-term forecasting for SEP particles and relativistic electron fluxes at GEO and LEO, Dst and Kp indices online forecasting up to 1.5 hours ahead. Velocities of high-speed streams in solar wind on the Earth orbit are estimated with advance time of 3-4 days. Visualization system provides representation of experimental and modeling data in 2D and 3D.
Dawidek, Mark T; Roach, Victoria A; Ott, Michael C; Wilson, Timothy D
A major challenge in laparoscopic surgery is the lack of depth perception. With the development and continued improvement of 3D video technology, the potential benefit of restoring 3D vision to laparoscopy has received substantial attention from the surgical community. Despite this, procedures conducted under 2D vision remain the standard of care, and trainees must become proficient in 2D laparoscopy. This study aims to determine whether incorporating 3D vision into a 2D laparoscopic simulation curriculum accelerates skill acquisition in novices. Postgraduate year-1 surgical specialty residents (n = 15) at the Schulich School of Medicine and Dentistry, at Western University were randomized into 1 of 2 groups. The control group practiced the Fundamentals of Laparoscopic Surgery peg-transfer task to proficiency exclusively under standard 2D laparoscopy conditions. The experimental group first practiced peg transfer under 3D direct visualization, with direct visualization of the working field. Upon reaching proficiency, this group underwent a perceptual switch, changing to standard 2D laparoscopy conditions, and once again trained to proficiency. Incorporating 3D direct visualization before training under standard 2D conditions significantly (p < 0.0.5) reduced the total training time to proficiency by 10.9 minutes or 32.4%. There was no difference in total number of repetitions to proficiency. Data were also used to generate learning curves for each respective training protocol. An adaptive learning approach, which incorporates 3D direct visualization into a 2D laparoscopic simulation curriculum, accelerates skill acquisition. This is in contrast to previous work, possibly owing to the proficiency-based methodology employed, and has implications for resource savings in surgical training. Crown Copyright © 2016. Published by Elsevier Inc. All rights reserved.
The performance & flow visualization studies of three-dimensional (3-D) wind turbine blade models
NASA Astrophysics Data System (ADS)
Sutrisno, Prajitno, Purnomo, W., Setyawan B.
2016-06-01
Recently, studies on the design of 3-D wind turbine blades have a less attention even though 3-D blade products are widely sold. In contrary, advanced studies in 3-D helicopter blade tip have been studied rigorously. Studies in wind turbine blade modeling are mostly assumed that blade spanwise sections behave as independent two-dimensional airfoils, implying that there is no exchange of momentum in the spanwise direction. Moreover, flow visualization experiments are infrequently conducted. Therefore, a modeling study of wind turbine blade with visualization experiment is needed to be improved to obtain a better understanding. The purpose of this study is to investigate the performance of 3-D wind turbine blade models with backward-forward swept and verify the flow patterns using flow visualization. In this research, the blade models are constructed based on the twist and chord distributions following Schmitz's formula. Forward and backward swept are added to the rotating blades. Based on this, the additional swept would enhance or diminish outward flow disturbance or stall development propagation on the spanwise blade surfaces to give better blade design. Some combinations, i. e., b lades with backward swept, provide a better 3-D favorable rotational force of the rotor system. The performance of the 3-D wind turbine system model is measured by a torque meter, employing Prony's braking system. Furthermore, the 3-D flow patterns around the rotating blade models are investigated by applying "tuft-visualization technique", to study the appearance of laminar, separated, and boundary layer flow patterns surrounding the 3-dimentional blade system.
Improvement of Long-Jump Performance During Competition Using a Plyometric Exercise.
Bogdanis, Gregory C; Tsoukos, Athanasios; Veligekas, Panagiotis
2017-02-01
To examine the acute effects of a conditioning plyometric exercise on long-jump performance during a simulated long-jump competition. Eight national-level track and field decathletes performed 6 long-jump attempts with a full approach run separated by 10-min recoveries. In the experimental condition subjects performed 3 rebound vertical jumps with maximal effort 3 min before the last 5 attempts, while the 1st attempt served as baseline. In the control condition the participants performed 6 long jumps without executing the conditioning exercise. Compared with baseline, long-jump performance progressively increased only in the experimental condition, from 3.0%, or 17.5 cm, in the 3rd attempt (P = .046, d = 0.56), to 4.8%, or 28.2 cm, in the 6th attempt (P = .0001, d = 0.84). The improvement in long-jump performance was due to a gradual increase in vertical takeoff velocity from the 3rd (by 8.7%, P = .0001, d = 1.82) to the 6th jump (by 17.7%, P = .0001, d = 4.38). Horizontal-approach velocity, takeoff duration, and horizontal velocity at takeoff were similar at all long-jump attempts in both conditions (P = .80, P = .36, and P = .15, respectively). Long-jump performance progressively improved during a simulated competition when a plyometric conditioning exercise was executed 3 min before each attempt. This improvement was due to a progressive increase in vertical velocity of takeoff, while there was no effect on the horizontal velocity.
NASA Astrophysics Data System (ADS)
Ajala, R.; Persaud, P.; Stock, J. M.; Fuis, G. S.; Hole, J. A.; Goldman, M.; Scheirer, D. S.
2017-12-01
The Coachella Valley is the northern extent of the Gulf of California-Salton Trough. It contains the southernmost segment of the San Andreas Fault (SAF) for which a magnitude 7.8 earthquake rupture was modeled to help produce earthquake planning scenarios. However, discrepancies in ground motion and travel-time estimates from the current Southern California Earthquake Center (SCEC) velocity model of the Salton Trough highlight inaccuracies in its shallow velocity structure. An improved 3-D velocity model that better defines the shallow basin structure and enables the more accurate location of earthquakes and identification of faults is therefore essential for seismic hazard studies in this area. We used recordings of 126 explosive shots from the 2011 Salton Seismic Imaging Project (SSIP) to SSIP receivers and Southern California Seismic Network (SCSN) stations. A set of 48,105 P-wave travel time picks constituted the highest-quality input to a 3-D tomographic velocity inversion. To improve the ray coverage, we added network-determined first arrivals at SCSN stations from 39,998 recently relocated local earthquakes, selected to a maximum focal depth of 10 km, to develop a detailed 3-D P-wave velocity model for the Coachella Valley with 1-km grid spacing. Our velocity model shows good resolution ( 50 rays/cubic km) down to a minimum depth of 7 km. Depth slices from the velocity model reveal several interesting features. At shallow depths ( 3 km), we observe an elongated trough of low velocity, attributed to sediments, located subparallel to and a few km SW of the SAF, and a general velocity structure that mimics the surface geology of the area. The persistence of the low-velocity sediments to 5-km depth just north of the Salton Sea suggests that the underlying basement surface, shallower to the NW, dips SE, consistent with interpretation from gravity studies (Langenheim et al., 2005). On the western side of the Coachella Valley, we detect depth-restricted regions of higher velocities ( 6.4 - 6.6 km/s) that may represent basement rocks from the Eastern Peninsular Ranges that extend beneath this area. Our results will contribute to the SCEC Community Modeling Environment (CME) for use in future ground shaking calculations and in producing more accurate seismic hazard maps for the Coachella Valley.
Distributed Exhaust Nozzles for Jet Noise Reduction
NASA Technical Reports Server (NTRS)
Ahuja, K. K.; Gaeta, R. J.; Hellman, B.; Schein, D. B.; Solomon, W. D., Jr.; Huff, Dennis (Technical Monitor)
2001-01-01
The main objective of this study is to validate the jet noise reduction potential of a concept associated with distributed exhaust nozzles. Under this concept the propulsive thrust is generated by a larger number of discrete plumes issuing from an array of small or mini-nozzles. The potential of noise reduction of this concept stems from the fact that a large number of small jets will produce very high frequency noise and also, if spaced suitably, they will coalesce at a smaller velocity to produce low amplitude, low frequency noise. This is accomplished through detailed acoustic and fluid measurements along with a Computational Fluidic Dynamic (CFD) solution of the mean (DE) Distributed Exhaust nozzle flowfield performed by Northrop-Grumman. The acoustic performance is quantified in an anechoic chamber. Farfield acoustic data is acquired for a DE nozzle as well as a round nozzle of the same area. Both these types of nozzles are assessed numerically using Computational Fluid Dynamic (CFD) techniques. The CFD analysis ensures that both nozzles issued the same amount of airflow for a given nozzle pressure ratio. Data at a variety of nozzle pressure ratios are acquired at a range of polar and azimuthal angles. Flow visualization of the DE nozzle is used to assess the fluid dynamics of the small jet interactions. Results show that at high subsonic jet velocities, the DE nozzle shifts its frequency of peak amplitude to a higher frequency relative to a round nozzle of equivalent area (from a S(sub tD) = 0.24 to 1. 3). Furthermore, the DE nozzle shows reduced sound pressure levels (as much as 4 - 8 dB) in the low frequency part of the spectrum (less than S(sub tD) = 0.24 ) compared to the round nozzle. At supersonic jet velocities, the DE nozzle does not exhibit the jet screech and the shock-associated broadband noise is reduced by as much as 12 dB.
Futami, K; Sano, H; Misaki, K; Nakada, M; Ueda, F; Hamada, J
2014-07-01
The hemodynamics of the inflow zone of cerebral aneurysms may be a key factor in coil compaction and recanalization after endovascular coil embolization. We performed 4D flow MR imaging in conjunction with 3D TOF MRA and compared their ability to identify the inflow zone of unruptured cerebral aneurysms. This series comprised 50 unruptured saccular cerebral aneurysms in 44 patients. Transluminal color-coded 3D MRA images were created by selecting the signal-intensity ranges on 3D TOF MRA images that corresponded with both the luminal margin and the putative inflow. 4D flow MR imaging demonstrated the inflow zone and yielded inflow velocity profiles for all 50 aneurysms. In 18 of 24 lateral-projection aneurysms (75%), the inflow zone was located distally on the aneurysmal neck. The maximum inflow velocity ranged from 285 to 922 mm/s. On 4D flow MR imaging and transluminal color-coded 3D MRA studies, the inflow zone of 32 aneurysms (64%) was at a similar location. In 91% of aneurysms whose neck section plane angle was <30° with respect to the imaging section direction on 3D TOF MRA, depiction of the inflow zone was similar on transluminal color-coded 3D MRA and 4D flow MR images. 4D flow MR imaging can demonstrate the inflow zone and provide inflow velocity profiles. In aneurysms whose angle of the neck-section plane is obtuse vis-a-vis the imaging section on 3D TOF MRA scans, transluminal color-coded 3D MRA may depict the inflow zone reliably. © 2014 by American Journal of Neuroradiology.
Laser velocimetry in highly three-dimensional and vortical flows
NASA Technical Reports Server (NTRS)
Novak, C. J.; Huie, C. R.; Cornelius, K. C.
1986-01-01
The need for experimentally determined 3-D velocity information is crucial to the understanding of highly 3-dimensional and vortical flow fields. In addition to gaining an understanding of the physics of flow fields, a correlation of velocity data is needed for advanced computational modelling. A double pass method for acquiring 3-D flow field information using a 2-D laser velocimeter (LV) is described. The design and implementation of a 3-D LV with expanded capabilities to acquire real-time 3-D flow field information are also described. Finally, the use of such an instrument in a wind tunnel study of a generic fighter configuration is described. The results of the wind tunnel study highlight the complexities of 3-D flow fields, particularly when the vortex behavior is examined over a range of angles of attack.
Three-dimensional particle tracking velocimetry using dynamic vision sensors
NASA Astrophysics Data System (ADS)
Borer, D.; Delbruck, T.; Rösgen, T.
2017-12-01
A fast-flow visualization method is presented based on tracking neutrally buoyant soap bubbles with a set of neuromorphic cameras. The "dynamic vision sensors" register only the changes in brightness with very low latency, capturing fast processes at a low data rate. The data consist of a stream of asynchronous events, each encoding the corresponding pixel position, the time instant of the event and the sign of the change in logarithmic intensity. The work uses three such synchronized cameras to perform 3D particle tracking in a medium sized wind tunnel. The data analysis relies on Kalman filters to associate the asynchronous events with individual tracers and to reconstruct the three-dimensional path and velocity based on calibrated sensor information.
NASA Astrophysics Data System (ADS)
Gaite, B.; Villaseñor, A.; Iglesias, A.; Herraiz, M.; Jiménez-Munt, I.
2014-10-01
We use group velocities from earthquake tomography together with group and phase velocities from ambient noise tomography (ANT) of Rayleigh-waves to invert for the 3-D shear-wave velocity structure (5-70 km) of the Caribbean (CAR) and southern North American (NAM) plates. The lithospheric model proposed offers a complete image of the crust and uppermost-mantle with imprints of the tectonic evolution. One of the most striking features inferred is the main role of the Ouachita-Marathon-Sonora orogeny front on the crustal seismic structure of NAM plate. A new imaged feature is the low crustal velocities along USA-Mexico border. The model also shows a break of the E-W mantle velocity dichotomy of the NAM and CAR plates beneath the Isthmus of Tehuantepec and Yucatan Block. High upper-mantle velocities along the Mesoamerican Subduction Zone coincide with inactive volcanic areas while the lowest velocities correspond to active volcanic arcs and thin lithospheric mantle regions.
NASA Astrophysics Data System (ADS)
Gaite, B.; Villaseñor, A.; Iglesias, A.; Herraiz, M.; Jiménez-Munt, I.
2015-02-01
We use group velocities from earthquake tomography together with group and phase velocities from ambient noise tomography (ANT) of Rayleigh waves to invert for the 3-D shear-wave velocity structure (5-70 km) of the Caribbean (CAR) and southern North American (NAM) plates. The lithospheric model proposed offers a complete image of the crust and uppermost-mantle with imprints of the tectonic evolution. One of the most striking features inferred is the main role of the Ouachita-Marathon-Sonora orogeny front on the crustal seismic structure of the NAM plate. A new imaged feature is the low crustal velocities along the USA-Mexico border. The model also shows a break of the east-west mantle velocity dichotomy of the NAM and CAR plates beneath the Isthmus of the Tehuantepec and the Yucatan Block. High upper-mantle velocities along the Mesoamerican Subduction Zone coincide with inactive volcanic areas while the lowest velocities correspond to active volcanic arcs and thin lithospheric mantle regions.
ERIC Educational Resources Information Center
Berney, Sandra; Bétrancourt, Mireille; Molinari, Gaëlle; Hoyek, Nady
2015-01-01
The emergence of dynamic visualizations of three-dimensional (3D) models in anatomy curricula may be an adequate solution for spatial difficulties encountered with traditional static learning, as they provide direct visualization of change throughout the viewpoints. However, little research has explored the interplay between learning material…
Affective three-dimensional brain-computer interface created using a prism array-based display
NASA Astrophysics Data System (ADS)
Mun, Sungchul; Park, Min-Chul
2014-12-01
To avoid the vergence-accommodation mismatch and provide a strong sense of presence to users, we applied a prism array-based display when presenting three-dimensional (3-D) objects. Emotional pictures were used as visual stimuli to increase the signal-to-noise ratios of steady-state visually evoked potentials (SSVEPs) because involuntarily motivated selective attention by affective mechanisms can enhance SSVEP amplitudes, thus producing increased interaction efficiency. Ten male and nine female participants voluntarily participated in our experiments. Participants were asked to control objects under three viewing conditions: two-dimension (2-D), stereoscopic 3-D, and prism. The participants performed each condition in a counter-balanced order. One-way repeated measures analysis of variance showed significant increases in the positive predictive values in the prism condition compared to the 2-D and 3-D conditions. Participants' subjective ratings of realness and engagement were also significantly greater in the prism condition than in the 2-D and 3-D conditions, while the ratings for visual fatigue were significantly reduced in the prism condition than in the 3-D condition. The proposed methods are expected to enhance the sense of reality in 3-D space without causing critical visual fatigue. In addition, people who are especially susceptible to stereoscopic 3-D may be able to use the affective brain-computer interface.
Learning-based saliency model with depth information.
Ma, Chih-Yao; Hang, Hsueh-Ming
2015-01-01
Most previous studies on visual saliency focused on two-dimensional (2D) scenes. Due to the rapidly growing three-dimensional (3D) video applications, it is very desirable to know how depth information affects human visual attention. In this study, we first conducted eye-fixation experiments on 3D images. Our fixation data set comprises 475 3D images and 16 subjects. We used a Tobii TX300 eye tracker (Tobii, Stockholm, Sweden) to track the eye movement of each subject. In addition, this database contains 475 computed depth maps. Due to the scarcity of public-domain 3D fixation data, this data set should be useful to the 3D visual attention research community. Then, a learning-based visual attention model was designed to predict human attention. In addition to the popular 2D features, we included the depth map and its derived features. The results indicate that the extra depth information can enhance the saliency estimation accuracy specifically for close-up objects hidden in a complex-texture background. In addition, we examined the effectiveness of various low-, mid-, and high-level features on saliency prediction. Compared with both 2D and 3D state-of-the-art saliency estimation models, our methods show better performance on the 3D test images. The eye-tracking database and the MATLAB source codes for the proposed saliency model and evaluation methods are available on our website.
Integrating Data Clustering and Visualization for the Analysis of 3D Gene Expression Data
DOE Office of Scientific and Technical Information (OSTI.GOV)
Data Analysis and Visualization; nternational Research Training Group ``Visualization of Large and Unstructured Data Sets,'' University of Kaiserslautern, Germany; Computational Research Division, Lawrence Berkeley National Laboratory, One Cyclotron Road, Berkeley, CA 94720, USA
2008-05-12
The recent development of methods for extracting precise measurements of spatial gene expression patterns from three-dimensional (3D) image data opens the way for new analyses of the complex gene regulatory networks controlling animal development. We present an integrated visualization and analysis framework that supports user-guided data clustering to aid exploration of these new complex datasets. The interplay of data visualization and clustering-based data classification leads to improved visualization and enables a more detailed analysis than previously possible. We discuss (i) integration of data clustering and visualization into one framework; (ii) application of data clustering to 3D gene expression data; (iii)more » evaluation of the number of clusters k in the context of 3D gene expression clustering; and (iv) improvement of overall analysis quality via dedicated post-processing of clustering results based on visualization. We discuss the use of this framework to objectively define spatial pattern boundaries and temporal profiles of genes and to analyze how mRNA patterns are controlled by their regulatory transcription factors.« less
Incorporating 3-dimensional models in online articles.
Cevidanes, Lucia H S; Ruellas, Antonio C O; Jomier, Julien; Nguyen, Tung; Pieper, Steve; Budin, Francois; Styner, Martin; Paniagua, Beatriz
2015-05-01
The aims of this article are to introduce the capability to view and interact with 3-dimensional (3D) surface models in online publications, and to describe how to prepare surface models for such online 3D visualizations. Three-dimensional image analysis methods include image acquisition, construction of surface models, registration in a common coordinate system, visualization of overlays, and quantification of changes. Cone-beam computed tomography scans were acquired as volumetric images that can be visualized as 3D projected images or used to construct polygonal meshes or surfaces of specific anatomic structures of interest. The anatomic structures of interest in the scans can be labeled with color (3D volumetric label maps), and then the scans are registered in a common coordinate system using a target region as the reference. The registered 3D volumetric label maps can be saved in .obj, .ply, .stl, or .vtk file formats and used for overlays, quantification of differences in each of the 3 planes of space, or color-coded graphic displays of 3D surface distances. All registered 3D surface models in this study were saved in .vtk file format and loaded in the Elsevier 3D viewer. In this study, we describe possible ways to visualize the surface models constructed from cone-beam computed tomography images using 2D and 3D figures. The 3D surface models are available in the article's online version for viewing and downloading using the reader's software of choice. These 3D graphic displays are represented in the print version as 2D snapshots. Overlays and color-coded distance maps can be displayed using the reader's software of choice, allowing graphic assessment of the location and direction of changes or morphologic differences relative to the structure of reference. The interpretation of 3D overlays and quantitative color-coded maps requires basic knowledge of 3D image analysis. When submitting manuscripts, authors can now upload 3D models that will allow readers to interact with or download them. Such interaction with 3D models in online articles now will give readers and authors better understanding and visualization of the results. Copyright © 2015 American Association of Orthodontists. Published by Elsevier Inc. All rights reserved.
Exploratory Climate Data Visualization and Analysis Using DV3D and UVCDAT
NASA Technical Reports Server (NTRS)
Maxwell, Thomas
2012-01-01
Earth system scientists are being inundated by an explosion of data generated by ever-increasing resolution in both global models and remote sensors. Advanced tools for accessing, analyzing, and visualizing very large and complex climate data are required to maintain rapid progress in Earth system research. To meet this need, NASA, in collaboration with the Ultra-scale Visualization Climate Data Analysis Tools (UVCOAT) consortium, is developing exploratory climate data analysis and visualization tools which provide data analysis capabilities for the Earth System Grid (ESG). This paper describes DV3D, a UV-COAT package that enables exploratory analysis of climate simulation and observation datasets. OV3D provides user-friendly interfaces for visualization and analysis of climate data at a level appropriate for scientists. It features workflow inte rfaces, interactive 40 data exploration, hyperwall and stereo visualization, automated provenance generation, and parallel task execution. DV30's integration with CDAT's climate data management system (COMS) and other climate data analysis tools provides a wide range of high performance climate data analysis operations. DV3D expands the scientists' toolbox by incorporating a suite of rich new exploratory visualization and analysis methods for addressing the complexity of climate datasets.
Ray-based approach to integrated 3D visual communication
NASA Astrophysics Data System (ADS)
Naemura, Takeshi; Harashima, Hiroshi
2001-02-01
For a high sense of reality in the next-generation communications, it is very important to realize three-dimensional (3D) spatial media, instead of existing 2D image media. In order to comprehensively deal with a variety of 3D visual data formats, the authors first introduce the concept of "Integrated 3D Visual Communication," which reflects the necessity of developing a neutral representation method independent of input/output systems. Then, the following discussions are concentrated on the ray-based approach to this concept, in which any visual sensation is considered to be derived from a set of light rays. This approach is a simple and straightforward to the problem of how to represent 3D space, which is an issue shared by various fields including 3D image communications, computer graphics, and virtual reality. This paper mainly presents the several developments in this approach, including some efficient methods of representing ray data, a real-time video-based rendering system, an interactive rendering system based on the integral photography, a concept of virtual object surface for the compression of tremendous amount of data, and a light ray capturing system using a telecentric lens. Experimental results demonstrate the effectiveness of the proposed techniques.
NASA Astrophysics Data System (ADS)
Kim, Soo Jeong; Lee, Dong Hyuk; Song, Inchang; Kim, Nam Gook; Park, Jae-Hyeung; Kim, JongHyo; Han, Man Chung; Min, Byong Goo
1998-07-01
Phase-contrast (PC) method of magnetic resonance imaging (MRI) has bee used for quantitative measurements of flow velocity and volume flow rate. It is a noninvasive technique which provides an accurate two-dimensional velocity image. Moreover, Phase Contrast Cine magnetic resonance imaging combines the flow dependent contrast of PC-MRI with the ability of cardiac cine imaging to produce images throughout the cardiac cycle. However, the accuracy of the data acquired from the single through-plane velocity encoding can be reduced by the effect of flow direction, because in many practical cases flow directions are not uniform throughout the whole region of interest. In this study, we present dynamic three-dimensional velocity vector mapping method using PC-MRI which can visualize the complex flow pattern through 3D volume rendered images displayed dynamically. The direction of velocity mapping can be selected along any three orthogonal axes. By vector summation, the three maps can be combined to form a velocity vector map that determines the velocity regardless of the flow direction. At the same time, Cine method is used to observe the dynamic change of flow. We performed a phantom study to evaluate the accuracy of the suggested PC-MRI in continuous and pulsatile flow measurement. Pulsatile flow wave form is generated by the ventricular assistant device (VAD), HEMO-PULSA (Biomedlab, Seoul, Korea). We varied flow velocity, pulsatile flow wave form, and pulsing rate. The PC-MRI-derived velocities were compared with Doppler-derived results. The velocities of the two measurements showed a significant linear correlation. Dynamic three-dimensional velocity vector mapping was carried out for two cases. First, we applied to the flow analysis around the artificial heart valve in a flat phantom. We could observe the flow pattern around the valve through the 3-dimensional cine image. Next, it is applied to the complex flow inside the polymer sac that is used as ventricle in totally implantable artificial heart (TAH). As a result we could observe the flow pattern around the valves of the sac, though complex flow can not be detected correctly in the conventional phase contrast method. In addition, we could calculate the cardiac output from TAH sac by quantitative measurement of the volume of flow across the outlet valve.
Sakata, H; Taira, M; Kusunoki, M; Murata, A; Tanaka, Y
1997-08-01
Recent neurophysiological studies in alert monkeys have revealed that the parietal association cortex plays a crucial role in depth perception and visually guided hand movement. The following five classes of parietal neurons covering various aspects of these functions have been identified: (1) depth-selective visual-fixation (VF) neurons of the inferior parietal lobule (IPL), representing egocentric distance; (2) depth-movement sensitive (DMS) neurons of V5A and the ventral intraparietal (VIP) area representing direction of linear movement in 3-D space; (3) depth-rotation-sensitive (RS) neurons of V5A and the posterior parietal (PP) area representing direction of rotary movement in space; (4) visually responsive manipulation-related neurons (visual-dominant or visual-and-motor type) of the anterior intraparietal (AIP) area, representing 3-D shape or orientation (or both) of objects for manipulation; and (5) axis-orientation-selective (AOS) and surface-orientation-selective (SOS) neurons in the caudal intraparietal sulcus (cIPS) sensitive to binocular disparity and representing the 3-D orientation of the longitudinal axes and flat surfaces, respectively. Some AOS and SOS neurons are selective in both orientation and shape. Thus the dorsal visual pathway is divided into at least two subsystems, V5A, PP and VIP areas for motion vision and V6, LIP and cIPS areas for coding position and 3-D features. The cIPS sends the signals of 3-D features of objects to the AIP area, which is reciprocally connected to the ventral premotor (F5) area and plays an essential role in matching hand orientation and shaping with 3-D objects for manipulation.
Web-based hybrid-dimensional Visualization and Exploration of Cytological Localization Scenarios.
Kovanci, Gökhan; Ghaffar, Mehmood; Sommer, Björn
2016-12-21
The CELLmicrocosmos 4.2 PathwayIntegration (CmPI) is a tool which provides hybrid-dimensional visualization and analysis of intracellular protein and gene localizations in the context of a virtual 3D environment. This tool is developed based on Java/Java3D/JOGL and provides a standalone application compatible to all relevant operating systems. However, it requires Java and the local installation of the software. Here we present the prototype of an alternative web-based visualization approach, using Three.js and D3.js. In this way it is possible to visualize and explore CmPI-generated localization scenarios including networks mapped to 3D cell components by just providing a URL to a collaboration partner. This publication describes the integration of the different technologies – Three.js, D3.js and PHP – as well as an application case: a localization scenario of the citrate cycle. The CmPI web viewer is available at: http://CmPIweb.CELLmicrocosmos.org.
Web-based hybrid-dimensional Visualization and Exploration of Cytological Localization Scenarios.
Kovanci, Gökhan; Ghaffar, Mehmood; Sommer, Björn
2016-10-01
The CELLmicrocosmos 4.2 PathwayIntegration (CmPI) is a tool which provides hybriddimensional visualization and analysis of intracellular protein and gene localizations in the context of a virtual 3D environment. This tool is developed based on Java/Java3D/JOGL and provides a standalone application compatible to all relevant operating systems. However, it requires Java and the local installation of the software. Here we present the prototype of an alternative web-based visualization approach, using Three.js and D3.js. In this way it is possible to visualize and explore CmPI-generated localization scenarios including networks mapped to 3D cell components by just providing a URL to a collaboration partner. This publication describes the integration of the different technologies - Three.js, D3.js and PHP - as well as an application case: a localization scenario of the citrate cycle. The CmPI web viewer is available at: http://CmPIweb.CELLmicrocosmos.org.
Numerical Optimization Strategy for Determining 3D Flow Fields in Microfluidics
NASA Astrophysics Data System (ADS)
Eden, Alex; Sigurdson, Marin; Mezic, Igor; Meinhart, Carl
2015-11-01
We present a hybrid experimental-numerical method for generating 3D flow fields from 2D PIV experimental data. An optimization algorithm is applied to a theory-based simulation of an alternating current electrothermal (ACET) micromixer in conjunction with 2D PIV data to generate an improved representation of 3D steady state flow conditions. These results can be used to investigate mixing phenomena. Experimental conditions were simulated using COMSOL Multiphysics to solve the temperature and velocity fields, as well as the quasi-static electric fields. The governing equations were based on a theoretical model for ac electrothermal flows. A Nelder-Mead optimization algorithm was used to achieve a better fit by minimizing the error between 2D PIV experimental velocity data and numerical simulation results at the measurement plane. By applying this hybrid method, the normalized RMS velocity error between the simulation and experimental results was reduced by more than an order of magnitude. The optimization algorithm altered 3D fluid circulation patterns considerably, providing a more accurate representation of the 3D experimental flow field. This method can be generalized to a wide variety of flow problems. This research was supported by the Institute for Collaborative Biotechnologies through grant W911NF-09-0001 from the U.S. Army Research Office.
Real-time dose calculation and visualization for the proton therapy of ocular tumours
NASA Astrophysics Data System (ADS)
Pfeiffer, Karsten; Bendl, Rolf
2001-03-01
A new real-time dose calculation and visualization was developed as part of the new 3D treatment planning tool OCTOPUS for proton therapy of ocular tumours within a national research project together with the Hahn-Meitner Institut Berlin. The implementation resolves the common separation between parameter definition, dose calculation and evaluation and allows a direct examination of the expected dose distribution while adjusting the treatment parameters. The new tool allows the therapist to move the desired dose distribution under visual control in 3D to the appropriate place. The visualization of the resulting dose distribution as a 3D surface model, on any 2D slice or on the surface of specified ocular structures is done automatically when adapting parameters during the planning process. In addition, approximate dose volume histograms may be calculated with little extra time. The dose distribution is calculated and visualized in 200 ms with an accuracy of 6% for the 3D isodose surfaces and 8% for other objects. This paper discusses the advantages and limitations of this new approach.
Affective SSVEP BCI to effectively control 3D objects by using a prism array-based display
NASA Astrophysics Data System (ADS)
Mun, Sungchul; Park, Min-Chul
2014-06-01
3D objects with depth information can provide many benefits to users in education, surgery, and interactions. In particular, many studies have been done to enhance sense of reality in 3D interaction. Viewing and controlling stereoscopic 3D objects with crossed or uncrossed disparities, however, can cause visual fatigue due to the vergenceaccommodation conflict generally accepted in 3D research fields. In order to avoid the vergence-accommodation mismatch and provide a strong sense of presence to users, we apply a prism array-based display to presenting 3D objects. Emotional pictures were used as visual stimuli in control panels to increase information transfer rate and reduce false positives in controlling 3D objects. Involuntarily motivated selective attention by affective mechanism can enhance steady-state visually evoked potential (SSVEP) amplitude and lead to increased interaction efficiency. More attentional resources are allocated to affective pictures with high valence and arousal levels than to normal visual stimuli such as white-and-black oscillating squares and checkerboards. Among representative BCI control components (i.e., eventrelated potentials (ERP), event-related (de)synchronization (ERD/ERS), and SSVEP), SSVEP-based BCI was chosen in the following reasons. It shows high information transfer rates and takes a few minutes for users to control BCI system while few electrodes are required for obtaining reliable brainwave signals enough to capture users' intention. The proposed BCI methods are expected to enhance sense of reality in 3D space without causing critical visual fatigue to occur. In addition, people who are very susceptible to (auto) stereoscopic 3D may be able to use the affective BCI.
ERIC Educational Resources Information Center
Isik-Ercan, Zeynep; Zeynep Inan, Hatice; Nowak, Jeffrey A.; Kim, Beomjin
2014-01-01
This qualitative case study describes (a) the ways 3D visualization, coupled with other science and literacy experiences, supported young children's first exploration of the Earth-Sun-Moon system and (b) the perspectives of classroom teachers and children on using 3D visualization. We created three interactive 3D software modules that simulate day…
DspaceOgreTerrain 3D Terrain Visualization Tool
NASA Technical Reports Server (NTRS)
Myint, Steven; Jain, Abhinandan; Pomerantz, Marc I.
2012-01-01
DspaceOgreTerrain is an extension to the DspaceOgre 3D visualization tool that supports real-time visualization of various terrain types, including digital elevation maps, planets, and meshes. DspaceOgreTerrain supports creating 3D representations of terrains and placing them in a scene graph. The 3D representations allow for a continuous level of detail, GPU-based rendering, and overlaying graphics like wheel tracks and shadows. It supports reading data from the SimScape terrain- modeling library. DspaceOgreTerrain solves the problem of displaying the results of simulations that involve very large terrains. In the past, it has been used to visualize simulations of vehicle traverses on Lunar and Martian terrains. These terrains were made up of billions of vertices and would not have been renderable in real-time without using a continuous level of detail rendering technique.
Creating 3D visualizations of MRI data: A brief guide.
Madan, Christopher R
2015-01-01
While magnetic resonance imaging (MRI) data is itself 3D, it is often difficult to adequately present the results papers and slides in 3D. As a result, findings of MRI studies are often presented in 2D instead. A solution is to create figures that include perspective and can convey 3D information; such figures can sometimes be produced by standard functional magnetic resonance imaging (fMRI) analysis packages and related specialty programs. However, many options cannot provide functionality such as visualizing activation clusters that are both cortical and subcortical (i.e., a 3D glass brain), the production of several statistical maps with an identical perspective in the 3D rendering, or animated renderings. Here I detail an approach for creating 3D visualizations of MRI data that satisfies all of these criteria. Though a 3D 'glass brain' rendering can sometimes be difficult to interpret, they are useful in showing a more overall representation of the results, whereas the traditional slices show a more local view. Combined, presenting both 2D and 3D representations of MR images can provide a more comprehensive view of the study's findings.
Creating 3D visualizations of MRI data: A brief guide
Madan, Christopher R.
2015-01-01
While magnetic resonance imaging (MRI) data is itself 3D, it is often difficult to adequately present the results papers and slides in 3D. As a result, findings of MRI studies are often presented in 2D instead. A solution is to create figures that include perspective and can convey 3D information; such figures can sometimes be produced by standard functional magnetic resonance imaging (fMRI) analysis packages and related specialty programs. However, many options cannot provide functionality such as visualizing activation clusters that are both cortical and subcortical (i.e., a 3D glass brain), the production of several statistical maps with an identical perspective in the 3D rendering, or animated renderings. Here I detail an approach for creating 3D visualizations of MRI data that satisfies all of these criteria. Though a 3D ‘glass brain’ rendering can sometimes be difficult to interpret, they are useful in showing a more overall representation of the results, whereas the traditional slices show a more local view. Combined, presenting both 2D and 3D representations of MR images can provide a more comprehensive view of the study’s findings. PMID:26594340
Volumetric 3D display using a DLP projection engine
NASA Astrophysics Data System (ADS)
Geng, Jason
2012-03-01
In this article, we describe a volumetric 3D display system based on the high speed DLPTM (Digital Light Processing) projection engine. Existing two-dimensional (2D) flat screen displays often lead to ambiguity and confusion in high-dimensional data/graphics presentation due to lack of true depth cues. Even with the help of powerful 3D rendering software, three-dimensional (3D) objects displayed on a 2D flat screen may still fail to provide spatial relationship or depth information correctly and effectively. Essentially, 2D displays have to rely upon capability of human brain to piece together a 3D representation from 2D images. Despite the impressive mental capability of human visual system, its visual perception is not reliable if certain depth cues are missing. In contrast, volumetric 3D display technologies to be discussed in this article are capable of displaying 3D volumetric images in true 3D space. Each "voxel" on a 3D image (analogous to a pixel in 2D image) locates physically at the spatial position where it is supposed to be, and emits light from that position toward omni-directions to form a real 3D image in 3D space. Such a volumetric 3D display provides both physiological depth cues and psychological depth cues to human visual system to truthfully perceive 3D objects. It yields a realistic spatial representation of 3D objects and simplifies our understanding to the complexity of 3D objects and spatial relationship among them.
Dynamics of cD clusters of galaxies. II: Analysis of seven Abell clusters
NASA Technical Reports Server (NTRS)
Oegerle, William R.; Hill, John M.
1994-01-01
We have investigated the dynamics of the seven Abell clusters A193, A399, A401, A1795, A1809, A2063, and A2124, based on redshift data reported previously by us (Hill & Oegerle, (1993)). These papers present the initial results of a survey of cD cluster kinematics, with an emphasis on studying the nature of peculiar velocity cD galaxies and their parent clusters. In the current sample, we find no evidence for significant peculiar cD velocities, with respect to the global velocity distribution. However, the cD in A2063 has a significant (3 sigma) peculiar velocity with respect to galaxies in the inner 1.5 Mpc/h, which is likely due to the merger of a subcluster with A2063. We also find significant evidence for subclustering in A1795, and a marginally peculiar cD velocity with respect to galaxies within approximately 200 kpc/h of the cD. The available x-ray, optical, and galaxy redshift data strongly suggest that a subcluster has merged with A1795. We propose that the subclusters which merged with A1795 and A2063 were relatively small, with shallow potential wells, so that the cooling flows in these clusters were not disrupted. Two-body gravitational models of the A399/401 and A2063/MKW3S systems indicate that A399/401 is a bound pair with a total virial mass of approximately 4 x 10(exp 15) solar mass/h, while A2063 and MKW3S are very unlikely to be bound.
When the display matters: A multifaceted perspective on 3D geovisualizations
NASA Astrophysics Data System (ADS)
Juřík, Vojtěch; Herman, Lukáš; Šašinka, Čeněk; Stachoň, Zdeněk; Chmelík, Jiří
2017-04-01
This study explores the influence of stereoscopic (real) 3D and monoscopic (pseudo) 3D visualization on the human ability to reckon altitude information in noninteractive and interactive 3D geovisualizations. A two phased experiment was carried out to compare the performance of two groups of participants, one of them using the real 3D and the other one pseudo 3D visualization of geographical data. A homogeneous group of 61 psychology students, inexperienced in processing of geographical data, were tested with respect to their efficiency at identifying altitudes of the displayed landscape. The first phase of the experiment was designed as non-interactive, where static 3D visual displayswere presented; the second phase was designed as interactive and the participants were allowed to explore the scene by adjusting the position of the virtual camera. The investigated variables included accuracy at altitude identification, time demands and the amount of the participant's motor activity performed during interaction with geovisualization. The interface was created using a Motion Capture system, Wii Remote Controller, widescreen projection and the passive Dolby 3D technology (for real 3D vision). The real 3D visual display was shown to significantly increase the accuracy of the landscape altitude identification in non-interactive tasks. As expected, in the interactive phase there were differences in accuracy flattened out between groups due to the possibility of interaction, with no other statistically significant differences in completion times or motor activity. The increased number of omitted objects in real 3D condition was further subjected to an exploratory analysis.
Slawinski, J; Bonnefoy, A; Ontanon, G; Leveque, J M; Miller, C; Riquet, A; Chèze, L; Dumas, R
2010-05-28
The aim of the present study was to measure during a sprint start the joint angular velocity and the kinetic energy of the different segments in elite sprinters. This was performed using a 3D kinematic analysis of the whole body. Eight elite sprinters (10.30+/-0.14s 100 m time), equipped with 63 passive reflective markers, realised four maximal 10 m sprints start on an indoor track. An opto-electronic Motion Analysis system consisting of 12 digital cameras (250 Hz) was used to collect the 3D marker trajectories. During the pushing phase on the blocks, the 3D angular velocity vector and its norm were calculated for each joint. The kinetic energy of 16 segments of the lower and upper limbs and of the total body was calculated. The 3D kinematic analysis of the whole body demonstrated that joints such as shoulders, thoracic or hips did not reach their maximal angular velocity with a movement of flexion-extension, but with a combination of flexion-extension, abduction-adduction and internal-external rotation. The maximal kinetic energy of the total body was reached before clearing block (respectively, 537+/-59.3 J vs. 514.9+/-66.0 J; p< or =0.01). These results suggested that a better synchronization between the upper and lower limbs could increase the efficiency of pushing phase on the blocks. Besides, to understand low interindividual variances in the sprint start performance in elite athletes, a 3D complete body kinematic analysis shall be used. Copyright 2010 Elsevier Ltd. All rights reserved.
Visual Processing of Object Velocity and Acceleration
1991-12-13
more recently, Dr. Grzywacz’s applications of filtering models to the psychophysics of speed discrimination; 3) the McKee-Welch studies on the...population of spatio-temporally oriented filters to encode velocity. Dr. Grzywacz has attempted to reconcile his model with a variety of psychophysical...by many authors.23 In these models , the image is tectors have different sizes and spatial positions, but they all spatially and temporally filtered
Check Firing of Master and Reference Propellants
2014-12-08
estimate amount and color of smoke generated. s. Visually estimate amount and color of muzzle flash generated. TOP 04-2-607A 8 December 2014 10...Stargauge. TOP 04-2-607A 8 December 2014 3 e. Pressure gauge (piezoelectric preferred, and/or crusher). f. Muzzle velocity radar unit...firing: a. Provide electronics personnel with the weapon caliber and type, the weight and model of projectile, and expected muzzle velocities. b
MacDougall, Preston J; Henze, Christopher E; Volkov, Anatoliy
2016-11-01
We present a unique platform for molecular visualization and design that uses novel subatomic feature detection software in tandem with 3D hyperwall visualization technology. We demonstrate the fleshing-out of pharmacophores in drug molecules, as well as reactive sites in catalysts, focusing on subatomic features. Topological analysis with picometer resolution, in conjunction with interactive volume-rendering of the Laplacian of the electronic charge density, leads to new insight into docking and catalysis. Visual data-mining is done efficiently and in parallel using a 4×4 3D hyperwall (a tiled array of 3D monitors driven independently by slave GPUs but displaying high-resolution, synchronized and functionally-related images). The visual texture of images for a wide variety of molecular systems are intuitive to experienced chemists but also appealing to neophytes, making the platform simultaneously useful as a tool for advanced research as well as for pedagogical and STEM education outreach purposes. Copyright © 2016. Published by Elsevier Inc.
Immersive Visual Analytics for Transformative Neutron Scattering Science
DOE Office of Scientific and Technical Information (OSTI.GOV)
Steed, Chad A; Daniel, Jamison R; Drouhard, Margaret
The ORNL Spallation Neutron Source (SNS) provides the most intense pulsed neutron beams in the world for scientific research and development across a broad range of disciplines. SNS experiments produce large volumes of complex data that are analyzed by scientists with varying degrees of experience using 3D visualization and analysis systems. However, it is notoriously difficult to achieve proficiency with 3D visualizations. Because 3D representations are key to understanding the neutron scattering data, scientists are unable to analyze their data in a timely fashion resulting in inefficient use of the limited and expensive SNS beam time. We believe a moremore » intuitive interface for exploring neutron scattering data can be created by combining immersive virtual reality technology with high performance data analytics and human interaction. In this paper, we present our initial investigations of immersive visualization concepts as well as our vision for an immersive visual analytics framework that could lower the barriers to 3D exploratory data analysis of neutron scattering data at the SNS.« less
Zhou, Zhuhuang; Wu, Shuicai; Lin, Man-Yen; Fang, Jui; Liu, Hao-Li; Tsui, Po-Hsiang
2018-05-01
In this study, the window-modulated compounding (WMC) technique was integrated into three-dimensional (3D) ultrasound Nakagami imaging for improving the spatial visualization of backscatter statistics. A 3D WMC Nakagami image was produced by summing and averaging a number of 3D Nakagami images (number of frames denoted as N) formed using sliding cubes with varying side lengths ranging from 1 to N times the transducer pulse. To evaluate the performance of the proposed 3D WMC Nakagami imaging method, agar phantoms with scatterer concentrations ranging from 2 to 64 scatterers/mm 3 were made, and six stages of fatty liver (zero, one, two, four, six, and eight weeks) were induced in rats by methionine-choline-deficient diets (three rats for each stage, total n = 18). A mechanical scanning system with a 5-MHz focused single-element transducer was used for ultrasound radiofrequency data acquisition. The experimental results showed that 3D WMC Nakagami imaging was able to characterize different scatterer concentrations. Backscatter statistics were visualized with various numbers of frames; N = 5 reduced the estimation error of 3D WMC Nakagami imaging in visualizing the backscatter statistics. Compared with conventional 3D Nakagami imaging, 3D WMC Nakagami imaging improved the image smoothness without significant image resolution degradation, and it can thus be used for describing different stages of fatty liver in rats.
DAVIS: A direct algorithm for velocity-map imaging system
NASA Astrophysics Data System (ADS)
Harrison, G. R.; Vaughan, J. C.; Hidle, B.; Laurent, G. M.
2018-05-01
In this work, we report a direct (non-iterative) algorithm to reconstruct the three-dimensional (3D) momentum-space picture of any charged particles collected with a velocity-map imaging system from the two-dimensional (2D) projected image captured by a position-sensitive detector. The method consists of fitting the measured image with the 2D projection of a model 3D velocity distribution defined by the physics of the light-matter interaction. The meaningful angle-correlated information is first extracted from the raw data by expanding the image with a complete set of Legendre polynomials. Both the particle's angular and energy distributions are then directly retrieved from the expansion coefficients. The algorithm is simple, easy to implement, fast, and explicitly takes into account the pixelization effect in the measurement.
High-resolution 3D seismic model of the crustal and uppermost mantle structure in Poland
NASA Astrophysics Data System (ADS)
Grad, Marek; Polkowski, Marcin; Ostaficzuk, Stanisław R.
2016-01-01
In the area of Poland a contact between the Precambrian and Phanerozoic Europe and the Carpathians has a complicated structure and a complex P-wave velocity of the sedimentary cover, crystalline crust, Moho depth and the uppermost mantle. The geometry of the uppermost several kilometers of sediments is relatively well recognized from over 100,000 boreholes. The vertical seismic profiling (VSP) from 1188 boreholes provided detailed velocity data for regional tectonic units and for stratigraphic successions from Permian to the Tertiary and Quaternary deposits. These data, however, do not provide information about the velocity and basement depth in the central part of the Trans-European suture zone (TESZ) and in the Carpathians. So, the data set is supplemented by 2D velocity models from 32 deep seismic sounding refraction profiles which also provide information about the crust and uppermost mantle. Together with the results of other methods: vertical seismic profiling, magnetotelluric, allow for the creation of a detailed, high-resolution 3D model for the entire Earth's crust and the uppermost mantle down to a depth of 60 km. The thinnest sedimentary cover in the Mazury-Belarus anteclise is only 0.3 to 1 km thick, which increases to 7 to 8 km along the East European Craton (EEC) margin, and 9 to 12 km in the TESZ. The Variscan domain is characterized by a 1-4 km thick sedimentary cover, while the Carpathians are characterized by very thick sedimentary layers, up to about 20 km. The crystalline crust is differentiated and has a layered structure. The crust beneath the West European Platform (WEP; Variscan domain) is characterized by P-wave velocities of 5.8-6.6 km/s. The upper and middle crusts beneath the EEC are characterized by velocities of 6.1-6.6 km/s, and are underlain by a high velocity lower crust with a velocity of about 7 km/s. A general decrease in velocity is observed from the older to the younger tectonic domains. The TESZ is associated with a steep dip in the Moho depth, from 30-35 km in the Paleozoic Platform to 42-52 km in the Precambrian craton. The new model confirms the Moho depth derived from previous compilations. In the TESZ the lower crust has a very high seismic velocity (> 7.0 km/s) which correlates to the high P-wave velocity (about 8.4 km/s) in the uppermost mantle beneath the Polish Basin. The Cratonic area is generally characterized by high P-wave velocities (> 8.2 km/s), while the Phanerozoic area is characterized by velocities of ~ 8.0 km/s. In the TESZ very high velocities of 8.3-8.4 km/s are observed, and the southwestern limitation of this area coincides with a high velocity lower crust, and could be continued to the NW toward the Elbe line. The influence of the structure for teleseismic tomography time residuals of seismic waves traveling through the 3D seismic model was analyzed. Lithological candidates for the crust and uppermost mantle of the EEC and WEP were suggested by comparison to laboratory data. The presented 3D seismic model may make more reliable studies on global dynamics, and geotectonic correlations, particularly for sedimentary basins in the Polish Lowlands, the napped flysch sediment series in the Carpathians, the basement shape, the southwestern edge of the EEC, a high-velocity lower crust and the high-velocity uppermost mantle in the TESZ. Finally, the new 3D velocity model of the crust shows a heterogeneous structure and offers a starting point for the numerical modeling of deeper structures by allowing for a correction of the crustal effects in studies of the mantle heterogeneities.
Partially converted stereoscopic images and the effects on visual attention and memory
NASA Astrophysics Data System (ADS)
Kim, Sanghyun; Morikawa, Hiroyuki; Mitsuya, Reiko; Kawai, Takashi; Watanabe, Katsumi
2015-03-01
This study contained two experimental examinations of the cognitive activities such as visual attention and memory in viewing stereoscopic (3D) images. For this study, partially converted 3D images were used with binocular parallax added to a specific region of the image. In Experiment 1, change blindness was used as a presented stimulus. The visual attention and impact on memory were investigated by measuring the response time to accomplish the given task. In the change blindness task, an 80 ms blank was intersected between the original and altered images, and the two images were presented alternatingly for 240 ms each. Subjects were asked to temporarily memorize the two switching images and to compare them, visually recognizing the difference between the two. The stimuli for four conditions (2D, 3D, Partially converted 3D, distracted partially converted 3D) were randomly displayed for 20 subjects. The results of Experiment 1 showed that partially converted 3D images tend to attract visual attention and are prone to remain in viewer's memory in the area where moderate negative parallax has been added. In order to examine the impact of a dynamic binocular disparity on partially converted 3D images, an evaluation experiment was conducted that applied learning, distraction, and recognition tasks for 33 subjects. The learning task involved memorizing the location of cells in a 5 × 5 matrix pattern using two different colors. Two cells were positioned with alternating colors, and one of the gray cells was moved up, down, left, or right by one cell width. Experimental conditions was set as a partially converted 3D condition in which a gray cell moved diagonally for a certain period of time with a dynamic binocular disparity added, a 3D condition in which binocular disparity was added to all gray cells, and a 2D condition. The correct response rates for recognition of each task after the distraction task were compared. The results of Experiment 2 showed that the correct response rate in the partial 3D condition was significantly higher with the recognition task than in the other conditions. These results showed that partially converted 3D images tended to have a visual attraction and affect viewer's memory.
2014-01-01
Background To validate the association between accommodation and visual asthenopia by measuring objective accommodative amplitude with the Optical Quality Analysis System (OQAS®, Visiometrics, Terrassa, Spain), and to investigate associations among accommodation, ocular surface instability, and visual asthenopia while viewing 3D displays. Methods Fifteen normal adults without any ocular disease or surgical history watched the same 3D and 2D displays for 30 minutes. Accommodative ability, ocular protection index (OPI), and total ocular symptom scores were evaluated before and after viewing the 3D and 2D displays. Accommodative ability was evaluated by the near point of accommodation (NPA) and OQAS to ensure reliability. The OPI was calculated by dividing the tear breakup time (TBUT) by the interblink interval (IBI). The changes in accommodative ability, OPI, and total ocular symptom scores after viewing 3D and 2D displays were evaluated. Results Accommodative ability evaluated by NPA and OQAS, OPI, and total ocular symptom scores changed significantly after 3D viewing (p = 0.005, 0.003, 0.006, and 0.003, respectively), but yielded no difference after 2D viewing. The objective measurement by OQAS verified the decrease of accommodative ability while viewing 3D displays. The change of NPA, OPI, and total ocular symptom scores after 3D viewing had a significant correlation (p < 0.05), implying direct associations among these factors. Conclusions The decrease of accommodative ability after 3D viewing was validated by both subjective and objective methods in our study. Further, the deterioration of accommodative ability and ocular surface stability may be causative factors of visual asthenopia in individuals viewing 3D displays. PMID:24612686
2010-01-01
Background In a recent study, two-dimensional (2D) network layouts were used to visualize and quantitatively analyze the relationship between chronic renal diseases and regulated genes. The results revealed complex relationships between disease type, gene specificity, and gene regulation type, which led to important insights about the underlying biological pathways. Here we describe an attempt to extend our understanding of these complex relationships by reanalyzing the data using three-dimensional (3D) network layouts, displayed through 2D and 3D viewing methods. Findings The 3D network layout (displayed through the 3D viewing method) revealed that genes implicated in many diseases (non-specific genes) tended to be predominantly down-regulated, whereas genes regulated in a few diseases (disease-specific genes) tended to be up-regulated. This new global relationship was quantitatively validated through comparison to 1000 random permutations of networks of the same size and distribution. Our new finding appeared to be the result of using specific features of the 3D viewing method to analyze the 3D renal network. Conclusions The global relationship between gene regulation and gene specificity is the first clue from human studies that there exist common mechanisms across several renal diseases, which suggest hypotheses for the underlying mechanisms. Furthermore, the study suggests hypotheses for why the 3D visualization helped to make salient a new regularity that was difficult to detect in 2D. Future research that tests these hypotheses should enable a more systematic understanding of when and how to use 3D network visualizations to reveal complex regularities in biological networks. PMID:21070623
Kalia, Vivek; Fritz, Benjamin; Johnson, Rory; Gilson, Wesley D; Raithel, Esther; Fritz, Jan
2017-09-01
To test the hypothesis that a fourfold CAIPIRINHA accelerated, 10-min, high-resolution, isotropic 3D TSE MRI prototype protocol of the ankle derives equal or better quality than a 20-min 2D TSE standard protocol. Following internal review board approval and informed consent, 3-Tesla MRI of the ankle was obtained in 24 asymptomatic subjects including 10-min 3D CAIPIRINHA SPACE TSE prototype and 20-min 2D TSE standard protocols. Outcome variables included image quality and visibility of anatomical structures using 5-point Likert scales. Non-parametric statistical testing was used. P values ≤0.001 were considered significant. Edge sharpness, contrast resolution, uniformity, noise, fat suppression and magic angle effects were without statistical difference on 2D and 3D TSE images (p > 0.035). Fluid was mildly brighter on intermediate-weighted 2D images (p < 0.001), whereas 3D images had substantially less partial volume, chemical shift and no pulsatile-flow artifacts (p < 0.001). Oblique and curved planar 3D images resulted in mildly-to-substantially improved visualization of joints, spring, bifurcate, syndesmotic, collateral and sinus tarsi ligaments, and tendons (p < 0.001, respectively). 3D TSE MRI with CAIPIRINHA acceleration enables high-spatial resolution oblique and curved planar MRI of the ankle and visualization of ligaments, tendons and joints equally well or better than a more time-consuming anisotropic 2D TSE MRI. • High-resolution 3D TSE MRI improves visualization of ankle structures. • Limitations of current 3D TSE MRI include long scan times. • 3D CAIPIRINHA SPACE allows now a fourfold-accelerated data acquisition. • 3D CAIPIRINHA SPACE enables high-spatial-resolution ankle MRI within 10 min. • 10-min 3D CAIPIRINHA SPACE produces equal-or-better quality than 20-min 2D TSE.
Surface Wave Tomography across the Alpine-Mediterranean Mobile Belt
NASA Astrophysics Data System (ADS)
El-Sharkawy, A. M. M. E.; Meier, T. M.; Lebedev, S.; Weidle, C.; Cristiano, L.
2017-12-01
The Alpine-Mediterranean mobile belt is, tectonically, one of the most complicated and active regions in the world. Since the Mesozoic, collisions between Gondwana-derived continental blocks and Eurasia, due to the closure of a number of rather small ocean basins, have shaped the Mediterranean geology. Despite the numerous studies that have attempted to characterize the lithosphere-asthenosphere structure in that area, details of the lithospheric structure and dynamics, as well as flow in the asthenosphere are, however, poorly known. The purpose of this study is to better define the 3D shear-wave velocity structure of the lithosphere-asthenosphere system in the Mediterranean using new tomographic images obtained from surface wave tomography. An automated algorithm for inter-station phase velocity measurements is applied here to obtain Rayleigh fundamental mode phase velocities. We utilize a database consisting of more than 4000 seismic events recorded by more than 3000 broadband seismic stations within the area (WebDc/EIDA, IRIS). Moreover, for the first time, data from the Egyptian National Seismological Network (ENSN), recorded by up to 25 broad band seismic stations, are also included in the analysis. For each station pair, approximately located on the same great circle path, the recorded waveforms are cross correlated and the dispersion curves of fundamental modes are calculated from the phase of the cross correlation functions weighted in the time-frequency plane. Path average dispersion curves are obtained by averaging the smooth parts of single-event dispersion curves. We calculate maps of Rayleigh phase velocity at more than 100 different periods. The phase-velocity maps provide the local phase-velocity dispersion curve for each geographical grid node of the map. Each of these local dispersion curves is inverted individually for 1D shear wave velocity model using a newly implemented Particle Swarm Optimization (PSO) algorithm. The resulted 1D velocity models are then combined to construct the 3D shear-velocity model. Horizontal and vertical slices through the 3D isotropic model reveal significant variations in shear wave velocity with depth, and lateral changes in the crust and upper mantle structure emphasizing the processes associated with the convergence of the Eurasian and African plates
Surface and Flow Field Measurements on the FAITH Hill Model
NASA Technical Reports Server (NTRS)
Bell, James H.; Heineck, James T.; Zilliac, Gregory; Mehta, Rabindra D.; Long, Kurtis R.
2012-01-01
A series of experimental tests, using both qualitative and quantitative techniques, were conducted to characterize both surface and off-surface flow characteristics of an axisymmetric, modified-cosine-shaped, wall-mounted hill named "FAITH" (Fundamental Aero Investigates The Hill). Two separate models were employed: a 6" high, 18" base diameter machined aluminum model that was used for wind tunnel tests and a smaller scale (2" high, 6" base diameter) sintered nylon version that was used in the water channel facility. Wind tunnel and water channel tests were conducted at mean test section speeds of 165 fps (Reynolds Number based on height = 500,000) and 0.1 fps (Reynolds Number of 1000), respectively. The ratio of model height to boundary later height was approximately 3 for both tests. Qualitative techniques that were employed to characterize the complex flow included surface oil flow visualization for the wind tunnel tests, and dye injection for the water channel tests. Quantitative techniques that were employed to characterize the flow included Cobra Probe to determine point-wise steady and unsteady 3D velocities, Particle Image Velocimetry (PIV) to determine 3D velocities and turbulence statistics along specified planes, Pressure Sensitive Paint (PSP) to determine mean surface pressures, and Fringe Imaging Skin Friction (FISF) to determine surface skin friction (magnitude and direction). This initial report summarizes the experimental set-up, techniques used, data acquired and describes some details of the dataset that is being constructed for use by other researchers, especially the CFD community. Subsequent reports will discuss the data and their interpretation in more detail
Large-scale transport across narrow gaps in rod bundles
DOE Office of Scientific and Technical Information (OSTI.GOV)
Guellouz, M.S.; Tavoularis, S.
1995-09-01
Flow visualization and how-wire anemometry were used to investigate the velocity field in a rectangular channel containing a single cylindrical rod, which could be traversed on the centreplane to form gaps of different widths with the plane wall. The presence of large-scale, quasi-periodic structures in the vicinity of the gap has been demonstrated through flow visualization, spectral analysis and space-time correlation measurements. These structures are seen to exist even for relatively large gaps, at least up to W/D=1.350 (W is the sum of the rod diameter, D, and the gap width). The above measurements appear to compatible with the fieldmore » of a street of three-dimensional, counter-rotating vortices, whose detailed structure, however, remains to be determined. The convection speed and the streamwise spacing of these vortices have been determined as functions of the gap size.« less
Community interactive webtool to retrieve Greenland glacier data for 1-D geometry
NASA Astrophysics Data System (ADS)
Perrette, Mahé
2015-04-01
Marine-terminating, outlet glaciers are challenging to include in conventional Greenland-wide ice sheet models because of the large variation in scale between model grid size (typically 10 km) and outlet glacier width (typically 1-5km), making it a subgrid scale feature. A possible approach to tackle this problem is to use one-dimensional flowline models for the individual glaciers (e.g. Nick et al., 2013, Nature; Enderlin et al 2013a,b, The Cryosphere). Here we present a python- and javascript- based webtool to prepare data required to feed in or validate a flowline model. It is designed primarily to outline the glacier geometry and returns relevant data averaged over cross-sections. The tool currently allows to: visualize 2-D ice sheet data (zoom/pan), quickly switch between datasets (e.g. ice thickness, bedrock elevation, surface velocity) interpolated / transformed on a common grid. draw flowlines from user-input seeds on the map, calculated from a vector field of surface velocity, as an helpful guide for point 3 interactively draw glacier outline (side and middle lines) on top of the data mesh the outlined glacier domain in the horizontal plane extract relevant data into a 1-D longitudinal profile download the result as a netCDF file The project is hosted on github to encourage collaboration, under the open-source MIT Licence. The server-side is written in python (open-source) using the web-framework flask, and the client-side (javascript) makes use of the d3 library for interactive figures. For now it only works locally in a web browser (start server: "python runserver.py"). Data need to be downloaded separately from the original sources. See the README file in the project for information how to use it. Github projects: https://github.com/perrette/webglacier1d (main) https://github.com/perrette/dimarray (dependency)
Validation of Broadband Ground Motion Simulations for Japanese Crustal Earthquakes by the Recipe
NASA Astrophysics Data System (ADS)
Iwaki, A.; Maeda, T.; Morikawa, N.; Miyake, H.; Fujiwara, H.
2015-12-01
The Headquarters for Earthquake Research Promotion (HERP) of Japan has organized the broadband ground motion simulation method into a standard procedure called the "recipe" (HERP, 2009). In the recipe, the source rupture is represented by the characterized source model (Irikura and Miyake, 2011). The broadband ground motion time histories are computed by a hybrid approach: the 3-D finite-difference method (Aoi et al. 2004) and the stochastic Green's function method (Dan and Sato, 1998; Dan et al. 2000) for the long- (> 1 s) and short-period (< 1 s) components, respectively, using the 3-D velocity structure model. As the engineering significance of scenario earthquake ground motion prediction is increasing, thorough verification and validation are required for the simulation methods. This study presents the self-validation of the recipe for two MW6.6 crustal events in Japan, the 2000 Tottori and 2004 Chuetsu (Niigata) earthquakes. We first compare the simulated velocity time series with the observation. Main features of the velocity waveforms, such as the near-fault pulses and the large later phases on deep sediment sites are well reproduced by the simulations. Then we evaluate 5% damped pseudo acceleration spectra (PSA) in the framework of the SCEC Broadband Platform (BBP) validation (Dreger et al. 2015). The validation results are generally acceptable in the period range 0.1 - 10 s, whereas those in the shortest period range (0.01-0.1 s) are less satisfactory. We also evaluate the simulations with the 1-D velocity structure models used in the SCEC BBP validation exercise. Although the goodness-of-fit parameters for PSA do not significantly differ from those for the 3-D velocity structure model, noticeable differences in velocity waveforms are observed. Our results suggest the importance of 1) well-constrained 3-D velocity structure model for broadband ground motion simulations and 2) evaluation of time series of ground motion as well as response spectra.
NASA Astrophysics Data System (ADS)
Han, Z.; Chen, X.
2017-12-01
BACKGROUND: The subsurface water flow velocity is of great significance in understanding the hydrodynamic characteristics of soil seepage and the influence of interaction between seepage flow and surface runoff on the soil erosion and sediment transport process. OBJECTIVE: To propose a visualized method and equipment for determining the seepage flow velocity and measuring the actual flow velocity and Darcy velocity as well as the relationship between them.METHOD: A transparent organic glass tank is used as the test soil tank, the white river sand is used as the seepage test material and the fluorescent dye is used as the indicator for tracing water flow, so as to determine the thickness and velocity of water flow in a visualized way. Water is supplied at the same flow rate (0.84 L h-1) to the three parts with an interval of 1m at the bottom of the soil tank and the pore water velocity and the thickness of each water layer are determined under four gradient conditions. The Darcy velocity of each layer is calculated according to the water supply flow and the discharge section area. The effective discharge flow pore is estimated according to the moisture content and porosity and then the relationship between Darcy velocity and the measured velocity is calculated based on the water supply flow and the water layer thickness, and finally the correctness of the calculation results is verified. RESULTS: According to the velocity calculation results, Darcy velocity increases significantly with the increase of gradient; in the sand layer profile, the flow velocity of pore water at different depths increases with the increase of gradient; under the condition of the same gradient, the lower sand layer has the maximum flow velocity of pore water. The air-filled porosity of sand layer determines the proportional relationship between Darcy velocity and pore flow velocity. CONCLUSIONS: The actual flow velocity and Darcy velocity can be measured by a visualized method and the relationship between Darcy velocity and pore velocity can be expressed well by the air-filled porosity of sand layer. The flow velocity measurement and test method adopted in the research is effective and feasible. IMPLICATIONS: The visualized flow velocity measurement method can be applied to simulate and measure the characteristics of subsurface water flow in the soil.
Influence of Gsd for 3d City Modeling and Visualization from Aerial Imagery
NASA Astrophysics Data System (ADS)
Alrajhi, Muhamad; Alam, Zafare; Afroz Khan, Mohammad; Alobeid, Abdalla
2016-06-01
Ministry of Municipal and Rural Affairs (MOMRA), aims to establish solid infrastructure required for 3D city modelling, for decision making to set a mark in urban development. MOMRA is responsible for the large scale mapping 1:1,000; 1:2,500; 1:10,000 and 1:20,000 scales for 10cm, 20cm and 40 GSD with Aerial Triangulation data. As 3D city models are increasingly used for the presentation exploration, and evaluation of urban and architectural designs. Visualization capabilities and animations support of upcoming 3D geo-information technologies empower architects, urban planners, and authorities to visualize and analyze urban and architectural designs in the context of the existing situation. To make use of this possibility, first of all 3D city model has to be created for which MOMRA uses the Aerial Triangulation data and aerial imagery. The main concise for 3D city modelling in the Kingdom of Saudi Arabia exists due to uneven surface and undulations. Thus real time 3D visualization and interactive exploration support planning processes by providing multiple stakeholders such as decision maker, architects, urban planners, authorities, citizens or investors with a three - dimensional model. Apart from advanced visualization, these 3D city models can be helpful for dealing with natural hazards and provide various possibilities to deal with exotic conditions by better and advanced viewing technological infrastructure. Riyadh on one side is 5700m above sea level and on the other hand Abha city is 2300m, this uneven terrain represents a drastic change of surface in the Kingdom, for which 3D city models provide valuable solutions with all possible opportunities. In this research paper: influence of different GSD (Ground Sample Distance) aerial imagery with Aerial Triangulation is used for 3D visualization in different region of the Kingdom, to check which scale is more sophisticated for obtaining better results and is cost manageable, with GSD (7.5cm, 10cm, 20cm and 40cm). The comparison test is carried out in Bentley environment to check the best possible results obtained through operating different batch processes.
NASA Astrophysics Data System (ADS)
Zhang, Xuan; Jia, Li; Dang, Chao; Peng, Qi
2018-02-01
A simultaneous visualization and measurement experiment was carried out to investigate condensation flow patterns and condensing heat transfer characteristics of refrigerant R141b in parallel horizontal multi-channels with liquid-vapor separator. The hydraulic diameter of each channel was 1.5 mm and the channel length was 100 mm. The refrigerant vapor flowing in the small channels was cooled by cooling water. The parallel horizontal multi- channels were covered with a transparent silica glass for visualization of flow patterns. Experiments were performed at different inlet superheat temperatures (ranging from 3°C to 7°C). Mass velocity was in the range of 82.37 kg m-2s-1 to 35.56 kg m-2s-1. It was found that there were three different flow patterns through the multi- channels with the increase of mass velocity. The flow patterns in each channel pass almost tended to be same and all of them were annular flows. The efficiency of the liquid-vapor separator with U-type was related to vapor mass velocity and the pressure in the small channels. It was also found that the heat transfer coefficient increased with the increase of the mass velocity while the cooling water mass flow rate increased. It increased to a top point and then decreased. It increased with the increase of superheat in the low superheat temperature region.
A novel mechanism for mechanosensory-based rheotaxis in larval zebrafish
Oteiza, Pablo; Odstrcil, Iris; Lauder, George; Portugues, Ruben; Engert, Florian
2017-01-01
When flying or swimming, animals must adjust their own movement to compensate for displacements induced by the flow of the surrounding air or water1. These flow-induced displacements can most easily be detected as visual whole-field motion with respect to the animal’s frame of reference2. In spite of this, many aquatic animals consistently orient and swim against oncoming flows (a behavior known as rheotaxis) even in the absence of visual cues3,4. How animals achieve this task, and its underlying sensory basis, is still unknown. Here we show that in the absence of visual information, larval zebrafish (Danio rerio) perform rheotaxis by using flow velocity gradients as navigational cues. We present behavioral data that support a novel algorithm based on such local velocity gradients that fish use to efficiently avoid getting dragged by flowing water. Specifically, we show that fish use their mechanosensory lateral line to first sense the curl (or vorticity) of the local velocity vector field to detect the presence of flow and, second, measure its temporal change following swim bouts to deduce flow direction. These results reveal an elegant navigational strategy based on the sensing of flow velocity gradients and provide a comprehensive behavioral algorithm, also applicable for robotic design, that generalizes to a wide range of animal behaviors in moving fluids. PMID:28700578
Research on ambient noise tomography in Fenwei Fault array
NASA Astrophysics Data System (ADS)
Xu, H.; Luo, Y.; Yin, X.
2016-12-01
From June 2014 to May 2015, 561 Empirical Green's functions (EGFs) between two station pairs are obtained by processing continuous ambient noise observed at 34 stations from Fenwei Fault array. All available vertical component series are utilized to extract the Rayleigh waves. The signal-to-noise ratio (SNR) at different periods and the azimuth distribution of the interstation pairs with high SNR are discussed. The azimuth distributions of the ambient noise source are investigated by analyzing the beamforming output. Although seasonal variations are observed from the beamforming output, the source distribution at 10-25 S is almost uniformly distributed in all directions, which allows us to perform the following detailed tomography safely. From these EGFs, surface wave travel times in the period range of 5 to 40 S are measured by Frequency-Time Analysis technique (FTAN). Then, eikonal tomography is adopted to construct Rayleigh wave phase velocity maps and estimate the phase velocity uncertainties. Finally, we invert the obtained phase velocity dispersion curves for 1D shear velocity profiles and then assemble these 1D profiles to construct a 3D shear velocity model. Major velocity features of our 3D model are correlated well with the known geological features. In the shallow, the shear velocity of the fault is low-speed which is related to sedimentary basins, and the surrounding ridges is high-speed. References Lin, F., Ritzwoller, M.H. and Snieder, R., 2009. Eikonal tomography: surface wave tomography by phase front tracking across a regional broad-band seismic array. Geophysical Journal International, 177(3): 1091-1110.
3-D interactive visualisation tools for Hi spectral line imaging
NASA Astrophysics Data System (ADS)
van der Hulst, J. M.; Punzo, D.; Roerdink, J. B. T. M.
2017-06-01
Upcoming HI surveys will deliver such large datasets that automated processing using the full 3-D information to find and characterize HI objects is unavoidable. Full 3-D visualization is an essential tool for enabling qualitative and quantitative inspection and analysis of the 3-D data, which is often complex in nature. Here we present SlicerAstro, an open-source extension of 3DSlicer, a multi-platform open source software package for visualization and medical image processing, which we developed for the inspection and analysis of HI spectral line data. We describe its initial capabilities, including 3-D filtering, 3-D selection and comparative modelling.
Introductory tail-flick of the Jacky dragon visual display: signal efficacy depends upon duration.
Peters, Richard A; Evans, Christopher S
2003-12-01
Many animal signals have introductory components that alert receivers. Examples from the acoustic and visual domains show that this effect is often achieved with high intensity, a simple structure and a short duration. Quantitative analyses of the Jacky dragon Amphibolurus muricatus visual display reveal a different design: the introductory tail-flick has a lower velocity than subsequent components of the signal, but a longer duration. Here, using a series of video playback experiments with a digitally animated tail, we identify the properties responsible for signal efficacy. We began by validating the use of the computer-generated tail, comparing the responses to digital video footage of a lizard tail-flick with those to a precisely matched 3-D animation (Experiment 1). We then examined the effects of variation in stimulus speed, acceleration, duration and period by expanding and compressing the time scale of the sequence (Experiment 2). The results identified several variables that might mediate recognition. Two follow-up studies assessed the importance of tail-flick amplitude (Experiment 3), movement speed and signal duration (Experiment 4). Lizard responses to this array of stimuli reveal that duration is the most important characteristic of the tail-flick, and that intermittent signalling has the same effect as continuous movement. We suggest that signal design may reflect a trade-off between efficacy and cost.
3-D Anisotropic Ambient Noise Tomography of Piton De La Fournaise Volcano (La Réunion Island)
NASA Astrophysics Data System (ADS)
Mordret, A.; Rivet, D. N.; Landes, M.; Shapiro, N.
2014-12-01
We cross-correlate four years of seismic noise continuously recorded by the seismic monitoring network of the Piton de la Fournaise volcano (La Réunion Island). The network is composed of 40 stations 27 of which have 3-component sensors. We use Vertical-to-Vertical (ZZ) cross-correlation components from all stations and Radial-to-Radial (RR) and Transverse-to-Transverse (TT) cross-correlations computed from 3-component records. The group velocity dispersion curves for Rayleigh and Love waves are measured using a Frequency-Time Analysis. We average measurements from ZZ and RR components to finally obtain 577 Rayleigh-wave dispersion curves. 395 Love-wave dispersion curves are obtained from the TT cross-correlations. We then regionalize the group velocities measurements to construct 2D dispersion maps at a set of periods between 0.4 and 8 s. Finally, we construct a 3D shear-velocity model down to 3 km below the sea level by jointly inverting the Rayleigh and Love wave group velocity maps with a Neighborhood Algorithm and with taking into account the radial anisotropy. The distribution of 3-D Voigt averaged S-wave velocities shows three distinct high-velocity anomalies surrounded by a low-velocity ring. The most western high-velocity anomaly is located below the actual "Plaine des Sables" and could be attributed to an old intrusive body at the location of the former volcanic center before it migrated toward its present location. The second high-velocity body is located below the summit of the volcano and likely corresponds to the actual preferential dyke intrusion zone as highlighted by the seismicity. The third high-velocity anomaly is located below the "Grandes Pentes" and the "Grand Brûlé" areas and is thought to be an imprint of the solidified magma chamber of the ancient dismantled "Les Alizé" volcano. The distribution of the radial anisotropy shows two main anomalies: a positive anisotropy (Vsh>Vsv) above sea level highlighting the recent edifice of Piton de la Fournaise with an accumulation of mostly horizontal lava flows, and the second one below the sea level with a negative anisotropy (Vsv>Vsh) showing the ancient edifice of the Piton de la Fournaise dominated by intrusions of vertical dykes.
Direct numerical simulation of turbulent pipe flow using the lattice Boltzmann method
NASA Astrophysics Data System (ADS)
Peng, Cheng; Geneva, Nicholas; Guo, Zhaoli; Wang, Lian-Ping
2018-03-01
In this paper, we present a first direct numerical simulation (DNS) of a turbulent pipe flow using the mesoscopic lattice Boltzmann method (LBM) on both a D3Q19 lattice grid and a D3Q27 lattice grid. DNS of turbulent pipe flows using LBM has never been reported previously, perhaps due to inaccuracy and numerical stability associated with the previous implementations of LBM in the presence of a curved solid surface. In fact, it was even speculated that the D3Q19 lattice might be inappropriate as a DNS tool for turbulent pipe flows. In this paper, we show, through careful implementation, accurate turbulent statistics can be obtained using both D3Q19 and D3Q27 lattice grids. In the simulation with D3Q19 lattice, a few problems related to the numerical stability of the simulation are exposed. Discussions and solutions for those problems are provided. The simulation with D3Q27 lattice, on the other hand, is found to be more stable than its D3Q19 counterpart. The resulting turbulent flow statistics at a friction Reynolds number of Reτ = 180 are compared systematically with both published experimental and other DNS results based on solving the Navier-Stokes equations. The comparisons cover the mean-flow profile, the r.m.s. velocity and vorticity profiles, the mean and r.m.s. pressure profiles, the velocity skewness and flatness, and spatial correlations and energy spectra of velocity and vorticity. Overall, we conclude that both D3Q19 and D3Q27 simulations yield accurate turbulent flow statistics. The use of the D3Q27 lattice is shown to suppress the weak secondary flow pattern in the mean flow due to numerical artifacts.
Neurovascular stent artifacts in 3D-TOF and 3D-PCMRI: Influence of stent design on flow measurement.
Bouillot, Pierre; Brina, Olivier; Delattre, Bénédicte M A; Ouared, Rafik; Pellaton, Alain; Yilmaz, Hasan; Machi, Paolo; Lovblad, Karl-Olof; Farhat, Mohamed; Pereira, Vitor Mendes; Vargas, Maria Isabel
2018-06-12
The morphological and hemodynamic evaluations of neurovascular diseases treated with stents would benefit from noninvasive imaging techniques such as 3D time-of-flight MRI (3D-TOF) and 3D phase contrast MRI (3D-PCMRI). For this purpose, a comprehensive evaluation of the stent artifacts and their impact on the flow measurement is critical. The artifacts of a representative sample of neurovascular stents were evaluated in vitro with 3D-TOF and 3D-PCMRI sequences. The dependency of the artifacts with respect to the orientation was analyzed for each stent design as well as the impact on the flow measurement accuracy. Furthermore, the 3D-PCMRI data of four patients carrying intracranial aneurysms treated with flow diverter stents were analyzed as illustrative examples. The stent artifacts were mainly confined to the stent lumen therefore indicating the leading role of shielding effect. The influence of the stent design and its orientation with respect to the transmitting MR coils were highlighted. The artifacts impacted the 3D-PCMRI velocities mainly in the low magnitude domains, which were discarded from the analysis ensuring reliable near-stent velocities. The feasibility of in-stent flow measurements was confirmed in vivo on two patients who showed strong correlation between flow and geometric features. In two other patients, the consistency of out-of-stent velocities was verified qualitatively through intra-aneurysmal streamlines except when susceptibility artifacts occurred. The present results motivate the conception of low inductance or nonconductive stent design. Furthermore, the feasibility of near-stent 3D-PCMRI measurements opens the door to clinical applications like the post-treatment follow-up of stenoses or intracranial aneurysms. © 2018 International Society for Magnetic Resonance in Medicine.
Orbit Transfer Rocket Engine Technology Program
1993-10-15
3 TASK D - ADVANCED ENGINE STUDY .............................................. 5 Phase I (D.1, D.2 and D. 3 ...34 High Velocity Ratio Diffusing Crossovers (1.2) .............................. 41 Soft Wear Ring Seals (B. 3 and B.5...67 Combustor Coolant Channel Selection (C.2) .................................. 77 Combustor Caloriniiter Experiments (C. 3 , C.A
NASA Astrophysics Data System (ADS)
Środa, Piotr; Dec, Monika
2016-04-01
The area of Trans-European Suture Zone in SE Poland represents a contact of major tectonic units of different consolidation age - from the Precambrian East European Craton, through Palaeozoic West European Platform to Cenozoic Carpathian orogen. The region was built by several phases of crustal accretion, which resulted in a complex collage of tectonic blocks. In 2000, this region was studied by several seismic wide-angle profiles of CELEBRATION 2000 experiment, providing a dense coverage of seismic data in SE Poland and allowing for detailed investigations of the crustal structure and properties in this area. Beneath the marginal part of the EEC, the 2-D modelling of in-line data form several CELEBRATION profiles revealed a prominent high P-wave velocity anomaly in the upper crust, with Vp of 6.7-7.1 km/s, starting at 10-16 km depth (e.g., Środa et al., 2006). Anomalously high velocities are observed in the area located approximately beneath Lublin trough, to the NE of Teisseyre-Tornquist Zone. Based on 3-D tomography of first arrivals of in- and off-line CELEBRATION 2000 recordings (Malinowski et al., 2008), elevated velocities are also reported in the same area and seem to continue to the SW, off the craton margin. Gravimetric modelling also revealed anomalously high density in the same region at similar depths. High seismic velocities and densities are interpreted as indicative for a pronounced mafic intrusion, possibly related to extensional processes at the EEC margin. Previous 3-D models of the high-velocity intrusion were based on first arrivals (crustal refractions) only. In this study, also off-line reflections (not modelled up to now) are used, in order to enlarge the data set and to better constrain the geometry and properties of the velocity anomaly. A code for 3-D joint tomographic inversion of refracted and reflected arrivals, with model parametrization allowing for velocity discontinuities was used (Rawlinson, 2007). With this approach, besides the refractions from the anomalous zone, also the off-line reflections from the top of the intrusion were used for inversion. Presented results provide new information about the depth and horizontal extent of the high-velocity intrusion. The model is also compared with other seismic studies of similar velocity anomalies observed at continental margins.
Spatial Visualization by Realistic 3D Views
ERIC Educational Resources Information Center
Yue, Jianping
2008-01-01
In this study, the popular Purdue Spatial Visualization Test-Visualization by Rotations (PSVT-R) in isometric drawings was recreated with CAD software that allows 3D solid modeling and rendering to provide more realistic pictorial views. Both the original and the modified PSVT-R tests were given to students and their scores on the two tests were…
ERIC Educational Resources Information Center
Keehner, Madeleine; Hegarty, Mary; Cohen, Cheryl; Khooshabeh, Peter; Montello, Daniel R.
2008-01-01
Three experiments examined the effects of interactive visualizations and spatial abilities on a task requiring participants to infer and draw cross sections of a three-dimensional (3D) object. The experiments manipulated whether participants could interactively control a virtual 3D visualization of the object while performing the task, and…
High Resolution Near-Bed Observations in Winter Near Cape Hatteras, North Carolina
2010-06-01
Druck pressure sensors, Campbell optical backscatter, and Seatech or Wetlabs CSTAR transmission sensors. All the transmissometers were 25 cm path...14.0 m Depth Flobee Tripods Sontek hydra Acoustic Doppler velocimeter (ADV), thermistor 3D flow velocity, temperature 8 Hz for 17.5 min hourly Pulse...coherent acoustic Doppler profiler (PCADP), thermistor Profiles of 3D flow velocity, temperature 1 Hz for 17.5 min hourly, 6.3 cm bins Pressure
Crustal Seismic Velocity Models of Texas
NASA Astrophysics Data System (ADS)
Borgfeldt, T.; Walter, J. I.; Frohlich, C.
2016-12-01
Crustal seismic velocity models are used to locate earthquake hypocenters. Typically, one dimensional velocity models are 3 - 8 fixed-thickness layers of varying P and S velocities with depth. On occasion, the layers of the upper crust (0-2 kilometers) are constrained with well log data from nearby wells, when available. Past velocity models used in Texas to locate earthquakes were made with little regard to deeper geologic units because shallow earthquakes with a localized seismic network only require velocity models of the upper crust. A recently funded statewide seismic network, TexNet, will require deeper crustal velocity models. Using data of geologic provinces, tectonics, sonic logs, tomography and receiver function studies, new regional velocity models of the state of Texas will allow researchers to more accurately locate hypocenters of earthquakes. We tested the accuracy of the initial models and then refine the layers of the 1-D regional models by using previously located earthquakes the USArray Transportable Array with earthquake location software. Geologic information will be integrated into a 3D velocity model at 0.5 degreee resolution for the entire state of Texas.
NASA Astrophysics Data System (ADS)
Bai, Linge; Widmann, Thomas; Jülicher, Frank; Dahmann, Christian; Breen, David
2013-01-01
Quantifying and visualizing the shape of developing biological tissues provide information about the morphogenetic processes in multicellular organisms. The size and shape of biological tissues depend on the number, size, shape, and arrangement of the constituting cells. To better understand the mechanisms that guide tissues into their final shape, it is important to investigate the cellular arrangement within tissues. Here we present a data processing pipeline to generate 3D volumetric surface models of epithelial tissues, as well as geometric descriptions of the tissues' apical cell cross-sections. The data processing pipeline includes image acquisition, editing, processing and analysis, 2D cell mesh generation, 3D contourbased surface reconstruction, cell mesh projection, followed by geometric calculations and color-based visualization of morphological parameters. In their first utilization we have applied these procedures to construct a 3D volumetric surface model at cellular resolution of the wing imaginal disc of Drosophila melanogaster. The ultimate goal of the reported effort is to produce tools for the creation of detailed 3D geometric models of the individual cells in epithelial tissues. To date, 3D volumetric surface models of the whole wing imaginal disc have been created, and the apicolateral cell boundaries have been identified, allowing for the calculation and visualization of cell parameters, e.g. apical cross-sectional area of cells. The calculation and visualization of morphological parameters show position-dependent patterns of cell shape in the wing imaginal disc. Our procedures should offer a general data processing pipeline for the construction of 3D volumetric surface models of a wide variety of epithelial tissues.
Improving the visualization of 3D ultrasound data with 3D filtering
NASA Astrophysics Data System (ADS)
Shamdasani, Vijay; Bae, Unmin; Managuli, Ravi; Kim, Yongmin
2005-04-01
3D ultrasound imaging is quickly gaining widespread clinical acceptance as a visualization tool that allows clinicians to obtain unique views not available with traditional 2D ultrasound imaging and an accurate understanding of patient anatomy. The ability to acquire, manipulate and interact with the 3D data in real time is an important feature of 3D ultrasound imaging. Volume rendering is often used to transform the 3D volume into 2D images for visualization. Unlike computed tomography (CT) and magnetic resonance imaging (MRI), volume rendering of 3D ultrasound data creates noisy images in which surfaces cannot be readily discerned due to speckles and low signal-to-noise ratio. The degrading effect of speckles is especially severe when gradient shading is performed to add depth cues to the image. Several researchers have reported that smoothing the pre-rendered volume with a 3D convolution kernel, such as 5x5x5, can significantly improve the image quality, but at the cost of decreased resolution. In this paper, we have analyzed the reasons for the improvement in image quality with 3D filtering and determined that the improvement is due to two effects. The filtering reduces speckles in the volume data, which leads to (1) more accurate gradient computation and better shading and (2) decreased noise during compositing. We have found that applying a moderate-size smoothing kernel (e.g., 7x7x7) to the volume data before gradient computation combined with some smoothing of the volume data (e.g., with a 3x3x3 lowpass filter) before compositing yielded images with good depth perception and no appreciable loss in resolution. Providing the clinician with the flexibility to control both of these effects (i.e., shading and compositing) independently could improve the visualization of the 3D ultrasound data. Introducing this flexibility into the ultrasound machine requires 3D filtering to be performed twice on the volume data, once before gradient computation and again before compositing. 3D filtering of an ultrasound volume containing millions of voxels requires a large amount of computation, and doing it twice decreases the number of frames that can be visualized per second. To address this, we have developed several techniques to make computation efficient. For example, we have used the moving average method to filter a 128x128x128 volume with a 3x3x3 boxcar kernel in 17 ms on a single MAP processor running at 400 MHz. The same methods reduced the computing time on a Pentium 4 running at 3 GHz from 110 ms to 62 ms. We believe that our proposed method can improve 3D ultrasound visualization without sacrificing resolution and incurring an excessive computing time.
3D Velocity Structure in Southern Haiti from Local Earthquake Tomography
NASA Astrophysics Data System (ADS)
Douilly, R.; Ellsworth, W. L.; Kissling, E. H.; Freed, A. M.; Deschamps, A.; de Lepinay, B. M.
2016-12-01
We investigate 3D local earthquake tomography for high-quality travel time arrivals from aftershocks following the 2010 M7.0 Haiti earthquake on the Léogâne fault. The data were recorded by 35 stations, including 19 ocean bottom seismometers, from which we selected 595 events to simultaneously invert for hypocenter location and 3D Vp and Vs velocity structures in southern Haiti. We performed several resolution tests and concluded that clear features can be recovered to a depth of 15 km. At 5km depth we distinguish a broad low velocity zone in the Vp and Vs structure offshore near Gonave Island, which correlate with layers of marine sediments. Results show a pronounced low velocity zone in the upper 5 km across the city of Léogâne, which is consistent with the sedimentary basin location from geologic map. At 10 km depth, we detect a low velocity anomaly offshore near the Trois Baies fault and a NW-SE directed low velocity zone onshore across Petit-Goâve and Jacmel, which is consistent with a suspected fault from a previous study and that we refer to it in our study as the Petit-Goâve-Jacmel fault (PGJF). These observations suggest that low velocity structures delineate fault structures and the sedimentary basins across the southern peninsula, which is extremely useful for seismic hazard assessment in Haiti.
3D Shape Perception in Posterior Cortical Atrophy: A Visual Neuroscience Perspective
Gillebert, Céline R.; Schaeverbeke, Jolien; Bastin, Christine; Neyens, Veerle; Bruffaerts, Rose; De Weer, An-Sofie; Seghers, Alexandra; Sunaert, Stefan; Van Laere, Koen; Versijpt, Jan; Vandenbulcke, Mathieu; Salmon, Eric; Todd, James T.; Orban, Guy A.
2015-01-01
Posterior cortical atrophy (PCA) is a rare focal neurodegenerative syndrome characterized by progressive visuoperceptual and visuospatial deficits, most often due to atypical Alzheimer's disease (AD). We applied insights from basic visual neuroscience to analyze 3D shape perception in humans affected by PCA. Thirteen PCA patients and 30 matched healthy controls participated, together with two patient control groups with diffuse Lewy body dementia (DLBD) and an amnestic-dominant phenotype of AD, respectively. The hierarchical study design consisted of 3D shape processing for 4 cues (shading, motion, texture, and binocular disparity) with corresponding 2D and elementary feature extraction control conditions. PCA and DLBD exhibited severe 3D shape-processing deficits and AD to a lesser degree. In PCA, deficient 3D shape-from-shading was associated with volume loss in the right posterior inferior temporal cortex. This region coincided with a region of functional activation during 3D shape-from-shading in healthy controls. In PCA patients who performed the same fMRI paradigm, response amplitude during 3D shape-from-shading was reduced in this region. Gray matter volume in this region also correlated with 3D shape-from-shading in AD. 3D shape-from-disparity in PCA was associated with volume loss slightly more anteriorly in posterior inferior temporal cortex as well as in ventral premotor cortex. The findings in right posterior inferior temporal cortex and right premotor cortex are consistent with neurophysiologically based models of the functional anatomy of 3D shape processing. However, in DLBD, 3D shape deficits rely on mechanisms distinct from inferior temporal structural integrity. SIGNIFICANCE STATEMENT Posterior cortical atrophy (PCA) is a neurodegenerative syndrome characterized by progressive visuoperceptual dysfunction and most often an atypical presentation of Alzheimer's disease (AD) affecting the ventral and dorsal visual streams rather than the medial temporal system. We applied insights from fundamental visual neuroscience to analyze 3D shape perception in PCA. 3D shape-processing deficits were affected beyond what could be accounted for by lower-order processing deficits. For shading and disparity, this was related to volume loss in regions previously implicated in 3D shape processing in the intact human and nonhuman primate brain. Typical amnestic-dominant AD patients also exhibited 3D shape deficits. Advanced visual neuroscience provides insight into the pathogenesis of PCA that also bears relevance for vision in typical AD. PMID:26377458
Fan, Zhencheng; Weng, Yitong; Chen, Guowen; Liao, Hongen
2017-07-01
Three-dimensional (3D) visualization of preoperative and intraoperative medical information becomes more and more important in minimally invasive surgery. We develop a 3D interactive surgical visualization system using mobile spatial information acquisition and autostereoscopic display for surgeons to observe surgical target intuitively. The spatial information of regions of interest (ROIs) is captured by the mobile device and transferred to a server for further image processing. Triangular patches of intraoperative data with texture are calculated with a dimension-reduced triangulation algorithm and a projection-weighted mapping algorithm. A point cloud selection-based warm-start iterative closest point (ICP) algorithm is also developed for fusion of the reconstructed 3D intraoperative image and the preoperative image. The fusion images are rendered for 3D autostereoscopic display using integral videography (IV) technology. Moreover, 3D visualization of medical image corresponding to observer's viewing direction is updated automatically using mutual information registration method. Experimental results show that the spatial position error between the IV-based 3D autostereoscopic fusion image and the actual object was 0.38±0.92mm (n=5). The system can be utilized in telemedicine, operating education, surgical planning, navigation, etc. to acquire spatial information conveniently and display surgical information intuitively. Copyright © 2017 Elsevier Inc. All rights reserved.
Voxel Datacubes for 3D Visualization in Blender
NASA Astrophysics Data System (ADS)
Gárate, Matías
2017-05-01
The growth of computational astrophysics and the complexity of multi-dimensional data sets evidences the need for new versatile visualization tools for both the analysis and presentation of the data. In this work, we show how to use the open-source software Blender as a three-dimensional (3D) visualization tool to study and visualize numerical simulation results, focusing on astrophysical hydrodynamic experiments. With a datacube as input, the software can generate a volume rendering of the 3D data, show the evolution of a simulation in time, and do a fly-around camera animation to highlight the points of interest. We explain the process to import simulation outputs into Blender using the voxel data format, and how to set up a visualization scene in the software interface. This method allows scientists to perform a complementary visual analysis of their data and display their results in an appealing way, both for outreach and science presentations.
Visualizer: 3D Gridded Data Visualization Software for Geoscience Education and Research
NASA Astrophysics Data System (ADS)
Harwood, C.; Billen, M. I.; Kreylos, O.; Jadamec, M.; Sumner, D. Y.; Kellogg, L. H.; Hamann, B.
2008-12-01
In both research and education learning is an interactive and iterative process of exploring and analyzing data or model results. However, visualization software often presents challenges on the path to learning because it assumes the user already knows the locations and types of features of interest, instead of enabling flexible and intuitive examination of results. We present examples of research and teaching using the software, Visualizer, specifically designed to create an effective and intuitive environment for interactive, scientific analysis of 3D gridded data. Visualizer runs in a range of 3D virtual reality environments (e.g., GeoWall, ImmersaDesk, or CAVE), but also provides a similar level of real-time interactivity on a desktop computer. When using Visualizer in a 3D-enabled environment, the software allows the user to interact with the data images as real objects, grabbing, rotating or walking around the data to gain insight and perspective. On the desktop, simple features, such as a set of cross-bars marking the plane of the screen, provide extra 3D spatial cues that allow the user to more quickly understand geometric relationships within the data. This platform portability allows the user to more easily integrate research results into classroom demonstrations and exercises, while the interactivity provides an engaging environment for self-directed and inquiry-based learning by students. Visualizer software is freely available for download (www.keckcaves.org) and runs on Mac OSX and Linux platforms.
Evaluation of vision training using 3D play game
NASA Astrophysics Data System (ADS)
Kim, Jung-Ho; Kwon, Soon-Chul; Son, Kwang-Chul; Lee, Seung-Hyun
2015-03-01
The present study aimed to examine the effect of the vision training, which is a benefit of watching 3D video images (3D video shooting game in this study), focusing on its accommodative facility and vergence facility. Both facilities, which are the scales used to measure human visual performance, are very important factors for man in leading comfortable and easy life. This study was conducted on 30 participants in their 20s through 30s (19 males and 11 females at 24.53 ± 2.94 years), who can watch 3D video images and play 3D game. Their accommodative and vergence facility were measured before and after they watched 2D and 3D game. It turned out that their accommodative facility improved after they played both 2D and 3D games and more improved right after they played 3D game than 2D game. Likewise, their vergence facility was proved to improve after they played both 2D and 3D games and more improved soon after they played 3D game than 2D game. In addition, it was demonstrated that their accommodative facility improved to greater extent than their vergence facility. While studies have been so far conducted on the adverse effects of 3D contents, from the perspective of human factor, on the imbalance of visual accommodation and convergence, the present study is expected to broaden the applicable scope of 3D contents by utilizing the visual benefit of 3D contents for vision training.
NASA Astrophysics Data System (ADS)
Vucinic, Dean; Deen, Danny; Oanta, Emil; Batarilo, Zvonimir; Lacor, Chris
This paper focuses on visualization and manipulation of graphical content in distributed network environments. The developed graphical middleware and 3D desktop prototypes were specialized for situational awareness. This research was done in the LArge Scale COllaborative decision support Technology (LASCOT) project, which explored and combined software technologies to support human-centred decision support system for crisis management (earthquake, tsunami, flooding, airplane or oil-tanker incidents, chemical, radio-active or other pollutants spreading, etc.). The performed state-of-the-art review did not identify any publicly available large scale distributed application of this kind. Existing proprietary solutions rely on the conventional technologies and 2D representations. Our challenge was to apply the "latest" available technologies, such Java3D, X3D and SOAP, compatible with average computer graphics hardware. The selected technologies are integrated and we demonstrate: the flow of data, which originates from heterogeneous data sources; interoperability across different operating systems and 3D visual representations to enhance the end-users interactions.
The Effect of Pitching Phase on the Vortex Circulation for a Flapping Wing During Stroke Reversal
NASA Astrophysics Data System (ADS)
Burge, Matthew; Ringuette, Matthew
2017-11-01
We study the effect of pitching-phase on the circulation behavior for the 3D flow structures produced during stroke reversal for a 2-degree-of-freedom flapping wing executing hovering kinematics. Previous research has related the choice in pitching-phase with respect to the wing rotation during stroke reversal (advanced vs. symmetric pitch-timing) to a lift peak preceding stroke reversal. However, results from experiments on the time-varying circulation contributions from the 3D vortex structures across the span produced by both rotation and pitching are lacking. The objective of this research is to quantitatively examine how the spanwise circulation of these structures is affected by the pitching-phase for several reduced pitching frequencies. We employ a scaled wing model in a glycerin-water mixture and measure the time-varying velocity using multiple planes of stereo digital particle image velocimetry. Data-plane positions along the wing span are informed by the unsteady behavior of the 3D vortex structures found in our prior flow visualization movies. Individual vortices are identified to calculate their circulation. This work is aimed at understanding how the behavior of the vortex structures created during stroke reversal vary with key motion parameters. This work is supported by the National Science Foundation, Award Number 1336548, supervised by Dr. Ronald Joslin.
NASA Astrophysics Data System (ADS)
Downey, N.; Begnaud, M. L.; Hipp, J. R.; Ballard, S.; Young, C. S.; Encarnacao, A. V.
2017-12-01
The SALSA3D global 3D velocity model of the Earth was developed to improve the accuracy and precision of seismic travel time predictions for a wide suite of regional and teleseismic phases. Recently, the global SALSA3D model was updated to include additional body wave phases including mantle phases, core phases, reflections off the core-mantle boundary and underside reflections off the surface of the Earth. We show that this update improves travel time predictions and leads directly to significant improvements in the accuracy and precision of seismic event locations as compared to locations computed using standard 1D velocity models like ak135, or 2½D models like RSTT. A key feature of our inversions is that path-specific model uncertainty of travel time predictions are calculated using the full 3D model covariance matrix computed during tomography, which results in more realistic uncertainty ellipses that directly reflect tomographic data coverage. Application of this method can also be done at a regional scale: we present a velocity model with uncertainty obtained using data obtained from the University of Utah Seismograph Stations. These results show a reduction in travel-time residuals for re-located events compared with those obtained using previously published models.
Accuracy of visual estimates of joint angle and angular velocity using criterion movements.
Morrison, Craig S; Knudson, Duane; Clayburn, Colby; Haywood, Philip
2005-06-01
A descriptive study to document undergraduate physical education majors' (22.8 +/- 2.4 yr. old) estimates of sagittal plane elbow angle and angular velocity of elbow flexion visually was performed. 42 subjects rated videotape replays of 30 movements organized into three speeds of movement and two criterion elbow angles. Video images of the movements were analyzed with Peak Motus to measure actual values of elbow angles and peak angular velocity. Of the subjects 85.7% had speed ratings significantly correlated with true peak elbow angular velocity in all three angular velocity conditions. Few (16.7%) subjects' ratings of elbow angle correlated significantly with actual angles. Analysis of the subjects with good ratings showed the accuracy of visual ratings was significantly related to speed, with decreasing accuracy for slower speeds of movement. The use of criterion movements did not improve the small percentage of novice observers who could accurately estimate body angles during movement.
A Case Study in Astronomical 3D Printing: The Mysterious η Carinae
NASA Astrophysics Data System (ADS)
Madura, Thomas I.
2017-05-01
Three-dimensional (3D) printing moves beyond interactive 3D graphics and provides an excellent tool for both visual and tactile learners, since 3D printing can now easily communicate complex geometries and full color information. Some limitations of interactive 3D graphics are also alleviated by 3D printable models, including issues of limited software support, portability, accessibility, and sustainability. We describe the motivations, methods, and results of our work on using 3D printing (1) to visualize and understand the η Car Homunculus nebula and central binary system and (2) for astronomy outreach and education, specifically, with visually impaired students. One new result we present is the ability to 3D print full-color models of η Car’s colliding stellar winds. We also demonstrate how 3D printing has helped us communicate our improved understanding of the detailed structure of η Car’s Homunculus nebula and central binary colliding stellar winds, and their links to each other. Attached to this article are full-color 3D printable files of both a red-blue Homunculus model and the η Car colliding stellar winds at orbital phase 1.045. 3D printing could prove to be vital to how astronomer’s reach out and share their work with each other, the public, and new audiences.
High efficiency and non-Richardson thermionics in three dimensional Dirac materials
NASA Astrophysics Data System (ADS)
Huang, Sunchao; Sanderson, Matthew; Zhang, Yan; Zhang, Chao
2017-10-01
Three dimensional (3D) topological materials have a linear energy dispersion and exhibit many electronic properties superior to conventional materials such as fast response times, high mobility, and chiral transport. In this work, we demonstrate that 3D Dirac materials also have advantages over conventional semiconductors and graphene in thermionic applications. The low emission current suffered in graphene due to the vanishing density of states is enhanced by an increased group velocity in 3D Dirac materials. Furthermore, the thermal energy carried by electrons in 3D Dirac materials is twice of that in conventional materials with a parabolic electron energy dispersion. As a result, 3D Dirac materials have the best thermal efficiency or coefficient of performance when compared to conventional semiconductors and graphene. The generalized Richardson-Dushman law in 3D Dirac materials is derived. The law exhibits the interplay of the reduced density of states and enhanced emission velocity.
A Hermite-based lattice Boltzmann model with artificial viscosity for compressible viscous flows
NASA Astrophysics Data System (ADS)
Qiu, Ruofan; Chen, Rongqian; Zhu, Chenxiang; You, Yancheng
2018-05-01
A lattice Boltzmann model on Hermite basis for compressible viscous flows is presented in this paper. The model is developed in the framework of double-distribution-function approach, which has adjustable specific-heat ratio and Prandtl number. It contains a density distribution function for the flow field and a total energy distribution function for the temperature field. The equilibrium distribution function is determined by Hermite expansion, and the D3Q27 and D3Q39 three-dimensional (3D) discrete velocity models are used, in which the discrete velocity model can be replaced easily. Moreover, an artificial viscosity is introduced to enhance the model for capturing shock waves. The model is tested through several cases of compressible flows, including 3D supersonic viscous flows with boundary layer. The effect of artificial viscosity is estimated. Besides, D3Q27 and D3Q39 models are further compared in the present platform.
Colometer: a real-time quality feedback system for screening colonoscopy.
Filip, Dobromir; Gao, Xuexin; Angulo-Rodríguez, Leticia; Mintchev, Martin P; Devlin, Shane M; Rostom, Alaa; Rosen, Wayne; Andrews, Christopher N
2012-08-28
To investigate the performance of a new software-based colonoscopy quality assessment system. The software-based system employs a novel image processing algorithm which detects the levels of image clarity, withdrawal velocity, and level of the bowel preparation in a real-time fashion from live video signal. Threshold levels of image blurriness and the withdrawal velocity below which the visualization could be considered adequate have initially been determined arbitrarily by review of sample colonoscopy videos by two experienced endoscopists. Subsequently, an overall colonoscopy quality rating was computed based on the percentage of the withdrawal time with adequate visualization (scored 1-5; 1, when the percentage was 1%-20%; 2, when the percentage was 21%-40%, etc.). In order to test the proposed velocity and blurriness thresholds, screening colonoscopy withdrawal videos from a specialized ambulatory colon cancer screening center were collected, automatically processed and rated. Quality ratings on the withdrawal were compared to the insertion in the same patients. Then, 3 experienced endoscopists reviewed the collected videos in a blinded fashion and rated the overall quality of each withdrawal (scored 1-5; 1, poor; 3, average; 5, excellent) based on 3 major aspects: image quality, colon preparation, and withdrawal velocity. The automated quality ratings were compared to the averaged endoscopist quality ratings using Spearman correlation coefficient. Fourteen screening colonoscopies were assessed. Adenomatous polyps were detected in 4/14 (29%) of the collected colonoscopy video samples. As a proof of concept, the Colometer software rated colonoscope withdrawal as having better visualization than the insertion in the 10 videos which did not have any polyps (average percent time with adequate visualization: 79% ± 5% for withdrawal and 50% ± 14% for insertion, P < 0.01). Withdrawal times during which no polyps were removed ranged from 4-12 min. The median quality rating from the automated system and the reviewers was 3.45 [interquartile range (IQR), 3.1-3.68] and 3.00 (IQR, 2.33-3.67) respectively for all colonoscopy video samples. The automated rating revealed a strong correlation with the reviewer's rating (ρ coefficient= 0.65, P = 0.01). There was good correlation of the automated overall quality rating and the mean endoscopist withdrawal speed rating (Spearman r coefficient= 0.59, P = 0.03). There was no correlation of automated overall quality rating with mean endoscopists image quality rating (Spearman r coefficient= 0.41, P = 0.15). The results from a novel automated real-time colonoscopy quality feedback system strongly agreed with the endoscopists' quality assessments. Further study is required to validate this approach.
Real-time catheter localization and visualization using three-dimensional echocardiography
NASA Astrophysics Data System (ADS)
Kozlowski, Pawel; Bandaru, Raja Sekhar; D'hooge, Jan; Samset, Eigil
2017-03-01
Real-time three-dimensional transesophageal echocardiography (RT3D-TEE) is increasingly used during minimally invasive cardiac surgeries (MICS). In many cath labs, RT3D-TEE is already one of the requisite tools for image guidance during MICS. However, the visualization of the catheter is not always satisfactory making 3D- TEE challenging to use as the only modality for guidance. We propose a novel technique for better visualization of the catheter along with the cardiac anatomy using TEE alone - exploiting both beamforming and post processing methods. We extended our earlier method called Delay and Standard Deviation (DASD) beamforming to 3D in order to enhance specular reflections. The beam-formed image was further post-processed by the Frangi filter to segment the catheter. Multi-variate visualization techniques enabled us to render both the standard tissue and the DASD beam-formed image on a clinical ultrasound scanner simultaneously. A frame rate of 15 FPS was achieved.
Introduction of 3D Printing Technology in the Classroom for Visually Impaired Students
ERIC Educational Resources Information Center
Jo, Wonjin; I, Jang Hee; Harianto, Rachel Ananda; So, Ji Hyun; Lee, Hyebin; Lee, Heon Ju; Moon, Myoung-Woon
2016-01-01
The authors investigate how 3D printing technology could be utilized for instructional materials that allow visually impaired students to have full access to high-quality instruction in history class. Researchers from the 3D Printing Group of the Korea Institute of Science and Technology (KIST) provided the Seoul National School for the Blind with…
ERIC Educational Resources Information Center
Kuo, Ming-Shiou; Chuang, Tsung-Yen
2013-01-01
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Sockeye: A 3D Environment for Comparative Genomics
Montgomery, Stephen B.; Astakhova, Tamara; Bilenky, Mikhail; Birney, Ewan; Fu, Tony; Hassel, Maik; Melsopp, Craig; Rak, Marcin; Robertson, A. Gordon; Sleumer, Monica; Siddiqui, Asim S.; Jones, Steven J.M.
2004-01-01
Comparative genomics techniques are used in bioinformatics analyses to identify the structural and functional properties of DNA sequences. As the amount of available sequence data steadily increases, the ability to perform large-scale comparative analyses has become increasingly relevant. In addition, the growing complexity of genomic feature annotation means that new approaches to genomic visualization need to be explored. We have developed a Java-based application called Sockeye that uses three-dimensional (3D) graphics technology to facilitate the visualization of annotation and conservation across multiple sequences. This software uses the Ensembl database project to import sequence and annotation information from several eukaryotic species. A user can additionally import their own custom sequence and annotation data. Individual annotation objects are displayed in Sockeye by using custom 3D models. Ensembl-derived and imported sequences can be analyzed by using a suite of multiple and pair-wise alignment algorithms. The results of these comparative analyses are also displayed in the 3D environment of Sockeye. By using the Java3D API to visualize genomic data in a 3D environment, we are able to compactly display cross-sequence comparisons. This provides the user with a novel platform for visualizing and comparing genomic feature organization. PMID:15123592
Investigation of surface wave amplitudes in 3-D velocity and 3-D Q models
NASA Astrophysics Data System (ADS)
Ruan, Y.; Zhou, Y.
2010-12-01
It has been long recognized that seismic amplitudes depend on both wave speed structures and anelasticity (Q) structures. However, the effects of lateral heterogeneities in wave speed and Q structures on seismic amplitudes has not been well understood. We investigate the effects of 3-D wave speed and 3-D anelasticity (Q) structures on surface-wave amplitudes based upon wave propagation simulations of twelve globally-distributed earthquakes and 801 stations in Earth models with and without lateral heterogeneities in wave speed and anelasticity using a Spectral Element Method (SEM). Our tomographic-like 3-D Q models are converted from a velocity model S20RTS using a set of reasonable mineralogical parameters, assuming lateral perturbations in both velocity and Q are due to temperature perturbations. Surface-wave amplitude variations of SEM seismograms are measured in the period range of 50--200 s using boxcar taper, cosine taper and Slepian multi-tapers. We calculate ray-theoretical predictions of surface-wave amplitude perturbations due to elastic focusing, attenuation, and anelastic focusing which respectively depend upon the second spatial derivative (''roughness'') of perturbations in phase velocity, 1/Q, and the roughness of perturbations in 1/Q. Both numerical experiments and theoretical calculations show that (1) for short-period (~ 50 s) surface waves, the effects of amplitude attenuation due to 3-D Q structures are comparable with elastic focusing effects due to 3-D wave speed structures; and (2) for long-period (> 100 s) surface waves, the effects of attenuation become much weaker than elastic focusing; and (3) elastic focusing effects are correlated with anelastic focusing at all periods due to the correlation between velocity and Q models; and (4) amplitude perturbations are depend on measurement techniques and therefore cannot be directly compared with ray-theoretical predictions because ray theory does not account for the effects of measurement techniques. We calculate 3-D finite-frequency sensitivity of surface-wave amplitude to perturbations in wave speed and anelasticity (Q) which fully account for the effects of elastic focusing, attenuation, anelastic focusing as well as measurement techniques. We show that amplitude perturbations calculated using wave speed and Q sensitivity kernels agree reasonably well with SEM measurements and therefore the sensitivity kernels can be used in a joint inversion of seismic phase delays and amplitudes to simultaneously image high resolution 3-D wave speed and 3-D Q structures in the upper mantle.
Wilkins, Luke; Gray, Rob; Gaska, James; Winterbottom, Marc
2013-12-30
A driving simulator was used to examine the relationship between motion perception and driving performance. Although motion perception test scores have been shown to be related to driving safety, it is not clear which combination of tests are the best predictors and whether motion perception training can improve driving performance. In experiment 1, 60 younger drivers (22.4 ± 2.5 years) completed three motion perception tests (2-dimensional [2D] motion-defined letter [MDL] identification, 3D motion in depth sensitivity [MID], and dynamic visual acuity [DVA]) followed by two driving tests (emergency braking [EB] and hazard perception [HP]). In experiment 2, 20 drivers (21.6 ± 2.1 years) completed 6 weeks of motion perception training (using the MDL, MID, and DVA tests), while 20 control drivers (22.0 ± 2.7 years) completed an online driving safety course. The EB performance was measured before and after training. In experiment 1, MDL (r = 0.34) and MID (r = 0.46) significantly correlated with EB score. The change in DVA score as a function of target speed (i.e., "velocity susceptibility") was correlated most strongly with HP score (r = -0.61). In experiment 2, the motion perception training group had a significant decrease in brake reaction time on the EB test from pre- to posttreatment, while there was no significant change for the control group: t(38) = 2.24, P = 0.03. Tests of 3D motion perception are the best predictor of EB, while DVA velocity susceptibility is the best predictor of hazard perception. Motion perception training appears to result in faster braking responses.
NASA Astrophysics Data System (ADS)
Le, Minh Tuan; Nguyen, Congdu; Yoon, Dae-Il; Jung, Eun Ku; Jia, Jie; Kim, Hae-Kwang
2007-12-01
In this paper, we propose a method of 3D graphics to video encoding and streaming that are embedded into a remote interactive 3D visualization system for rapidly representing a 3D scene on mobile devices without having to download it from the server. In particular, a 3D graphics to video framework is presented that increases the visual quality of regions of interest (ROI) of the video by performing more bit allocation to ROI during H.264 video encoding. The ROI are identified by projection 3D objects to a 2D plane during rasterization. The system offers users to navigate the 3D scene and interact with objects of interests for querying their descriptions. We developed an adaptive media streaming server that can provide an adaptive video stream in term of object-based quality to the client according to the user's preferences and the variation of network bandwidth. Results show that by doing ROI mode selection, PSNR of test sample slightly change while visual quality of objects increases evidently.
Bach, Benjamin; Sicat, Ronell; Beyer, Johanna; Cordeil, Maxime; Pfister, Hanspeter
2018-01-01
We report on a controlled user study comparing three visualization environments for common 3D exploration. Our environments differ in how they exploit natural human perception and interaction capabilities. We compare an augmented-reality head-mounted display (Microsoft HoloLens), a handheld tablet, and a desktop setup. The novel head-mounted HoloLens display projects stereoscopic images of virtual content into a user's real world and allows for interaction in-situ at the spatial position of the 3D hologram. The tablet is able to interact with 3D content through touch, spatial positioning, and tangible markers, however, 3D content is still presented on a 2D surface. Our hypothesis is that visualization environments that match human perceptual and interaction capabilities better to the task at hand improve understanding of 3D visualizations. To better understand the space of display and interaction modalities in visualization environments, we first propose a classification based on three dimensions: perception, interaction, and the spatial and cognitive proximity of the two. Each technique in our study is located at a different position along these three dimensions. We asked 15 participants to perform four tasks, each task having different levels of difficulty for both spatial perception and degrees of freedom for interaction. Our results show that each of the tested environments is more effective for certain tasks, but that generally the desktop environment is still fastest and most precise in almost all cases.
Currie, Maria E; Trejos, Ana Luisa; Rayman, Reiza; Chu, Michael W A; Patel, Rajni; Peters, Terry; Kiaii, Bob B
2013-01-01
The purpose of this study was to determine the effect of three-dimensional (3D) binocular, stereoscopic, and two-dimensional (2D) monocular visualization on robotics-assisted mitral valve annuloplasty versus conventional techniques in an ex vivo animal model. In addition, we sought to determine whether these effects were consistent between novices and experts in robotics-assisted cardiac surgery. A cardiac surgery test-bed was constructed to measure forces applied during mitral valve annuloplasty. Sutures were passed through the porcine mitral valve annulus by the participants with different levels of experience in robotics-assisted surgery and tied in place using both robotics-assisted and conventional surgery techniques. The mean time for both the experts and the novices using 3D visualization was significantly less than that required using 2D vision (P < 0.001). However, there was no significant difference in the maximum force applied by the novices to the mitral valve during suturing (P = 0.7) and suture tying (P = 0.6) using either 2D or 3D visualization. The mean time required and forces applied by both the experts and the novices were significantly less using the conventional surgical technique than when using the robotic system with either 2D or 3D vision (P < 0.001). Despite high-quality binocular images, both the experts and the novices applied significantly more force to the cardiac tissue during 3D robotics-assisted mitral valve annuloplasty than during conventional open mitral valve annuloplasty. This finding suggests that 3D visualization does not fully compensate for the absence of haptic feedback in robotics-assisted cardiac surgery.
Developing a Crustal and Upper Mantle Velocity Model for the Brazilian Northeast
NASA Astrophysics Data System (ADS)
Julia, J.; Nascimento, R.
2013-05-01
Development of 3D models for the earth's crust and upper mantle is important for accurately predicting travel times for regional phases and to improve seismic event location. The Brazilian Northeast is a tectonically active area within stable South America and displays one of the highest levels of seismicity in Brazil, with earthquake swarms containing events up to mb 5.2. Since 2011, seismic activity is routinely monitored through the Rede Sismográfica do Nordeste (RSisNE), a permanent network supported by the national oil company PETROBRAS and consisting of 15 broadband stations with an average spacing of ~200 km. Accurate event locations are required to correctly characterize and identify seismogenic areas in the region and assess seismic hazard. Yet, no 3D model of crustal thickness and crustal and upper mantle velocity variation exists. The first step in developing such models is to refine crustal thickness and depths to major seismic velocity boundaries in the crust and improve on seismic velocity estimates for the upper mantle and crustal layers. We present recent results in crustal and uppermost mantle structure in NE Brazil that will contribute to the development of a 3D model of velocity variation. Our approach has consisted of: (i) computing receiver functions to obtain point estimates of crustal thickness and Vp/Vs ratio and (ii) jointly inverting receiver functions and surface-wave dispersion velocities from an independent tomography study to obtain S-velocity profiles at each station. This approach has been used at all the broadband stations of the monitoring network plus 15 temporary, short-period stations that reduced the inter-station spacing to ~100 km. We expect our contributions will provide the basis to produce full 3D velocity models for the Brazilian Northeast and help determine accurate locations for seismic events in the region.
Automatic extraction and visualization of object-oriented software design metrics
NASA Astrophysics Data System (ADS)
Lakshminarayana, Anuradha; Newman, Timothy S.; Li, Wei; Talburt, John
2000-02-01
Software visualization is a graphical representation of software characteristics and behavior. Certain modes of software visualization can be useful in isolating problems and identifying unanticipated behavior. In this paper we present a new approach to aid understanding of object- oriented software through 3D visualization of software metrics that can be extracted from the design phase of software development. The focus of the paper is a metric extraction method and a new collection of glyphs for multi- dimensional metric visualization. Our approach utilize the extensibility interface of a popular CASE tool to access and automatically extract the metrics from Unified Modeling Language class diagrams. Following the extraction of the design metrics, 3D visualization of these metrics are generated for each class in the design, utilizing intuitively meaningful 3D glyphs that are representative of the ensemble of metrics. Extraction and visualization of design metrics can aid software developers in the early study and understanding of design complexity.
Shahgaldi, Kambiz; Gudmundsson, Petri; Manouras, Aristomenis; Brodin, Lars-Ake; Winter, Reidar
2009-08-25
Visual assessment of left ventricular ejection fraction (LVEF) is often used in clinical routine despite general recommendations to use quantitative biplane Simpsons (BPS) measurements. Even thou quantitative methods are well validated and from many reasons preferable, the feasibility of visual assessment (eyeballing) is superior. There is to date only sparse data comparing visual EF assessment in comparison to quantitative methods available. The aim of this study was to compare visual EF assessment by two-dimensional echocardiography (2DE) and triplane echocardiography (TPE) using quantitative real-time three-dimensional echocardiography (RT3DE) as the reference method. Thirty patients were enrolled in the study. Eyeballing EF was assessed using apical 4-and 2 chamber views and TP mode by two experienced readers blinded to all clinical data. The measurements were compared to quantitative RT3DE. There were an excellent correlation between eyeballing EF by 2D and TP vs 3DE (r = 0.91 and 0.95 respectively) without any significant bias (-0.5 +/- 3.7% and -0.2 +/- 2.9% respectively). Intraobserver variability was 3.8% for eyeballing 2DE, 3.2% for eyeballing TP and 2.3% for quantitative 3D-EF. Interobserver variability was 7.5% for eyeballing 2D and 8.4% for eyeballing TP. Visual estimation of LVEF both using 2D and TP by an experienced reader correlates well with quantitative EF determined by RT3DE. There is an apparent trend towards a smaller variability using TP in comparison to 2D, this was however not statistically significant.
TLS for generating multi-LOD of 3D building model
NASA Astrophysics Data System (ADS)
Akmalia, R.; Setan, H.; Majid, Z.; Suwardhi, D.; Chong, A.
2014-02-01
The popularity of Terrestrial Laser Scanners (TLS) to capture three dimensional (3D) objects has been used widely for various applications. Development in 3D models has also led people to visualize the environment in 3D. Visualization of objects in a city environment in 3D can be useful for many applications. However, different applications require different kind of 3D models. Since a building is an important object, CityGML has defined a standard for 3D building models at four different levels of detail (LOD). In this research, the advantages of TLS for capturing buildings and the modelling process of the point cloud can be explored. TLS will be used to capture all the building details to generate multi-LOD. This task, in previous works, involves usually the integration of several sensors. However, in this research, point cloud from TLS will be processed to generate the LOD3 model. LOD2 and LOD1 will then be generalized from the resulting LOD3 model. Result from this research is a guiding process to generate the multi-LOD of 3D building starting from LOD3 using TLS. Lastly, the visualization for multi-LOD model will also be shown.
Johansson, Benny; Lundin, Fredrik; Tegeback, Rolf; Bojö, Leif
2018-04-13
To compare the ability of the a´ velocity and the e´ velocity in predicting a dominant diastolic pulmonary vein flow (S/D ratio <1) in patients with normal ejection fraction. We retrospectively evaluated the diastolic function according to the ASE/EACVI guidelines, the S/D ratio and the septal, lateral and average a´ velocity in 293 unselected in-hospital patients, aged 39-86 years, in sinus rhythm and with no or mild valve disease, having a normal systolic function (EF >50%). There was a good linear correlation between the S/D ratio and the a´ velocity, but a tendency towards a negative correlation between the S/D ratio and the e´ velocity. S/D ratio <1 was seen in 43 patients. These patients had a significantly lower a´ velocity compared to those with S/D-ratio ≥1, septal (6,1 ± 2,4 v 8,8 ± 2,1 cm/s; p < .001) and lateral (6,0 ± 2,6 v 9,3 ± 2,5 cm/s; p < .001) No significant difference was seen in the septal e´ velocity (6,8 ± 2,4 v 6,8 ± 2,1 cm/s), lateral e´ velocity (9,4 ± 2,6 v 9,1 ± 2,8 cm/s) or in the ejection fraction (58,6 ± 4,4% v 58,7 ± 4,0%). A diastolic dysfunction was present in 62 patients, normal diastolic function in 231 patients. The a´ velocity was significantly lower in patients with S/D ratio <1 in both groups (p < .01). The a´ velocity is superior to the e´ velocity in predicting S/D ratio <1 in patients with normal ejection fraction regardless the ASE/EACVI diastolic classification. A failing left atrium seems to be the explanation.
Lattice Boltzmann Model of 3D Multiphase Flow in Artery Bifurcation Aneurysm Problem
Abas, Aizat; Mokhtar, N. Hafizah; Ishak, M. H. H.; Abdullah, M. Z.; Ho Tian, Ang
2016-01-01
This paper simulates and predicts the laminar flow inside the 3D aneurysm geometry, since the hemodynamic situation in the blood vessels is difficult to determine and visualize using standard imaging techniques, for example, magnetic resonance imaging (MRI). Three different types of Lattice Boltzmann (LB) models are computed, namely, single relaxation time (SRT), multiple relaxation time (MRT), and regularized BGK models. The results obtained using these different versions of the LB-based code will then be validated with ANSYS FLUENT, a commercially available finite volume- (FV-) based CFD solver. The simulated flow profiles that include velocity, pressure, and wall shear stress (WSS) are then compared between the two solvers. The predicted outcomes show that all the LB models are comparable and in good agreement with the FVM solver for complex blood flow simulation. The findings also show minor differences in their WSS profiles. The performance of the parallel implementation for each solver is also included and discussed in this paper. In terms of parallelization, it was shown that LBM-based code performed better in terms of the computation time required. PMID:27239221
NASA Astrophysics Data System (ADS)
Khaustova, Dar'ya; Fournier, Jérôme; Wyckens, Emmanuel; Le Meur, Olivier
2014-02-01
The aim of this research is to understand the difference in visual attention to 2D and 3D content depending on texture and amount of depth. Two experiments were conducted using an eye-tracker and a 3DTV display. Collected fixation data were used to build saliency maps and to analyze the differences between 2D and 3D conditions. In the first experiment 51 observers participated in the test. Using scenes that contained objects with crossed disparity, it was discovered that such objects are the most salient, even if observers experience discomfort due to the high level of disparity. The goal of the second experiment is to decide whether depth is a determinative factor for visual attention. During the experiment, 28 observers watched the scenes that contained objects with crossed and uncrossed disparities. We evaluated features influencing the saliency of the objects in stereoscopic conditions by using contents with low-level visual features. With univariate tests of significance (MANOVA), it was detected that texture is more important than depth for selection of objects. Objects with crossed disparity are significantly more important for selection processes when compared to 2D. However, objects with uncrossed disparity have the same influence on visual attention as 2D objects. Analysis of eyemovements indicated that there is no difference in saccade length. Fixation durations were significantly higher in stereoscopic conditions for low-level stimuli than in 2D. We believe that these experiments can help to refine existing models of visual attention for 3D content.
Seeing Circles and Drawing Ellipses: When Sound Biases Reproduction of Visual Motion
Aramaki, Mitsuko; Bringoux, Lionel; Ystad, Sølvi; Kronland-Martinet, Richard
2016-01-01
The perception and production of biological movements is characterized by the 1/3 power law, a relation linking the curvature and the velocity of an intended action. In particular, motions are perceived and reproduced distorted when their kinematics deviate from this biological law. Whereas most studies dealing with this perceptual-motor relation focused on visual or kinaesthetic modalities in a unimodal context, in this paper we show that auditory dynamics strikingly biases visuomotor processes. Biologically consistent or inconsistent circular visual motions were used in combination with circular or elliptical auditory motions. Auditory motions were synthesized friction sounds mimicking those produced by the friction of the pen on a paper when someone is drawing. Sounds were presented diotically and the auditory motion velocity was evoked through the friction sound timbre variations without any spatial cues. Remarkably, when subjects were asked to reproduce circular visual motion while listening to sounds that evoked elliptical kinematics without seeing their hand, they drew elliptical shapes. Moreover, distortion induced by inconsistent elliptical kinematics in both visual and auditory modalities added up linearly. These results bring to light the substantial role of auditory dynamics in the visuo-motor coupling in a multisensory context. PMID:27119411
DOE Office of Scientific and Technical Information (OSTI.GOV)
Carranza, Arturo; Gewin, Mariah; Pojman, John A., E-mail: japojman@lsu.edu
In this study, we present an inexpensive and practical method that allows the monitoring and visualization of front polymerization, propagation, and dynamics. Commercially available europium-doped aluminum oxide powders were combined with video imaging to visualize free-radical propagating polymer fronts. In order to demonstrate the applicability of this method, frontal copolymerization reactions of propoxylated glycerin triacrylate (EB53), pentaerythritol triacrylate (PETA), and pentaerythritol tetra-acrylate (PETEA) with 1,1-Bis(tert-butylperoxy)-3,3,5-trimethylcyclohexane (Luperox 231®) as an initiator were studied and compared to the results obtained by IR imaging. Systems exhibiting higher filler loading, higher EB53 content, and less acrylated monomers showed a marked decrease in front velocity,more » while those with more acrylated monomers and higher crosslinking density showed a marked increase in front velocity. Finally, in order to show the potential of the imaging technique, we studied fronts propagating in planar and spherical geometries.« less
3D Visualization Development of SIUE Campus
NASA Astrophysics Data System (ADS)
Nellutla, Shravya
Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern technology where the information can be created, edited, managed and analyzed. Like any other models, maps are simplified representations of real world. Hence visualization plays an essential role in the applications of GIS. The use of sophisticated visualization tools and methods, especially three dimensional (3D) modeling, has been rising considerably due to the advancement of technology. There are currently many off-the-shelf technologies available in the market to build 3D GIS models. One of the objectives of this research was to examine the available ArcGIS and its extensions for 3D modeling and visualization and use them to depict a real world scenario. Furthermore, with the advent of the web, a platform for accessing and sharing spatial information on the Internet, it is possible to generate interactive online maps. Integrating Internet capacity with GIS functionality redefines the process of sharing and processing the spatial information. Enabling a 3D map online requires off-the-shelf GIS software, 3D model builders, web server, web applications and client server technologies. Such environments are either complicated or expensive because of the amount of hardware and software involved. Therefore, the second objective of this research was to investigate and develop simpler yet cost-effective 3D modeling approach that uses available ArcGIS suite products and the free 3D computer graphics software for designing 3D world scenes. Both ArcGIS Explorer and ArcGIS Online will be used to demonstrate the way of sharing and distributing 3D geographic information on the Internet. A case study of the development of 3D campus for the Southern Illinois University Edwardsville is demonstrated.
3D Immersive Visualization with Astrophysical Data
NASA Astrophysics Data System (ADS)
Kent, Brian R.
2017-01-01
We present the refinement of a new 3D immersion technique for astrophysical data visualization.Methodology to create 360 degree spherical panoramas is reviewed. The 3D software package Blender coupled with Python and the Google Spatial Media module are used together to create the final data products. Data can be viewed interactively with a mobile phone or tablet or in a web browser. The technique can apply to different kinds of astronomical data including 3D stellar and galaxy catalogs, images, and planetary maps.
Spherical Panorama Visualization of Astronomical Data with Blender and Python
NASA Astrophysics Data System (ADS)
Kent, Brian R.
2016-06-01
We describe methodology to generate 360 degree spherical panoramas of both 2D and 3D data. The techniques apply to a variety of astronomical data types - all sky maps, 2D and 3D catalogs as well as planetary surface maps. The results can be viewed in a desktop browser or interactively with a mobile phone or tablet. Static displays or panoramic video renderings of the data can be produced. We review the Python code and usage of the 3D Blender software for projecting maps onto 3D surfaces and the various tools for distributing visualizations.
Visualizing planetary data by using 3D engines
NASA Astrophysics Data System (ADS)
Elgner, S.; Adeli, S.; Gwinner, K.; Preusker, F.; Kersten, E.; Matz, K.-D.; Roatsch, T.; Jaumann, R.; Oberst, J.
2017-09-01
We examined 3D gaming engines for their usefulness in visualizing large planetary image data sets. These tools allow us to include recent developments in the field of computer graphics in our scientific visualization systems and present data products interactively and in higher quality than before. We started to set up the first applications which will take use of virtual reality (VR) equipment.
3D Visualization for Phoenix Mars Lander Science Operations
NASA Technical Reports Server (NTRS)
Edwards, Laurence; Keely, Leslie; Lees, David; Stoker, Carol
2012-01-01
Planetary surface exploration missions present considerable operational challenges in the form of substantial communication delays, limited communication windows, and limited communication bandwidth. A 3D visualization software was developed and delivered to the 2008 Phoenix Mars Lander (PML) mission. The components of the system include an interactive 3D visualization environment called Mercator, terrain reconstruction software called the Ames Stereo Pipeline, and a server providing distributed access to terrain models. The software was successfully utilized during the mission for science analysis, site understanding, and science operations activity planning. A terrain server was implemented that provided distribution of terrain models from a central repository to clients running the Mercator software. The Ames Stereo Pipeline generates accurate, high-resolution, texture-mapped, 3D terrain models from stereo image pairs. These terrain models can then be visualized within the Mercator environment. The central cross-cutting goal for these tools is to provide an easy-to-use, high-quality, full-featured visualization environment that enhances the mission science team s ability to develop low-risk productive science activity plans. In addition, for the Mercator and Viz visualization environments, extensibility and adaptability to different missions and application areas are key design goals.
Enhanced visualization of MR angiogram with modified MIP and 3D image fusion
NASA Astrophysics Data System (ADS)
Kim, JongHyo; Yeon, Kyoung M.; Han, Man Chung; Lee, Dong Hyuk; Cho, Han I.
1997-05-01
We have developed a 3D image processing and display technique that include image resampling, modification of MIP, volume rendering, and fusion of MIP image with volumetric rendered image. This technique facilitates the visualization of the 3D spatial relationship between vasculature and surrounding organs by overlapping the MIP image on the volumetric rendered image of the organ. We applied this technique to a MR brain image data to produce an MRI angiogram that is overlapped with 3D volume rendered image of brain. MIP technique was used to visualize the vasculature of brain, and volume rendering was used to visualize the other structures of brain. The two images are fused after adjustment of contrast and brightness levels of each image in such a way that both the vasculature and brain structure are well visualized either by selecting the maximum value of each image or by assigning different color table to each image. The resultant image with this technique visualizes both the brain structure and vasculature simultaneously, allowing the physicians to inspect their relationship more easily. The presented technique will be useful for surgical planning for neurosurgery.
Post-processing methods of rendering and visualizing 3-D reconstructed tomographic images
DOE Office of Scientific and Technical Information (OSTI.GOV)
Wong, S.T.C.
The purpose of this presentation is to discuss the computer processing techniques of tomographic images, after they have been generated by imaging scanners, for volume visualization. Volume visualization is concerned with the representation, manipulation, and rendering of volumetric data. Since the first digital images were produced from computed tomography (CT) scanners in the mid 1970s, applications of visualization in medicine have expanded dramatically. Today, three-dimensional (3D) medical visualization has expanded from using CT data, the first inherently digital source of 3D medical data, to using data from various medical imaging modalities, including magnetic resonance scanners, positron emission scanners, digital ultrasound,more » electronic and confocal microscopy, and other medical imaging modalities. We have advanced from rendering anatomy to aid diagnosis and visualize complex anatomic structures to planning and assisting surgery and radiation treatment. New, more accurate and cost-effective procedures for clinical services and biomedical research have become possible by integrating computer graphics technology with medical images. This trend is particularly noticeable in current market-driven health care environment. For example, interventional imaging, image-guided surgery, and stereotactic and visualization techniques are now stemming into surgical practice. In this presentation, we discuss only computer-display-based approaches of volumetric medical visualization. That is, we assume that the display device available is two-dimensional (2D) in nature and all analysis of multidimensional image data is to be carried out via the 2D screen of the device. There are technologies such as holography and virtual reality that do provide a {open_quotes}true 3D screen{close_quotes}. To confine the scope, this presentation will not discuss such approaches.« less
3-D Vector Flow Estimation With Row-Column-Addressed Arrays.
Holbek, Simon; Christiansen, Thomas Lehrmann; Stuart, Matthias Bo; Beers, Christopher; Thomsen, Erik Vilain; Jensen, Jorgen Arendt
2016-11-01
Simulation and experimental results from 3-D vector flow estimations for a 62 + 62 2-D row-column (RC) array with integrated apodization are presented. A method for implementing a 3-D transverse oscillation (TO) velocity estimator on a 3-MHz RC array is developed and validated. First, a parametric simulation study is conducted, where flow direction, ensemble length, number of pulse cycles, steering angles, transmit/receive apodization, and TO apodization profiles and spacing are varied, to find the optimal parameter configuration. The performance of the estimator is evaluated with respect to relative mean bias ~B and mean standard deviation ~σ . Second, the optimal parameter configuration is implemented on the prototype RC probe connected to the experimental ultrasound scanner SARUS. Results from measurements conducted in a flow-rig system containing a constant laminar flow and a straight-vessel phantom with a pulsating flow are presented. Both an M-mode and a steered transmit sequence are applied. The 3-D vector flow is estimated in the flow rig for four representative flow directions. In the setup with 90° beam-to-flow angle, the relative mean bias across the entire velocity profile is (-4.7, -0.9, 0.4)% with a relative standard deviation of (8.7, 5.1, 0.8)% for ( v x , v y , v z ). The estimated peak velocity is 48.5 ± 3 cm/s giving a -3% bias. The out-of-plane velocity component perpendicular to the cross section is used to estimate volumetric flow rates in the flow rig at a 90° beam-to-flow angle. The estimated mean flow rate in this setup is 91.2 ± 3.1 L/h corresponding to a bias of -11.1%. In a pulsating flow setup, flow rate measured during five cycles is 2.3 ± 0.1 mL/stroke giving a negative 9.7% bias. It is concluded that accurate 3-D vector flow estimation can be obtained using a 2-D RC-addressed array.
2006-10-01
Pronged Approach for Improved Data Understanding: 3-D Visualization, Use of Gaming Techniques, and Intelligent Advisory Agents. In Visualising Network...University at the start of each fall semester, when numerous new students arrive on campus and begin downloading extensive amounts of audio and...SIGGRAPH ’92 • C. Cruz-Neira, D.J. Sandin, T.A. DeFanti, R.V. Kenyon and J.C. Hart, "The CAVE: Audio Visual Experience Automatic Virtual Environment
Wei, Jyh-Da; Tsai, Ming-Hung; Lee, Gen-Cher; Huang, Jeng-Hung; Lee, Der-Tsai
2009-01-01
Algorithm visualization is a unique research topic that integrates engineering skills such as computer graphics, system programming, database management, computer networks, etc., to facilitate algorithmic researchers in testing their ideas, demonstrating new findings, and teaching algorithm design in the classroom. Within the broad applications of algorithm visualization, there still remain performance issues that deserve further research, e.g., system portability, collaboration capability, and animation effect in 3D environments. Using modern technologies of Java programming, we develop an algorithm visualization and debugging system, dubbed GeoBuilder, for geometric computing. The GeoBuilder system features Java's promising portability, engagement of collaboration in algorithm development, and automatic camera positioning for tracking 3D geometric objects. In this paper, we describe the design of the GeoBuilder system and demonstrate its applications.
NASA Astrophysics Data System (ADS)
Woo, J. U.; Kim, J. H.; Rhie, J.; Kang, T. S.
2016-12-01
Microseismic monitoring is a crucial process to evaluate the efficiency of hydro-fracking and to understand the development of fracture networks. Consequently, it can provide valuable information for designing the post hydro-fracking stages and estimating the stimulated rock volumes. The fundamental information is a set of source parameters of microseismic events. The most important parameter is the hypocenter of event, and thus the accurate hypocenter determination is a key for the successful microseismic monitoring. The accuracy of hypocenters for a given dataset of seismic phase arrival times is dependent on that of the velocity model used in the seismic analysis. In this study, we evaluated how a 3-D model can affect the accuracy of hypocenters. We used auto-picked P- and S-wave travel-time data of about 8,000 events at the commercial shale gas production site in the Horn River Basin, Canada. The initial hypocenters of the events were determined using a single-difference linear inversion algorithm with a 1-D velocity model obtained from the well-logging data. Then we iteratively inverted travel times of events for the 3-D velocity perturbations and relocated their hypocenters using double-difference algorithm. Significant reduction of the errors in the final hypocenter was obtained. This result indicates that the 3-D model is useful for improving the performance of microseismic monitoring.
Dynamics of low velocity collisions of ice particle, coated with frost
NASA Technical Reports Server (NTRS)
Bridges, F.; Lin, D.; Boone, L.; Darknell, D.
1991-01-01
We continued our investigations of low velocity collisions of ice particles for velocities in range 10(exp -3) - 2 cm/s. The work focused on two effects: (1) the sticking forces for ice particles coated with CO2 frost, and (2) the completion of a 2-D pendulum system for glancing collisions. A new computer software was also developed to control and monitor the position of the 2-D pendulum.